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00:32:16 *** dr_gonzo has quit IRC 00:36:34 *** KenjiE20 has quit IRC 00:37:16 *** Progman has quit IRC 00:51:09 *** Chillosophy has quit IRC 01:01:35 *** Keyboard_Warrior has joined #openttdcoop 01:08:29 *** theholyduck has quit IRC 01:13:46 *** pugi has quit IRC 01:14:01 *** theholyduck has joined #openttdcoop 01:19:17 <PublicServer> *** Sylf has left the game (connection lost) 01:19:59 *** Keiya has quit IRC 01:25:06 *** kei_ has quit IRC 01:25:10 *** thgergo has quit IRC 01:25:22 *** kei_ has joined #openttdcoop 01:27:02 *** kei_ has quit IRC 01:27:54 <Sylf> !password 01:27:54 <PublicServer> Sylf: hosted 01:28:04 <PublicServer> *** Game still paused (number of players) 01:28:04 <PublicServer> *** Sylf joined the game 01:29:45 <glevans2> hi Sylf 01:29:54 <glevans2> wanting to work/play? 01:30:03 <Sylf> hi, yeah 01:30:38 <glevans2> !password 01:30:38 <PublicServer> glevans2: hosted 01:30:53 <PublicServer> *** Game still paused (number of players) 01:30:53 <PublicServer> *** Game unpaused (number of players) 01:30:56 <PublicServer> *** glevans2 joined the game 01:30:59 <PublicServer> <glevans2> yo 01:31:07 <PublicServer> <Sylf> o/ 01:31:17 <PublicServer> <Sylf> let's see, where was i... 01:31:49 <PublicServer> <glevans2> sitting in front of computer, maybe...? 01:32:01 <PublicServer> <Sylf> that would be a present tense 01:34:16 *** blackb0x has quit IRC 01:34:41 <PublicServer> <glevans2> sweet... martian santa has a heli pad... 01:35:13 *** blackb0x has joined #openttdcoop 01:35:17 <PublicServer> <Sylf> I wouldn't expect any less from martian/toyland santa 01:40:29 *** perk11 has quit IRC 01:41:30 <PublicServer> *** glevans2 has left the game (connection lost) 01:41:32 <PublicServer> *** Game paused (number of players) 01:41:50 <glevans2> !password 01:41:50 <PublicServer> glevans2: hosted 01:42:24 <PublicServer> *** Game still paused (number of players) 01:42:25 <PublicServer> *** glevans2 joined the game 01:42:52 <PublicServer> *** glevans2 has joined company #1 01:42:52 <PublicServer> *** Game unpaused (number of players) 01:44:21 *** Fuco has quit IRC 01:44:39 <PublicServer> *** made screenshot at 00039E38: http://ps.openttdcoop.org/publicserver/webcam/00039E38.png 01:45:54 <PublicServer> *** glevans2 has left the game (connection lost) 01:45:54 <PublicServer> *** Game paused (number of players) 01:46:51 <glevans2> !password 01:46:51 <PublicServer> glevans2: climes 01:47:16 *** [com]buster has quit IRC 01:47:27 <PublicServer> *** Game still paused (number of players) 01:47:27 <PublicServer> *** Game unpaused (number of players) 01:47:28 <PublicServer> *** glevans2 joined the game 01:49:08 <PublicServer> <glevans2> hmm, I wonder what I have running that is maxing cpu? 01:49:39 <PublicServer> <glevans2> besides openttd of course 01:58:33 *** glevans2 has quit IRC 01:59:05 <PublicServer> *** glevans2 has left the game (connection lost) 01:59:06 <PublicServer> *** Game paused (number of players) 01:59:39 <PublicServer> *** made screenshot at 0003A039: http://ps.openttdcoop.org/publicserver/webcam/0003A039.png 01:59:56 *** glevans2 has joined #openttdcoop 02:00:36 <glevans2> !password 02:00:36 <PublicServer> glevans2: squeal 02:01:09 <PublicServer> *** Game still paused (number of players) 02:01:09 <PublicServer> *** Game unpaused (number of players) 02:01:09 <PublicServer> *** glevans2 joined the game 02:02:43 <PublicServer> <glevans2> hmm, just running x-chat uses 5% of cpu... openttd on top of that makes it 98% or more 02:02:56 <PublicServer> <Sylf> wow 02:03:02 <PublicServer> <Sylf> that's quite a bit 02:03:16 <PublicServer> <Sylf> I recently stopped using x-chat, but still 02:04:06 <PublicServer> <glevans2> I like pidgin, but of course it uses quite a bit more depending on which connections you have made 02:05:49 <PublicServer> <glevans2> almost 0 disk activity, over half my memory still available, bbut the cpu is pegged 02:05:52 *** roboboy has joined #openttdcoop 02:13:41 <PublicServer> *** glevans2 has left the game (connection lost) 02:13:43 <PublicServer> *** Game paused (number of players) 02:14:19 <glevans2> sorry Sylf, too much for this box... gimme a minute tho... 02:14:27 <PublicServer> <Sylf> it's ok 02:14:39 <PublicServer> *** made screenshot at 0003302C: http://ps.openttdcoop.org/publicserver/webcam/0003302C.png 02:14:43 <PublicServer> <Sylf> I think I finished the upgrade that I've been working on 02:15:06 <PublicServer> <Sylf> I can see the stabilazation part off line, and leave some comments 02:15:49 <PublicServer> <Sylf> then again, this might create a need for drop 7 upgrade 02:18:54 <glevans2> !password 02:18:54 <PublicServer> glevans2: squeal 02:19:21 <PublicServer> *** Game still paused (number of players) 02:19:21 <PublicServer> *** Game unpaused (number of players) 02:19:24 <PublicServer> *** glevans2 joined the game 02:19:44 <PublicServer> <Sylf> yup, the station shoud have a minor upgrade 02:20:08 *** theholyduck has quit IRC 02:20:40 <PublicServer> <glevans2> how is the weather up there Sylf? 02:21:05 <PublicServer> <Sylf> cold, but still pretty 02:22:04 <PublicServer> <Sylf> I haven't see snow yet this winter 02:22:46 <PublicServer> <Sylf> but Kansas is one of those places where we say "if you don't like the weather, just wait for 5 minutes" 02:24:12 <PublicServer> <glevans2> same with Texas 02:25:02 <PublicServer> <Sylf> at least people freak out less with snow in Kansas than in Texas 02:25:19 <PublicServer> <Sylf> or so I heard from ex-Dallas resident co-worker 02:26:36 <PublicServer> <glevans2> well, since most people here can't drive well with a clear summer day with no weather, it stands to reason that it will get worse as the weather changes 02:26:58 *** theholyduck has joined #openttdcoop 02:29:39 <PublicServer> *** made screenshot at 0003903A: http://ps.openttdcoop.org/publicserver/webcam/0003903A.png 02:32:43 <PublicServer> *** glevans2 has left the game (connection lost) 02:32:44 <PublicServer> *** Game paused (number of players) 02:32:52 <glevans2> !password 02:32:52 <PublicServer> glevans2: codded 02:33:18 <PublicServer> *** Game still paused (number of players) 02:33:18 <PublicServer> *** Game unpaused (number of players) 02:33:19 <PublicServer> *** glevans2 joined the game 02:44:40 <PublicServer> *** made screenshot at 0002E426: http://ps.openttdcoop.org/publicserver/webcam/0002E426.png 02:45:10 <PublicServer> <Sylf> finally 02:45:31 <PublicServer> <Sylf> drop 7 should be better balanced now 02:46:44 <PublicServer> *** glevans2 has left the game (connection lost) 02:46:46 <PublicServer> *** Game paused (number of players) 02:47:56 <glevans2> !password 02:47:56 <PublicServer> glevans2: sprawl 02:48:08 <PublicServer> *** Game still paused (number of players) 02:48:08 <PublicServer> *** Game unpaused (number of players) 02:48:11 <PublicServer> *** glevans2 joined the game 02:48:28 <PublicServer> <glevans2> much nicer 02:48:58 <PublicServer> <glevans2> switched to a dual core laptop... 02:49:32 <PublicServer> <Sylf> Dual core part doesn't help, but I'm sure even one of those cores must be pretty good 02:49:42 <PublicServer> <Sylf> I don't know of any crappy dual cores 02:49:55 <PublicServer> *** glevans2 has left the game (connection lost) 02:49:57 <PublicServer> *** Game paused (number of players) 02:50:04 <glevans2> crap 02:50:28 <glevans2> it pegged one core, and then I got dropped 02:51:18 <glevans2> I wonder if it is something in the linux binary for 32 bit, or the OS on my machines 02:52:10 <glevans2> ubuntu on the desktop, edubuntu on the laptop 02:52:36 <PublicServer> *** Game still paused (number of players) 02:52:37 <PublicServer> *** Game unpaused (number of players) 02:52:37 <PublicServer> *** glevans2 joined the game 02:53:15 <PublicServer> *** glevans2 has left the game (connection lost) 02:53:15 <PublicServer> *** Game paused (number of players) 02:54:11 <PublicServer> <Sylf> hmmm... I've gone without seeing my linux desktop for too long... 02:54:39 <PublicServer> *** Game still paused (number of players) 02:54:39 <PublicServer> *** Game unpaused (number of players) 02:54:41 <PublicServer> *** glevans2_ joined the game 02:54:57 <PublicServer> *** glevans2_ has left the game (connection lost) 02:54:57 <PublicServer> *** Game paused (number of players) 02:55:14 <glevans2> wow 02:56:07 <glevans2> even on the dual core it won't stay connected, and since I start it from the cli, if there were any messages I would see them... but no messages 02:58:56 <glevans2> are you trying to fix something Sylf? 02:59:05 <Sylf> nope. 02:59:26 <Sylf> I was only looking around for possible fixes and upgrades 02:59:40 <PublicServer> *** made screenshot at 000278B0: http://ps.openttdcoop.org/publicserver/webcam/000278B0.png 02:59:47 <glevans2> well, apparently I can't stay connected 03:00:10 <Sylf> It's a bummer, but I know how that goes 03:00:37 <glevans2> not getting a network error, just maxes the cpu (desktop), and one core and drops me 03:08:46 <glevans2> i'll head over and ask on #openttd if anyone else has experienced these issues with ubuntu/ubuntu based and the generic linux 32 bit binaries 03:10:56 *** Sylf has quit IRC 03:18:18 *** Sylf has joined #openttdcoop 03:18:26 <Sylf> !dl lin 03:18:26 <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-linux-generic-i686.tar.xz 03:19:29 <glevans2> which linux are you using Sylf? 03:19:58 <Sylf> xubuntu 03:20:29 <glevans2> I used to run that on an older celeron 433 laptop... 03:22:11 <glevans2> I'm actually thinking of maybe going to something else... debian would be easiest transition... gentoo or one of the bsd's would be more challenging ... 03:22:49 <Sylf> gentoo is at least still linux 03:23:35 *** Jkrueger has joined #openttdcoop 03:23:40 <Jkrueger> o/ 03:23:45 <Sylf> hiya 03:23:47 <Jkrueger> how is everyone? 03:23:51 <Jkrueger> !players 03:23:53 <PublicServer> Jkrueger: Client 146 (Orange) is Sylf, in company 1 (Martian Maniacs UnLTD.) 03:24:22 <Sylf> hmmm, I think this xubuntu instance is a bit too broken anymore 03:24:40 <Sylf> too much tinkering over the years 03:25:20 <Jkrueger> hmm 03:25:33 <Jkrueger> i guess i haven't set up ottd right on this pc 03:25:46 <Jkrueger> don't have the current branch 03:26:01 <PublicServer> <Sylf> it was updated couple of days ago 03:26:07 <PublicServer> <Sylf> maybe it was yesterday morning 03:26:25 <Jkrueger> yeah i have it all setup on laptop 03:26:38 <Jkrueger> thought i had mirrored it on here desktop too 03:27:41 <Jkrueger> !dl win64 03:27:41 <PublicServer> Jkrueger: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-windows-win64.zip 03:29:36 <Jkrueger> !password 03:29:36 <PublicServer> Jkrueger: groves 03:29:50 <PublicServer> *** Game still paused (number of players) 03:29:50 <PublicServer> *** Game unpaused (number of players) 03:29:51 <PublicServer> *** Jkrueger joined the game 03:29:53 <Sylf> I wish I could open urls directly from putty 03:30:16 <Jkrueger> that your IRC client? 03:30:37 <Jkrueger> no xchat? 