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00:03:58 *** Mazur has quit IRC 00:13:03 *** perk11 has quit IRC 00:17:09 *** KenjiE20 has quit IRC 00:21:05 <Sylf> !password 00:21:05 <PublicServer> Sylf: hailed 00:21:32 <PublicServer> *** Game still paused (number of players) 00:21:32 <PublicServer> *** Sylf joined the game 00:24:44 <PublicServer> *** Sylf has left the game (leaving) 00:30:22 *** thgergo has quit IRC 00:41:46 *** Progman has quit IRC 00:50:13 *** smoovi has quit IRC 01:14:33 *** Mitcian has quit IRC 01:15:39 *** Keiya has joined #openttdcoop 01:23:10 *** Keiya_ has quit IRC 01:34:24 *** pugi has quit IRC 01:36:30 *** Mazur has joined #openttdcoop 01:36:47 <Mazur> Back. 01:44:24 *** Fuco has quit IRC 01:49:04 <glevans2> front 01:54:04 <Mazur> Back. 01:54:10 <Mazur> Hihi. 01:54:11 <glevans2> front 01:54:18 <Mazur> Heinlein? 01:54:39 <glevans2> i'm running your savegame for alternate srnw 01:54:44 <Mazur> Read my blog? 01:54:46 <glevans2> nice work 01:54:48 <Mazur> Ah. 01:54:52 <Mazur> :-) 01:54:56 <Mazur> Thank you. 01:55:47 <Mazur> No more dummies, not more nots, except one per exit, insteda of one per platform. 01:57:02 <glevans2> if extended to current psg plan, how would you overflow to next ring? 01:58:04 <Mazur> There is a waiting bay between emptioes ML and ring, if full, ML empty continues to next option. 01:58:40 <glevans2> sounds workable 01:59:46 <Mazur> Initially I woulf have no signals in te waiting bay, to limit it to one train. 02:00:25 <Mazur> Once traffic and loading gets serious,. adjust to needs. 02:09:24 <glevans2> Mazur, does an exit only need to be paired at the entrance to a station, or anywhere? 02:13:45 <Mazur> Anywhere, I'd think. 02:13:49 <glevans2> Mazur, you could put the entry right after the exit, and link then so that a train is released to join the ring only when another full train exits to unload, maintaining the number of partial trains on the ring at a certain level... 02:14:51 <Mazur> Yeah, but that number would be way above my level to regulate. 02:15:02 <glevans2> why? 02:15:12 <PublicServer> *** Game still paused (number of players) 02:15:13 <PublicServer> *** Mazur joined the game 02:15:22 *** lasershock` has quit IRC 02:15:31 <glevans2> !players 02:15:33 <PublicServer> glevans2: Client 291 (Orange) is Mazur, in company 1 (Martian Maniacs UnLTD.) 02:15:48 <Mazur> Well, you need a setting for increase, one for decrease, and one for maintain. 02:16:24 <Mazur> I joined more for others peoples joy, I'm not wanting to play myself, per se. 02:16:39 <glevans2> you can increase with an internal depot, or a temporary bypass straight into the ring 02:17:48 <Mazur> Yes. 02:20:46 <Mazur> And you can bleed the ring with a temporary removing of the piece of rail just after the exit splt. 02:22:03 <Mazur> And then you can have a SNRW game without so much overloading the game with trains and still have all rings serviced,. instead of only the ones closest after the DROP/ 02:22:37 <glevans2> now i'm interested, because if you can come up with this new idea, I bet it can be extended to work with an increaser, a decreaser, and a maintainer... which don't necessarily need to be 3 different mechanisms.... 02:22:47 <Mazur> And so SNRW v2 is really starting off. 02:23:01 *** langzeitstudent_ has quit IRC 02:24:06 <Mazur> I mean, the current model is v1? 02:25:01 <glevans2> erm, wouldn't the current model technically be V453000-v1 or something... :P 02:25:12 <Mazur> Because if I'm going to persue it, I want a name to distinguish it from the current model. 02:25:27 <Mazur> SNRW-V vs SNRW-M 02:25:44 <Mazur> =-) 02:25:46 <glevans2> probably srnw2 02:26:52 <Mazur> I agree. 02:27:02 <glevans2> the main goal in both is for only full (or mostly full) trains to go to drop station 02:27:52 <Mazur> Yep. I chose 95 only for testing purposes, for real I'd use 99 or 100, depending on where the equal test was. 02:41:01 *** Keiya_ has joined #openttdcoop 02:45:35 <PublicServer> *** Mazur has left the game (leaving) 02:48:33 *** Keiya has quit IRC 02:56:45 *** perk11 has joined #openttdcoop 03:05:45 <glevans2> Mazur, what pf settings need to be set server-side? 03:06:54 <XeryusTC> oh, we have some life ones 03:09:16 <glevans2> hey XeryusTC, how are you? 03:10:05 <XeryusTC> awake :P 03:10:17 <XeryusTC> very awake for this time of night 03:10:52 <glevans2> you are sick, right.. 03:11:03 <glevans2> oh wait, you hang out here....nvm 03:11:23 <glevans2> :P 03:12:19 <glevans2> XeryusTC, any idea what server-side settings in the openttd.cfg file need a particular setting for srnw to work? 03:13:15 <XeryusTC> there arent any particular onces 03:14:00 <glevans2> i thought there were some particular pf settings... 03:14:09 <XeryusTC> not really 03:14:18 <XeryusTC> only twoway_eol thing 03:15:05 <glevans2> ok 03:16:44 <Mazur> I made no settings, just made a save game of PSG 199 in MM mode and wroked frmo that. 03:17:37 <Sylf> !password 03:17:37 <PublicServer> Sylf: hailed 03:17:46 <PublicServer> *** Game still paused (number of players) 03:17:46 <PublicServer> *** Sylf joined the game 03:20:37 <Mazur> Btw, X, when I tried your suggestion,. I moved the red to the start of the exit, so my tests wer not full. 03:21:51 <XeryusTC> ? 03:21:59 <PublicServer> *** Sylf has left the game (leaving) 03:21:59 <XeryusTC> what do you mean with that your tests werent full 03:22:38 <Mazur> I did not, for instance, simply remove the existing PBS and place newones after the red whereit was. 03:25:23 <Mazur> To enjoy the first_red penalty in the PF. 03:27:16 <Mazur> When I moved the red combo to where the first PBS was, and added two PBS after that, _all_ trains went through the exit. 03:28:48 <Mazur> But I'm sure some in gamke fiddling can work out the perfect solurtion. 03:30:13 <Mazur> I should learn to stop talking to myself, uinless it was important. 03:32:50 <XeryusTC> :o 03:32:57 <XeryusTC> not really following you :P 03:33:02 <XeryusTC> busy with other stuff 03:33:17 <XeryusTC> like seeing someone melt in this movie :P 03:35:30 <Mazur> I couldn't agree more, I'm now involved with a missing cat and an inaccsible fridge. 03:43:10 *** Keiya has joined #openttdcoop 03:50:28 *** Keiya_ has quit IRC 04:27:17 *** perk11 has joined #openttdcoop 04:36:57 *** Keiya has quit IRC 05:02:15 <Mazur> I've just come up with the mechanism to regulate the number of trains on a ring. I call is a separator-prio. Ask me about it tomorrow, 05:02:24 * Mazur sleeps 06:07:39 *** Razaekel has quit IRC 06:14:20 *** Guest1586 has joined #openttdcoop 06:14:20 *** Guest1586 is now known as Razaekel 07:34:10 *** lasershock has joined #openttdcoop 08:38:05 *** DayDreamer has joined #openttdcoop 08:41:35 *** ODM has joined #openttdcoop 08:41:35 *** ChanServ sets mode: +o ODM 08:54:04 *** Absolutis has joined #openttdcoop 08:54:25 <Absolutis> !password 08:54:25 <PublicServer> Absolutis: hailed 08:55:06 <PublicServer> *** Game still paused (number of players) 08:55:09 <PublicServer> *** Absolutis joined the game 09:05:22 *** Firartix has joined #openttdcoop 09:24:39 *** smoovi has joined #openttdcoop 09:31:31 *** pugi has joined #openttdcoop 09:50:38 <PublicServer> *** made screenshot at 0001B180: http://ps.openttdcoop.org/publicserver/webcam/0001B180.png 09:52:40 *** hylje has joined #openttdcoop 09:52:40 *** ChanServ sets mode: +o hylje 09:54:54 *** Progman has joined #openttdcoop 11:09:20 *** blackb0x has joined #openttdcoop 11:09:35 <blackb0x> !dl win64 11:09:35 <PublicServer> blackb0x: http://binaries.openttd.org/nightlies/trunk/r21402/openttd-trunk-r21402-windows-win64.zip 11:09:54 <blackb0x> !password 11:09:54 <PublicServer> blackb0x: coerce 11:16:28 <PublicServer> *** Game still paused (number of players) 11:16:29 <PublicServer> *** Game unpaused (number of players) 11:16:31 <PublicServer> *** blackbox joined the game 11:30:34 <PublicServer> <Absolutis> oh hello 11:30:53 <PublicServer> <blackbox> hi 11:31:15 <PublicServer> <Absolutis> you have played in openttdcoop before? 