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00:00:56 *** `Fuco` has joined #openttdcoop 00:00:57 *** Fuco has quit IRC 00:01:59 <james_o-> !password 00:01:59 <PublicServer> james_o-: wagers 00:02:07 <PublicServer> *** Game still paused (number of players) 00:02:10 <PublicServer> *** James joined the game 00:04:26 <PublicServer> *** James has left the game (leaving) 00:11:05 *** ppetak has quit IRC 00:29:51 *** Atoompje has quit IRC 00:57:41 *** MrD2dG has left #openttdcoop 01:02:34 *** KenjiE20 has quit IRC 01:06:51 <PublicServer> *** avdg liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00018AE7.png) 01:07:43 *** roboboy has quit IRC 01:35:47 <Sylf> !password 01:35:47 <PublicServer> Sylf: wagers 01:35:58 <PublicServer> *** Game still paused (number of players) 01:36:00 <PublicServer> *** Sylf joined the game 01:36:10 <PublicServer> *** Sylf has left the game (leaving) 01:46:24 <PublicServer> *** made screenshot at 00010659: http://ps.openttdcoop.org/publicserver/webcam/00010659.png 01:55:11 *** sturmi has quit IRC 01:57:14 *** perk11 has quit IRC 02:11:18 *** thgergo has quit IRC 02:25:10 *** Intexon has joined #openttdcoop 03:06:13 *** Intexon has quit IRC 03:46:30 *** `Fuco` has quit IRC 03:56:46 *** CharcoalDioxide has joined #openttdcoop 03:58:57 <CharcoalDioxide> !password 03:58:57 <PublicServer> CharcoalDioxide: wagers 04:00:11 <PublicServer> *** Game still paused (number of players) 04:00:13 <PublicServer> *** CharcoalDioxide joined the game 04:16:24 <PublicServer> *** made screenshot at 0001085A: http://ps.openttdcoop.org/publicserver/webcam/0001085A.png 04:16:45 <PublicServer> *** CharcoalDioxide has left the game (leaving) 04:16:58 *** CharcoalDioxide has quit IRC 05:08:11 *** roboboy has joined #openttdcoop 06:05:53 *** roboboy has quit IRC 07:40:58 *** scrlk has joined #openttdcoop 07:41:05 <scrlk> !password 07:41:05 <PublicServer> scrlk: summit 07:41:22 <PublicServer> *** scrlk joined the game 07:41:23 <PublicServer> *** Game still paused (number of players) 07:43:36 <PublicServer> *** scrlk has left the game (connection lost) 07:43:38 *** scrlk has quit IRC 08:11:34 *** DayDreamer has joined #openttdcoop 08:37:34 *** Testney__ has joined #openttdcoop 08:40:57 *** ppetak has joined #openttdcoop 08:43:53 *** real` has quit IRC 08:53:44 *** scrlk has joined #openttdcoop 08:53:51 <scrlk> !password 08:53:51 <PublicServer> scrlk: summit 08:53:58 <PublicServer> *** Game still paused (number of players) 08:53:58 <PublicServer> *** scrlk joined the game 08:56:02 <DayDreamer> !dl win64 08:56:02 <PublicServer> DayDreamer: http://binaries.openttd.org/nightlies/trunk/r21891/openttd-trunk-r21891-windows-win64.zip 08:59:04 <PublicServer> <scrlk> anyone here? 08:59:16 <james_o-> I'm awake 08:59:30 <PublicServer> <scrlk> mind joining the server? its a little empty 08:59:54 <james_o-> Ok, need to start computer 09:00:18 <PublicServer> <scrlk> thanks 09:01:14 <PublicServer> *** Game still paused (number of players) 09:01:14 <PublicServer> *** Game unpaused (number of players) 09:01:14 <PublicServer> <scrlk> thanks 09:01:16 <PublicServer> *** ppetak joined the game 09:01:18 <PublicServer> <ppetak> ha! 09:02:18 <PublicServer> *** DayDreamer joined the game 09:04:05 <james_o-> !password 09:04:05 <PublicServer> james_o-: summit 09:04:15 <PublicServer> <James> Hi 09:04:16 <PublicServer> *** James joined the game 09:04:20 <PublicServer> <scrlk> hi! 09:04:31 <PublicServer> <scrlk> looks like v's plan is going to be built then 09:05:26 *** ODM has joined #openttdcoop 09:05:26 *** ChanServ sets mode: +o ODM 09:05:28 <PublicServer> <James> I think I would vote for V453000's 09:06:57 <PublicServer> *** DayDreamer has left the game (leaving) 09:07:09 *** Firartix has joined #openttdcoop 09:11:17 <PublicServer> *** James has left the game (connection lost) 09:11:25 <PublicServer> *** scrlk has left the game (connection lost) 09:11:27 <PublicServer> *** Game paused (number of players) 09:11:32 <scrlk> !password 09:11:32 <PublicServer> scrlk: summit 09:11:33 <james_o-> !password 09:11:33 <PublicServer> james_o-: summit 09:11:45 <PublicServer> *** Game still paused (number of players) 09:11:45 <PublicServer> *** Game unpaused (number of players) 09:11:48 <PublicServer> *** scrlk joined the game 09:11:56 <PublicServer> *** James joined the game 09:16:24 <PublicServer> *** made screenshot at 00000349: http://ps.openttdcoop.org/publicserver/webcam/00000349.png 09:17:05 *** greenlion has joined #openttdcoop 09:17:14 <PublicServer> <James> Heh, that junction is wrong 09:17:21 <PublicServer> <scrlk> which one? 09:17:35 <PublicServer> <scrlk> he he he 09:17:37 <PublicServer> <James> East of the Chinese Dragon line 09:17:51 <PublicServer> <scrlk> i wouldnt touch that with a barge pole :D 09:18:04 <PublicServer> <ppetak> well, we dont need junctions here. 09:18:12 <PublicServer> <scrlk> yeah 09:18:47 <PublicServer> <scrlk> i wonder if my three level stacked roundabout concept jct will work 09:26:18 <PublicServer> <ppetak> add some cars :) 09:26:57 <PublicServer> <scrlk> they cant do much can they? 09:31:25 <PublicServer> *** made screenshot at 0002391D: http://ps.openttdcoop.org/publicserver/webcam/0002391D.png 09:35:29 *** Progman has joined #openttdcoop 09:42:37 <PublicServer> *** scrlk has left the game (leaving) 09:42:40 *** scrlk has quit IRC 09:43:13 <PublicServer> <James> Do prefer traditional signalling over PBS? 09:46:25 <PublicServer> *** made screenshot at 0001FB07: http://ps.openttdcoop.org/publicserver/webcam/0001FB07.png 09:57:30 <V453000> James: cannot be answered :) each has its usage 09:57:33 <V453000> !password 09:57:33 <PublicServer> V453000: fondle 09:57:56 <PublicServer> *** V453000 joined the game 09:58:05 <V453000> but in general, where pre-signals are possible, they should be used 09:58:14 <V453000> and PBS only there where it is required 09:58:48 <V453000> @stage Voting 09:58:48 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21891) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only" 10:01:25 <PublicServer> *** made screenshot at 000176A3: http://ps.openttdcoop.org/publicserver/webcam/000176A3.png 10:02:36 *** Mitcian has joined #openttdcoop 10:04:50 <PublicServer> <James> Who wrote 'bad' over my plan? 10:04:57 <PublicServer> <V453000> I did 10:05:03 <PublicServer> <V453000> wrong signals 10:05:18 <PublicServer> <V453000> or... signals that do not do anything 10:06:03 <PublicServer> <V453000> :) 10:06:50 <PublicServer> <James> Can we build an S-bahn like that? 10:06:58 <PublicServer> <V453000> btw set your orders to be non-stop by default 10:07:28 <PublicServer> <James> Ok 10:07:42 <PublicServer> <V453000> I suppose you could, but I do not see how it will work 10:08:22 <PublicServer> <V453000> and it is very small :) you need it to cover a lot of space 10:08:46 <PublicServer> <V453000> btw TL for Sbahns should be at least 3 imo 10:09:09 <PublicServer> <V453000> but that is just a detail 10:09:35 <PublicServer> <James> Transrapid are high-capacity 10:09:57 <PublicServer> <V453000> yes but we are aiming for a LOT of pax 10:10:27 <PublicServer> <V453000> thus the game will be very heavy on its own, longer trains means less trains, which means less CPU load :) 10:11:21 <PublicServer> <V453000> and since the Sbahn trains will be in really high numbers, going for TL...5? would make some real sense to me 10:11:55 <PublicServer> <James> And the bridges & tunnels are length 5 10:12:09 <PublicServer> <V453000> that doesnt matter in Sbahns 10:12:15 <PublicServer> <V453000> stacked ML goes only for ... ML 10:12:42 <PublicServer> <V453000> but yes, it is saving some space which is precious thing in towns :) 10:13:15 *** scrlk has joined #openttdcoop 10:13:36 <scrlk> !password 10:13:36 <PublicServer> scrlk: tenths 10:13:36 <PublicServer> <James> Do S-bahn trains go from one inner-city station to an ICE station, or do they visit many stations? 10:13:55 <PublicServer> *** scrlk joined the game 10:13:59 <scrlk> i think its the 2nd option 10:14:05 <PublicServer> <V453000> default is, that each ICE station has its region for towns, and in that region, Sbahns are 10:14:14 <PublicServer> <V453000> coming to that one station 10:14:20 <PublicServer> <scrlk> hi v 10:14:50 <PublicServer> <V453000> something additional would be for example an Sbahn servicing 2 ICE stations at a time, for example sations that have territories next to each other 10:15:02 <PublicServer> <V453000> see !neighbouring Sbahn in the plan 10:15:14 <PublicServer> <V453000> hi hi :) 10:15:32 <PublicServer> <scrlk> what do you think of my 3 level stacked roundabout jct? 10:15:42 <PublicServer> <V453000> but I am not entirely sure if a neighbouring Sbahn is a good idea space-wise 10:16:25 <PublicServer> *** made screenshot at 00014CB6: http://ps.openttdcoop.org/publicserver/webcam/00014CB6.png 10:17:13 <PublicServer> <V453000> about the road junction ... why not, but I absolutely hate building a) by real images, b) by symmetry 10:17:15 *** Testney__ has quit IRC 10:17:31 <PublicServer> <scrlk> whatever floats your boat then 10:17:37 *** Testney__ has joined #openttdcoop 10:18:28 <PublicServer> <scrlk> well its now esablished that v is going to win 10:19:15 <PublicServer> <V453000> hmm 10:19:21 <PublicServer> <scrlk> oops 10:19:29 <PublicServer> <scrlk> was that several trains? 10:19:33 <PublicServer> <V453000> 2 10:19:37 <PublicServer> <scrlk> oh 10:19:39 <PublicServer> <V453000> just clone them 10:20:12 <PublicServer> <scrlk> how? 10:20:18 <PublicServer> <V453000> make a depot, clone? 10:20:20 <PublicServer> <V453000> .. 10:20:24 <PublicServer> <scrlk> yeah its crashed 10:20:32 <PublicServer> <V453000> yes 10:20:32 <PublicServer> <V453000> so make a depot 10:20:36 <PublicServer> <V453000> and then clone them 10:20:36 <PublicServer> <scrlk> done 10:20:44 <PublicServer> <scrlk> ooh neat trick 10:20:48 <PublicServer> <scrlk> didnt know that 10:20:57 <PublicServer> <V453000> that is not a trick but an elementary feature :( 10:21:16 <PublicServer> <scrlk> i thought you could only clone a train if its in a depot 10:22:33 <PublicServer> <scrlk> is it me or is there a lack of nice looking grfs in this game? 10:22:44 <PublicServer> <V453000> what are you missing again 10:23:06 <PublicServer> <scrlk> remember the sbahn/ice island in 200? 10:23:10 <PublicServer> <scrlk> and the large city? 10:23:11 <PublicServer> <V453000> ofc 10:23:21 <PublicServer> <scrlk> that style looks better than this one 10:23:29 <PublicServer> <scrlk> with the futurisic buildings 10:23:29 <PublicServer> <V453000> style of what 10:23:33 <PublicServer> <V453000> oh 10:23:39 <PublicServer> <V453000> I see, so you want every game to look the same 10:23:41 <PublicServer> <V453000> ok 10:23:44 <PublicServer> <scrlk> well not really 10:23:50 <PublicServer> <scrlk> it doesnt look fitting 10:24:10 <PublicServer> <V453000> actually, the futuristic buildings here IMO fit much better maglev trains by design 10:24:16 <PublicServer> <scrlk> ok 10:24:17 <PublicServer> <V453000> I might be wrong of course 10:24:38 <PublicServer> <scrlk> just gets stale looking at the same copy of buildings 10:24:45 <PublicServer> <scrlk> with some sort of variation in colour 10:24:51 <PublicServer> <V453000> uhm 10:25:00 <PublicServer> <scrlk> its crashed again 10:25:14 <PublicServer> <V453000> the previous game had actually about 2 colours and all similar buildings 10:25:30 <PublicServer> <scrlk> humm 10:26:54 <PublicServer> <scrlk> try 2 10:27:06 <PublicServer> <V453000> crash 10:27:30 <PublicServer> <scrlk> ffs 10:27:32 <PublicServer> <V453000> surprise :) 10:27:38 <PublicServer> <scrlk> :D 10:28:15 <PublicServer> <James> I tried building a road junction 10:28:18 <PublicServer> <scrlk> ok 10:28:36 <PublicServer> <scrlk> humm 10:28:58 <PublicServer> <V453000> got one too :) 10:29:09 <PublicServer> <V453000> 4way, although 4ways are stupid :) 10:31:09 <PublicServer> <scrlk> try 2 10:31:12 <PublicServer> <scrlk> wait 3 10:31:18 <PublicServer> <V453000> what James shows is fairly good :) no joins before splits 10:31:26 <PublicServer> *** made screenshot at 00010244: http://ps.openttdcoop.org/publicserver/webcam/00010244.png 10:31:30 <PublicServer> <James> It is a bit big though 10:31:41 <PublicServer> <V453000> mine isnt much smaller 10:32:03 <PublicServer> <scrlk> ok ive given up on the voting board 10:32:05 <PublicServer> <V453000> no 10:32:11 <PublicServer> <V453000> you are fixing it back because you broke it 10:32:19 <PublicServer> <scrlk> i cant sync them 10:32:24 <PublicServer> <V453000> try harder 10:32:42 <PublicServer> <V453000> hint: you can release trains simultaneously somehow 10:33:53 <PublicServer> *** ppetak has joined spectators 10:34:17 <PublicServer> <ppetak> have to go, till shops will close at noon .. 10:34:27 <PublicServer> <ppetak> see ya 10:34:30 <PublicServer> <scrlk> bye 10:34:32 <PublicServer> <V453000> cya 10:34:48 <PublicServer> <ppetak> And, who crashed my nice neverending train? ha? 10:35:54 *** CharcoalDioxide_ has joined #openttdcoop 10:37:26 <PublicServer> <V453000> crash :) 10:37:34 <PublicServer> <scrlk> damn how do you do this 10:37:39 <PublicServer> <V453000> I do 10:38:12 <PublicServer> <scrlk> lol 10:38:40 <PublicServer> <V453000> surprise :) 10:38:42 <PublicServer> <scrlk> v can you help? 10:38:46 <PublicServer> <scrlk> please :) 10:38:52 <PublicServer> <V453000> maybe :) 10:39:07 <PublicServer> <scrlk> so how do you do it? 10:39:19 <PublicServer> <V453000> I build trains first 10:39:22 <PublicServer> <V453000> and then release them 10:39:32 <PublicServer> <scrlk> *roll eyes* 10:40:14 <PublicServer> <scrlk> james your junction somewhat remindes me of a junction called a whirlpool 10:41:04 <PublicServer> <V453000> you should really start looking how it works instead of comparing it to real life :) 10:41:35 <PublicServer> <scrlk> yes i know how it works 10:41:42 <CharcoalDioxide_> !password 10:41:42 <PublicServer> CharcoalDioxide_: fiesta 10:41:45 <CharcoalDioxide_> !dl win32 10:41:45 <PublicServer> CharcoalDioxide_: http://binaries.openttd.org/nightlies/trunk/r21891/openttd-trunk-r21891-windows-win32.zip 10:42:05 <PublicServer> <scrlk> shame the bridges in the grf pack look so ugly 10:42:18 <PublicServer> <V453000> everything is ugly I see 10:42:33 <PublicServer> <scrlk> ha ha ha 10:42:35 *** Kennethernst has joined #openttdcoop 10:42:47 <PublicServer> <scrlk> i just have a 10:42:53 <PublicServer> <scrlk> certain taste 10:43:00 <PublicServer> <V453000> we call it ill brain :) 10:43:08 <PublicServer> <scrlk> crash? 