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00:00:07 <PublicServer> *** made screenshot at 00025126: http://ps.openttdcoop.org/publicserver/webcam/00025126.png 00:07:59 *** perk111 has joined #openttdcoop 00:08:12 *** perk11 has quit IRC 00:09:31 *** roboboy has quit IRC 00:15:08 <PublicServer> *** made screenshot at 00011384: http://ps.openttdcoop.org/publicserver/webcam/00011384.png 00:16:23 <Razaekel> !password 00:16:23 <PublicServer> Razaekel: rawest 00:16:42 <PublicServer> *** Razaekel joined the game 00:19:22 <PublicServer> <Razaekel> i dont even know wtf is going on anymore 00:19:28 <PublicServer> <Razaekel> heh 00:20:52 <PublicServer> <Razaekel> and wtf is train 123 doing? 00:22:10 *** thgergo has quit IRC 00:24:23 <PublicServer> *** Razaekel has left the game (leaving) 00:26:41 <mfb-> ? 00:26:58 <PublicServer> <mfb> loading food at food pickup at the moment 00:28:01 <PublicServer> <mfb> oh wrong number 00:30:08 <PublicServer> *** made screenshot at 0003CCEB: http://ps.openttdcoop.org/publicserver/webcam/0003CCEB.png 00:44:32 *** mfb- has quit IRC 00:45:08 <PublicServer> *** made screenshot at 0003D99D: http://ps.openttdcoop.org/publicserver/webcam/0003D99D.png 00:47:26 *** murr4y has quit IRC 00:48:42 *** `Fuco` has quit IRC 00:58:45 *** murr4y has joined #openttdcoop 01:00:08 <PublicServer> *** made screenshot at 0000A91F: http://ps.openttdcoop.org/publicserver/webcam/0000A91F.png 01:04:31 <PublicServer> *** mfb has left the game (leaving) 01:07:38 *** KenjiE20 has quit IRC 01:15:09 <PublicServer> *** made screenshot at 00006078: http://ps.openttdcoop.org/publicserver/webcam/00006078.png 01:23:59 *** perk111 has quit IRC 01:30:10 <PublicServer> *** made screenshot at 00029D81: http://ps.openttdcoop.org/publicserver/webcam/00029D81.png 01:45:10 <PublicServer> *** made screenshot at 0003C33D: http://ps.openttdcoop.org/publicserver/webcam/0003C33D.png 02:00:10 <PublicServer> *** made screenshot at 00031DB3: http://ps.openttdcoop.org/publicserver/webcam/00031DB3.png 02:15:10 <PublicServer> *** made screenshot at 0003F181: http://ps.openttdcoop.org/publicserver/webcam/0003F181.png 02:27:20 <PublicServer> *** MrD2DG has left the game (leaving) 02:27:20 <PublicServer> *** Game paused (number of players) 02:27:38 *** MrD2DG has quit IRC 02:30:10 <PublicServer> *** made screenshot at 00031DB3: http://ps.openttdcoop.org/publicserver/webcam/00031DB3.png 02:42:54 *** Chris_Booth has joined #openttdcoop 02:43:07 <Chris_Booth> good evening all 03:10:07 *** luckz has quit IRC 03:10:09 *** luQue is now known as luckz 03:11:02 *** Intexon has quit IRC 03:42:55 *** floffe has quit IRC 04:05:25 *** floffe has joined #openttdcoop 06:05:39 *** Firartix has joined #openttdcoop 06:23:25 *** Chrill has joined #openttdcoop 06:37:15 *** Firartix has quit IRC 07:12:11 *** roboboy has joined #openttdcoop 07:13:48 *** sla_ro|master has joined #openttdcoop 07:24:54 *** robotboy has joined #openttdcoop 07:31:17 *** roboboy has quit IRC 07:50:28 *** Chrill has quit IRC 08:29:17 <V453000> !password 08:29:17 <PublicServer> V453000: trophy 08:30:37 <V453000> !password 08:30:37 <PublicServer> V453000: lashed 08:30:51 <PublicServer> *** Game still paused (number of players) 08:30:51 <PublicServer> *** Game unpaused (number of players) 08:30:51 <PublicServer> <V453000> hi 08:30:52 <PublicServer> *** V453000 joined the game 08:34:48 <PublicServer> *** V453000 has left the game (connection lost) 08:34:50 <PublicServer> *** Game paused (number of players) 08:36:17 <PublicServer> *** V453000 has left the game (leaving) 08:36:17 <PublicServer> *** Game still paused (number of players) 08:36:27 <PublicServer> *** Game still paused (number of players) 08:36:27 <PublicServer> *** Game unpaused (number of players) 08:36:28 <PublicServer> *** V453000 joined the game 08:41:21 <PublicServer> *** V453000 has left the game (leaving) 08:41:21 <PublicServer> *** Game paused (number of players) 08:42:25 *** pugi has joined #openttdcoop 08:45:12 <PublicServer> *** made screenshot at 00002B65: http://ps.openttdcoop.org/publicserver/webcam/00002B65.png 08:47:22 <Vinnie_nl> !password 08:47:22 <PublicServer> Vinnie_nl: mosaic 08:47:29 <PublicServer> *** Game still paused (number of players) 08:47:32 <PublicServer> *** Vinnie joined the game 08:51:05 <V453000> hi :) 08:51:11 <PublicServer> <Vinnie> hello 08:51:30 <PublicServer> *** Game still paused (number of players) 08:51:30 <PublicServer> *** Game unpaused (number of players) 08:51:31 <PublicServer> *** V453000 joined the game 08:52:46 <PublicServer> <V453000> you know that Transfer 02 can block 08:52:53 <PublicServer> <Vinnie> how 08:53:11 <PublicServer> <V453000> easily, trains from 2 independent lines go into 1 signal block 08:53:19 <PublicServer> <Vinnie> ahh yes 08:53:33 <PublicServer> <V453000> chance for that is low though 08:53:49 <PublicServer> <V453000> so I think you can keep it 08:53:55 <PublicServer> <Vinnie> :) 08:54:05 <PublicServer> <V453000> the long trains really rarely come two together 08:54:09 <PublicServer> <V453000> if ever 08:54:49 <PublicServer> <Vinnie> well i did my best to make it a bit messy 08:55:51 <PublicServer> *** Vinnie has joined company #1 08:56:05 <PublicServer> <V453000> what is the advantage of messy? :D 08:56:15 <PublicServer> <Vinnie> your respect :P 08:56:38 <PublicServer> <V453000> uhm, messy stuff is usually deleted because it does not work 09:00:02 <PublicServer> <V453000> btw why whould I respect mess? :( 09:00:13 <PublicServer> *** made screenshot at 00003DB5: http://ps.openttdcoop.org/publicserver/webcam/00003DB5.png 09:00:43 <PublicServer> <Vinnie> how do i talk myself out of that one ? 