11:31:33 <PublicServer> <blackbox> long time ago, yes 11:31:55 <PublicServer> <Absolutis> 2-digit PSG game numbers-like? 11:32:29 <PublicServer> <blackbox> hmm i'm not sure.. i think it was 3 digit already 11:33:36 <PublicServer> <blackbox> or was it two digit? :D 11:33:44 <PublicServer> <Absolutis> just say the year 11:34:15 <PublicServer> <blackbox> haha i guess 2008 11:35:27 <PublicServer> <Absolutis> so thats PSG 12X and earlier 11:35:40 <PublicServer> *** made screenshot at 000147DC: http://ps.openttdcoop.org/publicserver/webcam/000147DC.png 11:35:57 <PublicServer> <blackbox> yes i think thats about right 11:36:07 <PublicServer> <blackbox> psg 128 looks familiar ;D 11:36:33 <PublicServer> <Absolutis> yep, toyland2mars like this game 11:38:32 <PublicServer> <Absolutis> if you still used the same nick, i cant seem to find you 11:38:36 <PublicServer> <Absolutis> :P 11:38:38 <PublicServer> <blackbox> hehe 11:38:42 <PublicServer> <blackbox> it was h3rzb1ut 11:39:14 <PublicServer> <Absolutis> herzblut? 11:39:36 <PublicServer> <blackbox> yeah but i got tired of that nick recently :D 11:40:10 <PublicServer> <Absolutis> I'm starting to get tired of this one too, i have also used (moment please) 11:40:20 <PublicServer> *** Absolutis has changed his/her name to CharcoalDioxide 11:41:18 <PublicServer> *** CharcoalDioxide has changed his/her name to Absolutis 11:41:26 <PublicServer> <Absolutis> that. 11:41:52 <PublicServer> <blackbox> hmm did u play here at this time too? it seems i forgot almost everything 11:42:10 <PublicServer> <Absolutis> what do you mean "this time" 11:42:40 <PublicServer> <Absolutis> if you mean have i done something here, a lot of things 11:42:58 <PublicServer> <Absolutis> and also: i started playing PSG188 11:43:12 <PublicServer> <Absolutis> the firs game 11:43:23 <PublicServer> <Absolutis> (we should have another, too.) 11:43:25 <PublicServer> <blackbox> ah that answers the question.. so we don't know eachother :D 11:43:39 <PublicServer> <Absolutis> maybe from an other game/server 11:43:57 <PublicServer> <Absolutis> but not from here 11:44:06 <PublicServer> <blackbox> nah, i pretty much only played psg 11:44:35 <PublicServer> <Absolutis> i used to play at zendom.dyndns.org server (openttd) 11:44:57 <PublicServer> <Absolutis> but the owner seemingly wants everyting connected before reset :( 11:45:11 <PublicServer> <blackbox> hehe 11:46:01 <PublicServer> <Absolutis> afk, will be back 11:46:03 <PublicServer> *** Absolutis has joined spectators 11:46:03 <PublicServer> *** Game paused (number of players) 11:46:07 <PublicServer> <blackbox> k 11:50:41 <PublicServer> *** made screenshot at 0002F483: http://ps.openttdcoop.org/publicserver/webcam/0002F483.png 11:56:09 *** Keiya has joined #openttdcoop 11:58:07 <PublicServer> *** blackbox has left the game (connection lost) 11:59:21 *** elmz has joined #openttdcoop 12:08:52 *** Mark has joined #openttdcoop 12:09:00 <Mark> hello 12:10:08 <Mazur> Hey, Mark. 12:10:20 *** KenjiE20 has joined #openttdcoop 12:10:20 *** ChanServ sets mode: +o KenjiE20 12:10:27 <Mark> hiya 12:10:32 <Mark> hello KenjiE20 :) 12:11:04 <KenjiE20> MARK! 12:11:33 <KenjiE20> hows oz/you? 12:11:53 <Mark> im good 12:12:03 <Mark> oz is all right aswell :) 12:12:06 <Mark> bit cold 12:12:19 <KenjiE20> there too huh? 12:12:21 <Mark> my parents are here for 2 weeks now 12:12:24 <Mark> yeah 12:12:29 <Mark> its supposed to be summer though 12:12:37 <KenjiE20> it's effin freezing the UK 12:12:54 <Mark> ive been living in darwin for the last month, thats a sauna year round 12:13:01 <Mazur> If things keep up like this, we _will_ have a white Christmas, for the first time in ages. 12:13:04 <KenjiE20> yeah, nice 12:13:36 <Mark> i think we got a white xmas in holland 12:13:48 <Mark> its unlikely here though 12:13:52 <Mazur> THe rest of the NHetherlands, as well. 12:14:09 <KenjiE20> hah, no s*** it's Oz, you don't get winter christmases :p 12:14:25 <hylje> can't has 12:14:29 <Mazur> Yeah, I know. South of the equator tends to be a tad warmer around Christmas. 12:14:31 <V453000> :)) 12:14:33 <Mark> maybe if youre on some mountain top in tasmania 12:14:49 <Mazur> Or Zew Nealand. 12:14:53 <Absolutis> back 12:14:58 <PublicServer> *** Absolutis has joined company #1 12:15:22 <PublicServer> <Absolutis> first time i actually see you on mark :) 12:15:37 <Mark> :) 12:15:46 <planetmaker> oh, a Mark :-) 12:15:50 <Mark> oh wow 12:15:53 <Mark> everyones here :) 12:15:58 <Mark> how are you pm? 12:16:18 <PublicServer> *** Game still paused (number of players) 12:16:18 <PublicServer> *** Game unpaused (number of players) 12:16:18 <PublicServer> *** Mazur joined the game 12:16:24 <planetmaker> fine - as I hope you are, too :-) 12:16:38 <Mark> i am 12:17:02 <planetmaker> where are you about now? 12:17:23 <Mark> im between sydney and brisbane now because my parents are here for 2 weeks 12:17:42 <Mark> ill be partying in sydney for a week then and afhter that its back to darwin 12:17:42 <planetmaker> oh, still in Aussi-land :-) Nice 12:17:49 <Mark> im pretty much living in darwin 12:17:57 <Mark> yeah 12:18:04 <planetmaker> Become an ex-patriate by heart, eh? :-) 12:18:10 <Mark> i'll be working here for a couple more months before im off to asia 12:18:19 <V453000> !password 12:18:19 <PublicServer> V453000: puking 12:18:20 <Mark> yeah 12:18:24 <Mark> im loving oz :P 12:18:43 <PublicServer> *** V453000 joined the game 12:18:46 <PublicServer> <V453000> hi 12:18:47 <Mark> are there any ozzies here? 12:18:52 <PublicServer> <Mazur> Lo. 12:18:54 <PublicServer> <Absolutis> 'ey. 12:18:59 <planetmaker> pikka, roboboy 12:19:31 <Ammler> LM 12:19:34 <planetmaker> but don't hold me liable, if I err on that ;-) 12:19:56 <PublicServer> <Mazur> There are a few new Sugar Mines. 12:20:07 <PublicServer> <V453000> mA 12:20:23 <Mark> i got free wireless in this hotel 12:20:26 <Mark> and its fast too 12:20:29 <PublicServer> <V453000> Mazur: nice article, not sure how effective in this form, but I think it can be worked with :) 12:20:43 <PublicServer> <Mazur> Yes, I read your reaction. 12:20:57 <Mark> planetmaker: youre quite involved with firs right? 12:21:18 <planetmaker> for certain meanings of "quite involved" ;-) 12:21:19 * roboboy is Aussie 12:21:35 <Mark> i played a couple of SP games with it and its awesome 12:21:38 <Mark> my compliments :) 12:21:45 <PublicServer> <Mazur> It was meant as hte basis for further invetigation, I think the concept can work for a whole map. Obviously some kinks and glitches will come up then, and need to be adressed, but tgat's why we play, not? 12:21:46 * Absolutis is Finn 12:21:55 <planetmaker> ah, give those compliments to andythenorth. It's 95% his work 12:21:59 <PublicServer> <V453000> yes, for sure 12:22:21 <Mark> !password 12:22:21 <PublicServer> Mark: forums 12:22:42 <PublicServer> *** Mark joined the game 12:23:14 <PublicServer> <Absolutis> hmm, connect windtown sugar to Wonston via stationwalk? 12:23:40 <PublicServer> <V453000> why 12:23:43 <PublicServer> <V453000> just build another station 12:23:49 <PublicServer> <Absolutis> ok 12:23:58 <PublicServer> *** V453000 has left the game (leaving) 12:24:03 <V453000> gtg, laters 12:24:11 <PublicServer> <Absolutis> laters 12:24:14 <Mazur> bibi. 12:24:18 <PublicServer> <Mark> cya 12:24:21 <blackb0x> !password 12:24:21 <PublicServer> blackb0x: forums 12:24:44 <PublicServer> *** roboboy joined the game 12:24:48 <PublicServer> *** blackbox joined the game 12:24:53 <PublicServer> *** Mazur has left the game (leaving) 12:24:55 <PublicServer> <Absolutis> wb, blackbox. 