10:43:20 <PublicServer> <scrlk> oh wow 10:43:22 <PublicServer> *** CharcoalDioxide joined the game 10:43:36 *** kriokamera has joined #openttdcoop 10:43:39 <kriokamera> !password 10:43:40 <PublicServer> kriokamera: fiesta 10:43:42 <kriokamera> !players 10:43:45 <PublicServer> kriokamera: Client 351 (Orange) is James, in company 1 (PSG 201) 10:43:45 <PublicServer> kriokamera: Client 341 is ppetak, a spectator 10:43:45 <PublicServer> kriokamera: Client 353 (Orange) is V453000, in company 1 (PSG 201) 10:43:45 <PublicServer> kriokamera: Client 361 (Orange) is scrlk, in company 1 (PSG 201) 10:43:45 <PublicServer> kriokamera: Client 369 (Orange) is CharcoalDioxide, in company 1 (PSG 201) 10:43:52 <PublicServer> <CharcoalDioxide> lo 10:43:55 <PublicServer> *** kriokamera joined the game 10:43:58 <PublicServer> <V453000> hi 10:44:02 <PublicServer> <kriokamera> hello 10:44:21 <PublicServer> <scrlk> hola 10:46:26 <PublicServer> *** made screenshot at 0001ED20: http://ps.openttdcoop.org/publicserver/webcam/0001ED20.png 10:46:46 <PublicServer> <CharcoalDioxide> 0_o 270k hp power 10:48:11 <PublicServer> <scrlk> ive built a compact 3 wayjunction 10:48:37 <PublicServer> <scrlk> yes i know that exists 10:49:29 <PublicServer> <scrlk> not a big fan of it 10:49:33 <PublicServer> <V453000> I believe this is a tad smaller 10:50:14 <PublicServer> <V453000> ok :) 10:50:14 <PublicServer> <scrlk> yeah when i build road jcts i prefer to the the 'ml' as least distruped as possible eg. bends. 10:50:16 <PublicServer> <V453000> still 10:50:22 <PublicServer> <V453000> what is LM 10:50:24 <PublicServer> <V453000> ML 10:50:26 <PublicServer> <V453000> all parts are ML 10:51:49 <PublicServer> <CharcoalDioxide> brb 10:51:57 <PublicServer> *** CharcoalDioxide has left the game (leaving) 10:52:00 <Kennethernst> !password 10:52:00 <PublicServer> Kennethernst: cuddle 10:52:14 <PublicServer> *** Stek joined the game 10:52:23 <PublicServer> <V453000> would this make "ml" less disrupted by your opinion? ;( 10:52:43 <PublicServer> <scrlk> maybe 10:52:50 <PublicServer> <scrlk> shame we dont have diag roads 10:53:01 <PublicServer> <V453000> it isnt interrupted at all, so it should :P 10:53:05 <PublicServer> <V453000> uhm, why diagonal roads 10:53:53 <PublicServer> <scrlk> what about that? 10:54:07 <PublicServer> <V453000> hm? 10:54:13 <PublicServer> <scrlk> the one left to the roundabout 10:54:19 <PublicServer> <V453000> uhh :D 10:54:23 <PublicServer> <V453000> this interrupts ML less ? :) 10:54:24 <CharcoalDioxide_> !password 10:54:24 <PublicServer> CharcoalDioxide_: cuddle 10:54:27 <PublicServer> <scrlk> dont know if ive done it right 10:54:38 <PublicServer> *** CharcoalDioxide joined the game 10:55:30 <PublicServer> <V453000> this is useless, isnt it 10:56:13 <PublicServer> <scrlk> i dont think so 10:56:21 <PublicServer> <scrlk> hummm 10:56:23 <PublicServer> <scrlk> let me think 10:56:25 <PublicServer> <V453000> which cars would use it then :) 10:57:40 <PublicServer> <scrlk> no? 10:59:06 <PublicServer> <V453000> fun thing is that the diretional T is the same as the trumpet :) 10:59:23 <PublicServer> <scrlk> yep just a more fun way 10:59:54 <PublicServer> <scrlk> time for a parcially unrolled cloverlead 11:00:01 <PublicServer> <scrlk> *cloverleaf 11:00:01 <PublicServer> <V453000> I admit your naming of things is getting more pointless than I expected :) 11:00:09 <PublicServer> <scrlk> well taking it from rl 11:00:29 <PublicServer> <V453000> yes, nice demonstration how pointless it is :) 11:00:33 <PublicServer> <scrlk> yep 11:01:17 *** fonsinchen has joined #openttdcoop 11:01:28 <PublicServer> *** made screenshot at 0001AF26: http://ps.openttdcoop.org/publicserver/webcam/0001AF26.png 11:03:33 <PublicServer> <scrlk> can be made smaller 11:04:38 <PublicServer> <scrlk> no? 11:07:15 <PublicServer> <scrlk> so what do you think? 11:11:55 *** Mitcian has quit IRC 11:13:05 <PublicServer> *** ppetak has joined company #1 11:13:51 <PublicServer> <ppetak> uff, It was close, but I made it on time :) 11:14:41 <PublicServer> <scrlk> who crashed the ring? 11:15:14 <PublicServer> *** kriokamera has left the game (leaving) 11:15:16 *** kriokamera has quit IRC 11:15:46 <PublicServer> <ppetak> again? 11:15:58 <PublicServer> <scrlk> yeah this time it wasnt me 11:16:04 <PublicServer> <ppetak> and didnt left one trin for cloning. 11:16:16 <PublicServer> <scrlk> im working on my road junctions 11:16:28 <PublicServer> *** made screenshot at 000240F5: http://ps.openttdcoop.org/publicserver/webcam/000240F5.png 11:16:34 <PublicServer> <ppetak> uff, never mind. Old trick :) 11:16:40 <PublicServer> <V453000> 66 wagons :p 11:18:52 <PublicServer> <James> I built a length-sorter, like the one in the junctionary 11:19:02 <PublicServer> <scrlk> nice 11:23:15 <PublicServer> <scrlk> what is train 43 doing? 11:23:30 <PublicServer> <CharcoalDioxide> idk 11:23:41 <PublicServer> <James> Should we start building soon? 11:23:46 <PublicServer> <scrlk> yeah clean up first 11:23:57 <PublicServer> <scrlk> are all the other plans deleted? 11:25:17 *** DayDreamer has quit IRC 11:26:06 <PublicServer> <scrlk> i think we should delete all the concept road junctions 11:26:18 <PublicServer> <scrlk> would be a start 11:27:43 <PublicServer> <scrlk> james do you want to keep your junction? 11:27:53 <PublicServer> <James> No, I screenshotted it 11:28:01 <PublicServer> <scrlk> ok its going 11:28:16 *** Vinnie has joined #openttdcoop 11:28:19 <PublicServer> <scrlk> v what about your junction? 11:28:39 *** Vinnie has joined #openttdcoop 11:29:01 *** Vinnie has joined #openttdcoop 11:29:15 <Vinnie> !help 11:29:15 <PublicServer> Vinnie: http://www.openttdcoop.org/wiki/IRC_Commands 11:29:24 <PublicServer> <scrlk> V453000: Do you want to keep your road junction? 11:29:30 <Vinnie> Hello all 11:29:39 <PublicServer> <CharcoalDioxide> lo 11:29:39 <PublicServer> <scrlk> hi 11:29:58 <PublicServer> <James> Should I get rid of the big Chinese Dragon line? 11:30:01 <PublicServer> <scrlk> yep 11:30:13 <Vinnie> Im experiencing some problems with openttd wiki internet page. is that me or is ait general 11:30:15 <PublicServer> <scrlk> id delete the ring and make it smaller 11:30:43 <PublicServer> <James> I saw a script error earlier 11:30:43 <PublicServer> <CharcoalDioxide> i wouldn't delete it 11:30:52 <PublicServer> <scrlk> make it smaller though 11:31:03 <Vinnie> !dl win32 11:31:03 <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r21891/openttd-trunk-r21891-windows-win32.zip 11:31:28 <PublicServer> *** made screenshot at 0002210E: http://ps.openttdcoop.org/publicserver/webcam/0002210E.png 11:32:40 <Vinnie> !password 11:32:40 <PublicServer> Vinnie: foible 11:33:35 <PublicServer> <CharcoalDioxide> there's CL on the ring 11:33:50 <PublicServer> *** Vinnie joined the game 11:34:10 <PublicServer> <V453000> hi : 11:34:11 <PublicServer> <V453000> :) 11:34:13 <PublicServer> <Vinnie> hello 11:34:15 <PublicServer> <scrlk> hi 11:34:51 <PublicServer> <James> What is CL? 11:34:57 <PublicServer> <scrlk> curve length 11:34:59 <PublicServer> <Vinnie> Curve length 11:36:15 <PublicServer> <scrlk> done 11:38:21 <PublicServer> <ppetak> @@(clcalc rail 5) 11:38:21 <Webster> PublicServer: A rail Curve Length of 5 (9 half tiles) gives a speed of 216km/h or 135mph 11:39:06 <planetmaker> just FYI: train length is now shown in the depot also in full tiles. So train length got a bit more unified through-out the UI :-) 11:40:00 <planetmaker> and I think we should update ;-) 11:40:13 <planetmaker> !playercount 11:40:13 <PublicServer> planetmaker: Number of players: 7 (2 spectators) 11:40:18 <planetmaker> oh, wow :-) 11:42:17 <planetmaker> mind if I update to the current nightly, folks? 11:42:29 <PublicServer> <Vinnie> i just got it new :( 11:42:34 <PublicServer> <scrlk> nope 11:42:36 <PublicServer> <James> I don't mind 11:42:43 <PublicServer> <CharcoalDioxide> neither do i 11:42:47 <planetmaker> !rcon save psg201_mid 11:42:48 <PublicServer> planetmaker: Saving map... 11:42:48 <PublicServer> planetmaker: Map successfully saved to psg201_mid.sav 11:42:58 <planetmaker> !rcon exit 11:43:00 <PublicServer> Server has exited 11:43:01 *** PublicServer has quit IRC 11:43:02 *** KenjiE20 has joined #openttdcoop 11:43:02 *** ChanServ sets mode: +o KenjiE20 11:43:10 <scrlk> time to update! 11:43:23 <scrlk> how long will it take? 11:43:43 <planetmaker> 30 seconds 11:44:04 *** CharcoalDioxide_ is now known as CharcoalDioxide 11:44:34 *** PublicServer has joined #openttdcoop 11:44:34 <PublicServer> Autopilot engaged 11:44:34 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 11:44:34 *** ChanServ sets mode: +v PublicServer 11:44:34 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21891) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only" 11:44:45 <PublicServer> *** made screenshot at 00020100: http://ps.openttdcoop.org/publicserver/webcam/00020100.png 11:45:05 <CharcoalDioxide> !dl 11:45:05 <PublicServer> CharcoalDioxide: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 11:45:06 <PublicServer> CharcoalDioxide: http://www.openttd.org/en/download-trunk/r21891 11:45:09 <planetmaker> !revision 11:45:09 <PublicServer> planetmaker: Game version is r21891 11:45:14 <planetmaker> hm... that seems not right 11:45:18 <scrlk> lol 11:46:16 <planetmaker> he... I guess I forgot 'make' ;-) 11:46:16 <V453000> :) 11:46:30 <planetmaker> I thought the funny update script would do that for me 11:49:27 <PublicServer> Server closed down by admin 11:49:27 <PublicServer> Saving game... 11:49:32 <PublicServer> Server has exited 11:49:33 *** PublicServer has quit IRC 11:49:39 *** PublicServer has joined #openttdcoop 11:49:39 <PublicServer> Autopilot engaged 11:49:39 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 11:49:39 *** ChanServ sets mode: +v PublicServer 11:49:39 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21891) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only" 11:49:42 <PublicServer> *** made screenshot at 00020100: http://ps.openttdcoop.org/publicserver/webcam/00020100.png 11:50:03 <planetmaker> !revision 11:50:03 <PublicServer> planetmaker: Game version is r21891 11:50:08 <planetmaker> grmpf 11:50:16 <PublicServer> Server closed down by admin 11:50:16 <PublicServer> Saving game... 11:50:21 <PublicServer> Server has exited 11:50:22 *** PublicServer has quit IRC 11:50:33 <scrlk> any luck yet? 11:52:20 <scrlk> .... 11:52:35 <^Spike^> pm needs help? :) 11:52:46 <scrlk> looks like it 11:53:55 <planetmaker> I didn't update it for too long... ;-) - and the update script is rather not up to its name ;-) 11:54:03 <^Spike^> .... :) 11:54:23 <^Spike^> already did the ./update? 11:55:07 <scrlk> !revision 11:55:48 <james_o-> I guess your update script applies a patch to the server 11:55:51 *** PublicServer has joined #openttdcoop 11:55:51 <PublicServer> Autopilot engaged 11:55:51 <PublicServer> Loading default savegame 11:55:51 *** ChanServ sets mode: +v PublicServer 11:55:51 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21965) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only" 11:55:55 <PublicServer> *** made screenshot at 00020100: http://ps.openttdcoop.org/publicserver/webcam/00020100.png 11:56:08 <james_o-> !password 11:56:08 <PublicServer> james_o-: legacy 11:56:14 <PublicServer> *** Game still paused (number of players) 11:56:15 <CharcoalDioxide> !dl win32 11:56:15 <PublicServer> CharcoalDioxide: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win32.zip 11:56:16 * scrlk launches OpenTTD Auto Updater 11:56:17 <PublicServer> *** James joined the game 11:56:44 * ^Spike^ doesn't want to know what scrlk all does seeing it just are comments none of us bother to read 11:57:20 <PublicServer> *** Game still paused (number of players) 11:57:20 <PublicServer> *** Stek joined the game 11:57:47 <scrlk> hehehe 11:58:00 <scrlk> !password 11:58:00 <PublicServer> scrlk: legacy 11:58:09 <PublicServer> *** Game still paused (number of players) 11:58:09 <PublicServer> *** Game unpaused (number of players) 11:58:11 <PublicServer> *** scrlk joined the game 11:58:58 <PublicServer> *** ppetak joined the game 12:00:41 <james_o-> Are we starting now? 12:00:45 <PublicServer> <scrlk> building? 12:00:56 <james_o-> Yes 12:00:59 <PublicServer> <scrlk> no idea 12:01:05 <PublicServer> <scrlk> but im cleaning up for when we start 12:02:36 <PublicServer> <scrlk> what do we do with the other plans? 12:03:39 <PublicServer> <scrlk> um what about the station corner thingy? 12:04:05 <PublicServer> <James> It looks like it will be useful 12:04:21 <PublicServer> <scrlk> ok 12:04:58 <PublicServer> <James> Do we delete the voting board? 12:05:04 <PublicServer> <scrlk> not yet 12:05:10 <PublicServer> <scrlk> keep it until a member says so 12:06:30 <PublicServer> <scrlk> i think its nearly time to get rid of the airports 12:07:24 *** pugi has joined #openttdcoop 12:07:40 <PublicServer> <James> What about the stuff at the North of the map? That looks like it will be in the way 12:07:52 <PublicServer> <scrlk> the plan by chris? 12:08:13 <PublicServer> <James> Yes, not sure if it is all the plan 12:08:22 <PublicServer> <scrlk> ask someone? 12:08:41 <PublicServer> <James> Well, we could leave it until it gets in the way 12:09:53 <PublicServer> <ppetak> i have cleaned up my mess :) 12:10:54 <PublicServer> *** made screenshot at 000166BD: http://ps.openttdcoop.org/publicserver/webcam/000166BD.png 12:13:11 <james_o-> V453000: By your plan, are the stations at the ends of the line termini, or ro-ro? 12:13:16 <V453000> dont hurry 12:13:23 <V453000> tails are terminus 12:13:31 <V453000> building will start in ... ~3 hours 12:16:16 <PublicServer> <scrlk> i wonder if we can clean up the ring and the corner yet 12:19:07 <Firartix> you guys are still on your epic train mazes :) ? 