Config
Log for #openttdcoop on 17th March 2011:
Times are UTC Toggle Colours
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06:25:54  <CyberSoul> !password
06:25:54  <PublicServer> CyberSoul: vetoes
06:26:06  <PublicServer> *** Game still paused (number of players)
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09:09:29  <chrism> !help
09:09:29  <PublicServer> chrism: http://www.openttdcoop.org/wiki/IRC_Commands
09:09:51  <chrism> !win64
09:09:59  <chrism> Am I just making up commands?
09:10:04  <chrism> !download
09:10:04  <PublicServer> chrism: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
09:10:04  <PublicServer> chrism: http://www.openttd.org/en/download-trunk/r22255
09:10:15  <chrism> !download win64
09:10:15  <PublicServer> chrism: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win64.zip
09:10:33  <chrism> Thanks, PublicServer!
09:12:59  <chrism> !password
09:12:59  <PublicServer> chrism: vetoes
09:13:39  <PublicServer> *** Game still paused (number of players)
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13:14:41  <lych> !password
13:14:41  <PublicServer> lych: vetoes
13:15:00  <lych> !download
13:15:00  <PublicServer> lych: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
13:15:00  <PublicServer> lych: http://www.openttd.org/en/download-trunk/r22255
13:16:38  <PublicServer> *** Game still paused (number of players)
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13:58:44  <Tray> !players
13:58:46  <PublicServer> Tray: There are currently no clients connected to the server
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15:48:34  <Vinnie> !players
15:48:36  <PublicServer> Vinnie: There are currently no clients connected to the server
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16:05:02  <rane> !screenshot
16:05:09  <rane> !screen
16:05:09  <PublicServer> *** rane liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0002D8D7.png)
16:05:26  <rane> PublicServer, you shall obey me!
16:05:35  <V453000> maybe :)
16:05:37  <rane> oh lol, you made those spinning waiting loops
16:05:49  <rane> they are so awesome:-)
16:06:01  <V453000> :)
16:06:06  <rane> someone should tell devs how awesome those are :-p
16:06:19  <V453000> lol :D
16:08:07  <Vinnie> i saw that more people know this than coop only
16:08:20  <Vinnie> other people also use it on regular servers
16:08:30  <V453000> ?
16:08:43  <V453000> the loopy waiting bays?
16:09:11  <Vinnie> http://www.tt-forums.net/download/file.php?id=142151
16:09:14  <Vinnie> yes
16:09:26  <V453000> :o
16:10:24  <V453000> but they noobs use it with 643 kmh :P
16:11:36  <Vinnie> " Vinnie: i saw that more people know this than coop only" = noob servers
16:14:39  <V453000> I am rahter surprised they managed to do such a thing :)
16:14:51  <V453000> very surprised, to be honest :D
16:16:03  <Vinnie> it is used in a way to reverse a train. with proper network design you will not need it
16:16:35  <V453000> ofc not
16:16:38  <V453000> but still
16:20:59  <V453000> given nobody of us got the idea to use it in the way we use it in the current game so far, I think it is quite an achievement from the "outsiders" :D
16:30:49  <planetmaker> rane, why would I need telling? :-P
16:34:00  <rane> it's an obvious bug
16:34:08  <rane> make them crash!
16:34:37  <V453000> uhm, why
16:35:04  <planetmaker> indeed, why? Why is it a bug? Why should it crash?
