Config
Log for #openttdcoop on 8th January 2011:
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00:00:02  <PublicServer> <Vinnie> yes
00:02:16  <PublicServer> <Atoompje> you do prefer bridges or tunnels?
00:02:28  <PublicServer> <Vinnie> what you prefer. you are building
00:02:34  <PublicServer> <Atoompje> ok
00:03:39  <PublicServer> <Vinnie> you made a little error
00:03:55  <PublicServer> <Atoompje> swaped them:p
00:04:10  <PublicServer> <Vinnie> :)
00:05:32  <PublicServer> <Vinnie> oke now a train
00:06:11  <PublicServer> <Mazur> Don't forget to sign.
00:06:17  <PublicServer> <Vinnie> y
00:06:35  <PublicServer> <Atoompje> more signs?
00:06:39  <PublicServer> <Vinnie> do you see the first order
00:06:52  <PublicServer> <Vinnie> random primairy
00:07:06  <PublicServer> <Atoompje> replaced with carnville
00:07:08  <PublicServer> <Vinnie> dont forget to skip orders
00:07:18  <PublicServer> <Vinnie> now its not going to 1
00:07:25  <PublicServer> <Atoompje> pretty impressive list:)
00:07:35  <PublicServer> <Vinnie> nice list
00:07:41  <PublicServer> <Mazur> Refit schedule.
00:07:43  <PublicServer> <Vinnie> train is ok
00:08:07  <PublicServer> <Vinnie> electric tracks
00:08:08  <PublicServer> ***  made screenshot at 0003DFA4: http://ps.openttdcoop.org/publicserver/webcam/0003DFA4.png
00:08:16  <PublicServer> <Atoompje> oh lol
00:08:18  <PublicServer> <Atoompje> i fail
00:08:21  <PublicServer> *** Mazur has joined company #1
00:08:37  <PublicServer> <Mazur> We've all done that.
00:08:43  <PublicServer> <Vinnie> ok now a sign at the station with your name
00:08:53  <PublicServer> <Vinnie> /Atoompje
00:09:07  <PublicServer> <Atoompje> ^.^
00:09:11  <PublicServer> <Vinnie> easy as that
00:09:18  <PublicServer> <Vinnie> building over here
00:09:54  <PublicServer> <Atoompje> yeah
00:10:55  <PublicServer> <Vinnie> easy stuff is all taken :(
00:11:14  <PublicServer> <Atoompje> there's a coal mine left?:p
00:11:16  <PublicServer> <Mazur> Just chechking if I can  fit in a LS station.
00:11:30  <PublicServer> <Mazur> If you want, you can take over.
00:11:48  <PublicServer> <Atoompje> what's a LS?
00:11:54  <PublicServer> <Mazur> Livestock.
00:11:56  <PublicServer> <Vinnie> livestock (Vee)
00:11:59  <PublicServer> <Atoompje> ok!
00:12:21  <PublicServer> <Atoompje> i like
00:12:23  <PublicServer> <Atoompje> may I?(a)
00:12:27  <PublicServer> <Mazur> Sure.
00:12:37  <PublicServer> <Mazur> Go Ahead.
00:12:43  <PublicServer> <Atoompje> ty
00:13:01  <PublicServer> <Mazur> The tricky bit is finding a connection to a SL.
00:13:52  <PublicServer> <Atoompje> you can say that. the upper two lines are the ML i guess?
00:14:03  <PublicServer> <Mazur> Yep.
00:15:27  <PublicServer> <Vinnie> what you can do is lay track 1 closer to track 2
00:15:41  <PublicServer> <Vinnie> then you can tunnel or bridge more easily
00:15:44  <PublicServer> <Mazur> I think the exit might connect around !here.
00:15:55  <PublicServer> <Vinnie> yes
00:16:21  <PublicServer> <Atoompje> ok
00:17:35  <PublicServer> <Vinnie> now you made a curve od 1
00:17:37  <PublicServer> <Vinnie> of
00:17:52  <PublicServer> *** Gymble joined the game
00:18:07  <PublicServer> <Atoompje> oh
00:18:17  <PublicServer> <Atoompje> :p
00:19:31  <PublicServer> <Atoompje> can't see yet how..
00:19:47  <PublicServer> <Vinnie> let me lay the basics
00:19:49  <PublicServer> <Mazur> I'm just checking something for myself.
00:20:51  <PublicServer> <Atoompje> that would make corners of 2?
00:20:53  <PublicServer> <Mazur> I'd go one down first, Vinnie, before turning left.
00:21:10  <PublicServer> <Mazur> Also a miss.
00:22:45  <PublicServer> <Atoompje> brb 2 mins
00:22:51  <PublicServer> <Mazur> k
00:23:08  <PublicServer> ***  made screenshot at 0003C3BD: http://ps.openttdcoop.org/publicserver/webcam/0003C3BD.png
00:23:20  <PublicServer> <Mazur> So, Vin, either twice a CL2 or 2 down before going left.
00:23:34  <PublicServer> <Mazur> From your end.
00:23:44  <PublicServer> <Vinnie> i figured it out im my head with all cl 3
00:24:06  <PublicServer> <Vinnie> i guess that is the 2 down solution for you
00:24:06  <PublicServer> <Mazur> k.
00:24:12  <PublicServer> <Mazur> Ah, yes.
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00:25:47  <PublicServer> <Mazur> Nope, I'd have continued the line next to 2 and made one corner.
00:26:17  <PublicServer> <Mazur> Same diff.
00:26:46  <PublicServer> <Vinnie> this would be mine
00:27:10  <PublicServer> <Atoompje> i like
00:27:19  <PublicServer> <Vinnie> you have seen it
00:27:25  <PublicServer> <Vinnie> i was to late
00:28:03  <PublicServer> <Mazur> And some more T at the other end, party restoring and party adding, for mine.
00:28:06  <PublicServer> <Mazur> TF
00:28:34  <PublicServer> <Vinnie> yes
00:28:42  <PublicServer> <Atoompje> tf?
00:28:52  <PublicServer> <Vinnie> no first build railway
00:28:54  <PublicServer> <Mazur> Terraform-
00:28:58  <PublicServer> <Atoompje> ok
00:29:52  <PublicServer> <Mazur> So, pick a solution you like and build it, Atoompje.
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00:30:32  <PublicServer> <Atoompje> this an option?
00:30:43  <PublicServer> <Vinnie> almost
00:31:21  <PublicServer> <Atoompje> hmm
00:31:56  <PublicServer> <Atoompje> i see
00:32:34  <PublicServer> <Vinnie> electic
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00:33:14  <PublicServer> <Mazur> Alice Cooper: I wanna be Electric!
00:33:36  <PublicServer> <Atoompje> ^^
00:33:59  <PublicServer> <Mazur> Well, looks like enough room for a couple of bridges, now.
00:34:21  <PublicServer> <Mazur> Without a massive height difference.
00:35:04  <PublicServer> <Mazur> Now that was my idea.
00:35:21  <PublicServer> <Vinnie> ytains slowed down
00:35:27  <PublicServer> <Vinnie> couldnt help myself
00:36:03  <PublicServer> <Mazur> Have tyou thought of where you want to draw your entrance from, Atoompje?
00:37:11  <PublicServer> <Mazur> Yes, about the only place.
00:37:22  <PublicServer> <Mazur> But still tricky.
00:37:40  <PublicServer> <Mazur> Exit seems easy, so I'd suggest the entrance first.
00:37:50  <PublicServer> <Atoompje> yeah - can't see a better way
00:38:08  <PublicServer> ***  made screenshot at 0003BDD2: http://ps.openttdcoop.org/publicserver/webcam/0003BDD2.png
00:38:12  <PublicServer> <Mazur> That is actually very good!
00:38:28  <PublicServer> <Atoompje> :)
00:38:34  *** KenjiE20 has quit IRC
00:39:12  <PublicServer> <Atoompje> but now:D
00:39:52  <PublicServer> <Mazur> Just an idea.
00:40:23  <PublicServer> <Atoompje> even better than mine
00:41:20  <PublicServer> <Atoompje> are special bridges preferred?
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00:42:05  <PublicServer> <Vinnie> hink not
00:42:11  <PublicServer> <Atoompje> ok
00:42:11  <PublicServer> <Mazur> I'd not join directly after te bridge.
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00:42:49  <PublicServer> <Vinnie> your grain trains ar jammed
00:43:33  <PublicServer> <Atoompje> dumb lost trains..:D
00:43:39  <PublicServer> <Mazur> Peter Panm and the lost trains.
00:43:58  <PublicServer> <Mazur> Raiders of the Lost Trains.
00:44:20  <PublicServer> *** Gymble has left the game (leaving)
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00:44:53  <PublicServer> <Atoompje> how do you mean, join not directly?
00:45:11  <PublicServer> <Mazur> Just a bit further along.
00:45:26  <PublicServer> <Mazur> There.
00:45:53  <PublicServer> <Atoompje> ofc!
00:46:07  <PublicServer> <Mazur> Then you have room for a signal after the bridge, sparating it from the join.
00:46:39  <PublicServer> <Atoompje> jup
00:48:30  <PublicServer> <Mazur> Possible lost train jam again.
00:48:42  <PublicServer> <Mazur> k
00:49:44  <PublicServer> <Mazur> We do not normally do depots with entry anymore, because they tend to collect lost trains in games with PBS.
00:50:03  <PublicServer> <Atoompje> oh ok
00:50:10  <PublicServer> <Mazur> But I;ve seen V place one in this game.
00:50:29  <PublicServer> <Mazur> So I guess it's allright.
00:50:47  <PublicServer> <Atoompje> i'll move it, to be sure
00:51:29  <PublicServer> <Mazur> But that gives way to the possibility of lost trains jamming the station.
00:51:37  *** pugi has quit IRC
00:52:15  <PublicServer> <Vinnie> ok im out for tonight.
00:52:21  <PublicServer> <Vinnie> cya tommorow
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00:52:24  <PublicServer> <Mazur> See ya.
00:52:30  <PublicServer> *** Vinnie has left the game (leaving)
00:52:30  <PublicServer> <Atoompje> thanks for the help!
00:52:40  <Vinnie> np
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00:53:08  <PublicServer> ***  made screenshot at 0003ABAF: http://ps.openttdcoop.org/publicserver/webcam/0003ABAF.png
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01:08:09  <PublicServer> ***  made screenshot at 0001B9D2: http://ps.openttdcoop.org/publicserver/webcam/0001B9D2.png
01:09:17  <PublicServer> *** Atoompje has left the game (connection lost)
01:09:19  <PublicServer> *** Game paused (number of players)
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01:10:05  <Atoompje> !password
01:10:05  <PublicServer> Atoompje: ragged
01:10:15  <PublicServer> *** Game still paused (number of players)
01:10:16  <PublicServer> *** Atoompje joined the game
01:10:31  <PublicServer> *** Atoompje has joined company #1
01:10:31  <PublicServer> *** Game unpaused (number of players)
01:10:35  *** Atoompje is now known as Guest3680
01:10:35  <PublicServer> <Mazur> Found a primary to connect.  You can have it, if you like.
01:10:49  <PublicServer> <Atoompje> ok
01:10:49  <PublicServer> <Atoompje> sign?
01:11:37  <PublicServer> <Atoompje> ok
01:11:43  <PublicServer> <Atoompje> i'll :)
01:12:05  <PublicServer> <Mazur> As you can see, there is not much room left, so you have to think out whwere you need your exit and enatrance from the SL before even building.
01:13:55  <PublicServer> <Mazur> I've seen a way.
01:14:26  <PublicServer> <Atoompje> how?:)
01:14:52  <PublicServer> <Mazur> On the east side of hte forest.
01:14:58  <PublicServer> <Mazur> unnel for hte entrance.
01:15:08  <PublicServer> <Mazur> A lopng ttunnel for hte entrance.
01:15:50  <PublicServer> <Mazur> A short bridge for hte exit, an then right over a new tunnel which leads to the drop.
01:16:58  <PublicServer> <Atoompje> thats with a cl2
01:17:37  <PublicServer> <Mazur> Or, tunnel those two bridges which are in the way.
01:18:03  <PublicServer> <Mazur> And then bidge in the NS direction.
01:18:31  <PublicServer> <Atoompje> yeah indeed
01:19:55  <PublicServer> <Atoompje> this way?
01:20:01  <PublicServer> <Mazur> Yes.
01:20:25  <PublicServer> <Mazur> Lets see if we create issues.
01:20:48  <PublicServer> <Atoompje> issues?
01:21:15  <PublicServer> <Mazur> Curve lengths, jams, whatnot.
01:21:30  <PublicServer> <Mazur> Wrong connections...
01:23:09  <PublicServer> ***  made screenshot at 000193C7: http://ps.openttdcoop.org/publicserver/webcam/000193C7.png
01:23:27  <PublicServer> <Atoompje> there isn't a connection from Munfingpool Wood to Munfingpool Halt (Iron)
01:23:41  <PublicServer> <Mazur> Long way round.
01:23:59  <PublicServer> <Atoompje> ok:)
01:24:08  <PublicServer> <Mazur> From halt to Woods is an irregular shortcut.
01:25:14  <PublicServer> <Atoompje> ok
01:25:42  <PublicServer> <Mazur> Technically this end of the island is a bnit of a mess, I think, because Woods is a drop station, and so ML.
01:26:24  <PublicServer> <Atoompje> yeah indeed
01:26:26  <PublicServer> <Mazur> But I didn;t notice when I started building the iuron station, and noone's been complaining, so far....
01:27:26  <PublicServer> <Atoompje> maybe because the islands priority is eyecandy, I think
01:27:44  <PublicServer> <Mazur> Yes, that sound about right.
01:28:30  <PublicServer> <Mazur> Anyway, you were building a station.
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01:31:47  <PublicServer> *** glevans2 joined the game
01:31:52  <PublicServer> <glevans2> hey all
01:31:55  <PublicServer> <Atoompje> hi
01:31:57  <PublicServer> <Mazur> Vans.
01:32:28  <PublicServer> <glevans2> vans?
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01:32:54  <PublicServer> <Mazur> Yes, my g, l, e and 2 are not working, as you can see.
01:33:40  <PublicServer> <Atoompje> we do
01:33:43  <PublicServer> <Atoompje> :)
01:33:49  <PublicServer> <Mazur> :-)
01:34:35  <PublicServer> <Mazur> Don't forget to sign.
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01:34:37  <Sylf> !password
01:34:37  <PublicServer> Sylf: oxides
01:34:53  <PublicServer> *** Sylf joined the game
01:34:57  <PublicServer> <Sylf> 'llo
01:35:03  <PublicServer> <Atoompje> done.
01:35:03  <PublicServer> <Mazur> Sylp.
01:35:05  <PublicServer> <Atoompje> hi
01:35:24  <PublicServer> <Mazur> Not now my h stopped working, clearly.
01:35:51  <PublicServer> <Atoompje> p is a good alternative
01:36:35  <PublicServer> <Sylf> whatcha guys working on?
01:36:54  <PublicServer> <Mazur> We just did MunfingpoolTransfer.
01:37:00  <PublicServer> <Atoompje> my very first stations :)
01:37:48  <PublicServer> <Sylf> we should creat a route from Munfingpool Woods back to Munfingpool Halt
01:38:09  <PublicServer> ***  made screenshot at 0001B3C9: http://ps.openttdcoop.org/publicserver/webcam/0001B3C9.png
01:38:12  <PublicServer> <Mazur> Why?  Shortcutting is evil.
01:38:58  <PublicServer> <Sylf> then what's that shortcut TO the steel mill?
01:39:12  <PublicServer> <Mazur> Don;t know who rerouted my exit, but he even used an evil X.
01:39:47  <PublicServer> <Mazur> I originally went over the bridegs, which are not tunnels.
01:40:15  <PublicServer> <Sylf> I mean... I guess the efficiency isn't  a corcern on eyecandy eyeland, but still...
01:40:32  <PublicServer> <Mazur> Technically that's ML.
01:40:54  <PublicServer> <Sylf> yeah, but the SLH is just....  bleh
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01:41:41  <PublicServer> <Mazur> No need to make it unnecessarily rul-breaking,.
01:41:48  <PublicServer> <Sylf> *sigh*  I think I'm just gonna ignore that island for this game
01:41:54  <PublicServer> <Atoompje> :p
01:42:10  <PublicServer> <Mazur> Unless you feel like cleaning it all up?
01:42:18  <PublicServer> <Mazur> :-P
01:42:32  <PublicServer> <Sylf> I sort of have that urge, and feeling lazy at the same time
01:42:39  <PublicServer> <Mazur> V spoke of starting up 01, 02 or 03.
01:43:09  <PublicServer> <Mazur> And I hear my bed wondering where I'm keeping.
01:44:19  <PublicServer> <Mazur> So I bid you all good fnu, adn till  the morrow.
01:44:23  <PublicServer> <glevans2> Mazur: tell your bed you are doing important stuff
01:44:25  <PublicServer> <Sylf> I guess I'm just screwed with this game unless I'm here during EU afternoon/evening hours
01:44:28  <PublicServer> <glevans2> noooo
01:44:42  <PublicServer> <Mazur> glevans2, Atoompje are here, too.
01:45:00  <PublicServer> <Sylf> brb...  rebooting the PC
01:45:04  <PublicServer> *** Sylf has left the game (leaving)
01:45:12  <PublicServer> *** Mazur has left the game (leaving)
01:45:40  <PublicServer> <glevans2> hey Atoompje... you new?
01:45:43  <PublicServer> <Atoompje> jup
01:45:53  <PublicServer> <Atoompje> :)
01:46:11  <PublicServer> <glevans2> welcome to OpenTTDcoop
01:46:18  <PublicServer> <glevans2> or madness
01:46:21  <Mazur> He likes to learnm, you can have him do all the work qwhile you watch and insrtuct,
01:46:31  <PublicServer> <Atoompje> haha
01:47:29  <PublicServer> <Atoompje> i know the basic stuff, but i'm new with the additional coop stuff
01:47:47  <PublicServer> <glevans2> hey, I finally found time to connect to this game.... still reading the instructions...
01:48:13  <PublicServer> <glevans2> I actually can't look at logic island without crashing
01:48:39  <PublicServer> <glevans2> at least in MP....if I save and go to SP its ok
01:49:30  <PublicServer> <Atoompje> strange
01:49:36  <PublicServer> <glevans2> ?
01:50:06  <PublicServer> <Atoompje> because MP is mostly limited by lag with the server
01:50:06  <PublicServer> <glevans2> what is strange?
01:50:37  <PublicServer> <Atoompje> your lag on one island
01:51:39  <PublicServer> <glevans2> the probable cause is my wonderful older computer...
01:52:00  <Sylf> !password
01:52:00  <PublicServer> Sylf: basted
01:52:19  <PublicServer> <glevans2> too much action on the screen and I crash...  too many trains in game, and I crash...
01:52:34  <PublicServer> *** Sylf joined the game
01:52:37  <PublicServer> <glevans2> mmm, basted Sylph...
