Config
Log for #openttdcoop on 6th February 2011:
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00:00:19  <PublicServer> <Intexon> 3 tiles maybe :P
00:00:30  <PublicServer> <sturmi> 2 :D
00:00:38  <PublicServer> <sturmi> it just looks larger
00:01:19  <PublicServer> <sturmi> finetuning :D
00:01:23  <PublicServer> <Intexon> :P
00:02:06  <PublicServer> <Jkrueger> back
00:02:20  <PublicServer> <Intexon> CL :D
00:03:38  <PublicServer> <Intexon> I guess that!s fine
00:03:44  <PublicServer> <Intexon> s/!/'
00:03:46  <PublicServer> <sturmi> yep
00:04:13  <PublicServer> <Intexon> going for 13
00:11:05  <PublicServer> ***  made screenshot at 0000D298: http://ps.openttdcoop.org/publicserver/webcam/0000D298.png
00:26:05  <PublicServer> ***  made screenshot at 00007AFB: http://ps.openttdcoop.org/publicserver/webcam/00007AFB.png
00:30:00  <PublicServer> *** James has left the game (leaving)
00:41:05  <PublicServer> ***  made screenshot at 0000BE95: http://ps.openttdcoop.org/publicserver/webcam/0000BE95.png
00:47:34  <PublicServer> <sturmi> wow, what a mess
00:47:40  <PublicServer> <Intexon> thank you ;)
00:47:47  <PublicServer> <Jkrueger> where?
00:47:57  <PublicServer> <Intexon> 13
00:48:27  <PublicServer> <Intexon> do you still see some desyncs?
00:48:37  <PublicServer> <sturmi> no, looks good
00:50:36  <PublicServer> <Intexon> it's a mess, but it's shorter than the example :P
00:50:45  <PublicServer> <sturmi> yep
00:50:55  <PublicServer> <Intexon> or the same
00:51:13  <PublicServer> <sturmi> let me add some missing signals
00:51:21  <PublicServer> <Intexon> go on :)
00:51:47  <PublicServer> <Intexon> don't do that
00:51:53  <PublicServer> <Intexon> it's doubled
00:52:06  <PublicServer> <Intexon> that way it's perfectly okay
00:52:12  <PublicServer> <sturmi> ok
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00:53:10  <PublicServer> <Intexon> if you think about it: what advantage do those signals provide, if there is  a gap of 24 right before them :)
00:53:29  <PublicServer> <sturmi> true
00:54:03  <Atoompje> !password
00:54:03  <PublicServer> Atoompje: snipes
00:54:30  <Atoompje> !dl win64
00:54:30  <PublicServer> Atoompje: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win64.zip
00:54:31  <PublicServer> <Intexon> and another one: the first gap in a tunnel (if there are more) has to be the largest
00:54:57  <PublicServer> <Intexon> otherwise it could jam on the larger ones ahead
00:55:09  <PublicServer> <sturmi> ofc
00:55:25  <PublicServer> <sturmi> as trains tend to do stupid things
00:55:28  <PublicServer> <Intexon> :)
00:55:54  <PublicServer> <sturmi> signalling should be ok now
00:55:57  <PublicServer> <Intexon> I hope so
00:56:06  <PublicServer> ***  made screenshot at 0000B50E: http://ps.openttdcoop.org/publicserver/webcam/0000B50E.png
00:56:11  <Atoompje> !password
00:56:11  <PublicServer> Atoompje: zeroed
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00:56:44  <PublicServer> *** Atoompje joined the game
00:56:48  <PublicServer> <Atoompje> hi
00:56:51  <PublicServer> <Intexon> hey
00:57:05  <PublicServer> <Intexon> who is building 12?
00:57:15  <PublicServer> <Jkrueger> i am
00:57:28  <PublicServer> <sturmi> 12 is too far Southwest
00:58:00  <PublicServer> <Intexon> okay, please build it in a way that the ML can be laid according to the grid
01:02:12  <PublicServer> <sturmi> JKrueger your tunnels are not synced
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01:06:59  <PublicServer> <Jkrueger> think it might be best to scrap 12 and move it about 6-8 NE
01:07:13  <Ramsus08191> !password
01:07:14  <PublicServer> Ramsus08191: zeroed
01:07:15  <PublicServer> <Intexon> well I don't think so
01:07:28  <PublicServer> <Intexon> it's nothing bad about it
01:07:40  <PublicServer> *** Ramsus08191 joined the game
01:08:10  <PublicServer> <Ramsus08191> hmm its taking shape :)
01:08:24  <PublicServer> <Ramsus08191> wheres the head and wheres the tail?
01:08:30  <PublicServer> <Intexon> 01 and 20
01:08:40  <PublicServer> <sturmi> a snake with two heads :p
01:09:24  <PublicServer> *** Atoompje has left the game (connection lost)
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01:09:56  <Razaekel> !password
01:09:56  <PublicServer> Razaekel: zeroed
01:10:08  <PublicServer> *** Razaekel joined the game
01:10:59  <PublicServer> <Razaekel> y'know
01:11:06  <PublicServer> ***  made screenshot at 00028AF4: http://ps.openttdcoop.org/publicserver/webcam/00028AF4.png
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01:11:18  <PublicServer> <Razaekel> this reminds me of a certain map in a old old game called Lords of the Realm 2
01:11:43  <PublicServer> <Razaekel> there was a map by the name of Snake
01:12:00  <PublicServer> <Razaekel> i liked starting in one of the end realms, since it made it easy to defend
01:13:16  <PublicServer> <Razaekel> yea, i'll just go somewhere else
01:13:36  <PublicServer> <sturmi> intexon, mind if i copy your station design?
01:13:58  <PublicServer> <Intexon> not at all :)
01:14:04  <PublicServer> <sturmi> ok :D
01:14:06  <Razaekel> !who
01:14:09  <Razaekel> >.>
01:14:12  <PublicServer> <Intexon> what "design"? :D
01:14:13  <Razaekel> !players
01:14:16  <PublicServer> Razaekel: Client 148 (Orange) is Razaekel, in company 1 (PSG 201)
01:14:16  <PublicServer> Razaekel: Client 131 (Orange) is sturmi, in company 1 (PSG 201)
01:14:16  <PublicServer> Razaekel: Client 107 (Orange) is Intexon, in company 1 (PSG 201)
01:14:16  <PublicServer> Razaekel: Client 146 (Orange) is Ramsus08191, in company 1 (PSG 201)
01:14:16  <PublicServer> Razaekel: Client 48 is Stek, a spectator
01:14:17  <PublicServer> Razaekel: Client 125 (Orange) is Jkrueger, in company 1 (PSG 201)
01:14:17  <PublicServer> Razaekel: Client 95 is Mazur, a spectator
01:14:19  <PublicServer> Razaekel: Client 129 (Orange) is Razmir, in company 1 (PSG 201)
01:14:27  <Razaekel> there we go
01:14:56  <PublicServer> *** Razaekel has left the game (leaving)
01:15:22  <PublicServer> <Intexon> you mean copy 14->10?
01:15:33  <PublicServer> <sturmi> yep
01:15:47  <PublicServer> <sturmi> its just turned 180deg
01:15:51  <PublicServer> <Intexon> yep
01:16:01  <PublicServer> <Intexon> still, 14 is ugly as hell :D
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01:22:18  <PublicServer> <Intexon> scrlk: I copied the first one I built in this game too and then found out that it's easier (and quicker) just to build it as any other station
01:22:47  <PublicServer> <Intexon> sry, not scrlk, but sturmi :)
01:24:16  <PublicServer> <Razmir> g8
01:24:18  <PublicServer> <Ramsus08191> itsstrange to see a map that doesnt have montains and sea/lake
01:24:32  <PublicServer> <Intexon> I miss the water :)
01:24:34  <PublicServer> *** Razmir has left the game (leaving)
01:24:38  <PublicServer> <Mazur> Don;t visit the Netherlands, then.
01:24:43  *** Razmir has left #openttdcoop
01:24:49  <PublicServer> <Mazur> Ah, we have that.
01:24:55  <PublicServer> <Intexon> you do :)
01:25:07  <PublicServer> <Mazur> Quite a bit of it.
01:25:39  <PublicServer> <Mazur> One of the better ways to travel around the Netherlands is sailing.
01:25:55  <PublicServer> *** Stek has left the game (leaving)
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01:26:01  <PublicServer> <Intexon> or on a bike :)
01:26:06  <PublicServer> ***  made screenshot at 000260F3: http://ps.openttdcoop.org/publicserver/webcam/000260F3.png
01:26:22  <PublicServer> <Mazur> One way only, though, back is against the wind.
01:27:34  <PublicServer> <Ramsus08191> hmm I will take a shot at station 6
01:27:41  <PublicServer> <Ramsus08191> min CL is 6?
01:27:49  <PublicServer> <Intexon> yup
01:27:59  <PublicServer> <Ramsus08191> even being zigzag?
01:28:07  <PublicServer> <Intexon> think so
01:28:52  <PublicServer> <Ramsus08191> so its o position the station at the center of the crossings right?
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01:30:07  <PublicServer> <Intexon> well, I just built it as the ML fitted
01:30:30  <PublicServer> <Jkrueger> okay ML restacked
01:31:04  <PublicServer> <Jkrueger> kinda a clunky station
01:31:20  <PublicServer> <Intexon> :/
01:33:05  <PublicServer> <Jkrueger> not sure  what to do with the sunc issue on the tunnel
01:34:43  <PublicServer> <Intexon> should I do it?
01:34:55  <PublicServer> <Jkrueger> you have a fix in mind?
01:34:59  <PublicServer> <Intexon> I hope
01:35:05  <PublicServer> <Jkrueger> okay go ahead
01:35:53  <PublicServer> <Intexon> :/ that wouldn't work
01:38:32  <PublicServer> <Ramsus08191> whats the meanning of that !!!STATIONS!!! what tunnel,statoin,bridge means?
01:38:54  <PublicServer> <Ramsus08191> oh I got it
01:38:56  <PublicServer> <Ramsus08191> nvm
01:38:59  <PublicServer> <Jkrueger> mfb was sorting out how the stations get hooked up
01:39:15  <PublicServer> <Intexon> it's not needed since we got the entrance: signs
01:40:08  <PublicServer> <Ramsus08191> how long the tunnels be? 31 tiles?
01:40:23  <PublicServer> <Jkrueger> 24 seems to be a popular #
01:40:30  <PublicServer> <Intexon> yep, 24 is fine
01:40:40  <PublicServer> <Intexon> ~2 imo
01:41:00  <PublicServer> <Ramsus08191> hmm but I see stations that have gaps of 31 tiles
01:41:06  <PublicServer> <Intexon> where?
01:41:06  <PublicServer> ***  made screenshot at 0002BEF9: http://ps.openttdcoop.org/publicserver/webcam/0002BEF9.png
01:42:01  <PublicServer> <Ramsus08191> station 15 for example
01:42:20  <PublicServer> <Intexon> look closely ;)
01:42:42  <PublicServer> <Ramsus08191> when a line has to go under it, there is a gaps of ~30 tiles for the dual tunnels
01:42:59  <PublicServer> <Intexon> I see only 24
01:43:01  <PublicServer> <Intexon> no more
01:43:38  <PublicServer> <Ramsus08191> there is no signal there
01:43:48  <PublicServer> <Intexon> well, it obviously should be
01:43:58  <PublicServer> <Ramsus08191> so its a single block
01:44:06  <PublicServer> <Intexon> what would be the point of that then ^^
01:44:33  <PublicServer> <Ramsus08191> but if there were a signal there, would it be synced?
01:44:43  <PublicServer> <Intexon> try counting it
01:44:49  <PublicServer> <Intexon> I bet it would
01:45:08  <PublicServer> <Ramsus08191> the total yes, but you "divided" it
01:45:18  <PublicServer> <Ramsus08191> hmm
01:45:20  <PublicServer> <Ramsus08191> ok, nvm
01:45:30  <PublicServer> <Ramsus08191> I got it, thanks
01:45:32  <PublicServer> <Intexon> look at !sync and try searching the blog and wiki
01:45:51  <PublicServer> <Intexon> http://blog.openttdcoop.org/2010/07/27/building-101-double-bridges-and-you/
01:45:59  <PublicServer> <Intexon> http://blog.openttdcoop.org/2007/11/21/the-difference-between-diagonal-and-straight-tiles/
01:46:30  <PublicServer> <Ramsus08191> it has been quite a while that I played ottd, my memory is recovering little by little
01:46:43  <PublicServer> <Intexon> :)
01:47:19  <PublicServer> <Jkrueger> there does that sync?
