Times are UTC Toggle Colours
00:00:02 <PublicServer> <Vinnie> yes 00:02:16 <PublicServer> <Atoompje> you do prefer bridges or tunnels? 00:02:28 <PublicServer> <Vinnie> what you prefer. you are building 00:02:34 <PublicServer> <Atoompje> ok 00:03:39 <PublicServer> <Vinnie> you made a little error 00:03:55 <PublicServer> <Atoompje> swaped them:p 00:04:10 <PublicServer> <Vinnie> :) 00:05:32 <PublicServer> <Vinnie> oke now a train 00:06:11 <PublicServer> <Mazur> Don't forget to sign. 00:06:17 <PublicServer> <Vinnie> y 00:06:35 <PublicServer> <Atoompje> more signs? 00:06:39 <PublicServer> <Vinnie> do you see the first order 00:06:52 <PublicServer> <Vinnie> random primairy 00:07:06 <PublicServer> <Atoompje> replaced with carnville 00:07:08 <PublicServer> <Vinnie> dont forget to skip orders 00:07:18 <PublicServer> <Vinnie> now its not going to 1 00:07:25 <PublicServer> <Atoompje> pretty impressive list:) 00:07:35 <PublicServer> <Vinnie> nice list 00:07:41 <PublicServer> <Mazur> Refit schedule. 00:07:43 <PublicServer> <Vinnie> train is ok 00:08:07 <PublicServer> <Vinnie> electric tracks 00:08:08 <PublicServer> *** made screenshot at 0003DFA4: http://ps.openttdcoop.org/publicserver/webcam/0003DFA4.png 00:08:16 <PublicServer> <Atoompje> oh lol 00:08:18 <PublicServer> <Atoompje> i fail 00:08:21 <PublicServer> *** Mazur has joined company #1 00:08:37 <PublicServer> <Mazur> We've all done that. 00:08:43 <PublicServer> <Vinnie> ok now a sign at the station with your name 00:08:53 <PublicServer> <Vinnie> /Atoompje 00:09:07 <PublicServer> <Atoompje> ^.^ 00:09:11 <PublicServer> <Vinnie> easy as that 00:09:18 <PublicServer> <Vinnie> building over here 00:09:54 <PublicServer> <Atoompje> yeah 00:10:55 <PublicServer> <Vinnie> easy stuff is all taken :( 00:11:14 <PublicServer> <Atoompje> there's a coal mine left?:p 00:11:16 <PublicServer> <Mazur> Just chechking if I can fit in a LS station. 00:11:30 <PublicServer> <Mazur> If you want, you can take over. 00:11:48 <PublicServer> <Atoompje> what's a LS? 00:11:54 <PublicServer> <Mazur> Livestock. 00:11:56 <PublicServer> <Vinnie> livestock (Vee) 00:11:59 <PublicServer> <Atoompje> ok! 00:12:21 <PublicServer> <Atoompje> i like 00:12:23 <PublicServer> <Atoompje> may I?(a) 00:12:27 <PublicServer> <Mazur> Sure. 00:12:37 <PublicServer> <Mazur> Go Ahead. 00:12:43 <PublicServer> <Atoompje> ty 00:13:01 <PublicServer> <Mazur> The tricky bit is finding a connection to a SL. 00:13:52 <PublicServer> <Atoompje> you can say that. the upper two lines are the ML i guess? 00:14:03 <PublicServer> <Mazur> Yep. 00:15:27 <PublicServer> <Vinnie> what you can do is lay track 1 closer to track 2 00:15:41 <PublicServer> <Vinnie> then you can tunnel or bridge more easily 00:15:44 <PublicServer> <Mazur> I think the exit might connect around !here. 00:15:55 <PublicServer> <Vinnie> yes 00:16:21 <PublicServer> <Atoompje> ok 00:17:35 <PublicServer> <Vinnie> now you made a curve od 1 00:17:37 <PublicServer> <Vinnie> of 00:17:52 <PublicServer> *** Gymble joined the game 00:18:07 <PublicServer> <Atoompje> oh 00:18:17 <PublicServer> <Atoompje> :p 00:19:31 <PublicServer> <Atoompje> can't see yet how.. 00:19:47 <PublicServer> <Vinnie> let me lay the basics 00:19:49 <PublicServer> <Mazur> I'm just checking something for myself. 00:20:51 <PublicServer> <Atoompje> that would make corners of 2? 00:20:53 <PublicServer> <Mazur> I'd go one down first, Vinnie, before turning left. 00:21:10 <PublicServer> <Mazur> Also a miss. 00:22:45 <PublicServer> <Atoompje> brb 2 mins 00:22:51 <PublicServer> <Mazur> k 00:23:08 <PublicServer> *** made screenshot at 0003C3BD: http://ps.openttdcoop.org/publicserver/webcam/0003C3BD.png 00:23:20 <PublicServer> <Mazur> So, Vin, either twice a CL2 or 2 down before going left. 00:23:34 <PublicServer> <Mazur> From your end. 00:23:44 <PublicServer> <Vinnie> i figured it out im my head with all cl 3 00:24:06 <PublicServer> <Vinnie> i guess that is the 2 down solution for you 00:24:06 <PublicServer> <Mazur> k. 00:24:12 <PublicServer> <Mazur> Ah, yes. 00:24:38 *** DarthShrine has quit IRC 00:25:47 <PublicServer> <Mazur> Nope, I'd have continued the line next to 2 and made one corner. 00:26:17 <PublicServer> <Mazur> Same diff. 00:26:46 <PublicServer> <Vinnie> this would be mine 00:27:10 <PublicServer> <Atoompje> i like 00:27:19 <PublicServer> <Vinnie> you have seen it 00:27:25 <PublicServer> <Vinnie> i was to late 00:28:03 <PublicServer> <Mazur> And some more T at the other end, party restoring and party adding, for mine. 00:28:06 <PublicServer> <Mazur> TF 00:28:34 <PublicServer> <Vinnie> yes 00:28:42 <PublicServer> <Atoompje> tf? 00:28:52 <PublicServer> <Vinnie> no first build railway 00:28:54 <PublicServer> <Mazur> Terraform- 00:28:58 <PublicServer> <Atoompje> ok 00:29:52 <PublicServer> <Mazur> So, pick a solution you like and build it, Atoompje. 00:29:57 *** smoovi has quit IRC 00:30:32 <PublicServer> <Atoompje> this an option? 00:30:43 <PublicServer> <Vinnie> almost 00:31:21 <PublicServer> <Atoompje> hmm 00:31:56 <PublicServer> <Atoompje> i see 00:32:34 <PublicServer> <Vinnie> electic 00:32:52 *** Vitus has quit IRC 00:33:14 <PublicServer> <Mazur> Alice Cooper: I wanna be Electric! 00:33:36 <PublicServer> <Atoompje> ^^ 00:33:59 <PublicServer> <Mazur> Well, looks like enough room for a couple of bridges, now. 00:34:21 <PublicServer> <Mazur> Without a massive height difference. 00:35:04 <PublicServer> <Mazur> Now that was my idea. 00:35:21 <PublicServer> <Vinnie> ytains slowed down 00:35:27 <PublicServer> <Vinnie> couldnt help myself 00:36:03 <PublicServer> <Mazur> Have tyou thought of where you want to draw your entrance from, Atoompje? 00:37:11 <PublicServer> <Mazur> Yes, about the only place. 00:37:22 <PublicServer> <Mazur> But still tricky. 00:37:40 <PublicServer> <Mazur> Exit seems easy, so I'd suggest the entrance first. 00:37:50 <PublicServer> <Atoompje> yeah - can't see a better way 00:38:08 <PublicServer> *** made screenshot at 0003BDD2: http://ps.openttdcoop.org/publicserver/webcam/0003BDD2.png 00:38:12 <PublicServer> <Mazur> That is actually very good! 00:38:28 <PublicServer> <Atoompje> :) 00:38:34 *** KenjiE20 has quit IRC 00:39:12 <PublicServer> <Atoompje> but now:D 00:39:52 <PublicServer> <Mazur> Just an idea. 00:40:23 <PublicServer> <Atoompje> even better than mine 00:41:20 <PublicServer> <Atoompje> are special bridges preferred? 00:41:31 *** Razaekel has quit IRC 00:42:05 <PublicServer> <Vinnie> hink not 00:42:11 <PublicServer> <Atoompje> ok 00:42:11 <PublicServer> <Mazur> I'd not join directly after te bridge. 00:42:16 *** Razaekel has joined #openttdcoop 00:42:49 <PublicServer> <Vinnie> your grain trains ar jammed 00:43:33 <PublicServer> <Atoompje> dumb lost trains..:D 00:43:39 <PublicServer> <Mazur> Peter Panm and the lost trains. 00:43:58 <PublicServer> <Mazur> Raiders of the Lost Trains. 00:44:20 <PublicServer> *** Gymble has left the game (leaving) 00:44:47 *** Gymble has quit IRC 00:44:53 <PublicServer> <Atoompje> how do you mean, join not directly? 00:45:11 <PublicServer> <Mazur> Just a bit further along. 00:45:26 <PublicServer> <Mazur> There. 00:45:53 <PublicServer> <Atoompje> ofc! 00:46:07 <PublicServer> <Mazur> Then you have room for a signal after the bridge, sparating it from the join. 00:46:39 <PublicServer> <Atoompje> jup 00:48:30 <PublicServer> <Mazur> Possible lost train jam again. 00:48:42 <PublicServer> <Mazur> k 00:49:44 <PublicServer> <Mazur> We do not normally do depots with entry anymore, because they tend to collect lost trains in games with PBS. 00:50:03 <PublicServer> <Atoompje> oh ok 00:50:10 <PublicServer> <Mazur> But I;ve seen V place one in this game. 00:50:29 <PublicServer> <Mazur> So I guess it's allright. 00:50:47 <PublicServer> <Atoompje> i'll move it, to be sure 00:51:29 <PublicServer> <Mazur> But that gives way to the possibility of lost trains jamming the station. 00:51:37 *** pugi has quit IRC 00:52:15 <PublicServer> <Vinnie> ok im out for tonight. 00:52:21 <PublicServer> <Vinnie> cya tommorow 00:52:21 *** pugi has joined #openttdcoop 00:52:24 <PublicServer> <Mazur> See ya. 00:52:30 <PublicServer> *** Vinnie has left the game (leaving) 00:52:30 <PublicServer> <Atoompje> thanks for the help! 00:52:40 <Vinnie> np 00:52:52 *** Vinnie has quit IRC 00:53:08 <PublicServer> *** made screenshot at 0003ABAF: http://ps.openttdcoop.org/publicserver/webcam/0003ABAF.png 01:00:49 *** Testney__ has joined #openttdcoop 01:05:02 *** pugi has quit IRC 01:07:12 *** real` has quit IRC 01:08:09 <PublicServer> *** made screenshot at 0001B9D2: http://ps.openttdcoop.org/publicserver/webcam/0001B9D2.png 01:09:17 <PublicServer> *** Atoompje has left the game (connection lost) 01:09:19 <PublicServer> *** Game paused (number of players) 01:09:40 *** Atoompje has quit IRC 01:09:59 *** Atoompje has joined #openttdcoop 01:10:05 <Atoompje> !password 01:10:05 <PublicServer> Atoompje: ragged 01:10:15 <PublicServer> *** Game still paused (number of players) 01:10:16 <PublicServer> *** Atoompje joined the game 01:10:31 <PublicServer> *** Atoompje has joined company #1 01:10:31 <PublicServer> *** Game unpaused (number of players) 01:10:35 *** Atoompje is now known as Guest3680 01:10:35 <PublicServer> <Mazur> Found a primary to connect. You can have it, if you like. 01:10:49 <PublicServer> <Atoompje> ok 01:10:49 <PublicServer> <Atoompje> sign? 01:11:37 <PublicServer> <Atoompje> ok 01:11:43 <PublicServer> <Atoompje> i'll :) 01:12:05 <PublicServer> <Mazur> As you can see, there is not much room left, so you have to think out whwere you need your exit and enatrance from the SL before even building. 01:13:55 <PublicServer> <Mazur> I've seen a way. 01:14:26 <PublicServer> <Atoompje> how?:) 01:14:52 <PublicServer> <Mazur> On the east side of hte forest. 01:14:58 <PublicServer> <Mazur> unnel for hte entrance. 01:15:08 <PublicServer> <Mazur> A lopng ttunnel for hte entrance. 01:15:50 <PublicServer> <Mazur> A short bridge for hte exit, an then right over a new tunnel which leads to the drop. 01:16:58 <PublicServer> <Atoompje> thats with a cl2 01:17:37 <PublicServer> <Mazur> Or, tunnel those two bridges which are in the way. 01:18:03 <PublicServer> <Mazur> And then bidge in the NS direction. 01:18:31 <PublicServer> <Atoompje> yeah indeed 01:19:55 <PublicServer> <Atoompje> this way? 01:20:01 <PublicServer> <Mazur> Yes. 01:20:25 <PublicServer> <Mazur> Lets see if we create issues. 01:20:48 <PublicServer> <Atoompje> issues? 01:21:15 <PublicServer> <Mazur> Curve lengths, jams, whatnot. 01:21:30 <PublicServer> <Mazur> Wrong connections... 01:23:09 <PublicServer> *** made screenshot at 000193C7: http://ps.openttdcoop.org/publicserver/webcam/000193C7.png 01:23:27 <PublicServer> <Atoompje> there isn't a connection from Munfingpool Wood to Munfingpool Halt (Iron) 01:23:41 <PublicServer> <Mazur> Long way round. 01:23:59 <PublicServer> <Atoompje> ok:) 01:24:08 <PublicServer> <Mazur> From halt to Woods is an irregular shortcut. 01:25:14 <PublicServer> <Atoompje> ok 01:25:42 <PublicServer> <Mazur> Technically this end of the island is a bnit of a mess, I think, because Woods is a drop station, and so ML. 01:26:24 <PublicServer> <Atoompje> yeah indeed 01:26:26 <PublicServer> <Mazur> But I didn;t notice when I started building the iuron station, and noone's been complaining, so far.... 01:27:26 <PublicServer> <Atoompje> maybe because the islands priority is eyecandy, I think 01:27:44 <PublicServer> <Mazur> Yes, that sound about right. 01:28:30 <PublicServer> <Mazur> Anyway, you were building a station. 01:30:11 *** kei_ has quit IRC 01:31:47 <PublicServer> *** glevans2 joined the game 01:31:52 <PublicServer> <glevans2> hey all 01:31:55 <PublicServer> <Atoompje> hi 01:31:57 <PublicServer> <Mazur> Vans. 01:32:28 <PublicServer> <glevans2> vans? 01:32:31 *** DarthShrine has joined #openttdcoop 01:32:54 <PublicServer> <Mazur> Yes, my g, l, e and 2 are not working, as you can see. 01:33:40 <PublicServer> <Atoompje> we do 01:33:43 <PublicServer> <Atoompje> :) 01:33:49 <PublicServer> <Mazur> :-) 01:34:35 <PublicServer> <Mazur> Don't forget to sign. 01:34:37 *** Chrill has joined #openttdcoop 01:34:37 <Sylf> !password 01:34:37 <PublicServer> Sylf: oxides 01:34:53 <PublicServer> *** Sylf joined the game 01:34:57 <PublicServer> <Sylf> 'llo 01:35:03 <PublicServer> <Atoompje> done. 01:35:03 <PublicServer> <Mazur> Sylp. 01:35:05 <PublicServer> <Atoompje> hi 01:35:24 <PublicServer> <Mazur> Not now my h stopped working, clearly. 01:35:51 <PublicServer> <Atoompje> p is a good alternative 01:36:35 <PublicServer> <Sylf> whatcha guys working on? 01:36:54 <PublicServer> <Mazur> We just did MunfingpoolTransfer. 01:37:00 <PublicServer> <Atoompje> my very first stations :) 01:37:48 <PublicServer> <Sylf> we should creat a route from Munfingpool Woods back to Munfingpool Halt 01:38:09 <PublicServer> *** made screenshot at 0001B3C9: http://ps.openttdcoop.org/publicserver/webcam/0001B3C9.png 01:38:12 <PublicServer> <Mazur> Why? Shortcutting is evil. 01:38:58 <PublicServer> <Sylf> then what's that shortcut TO the steel mill? 01:39:12 <PublicServer> <Mazur> Don;t know who rerouted my exit, but he even used an evil X. 01:39:47 <PublicServer> <Mazur> I originally went over the bridegs, which are not tunnels. 01:40:15 <PublicServer> <Sylf> I mean... I guess the efficiency isn't a corcern on eyecandy eyeland, but still... 01:40:32 <PublicServer> <Mazur> Technically that's ML. 01:40:54 <PublicServer> <Sylf> yeah, but the SLH is just.... bleh 01:40:55 *** Mitcian has quit IRC 01:41:41 <PublicServer> <Mazur> No need to make it unnecessarily rul-breaking,. 01:41:48 <PublicServer> <Sylf> *sigh* I think I'm just gonna ignore that island for this game 01:41:54 <PublicServer> <Atoompje> :p 01:42:10 <PublicServer> <Mazur> Unless you feel like cleaning it all up? 01:42:18 <PublicServer> <Mazur> :-P 01:42:32 <PublicServer> <Sylf> I sort of have that urge, and feeling lazy at the same time 01:42:39 <PublicServer> <Mazur> V spoke of starting up 01, 02 or 03. 01:43:09 <PublicServer> <Mazur> And I hear my bed wondering where I'm keeping. 01:44:19 <PublicServer> <Mazur> So I bid you all good fnu, adn till the morrow. 01:44:23 <PublicServer> <glevans2> Mazur: tell your bed you are doing important stuff 01:44:25 <PublicServer> <Sylf> I guess I'm just screwed with this game unless I'm here during EU afternoon/evening hours 01:44:28 <PublicServer> <glevans2> noooo 01:44:42 <PublicServer> <Mazur> glevans2, Atoompje are here, too. 01:45:00 <PublicServer> <Sylf> brb... rebooting the PC 01:45:04 <PublicServer> *** Sylf has left the game (leaving) 01:45:12 <PublicServer> *** Mazur has left the game (leaving) 01:45:40 <PublicServer> <glevans2> hey Atoompje... you new? 01:45:43 <PublicServer> <Atoompje> jup 01:45:53 <PublicServer> <Atoompje> :) 01:46:11 <PublicServer> <glevans2> welcome to OpenTTDcoop 01:46:18 <PublicServer> <glevans2> or madness 01:46:21 <Mazur> He likes to learnm, you can have him do all the work qwhile you watch and insrtuct, 01:46:31 <PublicServer> <Atoompje> haha 01:47:29 <PublicServer> <Atoompje> i know the basic stuff, but i'm new with the additional coop stuff 01:47:47 <PublicServer> <glevans2> hey, I finally found time to connect to this game.... still reading the instructions... 01:48:13 <PublicServer> <glevans2> I actually can't look at logic island without crashing 01:48:39 <PublicServer> <glevans2> at least in MP....if I save and go to SP its ok 01:49:30 <PublicServer> <Atoompje> strange 01:49:36 <PublicServer> <glevans2> ? 01:50:06 <PublicServer> <Atoompje> because MP is mostly limited by lag with the server 01:50:06 <PublicServer> <glevans2> what is strange? 01:50:37 <PublicServer> <Atoompje> your lag on one island 01:51:39 <PublicServer> <glevans2> the probable cause is my wonderful older computer... 01:52:00 <Sylf> !password 01:52:00 <PublicServer> Sylf: basted 01:52:19 <PublicServer> <glevans2> too much action on the screen and I crash... too many trains in game, and I crash... 01:52:34 <PublicServer> *** Sylf joined the game 01:52:37 <PublicServer> <glevans2> mmm, basted Sylph... 01:52:49 <PublicServer> <Atoompje> that was a long reboot :) 01:53:03 <PublicServer> <glevans2> maybe with a white wine... 01:53:10 <PublicServer> *** made screenshot at 00028C48: http://ps.openttdcoop.org/publicserver/webcam/00028C48.png 01:53:12 <PublicServer> <Atoompje> yeah 01:53:22 <Sylf> I was trying to configure some stuff 01:53:31 <Sylf> and was unsuccessful 01:53:47 <Sylf> damned unsupported TV card :/ 01:54:05 <glevans2> I have several of those, need some more...? 01:54:24 <glevans2> all unsupported by anything 01:54:28 <PublicServer> <Atoompje> :D 01:54:31 <PublicServer> <Sylf> no thanks :p 02:00:21 <PublicServer> <glevans2> what to do then...? 02:00:36 <PublicServer> <Sylf> nothng tonight, it seems 02:01:24 <PublicServer> <glevans2> hmm, what about Island 04 - Old School...? 