01:52:49  <PublicServer> <Atoompje> that was a long reboot :)
01:53:03  <PublicServer> <glevans2> maybe with a white wine...
01:53:10  <PublicServer> ***  made screenshot at 00028C48: http://ps.openttdcoop.org/publicserver/webcam/00028C48.png
01:53:12  <PublicServer> <Atoompje> yeah
01:53:22  <Sylf> I was trying to configure some stuff
01:53:31  <Sylf> and was unsuccessful
01:53:47  <Sylf> damned unsupported TV card :/
01:54:05  <glevans2> I have several of those, need some more...?
01:54:24  <glevans2> all unsupported by anything
01:54:28  <PublicServer> <Atoompje> :D
01:54:31  <PublicServer> <Sylf> no thanks :p
02:00:21  <PublicServer> <glevans2> what to do then...?
02:00:36  <PublicServer> <Sylf> nothng tonight, it seems
02:01:24  <PublicServer> <glevans2> hmm, what about Island 04 - Old School...?
02:01:55  <PublicServer> <glevans2> or 05 is self-regulating
02:02:26  <Sylf> When I hear something like "V spoke of starting up 01, 02 or 03", it makes me think that they're working on 1, 2, or 3 island at a time
02:03:01  <PublicServer> <Sylf> we can technically do those islands, but I don't want to go against the master plan
02:03:20  <PublicServer> <glevans2> we have a master plan?
02:03:24  <PublicServer> <glevans2> :P
02:03:30  <PublicServer> <Atoompje> lol
02:03:41  <PublicServer> <Sylf> dunno
02:03:51  <PublicServer> <Sylf> But I'm pretty sure about a mastermind
02:04:25  <PublicServer> <glevans2> or just leave it at master
02:05:15  <PublicServer> <Sylf> island 3 sure has a few refineries
02:05:46  <PublicServer> <glevans2> yep
02:06:43  <PublicServer> <glevans2> Sylf: how is your SML?
02:06:58  <PublicServer> <Sylf> ?
02:07:06  <PublicServer> <glevans2> actually Island 01 has a plan and a marked out route
02:07:20  <PublicServer> <Sylf> shift main line?
02:07:36  <PublicServer> <glevans2> yeah, for Island 02
02:07:38  <PublicServer> <Sylf> I've played a personal game with them
02:07:48  <PublicServer> <Sylf> that's about it
02:08:30  <PublicServer> <glevans2> thats more than I did...I just loaded some of the PSG saves, but still couldn't quite get it...
02:09:13  <PublicServer> <Sylf> the whole concept is, the hubs are made simple by letting SL only merge to outer lanes
02:09:31  <PublicServer> <Sylf> It's not all that difficult
02:09:54  <PublicServer> <glevans2> i'm impatient...
02:10:12  <PublicServer> <Sylf> island 1 is...  not sure how to tackle that one
02:10:15  <PublicServer> <glevans2> and being ADD doesn't help
02:10:21  <PublicServer> <Sylf> 160km/h means CL 3
02:10:33  <PublicServer> <Sylf> drops should be made to TL5
02:10:48  <PublicServer> <Sylf> I guess that's about it for the plan spec?
02:11:06  <PublicServer> <glevans2> and the little map on the island
02:11:42  <PublicServer> <Sylf> unless different cargo types have specific TL
02:12:05  <PublicServer> <Sylf> then, it might become something like Wood drop being TL4, factory drop TL3, town drop TL5 etc
02:12:31  <PublicServer> <Sylf> so I'll stay away from island 1 for now
02:12:59  <PublicServer> <glevans2> the jump over to the western island reminds me of another connection you did...
02:13:18  <PublicServer> <Sylf> from 2 games ago?
02:13:38  <PublicServer> <glevans2> something like that.... all those one-way rings...
02:19:52  <PublicServer> <Atoompje> i'm gonna get some sleep
02:19:58  <PublicServer> <Atoompje> cya tomorrow!
02:20:01  <PublicServer> <Sylf> cya
02:20:03  <PublicServer> <glevans2> night then Atoompje
02:20:09  <PublicServer> <Atoompje> thanks
02:20:13  <PublicServer> *** Atoompje has left the game (leaving)
02:20:15  <PublicServer> <Sylf> we can somehow try to connect Fonningstone Oilfield
02:20:34  <PublicServer> <Sylf> the refit island
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02:21:45  <PublicServer> <glevans2> oil carring heli's?
02:22:02  <PublicServer> <glevans2> carrying
02:22:08  <PublicServer> <Sylf> nah
02:22:12  <PublicServer> <Sylf> good ol' trains
02:23:10  <PublicServer> ***  made screenshot at 0003B5F9: http://ps.openttdcoop.org/publicserver/webcam/0003B5F9.png
02:25:52  <PublicServer> <glevans2> I see someone walked Fadingtown Valley out to include the waterbound oilfield also
02:26:14  <PublicServer> <Sylf> yup
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02:31:25  <PublicServer> <Sylf> that should do it
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02:48:55  <PublicServer> <Sylf> I think I'm gonna wait until tomorrow for the rest
02:49:17  <PublicServer> *** Sylf has left the game (leaving)
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02:49:32  <Sylf> time to catch up with some other stuff
02:49:56  <glevans2> like sorting a non-supported card maybe...
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04:04:12  <Mark> g'day
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07:35:31  <scrlk> !password
07:35:31  <PublicServer> scrlk: carded
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07:46:12  <PublicServer> <Ryton> ellow
07:47:36  <PublicServer> <Ryton> wtf, the entrance of boost is crazy :D
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07:51:09  <PublicServer> <Arkenklo> 4 line load balancer, holy shit
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08:49:50  <Vinnie> !players
08:49:53  <PublicServer> Vinnie: Client 966 (Orange) is Arkenklo, in company 1 (psg200)
08:50:27  <Vinnie> !password
08:50:27  <PublicServer> Vinnie: reaped
08:50:33  <PublicServer> *** Game still paused (number of players)
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08:50:40  <PublicServer> <Vinnie> good morning
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09:21:04  <ppetak> !players
09:21:06  <PublicServer> ppetak: Client 966 (Orange) is Arkenklo, in company 1 (psg200)
09:21:26  <ppetak> Hi Arkenklo
09:32:41  <V453000> !password
09:32:41  <PublicServer> V453000: frauds
09:32:58  <PublicServer> *** Game still paused (number of players)
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09:33:00  <PublicServer> <V453000> elo
09:35:19  <ppetak> hi
09:35:24  <PublicServer> <V453000> elo
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10:02:39  <PublicServer> <ppetak> nice entrance on boost V ;) Took me some time to understand it ..
10:02:53  <PublicServer> <ppetak> signs are of great help
10:02:53  <PublicServer> <V453000> took me some time to build it too :p
10:02:55  <PublicServer> <V453000> thx btw
10:05:51  <PublicServer> *** ppetak has joined company #1
10:07:26  <planetmaker> moin
10:07:28  <PublicServer> <V453000> hi
10:07:34  <PublicServer> <ppetak> hola
10:07:43  <V453000> pm: want to update the server? :) there is a nice bugfix
10:08:12  <PublicServer> ***  made screenshot at 0003595E: http://ps.openttdcoop.org/publicserver/webcam/0003595E.png
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10:38:50  <planetmaker> V453000: preferrably I leave that to another person today
10:38:59  <planetmaker> you're right for the reasons
10:39:01  <V453000> okay :) it doesnt hurry
10:42:21  <SmatZ> updating the server?
10:42:34  <SmatZ> isn't there some !update command now? :)
10:42:37  <V453000> so that we could try the bugfix :p
10:42:38  <^Spike^> nope :)
10:42:44  <^Spike^> update isn't automated
10:42:52  <^Spike^> for the svn reasons in case of conflicts etc :)
10:42:53  <Ammler> I think, it is
10:42:58  <Ammler> just run ./update
10:43:19  <PublicServer> <Arkenklo> if you have to run ./update it's not automatic
10:43:25  <^Spike^> that is when you are on the console.. SmatZ was talking about irc conmmand
10:43:26  <^Spike^> :)
10:43:31  <SmatZ> :)
10:43:33  <Ammler> hmm, hello guys btw. :-)
10:43:37  <PublicServer> <V453000> hi
10:43:39  <SmatZ> hello Ammler :)
10:43:42  <^Spike^> when you are on console you can SEE the conflicts :)
10:43:44  <PublicServer> <ppetak> hola
10:43:46  <^Spike^> good morning Ammler! :)
10:50:50  <PublicServer> *** V453000 has joined spectators
10:50:57  <V453000> lunchtimez :)
10:52:40  <Mazur> Mornings.
10:53:12  <PublicServer> ***  made screenshot at 0001B3BE: http://ps.openttdcoop.org/publicserver/webcam/0001B3BE.png
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11:16:01  <Ammler> !restart
11:16:01  <PublicServer> Ammler: Restart scheduled, will be initiated in next minute!
11:16:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
11:16:02  <PublicServer> Thank you for playing r21659.
11:16:07  <PublicServer> Server has exited
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11:16:14  <Mazur> *ouch*
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11:16:16  <PublicServer> Autopilot engaged
11:16:16  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:16:16  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21740) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only"
11:16:16  *** ChanServ sets mode: +v PublicServer
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11:16:32  <Mazur> s/shortely/shortly/
11:18:04  <V453000> yeey, thx Ammler
11:18:07  <V453000> !dl win32
11:18:07  <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip
11:18:39  <ppetak> !password
11:18:39  <PublicServer> ppetak: gonged
11:18:51  <PublicServer> *** Game still paused (number of players)
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11:19:08  <PublicServer> <ppetak> muehhe, first with new client :)
11:19:16  <PublicServer> *** Game still paused (number of players)
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11:19:18  <Mazur> I started on a BBH 03 02, but got stuck and removed it.
11:19:19  <PublicServer> *** V453000 joined the game
11:19:29  <Mazur> Still compiling.
11:19:34  <PublicServer> <ppetak> I have training from yesterday :)
11:20:10  <PublicServer> <V453000> BBH 03 02 will be kinda hard
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11:24:07  <PublicServer> <Mazur> It's doable, buit hard.
11:24:17  <PublicServer> <V453000> there are 2 3ways
11:24:19  <PublicServer> <V453000> or a 4way
11:24:26  <PublicServer> <V453000> cause we need the way to the town as well
11:24:36  <PublicServer> <V453000> but towns could be connected through some SLHs I guess
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11:26:06  <PublicServer> <Mazur> Yeah, the way I was going to build it was N-S wit the exits to the east.
11:26:16  <PublicServer> <V453000> ye
11:26:20  <PublicServer> <V453000> that would be best
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11:26:36  <PublicServer> <Mazur> Got quite a way, too.
11:27:07  <PublicServer> <V453000> I can delete the industries if you want
11:27:10  <PublicServer> <Mazur> Might even tunnel under the mine to gain another tile of width.
11:27:32  <PublicServer> <Mazur> Where's the challenge in that?
11:27:42  <PublicServer> <Mazur> ;-)
11:27:44  <PublicServer> <V453000> k, have fun :)
11:28:10  <PublicServer> <Mazur> Hmm, not enoguh room to tunnel.
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11:28:38  <PublicServer> <Mazur> I think I'm going to leave it to some other hapless soul.
11:29:55  <PublicServer> <V453000> feel free to start 13 or whatever
11:30:01  <PublicServer> <V453000> wait, what
11:30:04  <PublicServer> <V453000> 13 already had a bbh
11:31:14  <PublicServer> <Mazur> LLxRR?
11:31:20  <PublicServer> <V453000> ya
11:31:28  <PublicServer> ***  made screenshot at 000108F5: http://ps.openttdcoop.org/publicserver/webcam/000108F5.png
11:31:37  <PublicServer> <Mazur> x=3?  Only TL2...
11:31:55  <PublicServer> <V453000> 2 lines
11:32:05  <PublicServer> <V453000> I think it will be enough, and it it isnt, we can expand
11:32:19  <PublicServer> <Mazur> So, L___R, then?
11:32:35  <PublicServer> <V453000> LL RR
11:35:30  <PublicServer> <ppetak> may I help somewhere?
11:35:40  <PublicServer> <Mazur> Sure, Island 13.
11:36:29  <PublicServer> <ppetak> Island 13 .. there is monorail in plans?
11:36:36  <PublicServer> <V453000> yes
11:36:43  <PublicServer> <V453000> from 04 to the west? wtf
11:36:45  <PublicServer> <Mazur> Or is 13 self-contained?
11:36:51  <PublicServer> <V453000> of course
11:39:02  <PublicServer> <Mazur> So I build a circular ML and start adding MSH and SLH?
11:39:16  <PublicServer> <V453000> on 13?
11:39:19  <PublicServer> <Mazur> Yes?
11:39:21  <PublicServer> <V453000> there is a plann
11:39:52  <PublicServer> <Mazur> Oh, off the island.
11:40:14  <PublicServer> <Mazur> Kept seeig past it.
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11:42:49  <PublicServer> <ppetak> cities can be founded? According to plan we have one city less
11:42:55  <PublicServer> <ppetak> on 13
11:43:01  <PublicServer> <V453000> yes
11:43:07  <PublicServer> <V453000> I will allow it for a moment when we need
11:43:18  <PublicServer> <ppetak> OK.
11:46:28  <PublicServer> ***  made screenshot at 0002883C: http://ps.openttdcoop.org/publicserver/webcam/0002883C.png
11:47:52  <PublicServer> <ppetak> I'm afraid this island wil not be for beginners :)
11:48:22  <PublicServer> <V453000> try :p
11:48:26  <PublicServer> <V453000> SLH is a good idea
11:48:56  <KenjiE20> don't worry if we don't like it V will blow it up
11:48:57  <PublicServer> <ppetak> yes. I'm now inspecting some old games with TTT to see how stations and SLH are made
11:48:58  <KenjiE20> :p
11:49:09  <KenjiE20> same as always
11:49:15  <KenjiE20> only with CL 2
11:49:21  <PublicServer> <V453000> same as always but everything is nicely small :)
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11:54:29  <PublicServer> <Mazur> Wb, Ken Ji.
12:01:28  <PublicServer> ***  made screenshot at 0002CC36: http://ps.openttdcoop.org/publicserver/webcam/0002CC36.png
12:04:42  <PublicServer> <Kenji> okay, seriously.... who keeps building those stupid circles?
12:04:46  <PublicServer> <Kenji> (see !ideas)
12:04:53  <PublicServer> <V453000> some bus again?
12:04:56  <PublicServer> <V453000> OMG
12:04:58  <PublicServer> <Kenji> dumpers
12:06:51  <PublicServer> <Mazur> I can only tell you it's not I.
12:07:12  <PublicServer> <ppetak> where?
12:07:47  <KenjiE20> Arkenklo
12:07:56  <PublicServer> <V453000> omgz
12:09:50  <Arkenklo> KenjiE20
12:10:05  <KenjiE20> care to explain the waste of circling RVs?
12:11:28  <Arkenklo> KenjiE20: it's cute :D
12:11:34  <PublicServer> <V453000> it is stupid
12:11:37  <KenjiE20> it's not
12:11:52  <KenjiE20> it's a waste of RVs, CPU, cash etc
12:12:01  <Arkenklo> well, that's just my personal opinion, of course
12:12:20  <PublicServer> <V453000> then dont do it again please
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12:12:40  <Arkenklo> very well
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12:14:35  <mfb-> hi
12:14:39  <PublicServer> <V453000> elo
12:14:43  <PublicServer> <Kenji> boop
12:14:55  <PublicServer> <ppetak> hola
12:15:08  <mfb-> !dl win32
12:15:08  <PublicServer> mfb-: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip
12:15:48  <PublicServer> <Mazur> ollah.
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12:22:02  <mfb-> @CL 5
12:22:02  <Webster> mfb-: (cl <no arguments>) -- Returns full name and reference url (if defined)
12:22:15  <mfb-> hmm
12:22:18  <PublicServer> <V453000> @@(clcalc 5)
12:22:18  <Webster> PublicServer: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
12:22:23  <PublicServer> <Kenji> ^ that
12:22:30  <PublicServer> <V453000> add the rail type
12:22:36  <PublicServer> <V453000> in front of 5
12:22:47  <mfb-> @CL maglev 5
12:22:47  <Webster> mfb-: (cl <no arguments>) -- Returns full name and reference url (if defined)
12:22:58  <mfb-> wrong thing, k
12:22:59  <PublicServer> <Kenji> note V's command
12:22:59  <PublicServer> <V453000> @@(clcalc mag 5)
12:22:59  <Webster> PublicServer: A maglev Curve Length of 5 (9 half tiles) gives a speed of 432km/h or 270mph
12:24:08  <V453000>  @@(clcalc mag 4)
12:24:08  <Webster> V453000: A maglev Curve Length of 4 (7 half tiles) gives a speed of 392km/h or 245mph
12:24:21  <PublicServer> <mfb> entry of boost pickup uses CL4?
12:24:24  <KenjiE20> you don't need the parser style there
12:24:39  <PublicServer> <V453000> you mean that one end?
12:24:45  <PublicServer> <V453000> that wont be an issue
12:24:51  <KenjiE20> the double @ ( style is only for the messageparser plugin.. i.e. mid sentence
12:24:54  <PublicServer> <mfb> "one end"?
12:25:17  <PublicServer> <V453000> well yes, but that is an Sbend
12:25:23  <PublicServer> <V453000> I guess that will be a bit quicker
12:25:29  <PublicServer> <V453000> but still, lets see it break first
12:25:53  <PublicServer> <mfb> k
12:29:04  <PublicServer> <Kenji> I got bred.. boost has candy now
12:29:08  <PublicServer> <Kenji> bored*
12:29:10  <PublicServer> <V453000> yeey :))
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12:41:26  <Mazur> http://53551A99.cm-6-6a.dynamic.ziggo.nl/pics/Entrance_4x14.png
12:42:07  <Mazur> Just an idea for boost.
12:42:18  <Mazur> As yet without signals, but that's just simple.
12:42:42  <mfb-> single bridges?
12:43:00  <Mazur> Station entrance, yes.
12:43:12  <PublicServer> <V453000> you have single bridges even on the whole incoming line
12:43:17  * mfb- looks at the bridges in the north
12:43:18  <PublicServer> <V453000> that isnt split yet
12:43:32  <mfb-> you can't connect a full line to them
12:43:41  <Mazur> k
12:43:49  <Mazur> Back to the drawing board.
12:43:54  <Mazur> :-)
12:45:29  <Mazur> Makes it just a bit longer, by fullt working west to east.
12:45:31  <Mazur> fully
12:46:29  <PublicServer> ***  made screenshot at 00027D96: http://ps.openttdcoop.org/publicserver/webcam/00027D96.png
12:49:53  <PublicServer> <V453000> lets get some goods ^_^
12:52:40  <Mazur> http://53551a99.cm-6-6a.dynamic.ziggo.nl/pics/Entrance_4x14.png
12:53:01  <V453000> that has pretty bad splits
12:53:16  <V453000> the eastern last 2 will be crippled
12:53:19  <V453000> and it will jam :)
12:53:27  <Mazur> :-)
12:53:38  <PublicServer> <V453000> there is a reason I built it this way ...
