Config
Log for #openttdcoop on 31st December 2010:
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00:00:57  *** Vinnie has quit IRC
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02:07:32  <glevans2> woohoo, I was high-lighted....too bad it was 2.5 hours ago...  :(
02:48:16  <PublicServer> *** Game still paused (number of players)
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03:01:59  <PublicServer> ***  made screenshot at 00001E8A: http://ps.openttdcoop.org/publicserver/webcam/00001E8A.png
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07:17:24  <Vinnie> !password
07:17:25  <PublicServer> Vinnie: carded
07:17:34  <PublicServer> *** Game still paused (number of players)
07:17:37  <PublicServer> *** Vinnie joined the game
07:25:14  <CharcoalDioxide> !password
07:25:14  <PublicServer> CharcoalDioxide: carded
07:25:39  <CharcoalDioxide> !dl win32
07:25:39  <PublicServer> CharcoalDioxide: http://binaries.openttd.org/nightlies/trunk/r21659/openttd-trunk-r21659-windows-win32.zip
07:26:42  <PublicServer> *** Game still paused (number of players)
07:26:42  <PublicServer> *** CharcoalDioxide joined the game
07:30:26  <CharcoalDioxide> btw, im getting RCT2 soon
07:30:28  <CharcoalDioxide> :)
07:45:38  <PublicServer> <Vinnie> hello
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08:20:34  <PublicServer> <CharcoalDioxide> hey, was away for a while
08:24:00  <PublicServer> <Vinnie> me to
08:24:15  <PublicServer> <Vinnie> trying some stuff from here in a single player game
08:24:28  <PublicServer> <CharcoalDioxide> but yea, as i said, i am getting RCT2 soon
08:24:42  <PublicServer> <CharcoalDioxide> and both expansion packs
08:25:00  <PublicServer> <Vinnie> :)
08:38:38  <PublicServer> *** Vinnie has left the game (leaving)
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09:54:22  <CharcoalDioxide> !players
09:54:25  <PublicServer> CharcoalDioxide: Client 34 is Vinnie, a spectator
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10:18:48  <PublicServer> *** Vinnie has left the game (connection lost)
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13:57:17  <CharcoalDioxide> !playercount
13:57:17  <PublicServer> CharcoalDioxide: Number of players: 0 (0 spectators)
13:58:34  *** mfb- has joined #openttdcoop
13:58:38  <mfb-> hi
14:01:20  <CharcoalDioxide> 'ey
14:01:36  <CharcoalDioxide> im having problems with my RCT2
14:01:45  <CharcoalDioxide> (with all expansion packs)
14:01:50  <CharcoalDioxide> just got it
14:03:10  *** einKarl has joined #openttdcoop
14:06:00  <mfb-> !password
14:06:00  <PublicServer> mfb-: nuzzle
14:06:10  <PublicServer> *** Game still paused (number of players)
14:06:12  <PublicServer> *** mfb joined the game
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14:54:54  <PublicServer> *** Game still paused (number of players)
14:54:54  <PublicServer> *** Game unpaused (number of players)
14:54:57  <PublicServer> *** avdg joined the game
14:55:00  <PublicServer> <avdg> hmm
14:55:08  *** CharcoalDioxide has quit IRC
14:55:15  <PublicServer> <avdg> still not done?
14:55:33  <PublicServer> <mfb> some open problems left
14:55:40  <PublicServer> <mfb> mazurs station and maybe drop 08
14:55:47  <PublicServer> <avdg> my cpu complains :)
14:56:47  *** roboboy has quit IRC
14:58:48  <PublicServer> <avdg> something is jamming on ring 3
14:59:24  <PublicServer> <avdg> hmm, its the join
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15:01:59  <PublicServer> ***  made screenshot at 000075DF: http://ps.openttdcoop.org/publicserver/webcam/000075DF.png
15:05:04  <PublicServer> * avdg blames the slow splitter
15:07:58  <PublicServer> <avdg> only hoping it doesn't jam
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15:11:12  <PublicServer> <avdg> bleh, missing signals on drop 8
15:13:44  <PublicServer> <avdg> ok, drop 8 should have less jam from now on
15:16:59  <PublicServer> ***  made screenshot at 000379A1: http://ps.openttdcoop.org/publicserver/webcam/000379A1.png
15:17:05  *** roboboy has quit IRC
15:20:27  <PublicServer> <mfb> just missing signals there? k
15:25:36  <PublicServer> <avdg> where is mazur's station?
15:25:52  <PublicServer> <mfb> at !messed it up
15:26:03  <PublicServer> <mfb> he tried a new concept with 4 trains
15:26:07  *** greenlion has quit IRC
15:26:26  <PublicServer> <avdg> hmm
15:26:33  <PublicServer> <avdg> what happened?