02:01:55 <PublicServer> <glevans2> or 05 is self-regulating 02:02:26 <Sylf> When I hear something like "V spoke of starting up 01, 02 or 03", it makes me think that they're working on 1, 2, or 3 island at a time 02:03:01 <PublicServer> <Sylf> we can technically do those islands, but I don't want to go against the master plan 02:03:20 <PublicServer> <glevans2> we have a master plan? 02:03:24 <PublicServer> <glevans2> :P 02:03:30 <PublicServer> <Atoompje> lol 02:03:41 <PublicServer> <Sylf> dunno 02:03:51 <PublicServer> <Sylf> But I'm pretty sure about a mastermind 02:04:25 <PublicServer> <glevans2> or just leave it at master 02:05:15 <PublicServer> <Sylf> island 3 sure has a few refineries 02:05:46 <PublicServer> <glevans2> yep 02:06:43 <PublicServer> <glevans2> Sylf: how is your SML? 02:06:58 <PublicServer> <Sylf> ? 02:07:06 <PublicServer> <glevans2> actually Island 01 has a plan and a marked out route 02:07:20 <PublicServer> <Sylf> shift main line? 02:07:36 <PublicServer> <glevans2> yeah, for Island 02 02:07:38 <PublicServer> <Sylf> I've played a personal game with them 02:07:48 <PublicServer> <Sylf> that's about it 02:08:30 <PublicServer> <glevans2> thats more than I did...I just loaded some of the PSG saves, but still couldn't quite get it... 02:09:13 <PublicServer> <Sylf> the whole concept is, the hubs are made simple by letting SL only merge to outer lanes 02:09:31 <PublicServer> <Sylf> It's not all that difficult 02:09:54 <PublicServer> <glevans2> i'm impatient... 02:10:12 <PublicServer> <Sylf> island 1 is... not sure how to tackle that one 02:10:15 <PublicServer> <glevans2> and being ADD doesn't help 02:10:21 <PublicServer> <Sylf> 160km/h means CL 3 02:10:33 <PublicServer> <Sylf> drops should be made to TL5 02:10:48 <PublicServer> <Sylf> I guess that's about it for the plan spec? 02:11:06 <PublicServer> <glevans2> and the little map on the island 02:11:42 <PublicServer> <Sylf> unless different cargo types have specific TL 02:12:05 <PublicServer> <Sylf> then, it might become something like Wood drop being TL4, factory drop TL3, town drop TL5 etc 02:12:31 <PublicServer> <Sylf> so I'll stay away from island 1 for now 02:12:59 <PublicServer> <glevans2> the jump over to the western island reminds me of another connection you did... 02:13:18 <PublicServer> <Sylf> from 2 games ago? 02:13:38 <PublicServer> <glevans2> something like that.... all those one-way rings... 02:19:52 <PublicServer> <Atoompje> i'm gonna get some sleep 02:19:58 <PublicServer> <Atoompje> cya tomorrow! 02:20:01 <PublicServer> <Sylf> cya 02:20:03 <PublicServer> <glevans2> night then Atoompje 02:20:09 <PublicServer> <Atoompje> thanks 02:20:13 <PublicServer> *** Atoompje has left the game (leaving) 02:20:15 <PublicServer> <Sylf> we can somehow try to connect Fonningstone Oilfield 02:20:34 <PublicServer> <Sylf> the refit island 02:20:39 *** Guest3680 has quit IRC 02:21:45 <PublicServer> <glevans2> oil carring heli's? 02:22:02 <PublicServer> <glevans2> carrying 02:22:08 <PublicServer> <Sylf> nah 02:22:12 <PublicServer> <Sylf> good ol' trains 02:23:10 <PublicServer> *** made screenshot at 0003B5F9: http://ps.openttdcoop.org/publicserver/webcam/0003B5F9.png 02:25:52 <PublicServer> <glevans2> I see someone walked Fadingtown Valley out to include the waterbound oilfield also 02:26:14 <PublicServer> <Sylf> yup 02:28:12 *** uliko has quit IRC 02:31:25 <PublicServer> <Sylf> that should do it 02:34:39 *** uliko has joined #openttdcoop 02:34:39 *** ChanServ sets mode: +o uliko 02:38:10 <PublicServer> *** made screenshot at 0003EBE5: http://ps.openttdcoop.org/publicserver/webcam/0003EBE5.png 02:48:55 <PublicServer> <Sylf> I think I'm gonna wait until tomorrow for the rest 02:49:17 <PublicServer> *** Sylf has left the game (leaving) 02:49:17 <PublicServer> *** Game paused (number of players) 02:49:32 <Sylf> time to catch up with some other stuff 02:49:56 <glevans2> like sorting a non-supported card maybe... 02:50:06 <PublicServer> *** glevans2 has left the game (leaving) 02:53:11 <PublicServer> *** made screenshot at 00019BC5: http://ps.openttdcoop.org/publicserver/webcam/00019BC5.png 03:00:26 *** Fuco has quit IRC 03:15:13 *** thgergo has quit IRC 03:52:15 *** DarthShrine has quit IRC 04:04:07 *** Mark has joined #openttdcoop 04:04:12 <Mark> g'day 04:33:37 *** roboboy has joined #openttdcoop 05:05:27 *** Mark has quit IRC 05:44:13 <PublicServer> *** Game still paused (number of players) 05:44:16 <PublicServer> *** Arkenklo joined the game 05:46:41 *** CharcoalDioxide has joined #openttdcoop 06:02:23 *** Chrill has quit IRC 06:21:35 *** mrruben5 has joined #openttdcoop 06:22:28 *** mrruben5 has left #openttdcoop 06:34:48 *** Chrill has joined #openttdcoop 07:35:28 *** scrlk has joined #openttdcoop 07:35:31 <scrlk> !password 07:35:31 <PublicServer> scrlk: carded 07:35:46 <PublicServer> *** Game still paused (number of players) 07:35:46 <PublicServer> *** Game unpaused (number of players) 07:35:46 <PublicServer> *** scrlk joined the game 07:37:43 <PublicServer> *** scrlk has left the game (leaving) 07:37:43 <PublicServer> *** Game paused (number of players) 07:37:46 *** scrlk has quit IRC 07:38:11 <PublicServer> *** made screenshot at 0001519B: http://ps.openttdcoop.org/publicserver/webcam/0001519B.png 07:38:57 *** Ry has joined #openttdcoop 07:40:49 *** Firartix has joined #openttdcoop 07:46:08 <PublicServer> *** Game still paused (number of players) 07:46:08 <PublicServer> *** Game unpaused (number of players) 07:46:11 <PublicServer> *** Ryton joined the game 07:46:12 <PublicServer> <Ryton> ellow 07:47:36 <PublicServer> <Ryton> wtf, the entrance of boost is crazy :D 07:50:35 <PublicServer> *** Ryton has left the game (connection lost) 07:50:36 <PublicServer> *** Game paused (number of players) 07:50:40 *** Ry has quit IRC 07:51:09 <PublicServer> <Arkenklo> 4 line load balancer, holy shit 07:53:11 <PublicServer> *** made screenshot at 00014D60: http://ps.openttdcoop.org/publicserver/webcam/00014D60.png 08:10:41 *** perk11 has joined #openttdcoop 08:15:13 *** duckblaster has joined #openttdcoop 08:15:19 *** duckblaster has quit IRC 08:19:20 *** DayDreamer has joined #openttdcoop 08:30:59 *** Firartix has quit IRC 08:37:32 *** DarthShrine has joined #openttdcoop 08:46:27 *** Progman has joined #openttdcoop 08:47:06 *** Vinnie has joined #openttdcoop 08:49:50 <Vinnie> !players 08:49:53 <PublicServer> Vinnie: Client 966 (Orange) is Arkenklo, in company 1 (psg200) 08:50:27 <Vinnie> !password 08:50:27 <PublicServer> Vinnie: reaped 08:50:33 <PublicServer> *** Game still paused (number of players) 08:50:36 <PublicServer> *** Vinnie joined the game 08:50:40 <PublicServer> <Vinnie> good morning 08:51:42 <PublicServer> *** Vinnie has left the game (connection lost) 09:04:06 *** ODM has joined #openttdcoop 09:04:06 *** ChanServ sets mode: +o ODM 09:14:18 *** hylje has joined #openttdcoop 09:14:18 *** ChanServ sets mode: +o hylje 09:20:19 *** ppetak has joined #openttdcoop 09:21:04 <ppetak> !players 09:21:06 <PublicServer> ppetak: Client 966 (Orange) is Arkenklo, in company 1 (psg200) 09:21:26 <ppetak> Hi Arkenklo 09:32:41 <V453000> !password 09:32:41 <PublicServer> V453000: frauds 09:32:58 <PublicServer> *** Game still paused (number of players) 09:32:58 <PublicServer> *** Game unpaused (number of players) 09:32:58 <PublicServer> *** V453000 joined the game 09:33:00 <PublicServer> <V453000> elo 09:35:19 <ppetak> hi 09:35:24 <PublicServer> <V453000> elo 09:35:42 <PublicServer> *** ppetak joined the game 09:38:11 <PublicServer> *** made screenshot at 0001455D: http://ps.openttdcoop.org/publicserver/webcam/0001455D.png 09:53:11 <PublicServer> *** made screenshot at 000242CF: http://ps.openttdcoop.org/publicserver/webcam/000242CF.png 10:02:39 <PublicServer> <ppetak> nice entrance on boost V ;) Took me some time to understand it .. 10:02:53 <PublicServer> <ppetak> signs are of great help 10:02:53 <PublicServer> <V453000> took me some time to build it too :p 10:02:55 <PublicServer> <V453000> thx btw 10:05:51 <PublicServer> *** ppetak has joined company #1 10:07:26 <planetmaker> moin 10:07:28 <PublicServer> <V453000> hi 10:07:34 <PublicServer> <ppetak> hola 10:07:43 <V453000> pm: want to update the server? :) there is a nice bugfix 10:08:12 <PublicServer> *** made screenshot at 0003595E: http://ps.openttdcoop.org/publicserver/webcam/0003595E.png 10:23:12 <PublicServer> *** made screenshot at 000185C3: http://ps.openttdcoop.org/publicserver/webcam/000185C3.png 10:24:13 *** smoovi has joined #openttdcoop 10:34:49 *** hylje has quit IRC 10:38:12 <PublicServer> *** made screenshot at 0001F18E: http://ps.openttdcoop.org/publicserver/webcam/0001F18E.png 10:38:27 *** DayDreamer has quit IRC 10:38:50 <planetmaker> V453000: preferrably I leave that to another person today 10:38:59 <planetmaker> you're right for the reasons 10:39:01 <V453000> okay :) it doesnt hurry 10:42:21 <SmatZ> updating the server? 10:42:34 <SmatZ> isn't there some !update command now? :) 10:42:37 <V453000> so that we could try the bugfix :p 10:42:38 <^Spike^> nope :) 10:42:44 <^Spike^> update isn't automated 10:42:52 <^Spike^> for the svn reasons in case of conflicts etc :) 10:42:53 <Ammler> I think, it is 10:42:58 <Ammler> just run ./update 10:43:19 <PublicServer> <Arkenklo> if you have to run ./update it's not automatic 10:43:25 <^Spike^> that is when you are on the console.. SmatZ was talking about irc conmmand 10:43:26 <^Spike^> :) 10:43:31 <SmatZ> :) 10:43:33 <Ammler> hmm, hello guys btw. :-) 10:43:37 <PublicServer> <V453000> hi 10:43:39 <SmatZ> hello Ammler :) 10:43:42 <^Spike^> when you are on console you can SEE the conflicts :) 10:43:44 <PublicServer> <ppetak> hola 10:43:46 <^Spike^> good morning Ammler! :) 10:50:50 <PublicServer> *** V453000 has joined spectators 10:50:57 <V453000> lunchtimez :) 10:52:40 <Mazur> Mornings. 10:53:12 <PublicServer> *** made screenshot at 0001B3BE: http://ps.openttdcoop.org/publicserver/webcam/0001B3BE.png 10:53:37 <PublicServer> *** Mazur joined the game 11:08:13 <PublicServer> *** made screenshot at 0001118A: http://ps.openttdcoop.org/publicserver/webcam/0001118A.png 11:16:01 <Ammler> !restart 11:16:01 <PublicServer> Ammler: Restart scheduled, will be initiated in next minute! 11:16:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 11:16:02 <PublicServer> Thank you for playing r21659. 11:16:07 <PublicServer> Server has exited 11:16:08 *** PublicServer has quit IRC 11:16:14 <Mazur> *ouch* 11:16:16 *** PublicServer has joined #openttdcoop 11:16:16 <PublicServer> Autopilot engaged 11:16:16 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 11:16:16 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21740) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 11:16:16 *** ChanServ sets mode: +v PublicServer 11:16:27 <PublicServer> *** made screenshot at 0000E35E: http://ps.openttdcoop.org/publicserver/webcam/0000E35E.png 11:16:32 <Mazur> s/shortely/shortly/ 11:18:04 <V453000> yeey, thx Ammler 11:18:07 <V453000> !dl win32 11:18:07 <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip 11:18:39 <ppetak> !password 11:18:39 <PublicServer> ppetak: gonged 11:18:51 <PublicServer> *** Game still paused (number of players) 11:18:51 <PublicServer> *** ppetak joined the game 11:19:08 <PublicServer> <ppetak> muehhe, first with new client :) 11:19:16 <PublicServer> *** Game still paused (number of players) 11:19:16 <PublicServer> *** Game unpaused (number of players) 11:19:18 <Mazur> I started on a BBH 03 02, but got stuck and removed it. 11:19:19 <PublicServer> *** V453000 joined the game 11:19:29 <Mazur> Still compiling. 11:19:34 <PublicServer> <ppetak> I have training from yesterday :) 11:20:10 <PublicServer> <V453000> BBH 03 02 will be kinda hard 11:20:53 <PublicServer> *** Amm1er joined the game 11:22:08 *** Fuco has joined #openttdcoop 11:22:12 *** ChanServ sets mode: +v Fuco 11:23:10 <PublicServer> *** Mazur joined the game 11:24:07 <PublicServer> <Mazur> It's doable, buit hard. 11:24:17 <PublicServer> <V453000> there are 2 3ways 11:24:19 <PublicServer> <V453000> or a 4way 11:24:26 <PublicServer> <V453000> cause we need the way to the town as well 11:24:36 <PublicServer> <V453000> but towns could be connected through some SLHs I guess 11:25:01 <PublicServer> *** Amm1er has left the game (leaving) 11:25:26 *** Chrill has quit IRC 11:26:06 <PublicServer> <Mazur> Yeah, the way I was going to build it was N-S wit the exits to the east. 11:26:16 <PublicServer> <V453000> ye 11:26:20 <PublicServer> <V453000> that would be best 11:26:28 *** Mitcian has joined #openttdcoop 11:26:36 <PublicServer> <Mazur> Got quite a way, too. 11:27:07 <PublicServer> <V453000> I can delete the industries if you want 11:27:10 <PublicServer> <Mazur> Might even tunnel under the mine to gain another tile of width. 11:27:32 <PublicServer> <Mazur> Where's the challenge in that? 11:27:42 <PublicServer> <Mazur> ;-) 11:27:44 <PublicServer> <V453000> k, have fun :) 11:28:10 <PublicServer> <Mazur> Hmm, not enoguh room to tunnel. 11:28:37 *** thgergo has joined #openttdcoop 11:28:38 <PublicServer> <Mazur> I think I'm going to leave it to some other hapless soul. 11:29:55 <PublicServer> <V453000> feel free to start 13 or whatever 11:30:01 <PublicServer> <V453000> wait, what 11:30:04 <PublicServer> <V453000> 13 already had a bbh 11:31:14 <PublicServer> <Mazur> LLxRR? 11:31:20 <PublicServer> <V453000> ya 11:31:28 <PublicServer> *** made screenshot at 000108F5: http://ps.openttdcoop.org/publicserver/webcam/000108F5.png 11:31:37 <PublicServer> <Mazur> x=3? Only TL2... 11:31:55 <PublicServer> <V453000> 2 lines 11:32:05 <PublicServer> <V453000> I think it will be enough, and it it isnt, we can expand 11:32:19 <PublicServer> <Mazur> So, L___R, then? 11:32:35 <PublicServer> <V453000> LL RR 11:35:30 <PublicServer> <ppetak> may I help somewhere? 11:35:40 <PublicServer> <Mazur> Sure, Island 13. 11:36:29 <PublicServer> <ppetak> Island 13 .. there is monorail in plans? 11:36:36 <PublicServer> <V453000> yes 11:36:43 <PublicServer> <V453000> from 04 to the west? wtf 11:36:45 <PublicServer> <Mazur> Or is 13 self-contained? 11:36:51 <PublicServer> <V453000> of course 11:39:02 <PublicServer> <Mazur> So I build a circular ML and start adding MSH and SLH? 11:39:16 <PublicServer> <V453000> on 13? 11:39:19 <PublicServer> <Mazur> Yes? 11:39:21 <PublicServer> <V453000> there is a plann 11:39:52 <PublicServer> <Mazur> Oh, off the island. 11:40:14 <PublicServer> <Mazur> Kept seeig past it. 11:41:52 *** KenjiE20 has joined #openttdcoop 11:41:53 *** ChanServ sets mode: +o KenjiE20 11:42:49 <PublicServer> <ppetak> cities can be founded? According to plan we have one city less 11:42:55 <PublicServer> <ppetak> on 13 11:43:01 <PublicServer> <V453000> yes 11:43:07 <PublicServer> <V453000> I will allow it for a moment when we need 11:43:18 <PublicServer> <ppetak> OK. 11:46:28 <PublicServer> *** made screenshot at 0002883C: http://ps.openttdcoop.org/publicserver/webcam/0002883C.png 11:47:52 <PublicServer> <ppetak> I'm afraid this island wil not be for beginners :) 11:48:22 <PublicServer> <V453000> try :p 11:48:26 <PublicServer> <V453000> SLH is a good idea 11:48:56 <KenjiE20> don't worry if we don't like it V will blow it up 11:48:57 <PublicServer> <ppetak> yes. I'm now inspecting some old games with TTT to see how stations and SLH are made 11:48:58 <KenjiE20> :p 11:49:09 <KenjiE20> same as always 11:49:15 <KenjiE20> only with CL 2 11:49:21 <PublicServer> <V453000> same as always but everything is nicely small :) 11:54:03 *** Firartix has joined #openttdcoop 11:54:23 <PublicServer> *** Kenji joined the game 11:54:29 <PublicServer> <Mazur> Wb, Ken Ji. 12:01:28 <PublicServer> *** made screenshot at 0002CC36: http://ps.openttdcoop.org/publicserver/webcam/0002CC36.png 12:04:42 <PublicServer> <Kenji> okay, seriously.... who keeps building those stupid circles? 12:04:46 <PublicServer> <Kenji> (see !ideas) 12:04:53 <PublicServer> <V453000> some bus again? 12:04:56 <PublicServer> <V453000> OMG 12:04:58 <PublicServer> <Kenji> dumpers 12:06:51 <PublicServer> <Mazur> I can only tell you it's not I. 12:07:12 <PublicServer> <ppetak> where? 12:07:47 <KenjiE20> Arkenklo 12:07:56 <PublicServer> <V453000> omgz 12:09:50 <Arkenklo> KenjiE20 12:10:05 <KenjiE20> care to explain the waste of circling RVs? 12:11:28 <Arkenklo> KenjiE20: it's cute :D 12:11:34 <PublicServer> <V453000> it is stupid 12:11:37 <KenjiE20> it's not 12:11:52 <KenjiE20> it's a waste of RVs, CPU, cash etc 12:12:01 <Arkenklo> well, that's just my personal opinion, of course 12:12:20 <PublicServer> <V453000> then dont do it again please 12:12:26 *** Speedy` has joined #openttdcoop 12:12:40 <Arkenklo> very well 12:13:35 *** hylje has joined #openttdcoop 12:13:35 *** ChanServ sets mode: +o hylje 12:14:33 *** mfb- has joined #openttdcoop 12:14:35 <mfb-> hi 12:14:39 <PublicServer> <V453000> elo 12:14:43 <PublicServer> <Kenji> boop 12:14:55 <PublicServer> <ppetak> hola 12:15:08 <mfb-> !dl win32 12:15:08 <PublicServer> mfb-: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip 12:15:48 <PublicServer> <Mazur> ollah. 