12:25:01 <PublicServer> <blackbox> thanks :) 12:31:18 <PublicServer> <Absolutis> i still dislike the PBS in mark's station (entry) 12:32:12 <PublicServer> <Mark> Absolutis: not my idea either 12:32:23 <PublicServer> <Absolutis> i know, done later. 12:32:49 <PublicServer> <Mark> ill fix it 12:35:41 <PublicServer> *** made screenshot at 000104D8: http://ps.openttdcoop.org/publicserver/webcam/000104D8.png 12:36:45 <PublicServer> <Mark> i hope that still works 12:37:05 <PublicServer> <Mark> looks like it 12:38:07 <PublicServer> <Absolutis> 43 million income for trains 12:42:20 <PublicServer> <blackbox> i guess i should try some singleplayer stuff before messing around with SRNW.. will be back later :) 12:42:38 <PublicServer> <Absolutis> and ill go check the savegame by mazur 12:42:41 <PublicServer> <Mark> the general concept is pretty simple 12:43:01 <PublicServer> <blackbox> the concept of SRNW? 12:43:07 <PublicServer> <Mark> just the individiual parts are getting more and more complex 12:43:07 <PublicServer> <Mark> yep 12:43:10 <PublicServer> <roboboy> im confused too. I much rather normal networks 12:43:17 <PublicServer> *** Absolutis has left the game (leaving) 12:43:51 <PublicServer> *** roboboy has left the game (leaving) 12:44:23 <PublicServer> <blackbox> hehe, i understand the concept but whenever i tried it in singleplayer it ended up with stations that weren't occupied or traffic jams 12:44:47 <PublicServer> <Mark> i think some twoway signals would fix that 12:45:01 <PublicServer> <Mark> you should have a look at my very first test of the concept 12:45:04 <PublicServer> <Mark> its really simple 12:45:14 <PublicServer> <blackbox> where? 12:45:20 <PublicServer> <Mark> lemme see if i can find it 12:45:27 <PublicServer> <Mark> its on the forums somewhere 12:45:39 <PublicServer> <Mark> shouldnt be too hard considering i got about 3 posts 12:45:45 <PublicServer> <blackbox> oh wait 12:45:55 <PublicServer> <blackbox> i think i looked at this one before 12:46:00 <Absolutis> !password 12:46:00 <PublicServer> Absolutis: axises 12:46:02 <PublicServer> <blackbox> is it a cole only network? 12:46:05 <PublicServer> <Mark> yeah 12:46:09 <PublicServer> <Mark> with monorail 12:46:15 <PublicServer> <blackbox> yes i remember 12:46:32 <PublicServer> *** Absolutis joined the game 12:46:33 *** thgergo has joined #openttdcoop 12:46:39 <PublicServer> <Mark> thats the very first one afaik 12:47:05 <PublicServer> <Mark> i was really proud of that 12:47:16 <PublicServer> <Mark> and look what it developed into 12:47:22 <PublicServer> <blackbox> well i tried to do it on my own and failed.. but i never tried to use 2way sigs 12:47:28 <PublicServer> <Mark> even i dont understand half of this stuff anymore 12:47:36 <PublicServer> <blackbox> :D 12:47:55 <PublicServer> <Mark> yeah twoways will force the trains more 12:48:00 *** MDGrein has joined #openttdcoop 12:48:07 <PublicServer> <Mark> trains will never run into a red twoway signal unless there is not other option 12:48:13 <PublicServer> <Mark> no* 12:49:00 <PublicServer> <blackbox> hmm interesting 12:50:31 <PublicServer> <blackbox> i'll give it a try right away in sp.. thanks for the tip :) 12:50:41 <PublicServer> *** made screenshot at 00011E72: http://ps.openttdcoop.org/publicserver/webcam/00011E72.png 12:51:06 <PublicServer> *** Absolutis has left the game (leaving) 12:51:14 <PublicServer> *** Kenji joined the game 12:51:25 <Absolutis> !password 12:51:26 <PublicServer> Absolutis: dryers 12:51:29 <PublicServer> <Kenji> I has returneded 12:51:41 <PublicServer> *** Absolutis joined the game 12:51:44 <PublicServer> *** blackbox has left the game (connection lost) 12:52:07 <Mark> good luck :) 12:53:07 <PublicServer> <Kenji> well I'm not that out of practice 12:53:17 <PublicServer> <Kenji> I still recognise this as SRNW 12:53:19 * Absolutis would like a FIRS game sometime soon 12:53:32 <Mark> hehe 12:54:14 *** Mitcian has joined #openttdcoop 12:56:11 <Absolutis> !fish btw 12:56:11 <PublicServer> Absolutis: Today's fish is Trout, with chips. Enjoy your meal! 12:58:51 <PublicServer> <Mark> hmm the network isnt supplying enough trains 12:59:05 <PublicServer> <Absolutis> moar? 12:59:12 <PublicServer> <Mark> maybe 12:59:18 <PublicServer> <Mark> might break something somewhere else 13:00:36 <PublicServer> <Absolutis> frenborough bay mines is poorly supplied 13:00:42 <PublicServer> <Mark> my station is taking every single train 13:00:48 <PublicServer> <Absolutis> exactly 13:00:52 <PublicServer> <Kenji> that's weird, I just found a red signal that's white 13:00:58 <PublicServer> <Absolutis> so is dinthill 13:01:12 <PublicServer> <Mark> sorry :P 13:01:14 <PublicServer> <Absolutis> semaphores are white this game 13:01:25 <PublicServer> <Absolutis> toyland2mars generally 13:01:36 <PublicServer> <Absolutis> white electro signals :P 13:01:42 <PublicServer> <Mark> can the network handle more trains? 13:01:48 <PublicServer> <Kenji> righto 13:01:54 <PublicServer> <Absolutis> i think so 13:03:21 <PublicServer> <Mark> ill add a couple 13:03:43 <PublicServer> <Absolutis> also, i had this crazy idea about SRNW with roadvehicles (you need trains too, though) 13:04:01 <PublicServer> <Mark> sounds like youll get a lot of crashed rvs 13:04:07 <PublicServer> <Kenji> kaboom 13:04:29 <PublicServer> <Absolutis> hmm, lemme experiment in SP 13:04:29 <PublicServer> <Mark> you can really block a road 13:04:42 <PublicServer> <Mark> not without crashing an rv every now and then 13:04:58 <PublicServer> <Kenji> then it gets really blocked 13:05:04 <PublicServer> <Mark> i guess you could design for that though :) 13:05:22 <PublicServer> <Mark> might be pretty cool actually 13:05:25 <PublicServer> <Kenji> you can load balace rvs though 13:05:35 <PublicServer> <Mark> hard to force anything though 13:05:41 <PublicServer> *** made screenshot at 0000FCBE: http://ps.openttdcoop.org/publicserver/webcam/0000FCBE.png 13:07:49 <PublicServer> <Mark> added some trains 13:08:00 <PublicServer> <Absolutis> i C. 13:08:11 <PublicServer> <Mark> might get jammy at some spots now 13:08:37 <PublicServer> *** Kenji has left the game (connection lost) 13:10:10 <PublicServer> <Mark> Dinthill is getting trains already 13:12:30 <PublicServer> <Mark> its just beautiful to watch 13:12:36 <PublicServer> <Mark> the whole system 13:13:07 <PublicServer> <Mark> hardly has anything to do with running a transport company anymore though 13:13:15 <PublicServer> <Absolutis> yep :) 13:13:51 <KenjiE20> coop wasn't ever about that though really 13:14:00 <PublicServer> <Mark> true :) 13:14:14 <PublicServer> <Mark> this is taking it to the extreme though 13:14:50 <PublicServer> <Absolutis> ICEsbahn maybe is the closest to running a trans company :P 13:14:54 <KenjiE20> wasn't SRNW you r idea in the first place? 13:15:02 <PublicServer> <Mark> yeah it was :P 13:15:18 <PublicServer> <Mark> im not saying its a bad thing, im just making a conclusion :P 13:15:29 <KenjiE20> look what you have wrought, look upon the madness 13:15:32 <PublicServer> <Mark> as long as people are having fun it works for me 13:15:38 <PublicServer> <Mark> hehe 13:16:31 *** Firartix has quit IRC 13:17:03 <PublicServer> <Absolutis> why not have maglev dummies :P 13:17:25 *** Mucht has quit IRC 13:17:31 <PublicServer> <Mark> this would be incredibly simple to convert actually 13:17:46 <Mazur> Because maglevs are bad at acceleration, I think I heard. 