01:48:11  <PublicServer> <Intexon> well yes, but you can't stuff a signal in there
01:48:27  <PublicServer> <Jkrueger> oh yes
01:48:29  <PublicServer> <Jkrueger> forgot
01:48:31  <PublicServer> <Intexon> a PBS would solve it if it were a split
01:48:45  <PublicServer> <Intexon> but since it's the merge then we're screwed
01:54:32  <PublicServer> <Intexon> I'm going to sleep
01:54:36  <PublicServer> <Jkrueger> night
01:54:38  <PublicServer> <sturmi> gn
01:54:40  <PublicServer> <Intexon> cya tomorrow
01:54:40  <PublicServer> <Ramsus08191> gn
01:54:46  <PublicServer> *** Intexon has left the game (connection lost)
01:54:53  *** Intexon has left #openttdcoop
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01:56:07  <PublicServer> ***  made screenshot at 00006304: http://ps.openttdcoop.org/publicserver/webcam/00006304.png
01:56:46  <PublicServer> <Ramsus08191> how much breaking space?
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02:11:07  <PublicServer> ***  made screenshot at 00029902: http://ps.openttdcoop.org/publicserver/webcam/00029902.png
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02:17:24  <PublicServer> <Ramsus08191> one tile.... argh
02:17:53  <PublicServer> <Jkrueger> i hear ya
02:18:39  <PublicServer> <sturmi> still one tile
02:18:55  <PublicServer> <sturmi> tunnels are 5 long
02:19:20  <PublicServer> <Ramsus08191> the ones from the ML right?
02:19:24  <PublicServer> <sturmi> yep
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02:20:43  <PublicServer> <sturmi> let me help you a little
02:26:07  <PublicServer> ***  made screenshot at 0001B15F: http://ps.openttdcoop.org/publicserver/webcam/0001B15F.png
02:33:05  <PublicServer> <Ramsus08191> phew, 24 tiles exactly
02:33:11  <PublicServer> <sturmi> hehe
02:35:18  <PublicServer> <Ramsus08191> so, can someone come here and look if I am doing right, that tunnel to bridge, bridge to tunnel thing
02:35:32  <PublicServer> <sturmi> i just looked, looks fine
02:35:40  <PublicServer> <Ramsus08191> ah ok
02:35:42  <PublicServer> <Ramsus08191> thnx
02:36:01  <PublicServer> <sturmi> thats why i placed that sign
02:37:24  <PublicServer> <sturmi> btw, the station exit is out of sync
02:37:42  <PublicServer> <Ramsus08191> yeap, I will look into that
02:38:09  <PublicServer> <sturmi> want some help?
02:38:27  <stafen> !password
02:38:27  <PublicServer> stafen: cloths
02:38:31  <PublicServer> <Jkrueger> night night
02:38:36  <PublicServer> <sturmi> gn
02:38:37  <PublicServer> *** stafen has left the game (general error)
02:38:41  <PublicServer> <Ramsus08191> gn
02:38:43  <PublicServer> *** Jkrueger has left the game (leaving)
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02:41:07  <PublicServer> ***  made screenshot at 00015F63: http://ps.openttdcoop.org/publicserver/webcam/00015F63.png
02:42:10  <PublicServer> <Ramsus08191> alright, now I have to think the exact opposite I was planning for the entrance
02:42:24  <PublicServer> <Ramsus08191> lol
02:56:08  <PublicServer> ***  made screenshot at 0001075C: http://ps.openttdcoop.org/publicserver/webcam/0001075C.png
02:56:33  <PublicServer> <sturmi> good night
02:56:36  <PublicServer> <Ramsus08191> gn
02:56:42  <PublicServer> *** sturmi has left the game (leaving)
02:56:42  <PublicServer> *** Game paused (number of players)
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02:58:22  <PublicServer> *** stafen has joined company #1
02:58:22  <PublicServer> *** Game unpaused (number of players)
02:58:41  <PublicServer> <stafen> oh my, I can build
02:58:53  <PublicServer> <Ramsus08191> yes you can
02:59:04  <PublicServer> <stafen> I'm sort of in shock
02:59:18  <PublicServer> <Ramsus08191> why?
02:59:35  <PublicServer> <stafen> this is the internet and you should not trust random people
02:59:49  <PublicServer> <Ramsus08191> of course not
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03:11:08  <PublicServer> ***  made screenshot at 00016D58: http://ps.openttdcoop.org/publicserver/webcam/00016D58.png
03:20:43  <Sylf> !PASSWORD
03:20:48  <Sylf> !password
03:20:48  <PublicServer> Sylf: mentor
03:21:06  <PublicServer> <Sylf> hello
03:21:07  <PublicServer> *** Sylf joined the game
03:21:10  <PublicServer> <stafen> hello
03:21:12  <PublicServer> <Ramsus08191> howdy
03:26:08  <PublicServer> ***  made screenshot at 00023D62: http://ps.openttdcoop.org/publicserver/webcam/00023D62.png
03:26:11  <PublicServer> *** Sylf has joined company #1
03:26:19  <PublicServer> <Sylf> so, what's cooking tonight?
03:26:33  <PublicServer> <Ramsus08191> I am finishing my station :)
03:26:55  <PublicServer> <stafen> And I just noticed you let anyone build stuff
03:32:11  <PublicServer> <Ramsus08191> cool, 5 stations for the ML to get ready :)
03:35:02  <PublicServer> *** Mazur has joined company #1
03:35:20  <PublicServer> <stafen> haha, I screwed up
03:35:27  <PublicServer> <Sylf> o_o
03:35:29  <PublicServer> <stafen> wired it up the wrong way
03:35:39  <PublicServer> <Mazur> Still AFKBNTK, but as a safety for the builders I'll keep active.
03:39:19  <PublicServer> <Ramsus08191> soon we will have to kill example station :
03:39:27  <PublicServer> <Ramsus08191> :(
03:41:08  <PublicServer> ***  made screenshot at 00032B01: http://ps.openttdcoop.org/publicserver/webcam/00032B01.png
03:43:29  <PublicServer> <Ramsus08191> hmm going afk
03:56:09  <PublicServer> ***  made screenshot at 0002A359: http://ps.openttdcoop.org/publicserver/webcam/0002A359.png
04:11:08  <PublicServer> ***  made screenshot at 0002595C: http://ps.openttdcoop.org/publicserver/webcam/0002595C.png
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04:26:09  <PublicServer> ***  made screenshot at 00015AFB: http://ps.openttdcoop.org/publicserver/webcam/00015AFB.png
04:31:45  <PublicServer> <Sylf> I'm outta here
04:31:53  <PublicServer> *** Sylf has left the game (leaving)
04:31:57  <Sylf> cya
04:32:02  <stafen> see ya
04:32:03  <PublicServer> <Ramsus08191> cya
04:37:36  <PublicServer> <Ramsus08191> hmm I gtg
04:37:40  <PublicServer> <stafen> same here
04:37:42  <PublicServer> <Ramsus08191> gn
04:37:48  <PublicServer> <Ramsus08191> bye
04:37:55  <PublicServer> <stafen> gn
04:38:05  <PublicServer> *** Ramsus08191 has left the game (leaving)
04:38:05  <PublicServer> *** Game paused (number of players)
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05:50:42  <PublicServer> *** Game still paused (number of players)
05:50:42  <PublicServer> *** Mazur joined the game
05:51:14  <PublicServer> <Mazur> Oh, thought someone was still in hoping for a second.
05:52:24  <PublicServer> <Mazur> Nvm.
05:52:26  <PublicServer> *** Mazur has left the game (leaving)
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08:55:45  <Vinnie> !password
08:55:46  <PublicServer> Vinnie: linker
08:56:01  <PublicServer> *** Game still paused (number of players)
08:56:04  <PublicServer> *** Vinnie joined the game
08:58:42  <james_o-> Good morning
08:58:46  <james_o-> !password
08:58:46  <PublicServer> james_o-: linker
08:58:49  <PublicServer> <Vinnie> good morning
08:58:55  <PublicServer> *** Game still paused (number of players)
08:58:57  <PublicServer> *** James joined the game
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08:59:01  <PublicServer> *** Game unpaused (number of players)
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09:11:09  <PublicServer> ***  made screenshot at 000342F9: http://ps.openttdcoop.org/publicserver/webcam/000342F9.png
09:26:10  <PublicServer> ***  made screenshot at 00006358: http://ps.openttdcoop.org/publicserver/webcam/00006358.png
09:27:33  <PublicServer> <James> 8 should be a mirror of 13?
09:27:48  <PublicServer> <Vinnie> 1 sec
09:29:03  <PublicServer> <Vinnie> yes it can be or you can solo it
09:29:10  <PublicServer> <Vinnie> design it yourself
09:29:21  <PublicServer> <James> I'll try a bit of both
09:30:12  <PublicServer> <James> I'm getting East and West mixed up...
09:30:40  <PublicServer> <James> Thanks :)
09:30:51  <PublicServer> <Vinnie> np
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09:37:19  <scrlk> !password
09:37:19  <PublicServer> scrlk: limber
09:37:29  <PublicServer> *** scrlk joined the game
09:37:30  <PublicServer> <scrlk> hi all
09:37:32  <PublicServer> <Vinnie> goodmornign
09:37:34  <PublicServer> <James> Hi
09:41:10  <PublicServer> ***  made screenshot at 0000BD5E: http://ps.openttdcoop.org/publicserver/webcam/0000BD5E.png
09:41:36  <PublicServer> <scrlk> should i esablish some sort of air service to gain some profit?
09:41:50  <PublicServer> <Vinnie> no we got more than enough
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09:56:10  <PublicServer> ***  made screenshot at 00008550: http://ps.openttdcoop.org/publicserver/webcam/00008550.png
09:59:23  <PublicServer> <Vinnie> you know what can be build next scrlk
09:59:29  <PublicServer> <scrlk> what is it?
09:59:51  <PublicServer> <Vinnie> im done with station 5 and wanna start with something new
10:00:55  <PublicServer> <scrlk> network of roads?
10:01:07  <PublicServer> <Vinnie> for later
10:01:13  <PublicServer> <scrlk> 2x2 grid imo
10:01:33  <PublicServer> <Vinnie> i use this grid for the space i have around tracks
10:02:00  <PublicServer> <Vinnie> not the main grid first
10:02:05  <PublicServer> <Vinnie> we first need the SBahns
10:02:17  <PublicServer> <scrlk> should we build that?
10:02:27  <PublicServer> <Vinnie> lets build an SBahn with a road grid around it
10:02:29  <PublicServer> <scrlk> tl?
10:02:32  <PublicServer> <scrlk> of 3?
10:02:44  <PublicServer> <Vinnie> lets do 6
10:02:48  <PublicServer> <scrlk> ok
10:03:03  <PublicServer> *** James has joined company #1
10:03:17  <PublicServer> <scrlk> ok sbahn station done
10:03:35  <PublicServer> <scrlk> pbs terminus?
10:03:49  <PublicServer> <Vinnie> no lets make it srnw :)
10:03:58  <PublicServer> <scrlk> nooooo
10:04:04  <PublicServer> <Vinnie> terminus is easy
10:04:14  *** mfb- has joined #openttdcoop
10:04:33  <PublicServer> *** mfb joined the game
10:04:34  <mfb-> hi
10:04:40  <PublicServer> <Vinnie> hello
10:04:40  <PublicServer> <scrlk> hi
10:04:46  <PublicServer> <James> Hi mfb
10:05:10  <PublicServer> <mfb> wtf is station 7
10:05:24  <PublicServer> <James> I've made a mess of station 8
10:05:26  <PublicServer> <Vinnie> its for fun as i read
10:05:32  <PublicServer> <scrlk> lol
10:05:38  <PublicServer> <mfb> so we have to change it? ;)
10:05:38  <PublicServer> <Vinnie> no james just keep going
10:07:32  <PublicServer> <Vinnie> mfb is killer :)
10:07:43  <PublicServer> <mfb> would slow down all trains
10:07:55  <PublicServer> <Vinnie> true but he did keep on CL 6
10:08:10  <PublicServer> <mfb> CL6 is not enough with signal gap 6
10:10:03  <PublicServer> <Vinnie> yeah lets start easy with just terminus SBahn
10:10:09  <PublicServer> <scrlk> is that ok/
10:10:18  *** greenlion has joined #openttdcoop
10:10:30  <PublicServer> <Vinnie> the terminus takes alot of space now
10:10:35  <PublicServer> <scrlk> humm yes
10:10:46  <PublicServer> <mfb> TL6?