15:26:44  <PublicServer> <mfb> didn't work
15:26:51  <PublicServer> <mfb> and now the trains are blocking itself
15:27:35  <PublicServer> <avdg> we need to separate these entrances
15:29:22  *** roboboy has joined #openttdcoop
15:30:32  <PublicServer> <avdg> it should be something !like this
15:30:59  <PublicServer> <mfb> that's working ;)
15:31:01  <PublicServer> <avdg> hmm, but that line was already on full capacity
15:31:02  *** Hippidy has quit IRC
15:31:11  <PublicServer> <avdg> yes, because they are separated
15:31:48  <PublicServer> <mfb> well, we can build some bypass at the splitter
15:31:48  <PublicServer> <avdg> unless you go for another design
15:31:59  <PublicServer> <mfb> that's what he tried to do
15:32:00  <PublicServer> ***  made screenshot at 00013428: http://ps.openttdcoop.org/publicserver/webcam/00013428.png
15:32:04  <PublicServer> <avdg> hmm
15:32:20  <PublicServer> <avdg> then I should go for a filler/release system
15:32:58  <PublicServer> <avdg> train is empty -> open fillers
15:33:27  <PublicServer> <avdg> train is full -> close fillers and clean it (trains would load the cargo)
15:33:39  <PublicServer> <avdg> it only would be a bit slower
15:34:34  <PublicServer> <avdg> messed up combo's  :(
15:36:09  <PublicServer> <avdg> lets unmess it
15:36:17  <PublicServer> <mfb> :p
15:36:54  <PublicServer> <avdg> ?
15:37:01  <PublicServer> <mfb> a bit more space to build
15:37:03  <PublicServer> <avdg> let me do
15:37:06  <PublicServer> <mfb> k
15:39:28  <PublicServer> <avdg> hmm
15:39:42  <PublicServer> <avdg> do we need that not?
15:39:46  <PublicServer> <mfb> no
15:40:40  <PublicServer> <avdg> hmm
15:40:46  <PublicServer> <avdg> how to revert that train :)
15:41:07  <PublicServer> <mfb> ?
15:41:45  <PublicServer> <mfb> ugly
15:41:48  <PublicServer> <mfb> hmm
15:41:52  <PublicServer> <mfb> no that doesnt work
15:42:24  <PublicServer> <mfb> that's why I wanted to move it one tile :p
15:42:36  <PublicServer> <avdg> k
15:45:00  <PublicServer> <avdg> and now?
15:45:06  <PublicServer> <mfb> mom
15:46:00  <PublicServer> <avdg> hmm
15:46:40  <PublicServer> *** Spike joined the game
15:46:43  <PublicServer> <avdg> hey spike
15:46:49  <PublicServer> <mfb> hmm
15:46:52  <PublicServer> <mfb> wrong connection
15:47:00  <PublicServer> ***  made screenshot at 0000F81A: http://ps.openttdcoop.org/publicserver/webcam/0000F81A.png
15:47:04  <PublicServer> <avdg> hmm, what now?
15:47:08  <PublicServer> <avdg> I thought it was fixed
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15:48:13  <PublicServer> <mfb> k
15:50:30  <PublicServer> <avdg> 1 quickfiller is enough here
15:50:48  <PublicServer> <avdg> (slow bridges)
15:52:00  <PublicServer> <avdg> 1 wrong signal :p
15:52:50  <PublicServer> <mfb> a bit slow...
15:53:01  <PublicServer> <avdg> the exit is slow
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15:55:29  <PublicServer> <mfb> better
16:01:14  *** greenlion has quit IRC
16:02:00  <PublicServer> ***  made screenshot at 0002A70D: http://ps.openttdcoop.org/publicserver/webcam/0002A70D.png
16:02:16  <PublicServer> <mfb> no ! left
16:02:22  <PublicServer> <avdg> ?
16:02:39  <PublicServer> <avdg> nice
16:02:49  <PublicServer> <avdg> though I saw one
16:03:06  <PublicServer> <avdg> check now
16:03:12  <PublicServer> <mfb> ;)
16:03:26  *** roboboy has quit IRC
16:03:26  <PublicServer> <avdg> still, I don't know what the problem is there
16:03:52  <PublicServer> <mfb> maybe jams with more traffic
16:04:06  <PublicServer> <avdg> I fixed a jam like 10 minutes ago
16:04:21  <PublicServer> <mfb> 5->3 join
16:04:23  <PublicServer> <avdg> (faster split)
16:04:25  <PublicServer> <mfb> maybe a bit too much
16:04:27  <PublicServer> <avdg> yeah
16:04:57  <PublicServer> <avdg> but I think not the main cause
16:05:27  <PublicServer> <avdg> because it reduces the streamm after the join -> less trains for other feeders
16:05:45  <PublicServer> <avdg> I'm especially worried about the slow downs
16:05:47  <PublicServer> <mfb> ?
