Log for #openttdcoop on 9th April 2011:
Times are UTC Toggle Colours
00:01:33  <Sylf> !password
00:01:33  <PublicServer> Sylf: seared
00:01:54  <PublicServer> *** Sylf joined the game
00:06:38  *** pugi has quit IRC
00:07:31  <PublicServer> ***  made screenshot at 0000ACAC:
00:09:27  *** KenjiE20 has quit IRC
00:16:56  <PublicServer> <Sylf> :/ people aren't building goods drop stations yet?
00:17:19  <xineohp> not atm
00:22:31  <PublicServer> ***  made screenshot at 0000C61B:
00:28:38  <PublicServer> *** Mazur has left the game (connection lost)
00:32:36  <PublicServer> *** Mazur joined the game
00:32:39  <PublicServer> <Mazur> Ola.
00:32:48  <PublicServer> <Mazur> *EEK*
00:32:48  <PublicServer> <phoenix> hey
00:32:52  <PublicServer> <Mazur> A train!
00:32:58  <PublicServer> <Sylf> nononono
00:33:05  <PublicServer> <phoenix> ^^
00:33:07  <PublicServer> <Sylf> make it plural :p
00:33:25  <PublicServer> <Mazur> Well, I'm only seing the one.
00:33:44  <PublicServer> <Mazur> A bus in St. Brieux?
00:34:46  <PublicServer> <Mazur> I see.
00:37:31  <PublicServer> ***  made screenshot at 00014E40:
00:38:19  <PublicServer> <phoenix> i don't suppose anyone of you wants to finish (or rather start over) the SLH i started near the factory?
00:38:49  <PublicServer> <Mazur> Le me mosey on down there and have a quick shufti.,
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00:39:28  <PublicServer> <Sylf> St Tropez SLH?
00:39:34  <PublicServer> <phoenix> yes
00:39:50  <PublicServer> <Mazur> Hey, Mylf.
00:40:04  <PublicServer> <Sylf> Not milf >_<
00:40:22  <PublicServer> <Mazur> Pylferer, then?
00:40:32  <PublicServer> <Sylf> :p
00:42:20  <PublicServer> <Mazur> Finish?  No.  Do over?  I'll think about it, but I've no direct flash of insight.
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00:43:28  <PublicServer> <phoenix> well finishing is relative, i don't think it is posible without starting from scratch
00:52:31  <PublicServer> ***  made screenshot at 0000F3A9:
01:03:46  <PublicServer> <Sylf> kinda like that?
01:06:03  <PublicServer> <Sylf> Will this SLH mainly support Tours area?
01:06:29  <PublicServer> <Mazur> Yes.  The other side has it's own, albeit for PAX.
01:06:35  <PublicServer> <Sylf> looks like Blois Farm is already served, so... that sounds good
01:06:38  <PublicServer> <Mazur> OOPS!
01:06:49  <PublicServer> <Mazur> On the PAX network........
01:07:32  <PublicServer> ***  made screenshot at 0000D7A0:
01:07:49  <PublicServer> <phoenix> the SLH looks good (i think)
01:08:07  <PublicServer> <Mazur> Hm, hw did is get onto hthe cargo netowork.....?
01:08:30  <PublicServer> <Sylf> a lot of what was there was used :)
01:09:12  <PublicServer> <Mazur> It did not.
01:09:21  <PublicServer> <phoenix> ... the 4 tunnels perhaps, not much else
01:09:46  <PublicServer> <Sylf> oh... well... maybe
01:10:08  <PublicServer> <Sylf> but those tunnels give character to this baby
01:10:11  <PublicServer> <phoenix> lol
01:10:54  <PublicServer> <Mazur> Sylf, any idea how I could get to that SLH from Blois?
01:11:13  <PublicServer> <Sylf> yeah, pretty easy
01:11:29  <PublicServer> <Sylf> see those dots?
01:11:40  <PublicServer> <Mazur> Not yet.