10:10:54  <PublicServer> <Vinnie> yeah lets do shorter
10:11:10  <PublicServer> ***  made screenshot at 00023B68: http://ps.openttdcoop.org/publicserver/webcam/00023B68.png
10:11:30  <PublicServer> <Vinnie> make it a ro-ro
10:11:38  <PublicServer> <Vinnie> from E-W
10:11:44  <PublicServer> *** James has joined spectators
10:11:58  <PublicServer> <scrlk> shit
10:12:00  <PublicServer> <Vinnie> noooooo
10:12:06  <PublicServer> <scrlk> fuuuuuuu
10:12:06  <PublicServer> <Vinnie> my eyecandy station
10:12:08  <PublicServer> <scrlk> NOOOOOO
10:12:14  <PublicServer> <scrlk> FUDGE
10:12:23  <PublicServer> <mfb> :p
10:12:25  <PublicServer> <scrlk> *RAGE COMMENCING*
10:12:34  <PublicServer> <scrlk> ashyuiauiohjhjuo[uiphjbuioph
10:12:44  <PublicServer> <scrlk> *bangs head against keyboard
10:12:51  <PublicServer> <mfb> maybe just let a train go in
10:13:00  <PublicServer> <mfb> then you can't delete it by accident
10:13:13  <PublicServer> <scrlk> 10 platforms?
10:14:38  <PublicServer> <scrlk> that ok?
10:15:28  <PublicServer> <scrlk> done
10:16:56  <PublicServer> <scrlk> whats the best presignal set up for this?
10:17:09  <PublicServer> <Vinnie> normal presignals
10:17:42  <PublicServer> <scrlk> have i done it right?
10:17:48  <PublicServer> <Vinnie> no
10:18:36  <PublicServer> <scrlk> so i need to redo the station entrance?
10:18:46  <PublicServer> <Vinnie> no
10:18:56  <PublicServer> <Vinnie> just see what signal comes where
10:19:33  <DayDreamer> !dl win64
10:19:33  <PublicServer> DayDreamer: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win64.zip
10:19:45  <PublicServer> <scrlk> humm
10:19:47  <PublicServer> <scrlk> no?
10:20:17  <PublicServer> <Vinnie> would we need that many platforms actually?
10:20:23  <DayDreamer> !password
10:20:23  <PublicServer> DayDreamer: quaked
10:20:29  <PublicServer> <scrlk> no idea
10:20:33  <PublicServer> <scrlk> planning ahead though
10:20:36  <PublicServer> *** DayDreamer joined the game
10:20:41  <PublicServer> <Vinnie> hello DayDreamer
10:20:43  <PublicServer> <scrlk> are we aiming for mega cities?
10:20:45  <PublicServer> <scrlk> hello
10:20:47  <PublicServer> <DayDreamer> hi guys
10:20:47  <PublicServer> <Vinnie> yes
10:20:53  <PublicServer> <mfb> hi
10:21:02  <PublicServer> <mfb> the whole map will be filled with towns
10:21:04  <PublicServer> <Vinnie> but we are planning also not to service all with this station
10:21:11  <PublicServer> <scrlk> so 6 platforms are ok?
10:21:17  <PublicServer> <mfb> :D
10:21:17  <PublicServer> <Vinnie> 6 is ok
10:21:42  <PublicServer> <Vinnie> lets make it TL4
10:21:52  <PublicServer> <scrlk> i prefer tl 4
10:23:32  <PublicServer> *** James has joined company #1
10:23:44  <PublicServer> <scrlk> ooh tunnels
10:23:52  <PublicServer> <Vinnie> more space for town :)
10:23:56  <PublicServer> <scrlk> yep
10:25:05  <PublicServer> <scrlk> im rather proud of my first 'proper' ro-ro
10:26:11  <PublicServer> ***  made screenshot at 0002615A: http://ps.openttdcoop.org/publicserver/webcam/0002615A.png
10:27:12  <PublicServer> <scrlk> tunnels of 4 tiles?
10:27:24  <PublicServer> <Vinnie> im still testing
10:27:37  <PublicServer> <scrlk> ok
10:28:07  <PublicServer> <Vinnie> something like that?
10:28:27  <PublicServer> <scrlk> pbs?
10:28:33  <PublicServer> <Vinnie> just normal signals
10:32:34  <PublicServer> <mfb> hmm.. james, your station is mixing up the different lines
10:33:14  <PublicServer> <James> Ah, I see
10:33:20  <PublicServer> <Vinnie> actually that grid is kinda ugly now
10:33:28  <PublicServer> <scrlk> it will fill up
10:35:12  <PublicServer> <scrlk> we should rename these stations afterwards
10:35:18  <PublicServer> <Vinnie> yes
10:35:38  <PublicServer> <V453000> hi
10:35:39  <PublicServer> *** V453000 joined the game
10:35:40  <PublicServer> <Vinnie> hello
10:35:42  <PublicServer> <scrlk> morning
10:35:55  <PublicServer> <mfb> hi
10:36:11  <PublicServer> <James> Hi V
10:36:17  <PublicServer> <V453000> hmm
10:36:29  <PublicServer> <V453000> the town stations are easily conversible to Presignals
10:36:37  <PublicServer> <V453000> please use them as long as they suffice
10:37:52  <PublicServer> <V453000> who is building that anyway?
10:37:56  <PublicServer> <V453000> oh, parking lot, all clear
10:37:56  <PublicServer> <Vinnie> sbahn?
10:38:00  <PublicServer> <V453000> yes
10:38:02  <PublicServer> <mfb> lol
10:38:02  <PublicServer> <Vinnie> me
10:38:04  <PublicServer> <scrlk> and me
10:38:14  <PublicServer> <V453000> the roads do not correspond with catchment areas
10:38:28  <PublicServer> <V453000> @@ABR05
10:38:29  <Webster> Advanced Building Revue 05: Sbahns and city networks at #openttdcoop - http://blog.openttdcoop.org/2010/06/13/advanced-building-revue-05-sbahns-and-city-networks/
10:38:36  <PublicServer> <Vinnie> want a 100% catchment area?
10:39:09  <PublicServer> <V453000> not necessarily but you can reach it here just by modifiyng the roads
10:39:24  <PublicServer> <Vinnie> scrlk: is building roads
10:39:38  <PublicServer> <scrlk> im reding the abr right now
10:39:40  <PublicServer> <scrlk> *reading
10:40:09  <PublicServer> <scrlk> 2x2 ok?
10:40:22  <PublicServer> <V453000> 3x3 in centers is fine, but that isnt the point
10:40:40  <PublicServer> <Vinnie> to mutch junctions
10:40:42  <PublicServer> <V453000> you arent supposed to make a grid no matter what, but separate "sectors" for each station
10:40:50  <PublicServer> <scrlk> right...
10:40:56  <PublicServer> <scrlk> eg?
10:40:58  <PublicServer> <V453000> let me show
10:41:08  <PublicServer> <scrlk> thanks :)
10:41:10  <PublicServer> <V453000> here you have a station
10:41:11  <PublicServer> ***  made screenshot at 00008F79: http://ps.openttdcoop.org/publicserver/webcam/00008F79.png
10:41:26  <PublicServer> <V453000> the catchment are fits exactly inside the roads
10:41:30  <PublicServer> <scrlk> oh so each station has its own neihbourhood?
10:41:36  <PublicServer> <V453000> yes
10:41:48  <PublicServer> <V453000> and the road does not need to be catched
10:42:02  <PublicServer> <V453000> first thing after building the station is the "cage"
10:42:13  <PublicServer> <V453000> because then you know where to build next :)
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10:42:59  <PublicServer> <V453000> I think 12 could use the shift of platforms towards the exit
10:43:07  <PublicServer> <V453000> more breaking space for no cost really
10:43:19  <PublicServer> <V453000> the pre-signal array might say "welcome" to that
10:45:38  <PublicServer> *** V453000 has left the game (connection lost)
10:45:42  <V453000> !password
10:45:42  <PublicServer> V453000: quests
10:45:58  <PublicServer> *** V453000 joined the game
10:49:22  <PublicServer> <James> I don't think I can fix station 8, sorry
10:49:26  <PublicServer> *** James has joined spectators
10:49:40  <PublicServer> <mfb> I'll have a look at it
10:49:40  <PublicServer> <V453000> what went wrong
10:50:02  <PublicServer> <V453000> btw we should make "territories" for Sbahns
10:50:10  <PublicServer> <V453000> each station should get an equal territory
10:50:19  <PublicServer> <mfb> the old 50tile-lines :(
10:50:31  <PublicServer> <V453000> for examlpe 5 is probably already too far
10:50:46  <PublicServer> <V453000> luckily not :)
10:50:53  <PublicServer> <V453000> uhm
10:50:54  <PublicServer> *** Spike joined the game
10:50:59  <PublicServer> <V453000> that isnt 400 tile line
10:51:25  <PublicServer> <V453000> scrlk and Vinnie:
10:51:27  <PublicServer> <Vinnie> actually station 4 will get all of west corner
10:51:39  <PublicServer> <V453000> station 5 will get the corner to the north :)
10:51:47  <PublicServer> <V453000> that is about the same
10:52:04  <PublicServer> <Vinnie> so delete station 31
10:52:30  <PublicServer> <V453000> yes
10:52:36  <PublicServer> <V453000> and shrink 30
10:53:06  <PublicServer> <scrlk> whats going on?
10:53:12  <PublicServer> <V453000> read chat?
10:53:20  <PublicServer> <scrlk> ooh
10:53:54  <PublicServer> <scrlk> im guessing the el rail is the limit of 5 sbhan?
10:54:02  <PublicServer> <V453000> yes
10:54:06  <PublicServer> <scrlk> sahn
10:54:12  <PublicServer> <scrlk> damn i cant spell today
10:55:22  <PublicServer> <V453000> btw the buffers are from original platforms, and platforms are dutch ;(
10:55:38  <PublicServer> <scrlk> just temp
10:55:43  <PublicServer> <Vinnie> its my station and i want dutch platforms ±'
10:55:47  <PublicServer> <Vinnie> :)
10:55:47  <PublicServer> <V453000> besides, buffers are just waste of space
10:56:03  <PublicServer> <V453000> same as parking lots :)
10:56:09  <PublicServer> <scrlk> buffers look good
10:56:11  <PublicServer> ***  made screenshot at 00036967: http://ps.openttdcoop.org/publicserver/webcam/00036967.png
10:56:15  <PublicServer> <V453000> and I see that it doesnt add anything to your catchment areas
10:56:21  <PublicServer> <V453000> this isnt a game of "looks good"
10:56:37  <PublicServer> <V453000> if you add a buffer to every station on the map, we lose many buildings
10:56:56  <PublicServer> <scrlk> nooo my entrance
10:56:58  <PublicServer> <V453000> use some sheltered platforms to make trains invisible
10:57:15  <PublicServer> <V453000> that makes it up for the buffers :)
10:58:41  <PublicServer> <scrlk> have i done it right?
11:01:18  *** sturmi has joined #openttdcoop
11:01:31  <PublicServer> <V453000> grid should be ready
11:01:43  <sturmi> !password
11:01:43  <PublicServer> sturmi: homely
11:01:58  <PublicServer> *** sturmi joined the game
11:02:01  <PublicServer> <V453000> hi
11:02:03  <PublicServer> <sturmi> morn
11:02:09  <PublicServer> <mfb> hi
11:02:09  <PublicServer> <Vinnie> hello
11:06:24  <PublicServer> *** sturmi has joined company #1
11:06:54  *** Progman has quit IRC
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11:09:44  *** Kennethernst has joined #openttdcoop
11:09:53  <Kennethernst> !password
11:09:54  <PublicServer> Kennethernst: homely
11:10:02  <PublicServer> *** Stek joined the game
11:11:13  <PublicServer> ***  made screenshot at 00009D6F: http://ps.openttdcoop.org/publicserver/webcam/00009D6F.png
11:11:13  <PublicServer> <scrlk> grid done :D
11:11:29  <PublicServer> <scrlk> mind if i do the entrance?
11:11:37  <PublicServer> <mfb> where?
11:11:45  <PublicServer> <scrlk> 5 sbahn
11:11:55  <PublicServer> <scrlk> nbm
11:11:59  <PublicServer> <scrlk> nvm
11:13:58  <PublicServer> <V453000> Vinnie: think pax is lame? :P
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11:14:08  <PublicServer> <Vinnie> it still is
11:14:15  <PublicServer> <V453000> :[
11:14:17  <PublicServer> <scrlk> +1
11:16:38  <PublicServer> <scrlk> 2 places to inject sbahn trains enough?