12:19:13 <PublicServer> <scrlk> planning 12:19:22 <V453000> mazes ... seems like that fits us :P 12:19:37 *** sturmi has joined #openttdcoop 12:20:53 <sturmi> !download win64 12:20:53 <PublicServer> sturmi: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win64.zip 12:21:19 <PublicServer> <scrlk> ok nearly done 12:22:25 <sturmi> !password 12:22:25 <PublicServer> sturmi: malled 12:22:44 <PublicServer> *** sturmi joined the game 12:23:03 <PublicServer> <sturmi> hi 12:23:06 <PublicServer> <scrlk> all gone 12:23:16 <PublicServer> <scrlk> nearly ready to rock now 12:24:03 <PublicServer> <sturmi> so planning &votig is finished? 12:24:11 <PublicServer> <scrlk> well v is going to win 12:24:27 <PublicServer> <sturmi> looks like it :P 12:24:50 <PublicServer> <scrlk> we just need the final orders to raze some more things 12:25:51 <PublicServer> <scrlk> what engine is used for sbanh 12:25:55 <PublicServer> *** made screenshot at 000122A8: http://ps.openttdcoop.org/publicserver/webcam/000122A8.png 12:25:57 <V453000> transrapid only 12:25:59 <V453000> says it :p 12:26:01 <PublicServer> <scrlk> *sbahn 12:26:05 <PublicServer> <scrlk> ooh 12:26:29 <PublicServer> <scrlk> can we delete !station corner and !corner? 12:26:40 <PublicServer> <scrlk> or keep it? 12:26:54 <PublicServer> <sturmi> lets keep it until we need the space 12:27:08 <PublicServer> <scrlk> what about Chris Booth's plan? 12:27:11 <V453000> tell me, why do you need to delete stuff 12:27:13 <PublicServer> <scrlk> keep or raze? 12:27:27 <PublicServer> <scrlk> create space & clean up? 12:28:09 <V453000> scrlk, our games have a certain system, how they run. In each stage you do stuff that you are supposed to do, so in planinng you do not build crap, in voting you do not delete stuff, in building you build what is appropriate and not eyecandy airports, and so on 12:28:15 <V453000> just noting 12:28:29 <PublicServer> <scrlk> ooh ok 12:28:39 <PublicServer> <scrlk> anyway ill leave it alone now 12:28:41 <PublicServer> *** scrlk has left the game (leaving) 12:30:17 <PublicServer> *** sturmi has left the game (connection lost) 12:32:33 <sturmi> !password 12:32:33 <PublicServer> sturmi: wavers 12:32:48 <PublicServer> *** sturmi joined the game 12:33:09 <PublicServer> *** sturmi has joined spectators 12:34:26 <PublicServer> *** scrlk joined the game 12:40:05 <PublicServer> <scrlk> i wonder why the hq has a stupidly high price to clear 12:40:20 *** Firartix has quit IRC 12:40:55 <PublicServer> *** made screenshot at 0000B457: http://ps.openttdcoop.org/publicserver/webcam/0000B457.png 12:41:15 *** perk11 has joined #openttdcoop 12:48:43 <PublicServer> *** scrlk has left the game (connection lost) 12:48:46 *** scrlk has quit IRC 12:51:45 *** Firartix has joined #openttdcoop 12:55:55 <PublicServer> *** made screenshot at 000206A8: http://ps.openttdcoop.org/publicserver/webcam/000206A8.png 13:00:29 *** Fuco has joined #openttdcoop 13:00:33 *** ChanServ sets mode: +v Fuco 13:19:41 <Vinnie> !dl win32 13:19:41 <PublicServer> Vinnie: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win32.zip 13:22:09 <Vinnie> !password 13:22:09 <PublicServer> Vinnie: robbed 13:22:21 <PublicServer> *** Vinnie joined the game 13:26:47 <V453000> stable server online again for those who are bored during voting :p 13:30:27 <james_o-> What is happening on the stable server? 13:31:43 <V453000> you just play on your own or cooperate with others 13:31:58 <V453000> where maps change every ... 3 days or such :) 13:35:27 <PublicServer> <Vinnie> a new game? 13:35:30 <V453000> sure 13:35:36 <PublicServer> <Vinnie> yippy 13:35:50 <PublicServer> <Vinnie> to bad i'm busy all day to really play 13:36:21 <V453000> well there will be plenty of other games :p 13:36:34 <V453000> plus it is in 1900, so tomorrow will be only ... 1950? :) 13:36:37 <V453000> still fair start 13:36:47 <PublicServer> <Vinnie> ke 13:36:52 *** benom has joined #openttdcoop 13:37:09 <PublicServer> <Vinnie> nice plan btw V 13:37:30 <V453000> thx :) 13:37:57 <PublicServer> <Vinnie> @@gap 15 13:37:58 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 13:38:10 <Vinnie> @gap 15 13:38:10 <Webster> Vinnie: For Trainlength of 15: <= 21 needs 2, 22 - 38 needs 3, 39 - 55 needs 4. 13:39:17 <V453000> that cant be really considered correct :) 13:39:23 <V453000> since ML gap isnt 1 but 5 13:39:54 <PublicServer> <Vinnie> yes but i did it for the long tunnels under the station 13:39:57 <V453000> go by works/not, not by the bot :) 13:40:43 <V453000> yes but i did it for the long tunnels under the station <- how does that change it :D 13:41:42 <PublicServer> <Vinnie> SBahn will be TL free? 13:41:55 <V453000> well, yes 13:41:57 <V453000> but reasonably 13:42:05 <V453000> so pretty much TL3 or more 13:42:07 <PublicServer> <Vinnie> ofcourse 13:42:09 <V453000> I think TL5 will be appropriate 13:42:17 <V453000> depends on design 13:43:01 <PublicServer> <Vinnie> i was thinking about an SBahn with connection with two mainstation (shortcut between snaked ML) so you can balance it in time 13:43:15 <V453000> yes 13:43:23 <V453000> it is actually even written somewhere in the signs 13:43:23 *** mfb- has joined #openttdcoop 13:43:27 <mfb-> hi 13:43:32 <PublicServer> <Vinnie> hello mfb 13:43:37 <V453000> although I am very unsure about space efficiency 13:43:39 <V453000> hi mfb :) 13:43:52 <mfb-> !dl win32 13:43:52 <PublicServer> mfb-: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win32.zip 13:45:23 <PublicServer> *** mfb joined the game 13:45:54 <PublicServer> <mfb> voting board without trains now? ;) 13:46:32 <PublicServer> <Vinnie> have you already tested the train load and unload time in combination with amount of platforms and signal gaps? 13:47:31 <V453000> no, not yet 13:47:32 <V453000> feel free to 13:47:57 <V453000> how: make a train and a station with enough load, make the train go into the station and set automatic timetabling on 13:48:08 <V453000> then read how many ticks did the train spend in the station 13:49:05 *** pugi has quit IRC 13:49:09 <PublicServer> <mfb> +get the load from one of the towns? 13:49:19 <PublicServer> <Vinnie> yes 13:49:35 <PublicServer> <Vinnie> wanna give it a try MFB? 13:49:42 <PublicServer> <mfb> building the line now 13:49:49 <PublicServer> <mfb> I think we can use the existing station as drop 13:50:14 <V453000> just use empty trains 13:50:17 <V453000> with the timetable 13:50:19 <PublicServer> *** Vinnie has joined company #1 13:50:31 <V453000> we cant have so much paxn ow 13:50:58 <PublicServer> <mfb> but we need one full train ;) 13:51:16 <PublicServer> <mfb> hmm ok, can unload in the same station again 13:51:59 <PublicServer> <Vinnie> copy example 13:52:10 <PublicServer> <mfb> I can't :( 13:52:14 <PublicServer> <mfb> "train too long" 13:52:27 <PublicServer> <mfb> wtf 13:52:53 <PublicServer> <Vinnie> max train length is set to 7 13:53:05 <PublicServer> <mfb> ... 13:53:16 <PublicServer> <Vinnie> new setting in this release? 13:53:31 <PublicServer> <Vinnie> also you wont see its length 14 now but 7 13:54:50 <CharcoalDioxide> !password 13:54:50 <PublicServer> CharcoalDioxide: inward 13:55:04 <PublicServer> *** CharcoalDioxide joined the game 13:55:07 <PublicServer> <Vinnie> hello 13:55:18 <PublicServer> <mfb> hi 13:55:20 <PublicServer> <CharcoalDioxide> lo 13:55:56 <PublicServer> *** made screenshot at 000164BA: http://ps.openttdcoop.org/publicserver/webcam/000164BA.png 13:56:42 <PublicServer> <Vinnie> this fix made this error 13:56:44 <PublicServer> <Vinnie> FS#4461 13:56:52 <PublicServer> <Vinnie> now its configurable 14:02:21 *** thgergo has joined #openttdcoop 14:02:24 <PublicServer> <mfb> 148 ticks to unload 14:03:39 <PublicServer> <Vinnie> its fast 14:04:01 <PublicServer> <Vinnie> oke im at stable cya 14:04:07 <PublicServer> *** Vinnie has left the game (leaving) 14:04:15 <PublicServer> <mfb> 296 ticks to unload+load 14:04:26 <PublicServer> <mfb> 74 ticks to do nothing :D 14:05:35 *** Testney__ has quit IRC 14:06:11 <PublicServer> <mfb> but we can't test the system with just one train 14:06:34 *** luckz has joined #openttdcoop 14:06:45 <PublicServer> *** Stek has left the game (leaving) 14:08:36 *** `real has joined #openttdcoop 14:10:26 <V453000> !rcon set max_train_length 64 14:10:26 <PublicServer> V453000: ERROR: This command/variable is not available during network games. 14:10:29 <V453000> OMG 14:10:57 <PublicServer> *** made screenshot at 00001E40: http://ps.openttdcoop.org/publicserver/webcam/00001E40.png 14:11:03 <V453000> later 14:16:34 <mfb-> I hope there is another way to change that 14:17:34 <PublicServer> <mfb> max bridge/tunnel length... hmm strange things 14:18:48 <PublicServer> *** CharcoalDioxide has joined spectators 14:19:16 <sturmi> for what do you need tl64? 14:19:34 <PublicServer> <mfb> just tl15 14:20:48 <PublicServer> <mfb> but more than 7 14:22:39 <Kennethernst> !password 14:22:39 <PublicServer> Kennethernst: tundra 14:22:49 <PublicServer> *** Stek joined the game 14:25:57 <PublicServer> *** made screenshot at 000106F1: http://ps.openttdcoop.org/publicserver/webcam/000106F1.png 14:37:13 <V453000> !password 14:37:13 <PublicServer> V453000: nitwit 14:37:33 <PublicServer> *** V453000 joined the game 14:37:53 <PublicServer> <V453000> realoading in few minutes 14:37:59 <PublicServer> *** V453000 has left the game (leaving) 14:40:57 <PublicServer> *** made screenshot at 00027D6D: http://ps.openttdcoop.org/publicserver/webcam/00027D6D.png 14:41:20 <james_o-> !password 14:41:20 <PublicServer> james_o-: bleeds 14:42:07 <PublicServer> *** Game still paused (manual, number of players) 14:42:11 <V453000> !auto 14:42:11 <PublicServer> *** V453000 has enabled autopause mode. 14:42:13 <PublicServer> *** Game still paused (number of players) 14:42:23 <PublicServer> *** Game still paused (number of players) 14:42:23 <PublicServer> *** CharcoalDioxide joined the game 14:42:57 <PublicServer> *** Game still paused (number of players) 14:42:57 <PublicServer> *** Game unpaused (number of players) 14:42:57 <PublicServer> *** V453000 joined the game 14:43:15 <PublicServer> *** CharcoalDioxide has joined spectators 14:43:15 <PublicServer> *** James joined the game 14:43:32 <PublicServer> *** mfb joined the game 14:43:43 <PublicServer> <V453000> yes, works 14:43:47 <PublicServer> <mfb> nice 14:48:11 <PublicServer> *** V453000 has joined spectators 14:48:29 <PublicServer> <mfb> we need 4+ platforms per track 14:50:37 <PublicServer> <mfb> 5+ :( 14:53:09 <james_o-> What's wrong with lots of platforms? 14:53:26 <PublicServer> <mfb> we'll get large stations 14:53:46 <PublicServer> <mfb> with 4 lines, half of the 50tile-distance 14:54:00 <PublicServer> <V453000> that is fine :) 14:54:07 <PublicServer> <V453000> we need them. nothing to do about it :) 14:54:21 <sturmi> !password 14:54:21 <PublicServer> sturmi: bleeds 14:54:21 *** Chris_Booth has joined #openttdcoop 14:54:35 <PublicServer> *** V453000 has joined company #1 14:54:38 <PublicServer> *** sturmi joined the game 14:54:39 <PublicServer> <mfb> 6 per track 14:55:38 <Chris_Booth> morning all 14:55:39 <PublicServer> <V453000> yes, 6 :) 14:55:41 <Chris_Booth> !password 14:55:42 <PublicServer> Chris_Booth: bleeds 14:55:42 <PublicServer> <V453000> hi 14:55:45 <PublicServer> <mfb> hi 14:55:57 <PublicServer> <sturmi> hey 14:55:57 <PublicServer> *** made screenshot at 0001EC9F: http://ps.openttdcoop.org/publicserver/webcam/0001EC9F.png 14:56:19 <Chris_Booth> how is everone? 14:56:24 <Chris_Booth> how is voting going? 14:56:28 <Chris_Booth> am I still loosing? 14:56:35 <PublicServer> <V453000> no 14:56:51 <PublicServer> <sturmi> no chris there are no votes to lose :p 14:57:19 <Chris_Booth> oooh so I have votes now 14:57:21 <Chris_Booth> nice 14:57:25 <PublicServer> <V453000> mfb: the whole station design will need to be adjusted 14:57:25 <Chris_Booth> will join later 14:57:33 <PublicServer> <V453000> but 6 should do 14:57:53 <mfb-> of course 14:57:55 <PublicServer> <sturmi> thes stations gonna be huge 14:59:17 <PublicServer> *** Spike joined the game 14:59:30 <Kennethernst> !password 14:59:30 <PublicServer> Kennethernst: allots 14:59:48 <PublicServer> *** Stek joined the game 15:02:10 <PublicServer> <V453000> coming in 15 minutes :) 15:02:14 <PublicServer> *** V453000 has joined spectators 15:02:23 *** valhallasw has joined #openttdcoop 15:02:27 <V453000> then we can actually start doing things for real :) 15:02:28 <PublicServer> *** Spike has joined company #1 15:02:30 <PublicServer> *** Spike has joined spectators 15:02:42 <james_o-> :) 15:08:07 <Sylf> !password 15:08:07 <PublicServer> Sylf: allots 15:08:19 <PublicServer> *** Sylf joined the game 15:10:58 <PublicServer> *** made screenshot at 00016D06: http://ps.openttdcoop.org/publicserver/webcam/00016D06.png 15:14:51 <PublicServer> *** Spike has left the game (leaving) 15:15:03 <PublicServer> *** Sylf has left the game (leaving) 15:15:32 <PublicServer> *** Chris Booth joined the game 15:16:31 <PublicServer> *** Chris Booth has left the game (leaving) 15:17:01 <PublicServer> <mfb> hmmhmm 15:17:19 <PublicServer> <mfb> if we want to keep everything in sync, it's maybe better to split the lines a bit 15:17:52 *** scrlk has joined #openttdcoop 15:17:53 <scrlk> !password 15:17:53 <PublicServer> scrlk: belfry 15:18:03 <PublicServer> <scrlk> hello 15:18:04 <PublicServer> *** scrlk joined the game 15:18:09 <PublicServer> <mfb> hi 15:18:11 <PublicServer> <James> Hi 15:19:31 <PublicServer> <scrlk> whats with the giant diag line? 15:19:35 *** DayDreamer has joined #openttdcoop 15:19:46 <PublicServer> <mfb> was used to get the example train to the town 15:19:52 <PublicServer> <mfb> oh wait 15:19:54 <PublicServer> <mfb> which one? 15:19:54 <PublicServer> <scrlk> ok 15:20:04 <PublicServer> <scrlk> the one near example 15:20:06 <PublicServer> <mfb> ah, deleted 15:20:08 <PublicServer> *** V453000 has joined company #1 15:20:12 <PublicServer> <scrlk> yeah i just did that 15:20:14 <PublicServer> <scrlk> hi v 15:20:20 <PublicServer> <V453000> hi hi 15:23:11 <PublicServer> <scrlk> umm whats with the long bridge? 