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00:00:56 <Z903> @quickstart 00:00:59 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 00:06:04 *** ppetak has left #openttdcoop 00:06:14 <PublicServer> *** ppetak has left the game (connection lost) 00:06:20 <Z903> !password 00:06:20 <PublicServer> Z903: jumble 00:18:47 *** roboboy has joined #openttdcoop 00:24:43 <Mazur> @gap 5 00:24:43 <Webster> Mazur: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 00:34:33 *** pugi has quit IRC 00:52:35 *** Atoompje has quit IRC 01:09:12 *** KenjiE20 has quit IRC 01:13:44 <Sylf> !players 01:13:46 <PublicServer> Sylf: Client 149 (Orange) is Mazur, in company 1 (psg200) 01:14:07 <Sylf> !password 01:14:07 <PublicServer> Sylf: jumble 01:14:22 <PublicServer> *** Game still paused (number of players) 01:14:22 <PublicServer> *** Game unpaused (number of players) 01:14:22 <PublicServer> *** Sylf joined the game 01:14:30 <PublicServer> <Sylf> hey hey 01:19:35 <PublicServer> *** Sylf has left the game (connection lost) 01:19:35 <PublicServer> *** Game paused (number of players) 01:19:40 <Sylf> bleh 01:19:46 <Sylf> !password 01:19:47 <PublicServer> Sylf: jumble 01:19:56 <PublicServer> *** Game still paused (number of players) 01:19:56 <PublicServer> *** Game unpaused (number of players) 01:19:59 <PublicServer> *** Sylf joined the game 01:22:41 <PublicServer> <Mazur> Ah, life in the old bugger. 01:22:55 <PublicServer> <Sylf> :D 01:24:07 <PublicServer> <Mazur> I was hoping to make a start on TGV, which I now am. 01:24:26 <PublicServer> <Sylf> I don't know a thing about TGV concept 01:24:28 <PublicServer> <Mazur> Buil;ding bridges and an island to support them. 01:24:49 <PublicServer> <Sylf> other than there's a series of trains used for TGV 01:25:51 <PublicServer> <Mazur> Same here, basically. Except to add, that the TGV is cimply the passenger and mail transport between Sbahn-cities. 01:27:44 <PublicServer> *** made screenshot at 000271B4: http://ps.openttdcoop.org/publicserver/webcam/000271B4.png 01:30:01 <PublicServer> <Mazur> V gave me tips on where the stations would be needed. 01:30:33 <PublicServer> <Sylf> 2 stations? 01:30:35 <PublicServer> <Sylf> or 3? 01:30:57 <PublicServer> <Mazur> 4 01:31:15 <PublicServer> <Sylf> I'm guessing Munfingpool and Tendhead Cross will get drop stations 01:31:22 <PublicServer> <Mazur> Three on the big 14 island and one to hte north. 01:31:40 <PublicServer> <Sylf> 3 on big one? 01:31:50 <PublicServer> <Mazur> Yes. 01:31:53 <PublicServer> <Sylf> 2 more towns will be funded? 01:32:25 <PublicServer> <Mazur> Or one big city with three TGV stations. 01:32:41 <PublicServer> <Sylf> ok 01:32:43 <PublicServer> <Mazur> Idk. 01:33:19 <PublicServer> <Mazur> How does that look? 01:34:03 <PublicServer> <Mazur> Quasi natural. 01:34:05 <PublicServer> <Sylf> we might get a small bad rep on that PBS, but I don't know how to go around it 01:35:21 <PublicServer> <Mazur> Thusly. 01:36:22 <PublicServer> <Sylf> oof 01:36:39 <PublicServer> <Sylf> that northern bridge is exactly 11 gap 01:37:13 <PublicServer> <Mazur> They are nines, not? 01:37:35 <PublicServer> <Sylf> bridges themselves are 01:37:43 <PublicServer> <Mazur> Second briudge is easier crossed, too? 01:37:51 <PublicServer> <Sylf> actually, no 01:38:11 <PublicServer> <Sylf> I mean, yes 01:39:15 <PublicServer> <Mazur> Second brisdge crossed and it can avoid the hill. 01:39:22 <PublicServer> <Sylf> how's that? 01:39:45 <PublicServer> <Mazur> Works. 01:39:59 <PublicServer> <Mazur> No issues, am I seeing that right? 01:40:36 <PublicServer> <Sylf> the challenge is the next connection 01:41:10 <PublicServer> <Mazur> Hmm, we need to space them out again. 01:41:37 <PublicServer> <Mazur> For the second crossing. 01:42:08 <PublicServer> <Sylf> if we extend those lines straight, they'll run into the town 01:42:44 <PublicServer> *** made screenshot at 00025FDD: http://ps.openttdcoop.org/publicserver/webcam/00025FDD.png 01:42:50 <PublicServer> <Mazur> That's just to mark the spot. 01:43:16 <PublicServer> <Mazur> hat is where the south line must come. 01:44:25 <PublicServer> <Sylf> looks like we'll be flattening that hump 01:44:40 <PublicServer> <Mazur> And that is where hte north line is, roughly. 01:45:11 <PublicServer> <Mazur> Just the hump on the hump. 01:45:18 <PublicServer> <Mazur> I think. 01:45:52 <PublicServer> <Sylf> and we'll need that small island between 2 islands 01:46:10 <PublicServer> <Mazur> Yes. 01:46:35 <PublicServer> <Mazur> I only put the bridges there as reference point for hte lines. 01:46:54 <PublicServer> <Sylf> yup 01:46:56 <PublicServer> <Mazur> Looks like we need to, at least where the lines will be. 01:47:38 <PublicServer> <Sylf> right about there, I think 01:51:37 <PublicServer> <Sylf> where are rough locations for the stations? 01:51:53 <PublicServer> <Mazur> South, middle and north/. 01:52:34 <PublicServer> <Sylf> like that? 01:53:09 <PublicServer> <Mazur> Possbly. 01:53:31 <PublicServer> <Sylf> and do we build a hub to connect ML to them? 01:53:57 <PublicServer> <Sylf> we really don't have much space for TL5 hub here 01:55:00 <PublicServer> <Sylf> challenges after challenges 01:55:16 <PublicServer> <Mazur> I'm not sure, I was thinking of 4-6-4 platforms on te big island, with the middle station roro. 01:55:26 <PublicServer> <Mazur> BUt I'm not sure if that's as intended. 01:56:52 <PublicServer> <Mazur> Basically, I'm just as in de dark as you are, now. 01:57:10 <PublicServer> <Sylf> time to study PSG 177 01:57:44 <PublicServer> *** made screenshot at 0001D1E3: http://ps.openttdcoop.org/publicserver/webcam/0001D1E3.png 02:01:15 <Mazur> Look at Dreston FPP drop./ TRains kissing...... 02:01:32 <Mazur> In 177 02:02:31 <Sylf> so much to look in this game 02:03:52 *** thgergo has quit IRC 02:06:23 <Sylf> so, there are point-to-point trains for each stations, making all possible connections 02:06:46 <Mazur> Yes. 02:08:37 <Mazur> So roro's not handy, unless with bypass. 02:09:47 <Mazur> But I think I'm going to call it a night with respect to OTTD. 02:09:59 <PublicServer> <Sylf> OK 02:10:19 <PublicServer> <Mazur> We made a start, at least. 02:10:45 <PublicServer> <Mazur> SO, sleep well later, and see you. 02:10:48 <PublicServer> <Sylf> small progress, but hopefully a progress 02:10:54 <PublicServer> <Sylf> see ya 02:10:57 <PublicServer> *** Mazur has left the game (connection lost) 02:10:59 <PublicServer> *** Game paused (number of players) 02:11:27 <Mazur> Btw, island 03 is about set to go. 02:13:04 <Sylf> yeah, I see that 02:27:44 <PublicServer> *** made screenshot at 00002021: http://ps.openttdcoop.org/publicserver/webcam/00002021.png 02:34:28 <PublicServer> *** Sylf has left the game (leaving) 03:07:58 *** Fuco has quit IRC 03:09:00 *** Z903 has quit IRC 03:30:01 *** elmz has quit IRC 03:30:02 *** elmz has joined #openttdcoop 04:52:24 *** kei has quit IRC 05:28:47 *** Firartix has joined #openttdcoop 06:22:18 *** Firartix has quit IRC 06:31:39 *** CharcoalDioxide has joined #openttdcoop 06:39:32 *** Qanael_ has joined #openttdcoop 06:46:39 *** CharcoalDioxide has quit IRC 06:52:22 <planetmaker> moin 07:17:39 *** Qanael_ has quit IRC 07:23:41 *** pugi has joined #openttdcoop 07:45:27 *** pugi has quit IRC 08:04:45 *** DayDreamer has joined #openttdcoop 08:50:51 *** Progman has joined #openttdcoop 09:35:13 *** perk11 has joined #openttdcoop 09:36:21 *** TheODM has joined #openttdcoop 09:53:36 *** ODM has joined #openttdcoop 09:53:36 *** ChanServ sets mode: +o ODM 10:03:37 *** ksf_ has joined #openttdcoop 10:09:13 *** ppetak has joined #openttdcoop 10:09:59 *** ksf has quit IRC 10:23:29 <V453000> !password 10:23:30 <PublicServer> V453000: nilled 10:23:47 <PublicServer> *** Game still paused (number of players) 10:23:48 <PublicServer> *** V453000 joined the game 10:23:52 *** DayDreamer has quit IRC 10:38:42 *** ODM has quit IRC 10:40:41 <PublicServer> *** Game still paused (number of players) 10:40:41 <PublicServer> *** Game unpaused (number of players) 10:40:42 <PublicServer> *** Mazur joined the game 10:40:43 <PublicServer> <Mazur> Moar ning. 10:41:52 <V453000> hi there 10:42:40 <PublicServer> <V453000> see "split here" sign 10:42:45 <PublicServer> *** made screenshot at 000267B3: http://ps.openttdcoop.org/publicserver/webcam/000267B3.png 10:42:56 <PublicServer> <V453000> I would use that island to split tracks south/center/north 10:43:18 <PublicServer> <V453000> cause there isnt really space for it on the main island 10:43:37 <PublicServer> <Mazur> Yes, you read our discussion lasty night. 10:43:43 <PublicServer> <V453000> sure I did 10:44:19 <PublicServer> <Mazur> And the fourth station can share with the north station. 