03:30:39 <Sylf> putty is my ssh client to login to my linux box 03:30:47 <Jkrueger> oh 03:30:48 <Sylf> I run irssi on linux 03:30:49 <Jkrueger> kk 03:31:24 <Sylf> I used to use xchat... and mirc before that 03:31:44 <glevans2> Sylf, trying to dl? use 'wget "file_url" ' 03:32:04 <Sylf> wget doesn't help in windows :p 03:37:16 <Jkrueger> really cool map :) 03:37:28 <Jkrueger> time to go watch last quarter of packer game 03:37:32 <Jkrueger> take care 03:37:36 <PublicServer> <Sylf> see ya around 03:37:42 <PublicServer> *** Jkrueger has left the game (leaving) 03:37:42 <PublicServer> *** Game paused (number of players) 03:37:44 *** Jkrueger has quit IRC 03:38:10 *** Keyboard_Warrior has joined #openttdcoop 03:40:48 <glevans2> Sylf, what browser/s do you have installed? also see http://users.ugent.be/~bpuype/wget/ for a wget for windows 03:40:50 <Webster> Title: WGET 1.11.4 for Windows (win32) (at users.ugent.be) 03:42:00 *** theholyduck has quit IRC 03:44:40 <PublicServer> *** made screenshot at 0002B85B: http://ps.openttdcoop.org/publicserver/webcam/0002B85B.png 03:48:37 <Sylf> !password 03:48:37 <PublicServer> Sylf: bustle 03:48:50 <PublicServer> *** Game still paused (number of players) 03:48:50 <PublicServer> *** Game unpaused (number of players) 03:48:53 <PublicServer> *** Squiggly joined the game 03:50:06 <PublicServer> *** Squiggly has left the game (leaving) 03:50:06 <PublicServer> *** Game paused (number of players) 03:50:28 <Sylf> that was a bit much for a 7-year old AMD 03:50:42 <Sylf> well, I have all major browsers that I know of 03:51:11 <Sylf> FF, IE, O, Ch, Sa... 03:56:56 <glevans2> if I recall, on MS Windows all I ever did was <browsername.exe> url 03:57:12 <glevans2> it would still open the browser though 03:58:13 <Sylf> the problem with putty is that it doesn't do any kind of URL linking whatsoever, unlike ubuntu's terminal or xchat etc 03:58:39 <Sylf> so I can still manually copy and paste the URL to browser, but I want a lazier solution 03:59:24 <glevans2> ahh 04:00:08 <glevans2> did you look through putty options to see if there was one? 04:00:20 <glevans2> anyway, i'm off, night 04:00:28 <Sylf> night 04:03:04 <Sylf> http://www.chiark.greenend.org.uk/~sgtatham/putty/wishlist/url-launching.html ...interesting 04:03:05 <Webster> Title: PuTTY wish url-launching (at www.chiark.greenend.org.uk) 04:49:54 *** Absolutis has joined #openttdcoop 04:56:46 *** Absolutis has quit IRC 05:07:26 *** hylje has joined #openttdcoop 05:07:26 *** ChanServ sets mode: +o hylje 05:15:31 *** perk11 has joined #openttdcoop 05:16:19 <PublicServer> *** Sylf has left the game (connection lost) 05:18:41 *** Absolutis has joined #openttdcoop 05:27:49 <Absolutis> !players 05:27:51 <PublicServer> Absolutis: There are currently no clients connected to the server 05:33:07 *** perk11 has quit IRC 05:59:36 *** Absolutis has quit IRC 06:20:03 *** elmz has joined #openttdcoop 06:42:45 *** Absolutis has joined #openttdcoop 06:42:54 <Absolutis> !password 06:42:54 <PublicServer> Absolutis: evicts 06:43:09 <PublicServer> *** Game still paused (number of players) 06:43:10 <PublicServer> *** Absolutis joined the game 06:44:40 <PublicServer> *** made screenshot at 0000406D: http://ps.openttdcoop.org/publicserver/webcam/0000406D.png 06:46:36 *** hylje has quit IRC 06:59:41 <PublicServer> *** made screenshot at 00020AEE: http://ps.openttdcoop.org/publicserver/webcam/00020AEE.png 07:01:44 *** Zuu has joined #openttdcoop 07:08:18 <PublicServer> *** Absolutis has left the game (leaving) 07:14:41 <PublicServer> *** made screenshot at 0001A90D: http://ps.openttdcoop.org/publicserver/webcam/0001A90D.png 07:38:16 *** Zuu has quit IRC 08:03:08 *** smoovi has joined #openttdcoop 08:15:04 *** Chrill has joined #openttdcoop 08:18:55 <Absolutis> morning all 08:26:23 *** dr_gonzo has joined #openttdcoop 08:28:12 <avdg> morning 08:32:34 <blackb0x> morning :) 08:36:09 <Absolutis> i am currently recreating the tube in openttd 08:36:23 <Absolutis> scale varies :P 08:38:40 <Absolutis> :( , Friday there is -15° C. (CHRISTMAS EVE!) 08:38:44 <Absolutis> here. 08:39:26 <Absolutis> oh, wait, only in morning, but thursday theres -20°C :( 08:40:42 <Chrill> it's +18 C here on Friday :) 08:41:42 <Absolutis> O_o 08:41:52 <Chrill> I haven't had a white christmas since 2009 :( 08:42:13 <avdg> Here its not sure about a white christmas yet 08:42:20 <Chrill> avdg: here being? 08:42:33 <avdg> Belgium 08:42:36 <Chrill> ah 08:42:44 <Chrill> wouldn't belgium be as covered as is rest of Europe? 08:42:57 <avdg> Belgium seems a bit safer 08:43:02 <Chrill> ah, fair enough 08:43:08 <avdg> we've received a lot planes from heathrow 08:43:15 <avdg> :p 08:43:19 <Chrill> yeah, heathrow ain't taking them :P 08:44:07 <avdg> eurostar isn't an option too I'm afraid (due tunnel problems with heat and capacity of that route) 08:45:53 <avdg> hmm, eurostar traffic seems disrupted 08:46:35 <Absolutis> and for me here is Finland 08:46:50 <Chrill> for me here is San Diego. in 2009, it was Stockholm sweden :P 08:46:53 *** DayDreamer has joined #openttdcoop 08:46:53 *** pugi has joined #openttdcoop 08:47:03 <Chrill> explains the change from -23C to +18C from one christmas to the other ;) 08:47:14 <Absolutis> nice :P 08:47:21 <Chrill> I escaped the crazy snow :) 08:47:32 <Absolutis> 40 degree change 08:47:34 <Absolutis> :P 08:47:49 <Chrill> well, Stockholm had +30C in summer, -23 in winter 08:47:59 <Chrill> that's a 53 centigrade change in 6 months :P 08:50:16 <Absolutis> the highest temperature in finland last summer was 37,2° C 08:50:24 <Chrill> yikes 08:50:50 <Chrill> why do I go to greece in the summers when Finland is just as warm? :P 08:51:10 <Absolutis> the average was 17,2 08:51:15 <Chrill> heh 08:51:18 <Chrill> well Greece still wins then 08:51:28 <Absolutis> oh, wait, 17,4 08:52:59 <Absolutis> hmm, between 1971-2010 the highest temperature was this summer (37,2) 08:53:16 <Chrill> :D 08:53:45 <Chrill> Absolutis, to test if you are really Finnish.. how warm do you want your sauna? :P 08:54:14 <Absolutis> hmm, 75-like 08:54:21 <Chrill> you is no Finn!! 08:54:49 <Absolutis> but i like mämmi :P 08:54:59 <Chrill> mämmi? 08:55:28 <Absolutis> http://en.wikipedia.org/wiki/Mämmi 08:55:37 <Chrill> i like Mumin! 08:56:18 <Absolutis> moomin? 08:56:23 <Chrill> yeah 09:02:23 <Absolutis> proof that i a finnish 09:02:25 <Absolutis> Your result for The Finnish Test ... Suomalainen Congratulations! You scored ###%! You are a true Finn. Or an extremely good guesser. Or very lucky. Going to sauna naked with strangers is nothing to you, you happily even roll in the snow. Long winters are good for developing that depression and drinking. Your probable cause of death is suicide or alcohol. 09:03:09 <Chrill> or alcohol-induced suicide? 09:03:14 <Chrill> ugh 09:03:14 <Chrill> .. 09:03:34 <Chrill> I'm as Swedish as can be 09:04:02 <Absolutis> the link to the actual test: http://www.okcupid.com/tests/the-finnish-test 09:04:21 <Absolutis> the sites also a dating site thou, but nothing related to that is needed 09:20:18 *** Progman has joined #openttdcoop 09:37:01 <planetmaker> moin 09:46:23 <Absolutis> hey 09:58:42 *** kei_ has joined #openttdcoop 10:29:06 <PublicServer> *** Game still paused (number of players) 10:29:06 <PublicServer> *** Mazur joined the game 10:29:20 <Mazur> Good moaning. 10:30:11 *** [com]buster has joined #openttdcoop 10:31:58 *** Combuster has joined #openttdcoop 10:33:31 <V453000> moar 10:33:40 <Mazur> Who're ya gonna call: Com Buster! 10:33:54 <Mazur> v 10:37:29 <Absolutis> !password 10:37:29 <PublicServer> Absolutis: evicts 10:38:14 *** [com]buster has quit IRC 10:38:14 *** Combuster is now known as [com]buster 10:39:35 <PublicServer> *** Game still paused (number of players) 10:39:35 <PublicServer> *** Game unpaused (number of players) 10:39:35 <PublicServer> *** Absolutis joined the game 10:39:51 <V453000> ? 10:40:31 <PublicServer> <Absolutis> hello all :) 10:41:13 <PublicServer> <Mazur> Tricky expansion at !expand 10:41:15 <PublicServer> <Absolutis> hmm, lemme just do some exit modifications after the industry died 10:41:49 <PublicServer> <Absolutis> actually nah, ill leave it to someone more skilled 10:44:41 <PublicServer> *** made screenshot at 0000C875: http://ps.openttdcoop.org/publicserver/webcam/0000C875.png 10:44:56 <PublicServer> <Absolutis> yeah looks tricky 10:45:29 <PublicServer> <Mazur> This should give a little more room. 10:45:48 <PublicServer> <Absolutis> hmm, expansioon neeeded uphill froom there 10:46:03 <PublicServer> <Absolutis> extra vowels there :P 10:46:49 <PublicServer> <Mazur> Just like scrabble, too many vowels or too many consonants, never just enough of both. 10:48:04 <PublicServer> <Absolutis> when i played scrabble yesterday, i had 2E's, 3 I's, and 1 J 10:48:12 <PublicServer> <Absolutis> towards the end of game 10:48:36 <PublicServer> <Absolutis> got 195 IIRC 10:48:42 <PublicServer> <Absolutis> (points) 10:49:03 <PublicServer> <Absolutis> finnish version is not always that easy 10:49:36 <PublicServer> <Mazur> Wine refuses to play my scrabble version. 10:55:36 <PublicServer> <Absolutis> hmm, expand dinthill woods 10:55:45 <PublicServer> <Absolutis> valley* 10:57:44 *** Chrill has quit IRC 10:59:41 <PublicServer> *** made screenshot at 0000A0D7: http://ps.openttdcoop.org/publicserver/webcam/0000A0D7.png 11:02:44 *** mrruben5 has joined #openttdcoop 11:02:49 *** mrruben5 has left #openttdcoop 11:03:22 <PublicServer> <Absolutis> there 11:03:31 <PublicServer> <Absolutis> upgraded dinthill valley 11:07:22 <PublicServer> <Absolutis> i think its time to upgrade Trinington Woods 11:09:03 <PublicServer> <Absolutis> double line from trinnington woods area tod drop 1? 11:09:09 <PublicServer> <Absolutis> to* 11:11:37 *** Keiya has joined #openttdcoop 11:14:43 <PublicServer> *** made screenshot at 00011672: http://ps.openttdcoop.org/publicserver/webcam/00011672.png 11:15:24 *** Keiya has quit IRC 11:15:52 *** Keiya has joined #openttdcoop 11:17:36 <PublicServer> <Mazur> Ok, fixed the exit of Cheston mine. 11:18:05 <PublicServer> <Absolutis> did something like a joiner at drop1 entry line 11:18:44 <PublicServer> <Absolutis> 2 actually, 1 after cheston valley 11:18:55 <PublicServer> <Absolutis> the other after trinnington woods 11:19:37 <PublicServer> *** avdg joined the game 11:19:39 <PublicServer> <Absolutis> hey! 11:19:42 <PublicServer> <avdg> hi 11:19:44 <PublicServer> <Mazur> hi, avdg 11:20:08 <PublicServer> <avdg> hmm 11:20:15 <PublicServer> <Absolutis> afk 11:20:21 <PublicServer> *** Absolutis has joined spectators 11:20:26 <PublicServer> <avdg> these 4 platforms where not a wrong choice @ panpool woods 11:20:36 <PublicServer> <Absolutis> someone finish the 2nd line at cheston &trinnington 11:22:21 <PublicServer> <Mazur> Cheston Valley still only 38% service. 