11:16:51  <PublicServer> <Vinnie> 1 to many
11:17:37  <PublicServer> <scrlk> first train ready
11:18:32  <PublicServer> <mfb> last ML connection fits in now
11:18:38  <PublicServer> <V453000> :)
11:18:58  <PublicServer> <mfb> corner stations are interesting ;)
11:19:04  <PublicServer> <V453000> yes
11:20:18  <PublicServer> <mfb> k... signals and test
11:20:26  <PublicServer> <V453000> :)
11:21:19  <PublicServer> <sturmi> who's buildin at 3?
11:21:25  <PublicServer> <James> I am
11:21:41  <PublicServer> <scrlk> whats the point of the road in 05
11:21:51  <PublicServer> <scrlk> see sign
11:22:01  <PublicServer> <sturmi> i would make a 6lane roro
11:22:01  <PublicServer> <Vinnie> so town can grow there
11:22:09  <PublicServer> <V453000> to have buildings there?
11:22:21  <PublicServer> <scrlk> well i put a road there last time and people were wondering why
11:22:23  <PublicServer> <Vinnie> that part is serviced by mainstation
11:22:23  <PublicServer> <sturmi> and james, your turns are all a bit tight
11:22:33  <PublicServer> <Vinnie> you placed two roads
11:22:43  <PublicServer> <V453000> Vinnie: partially serviced :)
11:23:17  <PublicServer> <scrlk> can i send a train around the sbahn yet?
11:23:23  <PublicServer> <Vinnie> im done
11:23:29  <PublicServer> <Vinnie> making some roads pretty
11:23:57  *** Chrill has joined #openttdcoop
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11:26:07  <PublicServer> <scrlk> who funds the towns?
11:26:13  <PublicServer> ***  made screenshot at 0000CB72: http://ps.openttdcoop.org/publicserver/webcam/0000CB72.png
11:26:47  <PublicServer> <V453000> we do, although I am unsure if we want to fund them now or when majority of Sbahns is complete
11:27:08  <PublicServer> <scrlk> it might be a wise idea to rename the sbahn stations at 5
11:27:36  <PublicServer> <Vinnie> i want to name the town Vinnie rules
11:27:46  <PublicServer> <Vinnie> so all station should be named Vinnie rules :)
11:28:06  <PublicServer> <scrlk> what kind of sbahn trains do we want?
11:28:08  <PublicServer> <mfb> ?
11:28:10  <PublicServer> <scrlk> all transrapid
11:28:22  <PublicServer> <scrlk> or transrapid + pax carrige?
11:29:30  <PublicServer> <scrlk> either way it hold 960 pax
11:29:50  <PublicServer> <scrlk> see the train depot
11:31:27  <PublicServer> <mfb> what a mess at 13
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11:35:33  <stafen> !password
11:35:33  <PublicServer> stafen: cutlet
11:35:36  *** Nickman87 has quit IRC
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11:36:08  <PublicServer> <scrlk> hello
11:37:31  *** Nickman87 has joined #openttdcoop
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11:38:25  *** ChanServ sets mode: +o KenjiE20
11:38:33  <PublicServer> *** stafen has joined company #1
11:38:35  <PublicServer> <V453000> guys the territories are there for a reason
11:38:51  <PublicServer> <mfb> :p
11:38:55  <PublicServer> <Vinnie> i wont stop building grids for the terrotory line
11:39:09  <PublicServer> <V453000> ?
11:39:20  <PublicServer> <Vinnie> the roads stopped at your gridline
11:39:34  <PublicServer> <V453000> no
11:39:36  <PublicServer> <V453000> they went over it
11:39:49  <PublicServer> <V453000> yes, just like these do
11:40:03  <PublicServer> <scrlk> the grid that i built fitted in the section, why delete?
11:40:22  <PublicServer> <V453000> btw please use presignals, no reason for PBS at all
11:40:27  *** Nickman87 has quit IRC
11:40:43  <PublicServer> *** mfb has joined spectators
11:40:59  <PublicServer> <mfb> :p
11:40:59  *** Nickman87 has joined #openttdcoop
11:41:13  <PublicServer> ***  made screenshot at 0000D370: http://ps.openttdcoop.org/publicserver/webcam/0000D370.png
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11:41:31  <PublicServer> <scrlk> whats so wrong with pbs anyway?
11:41:33  <PublicServer> *** stafen has joined spectators
11:41:39  <PublicServer> <V453000> it takes more CPU
11:41:43  <PublicServer> <scrlk> ok
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11:41:57  <PublicServer> <scrlk> all pbs gone now
11:41:59  <PublicServer> <V453000> this game is expected to have a high cpu load, so ...
11:42:16  <PublicServer> <sturmi> and often its too slow to decide for a path -->train stops
11:42:58  <PublicServer> <scrlk> ready to spawn a large city?
11:43:04  <PublicServer> <Vinnie> no
11:43:38  <PublicServer> <Vinnie> you dont care about CL for sbahn V453000?
11:43:48  <PublicServer> *** V453000 has left the game (connection lost)
11:44:01  <PublicServer> <sturmi> apparently not :p
11:44:29  <PublicServer> <scrlk> how do you 'do' automatic orders?
11:44:31  <PublicServer> <Vinnie> then i wont ether
11:44:39  <PublicServer> <Vinnie> it does automatic scrlk
11:45:05  <PublicServer> <scrlk> how do you set it up?
11:47:54  <PublicServer> <scrlk> how does one get automatic orders to start?
11:48:12  <PublicServer> <Vinnie> what do you want the train to do
11:48:28  <PublicServer> <scrlk> im just looking at 03
11:48:48  <PublicServer> <scrlk> the sbahn
11:49:15  <PublicServer> <Vinnie> oke when a train stops at a station that isn't in the orderlist it gets automaticly added
11:50:43  <PublicServer> <scrlk> oh
11:52:47  <PublicServer> <scrlk> it doesnt seem to be finding new stations
11:56:14  <PublicServer> ***  made screenshot at 0001ADDD: http://ps.openttdcoop.org/publicserver/webcam/0001ADDD.png
11:58:05  <PublicServer> <scrlk> so where everyone atm?
11:59:51  *** CharcoalDioxide has joined #openttdcoop
11:59:58  <CharcoalDioxide> hey people
12:00:02  <PublicServer> <scrlk> hi
12:00:06  <PublicServer> <sturmi> hey
12:00:18  <CharcoalDioxide> !players
12:00:21  <PublicServer> CharcoalDioxide: Client 163 (Orange) is Vinnie, in company 1 (PSG 201)
12:00:21  <PublicServer> CharcoalDioxide: Client 165 (Orange) is James, in company 1 (PSG 201)
12:00:21  <PublicServer> CharcoalDioxide: Client 167 (Orange) is scrlk, in company 1 (PSG 201)
12:00:21  <PublicServer> CharcoalDioxide: Client 169 is mfb, a spectator
12:00:21  <PublicServer> CharcoalDioxide: Client 171 (Orange) is DayDreamer, in company 1 (PSG 201)
12:00:23  <PublicServer> CharcoalDioxide: Client 176 is Spike, a spectator
12:00:23  <PublicServer> CharcoalDioxide: Client 178 (Orange) is sturmi, in company 1 (PSG 201)
12:00:25  <PublicServer> CharcoalDioxide: Client 180 is Stek, a spectator
12:00:25  <PublicServer> CharcoalDioxide: Client 182 is stafen, a spectator
12:00:30  <CharcoalDioxide> hey DD
12:00:35  <CharcoalDioxide> !password
12:00:35  <PublicServer> CharcoalDioxide: whisks
12:01:05  *** y has joined #openttdcoop
12:01:21  <PublicServer> *** mfb has joined company #1
12:01:37  <CharcoalDioxide> !dl osx
12:01:37  <PublicServer> CharcoalDioxide: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-macosx-universal.zip
12:02:47  <PublicServer> *** CharcoalDioxide joined the game
12:03:12  <PublicServer> <mfb> please group your SBahn-trains
12:04:25  *** y has quit IRC
12:04:35  <PublicServer> <mfb> thx
12:04:38  *** y has joined #openttdcoop
12:05:18  <PublicServer> <CharcoalDioxide> hmm, hint: make sbahns longer towards station 2 (whoever is building sbahns for no. 3)
12:05:30  <PublicServer> <CharcoalDioxide> :P
12:05:48  <PublicServer> <James> I'm just fixing the transfer station at the moment
12:05:48  <PublicServer> <CharcoalDioxide> might as well try making the sbahn for the other side
12:06:03  <y> !password
12:06:03  <PublicServer> y: whisks
12:06:29  <PublicServer> *** 6 joined the game
12:06:37  <PublicServer> <CharcoalDioxide> 6?
12:06:40  <PublicServer> <mfb> hi 6 :D
12:08:02  <PublicServer> <mfb> station 5 looks nice
12:08:24  <PublicServer> <CharcoalDioxide> anyway, that's a kinda odd nickname, and you should choose the same or similar nick as your irc nick
12:09:02  <PublicServer> *** 6 has left the game (leaving)
12:09:10  *** y has quit IRC
12:11:14  <PublicServer> ***  made screenshot at 0001F5D3: http://ps.openttdcoop.org/publicserver/webcam/0001F5D3.png
12:14:05  <PublicServer> <mfb> the transrapid speed description is totally wrong
12:15:12  <PublicServer> <CharcoalDioxide> hmm, i was thinking of making the SBahn at station 19
12:15:29  <PublicServer> *** mfb has joined spectators
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12:18:10  <PublicServer> <James> Could someone look at Chuddington Station #77 ?
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12:18:42  <PublicServer> <James> Chudinghall, whatever
12:18:48  <PublicServer> <James> Thanks
12:19:00  <PublicServer> <CharcoalDioxide> see what happens:
12:20:06  <PublicServer> <CharcoalDioxide> it works in a case like that
12:20:42  <PublicServer> <CharcoalDioxide> but see, if theres no train ahead of that it fails
12:21:56  <PublicServer> <CharcoalDioxide> mainline prio is done like this:
12:22:10  <PublicServer> <sturmi> whats up with !check this?
12:23:10  <PublicServer> <James> Ok, thanks
12:23:48  <PublicServer> *** scrlk has left the game (connection lost)
12:26:14  <PublicServer> ***  made screenshot at 00025B13: http://ps.openttdcoop.org/publicserver/webcam/00025B13.png
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12:30:21  <sturmi> !password
12:30:21  <PublicServer> sturmi: clouts
12:30:50  <sturmi> !password
12:30:51  <PublicServer> sturmi: clouts
12:31:01  <PublicServer> *** sturmi #1 joined the game
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12:31:30  <PublicServer> <CharcoalDioxide> hmm, are sbahns supposed to be separate on both sides of the tracks?
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12:33:37  <PublicServer> <CharcoalDioxide> @@(clcalc 6)
12:33:37  <Webster> PublicServer: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
12:34:48  <PublicServer> <CharcoalDioxide> gtg
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12:41:14  <PublicServer> ***  made screenshot at 0000ED3D: http://ps.openttdcoop.org/publicserver/webcam/0000ED3D.png
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12:56:15  <PublicServer> ***  made screenshot at 00026D0A: http://ps.openttdcoop.org/publicserver/webcam/00026D0A.png
12:58:29  <PublicServer> <Vinnie> who is still active
12:58:35  <PublicServer> <sturmi #1> i am
12:58:46  <PublicServer> <mfb> fixing ML things at the moment
12:58:52  <PublicServer> *** sturmi #1 has changed his/her name to sturmi
13:07:43  <PublicServer> <sturmi> whos workn on !check this?
13:07:45  <PublicServer> <mfb> me
13:07:53  <PublicServer> <mfb> at station 10
13:07:57  <PublicServer> <sturmi> so where is the difference now?
13:08:11  <PublicServer> <mfb> no triple bends. but there is a missing signal
13:08:33  <PublicServer> <sturmi> ok
13:09:21  <PublicServer> <mfb> it's not done yet
13:10:30  <PublicServer> <mfb> needs one tile more :/
13:11:02  <PublicServer> <Vinnie> why one more
13:11:15  <PublicServer> ***  made screenshot at 00024CFB: http://ps.openttdcoop.org/publicserver/webcam/00024CFB.png
13:11:26  <PublicServer> *** James has joined spectators
13:11:57  <PublicServer> <mfb> somewhere I can't but a signal
13:13:02  <PublicServer> <mfb> no, not again -.-
13:14:33  <PublicServer> <sturmi> what if we make the inner tunnels shorter --> only a single tunnel
13:14:55  <PublicServer> <mfb> 5 tiles short?