09:02:27 <PublicServer> <V453000> I believe you wanted to say you like to make it look like a bunch of rails on one spot, but that has nothing to do with mess :) 09:02:41 <PublicServer> <Vinnie> madness? 09:03:15 <PublicServer> <V453000> rather using dummy space :p 09:05:48 <PublicServer> <V453000> oh, just a note :) that something is looking like a bunch of rails should not mean it is unexpandable. It usually is possible to make it even expandable, but it is damn hard 09:06:12 <PublicServer> <Vinnie> ohh checking chat logs? 09:06:15 <PublicServer> <V453000> that applies more for hubs than stations though 09:07:54 <PublicServer> <V453000> ok, im off 09:07:56 <PublicServer> <V453000> later 09:07:58 <PublicServer> *** V453000 has left the game (leaving) 09:08:00 <PublicServer> <Vinnie> ltr 09:11:22 *** Progman has joined #openttdcoop 09:15:13 <PublicServer> *** made screenshot at 00015F4A: http://ps.openttdcoop.org/publicserver/webcam/00015F4A.png 09:20:41 *** seberoth has quit IRC 09:21:41 *** seberoth has joined #openttdcoop 09:25:17 <PublicServer> *** Vinnie has left the game (leaving) 09:25:17 <PublicServer> *** Game paused (number of players) 09:30:14 <PublicServer> *** made screenshot at 00029F99: http://ps.openttdcoop.org/publicserver/webcam/00029F99.png 09:43:57 *** robotboy has quit IRC 09:56:36 *** MazurHadr is now known as Mazur 10:05:38 <PublicServer> *** Mazur has left the game (connection lost) 10:22:40 *** robotboy has joined #openttdcoop 10:38:43 *** mfb- has joined #openttdcoop 10:38:50 <mfb-> hi 10:44:20 <Mazur> Meffie. 10:44:47 * Mazur is fully operational again. 10:44:52 *** Tray has joined #openttdcoop 10:44:52 <mfb-> :D 10:45:04 <Mazur> new router is up and comprehended. 10:45:19 <Mazur> wireless and firewalled. 10:45:22 <Mazur> :-) 10:45:24 <hylje> yay 10:46:38 <Mazur> And I thought of a potato peeling knife to cut the binders in my PC, so perhaps I can do stuff for that today, as well. 10:47:12 <Mazur> So if SATA power cables appear, I can build in a new disk and start moving the data there. 10:57:01 *** sla_ro|master is now known as sla_ro|bulletstorm 11:46:20 *** KenjiE20 has joined #openttdcoop 11:46:21 *** ChanServ sets mode: +o KenjiE20 11:55:17 <Tray> !password 11:55:17 <PublicServer> Tray: encore 11:55:36 *** thgergo has joined #openttdcoop 11:55:36 <PublicServer> *** Game still paused (number of players) 11:55:39 <PublicServer> *** Tray joined the game 12:00:15 <PublicServer> *** made screenshot at 0003CEEB: http://ps.openttdcoop.org/publicserver/webcam/0003CEEB.png 12:00:54 <PublicServer> *** Tray has left the game (connection lost) 12:00:54 *** Tray has quit IRC 12:02:45 *** Fuco has joined #openttdcoop 12:02:49 *** ChanServ sets mode: +v Fuco 12:02:55 <planetmaker> @records 12:02:55 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2553 (PSG#201) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 12:04:55 *** Intexon has joined #openttdcoop 12:12:04 *** sla_ro|bulletstorm is now known as sla_ro|master 12:59:03 <Mazur> !password 12:59:03 <PublicServer> Mazur: belows 13:00:12 <Mazur> ping PublicServer 13:00:16 <PublicServer> *** Mazur has left the game (general error) 13:00:16 <PublicServer> *** Game still paused (number of players) 13:01:08 <PublicServer> *** Game still paused (number of players) 13:01:09 <PublicServer> *** Mazur joined the game 13:05:23 * Mazur saltues. 13:05:27 <Mazur> General Error. 13:08:29 <PublicServer> *** Game still paused (number of players) 13:08:29 <PublicServer> *** Game unpaused (number of players) 13:08:30 <PublicServer> *** Chris Booth joined the game 13:15:16 <PublicServer> *** made screenshot at 00035C98: http://ps.openttdcoop.org/publicserver/webcam/00035C98.png 13:20:29 *** sla_ro|vista has joined #openttdcoop 13:21:20 *** sla_ro|master has quit IRC 13:26:03 *** Guvnor has joined #openttdcoop 13:26:25 <Guvnor> !players 13:26:28 <PublicServer> Guvnor: Client 53 (Orange) is Mazur, in company 1 (Black & Co.) 13:26:28 <PublicServer> Guvnor: Client 54 (Orange) is Chris Booth, in company 1 (Black & Co.) 13:26:29 <Guvnor> !password 13:26:29 <PublicServer> Guvnor: jokers 13:26:58 <PublicServer> *** Guvnor joined the game 13:27:02 <PublicServer> <Chris Booth> ello Guvnor 13:27:04 <PublicServer> <Guvnor> hello 13:27:08 <PublicServer> <Guvnor> :P 13:29:47 <PublicServer> <Chris Booth> big jam 13:30:16 <PublicServer> *** made screenshot at 0002EFD0: http://ps.openttdcoop.org/publicserver/webcam/0002EFD0.png 13:31:10 <PublicServer> <Chris Booth> Jam fixed 13:33:10 <mfb-> what was wrong? 13:33:25 <PublicServer> <Chris Booth> TL17 train stuck in a TL6 station 13:37:41 *** robotboy has quit IRC 13:40:43 <PublicServer> *** Chris Booth has left the game (leaving) 13:45:16 <PublicServer> *** made screenshot at 0001FFED: http://ps.openttdcoop.org/publicserver/webcam/0001FFED.png 13:54:36 *** pugi has quit IRC 14:13:53 *** mfb- has quit IRC 14:22:14 <PublicServer> *** Guvnor has left the game (connection lost) 14:22:14 <PublicServer> *** Game paused (number of players) 14:33:44 *** Paltala has joined #openttdcoop 14:33:54 <Paltala> hey all 14:35:43 *** mfb- has joined #openttdcoop 14:45:30 *** Paltala has quit IRC 14:48:04 *** Progman has quit IRC 14:50:11 *** Progman has joined #openttdcoop 14:56:32 *** Lukeus_Maximus has joined #openttdcoop 16:07:10 <PublicServer> *** Mazur has left the game (connection lost) 16:07:47 <Lukeus_Maximus> !status 16:07:57 <Lukeus_Maximus> !stat 16:08:05 <Chris_Booth> !info 16:08:05 <PublicServer> Chris_Booth: #:1(Orange) Company Name: 'Black & Co.' Year Founded: 1950 Money: 1530001271 Loan: 0 Value: 1536852405 (T:290, R:0, P:0, S:0) unprotected 16:08:06 <V453000> !info 16:08:06 <PublicServer> V453000: #:1(Orange) Company Name: 'Black & Co.' Year Founded: 1950 Money: 