12:54:24  <Mazur> Yes, and there is a reason I made this, which is to extract those comments from you, so I can one day understand it.
12:54:38  <Mazur> Mazur 1 - V 0.
12:54:41  <Mazur> :-P
12:54:58  <Mazur> Just kidding.
12:55:08  <Speedy`> well will be welcome server restarted?
12:55:22  <PublicServer> <V453000> when the people there say so?
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12:55:54  <Speedy`> It's impossible to play once again, too many maglevs
12:56:17  <PublicServer> <V453000> yes, thats good
12:58:06  <PublicServer> <V453000> Mazur: it is fairly simple
12:58:20  <PublicServer> <V453000> every part must be connected while the bridges must be always sufficient
12:58:26  <Mazur> Yes, you try to split evenly.
12:58:35  <PublicServer> <V453000> quite
12:59:10  <PublicServer> <ppetak> on 13, station for refinery, powerplant should also load goods from refinery? or separate stations?
12:59:16  <Mazur> And that is why it gets so muddled looking.
12:59:31  <PublicServer> <V453000> ppetak: always separate
12:59:33  <PublicServer> <V453000> always
12:59:57  <PublicServer> <ppetak> ok
13:00:11  <Mazur> We follow the rule of: 1 station, 1 function.
13:00:58  <PublicServer> <ppetak> just asking to clear the plan for myself ..
13:01:29  <PublicServer> ***  made screenshot at 0002BC38: http://ps.openttdcoop.org/publicserver/webcam/0002BC38.png
13:03:00  <Mazur> Sure, I often use that method myself.
13:03:22  <PublicServer> <V453000> riight, now the actual Sbahns :)
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13:10:20  <PublicServer> *** mfb has joined company #1
13:13:59  <PublicServer> <mfb> I removed a small CL-problem at the hub
13:16:29  <PublicServer> ***  made screenshot at 0002C176: http://ps.openttdcoop.org/publicserver/webcam/0002C176.png
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13:31:38  <Arkenklo> V453000: why do you insist on building terminus stations?
13:31:57  <PublicServer> <V453000> do I?
13:32:07  <PublicServer> <V453000> besides, why not
13:32:09  <PublicServer> <Arkenklo> well, yeah
13:32:19  <PublicServer> <Arkenklo> aren't ro-ro a generally better choise?
13:32:34  <PublicServer> <Arkenklo> higher throughput and all that
13:32:54  <PublicServer> <V453000> do you think so because you have a reason or you read it somewhere
13:33:02  <KenjiE20> a good terminus should have no real difference
13:33:08  <PublicServer> <Arkenklo> a little of both
13:33:45  <PublicServer> <Arkenklo> I haven't tested it practically, but the idea that a leaving train blocks an incoming one makes me draw that conclusion
13:34:01  <KenjiE20> PBS
13:34:03  <PublicServer> <V453000> well
13:34:10  <PublicServer> <Arkenklo> still, there is some blockage
13:34:22  <PublicServer> <V453000> then you might see why my terminus stations are better than normal terminus
13:34:24  * planetmaker supports KenjiE20
13:34:27  <KenjiE20> no more so that you'd have leaving a ro-ro and recombining
13:34:33  <PublicServer> <Arkenklo> even if it's only a tile or two, that's a tile or two more than if the train exited the other way
13:35:12  <PublicServer> <Arkenklo> V453000: how do you mean, better?
13:35:23  <PublicServer> <V453000> they dont block as you claim
13:35:26  <PublicServer> <Arkenklo> balanced?
13:35:57  <PublicServer> <Arkenklo> yeah they block, the don't reserve the whole signal block but they occupy the tiles at the entrance
13:36:03  <PublicServer> <Arkenklo> if only momentarily
13:36:10  <PublicServer> <V453000> besides, my opinion is that every design of a station can be effective, and comparing roro and terminus is imo pointless, since usually some fits the given situation better
13:36:59  <PublicServer> <Arkenklo> well... if you've got space contstraints, sure, but imo that's not really the case
13:37:17  <PublicServer> <Arkenklo> I'm looking at 07: ICE right now, as an example
13:37:27  <PublicServer> <V453000> yes, roro there would be just stupid
13:38:15  <uliko> !download win64
13:38:15  <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip
13:38:54  <PublicServer> <V453000> to conclude, when I decide what to build, I go by what fits the area, not what is the best
13:39:07  <PublicServer> <V453000> since the best could be only 1 thing and that would get a bit boring over time
13:39:22  <PublicServer> *** uliko joined the game
13:39:26  <PublicServer> <V453000> hi
13:39:29  <PublicServer> <uliko> Hello
13:39:41  <PublicServer> <mfb> hi
13:39:59  <KenjiE20> imo what suits an area => best anyway
13:40:22  <KenjiE20> best != efficient
13:40:44  <PublicServer> <Arkenklo> that is a valid point, and certainly enough to tip the scale in favor of terminus, but I'm still of the opinion that ro-ro by design is more efficient
13:41:08  <PublicServer> <V453000> well, the problem is, define efficiency
13:41:10  <PublicServer> <V453000> space efficiency?
13:41:13  <PublicServer> <V453000> throughput?
13:41:28  <PublicServer> <Arkenklo> throughput/platform ratio, I'd say
13:41:33  <PublicServer> <V453000> as throughput, it is basically equal, since anything with enough platforms works
13:41:36  <KenjiE20> well in ark's argument throughput
13:41:53  <PublicServer> <Arkenklo> well yeah, even the shittiest design would be sufficient if expanded infinitely
13:42:07  <PublicServer> <V453000> well, kind of :)
13:42:21  <KenjiE20> okay, challenge, ark go build this entire map in ro-ro
13:42:27  <KenjiE20> that should keep you busy
13:42:57  <planetmaker> better challange: you two pick one busy mid-size station
13:43:27  <planetmaker> V builds the most efficient terminus, ark the roro he thinks fits. then throughput on those two savegames gets compared ;-)
13:43:48  <uliko> You'd have to limit the amount of platforms
13:43:58  <PublicServer> <V453000> you cant compare it too much imo :)
13:44:02  <KenjiE20> or target the number of trains
13:44:06  <PublicServer> <V453000> both have situations when they work better I think
13:44:08  <uliko> Since either design can be expanded to handle infinite amount given enough lanes
13:44:21  <KenjiE20> say 400 trains going 400 tiles and back
13:44:27  <planetmaker> if it's the identical station, just different savegames modified, the trains etc and all else should be the same
13:44:58  <planetmaker> best pick one psg final save, decide on a nice station and off you go
13:45:59  <PublicServer> *** uliko has joined company #1
13:46:19  <PublicServer> <V453000> the main point is, both can be made to work sufficiently, and each of them fits different situations
13:46:27  <PublicServer> <V453000> therefore I think they should not be compared :)
13:46:30  <PublicServer> ***  made screenshot at 00027F93: http://ps.openttdcoop.org/publicserver/webcam/00027F93.png
13:46:44  <PublicServer> <V453000> besides, if we built only for throughput, it would be pretty boring
13:46:50  <PublicServer> <Arkenklo> that is indeed correct, there is no major flaw in either of them
13:47:47  <PublicServer> <V453000> besides, there are so many station designs that you cannot compare them in general imo
13:47:59  <PublicServer> <V453000> especially the better terminus stations without the Xs
13:48:29  <PublicServer> <V453000> there sure are aspects like that terminus is pretty impossible to balance once it reaches 3 lines
13:49:01  <PublicServer> *** uliko has joined spectators
13:50:14  <PublicServer> <V453000> btw I will have to go soon, so feel free to finish the Sbahn
13:50:16  <PublicServer> <Arkenklo> I'm only really focusing on the fact that trains exit the same way that the next train will enter, creating a slightly longer delay for the next train than ro-ro would
13:50:29  <PublicServer> <V453000> but which roro
13:50:54  <PublicServer> <V453000> also, roro usually has some braking space
13:51:02  <PublicServer> <V453000> so the distance can get pretty much the same
13:51:03  <uliko> V453000: is there an easy way to make a a-a-b-b-c-c flip flop thing?
13:51:28  <V453000> there is
13:51:34  <V453000> you use 2 memories for each part
13:51:40  <V453000> although you have to split that line
13:51:47  <V453000> so each memory gets blocked at a time
13:51:50  <V453000> see psg 175
13:51:58  <V453000> I have a a-a-b there
13:52:06  <V453000> the same idea could be used to build that I guess
13:52:19  <uliko> Ok, so something like a->a1->a2->a track layout?
13:52:27  <V453000> pretty much
13:53:27  <V453000> where do you need such thing?
13:54:15  <uliko> I was just thinking that with a a-b-c layout trains will go to a when hte train before that is ready to leave
13:54:18  <uliko> Meaning it wolud block
13:54:47  <PublicServer> *** uliko has left the game (leaving)
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13:55:20  <V453000> me off, coming sometime later
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15:01:31  <PublicServer> ***  made screenshot at 00028C40: http://ps.openttdcoop.org/publicserver/webcam/00028C40.png
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15:16:31  <PublicServer> ***  made screenshot at 00028E3C: http://ps.openttdcoop.org/publicserver/webcam/00028E3C.png
15:17:56  <PublicServer> <ppetak> well, good bye guys
15:18:15  <ppetak> !players
15:18:17  <PublicServer> ppetak: Client 5 (Orange) is ppetak, in company 1 (psg200)
15:18:17  <PublicServer> ppetak: Client 11 (Orange) is Mazur, in company 1 (psg200)
15:18:17  <PublicServer> ppetak: Client 17 is mfb, a spectator
15:18:41  <PublicServer> <ppetak> mazur are you building somewhere?
15:18:51  <Mazur> Not at the moment.
15:20:12  <PublicServer> <ppetak> Ok, I'm leaving
15:20:20  <PublicServer> <ppetak> bye
15:20:21  <Mazur> Feelo free.
15:20:23  <Mazur> Bye.
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15:20:32  <PublicServer> *** ppetak has left the game (connection lost)
15:20:34  <PublicServer> *** Game paused (number of players)
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15:20:42  <PublicServer> *** Game unpaused (number of players)
15:21:27  <PublicServer> <Mazur> I'd sojnner think tyhere were too few signals, rather than too many.
15:21:41  <PublicServer> <mfb> ?
15:21:47  <PublicServer> <Mazur> BBH 13
15:22:01  <PublicServer> <Mazur> Or was is not you removing that signal?
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15:22:13  <PublicServer> <mfb> didn't see any signals there
15:22:27  <PublicServer> <Mazur> I only saw 106 dollar profit.
15:22:29  <PublicServer> <mfb> but you can't place signals every other tile there
15:22:43  <PublicServer> <mfb> that was one monorail element
15:22:51  <PublicServer> <mfb> now it's back
15:22:53  <PublicServer> <Mazur> Ah!
15:23:02  <PublicServer> <Mazur> ]My bad.
15:23:49  <PublicServer> *** Intexon joined the game
15:23:53  <PublicServer> <Intexon> hey
15:23:59  <PublicServer> <mfb> hi
15:24:01  <PublicServer> <Mazur> Intiana Jones!
15:24:23  <PublicServer> <Intexon> okay I got used to that ;)
15:26:27  <PublicServer> <Mazur> Great.
15:29:34  <PublicServer> <mfb> coal mine is gone :)
15:29:48  <PublicServer> <Mazur> Ajh, yes.
15:31:26  <PublicServer> <mfb> hmm
15:31:32  <PublicServer> ***  made screenshot at 00028A47: http://ps.openttdcoop.org/publicserver/webcam/00028A47.png
15:31:35  <PublicServer> <mfb> fixing it or waiting for ppetak to see the problems
15:32:01  <PublicServer> <mfb> ah, screenshot is there
15:32:01  <PublicServer> <mfb> nice
15:33:27  <PublicServer> <Mazur> He can practive fixing on his hext assignment.  ;-)
15:33:31  <PublicServer> <Mazur> next
15:33:57  <PublicServer> <Mazur> This message will self-destruct in 10 seconds.
15:34:00  <PublicServer> <mfb> :p
15:34:24  <PublicServer> <Mazur> MIssion Impossible (series) flashback.
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15:37:30  <PublicServer> <Mazur> GOt the openingstheme stuck in my head now,
15:38:41  <PublicServer> <Mazur> ood luck, we're all counting on you.
15:38:52  <PublicServer> <Mazur> (another white-haired man)
15:41:06  <mfb-> @gap 2
15:41:06  <Webster> mfb-: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
15:43:32  <PublicServer> <mfb> any signals missing?
15:43:42  <PublicServer> <Mazur> Probably.
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15:45:57  <PublicServer> <Mazur> But I dopn;t see any we missed.
15:46:32  <PublicServer> ***  made screenshot at 00028A3E: http://ps.openttdcoop.org/publicserver/webcam/00028A3E.png
15:46:50  <PublicServer> <mfb> found some
15:46:58  <PublicServer> <mfb> done
15:47:12  <PublicServer> <Mazur> Conga rats.
15:47:26  <Vinnie> !password
15:47:26  <PublicServer> Vinnie: chaste
15:47:42  <PublicServer> <mfb> :p
15:48:24  <Vinnie> !dl win64
15:48:25  <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip
15:49:17  <PublicServer> *** Kenji joined the game
15:49:22  <PublicServer> <Mazur> And, are you?
15:50:17  <PublicServer> <Mazur> mfb: If we straighten out the ML through the disappeared coalmine, we can ap[proacj hte city better.
15:50:51  <PublicServer> <mfb> how?
15:51:25  <PublicServer> *** Intexon has joined spectators
15:51:30  <PublicServer> <mfb> see sign :p
15:51:56  <PublicServer> <mfb> well, may be useful for a roro city station
15:51:58  <PublicServer> <Mazur> Oh, I meanth the one I was building through.
15:52:15  <PublicServer> <mfb> didn't see that one
15:52:33  <PublicServer> <Mazur> Well, I went around something there.
15:52:43  <PublicServer> <mfb> well, that's up to the one who builds the station
15:52:44  *** scrlk has joined #openttdcoop
15:52:48  <scrlk> !password
15:52:48  <PublicServer> scrlk: chaste
15:53:18  <scrlk> new map?
15:53:35  <PublicServer> <Kenji> what?
15:54:00  <PublicServer> *** scrlk joined the game
15:54:04  <scrlk> i have to download a new version of ottd
15:54:20  <PublicServer> <Kenji> yes and?
15:54:22  <PublicServer> <mfb> old map with new version
15:54:24  <PublicServer> <Mazur> Same map.
15:54:25  <scrlk> oh ok
15:54:30  <scrlk> thanks mazur
15:54:42  <PublicServer> <Mazur> Just fewer bugs/more features.
15:54:44  * scrlk looks at kenji with shifty eyes
15:54:50  <PublicServer> <Kenji> or more bugs
15:54:50  <PublicServer> <scrlk> thanks
15:55:02  <PublicServer> <mfb> bug, feature... same thing
15:55:08  <PublicServer> <Mazur> They did a :%s/bug/feature/g
15:55:17  <PublicServer> <Kenji> heh
15:55:31  <PublicServer> <Mazur> :-)
15:55:33  <PublicServer> <scrlk> we need to rework the iron and coal station
15:55:39  <PublicServer> <scrlk> at 15
15:56:31  <PublicServer> <Kenji> coal yes.. steel, meh
15:56:31  <PublicServer> <Mazur> Which one(s)?
15:56:44  <PublicServer> <Mazur> Drop?
15:56:54  <PublicServer> <scrlk> munfingpool north
15:56:54  <PublicServer> <scrlk> and halt
15:57:00  <PublicServer> <scrlk> looks so fugly
15:57:14  <PublicServer> <Kenji> no it doesn't
15:57:17  <PublicServer> <scrlk> coal drop is ok, we might want to re do at a later date
15:57:23  <PublicServer> <Kenji> it's about the best looking on the south half... by a long way
15:57:25  <PublicServer> <Mazur> What about it?
15:57:43  <PublicServer> <scrlk> the southern half just needs some tlc
15:57:46  <PublicServer> <Mazur> Thanks, K.
15:58:08  <PublicServer> <scrlk> :)
15:58:10  <PublicServer> <Kenji> yw, I would've pref'd flat junctions but w/e
15:58:24  <PublicServer> <Kenji> coal drop is fugly
15:58:26  <PublicServer> <Mazur> What specifically bugs you about it, scrlk?
15:58:40  <PublicServer> <Mazur> The candy?  The exit?  The entrance?
15:58:42  <PublicServer> <scrlk> coal drop or iron?
15:58:48  <PublicServer> <scrlk> the roads
15:58:48  <PublicServer> <Mazur> Both.
15:59:02  <PublicServer> <Mazur> The eyecandy, you mean.
15:59:04  <PublicServer> <Kenji> you ever BEEN on an industrial site?
15:59:07  <PublicServer> <Kenji> they look like that
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15:59:14  <PublicServer> <Mazur> I have.
15:59:24  <PublicServer> <scrlk> just looks bare
15:59:27  <PublicServer> <scrlk> if you know what i mean
15:59:33  <PublicServer> <Mazur> They do.
15:59:37  <PublicServer> <scrlk> k
15:59:43  <PublicServer> <Kenji> it's bare cause the trains have all the production
15:59:49  <PublicServer> <scrlk> yeah
15:59:51  <PublicServer> <Mazur> Well, if the produiction goes up, it won't look as bare.
15:59:59  <PublicServer> <Kenji> if there were overflow it'd look like metown
16:00:13  <PublicServer> <Kenji> and the trucks'd animate
16:00:17  <PublicServer> <scrlk> new metown hates us
16:00:27  <PublicServer> <Kenji> pft
16:00:33  <PublicServer> <scrlk> it hasnt gone up from medicore in ages
16:00:35  <PublicServer> <mfb> coal wtf
16:00:38  <PublicServer> <scrlk> ?
16:00:44  <PublicServer> <Mazur> I'd only want to reorient hte bulldozer in the centre.
16:00:59  <PublicServer> <Mazur> So it loads towards the truck.
16:01:04  <PublicServer> <Kenji> heh
16:01:11  <PublicServer> <Kenji> WTF
16:01:23  <PublicServer> <scrlk> ?
16:01:25  <PublicServer> <Kenji> why did you just electrify the island?
16:01:27  <PublicServer> <scrlk> mistake
16:01:32  <PublicServer> ***  made screenshot at 00019FCC: http://ps.openttdcoop.org/publicserver/webcam/00019FCC.png
16:01:35  <PublicServer> <scrlk> used the wrong tools and rail
16:01:41  <PublicServer> <scrlk> it defualts to el rail forgot to switch
16:01:59  <PublicServer> <Kenji> -_-
16:02:07  <PublicServer> <scrlk> school boy error
16:02:13  <PublicServer> <scrlk> so what do people think of coal drop?