10:44:57 <PublicServer> <V453000> ye 10:44:59 <PublicServer> <V453000> could be actually two 10:45:05 <PublicServer> <V453000> N and S/center 10:45:28 <PublicServer> <V453000> would fit there 10:46:54 <PublicServer> <V453000> as about the point to point between the towns, we could ignore that imo 10:47:09 <PublicServer> <V453000> or well, make some dirty low-traffic connections between them 10:47:36 <PublicServer> <Mazur> I was thinking: split in three on bridges island, as south/centre is hard to separate near the town. 10:47:39 <PublicServer> <V453000> connecting each of them to the ICE will do the main part 10:47:46 <PublicServer> <Mazur> Ok. 10:47:56 <PublicServer> <V453000> hmm 10:48:06 <PublicServer> <V453000> split into 2 should be fairly easy there I think 10:48:29 <PublicServer> <V453000> could even be this way 10:49:16 <PublicServer> <V453000> this works 10:49:26 <PublicServer> <V453000> the other half is harder 10:49:32 <PublicServer> <V453000> the hill will disagree 10:49:40 <PublicServer> <V453000> could terraform a bit for the curve 10:50:49 <ppetak> !password 10:50:50 <PublicServer> ppetak: reined 10:51:01 <PublicServer> *** ppetak joined the game 10:51:06 <PublicServer> <ppetak> holala 10:51:08 <PublicServer> <V453000> hai 10:51:25 <PublicServer> <Mazur> Hiho. 10:51:56 <PublicServer> <ppetak> hmm, TGV is under construction :) 10:52:48 <PublicServer> <V453000> this should provide what we need 10:53:02 <PublicServer> <V453000> eventually shortening the bridges ofc 10:54:46 <PublicServer> <V453000> besides it could be the other way, its good :D 10:54:49 <PublicServer> <V453000> stupid me 10:55:31 <PublicServer> <Mazur> I'll not argue that. 10:55:39 <PublicServer> <V453000> k 10:55:45 <PublicServer> <V453000> im off for lunch :p 10:55:47 <PublicServer> <V453000> will be back 10:55:50 <PublicServer> *** V453000 has joined spectators 10:55:52 <PublicServer> <Mazur> Enjoy. 10:55:55 <PublicServer> <V453000> you too :p 10:56:22 <PublicServer> <Mazur> Lessee, which passenger station have I never used, yet. 10:57:04 <PublicServer> <ppetak> I studied some old TGV games - how long the trains should be here? 10:57:14 <PublicServer> <Mazur> TL5 10:57:27 <PublicServer> <ppetak> Only? 10:57:27 <PublicServer> <Mazur> See Sbahns island. 10:57:45 <PublicServer> *** made screenshot at 00024BE1: http://ps.openttdcoop.org/publicserver/webcam/00024BE1.png 10:57:47 <PublicServer> <ppetak> yes, im stupid 10:58:05 <PublicServer> <Mazur> Again, I'll not argue the point. 10:58:05 <PublicServer> <ppetak> Its connected to SBahtn, of course. 10:59:58 <PublicServer> <Mazur> Oh, ffuck. 11:00:31 <PublicServer> <Mazur> A fricking industry pops up just where the only way north was. 11:00:52 <PublicServer> <ppetak> uff. I see it. 11:01:14 <PublicServer> <ppetak> Why there is so many oil on one place? 11:01:35 <PublicServer> <Mazur> Oil loves water along the edge of hte map. 11:01:50 *** pugi has joined #openttdcoop 11:05:47 <Ammler> !rcon magick_bulldozer 11:05:47 <PublicServer> Ammler: ERROR: command not found 11:12:45 <PublicServer> *** made screenshot at 00028BF3: http://ps.openttdcoop.org/publicserver/webcam/00028BF3.png 11:17:33 <SmatZ> !rcon magic_bulldozer 11:17:33 <PublicServer> SmatZ: ERROR: command not found 11:17:39 <SmatZ> without k 11:17:48 <SmatZ> but still... the patch would need to be applied 11:18:53 <Mazur> V will have to interfere monotheistically. 11:24:12 *** DayDreamer has joined #openttdcoop 11:25:28 <PublicServer> <V453000> htw work more with the catchment areas of stations at Sbahns :p 11:25:32 <PublicServer> *** V453000 has joined company #1 11:26:06 <PublicServer> <ppetak> should they overlap? 11:26:10 <PublicServer> <V453000> no 11:26:20 <PublicServer> <V453000> but everything should be covered 11:26:22 <PublicServer> <V453000> or well, about everything 11:26:38 <PublicServer> <V453000> this particular station could be there for exaple 11:26:45 <PublicServer> <V453000> and still catch everything we need it to 11:26:47 <PublicServer> <ppetak> its too much :) Overlaped by 1 tile 11:26:58 <PublicServer> <ppetak> my one I mean 11:27:21 <PublicServer> <V453000> this way 11:27:28 <PublicServer> <ppetak> OK, ty 11:27:33 <PublicServer> <V453000> yw :) 11:27:46 <PublicServer> *** made screenshot at 00020B54: http://ps.openttdcoop.org/publicserver/webcam/00020B54.png 11:27:51 <PublicServer> <V453000> just make the roads acound the stations to see it better 11:28:03 <PublicServer> <ppetak> good trick 11:28:03 <PublicServer> <Mazur> V, north of the TGV island is a bit blocked.... 11:28:22 <PublicServer> <V453000> Mazur: just go through and fill it later 11:29:02 <PublicServer> <Mazur> Ok. Does the south station approach look more or less ok to you? Before I go and T to fit the station... 11:29:12 <PublicServer> <Mazur> TF 11:29:34 <PublicServer> <V453000> its okay to tf there imo 11:29:50 <PublicServer> <V453000> or well ... 11:29:56 <PublicServer> <V453000> just make the station farther 11:30:12 <PublicServer> <V453000> south is fine 11:33:13 <PublicServer> <V453000> see how it works nicely ? :) 11:33:25 <PublicServer> <V453000> with the roads it is much better visible 11:34:55 <PublicServer> <ppetak> yes .. I will try to continue on it 11:35:01 <PublicServer> <V453000> :) 11:39:14 <PublicServer> <V453000> Mazur: south could be replaced with a roro like this 11:39:25 <PublicServer> <V453000> simple, CL-ish, dirty, but nicer near the town :) 11:39:43 <PublicServer> <V453000> not much of town would grow around the other one 11:40:39 <PublicServer> <Mazur> Yah. 11:42:46 <PublicServer> *** made screenshot at 0002115B: http://ps.openttdcoop.org/publicserver/webcam/0002115B.png 11:43:43 *** thgergo has joined #openttdcoop 11:43:53 *** CharcoalDioxide has joined #openttdcoop 11:49:27 *** perk11 has quit IRC 11:51:33 <PublicServer> <Mazur> No, not doing that handily. 11:51:40 <CharcoalDioxide> !players 11:51:42 <PublicServer> CharcoalDioxide: Client 211 (Orange) is V453000, in company 1 (psg200) 11:51:42 <PublicServer> CharcoalDioxide: Client 215 (Orange) is Mazur, in company 1 (psg200) 11:51:42 <PublicServer> CharcoalDioxide: Client 217 (Orange) is ppetak, in company 1 (psg200) 11:51:43 <CharcoalDioxide> @logs 11:51:45 <PublicServer> <V453000> ? :) 11:51:55 <CharcoalDioxide> !password 11:51:55 <PublicServer> CharcoalDioxide: neared 11:52:05 <PublicServer> <Mazur> Station on top of hte island. Centre. 11:52:24 <PublicServer> <V453000> ya 11:52:34 <PublicServer> <Mazur> I ran out of top before even getting to hte platforms. 11:52:40 <PublicServer> <V453000> xD 11:53:16 <PublicServer> <V453000> something like this? 11:53:21 <PublicServer> *** CharcoalDioxide joined the game 11:53:34 <PublicServer> <Mazur> That woiuld do it. 11:54:39 *** KenjiE20 has joined #openttdcoop 11:54:39 *** ChanServ sets mode: +o KenjiE20 11:55:48 <PublicServer> <V453000> :p 11:55:48 <PublicServer> <ppetak> too fast for me! 11:56:15 <PublicServer> <ppetak> it was a plan somehow like this :) 11:56:22 <PublicServer> <Mazur> Does a PBS station without reverse signals before hte platforms work again, or does a signal have to separate them? 11:56:32 <PublicServer> <V453000> it doesnt 11:56:34 *** smoovi has joined #openttdcoop 11:56:38 <PublicServer> <V453000> ... it works without htem 11:56:40 <PublicServer> <V453000> . 11:56:40 <PublicServer> <V453000> :) 11:56:46 <PublicServer> <Mazur> Ok. 11:56:48 <PublicServer> <V453000> as for 2way station, they need to be there 11:57:18 <PublicServer> <Mazur> Two way roro or terminus too? 11:57:28 <PublicServer> <V453000> well 11:57:34 <PublicServer> <V453000> 2way roro = 2way terminus 11:57:46 <PublicServer> *** made screenshot at 0002155B: http://ps.openttdcoop.org/publicserver/webcam/0002155B.png 11:57:51 <PublicServer> <V453000> dont you think :) 11:57:57 <PublicServer> <Mazur> In other words, I have to mofe the station one tile and give them a signal. 11:58:04 <PublicServer> <V453000> no 11:58:07 <PublicServer> <V453000> this is a 1way terminus 11:58:41 <PublicServer> <Mazur> Ah, communication error: I consider e terminus 2way. 11:58:59 <PublicServer> <V453000> only there they are needed 11:59:07 <PublicServer> <Mazur> Yes, I got it. Thanks. 11:59:13 <PublicServer> <V453000> np.. 12:01:53 <PublicServer> <CharcoalDioxide> Mazur,in your SRNW sl concepts you dont need to fiddle with orders, just build the station right? 12:02:03 <PublicServer> <Mazur> Yes. 12:02:10 <PublicServer> <CharcoalDioxide> and connect it ofc 12:02:34 <PublicServer> <Mazur> That might help. 12:04:21 <PublicServer> <Mazur> But please, do sign your name. 12:04:38 <PublicServer> <CharcoalDioxide> oh, right. 12:04:48 <PublicServer> <V453000> the rest seems very signed :) 12:05:28 <PublicServer> <Mazur> I know the other stations lack the same Coop courtesy, but as a wise woman once said: Just because everybody else does it wrong is not an excuse for you to do it, as well. 12:05:42 <PublicServer> <V453000> true 12:11:34 <PublicServer> <CharcoalDioxide> aside the industryspam, isle 14 should be pretty much ready 12:11:44 <PublicServer> <Mazur> Some signalling. 12:11:55 <PublicServer> <CharcoalDioxide> "pretty much" 12:12:46 <PublicServer> *** made screenshot at 0002135C: http://ps.openttdcoop.org/publicserver/webcam/0002135C.png 12:14:46 *** Atoompje has joined #openttdcoop 12:15:20 <PublicServer> <Mazur> There, that should do it. 12:16:15 <Atoompje> !password 12:16:15 <PublicServer> Atoompje: hatted 12:16:15 <PublicServer> *** CharcoalDioxide has left the game (connection lost) 12:16:44 <PublicServer> *** Atoompje joined the game 12:16:51 <PublicServer> <Atoompje> hi 12:16:53 <PublicServer> <V453000> elo 12:17:01 <PublicServer> <Mazur> Brunch and stoff, I'll be back later. 12:17:11 <PublicServer> <Mazur> ReHi, CO2. 12:17:13 <PublicServer> <V453000> later 12:17:16 <PublicServer> *** Mazur has left the game (leaving) 12:17:44 <PublicServer> <ppetak> dot talk about food, I neet to go shopping .. 12:18:13 <PublicServer> <ppetak> V, on SBahn, whole place should be covered? Should I continue to south? 