13:18:08 <PublicServer> <Mark> yeah they take too long 13:18:22 <hylje> and too fast trains eat CPU for breakfast 13:18:33 <PublicServer> <Absolutis> :P 13:18:43 <PublicServer> <Absolutis> so do PBS btw 13:19:21 <PublicServer> <Absolutis> thats why one way pbs-networks (networks which have PBS instead of normal block sigs 13:19:27 <PublicServer> <Absolutis> are often discouraged 13:19:35 <PublicServer> <Absolutis> on other servers 13:19:48 <PublicServer> <Mark> no point in that anyway 13:19:51 *** Firartix has joined #openttdcoop 13:20:06 <PublicServer> <Absolutis> also, some wagons have spelling errors 13:20:12 <PublicServer> <Absolutis> "suger" truck 13:20:22 <PublicServer> <Absolutis> and "fuzzy drink" truck 13:20:41 <PublicServer> *** made screenshot at 00021696: http://ps.openttdcoop.org/publicserver/webcam/00021696.png 13:20:44 <PublicServer> <Mark> swoot van 13:20:54 <PublicServer> <Absolutis> mot :) 13:20:56 <PublicServer> <Absolutis> not* 13:21:10 <PublicServer> <Mark> :P 13:21:39 <PublicServer> <Mark> who feels like making a compressor? ) 13:21:41 <PublicServer> <Mark> :)* 13:21:58 <PublicServer> <Absolutis> i never made one, but i could try 13:22:19 <PublicServer> <Absolutis> at least after i finish my station 13:22:48 <PublicServer> <Mark> oh wait, it'd be a bit pointless 13:22:57 <PublicServer> <Mark> the trains i'd compress are overflowed ones anyway 13:23:05 <PublicServer> <Mark> so the network doesnt need them 13:23:17 <PublicServer> <Mark> should spread out 13:24:01 *** Keiya_ has joined #openttdcoop 13:24:21 <PublicServer> <Mark> yeah its moving again already 13:31:17 *** Keiya has quit IRC 13:34:29 <PublicServer> <Mark> think im going to bed 13:34:35 <PublicServer> <Mark> gnight 13:34:42 <KenjiE20> night Mark 13:34:45 <PublicServer> *** Mark has left the game (connection lost) 13:34:45 <PublicServer> *** Game paused (number of players) 13:35:42 <PublicServer> *** made screenshot at 0001C8B5: http://ps.openttdcoop.org/publicserver/webcam/0001C8B5.png 13:39:24 <PublicServer> *** Absolutis has left the game (leaving) 13:44:15 *** perk111 has joined #openttdcoop 13:48:26 *** perk11 has quit IRC 13:52:09 *** Mark has quit IRC 13:53:12 *** Mitcian has joined #openttdcoop 13:53:53 *** pugi has quit IRC 14:14:56 *** Progman has quit IRC 14:28:24 *** Keiya has joined #openttdcoop 14:29:06 *** mrruben5 has joined #openttdcoop 14:31:26 *** mrruben5 has left #openttdcoop 14:35:47 *** Keiya_ has quit IRC 14:45:20 *** Absolutis has quit IRC 15:00:59 *** Firartix has quit IRC 15:07:57 *** DayDreamer has quit IRC 15:15:35 *** Firartix has joined #openttdcoop 15:19:54 *** ODM has quit IRC 15:24:18 <blackb0x> !password 15:24:18 <PublicServer> blackb0x: woofed 15:24:33 <PublicServer> *** Game still paused (number of players) 15:24:33 <PublicServer> *** blackbox joined the game 15:25:33 *** smoovi has quit IRC 15:32:25 *** sample has quit IRC 15:35:13 *** Absolutis|Mac has joined #openttdcoop 15:35:19 <Absolutis|Mac> !players 15:35:21 <PublicServer> Absolutis|Mac: Client 329 is blackbox, a spectator 15:35:27 <Absolutis|Mac> !dl osx 15:35:27 <PublicServer> Absolutis|Mac: http://binaries.openttd.org/nightlies/trunk/r21402/openttd-trunk-r21402-macosx-universal.zip 15:35:46 *** Absolutis|Mac has quit IRC 15:35:47 <PublicServer> *** blackbox has left the game (connection lost) 15:35:59 *** PhoenixII has joined #openttdcoop 15:36:01 *** Absolutis|Mac has joined #openttdcoop 15:36:16 *** Phoenix_the_II has quit IRC 15:36:35 <blackb0x> :S 15:37:08 <blackb0x> !password 15:37:08 <PublicServer> blackb0x: woofed 15:37:23 <PublicServer> *** Game still paused (number of players) 15:37:25 <PublicServer> *** blackbox joined the game 15:37:29 *** Firartix has quit IRC 15:37:59 <Absolutis|Mac> !players 15:38:02 <PublicServer> Absolutis|Mac: Client 331 is blackbox, a spectator 15:38:02 <Absolutis|Mac> !password 15:38:02 <PublicServer> Absolutis|Mac: woofed 15:44:08 <Absolutis|Mac> i need help using autostart 15:44:15 *** Absolutis|Mac is now known as Absolutis 15:46:01 <^Spike^> ... what's so hard about autostart... 15:46:08 <^Spike^> wiki tells everything you need to know 15:46:24 *** Keiya_ has joined #openttdcoop 15:47:24 <Absolutis> its probably that the ps.conf file always renames itself to "ps.conf.txt" 15:48:25 <^Spike^> try using console? mv ps.conf.txt ps.conf 15:48:25 <^Spike^> ? 15:48:28 <^Spike^> just a though 15:48:40 <^Spike^> cause that purely depends on your client 15:48:58 <Absolutis> im using mac 15:49:33 <^Spike^> i mean the client you EDIT the file with 15:49:54 <Absolutis> just the base editor of mac 15:50:51 <^Spike^> Absolutis you realize i use windows and linux i don't know stuff about mac text editor... i go by the thought that mac has a unix base and unix base prob has a command line command to move(/rename) files 15:50:57 <^Spike^> google is your friend 15:51:08 * planetmaker uses vi for such things. On linux and mac 15:51:20 * planetmaker also guesses that it might not be Absolutis' editor of choice ;-) 15:51:27 <^Spike^> true 15:51:40 <^Spike^> does mac have mv as in move? 15:51:50 *** Keiya has quit IRC 15:55:56 <Absolutis> also, i think i got it renamed to ps.conf 15:56:17 <Absolutis> but the "start.sh" still doesnt do anything when opened 15:56:24 <Absolutis> !password 15:56:24 <PublicServer> Absolutis: woofed 15:56:25 <planetmaker> ^Spike^: mac has bash... 15:56:46 <planetmaker> as default shell even 15:57:37 <planetmaker> alternatively you could install the tcsh 15:57:54 <planetmaker> which was default in early OSX versions 15:58:02 <planetmaker> basically OSX is a BSD system 15:59:08 <PublicServer> *** blackbox has left the game (connection lost) 16:04:05 <Absolutis> now got it working otherwise, but when i try to run the program, the console says "no support for macosx-powerpc" 16:04:20 <Absolutis> or intel 16:04:26 <Absolutis> tried both 16:05:28 <Absolutis> now with "macosx" "no support for this nightly type anymore :-(" 16:05:53 <Absolutis> :-( indeed 16:07:55 <Absolutis> hmm, with svn what libraries do i need 16:08:51 <planetmaker> the usual ones. See the wiki on how to compile and which libs you need 16:09:52 <planetmaker> the mac section is fairly up to date 16:10:00 <planetmaker> at least if you go via macports 16:10:28 <planetmaker> do you have a powerPC? 16:10:40 *** roboboy has quit IRC 16:10:47 <Absolutis> no, intel 16:11:01 <Absolutis> got a new pc some time ago 16:11:16 <Absolutis> actually, at least before i started playing ottdcoop 16:11:17 <planetmaker> what do you then care about PPC support? 16:11:38 <planetmaker> and which programme tells you "no support for .." 16:11:40 <planetmaker> ? 16:11:53 <Absolutis> terminal 16:12:33 <Absolutis> and i tried macosx-powerpc after trying macosx-intel 16:12:47 <planetmaker> !dl osx 16:12:47 <PublicServer> planetmaker: http://binaries.openttd.org/nightlies/trunk/r21402/openttd-trunk-r21402-macosx-universal.zip 16:13:06 <planetmaker> if you don't want to compile, the obvious answer is: macosx-universal 16:13:38 <Absolutis> 404:file not found :( 16:14:59 <planetmaker> we didn't update yet, I guess 16:15:12 <planetmaker> !playercount 16:15:12 <PublicServer> planetmaker: Number of players: 0 (0 spectators) 16:16:19 <planetmaker> I guess I could update 16:16:38 <V453000> seems like it :) 16:22:50 *** Keiya has joined #openttdcoop 16:25:38 *** Fuco has joined #openttdcoop 16:25:42 *** ChanServ sets mode: +v Fuco 16:26:42 <Mazur> glevans2 and I are playing around with my "SL" on his private server. 