Config
Log for #openttdcoop on 6th April 2011:
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00:01:13  *** Lokimaros has joined #openttdcoop
00:01:28  <Lokimaros> !password
00:01:28  <PublicServer> Lokimaros: unborn
00:01:42  <PublicServer> *** Game still paused (number of players)
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00:07:50  <PublicServer> *** Game still paused (number of players)
00:07:51  <PublicServer> *** Sylf joined the game
00:08:01  <xineohp> !download win64
00:08:01  <PublicServer> xineohp: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win64.zip
00:09:13  *** Mazur has quit IRC
00:09:31  *** Lokimaros is now known as Mazur
00:15:19  <PublicServer> *** Sylf has left the game (leaving)
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00:21:50  <PublicServer> ***  made screenshot at 0001AA3A: http://ps.openttdcoop.org/publicserver/webcam/0001AA3A.png
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03:00:22  <PublicServer> *** Game still paused (number of players)
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09:08:12  <CharcoalDioxide> !download osx
09:08:12  <PublicServer> CharcoalDioxide: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-macosx-universal.zip
09:10:10  <CharcoalDioxide> !password
09:10:10  <PublicServer> CharcoalDioxide: unborn
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09:20:05  <CharcoalDioxide> !pass
09:20:10  <CharcoalDioxide> !password
09:20:10  <PublicServer> CharcoalDioxide: unborn
09:20:51  <PublicServer> *** Game still paused (number of players)
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09:52:35  <V453000> !password
09:52:35  <PublicServer> V453000: unborn
09:53:22  <V453000> @whoami
09:53:22  <Webster> V453000: V453000
09:53:24  <V453000> @op
09:53:24  *** Webster sets mode: +o V453000
09:53:28  <V453000> !rcon server_pw
09:53:28  <PublicServer> V453000: Current value for 'server_password' is: 'kees'
09:53:34  <V453000> wtf :o
09:54:40  <PublicServer> *** V453000 joined the game
09:54:42  <PublicServer> *** Game still paused (number of players)
09:55:42  <planetmaker> could have been me
09:56:07  <planetmaker> sorry, V453000 ;-)
09:56:12  <V453000> :p
09:56:21  <planetmaker> I connected to the admin port with a password-changer plugin :-P
09:56:35  <planetmaker> sounds suspicious of it having worked :-P
09:56:52  <V453000> :)
09:59:43  <PublicServer> *** V453000 has left the game (connection lost)
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10:50:36  <Vinnie_nl> !password
10:50:36  <PublicServer> Vinnie_nl: unborn
10:51:13  <PublicServer> *** Game still paused (number of players)
10:51:16  <PublicServer> *** Vinnie joined the game
10:52:47  <PublicServer> *** Vinnie has left the game (leaving)
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12:20:02  <xineohp> !password
12:20:02  <PublicServer> xineohp: unborn
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12:23:10  <xineohp> !password
12:23:10  <PublicServer> xineohp: unborn
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12:33:54  <Vinnie_nl> xineohp: something is wrong
12:34:00  <Vinnie_nl> try pw kees
12:34:06  <xineohp> thx
12:34:19  <planetmaker> hm, still wrong?!
12:34:21  <planetmaker> damn me
12:34:56  <PublicServer> *** Game still paused (number of players)
12:34:57  <Vinnie_nl> and if we let it run for 15 min it should autorenew pw?
12:34:58  <PublicServer> *** phoenix joined the game
12:35:57  <V453000> I think it should
12:36:02  <V453000> at least it works that way with pz
12:36:24  <PublicServer> *** Game still paused (number of players)
12:36:27  <PublicServer> *** Mazur joined the game
12:36:32  <Mazur> He did.
12:36:34  <Vinnie_nl> !password
12:36:34  <PublicServer> Vinnie_nl: hovels
12:36:44  <V453000> also hi everybody :)
12:36:45  <PublicServer> *** Game still paused (number of players)
12:36:47  <PublicServer> *** Vinnie joined the game
12:36:49  <Vinnie_nl> hey
12:36:55  <Vinnie_nl> try !pw
12:36:57  <PublicServer> <Mazur> Hi, one.