16:02:19  <PublicServer> <Kenji> track is fugly
16:02:25  <PublicServer> <scrlk> yeah
16:02:31  <PublicServer> <scrlk> its everywhere :/
16:02:40  *** Ry has joined #openttdcoop
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16:03:41  <PublicServer> <Mazur> Coal drop could use mineral unloader station.
16:03:45  <PublicServer> <Mazur> We never use that.
16:04:12  <PublicServer> <scrlk> go ahead :)
16:04:19  <Ry> I didnt know that the trunk used on the welcome server was updated sometimes in the middle of a game?
16:04:26  <PublicServer> *** scrlk has left the game (connection lost)
16:04:32  <PublicServer> <Kenji> we update it whenever
16:04:37  <scrlk> !password
16:04:37  <PublicServer> scrlk: grocer
16:04:44  <Ry> oki
16:04:47  <PublicServer> <Kenji> if there's a pressing issue fixed, we'll usually do it as soon as
16:04:49  <scrlk> whats left to do on 15
16:04:52  <PublicServer> *** scrlk joined the game
16:04:55  <PublicServer> <Kenji> otherwise, when we can be bothered
16:05:34  <PublicServer> <scrlk> i want to recreate the hill that a flattened earlier on in the game
16:05:44  <PublicServer> <scrlk> i
16:06:17  <PublicServer> <scrlk> any objections?
16:06:37  <PublicServer> <Kenji> why?
16:06:59  <PublicServer> <scrlk> i just want to make sure everyones ok
16:07:11  <PublicServer> <Kenji> no, why remake it
16:07:27  <PublicServer> <Kenji> if it went way back at the beginning I'm not sure it's really relavent anymore
16:07:30  <PublicServer> <scrlk> feel slightly gulity for doing it on an eyecandy island
16:07:53  <PublicServer> <Kenji> meh
16:08:35  <PublicServer> <scrlk> so i guess recreating the hill is no go|?
16:08:42  <PublicServer> <Mazur> I have no problems with it, but I'm still a noob by my reckoning.
16:08:44  <PublicServer> <Kenji> I don't see the point
16:08:54  <PublicServer> <Kenji> other than annoying a city, again...
16:09:01  <PublicServer> <scrlk> just to give it some depth
16:09:15  <PublicServer> <scrlk> make it look like we cut through a hill
16:10:06  <PublicServer> <Kenji> yeesh
16:10:12  <PublicServer> <Kenji> there's so much mess at coal drop
16:10:23  <PublicServer> <Kenji> I only just noticed that track was utterly redundant
16:10:26  <PublicServer> <scrlk> you also agree it should be rebuilt
16:10:28  <PublicServer> <Kenji> rebuilding
16:10:34  <PublicServer> <scrlk> :D
16:10:36  <PublicServer> <scrlk> have fun!
16:11:41  <PublicServer> <Mazur> Did you also notice the ma,eless station beside the eyecandy?
16:11:45  <PublicServer> <scrlk> ??
16:11:53  <PublicServer> <Kenji> yes
16:11:59  <PublicServer> <Kenji> what about it?
16:12:01  <PublicServer> <scrlk> the other station?
16:12:11  <PublicServer> <scrlk> its still being kept as ro ro?
16:12:14  <PublicServer> <Kenji> no idea
16:12:20  <PublicServer> <Kenji> I'm making this up as I go
16:12:24  <PublicServer> <Mazur> I just wondered about it.
16:12:34  <PublicServer> <Kenji> possibly not
16:12:34  <PublicServer> <scrlk> id like it to be ro ro tbh
16:12:48  <PublicServer> <Mazur> I first thought that was part opf hte coal drop./
16:12:48  <PublicServer> <scrlk> kk
16:12:48  <PublicServer> <Kenji> roro makes sense in keeping with IRL
16:12:54  <PublicServer> <scrlk> yeah
16:14:32  <planetmaker> !playercount
16:14:33  <PublicServer> planetmaker: Number of players: 5 (1 spectators)
16:14:59  <Ry> openttd gives a bad url for download of the latest trunk
16:15:06  <Ry> openttdauto-update, that is
16:15:22  <Ry> just for your info, I'll find the update myself :-)
16:15:24  <PublicServer> <scrlk> ok kenji i like the layout atm
16:15:40  <PublicServer> <scrlk> looks pretty
16:15:43  <Mazur> Thanks you, Ry.
16:16:32  <PublicServer> ***  made screenshot at 0000EBF0: http://ps.openttdcoop.org/publicserver/webcam/0000EBF0.png
16:16:48  <PublicServer> <Kenji> well that's a start
16:16:54  <PublicServer> <Kenji> looks markedly better
16:17:00  <PublicServer> <scrlk> i think its prefect
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16:17:46  <PublicServer> <Kenji> BROWN
16:17:51  <Ry> tough even http://www.openttd.org/en/download-trunk gives a wrong link :p
16:17:54  <Ry> or a bronken one
16:18:02  <PublicServer> <scrlk> full o trees now
16:18:08  <KenjiE20> Ry: which?
16:18:22  <PublicServer> <Kenji> not sure it needed the heavy handed TF tbh
16:18:36  <PublicServer> <scrlk> just fills in all the gaps
16:18:46  <PublicServer> <Kenji> ...
16:18:50  <Ry> http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip
16:18:56  <PublicServer> <scrlk> left by the tunnels
16:19:00  <Ry> nd then re-direct to somewhere in twente
16:19:02  <KenjiE20> works here
16:19:04  <Mazur> ftp Twente is down.
16:19:04  <PublicServer> <scrlk> and looks in place next to the hill
16:19:09  <Ry> jup
16:19:11  <Mazur> That's a temp problem.
16:19:17  <Ry> oki, no prob
16:19:21  <Mazur> Prolly maintenance.
16:19:23  <PublicServer> *** scrlk has left the game (leaving)
16:19:25  <planetmaker> oh... twente is down and we use it as mirror?!
16:19:25  <KenjiE20> it's probably the geo routing
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16:19:36  <Mazur> No, route's ok.
16:19:41  <KenjiE20> I get that zip just fine
16:19:42  <Mazur> Within NL.
16:20:01  <planetmaker> I can't access ftp.utwente either
16:20:12  <Mazur> I can reach hte site, but ftp is out.
16:20:22  <KenjiE20> http://gb.binaries.openttd.org/binaries/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip
16:20:25  <KenjiE20> ^ use that
16:20:29  <KenjiE20> gb mirror is up
16:20:36  <Ry> will try, ty
16:21:18  <Ry> ok this works, thx
16:21:44  <PublicServer> <Kenji> bah
16:21:46  <PublicServer> <Kenji> that was dumb
16:21:52  <PublicServer> <Kenji> oh well
16:24:40  <PublicServer> <Kenji> mind if I do this... random extra tiles appearing is rather distracting
16:24:52  <PublicServer> <Mazur> Sorry.
16:26:45  <PublicServer> <Mazur> Electric?
16:26:55  <PublicServer> <Kenji> shunting
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16:27:27  <Ilmor> !download
16:27:27  <PublicServer> Ilmor: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
16:27:27  <PublicServer> Ilmor: http://www.openttd.org/en/download-trunk/r21740
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16:27:59  <PublicServer> <Mazur> Ach so.
16:28:29  <PublicServer> <Kenji> heh, that looks better that I thought it might
16:28:32  <PublicServer> <Kenji> I love when that happens
16:28:58  <PublicServer> <Mazur> Yeah.
16:29:14  <PublicServer> <Mazur> I was just thinking that.
16:29:22  *** Ry has quit IRC
16:29:38  <PublicServer> <Mazur> That truck and empty, I mean.
16:30:26  <Ilmor> !junctionary
16:30:26  <PublicServer> Ilmor: http://www.openttdcoop.org/wiki/Junctionary
16:31:33  <PublicServer> ***  made screenshot at 0000DFF9: http://ps.openttdcoop.org/publicserver/webcam/0000DFF9.png
16:32:33  <PublicServer> <Kenji> that's not bad
16:32:50  <tycoondemon> !dl win64
16:32:50  <PublicServer> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip
16:32:53  <PublicServer> <Mazur> I was more thinking along the lines of an empty container train parked to load the stuff the cranes are hauling up.
16:32:57  <PublicServer> <Kenji> better than it was, but that's probably not saying a lot
16:32:58  <tycoondemon> !grf
16:32:58  <PublicServer> tycoondemon: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
16:33:05  <PublicServer> <Mazur> True.
16:33:09  <PublicServer> <Kenji> could do
16:34:07  <PublicServer> <Mazur> Needn't be long.
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16:35:13  <PublicServer> <Mazur> Those?
16:35:24  <PublicServer> <Kenji> meh
16:38:03  <PublicServer> *** Mazur has joined spectators
16:40:37  <PublicServer> <Kenji> extra touch :p
16:42:08  <PublicServer> *** mfb has left the game (connection lost)
16:42:08  <PublicServer> *** Game paused (number of players)
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16:42:26  <mfb-> !password
16:42:26  <PublicServer> mfb-: disarm
16:42:36  <PublicServer> *** Game still paused (number of players)
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16:45:33  <KenjiE20> @ping
16:45:33  <Webster> pong
16:45:36  <KenjiE20> hm
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16:57:35  *** solenoid.oftc.net sets mode: +oo ODM planetmaker
16:57:42  *** ChanServ sets mode: +v ODM
16:57:42  *** ChanServ sets mode: +v planetmaker
17:05:08  <PublicServer> *** Game still paused (number of players)
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17:29:23  <PublicServer> *** Game unpaused (number of players)
17:29:35  <PublicServer> <Sylf> \o/
17:29:41  <PublicServer> <Mazur> Well, actually I';m making dinner, but you might have more fun this way.
17:30:06  <PublicServer> <Mazur> We started on 13, too.
17:31:01  <PublicServer> <Mazur> And 07.
17:31:33  <PublicServer> ***  made screenshot at 00019FC5: http://ps.openttdcoop.org/publicserver/webcam/00019FC5.png
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17:38:13  *** kinetic.oftc.net sets mode: +ooo KenjiE20 XeryusTC V453000
17:38:17  <PublicServer> *** glevans2 joined the game
17:38:20  <PublicServer> <glevans2> yo
17:38:21  *** ChanServ sets mode: +v KenjiE20
17:38:21  *** ChanServ sets mode: +v XeryusTC
17:38:21  *** ChanServ sets mode: +v V453000
17:38:27  <Webster> The third coop bot
17:38:35  <PublicServer> <Sylf> morning
17:39:09  <PublicServer> <glevans2> morning (almost noon) to you also
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17:42:39  <PublicServer> <glevans2> mrruben5 never hangs out for long anymore...
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17:44:09  <PublicServer> <Sylf> ?
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17:49:59  <Vinnie> !players
17:50:02  <PublicServer> Vinnie: Client 26 is Intexon, a spectator
17:50:02  <PublicServer> Vinnie: Client 37 (Orange) is Sylf, in company 1 (psg200)
17:50:02  <PublicServer> Vinnie: Client 39 (Orange) is glevans2, in company 1 (psg200)
17:50:02  <PublicServer> Vinnie: Client 11 (Orange) is Mazur, in company 1 (psg200)
17:50:12  <glevans2> hi Vinnie
17:53:49  <Vinnie> Hello
17:54:07  *** Atoompje has joined #openttdcoop
17:54:36  <Atoompje> hi
17:54:42  *** Atoompje is now known as Guest3741
17:55:16  <Guest3741> !password
17:55:17  <PublicServer> Guest3741: onions
17:55:36  <PublicServer> *** Vinnie joined the game
17:56:23  <Guest3741> !help
17:56:24  <PublicServer> Guest3741: http://www.openttdcoop.org/wiki/IRC_Commands
17:56:56  <glevans2> whats wrong Guest3741?
17:57:42  <Guest3741> i need the right version to play
17:57:44  <Guest3741> !download
17:57:44  <PublicServer> Guest3741: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
17:57:44  <PublicServer> Guest3741: http://www.openttd.org/en/download-trunk/r21740
17:57:54  <Vinnie> !dl win64
17:57:54  <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip
17:58:07  <glevans2> mostly
17:59:15  <Sylf> right version and right grfs
17:59:55  <PublicServer> *** Atoompje joined the game
17:59:59  <PublicServer> <Atoompje> yeah
18:00:01  <PublicServer> <Atoompje> got them:D
18:00:04  <PublicServer> <glevans2> wb Atoompje
18:00:10  <PublicServer> <Atoompje> ty!
18:00:30  <KenjiE20> no-one ever reads the topic...
18:00:42  <Sylf> pft
18:00:48  <Sylf> I don't :p
18:01:02  <PublicServer> <glevans2> Atoompje: you need to change either your game nick or your irc nick so they match
18:01:20  <KenjiE20> preferable irc
18:01:24  <PublicServer> <Atoompje> it says Atoompje is already in use
18:01:32  <PublicServer> <Atoompje> did /ns id too late
18:01:51  *** Guest3741 has quit IRC
18:01:54  <PublicServer> *** Kenji joined the game
18:02:02  <PublicServer> <glevans2> hello Kenji
18:02:05  <PublicServer> <Kenji> hey
18:02:20  <KenjiE20> well pick something similar
18:02:22  <KenjiE20> and register
18:02:47  *** Atoompje_ has joined #openttdcoop
18:02:49  <PublicServer> <Atoompje> already did that
18:03:02  *** Intexon has joined #openttdcoop
18:03:33  <PublicServer> <glevans2> you were using it when you joined... why the change...
18:04:43  <PublicServer> <Atoompje> did /ns id too late, i 've registered my name last week
18:04:56  <KenjiE20> so just identify
18:04:59  <PublicServer> <Atoompje> now i cant rename myself again, lol
18:05:11  <KenjiE20> /query nickserv help identify
18:05:25  <Sylf> you can use alias with nickserv
18:05:59  <Sylf> ...wait...
18:06:01  *** Atoompje_ is now known as Atoompje
18:06:05  <Atoompje> ah
18:06:07  <Sylf> I think I just confusedthe topic
18:06:08  <Atoompje> ghosted id
18:06:10  <Atoompje> it*
18:06:53  <Sylf> ghosting... only time when we, non-power users, can feel the power of kicking a user off
18:07:33  <KenjiE20> you can't confuse the topic
18:07:35  <PublicServer> <Vinnie> maybe doubletrack BBH16
18:07:36  <KenjiE20> its inert
18:08:04  <Sylf> the topic, as in topic of conversation
18:08:50  <PublicServer> <Sylf> wow, 16 does need some attention
18:09:32  <PublicServer> <Sylf> looks like the ML should be doubled
18:09:42  <PublicServer> <Sylf> it's gonna be a tight fit
18:12:56  <PublicServer> *** Kenji has left the game (leaving)
18:16:33  <PublicServer> ***  made screenshot at 00013D7E: http://ps.openttdcoop.org/publicserver/webcam/00013D7E.png
18:26:51  <PublicServer> <glevans2> got to run, back later
18:26:58  <PublicServer> *** glevans2 has joined spectators
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18:35:30  <PublicServer> <Vinnie> sylf wanna try to double island 16
18:35:36  <PublicServer> <Sylf> ok
18:35:50  <PublicServer> <Vinnie> great :) a challange
18:35:53  <PublicServer> *** Vinnie has joined company #1
18:35:57  <PublicServer> <Sylf> inside track or outside track first?
18:36:18  *** Mitcian has quit IRC
18:36:24  <PublicServer> <Sylf> (full train vs empty train lines)
18:36:26  <PublicServer> <Vinnie> inside
18:36:28  <PublicServer> <Sylf> OK
18:36:32  <PublicServer> <Vinnie> full trains
18:36:45  <PublicServer> <Vinnie>  BBH to north drop oke
18:37:01  <PublicServer> <Sylf> OK
18:37:35  <PublicServer> <Vinnie> how many platforms?
18:38:01  <PublicServer> <Sylf> 4 more?
18:44:30  <PublicServer> <Sylf> brb... I'm gonna go study some flip-flop controlled double-line hubs
18:44:48  <PublicServer> <Vinnie> we could make it easy Line from west of BBH will be left. East will be right
18:45:26  <PublicServer> <Sylf> the whole point of overflow is to compensate the unpredictable train routes
18:45:34  <PublicServer> <Sylf> so we better keep the flip-flops
18:45:41  <PublicServer> <Vinnie> yes we would
18:46:07  <PublicServer> <Vinnie> we need to double up the amount of flipflops
18:46:13  <PublicServer> <Sylf> yup
18:46:21  <V453000> !password
18:46:21  <PublicServer> V453000: deluge
18:46:33  <PublicServer> ***  made screenshot at 0000EAC0: http://ps.openttdcoop.org/publicserver/webcam/0000EAC0.png
18:46:37  <PublicServer> <Sylf> sort of
18:46:39  <PublicServer> <Vinnie> or we let 1 flipflop controll two lines
18:47:22  <PublicServer> <V453000> elo
18:47:22  <PublicServer> *** V453000 joined the game
18:47:24  <PublicServer> <Vinnie> Hi V
18:47:55  <PublicServer> *** Mazur has left the game (connection lost)
18:48:19  <PublicServer> <V453000> umm
18:48:34  <PublicServer> <V453000> I would upgrade the outer of 16 first
18:48:42  <PublicServer> <V453000> inner should need an upgrade much later
18:48:56  <PublicServer> <Sylf> OK
18:49:05  <PublicServer> <Vinnie> i beleve they both need upgrade
18:50:13  <PublicServer> <V453000> I think only outer
18:50:13  <PublicServer> <V453000> but meh
18:50:30  <PublicServer> <V453000> just from the very point that outer has much more traffic
18:50:32  <PublicServer> <Sylf> so tempting to use land bridge by Lartown...   hrm....
18:51:04  <PublicServer> <V453000> hmm
18:51:08  <PublicServer> <V453000> expansion there will hurt
18:51:10  <PublicServer> <V453000> :(
18:51:24  <PublicServer> <Sylf> expansion of that whole coast will hurt
18:51:30  <PublicServer> <Vinnie> really tiny island :)
18:51:45  <PublicServer> <V453000> island is ok, coastline is kinda tight at the candy area
18:52:03  <PublicServer> <Sylf> I like that candy
18:52:11  <PublicServer> <Sylf> I want to keep as much of that as I can
18:52:17  <PublicServer> <Vinnie> time to smash Troonninghall
18:52:45  <PublicServer> <V453000> Sylf: we should be able to afford single bridges there
18:52:49  <PublicServer> <V453000> that will probably save us
18:52:58  <PublicServer> <V453000> since the traffic there should be very low
18:53:09  <PublicServer> <Sylf> we'll see what happens :)
18:53:15  <PublicServer> <V453000> ye
18:53:31  <PublicServer> <V453000> but well
18:53:46  <PublicServer> <V453000> from the same logic it could be implied that we do not need to upgrade that part
18:53:58  <PublicServer> <V453000> and merge it in front of the candy back to 1 line
18:54:45  <PublicServer> <V453000> the central hub should be gotten rid of logic when there is high traffic
18:55:07  <PublicServer> <Sylf> Vinnie, placing combo signal consecutively doesn't serve any purpose
18:55:10  <PublicServer> <V453000> we could keep it if we need it, but I think it should do fine without it
18:55:21  <PublicServer> <Vinnie> i know
18:55:55  <PublicServer> <Sylf> so, the central hub will look more like signal-gap based splitter?