13:15:10  <PublicServer> <sturmi> nah would be 6
13:15:22  <PublicServer> <mfb> you need double tunnels below the station
13:15:28  <PublicServer> <mfb> and you can't split the lines there
13:15:48  <PublicServer> <sturmi> tunnels under the station stay doubled
13:16:04  <PublicServer> <sturmi> my idea was to merge them at the "these" sign
13:16:11  <PublicServer> <mfb> that's not possible
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13:17:07  <PublicServer> <mfb> maybe like this
13:18:12  <PublicServer> <mfb> should be ok
13:18:19  <PublicServer> <sturmi> yep
13:18:30  <PublicServer> <mfb> some extra tiles, but it works
13:18:43  <V453000> !password
13:18:43  <PublicServer> V453000: youths
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13:19:01  <PublicServer> <V453000> hi
13:19:02  <PublicServer> *** V453000 joined the game
13:19:05  <PublicServer> <Vinnie> hello
13:19:07  <PublicServer> <mfb> hi
13:19:37  <PublicServer> <V453000> Vinnie: the 05 still does not fit :)
13:19:59  <PublicServer> <Vinnie> the sbahn south of the station?
13:20:12  <PublicServer> <V453000> yes
13:20:30  <PublicServer> <V453000> the roads can, maybe should replace the rails, but definitely not go over them :)
13:20:32  <PublicServer> <Vinnie> the coverage area cant get over the border?
13:21:06  <PublicServer> <V453000> yea, but it also is pretty "local" ... many spots are uncatched
13:22:18  <PublicServer> *** Chris Booth joined the game
13:23:09  <PublicServer> <Vinnie> true but now its a bit eyecandy. if you want to cover more spots it will be very ugly
13:23:17  <PublicServer> <V453000> uhm
13:23:23  <PublicServer> <V453000> we need cities EVERYWHERE dude
13:23:33  <PublicServer> <Vinnie> i know
13:24:13  <PublicServer> <mfb> wtf
13:24:23  <PublicServer> <mfb> is it really such difficult to connect lines 1 to 1?
13:24:33  <PublicServer> <sturmi> ?
13:24:47  <PublicServer> <mfb> exit of station 14 at the moment
13:24:56  <PublicServer> <mfb> the inner lines go to the outer lines
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13:25:17  <PublicServer> <sturmi> yea was my idea to save space
13:25:29  <PublicServer> <sturmi> does no harm at all
13:25:37  <PublicServer> <sturmi> or does it?
13:25:39  <PublicServer> <mfb> it harms the whole line
13:25:45  <PublicServer> <sturmi> wtf?
13:25:49  <PublicServer> <mfb> we want to have one long line
13:25:59  <PublicServer> <mfb> not some strange system of 2+2 or something like that
13:26:13  <PublicServer> <Intexon> hi
13:26:14  <PublicServer> *** Intexon joined the game
13:26:15  <PublicServer> ***  made screenshot at 0002FA61: http://ps.openttdcoop.org/publicserver/webcam/0002FA61.png
13:26:17  <PublicServer> <V453000> hi
13:26:17  <PublicServer> <Vinnie> hey
13:26:17  <PublicServer> <mfb> keeping the lines right is the only balancing we have
13:26:23  <PublicServer> <mfb> hi
13:26:30  <PublicServer> <Chris Booth> does anyone else see the GRF bug @ station 01?
13:26:30  <PublicServer> <sturmi> and where is the issue? it doesnt matter if a line is inside or outside
13:26:40  <PublicServer> <V453000> Chris Booth: yes
13:26:42  <PublicServer> <mfb> the lines are not independent
13:26:48  <PublicServer> <mfb> they are connected via station 1
13:26:58  <PublicServer> <V453000> umm
13:27:00  <PublicServer> <mfb> so what starts there at line x, should come back at line x
13:27:02  <PublicServer> <V453000> why buffers
13:27:06  <PublicServer> <V453000> only wastes space for buildings
13:30:13  <PublicServer> *** James has joined company #1
13:36:47  <CharcoalDioxide> !password
13:36:47  <PublicServer> CharcoalDioxide: sultry
13:37:32  <PublicServer> *** CharcoalDioxide joined the game
13:37:51  <PublicServer> <CharcoalDioxide> right, time to continue that SBahn
13:40:09  <PublicServer> <Vinnie> so improved the sbahn on 5
13:40:57  <PublicServer> <James> Does SBahn 3 look ok?
13:41:15  <PublicServer> ***  made screenshot at 0002455B: http://ps.openttdcoop.org/publicserver/webcam/0002455B.png
13:41:31  <PublicServer> <Chris Booth> looks slow
13:41:53  <PublicServer> <James> I have tested it, seems fast
13:42:43  <PublicServer> <Chris Booth> the station entraces / exits are to close to the ML to be fast
13:42:51  <PublicServer> <Chris Booth> it will block the tunnels
13:49:44  <stafen> !password
13:49:44  <PublicServer> stafen: bosser
13:50:05  <PublicServer> *** stafen joined the game
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13:55:20  <PublicServer> <mfb> :o
13:55:24  <PublicServer> *** Intexon joined the game
13:55:36  <Vinnie> !password
13:55:36  <PublicServer> Vinnie: bosser
13:56:14  <Vinnie> !players
13:56:15  <PublicServer> ***  made screenshot at 000197CE: http://ps.openttdcoop.org/publicserver/webcam/000197CE.png
13:56:17  <PublicServer> Vinnie: Client 165 (Orange) is James, in company 1 (PSG 201)
13:56:17  <PublicServer> Vinnie: Client 191 (Orange) is sturmi, in company 1 (PSG 201)
13:56:17  <PublicServer> Vinnie: Client 169 (Orange) is mfb, in company 1 (PSG 201)
13:56:17  <PublicServer> Vinnie: Client 195 (Orange) is V453000, in company 1 (PSG 201)
13:56:17  <PublicServer> Vinnie: Client 213 (Orange) is Intexon, in company 1 (PSG 201)
13:56:32  <Vinnie> !password
13:56:32  <PublicServer> Vinnie: defame
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14:05:10  <PublicServer> Autopilot engaged
14:05:10  <PublicServer> Loading default savegame
14:05:10  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21965) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only"
14:05:11  *** ChanServ sets mode: +v PublicServer
14:05:36  <PublicServer> <mfb> wow, that's a large SBahn station at 03
14:06:06  <PublicServer> <James> It works, as well :)
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14:09:20  <kriokamera> !password
14:09:20  <PublicServer> kriokamera: defame
14:09:35  <PublicServer> *** kriokamera joined the game
14:09:55  <PublicServer> <Vinnie> hello krio
14:09:57  <PublicServer> <kriokamera> hi
14:09:59  <PublicServer> <mfb> hi
14:10:01  <PublicServer> <kriokamera> i'm here for a while
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14:12:15  *** ChanServ sets mode: +v Fuco
14:13:02  <PublicServer> *** Mazur joined the game
14:13:20  <Mazur> Did he now...?
14:13:28  <PublicServer> <mfb> ?
14:13:50  <PublicServer> <Mazur> *** Mazur joined the game.
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14:26:16  <PublicServer> ***  made screenshot at 00024B19: http://ps.openttdcoop.org/publicserver/webcam/00024B19.png
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14:27:27  <scrlk> !password
14:27:27  <PublicServer> scrlk: haloed
14:27:39  <scrlk> hi all
14:27:40  <PublicServer> *** scrlk joined the game
14:27:45  <PublicServer> <Mazur> hI, scrlk
14:28:11  <Jkrueger> !password
14:28:11  <PublicServer> Jkrueger: haloed
14:28:23  <stafen> !password
14:28:23  <PublicServer> stafen: haloed
14:28:36  <PublicServer> *** Jkrueger joined the game
14:28:43  <PublicServer> <Mazur> Hi, Jkrueger.
14:28:57  <PublicServer> <Jkrueger> hello
14:28:58  <PublicServer> *** Intexon joined the game
14:29:01  <PublicServer> <Mazur> Hi, Intexon.
14:29:05  <PublicServer> <Intexon> hi
14:29:20  <PublicServer> *** stafen joined the game
14:30:54  <PublicServer> *** Intexon has left the game (connection lost)
14:30:56  <PublicServer> <scrlk> hi all
14:31:10  <PublicServer> <James> Hi scrlk
14:32:19  <PublicServer> <scrlk> i wonder if the ottdc tutoiral save game could be updated
14:32:31  <PublicServer> *** stafen has joined company #1
14:32:39  <PublicServer> <V453000> why would it
14:32:41  <PublicServer> <Mazur> Which one?
14:32:49  <PublicServer> <scrlk> isnt there only one?
14:32:53  <PublicServer> <Mazur> k
14:33:11  <PublicServer> <scrlk> to reflect updates in building styles?
14:33:29  <PublicServer> <V453000> tutorial is not about building styles but to make some basics
14:34:15  <PublicServer> <V453000> besides, there is about exactly 200 tutorial savegames in the arhive at this moment
14:34:29  <PublicServer> <scrlk> fair point
14:35:06  <PublicServer> <Jkrueger> so long as you stall away from PZ saves yeah
14:35:11  <PublicServer> <Jkrueger> stay*
14:35:23  <PublicServer> <Jkrueger> those casue brainhurt
14:35:46  <PublicServer> <V453000> yes but still
14:35:57  <PublicServer> <Mazur> Cue Gumby brain surgeons.
14:35:59  <PublicServer> <V453000> the tutorial savegame just has no use anyway
14:38:06  <PublicServer> *** Spike joined the game
14:38:08  <Intexon> I remember examining it for hours and trying to figure out how the balancer works ;)
14:38:17  <PublicServer> <stafen> can we walk stations?
14:38:23  <PublicServer> <V453000> ony a little
14:38:31  <PublicServer> <stafen> it seems if you do you can cover about half the grid
14:41:16  <PublicServer> ***  made screenshot at 0001F18B: http://ps.openttdcoop.org/publicserver/webcam/0001F18B.png
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14:44:20  <PublicServer> <Jkrueger> Sbahn is to fill the "grid" around each ML station correct?
14:44:30  <PublicServer> <V453000> quite
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14:48:06  <PublicServer> <Jkrueger> V how do i determine maxium tunnel length?
14:48:12  <PublicServer> <V453000> you dont
14:48:22  <PublicServer> <V453000> just guess what will do
14:48:35  <PublicServer> <Jkrueger> oh okay
14:48:35  <PublicServer> <V453000> and see if it will :)
14:49:03  <PublicServer> <Jkrueger> trying to plan where to get sbahn over/under the ml/station
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14:50:47  <PublicServer> <Jkrueger> what does minimum or no RVs mean?
14:52:02  <PublicServer> <V453000> that you should not use trams or busses
14:52:16  <PublicServer> <Jkrueger> oh road vehicles
14:52:26  <PublicServer> <Jkrueger> okay
14:52:36  <PublicServer> <Jkrueger> trams are kinda neat
14:52:45  <PublicServer> <Jkrueger> but mostly redundant
14:53:09  <PublicServer> <V453000> well, in compare with trains they use a lot of cpu
14:53:47  <PublicServer> <Jkrueger> is ottd multicore capable?
14:54:48  <V453000> no
14:55:19  <PublicServer> <Jkrueger> does have 64bit support though
14:55:37  <PublicServer> <Jkrueger> not that it hogs down memory
14:56:16  <PublicServer> ***  made screenshot at 00031E05: http://ps.openttdcoop.org/publicserver/webcam/00031E05.png
14:59:00  *** scrlk has quit IRC
14:59:27  <PublicServer> <Jkrueger> well that simplifies train selcetion a bit doesn't it lol
15:00:53  <PublicServer> *** James has left the game (leaving)
15:02:16  <Jkrueger> !cl
15:02:33  <Jkrueger> !help
15:02:33  <PublicServer> Jkrueger: http://www.openttdcoop.org/wiki/IRC_Commands
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15:03:04  <DayDreamer> !password
15:03:04  <PublicServer> DayDreamer: inkier
15:03:16  <PublicServer> *** DayDreamer joined the game
15:03:18  <PublicServer> <V453000> hi :)
15:03:22  <Jkrueger> !curve
15:03:22  <PublicServer> Jkrueger: http://www.openttdcoop.org/wiki/Max_Curve_Speed
15:03:24  <PublicServer> <DayDreamer> hello
15:05:28  *** mfb- has joined #openttdcoop
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15:06:26  <Jkrueger> !gap 3
15:06:27  <PublicServer> Jkrueger: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
15:06:37  <PublicServer> *** mfb joined the game
15:07:09  <Jkrueger> !gap 3 16
15:07:09  <PublicServer> Jkrueger: You need 4 tunnels/bridges for trainlength 3 and gap 16.