12:36:59  <PublicServer> <Mazur> And all.
12:37:25  <PublicServer> <Mazur> 7 phoats.
12:37:32  <PublicServer> <Mazur> 3-3-1.
12:37:42  <PublicServer> <Vinnie> Voting board is kinda members vs no members
12:37:49  <PublicServer> *** Vinnie has joined company #1
12:37:49  <PublicServer> *** Game unpaused (number of players)
12:38:10  <PublicServer> <Mazur> Is it?
12:38:28  <PublicServer> <Vinnie> ahh mazur you Traitor
12:38:34  <PublicServer> <Mazur> I did not know Tray, Luke and MrD were members.
12:38:43  <Tray> Hrm?
12:38:47  <Tray> I'm not.
12:38:58  <PublicServer> <Mazur> I was the first to vote, as noone voted all hte hours before I did.
12:39:09  <Tray> !password
12:39:09  <PublicServer> Tray: hovels
12:39:25  <PublicServer> *** Tray joined the game
12:39:44  <PublicServer> <Mazur> Nor I, Tray, so I'm thouroughly confused by Vinnie's statement.
12:40:12  <PublicServer> <Vinnie> CB plan is 3 votes by non members and V plan is supported by 2 members
12:40:26  <PublicServer> <Vinnie> i confused and thought you were a member 2
12:40:41  <PublicServer> <Mazur> I hold no such distintion.
12:41:57  <V453000> I think you should see who is member and who isnt :p
12:42:03  <PublicServer> <Mazur> I was awarded op on Stable for presence and  trsuted judgement, I think.
12:42:27  <V453000> which is also odd since you never played there :)
12:42:53  <PublicServer> <Mazur> Underlined signatures in signs, for instance, V?
12:43:08  <V453000> ?
12:43:26  <PublicServer> <Mazur> To be able to see who is member and who not?
12:43:45  <V453000> well, wiki says it quite clearly :)
12:44:55  <PublicServer> <Mazur> Ah, you meant: You should be able to see who is members, since you know it, rather than there wohould be an indication in the names to make it visible.
12:45:34  <PublicServer> <Vinnie> hmm i failed
12:45:44  <V453000> http://wiki.openttdcoop.org/Community:Members maybe? :)
12:46:02  <PublicServer> <Vinnie> I did and it appears i failed bigtime
12:46:36  <PublicServer> <Vinnie> number 1 is back on stable :)
12:47:28  <PublicServer> <Mazur> And you failed how?  Is he not supposed to?
12:48:27  <PublicServer> <Vinnie> oke smart people
12:48:41  <PublicServer> <Vinnie> i got stuck i want to split trains with different TL
12:48:41  <PublicServer> <Mazur> Yes?
12:48:47  <PublicServer> <Mazur> Ah.
12:48:53  <PublicServer> <Vinnie> TL3 and 4 it should be possible
12:49:10  <V453000> sure is
12:49:30  <PublicServer> <Vinnie> can someone give me a start
12:49:36  <V453000> http://wiki.openttdcoop.org/User:V453000/TLS
12:49:54  <V453000> it is old, I do not remember if it works properly, but I think it worked quite well
12:50:40  <PublicServer> <Mazur> Just make a connection to a split from 3 tiles back, setting one way red when it's occupied, and the other if it's free.
12:50:56  <V453000> depends if you need to split on longer/shorter or longer/exact/shorter (2 or 3(or more) TLs)
12:51:07  <V453000> pretty much
12:51:08  <PublicServer> <Mazur> True.
12:51:20  <PublicServer> <Mazur> But he only mentionwed those two.
12:51:58  <PublicServer> <Mazur> Hm, I may be getting better at this, I thought the idea up at the spur of the moment.