16:06:41  <PublicServer> <avdg> hmm
16:06:44  <PublicServer> <avdg> seems ok now
16:08:49  <PublicServer> <avdg> more issues?
16:10:28  <PublicServer> *** Spike has left the game (connection lost)
16:12:12  *** greenlion has joined #openttdcoop
16:13:10  <PublicServer> <avdg> hmm, how active was this game in the last few days?
16:13:47  <PublicServer> <mfb> inactive most of the time
16:14:12  <PublicServer> <mfb> wtf is !wtf
16:14:26  <PublicServer> <avdg> prio?
16:14:37  <PublicServer> <mfb> but in a strange way
16:14:41  <PublicServer> <avdg> yeah
16:14:55  <PublicServer> <mfb> but it works
16:14:55  <PublicServer> <avdg> but I wouldn't do it better
16:14:58  <PublicServer> <avdg> in fact, I've build that one
16:15:06  <PublicServer> <avdg> :p
16:17:00  <PublicServer> ***  made screenshot at 0001B6AF: http://ps.openttdcoop.org/publicserver/webcam/0001B6AF.png
16:17:24  <PublicServer> <avdg> more issues?
16:17:54  <PublicServer> <mfb> ring 01 needs more trains
16:17:57  <PublicServer> <mfb> :p
16:18:08  <PublicServer> <avdg> thats normal
16:18:51  <PublicServer> <avdg> if 1 ring needs more trains, its probably the network that needs more trains
16:19:17  <PublicServer> <mfb> 59 under limit
16:20:17  <PublicServer> <avdg> and from here I declare again the word of this game:
16:20:20  <PublicServer> <avdg> "moar!" :p
16:20:23  <PublicServer> <mfb> ;)
16:21:15  *** greenlion has quit IRC
16:21:41  <PublicServer> <avdg> bleh, again trains without name
16:27:09  <PublicServer> <mfb> interesting balancing feature at drop ß7
16:27:52  <PublicServer> <avdg> yeah
16:28:02  <PublicServer> <avdg> the idea is good
16:32:01  <PublicServer> ***  made screenshot at 00035D02: http://ps.openttdcoop.org/publicserver/webcam/00035D02.png
16:39:44  <PublicServer> <avdg> 1750 :)
16:39:56  <PublicServer> <mfb> ?
16:39:59  <PublicServer> <avdg> trains
16:40:07  <PublicServer> <mfb> ah, idiot trains
16:42:04  <PublicServer> <mfb> finally... found a solution for the monster station entry
16:42:14  <PublicServer> <mfb> no blocking elements left
16:43:18  <PublicServer> <avdg> hmm, I have to detour these trains
16:43:28  <PublicServer> <mfb> which trains?
16:43:30  <PublicServer> <avdg> the exit of drop 8 is at its limits
16:43:34  <PublicServer> <avdg> injected trains
16:44:05  <PublicServer> <mfb> overflow 07...
16:44:19  <PublicServer> <avdg> :p
16:44:31  <PublicServer> <mfb> 3. line?
16:44:37  <PublicServer> <avdg> yeah
16:44:47  <PublicServer> <avdg> it was already requested
16:45:25  <PublicServer> <mfb> difficult terrain at the splitter
16:46:28  <PublicServer> <avdg> hmm
16:47:01  <PublicServer> ***  made screenshot at 0002429E: http://ps.openttdcoop.org/publicserver/webcam/0002429E.png
16:49:32  <PublicServer> <mfb> ?
16:49:41  <PublicServer> <avdg> hmm
16:49:55  <PublicServer> <mfb> just move the NOT away
16:50:14  <PublicServer> <mfb> +3bridges over the new line
16:57:53  <PublicServer> *** Mazur joined the game
16:58:07  <PublicServer> <mfb> hi
16:58:10  <PublicServer> <Mazur> Hi.
16:59:17  <PublicServer> <Mazur> Thanks for fixing my mess.  I only just came in to do that somehow, remembering the stage was finalising yesterday.
17:00:34  <PublicServer> <avdg> srr, was brb
17:01:04  <PublicServer> <avdg> hi mazur
17:01:19  <PublicServer> <Mazur> Hi, avdg.