1530001271 Loan: 0 Value: 1536852405 (T:290, R:0, P:0, S:0) unprotected 16:08:11 <Lukeus_Maximus> Thank you. 16:08:14 <Chris_Booth> np 16:08:23 <XeryusTC> !beer 16:08:32 <XeryusTC> :I 16:08:32 <V453000> hi :) 16:08:34 <XeryusTC> :( 16:08:50 <V453000> !password 16:08:50 <PublicServer> V453000: rental 16:08:50 <Chris_Booth> XeryusTC add that too ap 16:08:54 <Chris_Booth> like !fish 16:09:01 <XeryusTC> V453000 is a rental :D 16:09:13 <PublicServer> *** Game still paused (number of players) 16:09:14 <PublicServer> *** V453000 joined the game 16:09:40 <PublicServer> *** Game still paused (number of players) 16:09:40 <PublicServer> *** Game unpaused (number of players) 16:09:42 <PublicServer> *** Chris Booth joined the game 16:12:17 <PublicServer> <Chris Booth> BBH 04 is failing 16:13:35 <PublicServer> <V453000> there was a long jam, I believe it will clear off 16:13:49 <PublicServer> <Chris Booth> the buffers a causing the jam though 16:15:17 <PublicServer> *** made screenshot at 00037280: http://ps.openttdcoop.org/publicserver/webcam/00037280.png 16:24:29 *** Intexon has quit IRC 16:25:05 <PublicServer> <Chris Booth> Sector 5 is now in business 16:25:13 <PublicServer> <V453000> :) 16:30:17 <PublicServer> *** made screenshot at 0003A06D: http://ps.openttdcoop.org/publicserver/webcam/0003A06D.png 16:33:18 <PublicServer> <Chris Booth> copper ore drop is also broken 16:33:56 <PublicServer> <Chris Booth> FFS 16:34:02 <PublicServer> <Chris Booth> MSH 02 is broken 16:34:15 <PublicServer> * Chris Booth Slaps Vinnie 16:34:57 <Vinnie_nl> why CB 16:35:00 <Vinnie_nl> that hurts 16:35:15 <PublicServer> <Chris Booth> your hub had a prior which trains could drive into 16:35:27 <PublicServer> <Chris Booth> BBH 04 is worse 16:35:37 <Vinnie_nl> so one prio was wrong 16:35:56 <planetmaker> XeryusTC, as soon as you call out !beer you can be sure that within the next 5 minutes nothing will be left ;-) 16:36:04 <PublicServer> <Chris Booth> it jamed the hub 16:36:18 <PublicServer> <Chris Booth> BBH 04 had 2 priors connected into 1 16:38:05 *** mfb- has quit IRC 16:42:57 <PublicServer> <Chris Booth> someone needs to learn how to place the correct signals :@ 16:43:40 <Mazur> !password 16:43:40 <PublicServer> Mazur: thinly 16:44:00 <PublicServer> *** Mazur joined the game 16:44:34 <PublicServer> <Mazur> Quite broadly, actually, my connection, PublicServer, so you can drop the insult. 16:45:03 <Vinnie_nl> <Chris Booth> someone needs to learn how to place the correct signals :@ <- hige insult to whoever you told this 16:45:07 <Vinnie_nl> Huge 16:45:18 <PublicServer> *** made screenshot at 00032A98: http://ps.openttdcoop.org/publicserver/webcam/00032A98.png 16:45:34 <PublicServer> <Chris Booth> I am not saying who, but it isn't you Vinnie 16:47:17 <planetmaker> Vinnie_nl, take it easy and not that personal. Some people communicate with more some with less consideration. 16:47:26 <planetmaker> But better things get said than not :-) 16:49:02 <PublicServer> *** V453000 has left the game (leaving) 16:49:05 <V453000> later 16:49:12 <PublicServer> <Chris Booth> bye V453000 16:49:18 <PublicServer> <Mazur> BYe. 16:54:04 <PublicServer> <Chris Booth> why is train 292 getting lost? 16:54:08 <PublicServer> <Mazur> Really funny to see all those long trains speeding through those tiny curves and convuluted systems. 16:54:10 <PublicServer> <Chris Booth> anyone got any ideas? 16:58:39 <Lukeus_Maximus> I can honestly say that I didn't expect such a system to be created 16:58:42 <Lukeus_Maximus> it seems silly 16:59:33 <XeryusTC> planetmaker: :( 17:00:18 <PublicServer> *** made screenshot at 000317F9: http://ps.openttdcoop.org/publicserver/webcam/000317F9.png 17:02:54 <Lukeus_Maximus> When the public server makes screenshots, does it just pick a random section of the map and snap it? 17:05:10 <PublicServer> <Chris Booth> Train 246 now 17:07:00 <PublicServer> <Chris Booth> train 58 now 17:07:02 <PublicServer> <Chris Booth> FFS 17:08:14 <PublicServer> <Chris Booth> train 289 now 17:09:02 <PublicServer> <Chris Booth> sector 1 oil trains had wrong orders that was the problem 17:09:04 <PublicServer> <Chris Booth> fixed now 17:10:44 *** Mucht has quit IRC 17:15:20 <PublicServer> *** made screenshot at 00036E92: http://ps.openttdcoop.org/publicserver/webcam/00036E92.png 17:16:40 <Vinnie_nl> Lukeus_Maximus: no it does either where someone is building or where the last building in the map took place 17:16:53 <Lukeus_Maximus> clever 17:17:16 <Lukeus_Maximus> I understand there is a function to screenshot the enitre map 17:17:24 <Lukeus_Maximus> obviously this crashes the client 17:17:29 <Lukeus_Maximus> for me, anyway 17:17:33 <Vinnie_nl> best way is to join and look for yourself 17:17:39 <Lukeus_Maximus> can't 17:17:51 <Vinnie_nl> what is the problem? 17:17:57 <Lukeus_Maximus> some university unit wants a HARD COPY of a report 17:18:06 <Lukeus_Maximus> gien I do a CS degree 17:18:09 <Lukeus_Maximus> *given 17:18:16 <Lukeus_Maximus> I deem this stupid 17:18:23 <Vinnie_nl> they need it monday i guess 17:18:32 <Lukeus_Maximus> the report still needs to be written 17:18:36 <Vinnie_nl> so you got a sunday to fix it 17:18:38 <Lukeus_Maximus> Tuesday 17:18:48 <Lukeus_Maximus> is the due date 17:19:12 <Lukeus_Maximus> basically, the unit has nothing whatsoever to do with CS 17:27:32 <Vinnie_nl> !password 17:27:32 <PublicServer> Vinnie_nl: badder 17:27:41 <PublicServer> *** Vinnie joined the game 17:27:46 <PublicServer> <Vinnie> hello 17:28:02 <PublicServer> *** Chris Booth has left the game (connection lost) 17:28:04 <PublicServer> *** Game paused (number of players) 17:28:18 <Chris_Booth> !password 17:28:18 <PublicServer> Chris_Booth: badder 17:28:26 <PublicServer> *** Game still paused (number of players) 17:28:28 <PublicServer> *** Chris Booth joined the game 17:28:34 <PublicServer> *** Game still paused (number of players) 17:28:34 <PublicServer> *** Game unpaused (number of players) 17:28:36 <PublicServer> *** Lukeus Maximus joined the game 17:28:38 <PublicServer> *** Chris Booth has joined company #1 17:30:20 <PublicServer> *** made screenshot at 0002EBD0: http://ps.openttdcoop.org/publicserver/webcam/0002EBD0.png 17:30:56 <PublicServer> <Vinnie> who is building? 