18:56:04  <PublicServer> <V453000> pretty much
18:56:08  <PublicServer> <Sylf> OK
18:56:09  *** benom has quit IRC
18:56:13  <KenjiE20> to be fair it's quite easy to drag a signal and get the type you weren't after
18:56:25  <PublicServer> <V453000> combo signals arent dragged
18:56:39  <KenjiE20> true
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18:56:59  <KenjiE20> food
18:57:03  <^Spike^> !dl win64
18:57:03  <PublicServer> ^Spike^: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip
18:57:11  <^Spike^> hmmm the fun part....
18:57:15  <^Spike^> download url doesn't work :)
18:57:44  <Sylf> weird... works for me
18:57:45  <PublicServer> <Vinnie> had the same spike. Tried it every couple of hours and got lucky once
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18:58:40  <PublicServer> <V453000> oh
18:58:44  <KenjiE20> http://gb.binaries.openttd.org/binaries/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip
18:58:46  <PublicServer> <V453000> BBH 13 is kinda huge
18:58:50  <KenjiE20> ^ gb was up last time
18:58:54  <KenjiE20> anyway food
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19:00:54  <PublicServer> <Vinnie> am i allowed to completely destroy a town (Tronninghall) Island 16
19:00:59  <PublicServer> <V453000> why not
19:01:09  <PublicServer> <V453000> but only partially should be enough :p
19:01:34  <PublicServer> ***  made screenshot at 0000F8D0: http://ps.openttdcoop.org/publicserver/webcam/0000F8D0.png
19:01:43  <PublicServer> <Sylf> that should work too
19:01:59  *** greenlion has quit IRC
19:02:05  <PublicServer> <Sylf> but we need the split for the station
19:02:15  <PublicServer> <Vinnie> see signs
19:02:19  <PublicServer> <Vinnie> my plan
19:03:34  <^Spike^> ty kenji
19:03:41  <^Spike^> as dutch i get send to a dutch mirror it seems
19:04:43  <PublicServer> *** Spike joined the game
19:04:53  <^Spike^> and i get a feeling that mirror is ehm having problems
19:05:02  <PublicServer> <Sylf> :/
19:05:40  <PublicServer> <Vinnie> double brigd problem :)
19:06:15  *** DarthShrine has joined #openttdcoop
19:08:10  <PublicServer> <Vinnie> nice
19:08:18  <PublicServer> <V453000> ya, that will work
19:09:27  <PublicServer> <V453000> :)
19:10:14  <Sylf> @gap 3
19:10:14  <Webster> Sylf: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
19:10:27  <PublicServer> <Vinnie> its 8
19:10:41  <PublicServer> <Sylf> I'm thinking about the central hub
19:11:03  <PublicServer> <V453000> that will need a complete rebuild probably
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19:16:35  <PublicServer> ***  made screenshot at 00013AC6: http://ps.openttdcoop.org/publicserver/webcam/00013AC6.png
19:16:51  <PublicServer> <Vinnie> oke im out for an hour or two
19:16:55  <PublicServer> *** Vinnie has joined spectators
19:18:28  <PublicServer> <V453000> hmm
19:18:34  <PublicServer> <V453000> maybe it will be better to keep the logic
19:18:48  <PublicServer> <V453000> especially some parts have not enough traffic
19:19:06  <PublicServer> <Sylf> hmm, ok
19:19:40  <PublicServer> <V453000> or
19:19:40  <PublicServer> <V453000> hmm
19:19:46  <PublicServer> <V453000> lets try PF traps
19:20:50  *** hylje has joined #openttdcoop
19:20:50  *** ChanServ sets mode: +o hylje
19:20:53  <Destro> !password
19:20:53  <PublicServer> Destro: frocks
19:21:28  <PublicServer> *** Destro joined the game
19:22:53  <PublicServer> <V453000> that might work
19:22:57  <PublicServer> *** Destro has left the game (leaving)
19:23:01  <PublicServer> <V453000> well, it it wont, we just add logic...
19:27:16  <PublicServer> <V453000> wtf
19:27:19  <PublicServer> <V453000> why did you delete it
19:27:42  <PublicServer> <Sylf> was that a double line?
19:27:44  <PublicServer> <V453000> thats the expansion :P
19:27:44  <PublicServer> <Sylf> sorr
19:27:52  <PublicServer> <V453000> is ok :)
19:31:17  <PublicServer> *** Mazur joined the game
19:31:35  <PublicServer> ***  made screenshot at 000130C8: http://ps.openttdcoop.org/publicserver/webcam/000130C8.png
19:33:07  <PublicServer> <V453000> guess that will do it
19:33:29  <PublicServer> <V453000> lets add traps
19:36:15  <PublicServer> <V453000> that first one is a) weird, b) probably wrong
19:36:23  <PublicServer> <V453000> it also connects two different things
19:37:56  <PublicServer> *** Vinnie has left the game (connection lost)
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19:41:10  <HalfBit> !password
19:41:10  <PublicServer> HalfBit: romped
19:41:25  <PublicServer> *** Halfbit joined the game
19:42:25  *** scrlk has joined #openttdcoop
19:42:37  <scrlk> !password
19:42:37  <PublicServer> scrlk: romped
19:42:52  <PublicServer> *** scrlk joined the game
19:42:56  <PublicServer> <scrlk> hi all
19:43:06  <PublicServer> <V453000> hello
19:43:06  <PublicServer> <Mazur> scrlk.
19:43:12  <PublicServer> <V453000> Sylf: I think we can do this
19:43:16  <PublicServer> <scrlk> yes mazur?
19:43:18  <PublicServer> <V453000> it doesnt really break anything
19:43:20  <PublicServer> <Sylf> Yeah, I agree
19:43:29  <PublicServer> <Sylf> only for pf trap XD
19:43:35  <PublicServer> <scrlk> im guessing island 15 is completed?
19:43:49  <PublicServer> <Mazur> Just greeted you back.
19:43:55  <PublicServer> <V453000> yeea :P
19:43:57  <PublicServer> <Sylf> sick stuff  :D
19:43:57  <PublicServer> <scrlk> oh ok :)
19:44:07  <PublicServer> <V453000> yes, the hub finally looks nice
19:44:11  <PublicServer> <scrlk> who wants to make a start on 04?
19:44:43  <PublicServer> <Mazur> Not me, then it becomes "no school".
19:44:49  <PublicServer> <scrlk> hahaha
19:44:55  <PublicServer> <scrlk> give it a shot anyway ;)
19:45:34  <PublicServer> <Mazur> Nah, I'm only half here, and half watching a movie, anyway.
19:45:36  <PublicServer> <Atoompje> i'll help, in about 2 hours
19:46:00  <PublicServer> <V453000> 01 and 02 need some love too btw
19:46:07  <PublicServer> <V453000> 03 no less
19:46:36  <PublicServer> ***  made screenshot at 0001EC5B: http://ps.openttdcoop.org/publicserver/webcam/0001EC5B.png
19:46:39  <PublicServer> <scrlk> which one is the easiest to start with?
19:46:41  <PublicServer> <scrlk> id say 043
19:46:44  <PublicServer> <scrlk> 04
19:46:51  <PublicServer> <Sylf> I won't touch 4
19:46:53  <PublicServer> <V453000> yes, 04 is hardest
19:46:56  <PublicServer> <scrlk> k
19:47:00  <PublicServer> <Sylf> since I don't know what's really considered old school
19:47:02  <PublicServer> <scrlk> give that a miss
19:47:10  <PublicServer> <scrlk> umm crap bbh
19:47:16  <PublicServer> <scrlk> use of default everything?
19:47:19  <PublicServer> <V453000> look what was built a long time ago :p
19:47:22  <PublicServer> <Sylf> no, that's not old school
19:47:28  <PublicServer> <scrlk> lol thats like retro
19:47:30  <PublicServer> <Sylf> old school != bad building
19:47:42  <PublicServer> <scrlk> so 45 deg turns :D
19:47:49  <PublicServer> <Sylf> :p
19:48:27  <PublicServer> <Sylf> wait... TL20 would have been old school too :p
19:48:43  <PublicServer> <scrlk> tl20?
19:48:47  <PublicServer> <scrlk> holy sh!t
19:49:13  <PublicServer> <scrlk> we should use the levagator to make it harder
19:49:20  <PublicServer> <scrlk> 2,300kph trains lol
19:49:39  <PublicServer> <Sylf> oh, drop stations are gone from the SML island
19:49:41  <PublicServer> <Sylf> hmmmm
19:50:02  <PublicServer> <V453000> there were any?
19:50:11  <PublicServer> <Sylf> yeah
19:50:19  <KenjiE20> they weren't drops
19:50:27  <PublicServer> <Sylf> oh?
19:50:32  <KenjiE20> they were ancient pick ups to loooooong dead industries
19:50:35  <PublicServer> <scrlk> what are automatic orders?
19:50:41  <PublicServer> <Sylf> XD
19:50:49  <PublicServer> <scrlk> keep hearing about them
19:50:52  <PublicServer> <scrlk> and rage
19:50:55  <KenjiE20> I figured remove so as not to confuse
19:50:57  <PublicServer> <V453000> stupid retarded orers for people who cant set orders on their own
19:51:03  <PublicServer> <scrlk> lol
19:51:10  <PublicServer> <Sylf> that's when trains know where to go without us telling them explicitly
19:51:12  <PublicServer> <Mazur> Well done,K.
19:51:21  <KenjiE20> console gaming is ruing ottd nuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
19:51:22  <PublicServer> <V453000> in other words, if a train does not have a drop order but it drops the cargo somewhere, the drop is set automatically
19:51:28  <PublicServer> <scrlk> im guessing it ends madly
19:51:28  <PublicServer> <V453000> which is pretty tarded
19:51:30  <PublicServer> * Mazur confuses easily.
19:51:33  <PublicServer> <scrlk> *badly
19:51:51  <Vinnie> !password
19:51:51  <PublicServer> Vinnie: throbs
19:51:57  <PublicServer> <scrlk> wow the 15 factory collection forest died
19:52:07  <PublicServer> *** Vinnie joined the game
19:52:09  <PublicServer> <V453000> sure
19:52:09  <PublicServer> <scrlk> holy crap
19:52:15  <PublicServer> <V453000> was only matter of time
19:52:46  <PublicServer> <scrlk> whats the easiest island to work on atm>
19:52:52  <PublicServer> <Mazur> Ignore primaries and they pine away like dogs.
19:52:59  <PublicServer> <V453000> 02 is easiest imo
19:53:17  <PublicServer> <Sylf> just a bit of a tight fit for 2
19:53:27  <PublicServer> <Sylf> but we can give it a try
19:53:27  <PublicServer> <Vinnie> 02 has examples. really easy
19:53:33  <PublicServer> <V453000> main stations could be only 1 line
19:53:37  <PublicServer> <V453000> so it should be easy
19:53:39  <PublicServer> <scrlk> its just a ring?
19:53:51  <PublicServer> <V453000> yes, no hubs
19:53:57  <PublicServer> <scrlk> no staions?
19:54:03  <PublicServer> <V453000> or well, SML hubs but that cant be considered a real hub
19:54:11  <PublicServer> <V453000> see plan?
19:54:13  <PublicServer> <Sylf> and no trains running at the moment = easy building
19:54:27  <PublicServer> <scrlk> im not a fan of building stations tbh
19:54:33  <PublicServer> <scrlk> i get rage directed at me
19:55:22  *** Ryton has joined #openttdcoop
19:55:51  <PublicServer> <V453000> what idea is that
19:55:53  <PublicServer> <V453000> .
19:55:55  <PublicServer> <V453000> .
19:55:55  <PublicServer> <V453000> .
19:56:04  <PublicServer> <Sylf> ?
19:56:06  <PublicServer> <scrlk> screw bridges?
19:56:06  <PublicServer> <V453000> mainly, why
19:56:16  <PublicServer> <scrlk> high speed + capacity?
19:56:22  <PublicServer> <V453000> wtf are you talking about
19:56:30  <PublicServer> <Vinnie> he is doing canal trick on 03
19:56:35  <PublicServer> <V453000> 02
19:56:41  <PublicServer> <Vinnie> yes 02
19:56:45  <PublicServer> <V453000> the point is, there is no reason for it
19:56:47  <PublicServer> <scrlk> well vs 4 briges which can clog up
19:56:49  <PublicServer> <V453000> and it is totally ugly
19:56:55  <PublicServer> <scrlk> this isnt 15
19:57:16  <PublicServer> <Sylf> that's the whole point of double bridges
19:57:16  <PublicServer> *** Ryton joined the game
19:57:22  <PublicServer> <Sylf> to avoid clogging
19:57:28  <PublicServer> <V453000> extreme pointless ugliness doesnt apply only for eyecandy special island
19:57:38  <PublicServer> <scrlk> it could be worse
19:57:44  <PublicServer> <Ryton> the action is on 03 atm?
19:57:48  <PublicServer> <scrlk> eg. terraformed land bridge
19:57:50  <PublicServer> <Vinnie> ryton 02
19:57:52  <PublicServer> <scrlk> 2
19:57:56  <PublicServer> <Ryton> t
19:57:58  <PublicServer> <Ryton> y
19:58:22  <PublicServer> <V453000> better now?
19:58:26  <PublicServer> <scrlk> yep
19:59:46  <PublicServer> <V453000> damn
19:59:54  <PublicServer> <V453000> can you please terraform only when you need?
20:00:17  <PublicServer> *** uliko joined the game
20:00:21  <PublicServer> <V453000> I told you already about 4 times
20:00:42  <KenjiE20> +1
20:00:51  <PublicServer> *** Vinnie has joined company #1
20:00:55  <ppetak> !password
20:00:55  <PublicServer> ppetak: throbs
20:01:01  <Rubidium> then limit the amount of terraforming that's allowed ;)
20:01:10  <PublicServer> <scrlk> coop terra
20:01:14  <PublicServer> <scrlk> low terra
20:01:16  <PublicServer> <scrlk> med terra
20:01:32  <PublicServer> <uliko> Always strive to do as little as possible
20:01:32  <PublicServer> <V453000> no, use your brain and not "whatever terra"
20:01:36  <PublicServer> ***  made screenshot at 00010526: http://ps.openttdcoop.org/publicserver/webcam/00010526.png
20:01:43  <PublicServer> <V453000> as uliko said
20:01:49  <ppetak> !password
20:01:49  <PublicServer> ppetak: enamel
20:02:06  <PublicServer> *** ppetak joined the game
20:02:09  <PublicServer> <ppetak> hi all
20:02:11  <PublicServer> <V453000> hi
20:02:13  <PublicServer> <uliko> Hello
20:02:17  <PublicServer> <Vinnie> hello
20:02:19  <PublicServer> <Mazur> Hi, ppetak.
20:02:29  *** CharcoalDioxide has quit IRC
20:02:42  <PublicServer> <V453000> whoever is building the 02 town drop: it coudl be much shorter
20:02:46  <PublicServer> <V453000> TL is only 3
20:02:50  <PublicServer> <scrlk> yep
20:03:17  <PublicServer> <scrlk> theres no coal for 02
20:03:22  <PublicServer> <Mazur> ppetak: mfb already fixed most of the little issues with your BBH, and he and I added signals.
20:03:39  <PublicServer> <ppetak> I'm jast watching it .. thanks for signs
20:03:57  <PublicServer> <Mazur> I'll tell mfb, when I see him.
20:04:19  <PublicServer> <Mazur> Do you have the screenhost to compare?
20:04:19  <PublicServer> <ppetak> and signals of course, I had to leave in the middle of hard work :)
20:04:29  *** benom has quit IRC
20:04:31  <PublicServer> <ppetak> I mean hard for noob ...
20:04:48  <PublicServer> <ppetak> yes, I made one as I left.. i will compare your changes
20:05:18  <PublicServer> <Mazur> Sure.
20:05:32  <PublicServer> <Ryton> i'm impressed, ppetak :-)
20:05:38  <PublicServer> <scrlk> where should we fund a factory on 02?
20:05:48  <PublicServer> <ppetak> I can see my problems with sync ..
20:06:33  <PublicServer> <ppetak> thanks ryton
20:06:48  <PublicServer> *** Vinnie has joined spectators
20:07:07  <PublicServer> <Sylf> it does?
20:07:24  <PublicServer> <V453000> not 100% perfect situation but it does
20:07:30  <PublicServer> <Sylf> ok
20:07:42  <PublicServer> <V453000> it closes up only when both bridges are full
20:07:50  <PublicServer> <Sylf> right
20:07:52  <PublicServer> <V453000> so it matters which train stops at the signal
20:07:58  <PublicServer> <V453000> and the bridges should never get full
20:08:10  <PublicServer> <V453000> although with the later merge it is easily possible
20:08:55  <PublicServer> <V453000> scrlk: you have to build the same station design everywhere, not looking whether it fits there or not, right?
20:09:08  <PublicServer> <scrlk> good designs never die right?
20:09:49  <PublicServer> <Mazur> The best designs look like they're the only possibility, the way they blend in.
20:10:19  <PublicServer> <Sylf> how about, we try to outdo what's best?
20:10:27  <PublicServer> <V453000> ?
20:10:41  <PublicServer> <Sylf> I mean, we don't just be happy with the best design...
20:11:03  <PublicServer> <Sylf> we can alway try to improve something that looks the best
20:11:30  <PublicServer> <scrlk> oh well what other designs do you have up your sleeve?
20:13:05  <PublicServer> <V453000> TF water for a small SL station
20:13:12  <PublicServer> <V453000> even a farm which means it is only 1/2 of a primary
20:13:15  <PublicServer> <V453000> seriously
20:13:17  <PublicServer> <V453000> ...
20:13:27  <PublicServer> <scrlk> very vocal arnt you
20:13:31  <KenjiE20> *burp*
20:13:33  <PublicServer> <scrlk> 1 tile
20:14:23  <PublicServer> <scrlk> so v453000 what design would you use that isnt a simple x terminus]
20:14:41  <PublicServer> <V453000> a normal simple roro?
20:14:47  <PublicServer> <V453000> or even X terminus
20:14:50  <PublicServer> <V453000> it is a primary station btw
20:14:56  <PublicServer> <V453000> not a main station
20:15:26  <PublicServer> *** Ryton has joined company #1
20:16:36  <PublicServer> ***  made screenshot at 000074DE: http://ps.openttdcoop.org/publicserver/webcam/000074DE.png
20:17:05  <PublicServer> <scrlk> ive built a spawning ground/service center on 02
20:18:34  <PublicServer> <Mazur> Btw, only the first trees make a difference.
