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00:00:57 <Chris_Booth> nice 00:01:04 <Chris_Booth> you guys are hard on this 00:02:10 <Mazur> There is do and not do, there is no try. 00:02:53 *** valhallasw has quit IRC 00:03:17 <PublicServer> <CyberSoul> um, yeah, what he said :) 00:13:58 <PublicServer> *** made screenshot at 0001BA90: http://ps.openttdcoop.org/publicserver/webcam/0001BA90.png 00:18:58 *** Progman has quit IRC 00:21:58 *** Chris_Booth has quit IRC 00:28:58 <PublicServer> *** made screenshot at 0001BC90: http://ps.openttdcoop.org/publicserver/webcam/0001BC90.png 00:39:37 <PublicServer> <Mazur> I had anopther idea for the filler 00:40:36 <PublicServer> <CyberSoul> go for it, my catchment goes one past that road, so do whatever past that 00:40:51 <PublicServer> <Mazur> A snake of TL2. 00:41:09 <PublicServer> <CyberSoul> go anthill TL1 :) 00:41:32 <PublicServer> <Mazur> V asked me not to. 00:43:58 <PublicServer> *** made screenshot at 0001A08B: http://ps.openttdcoop.org/publicserver/webcam/0001A08B.png 00:48:01 <PublicServer> <Mazur> Alleen... 00:49:10 <PublicServer> <CyberSoul> may want the stations to be 2 wide, wont take up much space even :) 00:50:14 *** Phoenix_the_II has quit IRC 00:51:33 <PublicServer> <Mazur> Bijna. 00:51:40 <PublicServer> <Mazur> Almost, I mean. 00:58:59 <PublicServer> *** made screenshot at 0001A089: http://ps.openttdcoop.org/publicserver/webcam/0001A089.png 01:01:19 <PublicServer> <CyberSoul> darn, u didn't make it a city 01:02:33 <PublicServer> <Mazur> No, it's an Inn. 01:02:36 <PublicServer> <Mazur> ;-) 01:02:59 <PublicServer> <CyberSoul> growth rate wont be as good, rutway still wont grow 01:03:02 <PublicServer> <Mazur> 92%. 01:04:14 <PublicServer> <Mazur> De Kooi isn;t a city, either/ 01:05:28 <PublicServer> <CyberSoul> wow true, wonder how old it is 01:05:38 <PublicServer> <Mazur> It's a suburb of Leiden. 01:05:49 <PublicServer> <Mazur> That's the difference. 01:08:03 <PublicServer> <Mazur> Nearly 5 billion. 01:08:37 <PublicServer> <CyberSoul> yeah 20k shy 01:13:59 <PublicServer> *** made screenshot at 00011C66: http://ps.openttdcoop.org/publicserver/webcam/00011C66.png 01:17:42 *** KenjiE20 has quit IRC 01:26:35 <CyberSoul> And 5 billion it is! 01:26:55 <CyberSoul> Or million or whatever :) 01:28:59 <PublicServer> *** made screenshot at 00010E8F: http://ps.openttdcoop.org/publicserver/webcam/00010E8F.png 01:30:58 *** thgergo has quit IRC 01:32:33 <PublicServer> <Mazur> Billion. 5 of them. 01:32:44 <PublicServer> <Mazur> Million, sorry. 01:32:54 <PublicServer> <Mazur> Same difference. 01:33:13 <PublicServer> <Mazur> We needed 3.2 of them, and now we have 5. 01:34:15 <PublicServer> <CyberSoul> yeah, the map could go 9-10 , so many empty grids 01:35:49 *** pugi has quit IRC 01:42:28 *** Tray- has quit IRC 01:43:59 <PublicServer> *** made screenshot at 00023E15: http://ps.openttdcoop.org/publicserver/webcam/00023E15.png 01:44:55 <Sylf> >_< still the same game 01:55:56 <Sylf> !password 01:55:56 <PublicServer> Sylf: waging 01:56:12 <PublicServer> *** Sylf joined the game 01:56:35 <CyberSoul> heyo sylf 01:56:42 <PublicServer> <Sylf> hey there 01:57:10 <PublicServer> <Sylf> what's been the latest development around here? 01:57:46 <PublicServer> <CyberSoul> maz , i, and ppeter were working on filling up 14 01:58:14 <PublicServer> <CyberSoul> hit 5 M as well 01:58:24 <PublicServer> <Sylf> near Last One Inn? 01:58:56 <PublicServer> <CyberSoul> Yeah, unfortunately maz didn't make it a city, but it will grow, just slower :) 01:59:00 <PublicServer> *** made screenshot at 00037480: http://ps.openttdcoop.org/publicserver/webcam/00037480.png 01:59:09 <PublicServer> <Sylf> ah 01:59:49 <PublicServer> <CyberSoul> I also finished the top of 6 since Ram comp couldn't manage, and built Chiba 02:00:45 <PublicServer> <Sylf> Chiba, huh... a funny name 02:01:16 <PublicServer> <CyberSoul> was thinking of the neuromancer novel :) 02:01:36 <PublicServer> <Sylf> to me, Chiba is a city in Japan 02:02:08 <PublicServer> <CyberSoul> at least i knew to name it beforehand this time, rutway is not a city and has the worst name ever 02:02:31 <PublicServer> <CyberSoul> thought u could rename like in single mode 02:03:24 <PublicServer> <Sylf> Oh, I didn't know you can't rename either 02:03:39 <PublicServer> <Sylf> I never had a reason to rename a town anyway 02:03:58 <PublicServer> <CyberSoul> meant to call it napa, since its in wine country 02:05:01 <PublicServer> <Sylf> napa... sure... but you can do better than that for a wine 02:05:33 <CyberSoul> true, true 02:06:09 <PublicServer> <Sylf> so, we don't want to grow Chiba City beyond its border? 