12:18:30 <PublicServer> <V453000> the more the better I suppose 12:18:38 <PublicServer> <ppetak> OK. 12:22:27 <PublicServer> <Atoompje> fps is real low:( 12:22:33 <PublicServer> <V453000> ok for me 12:22:40 <PublicServer> <ppetak> for me too 12:24:05 <PublicServer> <Atoompje> i can count the frames =/ 12:24:24 <PublicServer> <ppetak> then, how many? :)) 12:24:38 <PublicServer> <ppetak> not funny, I know 12:24:46 <PublicServer> <Atoompje> this one looks good 12:24:56 <PublicServer> <Atoompje> hold on - next one is coming! 12:25:06 <PublicServer> <Atoompje> yup. still looks good 12:25:20 <PublicServer> <ppetak> maybe your connection.. 12:25:31 <PublicServer> <V453000> rather cpu 12:25:47 <PublicServer> <Atoompje> i guess cpu 12:25:53 <PublicServer> <V453000> there still is above 1k trains :) 12:26:01 <PublicServer> <ppetak> how to show fps? 12:26:54 <PublicServer> <Atoompje> no idea 12:27:26 <PublicServer> <V453000> it isnt needed 12:27:43 <PublicServer> <V453000> as long as you see it fine, you dont need to know the amount, and when it is bad, you can count them yourself already 12:27:46 <PublicServer> *** made screenshot at 0001E3AB: http://ps.openttdcoop.org/publicserver/webcam/0001E3AB.png 12:27:57 <PublicServer> <Atoompje> :') 12:28:18 <PublicServer> <ppetak> :)) 12:29:06 <PublicServer> *** Amm1er joined the game 12:29:08 <PublicServer> <V453000> hide! 12:29:10 <PublicServer> <V453000> hi :p 12:29:26 <PublicServer> * Amm1er is not here 12:29:28 <PublicServer> <Atoompje> lol 12:29:34 <PublicServer> <ppetak> hola 12:34:01 <PublicServer> <Amm1er> he, very nice map 12:34:05 <PublicServer> <V453000> :) 12:35:22 <PublicServer> <Amm1er> there is player, who calls himself Train? 12:35:24 <PublicServer> *** Atoompje has left the game (connection lost) 12:35:28 <PublicServer> <V453000> yes 12:35:34 <PublicServer> <V453000> nice eh 12:35:36 <PublicServer> * Amm1er votes for ban him 12:35:41 <Atoompje> !password 12:35:42 <PublicServer> Atoompje: tights 12:35:44 <PublicServer> <V453000> :D why 12:35:52 <PublicServer> <Amm1er> confuses the signs 12:36:00 <PublicServer> <V453000> as long as it is behind / 12:36:03 <PublicServer> <V453000> it is clear imo 12:36:21 <PublicServer> <Amm1er> when is he around, I need to talk to him :-D 12:36:25 <PublicServer> <V453000> k 12:36:30 <PublicServer> <V453000> before banning please :P 12:36:30 <planetmaker> he seemed a nice enough guy, though I didn't talk much to him really 12:36:56 * planetmaker wonders about Ammler's sudden ban-ia ;-) 12:37:08 <PublicServer> <V453000> that might be the DEATHMATCH 12:37:10 <PublicServer> <V453000> :p 12:37:21 <KenjiE20> what is this? bizzaro world? V is reining IN the ban hammer? from Ammler? O.o 12:37:22 <PublicServer> <Amm1er> yes 12:37:51 <PublicServer> <Amm1er> yeah, /me votes for banning V for not banning others 12:37:55 <PublicServer> <V453000> k :D 12:38:00 <planetmaker> :-P 12:38:29 <PublicServer> <Amm1er> oh, the RV isle is nice 12:38:39 <PublicServer> <Amm1er> no arrows on every road tile 12:39:12 <PublicServer> <Amm1er> and why does Train work on RV isle? :-o 12:39:12 *** Atoompje_ has joined #openttdcoop 12:39:18 <planetmaker> I generally find this a VERY favourable game type :-) 12:39:37 <PublicServer> <V453000> :) 12:39:51 <PublicServer> <V453000> I would like to keep it a game, not a game type :p 12:40:00 <planetmaker> I could also say 'best game type evaaar' ;-) 12:40:04 <PublicServer> <Amm1er> hmm, the logic islend 12:40:13 <planetmaker> nah, I really like to see it more often. 12:40:33 <planetmaker> it really gets people involved. And gets people to compare different things. Makes for good learning and more fun 12:40:44 <PublicServer> <V453000> well, yea 12:40:55 <PublicServer> <V453000> try to prepare the map :p 12:40:59 <KenjiE20> this many is probably more of a one off though 12:41:06 <planetmaker> it's like a buffet: for each appetite there's something 12:41:15 <planetmaker> KenjiE20, why? 12:41:19 <KenjiE20> though having two islands in a 'boost off' would be interesting 12:41:27 <Ammler> [13:40] <PublicServer> <V453000> try to prepare the map <-- heheh 12:41:37 <planetmaker> :-) 12:41:47 <PublicServer> <V453000> yes, and like in the buffet, the cook has to do a bit more things :p 12:41:55 <planetmaker> hehe 12:42:09 <KenjiE20> what V said, also, the building can be a tad erratic everywhere 12:42:30 <PublicServer> <Amm1er> I don't see the logic on logic island :-o 12:42:32 <planetmaker> it doesn't look like it would need really that lot of extra work. Just the 'right' land generation settings 12:42:39 <PublicServer> <V453000> Ammler: there is just 1 timer 12:42:42 <PublicServer> <V453000> but it controls everything 12:42:47 <PublicServer> *** made screenshot at 00022761: http://ps.openttdcoop.org/publicserver/webcam/00022761.png 12:43:21 <PublicServer> <V453000> pm: eventually hand-crafted land, and mainly thinking about the layout 12:43:34 <planetmaker> he 12:43:44 *** Atoompje has quit IRC 12:44:05 <PublicServer> <V453000> but even when I put all the effort aside, I still think this should stay unique :) 12:45:09 <planetmaker> just because #200 was such game it should stay unique? And throw away a good idea for no benefit? No way 12:45:34 <Ammler> well, we can make such a game with psg1000 again 12:45:40 <PublicServer> <V453000> ^:D 12:45:45 <planetmaker> :`-( 12:45:46 <Ammler> in 30 years :-) 12:45:50 <PublicServer> <V453000> btw 12:46:03 <KenjiE20> Ammler: and we'll probably all still be here 12:46:11 <Ammler> I am 12:46:14 <PublicServer> <V453000> it takes a lot of effort to also play the game, eventually make an overseer 12:46:43 <planetmaker> well. I might as well. 12:46:50 <PublicServer> <V453000> taking care about 16 plans 12:46:53 <PublicServer> <V453000> and so on 12:46:58 <ppetak> I like the concept, it is ideal for noob like me, I can see nearly everything in one game, yay! 12:47:13 <ppetak> But I really looking forward for something more focused 12:47:31 <planetmaker> yeah... maybe 16 is a lot. But like KenjiE20 said: a game with like 4 or so should be much more readily feasible 12:47:31 <PublicServer> <V453000> yes, that is a good point indeed, but I think that when we have one game where is everything, we can link to it later 12:47:42 <PublicServer> <V453000> and focused games are pretty good I think :) 12:48:31 <KenjiE20> V453000: thing is, as it stands I would call anything on this game as a 'showvase' of a gametype, merely examples 12:48:38 <PublicServer> <ppetak> maybe 256 is good number for next anniversary :) 12:48:47 <V453000> KenjiE20: without a doubt 12:48:57 <KenjiE20> ppetak: nah, 65536 is next :p 12:49:04 <PublicServer> <Amm1er> did you make the eyecandy island before or after I upgraded teh ps? 12:49:04 <PublicServer> <ppetak> :) 12:49:12 <PublicServer> <V453000> Amm1er: before 12:49:20 <KenjiE20> well before 12:49:26 <KenjiE20> with much head desking 12:49:27 <planetmaker> :-) 12:49:38 <PublicServer> <Amm1er> oh, so you missed the nice gui :-P 12:49:45 <KenjiE20> yup 12:49:49 <PublicServer> <V453000> not like it is needed :p 12:49:51 <PublicServer> <V453000> but yes, it is nice 12:49:58 <KenjiE20> ^ 12:50:09 <PublicServer> <Amm1er> yeah, you guys know all tiles in head already 12:50:15 <PublicServer> <V453000> I do 12:50:25 <KenjiE20> yup 12:50:29 <PublicServer> <Amm1er> THAT, I belive you :-P 12:50:35 <PublicServer> <V453000> .. 12:50:36 <planetmaker> :-D 12:50:38 <planetmaker> so do I 12:50:39 <KenjiE20> or at least I know where to find a particular 'lool' 12:50:45 <KenjiE20> look* 12:51:18 *** Atoompje_ has quit IRC 12:52:48 <V453000> !rcon set found_town 1 12:52:55 <V453000> Mazur: feel free to get 14 to life 12:52:59 <V453000> founding towns allowed 12:53:27 <KenjiE20> @fortune 12:53:30 <PublicServer> <Amm1er> FreeTL is missing 12:53:33 <KenjiE20> aw 12:53:41 <PublicServer> <V453000> Ammler: just not done yet :) 12:55:58 <PublicServer> *** Amm1er has left the game (connection lost) 12:56:01 <Ammler> I need cpu 12:56:39 <planetmaker> crime prevention unit? :-P 12:56:45 <PublicServer> <V453000> :D 12:56:49 <PublicServer> <V453000> yes. 12:57:47 <PublicServer> *** made screenshot at 0001EF73: http://ps.openttdcoop.org/publicserver/webcam/0001EF73.png 12:59:36 <Ammler> !server_status 12:59:36 <PublicServer> Ammler: 13:59:35 up 191 days, 12:53, 1 user, load average: 0.12, 0.25, 0.19 12:59:36 <PublicServer> Ammler: Cpu(s): 16.5%us, 6.3%sy, 4.0%ni, 71.7%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 12:59:37 <PublicServer> Ammler: 14928 openttd 30 10 61408 34m 3420 S 39 1.7 315:18.46 ./openttd -c opentt 13:02:26 <CharcoalDioxide> !password 13:02:26 <PublicServer> CharcoalDioxide: motels 13:02:40 <PublicServer> *** CharcoalDioxide joined the game 13:07:47 *** Fuco has joined #openttdcoop 13:07:51 *** ChanServ sets mode: +v Fuco 13:12:47 <PublicServer> *** made screenshot at 00022BA3: http://ps.openttdcoop.org/publicserver/webcam/00022BA3.png 13:12:50 <PublicServer> *** CharcoalDioxide has left the game (connection lost) 13:21:26 <CharcoalDioxide> !password 13:21:26 <PublicServer> CharcoalDioxide: kissed 13:21:47 <PublicServer> *** CharcoalDioxide joined the game 13:23:39 <PublicServer> <CharcoalDioxide> logic makes meh game lag 13:27:48 <PublicServer> *** made screenshot at 0002039F: http://ps.openttdcoop.org/publicserver/webcam/0002039F.png 13:37:43 *** perk11 has joined #openttdcoop 13:40:29 <PublicServer> *** Mazur joined the game 13:40:35 <PublicServer> <ppetak> Well, Frinnwille is now covered, each segment has 4 stations in the city. 13:40:41 <PublicServer> <V453000> good :) 13:40:45 <PublicServer> <V453000> nice job 13:40:49 <PublicServer> <V453000> now the trains 13:41:36 <PublicServer> <V453000> see sign !clone me 13:42:08 <PublicServer> <ppetak> ok, ty. 13:42:48 <PublicServer> *** made screenshot at 00023B8D: http://ps.openttdcoop.org/publicserver/webcam/00023B8D.png 13:42:57 <PublicServer> <ppetak> first, I have finally go to the shop :( uff. In a few moments. see ya. 13:43:04 <PublicServer> <V453000> kk cya :) 13:43:06 <PublicServer> *** ppetak has joined spectators 13:44:33 <PublicServer> <Mazur> Ok, only two more industries and one primary to die. 13:44:48 <PublicServer> <V453000> start the other cities :p 13:44:56 <PublicServer> <V453000> they can be grown without service of trains for now 13:45:10 <PublicServer> <V453000> and south/center are available already :) 13:45:20 <PublicServer> <V453000> oh, and the split :) 13:46:13 <PublicServer> *** CharcoalDioxide has left the game (connection lost) 13:53:22 *** DayDreamer has quit IRC 13:54:02 <PublicServer> <Mazur> Second TGV station up and running. 