16:26:51 <Mazur> So not on PS. 16:27:42 <planetmaker> !rcon save psg199_continue 16:27:43 <PublicServer> planetmaker: Saving map... 16:27:43 <PublicServer> planetmaker: Map successfully saved to psg199_continue.sav 16:27:48 <planetmaker> !exit 16:28:01 <planetmaker> !rcon exit 16:28:02 <PublicServer> Server has exited 16:28:03 *** PublicServer has quit IRC 16:29:03 *** PublicServer has joined #openttdcoop 16:29:03 <PublicServer> Autopilot engaged 16:29:03 <PublicServer> Loading default savegame 16:29:03 *** ChanServ sets mode: +v PublicServer 16:29:03 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG199 (r21534) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 16:29:16 <PublicServer> *** made screenshot at 00007D1F: http://ps.openttdcoop.org/publicserver/webcam/00007D1F.png 16:29:46 *** Keiya_ has quit IRC 16:41:32 <Absolutis> !dl osx 16:41:32 <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-macosx-universal.zip 16:42:15 <Absolutis> wait, im swithcing client 16:42:18 *** Absolutis has quit IRC 16:42:39 *** Absolutis has joined #openttdcoop 16:42:58 <Absolutis> !dl osx 16:42:58 <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-macosx-universal.zip 16:43:01 <Absolutis> !password 16:43:01 <PublicServer> Absolutis: rummer 16:45:05 *** Absolutis_ has joined #openttdcoop 16:45:39 <Absolutis_> hey, isnt that PSG198 16:45:58 <blackb0x> !players 16:46:01 <PublicServer> blackb0x: Client 3 (Orange) is Absolutis, in company 1 (PSG198: Tropicinal) 16:46:03 <PublicServer> *** Game still paused (number of players) 16:46:05 <PublicServer> *** Absolutis joined the game 16:46:09 <PublicServer> <Absolutis> yep, 198 16:46:11 *** Razmir has joined #openttdcoop 16:46:17 <blackb0x> !password 16:46:17 <PublicServer> blackb0x: rummer 16:47:00 <Razmir> !dl win64 16:47:00 <PublicServer> Razmir: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-windows-win64.zip 16:47:26 <Absolutis_> for some reason the game loaded is PSG198 16:47:37 <blackb0x> hm 16:47:53 <planetmaker> oh. 16:48:04 <planetmaker> !rcon load psg199_continue 16:48:06 <PublicServer> *** Game paused (number of players) 16:48:11 <planetmaker> better? 16:48:13 <PublicServer> *** Game still paused (number of players) 16:48:20 <planetmaker> !info 16:48:20 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Martian Maniacs UnLTD.' Year Founded: 1950 Money: 6709282672 Loan: 0 Value: 6716703889 (T:1613, R:0, P:0, S:0) unprotected 16:48:20 <Absolutis_> yes 16:48:30 *** MDGrein has quit IRC 16:48:31 <Absolutis_> @coopstats 16:48:36 <Absolutis_> @logs 16:48:52 <PublicServer> *** Game still paused (number of players) 16:48:52 <PublicServer> *** Absolutis joined the game 16:49:20 <PublicServer> <Absolutis> lets see if we can reach 2000 total (not ml only) trains 16:49:36 <PublicServer> *** Game still paused (number of players) 16:49:38 <PublicServer> *** Razmir joined the game 16:50:20 <PublicServer> *** Game still paused (number of players) 16:50:20 <PublicServer> *** Game unpaused (number of players) 16:50:22 <PublicServer> *** blackbox joined the game 16:51:03 *** Absolutis has quit IRC 16:51:48 <Sylf> !password 16:51:48 <PublicServer> Sylf: rummer 16:51:56 <PublicServer> *** Sylf joined the game 16:55:01 <PublicServer> <Absolutis> new nightly :) 16:58:42 <PublicServer> <Razmir> train 720 is locked - wrong signal 16:59:13 <PublicServer> <Sylf> ? 16:59:16 <PublicServer> *** made screenshot at 00033D44: http://ps.openttdcoop.org/publicserver/webcam/00033D44.png 16:59:18 <PublicServer> <Sylf> the logic train? 16:59:26 <PublicServer> <Absolutis> ? 16:59:52 <PublicServer> <Razmir> is this intentional? (near "why this?" sign) 17:00:29 <PublicServer> <Absolutis> uh oh, stuck train 17:01:22 <PublicServer> <Sylf> where are these stuck trains? 17:01:33 <PublicServer> <Sylf> I don't see them 17:01:43 <PublicServer> <Razmir> someone freed it allready 17:01:53 <PublicServer> <Absolutis> cheston valley is kinda poorly fed 17:01:55 <PublicServer> <Sylf> but where was it+ 17:02:30 <PublicServer> <Razmir> in tunnel under sign "why this?" there were bad signal 17:02:34 <PublicServer> <Absolutis> and so is cheston east 17:02:49 <V453000> !dl win32 17:02:50 <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-windows-win32.zip 17:03:34 <PublicServer> <Sylf> hm oh well 17:04:22 <V453000> !password 17:04:22 <PublicServer> V453000: colder 17:05:37 *** DayDreamer has joined #openttdcoop 17:05:45 <PublicServer> <V453000> hi 17:05:46 <PublicServer> *** V453000 joined the game 17:05:49 <PublicServer> <Absolutis> lo. 17:06:07 <PublicServer> <Absolutis> first time im playing openttdcoop on mac, btw 17:06:09 <PublicServer> <Razmir> hi, I just came to visit 17:06:29 <PublicServer> <V453000> I see :) 17:07:33 <PublicServer> <Absolutis> sooo big queue 17:07:51 <PublicServer> <Razmir> I see everything is the same here... When I saw DROP 03 I immediatelly knew whose work it was :) 17:08:12 <PublicServer> <Absolutis> line to drop 2 has incredible queue 17:08:28 <PublicServer> <Absolutis> hmm, probability split on start mby? 17:08:40 <PublicServer> <V453000> just add 3rd I think 17:09:09 <PublicServer> <Absolutis> but i still think a probability split would help lots 17:09:31 <PublicServer> <V453000> ??? 17:09:49 <PublicServer> <Absolutis> line to drop2, start 17:09:59 <PublicServer> <Absolutis> to balance the lines a bit 17:10:02 <PublicServer> <V453000> the 2 lines are full 17:10:06 <PublicServer> <V453000> what do you want to do 17:10:13 <PublicServer> <Absolutis> hm, whatever 17:10:21 <PublicServer> <Absolutis> 3rd line? 17:10:23 <PublicServer> <V453000> and the drop 02 sucks, that also doesnt help 17:10:45 <PublicServer> <V453000> it clogs once in a while 17:10:48 <PublicServer> *** blackbox has joined spectators 17:11:16 <Ammler> !dl osx 17:11:16 <PublicServer> Ammler: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-macosx-universal.zip 17:11:27 <Ammler> !dl pm 17:11:27 <PublicServer> Ammler: unknown option "pm" 17:11:32 <Ammler> !dl avdg 17:11:32 <PublicServer> Ammler: unknown option "avdg" 17:12:00 <Ammler> but I want do download from pm :'-( 17:12:16 <planetmaker> :-D 17:13:33 <PublicServer> *** Razmir has joined company #1 17:13:43 *** Absolutis_ is now known as Absolutis 17:14:17 <PublicServer> *** made screenshot at 0001C4E8: http://ps.openttdcoop.org/publicserver/webcam/0001C4E8.png 17:17:42 *** pugi has joined #openttdcoop 17:19:01 <PublicServer> <blackbox> hmm is it normal, that the company money isn't displayed anymore in the bottom bar? 17:19:19 <PublicServer> <Sylf> That's because you're a spectator 17:19:19 <PublicServer> <Razmir> you are not in the company 17:19:21 <PublicServer> <V453000> lol 17:19:23 <PublicServer> <blackbox> lol 17:19:26 <PublicServer> <blackbox> i forgot 17:19:28 <PublicServer> <blackbox> sorry ;D 17:21:22 <avdg> hmm, downloading me is not a good idea 17:21:37 <avdg> it would take forever because the compiler fails to convert me to bits 17:22:21 <PublicServer> <Sylf> but you're shortselling yourself :D 17:22:35 <PublicServer> *** blackbox has joined company #1 17:22:37 <PublicServer> <Razmir> that naked girl statue is in toyland>mars bonus? :D 17:22:46 <PublicServer> <V453000> y 17:22:46 <avdg> kinda 17:22:50 <PublicServer> <Absolutis> factory production limit = 27k? 17:23:02 <PublicServer> <Sylf> I think 32 17:23:16 <avdg> you have always an invisible options for if you are focussing on it too much btw 17:23:18 <PublicServer> <Absolutis> afk 17:23:20 <PublicServer> *** blackbox has left the game (connection lost) 17:23:22 <PublicServer> <V453000> this one probably has 27 17:23:28 <PublicServer> *** Absolutis has joined spectators 17:23:40 <PublicServer> <V453000> or about that 17:23:47 <PublicServer> <Sylf> oh, I guess 27,540 17:23:57 <PublicServer> <V453000> yes, 17:29:17 <PublicServer> *** made screenshot at 0003EC7D: http://ps.openttdcoop.org/publicserver/webcam/0003EC7D.png 17:30:47 <PublicServer> *** V453000 has left the game (connection lost) 17:30:50 <V453000> later 17:31:49 *** perk111 has quit IRC 17:36:55 *** Intexon has joined #openttdcoop 17:40:47 *** Keiya_ has joined #openttdcoop 17:44:17 <PublicServer> *** made screenshot at 000359D9: http://ps.openttdcoop.org/publicserver/webcam/000359D9.png 17:48:00 <PublicServer> <Absolutis> too bad you cant use toyland2mars + opengfx together 17:48:22 *** Keiya has quit IRC 17:48:23 <PublicServer> <Absolutis> opengfx industries in toyland are awesome 17:49:32 <PublicServer> *** Absolutis has joined company #1 17:50:42 <KenjiE20> <Absolutis> factory production limit = 27k? <-- it's a ration based on amount of tiles 17:50:45 <KenjiE20> ratio* 17:51:16 <PublicServer> <Sylf> right... 