12:16:09 <PublicServer> *** Arkenklo joined the game 12:16:28 <PublicServer> *** made screenshot at 0002BC39: http://ps.openttdcoop.org/publicserver/webcam/0002BC39.png 12:16:51 <PublicServer> *** mfb joined the game 12:22:02 <mfb-> @CL 5 12:22:02 <Webster> mfb-: (cl <no arguments>) -- Returns full name and reference url (if defined) 12:22:15 <mfb-> hmm 12:22:18 <PublicServer> <V453000> @@(clcalc 5) 12:22:18 <Webster> PublicServer: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 12:22:23 <PublicServer> <Kenji> ^ that 12:22:30 <PublicServer> <V453000> add the rail type 12:22:36 <PublicServer> <V453000> in front of 5 12:22:47 <mfb-> @CL maglev 5 12:22:47 <Webster> mfb-: (cl <no arguments>) -- Returns full name and reference url (if defined) 12:22:58 <mfb-> wrong thing, k 12:22:59 <PublicServer> <Kenji> note V's command 12:22:59 <PublicServer> <V453000> @@(clcalc mag 5) 12:22:59 <Webster> PublicServer: A maglev Curve Length of 5 (9 half tiles) gives a speed of 432km/h or 270mph 12:24:08 <V453000> @@(clcalc mag 4) 12:24:08 <Webster> V453000: A maglev Curve Length of 4 (7 half tiles) gives a speed of 392km/h or 245mph 12:24:21 <PublicServer> <mfb> entry of boost pickup uses CL4? 12:24:24 <KenjiE20> you don't need the parser style there 12:24:39 <PublicServer> <V453000> you mean that one end? 12:24:45 <PublicServer> <V453000> that wont be an issue 12:24:51 <KenjiE20> the double @ ( style is only for the messageparser plugin.. i.e. mid sentence 12:24:54 <PublicServer> <mfb> "one end"? 12:25:17 <PublicServer> <V453000> well yes, but that is an Sbend 12:25:23 <PublicServer> <V453000> I guess that will be a bit quicker 12:25:29 <PublicServer> <V453000> but still, lets see it break first 12:25:53 <PublicServer> <mfb> k 12:29:04 <PublicServer> <Kenji> I got bred.. boost has candy now 12:29:08 <PublicServer> <Kenji> bored* 12:29:10 <PublicServer> <V453000> yeey :)) 12:30:45 *** Firartix has quit IRC 12:31:29 <PublicServer> *** made screenshot at 00026B98: http://ps.openttdcoop.org/publicserver/webcam/00026B98.png 12:32:08 <PublicServer> *** Kenji has left the game (leaving) 12:35:07 *** hylje has quit IRC 12:41:17 <PublicServer> *** mfb has joined spectators 12:41:26 <Mazur> http://53551A99.cm-6-6a.dynamic.ziggo.nl/pics/Entrance_4x14.png 12:42:07 <Mazur> Just an idea for boost. 12:42:18 <Mazur> As yet without signals, but that's just simple. 12:42:42 <mfb-> single bridges? 12:43:00 <Mazur> Station entrance, yes. 12:43:12 <PublicServer> <V453000> you have single bridges even on the whole incoming line 12:43:17 * mfb- looks at the bridges in the north 12:43:18 <PublicServer> <V453000> that isnt split yet 12:43:32 <mfb-> you can't connect a full line to them 12:43:41 <Mazur> k 12:43:49 <Mazur> Back to the drawing board. 12:43:54 <Mazur> :-) 12:45:29 <Mazur> Makes it just a bit longer, by fullt working west to east. 12:45:31 <Mazur> fully 12:46:29 <PublicServer> *** made screenshot at 00027D96: http://ps.openttdcoop.org/publicserver/webcam/00027D96.png 12:49:53 <PublicServer> <V453000> lets get some goods ^_^ 12:52:40 <Mazur> http://53551a99.cm-6-6a.dynamic.ziggo.nl/pics/Entrance_4x14.png 12:53:01 <V453000> that has pretty bad splits 12:53:16 <V453000> the eastern last 2 will be crippled 12:53:19 <V453000> and it will jam :) 12:53:27 <Mazur> :-) 12:53:38 <PublicServer> <V453000> there is a reason I built it this way ... 12:54:24 <Mazur> Yes, and there is a reason I made this, which is to extract those comments from you, so I can one day understand it. 12:54:38 <Mazur> Mazur 1 - V 0. 12:54:41 <Mazur> :-P 12:54:58 <Mazur> Just kidding. 12:55:08 <Speedy`> well will be welcome server restarted? 12:55:22 <PublicServer> <V453000> when the people there say so? 12:55:29 *** Firartix has joined #openttdcoop 12:55:54 <Speedy`> It's impossible to play once again, too many maglevs 12:56:17 <PublicServer> <V453000> yes, thats good 12:58:06 <PublicServer> <V453000> Mazur: it is fairly simple 12:58:20 <PublicServer> <V453000> every part must be connected while the bridges must be always sufficient 12:58:26 <Mazur> Yes, you try to split evenly. 12:58:35 <PublicServer> <V453000> quite 12:59:10 <PublicServer> <ppetak> on 13, station for refinery, powerplant should also load goods from refinery? or separate stations? 12:59:16 <Mazur> And that is why it gets so muddled looking. 12:59:31 <PublicServer> <V453000> ppetak: always separate 12:59:33 <PublicServer> <V453000> always 12:59:57 <PublicServer> <ppetak> ok 13:00:11 <Mazur> We follow the rule of: 1 station, 1 function. 13:00:58 <PublicServer> <ppetak> just asking to clear the plan for myself .. 13:01:29 <PublicServer> *** made screenshot at 0002BC38: http://ps.openttdcoop.org/publicserver/webcam/0002BC38.png 13:03:00 <Mazur> Sure, I often use that method myself. 13:03:22 <PublicServer> <V453000> riight, now the actual Sbahns :) 13:04:26 *** fonsinchen has joined #openttdcoop 13:10:20 <PublicServer> *** mfb has joined company #1 13:13:59 <PublicServer> <mfb> I removed a small CL-problem at the hub 13:16:29 <PublicServer> *** made screenshot at 0002C176: http://ps.openttdcoop.org/publicserver/webcam/0002C176.png 13:18:33 *** DarthShrine has quit IRC 13:20:40 *** Mitcian has quit IRC 13:21:56 *** pugi has joined #openttdcoop 13:26:24 *** Mitcian has joined #openttdcoop 13:31:30 <PublicServer> *** made screenshot at 000264F8: http://ps.openttdcoop.org/publicserver/webcam/000264F8.png 13:31:38 <Arkenklo> V453000: why do you insist on building terminus stations? 13:31:57 <PublicServer> <V453000> do I? 13:32:07 <PublicServer> <V453000> besides, why not 13:32:09 <PublicServer> <Arkenklo> well, yeah 13:32:19 <PublicServer> <Arkenklo> aren't ro-ro a generally better choise? 13:32:34 <PublicServer> <Arkenklo> higher throughput and all that 13:32:54 <PublicServer> <V453000> do you think so because you have a reason or you read it somewhere 13:33:02 <KenjiE20> a good terminus should have no real difference 13:33:08 <PublicServer> <Arkenklo> a little of both 13:33:45 <PublicServer> <Arkenklo> I haven't tested it practically, but the idea that a leaving train blocks an incoming one makes me draw that conclusion 13:34:01 <KenjiE20> PBS 13:34:03 <PublicServer> <V453000> well 13:34:10 <PublicServer> <Arkenklo> still, there is some blockage 13:34:22 <PublicServer> <V453000> then you might see why my terminus stations are better than normal terminus 13:34:24 * planetmaker supports KenjiE20 13:34:27 <KenjiE20> no more so that you'd have leaving a ro-ro and recombining 13:34:33 <PublicServer> <Arkenklo> even if it's only a tile or two, that's a tile or two more than if the train exited the other way 13:35:12 <PublicServer> <Arkenklo> V453000: how do you mean, better? 13:35:23 <PublicServer> <V453000> they dont block as you claim 13:35:26 <PublicServer> <Arkenklo> balanced? 13:35:57 <PublicServer> <Arkenklo> yeah they block, the don't reserve the whole signal block but they occupy the tiles at the entrance 13:36:03 <PublicServer> <Arkenklo> if only momentarily 13:36:10 <PublicServer> <V453000> besides, my opinion is that every design of a station can be effective, and comparing roro and terminus is imo pointless, since usually some fits the given situation better 13:36:59 <PublicServer> <Arkenklo> well... if you've got space contstraints, sure, but imo that's not really the case 13:37:17 <PublicServer> <Arkenklo> I'm looking at 07: ICE right now, as an example 13:37:27 <PublicServer> <V453000> yes, roro there would be just stupid 13:38:15 <uliko> !download win64 13:38:15 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip 13:38:54 <PublicServer> <V453000> to conclude, when I decide what to build, I go by what fits the area, not what is the best 13:39:07 <PublicServer> <V453000> since the best could be only 1 thing and that would get a bit boring over time 13:39:22 <PublicServer> *** uliko joined the game 13:39:26 <PublicServer> <V453000> hi 13:39:29 <PublicServer> <uliko> Hello 13:39:41 <PublicServer> <mfb> hi 13:39:59 <KenjiE20> imo what suits an area => best anyway 13:40:22 <KenjiE20> best != efficient 13:40:44 <PublicServer> <Arkenklo> that is a valid point, and certainly enough to tip the scale in favor of terminus, but I'm still of the opinion that ro-ro by design is more efficient 13:41:08 <PublicServer> <V453000> well, the problem is, define efficiency 13:41:10 <PublicServer> <V453000> space efficiency? 13:41:13 <PublicServer> <V453000> throughput? 13:41:28 <PublicServer> <Arkenklo> throughput/platform ratio, I'd say 13:41:33 <PublicServer> <V453000> as throughput, it is basically equal, since anything with enough platforms works 13:41:36 <KenjiE20> well in ark's argument throughput 13:41:53 <PublicServer> <Arkenklo> well yeah, even the shittiest design would be sufficient if expanded infinitely 13:42:07 <PublicServer> <V453000> well, kind of :) 13:42:21 <KenjiE20> okay, challenge, ark go build this entire map in ro-ro 13:42:27 <KenjiE20> that should keep you busy 13:42:57 <planetmaker> better challange: you two pick one busy mid-size station 13:43:27 <planetmaker> V builds the most efficient terminus, ark the roro he thinks fits. then throughput on those two savegames gets compared ;-) 13:43:48 <uliko> You'd have to limit the amount of platforms 13:43:58 <PublicServer> <V453000> you cant compare it too much imo :) 13:44:02 <KenjiE20> or target the number of trains 13:44:06 <PublicServer> <V453000> both have situations when they work better I think 13:44:08 <uliko> Since either design can be expanded to handle infinite amount given enough lanes 13:44:21 <KenjiE20> say 400 trains going 400 tiles and back 13:44:27 <planetmaker> if it's the identical station, just different savegames modified, the trains etc and all else should be the same 13:44:58 <planetmaker> best pick one psg final save, decide on a nice station and off you go 13:45:59 <PublicServer> *** uliko has joined company #1 13:46:19 <PublicServer> <V453000> the main point is, both can be made to work sufficiently, and each of them fits different situations 13:46:27 <PublicServer> <V453000> therefore I think they should not be compared :) 13:46:30 <PublicServer> *** made screenshot at 00027F93: http://ps.openttdcoop.org/publicserver/webcam/00027F93.png 13:46:44 <PublicServer> <V453000> besides, if we built only for throughput, it would be pretty boring 13:46:50 <PublicServer> <Arkenklo> that is indeed correct, there is no major flaw in either of them 13:47:47 <PublicServer> <V453000> besides, there are so many station designs that you cannot compare them in general imo 13:47:59 <PublicServer> <V453000> especially the better terminus stations without the Xs 13:48:29 <PublicServer> <V453000> there sure are aspects like that terminus is pretty impossible to balance once it reaches 3 lines 13:49:01 <PublicServer> *** uliko has joined spectators 13:50:14 <PublicServer> <V453000> btw I will have to go soon, so feel free to finish the Sbahn 13:50:16 <PublicServer> <Arkenklo> I'm only really focusing on the fact that trains exit the same way that the next train will enter, creating a slightly longer delay for the next train than ro-ro would 13:50:29 <PublicServer> <V453000> but which roro 13:50:54 <PublicServer> <V453000> also, roro usually has some braking space 13:51:02 <PublicServer> <V453000> so the distance can get pretty much the same 13:51:03 <uliko> V453000: is there an easy way to make a a-a-b-b-c-c flip flop thing? 13:51:28 <V453000> there is 13:51:34 <V453000> you use 2 memories for each part 13:51:40 <V453000> although you have to split that line 13:51:47 <V453000> so each memory gets blocked at a time 13:51:50 <V453000> see psg 175 13:51:58 <V453000> I have a a-a-b there 13:52:06 <V453000> the same idea could be used to build that I guess 13:52:19 <uliko> Ok, so something like a->a1->a2->a track layout? 13:52:27 <V453000> pretty much 13:53:27 <V453000> where do you need such thing? 13:54:15 <uliko> I was just thinking that with a a-b-c layout trains will go to a when hte train before that is ready to leave 13:54:18 <uliko> Meaning it wolud block 13:54:47 <PublicServer> *** uliko has left the game (leaving) 13:55:13 <PublicServer> *** V453000 has left the game (leaving) 13:55:20 <V453000> me off, coming sometime later 14:00:04 *** Firartix has quit IRC 14:01:30 <PublicServer> *** made screenshot at 00022AD8: http://ps.openttdcoop.org/publicserver/webcam/00022AD8.png 14:16:30 <PublicServer> *** made screenshot at 00029C3B: http://ps.openttdcoop.org/publicserver/webcam/00029C3B.png 14:17:57 *** Firartix has joined #openttdcoop 14:20:54 *** perk11 has quit IRC 14:21:51 *** Speedy` is now known as Speedy 14:22:11 *** Speedy is now known as Speedy` 14:23:14 *** fonsinchen has quit IRC 14:30:01 <PublicServer> *** mfb has joined spectators 14:31:31 <PublicServer> *** made screenshot at 00028853: http://ps.openttdcoop.org/publicserver/webcam/00028853.png 14:32:22 <PublicServer> *** Arkenklo has left the game (connection lost) 14:33:06 *** perk11 has joined #openttdcoop 14:46:31 <PublicServer> *** made screenshot at 0002BC38: http://ps.openttdcoop.org/publicserver/webcam/0002BC38.png 14:51:31 *** roboboy has quit IRC 15:01:31 <PublicServer> *** made screenshot at 00028C40: http://ps.openttdcoop.org/publicserver/webcam/00028C40.png 15:09:39 *** Intexon has joined #openttdcoop 15:16:31 <PublicServer> *** made screenshot at 00028E3C: http://ps.openttdcoop.org/publicserver/webcam/00028E3C.png 15:17:56 <PublicServer> <ppetak> well, good bye guys 15:18:15 <ppetak> !players 15:18:17 <PublicServer> ppetak: Client 5 (Orange) is ppetak, in company 1 (psg200) 15:18:17 <PublicServer> ppetak: Client 11 (Orange) is Mazur, in company 1 (psg200) 15:18:17 <PublicServer> ppetak: Client 17 is mfb, a spectator 15:18:41 <PublicServer> <ppetak> mazur are you building somewhere? 15:18:51 <Mazur> Not at the moment. 15:20:12 <PublicServer> <ppetak> Ok, I'm leaving 15:20:20 <PublicServer> <ppetak> bye 15:20:21 <Mazur> Feelo free. 15:20:23 <Mazur> Bye. 15:20:28 *** benom has joined #openttdcoop 15:20:32 <PublicServer> *** ppetak has left the game (connection lost) 15:20:34 <PublicServer> *** Game paused (number of players) 15:20:42 <PublicServer> *** mfb has joined company #1 15:20:42 <PublicServer> *** Game unpaused (number of players) 15:21:27 <PublicServer> <Mazur> I'd sojnner think tyhere were too few signals, rather than too many. 15:21:41 <PublicServer> <mfb> ? 15:21:47 <PublicServer> <Mazur> BBH 13 15:22:01 <PublicServer> <Mazur> Or was is not you removing that signal? 15:22:12 *** fonsinchen has joined #openttdcoop 15:22:13 <PublicServer> <mfb> didn't see any signals there 15:22:27 <PublicServer> <Mazur> I only saw 106 dollar profit. 15:22:29 <PublicServer> <mfb> but you can't place signals every other tile there 15:22:43 <PublicServer> <mfb> that was one monorail element 15:22:51 <PublicServer> <mfb> now it's back 15:22:53 <PublicServer> <Mazur> Ah! 15:23:02 <PublicServer> <Mazur> ]My bad. 15:23:49 <PublicServer> *** Intexon joined the game 15:23:53 <PublicServer> <Intexon> hey 15:23:59 <PublicServer> <mfb> hi 15:24:01 <PublicServer> <Mazur> Intiana Jones! 15:24:23 <PublicServer> <Intexon> okay I got used to that ;) 15:26:27 <PublicServer> <Mazur> Great. 15:29:34 <PublicServer> <mfb> coal mine is gone :) 15:29:48 <PublicServer> <Mazur> Ajh, yes. 15:31:26 <PublicServer> <mfb> hmm 15:31:32 <PublicServer> *** made screenshot at 00028A47: http://ps.openttdcoop.org/publicserver/webcam/00028A47.png 15:31:35 <PublicServer> <mfb> fixing it or waiting for ppetak to see the problems 15:32:01 <PublicServer> <mfb> ah, screenshot is there 15:32:01 <PublicServer> <mfb> nice 15:33:27 <PublicServer> <Mazur> He can practive fixing on his hext assignment. ;-) 15:33:31 <PublicServer> <Mazur> next 15:33:57 <PublicServer> <Mazur> This message will self-destruct in 10 seconds. 15:34:00 <PublicServer> <mfb> :p 15:34:24 <PublicServer> <Mazur> MIssion Impossible (series) flashback. 15:36:38 *** mrruben5 has joined #openttdcoop 15:36:54 *** mrruben5 has left #openttdcoop 15:37:30 <PublicServer> <Mazur> GOt the openingstheme stuck in my head now, 15:38:41 <PublicServer> <Mazur> ood luck, we're all counting on you. 15:38:52 <PublicServer> <Mazur> (another white-haired man) 15:41:06 <mfb-> @gap 2 15:41:06 <Webster> mfb-: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 15:43:32 <PublicServer> <mfb> any signals missing? 15:43:42 <PublicServer> <Mazur> Probably. 15:45:04 *** Firartix has quit IRC 15:45:57 <PublicServer> <Mazur> But I dopn;t see any we missed. 15:46:32 <PublicServer> *** made screenshot at 00028A3E: http://ps.openttdcoop.org/publicserver/webcam/00028A3E.png 15:46:50 <PublicServer> <mfb> found some 15:46:58 <PublicServer> <mfb> done 15:47:12 <PublicServer> <Mazur> Conga rats. 15:47:26 <Vinnie> !password 15:47:26 <PublicServer> Vinnie: chaste 15:47:42 <PublicServer> <mfb> :p 15:48:24 <Vinnie> !dl win64 15:48:25 <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip 15:49:17 <PublicServer> *** Kenji joined the game 15:49:22 <PublicServer> <Mazur> And, are you? 15:50:17 <PublicServer> <Mazur> mfb: If we straighten out the ML through the disappeared coalmine, we can ap[proacj hte city better. 15:50:51 <PublicServer> <mfb> how? 15:51:25 <PublicServer> *** Intexon has joined spectators 15:51:30 <PublicServer> <mfb> see sign :p 15:51:56 <PublicServer> <mfb> well, may be useful for a roro city station 15:51:58 <PublicServer> <Mazur> Oh, I meanth the one I was building through. 15:52:15 <PublicServer> <mfb> didn't see that one 15:52:33 <PublicServer> <Mazur> Well, I went around something there. 