13:54:08 <PublicServer> <V453000> :) 13:54:50 <PublicServer> <Mazur> Also just one train. 13:54:58 <PublicServer> <V453000> yet 13:55:20 <PublicServer> <Mazur> Of course. 13:56:59 <PublicServer> <Mazur> Stop making trains! 13:57:03 <PublicServer> <V453000> im not 13:57:09 <PublicServer> <Mazur> Someonie is. 13:57:17 <PublicServer> <V453000> it isnt new trains 13:57:23 <PublicServer> <Mazur> See bahattan springs. 13:57:48 <PublicServer> *** made screenshot at 00030560: http://ps.openttdcoop.org/publicserver/webcam/00030560.png 13:58:00 <PublicServer> <V453000> damn 13:58:04 <PublicServer> <V453000> why dont you have the split there 14:03:44 <PublicServer> *** ppetak has joined company #1 14:07:13 <PublicServer> <Mazur> Do the goods from boost need to be set up for 14:SEN as well? 14:07:23 <PublicServer> <V453000> sure, all stations 14:09:38 *** PeterT has quit IRC 14:09:38 *** Born_Acorn has quit IRC 14:09:38 *** glevans2 has quit IRC 14:10:13 *** glevans2 has joined #openttdcoop 14:10:20 *** real` has quit IRC 14:10:20 *** lasershock has quit IRC 14:10:20 *** greenlion has quit IRC 14:10:20 *** Sylf has quit IRC 14:10:20 *** orudge has quit IRC 14:11:26 <PublicServer> <ppetak> V, some consultation, may I ? 14:11:35 *** greenlion has joined #openttdcoop 14:11:35 *** Sylf has joined #openttdcoop 14:11:35 *** orudge has joined #openttdcoop 14:11:37 *** PeterT has joined #openttdcoop 14:11:37 *** Born_Acorn has joined #openttdcoop 14:11:40 <PublicServer> <V453000> dont ask to ask, ask :p 14:11:45 *** real` has joined #openttdcoop 14:11:45 *** lasershock has joined #openttdcoop 14:12:20 *** ChanServ sets mode: +v KenjiE20 14:12:21 *** ChanServ sets mode: +v Mucht 14:12:21 *** ChanServ sets mode: +v uliko 14:12:21 *** ChanServ sets mode: +v SmatZ 14:12:21 *** ChanServ sets mode: +v Webster 14:12:21 *** ChanServ sets mode: +v tneo 14:12:21 *** ChanServ sets mode: +v ^Spike^ 14:12:21 *** ChanServ sets mode: +o Osai 14:12:21 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21762) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 14:12:21 *** ChanServ sets mode: +v Ammler 14:12:21 *** ChanServ sets mode: +v OwenS 14:12:48 <PublicServer> *** made screenshot at 0001DF8D: http://ps.openttdcoop.org/publicserver/webcam/0001DF8D.png 14:14:27 <PublicServer> <Mazur> Bahattan Springs activated. 14:14:52 <PublicServer> <V453000> just tunnel the refinery and we can have all :) 14:14:54 <PublicServer> <V453000> or steel mill 14:15:00 <PublicServer> <Mazur> I was just starting that. 14:15:06 <PublicServer> <ppetak> The train on SBahn - terminus part - I plan to build trains for each staton, right? no tricks? 14:15:32 <PublicServer> <V453000> yes 14:15:46 <PublicServer> <V453000> just make full load at the city, transfer at ICE 14:15:58 <PublicServer> <ppetak> ok, plain simple 14:16:03 <PublicServer> <Mazur> k 14:17:02 *** hylje has joined #openttdcoop 14:17:12 <PublicServer> <Mazur> No loading at ICE, then. 14:18:02 <PublicServer> <ppetak> yes. that was preset from V :) But after some facepalms I care about it especially :) 14:18:07 *** ChanServ sets mode: +o hylje 14:18:20 <PublicServer> <Mazur> Oh, that was not to me, V? 14:18:22 <PublicServer> <V453000> the current nightly sets it automatically 14:18:24 <PublicServer> <Mazur> Of course not. 14:18:43 <PublicServer> <ppetak> ah, great! 14:21:01 <PublicServer> <V453000> k, Sbahn trains mk III 14:21:46 *** slaca has joined #openttdcoop 14:21:48 <PublicServer> <ppetak> trains are funny slow and nice red too :) 14:21:52 <PublicServer> <V453000> :) 14:22:09 <slaca> !password 14:22:09 <PublicServer> slaca: yawned 14:22:11 <PublicServer> <V453000> mainly high capacity 14:22:28 <PublicServer> *** slaca joined the game 14:22:30 <PublicServer> <slaca> hi 14:22:36 <PublicServer> <V453000> elo 14:24:59 *** lasershock has quit IRC 14:24:59 *** real` has quit IRC 14:24:59 *** Born_Acorn has quit IRC 14:24:59 *** PeterT has quit IRC 14:24:59 *** Sylf has quit IRC 14:24:59 *** greenlion has quit IRC 14:24:59 *** orudge has quit IRC 14:25:03 <PublicServer> <V453000> ppetak: full load at the city 14:25:06 *** greenlion has joined #openttdcoop 14:25:06 *** Sylf has joined #openttdcoop 14:25:06 *** orudge has joined #openttdcoop 14:25:13 *** PeterT has joined #openttdcoop 14:25:13 *** Born_Acorn has joined #openttdcoop 14:25:15 <PublicServer> <V453000> and place it as the first order 14:25:30 <PublicServer> <ppetak> I have I hope 14:25:35 <PublicServer> <ppetak> ah, OK. 14:25:48 *** real` has joined #openttdcoop 14:25:48 *** lasershock has joined #openttdcoop 14:26:04 <PublicServer> <ppetak> I'm working on it :) 14:26:07 <PublicServer> <V453000> :) 14:26:20 *** ChanServ sets mode: +v hylje 14:26:20 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21762) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 14:26:20 *** ChanServ sets mode: +v Osai 14:27:48 <PublicServer> *** made screenshot at 0001F97B: http://ps.openttdcoop.org/publicserver/webcam/0001F97B.png 14:28:23 *** Nickman87 has quit IRC 14:28:56 <PublicServer> *** slaca has left the game (connection lost) 14:29:04 *** Intexon has joined #openttdcoop 14:29:22 *** slaca has quit IRC 14:29:27 *** Nickman87 has joined #openttdcoop 14:30:50 <PublicServer> <Mazur> Fourth TGV up and running. 14:31:20 <PublicServer> <V453000> Sbahn test 04 started 14:31:33 *** slaca has joined #openttdcoop 14:32:53 <slaca> !password 14:32:53 <PublicServer> slaca: glazes 14:33:10 <PublicServer> *** slaca joined the game 14:33:14 <PublicServer> <Mazur> Hmm, I was too soon with adding them to hte boost goods trains. 14:34:07 <PublicServer> <V453000> no matter 14:37:30 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21762) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 14:37:38 *** Nickman87 has quit IRC 14:39:44 <PublicServer> <Mazur> I can see why Canadian platforms aren't all that popular. 14:39:50 <PublicServer> <V453000> ye 14:40:46 <KenjiE20> they're quite specific in usage 14:41:03 <PublicServer> <V453000> yes but they can glitch a lot :) 14:41:49 <planetmaker> hm, do they? 14:42:15 <PublicServer> <V453000> there are some weird black spaces between some tiles 14:42:27 <PublicServer> *** slaca has left the game (connection lost) 14:42:31 <PublicServer> <V453000> worst of all - they arent there statically but they flicker 14:42:37 <PublicServer> <V453000> from what I remember, I dont see it atm 14:42:49 <PublicServer> *** made screenshot at 0001FF8D: http://ps.openttdcoop.org/publicserver/webcam/0001FF8D.png 14:47:35 <PublicServer> <ppetak> can be seen on 07ICE .. 14:47:41 <PublicServer> <V453000> yes 14:47:41 <PublicServer> <ppetak> not anymore ... :) 14:47:51 <PublicServer> <V453000> im trying to hide it 14:48:08 <PublicServer> <Mazur> Anyway, those canadians can be taken by anyone wanting to prettify them to use another set. 14:50:41 <PublicServer> <ppetak> well, frinwille is ready for new towns . Waiting space is for one train, is it enough? 14:50:59 <PublicServer> <V453000> just fine :) 14:52:11 <PublicServer> <Mazur> OPnly one uncovered section in hte far east of it. 14:52:38 <PublicServer> <Mazur> On the otyer hand, it would be touch to give it a station. 14:53:11 <PublicServer> <Mazur> Okeli dokeli. 14:53:11 <PublicServer> <ppetak> each section has exactly 4 stations ... so one to each? :) 14:53:24 <PublicServer> <V453000> I think it is all fine 14:54:16 <PublicServer> <Mazur> I did not see it wasn;t all fine, it's marvellous by my standards. I just said, 14:54:32 *** Nickman87 has joined #openttdcoop 14:54:34 <PublicServer> <Mazur> s/see/say/ 14:56:06 <PublicServer> <Mazur> Ooer, 3 new forsts on SML island. 14:56:21 <PublicServer> <V453000> lol 14:56:23 <PublicServer> <ppetak> I will try. Better now than after cities will be there. 14:56:25 <PublicServer> <V453000> I would let these die 14:56:39 <PublicServer> <Mazur> As if the drop station could handle them.... 14:56:58 <PublicServer> <ppetak> you think that could be a problem? 14:57:12 <PublicServer> <ppetak> I don't know, dont have any experience.. 14:57:20 <PublicServer> <V453000> ? 14:57:42 <PublicServer> <ppetak> another station for each section on Frinwll 14:57:45 <PublicServer> <V453000> the Sbahn is good as it is already :) I would not do anything 14:57:49 <PublicServer> *** made screenshot at 00021558: http://ps.openttdcoop.org/publicserver/webcam/00021558.png 14:57:58 <PublicServer> <ppetak> because .. it is possible :) 14:58:16 <PublicServer> <ppetak> ut I can leave it and try to make split on 14 14:58:26 <PublicServer> <ppetak> *but 14:59:38 <PublicServer> <Mazur> I think we're going to beat 177 in total money. 