20:18:44  <PublicServer> <scrlk> +1
20:18:44  <PublicServer> <V453000> depends how many
20:19:23  <PublicServer> <scrlk> we better be quick on 02 one farm has gone
20:19:33  <PublicServer> <Mazur> I meant, second, third and fourth time planting seems to make no more difference.
20:19:45  <PublicServer> <V453000> it cant go beyond Good
20:19:51  <PublicServer> <scrlk> yep
20:19:55  <PublicServer> <V453000> but you need some amount of trees to reach it
20:19:57  <PublicServer> <scrlk> gotta bribe after that
20:20:07  <PublicServer> <V453000> so 1st wave doesnt need to be sufficient
20:20:09  <PublicServer> <Mazur> No need to bribe after good.
20:20:30  <PublicServer> <scrlk> how are we going to connect my farm station to the ml
20:20:38  <PublicServer> <scrlk> i was thinking fork with a simple piro
20:20:38  <PublicServer> <Sylf> sorry
20:20:46  <PublicServer> <Sylf> I wasn't reading the signs
20:25:29  <PublicServer> <V453000> ok, lets do shifters inside
20:25:35  <PublicServer> <scrlk> for what?
20:25:37  <PublicServer> <V453000> (inside line is penalized)
20:25:43  <PublicServer> <Ryton> or both?
20:25:47  <PublicServer> <V453000> only 1 option
20:25:50  <PublicServer> <Ryton> lol
20:26:05  <PublicServer> <Ryton> so shift outwards?
20:26:15  <PublicServer> <V453000> inward
20:26:17  <PublicServer> <Ryton> from insided to outside?
20:26:29  <PublicServer> <Ryton> ah oke. cause inner lanes will be fuller?
20:26:36  <PublicServer> <V453000> no
20:26:36  <PublicServer> <Ryton> no, that doesnt make sencse :p
20:26:49  <PublicServer> <Ryton> *sense. but why then?
20:26:59  <PublicServer> <V453000> cause SLHs are inside, and they can be easily brought to join outside, where Main Stations would be harder to bring from outside to inside
20:27:19  <PublicServer> <scrlk> who ever is fixing farm 1 thanks
20:27:21  <PublicServer> <Ryton> oki, makes sense now
20:27:27  <PublicServer> <Ryton> V probably ;-)
20:27:55  <PublicServer> <V453000> no, im not touching that
20:28:02  <PublicServer> <V453000> too pro for me
20:28:08  <PublicServer> <scrlk> lol
20:28:08  <PublicServer> <Ryton> where are/ will the other farms come?
20:28:14  <PublicServer> <scrlk> only 1 farm
20:28:18  <PublicServer> <scrlk> the other died in birth
20:28:22  <PublicServer> <Ryton> or can we just connect any primary industry?
20:28:29  <PublicServer> <V453000> sure
20:28:31  <PublicServer> <Ryton> coal/iore/wood
20:28:33  <PublicServer> <V453000> when there is drop for it
20:28:35  <PublicServer> <scrlk> 02 has a lack of primaries
20:28:41  <PublicServer> <Ryton> oki
20:28:59  <PublicServer> <Mazur> Lets first get those drops in, amnd we;'ll drop primaries after?
20:29:05  <PublicServer> <scrlk> we ready to roll on 02?
20:29:18  <PublicServer> <scrlk> spawning ground is built
20:29:32  <PublicServer> <V453000> what is the use of that
20:29:35  <PublicServer> <V453000> especially on inner lane
20:29:37  <PublicServer> <Sylf> we only have 1 factory drop
20:29:43  <PublicServer> <scrlk> no idea
20:29:49  <PublicServer> <scrlk> built it for the lulz
20:30:11  <PublicServer> <scrlk> shame we cant use the coal turbine train, that looks beastly
20:30:31  <PublicServer> <scrlk> 300kph :O
20:31:17  <PublicServer> <Sylf> there are a few 300kph trains
20:31:21  <PublicServer> <V453000> also almost no HP
20:31:23  <PublicServer> <Sylf> I think all are pax stuff
20:31:25  <PublicServer> <scrlk> lol
20:31:36  <PublicServer> ***  made screenshot at 00003ED8: http://ps.openttdcoop.org/publicserver/webcam/00003ED8.png
20:31:54  <PublicServer> <scrlk> its also shame we cant use the eurostar
20:32:24  <PublicServer> <V453000> Ryton: the x
20:32:38  <PublicServer> <V453000> there needs to be the exit signal between the two ML lines
20:32:51  <PublicServer> <V453000> I marked x also at the proper shifter example
20:32:57  <PublicServer> <Ryton> thx, true
20:32:59  <PublicServer> <Ryton> I forgot, my mistake
20:33:26  <PublicServer> <V453000> just flatten this piece
20:34:10  <PublicServer> <scrlk> factory funded?
20:35:21  <PublicServer> <scrlk> can we only use the asiastar?
20:35:31  <PublicServer> <V453000> hm?
20:35:35  <PublicServer> <scrlk> on 02
20:35:41  <PublicServer> <scrlk> asiastar only?
20:35:44  <PublicServer> <Sylf> on 2, yes
20:35:51  <PublicServer> <V453000> Ryton: thats the point of it
20:35:54  <PublicServer> <scrlk> god i hate that train
20:36:04  <PublicServer> <V453000> it it wouldnt be 2way, trains could wait on the 1way
20:36:28  <PublicServer> <Sylf> it's another exploitation of 2-way eol
20:36:30  <PublicServer> <Ryton> ah, true: they prefer 2way to 1way
20:36:36  <PublicServer> <V453000> no
20:36:47  <PublicServer> <V453000> the point is if a 2way is red, trains will never go there
20:36:54  <PublicServer> <scrlk> v453000 have i correctly used piros on the spawning ground?
20:36:55  <PublicServer> <V453000> if a 1way would be red, they would still try
20:37:11  <PublicServer> <V453000> prios, and yes, but since you have it on the inner line, it is wrong by design
20:37:27  <PublicServer> <scrlk> should be on the outer?
20:37:33  <PublicServer> <V453000> also, I doubt anyone will scroll to this one location to create trains there and then wait until they come
20:37:38  <PublicServer> <V453000> to his station
20:37:38  <PublicServer> <scrlk> kk
20:37:55  <PublicServer> <scrlk> well we could use it for the factory?
20:38:12  <PublicServer> <V453000> why
20:38:20  <PublicServer> <scrlk> its close?
20:38:26  <PublicServer> <V453000> that could use its own depot
20:38:48  <PublicServer> <Mazur> Which is closer.
20:40:56  *** smoovi has quit IRC
20:41:10  <PublicServer> <V453000> the other one
20:41:47  <PublicServer> <V453000> btw it might be wise to build the northern 02 main station before connecting that coal mine
20:42:00  <PublicServer> <ppetak> is the connection from Farm1  OK?  Shouldn't it be connected to outer line?
20:42:19  <PublicServer> <Mazur> No, that's what hte shifters are for.
20:42:19  <PublicServer> <scrlk> ive started the coal mine station
20:42:25  <PublicServer> <scrlk> any tips?
20:42:29  <PublicServer> <Sylf> Mazur: ?
20:42:37  <PublicServer> <V453000> ppetak: good point
20:42:39  <PublicServer> <V453000> it should.
20:42:43  <PublicServer> <Sylf> but... the ML trains shift from outer to inner lane
20:42:47  <PublicServer> <Mazur> Yes, coal drop first might be handy.
20:42:53  <PublicServer> <Sylf> so SL trains can join the outer lane
20:42:55  <PublicServer> <ppetak> I was studying shifters yesterday evening :)
20:43:13  <PublicServer> <V453000> Ryton: what is the reason for that
20:43:23  <PublicServer> <Mazur> Ah, I was flipped in my head.
20:43:23  <PublicServer> <V453000> just go from the farm SLH
20:44:59  <PublicServer> <Sylf> that's a TL 4 station :p
20:45:37  <PublicServer> <Mazur> Bonus tile.
20:45:45  <PublicServer> <Sylf> XD
20:45:57  <PublicServer> <V453000> buffers :p
20:46:03  <PublicServer> <Sylf> <3
20:46:21  <PublicServer> <Mazur> Buffalo?  Where?
20:46:36  <PublicServer> ***  made screenshot at 00001EDD: http://ps.openttdcoop.org/publicserver/webcam/00001EDD.png
20:46:42  <PublicServer> <scrlk> ok coal collection is done
20:46:48  <PublicServer> <Sylf> er
20:46:48  <PublicServer> <ppetak> hehe, I have little spider running on my monitor, and he is afraid of moving trains :)))
20:46:55  <PublicServer> <Sylf> 2x45?
20:47:05  <PublicServer> <scrlk> where?
20:47:14  <PublicServer> <Sylf> and the advice about waiting until coal drop is built first?
20:47:24  <PublicServer> <V453000> no, advices are ignored
20:47:37  <PublicServer> <V453000> unneccessary TF continued
20:47:41  <PublicServer> <V453000> I have no more comments
20:48:17  <PublicServer> <Sylf> besides, if you build there, it could have been roro
20:48:39  <PublicServer> <scrlk> coal?
20:50:02  <PublicServer> <scrlk> wow
20:50:10  <PublicServer> <scrlk> the simple join is not a slh?
20:50:26  <PublicServer> <Sylf> what?
20:50:26  <PublicServer> <scrlk> now
20:50:30  <PublicServer> <scrlk> typo
20:50:58  <PublicServer> <scrlk> think the wood 1 station could use with more space
20:51:11  <PublicServer> <scrlk> its right next to 2 high producing forests
20:51:17  <PublicServer> <Ryton> true, will be expanded in the future
20:51:24  <PublicServer> <scrlk> might aswell do it now
20:51:30  <PublicServer> <scrlk> since the slh is being built
20:51:34  <PublicServer> <scrlk> + no traisn
20:51:36  <PublicServer> <scrlk> trains
20:51:36  <PublicServer> <uliko> Uh
20:51:44  <PublicServer> <Sylf> why focus on primary stations now?
20:51:46  <PublicServer> <uliko> Why is the shift after the join at SLH 02-01?
20:51:58  <PublicServer> <scrlk> 4 platforms?
20:52:04  <PublicServer> <Ryton> sounds logicai
20:52:10  <PublicServer> <scrlk> make sure it gets the other forests
20:52:12  <PublicServer> <V453000> uliko: should be both before and after
20:52:19  <PublicServer> <Ryton> *logical imho
20:52:21  <PublicServer> <V453000> the after technically is before the next hub
20:52:23  <PublicServer> <scrlk> yeah
20:52:26  <PublicServer> <uliko> After is kind of pointless
20:52:33  <PublicServer> <V453000> so there is kind of one missing
20:52:44  <PublicServer> *** Halfbit has left the game (leaving)
20:53:42  <PublicServer> <Sylf> and nobody pointed out I named town drop as 12, not 02 :p
20:53:53  <PublicServer> <scrlk> tbh do you think in the future wood 01 can expand?
20:54:08  <PublicServer> <Mazur> I was doing so, then V started signing.
20:54:16  <PublicServer> <Ryton> it was the first town drop on 02, so 12 was a good name :p
20:54:32  <PublicServer> <Mazur> Ryton :-)
20:54:38  <PublicServer> *** scrlk has left the game (connection lost)
20:54:38  <PublicServer> <Ryton> the rest just didnt follow your example
20:57:04  <PublicServer> <V453000> ok
20:57:16  <PublicServer> <V453000> lets delete that stupid coal mine and build the main station?
20:57:32  <PublicServer> <Sylf> ok
20:57:32  <PublicServer> <Mazur> Fine by me.
20:57:42  <PublicServer> <V453000> then go build :P I built factory
20:59:55  <PublicServer> <Mazur> How is that?
21:00:15  <scrlk> !password
21:00:15  <PublicServer> scrlk: squall
21:00:19  <PublicServer> <Sylf> need more space for split
21:00:21  <PublicServer> <Mazur> An idea or fscking mad?
21:00:44  <PublicServer> *** scrlk joined the game
21:00:59  <PublicServer> <scrlk> ill admit coal mine was a failure
21:01:13  <PublicServer> <Sylf> how's that?
21:01:25  <PublicServer> <Mazur> Better,.
21:01:37  <PublicServer> ***  made screenshot at 00002EC7: http://ps.openttdcoop.org/publicserver/webcam/00002EC7.png
21:02:11  <PublicServer> <scrlk> ryton, do you mind if i rebuild wood 01?
21:02:20  <PublicServer> <V453000> why would you do it
21:02:26  <PublicServer> <V453000> rather make your farm proper
21:02:34  <PublicServer> <scrlk> well consider the fact its next to 2 forests
21:02:38  <PublicServer> <V453000> (it needs separate pickups to start with)
21:02:55  <PublicServer> <scrlk> what, one for grain one for live stock?
21:02:59  <PublicServer> <Mazur> Yes.
21:03:01  <KenjiE20> yes
21:03:03  <PublicServer> <Mazur> That's how we roll.
21:03:19  <KenjiE20> other wise you end up with grain blocking cows
21:03:32  <KenjiE20> then they eat all the grain
21:03:35  <PublicServer> <scrlk> was thinking about the x less terminus for them
21:03:50  <hylje> you better use tankers for transferring livestock
21:03:52  <PublicServer> <scrlk> hows that?
21:04:01  <hylje> it's hilarious
21:04:17  <PublicServer> <Sylf> :p
21:04:19  <PublicServer> <scrlk> you wish is my command v
21:04:23  <PublicServer> <scrlk> rebuilding right now
21:04:33  <PublicServer> <Sylf> cows go mooooo inside the tanker
21:04:43  <PublicServer> <Sylf> mooooooo echoes hard inside the tanker
21:04:45  <PublicServer> <Sylf> cows jump
21:04:50  <PublicServer> <Sylf> and produce more milk
21:04:52  <PublicServer> <V453000> cows go moo when they poo?
21:04:57  <PublicServer> <Sylf> XD
21:05:27  <PublicServer> <Ryton> sorry, was afk for a min
21:05:29  <PublicServer> <Ryton> sure, rebuild wood01
21:05:35  <PublicServer> <Mazur> THey'll drown in their own milk, and then you're stuck with shitty bloody milk.
21:05:35  <PublicServer> <V453000> no
21:05:52  <PublicServer> <V453000> rebuild when breaks, and there is nothing wrong with Wood 1 atm
21:06:37  <PublicServer> <V453000> scrlk: will you please stop the extensive terraforming?
21:06:45  <PublicServer> <V453000> I tell you for the 7th time
21:06:51  <PublicServer> <scrlk> its so that the track can curl rond
21:06:54  <PublicServer> <scrlk> round
21:07:08  <PublicServer> <V453000> so what, it could be done about 127 better ways without TF
21:07:16  <PublicServer> <scrlk> eg?
21:07:41  <PublicServer> <V453000> besides, 1 platform per station is kind of low
21:07:51  <PublicServer> <V453000> since it doesnt even allow a train waiting at all times
21:08:34  <PublicServer> <scrlk> like that>
21:09:38  <PublicServer> <scrlk> can i terraform if i need to?
21:09:44  <PublicServer> <V453000> you dont need to.
21:10:06  <PublicServer> <scrlk> well i want to loop around with ease
21:10:08  <PublicServer> <V453000> why
21:10:18  <PublicServer> <scrlk> dunno just the way i thought would be easy
21:10:21  <PublicServer> <scrlk> what would be your soloution?
21:10:31  <PublicServer> <Mazur> In other words, there is another way to do it, which is not that difficult.
21:10:31  <PublicServer> <V453000> this just asks for a terminus
21:10:42  <PublicServer> <scrlk> 2 seprate stations?
21:10:48  <PublicServer> <Vinnie> yes
21:11:30  <PublicServer> <scrlk> how do i plop the 2nd station?
21:11:38  <PublicServer> <scrlk> without it connecting
21:11:40  <KenjiE20> if it produces multiple things, it gets multiple stations, always
21:11:44  <KenjiE20> ctrl
21:11:44  <PublicServer> <Vinnie> press cntrl
21:11:51  <PublicServer> <scrlk> wow
21:11:53  <PublicServer> <scrlk> nifty
21:12:05  <KenjiE20> ctrl = magic key
21:12:13  <hylje> indeed, ctrl makes magic happen
21:12:16  <PublicServer> <scrlk> thankk!
21:12:28  <hylje> if it's not doing what you want, ctrl will make it do what you want
21:12:51  <PublicServer> <Vinnie> shift cancels all you dont want to do :)
21:12:55  <PublicServer> <scrlk> thanks
21:13:20  <PublicServer> <scrlk> is it good guys?
21:13:58  <PublicServer> <Vinnie> short term yes. when grain comes above 40 a month you need a second platform
21:14:09  <PublicServer> <Ryton> I liked the roro one with 2 stations at either side better
21:14:19  <PublicServer> <scrlk> v said i couldnt terraform
21:14:31  <PublicServer> <Vinnie> you could make a terminus with  a station on each side
21:14:39  <PublicServer> <Ryton> true :-) V's mean :p
21:14:48  <PublicServer> <Mazur> I cam build a double terminus without TF, I bet.
21:15:31  <PublicServer> <Mazur> That would work, if you make it 2 stations.
21:15:37  <PublicServer> <scrlk> lol
21:16:23  <PublicServer> <scrlk> im going to the alternative 2 stations idea
21:16:28  <PublicServer> <scrlk> that i liked
21:16:37  <PublicServer> ***  made screenshot at 000064F0: http://ps.openttdcoop.org/publicserver/webcam/000064F0.png
21:16:51  <PublicServer> <V453000> look
21:16:59  <PublicServer> <V453000> there are about 4 people who are trying to help you
21:17:05  <PublicServer> <scrlk> yes
21:17:16  <PublicServer> <V453000> maybe you should start accepting the advices
21:17:53  <PublicServer> <V453000> btw the 5 platforms just show how many are available without TF, no need to use all
21:18:03  <PublicServer> <scrlk> *sigh*
21:18:13  <PublicServer> <scrlk> too late
21:18:31  <PublicServer> <Vinnie> i see multiple CL2 on the 02 Wood 1 station. is that ok?
21:18:40  <KenjiE20> V is still the most helpful I think... the rest of us would just go.. "look I'LL do it" :p
21:18:43  <PublicServer> <scrlk> is it better?
21:19:16  <PublicServer> <Mazur> Vinnie: those 5 half-tiles ones are CL3.
21:19:24  <PublicServer> <Mazur> Ah, yes.
21:20:02  <hylje> curve length doesn't matter on low volume lines
21:20:10  <PublicServer> <Mazur> But every 3 tiles have only 1 corner _or a Z in them.
21:20:20  <PublicServer> <scrlk> used a pbs, this doesnt need any other signals?
21:22:18  <PublicServer> <scrlk> all done
21:22:28  <PublicServer> <V453000> btw the Industrial: fixtures buffers are the rail ones
21:22:37  <PublicServer> <V453000> the marshalling yard ones do not fit as you can see
21:22:47  <PublicServer> <scrlk> yep just used as a stop gap
21:23:06  <PublicServer> <scrlk> we needs trains now otherwise the farm is going to go
21:23:53  <PublicServer> <scrlk> all good now?