15:09:13  <Jkrueger> !gap 3 6
15:09:13  <PublicServer> Jkrueger: You need 2 tunnels/bridges for trainlength 3 and gap 6.
15:10:48  <PublicServer> *** Vinnie has left the game (leaving)
15:11:16  <PublicServer> ***  made screenshot at 0003E807: http://ps.openttdcoop.org/publicserver/webcam/0003E807.png
15:19:06  <PublicServer> <mfb> k, ML is working
15:19:09  <PublicServer> <V453000> :)
15:25:10  *** scrlk has joined #openttdcoop
15:25:48  <scrlk> !password
15:25:48  <PublicServer> scrlk: canoes
15:25:54  <PublicServer> <mfb> any simple SBahn-system to expand?
15:26:07  <scrlk> !password
15:26:07  <PublicServer> scrlk: tramps
15:26:08  <PublicServer> <sturmi> you could take a look at my sbahn system
15:26:16  <PublicServer> ***  made screenshot at 0002652B: http://ps.openttdcoop.org/publicserver/webcam/0002652B.png
15:26:21  <PublicServer> <mfb> where?
15:26:21  <PublicServer> <Jkrueger> can i do self reg sbahn?
15:26:22  <PublicServer> *** scrlk joined the game
15:26:25  <PublicServer> <sturmi> station 10
15:26:48  <PublicServer> <Jkrueger> or would it take up too much extra space?
15:27:03  <PublicServer> *** Spike has left the game (connection lost)
15:27:08  <PublicServer> <mfb> some systems have some kind of self-regulation
15:27:31  <PublicServer> <sturmi> mine is selfreg
15:27:58  <PublicServer> <mfb> but no full load there
15:28:25  <PublicServer> <sturmi> what do you mean?
15:28:43  <PublicServer> <mfb> the trains might leave the station with 10% load
15:29:01  <PublicServer> <sturmi> no space for dummies
15:29:43  <PublicServer> <sturmi> and when the city is grown, there will be always enough pax
15:30:55  <PublicServer> <mfb> copy that system?
15:31:23  <PublicServer> <sturmi> yea same system on the other side
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15:33:38  <PublicServer> *** mfb has left the game (connection lost)
15:33:49  <mfb-> !password
15:33:49  <PublicServer> mfb-: tramps
15:34:00  <PublicServer> *** mfb joined the game
15:35:49  <PublicServer> <mfb> hmm
15:36:09  <PublicServer> <mfb> drop is RORO, so the trains switch the side?
15:36:15  <PublicServer> <sturmi> yep
15:36:57  <PublicServer> <Jkrueger> in order for selfreg to work i have to provide a shorter path home after my stations correct?
15:37:09  <PublicServer> <V453000> why would you
15:37:15  <PublicServer> <sturmi> you can use penalties
15:37:17  <PublicServer> <V453000> oh, like that
15:37:19  <PublicServer> <V453000> yea
15:37:48  <PublicServer> <Jkrueger> penalties will force them off the "main"line?
15:37:52  <PublicServer> <V453000> yes
15:37:56  <PublicServer> <Jkrueger> okay
15:38:07  <PublicServer> <mfb> oh, TL4
15:40:40  <PublicServer> <V453000> sturmi: the terminus stations will need PF traps
15:40:56  <PublicServer> <sturmi> thx
15:41:17  <PublicServer> ***  made screenshot at 00037A10: http://ps.openttdcoop.org/publicserver/webcam/00037A10.png
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15:41:52  <PublicServer> <mfb> hmm
15:43:12  <PublicServer> <mfb> but now the entry is red if a full train comes
15:43:40  <PublicServer> <mfb> I don't think that will work
15:44:09  <PublicServer> *** Spike joined the game
15:44:22  <PublicServer> <scrlk> hi
15:44:30  <PublicServer> <mfb> got it
15:45:26  <PublicServer> <mfb> ah ok, one tile less there
15:47:26  <PublicServer> *** Intexon joined the game
15:50:35  <PublicServer> <mfb> :p
15:50:39  <PublicServer> <sturmi> :D
15:51:04  <PublicServer> *** Intexon has left the game (connection lost)
15:51:24  <PublicServer> *** Intexon joined the game
15:51:28  <PublicServer> <sturmi> i'm afk for some minutes
15:51:39  <PublicServer> *** Intexon has left the game (connection lost)
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15:52:35  <Intexon> :|
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15:54:24  <PublicServer> <Jkrueger> okay i think i have the station design
15:54:54  <PublicServer> <Jkrueger> how do i make the trains leave the main line?
15:55:16  <PublicServer> <mfb> penalty or "goto drop" order
15:55:18  <PublicServer> <mfb> or both
15:56:16  <PublicServer> <mfb> that is bad
15:56:17  <PublicServer> ***  made screenshot at 0003F637: http://ps.openttdcoop.org/publicserver/webcam/0003F637.png
15:56:30  <PublicServer> <Jkrueger> the station?
15:56:38  <PublicServer> <mfb> 10 south-west
16:01:03  <PublicServer> *** scrlk has left the game (connection lost)
16:09:07  <PublicServer> <sturmi> back
16:11:17  <PublicServer> ***  made screenshot at 0000110A: http://ps.openttdcoop.org/publicserver/webcam/0000110A.png
16:12:33  <PublicServer> <mfb> let some trains in?
16:12:44  <PublicServer> <sturmi> sure, lets try it
16:13:26  <PublicServer> <sturmi> we dont have waypoints yet :p
16:13:32  <PublicServer> <mfb> so what?
16:13:36  <PublicServer> <mfb> goto station 10
16:13:42  <PublicServer> <V453000> ^
16:13:42  <PublicServer> <sturmi> ah right
16:14:05  <PublicServer> <mfb> group?
16:14:52  <PublicServer> <mfb> how do you move more than one train at the same time to the group?
16:15:06  <PublicServer> <mfb> pf trap failed
16:15:46  <PublicServer> <V453000> yes
16:15:52  <PublicServer> <V453000> the station needs an arrow
16:16:05  <PublicServer> *** Chris Booth joined the game
16:16:26  <PublicServer> <mfb> any hope to understand the pathfinding in the next... years? :D
16:17:10  <PublicServer> <sturmi> how to add trains into a group: add one train, then "manage list"-->"add shared"
16:17:17  <PublicServer> <mfb> ah nice
16:17:30  <PublicServer> <Jkrueger> mfb can you help me for a moment?
16:17:41  <PublicServer> <mfb> pf trap again
16:17:55  <PublicServer> <mfb> ok
16:18:41  <PublicServer> <mfb> where?
16:18:50  <PublicServer> <Jkrueger> by 12
16:19:02  <PublicServer> <Jkrueger> my little test track
16:19:38  <PublicServer> <mfb> the train just takes the easiest way, why?
16:20:47  <PublicServer> <V453000> ouch, dummy trains? :o
16:21:19  <PublicServer> <Jkrueger> those are wrong way pbs?
16:21:26  <PublicServer> <mfb> penalty
16:21:44  <PublicServer> <Mazur> *duh*  Ahm a dummy.  Kan drife trane nao?
16:22:00  <PublicServer> <Jkrueger> lol
16:22:16  <PublicServer> <Jkrueger> only if i can haz chezburger
16:22:39  <PublicServer> <Mazur> Dunno, kan yu?
16:22:51  <PublicServer> <Jkrueger> yes i can haz
16:23:15  <PublicServer> <Jkrueger> i'm starting to get the feeling that this SR sbahn is a bad idea
16:23:35  <PublicServer> <Jkrueger> i like the concept though.
16:23:41  <PublicServer> <V453000> the style of 10 is good
16:23:46  <PublicServer> <mfb> you can do something like Mazurs SRNW in psg200
16:23:54  <PublicServer> <sturmi> thx V
16:24:04  <PublicServer> <mfb> inject trains and let them go through the stations until they have 90%+ load
16:24:08  <PublicServer> <V453000> sturmi: it has been used already so nothing new ;))
16:24:28  <PublicServer> <sturmi> sure, i basically used chris's branches
16:24:57  <PublicServer> <mfb> wtf
16:25:11  <PublicServer> *** Intexon joined the game
16:26:03  <PublicServer> <Jkrueger> okay i brb getting a drink and then we'll see about building the real deal
16:26:17  <PublicServer> ***  made screenshot at 00026722: http://ps.openttdcoop.org/publicserver/webcam/00026722.png
16:31:31  <PublicServer> <Jkrueger> how many platforms should the transferstation have? tl4
16:31:31  <PublicServer> *** Intexon has left the game (connection lost)
16:31:43  <PublicServer> <Jkrueger> like 6?
16:31:57  <PublicServer> <V453000> you are feeding 24 platform TL15
16:32:07  <PublicServer> <V453000> guess if 6 of TL4 will be enough :)
16:32:11  <PublicServer> <mfb> I have seen 6,12 and 24 so far
16:32:11  <PublicServer> *** Intexon has left the game (connection lost)
16:32:21  <mfb-> for one half of the area
16:32:39  <mfb-> well, the trains should be able to fill the ICE station
16:32:43  <sturmi> !password
16:32:43  <PublicServer> sturmi: mounds
16:32:44  <Jkrueger> !pass
16:33:00  <Chris_Booth> sever died but AP hasn't
16:33:03  <Chris_Booth> nice
16:33:03  <mfb-> you need more than 3 tl4-trains for one tl15-train and we have 24 platforms there
16:33:09  <sturmi> :(
16:33:23  <V453000> mfb: not that much :p
16:33:43  <mfb-> ?
16:33:57  <Chris_Booth> darn it I was just building my first random Sbahn
16:35:09  <mfb-> !players
16:35:34  <PublicServer> Saving game...
16:35:53  <planetmaker> !password
16:35:53  <PublicServer> planetmaker: mounds
16:36:20  <planetmaker> !info
16:36:37  <Jkrueger> back up?
16:38:05  <PublicServer> Server closed down by admin
16:38:05  <PublicServer> Saving game...
16:38:34  *** PublicServer has quit IRC
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16:39:29  <PublicServer> Autopilot engaged
16:39:29  <PublicServer> Loading default savegame
16:39:29  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21965) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only"
16:39:29  *** ChanServ sets mode: +v PublicServer
16:39:44  <PublicServer> ***  made screenshot at 00020100: http://ps.openttdcoop.org/publicserver/webcam/00020100.png
16:40:42  <V453000> !password
16:40:42  <PublicServer> V453000: fiasco
16:40:56  <PublicServer> *** Game still paused (number of players)
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16:41:12  <PublicServer> <V453000> hmm
16:41:18  <PublicServer> <V453000> pm: wrong save
16:41:24  <PublicServer> *** James has left the game (leaving)
16:41:24  <PublicServer> *** V453000 has left the game (leaving)
16:41:24  <PublicServer> *** Game paused (number of players)
16:41:34  <planetmaker> V453000: the load the latest autosave
16:41:38  <PublicServer> *** Intexon has left the game (connection lost)
16:42:04  <PublicServer> *** Game paused (number of players)
16:42:12  <V453000> !date
16:42:12  <PublicServer> V453000:  1 Jul 2180
16:42:18  <V453000> thats more like it :p
16:42:21  <planetmaker> maybe not latest but correct one - who knows :-)
16:42:32  <V453000> :)
16:42:32  <PublicServer> *** Game still paused (number of players)
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16:42:50  <PublicServer> *** Game still paused (number of players)
16:42:50  <PublicServer> *** Game unpaused (number of players)
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16:44:13  <mfb-> prototype of a signalless station is running in singleplayer -> tunnels as long as you want to. but if you touch it, it breaks ;(
16:44:28  <V453000> ?
16:44:55  <sturmi> !password
16:44:55  <PublicServer> sturmi: fiasco
16:45:00  <sturmi> lol nice pass
16:45:19  <PublicServer> *** sturmi joined the game
16:45:34  <mfb-> no signals => no signal gap problems ;)
16:46:07  <V453000> oh :)
16:46:12  <PublicServer> *** mfb joined the game
16:46:36  <PublicServer> <V453000> well if you make synced stations with timetable, it should work
16:46:53  <PublicServer> <mfb> it works
16:47:00  <PublicServer> *** Intexon has left the game (connection lost)
16:47:02  <PublicServer> <mfb> but it's a lot of work
16:47:25  <PublicServer> <mfb> you have to redirect every train to a specific platform if you want more traffic
16:51:05  <PublicServer> <mfb> trams?