14:59:44 <PublicServer> <V453000> ? 15:00:04 <PublicServer> <Mazur> Only 19 billion to go, and some islands not even started yet. 15:00:14 <PublicServer> <V453000> ... 15:00:24 <PublicServer> <Mazur> Sylf and I looked at PSG 177 to catch up on TGV. 15:00:59 <PublicServer> <Mazur> It was very pretty. 15:01:01 <PublicServer> <V453000> one could say TGV was 197 15:01:06 <slaca> at sbahn orders why 2.step is better? 1.Goto A 2. Goto B (Transfer and take cargo) 3. Goto C (Transfer and leave empty) than this?: 2. Goto B (no unload and take cargo) ? 15:01:17 <PublicServer> <Mazur> It had trains kissing. 15:01:53 <V453000> slaca: ? 15:03:39 <slaca> 1.Goto A 2. Goto B (Transfer and take cargo) 3. Goto C (Transfer and leave empty) 15:03:45 <slaca> 1.Goto A 2. Goto B (No unload and take cargo) 3. Goto C (Transfer and leave empty) 15:04:00 <slaca> why is the first better? 15:04:04 <V453000> transfer and take cargo is for what 15:04:18 <slaca> passanger at sbahn 15:04:26 <V453000> yes but how is it supposed to work 15:04:41 <V453000> when the train comes at station, drops the cargo, picks it back, and continues 15:04:47 <V453000> oh I see 15:04:55 <V453000> well thats the point ... 15:04:58 <V453000> the first one does this 15:05:09 <V453000> whereas the second one leaves out the dropping part 15:05:19 <slaca> yes 15:05:46 <V453000> -> the second one is better because the first one makes basically no sense 15:05:55 <V453000> it does work 15:05:59 <V453000> but ... why to add that 15:06:08 <slaca> but i read http://wiki.openttdcoop.org/Orders at the bottom 15:06:26 <V453000> I would see some reason there to make some trains transfer it, and leave empty ... that way you could use the trains again 15:06:40 <slaca> and the first version is used in coop games 15:07:11 <V453000> never seen thsi page 15:07:17 <slaca> :) 15:07:38 <V453000> either way, I can tell you what I just did 15:07:56 * KenjiE20 has, tis ancient 15:07:58 <V453000> and I assume that the "no unload and take cargo" wasnt available at the time when that wiki page was written 15:08:14 <KenjiE20> yeah 15:08:35 <slaca> ok, i get it, thx 15:08:59 <V453000> np, good you ask 15:09:02 <KenjiE20> oh wait, Tneo rewrote in '09, so not that ancient 15:09:10 <V453000> hm.. lol 15:10:09 <V453000> I think such orders could theoretically work, if there were multiple circles in the city 15:10:16 <V453000> and the outer circles would unload 15:10:24 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21762) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 15:10:50 <V453000> but a major problem would be, it could "shift" both to the inner, and outer 15:11:04 <V453000> and would be an ugly station walk :) 15:12:49 <PublicServer> *** made screenshot at 00037EE1: http://ps.openttdcoop.org/publicserver/webcam/00037EE1.png 15:15:48 <PublicServer> <V453000> ppetak: more roads :) 15:16:09 <PublicServer> <ppetak> where? 15:16:13 <PublicServer> <V453000> Frinnville: 15:16:15 *** hylje_ has joined #openttdcoop 15:16:15 *** ChanServ sets mode: +o hylje_ 15:16:15 *** hylje is now known as Guest4155 15:16:15 *** hylje_ is now known as hylje 15:16:33 <PublicServer> <ppetak> hm, there should be some other cities, or only Frinnville? 15:16:51 <PublicServer> <V453000> I think we could grow Frinningville large enough if we want 15:17:29 <PublicServer> <ppetak> OK, then i will add roads. i though another cities will be added. 15:17:59 <PublicServer> <V453000> the sctructure there is pretty good for one city I think 15:18:13 *** Guest4155 has quit IRC 15:18:15 <PublicServer> <V453000> you see, when a city has to grow for example over a bridge, it is bad 15:18:25 <PublicServer> <V453000> which is the reason why there are multiple in the north 15:19:14 <PublicServer> <ppetak> road block approx 2x2 is best? 15:19:39 <PublicServer> <V453000> simply put: if every building has a road at its side, it is sure that it will be built there 15:19:57 <PublicServer> <V453000> 3x3 works too in busier areas 15:21:30 <PublicServer> <ppetak> and, I have read on wiki that shortest count of pieces on road to the city center is significant 15:22:08 <PublicServer> <V453000> thats possible 15:22:32 <PublicServer> <ppetak> butdont remember anything about bridges .. 15:25:24 *** Vinnie has joined #openttdcoop 15:25:35 <Vinnie> !password 15:25:35 <PublicServer> Vinnie: hazing 15:26:14 <PublicServer> *** Vinnie joined the game 15:26:16 <PublicServer> <V453000> elo 15:26:20 <PublicServer> <Vinnie> Hello 15:26:44 <PublicServer> <Mazur> Vin-di-cation! 15:27:49 <PublicServer> *** made screenshot at 0001F974: http://ps.openttdcoop.org/publicserver/webcam/0001F974.png 15:28:18 <PublicServer> <ppetak> haj 15:41:02 *** roboboy has quit IRC 15:41:19 *** ChanServ sets mode: +v hylje 15:41:19 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG200 (r21762) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 15:42:50 <PublicServer> *** made screenshot at 0001FF87: http://ps.openttdcoop.org/publicserver/webcam/0001FF87.png 15:43:32 <PublicServer> *** Vinnie has left the game (connection lost) 15:44:24 *** Vinnie has quit IRC 15:47:22 <PublicServer> <Mazur> :-) 15:47:56 <PublicServer> <ppetak> it looks strange, but I though its and experiment too :) Each bridge had different flaw.. 15:48:38 <PublicServer> <V453000> no need to balance the 2 btw 15:48:44 <PublicServer> <Mazur> Odd, I thought we were very careful last night. 15:48:48 <PublicServer> <V453000> direct exits are ok 15:48:58 <PublicServer> <V453000> and sync is no problem here 15:49:16 <PublicServer> <Mazur> It's a principle thing, V. 15:49:29 <PublicServer> <Mazur> Avoiding bad habits. 15:49:31 <PublicServer> <V453000> pretty much 15:49:57 <PublicServer> <ppetak> why there is a cross between south bridges? 15:50:25 <PublicServer> <Mazur> Look at hte bridge heads on the other side. 15:50:39 <PublicServer> <Mazur> They form a trapezium. 15:50:57 <PublicServer> <Mazur> That would make one route longer than the other. 15:50:59 <PublicServer> <ppetak> I see 15:51:41 <PublicServer> <Mazur> By crossing halfway, bopth sides become the same length again. 15:52:09 <PublicServer> <ppetak> yes, i can see it, thanks for pointing 15:52:26 <PublicServer> <Mazur> You're welcome. 15:52:48 <PublicServer> <Mazur> it was hte first thing I learned starting out on openttdcoop. 15:53:02 <PublicServer> <Mazur> Synching bridges. 15:53:39 <PublicServer> <V453000> I will probably make a major attempt at restructurizing Transfer 15:53:53 <PublicServer> <ppetak> I need to see it :) 15:53:55 <PublicServer> <V453000> I think that would clear the jams at the Boost exit 15:53:57 <PublicServer> <Mazur> I'll comed and laugh. 15:54:25 <PublicServer> <Mazur> And keep out if interfering. 15:54:50 <PublicServer> <Mazur> s/if/of/ 15:55:57 *** DayDreamer has joined #openttdcoop 15:57:36 <PublicServer> *** Mazur has left the game (leaving) 15:57:50 <PublicServer> *** made screenshot at 00029109: http://ps.openttdcoop.org/publicserver/webcam/00029109.png 16:00:24 <PublicServer> <V453000> lets jam 16:02:37 <PublicServer> <ppetak> oooh, I don't know the trict, but after I have followed the trains in jam and there is depot on the end eating them all :))) ROFL :) 16:02:41 <PublicServer> <V453000> could I get a minion? :) 16:02:47 <PublicServer> <ppetak> *trick 16:02:57 <PublicServer> <ppetak> I'm here watching jam 16:03:04 <PublicServer> <ppetak> but not too skilled minion ;) 16:03:07 <PublicServer> <V453000> I need Flenston East and Transfer to be moved 16:04:15 <PublicServer> <ppetak> its not beginner quest I'm afraid 16:04:23 <PublicServer> <V453000> it is 16:04:26 <PublicServer> <V453000> just those two small stations 16:04:37 <PublicServer> <V453000> it is basically the same as what you did at the Sbahn 16:04:43 <PublicServer> <ppetak> ah, I meant the big one ;) 16:04:47 <PublicServer> <ppetak> OK then .. 16:04:49 <PublicServer> <V453000> im doing that :p 16:04:57 <PublicServer> <ppetak> i see :) 16:05:40 <PublicServer> <ppetak> to where? more to To East? 16:05:44 <PublicServer> <V453000> yes 16:05:58 <PublicServer> <ppetak> on the shore,OK? 16:06:02 <PublicServer> <V453000> aye 16:12:50 <PublicServer> *** made screenshot at 000276EE: http://ps.openttdcoop.org/publicserver/webcam/000276EE.png 16:16:09 *** perk11 has quit IRC 16:20:27 <CharcoalDioxide> @gap 1 16:25:20 *** slaca has quit IRC 16:27:50 <PublicServer> *** made screenshot at 000268F3: http://ps.openttdcoop.org/publicserver/webcam/000268F3.png 16:40:07 <PublicServer> <V453000> lets see 16:42:50 <PublicServer> *** made screenshot at 0001E358: http://ps.openttdcoop.org/publicserver/webcam/0001E358.png 16:45:01 <PublicServer> <V453000> hmm 16:45:08 <PublicServer> <V453000> could also make the trains have better wagons 16:45:14 <PublicServer> <V453000> we use quite low capacities 16:46:19 <PublicServer> <ppetak> so maybe modify the ones still in depot? 