15:52:43 <PublicServer> <mfb> well, that's up to the one who builds the station 15:52:44 *** scrlk has joined #openttdcoop 15:52:48 <scrlk> !password 15:52:48 <PublicServer> scrlk: chaste 15:53:18 <scrlk> new map? 15:53:35 <PublicServer> <Kenji> what? 15:54:00 <PublicServer> *** scrlk joined the game 15:54:04 <scrlk> i have to download a new version of ottd 15:54:20 <PublicServer> <Kenji> yes and? 15:54:22 <PublicServer> <mfb> old map with new version 15:54:24 <PublicServer> <Mazur> Same map. 15:54:25 <scrlk> oh ok 15:54:30 <scrlk> thanks mazur 15:54:42 <PublicServer> <Mazur> Just fewer bugs/more features. 15:54:44 * scrlk looks at kenji with shifty eyes 15:54:50 <PublicServer> <Kenji> or more bugs 15:54:50 <PublicServer> <scrlk> thanks 15:55:02 <PublicServer> <mfb> bug, feature... same thing 15:55:08 <PublicServer> <Mazur> They did a :%s/bug/feature/g 15:55:17 <PublicServer> <Kenji> heh 15:55:31 <PublicServer> <Mazur> :-) 15:55:33 <PublicServer> <scrlk> we need to rework the iron and coal station 15:55:39 <PublicServer> <scrlk> at 15 15:56:31 <PublicServer> <Kenji> coal yes.. steel, meh 15:56:31 <PublicServer> <Mazur> Which one(s)? 15:56:44 <PublicServer> <Mazur> Drop? 15:56:54 <PublicServer> <scrlk> munfingpool north 15:56:54 <PublicServer> <scrlk> and halt 15:57:00 <PublicServer> <scrlk> looks so fugly 15:57:14 <PublicServer> <Kenji> no it doesn't 15:57:17 <PublicServer> <scrlk> coal drop is ok, we might want to re do at a later date 15:57:23 <PublicServer> <Kenji> it's about the best looking on the south half... by a long way 15:57:25 <PublicServer> <Mazur> What about it? 15:57:43 <PublicServer> <scrlk> the southern half just needs some tlc 15:57:46 <PublicServer> <Mazur> Thanks, K. 15:58:08 <PublicServer> <scrlk> :) 15:58:10 <PublicServer> <Kenji> yw, I would've pref'd flat junctions but w/e 15:58:24 <PublicServer> <Kenji> coal drop is fugly 15:58:26 <PublicServer> <Mazur> What specifically bugs you about it, scrlk? 15:58:40 <PublicServer> <Mazur> The candy? The exit? The entrance? 15:58:42 <PublicServer> <scrlk> coal drop or iron? 15:58:48 <PublicServer> <scrlk> the roads 15:58:48 <PublicServer> <Mazur> Both. 15:59:02 <PublicServer> <Mazur> The eyecandy, you mean. 15:59:04 <PublicServer> <Kenji> you ever BEEN on an industrial site? 15:59:07 <PublicServer> <Kenji> they look like that 15:59:13 *** perk111 has joined #openttdcoop 15:59:14 <PublicServer> <Mazur> I have. 15:59:24 <PublicServer> <scrlk> just looks bare 15:59:27 <PublicServer> <scrlk> if you know what i mean 15:59:33 <PublicServer> <Mazur> They do. 15:59:37 <PublicServer> <scrlk> k 15:59:43 <PublicServer> <Kenji> it's bare cause the trains have all the production 15:59:49 <PublicServer> <scrlk> yeah 15:59:51 <PublicServer> <Mazur> Well, if the produiction goes up, it won't look as bare. 15:59:59 <PublicServer> <Kenji> if there were overflow it'd look like metown 16:00:13 <PublicServer> <Kenji> and the trucks'd animate 16:00:17 <PublicServer> <scrlk> new metown hates us 16:00:27 <PublicServer> <Kenji> pft 16:00:33 <PublicServer> <scrlk> it hasnt gone up from medicore in ages 16:00:35 <PublicServer> <mfb> coal wtf 16:00:38 <PublicServer> <scrlk> ? 16:00:44 <PublicServer> <Mazur> I'd only want to reorient hte bulldozer in the centre. 16:00:59 <PublicServer> <Mazur> So it loads towards the truck. 16:01:04 <PublicServer> <Kenji> heh 16:01:11 <PublicServer> <Kenji> WTF 16:01:23 <PublicServer> <scrlk> ? 16:01:25 <PublicServer> <Kenji> why did you just electrify the island? 16:01:27 <PublicServer> <scrlk> mistake 16:01:32 <PublicServer> *** made screenshot at 00019FCC: http://ps.openttdcoop.org/publicserver/webcam/00019FCC.png 16:01:35 <PublicServer> <scrlk> used the wrong tools and rail 16:01:41 <PublicServer> <scrlk> it defualts to el rail forgot to switch 16:01:59 <PublicServer> <Kenji> -_- 16:02:07 <PublicServer> <scrlk> school boy error 16:02:13 <PublicServer> <scrlk> so what do people think of coal drop? 16:02:19 <PublicServer> <Kenji> track is fugly 16:02:25 <PublicServer> <scrlk> yeah 16:02:31 <PublicServer> <scrlk> its everywhere :/ 16:02:40 *** Ry has joined #openttdcoop 16:03:11 *** perk11 has quit IRC 16:03:41 <PublicServer> <Mazur> Coal drop could use mineral unloader station. 16:03:45 <PublicServer> <Mazur> We never use that. 16:04:12 <PublicServer> <scrlk> go ahead :) 16:04:19 <Ry> I didnt know that the trunk used on the welcome server was updated sometimes in the middle of a game? 16:04:26 <PublicServer> *** scrlk has left the game (connection lost) 16:04:32 <PublicServer> <Kenji> we update it whenever 16:04:37 <scrlk> !password 16:04:37 <PublicServer> scrlk: grocer 16:04:44 <Ry> oki 16:04:47 <PublicServer> <Kenji> if there's a pressing issue fixed, we'll usually do it as soon as 16:04:49 <scrlk> whats left to do on 15 16:04:52 <PublicServer> *** scrlk joined the game 16:04:55 <PublicServer> <Kenji> otherwise, when we can be bothered 16:05:34 <PublicServer> <scrlk> i want to recreate the hill that a flattened earlier on in the game 16:05:44 <PublicServer> <scrlk> i 16:06:17 <PublicServer> <scrlk> any objections? 16:06:37 <PublicServer> <Kenji> why? 16:06:59 <PublicServer> <scrlk> i just want to make sure everyones ok 16:07:11 <PublicServer> <Kenji> no, why remake it 16:07:27 <PublicServer> <Kenji> if it went way back at the beginning I'm not sure it's really relavent anymore 16:07:30 <PublicServer> <scrlk> feel slightly gulity for doing it on an eyecandy island 16:07:53 <PublicServer> <Kenji> meh 16:08:35 <PublicServer> <scrlk> so i guess recreating the hill is no go|? 16:08:42 <PublicServer> <Mazur> I have no problems with it, but I'm still a noob by my reckoning. 16:08:44 <PublicServer> <Kenji> I don't see the point 16:08:54 <PublicServer> <Kenji> other than annoying a city, again... 16:09:01 <PublicServer> <scrlk> just to give it some depth 16:09:15 <PublicServer> <scrlk> make it look like we cut through a hill 16:10:06 <PublicServer> <Kenji> yeesh 16:10:12 <PublicServer> <Kenji> there's so much mess at coal drop 16:10:23 <PublicServer> <Kenji> I only just noticed that track was utterly redundant 16:10:26 <PublicServer> <scrlk> you also agree it should be rebuilt 16:10:28 <PublicServer> <Kenji> rebuilding 16:10:34 <PublicServer> <scrlk> :D 16:10:36 <PublicServer> <scrlk> have fun! 16:11:41 <PublicServer> <Mazur> Did you also notice the ma,eless station beside the eyecandy? 16:11:45 <PublicServer> <scrlk> ?? 16:11:53 <PublicServer> <Kenji> yes 16:11:59 <PublicServer> <Kenji> what about it? 16:12:01 <PublicServer> <scrlk> the other station? 16:12:11 <PublicServer> <scrlk> its still being kept as ro ro? 16:12:14 <PublicServer> <Kenji> no idea 16:12:20 <PublicServer> <Kenji> I'm making this up as I go 16:12:24 <PublicServer> <Mazur> I just wondered about it. 16:12:34 <PublicServer> <Kenji> possibly not 16:12:34 <PublicServer> <scrlk> id like it to be ro ro tbh 16:12:48 <PublicServer> <Mazur> I first thought that was part opf hte coal drop./ 16:12:48 <PublicServer> <scrlk> kk 16:12:48 <PublicServer> <Kenji> roro makes sense in keeping with IRL 16:12:54 <PublicServer> <scrlk> yeah 16:14:32 <planetmaker> !playercount 16:14:33 <PublicServer> planetmaker: Number of players: 5 (1 spectators) 16:14:59 <Ry> openttd gives a bad url for download of the latest trunk 16:15:06 <Ry> openttdauto-update, that is 16:15:22 <Ry> just for your info, I'll find the update myself :-) 16:15:24 <PublicServer> <scrlk> ok kenji i like the layout atm 16:15:40 <PublicServer> <scrlk> looks pretty 16:15:43 <Mazur> Thanks you, Ry. 16:16:32 <PublicServer> *** made screenshot at 0000EBF0: http://ps.openttdcoop.org/publicserver/webcam/0000EBF0.png 16:16:48 <PublicServer> <Kenji> well that's a start 16:16:54 <PublicServer> <Kenji> looks markedly better 16:17:00 <PublicServer> <scrlk> i think its prefect 16:17:11 *** DayDreamer has joined #openttdcoop 16:17:46 <PublicServer> <Kenji> BROWN 16:17:51 <Ry> tough even http://www.openttd.org/en/download-trunk gives a wrong link :p 16:17:54 <Ry> or a bronken one 16:18:02 <PublicServer> <scrlk> full o trees now 16:18:08 <KenjiE20> Ry: which? 16:18:22 <PublicServer> <Kenji> not sure it needed the heavy handed TF tbh 16:18:36 <PublicServer> <scrlk> just fills in all the gaps 16:18:46 <PublicServer> <Kenji> ... 16:18:50 <Ry> http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip 16:18:56 <PublicServer> <scrlk> left by the tunnels 16:19:00 <Ry> nd then re-direct to somewhere in twente 16:19:02 <KenjiE20> works here 16:19:04 <Mazur> ftp Twente is down. 16:19:04 <PublicServer> <scrlk> and looks in place next to the hill 16:19:09 <Ry> jup 16:19:11 <Mazur> That's a temp problem. 16:19:17 <Ry> oki, no prob 16:19:21 <Mazur> Prolly maintenance. 16:19:23 <PublicServer> *** scrlk has left the game (leaving) 16:19:25 <planetmaker> oh... twente is down and we use it as mirror?! 16:19:25 <KenjiE20> it's probably the geo routing 16:19:34 *** Firartix has joined #openttdcoop 16:19:36 <Mazur> No, route's ok. 16:19:41 <KenjiE20> I get that zip just fine 16:19:42 <Mazur> Within NL. 16:20:01 <planetmaker> I can't access ftp.utwente either 16:20:12 <Mazur> I can reach hte site, but ftp is out. 16:20:22 <KenjiE20> http://gb.binaries.openttd.org/binaries/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip 16:20:25 <KenjiE20> ^ use that 16:20:29 <KenjiE20> gb mirror is up 16:20:36 <Ry> will try, ty 16:21:18 <Ry> ok this works, thx 16:21:44 <PublicServer> <Kenji> bah 16:21:46 <PublicServer> <Kenji> that was dumb 16:21:52 <PublicServer> <Kenji> oh well 16:24:40 <PublicServer> <Kenji> mind if I do this... random extra tiles appearing is rather distracting 16:24:52 <PublicServer> <Mazur> Sorry. 16:26:45 <PublicServer> <Mazur> Electric? 16:26:55 <PublicServer> <Kenji> shunting 16:27:20 *** Ilmor has joined #openttdcoop 16:27:27 <Ilmor> !download 16:27:27 <PublicServer> Ilmor: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 16:27:27 <PublicServer> Ilmor: http://www.openttd.org/en/download-trunk/r21740 16:27:37 *** scrlk has quit IRC 16:27:59 <PublicServer> <Mazur> Ach so. 16:28:29 <PublicServer> <Kenji> heh, that looks better that I thought it might 16:28:32 <PublicServer> <Kenji> I love when that happens 16:28:58 <PublicServer> <Mazur> Yeah. 16:29:14 <PublicServer> <Mazur> I was just thinking that. 16:29:22 *** Ry has quit IRC 16:29:38 <PublicServer> <Mazur> That truck and empty, I mean. 16:30:26 <Ilmor> !junctionary 16:30:26 <PublicServer> Ilmor: http://www.openttdcoop.org/wiki/Junctionary 16:31:33 <PublicServer> *** made screenshot at 0000DFF9: http://ps.openttdcoop.org/publicserver/webcam/0000DFF9.png 16:32:33 <PublicServer> <Kenji> that's not bad 16:32:50 <tycoondemon> !dl win64 16:32:50 <PublicServer> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip 16:32:53 <PublicServer> <Mazur> I was more thinking along the lines of an empty container train parked to load the stuff the cranes are hauling up. 16:32:57 <PublicServer> <Kenji> better than it was, but that's probably not saying a lot 16:32:58 <tycoondemon> !grf 16:32:58 <PublicServer> tycoondemon: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 16:33:05 <PublicServer> <Mazur> True. 16:33:09 <PublicServer> <Kenji> could do 16:34:07 <PublicServer> <Mazur> Needn't be long. 16:34:51 *** Chillosophy has joined #openttdcoop 16:35:13 <PublicServer> <Mazur> Those? 16:35:24 <PublicServer> <Kenji> meh 16:38:03 <PublicServer> *** Mazur has joined spectators 16:40:37 <PublicServer> <Kenji> extra touch :p 16:42:08 <PublicServer> *** mfb has left the game (connection lost) 16:42:08 <PublicServer> *** Game paused (number of players) 16:42:22 <PublicServer> *** Kenji has left the game (leaving) 16:42:26 <mfb-> !password 16:42:26 <PublicServer> mfb-: disarm 16:42:36 <PublicServer> *** Game still paused (number of players) 16:42:37 <PublicServer> *** mfb joined the game 16:43:06 *** Ilmor has left #openttdcoop 16:45:33 <KenjiE20> @ping 16:45:33 <Webster> pong 16:45:36 <KenjiE20> hm 16:46:33 <PublicServer> *** made screenshot at 0001FAEF: http://ps.openttdcoop.org/publicserver/webcam/0001FAEF.png 16:52:50 *** Firartix has quit IRC 16:52:50 *** DayDreamer has quit IRC 16:52:50 *** fonsinchen has quit IRC 16:52:50 *** Mitcian has quit IRC 16:52:50 *** pugi has quit IRC 16:52:50 *** ODM has quit IRC 16:52:50 *** elmz_ has quit IRC 16:52:50 *** Twigman has quit IRC 16:52:50 *** tycoondemon has quit IRC 16:52:50 *** Terkhen has quit IRC 16:52:50 *** seberoth has quit IRC 16:52:50 *** planetmaker has quit IRC 16:52:50 *** kais58 has quit IRC 16:52:50 *** bartavelle has quit IRC 16:55:00 <PublicServer> *** mfb has left the game (leaving) 16:55:18 *** mfb- has left #openttdcoop 16:57:35 *** Firartix has joined #openttdcoop 16:57:35 *** DayDreamer has joined #openttdcoop 16:57:35 *** fonsinchen has joined #openttdcoop 16:57:35 *** Mitcian has joined #openttdcoop 16:57:35 *** pugi has joined #openttdcoop 16:57:35 *** ODM has joined #openttdcoop 16:57:35 *** elmz_ has joined #openttdcoop 16:57:35 *** Twigman has joined #openttdcoop 16:57:35 *** tycoondemon has joined #openttdcoop 16:57:35 *** Terkhen has joined #openttdcoop 16:57:35 *** seberoth has joined #openttdcoop 16:57:35 *** planetmaker has joined #openttdcoop 16:57:35 *** kais58 has joined #openttdcoop 16:57:35 *** bartavelle has joined #openttdcoop 16:57:35 *** solenoid.oftc.net sets mode: +oo ODM planetmaker 16:57:42 *** ChanServ sets mode: +v ODM 16:57:42 *** ChanServ sets mode: +v planetmaker 17:05:08 <PublicServer> *** Game still paused (number of players) 17:05:10 <PublicServer> *** Sylf joined the game 17:29:23 <PublicServer> *** Mazur has joined company #1 17:29:23 <PublicServer> *** Game unpaused (number of players) 17:29:35 <PublicServer> <Sylf> \o/ 17:29:41 <PublicServer> <Mazur> Well, actually I';m making dinner, but you might have more fun this way. 17:30:06 <PublicServer> <Mazur> We started on 13, too. 17:31:01 <PublicServer> <Mazur> And 07. 17:31:33 <PublicServer> *** made screenshot at 00019FC5: http://ps.openttdcoop.org/publicserver/webcam/00019FC5.png 17:34:19 *** benom has quit IRC 17:34:19 *** KenjiE20 has quit IRC 17:34:19 *** smoovi has quit IRC 17:34:19 *** Progman has quit IRC 17:34:19 *** CharcoalDioxide has quit IRC 17:34:19 *** heffer has quit IRC 17:34:19 *** floffe has quit IRC 17:34:19 *** avdg has quit IRC 17:34:19 *** XeryusTC has quit IRC 17:34:19 *** ccfreak2k has quit IRC 17:34:19 *** V453000 has quit IRC 17:34:19 *** Nickman87 has quit IRC 17:38:13 *** benom has joined #openttdcoop 17:38:13 *** KenjiE20 has joined #openttdcoop 17:38:13 *** smoovi has joined #openttdcoop 17:38:13 *** Progman has joined #openttdcoop 17:38:13 *** CharcoalDioxide has joined #openttdcoop 17:38:13 *** heffer has joined #openttdcoop 17:38:13 *** floffe has joined #openttdcoop 17:38:13 *** avdg has joined #openttdcoop 17:38:13 *** XeryusTC has joined #openttdcoop 17:38:13 *** ccfreak2k has joined #openttdcoop 17:38:13 *** V453000 has joined #openttdcoop 17:38:13 *** Nickman87 has joined #openttdcoop 17:38:13 *** kinetic.oftc.net sets mode: +ooo KenjiE20 XeryusTC V453000 17:38:17 <PublicServer> *** glevans2 joined the game 17:38:20 <PublicServer> <glevans2> yo 17:38:21 *** ChanServ sets mode: +v KenjiE20 17:38:21 *** ChanServ sets mode: +v XeryusTC 17:38:21 *** ChanServ sets mode: +v V453000 17:38:27 <Webster> The third coop bot 17:38:35 <PublicServer> <Sylf> morning 17:39:09 <PublicServer> <glevans2> morning (almost noon) to you also 17:42:01 *** mrruben5 has joined #openttdcoop 17:42:05 *** mrruben5 has left #openttdcoop 17:42:18 *** perk111 has quit IRC 17:42:39 <PublicServer> <glevans2> mrruben5 never hangs out for long anymore... 17:43:45 *** Intexon has quit IRC 17:44:09 <PublicServer> <Sylf> ? 17:44:11 *** Chillosophy has quit IRC 17:45:14 *** Chillosophy has joined #openttdcoop 17:46:33 <PublicServer> *** made screenshot at 0001FF7C: http://ps.openttdcoop.org/publicserver/webcam/0001FF7C.png 17:49:59 <Vinnie> !players 17:50:02 <PublicServer> Vinnie: Client 26 is Intexon, a spectator 17:50:02 <PublicServer> Vinnie: Client 37 (Orange) is Sylf, in company 1 (psg200) 17:50:02 <PublicServer> Vinnie: Client 39 (Orange) is glevans2, in company 1 (psg200) 17:50:02 <PublicServer> Vinnie: Client 11 (Orange) is Mazur, in company 1 (psg200) 17:50:12 <glevans2> hi Vinnie 17:53:49 <Vinnie> Hello 17:54:07 *** Atoompje has joined #openttdcoop 17:54:36 <Atoompje> hi 17:54:42 *** Atoompje is now known as Guest3741 17:55:16 <Guest3741> !password 17:55:17 <PublicServer> Guest3741: onions 17:55:36 <PublicServer> *** Vinnie joined the game 17:56:23 <Guest3741> !help 17:56:24 <PublicServer> Guest3741: http://www.openttdcoop.org/wiki/IRC_Commands 17:56:56 <glevans2> whats wrong Guest3741? 17:57:42 <Guest3741> i need the right version to play 17:57:44 <Guest3741> !download 17:57:44 <PublicServer> Guest3741: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 17:57:44 <PublicServer> Guest3741: http://www.openttd.org/en/download-trunk/r21740 17:57:54 <Vinnie> !dl win64 17:57:54 <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip 17:58:07 <glevans2> mostly 17:59:15 <Sylf> right version and right grfs 17:59:55 <PublicServer> *** Atoompje joined the game 17:59:59 <PublicServer> <Atoompje> yeah 18:00:01 <PublicServer> <Atoompje> got them:D 18:00:04 <PublicServer> <glevans2> wb Atoompje 18:00:10 <PublicServer> <Atoompje> ty! 18:00:30 <KenjiE20> no-one ever reads the topic... 