15:25:17 <PublicServer> <mfb> hmm 15:25:38 <PublicServer> <mfb> problem: we would need a splitted line every other station 15:25:40 <PublicServer> <V453000> that will be ok 15:25:46 <PublicServer> <V453000> you can make a city inside :) 15:25:54 <PublicServer> <mfb> +SBahn 15:25:58 <PublicServer> *** made screenshot at 0003363B: http://ps.openttdcoop.org/publicserver/webcam/0003363B.png 15:27:58 <PublicServer> *** Spike joined the game 15:28:07 <PublicServer> <scrlk> hi 15:28:20 <PublicServer> *** Spike has left the game (leaving) 15:30:19 <PublicServer> *** sturmi has joined company #1 15:33:18 <PublicServer> <James> Wow, lots of platforms 15:33:20 <PublicServer> <scrlk> yep 15:33:42 <PublicServer> <mfb> maybe we can start with half of that 15:33:53 <PublicServer> <mfb> +see how many we need 15:36:12 <PublicServer> <mfb> :p 15:36:15 <PublicServer> <V453000> I believe we can easily bring it back to the original stacked ML formation 15:36:17 <PublicServer> <scrlk> :D 15:37:35 <PublicServer> <mfb> with some bends.. sure 15:39:00 <PublicServer> <V453000> hope this will do it 15:39:40 <PublicServer> <V453000> btw making it 1 tile longer to add pre-signals will not kill us 15:40:05 <PublicServer> <scrlk> god that station is garish 15:40:33 <PublicServer> <mfb> it's not the tile 15:40:39 <PublicServer> <V453000> hm? 15:40:58 <PublicServer> *** made screenshot at 00011910: http://ps.openttdcoop.org/publicserver/webcam/00011910.png 15:41:11 <PublicServer> <mfb> we have more braking space with pbs 15:41:20 <planetmaker> so... who has won the voting? ;-) 15:41:21 <PublicServer> <V453000> which we most likely do not need 15:41:28 <PublicServer> <V453000> :p 15:41:46 <planetmaker> @stage Building 15:41:46 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21965) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only" 15:41:46 <PublicServer> <mfb> let's look again at example station 15:41:50 <planetmaker> like it seems :-P 15:41:54 <PublicServer> <V453000> :) 15:41:58 <PublicServer> <V453000> thanks 15:42:02 <PublicServer> <James> :) 15:42:35 <PublicServer> <mfb> the trains have some overlap there 15:42:40 <PublicServer> <V453000> ? 15:42:53 <PublicServer> <mfb> one train enters the block before the previous one left it 15:43:27 <PublicServer> <V453000> I dont understand what do you mean 15:44:58 <planetmaker> path signals? 15:46:08 <PublicServer> <mfb> oh wait... forget it 15:46:17 <PublicServer> <mfb> can be done with entry signals, too 15:46:28 <Sylf> !password 15:46:28 <PublicServer> Sylf: extort 15:46:29 <PublicServer> <mfb> just like that 15:46:45 <PublicServer> *** Sylf joined the game 15:47:57 <PublicServer> <V453000> the one on the edge wont get any better, but since the bridge gap is 5, it might not actually be any issue 15:48:43 <PublicServer> *** Sylf has joined company #1 15:49:17 <PublicServer> <V453000> even this would be good 15:49:23 <PublicServer> <V453000> if the original array fails 15:50:50 <PublicServer> <V453000> hm 15:51:17 <PublicServer> <scrlk> station eyecandy - yey or nay? 15:51:23 <PublicServer> <V453000> why 15:51:30 <PublicServer> <mfb> it's just an example 15:51:36 <PublicServer> <mfb> at the wrong position btw 15:51:40 <PublicServer> <scrlk> i know but its pratice 15:51:48 <PublicServer> <V453000> ...... 15:52:35 <PublicServer> <V453000> sturmi: that cl increase/decrease is the same 15:52:46 <PublicServer> <V453000> speed changes at the point in front of the tunnel, no sooner :) 15:52:54 <PublicServer> <V453000> and the cl speed is the same 15:55:09 <PublicServer> <mfb> why? 15:55:27 <PublicServer> <mfb> signal gap is 5 anyway 15:55:58 <PublicServer> *** made screenshot at 00015F15: http://ps.openttdcoop.org/publicserver/webcam/00015F15.png 15:56:19 <PublicServer> <mfb> we can get some town buildings "in" the station exit, too :) 15:56:29 <PublicServer> <V453000> yes 15:56:33 <PublicServer> <V453000> exactly that :) 15:58:12 <PublicServer> *** Spike joined the game 15:58:29 <PublicServer> <V453000> ok, that would fit 15:58:35 <PublicServer> <V453000> lets make the grid 15:59:40 *** Ramsus08191 has joined #openttdcoop 15:59:47 <Ramsus08191> !dl win32 15:59:48 <PublicServer> Ramsus08191: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win32.zip 16:00:00 *** Ramsus08191 has quit IRC 16:01:24 <PublicServer> *** scrlk has left the game (leaving) 16:01:27 *** scrlk has quit IRC 16:04:27 <PublicServer> <V453000> the 190 and 320 should be a bit changed :) 16:04:35 <PublicServer> <V453000> now it is 120 130 120 16:04:37 <PublicServer> <mfb> ? 16:04:49 <V453000> @calc 370/3 16:04:49 <Webster> V453000: 123.333333333 16:05:03 <V453000> not like the 3 tiles matter, but when we are at it ;) 16:05:12 <PublicServer> <James> Can I change Bruwood Annexe slightly? 16:05:30 <PublicServer> <mfb> 50tile-layout done 16:05:42 <PublicServer> <mfb> tunnels -> more town buildings 16:07:38 <PublicServer> <Sylf> we don't need lines for 100, 200, 300, and 400, do we? 16:07:45 <PublicServer> <mfb> oh... right 16:08:50 <PublicServer> <Sylf> less confusion :) 16:09:33 <PublicServer> <mfb> ok, corner stations have to be redesigned, too 16:10:26 <PublicServer> <mfb> the 4 MLs: x49-x52? 16:10:58 <PublicServer> *** made screenshot at 00037032: http://ps.openttdcoop.org/publicserver/webcam/00037032.png 16:11:02 <PublicServer> <mfb> just to avoid confusion if we build at several stations at the same time ;) 16:11:22 <PublicServer> *** sturmi has left the game (leaving) 16:11:42 <PublicServer> <Sylf> on the east end, like this? 16:12:14 <PublicServer> <Sylf> with lots of tunnels, & bridges, of course 16:12:30 <PublicServer> <mfb> it doesn't matter, but we should use the same layout 16:15:26 <PublicServer> *** James has left the game (leaving) 16:16:03 <james_o-> !password 16:16:03 <PublicServer> james_o-: stakes 16:16:13 <PublicServer> *** James joined the game 16:16:37 *** HalfBit has joined #openttdcoop 16:17:38 <PublicServer> <V453000> dont forget to build one station, then connect the stacked ML to the other station, and THEN build the other station 16:17:54 <PublicServer> <V453000> if we build the other station sooner, the tunnels/bridges will most likely not fit :) 16:18:08 <PublicServer> <mfb> we can move around some tiles at entry/exit 16:18:18 <PublicServer> <mfb> but it's better to do it like that 16:18:28 <PublicServer> <V453000> it would make coms real issues with CLs and stuff 16:18:35 <PublicServer> <V453000> so better connect it clean :) 16:18:40 <ppetak> !password 16:18:40 <PublicServer> ppetak: stakes 16:19:02 <PublicServer> *** ppetak joined the game 16:19:10 <Vinnie> building stage :) 16:19:59 <Vinnie> !password 16:19:59 <PublicServer> Vinnie: stakes 16:20:10 <PublicServer> *** Vinnie joined the game 16:22:04 <PublicServer> <mfb> ? 16:22:08 <PublicServer> <mfb> ah 16:23:29 <PublicServer> <ppetak> we need six lines on stations or 3 will do? 16:23:40 <PublicServer> <V453000> 6 platforms, yes 16:23:46 <PublicServer> <V453000> copy the exaple station, that would be best :) 16:23:48 <PublicServer> <ppetak> uff.. 16:23:52 <PublicServer> <James> All the platforms arethe same direction? 16:23:56 <PublicServer> <V453000> yes 16:24:14 <PublicServer> <James> I put signals on the ML, hope they are ok 16:25:59 <PublicServer> *** made screenshot at 00019228: http://ps.openttdcoop.org/publicserver/webcam/00019228.png 16:26:04 <PublicServer> <V453000> that looks ... large and powerful :) 16:26:24 <PublicServer> <ppetak> true sci-fi train line. 16:26:36 <PublicServer> <V453000> coming in a few minutes... 16:26:38 <PublicServer> *** V453000 has joined spectators 16:26:52 <PublicServer> <mfb> we don't need that TF there 16:27:05 <PublicServer> <ppetak> ah, true, my mistake. 16:27:19 <PublicServer> <ppetak> oh, crap.. everything back .. 16:27:27 <PublicServer> <ppetak> :) 16:27:37 <PublicServer> <James> TF = terraforming? 16:28:14 <PublicServer> <mfb> well, the first two lines will be enough work to begin with 16:28:28 <PublicServer> *** V453000 has left the game (connection lost) 16:40:04 <V453000> !password 16:40:04 <PublicServer> V453000: keener 16:40:11 <Razaekel> !dl wind64 16:40:11 <PublicServer> Razaekel: unknown option "wind64" 16:40:14 <Razaekel> !dl win64 16:40:14 <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win64.zip 16:40:15 <PublicServer> *** V453000 joined the game 16:40:18 <PublicServer> *** CharcoalDioxide has joined company #1 16:40:59 <PublicServer> *** made screenshot at 00034FC1: http://ps.openttdcoop.org/publicserver/webcam/00034FC1.png 16:41:52 <PublicServer> <mfb> no double bridges needed :D 16:42:08 <Razaekel> !password 16:42:08 <PublicServer> Razaekel: blonds 16:42:19 <PublicServer> <V453000> :) 16:42:31 <PublicServer> *** Razaekelbe joined the game 16:42:38 <PublicServer> <Razaekelbe> awesome 16:42:42 <PublicServer> <CharcoalDioxide> hmm, do SBahns need doing? 16:42:48 <PublicServer> <V453000> CharcoalDioxide: not yet 16:43:00 <PublicServer> <CharcoalDioxide> ok 16:43:28 <PublicServer> <mfb> station1 shifts, so station 20 can be without shift 16:43:36 <PublicServer> <V453000> indeed 16:44:08 <PublicServer> <CharcoalDioxide> hmm, might try my hands on one station 16:44:25 <PublicServer> <Sylf> I think Bruwood Halt is done 16:44:27 <PublicServer> <V453000> you can try 450x190 16:44:41 <PublicServer> <Sylf> someone can check that 16:47:47 <PublicServer> <V453000> CharcoalDioxide: start from the bridges 16:47:55 <PublicServer> <V453000> it needs to be precise 16:49:15 <PublicServer> <V453000> ko 16:49:17 <PublicServer> <V453000> ok 16:49:23 <PublicServer> <V453000> now remember, it is the mirrored station 16:49:31 <PublicServer> *** Spike has joined company #1 16:49:44 <PublicServer> <mfb> it's like the example 16:49:50 <PublicServer> <mfb> 2 is mirrored 16:50:03 <PublicServer> <V453000> yes 16:50:07 <PublicServer> <V453000> either way :) 16:50:17 <PublicServer> <mfb> hmm 16:50:31 <PublicServer> <V453000> who be doing 01 terminus? 16:50:34 <PublicServer> <mfb> me 16:50:44 <PublicServer> <V453000> you need to get to the left, right 16:50:49 <PublicServer> <V453000> just go under all other 16:50:53 <PublicServer> <V453000> bridge them 16:51:23 <PublicServer> <Sylf> hrm 16:51:35 <PublicServer> <Sylf> station 18 is confusing 16:51:43 <PublicServer> <V453000> why 16:52:05 <PublicServer> <V453000> these are the last tunnels 16:52:11 <PublicServer> <Sylf> yeah 16:52:35 <PublicServer> <mfb> ? 16:52:37 <PublicServer> <mfb> no 16:52:45 <PublicServer> <mfb> don't change it please 16:52:49 <PublicServer> <James> Sorry 16:52:51 <PublicServer> <mfb> it's fine like that 16:52:55 <PublicServer> <V453000> this way you can get to the left 16:52:59 <PublicServer> <V453000> not the "roro piece 16:53:18 <PublicServer> <Razaekelbe> station 01 is the terminus at the bottom? 16:53:22 <PublicServer> <V453000> yes 16:53:24 <PublicServer> <James> 18 should be a mirror of 19? 16:53:26 <PublicServer> <V453000> yes 16:53:45 *** fonsinchen has quit IRC 16:53:49 <PublicServer> <V453000> mfb: where is the exit of the eastern end? 16:53:58 <PublicServer> <mfb> goes to line 1 16:54:02 <PublicServer> <V453000> yes 16:54:06 <PublicServer> <V453000> that could go under all other lines 16:54:08 <PublicServer> <V453000> bridges are no issue 16:54:10 <PublicServer> <mfb> hmm 16:54:12 <PublicServer> <mfb> right 16:54:28 <PublicServer> <V453000> just do it, I will leave you :p 16:55:10 <PublicServer> <Razaekelbe> ew 16:55:15 <PublicServer> <Razaekelbe> X's 16:55:17 <PublicServer> <Razaekelbe> anyway 16:55:26 <PublicServer> <V453000> ? 16:55:34 <PublicServer> *** Razaekelbe has changed his/her name to Razaekel 16:55:43 *** Ramsus08191 has joined #openttdcoop 16:55:46 <PublicServer> <Razaekel> mind if i do 20? 16:55:51 <Ramsus08191> !password 16:55:51 <PublicServer> Ramsus08191: catchy 16:55:56 <PublicServer> <V453000> no 16:55:59 <PublicServer> *** made screenshot at 000259BB: http://ps.openttdcoop.org/publicserver/webcam/000259BB.png 16:56:03 <PublicServer> <V453000> remember, no balancing :) 16:56:04 <PublicServer> <James> Who is doing 18? I could help 16:56:06 <PublicServer> <mfb> with ~CL 15, you can't do much ;) 16:56:06 <PublicServer> <V453000> line 1 goes back to 1 16:56:16 <PublicServer> <Razaekel> np 16:56:44 <PublicServer> <Razaekel> any minimum number of platforms? 16:56:50 <PublicServer> <mfb> 6 per line 16:56:52 <PublicServer> <V453000> ^ 16:56:59 <Ramsus08191> !password 16:57:00 <PublicServer> Ramsus08191: catchy 16:57:06 <PublicServer> <Razaekel> kk 16:57:20 <PublicServer> <mfb> hmm.. not in sync 16:57:28 <Ramsus08191> Hello 16:57:36 <PublicServer> <V453000> hi 16:57:38 <PublicServer> <mfb> hi 16:58:02 <Ramsus08191> does someone know why my ottd exits Multiplayer after 4 seconds at the imput password stage? 16:58:21 <PublicServer> <Razaekel> enter your password faster 16:58:21 <PublicServer> <CharcoalDioxide> mine also does that sometimes 16:58:42 <Ramsus08191> but I cant type "catchy" in 4 secs :X 16:58:53 <PublicServer> <V453000> slow :p 16:58:57 <PublicServer> <Razaekel> very 16:59:00 <Ramsus08191> yea I am 16:59:05 <PublicServer> <V453000> or use ctrl+v :) 16:59:09 <Ramsus08191> hmm 16:59:48 <Ramsus08191> ok, but this "feature" is a bug or it was meant to be like that? 17:00:36 <PublicServer> *** Ramsus08191 joined the game 17:00:38 <PublicServer> <V453000> :p 17:00:48 <PublicServer> <Ramsus08191> fuck yea, V, you rock :) 17:00:58 <PublicServer> <V453000> :D not really 17:01:00 <PublicServer> <V453000> but thanks :P 17:01:12 <PublicServer> *** Sylf has left the game (connection lost) 17:01:16 *** benom has quit IRC 17:01:24 <V453000> @records 17:01:24 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 3,075,319 (PSG#101) 17:01:35 <Sylf> :/ 17:01:44 <PublicServer> <V453000> almost all records beaten in the last 20 games :) 17:01:46 <Sylf> oh well, gotta go - cya 17:01:50 <PublicServer> <V453000> cya 17:01:53 <Ramsus08191> c ya 17:03:08 <PublicServer> <Razaekel> how much braking space do the trains need? 17:03:16 <PublicServer> <V453000> 450x190 builder: please copy the other stations 17:03:32 <PublicServer> <V453000> Razaekel: dunno :) some, but not that much, since gap on ML is 17:03:36 <PublicServer> <V453000> 5 17:03:40 <PublicServer> <Ramsus08191> passengers are going to get sick from the wavy movements from the top trains 17:03:44 <PublicServer> <mfb> 5-6 tiles from the example station were fine 17:03:54 <PublicServer> <mfb> there is no wavy movement 17:03:59 <PublicServer> <V453000> ^ 17:06:25 <PublicServer> <Razaekel> instead of founding towns 17:06:41 <PublicServer> <Razaekel> we should just try to grow chudinghall and bruwood 17:06:48 <PublicServer> <V453000> :/ 17:06:50 <PublicServer> <Razaekel> make it easy to count the population 17:06:58 <PublicServer> <mfb> there is a feature for that 17:07:07 <PublicServer> <V453000> there is a world pop number already :P no need to count 17:07:07 <PublicServer> <Razaekel> oh nvm 17:07:09 <PublicServer> <Razaekel> >.