17:32:02 <Lukeus_Maximus> oil isn't being converted to goods at the oil and rubber drop 17:32:05 <Lukeus_Maximus> sector 06 17:33:40 <PublicServer> <Vinnie> there are 2 oil drops 17:33:46 <PublicServer> <Vinnie> check sector 3 17:34:48 <PublicServer> <Vinnie> ohh nvm 17:35:17 <Lukeus_Maximus> now there's 2.6 mil + litres of oil going to waste 17:36:44 <Razaekel> !password 17:36:45 <PublicServer> Razaekel: hulled 17:36:57 <PublicServer> *** Razaekel joined the game 17:37:00 <PublicServer> <Vinnie> hello Razaekel 17:37:04 <PublicServer> <Razaekel> yo 17:37:18 <PublicServer> <Mazur> And itś the Razzmatazz.... 17:38:46 <Lukeus_Maximus> also, check train 292 17:38:51 <Lukeus_Maximus> and all it is shared with 17:38:58 <Lukeus_Maximus> why "unload and pickup" 17:39:12 <Lukeus_Maximus> sorry "unload and take cargo" 17:39:18 <PublicServer> <Chris Booth> to get rid of the oil stock pile 17:39:34 <PublicServer> <Razaekel> there 17:42:18 <PublicServer> <Razaekel> cooking a pound of bacon atm 17:42:23 <PublicServer> <Razaekel> smells damn good 17:43:24 <PublicServer> <Chris Booth> I love beercan! 17:45:20 <PublicServer> *** made screenshot at 000305AD: http://ps.openttdcoop.org/publicserver/webcam/000305AD.png 17:47:13 <Mazur> Hmm, Raz, can I have some? 17:47:24 <PublicServer> <Razaekel> no! 17:47:26 <PublicServer> <Razaekel> mine! 17:47:29 <Mazur> :-( 17:47:39 <Mazur> Oh well, Iĺl get my own tomorrow, then. 17:47:45 <PublicServer> <Chris Booth> how many bacon sandwiches are you making Razaekel? 17:47:55 <PublicServer> <Razaekel> for omelettes 17:48:08 <Mazur> I gots nice stuffs for my own dinners, too. 17:48:23 <PublicServer> <Razaekel> bacon and cheese omelettes 17:48:30 <Mazur> I got a bag of sliced chestnut mushrooms, Raz. 17:48:44 <PublicServer> <Razaekel> eh 17:48:56 <PublicServer> <Razaekel> im not even sure what a chestnut mushroom is 17:49:20 <Mazur> Like a regular mnushroom, but with a slight nutty flavour. 17:49:40 <PublicServer> <Razaekel> eh 17:49:45 <Mazur> Champignons. 17:49:46 <PublicServer> *** Mazur has left the game (connection lost) 17:49:54 <Mazur> No, I did not! 17:50:07 <Mazur> The game left me! 17:50:28 <PublicServer> <Vinnie> after 24 hours you got a connection lost 17:50:40 <Mazur> !password 17:50:40 <PublicServer> Mazur: cipher 17:50:55 <PublicServer> *** Mazur joined the game 17:51:28 <Mazur> Not quite that long, I was gone for a bit for some router work. 17:51:55 <Mazur> By choice. 17:52:05 <PublicServer> <Vinnie> cisco rules 17:52:15 <Mazur> Hah! 17:52:25 <Mazur> I kicked my Cisco our for a D-link. 17:52:31 <Mazur> :-) 17:52:42 <PublicServer> <Vinnie> fail 17:52:50 <PublicServer> <Vinnie> :P 17:53:04 <Mazur> That is what the Cisco did, yes. 17:53:47 <Mazur> complete fail on the incoming cable connection. 17:54:05 <Vinnie_nl> you did a no shut on the port? 17:54:25 <Mazur> I did nothing, it did it all by itself. 17:55:21 <Mazur> pretended the provider had died, even after several resets of hte cisco itself, and a reset of hte modem. 17:55:45 <Lukeus_Maximus> so why does each station have an exit buffer? 17:55:52 <Mazur> Only after a night offline it started working again. 17:56:11 <Vinnie_nl> cisco 878 or 877 17:56:34 <PublicServer> <Vinnie> so clear the platform Lukeus Maximus 17:56:53 <Lukeus_Maximus> I'll just accept it 18:00:20 <PublicServer> *** made screenshot at 0003C6F5: http://ps.openttdcoop.org/publicserver/webcam/0003C6F5.png 18:05:37 <PublicServer> *** Razaekel has left the game (connection lost) 18:15:21 <PublicServer> *** made screenshot at 0003B277: http://ps.openttdcoop.org/publicserver/webcam/0003B277.png 18:18:35 *** Sylf has quit IRC 18:25:00 *** MrD2DG has joined #openttdcoop 18:26:24 <MrD2DG> !password 18:26:24 <PublicServer> MrD2DG: finely 18:26:46 <PublicServer> *** MrD2DG joined the game 18:27:13 <PublicServer> <MrD2DG> Hi 18:30:04 <Lukeus_Maximus> Alert: the network is major blocked 18:30:09 <PublicServer> <MrD2DG> Juyst noticed it 18:30:21 <PublicServer> *** made screenshot at 0003C4FB: http://ps.openttdcoop.org/publicserver/webcam/0003C4FB.png 18:30:22 <Lukeus_Maximus> see "!alert" 18:31:11 <Lukeus_Maximus> can it be fixed? 18:31:17 <Lukeus_Maximus> permanently. 18:31:21 <PublicServer> <MrD2DG> I just fixed the jam 18:31:25 <PublicServer> <MrD2DG> Dunno about the lop though 18:31:47 <PublicServer> <Chris Booth> loop fixed 18:34:40 <PublicServer> <MrD2DG> The loop isnt fixed 18:34:50 <PublicServer> <MrD2DG> Theres another trains stuck on it atm 18:35:00 <Lukeus_Maximus> can we leave a marker on it 18:35:24 <Lukeus_Maximus> my bad 18:35:27 <Lukeus_Maximus> it has one 18:35:30 <PublicServer> <MrD2DG> :P 18:35:44 <PublicServer> <Vinnie> hello 18:35:48 <PublicServer> <MrD2DG> Hi 18:35:54 <PublicServer> <Chris Booth> wrong signals 18:35:56 <PublicServer> <MrD2DG> Oh 18:36:53 *** Intexon has joined #openttdcoop 18:37:48 <PublicServer> <Vinnie> something is still wrong 18:38:13 <PublicServer> *** Vinnie has joined company #1 18:39:41 <PublicServer> *** Vinnie has joined spectators 18:40:49 <PublicServer> *** Lukeus Maximus has left the game (leaving) 18:43:46 *** Mucht has joined #openttdcoop 18:43:46 *** ChanServ sets mode: +o Mucht 18:45:21 <PublicServer> *** made screenshot at 00033F64: http://ps.openttdcoop.org/publicserver/webcam/00033F64.png 18:51:00 *** ODM has joined #openttdcoop 18:51:00 *** ChanServ sets mode: +o ODM 18:51:00 <PublicServer> <Chris Booth> nice clean computer finaly 18:57:23 <PublicServer> <MrD2DG> brb 19:00:21 <PublicServer> *** made screenshot at 00034563: http://ps.openttdcoop.org/publicserver/webcam/00034563.png 19:15:22 <PublicServer> *** made screenshot at 00035C8D: http://ps.openttdcoop.org/publicserver/webcam/00035C8D.png 19:21:00 *** Firartix has joined #openttdcoop 19:28:28 *** Mucht has quit IRC 19:29:35 <PublicServer> *** MrD2DG has left the game (connection lost) 19:30:05 *** Mucht has joined #openttdcoop 19:30:05 *** ChanServ sets mode: +o Mucht 19:30:22 <PublicServer> *** made screenshot at 000317F9: http://ps.openttdcoop.org/publicserver/webcam/000317F9.png 19:30:23 *** Mucht has quit IRC 19:31:57 *** Guvnor has quit IRC 19:32:22 *** Mucht has joined #openttdcoop 19:32:22 *** ChanServ sets mode: +o Mucht 19:35:40 *** MrD2DG has quit IRC 19:42:48 *** Sylf has joined #openttdcoop 19:43:16 *** MrD2DG has joined #openttdcoop 19:45:22 <PublicServer> *** made screenshot at 0003382E: http://ps.openttdcoop.org/publicserver/webcam/0003382E.png 20:00:23 <PublicServer> *** made screenshot at 000372D3: http://ps.openttdcoop.org/publicserver/webcam/000372D3.png 20:14:47 <MrD2DG> !password 20:14:47 <PublicServer> MrD2DG: pellet 20:15:08 <MrD2DG> !password 20:15:08 <PublicServer> MrD2DG: weaken 20:15:23 <PublicServer> *** made screenshot at 0003528F: http://ps.openttdcoop.org/publicserver/webcam/0003528F.png 20:15:28 <PublicServer> *** MrD2DG joined the game 20:18:18 <PublicServer> <Chris Booth> stupid summer time starting tomorrow mean I am getting up at 5am realy 20:18:18 <PublicServer> <Chris Booth> not 6am 20:18:28 <PublicServer> <Chris Booth> BST steeling my sleep 20:18:28 <PublicServer> <MrD2DG> Dammit forgot about that 20:18:42 <PublicServer> <MrD2DG> Meh ill be sleeping anyway :) 20:19:00 <PublicServer> <Chris Booth> I am getting up to watch the F1 20:19:27 <PublicServer> <MrD2DG> Ooh 20:19:34 <PublicServer> <MrD2DG> Still too early for me :P 20:30:23 <PublicServer> *** made screenshot at 0002EF65: http://ps.openttdcoop.org/publicserver/webcam/0002EF65.png 20:45:23 <PublicServer> *** made screenshot at 0003F193: http://ps.openttdcoop.org/publicserver/webcam/0003F193.png 20:47:19 <PublicServer> <MrD2DG> wth 20:47:29 <PublicServer> <Chris Booth> whats wrong? 20:47:31 <PublicServer> <MrD2DG> TL17 trains getting lost 20:47:37 <PublicServer> <Chris Booth> where? 20:47:37 <PublicServer> <MrD2DG> @Apakuito Forest 20:47:56 <PublicServer> <Chris Booth> ooh I just add those 20:48:02 <PublicServer> <Chris Booth> they are not lost 20:48:02 <PublicServer> <MrD2DG> xD 20:48:05 <PublicServer> <MrD2DG> Oh ok 20:50:32 *** Tray has joined #openttdcoop 21:00:24 <PublicServer> *** made screenshot at 0000B52F: http://ps.openttdcoop.org/publicserver/webcam/0000B52F.png 21:14:18 <PublicServer> *** tneo joined the game 21:14:25 <PublicServer> <tneo> evening 21:14:27 <PublicServer> <MrD2DG> Hi 21:14:55 <PublicServer> <Chris Booth> hi tneo 21:15:25 <PublicServer> *** made screenshot at 000321F1: http://ps.openttdcoop.org/publicserver/webcam/000321F1.png 21:16:16 <Tray> !password 21:16:16 <PublicServer> Tray: gaiety 21:16:34 <PublicServer> *** Tray joined the game 21:16:58 <PublicServer> <MrD2DG> Hi 21:17:54 <PublicServer> *** tneo has left the game (leaving) 21:21:12 <PublicServer> <Chris Booth> SLH 05 02 is so empty 21:21:32 <PublicServer> <MrD2DG> I would've thought it woudl be busy 21:21:42 <PublicServer> <MrD2DG> Quite a few industries connected 21:21:45 <PublicServer> <Chris Booth> yes 21:22:13 <PublicServer> <MrD2DG> Work hasnt been signed 21:22:25 <PublicServer> <Chris Booth> SLH 05 02 is all mine 21:22:35 <PublicServer> <MrD2DG> Oh 21:22:55 <PublicServer> <Chris Booth> didn't think it needed that many /Chris Booth signs 21:23:14 <PublicServer> <MrD2DG> I guess every sector has trains now except sector 4 which is sorta non-existant atm 21:23:50 <PublicServer> <Chris Booth> Sector has a busy drop station 21:24:13 <PublicServer> <MrD2DG> Yeah i know, still primaries to connect though 21:24:23 <PublicServer> <Chris Booth> build an SLH then 21:24:30 <PublicServer> <Chris Booth> I don't mind helping 21:24:32 <PublicServer> <MrD2DG> I will later :) 21:25:38 <PublicServer> * Chris Booth just went to town an a 18\" pizza 21:26:07 <PublicServer> <MrD2DG> :P Didnt even know you could get 18's normally the biggest i see is 16 21:26:09 <PublicServer> <MrD2DG> *15 21:26:31 <PublicServer> <Chris Booth> there is a pizza place near me that does 18s 21:26:33 <PublicServer> <Tray> Who's tha guy complaining at my transferstation in sector 06? I don't get the point. ): 21:26:47 <PublicServer> <Chris Booth> that box is almost as wide as a door 21:26:54 <PublicServer> <MrD2DG> xD 21:27:04 <PublicServer> <MrD2DG> I dunno who left those signs Tray 21:27:14 <PublicServer> <Chris Booth> ooh I had to fix alot of that earlier Tray 21:27:18 <PublicServer> <Chris Booth> but not my signs 21:27:33 <PublicServer> <Tray> what did you change? 