12:56:13  <Vinnie_nl> interesting with logic gates
12:56:40  <V453000> just NOTs iirc
12:56:58  <Vinnie_nl> you use NOTS and trigger a close
12:57:05  <Vinnie_nl> Nots
12:57:09  <Vinnie_nl> ahh
12:57:22  <Vinnie_nl> i need a break
12:58:18  <Mazur> Not sure how that circuit should be build
13:03:21  <PublicServer> *** Vinnie has left the game (leaving)
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13:07:39  <PublicServer> *** Game paused (number of players)
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14:46:06  <xineohp> !pw
14:46:14  <xineohp> !password
14:46:14  <PublicServer> xineohp: hopper
14:47:05  <PublicServer> *** Game still paused (number of players)
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15:20:17  <Xeigho> @quickstart
15:20:19  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:23:27  <XeryusTC> !password
15:23:27  <PublicServer> XeryusTC: hopper
15:23:31  <PublicServer> *** Game still paused (number of players)
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17:21:47  <Mazur> !password
17:21:47  <PublicServer> Mazur: hopper
17:22:07  <PublicServer> *** Game still paused (number of players)
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17:35:08  <PublicServer> *** Game still paused (number of players)
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18:32:43  <xineohp> !password
18:32:43  <PublicServer> xineohp: hopper
18:33:05  <PublicServer> *** Game still paused (number of players)
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18:34:58  <PublicServer> <V453000> hi
18:34:59  <PublicServer> *** V453000 joined the game
18:35:14  <xineohp> hi
18:36:13  <V453000> oh, you use two different nicks for IRC/game? synchronize them please
18:36:24  <xineohp> what was the key for the in game chat again?
18:36:38  <V453000> enter?
18:36:55  <xineohp> ah ... thy
18:37:00  <xineohp> thx
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18:37:26  <planetmaker> hm... could you somewhat more match ingame and IRC nick please? It's quite confusing this way :-)
18:37:37  *** xineohp is now known as phoenix86
18:37:51  <phoenix86> better?
18:37:53  <V453000> :)
18:38:04  <planetmaker> :-)
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18:38:20  <PublicServer> <V453000> welcome btw :p
18:38:56  <phoenix86> the other one is my default fall back if the primary nick is reserved ... well, never mind
18:39:10  <phoenix86> thx for the welcome
18:40:01  <phoenix86> I see, the game is still in voting stage
18:40:10  <V453000> exactly :)
18:40:15  <phoenix86> when will you begin playing?
18:40:21  <V453000> when we have a clear winner
18:40:33  <phoenix86> hm ... anyone can vote?
18:40:39  <PublicServer> <V453000> yes
18:40:44  <planetmaker> yes
18:40:50  <Boyinblue0> !dwin32
18:40:55  <Boyinblue0> !download
18:40:55  <PublicServer> Boyinblue0: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
18:40:55  <PublicServer> Boyinblue0: http://www.openttd.org/en/download-trunk/r22255
18:41:05  <planetmaker> every person one vote. You may not vote for your own plan,should you have made one
18:41:05  <Boyinblue0> !download win64
18:41:05  <PublicServer> Boyinblue0: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win64.zip
18:41:21  <PublicServer> *** planetm4ker joined the game
18:41:28  <planetmaker> (also everyone can make plans ;-) )
18:41:35  <PublicServer> <planetm4ker> hey
18:41:41  <PublicServer> <V453000> hellloooo dear pmm
18:41:51  <PublicServer> <planetm4ker> so, anyone wants to "buy" my vote? :-P
18:41:53  <PublicServer> <V453000> :)
18:42:03  <PublicServer> <V453000> that will be a lot of beer eh
18:42:09  <PublicServer> <planetm4ker> :-D
18:42:19  <PublicServer> *** V453000 has left the game (connection lost)
18:42:19  <PublicServer> <planetm4ker> alternative form of payment is cake or cookies ;-)
18:42:25  <V453000> !password
18:42:25  <PublicServer> V453000: shoves
18:42:35  <V453000> what would you do with cake :O
18:42:41  <PublicServer> <planetm4ker> eat?
18:42:57  <PublicServer> *** V453000 joined the game
18:43:01  <V453000> uhm, you cant drink a cake
18:43:07  <PublicServer> <planetm4ker> :-P
18:43:15  <PublicServer> <V453000> :P
18:43:45  <PublicServer> <planetm4ker> one train per connection? Only?