01:11:53  <PublicServer> <Sylf> toward the west of the station
01:12:44  <PublicServer> <Mazur> West of Blois Farm?
01:12:48  <PublicServer> <Sylf> yeah
01:12:58  <PublicServer> <Mazur> Ah  yes.
01:13:55  <PublicServer> <Sylf> we'll probably move the stations to east a bit
01:14:06  <PublicServer> <Mazur> Good idea.
01:14:28  <PublicServer> <Sylf> we'll make them use new routes for now, and empty the stations first
01:15:01  <PublicServer> <Sylf> fix that later
01:18:06  <PublicServer> <Sylf> we picked up an iron ore mine along the way :p
01:20:02  <PublicServer> <Sylf> XD
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01:20:05  <PublicServer> <Mazur> :-D
01:20:16  <Jkrueger> !dl win64
01:20:16  <PublicServer> Jkrueger:
01:22:20  <Jkrueger> !password
01:22:20  <PublicServer> Jkrueger: strode
01:22:32  <PublicServer> ***  made screenshot at 00003595:
01:22:39  <PublicServer> *** Jkrueger joined the game
01:22:42  <PublicServer> <Sylf> hey JK
01:22:50  <PublicServer> <Jkrueger> hello!
01:23:00  <PublicServer> <Jkrueger> This one went up fast
01:23:02  <PublicServer> <Mazur> Kruegerrand.
01:23:24  <PublicServer> <Sylf> now that farm is beautyful
01:23:30  <PublicServer> <Mazur> Nope.
01:23:53  <PublicServer> <Mazur> Now it is,.
01:24:26  <PublicServer> <Sylf> oh, gotta walk the stations
01:24:45  <PublicServer> <Mazur> Oogly.
01:25:16  <PublicServer> <Mazur> Walking in general, that is, if it's not needed.
01:25:34  <PublicServer> <Mazur> We can move back the platforms by 2/3 tiles.
01:25:44  <PublicServer> <Mazur> 2.
01:26:14  <PublicServer> <Mazur> Which I will do at my leisure.
01:26:21  <PublicServer> <Jkrueger> i like the new rails
01:33:59  <PublicServer> *** Jkrueger has left the game (leaving)
01:33:59  <PublicServer> <Mazur> Nooooooooooo!
01:34:07  <PublicServer> <Sylf> oh?
01:34:09  <PublicServer> <Mazur> He's taking my oil!
01:34:15  <PublicServer> <Sylf> :p
01:34:17  <PublicServer> <Mazur> *sniff*
01:34:23  <PublicServer> <phoenix> ah, sorry
01:34:30  <PublicServer> <Mazur> Nah, go on.
01:34:36  <PublicServer> <phoenix> k
01:34:38  <PublicServer> <Mazur> Should have put a marker there.
01:37:32  <PublicServer> ***  made screenshot at 00003197:
01:37:56  <Jkrueger> later guys
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01:38:06  <PublicServer> <Mazur> Later, JK.
01:52:33  <PublicServer> ***  made screenshot at 000122C0:
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02:07:33  <PublicServer> ***  made screenshot at 00008B0B:
02:12:45  <PublicServer> <phoenix> how would you connect industrie around VCH?
02:12:59  <PublicServer> <phoenix> in the SW
02:14:05  <PublicServer> <Mazur> Or to a new DLH I'll ne building, !SLH
02:14:36  <PublicServer> <Mazur> Did I just say I would build it?
02:14:54  <PublicServer> <phoenix> i think so
02:15:32  <PublicServer> <Mazur> Can;t think why./
02:15:54  <PublicServer> <Mazur> Must have had a reason, though.
02:17:02  <PublicServer> <Mazur> Oh, yeaf.
02:22:34  <PublicServer> ***  made screenshot at 00019571:
02:23:09  <PublicServer> <Sylf> duplicating the effort of SLH 06?
02:23:38  <PublicServer> <Mazur> How do you mean?
