Config
Log for #openttdcoop on 14th January 2011:
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00:11:39  *** perk11 has joined #openttdcoop
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02:03:09  <Sylf> !password
02:03:09  <PublicServer> Sylf: catnap
02:03:25  <PublicServer> *** Game still paused (number of players)
02:03:28  <PublicServer> *** Sylf joined the game
02:08:48  <PublicServer> *** Sylf has joined spectators
02:12:57  <PublicServer> *** Game still paused (number of players)
02:12:57  <PublicServer> *** Mazur joined the game
02:13:11  <PublicServer> ***  made screenshot at 0002AE4E: http://ps.openttdcoop.org/publicserver/webcam/0002AE4E.png
02:13:31  <PublicServer> <Mazur> Ok, he took care of that.
02:13:45  <PublicServer> *** Sylf has joined company #1
02:13:45  <PublicServer> *** Game unpaused (number of players)
02:13:57  <PublicServer> <Mazur> Hi, Sylk.
02:14:00  <PublicServer> <Sylf> hey hey
02:14:19  <PublicServer> <Sylf> so, some mods in srnw and sml today?
02:14:25  <PublicServer> <Sylf> SLM*
02:14:35  <PublicServer> <Sylf> wait.... no, I was right the first time
02:15:17  <PublicServer> <Mazur> What about?
02:15:31  <PublicServer> <Sylf> changes made for today
02:15:57  <PublicServer> <Mazur> Yeah, V did a new feeder.
02:16:19  <PublicServer> <Mazur> On SRNW.
02:16:22  <PublicServer> <Sylf> and you got the dibs on the shift main line island
02:16:48  <PublicServer> <Sylf> o
02:16:55  <PublicServer> <Sylf> and TTT got some trains
02:17:30  <PublicServer> <Mazur> I did not touch SML today.
02:17:36  <PublicServer> <Sylf> TTT needs stuff for a factory
02:17:50  <PublicServer> <Sylf> oh... I must be seeing the expansion from another day
02:18:13  <PublicServer> <Mazur> Or do you mean 05?
02:18:49  <PublicServer> <Mazur> I added a full train exacpe, though that might ahve been yesterday.
02:19:05  <PublicServer> <Sylf> wait, I didn't mean SML
02:19:07  <PublicServer> <Mazur> TOday I mainly played a Solo game, and lost out to a couple of AIs.
02:19:15  <PublicServer> <Sylf> I was looking at island 16, overflow
02:19:47  <PublicServer> <Sylf> I must be too drunk right now
02:20:05  <PublicServer> <Mazur> Yeah, added a second line in the east, and V reworked the connection.
02:20:33  <PublicServer> <Sylf> I kinda feel like expanding island 13 - TTT
02:20:55  <PublicServer> <Mazur> It's there to be expanded.
02:22:57  <PublicServer> <Mazur> Not all that much room on hte whole rotten thing for anything, so it'd best be useful and tightly built.
02:23:31  <PublicServer> <Sylf> let's have 1 farm and 1 iron ore mine
02:23:41  <PublicServer> <Mazur> My thinking.
02:23:59  <PublicServer> <Sylf> something close to those 2 coal mines?
02:24:11  <PublicServer> <Sylf> off of SL 13-02
02:24:33  <PublicServer> <Mazur> For instance,
02:25:28  <PublicServer> <Sylf> something like that for iron ore
02:28:12  <PublicServer> ***  made screenshot at 0002EE24: http://ps.openttdcoop.org/publicserver/webcam/0002EE24.png
02:28:46  <PublicServer> <Sylf> We're gonna use the steel mill by Chenfinghill
02:29:31  <PublicServer> <Mazur> Made a train.
02:29:57  <PublicServer> <Mazur> And you made two.
02:30:05  <PublicServer> <Sylf> yah :p
02:31:32  <PublicServer> <Sylf> you can make the train from steel pickup to factory
02:32:08  <PublicServer> <Mazur> I'm doing the groups atm
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02:41:19  <PublicServer> <Sylf> ppl didn't refit these monorail trains :/
02:42:03  <PublicServer> <Mazur> No, but thanks to my work, soon you can send groups to a depot to do so.