16:35:30  <planetmaker> I mean... it's a circle of 600km diameter. Why should the trains crash when they drive around it? ;-)
16:35:40  <rane> because that's what a train should do when it drives into its own end
16:36:10  <V453000> that would violate one thing: trains can never crash by themselves
16:36:23  <V453000> you always need to change signals/press ignore signal button
16:36:23  <planetmaker> quite indeed
16:37:04  <Vinnie> you think far ahead V
16:37:25  <V453000> need I think closer? :P
16:38:14  <Vinnie> no but i would never had thought about the ignore signal function and that if a track is in a loop you must press it all the time
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16:39:14  <V453000> cannot say I understand what do you mean
16:41:39  <V453000> but anyway, I will have to go for a motherf*****g lesson ... cya
16:43:37  <Vinnie> later
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16:46:57  <mfb-> hi
16:47:12  <PublicServer> *** Game still paused (number of players)
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16:50:06  <Vinnie> !password
16:50:06  <PublicServer> Vinnie: vetoes
16:50:13  <PublicServer> *** Game still paused (number of players)
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16:50:17  <PublicServer> <Vinnie> hey
16:50:19  <PublicServer> <mfb> hi vinnie
16:50:21  <PublicServer> *** Vinnie has joined company #1
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16:53:56  <MrD2DG> !password
16:53:56  <PublicServer> MrD2DG: vetoes
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16:54:12  <PublicServer> <MrD2DG> Hi
16:54:16  <PublicServer> <Vinnie> hey
16:54:20  <PublicServer> <mfb> hi
17:02:09  <PublicServer> <MrD2DG> For drops there should be a waiting distance of at least 17 before and after the station?
17:04:37  <PublicServer> ***  made screenshot at 000388CD: http://ps.openttdcoop.org/publicserver/webcam/000388CD.png
17:04:55  <PublicServer> <mfb> would be good
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17:06:59  <V453000> well sort of :)
17:07:20  <PublicServer> <MrD2DG> sort of? :P I was looking at all existing drops and that seems to be the case
17:07:30  <PublicServer> <MrD2DG> Unless the loops are just for fun :P
17:07:47  <V453000> waiting space in front of stations != bays for choices
17:08:13  <V453000> space after station = faster platform cleaning
17:08:22  <PublicServer> <MrD2DG> Ok
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17:16:48  <PublicServer> *** mfb has left the game (connection lost)
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17:19:38  <PublicServer> ***  made screenshot at 000398CE: http://ps.openttdcoop.org/publicserver/webcam/000398CE.png
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17:34:38  <PublicServer> ***  made screenshot at 0003A2D1: http://ps.openttdcoop.org/publicserver/webcam/0003A2D1.png
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17:48:44  <mfb-> @gap 17
17:48:44  <Webster> mfb-: For Trainlength of 17: <= 23 needs 2, 24 - 42 needs 3, 43 - 61 needs 4.
17:48:44  <mfb-> :D
17:49:38  <PublicServer> ***  made screenshot at 00026C14: http://ps.openttdcoop.org/publicserver/webcam/00026C14.png
17:50:19  <V453000> ... :)
17:51:02  <V453000> what the, is someone copying my station tile by tile?
17:51:13  <PublicServer> <MrD2DG> IM not...
17:51:32  <PublicServer> <mfb> where?
17:51:45  <V453000> last screen seems like it
17:51:52  <PublicServer> <MrD2DG> I was experimenting @ Maize drop
17:51:58  <PublicServer> <mfb> it is different
17:52:01  <PublicServer> <MrD2DG> It doesnt look like yours?
17:52:12  <PublicServer> <mfb> same style
17:52:20  <V453000> at least :(
17:52:26  <PublicServer> <mfb> but different tracks
17:52:28  <PublicServer> <MrD2DG> I thought we were supposed to do loops
17:52:31  <PublicServer> <MrD2DG> I could just make it simple :)
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17:54:57  <V453000> everything needs to have a reason
17:55:07  <V453000> if you do not see it in your constructions, just make it as you feel
17:55:23  <V453000> unless the reason is somehow key, but that would be written somewhere probably
17:55:34  <PublicServer> <MrD2DG> Ok
17:57:50  <V453000> and unless there is some very good reason to make stations in an unified style, it is nice to make different ones :p should be intuitive
18:04:38  <PublicServer> ***  made screenshot at 000394D3: http://ps.openttdcoop.org/publicserver/webcam/000394D3.png
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18:12:42  <PublicServer> <mfb> :D
18:13:33  <PublicServer> <mfb> you can bridge the finished lines
18:13:40  <PublicServer> <mfb> and connect the other ones
18:13:50  <PublicServer> <MrD2DG> Who?