16:51:09  <PublicServer> <mfb> in chudinghall
16:51:11  <PublicServer> <Chris Booth> yeah
16:51:26  <PublicServer> <Chris Booth> part of my random sbhan
16:53:06  <PublicServer> *** Stek joined the game
16:54:44  <PublicServer> ***  made screenshot at 00032811: http://ps.openttdcoop.org/publicserver/webcam/00032811.png
16:55:17  <PublicServer> <mfb> don't use the ICE station for the SBahn please
16:55:32  <PublicServer> <Chris Booth> who is?
16:55:38  <PublicServer> <mfb> station 1
16:55:53  <PublicServer> *** V453000 has joined spectators
16:55:55  <PublicServer> <Chris Booth> Station 1 is me
16:56:02  <PublicServer> <Chris Booth> I am not using the ICE station
16:56:14  <PublicServer> <sturmi> you are
16:56:19  <PublicServer> <mfb> see "?"
16:56:23  <PublicServer> <Chris Booth> I am droping
16:56:29  <PublicServer> <Chris Booth> what is wrong with that?
16:56:44  <PublicServer> <mfb> just don't connect SBahn and ICE lines
16:56:59  <PublicServer> <mfb> hmm
16:57:07  <PublicServer> <Chris Booth> didn't see that
16:57:11  <PublicServer> <mfb> 8300 people live in chudinghall
16:57:22  <PublicServer> <mfb> 11200 are waiting at ICE
16:57:30  <PublicServer> <mfb> :p
17:00:55  <PublicServer> <mfb> long trains at station 7 ;)
17:02:19  *** Fuco has quit IRC
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17:03:47  <PublicServer> <mfb> looks really nice
17:03:57  *** Fuco has joined #openttdcoop
17:04:01  *** ChanServ sets mode: +v Fuco
17:05:09  <Jkrueger> !password
17:05:09  <PublicServer> Jkrueger: router
17:05:18  <PublicServer> *** Jkrueger joined the game
17:06:17  <Razaekel> !password
17:06:17  <PublicServer> Razaekel: router
17:06:31  <PublicServer> *** Razaekel joined the game
17:07:39  <PublicServer> *** mfb has left the game (leaving)
17:09:44  <PublicServer> ***  made screenshot at 0003A9EF: http://ps.openttdcoop.org/publicserver/webcam/0003A9EF.png
17:09:54  <PublicServer> *** Stek has left the game (leaving)
17:10:37  <Razaekel> !cl
17:10:48  <Razaekel> !commands
17:10:51  <Razaekel> fff
17:11:02  <V453000> @clcalc
17:11:02  <Webster> V453000: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
17:11:08  <Razaekel> thanks
17:11:16  <Razaekel> i keep forgetting those commands
17:11:47  *** Intexon has quit IRC
17:11:59  <Razaekel> @clcalc maglev 502
17:11:59  <Webster> Razaekel: Required CL for maglev at 502km/h is 7 (13 half tiles) or TL
17:12:17  <PublicServer> <V453000> lie :)
17:12:46  <PublicServer> <V453000> TL 15 does slow down in CL14
17:12:53  <PublicServer> <V453000> down to the same speed as in CL6
17:13:04  <mfb-> "or TL"
17:13:15  <mfb-> the calc just doesn't know it? :D
17:13:29  <PublicServer> <V453000> mfb: of TL applies for shorter trains than 7
17:13:32  <mfb-> (I know, it is for smaller trains=
17:13:53  <mfb-> maybe the formula doesn't catch that case
17:16:27  <PublicServer> <V453000> it just shows that you should orientate by what works instead of bots :p
17:16:46  <mfb-> ;)
17:16:50  <PublicServer> <V453000> which applies twice for the !gap etc
17:17:02  <mfb-> that is why we use something from 8 to 15
17:17:26  <mfb-> speed is the same, but the time the trains slow down is not
17:17:37  <PublicServer> <V453000> indeed
17:17:54  <PublicServer> <V453000> with longer CLs they also slow down later
17:18:14  <PublicServer> *** V453000 has joined company #1
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17:19:16  <PublicServer> <Chris Booth> how many towns are we going to have in the end?
17:19:38  <PublicServer> *** James has left the game (leaving)
17:19:43  <PublicServer> <V453000> idk, max 4 per grid square
17:20:02  <PublicServer> <Chris Booth> maybe 1 per grid would be easier
17:20:10  <PublicServer> <V453000> no, at least two
17:20:18  <PublicServer> <Chris Booth> the more you have the less likely you are to beet the 3 million mark
17:20:20  <PublicServer> <V453000> imo
17:20:30  <PublicServer> <V453000> why
17:20:47  <PublicServer> <Chris Booth> the high % of suburan growth
17:20:53  <PublicServer> <V453000> true
17:20:55  <PublicServer> <V453000> hm ok
17:20:57  <PublicServer> <V453000> 1 per grid
17:21:01  <PublicServer> <Chris Booth> small houses support less than comercial buildings
17:23:29  <PublicServer> <Chris Booth> I so want some steamers
17:23:45  <PublicServer> <V453000> .......
17:23:59  <PublicServer> <Chris Booth> I am going to make a steamer Sbahn
17:24:09  <PublicServer> <V453000> why
17:24:17  <PublicServer> <Chris Booth> for fun
17:24:25  <PublicServer> <Chris Booth> TL3 steamers always rule
17:24:39  <PublicServer> <V453000> yes but they wont feed much in compare with transrapids
17:24:44  <PublicServer> ***  made screenshot at 0000FE35: http://ps.openttdcoop.org/publicserver/webcam/0000FE35.png
17:24:59  <PublicServer> <Chris Booth> only going to be a small ring
17:25:07  <PublicServer> <Chris Booth> check TL3 ring sign
17:25:27  <PublicServer> <V453000> you just have to break the rules dont you :)
17:25:56  <PublicServer> <Chris Booth> is there a you must use trans rapid rule?
17:26:00  <PublicServer> <Chris Booth> :'(
17:26:11  <PublicServer> <V453000> well, the plan involves it
17:28:35  <PublicServer> <Chris Booth> I allready have trams
17:28:43  <PublicServer> <V453000> ...
17:28:47  <PublicServer> <Chris Booth> atleast steamers are better than trams
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17:42:19  <PublicServer> <sturmi> chris?
17:42:25  <PublicServer> <Chris Booth> yes Sturmi
17:42:27  <PublicServer> *** sturmi has joined company #1
17:42:39  <PublicServer> <sturmi> your sbahn at chudinghall jams
17:42:45  <PublicServer> <Chris Booth> I know
17:42:51  <PublicServer> <sturmi> ok
17:42:59  <PublicServer> <Chris Booth> I just added some new trains
17:43:03  <PublicServer> <Chris Booth> I will stop jaming
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18:01:33  <PublicServer> *** V453000 has joined company #1
18:06:01  <PublicServer> <Chris Booth> V453000: I have down sized my steamers, but still have them
18:09:06  *** fonsinchen has joined #openttdcoop
18:09:45  <PublicServer> ***  made screenshot at 000397F1: http://ps.openttdcoop.org/publicserver/webcam/000397F1.png
18:13:36  <james_o-> !password
18:13:36  <PublicServer> james_o-: thrill
18:13:46  <PublicServer> *** James joined the game
18:17:08  <V453000> !rcon set found_town 2
18:17:08  <PublicServer> V453000: CmdBuildSingleRail         Jkrueger  date:2187-05-11  tile:0000D6DA  p1:00000003 p2:00000000 text: price:440
18:17:17  <V453000> founding towns allowed, only one per grid!
18:19:13  <PublicServer> <Chris Booth> I am off now, please don't build my sbhan
18:19:29  <PublicServer> *** Chris Booth has joined spectators
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18:39:45  <PublicServer> ***  made screenshot at 0003041D: http://ps.openttdcoop.org/publicserver/webcam/0003041D.png
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18:44:37  <stafen> !password
18:44:37  <PublicServer> stafen: plucky
18:44:54  <PublicServer> *** stafen joined the game
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18:54:45  <PublicServer> ***  made screenshot at 00031620: http://ps.openttdcoop.org/publicserver/webcam/00031620.png
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18:57:10  *** ChanServ sets mode: +v Fuco
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19:07:13  <PublicServer> *** Razaekel has left the game (leaving)
19:09:46  <PublicServer> ***  made screenshot at 0000BAFE: http://ps.openttdcoop.org/publicserver/webcam/0000BAFE.png
19:13:15  <PublicServer> *** V453000 has joined spectators
19:14:45  <Vinnie> !password
19:14:45  <PublicServer> Vinnie: napped
19:15:55  <PublicServer> *** Vinnie joined the game
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19:24:46  <PublicServer> ***  made screenshot at 000102F5: http://ps.openttdcoop.org/publicserver/webcam/000102F5.png
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19:32:57  <PublicServer> *** Game paused (number of players)
19:33:22  <Jkrueger> !password
19:33:22  <PublicServer> Jkrueger: redone
19:33:35  <PublicServer> *** Game still paused (number of players)
19:33:35  <PublicServer> *** Game unpaused (number of players)
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19:39:46  <PublicServer> ***  made screenshot at 00034005: http://ps.openttdcoop.org/publicserver/webcam/00034005.png
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19:51:58  <PublicServer> <V453000> bloody banks
19:54:46  <PublicServer> ***  made screenshot at 000234E0: http://ps.openttdcoop.org/publicserver/webcam/000234E0.png
19:57:44  *** Ramsus08191 has joined #openttdcoop
19:58:02  <Ramsus08191> !password
19:58:02  <PublicServer> Ramsus08191: sucked
19:58:20  <PublicServer> *** Ramsus08191 joined the game
19:58:20  <V453000> :D
19:58:30  <Ramsus08191> yea....
19:58:33  <PublicServer> <V453000> hi
19:58:36  <Ramsus08191> hello :)
19:58:37  <PublicServer> <sturmi> hey
19:59:19  <Ramsus08191> are these passwords really random or its someone that puts them?
19:59:29  <PublicServer> <sturmi> its a wordlist
19:59:29  <PublicServer> <V453000> there is an evil spirit trapped
19:59:36  <PublicServer> <sturmi> yea
19:59:58  <PublicServer> <sturmi> best password today was 'fiasco', right after the server died :D
20:00:09  <PublicServer> <Ramsus08191> lol
20:00:23  <KenjiE20> aspell word list or something iirc
20:00:27  <PublicServer> <Ramsus08191> Ive seen "naked" once
20:00:58  <PublicServer> <V453000> passwords like "vomits" are better
20:01:44  <scrlk> !password
20:01:44  <PublicServer> scrlk: sucked
20:01:52  <PublicServer> <Ramsus08191> yay, snake is complete
20:02:04  <PublicServer> <Ramsus08191> cool sbahns by the way
20:02:16  <PublicServer> <V453000> add your own :p
20:02:23  <PublicServer> <V453000> several, preferably :)
20:02:56  <PublicServer> <Ramsus08191> hmm I only know to build sbahns with trams :/
20:03:02  <PublicServer> <Jkrueger> V what do you think of sbahn 12 so far?
20:03:08  <PublicServer> <Jkrueger> think it will work out?
20:03:30  <PublicServer> <sturmi> with dummy trains?
20:03:40  <PublicServer> <Jkrueger> yeah
20:03:44  <PublicServer> <V453000> pretty much why not :) the only point where something is odd are the 24 platforms from just 1 line :)
20:03:44  <PublicServer> *** scrlk has left the game (connection lost)
20:03:44  <PublicServer> <Jkrueger> lots of them
20:03:51  <scrlk> !password
20:03:51  <PublicServer> scrlk: sucked
20:04:03  <PublicServer> *** scrlk joined the game
20:04:13  <PublicServer> <Jkrueger> am i over doing it with 24?
20:04:17  <PublicServer> <Jkrueger> lol
20:04:29  <PublicServer> <V453000> yes, a lot :)
20:05:26  <PublicServer> <sturmi> V, for 15 platforms, how big must the feeder terminus be? 6 lanes enough?