18:43:59  <PublicServer> <V453000> TGV :) it worked, works :)
18:44:11  <PublicServer> <V453000> look how many towns are there
18:44:17  <PublicServer> <planetm4ker> 256x512?
18:44:20  <PublicServer> <V453000> yes
18:44:27  <PublicServer> <planetm4ker> yep :-)
18:44:37  <PublicServer> <V453000> the combination amount is so high that you probably do not need that number of connections
18:44:37  <KenjiE20> uhm, you cant drink a cake <- it blends right? :p
18:44:39  <PublicServer> <planetm4ker> I've seen smaller maps ;-)
18:44:49  <PublicServer> <V453000> "p
18:44:51  <PublicServer> <V453000> :p
18:45:01  <PublicServer> <V453000> sometime later
18:45:03  <PublicServer> <planetm4ker> 1 train @ TL3 even
18:45:11  <PublicServer> *** V453000 has left the game (connection lost)
18:45:28  <PublicServer> *** 1ntexon joined the game
18:45:32  <PublicServer> <1ntexon> hello
18:45:40  <PublicServer> <planetm4ker> hi 1ntexon
18:45:42  <PublicServer> *** V453000 has left the game (connection lost)
18:45:48  <V453000> hi :)
18:46:00  <PublicServer> *** V453000 joined the game
18:46:32  <PublicServer> <V453000> it is simple, if you make 2 trains pre connection and at least one of the pax stations is well served, they will most likely clump together sooner or later
18:46:50  <PublicServer> <V453000> and the 1 per connection is usually sufficient
18:46:59  <phoenix86> so .. stalemate broken ... lets get going ;)
18:47:14  <PublicServer> <V453000> here are about ... 25 towns?
18:47:41  <PublicServer> <planetm4ker> well, yes. But I find it usually not working out.
18:47:41  <phoenix86> and that without reciving any payment, id like too mention :P
18:47:53  <PublicServer> <planetm4ker> and a p2p town network usually needs lot of work
18:47:59  <PublicServer> <planetm4ker> at least if you want good service / rating
18:48:44  <PublicServer> <V453000> sure, but since there are so many possible connections, it is enough usually :)
18:48:57  <planetmaker> might be, yes
18:49:00  <PublicServer> <V453000> that is the original TGV (NG) concept if I remember correctly
18:49:16  <planetmaker> well, I'll vote for XTC. It's probably of no consequence ;-)
18:49:23  <planetmaker> yep, that might be
18:49:26  <PublicServer> *** V453000 has left the game (connection lost)
18:49:35  <planetmaker> what's up with your connection today?
18:49:38  <V453000> !password
18:49:39  <PublicServer> V453000: shoves
18:49:42  <PublicServer> *** 1ntexon has left the game (connection lost)
18:49:44  <V453000> idk, borkd :D
18:51:04  <PublicServer> *** V453000 has left the game (connection lost)
18:51:24  <V453000> !password
18:51:24  <PublicServer> V453000: outlet
18:51:44  <PublicServer> *** V453000 joined the game
18:51:54  <PublicServer> ***  made screenshot at 0001AA36: http://ps.openttdcoop.org/publicserver/webcam/0001AA36.png
18:52:12  <PublicServer> <V453000> yey, thanks for your support, phoenix :)
18:52:23  <phoenix86> :)
18:52:42  <PublicServer> <planetm4ker> I threw a dice: V or xtc ;-)
18:53:12  <PublicServer> <planetm4ker> I guess in case of a tie my vote can be moved ;-)
18:53:15  <PublicServer> <V453000> I love to play from L_R but I hate that he drops everything at one point :(
18:53:43  <PublicServer> <V453000> just makes all congestion at one place, making the rest of the map somewhat out of interest
18:54:12  <PublicServer> <planetm4ker> well... but it's a challange as well ;-)
18:54:14  <PublicServer> *** V453000 has left the game (connection lost)
18:54:23  <PublicServer> <planetm4ker> nice collection of newgrfs
18:54:28  <V453000> sure, I do not say it is a bad plan by any means :)
18:54:29  <V453000> hehe, thx :)
18:54:43  <PublicServer> *** V453000 joined the game
18:55:22  <PublicServer> <planetm4ker> hm... there was no airport newgrf, right?