18:14:00  <PublicServer> <mfb> you
18:14:03  <PublicServer> <mfb> water drop
18:14:10  <PublicServer> <MrD2DG> Oh they arent finished thought of another idea
18:14:22  <PublicServer> <mfb> just continued the idea :)
18:14:30  <PublicServer> <MrD2DG> :P
18:17:58  <PublicServer> <mfb> oh ok
18:18:02  <PublicServer> <mfb> that is the exit?
18:18:06  <PublicServer> <MrD2DG> Nope
18:18:16  <PublicServer> <mfb> well, shared directions
18:18:18  <PublicServer> <MrD2DG> Going to have entrace and exit from both sides
18:18:24  <PublicServer> <MrD2DG> Dunno if itll work
18:18:26  <PublicServer> <mfb> interesting
18:19:28  <PublicServer> <mfb> afk
18:19:32  <PublicServer> <MrD2DG> K
18:19:38  <PublicServer> ***  made screenshot at 00026635: http://ps.openttdcoop.org/publicserver/webcam/00026635.png
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18:34:39  <PublicServer> ***  made screenshot at 00027443: http://ps.openttdcoop.org/publicserver/webcam/00027443.png
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18:49:39  <PublicServer> ***  made screenshot at 00027A28: http://ps.openttdcoop.org/publicserver/webcam/00027A28.png
18:53:56  <PublicServer> <Vinnie> wow that took to long
18:53:59  <PublicServer> <Vinnie> 2 hours afk
18:54:05  <PublicServer> <MrD2DG> ?
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18:58:30  <PublicServer> <MrD2DG> Check the water drop please
18:58:31  <PublicServer> <MrD2DG> Is it bad?
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19:00:42  <PublicServer> <MrD2DG> ??
19:00:56  <Chris_Booth> I am sure it is either fine or shit
19:01:01  <Chris_Booth> but nothing in the middle
19:01:17  <PublicServer> <MrD2DG> xD well theres a ig gap between fine and shit
19:01:19  <PublicServer> <MrD2DG> *big
19:03:03  <PublicServer> *** Chris Booth joined the game
19:03:13  <PublicServer> <Chris Booth> what station?
19:03:20  <PublicServer> <MrD2DG> Water drop
19:03:30  <PublicServer> <Chris Booth> well the name is wrong
19:03:40  <PublicServer> <MrD2DG> I didnt make the name :)
19:03:47  <PublicServer> <MrD2DG> Sign was there before
19:04:27  <PublicServer> <Chris Booth> and it is also a Maize drop?
19:04:33  <PublicServer> <MrD2DG> Yes
19:04:39  <PublicServer> ***  made screenshot at 0002862F: http://ps.openttdcoop.org/publicserver/webcam/0002862F.png
19:04:59  <PublicServer> <Vinnie> no two-way signals
19:05:12  <PublicServer> <MrD2DG> They are clearance space
19:05:55  <PublicServer> <Vinnie> but i have been learned to use one-ways unless otherwise is needed
19:06:13  <PublicServer> <MrD2DG> I was responding to the sign ill change the signals
19:06:20  <PublicServer> <MrD2DG> Gonna change the entrance i think
19:06:36  <PublicServer> <Chris Booth> I have left you a few comments
19:06:50  <PublicServer> <Vinnie> What do these do can be ignored
19:07:23  <PublicServer> <MrD2DG> Food drop location is at the sign
19:07:44  <PublicServer> <MrD2DG> Everything was pre-signed
19:07:50  <PublicServer> <Vinnie> maize transforms to food
19:07:54  <PublicServer> <Chris Booth> lol
19:08:10  <PublicServer> <MrD2DG> That would be food pickup then :)
19:08:24  <PublicServer> <Chris Booth> a pickup station
19:08:30  <PublicServer> <Chris Booth> that you use ot pick up food
19:08:37  <PublicServer> <Chris Booth> to then transport it to food drop
19:08:55  <PublicServer> <Chris Booth> which is found in the station area of Maize + Water Drop
19:09:05  <PublicServer> <MrD2DG> Well the fruit drop doesnt have a food pickup..