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02:42:38  <PublicServer> <Sylf> too bad, we can't refit these engines to oil
02:42:56  <PublicServer> <Mazur> There, all TTT trains grouped.
02:43:12  <PublicServer> ***  made screenshot at 00027C2C: http://ps.openttdcoop.org/publicserver/webcam/00027C2C.png
02:44:34  <PublicServer> <Mazur> Now it's just SRNW and Logic trains ungrouped.
02:46:49  <PublicServer> <Mazur> I assume those three depotted trains are intentional?
02:47:02  <PublicServer> <Sylf> yup
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02:56:37  <PublicServer> <Sylf> all existing trains should be fixed now
02:56:58  <PublicServer> <Sylf> now, time to build a farm
02:58:12  <PublicServer> ***  made screenshot at 0002A25E: http://ps.openttdcoop.org/publicserver/webcam/0002A25E.png
03:01:25  <PublicServer> *** Sylf has left the game (connection lost)
03:01:25  <PublicServer> *** Game paused (number of players)
03:01:30  <Sylf> bleh
03:01:38  <Sylf> !password
03:01:38  <PublicServer> Sylf: cavort
03:01:54  <PublicServer> *** Game still paused (number of players)
03:01:54  <PublicServer> *** Game unpaused (number of players)
03:01:54  <PublicServer> *** Sylf joined the game
03:02:15  <PublicServer> <Mazur> Groups are ready.
03:02:41  <PublicServer> <Mazur> Grouped this one.
03:03:13  <PublicServer> <Sylf> ffffff
03:03:23  <PublicServer> <Sylf> reached the vehicle limit
03:03:25  <PublicServer> <Sylf> 1333
03:05:32  <PublicServer> <Mazur> Tricky.
03:07:34  <PublicServer> <Mazur> Found a pair you can have,
03:08:26  <PublicServer> <Mazur> So in a minute or two...
03:08:32  <PublicServer> <Sylf> oki
03:10:02  <PublicServer> <Mazur> There is one.
03:10:57  <PublicServer> *** Sylf has left the game (connection lost)
03:10:59  <PublicServer> *** Game paused (number of players)
03:11:00  <Sylf> :/
03:11:10  <Sylf> !password
03:11:10  <PublicServer> Sylf: cavort
03:11:21  <PublicServer> *** Game still paused (number of players)
03:11:21  <PublicServer> *** Game unpaused (number of players)
03:11:23  <PublicServer> *** Sylf joined the game
03:11:27  <PublicServer> <Mazur> And two.
03:12:04  <PublicServer> <Mazur> Grouped.
03:12:23  <PublicServer> <Sylf> yay
03:13:02  <PublicServer> <Mazur> Of course, now we lack trains to ship the food...
03:13:12  <PublicServer> ***  made screenshot at 00029A5D: http://ps.openttdcoop.org/publicserver/webcam/00029A5D.png
03:15:07  <PublicServer> <Mazur> Hmm, trasin 1149 is stopped already.
03:16:42  <PublicServer> <Mazur> And FonningstoneTranfer Primary has a depot containing 5 waiting trains.
03:17:29  <PublicServer> <Mazur> Structurally 3, at least.
03:17:43  <PublicServer> <Sylf> so many depots around that town...
03:17:53  <PublicServer> <Sylf> oh, that iron ore mine
03:18:12  <Sylf> there, freed 4 trains
03:18:14  <Sylf> Scene 1
03:18:14  <Sylf> ------------------------------------------------------------------------------------------------------
03:18:17  <Sylf> ロイド・ベロン。42歳。自称不動産コンサルタント。
03:18:19  <Sylf> Lloyd Beron. 42 Years, Self-proclaimed Real Estate Consultant
03:18:22  <Sylf> 見覚えがあるな。
03:18:24  <Sylf> He looks familiar
03:18:27  <Sylf> うん。ぎしょう、きょうかつ、しょうがい、かんきん。殺人の容疑者としても名前がなっている。
03:18:30  <Sylf> Yes. Perjury, Extortion, Assault, Incarceration. He is also listed as a murder suspect.