21:23:59  <PublicServer> <V453000> yes
21:24:03  <PublicServer> <scrlk> thanks v
21:24:07  <PublicServer> <V453000> well, no problem
21:24:12  <PublicServer> <Sylf> hmm, sawmill and refinery
21:24:22  <PublicServer> <scrlk> bit harsh but i learned somethings at the end
21:24:54  <PublicServer> <Mazur> Tough love.  That's how they trained me, too.
21:24:56  <PublicServer> <scrlk> out of intrest why a pbs presignal at the grain station
21:25:07  <PublicServer> <scrlk> i thought normal ones just do fine
21:25:09  <PublicServer> <Sylf> trained the train operation?
21:25:13  <KenjiE20> that's not a presignal
21:25:13  <PublicServer> <Sylf> sorry
21:25:18  <KenjiE20> it's a one way pbe
21:25:19  <PublicServer> <scrlk> pbs
21:25:19  <PublicServer> * Sylf goes in a corner
21:25:20  <KenjiE20> pbs*
21:25:21  <PublicServer> <Mazur> No room this way for platform signals.
21:25:23  <PublicServer> <scrlk> with a presignal thingy
21:25:42  <KenjiE20> it's a one way
21:25:57  <KenjiE20> right click the signal gui
21:26:00  <PublicServer> <scrlk> whats the yellow thingy underneath then?
21:26:06  <KenjiE20> it's a one way
21:26:13  <PublicServer> <scrlk> oh ok
21:26:15  <PublicServer> <scrlk> new farm up
21:26:19  <KenjiE20> I feel I've been quite clear on this
21:26:31  <PublicServer> <scrlk> im just confused thats all
21:26:38  <KenjiE20> turn the signal gui on
21:26:41  <KenjiE20> and right click the icon
21:26:43  <PublicServer> <scrlk> i have
21:26:47  <KenjiE20> it'll describe it quite well
21:26:49  <PublicServer> <scrlk> its on by defualt
21:26:51  <PublicServer> <Ryton> just hover over it, you'll see the names
21:27:03  <PublicServer> <Sylf> yay, that coal mine is gone
21:27:11  <PublicServer> <scrlk> which one?
21:27:14  <PublicServer> <scrlk> the one by the farm?
21:27:19  <PublicServer> <Sylf> y
21:27:29  <PublicServer> <ppetak> yes .. who can destroy industry?
21:27:33  *** Chillosophy has quit IRC
21:27:37  <PublicServer> <V453000> time
21:27:43  <PublicServer> <scrlk> lol
21:27:45  <PublicServer> <Sylf> haha, good one
21:27:59  <PublicServer> <scrlk> magic bulldozer in sp + reupload?
21:28:05  <PublicServer> *** Mazur has left the game (leaving)
21:28:06  <KenjiE20> we have to reload stuff to do it, and we cba
21:28:14  <PublicServer> <V453000> ya
21:28:37  <Ryton> @cba
21:28:38  <KenjiE20> mb stalled for multi?
21:28:39  <PublicServer> <scrlk> god the asiastar is so slow
21:28:41  <PublicServer> <Sylf> gonna aft for a while
21:28:43  <PublicServer> *** Sylf has joined spectators
21:28:45  <PublicServer> <V453000> slow?
21:28:45  <KenjiE20> Ryton: cant be arsed
21:28:52  <PublicServer> <ppetak> so please, time, destroy also iron mine :)
21:28:52  <Ryton> lolz
21:29:50  <PublicServer> <scrlk> 02 is doing quite well
21:30:00  <PublicServer> <Ryton> preference on location of SLH 2 on 02
21:30:01  *** Time has joined #openttdcoop
21:30:08  <PublicServer> <Ryton> + any?
21:30:11  <Time> ppetak: I don't work that way
21:30:33  <PublicServer> <V453000> Ryton: there you go
21:30:35  <PublicServer> <ppetak> :))
21:30:53  *** Time has left #openttdcoop
21:30:55  <PublicServer> <Ryton> now give me at least 4 rebuilds like scrlk :p
21:31:02  <PublicServer> <Ryton>  ;-)
21:31:37  <PublicServer> ***  made screenshot at 000052EB: http://ps.openttdcoop.org/publicserver/webcam/000052EB.png
21:34:28  <PublicServer> <Ryton> hmm, where to join?
21:34:36  <PublicServer> <scrlk> breninngpool wont go up from appalling
21:34:52  <PublicServer> *** Vinnie has joined company #1
21:34:58  <PublicServer> <Ryton> lol, first plan, but hte pool was in the way :p
21:35:00  <PublicServer> <Ryton> thx
21:35:33  <KenjiE20> scrlk: blow up every tree nearby and rebuild
21:35:38  <PublicServer> <scrlk> done
21:35:48  <PublicServer> <scrlk> only very poor
21:35:53  <KenjiE20> if still appalling repeat but bigger
21:35:54  <PublicServer> <Vinnie> hmm
21:35:58  <PublicServer> <Vinnie> again
21:36:34  <PublicServer> <Vinnie> wait with trees untill all are gone
21:36:36  <PublicServer> <scrlk> still only poor
21:36:38  <PublicServer> <Ryton> any (constructive) comments at SLH 02 02?
21:36:42  <PublicServer> <Vinnie> hust wait
21:36:54  <PublicServer> <V453000> its ok
21:37:04  <PublicServer> <Ryton> darn that signalling of the switcher went fast!
21:37:14  <PublicServer> <V453000> itself
21:37:20  <PublicServer> <scrlk> is bribing banned?
21:37:40  <PublicServer> <V453000> no but if they catch you, it is bad to wait
21:37:59  <PublicServer> *** Vinnie has left the game (connection lost)
21:38:03  <PublicServer> <scrlk> im tempted
21:38:14  <Vinnie> !password
21:38:14  <PublicServer> Vinnie: hither
21:38:24  <PublicServer> *** Vinnie joined the game
21:38:25  <PublicServer> *** Vinnie has joined company #1
21:38:38  <PublicServer> <Vinnie> medicore now
21:38:42  <PublicServer> <scrlk> can i bribe at my own risk?
21:38:54  <PublicServer> <Vinnie> you need more than medicore?
21:38:58  <PublicServer> <V453000> look, airport isnt an eyecandy, and especially not with planes which are totally out of game plan
21:39:19  <PublicServer> <scrlk> :(
21:39:29  <PublicServer> <scrlk> leave it empty then
21:39:35  <PublicServer> <scrlk> looks more like a town
21:39:37  <PublicServer> <V453000> why to have it hen
21:39:45  <PublicServer> <scrlk> ??
21:39:48  <PublicServer> <V453000> thats just stupid ...
21:39:50  <PublicServer> <Vinnie> you pissed town again by building airport
21:40:25  <PublicServer> <Atoompje> back
21:40:27  <PublicServer> <Atoompje> hi
21:40:30  <PublicServer> <Vinnie> hello
21:40:36  <PublicServer> <V453000> hi
21:40:40  <PublicServer> *** Ryton has left the game (connection lost)
21:40:52  <PublicServer> *** Mazur joined the game
21:41:04  <PublicServer> <ppetak> halo
21:41:30  <PublicServer> <scrlk> do you think breningpool should be grown more?
21:41:36  <PublicServer> <V453000> no, why
21:41:44  <PublicServer> <scrlk> more goods accepted?
21:41:47  <PublicServer> <V453000> it accepts goods, that is all that mattters
21:41:50  <PublicServer> <scrlk> k
21:42:00  <PublicServer> <V453000> there is no limit how much goods does a town accept
21:42:50  <PublicServer> *** ppetak has joined company #1
21:42:54  <PublicServer> <Sylf> btw, shortcut for deleting signs is ctrl-clicking on them
21:43:13  <PublicServer> <scrlk> from what i did wafingburg by adding the airport
21:43:21  <PublicServer> <scrlk> i think it might have made them happier
21:44:10  <PublicServer> <V453000> woo
21:44:12  <PublicServer> <Mazur> THeir likely just a miserable lot, coastal city, alwasy raina and wind.
21:44:18  <PublicServer> <scrlk> hit vechicle limit :?
21:44:20  <PublicServer> <V453000> my eyecandy stations on island 16 are kinda full of wood :D
21:44:20  <PublicServer> <Mazur> They're
21:44:26  <PublicServer> <scrlk> ffs
21:45:57  <PublicServer> <Atoompje> traffic chaos?
21:46:29  <PublicServer> <V453000> scrlk: which vehicle limit?
21:46:34  <PublicServer> <scrlk> planes
21:46:37  <PublicServer> ***  made screenshot at 00008AD5: http://ps.openttdcoop.org/publicserver/webcam/00008AD5.png
21:46:40  <PublicServer> <V453000> why need more
21:46:52  <PublicServer> <scrlk> what is the limit?
21:47:02  <PublicServer> <Vinnie> 20
21:47:07  *** mfb- has joined #openttdcoop
21:47:26  <PublicServer> <scrlk> 20?
21:47:26  <PublicServer> <Vinnie> only used for Money making. Not in that stage anymore so we need 0
21:47:43  <PublicServer> <mfb> hi
21:47:43  <PublicServer> <Mazur> Munfingpool North is starting to show a little coal, as well.  :-)
21:47:44  <PublicServer> *** mfb joined the game
21:47:47  <PublicServer> <V453000> hi
21:47:53  <PublicServer> <Atoompje> hi
21:47:53  <PublicServer> <ppetak> hola
21:47:53  <PublicServer> <Vinnie> hello
21:47:57  <PublicServer> <Mazur> mfb.
21:48:15  <PublicServer> *** Intexon has left the game (connection lost)
21:49:09  *** Ryton has quit IRC
21:49:31  <PublicServer> <V453000> ok who added plane 14
21:49:41  <PublicServer> <scrlk> just to test out my airport ftl
21:49:47  <PublicServer> <V453000> god damn it
21:49:57  <PublicServer> <scrlk> whats wrong?
21:50:12  <KenjiE20> vsplosion imminent
21:50:14  <PublicServer> <ppetak> scrlk, you are playing here for the first time_
21:50:16  <PublicServer> <ppetak> ?
21:50:19  <PublicServer> <V453000> lets get this straight, you either follow the game plans and cooperate with others or you will not be able to be here
21:50:23  <PublicServer> <scrlk> ok its going to go
21:51:49  <PublicServer> <scrlk> the farm looks like its going to die
21:52:13  <PublicServer> *** Atoompje has joined company #1
21:52:28  <PublicServer> <Atoompje> it won't
21:52:31  <PublicServer> <Vinnie> Atoompje you can help me with something big
21:52:35  <PublicServer> <Atoompje> ok
21:52:39  <PublicServer> <scrlk> production looks low
21:52:41  <PublicServer> <Vinnie> island 3
21:52:53  <PublicServer> <Vinnie> BBH 03 02 Build me
21:53:13  <PublicServer> <scrlk> v you still here?
21:53:20  <PublicServer> <V453000> no
21:53:36  <PublicServer> <Atoompje> xd
21:53:42  <PublicServer> <scrlk> what kind of station is needed for a sawmill
21:53:53  <PublicServer> <V453000> in what terms?
21:53:57  <PublicServer> <Mazur> 2 pltforms initially.
21:54:01  <PublicServer> <scrlk> check out sign !02 here saw
21:54:04  *** benom has joined #openttdcoop
21:54:16  <PublicServer> <Mazur> Oh.
21:54:21  <PublicServer> <scrlk> according to the plan there should be a station
21:54:23  <PublicServer> <V453000> I think !here saw is more appropriate and fun
21:54:27  <PublicServer> <scrlk> for the ref and saw
21:54:44  <PublicServer> <V453000> thats where the plan is meant for it
21:54:46  <PublicServer> <scrlk> sadly we have no oil for the ref
21:54:52  <PublicServer> <V453000> yet
21:54:56  <PublicServer> <scrlk> ok what should i build?
21:55:10  <PublicServer> <scrlk> well we cant use boats
21:55:25  <PublicServer> <scrlk> we can now :S
21:55:37  <PublicServer> <Mazur> A Main (Drop) station and a goods pickup.
21:55:52  <PublicServer> <scrlk> ok
21:55:59  <PublicServer> <scrlk> ill get the ships fired up
21:56:20  <PublicServer> *** uliko has left the game (connection lost)
21:56:30  <PublicServer> <scrlk> ok sawmill there?
21:56:32  <PublicServer> <Mazur> just for hte record: You are joking about those ships, right?
21:56:39  <PublicServer> <scrlk> well we need oil
21:56:41  <PublicServer> <V453000> Mazur: silence :p
21:56:47  <PublicServer> <scrlk> for the thingy
21:57:04  <PublicServer> * Mazur can't say a word.
21:57:18  <PublicServer> <scrlk> ok im gussing we want some eyecnady?
21:57:26  <PublicServer> <Sylf> whoever built the Fredinghal Halt, build station for iron ore too
21:57:32  <PublicServer> <Mazur> Mmm mmm mm mmmmm mm mmmm!
21:57:38  <PublicServer> <scrlk> what about inland docks?
21:57:50  <PublicServer> <mfb> that doesn't help @CL
21:57:58  <PublicServer> <V453000> if you want eyecandy, 15 is the way
21:58:06  <PublicServer> <scrlk> well no v
21:58:14  <PublicServer> <mfb> and it may block the ML
21:58:14  <PublicServer> <scrlk> the dock that i built looks out of place
21:58:22  <PublicServer> <scrlk> so im considering canal + aquaduct
21:58:36  <PublicServer> <V453000> btw you might want to check the max_ships
21:58:48  <PublicServer> <scrlk> what is it?
21:58:59  <PublicServer> <V453000> 0
21:59:10  *** benom has quit IRC
21:59:11  <PublicServer> <scrlk> ffs
21:59:29  <PublicServer> <scrlk> bingo
21:59:33  <PublicServer> <scrlk> station walk
21:59:59  <PublicServer> <V453000> what the fuck are you doing?
22:00:07  <PublicServer> <scrlk> botchec canal system
22:00:11  <PublicServer> <V453000> why
22:00:38  <PublicServer> <scrlk> i thought we could use ships
22:01:18  <PublicServer> <V453000> you see any on the map?
22:01:35  <PublicServer> <scrlk> what do you think of my idea>
22:01:38  <PublicServer> ***  made screenshot at 00006836: http://ps.openttdcoop.org/publicserver/webcam/00006836.png
22:01:40  <KenjiE20> D:
22:01:51  <PublicServer> <scrlk> ofc just test
22:02:15  <PublicServer> <Mazur> Mmmm'm mmmmmmmm mmm mmmm.
22:02:21  <PublicServer> <scrlk> anyone like?
22:02:51  <PublicServer> <scrlk> but will it work?
22:04:02  <PublicServer> <Vinnie> wanna try some load balacing on CD Join?
22:04:23  <PublicServer> <Sylf> XD
22:04:33  <PublicServer> <Atoompje> ok:p
22:04:35  <PublicServer> <Sylf> I saw ML line taking the farm SL
22:04:35  <PublicServer> <scrlk> any ideas for the oil then?
22:04:52  <PublicServer> <V453000> yes
22:04:54  <PublicServer> <V453000> fuck the oil
22:04:56  <PublicServer> <ppetak> Yes, the do. Its shortcut ...
22:04:56  <PublicServer> <scrlk> lol
22:05:38  <PublicServer> <scrlk> howcome there are no oil wells
22:05:50  <PublicServer> <V453000> died or werent any
22:06:18  <PublicServer> <Mazur> We had a bit of a pill.
22:06:20  <PublicServer> <Mazur> spill
22:06:37  <PublicServer> <Mazur> No worries, BP will clean it up.
22:06:41  <PublicServer> <scrlk> lol
22:06:47  <PublicServer> <scrlk> and admit everything?
22:07:05  <PublicServer> <Vinnie> atoompje we should try to make a buffer of 1 TL in the overflow. not any longer
22:07:09  <PublicServer> <Sylf> my daughter had to do some experiments on oil clean up....
22:07:19  <PublicServer> <Sylf> what type of hair works the best?  human? dog? corn?
22:07:24  <PublicServer> <scrlk> lol
22:07:30  <hylje> human hair
22:07:56  <PublicServer> <Atoompje> Vinnie, by removing the signals in the waiting space?
22:08:03  <PublicServer> <scrlk> is it pubic hair?
22:08:05  <PublicServer> <mfb> already done
22:08:23  <PublicServer> <Vinnie> making the overflow track shorter 5 to 7 tiles max
22:08:55  <fonsinchen> !password
22:08:55  <PublicServer> fonsinchen: tenors
22:09:00  <PublicServer> *** scrlk has left the game (connection lost)
22:09:06  <PublicServer> *** fonsinchen joined the game
22:09:38  <PublicServer> <Atoompje> i like
22:09:44  <PublicServer> *** Sylf has joined company #1
22:09:56  <PublicServer> *** Sylf has joined spectators
22:10:16  <PublicServer> <Vinnie> me to. now some pbs backwars to make trains prefer there lane
22:10:22  <PublicServer> <Vinnie> backwards
22:10:52  <PublicServer> <Vinnie> in front of the overflow there should be pbs signals
22:10:57  *** scrlk has quit IRC
22:11:02  <PublicServer> <mfb> ?
22:12:08  <PublicServer> *** fonsinchen has left the game (connection lost)
22:12:20  <PublicServer> <Vinnie> next?
22:13:17  <PublicServer> <Atoompje> to the forest?
22:13:53  <PublicServer> <Vinnie> Do you mean connect some primairies on 02?
22:13:57  <PublicServer> <Vinnie> 03
22:14:23  <PublicServer> <mfb> wtf, industry spam at BBH 13
22:15:03  <PublicServer> <Atoompje> yeah - or should we do other stuff first?
22:15:12  <PublicServer> <mfb> just looked there
22:15:16  <PublicServer> <Vinnie> no we can do that
22:15:20  <PublicServer> <Atoompje> ok
22:15:52  <PublicServer> <Vinnie> remember there must be a goodsstation on each side
22:15:54  <fonsinchen> !password
22:15:54  <PublicServer> fonsinchen: tenors
22:15:59  <PublicServer> <Vinnie> so leave some space
22:16:15  <PublicServer> *** fonsinchen joined the game
22:16:23  <PublicServer> <Atoompje> yeah
22:16:38  <PublicServer> ***  made screenshot at 00014AF6: http://ps.openttdcoop.org/publicserver/webcam/00014AF6.png
22:16:54  *** hylje has quit IRC
22:17:03  <PublicServer> <Vinnie> i think of !first
22:17:15  <PublicServer> <Vinnie> do that one first so it keeps existing
22:17:44  <PublicServer> <Atoompje> forest wouth of factory is already dieing
22:18:13  *** Razmir has joined #openttdcoop
22:18:28  <PublicServer> <V453000> best would be to make all 4 drops first :p
22:18:46  <PublicServer> <Vinnie> is BBH 03 02 good btw?