18:00:42 <Sylf> pft 18:00:48 <Sylf> I don't :p 18:01:02 <PublicServer> <glevans2> Atoompje: you need to change either your game nick or your irc nick so they match 18:01:20 <KenjiE20> preferable irc 18:01:24 <PublicServer> <Atoompje> it says Atoompje is already in use 18:01:32 <PublicServer> <Atoompje> did /ns id too late 18:01:51 *** Guest3741 has quit IRC 18:01:54 <PublicServer> *** Kenji joined the game 18:02:02 <PublicServer> <glevans2> hello Kenji 18:02:05 <PublicServer> <Kenji> hey 18:02:20 <KenjiE20> well pick something similar 18:02:22 <KenjiE20> and register 18:02:47 *** Atoompje_ has joined #openttdcoop 18:02:49 <PublicServer> <Atoompje> already did that 18:03:02 *** Intexon has joined #openttdcoop 18:03:33 <PublicServer> <glevans2> you were using it when you joined... why the change... 18:04:43 <PublicServer> <Atoompje> did /ns id too late, i 've registered my name last week 18:04:56 <KenjiE20> so just identify 18:04:59 <PublicServer> <Atoompje> now i cant rename myself again, lol 18:05:11 <KenjiE20> /query nickserv help identify 18:05:25 <Sylf> you can use alias with nickserv 18:05:59 <Sylf> ...wait... 18:06:01 *** Atoompje_ is now known as Atoompje 18:06:05 <Atoompje> ah 18:06:07 <Sylf> I think I just confusedthe topic 18:06:08 <Atoompje> ghosted id 18:06:10 <Atoompje> it* 18:06:53 <Sylf> ghosting... only time when we, non-power users, can feel the power of kicking a user off 18:07:33 <KenjiE20> you can't confuse the topic 18:07:35 <PublicServer> <Vinnie> maybe doubletrack BBH16 18:07:36 <KenjiE20> its inert 18:08:04 <Sylf> the topic, as in topic of conversation 18:08:50 <PublicServer> <Sylf> wow, 16 does need some attention 18:09:32 <PublicServer> <Sylf> looks like the ML should be doubled 18:09:42 <PublicServer> <Sylf> it's gonna be a tight fit 18:12:56 <PublicServer> *** Kenji has left the game (leaving) 18:16:33 <PublicServer> *** made screenshot at 00013D7E: http://ps.openttdcoop.org/publicserver/webcam/00013D7E.png 18:26:51 <PublicServer> <glevans2> got to run, back later 18:26:58 <PublicServer> *** glevans2 has joined spectators 18:27:07 <PublicServer> *** glevans2 has left the game (leaving) 18:35:30 <PublicServer> <Vinnie> sylf wanna try to double island 16 18:35:36 <PublicServer> <Sylf> ok 18:35:50 <PublicServer> <Vinnie> great :) a challange 18:35:53 <PublicServer> *** Vinnie has joined company #1 18:35:57 <PublicServer> <Sylf> inside track or outside track first? 18:36:18 *** Mitcian has quit IRC 18:36:24 <PublicServer> <Sylf> (full train vs empty train lines) 18:36:26 <PublicServer> <Vinnie> inside 18:36:28 <PublicServer> <Sylf> OK 18:36:32 <PublicServer> <Vinnie> full trains 18:36:45 <PublicServer> <Vinnie> BBH to north drop oke 18:37:01 <PublicServer> <Sylf> OK 18:37:35 <PublicServer> <Vinnie> how many platforms? 18:38:01 <PublicServer> <Sylf> 4 more? 18:44:30 <PublicServer> <Sylf> brb... I'm gonna go study some flip-flop controlled double-line hubs 18:44:48 <PublicServer> <Vinnie> we could make it easy Line from west of BBH will be left. East will be right 18:45:26 <PublicServer> <Sylf> the whole point of overflow is to compensate the unpredictable train routes 18:45:34 <PublicServer> <Sylf> so we better keep the flip-flops 18:45:41 <PublicServer> <Vinnie> yes we would 18:46:07 <PublicServer> <Vinnie> we need to double up the amount of flipflops 18:46:13 <PublicServer> <Sylf> yup 18:46:21 <V453000> !password 18:46:21 <PublicServer> V453000: deluge 18:46:33 <PublicServer> *** made screenshot at 0000EAC0: http://ps.openttdcoop.org/publicserver/webcam/0000EAC0.png 18:46:37 <PublicServer> <Sylf> sort of 18:46:39 <PublicServer> <Vinnie> or we let 1 flipflop controll two lines 18:47:22 <PublicServer> <V453000> elo 18:47:22 <PublicServer> *** V453000 joined the game 18:47:24 <PublicServer> <Vinnie> Hi V 18:47:55 <PublicServer> *** Mazur has left the game (connection lost) 18:48:19 <PublicServer> <V453000> umm 18:48:34 <PublicServer> <V453000> I would upgrade the outer of 16 first 18:48:42 <PublicServer> <V453000> inner should need an upgrade much later 18:48:56 <PublicServer> <Sylf> OK 18:49:05 <PublicServer> <Vinnie> i beleve they both need upgrade 18:50:13 <PublicServer> <V453000> I think only outer 18:50:13 <PublicServer> <V453000> but meh 18:50:30 <PublicServer> <V453000> just from the very point that outer has much more traffic 18:50:32 <PublicServer> <Sylf> so tempting to use land bridge by Lartown... hrm.... 18:51:04 <PublicServer> <V453000> hmm 18:51:08 <PublicServer> <V453000> expansion there will hurt 18:51:10 <PublicServer> <V453000> :( 18:51:24 <PublicServer> <Sylf> expansion of that whole coast will hurt 18:51:30 <PublicServer> <Vinnie> really tiny island :) 18:51:45 <PublicServer> <V453000> island is ok, coastline is kinda tight at the candy area 18:52:03 <PublicServer> <Sylf> I like that candy 18:52:11 <PublicServer> <Sylf> I want to keep as much of that as I can 18:52:17 <PublicServer> <Vinnie> time to smash Troonninghall 18:52:45 <PublicServer> <V453000> Sylf: we should be able to afford single bridges there 18:52:49 <PublicServer> <V453000> that will probably save us 18:52:58 <PublicServer> <V453000> since the traffic there should be very low 18:53:09 <PublicServer> <Sylf> we'll see what happens :) 18:53:15 <PublicServer> <V453000> ye 18:53:31 <PublicServer> <V453000> but well 18:53:46 <PublicServer> <V453000> from the same logic it could be implied that we do not need to upgrade that part 18:53:58 <PublicServer> <V453000> and merge it in front of the candy back to 1 line 18:54:45 <PublicServer> <V453000> the central hub should be gotten rid of logic when there is high traffic 18:55:07 <PublicServer> <Sylf> Vinnie, placing combo signal consecutively doesn't serve any purpose 18:55:10 <PublicServer> <V453000> we could keep it if we need it, but I think it should do fine without it 18:55:21 <PublicServer> <Vinnie> i know 18:55:55 <PublicServer> <Sylf> so, the central hub will look more like signal-gap based splitter? 18:56:04 <PublicServer> <V453000> pretty much 18:56:08 <PublicServer> <Sylf> OK 18:56:09 *** benom has quit IRC 18:56:13 <KenjiE20> to be fair it's quite easy to drag a signal and get the type you weren't after 18:56:25 <PublicServer> <V453000> combo signals arent dragged 18:56:39 <KenjiE20> true 18:56:40 *** benom has joined #openttdcoop 18:56:59 <KenjiE20> food 18:57:03 <^Spike^> !dl win64 18:57:03 <PublicServer> ^Spike^: http://binaries.openttd.org/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win64.zip 18:57:11 <^Spike^> hmmm the fun part.... 18:57:15 <^Spike^> download url doesn't work :) 18:57:44 <Sylf> weird... works for me 18:57:45 <PublicServer> <Vinnie> had the same spike. Tried it every couple of hours and got lucky once 18:58:26 *** Phoenix_the_II has quit IRC 18:58:40 <PublicServer> <V453000> oh 18:58:44 <KenjiE20> http://gb.binaries.openttd.org/binaries/nightlies/trunk/r21740/openttd-trunk-r21740-windows-win32.zip 18:58:46 <PublicServer> <V453000> BBH 13 is kinda huge 18:58:50 <KenjiE20> ^ gb was up last time 18:58:54 <KenjiE20> anyway food 18:59:48 *** Destro has joined #openttdcoop 19:00:54 <PublicServer> <Vinnie> am i allowed to completely destroy a town (Tronninghall) Island 16 19:00:59 <PublicServer> <V453000> why not 19:01:09 <PublicServer> <V453000> but only partially should be enough :p 19:01:34 <PublicServer> *** made screenshot at 0000F8D0: http://ps.openttdcoop.org/publicserver/webcam/0000F8D0.png 19:01:43 <PublicServer> <Sylf> that should work too 19:01:59 *** greenlion has quit IRC 19:02:05 <PublicServer> <Sylf> but we need the split for the station 19:02:15 <PublicServer> <Vinnie> see signs 19:02:19 <PublicServer> <Vinnie> my plan 19:03:34 <^Spike^> ty kenji 19:03:41 <^Spike^> as dutch i get send to a dutch mirror it seems 19:04:43 <PublicServer> *** Spike joined the game 19:04:53 <^Spike^> and i get a feeling that mirror is ehm having problems 19:05:02 <PublicServer> <Sylf> :/ 19:05:40 <PublicServer> <Vinnie> double brigd problem :) 19:06:15 *** DarthShrine has joined #openttdcoop 19:08:10 <PublicServer> <Vinnie> nice 19:08:18 <PublicServer> <V453000> ya, that will work 19:09:27 <PublicServer> <V453000> :) 19:10:14 <Sylf> @gap 3 19:10:14 <Webster> Sylf: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 19:10:27 <PublicServer> <Vinnie> its 8 19:10:41 <PublicServer> <Sylf> I'm thinking about the central hub 19:11:03 <PublicServer> <V453000> that will need a complete rebuild probably 19:13:39 *** greenlion has joined #openttdcoop 19:14:16 *** Vitus has joined #openttdcoop 19:16:35 <PublicServer> *** made screenshot at 00013AC6: http://ps.openttdcoop.org/publicserver/webcam/00013AC6.png 19:16:51 <PublicServer> <Vinnie> oke im out for an hour or two 19:16:55 <PublicServer> *** Vinnie has joined spectators 19:18:28 <PublicServer> <V453000> hmm 19:18:34 <PublicServer> <V453000> maybe it will be better to keep the logic 19:18:48 <PublicServer> <V453000> especially some parts have not enough traffic 19:19:06 <PublicServer> <Sylf> hmm, ok 19:19:40 <PublicServer> <V453000> or 19:19:40 <PublicServer> <V453000> hmm 19:19:46 <PublicServer> <V453000> lets try PF traps 19:20:50 *** hylje has joined #openttdcoop 19:20:50 *** ChanServ sets mode: +o hylje 19:20:53 <Destro> !password 19:20:53 <PublicServer> Destro: frocks 19:21:28 <PublicServer> *** Destro joined the game 19:22:53 <PublicServer> <V453000> that might work 19:22:57 <PublicServer> *** Destro has left the game (leaving) 19:23:01 <PublicServer> <V453000> well, it it wont, we just add logic... 19:27:16 <PublicServer> <V453000> wtf 19:27:19 <PublicServer> <V453000> why did you delete it 19:27:42 <PublicServer> <Sylf> was that a double line? 19:27:44 <PublicServer> <V453000> thats the expansion :P 19:27:44 <PublicServer> <Sylf> sorr 19:27:52 <PublicServer> <V453000> is ok :) 19:31:17 <PublicServer> *** Mazur joined the game 19:31:35 <PublicServer> *** made screenshot at 000130C8: http://ps.openttdcoop.org/publicserver/webcam/000130C8.png 19:33:07 <PublicServer> <V453000> guess that will do it 19:33:29 <PublicServer> <V453000> lets add traps 19:36:15 <PublicServer> <V453000> that first one is a) weird, b) probably wrong 19:36:23 <PublicServer> <V453000> it also connects two different things 19:37:56 <PublicServer> *** Vinnie has left the game (connection lost) 19:40:54 *** HalfBit has joined #openttdcoop 19:41:10 <HalfBit> !password 19:41:10 <PublicServer> HalfBit: romped 19:41:25 <PublicServer> *** Halfbit joined the game 19:42:25 *** scrlk has joined #openttdcoop 19:42:37 <scrlk> !password 19:42:37 <PublicServer> scrlk: romped 19:42:52 <PublicServer> *** scrlk joined the game 19:42:56 <PublicServer> <scrlk> hi all 19:43:06 <PublicServer> <V453000> hello 19:43:06 <PublicServer> <Mazur> scrlk. 19:43:12 <PublicServer> <V453000> Sylf: I think we can do this 19:43:16 <PublicServer> <scrlk> yes mazur? 19:43:18 <PublicServer> <V453000> it doesnt really break anything 19:43:20 <PublicServer> <Sylf> Yeah, I agree 19:43:29 <PublicServer> <Sylf> only for pf trap XD 19:43:35 <PublicServer> <scrlk> im guessing island 15 is completed? 19:43:49 <PublicServer> <Mazur> Just greeted you back. 19:43:55 <PublicServer> <V453000> yeea :P 19:43:57 <PublicServer> <Sylf> sick stuff :D 19:43:57 <PublicServer> <scrlk> oh ok :) 19:44:07 <PublicServer> <V453000> yes, the hub finally looks nice 19:44:11 <PublicServer> <scrlk> who wants to make a start on 04? 19:44:43 <PublicServer> <Mazur> Not me, then it becomes "no school". 19:44:49 <PublicServer> <scrlk> hahaha 19:44:55 <PublicServer> <scrlk> give it a shot anyway ;) 19:45:34 <PublicServer> <Mazur> Nah, I'm only half here, and half watching a movie, anyway. 19:45:36 <PublicServer> <Atoompje> i'll help, in about 2 hours 19:46:00 <PublicServer> <V453000> 01 and 02 need some love too btw 19:46:07 <PublicServer> <V453000> 03 no less 19:46:36 <PublicServer> *** made screenshot at 0001EC5B: http://ps.openttdcoop.org/publicserver/webcam/0001EC5B.png 19:46:39 <PublicServer> <scrlk> which one is the easiest to start with? 19:46:41 <PublicServer> <scrlk> id say 043 19:46:44 <PublicServer> <scrlk> 04 19:46:51 <PublicServer> <Sylf> I won't touch 4 19:46:53 <PublicServer> <V453000> yes, 04 is hardest 19:46:56 <PublicServer> <scrlk> k 19:47:00 <PublicServer> <Sylf> since I don't know what's really considered old school 19:47:02 <PublicServer> <scrlk> give that a miss 19:47:10 <PublicServer> <scrlk> umm crap bbh 19:47:16 <PublicServer> <scrlk> use of default everything? 19:47:19 <PublicServer> <V453000> look what was built a long time ago :p 19:47:22 <PublicServer> <Sylf> no, that's not old school 19:47:28 <PublicServer> <scrlk> lol thats like retro 19:47:30 <PublicServer> <Sylf> old school != bad building 19:47:42 <PublicServer> <scrlk> so 45 deg turns :D 19:47:49 <PublicServer> <Sylf> :p 19:48:27 <PublicServer> <Sylf> wait... TL20 would have been old school too :p 19:48:43 <PublicServer> <scrlk> tl20? 19:48:47 <PublicServer> <scrlk> holy sh!t 19:49:13 <PublicServer> <scrlk> we should use the levagator to make it harder 19:49:20 <PublicServer> <scrlk> 2,300kph trains lol 19:49:39 <PublicServer> <Sylf> oh, drop stations are gone from the SML island 19:49:41 <PublicServer> <Sylf> hmmmm 19:50:02 <PublicServer> <V453000> there were any? 19:50:11 <PublicServer> <Sylf> yeah 19:50:19 <KenjiE20> they weren't drops 19:50:27 <PublicServer> <Sylf> oh? 19:50:32 <KenjiE20> they were ancient pick ups to loooooong dead industries 19:50:35 <PublicServer> <scrlk> what are automatic orders? 19:50:41 <PublicServer> <Sylf> XD 19:50:49 <PublicServer> <scrlk> keep hearing about them 19:50:52 <PublicServer> <scrlk> and rage 19:50:55 <KenjiE20> I figured remove so as not to confuse 19:50:57 <PublicServer> <V453000> stupid retarded orers for people who cant set orders on their own 19:51:03 <PublicServer> <scrlk> lol 19:51:10 <PublicServer> <Sylf> that's when trains know where to go without us telling them explicitly 19:51:12 <PublicServer> <Mazur> Well done,K. 19:51:21 <KenjiE20> console gaming is ruing ottd nuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu 19:51:22 <PublicServer> <V453000> in other words, if a train does not have a drop order but it drops the cargo somewhere, the drop is set automatically 19:51:28 <PublicServer> <scrlk> im guessing it ends madly 19:51:28 <PublicServer> <V453000> which is pretty tarded 19:51:30 <PublicServer> * Mazur confuses easily. 19:51:33 <PublicServer> <scrlk> *badly 19:51:51 <Vinnie> !password 19:51:51 <PublicServer> Vinnie: throbs 19:51:57 <PublicServer> <scrlk> wow the 15 factory collection forest died 19:52:07 <PublicServer> *** Vinnie joined the game 19:52:09 <PublicServer> <V453000> sure 19:52:09 <PublicServer> <scrlk> holy crap 19:52:15 <PublicServer> <V453000> was only matter of time 19:52:46 <PublicServer> <scrlk> whats the easiest island to work on atm> 19:52:52 <PublicServer> <Mazur> Ignore primaries and they pine away like dogs. 19:52:59 <PublicServer> <V453000> 02 is easiest imo 19:53:17 <PublicServer> <Sylf> just a bit of a tight fit for 2 19:53:27 <PublicServer> <Sylf> but we can give it a try 19:53:27 <PublicServer> <Vinnie> 02 has examples. really easy 19:53:33 <PublicServer> <V453000> main stations could be only 1 line 19:53:37 <PublicServer> <V453000> so it should be easy 19:53:39 <PublicServer> <scrlk> its just a ring? 19:53:51 <PublicServer> <V453000> yes, no hubs 19:53:57 <PublicServer> <scrlk> no staions? 19:54:03 <PublicServer> <V453000> or well, SML hubs but that cant be considered a real hub 19:54:11 <PublicServer> <V453000> see plan? 19:54:13 <PublicServer> <Sylf> and no trains running at the moment = easy building 19:54:27 <PublicServer> <scrlk> im not a fan of building stations tbh 19:54:33 <PublicServer> <scrlk> i get rage directed at me 19:55:22 *** Ryton has joined #openttdcoop 19:55:51 <PublicServer> <V453000> what idea is that 19:55:53 <PublicServer> <V453000> . 19:55:55 <PublicServer> <V453000> . 19:55:55 <PublicServer> <V453000> . 19:56:04 <PublicServer> <Sylf> ? 19:56:06 <PublicServer> <scrlk> screw bridges? 19:56:06 <PublicServer> <V453000> mainly, why 19:56:16 <PublicServer> <scrlk> high speed + capacity? 19:56:22 <PublicServer> <V453000> wtf are you talking about 19:56:30 <PublicServer> <Vinnie> he is doing canal trick on 03 19:56:35 <PublicServer> <V453000> 02 19:56:41 <PublicServer> <Vinnie> yes 02 19:56:45 <PublicServer> <V453000> the point is, there is no reason for it 19:56:47 <PublicServer> <scrlk> well vs 4 briges which can clog up 19:56:49 <PublicServer> <V453000> and it is totally ugly 19:56:55 <PublicServer> <scrlk> this isnt 15 19:57:16 <PublicServer> <Sylf> that's the whole point of double bridges 19:57:16 <PublicServer> *** Ryton joined the game 19:57:22 <PublicServer> <Sylf> to avoid clogging 19:57:28 <PublicServer> <V453000> extreme pointless ugliness doesnt apply only for eyecandy special island 19:57:38 <PublicServer> <scrlk> it could be worse 19:57:44 <PublicServer> <Ryton> the action is on 03 atm? 19:57:48 <PublicServer> <scrlk> eg. terraformed land bridge 19:57:50 <PublicServer> <Vinnie> ryton 02 19:57:52 <PublicServer> <scrlk> 2 19:57:56 <PublicServer> <Ryton> t 19:57:58 <PublicServer> <Ryton> y 19:58:22 <PublicServer> <V453000> better now? 19:58:26 <PublicServer> <scrlk> yep 19:59:46 <PublicServer> <V453000> damn 19:59:54 <PublicServer> <V453000> can you please terraform only when you need? 20:00:17 <PublicServer> *** uliko joined the game 20:00:21 <PublicServer> <V453000> I told you already about 4 times 20:00:42 <KenjiE20> +1 20:00:51 <PublicServer> *** Vinnie has joined company #1 20:00:55 <ppetak> !password 20:00:55 <PublicServer> ppetak: throbs 20:01:01 <Rubidium> then limit the amount of terraforming that's allowed ;) 20:01:10 <PublicServer> <scrlk> coop terra 20:01:14 <PublicServer> <scrlk> low terra 20:01:16 <PublicServer> <scrlk> med terra 20:01:32 <PublicServer> <uliko> Always strive to do as little as possible 20:01:32 <PublicServer> <V453000> no, use your brain and not "whatever terra" 20:01:36 <PublicServer> *** made screenshot at 00010526: http://ps.openttdcoop.org/publicserver/webcam/00010526.png 20:01:43 <PublicServer> <V453000> as uliko said 20:01:49 <ppetak> !password 20:01:49 <PublicServer> ppetak: enamel 20:02:06 <PublicServer> *** ppetak joined the game 20:02:09 <PublicServer> <ppetak> hi all 20:02:11 <PublicServer> <V453000> hi 20:02:13 <PublicServer> <uliko> Hello 20:02:17 <PublicServer> <Vinnie> hello 20:02:19 <PublicServer> <Mazur> Hi, ppetak. 