03:18:33  <Sylf> たいした たま じゃない か
03:18:35  <Sylf> (------------------------)
03:18:38  <Sylf> 昨晩店から出てきたところ狙われたようだ。胸と頭部に銃弾を浴びそくし、ボディーガードも重態。運転手は腹を撃たれ、現在入院中だ。
03:18:42  <Sylf> Yesterday evening, he seems to have been targeted when he was leaving the shop. There was a bullet shot on the head and Chest and the body guard is also in serious condition. The driver was shot in the stomach and is currently hospitalized.
03:18:46  <Sylf> 他の2件とのつながりが?
03:18:48  <Sylf> What about the connection with the other 2 cases?
03:18:51  <Sylf> そうだ。三日前のドノバン・リケツ。一昨日のリカルド・フラー。手口は同じ。たまの線条痕も一致した。
03:18:54  <Sylf> Right. The case of Donovan Rikets who was shot 3 days earlier and the case of Ricardo Fla who was shot day before yesterday. The modus operandi is the same. And the Marks left on the bullet shot are consistent.
03:18:58  <Sylf> その報知のねたは?
03:19:00  <Sylf> What about the evidence for that report?
03:19:03  <Sylf> Scene 2
03:19:05  <Sylf> ---------------------------------------------------------------------------------
03:19:08  <Sylf> あの女、ふらっと突然。
03:19:11  <Sylf> That woman, strolled out of nowhere
03:19:13  <Sylf> 女?
03:19:16  <Sylf> Woman?
03:19:18  <Sylf> ええ。顔もスタイルも偉くいかした美人で、誘うようにボスの前に現れたんです。じょうふとも違うし、ちょっと変な感じしたんですが・・・ボスは満更でもなさそうだった。このあとホテルにでもお送りするのかなって思ってたら
03:19:23  <Mazur>  What's happened to you, Sylf?
03:19:23  <Sylf> Yes. She was beautiful and had a great sense of style. She tried to seduce the boss. She wasn’t a mistress and I had a strange feeling about her. But the boss seemed to be unfazed. Just when I thought they might go to a hotel or something...
03:19:27  <Sylf> ugh
03:19:30  <Sylf> sorry
03:19:32  <Sylf> bad right-click on irssi
03:19:41  <Sylf> accidental copy/paste
03:19:42  <Mazur> k
03:19:50  <Mazur> Been there.
03:22:59  <PublicServer> <Mazur> k, we need top fund a factory.
03:23:03  <PublicServer> <Sylf> yay
03:23:10  <PublicServer> <Sylf> all trains are grouped now
03:23:28  <PublicServer> <Mazur> Well done those last 101.
03:23:44  <PublicServer> <Sylf> fund a factory?
03:24:02  <PublicServer> <Mazur> In the west there's a factory planned.
03:24:20  <PublicServer> <Sylf> I built a factory across the isle
03:24:26  <PublicServer> <Sylf> do you think that's too far?
03:25:16  <PublicServer> <Mazur> Oh, on the side line.
03:25:35  <PublicServer> <Sylf> not served by that sideline though
03:25:53  <PublicServer> <Mazur> No, ok, then that's taken care of.
03:26:10  <PublicServer> <Mazur> I just  overlooked it,
03:26:45  <PublicServer> <Sylf> I'm now building steel trains
03:28:06  <PublicServer> <Mazur> Steel mill indeed belongs to the south stations, at Nartston.
03:28:12  <PublicServer> ***  made screenshot at 0002581D: http://ps.openttdcoop.org/publicserver/webcam/0002581D.png
03:28:29  <PublicServer> <Mazur> The one in the west is unplanned and unused.
03:29:35  <PublicServer> <Sylf> factory goods pikup are there now
03:30:41  <PublicServer> <Mazur> Ore Drop accepts the ore, but I don;t see why.
03:30:45  <PublicServer> <Sylf> that factory station design is a bit flawed
03:30:59  <PublicServer> <Sylf> see the steel mill on the island nearby
03:31:09  <PublicServer> <Sylf> Next to Chenfinghill
03:32:39  <PublicServer> <Mazur> Ah, there.
03:33:35  <PublicServer> <Mazur> Might as well disconnect the other steel mill.