02:06:35 <PublicServer> <Sylf> I see all these broken streets 02:07:23 <PublicServer> <CyberSoul> its connected everywhere but north, 02:07:33 <PublicServer> <Sylf> and west? 02:08:01 <PublicServer> <CyberSoul> oh yeah, was just trying that a second ago 02:08:23 <PublicServer> <CyberSoul> wanted to get it to fill in the other half of 6 02:08:34 <PublicServer> <Sylf> looks like we also have some space to grow around 05 02:09:01 <PublicServer> <Sylf> I think cities grow in circular shape 02:09:27 <PublicServer> <CyberSoul> the skyscrappers definitely do 02:09:29 <PublicServer> <Sylf> letting it grow in all direction should help it fill the western half of 06 02:10:13 <PublicServer> <Sylf> I wann see the monster getting unleashed :D 02:11:37 <PublicServer> <CyberSoul> ok connecting it again to see if that really helps growth 02:12:15 <PublicServer> <Sylf> for 14, is the plan to let One Last Inn to fill the Eastern half too? 02:12:41 <PublicServer> <CyberSoul> may need to add trains in Vinne's area at some point, but I'm not entirely sure he wanted me to add those initial one even 02:13:39 <PublicServer> <Sylf> at this point, I think anyone can add any missing pieces, seeing only select few can stay connected to this game 02:14:00 <PublicServer> *** made screenshot at 00010767: http://ps.openttdcoop.org/publicserver/webcam/00010767.png 02:14:16 <PublicServer> <CyberSoul> seems like most people's computers are dying to it 02:14:42 <PublicServer> <CyberSoul> mine is fine unless I zoom all the way out... hehe 02:14:50 <PublicServer> <Sylf> Mine's not fine 02:15:36 <PublicServer> <Sylf> using software overclocking, and still not keeping up to the game's full potential 02:15:58 <PublicServer> <CyberSoul> it seems to run smoother in linux i think 02:16:30 <PublicServer> <Sylf> possibly. 02:16:46 <PublicServer> <Sylf> I don't trust Windoz in that regard 02:17:21 <PublicServer> <Sylf> but the only copy of linux I have is on an 8-year old PC here 02:17:57 <PublicServer> <Sylf> I know that PC will puke its guts on this game 02:18:03 <CyberSoul> yeah, thats true 02:22:51 <PublicServer> <CyberSoul> wow, the flow of trains through the main block in cor is impressive now that the system can keep up 02:23:07 <PublicServer> <Sylf> the main line? 02:23:33 <PublicServer> <CyberSoul> no, the sbahn, it had issues similar to garfingley for a while 02:23:57 <PublicServer> <Sylf> wait, which city? 02:24:07 <PublicServer> <CyberSoul> Coruscant 02:24:39 <PublicServer> <Sylf> ah. I'm not familiar with that city at all or its issues 02:25:23 <PublicServer> <Sylf> BTW, how is the wine city's SBanh system doing? 02:25:41 <PublicServer> <Sylf> I saw you build it, but I didn't see the outcome of it 02:25:47 <PublicServer> <CyberSoul> yeah, Raz made it just after you fixed Garfingley, it grew like weeds, but was at 40% for a bit 02:28:15 <PublicServer> <Sylf> I'm so tempted to founding a city in NE section of 14 02:28:31 <PublicServer> <Sylf> or rather, do anything to put this game behind us 02:29:00 <PublicServer> *** made screenshot at 00001931: http://ps.openttdcoop.org/publicserver/webcam/00001931.png 02:29:28 <CyberSoul> yeah, i'm so tempted to add cities and trains to all those empty grids, just sitting there 02:31:57 <PublicServer> <Sylf> I'm gonna tweak Vinnie's section around 05 02:32:47 <PublicServer> <CyberSoul> it could use some work imo, i fixed it when it jammed a few times, but just little things 02:38:42 <PublicServer> <Sylf> I'm gonna let Majestic Fool Bay grow to North, and Gratburg Falls expand to west at the same time 02:44:01 <PublicServer> *** made screenshot at 00002714: http://ps.openttdcoop.org/publicserver/webcam/00002714.png 02:50:22 <PublicServer> <Sylf> couldn't resist it 02:59:01 <PublicServer> *** made screenshot at 0001447D: http://ps.openttdcoop.org/publicserver/webcam/0001447D.png 02:59:51 <PublicServer> <Sylf> XD 03:00:09 <PublicServer> <Mazur> Neither could I. 03:00:20 *** bothie has quit IRC 03:00:49 <PublicServer> <Sylf> I'm gonna spend some moments sorting out the Ungrouped trains 03:01:09 <CyberSoul> yeah i thinks it time to connect it all and make the final push for the record 03:08:43 <PublicServer> <Sylf> this game is so painfully slow on this PC 03:09:41 <PublicServer> <CyberSoul> i'm fine until i get to the third zoom out, then its not so happy 03:12:01 *** bothie has joined #openttdcoop 03:13:40 <PublicServer> <Sylf> 26 trains left for grouping/sorting 03:14:01 <PublicServer> *** made screenshot at 0002CE9E: http://ps.openttdcoop.org/publicserver/webcam/0002CE9E.png 03:16:34 <PublicServer> <Sylf> done >_< 03:20:07 <PublicServer> <Sylf> what in the.... 03:20:26 <PublicServer> <Mazur> What's hte matter? 