21:27:41 <PublicServer> <Tray> I don't see any change o:_ 21:27:55 <PublicServer> <Chris Booth> I have signed them for you 21:28:26 <PublicServer> <Chris Booth> it blocks the entrance until the train has cleared 21:29:04 <PublicServer> <Tray> oh okay. 21:30:25 <PublicServer> *** made screenshot at 00029758: http://ps.openttdcoop.org/publicserver/webcam/00029758.png 21:30:26 <PublicServer> <Chris Booth> we have a train race :D 21:30:34 <PublicServer> <MrD2DG> where? :P 21:30:40 <PublicServer> <Chris Booth> train 351 21:30:56 <PublicServer> <Chris Booth> ended now 21:30:58 <PublicServer> <Chris Booth> 351 won 21:31:06 <PublicServer> <MrD2DG> Awww 21:31:24 <PublicServer> <Tray> we#ve already jams at BBH04 \: 21:31:34 <PublicServer> <MrD2DG> Yeah i noticed its getting slow 21:31:46 <PublicServer> <MrD2DG> Trains often have to queue for the loops 21:32:48 <PublicServer> <Tray> this will cause a lot of problems when the lines gettin more load \: 21:32:54 <PublicServer> <MrD2DG> Even BBH03 is clogging 21:33:04 <PublicServer> <Chris Booth> yes I don't like these buffers in the BBHs 21:33:15 <PublicServer> <Chris Booth> they are to slow to empty 21:33:33 <PublicServer> <Chris Booth> TBH you have used thos buffers you need 2 of them 21:33:35 <PublicServer> <MrD2DG> I agree they just cause jams, Isnt there a way to only make trains use them when the line ahead is full 21:33:37 <PublicServer> <Chris Booth> rather than 1 21:34:11 <PublicServer> <Tray> I agree with CB those puffers are a signal gap -> double them 21:34:25 <PublicServer> <MrD2DG> Many are doubled 21:34:31 <PublicServer> <MrD2DG> still slow 21:34:41 <PublicServer> <MrD2DG> BBH03 for example 21:35:03 <PublicServer> <Chris Booth> not like BBH 03 21:35:05 <PublicServer> <Tray> Where i BBH03 is a doubled buffer 21:35:07 <PublicServer> <Tray> ? 21:35:19 <PublicServer> <MrD2DG> 1 lines splits into 2 buffers 21:35:40 <PublicServer> <Chris Booth> needs 4 buffers not 2 21:36:01 <PublicServer> <MrD2DG> Ahh so quadruple them you mean since im sure most already have 2 21:37:38 <PublicServer> <Tray> Whatever, we need to do something. 21:40:07 <PublicServer> <Tray> Hrm. 21:40:47 <PublicServer> <MrD2DG> Well who wants to start :D 21:40:49 <PublicServer> <Tray> Isn't it possible to build a on-purpose-buffer by using three fail-saves after each loop? 21:41:15 <PublicServer> <MrD2DG> on purpose? 21:41:29 <PublicServer> <Tray> I meant demand 21:41:39 <PublicServer> <Tray> sorry 21:41:42 <PublicServer> <MrD2DG> Oh 21:42:36 *** pugi has joined #openttdcoop 21:45:26 <PublicServer> *** made screenshot at 00033E03: http://ps.openttdcoop.org/publicserver/webcam/00033E03.png 21:46:27 <Sylf> !password 21:46:27 <PublicServer> Sylf: grotto 21:47:17 <PublicServer> *** Sylf joined the game 21:47:20 <PublicServer> <Sylf> ello 21:47:20 <PublicServer> <Chris Booth> welcome Sylf 21:47:23 <PublicServer> <MrD2DG> Hi 21:47:25 <PublicServer> <Chris Booth> ello ello 21:50:57 <PublicServer> <Tray> hrm I've an Ideaof such an on-demand-buffer, but it will need 2 logictrains 21:51:15 <PublicServer> <MrD2DG> You made a test version? 21:51:49 <PublicServer> <Tray> I'm working on it. 21:52:01 <PublicServer> <MrD2DG> ok 22:00:26 <PublicServer> *** made screenshot at 00026433: http://ps.openttdcoop.org/publicserver/webcam/00026433.png 22:07:14 *** Mucht has quit IRC 22:07:23 <PublicServer> <Tray> Hrm. 22:08:21 <PublicServer> <Tray> It seems that the train logic is pretty fucked, when it eats itself. \: 22:08:27 <PublicServer> <MrD2DG> xD 22:08:29 <PublicServer> <Vinnie> hello ppl 22:08:33 <PublicServer> <MrD2DG> Hey 22:08:41 <PublicServer> <Vinnie> logic? 22:09:41 <PublicServer> <Tray> Well a train will cycle through those bufferts until it's completly buffered. 22:10:16 <PublicServer> <Tray> But at least with some fail-save we can add a possibility of zero cycles in the buffer, when the lines ar free 22:12:06 <PublicServer> <Vinnie> Tray where are you working? 22:12:15 <PublicServer> <Tray> at !42 22:12:45 <PublicServer> <Tray> What do you think about it? It should add some speed to buffers 22:14:51 <PublicServer> <Vinnie> it does not work 22:14:55 <PublicServer> <Tray> yep 22:14:59 <PublicServer> <Tray> I'm thinking. (: 22:15:26 <PublicServer> *** made screenshot at 0002624B: http://ps.openttdcoop.org/publicserver/webcam/0002624B.png 22:15:43 <PublicServer> *** Vinnie has joined company #1 22:17:44 <PublicServer> <Vinnie> sometginh like that with more prio's? 22:17:46 <PublicServer> <Tray> this should work 22:18:07 <PublicServer> <Tray> oh it doesn't. \: 22:18:47 <PublicServer> <Tray> hrm 22:18:53 <PublicServer> <Tray> your's is pretty nice 22:18:59 <PublicServer> <MrD2DG> Ugh 22:19:09 <PublicServer> <Chris Booth> lol 22:19:17 <PublicServer> <Chris Booth> don't bribe 22:19:29 <PublicServer> <MrD2DG> I know but its easier :) 22:20:12 <PublicServer> <Chris Booth> area 42 hay :D 22:20:24 <PublicServer> <MrD2DG> :P 22:20:56 <PublicServer> <Vinnie> and do not forget the failsafe 22:21:01 <PublicServer> <Tray> yep 22:21:05 <PublicServer> <Tray> hrm 22:21:27 <PublicServer> <Tray> combining of shifter and buffers looks good to me. 22:23:10 <PublicServer> <Vinnie> like that 22:23:30 <PublicServer> <Tray> I got the point. (: 22:23:32 <PublicServer> <Vinnie> but i am taking over 22:23:49 <PublicServer> <Tray> no no it's nice 22:24:19 <PublicServer> <Tray> one problem is, that a buffered train and a shifting train could cause problems. 22:24:58 <PublicServer> <Tray> yeah something. (: 22:25:00 <PublicServer> <Vinnie> no more 22:26:03 <PublicServer> <Tray> I want to see it in action, would you be so kind to add it somewhere? 22:26:50 <PublicServer> <Vinnie> hard question 22:28:17 <PublicServer> <Tray> Hrm. 22:28:28 <PublicServer> <Tray> I'll add it to my SLH 06-01 22:28:42 <PublicServer> <Tray> I think there's onough space 22:30:26 <PublicServer> *** made screenshot at 00023C32: http://ps.openttdcoop.org/publicserver/webcam/00023C32.png 22:32:02 <PublicServer> <Vinnie> got enough space? 