02:23:54  <PublicServer> <Mazur> Ah/.
02:24:06  <PublicServer> <Mazur> had not seen that/
02:24:59  <PublicServer> <Sylf> looks like another SLH is wanted between SLH 06 and oil drop
02:26:22  <PublicServer> <phoenix> why did you stop building the SLH?
02:26:34  <PublicServer> <Sylf> see SLH 06
02:27:02  <PublicServer> <Sylf> also, you don't really need to double bridges in SLH
02:27:12  <PublicServer> <Sylf> in sideline
02:27:18  <PublicServer> <Mazur> I know.
02:27:33  <PublicServer> <Mazur> In a busy SL:H they are useful, though.
02:27:39  <PublicServer> <Sylf> -
02:27:45  <PublicServer> <Sylf> I mean, next to Bourg
02:27:55  <PublicServer> <phoenix> but SLH 06 goes in the other direction
02:28:01  <PublicServer> <Sylf> ?
02:28:07  <PublicServer> <Sylf> what other direction?
02:28:23  <PublicServer> <Sylf> It's pointed toward southwest
02:28:25  <PublicServer> <phoenix> 06 goes NW
02:28:40  <PublicServer> *** Sylf has joined company #1
02:28:49  <PublicServer> <Sylf> that line?
02:29:20  <PublicServer> <phoenix> which one?
02:29:34  <PublicServer> <Sylf> the one I just extended
02:29:50  <PublicServer> <phoenix> ah
02:30:12  <PublicServer> <phoenix> ok, that will do, too
02:30:26  <PublicServer> <Sylf> BAH
02:30:30  <PublicServer> <Sylf> Benny misnamed that sign
02:30:34  <PublicServer> <Mazur> Bahrain?
02:30:36  <PublicServer> <Sylf> that's why there are two SLH 06
02:31:01  <PublicServer> <phoenix> oh
02:31:11  <PublicServer> <phoenix> i did not see that
02:31:21  <PublicServer> <phoenix> lol
02:31:39  <PublicServer> <Sylf> alright, NW one is now called SLH 07
02:31:45  <PublicServer> <phoenix> k
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02:33:58  <PublicServer> <Mazur> Ah, Nantes has grown a bit.
02:35:41  <PublicServer> <Mazur> Damn.
02:35:52  <PublicServer> <phoenix> hm?
02:35:54  <PublicServer> <Mazur> I had just decided to do that very same thing.
02:36:04  <PublicServer> <Sylf> :P
02:36:39  <PublicServer> <Mazur> Only, like that.
02:36:48  <PublicServer> <Sylf> Ah, good
02:36:55  <PublicServer> <Sylf> I hadn't decided on the final format
02:37:15  <PublicServer> <Mazur> I had, ages ago.
02:37:21  <PublicServer> <Mazur> Just hadn;t implemented it yet.
02:37:34  <PublicServer> ***  made screenshot at 00008F84:
02:39:03  <PublicServer> <Mazur> Used to be a reason why I did not do that.
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02:50:47  <Pewpsocher> !password
02:50:47  <PublicServer> Pewpsocher: malted
02:51:02  <PublicServer> *** Pewpsocher joined the game
02:51:10  <PublicServer> <Sylf> hi
02:51:20  <PublicServer> <Pewpsocher> Hello.
02:51:30  <PublicServer> <phoenix> hey
02:52:34  <PublicServer> ***  made screenshot at 00015D12:
02:52:57  <PublicServer> <Pewpsocher> Nice to meet you all. I'm still very new at this so I won't touch anything for the moment.
02:53:28  <PublicServer> <Mazur> That's a sign of a good start.
02:54:20  <PublicServer> <Pewpsocher> I did play two or three public games a couple of years ago.
03:07:34  <PublicServer> ***  made screenshot at 0001112A:
03:12:23  <PublicServer> <Sylf> Can someone look over SLH 08?