03:33:42  <PublicServer> <Mazur> Done.
03:36:46  <PublicServer> <Sylf> ohsht... no more trains
03:37:11  <PublicServer> <Mazur> Indeedly.
03:40:56  <PublicServer> <Mazur> Leaves not much to do.
03:41:14  <PublicServer> <Mazur> Unless you want to build on 01 or so?
03:41:16  <PublicServer> <Sylf> V's feeder station's overflow has a few trains
03:41:27  <PublicServer> <Sylf> let's borrow couple of those
03:42:32  <PublicServer> <Mazur> Sounds fair enough.
03:42:40  <PublicServer> <Sylf> there, done
03:43:13  <PublicServer> ***  made screenshot at 00029A5D: http://ps.openttdcoop.org/publicserver/webcam/00029A5D.png
03:44:36  <PublicServer> <Sylf> I wonder what we can do around that circle hub for 01
03:44:38  <PublicServer> <Mazur> Seems like a good time for me to hit something.
03:45:05  <PublicServer> <Sylf> you can do that too :D
03:46:00  <PublicServer> <Mazur> Well, you mentioned inherent blocking dangers yesterday, adn I'm not exactly clearheaded, now.
03:46:38  <PublicServer> <Mazur> I'd be hard-pressed to understand the most simple things.
03:46:50  <PublicServer> <Sylf> esp with such long trains like TL5 in that small circle, gridlock is very likely
03:46:53  <PublicServer> <Mazur> As both my brain cells are already asleep.
03:47:04  <PublicServer> <Sylf> ;D
03:47:06  <PublicServer> <Mazur> :-)
03:47:14  <PublicServer> <Sylf> at least you have 1 more that I do
03:47:41  <PublicServer> <Mazur> Yeah, well, usually one of them is on vacation.
03:48:07  <PublicServer> <Mazur> Anyway, sleep well, and see ya.
03:48:15  <Sylf> Scene 1
03:48:15  <Sylf> ------------------------------------------------------------------------------------------------------
03:48:18  <Sylf> ロイド・ベロン。42歳。自称不動産コンサルタント。
03:48:20  <Sylf> Lloyd Beron. 42 Years, Self-proclaimed Real Estate Consultant
03:48:21  <PublicServer> *** Mazur has left the game (leaving)
03:48:21  <PublicServer> *** Game paused (number of players)
03:48:23  <Sylf> 見覚えがあるな。
03:48:25  <Sylf> He looks familiar
03:48:28  <Sylf> うん。ぎしょう、きょうかつ、しょうがい、かんきん。殺人の容疑者としても名前がなっている。
03:48:31  <Sylf> Yes. Perjury, Extortion, Assault, Incarceration. He is also listed as a murder suspect.
03:48:31  <Mazur> Another paste.
03:48:34  <Sylf> たいした たま じゃない か
03:48:36  <Sylf> (------------------------)
03:48:39  <Sylf> 昨晩店から出てきたところ狙われたようだ。胸と頭部に銃弾を浴びそくし、ボディーガードも重態。運転手は腹を撃たれ、現在入院中だ。
03:48:43  <Sylf> not again>?<
03:48:45  <Sylf> anyway
03:48:48  <Sylf> see ya around
03:48:56  <Mazur> ~\o/~
03:49:03  <Sylf> there, copied an empty string for safety measure
03:49:22  <Mazur> Yes, I did that too when I had that tgrouble.
03:49:28  <Mazur> :-)
03:49:34  <Mazur> Off.
03:49:42  <Mazur> O-O.