22:38:08 <PublicServer> <Vinnie> oke im off for tonight 22:38:12 <PublicServer> <Vinnie> cya 22:38:14 <PublicServer> <MrD2DG> BB 22:38:18 <PublicServer> <Chris Booth> #bb Vinnie 22:38:20 <PublicServer> *** Vinnie has left the game (leaving) 22:40:36 *** sla_ro|vista has quit IRC 22:45:26 <PublicServer> *** made screenshot at 00039CF3: http://ps.openttdcoop.org/publicserver/webcam/00039CF3.png 22:53:43 *** elmz has quit IRC 22:53:44 *** Progman has quit IRC 22:54:56 *** roboboy has joined #openttdcoop 22:55:36 *** Guvnor has joined #openttdcoop 23:00:27 <PublicServer> *** made screenshot at 0002DC5A: http://ps.openttdcoop.org/publicserver/webcam/0002DC5A.png 23:00:51 <PublicServer> <Tray> CB would you be so kind and lower the train maximum? 23:01:09 <PublicServer> <Tray> another 600 trains will break actually every BBH (: 23:01:11 <PublicServer> <Chris Booth> me? 23:01:17 <PublicServer> <Chris Booth> I am not a member 23:01:20 <PublicServer> <Chris Booth> I can't 23:01:22 <PublicServer> <Tray> Oh. 23:01:26 <PublicServer> <MrD2DG> Well i doubt there will be 600 more on by tomorrow 23:01:59 <PublicServer> <Tray> open fund new industry -> click click click -> 600 trains o: 23:02:08 <PublicServer> <Chris Booth> lol 23:02:15 <PublicServer> <MrD2DG> :P 23:02:27 <PublicServer> <Chris Booth> does !admin work here? 23:02:32 <PublicServer> <Chris Booth> or only on stable 23:02:38 <PublicServer> <MrD2DG> Never tried 23:02:40 *** ODM has quit IRC 23:02:48 <PublicServer> <Chris Booth> no only on stable 23:02:50 <PublicServer> <Tray> by the way 23:03:03 <PublicServer> <Tray> what is the stable server? I do only know this one. 23:03:09 <PublicServer> <MrD2DG> Really? 23:03:25 <PublicServer> <Tray> It's just the same but stable ottd? Or something different? 23:03:25 <PublicServer> <Chris Booth> the stable server is found @ #openttdcoop.stable 23:03:33 <PublicServer> <MrD2DG> Its just a server for i guess new people 23:03:36 <PublicServer> <Chris Booth> it has lots of noobs on it 23:03:42 <PublicServer> <MrD2DG> Uses the latest stable/beta/RC 23:04:00 <PublicServer> <Tray> I think I'll stick to this server here. (: 23:04:11 <PublicServer> *** Sylf has left the game (connection lost) 23:04:27 <PublicServer> <MrD2DG> :P It has its good moments, and the games are quicker no week long planning 23:04:30 <PublicServer> <Chris Booth> stable it a good place to pass times 23:04:36 <PublicServer> <Chris Booth> when progress is slow here 23:05:02 <PublicServer> <Tray> when progress is slow here, I do my reallife stuff. \: 23:05:40 <PublicServer> <Tray> my shifter failed and I don't know how. \: 23:05:47 <PublicServer> <MrD2DG> :P 23:06:21 <PublicServer> <Tray> any help at SLH 06-01? The fail-save did not work, I messed up? 23:07:04 <PublicServer> <MrD2DG> I have no idea, dont really build coop style 23:07:26 <PublicServer> <Chris Booth> fail safe like that will not work there TBH 23:07:39 <PublicServer> <Tray> why? 23:07:45 <PublicServer> <Chris Booth> for the fact that you realy need SML for a fail safe joiner 23:08:34 <PublicServer> <Tray> but ... this is a SML shifter wich gives prio to a buffered train 23:08:55 <PublicServer> <Tray> So what's the problem? 23:09:43 <PublicServer> <Chris Booth> fail safes only work when you can join at full speed 23:09:58 <PublicServer> <Chris Booth> so a busy line like that will never work with such a long TL 23:10:08 <PublicServer> <Chris Booth> how often do you get a gap of 19 on that line? 23:10:21 <PublicServer> <Tray> why does fail save only work with full speed? 23:10:43 <PublicServer> <Chris Booth> Tray have you read the fail safe wiki or blog? 23:10:53 <PublicServer> <Tray> both, tbh. 23:11:34 <PublicServer> <Tray> I mean I get the point that for fail-save they have to be at full speed - but these trains have insane acceleration 23:11:44 <PublicServer> <Chris Booth> yes 23:11:51 <PublicServer> <Tray> so? 23:11:59 <PublicServer> <Chris Booth> but for a fail safe to work you need TL+2 gap 23:12:03 <PublicServer> <Chris Booth> so that is 19 23:12:18 <PublicServer> <Chris Booth> and trains must be at full speed(doesn't matter here) 23:12:30 <PublicServer> <Tray> gap 19 on ML? 23:12:38 <PublicServer> <Chris Booth> since that line is stop/start the ML you are joining is not full speed 23:12:46 <PublicServer> <Chris Booth> yes gap of 19 tiles on the ML 23:12:57 <PublicServer> <Tray> Well I made that the prio is 19 tiles long 23:13:07 <PublicServer> <Chris Booth> yes that is fine 23:13:32 <PublicServer> <Chris Booth> its the fact that the is to busy 23:13:35 *** Firartix has quit IRC 23:13:46 <PublicServer> <Chris Booth> so the fail safe does its job 23:13:46 <PublicServer> <Tray> So you just say the shifter is senseless not that it's build uncorrect? 23:13:50 <PublicServer> <Chris Booth> and fuffers the train 23:13:58 <PublicServer> <Chris Booth> yes 23:14:02 <PublicServer> <Chris Booth> its built fine 23:14:08 <PublicServer> <Tray> Hrm. 23:14:51 <PublicServer> <Tray> but the problem was 23:15:22 <PublicServer> <Chris Booth> has someone put 2 ways on a split on the ML? 23:15:27 <PublicServer> *** made screenshot at 0002B876: http://ps.openttdcoop.org/publicserver/webcam/0002B876.png 23:15:35 <PublicServer> <Chris Booth> train 59 and 135 23:15:37 <PublicServer> <MrD2DG> Oh i know why they were lost 23:15:48 <PublicServer> <MrD2DG> If they are going to sector 4 its because i was doing work 23:15:56 <PublicServer> <MrD2DG> On an SLH interrupted the ML 23:16:11 <PublicServer> <Chris Booth> yes they are sector 4 trains 23:16:29 <PublicServer> <MrD2DG> Thats why then 23:16:34 <PublicServer> <Chris Booth> jaming my SLH 23:16:36 <PublicServer> <Chris Booth> ggggggrrrr 23:16:38 <PublicServer> <MrD2DG> :) 23:16:48 <PublicServer> <Chris Booth> :-P 23:17:13 <PublicServer> <MrD2DG> Anyoen up for building an transfer station in sector 4? 23:17:15 <PublicServer> <MrD2DG> :) 23:20:25 <PublicServer> <Chris Booth> I hate sector 4 trains 23:20:34 <PublicServer> <MrD2DG> Lol still jamming? 