19:09:11  <PublicServer> <MrD2DG> I thought these were DROPS only
19:09:13  <PublicServer> <Chris Booth> should do
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19:09:20  <PublicServer> <MrD2DG> I dont think the plan asks for them
19:09:34  <PublicServer> <Chris Booth> then why would you drop goods and food?
19:09:40  <PublicServer> <MrD2DG> No idea..
19:09:47  <PublicServer> <MrD2DG> I was just following whats already here
19:10:14  <PublicServer> <Chris Booth> trust me it needs a food pickup
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19:10:37  <PublicServer> <Chris Booth> and so does Fruit and Diamond Drop
19:10:39  <PublicServer> <MrD2DG> Ok
19:11:32  <PublicServer> <Chris Booth> well that is my comments about your station
19:11:36  <PublicServer> <Chris Booth> hope it helps
19:11:46  <PublicServer> <MrD2DG> Yep they will
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19:19:40  <PublicServer> ***  made screenshot at 00027015: http://ps.openttdcoop.org/publicserver/webcam/00027015.png
19:20:08  <TroyMcClure> !password
19:20:08  <PublicServer> TroyMcClure: dorsal
19:21:07  <PublicServer> *** Troy McClure joined the game
19:23:40  <V453000> !password
19:23:40  <PublicServer> V453000: dorsal
19:23:53  <PublicServer> <V453000> hi
19:23:53  <PublicServer> *** V453000 joined the game
19:23:57  <PublicServer> <MrD2DG> Hi
19:24:11  <PublicServer> <Troy McClure> hi
19:25:43  <PublicServer> <V453000> this game gets nicely weird :)
19:25:49  <PublicServer> <MrD2DG> :P
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19:49:40  <PublicServer> ***  made screenshot at 00026813: http://ps.openttdcoop.org/publicserver/webcam/00026813.png
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19:53:18  <chrism> !password
19:53:18  <PublicServer> chrism: quench
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20:04:40  <PublicServer> ***  made screenshot at 00027E1E: http://ps.openttdcoop.org/publicserver/webcam/00027E1E.png
20:08:01  <PublicServer> <MrD2DG> Anyone here?
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20:17:32  <PublicServer> <MrD2DG> :/
20:19:41  <PublicServer> ***  made screenshot at 00025E2A: http://ps.openttdcoop.org/publicserver/webcam/00025E2A.png
20:21:36  <PublicServer> *** Chris Booth has left the game (leaving)
20:21:36  <PublicServer> *** Game paused (number of players)
20:21:44  <PublicServer> <MrD2DG> Ugh
20:21:51  <PublicServer> <Troy McClure> were you working on something?
20:21:59  <PublicServer> <MrD2DG> Yep
20:22:06  <PublicServer> *** Troy McClure has joined company #1
20:22:06  <PublicServer> *** Game unpaused (number of players)
20:22:11  <PublicServer> <MrD2DG> Thanks :)
20:22:15  <PublicServer> <Troy McClure> :p
20:22:29  <PublicServer> <Troy McClure> Im not making an effort now tho
20:22:48  <PublicServer> <MrD2DG> Well since your here opinions on the maize/water drop please :)
20:22:52  <PublicServer> <Troy McClure> can all those other plans be goine now?