17:02:01  <PublicServer> ***  made screenshot at 00023C9F: http://ps.openttdcoop.org/publicserver/webcam/00023C9F.png
17:03:33  *** greenlion has joined #openttdcoop
17:03:45  <PublicServer> *** Mazur has left the game (connection lost)
17:04:22  <PublicServer> <avdg> :)
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17:09:18  <PublicServer> <avdg> hmm, is drop 4 again slowing down (full line)
17:09:32  <PublicServer> <mfb> exit?
17:09:42  <PublicServer> <avdg> no, the full line
17:11:01  <PublicServer> <avdg> that should help
17:11:41  *** greenlion has quit IRC
17:15:11  <PublicServer> <avdg> nice
17:15:23  <PublicServer> <mfb> train was too fast
17:16:03  <PublicServer> <avdg> disconnecting an exit track should be easy right?
17:16:33  <PublicServer> <mfb> i don't see problems
17:16:41  <PublicServer> <mfb> trains will stay in the station then
17:16:53  <PublicServer> <avdg> I just disconnect the tracks to their entrance
17:17:02  <PublicServer> ***  made screenshot at 0001DACD: http://ps.openttdcoop.org/publicserver/webcam/0001DACD.png
17:17:10  <PublicServer> <avdg> or remove that piece if a train is heading to an other platform
17:17:21  <PublicServer> <avdg> just my way ;-)
17:17:59  <PublicServer> <avdg> I really shouldn't count the number of crashes in this game :p
17:18:26  <PublicServer> <avdg> brb
17:18:48  <PublicServer> <avdg> but I leave my client connected this time :)
17:21:15  *** greenlion has joined #openttdcoop
17:26:51  <PublicServer> <avdg> we really need more trains :p
17:28:23  <PublicServer> <mfb> :p
17:28:49  <PublicServer> <avdg> ring 6 is literally eating traffic for ring 7 and 8
17:29:03  <PublicServer> <avdg> ring 7 still has 2 lines :p
17:31:51  <PublicServer> <mfb> exit of drop 08 should get 3 lines, too
17:32:02  <PublicServer> ***  made screenshot at 000300C1: http://ps.openttdcoop.org/publicserver/webcam/000300C1.png
17:32:26  <PublicServer> <avdg> but how? :)
17:32:48  <PublicServer> <avdg> (challengemode = on)
17:33:08  <PublicServer> <mfb> hmm...replacing tunnels with bridges gives us 2 tiles
17:33:56  <PublicServer> <mfb> or even more
17:34:59  *** Vinnie has joined #openttdcoop
17:35:07  <Vinnie> !password
17:35:07  <PublicServer> Vinnie: sedate
17:35:18  <PublicServer> *** Vinnie joined the game
17:35:23  <PublicServer> <Vinnie> hello
17:35:25  <PublicServer> <avdg> hi
17:35:38  <PublicServer> <mfb> hi
17:35:43  *** Mitcian has joined #openttdcoop
17:36:14  <PublicServer> <avdg> start at the right side (protip ;-))
17:36:30  <PublicServer> <mfb> :p
17:38:16  <PublicServer> <avdg> we would still need 1 more tile
17:38:26  <PublicServer> <avdg> after that bridge
17:38:32  <PublicServer> <avdg> or 2
17:38:44  <PublicServer> <avdg> 1 signal and 1 for ramp
17:39:37  <PublicServer> <avdg> ramp -> bridge end :)
17:39:49  <PublicServer> <mfb> but let it end on flat land
17:41:05  <PublicServer> <avdg> :o
17:41:09  <PublicServer> <mfb> not my signal :p
17:41:23  <PublicServer> <avdg> either was mine
17:41:33  <PublicServer> <avdg> wasn't
17:41:41  <PublicServer> <mfb> hmm
17:41:44  <PublicServer> <mfb> we are doing it wrong
17:41:51  <PublicServer> <avdg> I was at the right side :p
17:42:29  <PublicServer> <Vinnie> where are you working?
17:42:40  <PublicServer> <avdg> drop 8 (search station list)
17:42:40  <PublicServer> <mfb> drop 08
17:44:37  <PublicServer> <avdg> gap!
17:44:39  <PublicServer> <avdg> :(
17:44:51  <PublicServer> <mfb> we have new exits anyway
17:46:56  <PublicServer> <avdg> brb
17:47:02  <PublicServer> ***  made screenshot at 0001EEC9: http://ps.openttdcoop.org/publicserver/webcam/0001EEC9.png
17:47:03  <PublicServer> <avdg> do not crash ;-)
17:47:16  <PublicServer> <mfb> ?