2295 x tiles 17:59:17 <PublicServer> *** made screenshot at 0001DCEE: http://ps.openttdcoop.org/publicserver/webcam/0001DCEE.png 18:04:47 <PublicServer> *** Sylf has left the game (connection lost) 18:05:14 <Sylf> !password 18:05:14 <PublicServer> Sylf: parred 18:05:23 <PublicServer> *** Sylf joined the game 18:14:18 <PublicServer> *** made screenshot at 0000F130: http://ps.openttdcoop.org/publicserver/webcam/0000F130.png 18:17:43 <PublicServer> *** Absolutis has joined spectators 18:22:52 *** `Fuco` has joined #openttdcoop 18:29:18 <PublicServer> *** made screenshot at 0000F92D: http://ps.openttdcoop.org/publicserver/webcam/0000F92D.png 18:29:35 *** Fuco has quit IRC 18:32:08 *** sample has joined #openttdcoop 18:44:19 <PublicServer> *** made screenshot at 0001CAF3: http://ps.openttdcoop.org/publicserver/webcam/0001CAF3.png 18:50:15 <PublicServer> *** Sylf has left the game (connection lost) 18:50:15 <PublicServer> *** Game paused (number of players) 18:50:17 <Sylf> !password 18:50:18 <PublicServer> Sylf: roomed 18:50:28 <PublicServer> *** Game still paused (number of players) 18:50:28 <PublicServer> *** Game unpaused (number of players) 18:50:31 <PublicServer> *** Sylf joined the game 18:59:19 <PublicServer> *** made screenshot at 0001CAD4: http://ps.openttdcoop.org/publicserver/webcam/0001CAD4.png 19:03:17 <PublicServer> *** Absolutis has left the game (leaving) 19:04:48 <PublicServer> *** Sylf has left the game (connection lost) 19:04:48 <PublicServer> *** Game paused (number of players) 19:04:53 <Sylf> !password 19:04:53 <PublicServer> Sylf: napkin 19:05:05 <PublicServer> *** Game still paused (number of players) 19:05:05 <PublicServer> *** Game unpaused (number of players) 19:05:06 <PublicServer> *** Sylf joined the game 19:08:43 *** Progman has joined #openttdcoop 19:12:01 *** Absolutis has quit IRC 19:14:19 <PublicServer> *** made screenshot at 0001EAF8: http://ps.openttdcoop.org/publicserver/webcam/0001EAF8.png 19:14:48 <PublicServer> *** Sylf has left the game (connection lost) 19:14:48 <PublicServer> *** Game paused (number of players) 19:14:52 <Sylf> !password 19:14:52 <PublicServer> Sylf: vetted 19:15:03 <PublicServer> *** Game still paused (number of players) 19:15:03 <PublicServer> *** Game unpaused (number of players) 19:15:04 <PublicServer> *** Sylf joined the game 19:22:03 <PublicServer> <Razmir> good job 19:22:09 <PublicServer> <Sylf> now, the exit 19:26:29 *** PhoenixII has quit IRC 19:29:20 <PublicServer> *** made screenshot at 000132CC: http://ps.openttdcoop.org/publicserver/webcam/000132CC.png 19:29:53 *** Keiya has joined #openttdcoop 19:37:18 *** Keiya_ has quit IRC 19:41:17 <PublicServer> <Sylf> this is pretty good so far 19:42:34 <PublicServer> <Razmir> we can put most inner of the six exits to outer lane, it will not be as good as balancing, but better than this 19:42:56 <PublicServer> <Sylf> OK 19:44:20 <PublicServer> *** made screenshot at 0001CED3: http://ps.openttdcoop.org/publicserver/webcam/0001CED3.png 19:48:48 *** pugi has quit IRC 19:49:49 *** pugi has joined #openttdcoop 19:51:22 *** `Fuco` has quit IRC 19:51:49 *** Fuco has joined #openttdcoop 19:51:53 *** ChanServ sets mode: +v Fuco 19:59:20 <PublicServer> *** made screenshot at 0001C8D5: http://ps.openttdcoop.org/publicserver/webcam/0001C8D5.png 20:06:58 *** perk11 has joined #openttdcoop 20:08:36 *** Progman has quit IRC 20:14:20 <PublicServer> *** made screenshot at 00010D27: http://ps.openttdcoop.org/publicserver/webcam/00010D27.png 20:29:21 <PublicServer> *** made screenshot at 0001A6F7: http://ps.openttdcoop.org/publicserver/webcam/0001A6F7.png 20:42:20 *** mfb- has joined #openttdcoop 20:42:22 <mfb-> hi 20:42:27 <PublicServer> <Sylf> ello 20:42:34 <PublicServer> <Razmir> hi 20:43:52 *** Keiya has quit IRC 20:44:22 <PublicServer> *** made screenshot at 000138CA: http://ps.openttdcoop.org/publicserver/webcam/000138CA.png 20:51:18 <mfb-> where can i get the right version? i found r21536, but not 21534 20:51:40 <Razmir> !dl win32 20:51:40 <PublicServer> Razmir: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-windows-win32.zip 20:51:45 <Razmir> !dl win64 20:51:46 <PublicServer> Razmir: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-windows-win64.zip 20:51:54 <mfb-> thx 20:51:57 <Sylf> http://us.binaries.openttd.org/binaries/nightlies/trunk/r21534/index.html 20:52:35 <Sylf> 21536 must be today's build? 20:52:38 <Sylf> ...yup. 20:53:01 <PublicServer> *** mfb joined the game 20:53:16 <PublicServer> *** Razmir has joined spectators 20:53:21 <PublicServer> <Sylf> by the way, hurray for this nightly, with diagonal teraforming 20:53:35 <PublicServer> *** Razmir has joined company #1 20:53:39 <PublicServer> <Razmir> wait, how? 20:53:59 <PublicServer> <Sylf> ctrl-teraform 20:53:59 <PublicServer> <Razmir> wow, cool 20:54:16 <PublicServer> <Razmir> nice 20:54:20 <PublicServer> *** Razmir has joined spectators 20:54:47 <PublicServer> <Razmir> I am just watching, but there are two of you, so you can still play 20:56:37 <V453000> !password 20:56:37 <PublicServer> V453000: saucer 20:56:57 <PublicServer> *** V453000 joined the game 20:56:58 <PublicServer> <V453000> hi 20:57:03 <PublicServer> <Razmir> lo 20:57:09 <PublicServer> <mfb> hi 20:58:12 <PublicServer> <V453000> :) drop 02 finally makes sense, good job 20:58:23 <PublicServer> <Sylf> :) 20:58:46 <PublicServer> <Razmir> his work, I just helped a little 20:59:22 <PublicServer> *** made screenshot at 000362EE: http://ps.openttdcoop.org/publicserver/webcam/000362EE.png 20:59:41 <PublicServer> <Sylf> I'll take a blame for about 3 crashes during the expansion 20:59:55 <PublicServer> <Sylf> more than usual 21:00:34 <PublicServer> <V453000> the exit could be made a bit better maybe 21:00:54 <PublicServer> <V453000> the 123 should go 21:01:00 <PublicServer> <Sylf> yup. I just finished kiling the town to the north, so someone can use that space 21:01:16 <PublicServer> <V453000> no need I think 21:01:19 <PublicServer> <V453000> but meh 21:02:55 <PublicServer> <V453000> right, every 3rd platform gets every 3rd line? 21:03:01 <PublicServer> <V453000> or any other ideas? :) 21:03:05 <XeryusTC> !blog 21:03:05 <PublicServer> XeryusTC: http://www.openttdcoop.org/blog 21:03:39 <PublicServer> <V453000> no shit, the new nightly has bridges auto sorter by top speed? 21:03:52 <PublicServer> <Sylf> that's the default sort 21:03:55 <PublicServer> <Sylf> new default 21:03:59 <PublicServer> <V453000> ya nice 21:04:01 <PublicServer> <Sylf> I didn't notice that it could be sorted 21:04:25 <PublicServer> <Razmir> and Sylf revealed to me even diagonal terraforming 21:04:31 <PublicServer> <V453000> ya I read 21:04:34 <PublicServer> <V453000> thats ... useful 21:04:43 <PublicServer> <Sylf> abuseful 21:04:49 <PublicServer> <Razmir> both 21:04:57 <XeryusTC> diagonal tf? since when? 21:05:03 <PublicServer> <V453000> since now 21:05:12 <XeryusTC> hmm :o 21:05:25 <PublicServer> <V453000> so you can do some DUTCH STYLE TF even in diagonal 21:05:41 <PublicServer> *** Razmir has joined company #1 21:05:56 <PublicServer> <Razmir> ok, i will do a monkey work again :) 21:09:17 <PublicServer> <V453000> YARR 21:10:11 <PublicServer> <V453000> ok :D 21:10:13 <PublicServer> <mfb> oh oh 21:10:20 <PublicServer> <V453000> 2 frags 21:10:24 <PublicServer> <V453000> or 4 ... 