20:23:00  <PublicServer> <MrD2DG> I guess
20:24:08  <PublicServer> <Troy McClure> I wanna see all this in action tho
20:24:18  <PublicServer> <MrD2DG> :P K
20:24:24  <PublicServer> <Troy McClure> it cant be very fast with those 2x45 corners
20:24:34  <PublicServer> <Troy McClure> altho, with maglev...
20:24:37  <PublicServer> <MrD2DG> Curve length is 1
20:24:46  <PublicServer> <MrD2DG> Look around :P there all 90 degrees
20:25:02  <PublicServer> <Troy McClure> yeah, its a general remark
20:25:12  <PublicServer> <Troy McClure> not specifically to you
20:25:36  <PublicServer> <MrD2DG> Oh well i thought that too but one of the maglevs in use has like 36,000hp it was going full 110mph
20:25:46  <PublicServer> <MrD2DG> on a 90 degree curve
20:25:50  <PublicServer> <Troy McClure> sick
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20:26:32  <PublicServer> <Troy McClure> what is the leva gator?
20:26:40  <PublicServer> <MrD2DG> Dunno
20:26:47  <PublicServer> <MrD2DG> The name of a maglev?
20:26:55  <PublicServer> <Troy McClure> logic gate maglev i guess
20:27:01  <PublicServer> <MrD2DG> Oh
20:27:07  <PublicServer> <Troy McClure> weighs 1 t
20:28:28  <PublicServer> <Troy McClure> ah, now i see why
20:29:02  <PublicServer> <Troy McClure> speed for maglevs around 90 degree corners is limited to 177 kph anyway
20:29:12  <PublicServer> <MrD2DG> Oh
20:29:14  <PublicServer> <Troy McClure> so that's why it cant go faster than 177
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20:34:41  <PublicServer> ***  made screenshot at 00028E33: http://ps.openttdcoop.org/publicserver/webcam/00028E33.png
20:34:41  <Tray|2> Reinstalling a whole windows isn't that bad as I thought.
20:35:00  <PublicServer> <MrD2DG> Well if its Win7 reinstalls are fast :)
20:35:19  <Tray|2> IT was win7 over vista
20:35:24  <Tray|2> shame on me o:
20:35:36  <PublicServer> <MrD2DG> :P Vista isnt that bad
20:37:27  <Tray|2> nope
20:37:46  <Tray|2> but in kontrast to some other OS
20:37:52  <Tray|2> it's quiete fucked
20:38:03  <PublicServer> <MrD2DG> Cant argue with that :P
20:39:41  <PublicServer> <V453000> MrD2DG: nice work, can I have some fixing comments? :)
20:39:45  <PublicServer> *** V453000 has joined company #1
20:39:47  <PublicServer> <MrD2DG> YEs
20:39:51  <PublicServer> <MrD2DG> I need feedback :)
20:39:55  <PublicServer> <V453000> the trains do not see the station from the ML
20:39:59  <PublicServer> <V453000> because they reverse
20:40:02  <PublicServer> <MrD2DG> Ooh
20:40:05  <PublicServer> <V453000> so they need some hacks
20:40:43  <PublicServer> <V453000> now this is called a PF trap
20:40:49  <PublicServer> <V453000> (PF = pathfinder)
20:40:58  <PublicServer> <MrD2DG> Oh ive heard of those
20:41:02  <PublicServer> <V453000> the trains see that they can get into the station (the small stations)
20:41:05  <PublicServer> <V453000> but it cannot ever get to those
20:41:14  <PublicServer> <V453000> because the 2ways get red when a train passes by
20:41:34  <PublicServer> <V453000> i translate it as "simulating a path the train will never take in the end"
20:41:44  <PublicServer> <MrD2DG> Yeah i get it :D
20:41:59  <PublicServer> <V453000> and then there is another thing ... you need a) 2way signals, b) so-called arrows
20:42:05  <PublicServer> <V453000> let me show
20:42:07  <PublicServer> <MrD2DG> K
20:42:17  <PublicServer> <MrD2DG> Oh Vinie said not to use two ways
20:42:29  <PublicServer> <MrD2DG> Or is that just for the PF
20:42:38  <PublicServer> <V453000> I agree there, but there are cases when you need them