03:20:28 <PublicServer> <Sylf> the tiles around 14 is raised 1 level compared to the rest of the map 03:20:56 <PublicServer> <Mazur> Not my iudea. 03:20:58 <PublicServer> <CyberSoul> hehe, 03:21:04 <PublicServer> <CyberSoul> i noticed that too 03:21:29 <PublicServer> <CyberSoul> of course, it would have been nice if the whole map were at some height higher than 1 03:21:47 <PublicServer> <Mazur> ppetak kepot hammering on it, told me V had done the west side, too, or part of it. 03:22:10 <PublicServer> <Sylf> hey maz 03:22:20 <PublicServer> <Mazur> Sylk. 03:22:30 <PublicServer> <Sylf> I didn't notice your presence earlier 03:22:48 <PublicServer> <CyberSoul> i thought maz was always here 03:22:50 <PublicServer> <Mazur> Was cathing up on some Simpsons. 03:29:02 <PublicServer> *** made screenshot at 00007935: http://ps.openttdcoop.org/publicserver/webcam/00007935.png 03:29:28 <PublicServer> <Sylf> I think we're beating the record on number of money-making trains too 03:31:18 <PublicServer> <Sylf> PSG 180 had 3000 trains, but about 1000 of those were dummys/logic trains, I think 03:37:37 *** Fuco has quit IRC 03:43:17 <Razaekel> time to abuse my poor computer some more 03:43:29 <PublicServer> <CyberSoul> lol 03:43:37 <Razaekel> !password 03:43:37 <PublicServer> Razaekel: busied 03:43:59 <PublicServer> <Sylf> sounds like the rest of us nowadays 03:44:09 <Razaekel> ffff 03:44:19 <PublicServer> <Mazur> Guys, wanna hear something funny? 03:44:24 <PublicServer> <Sylf> always 03:44:42 <PublicServer> *** Razaekel` joined the game 03:44:44 <PublicServer> <Mazur> I'm going to go to bed before sunrise. 03:44:55 <PublicServer> <Sylf> NO WAI 03:45:05 <PublicServer> <Mazur> My work here is done, anyway. 03:45:34 <PublicServer> <Mazur> Last sector has been fillwed with some of my best work. 03:45:44 <PublicServer> <Sylf> pft. the "work here" doesn't exist any more, it seems 03:46:45 <PublicServer> <Mazur> So if you guys can keep an eye on 14 and correct hte signals I accidentally put in in reverse, and that kind of thing, I'd be much obliged. 03:48:34 <CyberSoul> later maz, will look at 14 every now and again 03:48:56 <PublicServer> <Mazur> k. Stuck trains tould be a clue. 03:49:22 <PublicServer> <Mazur> I just found two, myself. :-) 03:49:44 <PublicServer> <Mazur> And with that, I'll bid you all farewell 'till the morrow. 03:49:50 <PublicServer> <Mazur> Adieu. 03:49:55 <PublicServer> *** Mazur has left the game (connection lost) 03:51:15 <PublicServer> *** Razaekel` has left the game (connection lost) 03:59:02 <PublicServer> *** made screenshot at 00015EC6: http://ps.openttdcoop.org/publicserver/webcam/00015EC6.png 04:00:01 <PublicServer> <Sylf> oh, how ironic. Smalltown is the third most populous town on the map 04:00:56 <PublicServer> <CyberSoul> yeah and 04 typically has the most waiting passengers on ML 04:05:16 <PublicServer> <Sylf> that makes sense, since that's the largest city that's served by only 1 ML station 04:14:02 <PublicServer> *** made screenshot at 00025540: http://ps.openttdcoop.org/publicserver/webcam/00025540.png 04:29:03 <PublicServer> *** made screenshot at 0001F693: http://ps.openttdcoop.org/publicserver/webcam/0001F693.png 04:43:31 <Sylf> that's about it for me tonight - time for bed now 04:43:36 <PublicServer> *** Sylf has left the game (connection lost) 04:43:38 <PublicServer> *** Game paused (number of players) 04:44:03 <PublicServer> *** made screenshot at 0003163C: http://ps.openttdcoop.org/publicserver/webcam/0003163C.png 04:44:06 <PublicServer> *** CyberSoul has left the game (leaving) 05:11:40 *** perk11 has joined #openttdcoop 06:31:09 *** lych has joined #openttdcoop 06:35:17 *** lych has quit IRC 06:47:39 *** DayDreamer has joined #openttdcoop 06:51:39 *** roboboy has joined #openttdcoop 06:57:04 *** perk11 has quit IRC 07:16:43 *** ppetak has joined #openttdcoop 07:17:25 <ppetak> !password 07:17:25 <PublicServer> ppetak: halter 07:17:38 <PublicServer> *** Game still paused (number of players) 07:17:40 <PublicServer> *** ppetak joined the game 07:20:35 *** elmz has joined #openttdcoop 07:21:34 *** Tray has joined #openttdcoop 07:23:58 <PublicServer> *** ppetak has left the game (connection lost) 07:27:35 *** ppetak has quit IRC 07:29:03 <PublicServer> *** made screenshot at 00017700: http://ps.openttdcoop.org/publicserver/webcam/00017700.png 07:54:28 *** dario has quit IRC 08:04:15 *** roboboy has quit IRC 08:29:22 *** ODM has joined #openttdcoop 08:29:22 *** ChanServ sets mode: +o ODM 08:34:39 *** DayDreamer has quit IRC 08:54:55 *** Nickman87 has quit IRC 09:09:18 *** pugi has joined #openttdcoop 09:34:04 *** DayDreamer has joined #openttdcoop 09:44:34 *** Tray has quit IRC 10:01:49 *** roboboy has joined #openttdcoop 10:20:18 *** Nickman87 has joined #openttdcoop 10:30:58 *** Firartix has joined #openttdcoop 11:24:00 *** Tray has joined #openttdcoop 11:33:58 *** KenjiE20 has joined #openttdcoop 11:33:58 *** ChanServ sets mode: +o KenjiE20 11:47:10 *** perk11 has joined #openttdcoop 11:52:30 *** Intexon has quit IRC 12:12:10 *** DayDreamer has quit IRC 12:28:23 *** Chris_Booth has joined #openttdcoop 12:48:42 *** Rzewus_ has quit IRC 13:01:03 <Mazur> !password 13:01:03 <PublicServer> Mazur: halter 13:01:47 <PublicServer> *** Game still paused (number of players) 13:01:49 <PublicServer> *** Mazur joined the game 13:10:04 *** DayDreamer has joined #openttdcoop 13:12:16 *** Mitcian has joined #openttdcoop 13:18:43 *** ppetak has joined #openttdcoop 13:19:18 <ppetak> !password 13:19:18 <PublicServer> ppetak: swivel 13:19:32 <PublicServer> *** Game still paused (number of players) 13:19:32 <PublicServer> *** Game unpaused (number of players) 13:19:32 <PublicServer> *** ppetak joined the game 13:19:44 <PublicServer> <ppetak> huhu 13:21:07 <PublicServer> <Mazur> Hu, 13:24:25 *** Mitcian has quit IRC 13:29:03 <PublicServer> *** made screenshot at 00017C89: http://ps.openttdcoop.org/publicserver/webcam/00017C89.png 13:33:35 <PublicServer> <ppetak> well, LOI looks good, but I have to go ... I 'm at work.. 13:34:08 <PublicServer> *** ppetak has left the game (connection lost) 13:34:08 <PublicServer> *** Game paused (number of players) 13:34:19 <ppetak> bye 13:34:26 <PublicServer> <Mazur> Bye. :-( 13:34:31 <ppetak> sorry :/ 13:34:35 *** ppetak has quit IRC 13:34:42 <PublicServer> <Mazur> Parting is such sweet sorrow. 13:38:21 <V453000> !password 13:38:21 <PublicServer> V453000: snipes 13:38:47 <PublicServer> *** Game still paused (number of players) 13:38:47 <PublicServer> *** Game unpaused (number of players) 13:38:49 <PublicServer> *** V453000 joined the game 13:39:07 <PublicServer> <V453000> hi 13:39:13 <PublicServer> <Mazur> lo 13:39:30 <PublicServer> <Mazur> I suggest we name hte last few green spots parks. 13:39:48 <PublicServer> <V453000> :D 13:39:50 <PublicServer> <V453000> yes 13:40:00 <PublicServer> <Mazur> And _really_ just go finalising. 13:40:11 <PublicServer> <V453000> yes :) 13:40:21 <V453000> @stage Real Finalizing 13:40:21 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21965) | STAGE: Real Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | English only" 13:40:56 <PublicServer> <Mazur> And not transport any passengers until enough people have recovered. 13:40:58 <PublicServer> <Mazur> :-) 13:41:11 <PublicServer> <V453000> ? :D 13:42:43 <PublicServer> <V453000> do all towns have above 50%? 13:43:00 <PublicServer> <Mazur> Yes, I tink so, I'll check. 13:43:33 <PublicServer> *** V453000 has left the game (connection lost) 13:43:35 <PublicServer> *** Game paused (number of players) 13:43:43 <PublicServer> <Mazur> Boxtown 57%. 13:43:59 <V453000> !password 13:44:00 <PublicServer> V453000: banded 13:44:01 <V453000> is lowest? 13:44:03 <PublicServer> *** made screenshot at 00018A23: http://ps.openttdcoop.org/publicserver/webcam/00018A23.png 13:44:17 <PublicServer> <Mazur> So far. 13:44:17 <PublicServer> *** Game still paused (number of players) 13:44:33 <PublicServer> *** Game still paused (number of players) 13:44:33 <PublicServer> *** Game unpaused (number of players) 13:44:33 <PublicServer> *** V453000 joined the game 13:44:44 <Chris_Booth> does box town even supply to the net? 13:45:49 <PublicServer> <V453000> we could use some more ML trains I assume 13:45:57 <PublicServer> *** V453000 has left the game (connection lost) 13:45:59 <PublicServer> *** Game paused (number of players) 13:46:17 <PublicServer> *** Game still paused (number of players) 13:46:17 <PublicServer> *** Game unpaused (number of players) 13:46:17 <PublicServer> <Mazur> Majestic Fool Bay: 56% 13:46:18 <PublicServer> *** V453000 joined the game 13:46:35 <PublicServer> *** V453000 has left the game (connection lost) 13:46:35 <PublicServer> *** Game paused (number of players) 13:47:57 <V453000> !password 13:47:57 <PublicServer> V453000: banded 13:48:18 <PublicServer> *** Game still paused (number of players) 13:48:18 <PublicServer> *** Game unpaused (number of players) 13:48:20 <PublicServer> *** V453000 joined the game 13:48:26 <PublicServer> <Mazur> Yes, Majestic Fool Bayeith 56% is lowest, then Boxtown with 57% 13:48:34 <PublicServer> *** V453000 has left the game (connection lost) 13:48:35 <V453000> !pause 13:48:35 <PublicServer> *** V453000 has paused the server. 