11:22:58 <PublicServer> <Mazur> Ah, no, there it goes. 11:23:10 *** Keiya_ has joined #openttdcoop 11:23:11 <PublicServer> <Mazur> 54% 11:23:29 <PublicServer> <avdg> stopid drop 3 :( 11:23:48 <PublicServer> <Mazur> What about it? 11:23:54 <PublicServer> <avdg> its too slow :p 11:25:57 *** KenjiE20 has joined #openttdcoop 11:25:57 *** ChanServ sets mode: +o KenjiE20 11:27:08 <PublicServer> *** Absolutis has joined company #1 11:28:51 <PublicServer> <avdg> nice one 11:29:19 <PublicServer> <Absolutis> what? 11:29:36 <PublicServer> <avdg> towns 11:29:43 <PublicServer> *** made screenshot at 00008677: http://ps.openttdcoop.org/publicserver/webcam/00008677.png 11:30:26 *** Keiya has quit IRC 11:34:33 <PublicServer> <Absolutis> drop 7 is almost at its breaking point 11:41:01 *** [com]buster has quit IRC 11:41:36 <PublicServer> <Absolutis> uh oh 11:41:43 <PublicServer> <Absolutis> jam @drop1 11:41:53 <PublicServer> <Mazur> Ys. 11:41:55 <PublicServer> <avdg> also starting at drop 3 11:42:20 <PublicServer> <avdg> hmm 11:42:37 <PublicServer> <avdg> the logics are blocking something 11:42:47 <PublicServer> <Absolutis> hm, jam should solve itself now 11:42:49 <PublicServer> <avdg> they are not failsafe 11:43:35 <PublicServer> <avdg> or failsafe as it looks like 11:44:16 <PublicServer> <avdg> if trains are following too close, you have a block 11:44:43 <PublicServer> *** made screenshot at 00009864: http://ps.openttdcoop.org/publicserver/webcam/00009864.png 11:44:47 <PublicServer> <Absolutis> i almost thought it was cause of my splitter 11:45:12 <PublicServer> <avdg> well, the jam wouldn't be here without construction 11:45:15 <PublicServer> *** Mazur has left the game (connection lost) 11:45:19 <PublicServer> <Absolutis> befor i saw the logic 11:45:29 <PublicServer> <avdg> but at the same time, the jam would be worst without these failsafe feature 11:45:50 <PublicServer> <avdg> its the same problem as the regular splitter 11:46:09 <PublicServer> <Absolutis> what about probability 11:46:13 <Mazur> !password 11:46:13 <PublicServer> Mazur: lodger 11:46:34 <PublicServer> *** Mazur joined the game 11:46:49 <PublicServer> <Absolutis> probability splits, i mean 11:47:05 <PublicServer> <avdg> ? 11:47:27 <PublicServer> <Absolutis> if you had a probability split, would it have the smae problem 11:47:29 <PublicServer> <Absolutis> same* 11:51:36 *** smoovi has quit IRC 11:59:34 <PublicServer> <Absolutis> trinnington mines is kinda poorly fed 11:59:43 <PublicServer> *** made screenshot at 00015387: http://ps.openttdcoop.org/publicserver/webcam/00015387.png 12:01:12 <Absolutis> oh and avdg: earlier you said : [13:45] <+PublicServer> <avdg> well, the jam wouldn't be here without construction 12:01:26 <PublicServer> <avdg> *the 12:01:40 <PublicServer> <avdg> didn't say if it would be better without :p 12:02:32 <Absolutis> without that construction it wouldnt maybe be spotted at all possibly right? 12:02:50 <PublicServer> <avdg> donno :p 12:02:51 <Absolutis> or at least it would have been spotted much later 12:05:13 *** [com]buster has joined #openttdcoop 12:06:05 *** smoovi has joined #openttdcoop 12:08:55 <PublicServer> *** avdg has joined spectators 12:08:57 <PublicServer> <Absolutis> look at !too poorly fed 12:09:27 <PublicServer> <Mazur> Weird build. 12:09:42 <PublicServer> <Absolutis> the station? 12:09:46 <PublicServer> <Mazur> Yes. 12:10:00 <PublicServer> <Mazur> Single platforms. 12:10:02 <PublicServer> <Absolutis> i built onl the first line, other ppl build the others :P 12:10:20 <PublicServer> <Mazur> It's inefficient, as you can see. 12:10:46 <PublicServer> <Absolutis> hmm, remove the combo sigs after he entry sig? 12:11:17 <PublicServer> <Mazur> I'd rebuild the approach. 12:11:51 <PublicServer> <Mazur> So htat two pairs can have a third train waiting each. 12:12:25 <PublicServer> <Absolutis> not my design altogether 12:12:45 <PublicServer> <Mazur> I made the split more favourable. 12:12:59 <PublicServer> <Mazur> First waiting bay regularly signalled. 12:13:59 <PublicServer> <Absolutis> already more efficient 12:14:07 <PublicServer> <Mazur> Yep. 12:14:44 <PublicServer> *** made screenshot at 00015224: http://ps.openttdcoop.org/publicserver/webcam/00015224.png 12:16:11 <PublicServer> <Absolutis> hmm, are feeders allowed? 12:16:41 <PublicServer> <Mazur> Not sure what feeders are? 12:16:59 <PublicServer> <Absolutis> transfer 12:17:06 <PublicServer> <Mazur> Oh, yes. 12:17:21 <PublicServer> <Mazur> Well, yes, they are allowed. 12:17:39 <PublicServer> <Mazur> Maybe discouraged, but not disallowed. 12:18:09 <PublicServer> <Absolutis> hmm, lemme restructure drop4 exit now 12:20:53 <PublicServer> <Absolutis> hmm, lemme swithc to windows, kinda less laggy 12:21:07 <PublicServer> *** Absolutis has left the game (leaving) 12:21:07 <PublicServer> *** Game paused (number of players) 12:21:09 <PublicServer> <Mazur> *PFFFFFFFFT* 12:21:19 <PublicServer> <Mazur> I do not believe that. 12:21:40 <Absolutis> less lag than mac 12:21:43 <Absolutis> idk why 12:22:13 <PublicServer> <Mazur> Unless your WInd*ws network is tuned and your Mac's not. 12:22:27 <PublicServer> *** avdg has joined company #1 12:22:27 <PublicServer> *** Game unpaused (number of players) 12:22:43 <PublicServer> <avdg> hmm, what about computer power? 12:22:59 <Absolutis> 1.83 dual core 12:23:07 <Absolutis> GHz ofc 12:23:13 <PublicServer> <avdg> thats weak :p 12:23:20 <PublicServer> <avdg> my laptop wouldn't handle this game 12:23:38 *** Keiya has joined #openttdcoop 12:23:41 <PublicServer> <avdg> which has kinda the same cpu 12:23:55 <Absolutis> and intel gma 950 os GPU 12:24:03 <Absolutis> memory is 2GB 12:24:11 <Absolutis> RAM memory 12:24:30 <Rubidium> recent Mac( OS X)s lost a lot of they 2D video acceleration, i.e. either use OpenGL for games or be happy with utter slowness 12:24:42 <Rubidium> s/they/their/ 12:25:06 <Absolutis> hmm, where is server located in 12:25:40 *** thgergo has joined #openttdcoop 12:25:56 <Absolutis> UK? 12:26:13 <Rubidium> DE 12:26:25 <Rubidium> (though that's only an assumption) 12:26:46 <Rubidium> based on the owner of the subnet of the server's IP address 12:26:58 <Absolutis> 13 Mbps upload there 12:27:02 <Absolutis> download* 12:27:26 <Absolutis> 1 mbps upload 12:27:30 <PublicServer> <avdg> wouln't suprise me 12:27:36 <Absolutis> so probably isnt the connection 12:27:38 <PublicServer> <avdg> *wouldn't 12:27:50 <Mazur> PServer? That's in NL. 12:29:29 <Absolutis> but anyway, rebooting to win 12:29:31 <Absolutis> 3 12:29:32 <Absolutis> 2 12:29:33 <Absolutis> 1 12:29:34 <Absolutis> now 12:29:38 *** Absolutis has quit IRC 12:29:44 <PublicServer> *** made screenshot at 0000A54C: http://ps.openttdcoop.org/publicserver/webcam/0000A54C.png 12:30:28 <Rubidium> hmm, so the server doesn't use games.openttdcoop.org (like e.g. the stable one does)? 12:30:39 <PublicServer> <avdg> ps.openttdcoop.org 12:30:52 <Rubidium> ah, then it's probably NL 12:30:55 *** Keiya_ has quit IRC 12:31:13 <Mazur> traceroute and whois certainly suggest so. 12:31:21 <Rubidium> in any case, bandwidth is generally not the issue with OpenTTD games 12:31:40 <Rubidium> if it's the network, then it's instability of the network 12:31:43 <PublicServer> <avdg> thats arround 60gig/month now right? 12:31:49 <Mazur> Unless you have a very crappy connection. 12:32:10 <Rubidium> Mazur: but then crappy as in unstable, not as in slow 12:32:11 <Mazur> I'd guess an ancient modem would crack you up. 12:32:35 <PublicServer> <avdg> hmm, nvm 12:32:49 <Mazur> Rubidium, that was what I meant. 12:33:38 <Mazur> My WIFI kept falling down and getting up,m so I stuck a cable back in. 12:34:29 *** Absolutis has joined #openttdcoop 12:34:40 <Absolutis> !password 12:34:40 <PublicServer> Absolutis: dilled 12:35:23 <Absolutis> !dl win32 12:35:23 <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-windows-win32.zip 12:36:40 <PublicServer> *** Absolutis joined the game 12:36:52 <PublicServer> <Absolutis> ahh, much better. 12:39:38 <PublicServer> <Absolutis> no unserviced sugamines. 12:39:41 <PublicServer> <Absolutis> das ist gut. 12:39:51 <PublicServer> <avdg> is that a goal? 12:40:01 <PublicServer> <Mazur> No, but several needing expansion/better service. 12:40:03 <PublicServer> <Absolutis> no, but still, its good. 12:40:15 *** DayDreamer has quit IRC 12:40:57 <PublicServer> <avdg> moar 12:40:59 <PublicServer> <Mazur> There's 4 mines under 40%. 12:42:22 <PublicServer> <avdg> 1400 :) 12:42:56 <PublicServer> *** Mazur has left the game (connection lost) 12:44:35 <PublicServer> <avdg> isn't it nice? there are arround 360 trains controlling 1400 trains 12:44:35 <PublicServer> <Absolutis> expand cheston east? 12:44:44 <PublicServer> *** made screenshot at 0003510A: http://ps.openttdcoop.org/publicserver/webcam/0003510A.png 12:45:20 <PublicServer> <avdg> actually almost 400 if I count the feedertrains as well 12:45:55 <PublicServer> <avdg> 387 to be exactly 12:48:23 <PublicServer> <Absolutis> hmm, could someone help me with upgrading cheston east? 12:48:52 <PublicServer> <avdg> hmm, no 4rd? 12:48:58 <PublicServer> <avdg> *th 12:49:24 <PublicServer> <Absolutis> maybe, but has to be positioned separate from other platforms 12:49:35 <PublicServer> <avdg> we should solve that jam at the full line first 12:49:51 <PublicServer> <Absolutis> where 12:50:01 <PublicServer> <avdg> that line a bit in the west 12:54:13 <PublicServer> <avdg> <3 bridge desyncs :( 12:57:20 <PublicServer> <Absolutis> upgrade of cheston east done 12:58:47 <PublicServer> <Absolutis> kinda slow station exit at trinnington mines 12:59:44 <PublicServer> *** made screenshot at 00024A51: http://ps.openttdcoop.org/publicserver/webcam/00024A51.png 13:01:58 <PublicServer> *** Absolutis has left the game (connection lost) 13:02:00 <PublicServer> *** Game paused (number of players) 13:02:04 <PublicServer> <avdg> :( 13:02:22 *** [1]Absolutis has joined #openttdcoop 13:02:49 <[1]Absolutis> !password 13:02:49 <PublicServer> [1]Absolutis: teacup 13:03:03 <PublicServer> *** Game still paused (number of players) 13:03:03 <PublicServer> *** Game unpaused (number of players) 13:03:05 <PublicServer> *** Absolutis joined the game 13:03:08 <[1]Absolutis> nice password :S 13:03:23 *** [1]Absolutis is now known as CharcoalDioxide 13:03:43 <PublicServer> * avdg solves the poorly fed mystery 13:03:45 <PublicServer> *** Absolutis has changed his/her name to CharcoalDioxide 13:03:54 <PublicServer> <CharcoalDioxide> no more poorly fedness 13:06:10 <PublicServer> <avdg> good now? 13:06:39 <PublicServer> <CharcoalDioxide> what? 13:06:53 <PublicServer> <CharcoalDioxide> yes 13:07:06 <PublicServer> <CharcoalDioxide> mazur kinda rebuilt it already 13:08:15 <PublicServer> <avdg> bleh 13:08:19 <PublicServer> <avdg> its eating again 13:08:29 <PublicServer> <CharcoalDioxide> :P 13:09:21 *** Absolutis has quit IRC 13:10:19 <PublicServer> <CharcoalDioxide> odd how some stations require 4 platforms, others 3 for an 1k prod. mine 13:10:38 <PublicServer> <CharcoalDioxide> but cheston east is still poorly fed :( 13:10:54 <PublicServer> <avdg> it needs time 13:11:09 <PublicServer> <avdg> but you can solve it on an other way 13:11:20 <PublicServer> * avdg is carefull with saying cheating 13:11:42 <PublicServer> <CharcoalDioxide> im not sure if theres enough trains for it on ML 13:11:52 <PublicServer> <avdg> then we add more 13:12:02 <PublicServer> <CharcoalDioxide> and besides, overflow 1 isnt getting any trains 13:14:34 <PublicServer> <CharcoalDioxide> hmm, next game should be soon 13:14:44 <PublicServer> *** made screenshot at 000202FF: http://ps.openttdcoop.org/publicserver/webcam/000202FF.png 13:15:06 <PublicServer> * avdg rebuilds join ring 1 13:15:30 <CharcoalDioxide> @logs 13:15:30 <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/ 13:21:52 <PublicServer> <avdg> better :) 13:21:58 <PublicServer> <avdg> and uglier 13:22:09 <PublicServer> <CharcoalDioxide> new trarnley mines is poorly fed 13:22:23 <PublicServer> <avdg> again? 13:22:33 <PublicServer> <avdg> stupid bridge :( 13:22:36 <PublicServer> <CharcoalDioxide> new trarnley... 