18:55:41  <PublicServer> <V453000> TTRS provides some bad airports, and Trafficset or how is that called
18:55:59  <PublicServer> <V453000> and climate dependant guys ofc :)
18:56:10  <PublicServer> <planetm4ker> well, both not here, and the latter neither
18:56:17  <PublicServer> <planetm4ker> I just wonder about the wind speed
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18:56:21  <PublicServer> <planetm4ker> look at the wind sack
18:56:31  <PublicServer> <V453000> :D
18:56:37  <PublicServer> <planetm4ker> it must be like ... at least a sub-storm
18:56:41  <Chris_Booth_> wind sack?
18:56:57  <PublicServer> <V453000> didnt you have some lecture on Venus winds? :D
18:56:57  <PublicServer> <planetm4ker> sock whatever
18:56:59  <PublicServer> <V453000> :P
18:57:06  <PublicServer> *** Chris Booth joined the game
18:57:08  <PublicServer> <V453000> This is VENUS! ? no? :)
18:57:14  <PublicServer> <planetm4ker> I remembered wrongly. It was on Venus' magnetosphere
18:57:16  <PublicServer> <planetm4ker> but well ;-)
18:57:28  <PublicServer> <V453000> ok :)
18:57:30  <PublicServer> <planetm4ker> she passed well
18:57:40  <PublicServer> <planetm4ker> deserves her PhD
18:57:51  <PublicServer> <V453000> :)
18:58:28  <PublicServer> *** V453000 has left the game (connection lost)
18:58:43  <V453000> !password
18:58:44  <PublicServer> V453000: outlet
18:58:46  *** DayDreamer has quit IRC
18:59:04  <PublicServer> <planetm4ker> hm, probably it doesn't matter, but IMHO the climate dependent airports should always be added, too ;-)
18:59:10  <PublicServer> <planetm4ker> we just don't use too few :-P
18:59:42  <V453000> why? I add them only in non-temperate climates iirc
18:59:50  <PublicServer> <planetm4ker> :-D French names and NA roads + houses?
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19:00:01  <hylje> deal with it
19:00:03  <PublicServer> <planetm4ker> yes, might be needed only there really
19:00:06  <V453000> + swedish houses and 2cc aka trains from all around the world :P
19:00:12  <PublicServer> <planetm4ker> :-)
19:00:14  <V453000> yeeeah
19:00:25  <PublicServer> <planetm4ker> I wonder... the airports should be extended by rotations
19:00:31  <PublicServer> <planetm4ker> Just no one drew the sprites :-(
19:01:01  <PublicServer> <Chris Booth> we have planes making losses lol
19:01:25  <V453000> well, mainly, it is nice not to use them all the time :p
19:01:46  <planetmaker> sure. Still I'm always sad again.
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19:01:50  <V453000> :D
19:02:01  *** Chris_Booth_ is now known as Chris_Booth
19:02:05  <planetmaker> OpenTTD can handle airport rortation. But it can't as no single person draws it :-(
19:02:07  <PublicServer> <Chris Booth> planetmaker: don't worrk be happy :D
19:02:18  <Boyinblue0> !version
19:02:18  <PublicServer> Boyinblue0: Autopilot AP+ 4.0 Beta (r99.58f4971eecea)
19:02:58  <PublicServer> *** V453000 joined the game
19:03:18  <PublicServer> <V453000> I like the VAST fences
19:03:24  <PublicServer> <V453000> being built as objects
19:03:26  <PublicServer> <V453000> that is quite cool
19:03:34  <PublicServer> <V453000> they also work nicely when built in terrain
19:03:46  <Chris_Booth> I liked the wind mills in openGFX+ landsacpes
19:03:51  <Chris_Booth> they where cool
19:06:52  <PublicServer> <planetm4ker> yes, VAST is a nice set
19:07:11  <PublicServer> <planetm4ker> using the newobjects for fences is the thing to do, IMHO, too
19:07:17  <PublicServer> <V453000> I dont like the stations much, too bright for me
19:07:27  <PublicServer> <V453000> well, yes :)
19:07:43  <PublicServer> <V453000> it just is the first newGRF that I know that does it and I like it quite a lot
19:08:22  <PublicServer> <planetm4ker> oh, you should add chips to new(er) games.