03:15:55  <PublicServer> <phoenix> looks good to me
03:22:35  <PublicServer> ***  made screenshot at 00018379:
03:30:31  <PublicServer> *** Pewpsocher has left the game (leaving)
03:37:35  <PublicServer> ***  made screenshot at 0001AC81:
03:52:35  <PublicServer> ***  made screenshot at 00003D32:
03:53:49  <PublicServer> <phoenix> nice, which design is it?
03:53:59  <PublicServer> <Sylf> ?
03:54:28  <PublicServer> <phoenix> the wood station in Aurillac
03:54:53  <PublicServer> <Sylf> what did you mean by which design?
03:55:03  <PublicServer> <phoenix> i usually use only the standart platform
03:55:11  <PublicServer> <Sylf> oh, the grf
03:55:33  <PublicServer> <Sylf> It's in Industrial: Stations for the rail part
03:55:37  <PublicServer> <phoenix> thats the word i was looking for
03:55:44  <PublicServer> <phoenix> ok
03:55:46  <PublicServer> <Sylf> and Industrial: Fixtures for the buffer
03:56:40  <PublicServer> <phoenix> could you walk it a bit, please, i dont think it reaches the southern forrest
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03:58:28  <PublicServer> <Mazur> BJL connected.
04:01:39  <PublicServer> <Sylf> I doubled the bridge where the line branches toward BJL
04:01:58  <PublicServer> <Mazur> Probably wise.
04:02:12  <PublicServer> <Sylf> yeah, that's a pax ML
04:02:46  <PublicServer> <Mazur> The thought crossed my6 mind, but I was still trying to get to Beaujolais, at all.
04:03:25  <PublicServer> <Mazur> And Nrabonne will have to be a walked station, I think.
04:03:53  <PublicServer> <Sylf> dunno about that
04:04:07  <PublicServer> <Sylf> I see a delicious spot
04:04:40  <PublicServer> <Mazur> Oh, Fsck, yes, I connectef to ML.  *duh*
04:06:17  <PublicServer> <Mazur> I;m not going to fix the BJL connection now, it's clear I'd best lay my head to rest.
04:06:50  <PublicServer> <Mazur> You;ve got plenty for hte job.
04:07:36  <PublicServer> ***  made screenshot at 00005946:
04:22:37  <PublicServer> ***  made screenshot at 0000B13D:
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04:32:14  <xineohp2> !password
04:32:15  <PublicServer> xineohp2: unruly
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04:37:37  <PublicServer> ***  made screenshot at 0001A0C3:
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04:50:51  <PublicServer> <phoenix> i need help !here
04:51:16  <PublicServer> <Sylf> add electric rail
04:51:33  <PublicServer> <phoenix> ....
04:52:38  <PublicServer> ***  made screenshot at 0001014D:
04:53:10  <PublicServer> <phoenix> i have the electriclines on fully transparent, so i didn't see any difference, thx
04:53:40  <PublicServer> <Sylf> that's everyone's default building mode, I think
04:54:06  <PublicServer> <Sylf> experience helps :)
04:54:13  <PublicServer> <phoenix> ^^
04:54:19  <PublicServer> <Sylf> (read "been there, done that")
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05:07:38  <PublicServer> ***  made screenshot at 00016A25:
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05:22:38  <PublicServer> ***  made screenshot at 00014A26:
05:25:25  <PublicServer> <Sylf> for farms, build separate stations for livestock and grain
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05:26:03  <CharcoalDioxide> !players
05:26:06  <PublicServer> CharcoalDioxide: Client 192 (Orange) is Sylf, in company 1 (Beaujolais Transport)
05:26:06  <PublicServer> CharcoalDioxide: Client 202 (Orange) is phoenix, in company 1 (Beaujolais Transport)
05:26:06  <PublicServer> CharcoalDioxide: Client 183 is Vinnie, a spectator
05:26:36  <CharcoalDioxide> !password
05:26:36  <PublicServer> CharcoalDioxide: ebbing
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05:27:26  <PublicServer> <Sylf> wassup
05:27:32  <PublicServer> <phoenix> thats what i had in mind, didnot realize that i cant just put them next to each other
05:28:22  <PublicServer> <Sylf> hold ctrl key while you place a separate station adjacent to another one
05:28:32  <PublicServer> <phoenix> thx
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05:37:38  <PublicServer> ***  made screenshot at 00010F4F:
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05:52:39  <PublicServer> ***  made screenshot at 00011351:
05:54:43  <Mark> hiya
05:54:49  <PublicServer> <Sylf> hi Mark
05:54:59  <Mark> oh wow someones awake
05:55:06  <PublicServer> <Sylf> :P
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06:07:39  <PublicServer> ***  made screenshot at 00011378:
06:09:48  <xineohp2> do you know how the goods are supposed to be distributed?