20:02:29 *** CharcoalDioxide has quit IRC 20:02:42 <PublicServer> <V453000> whoever is building the 02 town drop: it coudl be much shorter 20:02:46 <PublicServer> <V453000> TL is only 3 20:02:50 <PublicServer> <scrlk> yep 20:03:17 <PublicServer> <scrlk> theres no coal for 02 20:03:22 <PublicServer> <Mazur> ppetak: mfb already fixed most of the little issues with your BBH, and he and I added signals. 20:03:39 <PublicServer> <ppetak> I'm jast watching it .. thanks for signs 20:03:57 <PublicServer> <Mazur> I'll tell mfb, when I see him. 20:04:19 <PublicServer> <Mazur> Do you have the screenhost to compare? 20:04:19 <PublicServer> <ppetak> and signals of course, I had to leave in the middle of hard work :) 20:04:29 *** benom has quit IRC 20:04:31 <PublicServer> <ppetak> I mean hard for noob ... 20:04:48 <PublicServer> <ppetak> yes, I made one as I left.. i will compare your changes 20:05:18 <PublicServer> <Mazur> Sure. 20:05:32 <PublicServer> <Ryton> i'm impressed, ppetak :-) 20:05:38 <PublicServer> <scrlk> where should we fund a factory on 02? 20:05:48 <PublicServer> <ppetak> I can see my problems with sync .. 20:06:33 <PublicServer> <ppetak> thanks ryton 20:06:48 <PublicServer> *** Vinnie has joined spectators 20:07:07 <PublicServer> <Sylf> it does? 20:07:24 <PublicServer> <V453000> not 100% perfect situation but it does 20:07:30 <PublicServer> <Sylf> ok 20:07:42 <PublicServer> <V453000> it closes up only when both bridges are full 20:07:50 <PublicServer> <Sylf> right 20:07:52 <PublicServer> <V453000> so it matters which train stops at the signal 20:07:58 <PublicServer> <V453000> and the bridges should never get full 20:08:10 <PublicServer> <V453000> although with the later merge it is easily possible 20:08:55 <PublicServer> <V453000> scrlk: you have to build the same station design everywhere, not looking whether it fits there or not, right? 20:09:08 <PublicServer> <scrlk> good designs never die right? 20:09:49 <PublicServer> <Mazur> The best designs look like they're the only possibility, the way they blend in. 20:10:19 <PublicServer> <Sylf> how about, we try to outdo what's best? 20:10:27 <PublicServer> <V453000> ? 20:10:41 <PublicServer> <Sylf> I mean, we don't just be happy with the best design... 20:11:03 <PublicServer> <Sylf> we can alway try to improve something that looks the best 20:11:30 <PublicServer> <scrlk> oh well what other designs do you have up your sleeve? 20:13:05 <PublicServer> <V453000> TF water for a small SL station 20:13:12 <PublicServer> <V453000> even a farm which means it is only 1/2 of a primary 20:13:15 <PublicServer> <V453000> seriously 20:13:17 <PublicServer> <V453000> ... 20:13:27 <PublicServer> <scrlk> very vocal arnt you 20:13:31 <KenjiE20> *burp* 20:13:33 <PublicServer> <scrlk> 1 tile 20:14:23 <PublicServer> <scrlk> so v453000 what design would you use that isnt a simple x terminus] 20:14:41 <PublicServer> <V453000> a normal simple roro? 20:14:47 <PublicServer> <V453000> or even X terminus 20:14:50 <PublicServer> <V453000> it is a primary station btw 20:14:56 <PublicServer> <V453000> not a main station 20:15:26 <PublicServer> *** Ryton has joined company #1 20:16:36 <PublicServer> *** made screenshot at 000074DE: http://ps.openttdcoop.org/publicserver/webcam/000074DE.png 20:17:05 <PublicServer> <scrlk> ive built a spawning ground/service center on 02 20:18:34 <PublicServer> <Mazur> Btw, only the first trees make a difference. 20:18:44 <PublicServer> <scrlk> +1 20:18:44 <PublicServer> <V453000> depends how many 20:19:23 <PublicServer> <scrlk> we better be quick on 02 one farm has gone 20:19:33 <PublicServer> <Mazur> I meant, second, third and fourth time planting seems to make no more difference. 20:19:45 <PublicServer> <V453000> it cant go beyond Good 20:19:51 <PublicServer> <scrlk> yep 20:19:55 <PublicServer> <V453000> but you need some amount of trees to reach it 20:19:57 <PublicServer> <scrlk> gotta bribe after that 20:20:07 <PublicServer> <V453000> so 1st wave doesnt need to be sufficient 20:20:09 <PublicServer> <Mazur> No need to bribe after good. 20:20:30 <PublicServer> <scrlk> how are we going to connect my farm station to the ml 20:20:38 <PublicServer> <scrlk> i was thinking fork with a simple piro 20:20:38 <PublicServer> <Sylf> sorry 20:20:46 <PublicServer> <Sylf> I wasn't reading the signs 20:25:29 <PublicServer> <V453000> ok, lets do shifters inside 20:25:35 <PublicServer> <scrlk> for what? 20:25:37 <PublicServer> <V453000> (inside line is penalized) 20:25:43 <PublicServer> <Ryton> or both? 20:25:47 <PublicServer> <V453000> only 1 option 20:25:50 <PublicServer> <Ryton> lol 20:26:05 <PublicServer> <Ryton> so shift outwards? 20:26:15 <PublicServer> <V453000> inward 20:26:17 <PublicServer> <Ryton> from insided to outside? 20:26:29 <PublicServer> <Ryton> ah oke. cause inner lanes will be fuller? 20:26:36 <PublicServer> <V453000> no 20:26:36 <PublicServer> <Ryton> no, that doesnt make sencse :p 20:26:49 <PublicServer> <Ryton> *sense. but why then? 20:26:59 <PublicServer> <V453000> cause SLHs are inside, and they can be easily brought to join outside, where Main Stations would be harder to bring from outside to inside 20:27:19 <PublicServer> <scrlk> who ever is fixing farm 1 thanks 20:27:21 <PublicServer> <Ryton> oki, makes sense now 20:27:27 <PublicServer> <Ryton> V probably ;-) 20:27:55 <PublicServer> <V453000> no, im not touching that 20:28:02 <PublicServer> <V453000> too pro for me 20:28:08 <PublicServer> <scrlk> lol 20:28:08 <PublicServer> <Ryton> where are/ will the other farms come? 20:28:14 <PublicServer> <scrlk> only 1 farm 20:28:18 <PublicServer> <scrlk> the other died in birth 20:28:22 <PublicServer> <Ryton> or can we just connect any primary industry? 20:28:29 <PublicServer> <V453000> sure 20:28:31 <PublicServer> <Ryton> coal/iore/wood 20:28:33 <PublicServer> <V453000> when there is drop for it 20:28:35 <PublicServer> <scrlk> 02 has a lack of primaries 20:28:41 <PublicServer> <Ryton> oki 20:28:59 <PublicServer> <Mazur> Lets first get those drops in, amnd we;'ll drop primaries after? 20:29:05 <PublicServer> <scrlk> we ready to roll on 02? 20:29:18 <PublicServer> <scrlk> spawning ground is built 20:29:32 <PublicServer> <V453000> what is the use of that 20:29:35 <PublicServer> <V453000> especially on inner lane 20:29:37 <PublicServer> <Sylf> we only have 1 factory drop 20:29:43 <PublicServer> <scrlk> no idea 20:29:49 <PublicServer> <scrlk> built it for the lulz 20:30:11 <PublicServer> <scrlk> shame we cant use the coal turbine train, that looks beastly 20:30:31 <PublicServer> <scrlk> 300kph :O 20:31:17 <PublicServer> <Sylf> there are a few 300kph trains 20:31:21 <PublicServer> <V453000> also almost no HP 20:31:23 <PublicServer> <Sylf> I think all are pax stuff 20:31:25 <PublicServer> <scrlk> lol 20:31:36 <PublicServer> *** made screenshot at 00003ED8: http://ps.openttdcoop.org/publicserver/webcam/00003ED8.png 20:31:54 <PublicServer> <scrlk> its also shame we cant use the eurostar 20:32:24 <PublicServer> <V453000> Ryton: the x 20:32:38 <PublicServer> <V453000> there needs to be the exit signal between the two ML lines 20:32:51 <PublicServer> <V453000> I marked x also at the proper shifter example 20:32:57 <PublicServer> <Ryton> thx, true 20:32:59 <PublicServer> <Ryton> I forgot, my mistake 20:33:26 <PublicServer> <V453000> just flatten this piece 20:34:10 <PublicServer> <scrlk> factory funded? 20:35:21 <PublicServer> <scrlk> can we only use the asiastar? 20:35:31 <PublicServer> <V453000> hm? 20:35:35 <PublicServer> <scrlk> on 02 20:35:41 <PublicServer> <scrlk> asiastar only? 20:35:44 <PublicServer> <Sylf> on 2, yes 20:35:51 <PublicServer> <V453000> Ryton: thats the point of it 20:35:54 <PublicServer> <scrlk> god i hate that train 20:36:04 <PublicServer> <V453000> it it wouldnt be 2way, trains could wait on the 1way 20:36:28 <PublicServer> <Sylf> it's another exploitation of 2-way eol 20:36:30 <PublicServer> <Ryton> ah, true: they prefer 2way to 1way 20:36:36 <PublicServer> <V453000> no 20:36:47 <PublicServer> <V453000> the point is if a 2way is red, trains will never go there 20:36:54 <PublicServer> <scrlk> v453000 have i correctly used piros on the spawning ground? 20:36:55 <PublicServer> <V453000> if a 1way would be red, they would still try 20:37:11 <PublicServer> <V453000> prios, and yes, but since you have it on the inner line, it is wrong by design 20:37:27 <PublicServer> <scrlk> should be on the outer? 20:37:33 <PublicServer> <V453000> also, I doubt anyone will scroll to this one location to create trains there and then wait until they come 20:37:38 <PublicServer> <V453000> to his station 20:37:38 <PublicServer> <scrlk> kk 20:37:55 <PublicServer> <scrlk> well we could use it for the factory? 20:38:12 <PublicServer> <V453000> why 20:38:20 <PublicServer> <scrlk> its close? 20:38:26 <PublicServer> <V453000> that could use its own depot 20:38:48 <PublicServer> <Mazur> Which is closer. 20:40:56 *** smoovi has quit IRC 20:41:10 <PublicServer> <V453000> the other one 20:41:47 <PublicServer> <V453000> btw it might be wise to build the northern 02 main station before connecting that coal mine 20:42:00 <PublicServer> <ppetak> is the connection from Farm1 OK? Shouldn't it be connected to outer line? 20:42:19 <PublicServer> <Mazur> No, that's what hte shifters are for. 20:42:19 <PublicServer> <scrlk> ive started the coal mine station 20:42:25 <PublicServer> <scrlk> any tips? 20:42:29 <PublicServer> <Sylf> Mazur: ? 20:42:37 <PublicServer> <V453000> ppetak: good point 20:42:39 <PublicServer> <V453000> it should. 20:42:43 <PublicServer> <Sylf> but... the ML trains shift from outer to inner lane 20:42:47 <PublicServer> <Mazur> Yes, coal drop first might be handy. 20:42:53 <PublicServer> <Sylf> so SL trains can join the outer lane 20:42:55 <PublicServer> <ppetak> I was studying shifters yesterday evening :) 20:43:13 <PublicServer> <V453000> Ryton: what is the reason for that 20:43:23 <PublicServer> <Mazur> Ah, I was flipped in my head. 20:43:23 <PublicServer> <V453000> just go from the farm SLH 20:44:59 <PublicServer> <Sylf> that's a TL 4 station :p 20:45:37 <PublicServer> <Mazur> Bonus tile. 20:45:45 <PublicServer> <Sylf> XD 20:45:57 <PublicServer> <V453000> buffers :p 20:46:03 <PublicServer> <Sylf> <3 20:46:21 <PublicServer> <Mazur> Buffalo? Where? 20:46:36 <PublicServer> *** made screenshot at 00001EDD: http://ps.openttdcoop.org/publicserver/webcam/00001EDD.png 20:46:42 <PublicServer> <scrlk> ok coal collection is done 20:46:48 <PublicServer> <Sylf> er 20:46:48 <PublicServer> <ppetak> hehe, I have little spider running on my monitor, and he is afraid of moving trains :))) 20:46:55 <PublicServer> <Sylf> 2x45? 20:47:05 <PublicServer> <scrlk> where? 20:47:14 <PublicServer> <Sylf> and the advice about waiting until coal drop is built first? 20:47:24 <PublicServer> <V453000> no, advices are ignored 20:47:37 <PublicServer> <V453000> unneccessary TF continued 20:47:41 <PublicServer> <V453000> I have no more comments 20:48:17 <PublicServer> <Sylf> besides, if you build there, it could have been roro 20:48:39 <PublicServer> <scrlk> coal? 20:50:02 <PublicServer> <scrlk> wow 20:50:10 <PublicServer> <scrlk> the simple join is not a slh? 20:50:26 <PublicServer> <Sylf> what? 20:50:26 <PublicServer> <scrlk> now 20:50:30 <PublicServer> <scrlk> typo 20:50:58 <PublicServer> <scrlk> think the wood 1 station could use with more space 20:51:11 <PublicServer> <scrlk> its right next to 2 high producing forests 20:51:17 <PublicServer> <Ryton> true, will be expanded in the future 20:51:24 <PublicServer> <scrlk> might aswell do it now 20:51:30 <PublicServer> <scrlk> since the slh is being built 20:51:34 <PublicServer> <scrlk> + no traisn 20:51:36 <PublicServer> <scrlk> trains 20:51:36 <PublicServer> <uliko> Uh 20:51:44 <PublicServer> <Sylf> why focus on primary stations now? 20:51:46 <PublicServer> <uliko> Why is the shift after the join at SLH 02-01? 20:51:58 <PublicServer> <scrlk> 4 platforms? 20:52:04 <PublicServer> <Ryton> sounds logicai 20:52:10 <PublicServer> <scrlk> make sure it gets the other forests 20:52:12 <PublicServer> <V453000> uliko: should be both before and after 20:52:19 <PublicServer> <Ryton> *logical imho 20:52:21 <PublicServer> <V453000> the after technically is before the next hub 20:52:23 <PublicServer> <scrlk> yeah 20:52:26 <PublicServer> <uliko> After is kind of pointless 20:52:33 <PublicServer> <V453000> so there is kind of one missing 20:52:44 <PublicServer> *** Halfbit has left the game (leaving) 20:53:42 <PublicServer> <Sylf> and nobody pointed out I named town drop as 12, not 02 :p 20:53:53 <PublicServer> <scrlk> tbh do you think in the future wood 01 can expand? 20:54:08 <PublicServer> <Mazur> I was doing so, then V started signing. 20:54:16 <PublicServer> <Ryton> it was the first town drop on 02, so 12 was a good name :p 20:54:32 <PublicServer> <Mazur> Ryton :-) 20:54:38 <PublicServer> *** scrlk has left the game (connection lost) 20:54:38 <PublicServer> <Ryton> the rest just didnt follow your example 20:57:04 <PublicServer> <V453000> ok 20:57:16 <PublicServer> <V453000> lets delete that stupid coal mine and build the main station? 20:57:32 <PublicServer> <Sylf> ok 20:57:32 <PublicServer> <Mazur> Fine by me. 20:57:42 <PublicServer> <V453000> then go build :P I built factory 20:59:55 <PublicServer> <Mazur> How is that? 21:00:15 <scrlk> !password 21:00:15 <PublicServer> scrlk: squall 21:00:19 <PublicServer> <Sylf> need more space for split 21:00:21 <PublicServer> <Mazur> An idea or fscking mad? 21:00:44 <PublicServer> *** scrlk joined the game 21:00:59 <PublicServer> <scrlk> ill admit coal mine was a failure 21:01:13 <PublicServer> <Sylf> how's that? 21:01:25 <PublicServer> <Mazur> Better,. 21:01:37 <PublicServer> *** made screenshot at 00002EC7: http://ps.openttdcoop.org/publicserver/webcam/00002EC7.png 21:02:11 <PublicServer> <scrlk> ryton, do you mind if i rebuild wood 01? 21:02:20 <PublicServer> <V453000> why would you do it 21:02:26 <PublicServer> <V453000> rather make your farm proper 21:02:34 <PublicServer> <scrlk> well consider the fact its next to 2 forests 21:02:38 <PublicServer> <V453000> (it needs separate pickups to start with) 21:02:55 <PublicServer> <scrlk> what, one for grain one for live stock? 21:02:59 <PublicServer> <Mazur> Yes. 21:03:01 <KenjiE20> yes 21:03:03 <PublicServer> <Mazur> That's how we roll. 21:03:19 <KenjiE20> other wise you end up with grain blocking cows 21:03:32 <KenjiE20> then they eat all the grain 21:03:35 <PublicServer> <scrlk> was thinking about the x less terminus for them 21:03:50 <hylje> you better use tankers for transferring livestock 21:03:52 <PublicServer> <scrlk> hows that? 21:04:01 <hylje> it's hilarious 21:04:17 <PublicServer> <Sylf> :p 21:04:19 <PublicServer> <scrlk> you wish is my command v 21:04:23 <PublicServer> <scrlk> rebuilding right now 21:04:33 <PublicServer> <Sylf> cows go mooooo inside the tanker 21:04:43 <PublicServer> <Sylf> mooooooo echoes hard inside the tanker 21:04:45 <PublicServer> <Sylf> cows jump 21:04:50 <PublicServer> <Sylf> and produce more milk 21:04:52 <PublicServer> <V453000> cows go moo when they poo? 21:04:57 <PublicServer> <Sylf> XD 21:05:27 <PublicServer> <Ryton> sorry, was afk for a min 21:05:29 <PublicServer> <Ryton> sure, rebuild wood01 21:05:35 <PublicServer> <Mazur> THey'll drown in their own milk, and then you're stuck with shitty bloody milk. 21:05:35 <PublicServer> <V453000> no 21:05:52 <PublicServer> <V453000> rebuild when breaks, and there is nothing wrong with Wood 1 atm 21:06:37 <PublicServer> <V453000> scrlk: will you please stop the extensive terraforming? 21:06:45 <PublicServer> <V453000> I tell you for the 7th time 21:06:51 <PublicServer> <scrlk> its so that the track can curl rond 21:06:54 <PublicServer> <scrlk> round 21:07:08 <PublicServer> <V453000> so what, it could be done about 127 better ways without TF 21:07:16 <PublicServer> <scrlk> eg? 21:07:41 <PublicServer> <V453000> besides, 1 platform per station is kind of low 21:07:51 <PublicServer> <V453000> since it doesnt even allow a train waiting at all times 21:08:34 <PublicServer> <scrlk> like that> 21:09:38 <PublicServer> <scrlk> can i terraform if i need to? 21:09:44 <PublicServer> <V453000> you dont need to. 21:10:06 <PublicServer> <scrlk> well i want to loop around with ease 21:10:08 <PublicServer> <V453000> why 21:10:18 <PublicServer> <scrlk> dunno just the way i thought would be easy 21:10:21 <PublicServer> <scrlk> what would be your soloution? 