16:46:25 <PublicServer> <V453000> nah 16:46:35 <PublicServer> <V453000> they will all need replacing anyway 16:46:42 <PublicServer> <V453000> but lets see how it goes after the depot clears 16:46:48 <PublicServer> <V453000> then we can start replacing eventually 16:46:50 <PublicServer> <ppetak> K 16:54:25 *** Mucht has quit IRC 16:56:58 <PublicServer> <V453000> seems like boost station exit is doing the most mess 16:57:51 <PublicServer> *** made screenshot at 00036950: http://ps.openttdcoop.org/publicserver/webcam/00036950.png 16:58:35 *** mfb- has joined #openttdcoop 16:58:36 <mfb-> hi 16:58:41 <PublicServer> <V453000> elo 16:59:09 <PublicServer> *** mfb joined the game 16:59:16 <PublicServer> <V453000> transfer station is new 16:59:22 <PublicServer> <V453000> boost exit not :) 16:59:47 <PublicServer> <V453000> but works now 16:59:57 <PublicServer> <mfb> nice 17:00:17 <PublicServer> <V453000> we will be able to expand the feeders at transfer 17:00:27 <PublicServer> <V453000> which will increase traffic, so we could just improve the wagons 17:01:25 <PublicServer> <mfb> pbs? from you? :p 17:01:35 <PublicServer> <V453000> kinda special, isnt it :p 17:02:01 <PublicServer> <mfb> kill the current entry/exit? 17:02:14 *** hylje has quit IRC 17:02:15 <PublicServer> <V453000> at feeder? 17:02:16 <PublicServer> <V453000> no need 17:02:18 <PublicServer> <mfb> k 17:05:38 <PublicServer> <V453000> aww 17:06:15 <PublicServer> <mfb> .. 17:10:05 <PublicServer> <V453000> k this sucks lets do it other way 17:11:29 <PublicServer> <ppetak> :) 17:12:08 <PublicServer> *** ppetak has joined spectators 17:12:49 <PublicServer> <mfb> just more waiting space now 17:12:51 <PublicServer> *** made screenshot at 00027301: http://ps.openttdcoop.org/publicserver/webcam/00027301.png 17:12:54 <PublicServer> <V453000> I know 17:12:56 <PublicServer> <V453000> not done 17:12:59 <PublicServer> <mfb> ah k 17:14:49 *** hylje has joined #openttdcoop 17:14:49 *** ChanServ sets mode: +o hylje 17:16:19 <PublicServer> <mfb> :p 17:16:28 <PublicServer> <V453000> could do this 17:16:40 <PublicServer> <mfb> nice idea 17:17:23 <PublicServer> <V453000> lets first build the one atop of it so we know how much space we need 17:20:53 <PublicServer> <mfb> I'll move it 17:20:55 <PublicServer> <V453000> ya 17:20:57 <PublicServer> <V453000> thx 17:22:38 <PublicServer> <mfb> hmm 17:22:52 <PublicServer> <mfb> not enough 17:22:58 <PublicServer> <V453000> :) 17:23:06 <PublicServer> <V453000> that will need some more intensive change 17:24:57 <PublicServer> <V453000> this : :p 17:25:05 <PublicServer> <mfb> pff :p 17:25:55 <PublicServer> <V453000> no need 17:25:57 <PublicServer> <V453000> there is PBS 17:26:13 <PublicServer> <mfb> ah right 17:26:51 <PublicServer> <mfb> let the train go out 17:26:53 <PublicServer> <mfb> :p 17:26:55 <CharcoalDioxide> !password 17:26:55 <PublicServer> CharcoalDioxide: besets 17:27:47 <CharcoalDioxide> !password 17:27:47 <PublicServer> CharcoalDioxide: clings 17:27:51 <PublicServer> *** made screenshot at 00023AEB: http://ps.openttdcoop.org/publicserver/webcam/00023AEB.png 17:28:03 <PublicServer> *** CharcoalDioxide joined the game 17:28:58 <PublicServer> *** ppetak has joined company #1 17:29:20 <PublicServer> <ppetak> am back.. I see some accident there .. 17:29:34 <PublicServer> <V453000> no 17:29:36 <PublicServer> <V453000> there is none 17:29:59 <PublicServer> <ppetak> well :)) 17:31:33 <PublicServer> <mfb> wtf 17:31:34 <PublicServer> <ppetak> sooryyy! 17:31:36 <PublicServer> <V453000> :D 17:31:44 <PublicServer> <ppetak> no accident there! 17:31:54 <PublicServer> <V453000> quick learner 17:32:04 <PublicServer> <ppetak> changed sign, and booom! 17:32:42 *** benom has joined #openttdcoop 17:33:03 <PublicServer> <CharcoalDioxide> check !a Loop Here, i think there should be a small feeder loop (Maz's SRNW- ish MBY?) 17:33:12 <PublicServer> <CharcoalDioxide> or even a full set of stations 17:36:54 <PublicServer> <V453000> does anyone know from which language does the word train come? 17:37:08 <PublicServer> <V453000> I believe it is antic greece and the meaning is "fucking dumb" 17:37:13 <PublicServer> <mfb> :p 17:37:58 <PublicServer> <ppetak> its french :) 17:38:08 <PublicServer> <V453000> french is tarded on its own 17:38:11 <PublicServer> <V453000> so its clear :) 17:38:16 <CharcoalDioxide> Wictionary Quote: 17:38:20 <CharcoalDioxide> From Middle English, from Old French train (“a delay", "a drawing out”), from trainer (“to pull out", "to draw”), ultimately from Latin trahere (“to pull", "to draw”). The verb was derived from the noun in Middle English. 17:38:22 <PublicServer> <ppetak> and french stole it from latin 17:38:32 <PublicServer> <mfb> 8 platforms drop for 4 platforms pickup? 17:38:45 <PublicServer> <V453000> y :-D 17:39:02 <PublicServer> <V453000> I am thinking about swapping the two 17:42:46 <PublicServer> <V453000> that made the dumb guys a bit lost 17:42:48 <PublicServer> <mfb> wtf 17:42:51 <PublicServer> *** made screenshot at 0001E660: http://ps.openttdcoop.org/publicserver/webcam/0001E660.png 17:43:40 <PublicServer> <mfb> let's make that thing a bit faster 17:43:56 <PublicServer> <V453000> what thing 17:43:58 <PublicServer> <mfb> entry lines were really long without signals 17:44:07 <PublicServer> <V453000> well 17:44:09 <PublicServer> <V453000> yea 17:44:15 <PublicServer> <V453000> this will just make them wait tho 17:44:31 <PublicServer> <V453000> might ... 17:44:31 *** fmauneko has joined #openttdcoop 17:44:37 <PublicServer> <V453000> whatever, it works :) 17:44:42 <PublicServer> <mfb> better wait there and not somewhere near the roads 17:44:54 <PublicServer> <mfb> they will prefer empty lines, too 17:44:57 <PublicServer> <V453000> yes 17:45:03 <PublicServer> <V453000> hmm 17:45:11 <PublicServer> <V453000> our transfer trains are pretty strong now 17:45:25 <PublicServer> <V453000> should strengthen the feeders :) 17:45:49 <PublicServer> <V453000> but well 17:45:55 <PublicServer> <V453000> this might actually be the ideal case 17:46:03 <PublicServer> <V453000> cargo doesnt dro pto 0 17:46:09 <PublicServer> <V453000> which means there is enough 17:46:51 <PublicServer> <CharcoalDioxide> oh and about the "a loop here" well yeah, there should be a small loop 17:47:17 *** Razmir has joined #openttdcoop 17:47:48 <PublicServer> <mfb> check !nice timing. maybe that's a good idea for station exits in general? 17:48:01 <PublicServer> *** Razmir joined the game 17:48:02 <PublicServer> <Razmir> ello 17:48:08 <PublicServer> <mfb> hi 17:48:10 <PublicServer> <V453000> hi there 17:48:28 <PublicServer> <V453000> timing? 17:48:28 <PublicServer> <ppetak> hola 17:48:36 <PublicServer> <mfb> well, it's bad if the line jams 17:48:49 <PublicServer> <mfb> but if not, the trains come just in time and join with full speed 17:49:19 <PublicServer> <V453000> that is just luck 17:49:29 <PublicServer> <mfb> if both sides are full with trains, it works 17:49:36 <PublicServer> <mfb> if not, it's luck 17:49:36 *** TheRisen has joined #openttdcoop 17:50:37 <PublicServer> <V453000> hm, well ... I will go get something to eat and will be back later 17:50:43 <PublicServer> <V453000> so cya for now :) 17:50:53 <TheRisen> !dl win64 17:50:53 <PublicServer> TheRisen: http://binaries.openttd.org/nightlies/trunk/r21762/openttd-trunk-r21762-windows-win64.zip 17:50:55 <PublicServer> *** V453000 has joined spectators 17:50:59 <PublicServer> <mfb> cu 17:54:28 <TheRisen> !password 17:54:28 <PublicServer> TheRisen: jelled 17:54:39 <PublicServer> *** TheRisen joined the game 17:54:52 <PublicServer> <TheRisen> hi there 17:55:02 <PublicServer> <CharcoalDioxide> i tried to do a small transfer loop at near the SBahn Transfer Drop 17:55:18 <PublicServer> <CharcoalDioxide> or whatever thats called :P 17:55:27 <PublicServer> *** TheRisen has left the game (connection lost) 17:55:41 *** TheRisen has left #openttdcoop 17:57:52 <PublicServer> *** made screenshot at 0001F18D: http://ps.openttdcoop.org/publicserver/webcam/0001F18D.png 17:58:28 <PublicServer> <CharcoalDioxide> found town at !new town here? ? 18:00:32 <PublicServer> <CharcoalDioxide> hello? 18:00:46 <PublicServer> <Razmir> hi 18:01:06 <PublicServer> <CharcoalDioxide> ... 18:01:23 <PublicServer> <ppetak> I agree :) 18:01:59 <PublicServer> <mfb> some trains are nearly empty at the time they reach the ICE drop 18:02:18 <PublicServer> <ppetak> cities are young .. 18:02:33 <PublicServer> <mfb> k 18:03:40 <PublicServer> <CharcoalDioxide> so found the town? 18:04:19 <PublicServer> *** Razmir has joined company #1 18:08:28 <PublicServer> <CharcoalDioxide> bahattan springs isnt accepting goods, but im on it 18:08:47 <PublicServer> <CharcoalDioxide> 6/8 atm 18:09:41 <PublicServer> <mfb> the train reserved a track with a train on it, wtf 18:10:00 <PublicServer> <CharcoalDioxide> normal sigs and blox sigs together? 18:10:11 <PublicServer> <mfb> was the last block signal I changed 18:11:41 <PublicServer> <ppetak> these trains at feeder cant be constructed again? 18:11:49 <PublicServer> <CharcoalDioxide> still lacks 1/8 goods acceptance (Bahattan) 18:12:52 <PublicServer> *** made screenshot at 00028CE2: http://ps.openttdcoop.org/publicserver/webcam/00028CE2.png 18:15:34 <PublicServer> *** V453000 has joined company #1 18:15:50 <PublicServer> <V453000> Nartownis wrongly connected to the Sbahn 18:16:02 <PublicServer> <V453000> besides, it should be connected directly 18:16:13 <PublicServer> <CharcoalDioxide> okay 18:18:02 <PublicServer> <V453000> the loop was fine, but either connect it to the existing or make a new station at the transfer 18:18:59 <PublicServer> <V453000> having a town doing nothing like Nartown is atm is completely useless 18:19:22 <PublicServer> <CharcoalDioxide> hmm, trams? 18:19:32 <PublicServer> <CharcoalDioxide> straight to ICE? 18:19:50 <PublicServer> <ppetak> instead of parkingplac on the side .. 