13:23:17 <PublicServer> <CharcoalDioxide> blackboxes station 13:23:47 <PublicServer> <CharcoalDioxide> too much waitinbg space at wonston heights i say 13:23:57 <PublicServer> <CharcoalDioxide> and panpool woods 13:24:31 <PublicServer> <CharcoalDioxide> that should fix it :) 13:24:41 <PublicServer> <avdg> not yet 13:24:58 <PublicServer> <CharcoalDioxide> what do you mean 13:25:20 <PublicServer> <CharcoalDioxide> enough of the trains chiise that route already 13:28:13 <PublicServer> <avdg> like it now? 13:28:24 <PublicServer> <CharcoalDioxide> yes 13:28:55 *** grape has joined #openttdcoop 13:29:44 *** grape has quit IRC 13:29:44 <PublicServer> *** made screenshot at 0001166F: http://ps.openttdcoop.org/publicserver/webcam/0001166F.png 13:30:51 <PublicServer> <CharcoalDioxide> wtf. what is that train inside the depot of cheston valley dummy 13:31:07 <PublicServer> <avdg> ? 13:31:13 <PublicServer> <avdg> sign it 13:31:52 <PublicServer> <avdg> remove it 13:32:27 <PublicServer> <avdg> exit jam :o 13:32:33 <PublicServer> <CharcoalDioxide> where 13:32:43 <PublicServer> <avdg> of that same station 13:34:12 <PublicServer> <avdg> sovled 13:34:23 *** tycoondemon has quit IRC 13:34:36 <PublicServer> <avdg> hmm, solved with accent from russia :p 13:35:40 <PublicServer> <avdg> do you still want to play? 13:35:50 <PublicServer> <CharcoalDioxide> openttd? 13:35:52 <PublicServer> <avdg> yeah 13:35:56 <PublicServer> * avdg goes off 13:36:06 <PublicServer> <CharcoalDioxide> nah, im going to play some HoI3. 13:36:10 <PublicServer> <avdg> :) 13:36:12 <PublicServer> *** CharcoalDioxide has left the game (leaving) 13:36:12 <PublicServer> *** Game paused (number of players) 13:36:16 <PublicServer> *** avdg has left the game (leaving) 13:36:27 <CharcoalDioxide> HoI3= Hearts Of Iron 3 13:36:33 <CharcoalDioxide> by paradox interactive 13:41:24 *** perk11 has joined #openttdcoop 13:41:42 *** perk11 has quit IRC 13:44:45 <PublicServer> *** made screenshot at 00004675: http://ps.openttdcoop.org/publicserver/webcam/00004675.png 13:56:38 *** Keiya_ has joined #openttdcoop 14:04:01 *** Keiya has quit IRC 14:05:18 *** mfb- has joined #openttdcoop 14:05:19 <mfb-> hi 14:05:56 <PublicServer> *** Game still paused (number of players) 14:05:58 <PublicServer> *** mfb joined the game 14:06:47 *** Progman has quit IRC 14:07:22 <CharcoalDioxide> hey 14:14:45 <PublicServer> *** made screenshot at 0000DC6B: http://ps.openttdcoop.org/publicserver/webcam/0000DC6B.png 14:17:08 *** Benom has joined #openttdcoop 14:18:00 *** hylje has joined #openttdcoop 14:18:01 *** ChanServ sets mode: +o hylje 14:19:53 <CharcoalDioxide> !password 14:19:53 <PublicServer> CharcoalDioxide: brooks 14:20:15 *** ccfreak2k has quit IRC 14:20:31 *** ccfreak2k has joined #openttdcoop 14:20:46 <PublicServer> *** Game still paused (number of players) 14:20:46 <PublicServer> *** Game unpaused (number of players) 14:20:48 <PublicServer> *** CharcoalDioxide joined the game 14:24:26 *** DayDreamer has joined #openttdcoop 14:27:25 <PublicServer> <CharcoalDioxide> mfb, you may think im a new player, but guess what, im someone you already know. 14:29:45 <PublicServer> *** made screenshot at 00008D5B: http://ps.openttdcoop.org/publicserver/webcam/00008D5B.png 14:31:58 <CharcoalDioxide> yoo there mfb? 14:34:08 <PublicServer> *** avdg joined the game 14:34:09 <PublicServer> <CharcoalDioxide> hello 14:34:12 <PublicServer> <avdg> hi 14:42:59 <PublicServer> <avdg> moar 14:43:25 <PublicServer> *** avdg has left the game (connection lost) 14:44:25 <PublicServer> *** avdg joined the game 14:44:28 <PublicServer> *** avdg has left the game (connection lost) 14:44:46 <PublicServer> *** made screenshot at 0000A27C: http://ps.openttdcoop.org/publicserver/webcam/0000A27C.png 14:46:57 <PublicServer> *** avdg joined the game 14:47:00 <PublicServer> <CharcoalDioxide> jumpy connection? 14:47:02 <PublicServer> *** avdg has left the game (connection lost) 14:47:13 <PublicServer> *** avdg joined the game 14:47:28 <PublicServer> <avdg> yeah, my router is jumping through the ceiling 14:47:34 <PublicServer> *** avdg has joined company #1 14:48:51 <PublicServer> *** CharcoalDioxide has joined spectators 14:48:59 <PublicServer> <CharcoalDioxide> will come back soon 14:49:09 <PublicServer> *** avdg has left the game (connection lost) 14:49:11 <PublicServer> *** Game paused (number of players) 14:49:17 <PublicServer> *** Game still paused (number of players) 14:49:17 <PublicServer> *** Game unpaused (number of players) 14:49:20 <PublicServer> *** avdg joined the game 14:52:26 *** Keiya_ has quit IRC 14:54:55 <mfb-> hi absolutis 14:54:57 *** Chillosophy has joined #openttdcoop 14:59:46 <PublicServer> *** made screenshot at 0000E06B: http://ps.openttdcoop.org/publicserver/webcam/0000E06B.png 15:04:10 <PublicServer> <CharcoalDioxide> hey mfb, but say CharcoalDioxide or CCD 15:04:20 <PublicServer> <CharcoalDioxide> or Char 15:04:22 <PublicServer> *** CharcoalDioxide has joined company #1 15:07:43 <PublicServer> <CharcoalDioxide> so if you see something signatured "char" that is me 15:14:46 <PublicServer> *** made screenshot at 000232F8: http://ps.openttdcoop.org/publicserver/webcam/000232F8.png 15:14:49 *** Combuster has joined #openttdcoop 15:15:09 <PublicServer> <avdg> jams? 15:15:31 <PublicServer> <mfb> entry of drop 06 is still slow, but without jam 15:17:45 <PublicServer> <avdg> bleh, random stupid tunnel 15:19:17 *** roboboy has quit IRC 15:21:16 *** [com]buster has quit IRC 15:21:16 *** Combuster is now known as [com]buster 15:22:17 <PublicServer> <CharcoalDioxide> done 15:22:27 <PublicServer> <CharcoalDioxide> added 2nd line to fardworth woods 15:23:15 <PublicServer> <CharcoalDioxide> also, that sundstone valley of mine needs upgrading too 15:24:04 <PublicServer> <mfb> maybe on the hill 15:24:16 <PublicServer> <avdg> some parts aren't getting traffic at all 15:26:17 *** asnoehu has joined #openttdcoop 15:27:20 *** Fuco has joined #openttdcoop 15:27:24 *** ChanServ sets mode: +v Fuco 15:28:32 *** Keyboard_Warrior has quit IRC 15:28:36 *** Intexon has joined #openttdcoop 15:29:46 <PublicServer> *** made screenshot at 0000DD2E: http://ps.openttdcoop.org/publicserver/webcam/0000DD2E.png 15:30:03 *** asnoehu has quit IRC 15:31:12 *** asnoehu has joined #openttdcoop 15:33:27 <blackb0x> !players 15:33:29 <PublicServer> blackb0x: Client 195 (Orange) is mfb, in company 1 (Martian Maniacs UnLTD.) 15:33:30 <PublicServer> blackb0x: Client 197 (Orange) is CharcoalDioxide, in company 1 (Martian Maniacs UnLTD.) 15:33:30 <PublicServer> blackb0x: Client 202 (Orange) is avdg, in company 1 (Martian Maniacs UnLTD.) 15:33:45 <blackb0x> !password 15:33:45 <PublicServer> blackb0x: wintry 15:34:03 <PublicServer> *** blackbox joined the game 15:34:05 <PublicServer> <mfb> more trains? 15:34:07 <PublicServer> <CharcoalDioxide> eyyy! 15:34:09 <PublicServer> <blackbox> hi guys 15:34:12 <PublicServer> <mfb> hi 15:34:18 <PublicServer> <blackbox> what's going on here? :) 15:34:21 <PublicServer> <CharcoalDioxide> its blaxbox 15:34:33 <PublicServer> <blackbox> did i do something wrong? :D 15:34:43 <PublicServer> <CharcoalDioxide> well, i just extended drop6 a bit 15:35:11 <PublicServer> <CharcoalDioxide> maybe you should have lenghtened the signal gap there for abit, the station wasnt getting trains 15:35:33 <PublicServer> <mfb> where? 15:35:43 <PublicServer> <CharcoalDioxide> his station 15:36:07 *** Benom has quit IRC 15:36:36 <PublicServer> <blackbox> hmm 15:36:49 <PublicServer> <blackbox> could use a splitter maybe 15:37:16 <PublicServer> <mfb> 1:12 split? 15:37:38 <PublicServer> <blackbox> what do you mean by 1:12? 15:37:52 <PublicServer> <mfb> 12 to wonston, 1 train to tranley 15:38:06 <PublicServer> <mfb> ~ ratio of productions 15:38:24 <PublicServer> <blackbox> hm why not fill up tranley and then send trains to wonston? 15:38:34 <PublicServer> <mfb> if both sides are empty, your station should be preferred 15:38:39 *** TheRisen has joined #openttdcoop 15:38:44 <PublicServer> <CharcoalDioxide> no, 1 to trarnley for every 12 trains, mfb. 15:38:50 <PublicServer> <mfb> so tranley is full and we don't need signal gaps 15:39:00 <PublicServer> <CharcoalDioxide> that is fine. 15:39:24 <PublicServer> <CharcoalDioxide> like that, now its fine 15:39:26 <PublicServer> <CharcoalDioxide> afk 15:39:29 <PublicServer> *** CharcoalDioxide has joined spectators 15:39:41 <PublicServer> <blackbox> ok 15:39:52 <PublicServer> <mfb> slowing down the trains 15:39:58 <PublicServer> <blackbox> yeah 15:41:00 *** benom has joined #openttdcoop 15:41:08 <PublicServer> <mfb> maybe a new split like the ML->SL-splits 15:41:34 <PublicServer> <mfb> or we use the splitting system without NOT 15:41:44 <PublicServer> <avdg> why? 15:41:58 <PublicServer> <blackbox> where can i find an example for a probability split? 15:41:58 <PublicServer> <avdg> hmm 15:42:16 <PublicServer> <mfb> here 15:42:25 <PublicServer> <avdg> did someone detour traffic on full ring 2? 15:42:28 <PublicServer> <avdg> its jamming there 15:42:31 <PublicServer> <blackbox> ah i see 15:42:57 <PublicServer> <mfb> where? 15:43:25 <PublicServer> <mfb> hmm overflow is busy now 15:43:27 <PublicServer> <avdg> these trains are slow too 15:43:29 *** TheRisen has left #openttdcoop 15:43:58 <PublicServer> <blackbox> hmm 15:44:01 <PublicServer> <mfb> was jamming at golden sugarmine before 15:44:10 <PublicServer> <blackbox> like a bottleneck 15:44:32 <PublicServer> <avdg> just send more traffic on the most outer lane 15:44:47 <PublicServer> *** made screenshot at 0000D72E: http://ps.openttdcoop.org/publicserver/webcam/0000D72E.png 15:47:05 <PublicServer> <avdg> prio 15:47:37 <PublicServer> <blackbox> oh i see 15:47:44 <PublicServer> <blackbox> thx 15:50:49 <PublicServer> *** CharcoalDioxide has joined company #1 15:55:23 <PublicServer> <CharcoalDioxide> hmm, setford heights probably needs another platform 15:55:54 *** [com]buster has quit IRC 15:56:09 <PublicServer> <CharcoalDioxide> panpoll woods is also poorly fed 15:57:05 <PublicServer> <avdg> 1490! 15:57:23 <PublicServer> <CharcoalDioxide> pass the 1,5k mark? 15:57:27 <PublicServer> <avdg> yeah 15:57:50 <PublicServer> <avdg> 1500! 15:59:21 <PublicServer> <avdg> any quiters? :p 15:59:27 <PublicServer> <mfb> ? 15:59:29 <PublicServer> <blackbox> ? 15:59:37 <PublicServer> <avdg> this game is using a lot of cpu power I bet 15:59:46 <PublicServer> <CharcoalDioxide> not 4 me 15:59:47 <PublicServer> *** made screenshot at 0002451A: http://ps.openttdcoop.org/publicserver/webcam/0002451A.png 15:59:51 <PublicServer> <blackbox> 20% 15:59:53 <PublicServer> <avdg> bleh, again dutch vs english 15:59:53 <PublicServer> <mfb> 40% 16:00:03 <PublicServer> <CharcoalDioxide> 50 16:00:17 <PublicServer> <avdg> 60-90 16:00:20 <PublicServer> <blackbox> :D 16:00:31 <PublicServer> <blackbox> need another core :P 16:00:38 <PublicServer> <avdg> won't help 16:00:44 <PublicServer> <avdg> this game is singlethreaded 16:00:50 <PublicServer> <CharcoalDioxide> i got 1.83 GHz DualCore 16:01:10 <PublicServer> <avdg> yeah, you are the strange one :p 16:01:12 <PublicServer> <CharcoalDioxide> somehow my other processor is also used 16:01:23 <PublicServer> <blackbox> :D 16:01:25 <PublicServer> * avdg doesn't know it either 16:02:02 <PublicServer> <blackbox> hm 16:02:17 <PublicServer> <CharcoalDioxide> hmm, system idle process is also using 50 CPU 16:02:43 <PublicServer> <CharcoalDioxide> and IIRC cargodist uses second core to calculate link grapf 16:02:46 <PublicServer> <CharcoalDioxide> grapf* 16:02:52 <PublicServer> <CharcoalDioxide> graph* 16:03:04 <PublicServer> <CharcoalDioxide> double spelling mistake 16:03:34 <PublicServer> <mfb> nice, sundstone valley works 16:03:47 <PublicServer> <blackbox> why exactly do you need 2 splitter NOT gates at setford heights? 