20:42:52  <PublicServer> <V453000> here we treat with lost trains in this spot
20:43:02  <PublicServer> <V453000> because there, the trains cannot see the station adgain
20:43:41  <PublicServer> <MrD2DG> Oh ok
20:44:09  <PublicServer> <V453000> and to explain it even more... When a 2way is red, train searches for any other path, but the path is defined as something having at least 2 possibilities - and the arrows give the "fork" which is seen as a possiblity - so the 2ways work
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20:44:23  <PublicServer> <V453000> if you dont understand it, dont bother much, you will later
20:44:37  <PublicServer> <V453000> or just make some trains without orders and test on simple stuff
20:44:39  <PublicServer> <MrD2DG> I think i get what you're saying :P
20:44:46  <PublicServer> <V453000> perfect :)
20:45:08  <PublicServer> <V453000> otherwise the station is quite nice :)
20:45:24  <PublicServer> <MrD2DG> I was expecting a LOT more criticism :P
20:45:36  <PublicServer> <V453000> well I could provide some:
20:45:37  <Tray|2> !dl win32
20:45:37  <PublicServer> Tray|2: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win32.zip
20:45:44  <PublicServer> <MrD2DG> xD, go ahead
20:46:18  <PublicServer> <V453000> here
20:46:46  <PublicServer> <V453000> the difference is, THIS is faster
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20:47:04  <PublicServer> <MrD2DG> K ill change those
20:47:12  <PublicServer> <V453000> as our trains have super acceleration, they might come close and make it slow down
20:47:15  <PublicServer> <V453000> THIS was good! :D
20:47:21  <PublicServer> <V453000> THAT is worse
20:47:23  <PublicServer> <Troy McClure> which trains will be using?
20:47:35  <PublicServer> <V453000> plan says it, but LevA Gator
20:47:55  <PublicServer> <Troy McClure> i thought they were logic trains
20:47:58  <PublicServer> <V453000> they are
20:48:00  <PublicServer> <V453000> so? :)
20:48:03  <PublicServer> <MrD2DG> Isnt that what was there before?
20:48:17  <PublicServer> <V453000> that probably is there still
20:48:24  <PublicServer> <Troy McClure> they "only" go 177
20:48:30  <PublicServer> <MrD2DG> Wait who just rebuilt THIS
20:48:37  <PublicServer> <Troy McClure> yeah, super power
20:48:52  <PublicServer> <V453000> MrD2DG: you deleted it so I returned it back
20:48:54  <PublicServer> <V453000> THIS is correct
20:48:56  <PublicServer> <V453000> THAT is worse
20:49:10  <PublicServer> <MrD2DG> I deleted it to change it to this
20:49:16  <PublicServer> <MrD2DG> Wait this is this
20:49:18  <PublicServer> <V453000> wha?
20:49:20  <PublicServer> <MrD2DG> xD
20:49:20  <PublicServer> <V453000> :D
20:49:21  <Tray|2> !ip
20:49:21  <PublicServer> Tray|2: ps.openttdcoop.org
20:49:32  <PublicServer> <V453000> anyway, you see the difference?
20:49:41  <PublicServer> ***  made screenshot at 0003B2CD: http://ps.openttdcoop.org/publicserver/webcam/0003B2CD.png
20:49:47  <PublicServer> <MrD2DG> Yep, you were referring to the pickup entrace not the drop :P
20:50:01  <PublicServer> <MrD2DG> That oil refinery is in the way though :/
20:50:09  <PublicServer> <V453000> sure, later
20:50:13  <PublicServer> <V453000> just register the problem ;)
20:50:29  <PublicServer> <MrD2DG> And how would i go about that? :)
20:50:30  <Tray|2> !password
20:50:30  <PublicServer> Tray|2: jigsaw
20:50:36  <PublicServer> <V453000> be flexible :)
20:50:51  <PublicServer> *** Tray joined the game
20:51:30  <PublicServer> <MrD2DG> That wont fit
20:51:40  <PublicServer> <V453000> why not?