06:10:19  <PublicServer> <Sylf> Yes, as written in the network plan
06:10:46  <PublicServer> <Sylf> there will be goods drop stations for each town
06:10:48  <PublicServer> <phoenix> im not sure i understand that plan
06:10:54  <PublicServer> <phoenix> ok
06:10:56  <PublicServer> <Sylf> see AUR Goods Delivery for example
06:11:19  <PublicServer> <Sylf> that means each towns should be big enough to accept goods
06:11:46  <PublicServer> <phoenix> and what is meant with "where they meet the TGVs"?
06:11:53  <PublicServer> <Sylf> unless God Almighty decides to ignore obscure towns like Paris and Agen
06:12:55  <PublicServer> <Sylf> dunno
06:15:16  <PublicServer> <phoenix> does each town get goods from all three sources?
06:15:22  <PublicServer> <Sylf> yes
06:16:00  <PublicServer> <Sylf> You can see PSG 197 in the archive
06:16:04  <PublicServer> <phoenix> k
06:16:06  <PublicServer> <Sylf> that game had similar setting
06:16:16  <PublicServer> <phoenix> that will get complicate
06:16:18  <PublicServer> <phoenix> d
06:16:44  <PublicServer> <Sylf> the game ain't fun unless it's complex!
06:16:52  <PublicServer> <phoenix> ^^
06:20:35  <PublicServer> <phoenix> what do you mean with !fix me?
06:20:50  <PublicServer> <Sylf> a few things
06:21:07  <PublicServer> <Sylf> with that signal placement, no 2 trains can enter that station
06:21:15  <PublicServer> <Sylf> that's same thing as single platform station
06:21:23  <PublicServer> <phoenix> yes, i see it now
06:21:29  <PublicServer> <Sylf> then there are 2 2x45 sharp turns
06:22:14  <PublicServer> <phoenix> yes, could not be avoided without major landscaping
06:22:28  <PublicServer> <Sylf> it's really easy.
06:22:38  <PublicServer> <Sylf> no teraforming required
06:22:40  <PublicServer> ***  made screenshot at 00003B69:
06:22:47  <PublicServer> <phoenix> how
06:25:22  <PublicServer> <Sylf> even if you want to double the bridge, it's not much harder
06:25:36  <PublicServer> <phoenix> true
06:27:59  <PublicServer> <Sylf> I think I'd move those lines though, so we can build pax stations for those towns easier
06:28:13  <V453000> morning :)
06:28:23  <PublicServer> <Sylf> hi V
06:28:57  <V453000> !password
06:28:57  <PublicServer> V453000: grassy
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06:32:55  <Ruudjah> woei
06:33:05  <V453000> hello
06:34:33  <PublicServer> <V453000> Beaujolais Woods is what ._.