21:11:32 <XeryusTC> :o 21:12:01 <PublicServer> <mfb> one incoming line is empty 21:12:19 <PublicServer> <V453000> because the exit was empty :p 21:12:41 <PublicServer> <Razmir> no it is not balanced 21:13:08 <PublicServer> <Razmir> but they will use the third rail when they will need to 21:14:22 <PublicServer> *** made screenshot at 00024CF3: http://ps.openttdcoop.org/publicserver/webcam/00024CF3.png 21:15:36 <PublicServer> *** Razmir has left the game (connection lost) 21:16:36 <PublicServer> *** Sylf has joined spectators 21:16:53 <PublicServer> *** Razmir joined the game 21:17:37 <PublicServer> *** Spike joined the game 21:19:42 <PublicServer> <V453000> putting monorail inside not gates is utterly ugly imo 21:19:48 <PublicServer> *** Sylf has left the game (connection lost) 21:19:56 <PublicServer> <Razmir> :) ok 21:21:42 <PublicServer> <V453000> good, this area works 21:22:26 <PublicServer> <Razmir> second rail withot flip-flop? 21:22:50 <PublicServer> <V453000> feel free to add it 21:25:24 <PublicServer> <V453000> hmmff 21:25:27 <PublicServer> <V453000> 03 will need some love 21:27:35 <PublicServer> <V453000> guess and add-on will do best 21:29:22 <PublicServer> *** made screenshot at 00007FEA: http://ps.openttdcoop.org/publicserver/webcam/00007FEA.png 21:32:03 <PublicServer> <Razmir> afk 21:33:08 <PublicServer> *** avdg joined the game 21:38:31 *** DayDreamer has quit IRC 21:43:04 <Sylf> !password 21:43:04 <PublicServer> Sylf: buoyed 21:43:28 <PublicServer> *** Sylf joined the game 21:43:29 <PublicServer> <avdg> hi 21:43:41 <PublicServer> <Sylf> hi 21:43:43 <PublicServer> <mfb> hi 21:43:47 <PublicServer> <V453000> wb 21:44:23 <PublicServer> *** made screenshot at 00010FAA: http://ps.openttdcoop.org/publicserver/webcam/00010FAA.png 21:50:15 <PublicServer> <mfb> :p 21:50:25 <PublicServer> <mfb> where? 21:50:44 <PublicServer> <avdg> policy 21:51:01 <PublicServer> <Razmir> shit 21:51:01 <PublicServer> <avdg> *politics 21:51:05 <PublicServer> <avdg> and crash :) 21:51:50 <PublicServer> <avdg> hmm 21:51:55 <PublicServer> <avdg> removed a signal? 21:52:01 <PublicServer> <Razmir> ya 21:52:04 <PublicServer> <avdg> don't forget you can ctrl+click on a train 21:52:51 <PublicServer> <avdg> and why expand that station if the drop is so busy? :p 21:53:06 <PublicServer> <V453000> hm? 21:53:36 <PublicServer> <Razmir> well, by bad, I dod not watched drop, only a huge pile of the sugar here 21:54:43 <PublicServer> <avdg> that helps (for now) 21:55:16 <PublicServer> <avdg> the next train was just following a bit too slow 21:55:30 <PublicServer> <avdg> *tight 21:55:58 <PublicServer> <Sylf> whoever's expanding hentborough 21:56:06 <PublicServer> <Sylf> we'll need to expand the drop first 21:56:18 <PublicServer> <avdg> its done already :p 21:56:36 <PublicServer> <Sylf> drop 4 ring shuld get 3rd line 21:56:49 <PublicServer> <avdg> oh that ring 21:57:16 <PublicServer> <V453000> 04? 21:57:22 <PublicServer> <V453000> 2 seem just barely ok 21:57:48 <PublicServer> <avdg> not much jams, unless I misses the sl jams 21:58:12 <PublicServer> <avdg> and guess what, there is one 21:58:20 <PublicServer> <avdg> setford woods 21:59:22 <PublicServer> *** made screenshot at 00024D98: http://ps.openttdcoop.org/publicserver/webcam/00024D98.png 21:59:27 *** perk111 has joined #openttdcoop 22:01:23 <PublicServer> <avdg> hmm, we have non-shared trains again in the sugar group 22:02:10 <PublicServer> <avdg> someone forgot the shared orders this time 22:03:51 <PublicServer> <V453000> the Message History is kinda fun 22:03:58 <PublicServer> <Sylf> I know :) 22:04:05 <PublicServer> <avdg> yeah, filters would be great 22:04:27 <PublicServer> <V453000> as if we cared about the messages. .. :D 22:04:35 <PublicServer> <avdg> sometimes :p 22:04:37 <PublicServer> <avdg> like crashes 22:04:39 <PublicServer> <Sylf> ironically, there is no "train xxxx is lost" message :p 22:04:45 <PublicServer> <avdg> the interesting things, you know :) 22:05:03 *** perk11 has quit IRC 22:05:23 <PublicServer> <avdg> again a reason to avoid crashes btw :p 22:05:46 <PublicServer> <avdg> :D 22:05:50 <PublicServer> <mfb> :D 22:06:06 <PublicServer> <V453000> guess our discussion there is over :) 22:08:26 <PublicServer> <avdg> overflow error @ entry drop 4 :D 22:08:50 <PublicServer> <V453000> hm? 22:08:50 <PublicServer> <avdg> s/drop/ring 22:09:58 *** tetst has joined #openttdcoop 22:10:07 <PublicServer> <mfb> ring 04 needs more trains in the SL anyway 22:10:20 <PublicServer> <avdg> hope its not too tight there 22:10:22 <PublicServer> <V453000> seems like it 22:10:34 <PublicServer> <avdg> I'll keep an eye there 22:10:36 <PublicServer> <V453000> just add 3rd :) 22:10:50 <PublicServer> <avdg> might be a better solution :p 22:11:16 <PublicServer> <Sylf> hmmm, the third... 22:11:54 <PublicServer> <mfb> can be merged to 2 after the first SLH 22:12:12 <PublicServer> <Sylf> I'd say split that first split into 2 22:12:16 <PublicServer> <mfb> but drop04 + overflow is a bit much for just 2 lines 22:13:09 <PublicServer> <mfb> hmm 22:14:23 <PublicServer> *** made screenshot at 00019D3D: http://ps.openttdcoop.org/publicserver/webcam/00019D3D.png 22:20:10 <PublicServer> <avdg> hmm? 22:20:14 <PublicServer> <mfb> a bit short? 22:20:26 <PublicServer> <avdg> is a hack 22:20:48 <PublicServer> <Razmir> ummm, I thought it is possible to switch off warnings about trains getting old, but now I cant find it 22:21:00 <PublicServer> <V453000> message settings? 22:21:02 <PublicServer> <avdg> not the only exception, but I discourage it 22:21:10 <PublicServer> <avdg> ring 4 entry 22:21:26 <PublicServer> <Razmir> ahh, it is late today :) 22:21:42 <PublicServer> <avdg> just add a 3rd line first 22:21:54 <PublicServer> <avdg> the station drop can't handle any new trains too 22:22:21 <PublicServer> *** V453000 has left the game (leaving) 22:22:26 <V453000> gtg good night 22:22:31 <PublicServer> <avdg> gn v 22:22:44 <PublicServer> <Razmir> g8 22:22:46 <mfb-> gn8 22:25:38 <PublicServer> <Razmir> I am leaving too, have fun! 22:26:09 <PublicServer> *** Razmir has left the game (connection lost) 22:26:27 <PublicServer> <avdg> hmm 22:26:31 <PublicServer> <avdg> not correctly installed 22:26:38 <PublicServer> <avdg> don't connect it yet 22:27:00 <PublicServer> <mfb> slh? 22:27:02 <PublicServer> <avdg> I've said no 22:27:04 <PublicServer> <avdg> yeah 22:27:21 <PublicServer> <avdg> nooo 22:27:23 <PublicServer> <mfb> k, that's not where i am *g* 22:27:26 <PublicServer> <Sylf> it works now 22:27:40 <PublicServer> <Sylf> there was a missing signal in the not gate 22:27:54 <PublicServer> <avdg> well, that wasn't the only bug 22:28:10 <PublicServer> <Sylf> oh yeah.... 22:28:25 <PublicServer> <avdg> and that still doesn't work 22:28:44 <PublicServer> <avdg> or just 22:29:23 <PublicServer> *** made screenshot at 00022D48: http://ps.openttdcoop.org/publicserver/webcam/00022D48.png 22:34:41 <PublicServer> *** Sylf has left the game (connection lost) 22:34:47 <Sylf> !password 22:34:47 <PublicServer> Sylf: quakes 22:35:00 <PublicServer> *** Sylf joined the game 22:35:39 <PublicServer> <Sylf> we minght want to turn drop 4 90 degrees 22:35:49 <PublicServer> <avdg> nah 22:36:35 <PublicServer> <avdg> hmm 22:36:49 <PublicServer> <avdg> now its harder to add a 3rd line, with that new split 22:37:06 <PublicServer> <Sylf> :p 22:37:13 <PublicServer> <Sylf> We'll fit it in 22:37:28 <PublicServer> <avdg> stopid industries too 22:41:51 <PublicServer> <avdg> too short 22:43:25 <PublicServer> <Sylf> wait... what? 22:43:57 <PublicServer> <avdg> something blocked 22:44:07 <PublicServer> <Sylf> ah 22:44:13 <PublicServer> <avdg> again 22:44:23 <PublicServer> *** made screenshot at 00017F36: http://ps.openttdcoop.org/publicserver/webcam/00017F36.png 22:44:39 <PublicServer> <avdg> and again 22:45:04 <PublicServer> <avdg> simple testcase: let the not output red 22:49:32 <PublicServer> <avdg> looks good now 22:49:36 <PublicServer> <avdg> blockfree 22:50:05 <PublicServer> <Sylf> 3rd line on this side should be ready 22:51:45 <PublicServer> <avdg> mountaindestructions (tm) 22:53:04 <PublicServer> *** Sylf has left the game (connection lost) 22:53:11 <Sylf> !password 22:53:11 <PublicServer> Sylf: juggle 22:53:19 <PublicServer> <avdg> I'll simply move the connection with steps of 3 22:53:19 <PublicServer> *** Sylf joined the game 22:53:29 <PublicServer> <avdg> rebuild of entry may be done after it 22:57:04 <PublicServer> <avdg> bleh 22:57:18 <PublicServer> <Sylf> ohshi 22:57:20 <PublicServer> <avdg> mouse vs touchpath :p 22:59:23 <PublicServer> *** made screenshot at 0001DF14: http://ps.openttdcoop.org/publicserver/webcam/0001DF14.png 23:00:27 <Sylf> bleh 23:00:30 <Sylf> so much lag here 23:04:06 <PublicServer> <avdg> hmm 23:04:17 <PublicServer> <avdg> with howmany are we at drop 4 23:04:33 <PublicServer> <Sylf> ? 