20:51:58  <PublicServer> <MrD2DG> Because there isnt enough space?
20:52:03  <PublicServer> <V453000> I said, be flexible :P
20:52:07  <PublicServer> <MrD2DG> up to the exit signals is 17 tiles
20:52:19  <PublicServer> <V453000> delete town a bit, wait for refinery to die, whatever
20:52:19  <PublicServer> <MrD2DG> I didnt want go cut into that space
20:52:37  <PublicServer> <MrD2DG> Hmmm
20:53:13  <PublicServer> <MrD2DG> Well im gonna go eat now ill do it after :P
20:53:15  <PublicServer> <MrD2DG> AFK
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20:54:52  <PublicServer> <V453000> enjoy :)
20:56:23  <PublicServer> <V453000> Tray: doing something of forfeited completely? :)
20:56:57  <PublicServer> *** V453000 has joined spectators
20:56:57  <PublicServer> *** Game paused (number of players)
20:57:03  <PublicServer> <Tray> Do you wanna do it? Feel free.
20:57:18  <PublicServer> <Tray> I'll would give another try - yes.
20:58:06  <V453000> nono, I was asking whether you want to build something at the moment or whether I can spectate and pause :)
20:58:29  <PublicServer> <Tray> You can pause, thanks.
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21:41:23  <iklucas> !players
21:41:26  <PublicServer> iklucas: Client 41 is Vinnie, a spectator
21:41:26  <PublicServer> iklucas: Client 42 is MrD2DG, a spectator
21:41:26  <PublicServer> iklucas: Client 50 is V453000, a spectator
21:41:32  <iklucas> ty^^
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21:45:49  <PublicServer> *** MrD2DG has joined company #1
21:46:01  <PublicServer> <MrD2DG> Anyone else wanna join? :)
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21:54:59  <PublicServer> <MrD2DG> Oh thanks
22:00:29  <Tray> !dl win32
22:00:29  <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win32.zip
22:01:21  <Tray> @quickstart
22:01:27  <Tray> Hrm?
22:01:31  <Webster> timed out - http://wiki.openttdcoop.org/Quickstart
22:01:51  <Tray> Hrm#2?
22:01:57  <SmatZ> hmm
22:02:07  <Webster> Hrm.
22:02:13  <PublicServer> <MrD2DG> :P
22:04:43  <PublicServer> ***  made screenshot at 00002E8F: http://ps.openttdcoop.org/publicserver/webcam/00002E8F.png
22:04:52  <Tray> !ip
22:04:52  <PublicServer> Tray: ps.openttdcoop.org
22:05:34  <Tray> !password
22:05:34  <PublicServer> Tray: kneels
22:05:46  <PublicServer> *** Player has joined spectators
22:06:01  <PublicServer> * V453000 points at your name
22:06:21  <PublicServer> <Player> Moment.
22:06:25  <PublicServer> *** Player has left the game (leaving)
22:06:38  <PublicServer> *** Tray joined the game
22:06:42  <PublicServer> <Tray> Sorry for this.
22:07:00  <PublicServer> <V453000> np
22:09:28  <PublicServer> <MrD2DG> Ugh stupid town
22:19:43  <PublicServer> ***  made screenshot at 0003BE6B: http://ps.openttdcoop.org/publicserver/webcam/0003BE6B.png
22:22:46  <PublicServer> <MrD2DG> Weird how only some of the Industrial stations work with the maglev track...
22:22:54  <PublicServer> <V453000> yes :(
22:23:06  <PublicServer> <V453000> it actually is quite simple
22:23:12  <PublicServer> <MrD2DG> Stations have ID's?