> 17:07:11 <PublicServer> <V453000> :D 17:07:17 <PublicServer> <Razaekel> found away! 17:09:13 *** scrlk has joined #openttdcoop 17:09:17 <scrlk> !password 17:09:17 <PublicServer> scrlk: catchy 17:09:24 <PublicServer> <Ramsus08191> so we are not going to use trams at the sbahns? 17:09:32 <PublicServer> <V453000> preferably not 17:09:33 <PublicServer> *** scrlk joined the game 17:09:38 <PublicServer> <scrlk> wow 17:09:46 <PublicServer> <V453000> RVs are CPU unfriendly 17:10:00 <PublicServer> <Ramsus08191> ok 17:10:10 <PublicServer> <Razaekel> use minitrains! 17:10:12 <PublicServer> <scrlk> please dont have rvs 17:11:00 <PublicServer> *** made screenshot at 000273B7: http://ps.openttdcoop.org/publicserver/webcam/000273B7.png 17:12:25 <PublicServer> <scrlk> can i eyecnady stations? 17:12:31 <PublicServer> <Razaekel> sure 17:12:33 <PublicServer> <Razaekel> please do mine 17:12:41 <PublicServer> <James> I want to eyecandy station 18 17:12:43 <PublicServer> <mfb> 1 2 19 are ready 17:12:50 <PublicServer> <Razaekel> hold on 17:12:52 <PublicServer> <scrlk> go for it 17:12:59 <PublicServer> <CharcoalDioxide> umm, i see one problen. 17:13:03 <PublicServer> <CharcoalDioxide> problem= 17:13:07 <PublicServer> <mfb> +20 17:13:13 <PublicServer> <mfb> except signals 17:13:29 <PublicServer> <Razaekel> no no no 17:13:31 <PublicServer> <CharcoalDioxide> "shifts everything one line" 17:13:39 <PublicServer> <CharcoalDioxide> isnt that kinda blancing 17:13:43 <PublicServer> <CharcoalDioxide> (station 1 17:13:51 <PublicServer> <mfb> it makes everything one long line 17:13:56 <PublicServer> <V453000> yes, the only station that balances the rest of the lines 17:13:59 <PublicServer> <mfb> that's the reason we don't balance anything 17:14:01 <PublicServer> <Razaekel> sylf! 17:14:07 <PublicServer> <CharcoalDioxide> ah 17:14:07 <PublicServer> <Razaekel> the station is not a perfect squaare! 17:14:15 <PublicServer> <mfb> :p 17:14:25 <PublicServer> <Razaekel> >.< 17:14:27 <PublicServer> <mfb> line for 4->1 is a bit messy 17:14:39 <PublicServer> <V453000> thats fine imo 17:14:47 <PublicServer> <V453000> well, we will see :) 17:15:05 <PublicServer> <mfb> and it won't be trivial to expand to 6 lines 17:15:07 <PublicServer> <mfb> but it is possible 17:15:13 <PublicServer> <mfb> just needs more space then 17:15:19 <PublicServer> <V453000> I think 4 will be enough 17:16:11 <PublicServer> <scrlk> theres a sad lack of station designs to choose from 17:16:21 <PublicServer> <V453000> yes, almost all of the grfs 17:16:22 *** sturmi has quit IRC 17:17:30 <PublicServer> <Ramsus08191> put some candy buildings 17:17:44 <PublicServer> <V453000> to waste space? 17:17:59 <PublicServer> <CharcoalDioxide> hmm, could i candyize Station20 17:17:59 <PublicServer> <mfb> we have some single toles for that 17:17:59 <PublicServer> <Ramsus08191> the stations Candy buildings 17:18:09 <PublicServer> <mfb> *tiles 17:19:34 <PublicServer> <Ramsus08191> poor forest, soon will become a giant city :) 17:19:36 <PublicServer> <Razaekel> ok, you can eyecandy 20, as long as you dont change the ground shape of it 17:19:48 <PublicServer> <scrlk> ok 17:20:00 <PublicServer> <mfb> ~1/4 done :) 17:20:20 <PublicServer> <CharcoalDioxide> ... 17:20:58 <Sylf> isn't station 18 connected to wrong lines to the north? 17:21:28 <PublicServer> <V453000> hmm 17:21:30 <PublicServer> <V453000> yes it is 17:21:30 <PublicServer> <James> I mirrored 19 17:21:44 <PublicServer> <scrlk> ... 17:21:46 <PublicServer> <Razaekel> mirrored a little too well 17:21:46 <PublicServer> <V453000> something is wrong though 17:21:48 <PublicServer> <Razaekel> lol 17:21:56 <PublicServer> *** V453000 has left the game (connection lost) 17:22:10 <V453000> !password 17:22:10 <PublicServer> <scrlk> no car park then? 17:22:10 <PublicServer> V453000: wreaks 17:22:17 <PublicServer> <Razaekel> >.> 17:22:21 <PublicServer> <Razaekel> no 17:22:38 <PublicServer> *** V453000 joined the game 17:22:46 <PublicServer> <Razaekel> stations are big enough as they are, we need the rest of the space for buildings 17:23:20 <PublicServer> <scrlk> station 18 still wip? 17:23:24 <PublicServer> <mfb> ok station 18 is strange 17:23:28 <PublicServer> <Razaekel> the station 18 and station 19 arrangement seems wrong 17:23:35 <PublicServer> <Razaekel> since trains from 19 go to 18, and dont skip 17:23:44 <PublicServer> <mfb> you need the tunnel lines as entry 17:23:59 <PublicServer> <Razaekel> shouldn't mirror the station 17:24:03 <PublicServer> <scrlk> why do we have a bus service in bruwood? 17:24:18 <PublicServer> <Razaekel> cause there's 1 bus 17:24:21 *** pugi has joined #openttdcoop 17:24:24 <PublicServer> <mfb> like this 17:24:27 <PublicServer> <Razaekel> now if it was 100 buses 17:24:31 <PublicServer> <Razaekel> that might be an issue 17:24:35 <PublicServer> <scrlk> yes but we do not need a bus 17:24:38 <PublicServer> <mfb> no 17:25:38 <PublicServer> <Razaekel> V, are you sure you want 18 to be a mirror of 19? 17:25:40 <PublicServer> <mfb> ok we need a new design there 17:25:42 <PublicServer> <V453000> scrlk: could you please spend a bit more time with candifying? just dragging 2 stations types is ugle :( 17:25:44 <PublicServer> <mfb> tunnel->entry 17:25:58 <PublicServer> <V453000> Razaekel: yes, there only do not fit the tunnels :) 17:26:00 <PublicServer> *** made screenshot at 0000742D: http://ps.openttdcoop.org/publicserver/webcam/0000742D.png 17:26:02 <PublicServer> <Razaekel> since it's the tunnel side that switches bridge-tunnel 17:28:29 <PublicServer> <scrlk> station 02 ok now? 17:28:37 <PublicServer> <mfb> 2? 17:28:40 <PublicServer> <V453000> k, you dragged 3 17:28:46 <PublicServer> <scrlk> yeah eyecandied 17:29:13 <PublicServer> <mfb> wtf 17:29:27 <PublicServer> <mfb> 18 is strange 17:29:37 <PublicServer> <mfb> we need a new idea there 17:29:53 <PublicServer> <James> I just mirrored 19 without checking it was correct 17:30:02 <PublicServer> <mfb> that's the problem 17:30:10 <PublicServer> <mfb> we need a new design tunnel->entry 17:30:14 <PublicServer> <mfb> bridge->go through 17:30:22 <PublicServer> <V453000> hmm 17:31:34 <PublicServer> <Razaekel> V, just skip the mirror requirement >.> 17:31:40 <PublicServer> <mfb> we can't mirror it 17:31:46 <PublicServer> *** Spike has joined spectators 17:31:50 <PublicServer> <V453000> we sure cant mirror the original 17:31:56 <PublicServer> <V453000> but the logical way how it works must be kept 17:32:14 <PublicServer> <V453000> I do not have any other requirements :p 17:32:30 <PublicServer> <scrlk> can i work ok 19? 17:32:34 <PublicServer> <mfb> hmm 17:32:36 <PublicServer> <mfb> ugly curves 17:32:44 <PublicServer> <V453000> lets see how it performs 17:32:48 <PublicServer> <V453000> then we can rebuild it 17:32:52 <PublicServer> <mfb> :p 17:32:56 <PublicServer> <Ramsus08191> hmm, I gtg, c ya 17:33:00 <PublicServer> <V453000> in the worst case we can just move those 6 platforms 17:33:08 <PublicServer> *** Ramsus08191 has left the game (leaving) 17:33:19 *** Ramsus08191 has quit IRC 17:33:23 <PublicServer> <V453000> which would make better cuve at the other end at the same time 17:33:37 <PublicServer> <V453000> hmm 17:33:37 <PublicServer> <V453000> yea 17:33:48 <PublicServer> <V453000> that just moves the footprint, but it stays good, if not better 17:34:12 <PublicServer> <mfb> hmm 17:34:14 *** kriokamera has joined #openttdcoop 17:34:18 <PublicServer> <mfb> maybe like that 17:34:19 <kriokamera> !PASSWORD 17:34:25 <kriokamera> !password 17:34:25 <PublicServer> kriokamera: hernia 17:34:35 <PublicServer> <V453000> no need to keep them together 17:34:37 <PublicServer> <mfb> good idea 17:34:47 <kriokamera> !dl win64 17:34:47 <PublicServer> kriokamera: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win64.zip 17:35:05 <PublicServer> <V453000> k, that will work 17:35:05 <PublicServer> <V453000> :) 17:35:15 <PublicServer> <mfb> ? 17:35:34 <PublicServer> <James> I'm going to eat, can I eyecandy station 18 again when I get back? 17:35:42 <PublicServer> <V453000> sure 17:35:43 <kriokamera> !password 17:35:43 <PublicServer> kriokamera: hernia 17:35:46 <PublicServer> <James> :) 17:35:50 <PublicServer> *** James has left the game (leaving) 17:36:04 <PublicServer> *** kriokamera joined the game 17:36:08 <PublicServer> <V453000> hi 17:37:13 <PublicServer> <kriokamera> hi all 17:37:21 <PublicServer> <mfb> hi 17:37:23 <PublicServer> <scrlk> hi 17:37:43 <PublicServer> *** Mazur joined the game 17:39:02 <james_o-> !password 17:39:02 <PublicServer> james_o-: hernia 17:39:06 <PublicServer> <kriokamera> ah 17:39:14 <PublicServer> *** James joined the game 17:39:18 <PublicServer> <Mazur> Hi/ 17:39:20 <PublicServer> <kriokamera> stop 17:39:44 <PublicServer> <scrlk> tunnels? 17:39:50 <PublicServer> <mfb> exit -> bridges 17:40:06 <PublicServer> <mfb> wait with that 17:40:10 <PublicServer> <mfb> maybe we have to move the thing 17:40:20 <PublicServer> <V453000> ^ 17:40:52 <PublicServer> <V453000> if we do the tunnels first, what do we get? 17:40:52 <PublicServer> <James> Why has part of the station moved? It could be moved South to line up? 17:41:00 <PublicServer> *** made screenshot at 0002BE34: http://ps.openttdcoop.org/publicserver/webcam/0002BE34.png 17:41:04 <PublicServer> <V453000> this :) 17:41:29 <PublicServer> <mfb> better 17:41:29 <PublicServer> <V453000> mfb: could be 1 tile closer 17:41:55 <PublicServer> <mfb> only 1? 17:41:59 <PublicServer> <V453000> ok, many :) 17:42:19 <PublicServer> <mfb> but I like CL15 17:42:47 <PublicServer> <V453000> 15 is not necessary, 10 might be reasonable imo 17:42:56 <PublicServer> <V453000> but yea 17:42:58 <PublicServer> <V453000> lets keep it as it is 17:43:08 <PublicServer> <scrlk> whats with the roads? 17:43:12 <PublicServer> <V453000> penalties 17:43:28 <PublicServer> <scrlk> no on the ml 17:43:34 <PublicServer> <V453000> ? 17:43:40 <PublicServer> <V453000> oh 17:43:42 <PublicServer> <scrlk> between 19 and 18 17:43:42 <PublicServer> <V453000> wtf indeed 17:43:50 *** pugi has quit IRC 17:43:56 <PublicServer> <scrlk> remove? 17:44:01 <PublicServer> <V453000> probably, yes 17:44:08 *** pugi has joined #openttdcoop 17:44:20 <PublicServer> <mfb> <- afk 17:44:24 <PublicServer> <Mazur> Would it be easier to build if we put all the big stations in first and then build the tracks in between? 17:44:24 <PublicServer> <V453000> they are a ... considerable idea, but I think that cant be done :) 17:44:26 <PublicServer> *** mfb has joined spectators 17:44:42 <PublicServer> <scrlk> yeah mazur 17:44:42 <PublicServer> <kriokamera> i'm around southbound 17:44:44 <PublicServer> <scrlk> good idea 17:44:44 <PublicServer> <V453000> Mazur: we need to do that, not only easier :) 17:45:03 <PublicServer> <Mazur> Just saying. 17:46:05 <PublicServer> <V453000> anyway, 18 should be the same as 3 if someone wants job :) 17:46:23 <PublicServer> <scrlk> id like to give it a try but i dont think i have the skill 17:46:30 <PublicServer> <V453000> ofc mirrored ... 17:46:40 <PublicServer> <scrlk> how easy is it? 17:46:42 <PublicServer> <V453000> scrlk: what skill does it take to copy tile by tile 17:46:52 <PublicServer> <scrlk> well im a class 1 retard :D 17:47:16 <PublicServer> <James> Can I move the yellow platforms of station 18 5 tiles south? 17:47:23 <PublicServer> <Mazur> I'm inmy own special retard class. 17:47:26 <PublicServer> <V453000> James: wtf 17:47:28 <PublicServer> <V453000> no way 17:47:44 <PublicServer> <V453000> James: be glad you have special shape :p 17:48:06 <PublicServer> <scrlk> lol 17:49:09 <PublicServer> <V453000> wait with the 18 southern end 17:49:15 <PublicServer> <V453000> we dont know how the station looks there 17:49:42 <PublicServer> <scrlk> you only need to raise 3x2 tiles for the bridges btw 17:51:05 <PublicServer> <kriokamera> who's building at northbound? 17:51:11 <PublicServer> <V453000> me I suppose 17:51:20 <PublicServer> <kriokamera> okay 17:52:42 <PublicServer> *** kriokamera has left the game (leaving) 17:52:48 *** kriokamera has quit IRC 17:52:58 <PublicServer> *** Vinnie has left the game (connection lost) 17:53:02 <PublicServer> *** V453000 has left the game (connection lost) 17:53:07 <V453000> !password 17:53:07 <PublicServer> V453000: trance 17:53:41 <PublicServer> *** V453000 joined the game 17:54:35 <PublicServer> *** Razaekel has left the game (leaving) 17:55:14 <PublicServer> <scrlk> #station 18 looks bare 17:55:30 <PublicServer> <V453000> better than ugly like your stations do 17:55:32 <PublicServer> <Mazur> Bear? I'll get my rifle. 17:55:45 <PublicServer> <scrlk> touché 17:56:00 <PublicServer> *** made screenshot at 00036234: http://ps.openttdcoop.org/publicserver/webcam/00036234.png 17:56:22 <PublicServer> <Mazur> Want me to make it a nice Dutch passenger station 17:56:24 <PublicServer> <Mazur> ? 17:56:26 <PublicServer> <scrlk> go for it 17:56:28 <PublicServer> <V453000> please do 17:56:44 <PublicServer> <scrlk> do 02 17:56:56 <PublicServer> <scrlk> 19 is mine :D hahahaha 17:57:05 <PublicServer> <V453000> ? ... 