16:04:50 <PublicServer> <CharcoalDioxide> where exactly 16:05:06 <PublicServer> <CharcoalDioxide> also, all those are needed, see split near the station 16:05:42 <PublicServer> <blackbox> hmm 16:05:58 <PublicServer> <CharcoalDioxide> the junction next to the station needs em 16:06:25 <PublicServer> <blackbox> yes but wouldn't it be possible to get the 'signal' from the merged track? 16:06:40 <PublicServer> <CharcoalDioxide> idk what you mean 16:06:50 <PublicServer> <CharcoalDioxide> but i dont think so 16:07:00 <PublicServer> <CharcoalDioxide> wwell, its actually posssible 16:07:20 <PublicServer> <CharcoalDioxide> but still, that configuration works best 16:07:22 <PublicServer> <blackbox> k 16:07:44 <PublicServer> <CharcoalDioxide> actually, the not should be connected to the first waiting space 16:08:35 <PublicServer> <blackbox> yeah well i thought since it's such a big queue there it wouldn't matter if i connect the not to the merged track 16:09:24 <PublicServer> *** SmatZ joined the game 16:09:26 <PublicServer> <SmatZ> hello 16:09:28 <PublicServer> <avdg> hey SmatZ 16:09:34 <PublicServer> <mfb> hi 16:09:36 <PublicServer> <blackbox> well anyways.. it works so it's ok :) 16:09:38 <PublicServer> <SmatZ> hello :) 16:09:40 <PublicServer> <blackbox> hi :) 16:09:52 <CharcoalDioxide> oh hey 16:10:00 <PublicServer> <avdg> don't worry about the 1893 trains 16:10:04 <PublicServer> <mfb> :D 16:10:06 <PublicServer> <avdg> everything is running smoothly :p 16:10:08 <PublicServer> <SmatZ> nice :) 16:10:23 <PublicServer> <avdg> 1500 "idiot train" 16:10:27 <PublicServer> <SmatZ> I see :P 16:10:31 <PublicServer> <CharcoalDioxide> small queues, but otherwise smoothly 16:10:49 <PublicServer> <CharcoalDioxide> avdg: and one more! 16:10:58 <PublicServer> <avdg> :) 16:11:00 <PublicServer> <SmatZ> nice logic network 16:11:05 <PublicServer> <SmatZ> and stuff 16:11:07 <PublicServer> <avdg> passed the magic number? 16:12:16 <PublicServer> <CharcoalDioxide> yes, now hydra will rise out of the sea 16:12:33 <PublicServer> *** Mazur joined the game 16:12:45 <PublicServer> <CharcoalDioxide> hey mazur! 16:12:51 <PublicServer> <avdg> hey 16:12:57 <PublicServer> <Mazur> lo 16:13:00 <PublicServer> <mfb> hi 16:14:24 <PublicServer> <avdg> yay 16:14:32 <PublicServer> <mfb> :p 16:14:47 <PublicServer> *** made screenshot at 0002820A: http://ps.openttdcoop.org/publicserver/webcam/0002820A.png 16:15:03 <PublicServer> <Mazur> Well, you got tha 3-39% stations all better serviced. 16:15:26 <PublicServer> <avdg> hmm, fast crash cleanup in depot? strange 16:15:26 <PublicServer> <Mazur> 30-39 16:15:46 <PublicServer> <mfb> what are you doing? 16:15:56 <PublicServer> <avdg> nothing 16:16:10 <PublicServer> <avdg> there is a crashed train in the depot 16:16:18 <PublicServer> <avdg> bug? 16:16:20 <PublicServer> <Mazur> Where? 16:16:27 <PublicServer> <CharcoalDioxide> no, flooding 16:16:33 <PublicServer> <avdg> check your crashlog :) 16:16:41 <PublicServer> <avdg> its overflowing :p 16:17:05 <PublicServer> <mfb> ... 16:17:21 <PublicServer> <Mazur> NIce work. 16:17:52 <PublicServer> <Mazur> How does one achieve that? 16:18:58 <PublicServer> <avdg> looks like depots can't be cleaned up 16:19:04 <PublicServer> <CharcoalDioxide> weird naming of things 16:19:12 <PublicServer> <CharcoalDioxide> in town buildings 16:19:29 <PublicServer> <avdg> nooo 16:20:48 <PublicServer> <avdg> hmm 16:21:15 <PublicServer> <mfb> stop spamming trains please ;) 16:21:21 <PublicServer> *** SmatZ has left the game (connection lost) 16:21:29 <PublicServer> <avdg> :D 16:21:35 <PublicServer> <avdg> depot survives 16:22:05 <PublicServer> <avdg> so crash and then flood 16:22:15 <PublicServer> <mfb> the train counter :( 16:22:17 <PublicServer> <CharcoalDioxide> yes 16:22:58 <PublicServer> <CharcoalDioxide> you would need support from the mainland for full flood protection systems 16:24:10 <PublicServer> *** mfb has left the game (connection lost) 16:24:18 <CharcoalDioxide> laaagg spikeeee! 16:24:20 <PublicServer> <Mazur> What, again an eol reverser as a stationm exit? 16:24:28 <PublicServer> <CharcoalDioxide> where 16:24:30 <PublicServer> <avdg> :( 16:24:41 <mfb-> hm? 16:24:47 <mfb-> near drop 06 16:24:57 *** Progman has joined #openttdcoop 16:24:59 <mfb-> !password 16:24:59 <PublicServer> mfb-: oldens 16:25:00 <PublicServer> <Mazur> 04 16:25:05 <mfb-> oh right 16:25:16 <PublicServer> *** mfb joined the game 16:25:36 <PublicServer> <avdg> limited capacity, risk of lost train, stuck trains, etc, etc... 16:25:55 <PublicServer> <Mazur> Trains should normally only reverse in terminus stations. 16:25:57 <PublicServer> <mfb> capacity was high enough 16:26:03 <PublicServer> <avdg> for now 16:26:09 <PublicServer> <Mazur> And in overflows, if we use those at all. 16:26:11 <PublicServer> <mfb> and I don't know how trains should get stuck/lost 16:26:54 <PublicServer> <avdg> they do if you're doing stopid things (and some players do them too) 16:27:10 <PublicServer> <mfb> like? 16:27:17 <PublicServer> <Mazur> I'm fanous for them. 16:27:20 <PublicServer> <avdg> building extra tracks 16:27:32 <PublicServer> <Mazur> Signalling mistakes. 16:27:42 <PublicServer> <mfb> ah k 16:29:47 <PublicServer> *** made screenshot at 00021B3C: http://ps.openttdcoop.org/publicserver/webcam/00021B3C.png 16:29:55 <PublicServer> <mfb> crash-depot is gone now 16:30:02 <PublicServer> <avdg> :p 16:30:17 *** DayDreamer has quit IRC 16:31:06 <PublicServer> *** blackbox has joined spectators 16:39:00 <PublicServer> *** mfb has joined spectators 16:44:48 <PublicServer> *** made screenshot at 00007F37: http://ps.openttdcoop.org/publicserver/webcam/00007F37.png 16:49:38 <PublicServer> <CharcoalDioxide> hmm, separate candee factory of drops 4 and 8? 16:52:37 <PublicServer> <mfb> :o 16:52:39 <PublicServer> *** avdg has joined spectators 16:53:25 <PublicServer> <CharcoalDioxide> heh, i think it would be almost time to end game 16:53:55 <PublicServer> <mfb> 60k/month now 16:54:25 <PublicServer> <CharcoalDioxide> only 7 of the factories showing at the top? 16:54:35 <PublicServer> <CharcoalDioxide> ohwait, 6 and 2 use the same 16:55:17 <PublicServer> <CharcoalDioxide> yep, about that 16:57:49 <PublicServer> <CharcoalDioxide> drop1 is also getting kindof loaded 16:57:59 <PublicServer> <mfb> drop02 looks a bit unbalanced, too many trains in the north 16:58:02 <PublicServer> <mfb> but no jams 16:59:48 <PublicServer> *** made screenshot at 0001F0F0: http://ps.openttdcoop.org/publicserver/webcam/0001F0F0.png 17:00:16 <PublicServer> <CharcoalDioxide> most overflows really have no trains in 'em, anymoar 17:00:42 *** Keiya_ has joined #openttdcoop 17:00:51 *** hylje has quit IRC 17:02:46 <PublicServer> *** blackbox has left the game (connection lost) 17:04:51 *** Fuco has quit IRC 17:05:18 *** Fuco has joined #openttdcoop 17:05:22 *** ChanServ sets mode: +v Fuco 17:05:42 <PublicServer> *** mfb has joined company #1 17:08:24 *** hylje has joined #openttdcoop 17:08:24 *** ChanServ sets mode: +o hylje 17:12:02 <PublicServer> <CharcoalDioxide> hmm, if some prios are stacking up a lot of trains, you could use 2way prio 17:12:12 <PublicServer> <mfb> ? 17:12:20 <PublicServer> <CharcoalDioxide> zerpas idea 17:12:27 <PublicServer> <mfb> combo at both lines? 17:12:57 <PublicServer> <mfb> nice idea 17:13:04 <PublicServer> <CharcoalDioxide> see his profile, theres a link if you saw it 17:13:34 <PublicServer> <CharcoalDioxide> didnt see it* 17:14:00 <PublicServer> <CharcoalDioxide> hmm, some queuing at trays junction 17:14:48 <PublicServer> *** made screenshot at 000224D2: http://ps.openttdcoop.org/publicserver/webcam/000224D2.png 17:15:16 <PublicServer> <CharcoalDioxide> hmm, maybe not. 17:15:34 <PublicServer> <CharcoalDioxide> i think its a good idea, but still needs to get a bit better 17:15:49 <PublicServer> <CharcoalDioxide> TO THE TESTING PLATFORM (constructiong 17:15:55 <PublicServer> <mfb> use and external maglev for the logic 17:15:57 <PublicServer> <CharcoalDioxide> ing* 17:17:51 <PublicServer> *** Spike joined the game 17:17:55 <PublicServer> <CharcoalDioxide> hello 17:18:01 <PublicServer> <mfb> hi 17:22:36 *** Keiya has joined #openttdcoop 17:25:27 *** theholyduck has joined #openttdcoop 17:26:38 <PublicServer> <CharcoalDioxide> what the... games 57 and 59 are missing? 17:27:49 <PublicServer> <mfb> let's test this in a more realistic environment :) 17:29:34 <PublicServer> <CharcoalDioxide> hmm, why not trains foinf : wp cufingford-wp CF 2- wp CF 2 17:29:37 <PublicServer> <CharcoalDioxide> going* 17:29:38 *** Zuu has joined #openttdcoop 17:29:48 <PublicServer> *** made screenshot at 0003AA29: http://ps.openttdcoop.org/publicserver/webcam/0003AA29.png 17:29:52 <PublicServer> <mfb> hmm^ 17:30:10 *** Keiya_ has quit IRC 17:32:17 *** DayDreamer has joined #openttdcoop 17:33:26 <PublicServer> <mfb> too many trains 17:33:41 <PublicServer> <mfb> but the system works 17:35:25 <PublicServer> <CharcoalDioxide> hmm, maybe make the SL prio 1 block? 17:35:55 <PublicServer> <mfb> a bit short 17:35:59 *** Keyboard_Warrior has joined #openttdcoop 17:36:01 <PublicServer> *** CharcoalDioxide has left the game (connection lost) 17:36:12 <CharcoalDioxide> i see 17:36:23 <CharcoalDioxide> !playercount 17:36:23 <PublicServer> CharcoalDioxide: Number of players: 4 (2 spectators) 17:36:25 <CharcoalDioxide> !password 17:36:26 <PublicServer> CharcoalDioxide: hugger 17:36:28 <CharcoalDioxide> !players 17:36:31 <PublicServer> CharcoalDioxide: Client 213 (Orange) is mfb, in company 1 (Martian Maniacs UnLTD.) 17:36:31 <PublicServer> CharcoalDioxide: Client 202 is avdg, a spectator 17:36:31 <PublicServer> CharcoalDioxide: Client 214 is Spike, a spectator 17:36:31 <PublicServer> CharcoalDioxide: Client 211 (Orange) is Mazur, in company 1 (Martian Maniacs UnLTD.) 17:36:37 <PublicServer> <mfb> the system is useful if both tracks have load 17:36:55 <PublicServer> <mfb> like the waves from large stations 17:36:56 <PublicServer> *** CharcoalDioxide joined the game 17:37:08 * CharcoalDioxide waves hand for fun 17:37:18 <CharcoalDioxide> !fish 17:37:19 <PublicServer> *** CharcoalDioxide has left the game (connection lost) 17:37:30 <CharcoalDioxide> what the? 17:37:39 <CharcoalDioxide> connection jumping off the roof 17:37:41 <CharcoalDioxide> !fish 17:37:52 <PublicServer> CharcoalDioxide: Today's fish is sashimi from octopus, salmon and tuna with a bowl of rice 17:37:52 <PublicServer> CharcoalDioxide: Today's fish is sashimi from octopus, salmon and tuna with a bowl of rice 17:37:56 <PublicServer> <mfb> 2way-prio + compressor = madness 17:38:15 <PublicServer> *** CharcoalDioxide joined the game 17:38:24 <hylje> cthulhu ftaghn 17:38:36 <CharcoalDioxide> wait whaat? 