23:04:42 <PublicServer> <mfb> <- watching and redirecting some trains 23:04:57 <PublicServer> * avdg entrance redirect and some replacing 23:09:50 <PublicServer> <mfb> maybe go one down with the tunnel 23:10:09 <PublicServer> <avdg> hmm 23:10:21 <PublicServer> <mfb> k that's ugly :p 23:10:23 <PublicServer> <avdg> is hard with other tunnels and bridges 23:11:47 <PublicServer> <avdg> hmm 23:12:01 <PublicServer> <avdg> we should build the entrance from the other side 23:12:09 <PublicServer> <mfb> ? 23:12:18 <PublicServer> <avdg> check !entrance direction 23:12:32 <PublicServer> <avdg> and put that mine on the other side of it 23:12:34 <PublicServer> <mfb> another mountain to die :D 23:12:54 <PublicServer> <avdg> yeah :) 23:12:56 <PublicServer> *** Spike has left the game (leaving) 23:13:04 <PublicServer> <avdg> dtf (tm) 23:13:10 <PublicServer> <avdg> dutch terraformers 23:13:19 <PublicServer> <avdg> or in this case flemish? :p 23:13:26 <PublicServer> *** Sylf has left the game (connection lost) 23:13:33 <Sylf> !password 23:13:33 <PublicServer> Sylf: crusty 23:13:34 <PublicServer> <mfb> hmm 23:13:40 <PublicServer> <mfb> terraforming is on terra 23:13:54 <PublicServer> *** Sylf joined the game 23:14:26 <PublicServer> *** made screenshot at 00023F20: http://ps.openttdcoop.org/publicserver/webcam/00023F20.png 23:18:20 <PublicServer> <avdg> you know what, I want to try an other strategy here 23:18:39 <PublicServer> <avdg> I'm tired of these presignals, just because everything is just a half tile too short 23:19:27 <PublicServer> <avdg> look at !this 23:19:43 <PublicServer> <avdg> nah 23:19:46 <PublicServer> <mfb> :D 23:20:19 <PublicServer> <avdg> still 1 too short 23:20:26 <PublicServer> <avdg> ,5 actaully 23:21:00 <PublicServer> <mfb> 3 tiles 23:21:09 <PublicServer> <mfb> and no bends 23:21:11 <PublicServer> <avdg> 3,5 23:21:31 <PublicServer> <mfb> 4 diagonal tiles 23:21:35 <PublicServer> <mfb> at me 23:21:49 <PublicServer> <avdg> indeed 23:22:58 <PublicServer> <avdg> we should start closer I think 23:23:12 <PublicServer> <avdg> or start calculating 23:23:28 <PublicServer> <mfb> well, there is much space 23:23:34 <PublicServer> <mfb> but making the lines too long is bad 23:24:02 <PublicServer> <avdg> yeah, but prefering to start at the other side may be a little easier to do (at least, if we've done the calculations) 23:24:09 <PublicServer> <mfb> maybe like !this 23:24:22 <PublicServer> <avdg> hmm 23:24:23 <PublicServer> <avdg> lets try 23:24:44 *** Mitcian has quit IRC 23:24:46 *** Progman has joined #openttdcoop 23:26:02 <PublicServer> <avdg> thats 2 :p 23:26:09 <PublicServer> <mfb> ? 23:26:13 <PublicServer> <avdg> third line 23:26:15 <PublicServer> <avdg> hm 23:26:30 <PublicServer> <mfb> a bit long 23:26:34 <PublicServer> <avdg> yeah 23:26:58 <PublicServer> <avdg> or do it the old way 23:27:16 <PublicServer> <avdg> diagonal and trust it never jams 23:27:24 <PublicServer> <mfb> hmm 23:27:34 <PublicServer> <mfb> maybe 3->6 split by logic and 2 diagonal ways 23:27:59 <PublicServer> <avdg> thats a bit overkill 23:28:25 <PublicServer> <mfb> 3->6 without logic and 2 diagonal ways 23:29:08 <PublicServer> <mfb> but i like the idea to use logic just once 23:29:26 <PublicServer> *** made screenshot at 00020F18: http://ps.openttdcoop.org/publicserver/webcam/00020F18.png 23:29:32 <PublicServer> <mfb> and have two balanced classical ways 23:29:36 <PublicServer> <avdg> me too, but I have also the mindset to do it as less as possible 23:29:58 <PublicServer> <mfb> hmm 23:30:23 <PublicServer> <mfb> splits with presignals - trains close to each other will split in different ways 23:30:57 <PublicServer> <mfb> or just with a larger signal gap 23:31:28 <PublicServer> <avdg> or if we do it very extreme, a very big and 23:31:54 <PublicServer> <avdg> would be funny to see the drop controlled by logics as well :p 23:32:04 <PublicServer> <mfb> like drop3? 23:32:18 <PublicServer> <avdg> no, thats a splitter 23:32:37 <PublicServer> <avdg> its more like a loader with multiple dummy trains 23:32:59 <PublicServer> <avdg> fill, fill, fill, full? release cycle 23:33:05 <PublicServer> <mfb> hmm... i don't know how this should help 23:33:11 <PublicServer> <mfb> stopping trains in front of the drop? 23:33:12 <PublicServer> <avdg> it just very extreme :p 23:33:47 *** Firartix has joined #openttdcoop 23:35:25 <PublicServer> <avdg> hmm, could we trap trains to 1 direction, without getting them locked? 23:35:31 <PublicServer> <mfb> ? 23:36:55 <PublicServer> <mfb> so.. just the diagonal design? 23:36:59 <PublicServer> <avdg> bleh, stopid idea 23:37:01 <PublicServer> <avdg> hmm 23:37:04 <PublicServer> <avdg> yeah 23:37:10 <PublicServer> <mfb> hmm 23:37:16 <PublicServer> <avdg> with penalty 23:37:22 <PublicServer> <mfb> i like the idea of 2 diagonals ;) 23:37:39 <PublicServer> <Sylf> arrow shape? 23:37:41 <PublicServer> <avdg> yeah, but thats a bit complex 23:37:49 <PublicServer> <avdg> good luck if you want to buildit 23:38:10 <PublicServer> <Sylf> you guys figure that part out 23:38:12 <PublicServer> <mfb> just 2 mirrored parts 23:38:20 <PublicServer> <avdg> with 1 complex center 23:38:22 <PublicServer> <Sylf> I'm gonna do this merge part 23:38:24 <PublicServer> <mfb> no 23:38:30 <PublicServer> <mfb> with a split far away 23:38:48 <PublicServer> <mfb> somewhere after sundstone maybe 23:39:04 <PublicServer> * avdg reads far, far, far, away 23:39:24 <PublicServer> <avdg> :p 23:42:17 <PublicServer> <mfb> have a look at sundstone split 23:42:42 <PublicServer> <mfb> with low traffic, it doesn't work, but then you dont need all the lines 23:44:27 <PublicServer> *** made screenshot at 00024566: http://ps.openttdcoop.org/publicserver/webcam/00024566.png 23:45:08 <PublicServer> <avdg> kinda bad acceleration spot (climb) 23:45:38 <PublicServer> <mfb> not a good place for a split 23:45:48 <PublicServer> <mfb> just to show that the design works 23:46:29 <PublicServer> *** Sylf has left the game (connection lost) 23:46:38 <Sylf> !password 23:46:39 <PublicServer> Sylf: goalie 23:46:50 <PublicServer> *** Sylf joined the game 23:46:54 <PublicServer> * avdg === too tired 23:47:50 <PublicServer> *** Sylf has left the game (connection lost) 23:47:57 <Sylf> !password 23:47:57 <PublicServer> Sylf: goalie 23:48:00 <PublicServer> <avdg> too much cpu? 23:48:14 <Sylf> no 23:48:15 <PublicServer> *** Sylf joined the game 23:48:21 <Sylf> it's all network 23:48:53 <PublicServer> <avdg> I've had a problem on my previous laptop that it disconnects from the game all the time 23:49:01 <PublicServer> <avdg> if the cpu was too busy 23:50:19 <PublicServer> <mfb> hmm... how to get the lines out 23:50:25 <PublicServer> <avdg> :p 23:50:37 <PublicServer> <mfb> ahh k 23:50:46 <PublicServer> <avdg> 1 big mess in the center 23:52:24 <PublicServer> <mfb> works 23:53:52 *** roboboy has joined #openttdcoop 23:56:17 <PublicServer> <avdg> 22 trains left if I'm right? 23:56:20 *** hylje has quit IRC 23:56:33 <PublicServer> <mfb> to? 23:56:37 <PublicServer> <avdg> limit 23:56:42 <PublicServer> <Sylf> yup 23:56:54 <PublicServer> <mfb> :( 23:57:17 <PublicServer> <avdg> 1666 trains -> kinda little no? :) 23:59:27 <PublicServer> *** made screenshot at 00021512: http://ps.openttdcoop.org/publicserver/webcam/00021512.png 23:59:46 <PublicServer> <mfb> k, that's the easy part