17:48:11  <PublicServer> <mfb> wtf
17:48:25  <PublicServer> <avdg> signalgap
17:48:33  <PublicServer> <Vinnie> why did you eliminate the exit at drop 8 to the 3th ml
17:48:44  <PublicServer> <mfb> we are building that exit
17:48:50  <PublicServer> <mfb> was a 2-line-exit all the time
17:48:56  <PublicServer> <Vinnie> ahh
17:48:57  <Webster> Latest update from openttd: OpenTTD 1.1.0-beta2 <http://www.openttd.org/en/news/138>
17:49:00  <PublicServer> <avdg> brb now :)
17:49:06  <PublicServer> <avdg> ah beta 2 :)
17:52:52  <PublicServer> <Vinnie> you could make the right tunnel 1 shorter and have room for a signal :)
17:53:11  <PublicServer> <mfb> shorter? how?
17:53:21  <PublicServer> <Vinnie> may i join company?
17:53:23  <PublicServer> <mfb> i can move everyting 1 tile
17:53:26  <PublicServer> <mfb> of course
17:53:32  <PublicServer> *** Vinnie has joined company #1
17:53:55  <PublicServer> <mfb> ah right...
17:54:05  <PublicServer> <mfb> with a strict 1->2->3 it's possible
17:54:31  <PublicServer> <Vinnie> yes
18:00:32  <PublicServer> *** Vinnie has joined spectators
18:02:02  <PublicServer> ***  made screenshot at 0001FCD5: http://ps.openttdcoop.org/publicserver/webcam/0001FCD5.png
18:03:26  <PublicServer> <Vinnie> junction in front of drop 8
18:03:36  <PublicServer> <Vinnie> im out, Fireworks :)
18:03:40  <PublicServer> <Vinnie> cya
18:03:46  <PublicServer> <mfb> cu
18:03:48  <PublicServer> *** Vinnie has left the game (connection lost)
18:17:03  <PublicServer> ***  made screenshot at 0001EED4: http://ps.openttdcoop.org/publicserver/webcam/0001EED4.png
18:27:40  <mfb-> 70k/month reached
18:29:43  *** Chillosophy has quit IRC
18:32:03  <PublicServer> ***  made screenshot at 00039717: http://ps.openttdcoop.org/publicserver/webcam/00039717.png
18:32:25  <PublicServer> <avdg> back
18:33:13  <mfb-> <- afk
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18:42:26  <PublicServer> <avdg> I'll disconnect, k?
18:42:44  <PublicServer> *** avdg has joined spectators
18:42:44  <PublicServer> *** Game paused (number of players)
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18:47:03  <PublicServer> ***  made screenshot at 000183B0: http://ps.openttdcoop.org/publicserver/webcam/000183B0.png
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21:57:39  *** ChanServ sets mode: +v Fuco
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21:58:30  <CharcoalDioxide> FEW MINUTES TO NEWYEAR! (here in finland)
21:58:37  <CharcoalDioxide> !players
21:58:40  <PublicServer> CharcoalDioxide: There are currently no clients connected to the server
21:58:49  *** CharcoalDioxide has quit IRC
22:06:20  <Hippidy> can anyone here turn breakdowns off on the stable server please?
22:07:47  <planetmaker> !rcon set breakdowns 0
22:07:47  <PublicServer> planetmaker: 'breakdowns' is an unknown setting.
22:07:52  <planetmaker> !rcon set veh_breakdowns 0
22:07:52  <PublicServer> planetmaker: 'veh_breakdowns' is an unknown setting.
22:08:10  <planetmaker> !rcon set vehicle_breakdowns 0
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22:15:39  *** Combuster is now known as [com]buster
22:17:45  <Mazur> Anyway, happy new year, CO ₂.
22:21:41  *** edixoCharicoaDl has joined #openttdcoop
22:21:56  <edixoCharicoaDl> lol nick fail
22:22:13  *** edixoCharicoaDl is now known as CharcoalDioxide
22:22:50  <CharcoalDioxide> neww yeaaarrr! (still, hier in finland
22:25:05  *** [com]buster has quit IRC
22:27:34  <Mazur> Anyway, happy new year, CO ₂.
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22:30:22  <greenlion> happy new year all! :)
22:35:09  <Mazur> Not yet, greenlion, over here.
22:35:24  <Mazur> But hippy now jar to you.
23:01:39  <Artix> first aamsg ever, please excuse me, and btw, happy new year :o
23:10:22  <Mazur> Hippy new wear to all us Dutchies and other Central Europeans.
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23:15:45  <CharcoalDioxide> happee neu year, central europeans
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23:41:47  <Ammler> guets nüs üch allne
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