17:39:18 <planetmaker> hm... sashimi... nice 17:39:28 <Terkhen> that's how you get your inspiration to build SRNW? :) 17:39:28 <planetmaker> !fish 17:39:28 <PublicServer> planetmaker: Why dont you go outside, play hide and fish something yourself for a day! 17:39:33 <planetmaker> :-( 17:39:50 * CharcoalDioxide crosses his fingers for the game not to disconnect this time 17:40:11 <planetmaker> Terkhen: hm? what way? 17:40:49 *** theholyduck has quit IRC 17:40:58 <Terkhen> well, praying to the old ones is known to cause madness 17:42:49 <PublicServer> *** avdg has joined company #1 17:44:44 <PublicServer> <avdg> yay 1555 17:44:49 <PublicServer> *** made screenshot at 000346F3: http://ps.openttdcoop.org/publicserver/webcam/000346F3.png 17:44:57 <PublicServer> <CharcoalDioxide> 1555 what? 17:45:04 <PublicServer> <avdg> idiotrs 17:45:06 <PublicServer> <CharcoalDioxide> ah ml trains 17:45:08 <PublicServer> <avdg> *idiots 17:45:27 <planetmaker> hehe, yeah... madness. But one has to be mad already in order to build a SRNW 17:45:44 <PublicServer> <CharcoalDioxide> :P 17:45:48 <PublicServer> <avdg> you see, its a good scalable concept :p 17:45:57 <hylje> it's a good mad concept 17:46:03 <hylje> you go mad when you grasp it 17:46:37 <hylje> it originates from the far future, from the twisted minds of the fish-fathers 17:46:56 <PublicServer> <mfb> we are in 2490 and on the mars... 17:47:38 <PublicServer> <CharcoalDioxide> sylf made expresidential sugar easy to upgrade :) 17:48:25 <hylje> it's no saccharine cult though 17:48:56 <Terkhen> :D 17:51:08 *** `Fuco` has joined #openttdcoop 17:51:53 <XeryusTC> @hylje> it's a good mad concept <- that came from the mouth of the one who came up with chaos? :P 17:52:05 <hylje> i know madness right? 17:52:44 <hylje> a good chaos with a large map and a whole lot of slow trains.. 17:54:00 <XeryusTC> we have a chaos with a long map and zippy trains on the PZ! now that's fun 17:54:32 <PublicServer> <avdg> strange, I'm here, but not on pz :p 17:54:51 <PublicServer> *** mfb has left the game (connection lost) 17:55:03 <mfb-> !password 17:55:04 <PublicServer> mfb-: hovels 17:55:13 <PublicServer> *** mfb joined the game 17:55:16 <PublicServer> <avdg> hmm, lets upgrade a sl 17:57:37 <PublicServer> <CharcoalDioxide> g2g 17:57:41 <PublicServer> *** CharcoalDioxide has left the game (leaving) 17:58:11 *** Fuco has quit IRC 17:59:49 <PublicServer> *** made screenshot at 00009B40: http://ps.openttdcoop.org/publicserver/webcam/00009B40.png 18:00:17 <PublicServer> <avdg> bleh 18:00:19 <PublicServer> <avdg> still 1 cl issue 18:00:30 <PublicServer> <avdg> @!here 18:01:26 <PublicServer> <mfb> solved now? 18:01:30 <PublicServer> <avdg> nope 18:02:22 <PublicServer> <avdg> bleh I'm only moving it 18:03:24 <blackb0x> !password 18:03:24 <PublicServer> blackb0x: muling 18:03:36 <PublicServer> *** blackbox joined the game 18:06:13 <PublicServer> <avdg> ? 18:06:22 <PublicServer> <avdg> nah 18:06:30 <PublicServer> <avdg> we should move the notgate 18:07:59 *** dihedral has left #openttdcoop 18:09:02 <PublicServer> <avdg> bleh 18:09:35 <PublicServer> <avdg> move the not 1 more time? :) 18:09:45 <PublicServer> <mfb> oh 18:10:13 <PublicServer> <mfb> there is another problem at the split 18:10:21 <PublicServer> <mfb> ah.. got a solution 18:12:03 <PublicServer> <avdg> :p 18:14:49 <PublicServer> *** made screenshot at 00009343: http://ps.openttdcoop.org/publicserver/webcam/00009343.png 18:15:08 <PublicServer> <avdg> forgot something :) 18:15:18 <PublicServer> <mfb> ? 18:15:29 <PublicServer> <avdg> the trains didn't leave the ml 18:18:17 <PublicServer> <mfb> first time since days I see baningbury mine with 0 sugar waiting 18:18:25 *** Keyboard_Warrior has quit IRC 18:18:40 <PublicServer> <avdg> :) 18:18:43 *** theholyduck has joined #openttdcoop 18:19:04 <PublicServer> <mfb> next expansion would bring the dummy train above 1000 tons 18:21:25 <Rubidium> just say 1 Gg. Then it doesn't sound that heavy 18:21:44 <PublicServer> <mfb> :p 18:21:58 <PublicServer> <avdg> avoiding complex numbers :p 18:22:09 <PublicServer> <mfb> imaginary tons? 18:24:46 <PublicServer> *** blackbox has left the game (connection lost) 18:25:07 *** Mitcian has joined #openttdcoop 18:27:32 <PublicServer> *** Spike has left the game (connection lost) 18:28:39 <PublicServer> <avdg> jams? 18:28:45 <PublicServer> <mfb> don't see any 18:28:58 *** kei_ has quit IRC 18:29:00 <PublicServer> <avdg> hmm, trains aren't named 18:29:10 <PublicServer> <mfb> train limit is near.. 18:29:49 <PublicServer> *** made screenshot at 000222F8: http://ps.openttdcoop.org/publicserver/webcam/000222F8.png 18:33:27 <PublicServer> <mfb> maybe a 4. line for ring 6 18:33:37 <PublicServer> <mfb> or a clean exit 18:33:40 <PublicServer> <avdg> hmm 18:33:42 <PublicServer> <mfb> not the current mess 18:33:49 <PublicServer> <avdg> check for slowdowns 18:37:34 <V453000> !password 18:37:34 <PublicServer> V453000: lunacy 18:37:57 <PublicServer> *** V453000 joined the game 18:37:59 <PublicServer> <V453000> hi 18:38:01 <PublicServer> <mfb> hi 18:38:15 <PublicServer> <avdg> hi 18:40:09 <PublicServer> *** V453000 has left the game (leaving) 18:40:15 <V453000> will come later :) 18:42:41 *** sample has quit IRC 18:43:37 *** perk11 has joined #openttdcoop 18:43:40 *** fonsinchen has joined #openttdcoop 18:44:50 <PublicServer> *** made screenshot at 00030CD9: http://ps.openttdcoop.org/publicserver/webcam/00030CD9.png 18:49:36 *** kei_ has joined #openttdcoop 18:50:09 <PublicServer> *** mfb has left the game (connection lost) 18:50:14 <mfb-> -.- 18:50:23 <PublicServer> <avdg> bleh, damm drop 3 18:51:13 <mfb-> !password 18:51:13 <PublicServer> mfb-: balded 18:51:22 <PublicServer> *** mfb joined the game 18:51:27 <PublicServer> <mfb> jams? 18:51:33 <PublicServer> <avdg> yes 18:51:35 <PublicServer> <avdg> drop 3 18:52:09 <PublicServer> <mfb> not much room for expansion 18:52:16 *** CharcoalDioxide has quit IRC 18:52:19 <PublicServer> <avdg> indeed, and too complex 18:52:57 <PublicServer> <mfb> maybe between wonninghead and harninghall, just for one line 18:53:03 <PublicServer> <avdg> oh no 18:53:10 <PublicServer> <avdg> not 1 more line 18:53:16 <PublicServer> <mfb> :p 18:53:22 <PublicServer> <avdg> the lines aren't used at max 18:53:53 <PublicServer> <mfb> not more lines, but maybe a larger station 18:54:23 <PublicServer> <avdg> with smaller presorter :p 18:54:29 <PublicServer> <mfb> :D 18:54:59 <PublicServer> <mfb> ~36 trains for logic atm 18:55:30 <PublicServer> * avdg wonders howmany plaftorms we need/line 18:55:43 *** fonsinchen has quit IRC 18:55:53 <PublicServer> <mfb> drop05 works fine with 7 18:56:01 *** CharcoalDioxide has joined #openttdcoop 18:56:07 <PublicServer> <mfb> unbalanced 18:56:30 <PublicServer> <avdg> moar platforms 18:56:36 <PublicServer> <mfb> drop04 -> 7, too 18:56:40 <PublicServer> <avdg> and faster cross 18:56:49 <PublicServer> <avdg> its lagging here 18:57:47 <PublicServer> <mfb> hmm 18:57:47 <PublicServer> <avdg> hmm, openttd is using 101% now 18:57:53 <PublicServer> <mfb> not the drop has the jams 18:58:00 <PublicServer> <mfb> it's the junction 18:58:06 <PublicServer> <avdg> yeah 18:58:13 <PublicServer> <avdg> its too complex and not efficient enough 18:58:49 <PublicServer> <avdg> and too many plaftorms each group 18:59:11 <PublicServer> <avdg> this one is ready for demolision :( 18:59:25 <PublicServer> <mfb> 17 for 3 lines 18:59:29 <PublicServer> <mfb> less then drop05 and 04 18:59:41 <PublicServer> <mfb> *than 18:59:50 <PublicServer> *** made screenshot at 00015560: http://ps.openttdcoop.org/publicserver/webcam/00015560.png 19:00:05 <PublicServer> <avdg> 1 group has some extra platforms, but they aren't used 19:00:17 <PublicServer> <mfb> hm? 19:01:12 <PublicServer> <avdg> drop 5 looks nice 19:01:26 <PublicServer> <avdg> maybe we can use it 19:01:44 <PublicServer> *** avdg has left the game (connection lost) 19:02:19 *** madgerm has joined #openttdcoop 19:02:25 <PublicServer> *** avdg joined the game 19:02:41 <PublicServer> <avdg> hmm.. using too much cpu that I lost my connection? 19:04:43 <PublicServer> <mfb> disadvantage of drop05 is that there is no load balancing 19:04:57 <PublicServer> <avdg> isn't needed 19:05:03 *** CharcoalDioxide has quit IRC 19:05:12 <PublicServer> <avdg> its already hard to do it with many lines 19:05:18 <PublicServer> <mfb> but how many lines do you want to build? 19:05:24 <PublicServer> <mfb> that's it 19:05:24 <PublicServer> <avdg> 4 19:05:34 <PublicServer> <mfb> then you don't win anything 19:05:42 <PublicServer> <avdg> if we add a 5th, we don't need to extend the balancer 19:05:44 <PublicServer> <mfb> as the drop can handle 4 lines already 19:05:59 <PublicServer> <mfb> and we can add one drop05-style-line now 19:06:14 <PublicServer> <avdg> well, the full line needs some cleanup 19:06:53 <PublicServer> <avdg> the 4th line is too "hard" coded 19:06:59 <PublicServer> <mfb> a simple solution: split the full line and add some platforms for it 19:07:45 <PublicServer> <avdg> hmm, how many space can we win if we start with the 4th line? 19:07:52 <PublicServer> <avdg> lets say, for a cleanup 19:08:08 <PublicServer> <mfb> 5 tiles per line? 19:08:23 <PublicServer> <mfb> nothing 19:08:45 <PublicServer> <mfb> well ok, the big logic part 19:08:59 <PublicServer> <avdg> bweh lets start before saying more stupid things 19:09:01 <PublicServer> <mfb> and we don't have to put them next to each other 19:09:50 <PublicServer> <mfb> more like !this 19:09:56 <PublicServer> <avdg> ? 19:10:20 <PublicServer> <mfb> global layout 19:10:21 *** Keiya_ has joined #openttdcoop 19:12:00 <PublicServer> <mfb> a bit to the north maybe 19:12:12 <PublicServer> <avdg> ? 19:12:15 *** madgerm2 has joined #openttdcoop 19:12:25 <PublicServer> <mfb> well doesn't matter 19:12:50 *** madgerm2 has joined #openttdcoop 19:13:48 <PublicServer> <avdg> we need to be carefull for that town :p 19:14:19 *** Fuco has joined #openttdcoop 19:14:23 *** ChanServ sets mode: +v Fuco 19:14:25 <PublicServer> <mfb> we don't need the space there 19:14:26 *** madgerm has quit IRC 19:14:50 <PublicServer> *** made screenshot at 000081EA: http://ps.openttdcoop.org/publicserver/webcam/000081EA.png 19:15:32 <PublicServer> <mfb> hmm... food got priority over trains 19:15:38 <PublicServer> *** mfb has joined spectators 19:16:25 *** Zuu has quit IRC 19:16:49 *** Zuu has joined #openttdcoop 19:17:36 *** Keiya has quit IRC 19:18:38 *** perk11 has quit IRC 19:21:18 *** `Fuco` has quit IRC 19:22:42 *** Mitcian has quit IRC 19:23:23 *** Mitcian has joined #openttdcoop 19:23:37 <PublicServer> <avdg> hmm 19:23:47 <PublicServer> <avdg> that factory is in the way 19:24:09 <PublicServer> <avdg> no option to safe space 19:29:50 <PublicServer> *** made screenshot at 00006BE6: http://ps.openttdcoop.org/publicserver/webcam/00006BE6.png 19:30:10 <PublicServer> <avdg> ready to destroy the logics? 19:30:37 *** valhallasw has joined #openttdcoop 19:40:52 <PublicServer> <mfb> re 19:41:07 <PublicServer> <avdg> 2nd almost done 19:41:24 *** Intexon has quit IRC 19:41:29 <PublicServer> <avdg> due spacelimits, I'm not doing your suggested layout there 19:41:55 <PublicServer> <avdg> we can do it on the other side 19:42:05 <PublicServer> <mfb> :) 19:42:13 <PublicServer> *** mfb has joined company #1 19:43:33 <PublicServer> <mfb> logic is disconnected everywhere? 