17:57:11 <PublicServer> <V453000> you did 2 as well afaik 17:57:19 <PublicServer> <scrlk> yeah not happy with it though 17:57:33 <PublicServer> <scrlk> ill let mazur duchifiy the station 17:58:04 <PublicServer> <Mazur> 02 it is. 18:00:00 <PublicServer> <scrlk> is there a better name than f. gribble for our tycoon? 18:02:13 <PublicServer> *** James has left the game (connection lost) 18:03:23 *** scrlk has quit IRC 18:03:25 <PublicServer> *** scrlk has left the game (leaving) 18:05:20 <PublicServer> *** CharcoalDioxide has left the game (leaving) 18:07:28 <PublicServer> <V453000> Mazur: kinda repetitive :p 18:07:43 *** james_o-_ has joined #openttdcoop 18:07:58 <PublicServer> <Mazur> THey tend to be. 18:08:12 <PublicServer> <V453000> not if you do it rather randomly :) but meh 18:09:33 *** james_o- has quit IRC 18:11:00 <PublicServer> *** made screenshot at 0003A446: http://ps.openttdcoop.org/publicserver/webcam/0003A446.png 18:11:59 <james_o-_> !password 18:11:59 <PublicServer> james_o-_: frayed 18:12:17 <PublicServer> *** James joined the game 18:15:22 <PublicServer> <V453000> 18 should be a mirror of station at 450x190 18:15:32 <PublicServer> <V453000> if you want some job :) 18:16:15 <PublicServer> <Mazur> But if anyone wants to made a pertties version. feel free. 18:16:30 <PublicServer> *** V453000 has left the game (connection lost) 18:16:36 <V453000> !password 18:16:36 <PublicServer> V453000: frayed 18:16:50 <PublicServer> <Mazur> This is just the reality version. 18:16:55 <PublicServer> *** V453000 joined the game 18:17:07 <PublicServer> <V453000> reality .......................................... 18:17:20 <PublicServer> <Mazur> Reality sucks, I know. 18:17:34 <PublicServer> <V453000> reality is great but comparing it with games is just silly 18:17:57 <PublicServer> <Mazur> But there's a logical order to it that i8s hard for me to ignore. 18:18:27 <PublicServer> <V453000> well, main logical order for me is to make it nice while it makes sense ;) 18:20:19 *** ODM has quit IRC 18:22:30 *** Intexon has joined #openttdcoop 18:24:30 <PublicServer> <V453000> for example 17 doesnt seem to be all that unlogical to me 18:24:55 <PublicServer> <mfb> 17 is wrong again? 18:25:01 <PublicServer> <V453000> why would it 18:25:11 <PublicServer> <mfb> goes to south 18:25:11 <PublicServer> <V453000> we do not care abuot the swap of directions there 18:25:22 <PublicServer> <V453000> oh 18:25:24 <PublicServer> <V453000> uhm 18:25:26 <PublicServer> <V453000> yes, it is wrong 18:25:36 <PublicServer> <V453000> easy fix though 18:26:00 <PublicServer> *** made screenshot at 00034839: http://ps.openttdcoop.org/publicserver/webcam/00034839.png 18:26:18 <PublicServer> *** mfb has joined company #1 18:26:19 <PublicServer> *** Intexon joined the game 18:26:20 <PublicServer> <Intexon> hi 18:26:22 <PublicServer> <V453000> hi 18:26:43 <PublicServer> <mfb> hi 18:27:07 <PublicServer> <James> Hi 18:27:09 <PublicServer> *** ppetak has left the game (connection lost) 18:27:55 <PublicServer> <mfb> why that? 18:27:59 <PublicServer> <V453000> what 18:28:05 <PublicServer> <mfb> south 18:28:25 <PublicServer> <V453000> how else 18:28:39 *** ODM has joined #openttdcoop 18:28:39 *** ChanServ sets mode: +o ODM 18:28:49 <PublicServer> <mfb> without switch 18:28:56 <PublicServer> <V453000> we do not need a switch at the corner 18:29:04 <PublicServer> <mfb> but it was one 18:29:06 <PublicServer> <V453000> but it does switch 18:29:13 <PublicServer> <V453000> no matter 18:29:15 <PublicServer> <V453000> this just fits easier 18:29:17 <PublicServer> <mfb> not now 18:29:35 <PublicServer> <V453000> uh? 18:29:56 <PublicServer> <V453000> hmm true 18:30:40 <PublicServer> <V453000> mhh 18:31:48 <PublicServer> <V453000> hmm 18:31:50 <PublicServer> <V453000> doesnt fit either 18:32:08 <PublicServer> <V453000> has to get this 18:33:13 <PublicServer> <mfb> hmmhmm 18:33:19 <PublicServer> <mfb> very ugly 18:33:29 <PublicServer> <V453000> and bad 18:33:45 <PublicServer> <V453000> demolish, move a bit north, start again? 18:33:55 <PublicServer> <V453000> this just doesnt work out 18:34:02 <PublicServer> <mfb> move a bit west? 18:34:06 <PublicServer> <mfb> makes sync easier 18:34:09 <PublicServer> <V453000> that too 18:34:15 <PublicServer> <V453000> or just west :) 18:34:17 <PublicServer> <mfb> all lines to the north can move east 18:34:19 <PublicServer> <V453000> yes 18:35:12 <PublicServer> <V453000> this just confuses us 18:35:46 <PublicServer> <V453000> lower? :) 18:35:59 <PublicServer> <mfb> tunnels get connected 18:36:01 <PublicServer> <mfb> k 18:36:55 <PublicServer> <V453000> that will be bad for tunelling under station probably eh 18:37:05 <PublicServer> <mfb> yes 18:37:17 <PublicServer> <mfb> tunnels can move a bit eastwards, maybe 18:37:37 <PublicServer> <V453000> can be this way 18:37:49 <PublicServer> <V453000> ? :) 18:37:55 <PublicServer> <mfb> hmm 18:38:01 <PublicServer> <mfb> and !here? 18:38:05 <PublicServer> <V453000> station 18:38:24 <PublicServer> <V453000> if we just move the east ... 18:38:26 <PublicServer> <mfb> uh 18:38:26 <PublicServer> <V453000> ye 18:38:36 <PublicServer> <V453000> we have to move it sometime 18:39:16 *** ppetak has quit IRC 18:39:38 <PublicServer> <V453000> uh :D 18:39:49 <PublicServer> <V453000> the tunnels fit very badly 18:40:10 <PublicServer> <mfb> just one is bad 18:40:19 <PublicServer> <V453000> yes 18:40:21 <PublicServer> <mfb> anyway, food is ready 18:40:32 <PublicServer> <V453000> k 18:40:34 <PublicServer> <mfb> but if it doesn't fit at all, make 3 large tunnels 18:40:46 <PublicServer> <V453000> I dont think we have space for them :) 18:40:48 <PublicServer> <V453000> will see 18:41:01 <PublicServer> *** made screenshot at 00037431: http://ps.openttdcoop.org/publicserver/webcam/00037431.png 18:44:40 *** CharcoalDioxide has quit IRC 18:51:15 <PublicServer> *** V453000 has left the game (connection lost) 18:51:33 <V453000> !password 18:51:33 <PublicServer> V453000: sniper 18:51:55 <PublicServer> *** V453000 joined the game 18:54:49 <PublicServer> <V453000> whoever is doing 3, he isnt copying 18 :) 18:55:05 <PublicServer> <V453000> only minor issue at this point though 18:55:09 <PublicServer> <V453000> (the platform shape) 18:55:27 <PublicServer> <James> Does the platform shape matter? 18:55:39 <PublicServer> <V453000> yes. 18:55:48 <PublicServer> <V453000> it would be otherwise if it didnt ;) 18:56:01 <PublicServer> *** made screenshot at 0003A44A: http://ps.openttdcoop.org/publicserver/webcam/0003A44A.png 18:56:11 <PublicServer> *** V453000 has left the game (connection lost) 18:56:22 <V453000> !password 18:56:22 <PublicServer> V453000: fenced 18:56:37 <PublicServer> *** V453000 joined the game 19:01:09 *** fonsinchen has joined #openttdcoop 19:01:27 <PublicServer> <V453000> dinner, coming soon 19:01:27 <PublicServer> *** V453000 has joined spectators 19:01:46 *** HalfBit has quit IRC 19:02:57 <PublicServer> *** James has joined spectators 19:09:49 <PublicServer> *** V453000 has left the game (connection lost) 19:10:01 *** ODM has quit IRC 19:11:01 <PublicServer> *** made screenshot at 00016FC2: http://ps.openttdcoop.org/publicserver/webcam/00016FC2.png 19:21:39 *** fonsinchen has quit IRC 19:22:12 *** scrlk has joined #openttdcoop 19:22:13 <scrlk> !password 19:22:13 <PublicServer> scrlk: chubby 19:22:28 <PublicServer> *** scrlk joined the game 19:26:01 <PublicServer> *** made screenshot at 00022241: http://ps.openttdcoop.org/publicserver/webcam/00022241.png 19:41:01 <PublicServer> *** made screenshot at 00037A97: http://ps.openttdcoop.org/publicserver/webcam/00037A97.png 19:45:11 *** Chris_Booth has quit IRC 19:45:42 <PublicServer> <scrlk> whats with the oddish layout for 16? 19:45:48 <PublicServer> <mfb> ? 19:45:58 <PublicServer> <mfb> corner station like 17 19:46:29 <james_o-_> I need to leave IRC for a bit, will be back soon 19:46:36 *** james_o-_ has quit IRC 19:47:15 <PublicServer> <scrlk> im just wondering why are the platforms are nto aglined 19:47:33 <PublicServer> <mfb> you can try to build a corner station with aligned platforms ;) 19:47:40 *** glevans2 has quit IRC 19:47:41 <PublicServer> <mfb> station 4 for example 19:47:43 <Vinnie> !password 19:47:43 <PublicServer> Vinnie: hovels 19:47:55 <PublicServer> <mfb> should be possible, too 19:47:55 <PublicServer> *** Vinnie joined the game 19:48:45 <PublicServer> <mfb> hmpf 19:49:04 <PublicServer> <mfb> too bad sea level is so high 19:53:04 <PublicServer> *** Intexon has joined spectators 19:53:10 <PublicServer> *** Intexon has joined company #1 19:53:30 <PublicServer> <Intexon> back :) anyone going for station 15? 19:53:43 <PublicServer> <mfb> exit of 16 and the line should be done first 19:54:05 <PublicServer> <Intexon> that makes sense :) 19:56:02 <PublicServer> *** made screenshot at 0003448E: http://ps.openttdcoop.org/publicserver/webcam/0003448E.png 19:56:43 <PublicServer> <mfb> corner stations have a really large footprint :( 19:56:53 <PublicServer> <mfb> but ok, just the exit to do 19:59:14 *** james_o- has joined #openttdcoop 19:59:16 <PublicServer> <mfb> ok that works 19:59:34 <PublicServer> <mfb> line is ready 19:59:36 <PublicServer> <scrlk> ive finished the entrance for you 19:59:52 *** stafen has joined #openttdcoop 19:59:57 <PublicServer> <mfb> thx 20:00:01 <PublicServer> <scrlk> np :) 20:00:15 <PublicServer> <scrlk> lol wooden 20:00:19 <PublicServer> <Intexon> :P 20:00:30 *** glevans2 has joined #openttdcoop 20:00:33 <PublicServer> <Intexon> using the ctrl-build that happens quite often :) 20:00:39 <PublicServer> <scrlk> thats what all the cool cats use 20:01:19 <PublicServer> <Intexon> wtf? 20:01:23 <PublicServer> <scrlk> ml innit? 20:01:33 <PublicServer> <scrlk> no? 20:01:39 <PublicServer> <mfb> ? 20:01:51 <PublicServer> <scrlk> nvm? 20:02:03 <PublicServer> <mfb> is that a question? 20:02:13 <PublicServer> <scrlk> we start building the ml further? 20:02:20 <PublicServer> <Intexon> okay 20:02:21 <PublicServer> <mfb> you can start 20:02:29 <PublicServer> <Intexon> but hills aren't that much of a problem 20:03:42 <PublicServer> <scrlk> bit large? 20:05:45 <PublicServer> <scrlk> nother station already? 20:06:01 <PublicServer> <mfb> 15 will be there 20:06:04 <PublicServer> <scrlk> ok 20:09:07 <PublicServer> <scrlk> someone forgot to add pre signals at their staion ;) 20:09:16 <PublicServer> <mfb> where? 20:09:44 <PublicServer> <scrlk> on your last one 20:09:50 <PublicServer> <scrlk> does it not need pre signals? 20:10:04 <PublicServer> <mfb> smaller signal gap with that 20:10:06 <PublicServer> <mfb> and it will work 20:10:08 <PublicServer> <scrlk> ok 20:10:12 <PublicServer> <scrlk> penalties? 20:10:22 <PublicServer> <mfb> that's not done yet 20:10:35 <PublicServer> <scrlk> mind if i add them? 20:10:41 <PublicServer> <scrlk> the roads anyway 20:10:43 <PublicServer> <mfb> feel free to 20:11:02 <PublicServer> *** made screenshot at 00033034: http://ps.openttdcoop.org/publicserver/webcam/00033034.png 20:11:12 <PublicServer> <James> What sort of penaltie can you make? Roads, stations...? 20:11:16 <PublicServer> <scrlk> both 20:11:28 <PublicServer> <James> What else could be used? 20:11:38 <PublicServer> <mfb> path signal would ruin the concept here 20:11:40 <PublicServer> <scrlk> i thinkt hats it 20:11:50 <PublicServer> <mfb> but it's possible together with other path signals 20:11:50 <PublicServer> <Intexon> backward twoway pbs 20:11:54 <PublicServer> <Intexon> is a penalty as well 20:12:00 <PublicServer> <scrlk> ok 20:12:16 <PublicServer> *** James has joined company #1 20:12:30 <PublicServer> <scrlk> hi james 20:12:36 <PublicServer> <James> Hi scrlk 20:12:40 <PublicServer> <mfb> hi 20:13:01 <PublicServer> <Intexon> fuck 20:13:03 <PublicServer> <mfb> wrong order of penalty ;) 20:13:09 <PublicServer> <scrlk> i wonder why industries are not set to spawn very little in this game 20:13:22 <PublicServer> <Intexon> look at !this 20:13:24 <PublicServer> <mfb> why should they? 20:13:24 <PublicServer> <scrlk> fuck 20:13:38 <PublicServer> <mfb> ? 20:13:38 <PublicServer> <Intexon> I've got it one tile shorter 20:13:49 <PublicServer> <Intexon> it can be made this way 20:14:01 <PublicServer> <Intexon> I wonder if it would be synced though 20:14:03 <PublicServer> <scrlk> have i done the station penalties correctly? 20:14:12 <PublicServer> <mfb> you don't have to sync different lines 20:14:17 <PublicServer> <mfb> no 20:14:23 <PublicServer> <Intexon> okay 20:14:27 <PublicServer> <mfb> the first line gets the smallest penalty 20:14:43 <PublicServer> <James> Do I need to use combo signals? 20:15:02 <PublicServer> <James> Or do two entry signals do the same thing? 20:15:02 <PublicServer> <mfb> just copy station 2 20:15:08 <PublicServer> <mfb> hmm no 20:15:13 <PublicServer> <mfb> the example station 20:15:26 <PublicServer> <mfb> it's exactly the same layout 20:16:30 <PublicServer> <scrlk> no? 20:16:45 <PublicServer> <mfb> fine 20:16:47 <PublicServer> <scrlk> now i get it 20:16:57 <PublicServer> <scrlk> thanks :) 20:17:04 <PublicServer> <James> I don't understand why the outer platforms have block signals rather than entry-exits? 20:17:14 <PublicServer> <mfb> smaller signal gap 20:17:20 <PublicServer> <mfb> should work with entry/exit, too 20:17:26 <PublicServer> <mfb> we'll see 20:18:06 <PublicServer> <scrlk> someone needs to eyecandy the stations. i would do it except i got 'lovely' comments last time 20:18:16 <PublicServer> <Intexon> *** 20:18:38 <PublicServer> <scrlk> ? 20:18:46 <PublicServer> <mfb> hmm 20:19:04 <PublicServer> <scrlk> do we still need the uber large ring at the plan? 20:19:14 <PublicServer> <mfb> screw the penalty-thing there, I don't want to build it larger to fit 20:19:45 <PublicServer> <mfb> no 20:20:03 <PublicServer> <scrlk> should i remove the ring then? 20:20:38 <PublicServer> <mfb> doesnt' matter at the moment 20:21:20 <PublicServer> <scrlk> we should delete the example station and rebuild it to reflect the current building style 20:21:34 <PublicServer> <mfb> anything wrong there? 