20:05:35  <PublicServer> <V453000> idk
20:05:54  <PublicServer> <sturmi> ok
20:06:04  <PublicServer> <sturmi> lets see if this works out
20:09:46  <PublicServer> ***  made screenshot at 000284CF: http://ps.openttdcoop.org/publicserver/webcam/000284CF.png
20:13:13  <PublicServer> <scrlk> i wonder how long this will take to finish off
20:13:29  <PublicServer> <V453000> long
20:13:29  <PublicServer> <Ramsus08191> its going in a nice pace I think
20:13:51  <PublicServer> <scrlk> bit dull to watch tbh
20:14:01  <V453000> !players
20:14:01  <PublicServer> <scrlk> not a big fan of pax games but oh well
20:14:03  <PublicServer> V453000: Client 40 (Orange) is Jkrueger, in company 1 (PSG 201)
20:14:03  <PublicServer> V453000: Client 38 is Spike, a spectator
20:14:03  <PublicServer> V453000: Client 14 is DayDreamer, a spectator
20:14:03  <PublicServer> V453000: Client 16 is Chris Booth, a spectator
20:14:03  <PublicServer> V453000: Client 42 (Orange) is V453000, in company 1 (PSG 201)
20:14:04  <PublicServer> V453000: Client 20 (Orange) is sturmi, in company 1 (PSG 201)
20:14:04  <PublicServer> V453000: Client 44 (Orange) is Ramsus08191, in company 1 (PSG 201)
20:14:06  <PublicServer> V453000: Client 48 (Orange) is scrlk, in company 1 (PSG 201)
20:14:08  <V453000> !rcon kick 48
20:14:08  <PublicServer> V453000: ‎*** scrlk has left the game (kicked by server)
20:14:08  <PublicServer> V453000: ‎*** scrlk has left the game (connection lost)
20:14:14  <scrlk> ????
20:14:16  <scrlk> !password
20:14:16  <PublicServer> scrlk: groves
20:14:20  <PublicServer> <Ramsus08191> lol
20:14:28  <scrlk> u mad v?
20:14:29  <PublicServer> *** scrlk joined the game
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20:14:44  <V453000> you dont like the game
20:14:45  <PublicServer> <scrlk> :D
20:14:45  <PublicServer> <Ramsus08191> now that you noticed?
20:14:48  <V453000> so why are you here
20:14:54  <PublicServer> <scrlk> yes but im living with it
20:15:06  <PublicServer> <V453000> obviously not enough :)
20:15:10  <PublicServer> <scrlk> christ im not going in to this
20:15:24  <PublicServer> <sturmi> scrlk: wanna do some eyecandystuff?
20:15:38  <PublicServer> <scrlk> where?
20:15:52  <PublicServer> <sturmi> station10
20:16:09  <PublicServer> <scrlk> ok then
20:17:06  <PublicServer> <sturmi> but pls no eyecancer :D
20:17:18  <PublicServer> <scrlk> done.
20:17:20  <PublicServer> <scrlk> :D
20:18:12  *** Firartix has joined #openttdcoop
20:19:10  <PublicServer> *** scrlk has left the game (leaving)
20:19:12  *** scrlk has quit IRC
20:19:28  <PublicServer> <V453000> guess you will have to do the candy yourself :)
20:19:40  <PublicServer> <sturmi> yep, looks like it :)
20:19:56  <PublicServer> <sturmi> but first get sturmington Sbahn finished
20:21:36  <PublicServer> <Ramsus08191> so whats the biggest grid I can make?
20:21:42  <PublicServer> <Ramsus08191> 3x3?
20:22:00  <PublicServer> <V453000> 3x3 is absolute maximum, although dangerous that the central tile will be unoccupied
20:22:35  <PublicServer> <Ramsus08191> hm? there is possibility that the central tile be empty?
20:22:53  <PublicServer> <V453000> lok !here
20:22:55  <PublicServer> <V453000> look
20:23:28  <PublicServer> <Ramsus08191> :O
20:24:26  <PublicServer> <Ramsus08191> hmm, does "stripes" of 2 tiles wide are better then a 2x2 then?
20:24:44  <PublicServer> <V453000> I think it depends where
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20:27:29  <PublicServer> <Ramsus08191> hmm so at !look, the option 1 would be better then 2?
20:27:45  <PublicServer> <V453000> maybe :)
20:27:57  <PublicServer> <sturmi> its less street, more action
20:28:07  <PublicServer> <Ramsus08191> yeap
20:28:09  <PublicServer> <V453000> like this: if the longer stripes grow full in, it is better
20:28:16  <PublicServer> <Ramsus08191> and not suffereing th risk of empty tiles
20:28:18  <PublicServer> <V453000> more roads might support more growth I think
20:28:22  <PublicServer> <V453000> but I do not really know
20:28:50  <PublicServer> <sturmi> there is no risk of empties with a 2x2 grid
20:29:08  <PublicServer> <Ramsus08191> well, there is always the possibility of including more roads if the grow is too slow
20:29:16  <PublicServer> <sturmi> ofc
20:29:37  <PublicServer> <Ramsus08191> or maybe later excluding some roads for more space
20:30:17  <james_o-> !password
20:30:17  <PublicServer> james_o-: napalm
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20:33:20  <PublicServer> <Jkrueger> V once i get my dummy trains and roads in would be okay to fund city in that section of 12?
20:33:28  <PublicServer> <V453000> yes
20:33:44  <PublicServer> <Jkrueger> they look good and boxed in
20:39:47  <PublicServer> ***  made screenshot at 000250DA: http://ps.openttdcoop.org/publicserver/webcam/000250DA.png
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20:52:17  <stafen> !password
20:52:17  <PublicServer> stafen: groggy
20:52:34  <PublicServer> *** stafen joined the game
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21:01:35  *** Jackal_ is now known as Wicked
21:06:49  <PublicServer> <sturmi> stupid trains
21:09:47  <PublicServer> ***  made screenshot at 000393F6: http://ps.openttdcoop.org/publicserver/webcam/000393F6.png
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21:13:36  <PublicServer> <Jkrueger> what settings for town?
21:13:54  <PublicServer> <Chris Booth> check the advanced setting list
21:14:58  <PublicServer> *** DayDreamer has left the game (connection lost)
21:15:00  <PublicServer> <Chris Booth> who is building @ Garfingley, Who founded it?
21:15:00  *** DayDreamer has quit IRC
21:15:19  <PublicServer> <sturmi> i think james
21:15:19  <PublicServer> <James> I founded it why?
21:15:41  <PublicServer> <Chris Booth> just wondered
21:15:52  <PublicServer> <Jkrueger> where is advanced settings list?
21:15:58  <PublicServer> <Chris Booth> thought we where only having 1 town per side
21:16:25  <PublicServer> <stafen> never going to break pop record with 2 cities
21:16:25  <PublicServer> <Jkrueger> 1 town per grid section
21:16:36  <PublicServer> <Chris Booth> no I thought 4 cities
21:16:55  <PublicServer> <Chris Booth> if you have 1 town per square the suburban % will be to high
21:17:07  <PublicServer> <Chris Booth> towns will not reach a high enough population
21:18:01  <PublicServer> <stafen> how do you force cities rather than towns?
21:18:21  <hylje> map generator flags
21:18:23  <PublicServer> <Chris Booth> building them in the editor
21:18:51  <PublicServer> <stafen> grin, shounds like cheating
21:22:53  <PublicServer> <V453000> Chris Booth: I think 1 per grid should be ok
21:22:57  <PublicServer> <Chris Booth> ok
21:23:53  <PublicServer> *** stafen has left the game (leaving)
21:23:55  <PublicServer> <Chris Booth> with these big trams of 264 pax a Tram Sbhan would be possible
21:24:48  <PublicServer> ***  made screenshot at 000268D0: http://ps.openttdcoop.org/publicserver/webcam/000268D0.png
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21:26:52  <PublicServer> <Chris Booth> can I remove the injection?
21:26:59  <PublicServer> <V453000> I suppose
21:27:17  <PublicServer> <Chris Booth> I can leave 1 in if it helps
21:27:47  <PublicServer> <V453000> I think this is sufficient
21:27:50  <PublicServer> <Chris Booth> klkl
21:27:54  <PublicServer> <V453000> it is slower, but well ...
21:29:32  <PublicServer> <Jkrueger> afk a few mins
21:29:36  <PublicServer> <V453000> gnight
21:29:38  <PublicServer> *** V453000 has left the game (leaving)
21:29:44  <PublicServer> <Ramsus08191> gn
21:34:50  <PublicServer> <Chris Booth> are the gaps in Garfingley going to be filled?
21:39:48  <PublicServer> ***  made screenshot at 00029ACC: http://ps.openttdcoop.org/publicserver/webcam/00029ACC.png
21:41:13  <PublicServer> <James> Which gaps?  city should grow
21:41:27  <PublicServer> <Chris Booth> not here the roads don't connect
21:41:41  <PublicServer> <James> oh
21:43:13  <PublicServer> <Chris Booth> building will not spawn more than 1 tile from a road, unless in a 3x3 grid in very dense cities
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21:53:33  <PublicServer> <sturmi> i think we can inject some more ICE's
21:54:27  <PublicServer> <James> Station 03 has a 0% rating
21:54:48  <PublicServer> ***  made screenshot at 000397B4: http://ps.openttdcoop.org/publicserver/webcam/000397B4.png
21:55:13  <PublicServer> <Chris Booth> new trains
21:55:46  <Wicked> !download win64
21:55:46  <PublicServer> Wicked: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win64.zip
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22:02:44  <PublicServer> <Jkrueger> whoops
22:02:52  <Kennethernst> !password
22:02:52  <PublicServer> Kennethernst: abrupt
22:03:12  <PublicServer> <Chris Booth> woops?
22:03:22  <PublicServer> *** Stek joined the game
22:03:23  <Wicked> !password
22:03:23  <PublicServer> Wicked: abrupt
22:03:46  <PublicServer> *** Wicked joined the game
22:03:58  <PublicServer> <Jkrueger> little bit of a crash
22:04:16  <PublicServer> <Chris Booth> our passengers like a crash
22:04:26  <PublicServer> <Chris Booth> gives them something to watch as they fly past
22:04:47  <PublicServer> <Ramsus08191> crash are fun, you can make marshmallows
22:04:53  <PublicServer> <James> Where was the crash?
22:04:59  <PublicServer> <sturmi> hmmm tasty
22:05:05  <PublicServer> <Jkrueger> on 12 sbahn
22:05:11  <PublicServer> <Jkrueger> was empty trains
22:05:17  <PublicServer> <Ramsus08191> awwww
22:07:15  *** Kennethernst has quit IRC
22:07:52  <PublicServer> <Jkrueger> gtg later all
22:07:56  <PublicServer> <Ramsus08191> c ya
22:08:16  <PublicServer> *** Stek has left the game (leaving)
22:09:46  <PublicServer> *** Wicked has left the game (connection lost)
22:09:48  <PublicServer> ***  made screenshot at 0003E5E1: http://ps.openttdcoop.org/publicserver/webcam/0003E5E1.png
22:10:12  <PublicServer> *** Jkrueger has left the game (leaving)
22:11:20  <PublicServer> <James> Can I stop ICE trains for a moment to space them out?  About three arivve at the same time, then none for some time
22:15:25  <PublicServer> <Ramsus08191> chris
22:15:41  <PublicServer> <Chris Booth> yes Ramsus08191
22:15:45  <PublicServer> <Ramsus08191> hows my sbahn?
22:15:50  <PublicServer> <Ramsus08191> will it work?
22:15:52  <PublicServer> <Chris Booth> for me?
22:15:56  <PublicServer> <Chris Booth> yes
22:16:04  <PublicServer> <Chris Booth> and the goal is 1 million
22:16:29  <PublicServer> <Ramsus08191> still there are some spaces not covered, can I station walk to there?
22:16:43  <PublicServer> <Chris Booth> yes
22:23:31  <PublicServer> *** Ramsus08191 has left the game (connection lost)
22:23:48  <Ramsus08191> !password
22:23:48  <PublicServer> Ramsus08191: belled
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22:39:49  <PublicServer> ***  made screenshot at 00016DCA: http://ps.openttdcoop.org/publicserver/webcam/00016DCA.png
22:41:46  <PublicServer> <Chris Booth> bye bye industries
22:42:03  <PublicServer> <sturmi> cu later industries :D
22:45:16  <PublicServer> <Ramsus08191> oh well, I gtg, c ya
22:45:34  <PublicServer> *** Ramsus08191 has left the game (connection lost)
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22:46:39  <stafen> !password
22:46:39  <PublicServer> stafen: frieze
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23:22:34  <PublicServer> *** James has left the game (connection lost)
23:22:36  <PublicServer> *** Game paused (number of players)
23:23:05  <james_o-> !password
23:23:05  <PublicServer> james_o-: afloat
23:23:13  <PublicServer> *** Game still paused (number of players)
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23:40:32  <PublicServer> <James> I keep getting about 6 ICEs arriving at once
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