21:10:31 <PublicServer> <Mazur> In other words, there is another way to do it, which is not that difficult. 21:10:31 <PublicServer> <V453000> this just asks for a terminus 21:10:42 <PublicServer> <scrlk> 2 seprate stations? 21:10:48 <PublicServer> <Vinnie> yes 21:11:30 <PublicServer> <scrlk> how do i plop the 2nd station? 21:11:38 <PublicServer> <scrlk> without it connecting 21:11:40 <KenjiE20> if it produces multiple things, it gets multiple stations, always 21:11:44 <KenjiE20> ctrl 21:11:44 <PublicServer> <Vinnie> press cntrl 21:11:51 <PublicServer> <scrlk> wow 21:11:53 <PublicServer> <scrlk> nifty 21:12:05 <KenjiE20> ctrl = magic key 21:12:13 <hylje> indeed, ctrl makes magic happen 21:12:16 <PublicServer> <scrlk> thankk! 21:12:28 <hylje> if it's not doing what you want, ctrl will make it do what you want 21:12:51 <PublicServer> <Vinnie> shift cancels all you dont want to do :) 21:12:55 <PublicServer> <scrlk> thanks 21:13:20 <PublicServer> <scrlk> is it good guys? 21:13:58 <PublicServer> <Vinnie> short term yes. when grain comes above 40 a month you need a second platform 21:14:09 <PublicServer> <Ryton> I liked the roro one with 2 stations at either side better 21:14:19 <PublicServer> <scrlk> v said i couldnt terraform 21:14:31 <PublicServer> <Vinnie> you could make a terminus with a station on each side 21:14:39 <PublicServer> <Ryton> true :-) V's mean :p 21:14:48 <PublicServer> <Mazur> I cam build a double terminus without TF, I bet. 21:15:31 <PublicServer> <Mazur> That would work, if you make it 2 stations. 21:15:37 <PublicServer> <scrlk> lol 21:16:23 <PublicServer> <scrlk> im going to the alternative 2 stations idea 21:16:28 <PublicServer> <scrlk> that i liked 21:16:37 <PublicServer> *** made screenshot at 000064F0: http://ps.openttdcoop.org/publicserver/webcam/000064F0.png 21:16:51 <PublicServer> <V453000> look 21:16:59 <PublicServer> <V453000> there are about 4 people who are trying to help you 21:17:05 <PublicServer> <scrlk> yes 21:17:16 <PublicServer> <V453000> maybe you should start accepting the advices 21:17:53 <PublicServer> <V453000> btw the 5 platforms just show how many are available without TF, no need to use all 21:18:03 <PublicServer> <scrlk> *sigh* 21:18:13 <PublicServer> <scrlk> too late 21:18:31 <PublicServer> <Vinnie> i see multiple CL2 on the 02 Wood 1 station. is that ok? 21:18:40 <KenjiE20> V is still the most helpful I think... the rest of us would just go.. "look I'LL do it" :p 21:18:43 <PublicServer> <scrlk> is it better? 21:19:16 <PublicServer> <Mazur> Vinnie: those 5 half-tiles ones are CL3. 21:19:24 <PublicServer> <Mazur> Ah, yes. 21:20:02 <hylje> curve length doesn't matter on low volume lines 21:20:10 <PublicServer> <Mazur> But every 3 tiles have only 1 corner _or a Z in them. 21:20:20 <PublicServer> <scrlk> used a pbs, this doesnt need any other signals? 21:22:18 <PublicServer> <scrlk> all done 21:22:28 <PublicServer> <V453000> btw the Industrial: fixtures buffers are the rail ones 21:22:37 <PublicServer> <V453000> the marshalling yard ones do not fit as you can see 21:22:47 <PublicServer> <scrlk> yep just used as a stop gap 21:23:06 <PublicServer> <scrlk> we needs trains now otherwise the farm is going to go 21:23:53 <PublicServer> <scrlk> all good now? 21:23:59 <PublicServer> <V453000> yes 21:24:03 <PublicServer> <scrlk> thanks v 21:24:07 <PublicServer> <V453000> well, no problem 21:24:12 <PublicServer> <Sylf> hmm, sawmill and refinery 21:24:22 <PublicServer> <scrlk> bit harsh but i learned somethings at the end 21:24:54 <PublicServer> <Mazur> Tough love. That's how they trained me, too. 21:24:56 <PublicServer> <scrlk> out of intrest why a pbs presignal at the grain station 21:25:07 <PublicServer> <scrlk> i thought normal ones just do fine 21:25:09 <PublicServer> <Sylf> trained the train operation? 21:25:13 <KenjiE20> that's not a presignal 21:25:13 <PublicServer> <Sylf> sorry 21:25:18 <KenjiE20> it's a one way pbe 21:25:19 <PublicServer> <scrlk> pbs 21:25:19 <PublicServer> * Sylf goes in a corner 21:25:20 <KenjiE20> pbs* 21:25:21 <PublicServer> <Mazur> No room this way for platform signals. 21:25:23 <PublicServer> <scrlk> with a presignal thingy 21:25:42 <KenjiE20> it's a one way 21:25:57 <KenjiE20> right click the signal gui 21:26:00 <PublicServer> <scrlk> whats the yellow thingy underneath then? 21:26:06 <KenjiE20> it's a one way 21:26:13 <PublicServer> <scrlk> oh ok 21:26:15 <PublicServer> <scrlk> new farm up 21:26:19 <KenjiE20> I feel I've been quite clear on this 21:26:31 <PublicServer> <scrlk> im just confused thats all 21:26:38 <KenjiE20> turn the signal gui on 21:26:41 <KenjiE20> and right click the icon 21:26:43 <PublicServer> <scrlk> i have 21:26:47 <KenjiE20> it'll describe it quite well 21:26:49 <PublicServer> <scrlk> its on by defualt 21:26:51 <PublicServer> <Ryton> just hover over it, you'll see the names 21:27:03 <PublicServer> <Sylf> yay, that coal mine is gone 21:27:11 <PublicServer> <scrlk> which one? 21:27:14 <PublicServer> <scrlk> the one by the farm? 21:27:19 <PublicServer> <Sylf> y 21:27:29 <PublicServer> <ppetak> yes .. who can destroy industry? 21:27:33 *** Chillosophy has quit IRC 21:27:37 <PublicServer> <V453000> time 21:27:43 <PublicServer> <scrlk> lol 21:27:45 <PublicServer> <Sylf> haha, good one 21:27:59 <PublicServer> <scrlk> magic bulldozer in sp + reupload? 21:28:05 <PublicServer> *** Mazur has left the game (leaving) 21:28:06 <KenjiE20> we have to reload stuff to do it, and we cba 21:28:14 <PublicServer> <V453000> ya 21:28:37 <Ryton> @cba 21:28:38 <KenjiE20> mb stalled for multi? 21:28:39 <PublicServer> <scrlk> god the asiastar is so slow 21:28:41 <PublicServer> <Sylf> gonna aft for a while 21:28:43 <PublicServer> *** Sylf has joined spectators 21:28:45 <PublicServer> <V453000> slow? 21:28:45 <KenjiE20> Ryton: cant be arsed 21:28:52 <PublicServer> <ppetak> so please, time, destroy also iron mine :) 21:28:52 <Ryton> lolz 21:29:50 <PublicServer> <scrlk> 02 is doing quite well 21:30:00 <PublicServer> <Ryton> preference on location of SLH 2 on 02 21:30:01 *** Time has joined #openttdcoop 21:30:08 <PublicServer> <Ryton> + any? 21:30:11 <Time> ppetak: I don't work that way 21:30:33 <PublicServer> <V453000> Ryton: there you go 21:30:35 <PublicServer> <ppetak> :)) 21:30:53 *** Time has left #openttdcoop 21:30:55 <PublicServer> <Ryton> now give me at least 4 rebuilds like scrlk :p 21:31:02 <PublicServer> <Ryton> ;-) 21:31:37 <PublicServer> *** made screenshot at 000052EB: http://ps.openttdcoop.org/publicserver/webcam/000052EB.png 21:34:28 <PublicServer> <Ryton> hmm, where to join? 21:34:36 <PublicServer> <scrlk> breninngpool wont go up from appalling 21:34:52 <PublicServer> *** Vinnie has joined company #1 21:34:58 <PublicServer> <Ryton> lol, first plan, but hte pool was in the way :p 21:35:00 <PublicServer> <Ryton> thx 21:35:33 <KenjiE20> scrlk: blow up every tree nearby and rebuild 21:35:38 <PublicServer> <scrlk> done 21:35:48 <PublicServer> <scrlk> only very poor 21:35:53 <KenjiE20> if still appalling repeat but bigger 21:35:54 <PublicServer> <Vinnie> hmm 21:35:58 <PublicServer> <Vinnie> again 21:36:34 <PublicServer> <Vinnie> wait with trees untill all are gone 21:36:36 <PublicServer> <scrlk> still only poor 21:36:38 <PublicServer> <Ryton> any (constructive) comments at SLH 02 02? 21:36:42 <PublicServer> <Vinnie> hust wait 21:36:54 <PublicServer> <V453000> its ok 21:37:04 <PublicServer> <Ryton> darn that signalling of the switcher went fast! 21:37:14 <PublicServer> <V453000> itself 21:37:20 <PublicServer> <scrlk> is bribing banned? 21:37:40 <PublicServer> <V453000> no but if they catch you, it is bad to wait 21:37:59 <PublicServer> *** Vinnie has left the game (connection lost) 21:38:03 <PublicServer> <scrlk> im tempted 21:38:14 <Vinnie> !password 21:38:14 <PublicServer> Vinnie: hither 21:38:24 <PublicServer> *** Vinnie joined the game 21:38:25 <PublicServer> *** Vinnie has joined company #1 21:38:38 <PublicServer> <Vinnie> medicore now 21:38:42 <PublicServer> <scrlk> can i bribe at my own risk? 21:38:54 <PublicServer> <Vinnie> you need more than medicore? 21:38:58 <PublicServer> <V453000> look, airport isnt an eyecandy, and especially not with planes which are totally out of game plan 21:39:19 <PublicServer> <scrlk> :( 21:39:29 <PublicServer> <scrlk> leave it empty then 21:39:35 <PublicServer> <scrlk> looks more like a town 21:39:37 <PublicServer> <V453000> why to have it hen 21:39:45 <PublicServer> <scrlk> ?? 21:39:48 <PublicServer> <V453000> thats just stupid ... 21:39:50 <PublicServer> <Vinnie> you pissed town again by building airport 21:40:25 <PublicServer> <Atoompje> back 21:40:27 <PublicServer> <Atoompje> hi 21:40:30 <PublicServer> <Vinnie> hello 21:40:36 <PublicServer> <V453000> hi 21:40:40 <PublicServer> *** Ryton has left the game (connection lost) 21:40:52 <PublicServer> *** Mazur joined the game 21:41:04 <PublicServer> <ppetak> halo 21:41:30 <PublicServer> <scrlk> do you think breningpool should be grown more? 21:41:36 <PublicServer> <V453000> no, why 21:41:44 <PublicServer> <scrlk> more goods accepted? 21:41:47 <PublicServer> <V453000> it accepts goods, that is all that mattters 21:41:50 <PublicServer> <scrlk> k 21:42:00 <PublicServer> <V453000> there is no limit how much goods does a town accept 21:42:50 <PublicServer> *** ppetak has joined company #1 21:42:54 <PublicServer> <Sylf> btw, shortcut for deleting signs is ctrl-clicking on them 21:43:13 <PublicServer> <scrlk> from what i did wafingburg by adding the airport 21:43:21 <PublicServer> <scrlk> i think it might have made them happier 21:44:10 <PublicServer> <V453000> woo 21:44:12 <PublicServer> <Mazur> THeir likely just a miserable lot, coastal city, alwasy raina and wind. 21:44:18 <PublicServer> <scrlk> hit vechicle limit :? 21:44:20 <PublicServer> <V453000> my eyecandy stations on island 16 are kinda full of wood :D 21:44:20 <PublicServer> <Mazur> They're 21:44:26 <PublicServer> <scrlk> ffs 21:45:57 <PublicServer> <Atoompje> traffic chaos? 21:46:29 <PublicServer> <V453000> scrlk: which vehicle limit? 21:46:34 <PublicServer> <scrlk> planes 21:46:37 <PublicServer> *** made screenshot at 00008AD5: http://ps.openttdcoop.org/publicserver/webcam/00008AD5.png 21:46:40 <PublicServer> <V453000> why need more 21:46:52 <PublicServer> <scrlk> what is the limit? 21:47:02 <PublicServer> <Vinnie> 20 21:47:07 *** mfb- has joined #openttdcoop 21:47:26 <PublicServer> <scrlk> 20? 21:47:26 <PublicServer> <Vinnie> only used for Money making. Not in that stage anymore so we need 0 21:47:43 <PublicServer> <mfb> hi 21:47:43 <PublicServer> <Mazur> Munfingpool North is starting to show a little coal, as well. :-) 21:47:44 <PublicServer> *** mfb joined the game 21:47:47 <PublicServer> <V453000> hi 21:47:53 <PublicServer> <Atoompje> hi 21:47:53 <PublicServer> <ppetak> hola 21:47:53 <PublicServer> <Vinnie> hello 21:47:57 <PublicServer> <Mazur> mfb. 21:48:15 <PublicServer> *** Intexon has left the game (connection lost) 21:49:09 *** Ryton has quit IRC 21:49:31 <PublicServer> <V453000> ok who added plane 14 21:49:41 <PublicServer> <scrlk> just to test out my airport ftl 21:49:47 <PublicServer> <V453000> god damn it 21:49:57 <PublicServer> <scrlk> whats wrong? 21:50:12 <KenjiE20> vsplosion imminent 21:50:14 <PublicServer> <ppetak> scrlk, you are playing here for the first time_ 21:50:16 <PublicServer> <ppetak> ? 21:50:19 <PublicServer> <V453000> lets get this straight, you either follow the game plans and cooperate with others or you will not be able to be here 21:50:23 <PublicServer> <scrlk> ok its going to go 21:51:49 <PublicServer> <scrlk> the farm looks like its going to die 21:52:13 <PublicServer> *** Atoompje has joined company #1 21:52:28 <PublicServer> <Atoompje> it won't 21:52:31 <PublicServer> <Vinnie> Atoompje you can help me with something big 21:52:35 <PublicServer> <Atoompje> ok 21:52:39 <PublicServer> <scrlk> production looks low 21:52:41 <PublicServer> <Vinnie> island 3 21:52:53 <PublicServer> <Vinnie> BBH 03 02 Build me 21:53:13 <PublicServer> <scrlk> v you still here? 21:53:20 <PublicServer> <V453000> no 21:53:36 <PublicServer> <Atoompje> xd 21:53:42 <PublicServer> <scrlk> what kind of station is needed for a sawmill 21:53:53 <PublicServer> <V453000> in what terms? 21:53:57 <PublicServer> <Mazur> 2 pltforms initially. 21:54:01 <PublicServer> <scrlk> check out sign !02 here saw 21:54:04 *** benom has joined #openttdcoop 21:54:16 <PublicServer> <Mazur> Oh. 21:54:21 <PublicServer> <scrlk> according to the plan there should be a station 21:54:23 <PublicServer> <V453000> I think !here saw is more appropriate and fun 21:54:27 <PublicServer> <scrlk> for the ref and saw 21:54:44 <PublicServer> <V453000> thats where the plan is meant for it 21:54:46 <PublicServer> <scrlk> sadly we have no oil for the ref 21:54:52 <PublicServer> <V453000> yet 21:54:56 <PublicServer> <scrlk> ok what should i build? 21:55:10 <PublicServer> <scrlk> well we cant use boats 21:55:25 <PublicServer> <scrlk> we can now :S 21:55:37 <PublicServer> <Mazur> A Main (Drop) station and a goods pickup. 21:55:52 <PublicServer> <scrlk> ok 21:55:59 <PublicServer> <scrlk> ill get the ships fired up 21:56:20 <PublicServer> *** uliko has left the game (connection lost) 21:56:30 <PublicServer> <scrlk> ok sawmill there? 21:56:32 <PublicServer> <Mazur> just for hte record: You are joking about those ships, right? 21:56:39 <PublicServer> <scrlk> well we need oil 21:56:41 <PublicServer> <V453000> Mazur: silence :p 21:56:47 <PublicServer> <scrlk> for the thingy 21:57:04 <PublicServer> * Mazur can't say a word. 21:57:18 <PublicServer> <scrlk> ok im gussing we want some eyecnady? 21:57:26 <PublicServer> <Sylf> whoever built the Fredinghal Halt, build station for iron ore too 21:57:32 <PublicServer> <Mazur> Mmm mmm mm mmmmm mm mmmm! 21:57:38 <PublicServer> <scrlk> what about inland docks? 21:57:50 <PublicServer> <mfb> that doesn't help @CL 21:57:58 <PublicServer> <V453000> if you want eyecandy, 15 is the way 21:58:06 <PublicServer> <scrlk> well no v 21:58:14 <PublicServer> <mfb> and it may block the ML 21:58:14 <PublicServer> <scrlk> the dock that i built looks out of place 21:58:22 <PublicServer> <scrlk> so im considering canal + aquaduct 21:58:36 <PublicServer> <V453000> btw you might want to check the max_ships 21:58:48 <PublicServer> <scrlk> what is it? 21:58:59 <PublicServer> <V453000> 0 21:59:10 *** benom has quit IRC 21:59:11 <PublicServer> <scrlk> ffs 21:59:29 <PublicServer> <scrlk> bingo 21:59:33 <PublicServer> <scrlk> station walk 21:59:59 <PublicServer> <V453000> what the fuck are you doing? 22:00:07 <PublicServer> <scrlk> botchec canal system 22:00:11 <PublicServer> <V453000> why 22:00:38 <PublicServer> <scrlk> i thought we could use ships 22:01:18 <PublicServer> <V453000> you see any on the map? 22:01:35 <PublicServer> <scrlk> what do you think of my idea> 22:01:38 <PublicServer> *** made screenshot at 00006836: http://ps.openttdcoop.org/publicserver/webcam/00006836.png 22:01:40 <KenjiE20> D: 22:01:51 <PublicServer> <scrlk> ofc just test 22:02:15 <PublicServer> <Mazur> Mmmm'm mmmmmmmm mmm mmmm. 22:02:21 <PublicServer> <scrlk> anyone like? 22:02:51 <PublicServer> <scrlk> but will it work? 22:04:02 <PublicServer> <Vinnie> wanna try some load balacing on CD Join? 22:04:23 <PublicServer> <Sylf> XD 22:04:33 <PublicServer> <Atoompje> ok:p 22:04:35 <PublicServer> <Sylf> I saw ML line taking the farm SL 22:04:35 <PublicServer> <scrlk> any ideas for the oil then? 22:04:52 <PublicServer> <V453000> yes 22:04:54 <PublicServer> <V453000> fuck the oil 22:04:56 <PublicServer> <ppetak> Yes, the do. Its shortcut ... 22:04:56 <PublicServer> <scrlk> lol 22:05:38 <PublicServer> <scrlk> howcome there are no oil wells 22:05:50 <PublicServer> <V453000> died or werent any 22:06:18 <PublicServer> <Mazur> We had a bit of a pill. 22:06:20 <PublicServer> <Mazur> spill 22:06:37 <PublicServer> <Mazur> No worries, BP will clean it up. 22:06:41 <PublicServer> <scrlk> lol 22:06:47 <PublicServer> <scrlk> and admit everything? 22:07:05 <PublicServer> <Vinnie> atoompje we should try to make a buffer of 1 TL in the overflow. not any longer 22:07:09 <PublicServer> <Sylf> my daughter had to do some experiments on oil clean up.... 22:07:19 <PublicServer> <Sylf> what type of hair works the best? human? dog? corn? 22:07:24 <PublicServer> <scrlk> lol 22:07:30 <hylje> human hair 22:07:56 <PublicServer> <Atoompje> Vinnie, by removing the signals in the waiting space? 22:08:03 <PublicServer> <scrlk> is it pubic hair? 22:08:05 <PublicServer> <mfb> already done 22:08:23 <PublicServer> <Vinnie> making the overflow track shorter 5 to 7 tiles max 22:08:55 <fonsinchen> !password 22:08:55 <PublicServer> fonsinchen: tenors 22:09:00 <PublicServer> *** scrlk has left the game (connection lost) 22:09:06 <PublicServer> *** fonsinchen joined the game 22:09:38 <PublicServer> <Atoompje> i like 22:09:44 <PublicServer> *** Sylf has joined company #1 22:09:56 <PublicServer> *** Sylf has joined spectators 22:10:16 <PublicServer> <Vinnie> me to. now some pbs backwars to make trains prefer there lane 22:10:22 <PublicServer> <Vinnie> backwards 22:10:52 <PublicServer> <Vinnie> in front of the overflow there should be pbs signals 22:10:57 *** scrlk has quit IRC 22:11:02 <PublicServer> <mfb> ? 