20:21:53 <PublicServer> <scrlk> i wonder if you can copy and paste in ottd 20:22:07 <PublicServer> <mfb> there is a copy&paste-patch somewhere 20:22:17 <PublicServer> <scrlk> it would be beast 20:22:19 <PublicServer> <mfb> but I don't think you can use it here 20:22:22 <stafen> @quickstart 20:22:23 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:22:47 <stafen> !dl win64 20:22:47 <PublicServer> stafen: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win64.zip 20:23:17 <PublicServer> <James> Why are many of the station items greyed out? 20:23:23 <PublicServer> <scrlk> no idea 20:23:29 <PublicServer> <scrlk> ran in to that problem as well 20:23:35 <PublicServer> <James> It is a nice UI though 20:23:43 <stafen> !password 20:23:43 <PublicServer> stafen: plumes 20:24:29 <PublicServer> *** stafen joined the game 20:26:02 <PublicServer> *** made screenshot at 000161B3: http://ps.openttdcoop.org/publicserver/webcam/000161B3.png 20:26:46 <PublicServer> <mfb> is station 3 exit final? 20:27:15 <PublicServer> <James> Could use more signals 20:27:33 <PublicServer> <James> Not sure how we're signalling the exit lines 20:27:37 <PublicServer> <mfb> well, I'm just interested in the position of tunnels/bridges at the moment 20:27:51 <PublicServer> <James> The exit location should be final 20:28:01 <PublicServer> <mfb> k 20:31:52 *** perk111 has joined #openttdcoop 20:36:29 <PublicServer> <mfb> no extra tiles for eyecandy please 20:36:44 <PublicServer> <mfb> for S-Bahn: ok ;) 20:37:07 <PublicServer> <James> I think trains can use it, would be cool 20:37:21 <PublicServer> <mfb> would be very strange 20:37:25 *** perk11 has quit IRC 20:37:39 <PublicServer> <mfb> hmm ok 20:37:41 <PublicServer> <James> Underground! 20:37:51 <PublicServer> <mfb> nice 20:38:53 *** greenlion has quit IRC 20:41:02 <PublicServer> *** made screenshot at 0001AA95: http://ps.openttdcoop.org/publicserver/webcam/0001AA95.png 20:46:16 <PublicServer> <mfb> station 4 exit position is final 20:47:09 <PublicServer> <mfb> station 5 can get the same layout as 16 20:48:17 <PublicServer> <stafen> hello there, just finding it interesting how everything is planned 20:48:26 <PublicServer> <Intexon> hi :) 20:48:37 <PublicServer> <Intexon> well, this game is maybe the most planned of all :) 20:48:38 <PublicServer> <mfb> hi 20:48:44 <PublicServer> <stafen> Just wondering if there will be a bottleneck at the end stations 20:49:09 <PublicServer> <mfb> we can expand them, if necessary 20:49:43 <PublicServer> <mfb> tests will show that 20:49:55 <PublicServer> <stafen> I guess, just a puzzle I have to think about 20:56:03 <PublicServer> *** made screenshot at 0000499E: http://ps.openttdcoop.org/publicserver/webcam/0000499E.png 21:07:54 <PublicServer> <scrlk> extend the ml? 21:08:08 <PublicServer> <Intexon> if you want :) 21:08:10 <PublicServer> <mfb> at 14? 21:08:14 <PublicServer> <scrlk> yep 21:08:24 <PublicServer> <James> I'm not doing anything 21:08:36 <PublicServer> <scrlk> thanks for land 21:09:34 <PublicServer> <scrlk> simples 21:09:48 <PublicServer> <Intexon> can't wait to see it in action ;) 21:09:50 <PublicServer> <scrlk> corner station 21:10:00 <PublicServer> <Intexon> no thanks 21:10:04 <PublicServer> <James> Corner stations are not so simple 21:10:06 <PublicServer> <Intexon> too much labour 21:10:15 <PublicServer> <Intexon> not so simple? 21:10:17 <PublicServer> <James> I could do te exits 21:10:23 <PublicServer> <mfb> hmm 21:10:27 <PublicServer> <mfb> that's a new type 21:10:37 <PublicServer> <scrlk> seriously why isnt industries spawning turned off in this game *sign* 21:10:40 <PublicServer> <scrlk> *sigh* 21:10:50 <PublicServer> <mfb> no 21:11:01 <PublicServer> <mfb> exits to tunnels 21:11:03 <PublicServer> *** made screenshot at 00004846: http://ps.openttdcoop.org/publicserver/webcam/00004846.png 21:11:03 <PublicServer> <mfb> like 17 21:11:09 <PublicServer> <mfb> and 4 21:11:13 <PublicServer> <scrlk> ? 21:11:59 <mfb-> ? <- ? 21:13:46 <PublicServer> <Intexon> we could have saved all this corner-hassle by building ordinary stations and then bending the ML 21:13:56 <PublicServer> <scrlk> lol 21:14:02 <PublicServer> <mfb> we tested that 21:14:10 <PublicServer> <mfb> but bending stacked MLs is ugly 21:14:16 <PublicServer> <mfb> and requires a lot of space 21:14:19 <PublicServer> <scrlk> remember this is openttdcoop 21:14:25 <PublicServer> <mfb> it's better to do that as station entry/exit 21:14:29 <PublicServer> <scrlk> build the biggest craziest stuff 21:14:48 <PublicServer> <mfb> curve station with stacked MLs is not crazy enough? 21:15:06 <PublicServer> <scrlk> its pretty darn crazy 21:15:26 <V453000> !password 21:15:26 <PublicServer> V453000: valise 21:15:48 <PublicServer> <V453000> hi again :) 21:15:48 <PublicServer> *** V453000 joined the game 21:15:52 <PublicServer> <scrlk> hi v 21:15:52 <PublicServer> <Intexon> hi 21:15:54 <PublicServer> <mfb> wb 21:15:58 <PublicServer> <James> Hi V453000 21:16:10 <PublicServer> <V453000> how is it going ? : 21:16:12 <PublicServer> <V453000> :) 21:16:16 <PublicServer> <mfb> fine 21:16:28 <PublicServer> <mfb> all types of stations are there as example, I think 21:19:46 <PublicServer> <mfb> hmm.. no 21:19:52 <PublicServer> <mfb> 13 is new 21:20:26 <PublicServer> <stafen> mirror of 17? 21:20:36 <PublicServer> <mfb> bridges are connected at 17 21:20:38 <PublicServer> <mfb> and tunnels at 17 21:20:52 <PublicServer> <V453000> yes :) 21:20:52 <PublicServer> <mfb> but I will copy some stuff from there 21:21:12 <PublicServer> <scrlk> yep im moving the stacked ml corner 21:21:25 <PublicServer> <mfb> ? 21:21:31 <PublicServer> <scrlk> nvm 21:21:33 <PublicServer> <Intexon> why would you do that? :) 21:24:55 <PublicServer> <V453000> what is stacked ML corner for? :) 21:25:05 <PublicServer> <mfb> we don't need it any more 21:25:12 <PublicServer> <V453000> yea, stations include that :) 21:26:03 <PublicServer> *** made screenshot at 000276A2: http://ps.openttdcoop.org/publicserver/webcam/000276A2.png 21:27:35 *** Jkrueger has joined #openttdcoop 21:28:28 <Jkrueger> !dl win64 21:28:28 <PublicServer> Jkrueger: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win64.zip 21:28:50 *** Razmir has joined #openttdcoop 21:28:56 <PublicServer> <mfb> hmm 21:29:08 <PublicServer> <James> I'll move the entry lines back 1 tile? 21:29:23 <Jkrueger> !password 21:29:23 <PublicServer> Jkrueger: banked 21:29:24 <PublicServer> <mfb> how? 21:29:39 <PublicServer> *** Jkrueger joined the game 21:29:44 <PublicServer> <mfb> ah... 21:29:46 <PublicServer> <mfb> that should work 21:30:18 <PublicServer> <James> Or move those closer to the station 21:30:28 <PublicServer> <mfb> well, the braking space is ok 21:30:30 <PublicServer> <V453000> Intexon: invisible station? :) 21:30:33 <PublicServer> <mfb> but we have to move them two tiles 21:30:36 <PublicServer> <Intexon> yup :) 21:31:01 <PublicServer> <mfb> or we can split one.. 21:31:03 <PublicServer> <mfb> let's try that 21:31:19 <PublicServer> *** Vinnie has left the game (connection lost) 21:31:28 <PublicServer> *** Razmir joined the game 21:31:29 <PublicServer> <Razmir> hi 21:31:38 <PublicServer> <V453000> hi 21:31:56 <PublicServer> <V453000> thats kinda funny :D 21:32:21 <PublicServer> <mfb> ? 21:32:23 <PublicServer> <mfb> they are ok 21:32:23 <PublicServer> <Intexon> :P 21:32:31 <PublicServer> <James> Oh, I see 21:32:41 <PublicServer> <James> That's a good idea 21:33:12 <PublicServer> <Mazur> Damn, I'm still alive. 21:33:31 <PublicServer> <Intexon> this could be actually useful for penalty stations 21:33:47 <PublicServer> <Intexon> ... or just pretty 21:34:12 <PublicServer> <V453000> indeed 21:34:21 <PublicServer> <mfb> ? 21:34:31 <PublicServer> <V453000> mfb: 17 21:34:35 <PublicServer> <V453000> no 15 21:34:35 <PublicServer> <V453000> :) 21:34:37 <PublicServer> <mfb> ah 21:34:51 <PublicServer> <mfb> wtf 21:35:01 <PublicServer> <V453000> :) 21:35:12 <PublicServer> <V453000> invisibility power 21:35:44 <PublicServer> <V453000> intexon: did you do it over the platforms - void or something else ? :) 21:35:58 <PublicServer> <V453000> no, concrete :) 21:36:04 <PublicServer> <Intexon> yes 21:36:06 <PublicServer> <V453000> just because the platforms - void have such a thing 21:36:22 <PublicServer> <Intexon> need to have a second look at it 21:36:24 <PublicServer> <V453000> no you have Basic Platforms -> concrete 21:36:32 <PublicServer> <Intexon> yes, I do :) 21:36:34 <PublicServer> <James> Eyecandying large stations is difficult 21:36:36 <PublicServer> <V453000> the Platforms right under it in the menu have a straight up thing 21:36:38 <PublicServer> <Intexon> that was the yes :) 21:36:58 <PublicServer> <Mazur> For better ordering I added a zero to the single figure stations? If that 21:37:07 <PublicServer> <Mazur> that's not cool, I'll remove them again. 21:37:18 <PublicServer> <V453000> you could easily do it via the void platforms :p 21:37:20 <PublicServer> <Intexon> leave it I'd say 21:37:22 <PublicServer> <V453000> sure 21:37:24 <PublicServer> <V453000> np 21:37:26 <PublicServer> <James> I like the 0 21:37:32 <PublicServer> <V453000> not only sure how will it get friendly with other platforms 21:37:40 <PublicServer> <mfb> station 13 exit is final 21:37:40 <PublicServer> <V453000> is ok :) 21:37:52 <PublicServer> <Intexon> ... 21:38:01 <PublicServer> <V453000> mfb: joined tunnels 21:38:09 <PublicServer> <mfb> ? 21:38:21 <PublicServer> <V453000> big gap 21:38:25 <PublicServer> <V453000> the tunnels are connected 21:38:29 <PublicServer> <V453000> no signal in between available 21:38:50 <PublicServer> <mfb> entry is not ready yet 21:38:56 <PublicServer> <mfb> but the position of the exit is 21:38:58 <PublicServer> <V453000> oh right :) 21:39:12 <PublicServer> <James> Move it along a tile to put another signal in? 21:39:31 <PublicServer> <mfb> signal gap 36 21:39:39 <PublicServer> <mfb> not good, but it should work 21:39:47 <PublicServer> <mfb> 2TL+6 = 36 21:40:23 <PublicServer> <mfb> hmm wait the whole blocks are stupid 21:41:01 <PublicServer> <James> Oops 21:41:03 <PublicServer> *** made screenshot at 00035C33: http://ps.openttdcoop.org/publicserver/webcam/00035C33.png 21:41:05 <PublicServer> <James> I'll fix 21:41:13 <PublicServer> <scrlk> when the towns are spawned are they going to be large cities? 21:42:24 <PublicServer> <scrlk> uh oh 21:42:32 <PublicServer> <scrlk> 13 and 4 are not lined up 21:42:38 <PublicServer> <scrlk> wait 21:42:40 <PublicServer> <scrlk> my bad nvm 21:42:47 <PublicServer> <Razmir> stations are supposed to be on guiding lines crossings, am I right? how precisely? 21:42:59 <PublicServer> <scrlk> i think so 21:42:59 <PublicServer> <V453000> not totally precisely 21:43:11 <PublicServer> <V453000> mainly as fits the stacked ML alignment at that spot 21:43:13 <PublicServer> <mfb> the X should be somewhere in the station 21:43:15 <PublicServer> <Intexon> off for supper, cya 21:43:17 <PublicServer> <mfb> but stations are large ;) 21:43:17 <PublicServer> *** Intexon has joined spectators 21:43:19 <PublicServer> <scrlk> are we going to use the plan example station? 21:43:35 <PublicServer> <Razmir> it is a bit off.... 21:43:37 <PublicServer> <mfb> It is alreay used 21:44:05 <PublicServer> *** Razmir has joined company #1 21:46:40 <PublicServer> <James> Oh 21:47:18 <PublicServer> <James> ? 21:53:43 <PublicServer> <mfb> oh... right @bridge/tunnel 21:53:49 <PublicServer> <James> Sorry about that 21:56:03 <PublicServer> *** made screenshot at 000050B8: http://ps.openttdcoop.org/publicserver/webcam/000050B8.png 21:56:14 <PublicServer> <mfb> k fixed 21:56:18 <PublicServer> <James> :) 21:57:32 <PublicServer> <mfb> smaller CL 21:57:52 <PublicServer> <mfb> and I don't think we can use the tiles in between 21:59:32 <PublicServer> <scrlk> hehehe 22:00:00 <PublicServer> <mfb> ? 22:00:10 <PublicServer> <scrlk> see chudinghall annexe 22:00:22 <PublicServer> <mfb> :p 22:00:40 <PublicServer> <scrlk> i would have done something else 22:00:48 <PublicServer> <scrlk> can you guess? 22:01:11 <PublicServer> <mfb> hope that we expand to 5-6 lines for your station :p 22:01:47 <PublicServer> <Mazur> I was going to go for Raz, initially. 22:02:17 <PublicServer> <mfb> do you want to build station 5, too? 22:02:41 <PublicServer> <scrlk> he he he 22:02:57 <PublicServer> <Jkrueger> what is it? 22:03:05 <PublicServer> <scrlk> ... 22:04:30 <PublicServer> <mfb> k, two lines of stations missing 22:05:02 <PublicServer> *** stafen has left the game (leaving) 22:05:45 <PublicServer> <V453000> Station 17 looks like a proper nuclear bunker now 22:06:01 <PublicServer> <mfb> :p 22:06:05 <PublicServer> <Jkrueger> lol 22:06:07 <PublicServer> <scrlk> hahha 22:06:13 <PublicServer> <Jkrueger> needs missle silos 22:06:15 <PublicServer> <scrlk> # 22:06:17 <PublicServer> <scrlk> yep 22:06:40 <PublicServer> <V453000> anyway, I just wanted to show what I imagine in station candying ;) 22:06:44 *** stafen has left #openttdcoop 22:06:51 <PublicServer> <V453000> making many random pieces that arent symmetric 22:08:46 <PublicServer> <mfb> no missile silo available :( 22:09:12 <PublicServer> <scrlk> got it 22:09:16 <PublicServer> <scrlk> the little plant :D 22:09:22 <PublicServer> <V453000> ... 22:09:30 <PublicServer> <V453000> there arent silos in bunkers btw 22:09:42 <PublicServer> <scrlk> i know 22:09:42 <PublicServer> <V453000> and rather go improve your stations ;) 22:09:52 <PublicServer> <scrlk> bunker + attacked silo 22:09:58 <PublicServer> <mfb> or build a new one 22:10:26 <PublicServer> <mfb> at 5, we have two lines coming in now 22:11:03 <PublicServer> *** made screenshot at 0001535F: http://ps.openttdcoop.org/publicserver/webcam/0001535F.png 22:12:57 <PublicServer> <James> Are the exit points of 06 final? 22:13:21 <PublicServer> <scrlk> whats with the yellow bridges 22:13:33 <PublicServer> <mfb> same speed 22:13:56 <PublicServer> <Razmir> and they look better 22:14:02 <PublicServer> <V453000> not here imo :) 22:14:06 <PublicServer> <scrlk> grey > yellow 22:14:09 <PublicServer> <V453000> I think grey ones fit here very well 22:14:29 <PublicServer> <Mazur> Everything is gray. 22:14:31 <PublicServer> <Razmir> I like the the yellow more, Ind I am buildin them. 22:14:37 <PublicServer> <Razmir> period. 