06:35:56  <PublicServer> <Sylf> it's.... stuff
06:36:39  <PublicServer> <V453000> but bad stuff :(
06:37:40  <PublicServer> ***  made screenshot at 0001CED3:
06:38:00  <PublicServer> <V453000> we need at least 1 more SLH at the west
06:38:16  <PublicServer> <V453000> facing ->
06:38:32  <PublicServer> <Sylf> next to SLH 07
06:38:56  <PublicServer> <V453000> arr, about there
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06:52:40  <PublicServer> ***  made screenshot at 000129E9:
06:59:47  <PublicServer> <phoenix> i think thats it for for now, cul
06:59:59  <PublicServer> <phoenix> +me
07:00:01  <PublicServer> <Sylf> see ya
07:00:05  <PublicServer> <V453000> cya
07:00:11  <PublicServer> *** phoenix has left the game (leaving)
07:02:35  <PublicServer> <V453000> Sylf: what time is it at your place now? :)
07:02:45  <PublicServer> <Sylf> It's almost 2 AM
07:02:49  <PublicServer> <V453000> :o
07:03:01  <PublicServer> <V453000> so -7 in compare to here
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07:07:40  <PublicServer> ***  made screenshot at 000101EE:
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07:11:06  <PublicServer> <V453000> I have to go ... the goods pickup at factory is complete, just connect it please :)
07:11:21  <PublicServer> <V453000> oh, we are the last 2 .. -.-
07:11:33  <PublicServer> <V453000> I will leave it open and do sth here
07:11:47  <PublicServer> <Sylf> nah
07:11:53  <PublicServer> <V453000> so you can continue for another at least 15 minutes :)
07:12:01  <PublicServer> <Sylf> I can leave this SLH incomplete
07:12:04  <PublicServer> <Sylf> someone can finish it
07:12:20  <PublicServer> <Sylf> most of the grunt work is done
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07:21:23  <PublicServer> <V453000> SLH overlapped?
07:21:42  <PublicServer> <Sylf> join from SLH 7 is after split for SLH 8
07:22:02  <PublicServer> <V453000> I see ... fine so far
07:22:40  <PublicServer> ***  made screenshot at 0000C17C:
07:23:04  <PublicServer> <V453000> anyway, I have to go, cya
07:23:07  <PublicServer> <Sylf> cya
07:23:09  <PublicServer> *** V453000 has left the game (leaving)
07:23:09  <PublicServer> *** Game paused (number of players)
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08:13:38  <Tray> !password
08:13:38  <PublicServer> Tray: shores
08:13:54  <PublicServer> *** Game still paused (number of players)
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11:35:47  <xineohp> !password
11:35:47  <PublicServer> xineohp: shores
11:36:24  <PublicServer> *** Game still paused (number of players)
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12:00:56  <V453000> !info
12:00:57  <PublicServer> V453000: #:1(Orange) Company Name: 'Beaujolais Transport'  Year Founded: 1950  Money: 149201103  Loan: 0  Value: 170970660  (T:171, R:9, P:11, S:0) unprotected
12:00:58  <V453000> !ip
12:00:58  <PublicServer> V453000:
12:11:33  <V453000> !players
12:11:36  <PublicServer> V453000: Client 215 (Orange) is phoenix, in company 1 (Beaujolais Transport)
12:11:36  <PublicServer> V453000: Client 183 is Vinnie, a spectator
12:11:46  <V453000> hm ... I cannot see the server somehow :|
12:12:02  <PublicServer> *** Game still paused (number of players)
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12:39:26  <Mazur>  !passwork
12:39:28  <Mazur>  !password
12:39:28  <PublicServer> Mazur: specks
12:39:41  <PublicServer> *** Game still paused (number of players)
12:39:41  <PublicServer> *** Game unpaused (number of players)
12:39:43  <PublicServer> *** Mazur joined the game
12:39:55  <PublicServer> <Mazur> MOAR NING!.