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07:16:09  <slaca> !password
07:16:09  <PublicServer> slaca: tureen
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08:18:06  <planetmaker> moin
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09:09:50  <V453000> !info
09:09:50  <PublicServer> V453000: #:1(Orange) Company Name: 'psg200'  Year Founded: 2024  Money: 25292474927  Loan: 0  Value: 25302560670  (T:1333, R:125, P:16, S:1) unprotected
09:09:56  <V453000> !rcon set max_trains 1500
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09:12:13  <V453000> !password
09:12:14  <PublicServer> V453000: abject
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09:13:15  <PublicServer> <V453000> morning :)
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11:00:38  <ppetak> !password
11:00:39  <PublicServer> ppetak: abject
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11:31:28  <petak> !password
11:31:28  <PublicServer> petak: azures
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12:07:58  <PublicServer> <ppetak> @cl
12:08:09  <PublicServer> <ppetak> @@cl
12:08:09  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
12:08:34  <PublicServer> <ppetak> @@(clcalc)
12:08:34  <Webster> PublicServer: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
12:12:02  <PublicServer> <ppetak> @@(clcalc erail 160)
12:12:02  <Webster> PublicServer: Required CL for rail at 160km/h is 3 (5 half tiles) or TL
12:13:10  <PublicServer> <ppetak> @@gap
12:13:10  <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
12:13:38  <PublicServer> <ppetak> @@(gap 5)
12:13:38  <Webster> PublicServer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
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12:19:09  <PublicServer> <Intexon> hey
12:19:12  <PublicServer> <ppetak> hola
12:20:06  <PublicServer> <ppetak> its a [pity I have to go in a few moments ..
12:20:28  <PublicServer> <Intexon> no problem :)
12:21:31  <PublicServer> *** Intexon has joined spectators
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12:22:03  <PublicServer> <ppetak> well, maybe someone will come :) Bye.
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12:28:15  <PublicServer> ***  made screenshot at 0002137D: http://ps.openttdcoop.org/publicserver/webcam/0002137D.png
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12:52:31  <CharcoalDioxide> @@(gap 1)
12:52:52  <CharcoalDioxide> @@gap 5
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14:22:27  <mitooo> !dl win
14:22:27  <PublicServer> mitooo: unknown option "win"
14:22:33  <mitooo> !dl
14:22:33  <PublicServer> mitooo: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
14:22:34  <PublicServer> mitooo: http://www.openttd.org/en/download-trunk/r21762
14:22:43  <mitooo> !dl win32
14:22:43  <PublicServer> mitooo: http://binaries.openttd.org/nightlies/trunk/r21762/openttd-trunk-r21762-windows-win32.zip
14:25:43  <mitooo> !password
14:25:43  <PublicServer> mitooo: azures
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16:05:07  <Gmmro> !password
16:05:07  <PublicServer> Gmmro: husked
16:05:30  <PublicServer> *** Game still paused (number of players)
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16:46:04  <XeryusTC> yarr
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17:05:25  <Mazur> Rray.
17:07:01  <Ammler> mäh
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17:29:33  *** ChanServ sets mode: +o ODM
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17:55:32  <gammro> !password
17:55:32  <PublicServer> gammro: ogling
17:56:01  <PublicServer> *** Game still paused (number of players)
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17:56:40  *** ChanServ sets mode: +o Phoenix_the_II
18:05:28  <PublicServer> *** Gammro has left the game (connection lost)
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18:06:36  <GW> hay
18:07:00  <GW> @quickstart
18:07:01  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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18:56:03  <scrlk> !password
18:56:03  <PublicServer> scrlk: extols
18:56:18  <PublicServer> *** Game still paused (number of players)
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19:18:34  <PublicServer> <scrlk> #
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20:31:59  <slaca> !password
20:31:59  <PublicServer> slaca: fatten
20:32:11  <PublicServer> *** Game still paused (number of players)
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21:49:47  <mfb-> hi
21:50:04  <PublicServer> *** Game still paused (number of players)
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22:20:19  <V453000> srsly, fuck me. I have a testgame with the transfer station and it havent failed for 50 years even once
22:20:31  <V453000> somewhere has to be some mistake
22:20:41  <V453000> weird is that mistakes would be in all 3
22:21:31  <PublicServer> <mfb> wtf automatic orders...
22:22:10  <V453000> mfb: fonsinchen was so kind and will code automatic orders being invisible :)
22:22:18  <PublicServer> <mfb> nice
22:28:18  <PublicServer> ***  made screenshot at 000073AC: http://ps.openttdcoop.org/publicserver/webcam/000073AC.png
22:29:54  <V453000> for the CL issues: best solution to most questions is making a test
22:29:55  <V453000> :P
22:30:47  <mfb-> well, theory says CL3 is enough
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