19:08:29  <PublicServer> <planetm4ker> the automatic buffers are nice :-)
19:08:41  <V453000> automatic buffers?
19:08:59  <V453000> I just felt like chips doesnt add really anything so far ... just bare platforms
19:09:15  <PublicServer> <planetm4ker> yeah. Buffers at end of tracks - when there are no adjacent tracks
19:09:33  <V453000> I see
19:09:43  <PublicServer> <planetm4ker> so, quite unique there:-)
19:10:27  <V453000> well, yea, it is nice, but well, you get bare platforms with ... buffers! :)
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19:10:50  <V453000> stable has chips iirc, I will wait with it to be in some "greater" phase before adding it to the PS though
19:11:35  <Lukeus_Maximus> chips?
19:11:38  <PublicServer> <planetm4ker> the platforms support multiple cargos - afaik
19:11:52  <PublicServer> <planetm4ker> automatically the whatever most pile-up ones
19:11:56  <PublicServer> <planetm4ker> to a certain degree
19:12:04  <PublicServer> <planetm4ker> so it works well on transfers
19:12:15  <PublicServer> <planetm4ker> same with the normal track station tiles
19:12:33  <Lukeus_Maximus> !password
19:12:33  <PublicServer> Lukeus_Maximus: ascent
19:12:36  <planetmaker> I haven't really tested that yet, though
19:12:48  <V453000> hmm ... well, the buffers are somewhat tiny in compare with other set buffers :(
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19:13:30  <Chris_Booth> yes and better as they don't take up 1 square
19:15:12  <planetmaker> yes, they are. But... that's not possible differently
19:15:24  <planetmaker> they need to fit the tile border
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19:17:52  <V453000> I know
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19:18:23  <V453000> it would still deserve an extra buffertile imo :)
19:18:49  <PublicServer> <planetm4ker> that can't really work consistently
19:19:01  <planetmaker> but yes, in principle I agree
19:19:11  <planetmaker> but it's not a so-much tile-based set
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19:19:27  <V453000> the buffer could simulate a track and thus make the tile track look normally without a buffer? :)
19:20:53  <planetmaker> but then automatic buffers ist not quite possible. Or only VERY complicated
19:21:18  <V453000> ok ok :)
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19:22:52  <planetmaker> this way you just have the track tile you built. it check the adjacent one and the displays the buffer or not
19:23:03  <planetmaker> otherwise you'd have to add that check to every _other_ tile
19:23:16  <V453000> hmm :)
19:24:06  <mfb-> hi
19:24:10  <mfb-> @logs
19:24:11  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
19:24:19  <V453000> hi
19:24:33  <V453000> nobody said anything bad about you, fear not :p
19:28:03  <Mazur> We thought about it, though.
19:29:33  <PublicServer> *** phoenix has left the game (leaving)
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19:29:38  <mfb-> :p
19:30:22  <mfb-> was looking at the history of that tile-discussion
19:30:29  <V453000> :)
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20:11:30  <phoenix86> !password
20:11:30  <PublicServer> phoenix86: mutant
20:11:55  <PublicServer> *** Game still paused (number of players)
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23:18:03  <Chris_Booth_> @stats
23:18:03  <Webster> Chris_Booth_: I have 22 registered users with 29 registered hostmasks; 1 owner and 5 admins.
23:18:11  <Chris_Booth_> @coopstats
23:18:12  <Webster> #openttdcoop @ OFTC stats by Webster - http://webster.openttdcoop.org/stats.html
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