19:43:53 <PublicServer> <avdg> its safe to delete 19:44:29 <PublicServer> <avdg> except the traffic :p 19:44:51 <PublicServer> *** made screenshot at 00008DDC: http://ps.openttdcoop.org/publicserver/webcam/00008DDC.png 19:45:50 *** [com]buster has joined #openttdcoop 19:46:29 <PublicServer> <avdg> keep 18 tiles for the next one ;-) 19:46:44 <PublicServer> <mfb> ~22 there 19:47:57 <PublicServer> <mfb> station spread is amazing everytime.. 19:48:07 <PublicServer> <avdg> ? 19:48:15 <PublicServer> <avdg> reached? 19:48:21 *** pugi has quit IRC 19:48:23 <PublicServer> <avdg> its always 64 19:48:26 <PublicServer> <mfb> yes 19:48:32 <PublicServer> <mfb> look where wonston south is 19:48:53 <PublicServer> <mfb> got it as option for the station 19:50:38 *** pugi has joined #openttdcoop 19:52:20 <PublicServer> <mfb> ready 19:53:57 *** blackb0x has quit IRC 19:54:00 *** blackb0x has joined #openttdcoop 19:56:40 <PublicServer> <mfb> 4. ready ;) 19:57:16 <PublicServer> *** avdg has left the game (connection lost) 19:59:51 <PublicServer> *** made screenshot at 0000A9D8: http://ps.openttdcoop.org/publicserver/webcam/0000A9D8.png 20:01:35 *** fonsinchen has joined #openttdcoop 20:05:06 *** madgerm has joined #openttdcoop 20:06:29 <PublicServer> *** avdg joined the game 20:06:31 <PublicServer> <avdg> stupid router 20:07:21 <PublicServer> <mfb> 6.? ;) 20:07:39 <PublicServer> <avdg> bleh, just reservation 20:07:53 *** madgerm2 has quit IRC 20:08:09 <PublicServer> <avdg> done 20:08:28 <PublicServer> <mfb> +smaller than the original station with logic 20:12:18 *** fonsinchen has quit IRC 20:14:51 <PublicServer> *** made screenshot at 000089E7: http://ps.openttdcoop.org/publicserver/webcam/000089E7.png 20:15:38 <PublicServer> <avdg> brb 20:15:40 <PublicServer> <avdg> fixing internet 20:16:12 <PublicServer> *** avdg has left the game (connection lost) 20:19:48 *** madgerm has quit IRC 20:22:39 *** kei_ has quit IRC 20:22:47 *** kei_ has joined #openttdcoop 20:29:52 <PublicServer> *** made screenshot at 0000A1E5: http://ps.openttdcoop.org/publicserver/webcam/0000A1E5.png 20:35:48 <blackb0x> !players 20:35:50 <PublicServer> blackb0x: Client 228 (Orange) is mfb, in company 1 (Martian Maniacs UnLTD.) 20:35:50 <PublicServer> blackb0x: Client 211 (Orange) is Mazur, in company 1 (Martian Maniacs UnLTD.) 20:36:06 <blackb0x> !password 20:36:06 <PublicServer> blackb0x: surest 20:36:16 <PublicServer> *** blackbox joined the game 20:37:55 *** theholyduck has quit IRC 20:38:14 *** theholyduck has joined #openttdcoop 20:38:40 <PublicServer> <blackbox> woha 20:38:52 <PublicServer> <blackbox> big queue/jam at drop 01 20:39:02 <PublicServer> <mfb> oh 20:39:10 <PublicServer> <mfb> deadlock 20:39:47 *** Keiya has joined #openttdcoop 20:42:56 <PublicServer> <blackbox> hmm maybe we should add something like a timer that clears the deadlock 20:44:20 <PublicServer> <mfb> don't know how 20:44:52 <PublicServer> *** made screenshot at 0000932E: http://ps.openttdcoop.org/publicserver/webcam/0000932E.png 20:44:55 <PublicServer> <blackbox> hm 20:47:01 *** Keiya_ has quit IRC 20:47:30 <V453000> it is possible that it might jam in some rather rare cases, but has to be unjammed manually 20:49:27 <PublicServer> <blackbox> jam again 20:49:31 <PublicServer> <blackbox> :S 20:49:58 <PublicServer> <blackbox> don't even know why oO 20:50:09 <PublicServer> <mfb> strange logic thing 20:50:25 <PublicServer> <mfb> maybe it works with an increased signal gap 20:51:10 <PublicServer> <blackbox> yeah possible 20:59:52 <PublicServer> *** made screenshot at 0000BD44: http://ps.openttdcoop.org/publicserver/webcam/0000BD44.png 21:00:14 <PublicServer> *** avdg joined the game 21:00:45 <PublicServer> <avdg> 4th line? 21:00:51 <mfb-> -.- 21:00:53 <PublicServer> *** mfb has left the game (connection lost) 21:01:08 <mfb-> !password 21:01:08 <PublicServer> mfb-: gloved 21:01:17 <PublicServer> *** mfb joined the game 21:01:29 <PublicServer> <avdg> uh 5th 21:04:46 <PublicServer> *** Mazur has left the game (connection lost) 21:04:46 <PublicServer> <avdg> hmm, I like your traffic splitter 21:04:59 <PublicServer> <mfb> which one? 21:05:01 <PublicServer> <avdg> a lot more simpler then I planned 21:05:07 <PublicServer> <avdg> before drop 3 21:05:21 <PublicServer> <mfb> it's the old one, just with an additional line 21:05:34 <Sylf> go for 6 for drop 3 :D 21:05:44 <PublicServer> <avdg> :-) 21:06:02 <PublicServer> <mfb> just connect and make a good exit :p 21:06:25 <Sylf> 4 lines to 5 isn't very big gain 21:06:32 <PublicServer> <mfb> argh 21:06:46 <PublicServer> <avdg> not relative, but still is some capacity 21:07:16 <PublicServer> <avdg> ? 21:07:30 <PublicServer> <mfb> difficult everywhere 21:07:32 <Sylf> I wish i could play now 21:07:44 <PublicServer> <avdg> :D 21:07:52 <PublicServer> <avdg> you can bridge ramps :) 21:07:53 <planetmaker> just do it, Sylf :-) 21:08:02 <PublicServer> <mfb> hmm 21:08:06 <PublicServer> <mfb> didnt work before 21:08:15 <PublicServer> <avdg> height I think 21:08:17 <PublicServer> <mfb> maybe 21:09:09 <PublicServer> * avdg crosses fingers that the 3rd drop attemp at drop 3 would survive 21:10:31 *** hylje has quit IRC 21:12:22 <PublicServer> *** Strontium joined the game 21:12:26 <PublicServer> <avdg> hi Strontium 21:12:36 <PublicServer> <mfb> hi 21:12:50 <PublicServer> <Strontium> morning 21:12:54 <Sylf> i don't know of a station design that's much more efficient than that... though that diesn't say much coming from me 21:12:54 <PublicServer> <blackbox> hi 21:14:52 <PublicServer> *** made screenshot at 000045DC: http://ps.openttdcoop.org/publicserver/webcam/000045DC.png 21:15:32 <PublicServer> <avdg> yay, more capacity 21:16:35 <PublicServer> <avdg> poor New Tranley mines 21:16:42 <PublicServer> <avdg> too much trains now 21:16:51 <PublicServer> <mfb> :p 21:17:26 <V453000> !password 21:17:26 <PublicServer> V453000: shying 21:17:41 <PublicServer> <V453000> hi 21:17:42 <PublicServer> *** V453000 joined the game 21:17:46 <PublicServer> <avdg> hi 21:17:52 <PublicServer> <mfb> hi 21:19:09 <PublicServer> <blackbox> good night guys 21:19:15 <PublicServer> <avdg> gn 21:19:19 <PublicServer> <mfb> gn8 21:19:25 <PublicServer> *** blackbox has left the game (connection lost) 21:19:39 <PublicServer> <V453000> hm 21:19:39 <PublicServer> *** SmatZ joined the game 21:19:41 <PublicServer> <avdg> hi 21:19:43 <PublicServer> <V453000> wtf @drop 03 21:19:43 <PublicServer> <SmatZ> hello 21:19:47 <PublicServer> <V453000> hi 21:19:49 <PublicServer> <mfb> hi 21:19:55 <PublicServer> <avdg> V: station was at limit again 21:20:04 <PublicServer> <avdg> and lines where underused 21:20:06 <PublicServer> <V453000> more addons? 21:20:11 <PublicServer> <V453000> ... 21:20:38 <PublicServer> <mfb> station was large enough with all that logic 21:20:48 <PublicServer> <V453000> not rly 21:20:50 <PublicServer> <mfb> the new one is smaller 21:20:58 <PublicServer> <avdg> relative 21:22:13 <PublicServer> <avdg> keyword of the game: moar 21:22:19 <PublicServer> <SmatZ> :) 21:22:25 <PublicServer> <mfb> train limit is near again 21:22:35 <PublicServer> <avdg> moar trains 21:23:08 <PublicServer> <avdg> bleh, stopid autonaming is borken, too many trains I bet 21:23:16 <PublicServer> <SmatZ> can't be 21:24:10 <PublicServer> <avdg> again writing stuff the manual way :p 21:27:00 <PublicServer> *** SmatZ has left the game (connection lost) 21:27:08 *** Thijs has joined #openttdcoop 21:27:10 <Thijs> !download win64 21:27:10 <PublicServer> Thijs: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-windows-win64.zip 21:27:13 <PublicServer> <V453000> next time guys, please contact the original builder if he could improve the stuff he built instead of completely deleting his work please 21:27:20 <PublicServer> <V453000> we call that communication 21:27:26 <PublicServer> <V453000> you are here for long enough to know, avdg 21:27:29 <PublicServer> <avdg> hmmm 21:27:40 <PublicServer> * avdg wonders what happened with his stations 21:28:04 <PublicServer> <V453000> those which had !improve or !fix signs for like all game long? 21:28:20 <PublicServer> <avdg> :p 21:28:26 <PublicServer> <avdg> not !rebuild 21:28:43 <PublicServer> <V453000> well, when something is wrong completely, it usually needs a rebuild 21:29:53 <PublicServer> *** made screenshot at 0000C74A: http://ps.openttdcoop.org/publicserver/webcam/0000C74A.png 21:30:06 <Thijs> !password 21:30:06 <PublicServer> Thijs: furled 21:30:09 <PublicServer> *** V453000 has left the game (connection lost) 21:30:16 <PublicServer> *** Thijs joined the game 21:30:20 <PublicServer> <Thijs> hi 21:30:28 <V453000> hi :)) 21:30:33 <V453000> havent seen you for a long time 21:30:35 <PublicServer> <mfb> hi 21:30:38 <PublicServer> <avdg> hi 21:30:46 <PublicServer> <Thijs> have been busy, got a job now 21:31:13 <PublicServer> <Thijs> so how is openttd doing 21:31:23 <PublicServer> <avdg> moar :p 21:31:41 <PublicServer> <Thijs> this really is a horrible grf set by the way 21:31:45 <V453000> sorry but when I open the autosave, it was way too easy to add stuff there 21:32:02 <V453000> either way, please contact authors next time, not only me but anyone else 21:32:11 <PublicServer> <mfb> k 21:32:52 <asnoehu> !password 21:32:52 <PublicServer> asnoehu: furled 21:33:18 <asnoehu> !dl win64 21:33:18 <PublicServer> asnoehu: http://binaries.openttd.org/nightlies/trunk/r21534/openttd-trunk-r21534-windows-win64.zip 21:34:32 <PublicServer> *** tycoondemon joined the game 21:35:59 <PublicServer> *** Strontium has left the game (connection lost) 21:38:37 *** Chillosophy has quit IRC 21:43:19 <PublicServer> *** Thijs has left the game (connection lost) 21:44:21 *** Thijs has quit IRC 21:44:48 <PublicServer> <avdg> <3 skyview of loadstations 21:44:53 <PublicServer> *** made screenshot at 000396F0: http://ps.openttdcoop.org/publicserver/webcam/000396F0.png 21:45:48 <Sylf> the view of the waves? ;) 21:46:03 <PublicServer> <avdg> synced waves :) 21:46:55 *** kei_ has quit IRC 21:47:53 <PublicServer> <avdg> jams? 21:50:54 <PublicServer> <avdg> moar 21:51:15 <PublicServer> <avdg> 1,6k 21:59:27 <PublicServer> <avdg> 2 off limit 21:59:37 <PublicServer> <mfb> enough trains in ring 6, finally 21:59:53 <PublicServer> *** made screenshot at 000202FF: http://ps.openttdcoop.org/publicserver/webcam/000202FF.png 22:01:14 <PublicServer> <avdg> moar 22:02:09 <PublicServer> <mfb> nearly 1 train every 10x10-square on average 22:02:37 *** Keiya_ has joined #openttdcoop 22:02:42 <SmatZ> hello Keiya 22:10:06 *** Keiya has quit IRC 22:11:11 <PublicServer> <avdg> hmm, time for drop 8? :p 22:11:41 <PublicServer> <mfb> just add 2 platforms? 22:11:44 <PublicServer> <avdg> :D 22:12:04 <PublicServer> <avdg> nah, won't work 22:12:10 <PublicServer> <avdg> its design sucks 22:14:53 <PublicServer> *** made screenshot at 000358F3: http://ps.openttdcoop.org/publicserver/webcam/000358F3.png 22:15:15 <PublicServer> <avdg> :D 22:15:29 <PublicServer> <mfb> :p 22:15:35 <PublicServer> <mfb> endless thing 22:15:56 <PublicServer> <avdg> seems to work actually 22:16:06 <PublicServer> <avdg> trains are prefering the first platforms 22:16:20 <PublicServer> <avdg> kinda strange, but whatever (it works) 22:17:14 <PublicServer> <mfb> difficult to find drop08 on the map 22:17:22 <PublicServer> <mfb> tiny thing *g* 22:17:24 <PublicServer> <avdg> set it on trains :p 22:22:30 <PublicServer> <avdg> bleh, yet another old empty train joiner 22:22:44 <PublicServer> <mfb> ? 22:23:34 <PublicServer> <mfb> hmm 22:23:42 <PublicServer> * avdg is becoming lazy again 22:23:44 <PublicServer> <mfb> just let both lines continue? 