18:20:01 <PublicServer> <V453000> why trams 18:20:11 <PublicServer> <V453000> just make the little loop of trains like you already had there 18:20:13 <PublicServer> <V453000> or similar 18:20:25 <PublicServer> <CharcoalDioxide> straight to ice? 18:20:35 <PublicServer> <V453000> sure why not 18:22:38 <PublicServer> <V453000> the side statio and TL2 would have been nicer indeed 18:22:40 <PublicServer> <V453000> but meh 18:23:33 <PublicServer> <ppetak> yes yes, the side station looks good for small local trains 18:23:52 <PublicServer> <V453000> well it mainly fits there 18:27:52 <PublicServer> *** made screenshot at 00020F8D: http://ps.openttdcoop.org/publicserver/webcam/00020F8D.png 18:32:58 <PublicServer> <CharcoalDioxide> gtg 18:33:04 <PublicServer> *** CharcoalDioxide has left the game (leaving) 18:33:08 <PublicServer> <mfb> cu 18:33:43 <PublicServer> <V453000> k go on :) 18:33:45 <PublicServer> <Razmir> I just want to steal one full train for eyecandy puposes :) 18:33:47 <PublicServer> <V453000> was just wtf ed 18:36:26 <PublicServer> <V453000> that one? :D 18:36:36 <PublicServer> <mfb> wtf 51 ungrouped trains 18:36:36 <PublicServer> <V453000> seems like the least steel to e :D 18:37:13 *** TheRisen has joined #openttdcoop 18:37:23 *** TheRisen has left #openttdcoop 18:40:44 *** CharcoalDioxide has quit IRC 18:42:52 <PublicServer> *** made screenshot at 00033CA7: http://ps.openttdcoop.org/publicserver/webcam/00033CA7.png 18:47:23 *** Ryton has joined #openttdcoop 18:56:10 <PublicServer> *** Intexon joined the game 18:56:14 <PublicServer> <Intexon> hey 18:56:25 <PublicServer> <V453000> hi 18:56:33 <PublicServer> <ppetak> hoj 18:57:04 <PublicServer> <Razmir> hai 18:57:43 <PublicServer> <V453000> seems like the Czechs rule coop again \o/ 18:57:53 <PublicServer> *** made screenshot at 0003434F: http://ps.openttdcoop.org/publicserver/webcam/0003434F.png 18:58:08 <PublicServer> <V453000> mfb: you better get Czech :p 18:58:19 <PublicServer> <Razmir> which of us are CZ? 18:58:25 <PublicServer> <ppetak> me 18:58:25 <PublicServer> <V453000> all of us 18:58:36 <PublicServer> <ppetak> kecate 18:58:46 <PublicServer> <Intexon> we don't :P 18:58:52 <PublicServer> <ppetak> mwahaha! 18:59:02 <PublicServer> <Razmir> We dont (fakt nekecáme :)) 18:59:10 <PublicServer> <V453000> now we can get rid of the dutchies 18:59:17 *** fmauneko has quit IRC 18:59:34 <PublicServer> <V453000> :) 18:59:52 <PublicServer> <Razmir> there is germany in the way.... 19:00:07 <PublicServer> <V453000> these will join us 19:00:27 <PublicServer> <Razmir> nah, take them down too :) 19:00:43 <PublicServer> <V453000> nah, we can sell them beer 19:01:17 <PublicServer> <Razmir> or we can drink it more :) 19:01:57 <PublicServer> <Razmir> I candified steal pickup a little .... 19:02:00 <PublicServer> <V453000> arr 19:02:12 <PublicServer> <Razmir> steel 19:02:35 <PublicServer> <Razmir> although they can steal steel there... 19:03:27 <PublicServer> <Razmir> fell free to modify it or take it down 19:04:31 <PublicServer> <V453000> I did some candy on boost drop 19:06:51 <Ryton> !password 19:06:51 <PublicServer> Ryton: prided 19:12:53 <PublicServer> *** made screenshot at 0002D2DD: http://ps.openttdcoop.org/publicserver/webcam/0002D2DD.png 19:15:16 *** Chillosophy has joined #openttdcoop 19:25:06 <PublicServer> <V453000> mfb: sorry but that gate just is stupid :) 19:25:25 <PublicServer> <mfb> well, can be used as a not 19:25:29 <PublicServer> <mfb> (the old one) 19:25:54 <PublicServer> <V453000> yes, I know, with extremely fast trains so that openttd cant see it is bork 19:26:03 <PublicServer> <mfb> :p 19:27:53 <PublicServer> *** made screenshot at 0002AC3E: http://ps.openttdcoop.org/publicserver/webcam/0002AC3E.png 19:30:01 <PublicServer> <Intexon> anyone wants to build the last station at the TTT island? 19:30:15 <PublicServer> <V453000> feel free to, I suppose :) 19:30:39 <PublicServer> <Intexon> I'm eager to launch it :P 19:30:45 <PublicServer> <V453000> :) 19:31:55 <PublicServer> <Intexon> would you have anything against terminus? 19:32:04 <PublicServer> <V453000> no 19:33:48 *** fonsinchen has joined #openttdcoop 19:35:04 *** perk11 has joined #openttdcoop 19:36:49 <PublicServer> *** Razmir has left the game (leaving) 19:38:16 <PublicServer> <ppetak> well, I'm leaving now. later .. 19:38:19 <PublicServer> <V453000> cya 19:38:21 <PublicServer> <ppetak> baj 19:38:21 <PublicServer> <Intexon> bye 19:38:27 <PublicServer> <mfb> cu 19:38:29 <PublicServer> *** ppetak has left the game (connection lost) 19:38:34 <Razmir> me too, bye 19:38:37 *** ppetak has quit IRC 19:38:48 <PublicServer> <Intexon> see you 19:38:55 *** Razmir has left #openttdcoop 19:42:39 <PublicServer> <V453000> does anyone have ANY idea how could the automatic orders be useful? 19:42:54 <PublicServer> *** made screenshot at 0002F2A6: http://ps.openttdcoop.org/publicserver/webcam/0002F2A6.png 19:42:59 <PublicServer> <Intexon> don't know anything about them tbh 19:43:07 <PublicServer> <V453000> besides messing up order lists and appear at the trains that arrive into station 19:43:30 <PublicServer> <V453000> see for example 05 Feeder SRNW station 19:43:48 <PublicServer> <V453000> when you click for the list to get which trains are going into the station, it is there 19:43:54 <PublicServer> <V453000> but they dont have it in the orders 19:44:08 <PublicServer> <V453000> so they set it automatically and then are added to the station list 19:44:32 <PublicServer> <V453000> so it makes order list messy, having probably no other "advantage" 19:45:26 <PublicServer> <V453000> especially interesting that they add the station endlessly 19:47:00 <PublicServer> <Intexon> I still don't understand how it works 19:47:09 <PublicServer> <Intexon> you set a bunch of the (automatic) orders 19:47:17 <PublicServer> <V453000> you dont set them 19:47:17 <PublicServer> <Intexon> and an unloading station 19:47:33 <PublicServer> <V453000> they are set by themselves when the train arrives at a station it doesnt have in orders 19:48:53 *** slaca has joined #openttdcoop 19:50:32 <Ryton> !password 19:50:32 <PublicServer> Ryton: cipher 19:50:46 <PublicServer> *** slaca joined the game 19:50:48 <PublicServer> *** Ryton joined the game 19:50:56 <PublicServer> <slaca> re 19:51:06 <PublicServer> <V453000> hi 19:51:10 <PublicServer> <mfb> hi 19:51:28 <PublicServer> <Intexon> hey 19:51:29 <^Spike^> so V what you are saying is that... you can't have any trains without orders anymore 19:51:36 <^Spike^> cause they will start adding them by themself? 19:51:38 <PublicServer> <mfb> ups 19:51:40 <PublicServer> <mfb> reached train limit 19:51:58 <PublicServer> *** Ryton has left the game (connection lost) 19:52:04 <PublicServer> <V453000> ^Spike^: no, the trains cannot do the automatic orders 19:52:12 <PublicServer> <V453000> but it just makes order lists look retarded 19:52:16 <PublicServer> <V453000> for no advantage 19:52:20 <^Spike^> true... but wel 19:52:33 <V453000> !rcon set max_trains 1333 19:57:54 <PublicServer> *** made screenshot at 000396EB: http://ps.openttdcoop.org/publicserver/webcam/000396EB.png 19:59:06 <PublicServer> *** slaca has left the game (connection lost) 19:59:56 *** fonsinchen has quit IRC 20:07:14 <PublicServer> <V453000> Intexon: please use the proper signalling 20:07:24 <PublicServer> <V453000> OR space it out correctly so that it makes sense :) 20:07:26 <PublicServer> <V453000> this doesnt 20:07:34 <PublicServer> <Intexon> you mean the presigs? 20:07:37 <PublicServer> <V453000> yes 20:08:52 <PublicServer> <Intexon> better that way? 20:09:05 <PublicServer> <V453000> hmf 20:09:07 <PublicServer> <V453000> not really 20:09:13 <PublicServer> <Intexon> :( 20:09:40 <PublicServer> <V453000> if you want it to be a bit faster than the normal comboing there, you could do at least this : 20:09:55 <PublicServer> <V453000> there is a gap, but pretty small 20:10:19 <PublicServer> <V453000> and here is none 20:10:25 <PublicServer> <Intexon> nice 20:11:15 <PublicServer> <V453000> he 20:12:54 <PublicServer> *** made screenshot at 0002D640: http://ps.openttdcoop.org/publicserver/webcam/0002D640.png 20:15:17 *** perk111 has joined #openttdcoop 20:17:41 <PublicServer> *** Spike joined the game 20:17:52 <PublicServer> <V453000> hai 20:17:56 <PublicServer> <mfb> hi 20:19:09 *** perk11 has quit IRC 20:24:56 <PublicServer> *** Mazur joined the game 20:25:16 <PublicServer> <mfb> hi mazur 20:25:27 <PublicServer> <Mazur> Hi, mfb. 20:25:48 <PublicServer> <mfb> your srnw got problems with the capacity 20:26:20 <PublicServer> <Mazur> Yes, should have been two smaller ones, I guess. 20:26:35 <PublicServer> <V453000> rather make stations llrr 20:26:46 <PublicServer> <V453000> that will make the second one 20:27:08 <PublicServer> <mfb> use clockwise trains? 20:27:20 <PublicServer> <mfb> that's possible, too 20:27:37 <PublicServer> <V453000> quite 20:27:46 <PublicServer> <V453000> will only make lame L_R stations tho 20:27:47 <slaca> !password 20:27:47 <PublicServer> slaca: tumble 20:27:54 <PublicServer> *** made screenshot at 0002DC3F: http://ps.openttdcoop.org/publicserver/webcam/0002DC3F.png 20:27:59 <PublicServer> <V453000> but might work better 20:27:59 <PublicServer> *** slaca joined the game 20:28:15 <PublicServer> <mfb> overflow line for stations should help, too 20:28:24 <PublicServer> <mfb> if the station is full, the trains can pass it 20:28:39 <PublicServer> <V453000> hmm 20:29:29 <PublicServer> <V453000> either way, do something to fix it please :) 20:30:40 <PublicServer> <Intexon> I'm off for now 20:30:45 <PublicServer> <V453000> cya 20:30:47 <PublicServer> *** Intexon has joined spectators 20:30:51 <PublicServer> <Mazur> Bye, Intexon. 