13:48:36 <PublicServer> *** Game paused (number of players) 13:48:38 <PublicServer> <Mazur> Everything else is over 60% 13:48:50 <V453000> that is fine 13:48:55 <PublicServer> *** Game still paused (number of players) 13:48:55 <PublicServer> *** V453000 joined the game 13:49:27 *** ODM has quit IRC 13:49:55 <PublicServer> <V453000> uhm 13:50:01 <PublicServer> <V453000> 04 has 24k of pax 13:50:43 <PublicServer> <V453000> we should add more ML trains, it should also space waves out a bit I assume 13:50:59 <V453000> !auto 13:50:59 <PublicServer> *** V453000 has enabled autopause mode. 13:51:01 <PublicServer> *** Game unpaused (number of players) 13:51:14 <PublicServer> <V453000> ok, wave arrived ... 13:51:26 <PublicServer> <Mazur> Someone placed a 5 second interval timer somewhere, I beleive, to space them out. Or there was talk of it, anyway. 13:51:26 <V453000> !pause 13:51:27 <PublicServer> *** V453000 has paused the server. 13:51:28 <PublicServer> *** Game paused (number of players) 13:51:56 <PublicServer> <V453000> well, yes 13:52:03 <PublicServer> <V453000> but atm, most stations have at least something waiting 13:52:26 <PublicServer> <V453000> how many are there 13:52:28 <PublicServer> <V453000> 333 13:52:30 <PublicServer> <V453000> hmm 13:52:32 <PublicServer> <Mazur> Well, with nearly 2 billion passengers waiting for transport, they would. 13:52:38 <PublicServer> <V453000> :) 13:52:57 <PublicServer> <Mazur> Milliom, maybe. 13:53:00 <PublicServer> <V453000> the ML should be easily able to take it 13:53:16 <PublicServer> <V453000> and the ... 30? trains cannot stress us that much now :) 13:53:26 <PublicServer> <V453000> opinions? 13:53:36 <PublicServer> <Mazur> Release them. 13:53:38 <PublicServer> <Mazur> :-) 13:53:48 <PublicServer> <Mazur> My CPU is still happy as a clam. 13:53:53 <V453000> :D k 13:54:20 <PublicServer> <Mazur> And I've not even the most cyclist CPU. 13:54:35 <V453000> !!auto 13:54:38 <V453000> !auto 13:54:38 <PublicServer> *** V453000 has enabled autopause mode. 13:54:40 <PublicServer> *** Game unpaused (number of players) 13:55:27 <PublicServer> <Mazur> 90-93%, no more. 13:56:01 <PublicServer> *** V453000 has left the game (connection lost) 13:56:01 <PublicServer> *** Game paused (number of players) 13:56:09 <V453000> I have about 150% 13:56:11 <V453000> !password 13:56:11 <PublicServer> V453000: banded 13:56:33 <PublicServer> *** Game still paused (number of players) 13:56:34 <PublicServer> *** Game unpaused (number of players) 13:56:34 <PublicServer> *** V453000 joined the game 13:56:36 <Mazur> That's well done. 13:57:39 <PublicServer> *** V453000 has left the game (connection lost) 13:57:41 <PublicServer> *** Game paused (number of players) 13:57:53 <V453000> !password 13:57:53 <PublicServer> V453000: rector 13:58:01 <PublicServer> <Mazur> Does is matter if you found a town, whether you chose city or not? In growth speed, that is? 13:58:20 <PublicServer> *** Game still paused (number of players) 13:58:20 <PublicServer> *** Game unpaused (number of players) 13:58:21 <PublicServer> *** V453000 joined the game 13:58:31 <PublicServer> <Mazur> That's probaly in hte Wiki, Mazur, stop asking stupid questions. 13:59:04 <PublicServer> *** made screenshot at 000349BE: http://ps.openttdcoop.org/publicserver/webcam/000349BE.png 13:59:43 <PublicServer> *** V453000 has left the game (connection lost) 13:59:43 <PublicServer> *** Game paused (number of players) 14:00:06 <PublicServer> *** Game still paused (number of players) 14:00:07 <PublicServer> *** Game unpaused (number of players) 14:00:09 <PublicServer> *** V453000 joined the game 14:02:06 <PublicServer> *** V453000 has left the game (connection lost) 14:02:08 <PublicServer> *** Game paused (number of players) 14:02:27 <PublicServer> *** Game still paused (number of players) 14:02:27 <PublicServer> *** Game unpaused (number of players) 14:02:30 <PublicServer> *** V453000 joined the game 14:03:17 <PublicServer> *** V453000 has left the game (connection lost) 14:03:17 <PublicServer> *** Game paused (number of players) 14:03:23 <V453000> no 14:03:25 <V453000> !unpause 14:03:25 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 14:03:25 <PublicServer> *** Game unpaused (number of players) 14:03:28 <V453000> please clone them 14:03:49 <Mazur> Clone what? 14:03:53 <V453000> the ML trains? 