22:14:43 <PublicServer> <Razmir> :) 22:15:18 <PublicServer> <Mazur> That's colon closing bracket, not period. 22:15:20 <PublicServer> <mfb> yeah... fits exactly 22:15:27 <PublicServer> <Mazur> ;-D 22:16:15 <PublicServer> <Mazur> Slow platform release not having a signal between then and bridge, though. 22:16:38 <PublicServer> <mfb> it's the entry 22:16:50 <PublicServer> *** scrlk has left the game (leaving) 22:16:51 *** scrlk has quit IRC 22:16:58 <PublicServer> <Mazur> That's different. 22:17:48 <PublicServer> <Mazur> Overlooked the two way character of those signals. 22:18:52 <PublicServer> <mfb> wf 22:18:54 <PublicServer> <mfb> *wtf 22:19:08 <PublicServer> <Mazur> ?Que? 22:19:12 <PublicServer> <mfb> the station is wrong there 22:19:16 <PublicServer> <mfb> 06 22:19:22 <PublicServer> <mfb> should use the tunnels as station entry 22:19:57 <PublicServer> <Razmir> shit 22:20:57 <PublicServer> <mfb> hmm 22:21:01 <PublicServer> <Razmir> so, it shoul look like 18? 22:21:07 <PublicServer> <mfb> both sides of the map may be inconsistent 22:21:21 <PublicServer> <James> 18 was incorrect when it was first built 22:22:05 <PublicServer> <Razmir> I copied example, without realizing tunnels/bridges switxhing 22:22:22 <PublicServer> <mfb> ok... we have to change something in between 22:22:28 <PublicServer> <James> Those tunnels are now longer 22:22:38 <PublicServer> <James> Oh, I see 22:22:52 <PublicServer> <V453000> hmm 22:22:58 <PublicServer> <V453000> station 03 somehow managed to get unsynced tunnels 22:23:24 *** Vinnie has quit IRC 22:23:41 <PublicServer> <mfb> no problem 22:23:53 <PublicServer> <V453000> I was rather surprised :) 22:24:29 <PublicServer> <James> What is wrong with those tunnels? 22:24:51 <PublicServer> <V453000> oh fuck 22:24:57 <PublicServer> <mfb> too long 22:25:08 <PublicServer> <V453000> the station isnt an accurate copy 22:25:14 <PublicServer> <mfb> still no problem 22:25:28 <PublicServer> <V453000> the ! long gaps are also very different from the original 22:26:03 <PublicServer> *** made screenshot at 00017568: http://ps.openttdcoop.org/publicserver/webcam/00017568.png 22:26:06 <PublicServer> <Jkrueger> does !stacked ML corner have a CL issue on the outside turn? 22:26:13 <PublicServer> <mfb> on all 22:26:31 <PublicServer> <mfb> we don't use it 22:26:33 <PublicServer> <V453000> why do we kee pthe example btw 22:26:43 <PublicServer> <V453000> just confuses people obviously 22:26:43 <PublicServer> <Jkrueger> looks cool? 22:27:07 <PublicServer> <Jkrueger> we are using cl 6 and sg 6? 22:27:16 <PublicServer> <V453000> sg? 22:27:22 <PublicServer> <Jkrueger> signal gap 22:27:24 <PublicServer> <mfb> CL>6 mainly 22:27:37 <PublicServer> <Jkrueger> afk a moment 22:27:41 <PublicServer> <V453000> signal gap 2, just drag and it will fit in the tunnels/bridges 22:27:43 <PublicServer> <mfb> ~10-15 22:28:35 <PublicServer> <mfb> wait with eyecandy, I think we have to move it a bit 22:28:57 <PublicServer> <V453000> I think we should do things from one end first 22:29:12 <PublicServer> <V453000> as in, continue with 13 22:29:24 <PublicServer> <V453000> and go over 12, 11, 10, ... to the 1 22:29:29 <PublicServer> <mfb> you don't like 13? ;) 22:29:31 <PublicServer> <V453000> 13 is ok 22:29:37 <PublicServer> <V453000> but I fear it will not fit in the end 22:29:47 <PublicServer> <V453000> we better redo 4 than 10 22:29:49 <PublicServer> <mfb> ? 22:30:13 <PublicServer> <V453000> I am not so sure that the stations will fit in together 22:30:15 <PublicServer> <V453000> are you? 22:30:27 <PublicServer> <mfb> no 22:30:30 <PublicServer> <V453000> both ends, from 1, and from 20 are probably independent 22:30:37 <PublicServer> <mfb> and 06 shows the problem with building "wild" 22:30:43 <PublicServer> <V453000> sure, we could do some modifications, but ... why 22:30:51 <PublicServer> <Razmir> I can rebuild 06 22:30:53 <PublicServer> <V453000> when we could rather follow the system 22:30:59 <PublicServer> <Razmir> no problem with that 22:31:02 <PublicServer> <mfb> so 12 is next 22:31:08 <PublicServer> <V453000> yes please 22:31:38 <PublicServer> <Jkrueger> mfb you've already swaped between bridges and tunnels on NE corner so i want to keep them the same correct? 22:31:49 <PublicServer> <mfb> ? 22:32:25 <PublicServer> <mfb> 12 takes the bridges from east as entry 22:32:39 <PublicServer> <mfb> and the exit lines are tunnels to south 22:33:03 <PublicServer> <Jkrueger> okay 22:34:07 <PublicServer> <V453000> brb soon 22:34:09 <PublicServer> *** V453000 has joined spectators 22:35:43 <PublicServer> <mfb> wait... that's wrong 22:36:01 <PublicServer> <mfb> exit are the bridges to east 22:36:13 <PublicServer> <mfb> and entry the tunnels from south 22:38:05 <PublicServer> <mfb> -.- 22:38:16 <PublicServer> <mfb> 15 is wrong, too 22:38:27 <PublicServer> <mfb> taking pax from 16 22:39:26 <mfb-> maybe we have to rebuild more 22:39:56 <PublicServer> <mfb> switching tunnels/bridges is ok, but reversing the entry/exit means rebuilding the station 22:41:04 <PublicServer> *** made screenshot at 00009C90: http://ps.openttdcoop.org/publicserver/webcam/00009C90.png 22:42:30 <PublicServer> <mfb> 16-20 are good and 1-4 are good 22:42:50 <PublicServer> <mfb> 15<->16 is wrong 22:43:39 <PublicServer> <mfb> 13<->14<->15 is ok, but that doesn't help 22:46:35 <PublicServer> <Mazur> Just means rebuilding entry or exit between 15 and 16, not? 22:46:49 <PublicServer> <mfb> +14+13 22:46:57 <PublicServer> <mfb> we have to switch entry<->exit 22:47:16 <PublicServer> <mfb> 16 has its entry in the south 22:47:24 <PublicServer> <mfb> so 15 should have it in the north 22:47:34 <PublicServer> <Mazur> No, if 13<->14<->15 are good, only 15<->16 should need to be rectified. 22:47:42 <PublicServer> <mfb> no 22:47:50 <PublicServer> <mfb> if you change 15, 14<->15 is bad 22:48:06 <PublicServer> <mfb> and it's not just a tunnel/bridge-thing 22:48:13 <PublicServer> <mfb> it's the direction of the entry/exit 22:48:22 <PublicServer> <Mazur> Ah! 22:48:47 <PublicServer> <Mazur> The signalling, in other words? 22:49:11 <mfb-> well...the whole station 22:50:29 <Mazur> Then I can't help, I'm afraid. 22:50:41 <Mazur> I don;t grok the setup yet. 22:52:02 <Mazur> Sneaky Mubarak used the hour I took to get back home from my parents to announce his (partial) resignation. 22:52:14 <Mazur> When the cat's away.... 22:52:24 *** sturmi has joined #openttdcoop 22:52:30 <sturmi> !password 22:52:31 <PublicServer> sturmi: cackle 22:52:36 <PublicServer> *** Intexon has joined company #1 22:52:55 <PublicServer> *** sturmi joined the game 22:52:58 <PublicServer> *** Mazur has joined spectators 22:53:10 <PublicServer> <sturmi> hey guys 22:54:03 <PublicServer> <Intexon> hi 22:54:12 <PublicServer> <mfb> hi 22:54:46 <Mazur> lo 22:56:04 <PublicServer> *** made screenshot at 000052F4: http://ps.openttdcoop.org/publicserver/webcam/000052F4.png 22:57:31 <PublicServer> *** sturmi has joined company #1 22:58:11 <PublicServer> <mfb> I think we should wait for V. 22:58:20 <PublicServer> <mfb> it's his plan 22:58:26 <PublicServer> <Jkrueger> okay 22:58:31 <PublicServer> <sturmi> so no fuzrther buildin? 22:58:37 <PublicServer> <sturmi> -z 22:58:52 <PublicServer> <Intexon> what's wrong? 22:59:10 <PublicServer> <mfb> station 15 22:59:25 <PublicServer> <mfb> and 14 and 13 22:59:33 <PublicServer> <mfb> 15 should have the entry in the north 22:59:42 <PublicServer> <Intexon> oh 23:04:11 <PublicServer> <mfb> rebuild 15? 23:04:17 <PublicServer> <mfb> hmm 23:04:27 <PublicServer> <Intexon> I think there is no other way 23:04:47 <PublicServer> <sturmi> can i start with 6? 23:04:47 <PublicServer> <Intexon> the plan is more complicated than it seemed at first glance :P 23:05:05 <PublicServer> <mfb> wtf is that 23:05:26 <PublicServer> <mfb> maybe we wil have to adjust more 23:05:36 <PublicServer> <mfb> but 13 and 14 needs some work, too ;) 23:05:46 <PublicServer> <Intexon> some rebuilding work :P 23:05:53 <PublicServer> <mfb> . 23:09:44 <PublicServer> <Intexon> might be a good idea to put signs with this crucial info at each not yet built station 23:10:02 <PublicServer> <Intexon> 1. entrance orientation 23:10:15 <PublicServer> <Razmir> see !!! STATIONS 23:10:42 <PublicServer> <Intexon> nice :) 23:10:44 <PublicServer> <Razmir> and for all, check it, if it is OK 23:11:04 <PublicServer> *** made screenshot at 000056F5: http://ps.openttdcoop.org/publicserver/webcam/000056F5.png 23:12:10 <PublicServer> <mfb> note the snake-like structure 23:12:19 <PublicServer> <mfb> so left == nearer at 20 23:12:29 <PublicServer> <Intexon> I'd just put the signs at each station place 23:12:49 <PublicServer> <Intexon> orientation, bridges/tunnels 23:13:30 <PublicServer> <Razmir> feel free to do it, but making it at one place was better for orientation while crating it 23:13:56 <PublicServer> <Razmir> and it should be somewhere ptu togerther too 23:14:51 <PublicServer> <Jkrueger> afk for dinner will work on 12 more after if it is not already done 23:15:12 <PublicServer> <mfb> 15->14->13->12 is better 23:15:28 <PublicServer> <mfb> maybe the bridge/tunnel positions are changing a bit 23:15:30 <PublicServer> <sturmi> so the southern stations are all wrong? 23:15:48 <PublicServer> *** V453000 has joined company #1 23:15:48 <PublicServer> <mfb> I'll do that 23:15:50 <PublicServer> <V453000> hi :) 23:15:56 <PublicServer> <mfb> ah hi 23:16:04 <PublicServer> <mfb> 13-15 are wrong 23:16:10 <PublicServer> <mfb> 1-4 too, but I'll fix that 23:16:28 <PublicServer> <Intexon> your plan is making my brain explode :P 23:16:30 <PublicServer> <V453000> oh :| 23:16:50 <PublicServer> <V453000> Intexon: the system is easy, we just dont focus enough :) 23:17:03 <PublicServer> <Intexon> ye, that might be the case 23:17:10 <PublicServer> <sturmi> if 4 is ok, then your sign at 5 seems to be wrong.(or i just dont get it) 23:17:12 <PublicServer> <Razmir> V453000: am I thinking right, it should look like !!! STATIONS !!! ? 23:17:16 <PublicServer> <V453000> which is what makes i hard as fuck :) 23:17:35 <PublicServer> <V453000> oh holy fuck :D 23:17:51 <PublicServer> <Intexon> shitload of signs :D 23:18:09 <PublicServer> <Intexon> Razmir: I don't entirely get it right now :P 23:18:15 <PublicServer> <V453000> hmm, that should be the case 23:18:21 <PublicServer> <V453000> let me check it in practice 23:18:55 <PublicServer> <mfb> ok, 1-4 fit in the same pattern as 16-20 now 23:19:30 <PublicServer> <V453000> Razmir: yes, that should be the patter 23:19:32 <PublicServer> <V453000> n 23:19:56 <PublicServer> <mfb> 4 is tunnel station tunnel now 23:20:00 *** stafen has joined #openttdcoop 23:20:06 <PublicServer> <V453000> imo, fuck 1-4 23:20:06 <PublicServer> <mfb> that means that we can connect 1-4 to the rest 23:20:09 <PublicServer> <V453000> focus on the other side 23:20:35 <stafen> !password 23:20:35 <PublicServer> stafen: nerved 23:20:47 <PublicServer> <V453000> if we make it systematically from 15, decreasing, then I think it will be much easier and it will ensure that we wil be able to connect them in the end 23:21:06 <PublicServer> <mfb> let's do it that way then 23:21:06 <PublicServer> *** stafen has left the game (general error) 23:21:41 <PublicServer> *** stafen joined the game 23:22:20 <PublicServer> <Intexon> magic nuke :P 23:22:55 <PublicServer> <mfb> 2 as example 23:22:57 <PublicServer> <sturmi> maybe repair 16 first, to avoid confusion 23:23:19 <PublicServer> <mfb> 16 is good 23:23:25 <PublicServer> <sturmi> wtf? 23:23:39 <PublicServer> <sturmi> ah, my bad 23:23:49 <PublicServer> <sturmi> i am the confused one 23:25:00 <PublicServer> <V453000> at least the plan is fun to build by not being so easy ;) 23:25:58 *** Progman has quit IRC 23:26:04 <PublicServer> *** made screenshot at 0002A89C: http://ps.openttdcoop.org/publicserver/webcam/0002A89C.png 23:27:26 <PublicServer> <V453000> anyway, I will help you tomorrow :) good night 23:27:31 <PublicServer> <mfb> gn8 23:27:40 <PublicServer> <Intexon> bye 23:28:09 <PublicServer> <V453000> dont get mad :p 23:28:16 <PublicServer> <Intexon> I'll do 14 okay? 23:28:18 <PublicServer> *** V453000 has left the game (leaving) 23:28:47 <PublicServer> <mfb> mom 23:29:33 <PublicServer> <mfb> ok it fits 23:29:51 <PublicServer> <mfb> 14 can be done 23:32:56 <PublicServer> <mfb> ok, more tomorrow 23:33:42 <PublicServer> <mfb> good night 23:33:44 <PublicServer> <Intexon> gn 23:33:49 <PublicServer> <sturmi> gn 23:33:59 <PublicServer> *** mfb has left the game (connection lost) 23:34:04 *** mfb- has quit IRC 23:38:09 *** pugi has quit IRC 23:40:26 <PublicServer> *** Spike has left the game (leaving) 23:41:05 <PublicServer> *** made screenshot at 0002908B: http://ps.openttdcoop.org/publicserver/webcam/0002908B.png 23:42:10 *** DayDreamer has quit IRC 23:47:57 <PublicServer> *** stafen has left the game (leaving) 23:49:25 *** Chris_Booth has joined #openttdcoop 23:56:05 <PublicServer> *** made screenshot at 000148A3: http://ps.openttdcoop.org/publicserver/webcam/000148A3.png 23:56:16 <PublicServer> <sturmi> who builds 14? 23:56:20 <PublicServer> <Intexon> me 23:56:30 <PublicServer> <sturmi> i got an idea for the exit 23:56:32 <PublicServer> <Intexon> something wrong (again)? :D 23:56:43 <PublicServer> <Intexon> the exit is just fine 23:56:45 <PublicServer> <sturmi> not yet:p 23:56:51 <PublicServer> <Intexon> I'm just tweaking it :P 23:56:57 <PublicServer> <sturmi> i'll show you on the northern part 23:57:26 <PublicServer> <sturmi> ah shit forget ti 23:57:32 <PublicServer> <Intexon> ye good 23:57:48 <PublicServer> <sturmi> ah yes 23:58:19 <PublicServer> <Intexon> great 23:59:21 <PublicServer> <Intexon> I hate those sync-monsters :D 23:59:27 <PublicServer> <sturmi> hehe 23:59:31 <PublicServer> <Intexon> they're ugly when you zoom out 23:59:47 <PublicServer> <sturmi> your monster looks a little larger than V#s