20:30:57 <PublicServer> <mfb> cu 20:38:47 <PublicServer> <mfb> forgot the second connection :p 20:41:02 <PublicServer> *** slaca has joined company #1 20:42:54 <PublicServer> *** made screenshot at 0002BA74: http://ps.openttdcoop.org/publicserver/webcam/0002BA74.png 20:43:01 <PublicServer> <Mazur> This seems to work a little better. 20:43:32 <PublicServer> <Mazur> Just now all of them were empty again. 20:44:12 <PublicServer> <mfb> the different lengths help to reduce waves, too 20:46:38 *** valhallasw has joined #openttdcoop 20:49:03 *** DayDreamer1 has joined #openttdcoop 20:49:19 *** DayDreamer has quit IRC 20:49:57 <PublicServer> <mfb> ok, all stations are served now 20:51:04 <PublicServer> <Mazur> TGV cities quadrupled. :-) 20:51:48 <PublicServer> <V453000> ICE guys got bigger as well 20:52:13 *** Chillosophy has quit IRC 20:52:23 <PublicServer> <V453000> funny is that the more pax is in the stations, the better the Sbahn works 20:52:38 <PublicServer> <V453000> s 20:52:56 <PublicServer> <V453000> so theoretically, there is one ideal point where it works perfectly, and when we reach beyond there, it breaks :D 20:54:23 *** DayDreamer1 has quit IRC 20:57:55 <PublicServer> *** made screenshot at 0001BBB9: http://ps.openttdcoop.org/publicserver/webcam/0001BBB9.png 20:58:22 *** Ryton has quit IRC 20:58:57 *** DayDreamer has joined #openttdcoop 20:59:26 <PublicServer> *** slaca has left the game (leaving) 20:59:41 *** slaca has quit IRC 21:01:06 *** Vitus has joined #openttdcoop 21:01:28 <PublicServer> <Mazur> Oopsie. 21:02:05 <PublicServer> *** V453000 has left the game (leaving) 21:02:09 <V453000> me off, gnight 21:02:18 <PublicServer> <mfb> gn8 21:02:47 <PublicServer> <mfb> feeder train in the depot :( 21:02:52 <V453000> ffs 21:02:57 <PublicServer> <mfb> well, 75% load 21:03:13 <V453000> I might have forced that one 21:03:19 <V453000> but the station has quite some exceptions 21:03:24 <V453000> !password 21:03:24 <PublicServer> V453000: broach 21:03:48 <PublicServer> *** V453000 joined the game 21:03:57 <PublicServer> <mfb> why do we have trains in the steel "exit depot"? 21:04:07 <PublicServer> <Mazur> I crashed trains. 21:04:33 <PublicServer> <V453000> mfb: I replaced some for better wagons 21:04:41 <PublicServer> <mfb> ah 21:04:51 <PublicServer> <mfb> 22500 goods/month 21:04:57 <PublicServer> <mfb> still possible to get more :D 21:05:08 <PublicServer> <V453000> 27450 is the max 21:05:28 <PublicServer> <V453000> we could reach more if we expand the steel delivery 21:05:49 <PublicServer> <mfb> iron drop exit may need an expansion 21:05:55 <PublicServer> <V453000> yea 21:06:01 <PublicServer> <mfb> together with "regular SRNW entry" 21:06:05 <PublicServer> <V453000> not just the drop possibly 21:06:12 <PublicServer> <V453000> yes 21:09:01 <PublicServer> <mfb> lol stupid trains 21:09:17 *** valhallasw has quit IRC 21:09:23 <PublicServer> <mfb> they take an extra round in the network instead of waiting in front of the waypoint 21:09:54 <PublicServer> <mfb> that's nice 21:10:24 <PublicServer> *** Intexon has joined company #1 21:10:41 <PublicServer> <Mazur> ReHi, Intexon. 21:10:59 <PublicServer> <Intexon> hi, mazur 21:12:55 <PublicServer> *** made screenshot at 000380BA: http://ps.openttdcoop.org/publicserver/webcam/000380BA.png 21:13:53 <PublicServer> <Mazur> Ir's an EOL red. 21:14:28 <PublicServer> <Mazur> So they would rather dig a grave and lie in that than wait for it, as V once put it. 21:14:34 <PublicServer> <mfb> :D 21:14:44 <PublicServer> <V453000> hm? 21:15:04 <PublicServer> <V453000> I believe I said something similar :P 21:15:34 <PublicServer> <Mazur> mfb was siogning near 05 Mazur SRNW waypoint,m and I reacted to that. 21:16:12 <PublicServer> <V453000> conclusion: trains suck 21:16:26 <PublicServer> <Mazur> The exact quote mightg still be in my IRC log. 21:18:19 <PublicServer> <Mazur> No, but once more around there it is again. 21:19:16 <PublicServer> <Mazur> But what is your point, mfb, do you not want them to do that? 21:19:25 <PublicServer> <mfb> it's fine 21:19:42 <PublicServer> <mfb> but if a train would do that in RL, you would fire someone 21:20:24 <PublicServer> <Mazur> Lucky thraindrivers here, then. We even plant giant beertanks here and there. 21:20:42 <PublicServer> <Mazur> So they can wet their whistle. 21:21:25 <PublicServer> <V453000> the tanks are NOT for them btw :p 21:21:58 <PublicServer> <Mazur> Ah, don't be so greedy, give thme a bit, too, they don;t want much, anyway., 21:22:33 <PublicServer> <V453000> well, they dont want much 21:22:39 <PublicServer> <V453000> but there is bloody 1200 of them 21:22:49 *** ksf_ has quit IRC 21:23:37 <PublicServer> <Mazur> That's only 5 barrels to give them each a glass. You've got whole industrial size tanks about hte map. 21:25:02 <PublicServer> <V453000> which is about enough :) 21:25:10 <PublicServer> *** Intexon has left the game (leaving) 21:27:35 <PublicServer> <Mazur> C'mon, forest, 0 production, so die already. 21:27:55 <PublicServer> *** made screenshot at 000225E9: http://ps.openttdcoop.org/publicserver/webcam/000225E9.png 21:30:03 *** Intexon has quit IRC 21:31:15 <PublicServer> <mfb> you could move everything one tile to the east 21:31:42 <PublicServer> <Mazur> I was talking about !die. 21:31:56 <PublicServer> <mfb> well, would make the curve longer 21:32:23 <PublicServer> <Mazur> Nah, if hte thing just dies I can make it proper. 21:34:13 <PublicServer> <Mazur> Once it dies I can clean hte exit route and then rebuild as if the inmdustries were never in the way. 21:37:34 <PublicServer> <Mazur> Btw, mfb, if this was more liike real life, we would not have trains waiting in Frinville for a city to grow around the wasteland they're waiting in. 21:37:44 <PublicServer> <mfb> :p 21:39:14 <PublicServer> <Mazur> Just imagine, new station in the middke of for instance, a desert, with trains waiting for civilisation to reach them. 21:39:28 <PublicServer> <mfb> near my home, they discussed that... 21:42:55 <PublicServer> *** made screenshot at 0002B301: http://ps.openttdcoop.org/publicserver/webcam/0002B301.png 21:43:21 <V453000> ffs 21:43:37 <V453000> I am observing the feeder srnw station, and it fails and I dont know how 21:43:48 <V453000> all trains are released correctly x.x 21:43:55 <PublicServer> <mfb> maybe there is a connection missing somewhere 21:43:57 <PublicServer> <mfb> :D 21:44:13 <V453000> no 21:44:50 <PublicServer> <mfb> the Osai-style NOT can give the wrong result sometimes 21:44:52 <PublicServer> <mfb> (red with red input) 21:44:54 <PublicServer> <Mazur> What seems to be the problem? 21:45:52 <V453000> until now I thought that some trains "forget" to be released 21:46:08 <V453000> but testing shows that they are not 21:46:22 <V453000> and the testing depot says also something else 21:46:25 <V453000> ->>> WTF. 21:46:44 <PublicServer> <Mazur> Part 3? 21:47:07 <V453000> any part 21:47:44 <mfb-> any part gives bugs? 21:47:56 <mfb-> maybe splitting the stations can help to find the bug 21:48:10 <PublicServer> <mfb> (if it is only one part) 21:51:12 *** Firartix has joined #openttdcoop 21:51:50 <PublicServer> *** Mazur has left the game (connection lost) 21:52:24 <V453000> problem is very weird 21:52:34 <V453000> because IF trains leave empty, then it would help to add full load order 21:52:51 <V453000> which I have tried 21:53:18 <V453000> and I dont see how could the trains forget to be realeased since there are so many conditions 21:53:43 <PublicServer> <mfb> maybe that is the problem ;) 21:54:25 <PublicServer> <V453000> see how it works 21:54:28 <PublicServer> <V453000> it is impossible 21:57:56 <PublicServer> *** made screenshot at 000202F3: http://ps.openttdcoop.org/publicserver/webcam/000202F3.png 21:58:55 <V453000> k, high probability that they just leave empty 21:58:56 <V453000> but why 21:59:16 <PublicServer> <mfb> high? 21:59:18 <PublicServer> <V453000> suspect n1 is that the loader train somes sooner than the drop 21:59:46 <PublicServer> <V453000> I got about 10 trains that left the station empty 21:59:57 <PublicServer> <V453000> and the cargo was 2000 22:00:09 <PublicServer> <V453000> -> no one was forgotten to release 22:01:51 <PublicServer> <V453000> k, load clear, full load applied 22:01:54 <PublicServer> <V453000> lets check tomorrow 22:01:56 <PublicServer> <V453000> gnight 22:02:06 <PublicServer> <mfb> gn8 22:02:08 <PublicServer> *** V453000 has left the game (connection lost) 22:02:08 <PublicServer> *** Game paused (number of players) 22:02:44 *** hylje has quit IRC 22:03:20 <PublicServer> <mfb> 22,7k goods 22:10:09 *** DayDreamer has quit IRC 22:12:18 *** elmz_ has joined #openttdcoop 22:12:50 *** benom has quit IRC 22:12:56 <PublicServer> *** made screenshot at 000340B9: http://ps.openttdcoop.org/publicserver/webcam/000340B9.png 22:16:07 <PublicServer> *** mfb has left the game (leaving) 22:19:08 *** elmz has quit IRC 22:25:17 *** Vitus has quit IRC 22:27:56 <PublicServer> *** made screenshot at 0002FF10: http://ps.openttdcoop.org/publicserver/webcam/0002FF10.png 22:31:34 *** Firartix has quit IRC 22:35:46 *** smoovi has quit IRC 22:37:46 *** TheODM has quit IRC 22:58:11 <PublicServer> *** Spike has left the game (leaving) 23:27:13 *** Progman has quit IRC 23:41:58 *** mfb- has quit IRC 23:57:58 <PublicServer> *** Game still paused (number of players) 23:57:59 <PublicServer> *** Mazur joined the game