23:20:40 <PublicServer> <Chris Booth> just stoped 23:23:51 *** Cap_J_L_Picard has quit IRC 23:23:53 *** Cap_J_L_Picard has joined #openttdcoop 23:24:00 *** mfb- has joined #openttdcoop 23:24:21 <PublicServer> <MrD2DG> Yay first sector 4 feeders! 23:25:10 <PublicServer> *** mfb joined the game 23:25:13 <PublicServer> <mfb> hi 23:25:16 <PublicServer> <MrD2DG> Hi 23:25:19 <PublicServer> <Chris Booth> hi mfb 23:25:37 <PublicServer> <mfb> 4 feeders? 23:26:08 <PublicServer> <MrD2DG> First sector 4 feeders 23:26:11 <PublicServer> <mfb> where? 23:26:18 <PublicServer> <MrD2DG> In sector 4 :P 23:26:20 <PublicServer> <mfb> ah just trains 23:26:25 <PublicServer> <MrD2DG> Yeah 23:26:39 <PublicServer> <MrD2DG> No transfers yet so only direct feeders possible 23:30:28 <PublicServer> *** made screenshot at 000334B3: http://ps.openttdcoop.org/publicserver/webcam/000334B3.png 23:44:40 <PublicServer> <mfb> ? 23:44:50 <PublicServer> <MrD2DG> ? 23:45:04 <PublicServer> <Chris Booth> ? 23:45:08 <PublicServer> <mfb> what was wrong? 23:45:12 <PublicServer> <MrD2DG> Where 23:45:26 <PublicServer> <mfb> BBH04 23:45:28 <PublicServer> *** made screenshot at 000370CA: http://ps.openttdcoop.org/publicserver/webcam/000370CA.png 23:45:42 <PublicServer> <mfb> now it is broken 23:48:37 <PublicServer> <Chris Booth> more soding lost trains 23:48:41 <PublicServer> <Chris Booth> blocking my SLH 23:48:47 <PublicServer> <MrD2DG> From? 23:48:58 <PublicServer> <MrD2DG> Hmm Sector 5 23:49:00 <PublicServer> <Chris Booth> BBH 04 work 23:49:08 <PublicServer> <MrD2DG> Oh 23:49:10 <PublicServer> <Tray> I made a doubled buffer at BBH04 23:49:21 <PublicServer> <mfb> btw. what did you fix there? 23:49:27 <PublicServer> <mfb> @chris 23:49:36 <PublicServer> <Chris Booth> your priors 23:49:40 <PublicServer> <Chris Booth> and your buffers 23:49:52 <PublicServer> <mfb> twoways? 23:49:58 <PublicServer> <Chris Booth> quite a few of your proirs could be entered 23:50:02 <PublicServer> <Chris Booth> so trains go stuck in them 23:50:11 <PublicServer> <mfb> strange 23:50:17 <PublicServer> <Chris Booth> and you connected some priors to each other 23:50:38 <PublicServer> <mfb> ? 23:51:33 <PublicServer> <mfb> oh 23:51:35 <PublicServer> <Tray> I think more of the buffers should be doubled 23:52:58 <PublicServer> <mfb> shorten prios will help, too 23:53:20 <PublicServer> <Tray> well, but buffers are a huge gap 23:53:36 <PublicServer> <Tray> I mean a complete TL 17 has to roll in and out 23:53:36 <PublicServer> <mfb> that's why each line got two of them 23:53:43 <PublicServer> <Tray> wich is gap 17 + some presignal stuff 23:53:46 <PublicServer> <MrD2DG> Two wasnt enough 23:53:58 <PublicServer> <Tray> or did I miss something? 23:54:01 <PublicServer> <mfb> now it has 3 23:54:27 <Tray> @gap 17 23:54:27 <Webster> Tray: For Trainlength of 17: <= 23 needs 2, 24 - 42 needs 3, 43 - 61 needs 4. 23:54:44 <PublicServer> <mfb> gap is ~23 23:54:50 <PublicServer> <Chris Booth> no it isnt 23:54:55 <PublicServer> <MrD2DG> That doesnt accoutn for trains slowing down though? 23:55:01 <PublicServer> <MrD2DG> Takes ages to clear a buffer 23:55:05 <PublicServer> <Tray> it's not? 23:55:05 <PublicServer> <Chris Booth> it 2*tl + track length 23:55:09 <PublicServer> <MrD2DG> Not like on a bridge/tunnel 23:55:19 <PublicServer> <Tray> why two times tl? 23:55:19 <PublicServer> <Chris Booth> so its 34 + 8 23:55:29 <PublicServer> <Chris Booth> train loops full length twice 23:55:35 <PublicServer> <Chris Booth> once to get into buffer 23:55:37 <PublicServer> <Chris Booth> once to get out 23:55:43 <PublicServer> <mfb> that are 17 tiles extra 23:55:45 <PublicServer> <Chris Booth> and then track length 23:55:47 <PublicServer> <mfb> not 2*17 23:55:47 <PublicServer> <Tray> oh yeah 23:55:59 <PublicServer> <Chris Booth> so m17+17+8 23:56:05 <PublicServer> <Chris Booth> that is your gap for each buffer 23:56:11 <PublicServer> <mfb> no 23:56:19 <PublicServer> <Chris Booth> yes mfb 23:56:25 <PublicServer> <mfb> with a regular line, a train has to go in, too 23:56:43 <PublicServer> <mfb> the interesting point is the distance between two trains 23:56:45 <PublicServer> <mfb> that is 17+x 23:56:51 <PublicServer> <mfb> 17 for roll-out 23:56:54 <PublicServer> <Chris Booth> count the tiles the train travels in the buffer 23:57:01 <PublicServer> <mfb> that is not the signal gap 23:57:06 <PublicServer> <Chris Booth> yes it is 23:57:11 <PublicServer> <Chris Booth> in this situation 23:57:13 <PublicServer> <mfb> see sign 23:57:37 <PublicServer> <Tray> the problem is that the train in the loop seem to take one extra loop before leaving the loop wich is another 4 tile gap 23:57:39 <PublicServer> <Chris Booth> mfb you are not understanding 23:57:42 <PublicServer> <Tray> *6 tiles 23:57:57 <PublicServer> <mfb> give or take some tiles (they should not doo an extra loop= 23:58:07 <PublicServer> <mfb> but TL17 only counts once in the loops 23:58:11 <PublicServer> <Chris Booth> in the buffer the gap effectively is the distance it has to travel 23:58:24 <PublicServer> <mfb> no 23:58:28 <PublicServer> <Chris Booth> yes 23:58:38 <PublicServer> <mfb> unless you subtract one TL 23:58:49 <PublicServer> <Chris Booth> why would you subtract it 23:58:55 <PublicServer> <mfb> signal gap determines the minimal distance between two trains 23:59:01 <PublicServer> <mfb> which is TL+x in the buffers 23:59:03 <PublicServer> <mfb> not 2TL+x 23:59:27 <PublicServer> <Chris Booth> no signal gap is the minimum distance travelsd befor a signal 23:59:47 <PublicServer> <Chris Booth> the train has to travel atleast 2xTL in the buffer + buffer length 23:59:56 <PublicServer> <Chris Booth> that is why it is 2TLs