14:03:58 <Mazur> How many? 14:04:00 <V453000> there is even one in the depot near station 1 14:04:03 <V453000> hm 14:04:06 <V453000> 30? 14:04:11 <PublicServer> <Mazur> k 14:08:32 <CyberSoul> !password 14:08:32 <PublicServer> CyberSoul: rector 14:08:59 <PublicServer> *** CyberSoul joined the game 14:09:19 <PublicServer> <Mazur> 10 released, 5 in depot, call of nature, brb. 14:10:14 <V453000> !auto 14:10:15 <PublicServer> *** V453000 has enabled autopause mode. 14:16:03 *** Fuco has joined #openttdcoop 14:16:07 *** ChanServ sets mode: +v Fuco 14:16:23 *** Tray has quit IRC 14:17:07 <PublicServer> <Mazur> All done. 14:29:04 <PublicServer> *** made screenshot at 0000B549: http://ps.openttdcoop.org/publicserver/webcam/0000B549.png 14:31:05 <PublicServer> *** CyberSoul has left the game (connection lost) 14:31:05 <PublicServer> *** Game paused (number of players) 14:31:59 <CyberSoul> !password 14:31:59 <PublicServer> CyberSoul: ginned 14:32:19 <PublicServer> *** Game still paused (number of players) 14:32:19 <PublicServer> *** Game unpaused (number of players) 14:32:21 <PublicServer> *** CyberSoul joined the game 14:43:17 *** Tray has joined #openttdcoop 14:44:04 <PublicServer> *** made screenshot at 00007935: http://ps.openttdcoop.org/publicserver/webcam/00007935.png 14:52:20 *** perk11 has quit IRC 14:59:04 <PublicServer> *** made screenshot at 00037CC8: http://ps.openttdcoop.org/publicserver/webcam/00037CC8.png 15:08:18 *** fmauneko has joined #openttdcoop 15:14:05 <PublicServer> *** made screenshot at 00025A20: http://ps.openttdcoop.org/publicserver/webcam/00025A20.png 15:18:36 *** Progman has joined #openttdcoop 15:27:17 *** roboboy has quit IRC 15:29:05 <PublicServer> *** made screenshot at 00017867: http://ps.openttdcoop.org/publicserver/webcam/00017867.png 15:44:05 <PublicServer> *** made screenshot at 0003165A: http://ps.openttdcoop.org/publicserver/webcam/0003165A.png 15:49:14 *** mfb- has joined #openttdcoop 15:49:18 <mfb-> hi 15:49:53 <PublicServer> <CyberSoul> hello mfb 15:59:06 <PublicServer> *** made screenshot at 0002631E: http://ps.openttdcoop.org/publicserver/webcam/0002631E.png 16:14:06 <PublicServer> *** made screenshot at 0002DE12: http://ps.openttdcoop.org/publicserver/webcam/0002DE12.png 16:15:08 <CyberSoul> well, i'm off for now 16:16:43 <PublicServer> *** CyberSoul has left the game (connection lost) 16:16:43 <PublicServer> *** Game paused (number of players) 16:45:00 <mfb-> !password 16:45:00 <PublicServer> mfb-: bugler 16:45:07 <PublicServer> *** Game still paused (number of players) 16:45:08 <PublicServer> *** Game unpaused (number of players) 16:45:10 <PublicServer> *** mfb joined the game 16:45:18 <PublicServer> <mfb> nice :) 16:56:43 *** fmauneko has quit IRC 16:59:07 <PublicServer> *** made screenshot at 000362A3: http://ps.openttdcoop.org/publicserver/webcam/000362A3.png 17:14:07 <PublicServer> *** made screenshot at 00037C9C: http://ps.openttdcoop.org/publicserver/webcam/00037C9C.png 17:59:07 <PublicServer> *** made screenshot at 0003F0AB: http://ps.openttdcoop.org/publicserver/webcam/0003F0AB.png 18:29:08 <PublicServer> *** made screenshot at 00038E9D: http://ps.openttdcoop.org/publicserver/webcam/00038E9D.png 18:33:22 <PublicServer> *** mfb has left the game (leaving) 18:33:22 <PublicServer> *** Game paused (number of players) 18:33:43 <mfb-> a bit CPU-intense now ;) 18:44:08 <PublicServer> *** made screenshot at 000394A3: http://ps.openttdcoop.org/publicserver/webcam/000394A3.png 18:44:44 <mfb-> !password 18:44:44 <PublicServer> mfb-: trolls 18:44:46 <mfb-> :) 18:44:58 <PublicServer> *** Game still paused (number of players) 18:44:58 <PublicServer> *** Game unpaused (number of players) 18:44:59 <PublicServer> *** mfb joined the game 18:59:08 <PublicServer> *** made screenshot at 0003A8FD: http://ps.openttdcoop.org/publicserver/webcam/0003A8FD.png 19:04:46 <PublicServer> *** Chris Booth joined the game 19:05:31 <PublicServer> <Chris Booth> hi all 19:05:35 <PublicServer> <mfb> hi 19:06:58 <PublicServer> <Chris Booth> omfg 19:07:12 <PublicServer> <Chris Booth> someone is going to try and finish 01 19:07:15 <PublicServer> <mfb> <- 19:07:25 <PublicServer> <mfb> but you can do it if you want, of course 19:07:39 <PublicServer> <Chris Booth> no i didn't want to grow there 19:07:55 <PublicServer> <Chris Booth> but why don't you use my empty drop line? 19:08:22 <PublicServer> <mfb> I don't know if I will need the two platforms there, but I will use your station 19:08:37 <PublicServer> <Chris Booth> it can be made TL6 19:08:49 <PublicServer> <Chris Booth> just gives you more room 19:08:55 <PublicServer> <mfb> and found a new town if chudinghall doesn't want to expand :) 19:09:10 <PublicServer> <mfb> it is TL6 (?) 