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12:52:44  <PublicServer> ***  made screenshot at 00007FDD:
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12:53:16  *** ChanServ sets mode: +o KenjiE20
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13:07:44  <PublicServer> ***  made screenshot at 0000DA09:
13:08:28  <PublicServer> *** Mazur has left the game (leaving)
13:08:28  <PublicServer> *** Game paused (number of players)
13:09:04  <PublicServer> *** Game still paused (number of players)
13:09:04  <PublicServer> *** Game unpaused (number of players)
13:09:07  <PublicServer> *** Mazur joined the game
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13:16:30  <notch> why not to use ships to tranfer oil from rigs?
13:17:30  <notch> is there something wrong with it?
13:18:25  <PublicServer> <Mazur> They are slow and stupid, and the powers that be dislike them too much for that.
13:20:09  <notch> at least it would look better then it is now, with rails going trough the sea
13:20:54  <PublicServer> <Mazur> I would agree, but as I said, the powers that be do not.
13:22:44  <PublicServer> ***  made screenshot at 0001A5ED:
13:30:47  <PublicServer> *** Vinnie has left the game (connection lost)
13:34:20  <PublicServer> <Mazur> CHA connected.
13:36:18  *** Ramsus08191 has joined #openttdcoop
13:36:23  <Ramsus08191> !password
13:36:23  <PublicServer> Ramsus08191: nooned
13:36:39  <PublicServer> *** Ramsus08191 joined the game
13:36:47  <PublicServer> <Ramsus08191> Howdy
13:37:44  <PublicServer> ***  made screenshot at 0001ABD2:
13:41:37  <PublicServer> <Ramsus08191> so we connect every city to every city?
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13:59:31  <phatmatt> !password
13:59:31  <PublicServer> phatmatt: beaked
13:59:44  <PublicServer> *** phatmatt joined the game
14:07:45  <PublicServer> ***  made screenshot at 0001E59C:
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14:22:45  <PublicServer> ***  made screenshot at 00016B14:
14:37:45  <PublicServer> ***  made screenshot at 0000B670:
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14:49:21  <PublicServer> *** notch has joined company #1
14:52:46  <PublicServer> ***  made screenshot at 0001AB7B:
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15:00:44  <PublicServer> *** phatmatt has left the game (connection lost)
15:01:02  <phatmatt> !password
15:01:02  <PublicServer> phatmatt: stinks
15:01:15  <PublicServer> *** phatmatt joined the game
15:07:31  <Sylf> !password
15:07:31  <PublicServer> Sylf: portly
15:07:46  <PublicServer> ***  made screenshot at 0000D1C3:
15:07:49  <PublicServer> *** Sylf joined the game
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15:22:46  <PublicServer> ***  made screenshot at 0001021F:
15:37:46  <PublicServer> ***  made screenshot at 00017B78:
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15:42:01  <V453000> !password
15:42:01  <PublicServer> V453000: milker
15:42:27  <PublicServer> <V453000> hi
15:42:27  <PublicServer> *** V453000 joined the game
15:42:33  <PublicServer> <Sylf> llo
15:44:50  <PublicServer> <V453000> if if you happen to have nothing to do, then build all the goods drops ;) from the primary network, towns connect to the SLs just like primaries do
15:46:13  <PublicServer> <Sylf> what's this statement about goods trains meeting TGVs in your plan?
15:46:29  <PublicServer> <V453000> just that stations are next to each other
15:46:36  <PublicServer> <Sylf> K
15:46:59  <PublicServer> <V453000> could even mix it visually if you like
15:47:10  <PublicServer> <Sylf> :D
15:47:13  <PublicServer> *** notch has left the game (connection lost)
15:49:03  <PublicServer> <V453000> they just need to be technically separate, since TGVs could start taking path over the primary network otherwise :)
15:51:46  <PublicServer> <V453000> and please name goods stations "Goods + town shortcut" ... so that we could see the "Goods stations" easily
15:52:36  <PublicServer> *** notch joined the game
15:52:47  <PublicServer> ***  made screenshot at 0001590D:
15:54:21  <PublicServer> *** phoenix has left the game (leaving)
15:58:04  <PublicServer> <V453000> notch: this game is going to be a lagfest sooner or later as any other coop game. Using ships to transfer towards the coast transrports minimum distance with massively costly ships on CPU
15:58:34  <PublicServer> <V453000> would just make it a lagfest far sooner
15:58:54  <PublicServer> <V453000> and that is not what we want ;)
15:59:46  <notch> ok, thx for clarifying
15:59:53  <PublicServer> <V453000> yw :)
15:59:55  <notch> i didnt know ships are so bad on cpu
16:00:04  <PublicServer> <V453000> extremely bad
16:00:34  <PublicServer> *** notch has left the game (connection lost)
16:01:50  <PublicServer> <Mazur> lo
16:01:57  <PublicServer> <V453000> hi
16:02:09  <PublicServer> <Mazur> Not yet.