22:19:04  <PublicServer> <V453000> not much to be bad there :)
22:19:26  <PublicServer> <Vinnie> nice
22:19:30  <PublicServer> <V453000> its good
22:19:37  <PublicServer> <Atoompje> :)
22:19:39  <PublicServer> <Vinnie> ok we will do factory drops first
22:19:52  <PublicServer> <Vinnie> 1 done 3 to go
22:19:55  <PublicServer> <V453000> it is factory, sawmill, steel mill, power plant, and refinery where possible
22:20:03  <PublicServer> <V453000> on each drop
22:20:19  <PublicServer> <Vinnie> 'plan got lost somewere
22:20:25  <PublicServer> <V453000> no its there
22:20:31  <PublicServer> <mfb> +how many stations for that?
22:20:37  <PublicServer> <V453000> 3 max
22:20:40  <PublicServer> <V453000> 1 drop
22:20:42  <PublicServer> <V453000> 1 goods pickup
22:20:45  <PublicServer> <V453000> 1 steel pickup
22:20:55  <PublicServer> <Vinnie> so 5 platforms max
22:21:18  <PublicServer> <V453000> you read ABR 07: Stations? :)
22:21:22  <PublicServer> <Atoompje> drop = place to uload goods?
22:21:25  <PublicServer> <V453000> yes
22:21:27  <PublicServer> <Atoompje> ok
22:21:31  <PublicServer> <Vinnie> pff more reading :(
22:21:40  <PublicServer> *** Sylf has joined company #1
22:22:47  <PublicServer> <Atoompje> where is that?
22:23:12  <PublicServer> <ppetak> strange problems at 02 Factory 1
22:23:20  <PublicServer> <V453000> just looking at it
22:23:24  <PublicServer> <V453000> PBS at its retarded best
22:23:46  <PublicServer> <ppetak> still wants 1st platform
22:24:47  <PublicServer> <Vinnie> 02 factory drop second plaftorm from west is 1 to short. Last one is waypoint instead of factory drop
22:24:59  <PublicServer> <V453000> TL3
22:25:05  <PublicServer> <Vinnie> ok
22:25:22  <PublicServer> <Atoompje> "a wild oil refinery appears!"
22:25:38  <PublicServer> <mfb> catch it!
22:26:24  <PublicServer> *** fonsinchen has left the game (leaving)
22:26:26  <PublicServer> <Vinnie> stuck
22:26:42  <PublicServer> <Vinnie> mayor TF needed :)
22:26:54  <PublicServer> *** Razmir joined the game
22:27:00  <PublicServer> <V453000> WTF
22:27:06  <PublicServer> <V453000> hell
22:27:08  <PublicServer> <mfb> we need more stations there
22:27:10  <PublicServer> <Atoompje> :o
22:27:12  <PublicServer> <Razmir> hi
22:27:16  <PublicServer> <Atoompje> hi
22:27:16  <PublicServer> <V453000> hi
22:28:01  <PublicServer> <Vinnie> ok
22:28:47  <PublicServer> <Vinnie> dont forget space in station name
22:28:55  <PublicServer> <Vinnie> 03 S drop
22:29:08  <PublicServer> <mfb> k
22:29:29  <PublicServer> <Vinnie> oops i thought atoompje was building:)
22:30:20  <PublicServer> <V453000> I hate PBS
22:30:23  <PublicServer> <V453000> I so hate it
22:30:44  <PublicServer> <Atoompje> common signals ftw:p
22:30:48  <KenjiE20> don't hate on the pbs, hate on the lazies
22:31:17  <PublicServer> <V453000> k
22:31:19  <PublicServer> <V453000> lets hate both
22:31:26  <Rubidium> PBS are perfect... for pathfinder penalties ;)
22:31:27  <KenjiE20> >.>
22:31:38  <PublicServer> ***  made screenshot at 00001037: http://ps.openttdcoop.org/publicserver/webcam/00001037.png
22:33:11  <PublicServer> <V453000> right
22:33:21  <PublicServer> <Atoompje> cooled down?:p
22:33:23  <PublicServer> <V453000> still hate it tho
22:37:05  <PublicServer> <Vinnie> ty atoompje
22:39:42  <PublicServer> <Atoompje> so wrinningbury woods should be a oil dropoff?
22:39:56  <PublicServer> <Vinnie> can be
22:40:02  <PublicServer> <V453000> and sunfingbridge
22:40:04  <PublicServer> <Vinnie> wait till there is oil
22:40:08  <PublicServer> <V453000> refineries can be at edges of map
22:40:24  <PublicServer> <V453000> the island is multipoint so there have to be 2+ drops
22:40:42  <PublicServer> <Atoompje> oh ok. tought someone funded a refinery right under the sign
22:41:10  <PublicServer> <Atoompje> multipoint means everything goes everywhere?
22:41:34  <PublicServer> <V453000> multipoint usually means something goes to multiple drops
22:41:40  <PublicServer> <Sylf> Vinnie, for 03 North drop, I don't think steel pickup is needed
22:41:48  <PublicServer> <V453000> since the island network is small, everything everywhere is the way to go
22:42:16  <PublicServer> <Atoompje> ok:D
22:42:34  <PublicServer> <Sylf> the plan sounds like 2 drops will have refineries, and other 2 the steel mill
22:42:50  <PublicServer> <Sylf> all 4 will have factory and saw mill
22:43:02  <PublicServer> <V453000> oh, forgot to mention -.-
22:43:10  <PublicServer> <V453000> it gets either steel mill or refinery
22:43:15  <PublicServer> <V453000> you should have read the plan :P
22:43:49  <PublicServer> <Sylf> so, the same goes for eastern drop
22:43:51  <PublicServer> <V453000> actually
22:43:57  <PublicServer> <V453000> lets move it to sawmills
22:44:01  <PublicServer> <V453000> refinery OR sawmill
22:44:11  <PublicServer> <V453000> a) you dont need to change anything, b) it makes more sense
22:44:19  <PublicServer> <Sylf> ok
22:45:12  <PublicServer> <Sylf> gotta grow sunfingbridge, so it accepts goods
22:45:23  <PublicServer> <mfb> :D
22:45:25  <PublicServer> <V453000> yea, a bit :)
22:45:34  <PublicServer> <V453000> we should also get a little bit of pax from there
22:45:50  <PublicServer> <mfb> lol
22:45:57  <PublicServer> <mfb> max 3/month :D
22:46:05  <PublicServer> <V453000> well, later :p
22:46:17  <PublicServer> <V453000> the pendolinos are kinda nice to have among the GEC91
22:46:25  <PublicServer> <mfb> k, lets sort the lines at 03 east
22:46:38  <PublicServer> ***  made screenshot at 00002420: http://ps.openttdcoop.org/publicserver/webcam/00002420.png
22:48:49  <PublicServer> <mfb> wtf.. wrong
22:49:49  <PublicServer> <Vinnie> Atoompje they took over the island :(
22:50:01  <PublicServer> <Atoompje> yeah :(
22:50:09  <PublicServer> <V453000> eat them alive!
22:50:11  <PublicServer> <mfb> wood is gone?
22:50:29  <PublicServer> <Atoompje> yup
22:51:45  <PublicServer> <mfb> 4 of 4 done
22:52:07  <PublicServer> <Atoompje> i like
22:52:55  <PublicServer> <Vinnie> who is getting annoyed by a missing :?
22:53:03  <PublicServer> <Sylf> me o/
22:53:09  <PublicServer> <mfb> ?
22:53:21  <PublicServer> <Vinnie> all stations now have #:
22:53:32  <PublicServer> <Sylf> I thought I saw them elsewhere
22:53:41  <PublicServer> <Sylf> must have been 08
22:53:48  <PublicServer> <Atoompje> 02 has none
22:53:52  <PublicServer> <Sylf> nevermind, I thought they were consistent
22:54:06  <PublicServer> <Sylf> I be wrong again
22:54:17  <PublicServer> <Vinnie> i think not
22:54:19  <PublicServer> <Sylf> my bad
22:54:22  <PublicServer> <Vinnie> 07 has them also
22:54:36  <PublicServer> <mfb> 11 not
22:54:53  *** fonsinchen has quit IRC
22:55:02  <PublicServer> <Vinnie> you did 11
22:55:33  <PublicServer> <mfb> not the stations
22:55:37  <PublicServer> <Vinnie> ok
22:56:17  <PublicServer> <Vinnie> 11 was madness. Had a great time doing some wires
22:57:10  <PublicServer> <Sylf> in the mean time, 16 silently got some upgrades :D
22:57:12  <PublicServer> <mfb> 6/8 goods from the new building
22:57:30  <PublicServer> <Atoompje> nice
22:57:34  <PublicServer> <mfb> goods are accepted now
22:57:44  <PublicServer> <Sylf> yay
22:58:19  <PublicServer> <Sylf> make 2 stations per town
22:58:21  <PublicServer> <Vinnie> 16 need doubletrack around whole island
22:58:23  <PublicServer> <Sylf> 1 goods drop, 1 for pax
22:58:30  *** Firartix has quit IRC
22:58:45  <PublicServer> <Atoompje> gonna be tight for sunfing
22:58:51  <PublicServer> <Atoompje> :D
22:59:23  <PublicServer> <Sylf> the whole thing is tight :)
22:59:29  <PublicServer> <Atoompje> or is 2 stations for pax ok?
22:59:29  <PublicServer> <Sylf> the whole game
22:59:36  <PublicServer> <Sylf> ?
22:59:48  <PublicServer> <Vinnie> only two platforms Sylf
22:59:50  <PublicServer> <V453000> that the fun isnt it :p
22:59:56  <PublicServer> <Atoompje> platforms yeah:p
22:59:59  <PublicServer> <V453000> btw
23:00:06  <PublicServer> <V453000> Drontfield should be killed a bit
23:00:14  <PublicServer> <V453000> we cant support 7k city with this network
23:00:20  <PublicServer> <Sylf> fun
23:00:36  <PublicServer> <V453000> the aircraft there should die too I suppose
23:00:52  <PublicServer> <mfb> what's the production limit for a factory? something like 16k?
23:00:54  <PublicServer> <Vinnie> station should be at the position of airfield?
23:01:01  <PublicServer> <Sylf> 22k, I think
23:01:03  <PublicServer> <V453000> 27k
23:01:09  <PublicServer> <V453000> 27450 iirc
23:01:09  <PublicServer> <mfb> ok
23:01:12  <PublicServer> <Sylf> it's 2295 x # of tiles
23:01:14  <PublicServer> <V453000> or 27540
23:01:16  <PublicServer> <mfb> only 14k at boost at the moment
23:01:26  <PublicServer> <mfb> and we have no steel yet
23:01:36  <PublicServer> <V453000> @@(calc 2295*12)
23:01:36  <Webster> PublicServer: 27540
23:01:39  <PublicServer> ***  made screenshot at 00002816: http://ps.openttdcoop.org/publicserver/webcam/00002816.png
23:01:40  <PublicServer> <V453000> thre we go
23:01:46  <PublicServer> <Sylf> ^^
23:01:50  <PublicServer> <mfb> and transfer station is limiting the amount
23:05:46  <PublicServer> <V453000> WTF :OOO
23:05:51  <PublicServer> <V453000> now I have never seen this
23:05:55  <PublicServer> <Atoompje> ?
23:05:57  <PublicServer> <Sylf> ?
23:05:59  <PublicServer> <V453000> 16: western drop
23:06:07  <PublicServer> <V453000> trains leave station not empty
23:06:15  <PublicServer> <V453000> oh
23:06:17  <PublicServer> <V453000> me tarded
23:06:27  <PublicServer> <Sylf> oh
23:06:33  <PublicServer> <Sylf> :p
23:06:45  <PublicServer> <V453000> k nothing new, fontinue undisturbed
23:08:05  <PublicServer> <Sylf> some are still not dropping at western drop
23:08:09  <PublicServer> <Vinnie> idd
23:08:12  <PublicServer> <V453000> ya
23:08:14  <PublicServer> <V453000> tards
23:08:54  <PublicServer> <V453000> I accidentally connected it to cover the forest
23:09:00  <PublicServer> <V453000> and then they always attempted to load there
23:09:12  <PublicServer> <V453000> should be safe now
23:09:24  <PublicServer> <Atoompje> :)
23:09:44  <PublicServer> <mfb> where is the network plan for 03?
23:09:56  <PublicServer> <Vinnie> only the text near BBH 13 1
23:09:58  <PublicServer> <Sylf> in flood of signs in the middle
23:10:02  <PublicServer> <mfb> ah k
23:10:27  <PublicServer> <mfb> sunfingbridge is expanding :)
23:10:37  <PublicServer> <ppetak> If nobody needs them, I can delete signhs at BBH13, I have read them ..
23:10:43  <PublicServer> <V453000> :)
23:10:45  <PublicServer> <mfb> k
23:10:57  <PublicServer> <mfb> the western part was fixed first
23:11:03  <PublicServer> <V453000> just btw
23:11:05  <PublicServer> <mfb> should be somewhere in the screenshots
23:11:17  <PublicServer> <V453000> 03 E will need access from the forest and iron ore mines
23:11:19  <PublicServer> <V453000> also the town
23:16:19  <PublicServer> <Vinnie> No
23:16:33  <PublicServer> <Atoompje> ok
23:16:39  <PublicServer> ***  made screenshot at 00015CB3: http://ps.openttdcoop.org/publicserver/webcam/00015CB3.png
23:16:42  <PublicServer> <Vinnie> the iron mines North of 03 E drop need acces to 03
23:16:56  <PublicServer> <Vinnie> can't be done atm
23:16:59  <PublicServer> <V453000> I would move the whole station to the south
23:17:05  <PublicServer> <V453000> towards the coast
23:17:09  <PublicServer> <V453000> then you could just add the connection
23:17:15  <PublicServer> <Vinnie> near sign !terminus here?
23:17:17  <PublicServer> <V453000> arr
23:17:27  <PublicServer> <mfb> well, we don't need a real SLH
23:17:31  <PublicServer> <V453000> ^
23:17:33  <PublicServer> <Vinnie> pirate
23:17:35  <PublicServer> <V453000> true that
23:18:09  <PublicServer> <mfb> should the iron there go to E drop, too?
23:18:15  <PublicServer> <V453000> yes
23:18:17  <PublicServer> <Vinnie> so without doubt we have to destroy some work
23:18:23  <PublicServer> <mfb> k, let's add a loop
23:18:32  <PublicServer> <V453000> loop is sucky :/
23:18:57  <PublicServer> <Vinnie> loop cuts in the space you need if you want to connect the forrest in BBH02
23:19:17  <PublicServer> <V453000> just move the 03 E complex imo
23:19:20  <PublicServer> <V453000> loops are a major hack
23:19:26  <PublicServer> <mfb> k
23:19:37  <PublicServer> <mfb> terminus to the south?
23:20:01  <PublicServer> <V453000> pretty much why not
23:20:06  <PublicServer> <mfb> +connect exit and entry to both sides
23:20:14  <PublicServer> <V453000> yes
23:20:30  <PublicServer> <V453000> I had in mind a 2way terminus 90 degrees turned but that might be just as good
23:20:42  <PublicServer> <V453000> thiswill look nicer and might even fit better
23:22:22  *** pugi has quit IRC
23:23:01  <PublicServer> <V453000> yey, island 16 is the most populated with trains
23:23:29  <PublicServer> <Atoompje> :)
23:23:43  <PublicServer> <V453000> well some are hidden in the overflows
23:23:45  <PublicServer> <V453000> but not that many
23:25:27  <PublicServer> <Vinnie> easiest connections are made first
23:25:31  <PublicServer> <Vinnie> :(
23:27:13  <PublicServer> <mfb> CL2
23:27:31  <PublicServer> <mfb> k
23:29:54  <PublicServer> *** Razmir has left the game (leaving)
23:30:15  <PublicServer> *** Sylf has left the game (leaving)
23:31:10  <PublicServer> <V453000> I turned the signals to comboes
23:31:16  <PublicServer> <V453000> makes sense :p
23:31:25  <PublicServer> <Atoompje> haha
23:31:39  <PublicServer> ***  made screenshot at 00006C17: http://ps.openttdcoop.org/publicserver/webcam/00006C17.png
23:31:45  <PublicServer> <V453000> oh these are separate stations
23:31:51  <PublicServer> <mfb> tunnel under a mine, ugly *g*
23:31:53  <PublicServer> <V453000> meh dont mind me
23:34:55  <PublicServer> <Vinnie> that should work. Not very nice but it will work
23:37:30  <PublicServer> <mfb> no normal signals at the exit?
23:37:44  <PublicServer> <Atoompje> (a)
23:37:52  <PublicServer> <Atoompje> it's just getting late
23:38:05  <PublicServer> *** Vinnie has left the game (connection lost)
23:38:18  <Vinnie> !password
23:38:18  <PublicServer> Vinnie: wipers
23:38:29  <PublicServer> <mfb> hope I didn't forget anyone
23:38:53  <PublicServer> *** Vinnie joined the game
23:39:59  <PublicServer> *** Vinnie has joined company #1
23:40:31  <PublicServer> <Atoompje> why buy the land?
23:40:39  <PublicServer> <mfb> maybe a station for the forest
23:40:45  <PublicServer> <Vinnie> need space when in need double track
23:40:47  <PublicServer> <mfb> or a second line
23:41:21  <PublicServer> <Atoompje> ok
23:42:13  <PublicServer> *** V453000 has left the game (leaving)
23:42:17  <V453000> laters
23:42:23  <PublicServer> <Vinnie> gn
23:42:26  <PublicServer> <Atoompje> bye
23:42:26  <PublicServer> <Mazur> BYe.
23:42:36  <PublicServer> <mfb> cu
23:43:08  <PublicServer> <Vinnie> we could try the slh for drontfield
23:43:31  <PublicServer> <Atoompje> ok
23:46:08  *** ODM has quit IRC
23:46:40  <PublicServer> ***  made screenshot at 00008243: http://ps.openttdcoop.org/publicserver/webcam/00008243.png
23:51:57  <PublicServer> <mfb> northern exit...
23:52:11  <PublicServer> <mfb> maybe in the BBH?
23:52:21  <PublicServer> <mfb> eh.. entry
23:52:29  <PublicServer> <mfb> yeah
23:53:17  <PublicServer> <mfb> hmm
23:53:31  <PublicServer> <mfb> k
23:54:20  *** Destro has quit IRC
23:55:03  <PublicServer> *** Spike has left the game (connection lost)
23:55:20  <PublicServer> <Mazur> Oh, noes!
23:55:24  <PublicServer> <Mazur> We losts a Spikes!
23:55:32  <PublicServer> <Vinnie> man down
23:56:02  <PublicServer> <mfb> still not enough
23:56:10  <PublicServer> <Atoompje> :p
23:57:00  <PublicServer> <mfb> hmm no
23:57:24  <PublicServer> <mfb> evil x
23:57:46  <PublicServer> <mfb> wtf
23:57:50  <PublicServer> <mfb> k
23:57:56  <PublicServer> *** mfb has left the game (connection lost)

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