19:09:19 <PublicServer> <Chris Booth> Chudinghall won't expand 19:09:22 <PublicServer> <Chris Booth> my is TL5 19:09:24 <PublicServer> <mfb> k, new town 19:09:31 <PublicServer> <Chris Booth> you have built TL6 stations 19:10:00 <PublicServer> <mfb> may I remove the platform buffers? ;) 19:10:10 <PublicServer> <mfb> (+replace with platform) 19:10:16 <PublicServer> <Chris Booth> yes 19:10:26 <PublicServer> <Chris Booth> its candian platforms 19:10:47 <PublicServer> <mfb> k done 19:11:54 <CyberSoul> !password 19:11:54 <PublicServer> CyberSoul: banged 19:12:16 <PublicServer> *** CyberSoul joined the game 19:14:09 <PublicServer> *** made screenshot at 00035DB4: http://ps.openttdcoop.org/publicserver/webcam/00035DB4.png 19:14:34 <PublicServer> <mfb> hmm 19:16:15 <PublicServer> <mfb> should work? :D 19:28:08 <PublicServer> *** Chris Booth has joined spectators 19:29:09 <PublicServer> *** made screenshot at 0003199F: http://ps.openttdcoop.org/publicserver/webcam/0003199F.png 19:40:08 <PublicServer> <mfb> 5.5 millions are near... 19:44:11 <PublicServer> *** made screenshot at 0003239F: http://ps.openttdcoop.org/publicserver/webcam/0003239F.png 19:52:12 <PublicServer> <mfb> oh :( 19:52:30 <PublicServer> <mfb> 1/4 of the population 19:59:11 <PublicServer> *** made screenshot at 0002F5B9: http://ps.openttdcoop.org/publicserver/webcam/0002F5B9.png 20:14:12 <PublicServer> *** made screenshot at 00026C04: http://ps.openttdcoop.org/publicserver/webcam/00026C04.png 20:16:31 <PublicServer> *** Chris Booth has left the game (leaving) 20:18:16 *** DayDreamer has quit IRC 20:20:35 *** Progman has quit IRC 20:24:45 <PublicServer> <mfb> 5,5 20:29:12 <PublicServer> *** made screenshot at 0002A41E: http://ps.openttdcoop.org/publicserver/webcam/0002A41E.png 20:32:32 *** thgergo has joined #openttdcoop 20:44:12 <PublicServer> *** made screenshot at 00030FAC: http://ps.openttdcoop.org/publicserver/webcam/00030FAC.png 20:46:02 <James_> !password 20:46:02 <PublicServer> James_: coasts 20:46:21 <PublicServer> *** James joined the game 20:53:03 <PublicServer> *** James has left the game (connection lost) 20:59:12 <PublicServer> *** made screenshot at 0002301C: http://ps.openttdcoop.org/publicserver/webcam/0002301C.png 21:00:38 <PublicServer> <mfb> strange thing in 11 21:14:12 <PublicServer> *** made screenshot at 0003F8E7: http://ps.openttdcoop.org/publicserver/webcam/0003F8E7.png 21:19:47 *** Chris_Booth has quit IRC 21:29:13 <PublicServer> *** made screenshot at 00016C65: http://ps.openttdcoop.org/publicserver/webcam/00016C65.png 21:32:07 <PublicServer> <Mazur> Btw, lads, we're now really in hte finalising stage, so poease, no new projects. 21:32:25 <PublicServer> <Mazur> Just error correction and finishing touches. 21:32:39 <PublicServer> <mfb> finishing the system at mainhattan now 21:33:04 <PublicServer> <CyberSoul> was fixing more errors in coruscant 21:33:50 <PublicServer> <Mazur> Good. 21:33:54 <PublicServer> <CyberSoul> we should make sure to hit 6.1M before stoping to double the old record :) 21:34:02 <PublicServer> <mfb> :p 21:37:40 *** thgergo has quit IRC 21:44:13 <PublicServer> *** made screenshot at 0003E6FB: http://ps.openttdcoop.org/publicserver/webcam/0003E6FB.png 21:59:15 <PublicServer> *** made screenshot at 00004FC7: http://ps.openttdcoop.org/publicserver/webcam/00004FC7.png 22:14:15 <PublicServer> *** made screenshot at 0002D402: http://ps.openttdcoop.org/publicserver/webcam/0002D402.png 22:18:38 <PublicServer> <mfb> wtf rutway 22:18:52 <PublicServer> <CyberSoul> yeah, must have deleted rail somewhere 22:19:02 <PublicServer> <CyberSoul> trying to fix it 22:19:12 <PublicServer> <mfb> jamming in a circle 22:19:41 <PublicServer> <mfb> (why is it a circle at all?) 22:23:40 <PublicServer> <mfb> remove the RV in rutway? 22:24:30 <PublicServer> <mfb> jamming again btw. 22:24:36 <PublicServer> <mfb> ah ok 22:24:38 <PublicServer> <CyberSoul> same jam 22:24:56 <PublicServer> <mfb> maybe there are just too many trains 22:25:30 <PublicServer> <CyberSoul> well there is now, but i was deleting building near there, so i probably just got rail 22:25:36 <PublicServer> <mfb> ok, 2-3 trains per station 22:25:39 <PublicServer> <mfb> should fit in 22:26:53 <PublicServer> <mfb> now trains can't enter the last row 22:27:11 <PublicServer> <mfb> ahh.. ok maybe I understand the problem 22:27:25 <PublicServer> <mfb> that is a really long line 22:27:35 <PublicServer> <mfb> and trains are very slow at stations 22:27:42 <PublicServer> <CyberSoul> where is the problem u think? 