22:12:08 <PublicServer> *** fonsinchen has left the game (connection lost) 22:12:20 <PublicServer> <Vinnie> next? 22:13:17 <PublicServer> <Atoompje> to the forest? 22:13:53 <PublicServer> <Vinnie> Do you mean connect some primairies on 02? 22:13:57 <PublicServer> <Vinnie> 03 22:14:23 <PublicServer> <mfb> wtf, industry spam at BBH 13 22:15:03 <PublicServer> <Atoompje> yeah - or should we do other stuff first? 22:15:12 <PublicServer> <mfb> just looked there 22:15:16 <PublicServer> <Vinnie> no we can do that 22:15:20 <PublicServer> <Atoompje> ok 22:15:52 <PublicServer> <Vinnie> remember there must be a goodsstation on each side 22:15:54 <fonsinchen> !password 22:15:54 <PublicServer> fonsinchen: tenors 22:15:59 <PublicServer> <Vinnie> so leave some space 22:16:15 <PublicServer> *** fonsinchen joined the game 22:16:23 <PublicServer> <Atoompje> yeah 22:16:38 <PublicServer> *** made screenshot at 00014AF6: http://ps.openttdcoop.org/publicserver/webcam/00014AF6.png 22:16:54 *** hylje has quit IRC 22:17:03 <PublicServer> <Vinnie> i think of !first 22:17:15 <PublicServer> <Vinnie> do that one first so it keeps existing 22:17:44 <PublicServer> <Atoompje> forest wouth of factory is already dieing 22:18:13 *** Razmir has joined #openttdcoop 22:18:28 <PublicServer> <V453000> best would be to make all 4 drops first :p 22:18:46 <PublicServer> <Vinnie> is BBH 03 02 good btw? 22:19:04 <PublicServer> <V453000> not much to be bad there :) 22:19:26 <PublicServer> <Vinnie> nice 22:19:30 <PublicServer> <V453000> its good 22:19:37 <PublicServer> <Atoompje> :) 22:19:39 <PublicServer> <Vinnie> ok we will do factory drops first 22:19:52 <PublicServer> <Vinnie> 1 done 3 to go 22:19:55 <PublicServer> <V453000> it is factory, sawmill, steel mill, power plant, and refinery where possible 22:20:03 <PublicServer> <V453000> on each drop 22:20:19 <PublicServer> <Vinnie> 'plan got lost somewere 22:20:25 <PublicServer> <V453000> no its there 22:20:31 <PublicServer> <mfb> +how many stations for that? 22:20:37 <PublicServer> <V453000> 3 max 22:20:40 <PublicServer> <V453000> 1 drop 22:20:42 <PublicServer> <V453000> 1 goods pickup 22:20:45 <PublicServer> <V453000> 1 steel pickup 22:20:55 <PublicServer> <Vinnie> so 5 platforms max 22:21:18 <PublicServer> <V453000> you read ABR 07: Stations? :) 22:21:22 <PublicServer> <Atoompje> drop = place to uload goods? 22:21:25 <PublicServer> <V453000> yes 22:21:27 <PublicServer> <Atoompje> ok 22:21:31 <PublicServer> <Vinnie> pff more reading :( 22:21:40 <PublicServer> *** Sylf has joined company #1 22:22:47 <PublicServer> <Atoompje> where is that? 22:23:12 <PublicServer> <ppetak> strange problems at 02 Factory 1 22:23:20 <PublicServer> <V453000> just looking at it 22:23:24 <PublicServer> <V453000> PBS at its retarded best 22:23:46 <PublicServer> <ppetak> still wants 1st platform 22:24:47 <PublicServer> <Vinnie> 02 factory drop second plaftorm from west is 1 to short. Last one is waypoint instead of factory drop 22:24:59 <PublicServer> <V453000> TL3 22:25:05 <PublicServer> <Vinnie> ok 22:25:22 <PublicServer> <Atoompje> "a wild oil refinery appears!" 22:25:38 <PublicServer> <mfb> catch it! 22:26:24 <PublicServer> *** fonsinchen has left the game (leaving) 22:26:26 <PublicServer> <Vinnie> stuck 22:26:42 <PublicServer> <Vinnie> mayor TF needed :) 22:26:54 <PublicServer> *** Razmir joined the game 22:27:00 <PublicServer> <V453000> WTF 22:27:06 <PublicServer> <V453000> hell 22:27:08 <PublicServer> <mfb> we need more stations there 22:27:10 <PublicServer> <Atoompje> :o 22:27:12 <PublicServer> <Razmir> hi 22:27:16 <PublicServer> <Atoompje> hi 22:27:16 <PublicServer> <V453000> hi 22:28:01 <PublicServer> <Vinnie> ok 22:28:47 <PublicServer> <Vinnie> dont forget space in station name 22:28:55 <PublicServer> <Vinnie> 03 S drop 22:29:08 <PublicServer> <mfb> k 22:29:29 <PublicServer> <Vinnie> oops i thought atoompje was building:) 22:30:20 <PublicServer> <V453000> I hate PBS 22:30:23 <PublicServer> <V453000> I so hate it 22:30:44 <PublicServer> <Atoompje> common signals ftw:p 22:30:48 <KenjiE20> don't hate on the pbs, hate on the lazies 22:31:17 <PublicServer> <V453000> k 22:31:19 <PublicServer> <V453000> lets hate both 22:31:26 <Rubidium> PBS are perfect... for pathfinder penalties ;) 22:31:27 <KenjiE20> >.> 22:31:38 <PublicServer> *** made screenshot at 00001037: http://ps.openttdcoop.org/publicserver/webcam/00001037.png 22:33:11 <PublicServer> <V453000> right 22:33:21 <PublicServer> <Atoompje> cooled down?:p 22:33:23 <PublicServer> <V453000> still hate it tho 22:37:05 <PublicServer> <Vinnie> ty atoompje 22:39:42 <PublicServer> <Atoompje> so wrinningbury woods should be a oil dropoff? 22:39:56 <PublicServer> <Vinnie> can be 22:40:02 <PublicServer> <V453000> and sunfingbridge 22:40:04 <PublicServer> <Vinnie> wait till there is oil 22:40:08 <PublicServer> <V453000> refineries can be at edges of map 22:40:24 <PublicServer> <V453000> the island is multipoint so there have to be 2+ drops 22:40:42 <PublicServer> <Atoompje> oh ok. tought someone funded a refinery right under the sign 22:41:10 <PublicServer> <Atoompje> multipoint means everything goes everywhere? 22:41:34 <PublicServer> <V453000> multipoint usually means something goes to multiple drops 22:41:40 <PublicServer> <Sylf> Vinnie, for 03 North drop, I don't think steel pickup is needed 22:41:48 <PublicServer> <V453000> since the island network is small, everything everywhere is the way to go 22:42:16 <PublicServer> <Atoompje> ok:D 22:42:34 <PublicServer> <Sylf> the plan sounds like 2 drops will have refineries, and other 2 the steel mill 22:42:50 <PublicServer> <Sylf> all 4 will have factory and saw mill 22:43:02 <PublicServer> <V453000> oh, forgot to mention -.- 22:43:10 <PublicServer> <V453000> it gets either steel mill or refinery 22:43:15 <PublicServer> <V453000> you should have read the plan :P 22:43:49 <PublicServer> <Sylf> so, the same goes for eastern drop 22:43:51 <PublicServer> <V453000> actually 22:43:57 <PublicServer> <V453000> lets move it to sawmills 22:44:01 <PublicServer> <V453000> refinery OR sawmill 22:44:11 <PublicServer> <V453000> a) you dont need to change anything, b) it makes more sense 22:44:19 <PublicServer> <Sylf> ok 22:45:12 <PublicServer> <Sylf> gotta grow sunfingbridge, so it accepts goods 22:45:23 <PublicServer> <mfb> :D 22:45:25 <PublicServer> <V453000> yea, a bit :) 22:45:34 <PublicServer> <V453000> we should also get a little bit of pax from there 22:45:50 <PublicServer> <mfb> lol 22:45:57 <PublicServer> <mfb> max 3/month :D 22:46:05 <PublicServer> <V453000> well, later :p 22:46:17 <PublicServer> <V453000> the pendolinos are kinda nice to have among the GEC91 22:46:25 <PublicServer> <mfb> k, lets sort the lines at 03 east 22:46:38 <PublicServer> *** made screenshot at 00002420: http://ps.openttdcoop.org/publicserver/webcam/00002420.png 22:48:49 <PublicServer> <mfb> wtf.. wrong 22:49:49 <PublicServer> <Vinnie> Atoompje they took over the island :( 22:50:01 <PublicServer> <Atoompje> yeah :( 22:50:09 <PublicServer> <V453000> eat them alive! 22:50:11 <PublicServer> <mfb> wood is gone? 22:50:29 <PublicServer> <Atoompje> yup 22:51:45 <PublicServer> <mfb> 4 of 4 done 22:52:07 <PublicServer> <Atoompje> i like 22:52:55 <PublicServer> <Vinnie> who is getting annoyed by a missing :? 22:53:03 <PublicServer> <Sylf> me o/ 22:53:09 <PublicServer> <mfb> ? 22:53:21 <PublicServer> <Vinnie> all stations now have #: 22:53:32 <PublicServer> <Sylf> I thought I saw them elsewhere 22:53:41 <PublicServer> <Sylf> must have been 08 22:53:48 <PublicServer> <Atoompje> 02 has none 22:53:52 <PublicServer> <Sylf> nevermind, I thought they were consistent 22:54:06 <PublicServer> <Sylf> I be wrong again 22:54:17 <PublicServer> <Vinnie> i think not 22:54:19 <PublicServer> <Sylf> my bad 22:54:22 <PublicServer> <Vinnie> 07 has them also 22:54:36 <PublicServer> <mfb> 11 not 22:54:53 *** fonsinchen has quit IRC 22:55:02 <PublicServer> <Vinnie> you did 11 22:55:33 <PublicServer> <mfb> not the stations 22:55:37 <PublicServer> <Vinnie> ok 22:56:17 <PublicServer> <Vinnie> 11 was madness. Had a great time doing some wires 22:57:10 <PublicServer> <Sylf> in the mean time, 16 silently got some upgrades :D 22:57:12 <PublicServer> <mfb> 6/8 goods from the new building 22:57:30 <PublicServer> <Atoompje> nice 22:57:34 <PublicServer> <mfb> goods are accepted now 22:57:44 <PublicServer> <Sylf> yay 22:58:19 <PublicServer> <Sylf> make 2 stations per town 22:58:21 <PublicServer> <Vinnie> 16 need doubletrack around whole island 22:58:23 <PublicServer> <Sylf> 1 goods drop, 1 for pax 22:58:30 *** Firartix has quit IRC 22:58:45 <PublicServer> <Atoompje> gonna be tight for sunfing 22:58:51 <PublicServer> <Atoompje> :D 22:59:23 <PublicServer> <Sylf> the whole thing is tight :) 22:59:29 <PublicServer> <Atoompje> or is 2 stations for pax ok? 22:59:29 <PublicServer> <Sylf> the whole game 22:59:36 <PublicServer> <Sylf> ? 22:59:48 <PublicServer> <Vinnie> only two platforms Sylf 22:59:50 <PublicServer> <V453000> that the fun isnt it :p 22:59:56 <PublicServer> <Atoompje> platforms yeah:p 22:59:59 <PublicServer> <V453000> btw 23:00:06 <PublicServer> <V453000> Drontfield should be killed a bit 23:00:14 <PublicServer> <V453000> we cant support 7k city with this network 23:00:20 <PublicServer> <Sylf> fun 23:00:36 <PublicServer> <V453000> the aircraft there should die too I suppose 23:00:52 <PublicServer> <mfb> what's the production limit for a factory? something like 16k? 23:00:54 <PublicServer> <Vinnie> station should be at the position of airfield? 23:01:01 <PublicServer> <Sylf> 22k, I think 23:01:03 <PublicServer> <V453000> 27k 23:01:09 <PublicServer> <V453000> 27450 iirc 23:01:09 <PublicServer> <mfb> ok 23:01:12 <PublicServer> <Sylf> it's 2295 x # of tiles 23:01:14 <PublicServer> <V453000> or 27540 23:01:16 <PublicServer> <mfb> only 14k at boost at the moment 23:01:26 <PublicServer> <mfb> and we have no steel yet 23:01:36 <PublicServer> <V453000> @@(calc 2295*12) 23:01:36 <Webster> PublicServer: 27540 23:01:39 <PublicServer> *** made screenshot at 00002816: http://ps.openttdcoop.org/publicserver/webcam/00002816.png 23:01:40 <PublicServer> <V453000> thre we go 23:01:46 <PublicServer> <Sylf> ^^ 23:01:50 <PublicServer> <mfb> and transfer station is limiting the amount 23:05:46 <PublicServer> <V453000> WTF :OOO 23:05:51 <PublicServer> <V453000> now I have never seen this 23:05:55 <PublicServer> <Atoompje> ? 23:05:57 <PublicServer> <Sylf> ? 23:05:59 <PublicServer> <V453000> 16: western drop 23:06:07 <PublicServer> <V453000> trains leave station not empty 23:06:15 <PublicServer> <V453000> oh 23:06:17 <PublicServer> <V453000> me tarded 23:06:27 <PublicServer> <Sylf> oh 23:06:33 <PublicServer> <Sylf> :p 23:06:45 <PublicServer> <V453000> k nothing new, fontinue undisturbed 23:08:05 <PublicServer> <Sylf> some are still not dropping at western drop 23:08:09 <PublicServer> <Vinnie> idd 23:08:12 <PublicServer> <V453000> ya 23:08:14 <PublicServer> <V453000> tards 23:08:54 <PublicServer> <V453000> I accidentally connected it to cover the forest 23:09:00 <PublicServer> <V453000> and then they always attempted to load there 23:09:12 <PublicServer> <V453000> should be safe now 23:09:24 <PublicServer> <Atoompje> :) 23:09:44 <PublicServer> <mfb> where is the network plan for 03? 23:09:56 <PublicServer> <Vinnie> only the text near BBH 13 1 23:09:58 <PublicServer> <Sylf> in flood of signs in the middle 23:10:02 <PublicServer> <mfb> ah k 23:10:27 <PublicServer> <mfb> sunfingbridge is expanding :) 23:10:37 <PublicServer> <ppetak> If nobody needs them, I can delete signhs at BBH13, I have read them .. 23:10:43 <PublicServer> <V453000> :) 23:10:45 <PublicServer> <mfb> k 23:10:57 <PublicServer> <mfb> the western part was fixed first 23:11:03 <PublicServer> <V453000> just btw 23:11:05 <PublicServer> <mfb> should be somewhere in the screenshots 23:11:17 <PublicServer> <V453000> 03 E will need access from the forest and iron ore mines 23:11:19 <PublicServer> <V453000> also the town 23:16:19 <PublicServer> <Vinnie> No 23:16:33 <PublicServer> <Atoompje> ok 23:16:39 <PublicServer> *** made screenshot at 00015CB3: http://ps.openttdcoop.org/publicserver/webcam/00015CB3.png 23:16:42 <PublicServer> <Vinnie> the iron mines North of 03 E drop need acces to 03 23:16:56 <PublicServer> <Vinnie> can't be done atm 23:16:59 <PublicServer> <V453000> I would move the whole station to the south 23:17:05 <PublicServer> <V453000> towards the coast 23:17:09 <PublicServer> <V453000> then you could just add the connection 23:17:15 <PublicServer> <Vinnie> near sign !terminus here? 23:17:17 <PublicServer> <V453000> arr 23:17:27 <PublicServer> <mfb> well, we don't need a real SLH 23:17:31 <PublicServer> <V453000> ^ 23:17:33 <PublicServer> <Vinnie> pirate 23:17:35 <PublicServer> <V453000> true that 23:18:09 <PublicServer> <mfb> should the iron there go to E drop, too? 23:18:15 <PublicServer> <V453000> yes 23:18:17 <PublicServer> <Vinnie> so without doubt we have to destroy some work 23:18:23 <PublicServer> <mfb> k, let's add a loop 23:18:32 <PublicServer> <V453000> loop is sucky :/ 23:18:57 <PublicServer> <Vinnie> loop cuts in the space you need if you want to connect the forrest in BBH02 23:19:17 <PublicServer> <V453000> just move the 03 E complex imo 23:19:20 <PublicServer> <V453000> loops are a major hack 23:19:26 <PublicServer> <mfb> k 23:19:37 <PublicServer> <mfb> terminus to the south? 23:20:01 <PublicServer> <V453000> pretty much why not 23:20:06 <PublicServer> <mfb> +connect exit and entry to both sides 23:20:14 <PublicServer> <V453000> yes 23:20:30 <PublicServer> <V453000> I had in mind a 2way terminus 90 degrees turned but that might be just as good 23:20:42 <PublicServer> <V453000> thiswill look nicer and might even fit better 23:22:22 *** pugi has quit IRC 23:23:01 <PublicServer> <V453000> yey, island 16 is the most populated with trains 23:23:29 <PublicServer> <Atoompje> :) 23:23:43 <PublicServer> <V453000> well some are hidden in the overflows 23:23:45 <PublicServer> <V453000> but not that many 23:25:27 <PublicServer> <Vinnie> easiest connections are made first 23:25:31 <PublicServer> <Vinnie> :( 23:27:13 <PublicServer> <mfb> CL2 23:27:31 <PublicServer> <mfb> k 23:29:54 <PublicServer> *** Razmir has left the game (leaving) 23:30:15 <PublicServer> *** Sylf has left the game (leaving) 23:31:10 <PublicServer> <V453000> I turned the signals to comboes 23:31:16 <PublicServer> <V453000> makes sense :p 23:31:25 <PublicServer> <Atoompje> haha 23:31:39 <PublicServer> *** made screenshot at 00006C17: http://ps.openttdcoop.org/publicserver/webcam/00006C17.png 23:31:45 <PublicServer> <V453000> oh these are separate stations 23:31:51 <PublicServer> <mfb> tunnel under a mine, ugly *g* 23:31:53 <PublicServer> <V453000> meh dont mind me 23:34:55 <PublicServer> <Vinnie> that should work. Not very nice but it will work 23:37:30 <PublicServer> <mfb> no normal signals at the exit? 23:37:44 <PublicServer> <Atoompje> (a) 23:37:52 <PublicServer> <Atoompje> it's just getting late 23:38:05 <PublicServer> *** Vinnie has left the game (connection lost) 23:38:18 <Vinnie> !password 23:38:18 <PublicServer> Vinnie: wipers 23:38:29 <PublicServer> <mfb> hope I didn't forget anyone 23:38:53 <PublicServer> *** Vinnie joined the game 23:39:59 <PublicServer> *** Vinnie has joined company #1 23:40:31 <PublicServer> <Atoompje> why buy the land? 23:40:39 <PublicServer> <mfb> maybe a station for the forest 23:40:45 <PublicServer> <Vinnie> need space when in need double track 23:40:47 <PublicServer> <mfb> or a second line 23:41:21 <PublicServer> <Atoompje> ok 23:42:13 <PublicServer> *** V453000 has left the game (leaving) 23:42:17 <V453000> laters 23:42:23 <PublicServer> <Vinnie> gn 23:42:26 <PublicServer> <Atoompje> bye 23:42:26 <PublicServer> <Mazur> BYe. 23:42:36 <PublicServer> <mfb> cu 23:43:08 <PublicServer> <Vinnie> we could try the slh for drontfield 23:43:31 <PublicServer> <Atoompje> ok 23:46:08 *** ODM has quit IRC 23:46:40 <PublicServer> *** made screenshot at 00008243: http://ps.openttdcoop.org/publicserver/webcam/00008243.png 23:51:57 <PublicServer> <mfb> northern exit... 23:52:11 <PublicServer> <mfb> maybe in the BBH? 23:52:21 <PublicServer> <mfb> eh.. entry 23:52:29 <PublicServer> <mfb> yeah 23:53:17 <PublicServer> <mfb> hmm 23:53:31 <PublicServer> <mfb> k 23:54:20 *** Destro has quit IRC 23:55:03 <PublicServer> *** Spike has left the game (connection lost) 23:55:20 <PublicServer> <Mazur> Oh, noes! 23:55:24 <PublicServer> <Mazur> We losts a Spikes! 23:55:32 <PublicServer> <Vinnie> man down 23:56:02 <PublicServer> <mfb> still not enough 23:56:10 <PublicServer> <Atoompje> :p 23:57:00 <PublicServer> <mfb> hmm no 23:57:24 <PublicServer> <mfb> evil x 23:57:46 <PublicServer> <mfb> wtf 23:57:50 <PublicServer> <mfb> k 23:57:56 <PublicServer> *** mfb has left the game (connection lost)