22:23:21  <PublicServer> <V453000> either it is on jungle-land or it is high-platform
22:23:35  <PublicServer> <MrD2DG> Oh
22:23:43  <PublicServer> <V453000> jungle works everywhere
22:23:45  <PublicServer> <V453000> high platforms too
22:23:50  <PublicServer> <V453000> low platforms on sand fail
22:24:27  <PublicServer> <MrD2DG> Ugh
22:29:51  <PublicServer> <Tray> Does Fodd Drop works like this?
22:30:19  <PublicServer> <V453000> yes :)
22:30:39  <PublicServer> <Tray> I was afraid that it's too simply minded.
22:31:01  <PublicServer> <V453000> power in simplicity. :)
22:31:05  <PublicServer> <V453000> it is good
22:31:18  <PublicServer> <V453000> balancing is there, shortened bays are there, what else would you want
22:31:37  <PublicServer> <V453000> see this though:
22:32:17  <PublicServer> <Tray> wired looking constructions where everyone thinks: oh gosh what's this? - like yours (:
22:32:27  <PublicServer> <MrD2DG> :P Yep
22:32:35  <PublicServer> <V453000> ^_^
22:32:45  <PublicServer> <V453000> at least you have motivation to learn :p
22:33:02  <PublicServer> <V453000> anyway, there you have a split from 1 to 2 and then from each to 2
22:33:10  <PublicServer> <V453000> that makes the first split faster
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22:33:16  <PublicServer> <V453000> which is not the case in the other half :)
22:33:48  <PublicServer> <MrD2DG> Oh is the entrance to the food pickup okay now, or does it still need fixing?
22:33:50  <PublicServer> <Tray> I see
22:34:03  <PublicServer> <MrD2DG> Think some bits might be a bit long
22:34:05  <PublicServer> <V453000> keep it in mind next time :p
22:34:10  <PublicServer> <V453000> longer = fine
22:34:16  <PublicServer> <V453000> shorter = bad
22:34:32  <PublicServer> <MrD2DG> :P Okay I guess ill leave it then
22:34:39  <PublicServer> <V453000> of course that the exact length is ideal, but well..
22:34:43  <PublicServer> ***  made screenshot at 0003B49C: http://ps.openttdcoop.org/publicserver/webcam/0003B49C.png
22:34:55  <PublicServer> <MrD2DG> The bays are the exact length i just meant the splits
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22:46:09  <PublicServer> <Tray> Btw I wonder wether 8 platforms per drop are enough
22:46:21  <PublicServer> <V453000> we will see
22:46:27  <PublicServer> <MrD2DG> :P
22:46:29  <PublicServer> <V453000> but I believe they are
22:46:46  <PublicServer> <Tray> I trust you. o:
22:49:43  <PublicServer> ***  made screenshot at 00005A8E: http://ps.openttdcoop.org/publicserver/webcam/00005A8E.png
22:54:14  <PublicServer> <Tray> I think, when we build the last drop and all the SLH-Feeder-Stuff that there will be no space anymore for induytries. o:
22:54:27  <PublicServer> <V453000> oh there will :)
22:58:47  <PublicServer> *** V453000 has left the game (leaving)
22:58:52  <V453000> I will be going
22:58:53  <V453000> gnight
22:58:57  <PublicServer> <MrD2DG> GN
22:59:36  <SmatZ> good night V453000
23:00:09  <PublicServer> <Tray> MrD2DG what are you doing?
23:00:20  <PublicServer> <MrD2DG> Umm not much atm why?
23:00:35  <PublicServer> <Tray> I want to go to bed too (:
23:00:40  <PublicServer> <MrD2DG> You can :P
23:00:44  <PublicServer> <MrD2DG> Im not doing anything
23:00:47  <PublicServer> <Tray> Bye everybody.
23:00:49  <PublicServer> <MrD2DG> BB
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