22:23:50 <PublicServer> <avdg> yeah 22:23:52 <PublicServer> <avdg> like the others 22:23:54 <PublicServer> <mfb> nearly no overflow trains 22:24:10 <PublicServer> <mfb> (I'm working on the remaining ones :D 22:24:11 <PublicServer> <avdg> prio for overflow sucks 22:27:15 <PublicServer> <avdg> :D too much overflow 22:27:23 <PublicServer> <mfb> need more trains in ring 6 :( 22:27:33 <PublicServer> <avdg> grap them from ring 8 22:29:07 <PublicServer> <avdg> :p 22:29:19 <PublicServer> <avdg> jam solved (but not all) 22:29:54 <PublicServer> *** made screenshot at 00036AF7: http://ps.openttdcoop.org/publicserver/webcam/00036AF7.png 22:30:56 <PublicServer> <mfb> where are all the trains 22:31:02 <PublicServer> <avdg> check the trainmap 22:31:12 <PublicServer> <mfb> "everywhere"? 22:31:22 <PublicServer> <mfb> wtf overflow 8 22:31:28 <PublicServer> <avdg> :) 22:31:31 <PublicServer> <avdg> its partly solved 22:31:41 <PublicServer> <avdg> but 3rd line may be needed soon 22:32:03 <PublicServer> <avdg> oh that one :( 22:32:11 <PublicServer> <avdg> also needs 3rd line 22:32:26 <PublicServer> *** Spike joined the game 22:32:37 <PublicServer> <avdg> the small rings are overflowed :p 22:32:39 <PublicServer> <mfb> 3. line to the first split 22:34:33 <PublicServer> <mfb> the jam will reach overflow 07 soon 22:35:05 <PublicServer> *** Spike #1 joined the game 22:35:15 <PublicServer> *** Spike #1 has left the game (connection lost) 22:39:31 <PublicServer> <mfb> no 22:39:37 <PublicServer> <avdg> ? 22:39:43 <PublicServer> <mfb> not there 22:39:49 <PublicServer> <mfb> track types 22:39:55 <PublicServer> <avdg> :p 22:41:19 <PublicServer> <mfb> 2000 trains 22:41:25 <PublicServer> <avdg> :D 22:42:39 <PublicServer> <avdg> joiner 22:43:47 <PublicServer> <avdg> ? 22:43:54 <PublicServer> <mfb> now it doesnt block 22:44:12 <PublicServer> <avdg> :) 22:44:33 <PublicServer> <avdg> jam is gone :p 22:44:54 <PublicServer> *** made screenshot at 00012843: http://ps.openttdcoop.org/publicserver/webcam/00012843.png 22:45:14 *** DayDreamer has quit IRC 22:45:31 <PublicServer> <avdg> moar trains 22:45:39 <^Spike^> !info 22:45:39 <PublicServer> ^Spike^: #:1(Orange) Company Name: 'Martian Maniacs UnLTD.' Year Founded: 1950 Money: 11698020800 Loan: 0 Value: 11704515793 (T:2000, R:0, P:0, S:0) unprotected 22:46:01 <PublicServer> <avdg> hmm next bottleneck 22:46:07 <PublicServer> <avdg> drop 1 22:46:28 <PublicServer> <avdg> signalgaps :( 22:46:38 <PublicServer> <mfb> without them, there are deadlocks 22:46:57 <PublicServer> <avdg> bleh capacity limits again 22:47:09 <PublicServer> <avdg> :) 22:47:26 <PublicServer> <Spike> why not expand 22:47:28 <PublicServer> <Spike> i see enough space there 22:47:30 <PublicServer> <avdg> hmm 22:47:44 <PublicServer> <avdg> its too slow imo 22:47:51 <PublicServer> <mfb> if V explains us the logic (or expands it) 22:47:53 <PublicServer> <avdg> and why are the prios switched? 22:47:55 <PublicServer> <mfb> :D 22:48:13 <PublicServer> <Spike> cause you think it's too slow.. it should be rebuild... 22:48:33 <PublicServer> <Spike> better start placing signs all over the map then if it is too slow for you 22:48:37 <PublicServer> <avdg> how do you add a 3rd line? 22:48:47 <PublicServer> <mfb> you don't 22:48:53 <PublicServer> <mfb> hmm well 22:49:03 <PublicServer> <mfb> should be possible to let it in somewhere in the middle, too 22:49:13 <PublicServer> <avdg> complex stuff... 22:49:23 <PublicServer> <mfb> (don't try that in the north) 22:49:29 <PublicServer> <avdg> :p 22:52:55 <PublicServer> <mfb> some jam-potential !here 22:53:26 <PublicServer> <avdg> slidly quicker now 22:53:50 *** Keyboard_Warrior has joined #openttdcoop 22:54:28 <PublicServer> <avdg> that join is too massive 22:54:43 <PublicServer> <mfb> maybe just 4->3 and 3->2 after the next two splots 22:54:49 <PublicServer> <avdg> indeed 22:55:08 <PublicServer> <mfb> splots lol 22:55:18 <PublicServer> <avdg> this game should be more scalable 22:55:24 <PublicServer> <avdg> art is almost no option anymore 22:55:36 <PublicServer> <avdg> :( 22:55:39 <PublicServer> <mfb> ? 22:56:10 <PublicServer> * avdg wonders how long cool stuff as splitter island would survive 22:56:29 *** `Fuco` has joined #openttdcoop 22:56:56 <PublicServer> <mfb> hmm... until we try to get 3000 trains? ;) 22:56:58 <PublicServer> <avdg> and not is a likely answer 22:57:00 <PublicServer> <avdg> :) 22:57:58 <PublicServer> <avdg> bleh, we should be an overflow at drop 1 22:59:36 *** dr_gonzo has quit IRC 22:59:54 <PublicServer> *** made screenshot at 00014018: http://ps.openttdcoop.org/publicserver/webcam/00014018.png 23:00:15 *** theholyduck has quit IRC 23:00:55 <PublicServer> <avdg> 3rd line :) 23:01:17 <PublicServer> <mfb> drop1? 23:01:19 <PublicServer> <avdg> yeah 23:01:47 <PublicServer> <mfb> + classic addon? ;) 23:02:01 <PublicServer> <avdg> lets say, traditional :p 23:03:23 *** Fuco has quit IRC 23:07:30 <PublicServer> <avdg> :D 23:08:58 <PublicServer> <avdg> found it? 23:09:00 <PublicServer> <Spike> fail originality 23:09:06 <PublicServer> <Spike> more uberfail but well 23:09:08 <PublicServer> <mfb> :p 23:09:19 <PublicServer> <avdg> bweh, its proven to handle the capacity 23:09:29 <PublicServer> <avdg> thats the only thing I care atm 23:10:54 <PublicServer> <avdg> hmm, hard coded again? 23:10:57 *** `Fuco` has quit IRC 23:11:20 <PublicServer> <avdg> bit more balance please :) 23:12:06 <PublicServer> <mfb> just balance it :p 23:12:08 <PublicServer> <Spike> whole drop of 6 platforms for a station of 2 platforms .... 23:12:18 <PublicServer> <mfb> oh 23:12:24 <PublicServer> <avdg> :p 23:12:28 *** Fuco has joined #openttdcoop 23:12:32 <PublicServer> <mfb> didn't look at the source 23:12:32 *** ChanServ sets mode: +v Fuco 23:12:34 <PublicServer> <avdg> 7 23:12:40 <PublicServer> <mfb> just saw the trains lining up 23:12:58 *** Combuster has joined #openttdcoop 23:14:03 <PublicServer> <mfb> problem solved 23:14:24 <PublicServer> * Spike so feels like pointing to Marks blog about balancing 23:14:50 <PublicServer> * avdg feels like some players are overdoing balancing 23:14:52 <^Spike^> http://blog.openttdcoop.org/2009/10/05/joining-merging-balancing-chosing/ 23:14:55 <PublicServer> *** made screenshot at 00006073: http://ps.openttdcoop.org/publicserver/webcam/00006073.png 23:14:57 <PublicServer> <avdg> but you have exceptions :p 23:15:03 <PublicServer> <mfb> but it works at the moment 23:15:30 <PublicServer> <Spike> cause all traffic on line 1 and none on line 2 would work so perfectly for station that are not balanced right avdg? 23:15:48 <PublicServer> <Spike> it has perfect capacity use then 23:15:50 <PublicServer> <mfb> line1+2 are balanced in Vs station 23:15:53 <PublicServer> <mfb> line3 can handle every load 23:16:11 <PublicServer> <mfb> well 23:16:14 <PublicServer> <mfb> good night 23:16:22 <PublicServer> * avdg can't ignore mfb's comment 23:16:45 <^Spike^> and if you didn't get it: I was talking in general not about this specific game 23:16:59 <PublicServer> <avdg> look what I've done on pz 23:17:17 <PublicServer> <avdg> with the goods drop 23:17:23 <PublicServer> *** mfb has left the game (connection lost) 23:17:23 <PublicServer> *** Game paused (number of players) 23:17:27 <PublicServer> <avdg> hmm 23:17:30 <PublicServer> <Spike> perfect work on the 3rd line 23:17:32 <PublicServer> <avdg> output is too slow 23:17:34 <PublicServer> <Spike> hf fixing 23:17:37 <PublicServer> <Spike> don't forget to sign your work btw 23:17:40 <mfb-> balancing can be useful or even necessary 23:17:42 <PublicServer> *** Spike has left the game (leaving) 23:17:56 *** [com]buster has quit IRC 23:17:56 *** Combuster is now known as [com]buster 23:17:58 <mfb-> but I don't think you have to balance everything even if there is no reason for it 23:18:05 *** sample has joined #openttdcoop 23:18:05 <PublicServer> <avdg> mfb, are you gone? 23:18:12 <PublicServer> <avdg> we need to solve a jam 23:18:12 <mfb-> for example, drop05: works fine without (at 2 lines) 23:18:17 <mfb-> where? 23:18:27 <PublicServer> <avdg> broken splitter :) 23:18:45 <PublicServer> *** Game still paused (number of players) 23:18:45 <PublicServer> *** Game unpaused (number of players) 23:18:45 <PublicServer> *** SmatZ joined the game 23:18:55 <mfb-> maybe tomorrow 23:19:00 <PublicServer> <avdg> @!broken 23:19:07 <V453000> !password 23:19:07 <PublicServer> V453000: paltry 23:19:17 <mfb-> ah, enough players in the game 23:19:22 <mfb-> gn8 23:19:31 <PublicServer> <avdg> ty SmatZ btw :p 23:19:45 *** mfb- has quit IRC 23:19:58 <PublicServer> <SmatZ> yw avdg, whatever I did :) 23:20:06 <PublicServer> *** Spike joined the game 23:20:12 <PublicServer> <V453000> hi 23:20:13 <PublicServer> *** V453000 joined the game 23:20:16 <PublicServer> <avdg> hi 23:20:22 <PublicServer> <SmatZ> hello V453000 23:20:28 <PublicServer> <avdg> drop 1 may need an upgrade 23:21:14 <PublicServer> <avdg> fixed splitter btw 23:21:40 <PublicServer> <V453000> not r eally 23:21:46 <PublicServer> <V453000> they still can block 23:21:46 <PublicServer> <avdg> hmm? 23:22:00 <PublicServer> <avdg> which one? 23:22:18 <PublicServer> <V453000> the ones in 01? 23:22:26 <PublicServer> <avdg> hmm 23:22:42 <PublicServer> <avdg> show me 23:23:16 <PublicServer> <V453000> trains still could slow down and clump up 23:23:39 <PublicServer> <V453000> same as before 23:24:01 <PublicServer> <avdg> hmm, I really want to see this one broken 23:24:43 <PublicServer> <V453000> well 23:24:49 <PublicServer> <V453000> the failsafe fix applies only to one splitter 23:25:01 <PublicServer> <V453000> there are about 8 23:25:07 <PublicServer> <avdg> oh, the others 23:25:09 <PublicServer> <V453000> ok 6 23:25:12 <PublicServer> <V453000> ........ 23:25:15 <PublicServer> *** V453000 has left the game (connection lost) 23:25:19 <PublicServer> <avdg> ... 23:25:27 <V453000> either way, good night 23:25:43 <PublicServer> *** Spike has left the game (leaving) 23:29:55 <PublicServer> *** made screenshot at 00009463: http://ps.openttdcoop.org/publicserver/webcam/00009463.png 23:32:07 <PublicServer> <avdg> and yes, we are at the stage cool things out :( 23:37:35 <avdg> @tunnels 23:37:35 <Webster> avdg: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 23:37:44 <avdg> @tunnels 3 23:37:44 <Webster> avdg: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 23:43:09 <PublicServer> *** SmatZ has left the game (connection lost) 23:43:09 <PublicServer> *** Game paused (number of players) 23:44:56 <PublicServer> *** made screenshot at 0000EB7F: http://ps.openttdcoop.org/publicserver/webcam/0000EB7F.png 23:46:47 *** Zuu_ has joined #openttdcoop 23:48:54 <uliko> !revision 23:48:54 <PublicServer> uliko: Game version is r21534 23:49:48 *** Zuu has quit IRC 23:50:48 * avdg has a moment where he thinks why he is playing this game 23:51:57 *** Brot6 has joined #openttdcoop 23:51:57 *** ChanServ sets mode: +o Brot6 23:54:10 <Ammler> §part 23:54:10 *** Brot6 has left #openttdcoop 23:54:15 *** Brot6 has joined #openttdcoop 23:54:16 *** ChanServ sets mode: +v Brot6 23:56:33 *** sample has quit IRC 23:57:38 *** Zuu_ has quit IRC 23:59:06 <PublicServer> *** avdg has left the game (leaving) 23:59:56 <PublicServer> *** made screenshot at 0000168E: http://ps.openttdcoop.org/publicserver/webcam/0000168E.png