22:27:51 <PublicServer> <mfb> + it got some circle structure due to the western row 22:28:01 <PublicServer> <mfb> jam -> circle problem 22:28:07 <PublicServer> <mfb> global capacity -> long line 22:28:21 <PublicServer> <CyberSoul> everthing on the map is a circle at some level, mainline included 22:28:59 <PublicServer> <mfb> just follow the way a train from Charles Shaw have to take 22:29:15 <PublicServer> *** made screenshot at 0002020F: http://ps.openttdcoop.org/publicserver/webcam/0002020F.png 22:29:47 <PublicServer> <mfb> trains should be in some station and (un)load or travel the shortest possible distance to a station 22:30:01 <PublicServer> <mfb> trains going around everywhere are just bad for capacity 22:44:16 <PublicServer> *** made screenshot at 00010A1C: http://ps.openttdcoop.org/publicserver/webcam/00010A1C.png 22:52:24 <PublicServer> <mfb> :p 22:59:16 <PublicServer> *** made screenshot at 00013BFB: http://ps.openttdcoop.org/publicserver/webcam/00013BFB.png 22:59:16 <Webster> Latest update from openttd: OpenTTD 1.1.0-RC1 <http://www.openttd.org/en/news/144> 23:07:35 <PublicServer> <Mazur> Allright, boys? 23:07:50 <CyberSoul> ok, thats should fix what happened, basically the shortcut loop is only active if it wont jam and prios were added at the main merges :) 23:14:18 <PublicServer> *** made screenshot at 0000A5AD: http://ps.openttdcoop.org/publicserver/webcam/0000A5AD.png 23:14:22 <PublicServer> <Mazur> Rutway still giving trouble? 23:14:56 <PublicServer> <mfb> 25k/48k 23:15:10 <PublicServer> <mfb> just above 50% 23:15:20 <PublicServer> <mfb> that's bad 23:15:56 <CyberSoul> nah, it will be fine, just recovering from me crashing 2 trains 23:16:06 <PublicServer> <mfb> ah ok 23:16:51 <PublicServer> <Mazur> I was just going to say, I thought I;d seen it at 71% an hour ago or something. 23:18:10 <PublicServer> <CyberSoul> it was 77 when logged in 23:21:24 <PublicServer> <Mazur> Looks like the Rutway tracks are simply a few trains over capacity. 23:23:32 <PublicServer> <Mazur> BUt I don;t know htat city well, maybe you guys can find a few trains to retire, so hte system speeds up again to full speed. 23:25:26 <PublicServer> <Mazur> It certainly loks like none of the stations needs a third train. Just that the first or first two can drive on. 23:25:44 <PublicServer> <Mazur> I'm talking about hte East side, btw. 23:28:31 <PublicServer> <CyberSoul> well, found part of it, i deleted part of a station, i knew i had deleted something accidently when i was deleting those buildings 23:29:19 <PublicServer> *** made screenshot at 0002E4A7: http://ps.openttdcoop.org/publicserver/webcam/0002E4A7.png 23:30:15 <CyberSoul> if only the stations had there original prios it could handle much more, ironically, the single bay version would probably work better because it can have the prios 23:31:58 <PublicServer> *** mfb has left the game (leaving) 23:32:04 <mfb-> good night 23:33:13 <Mazur> Sleep tight. 23:33:43 *** mfb- has quit IRC 23:35:29 <PublicServer> <Mazur> Alternativly, a shortcut just after Glen Ellen ouwld help theose stations at the end of hte line. 23:36:10 <PublicServer> <Mazur> Don't you think? 23:37:00 <PublicServer> <CyberSoul> yes, possibly, trying to take a few trains off and see what happens 23:37:14 <PublicServer> <Mazur> Good man. 23:37:32 <PublicServer> <CyberSoul> but the shortcut is a decent idea, those 4-5 stations are high volume 23:44:19 <PublicServer> *** made screenshot at 00025A20: http://ps.openttdcoop.org/publicserver/webcam/00025A20.png 23:46:01 <PublicServer> <Mazur> Looks a bit better, now. 23:46:19 <PublicServer> <Mazur> Not cured, yet, but better anyway. 23:53:41 <PublicServer> <Mazur> Adn WIlliam Wycliffe is back without waiting passngers. 23:57:37 <PublicServer> <Mazur> I know another thing that might help, a deceleration path. 23:58:03 <PublicServer> <CyberSoul> a deceleration path where, for what? 23:58:25 <PublicServer> <Mazur> It'd cost 4 tiles per catchment, but trains would decelerate off the main track. 23:58:28 <PublicServer> <CyberSoul> I try a bypass at map edge, but water came it due to the crazy low map height level 23:58:31 <PublicServer> <Mazur> Rutway East.