16:02:43  <PublicServer> <Mazur> Not likely, either, without any cannabis.
16:02:44  *** xineohp has quit IRC
16:05:55  <PublicServer> *** V453000 has left the game (connection lost)
16:05:59  <V453000> !password
16:05:59  <PublicServer> V453000: rudely
16:07:47  <PublicServer> ***  made screenshot at 0001A960:
16:21:25  <PublicServer> *** notch joined the game
16:21:37  <PublicServer> <Mazur> WSb.
16:21:41  <PublicServer> <Mazur> Wb, I mean.
16:22:36  <PublicServer> *** notch has left the game (connection lost)
16:22:45  <PublicServer> <Sylf> BRG and ORL finally connected
16:22:47  <PublicServer> ***  made screenshot at 00010EC6:
16:22:55  <PublicServer> <Mazur> Wa hey.
16:23:06  <PublicServer> <Sylf> that took an hour x_x
16:23:48  <PublicServer> <Mazur> Bourg does not look all that difficult.
16:24:08  <PublicServer> <Mazur> Oh.
16:24:12  <PublicServer> *** notch joined the game
16:24:44  <PublicServer> <Mazur> Chaumont Farm connected, too, fwiw.
16:26:10  *** pugi has joined #openttdcoop
16:27:21  <PublicServer> *** notch has left the game (connection lost)
16:28:27  <Vinnie_nl> !players
16:28:30  <PublicServer> Vinnie_nl: Client 236 (Orange) is phatmatt, in company 1 (Beaujolais Transport)
16:28:30  <PublicServer> Vinnie_nl: Client 226 (Orange) is Mazur, in company 1 (Beaujolais Transport)
16:28:30  <PublicServer> Vinnie_nl: Client 239 (Orange) is Sylf, in company 1 (Beaujolais Transport)
16:28:48  <Vinnie_nl> Mazur do you know some commands to load a new game to the welcome?
16:28:56  <Vinnie_nl> I forgot some
16:29:15  <PublicServer> <Mazur> I can look them up, I suppose, in old logs.
16:29:19  <PublicServer> <Sylf> download, then load
16:29:25  <PublicServer> <Sylf> :p
16:29:25  <PublicServer> <Mazur> I log my sessions...
16:29:33  <Vinnie_nl> i have the getsave now i need to load
16:29:43  <Vinnie_nl> but should i do a restard + content?
16:29:48  <Vinnie_nl> restart
16:31:53  <Mazur> restart is the command to restart, after a !
16:31:59  <Mazur> Looking for the load
16:32:34  <PublicServer> <Sylf> restart doesn't load next game though
16:33:59  <Vinnie_nl> nvm i just did some stuff ater sylf said go for it
16:34:10  <Vinnie_nl> looks ok now
16:35:54  <Mazur> I have it, they are rcon commands.
16:37:47  <PublicServer> ***  made screenshot at 00013822:
16:39:42  <PublicServer> *** phatmatt has left the game (leaving)
16:46:31  *** phatmatt has quit IRC
16:50:52  <PublicServer> <Mazur> I thought I had magic keyboard, with commands being executed before I released the keys.
16:51:48  <PublicServer> <Mazur> Go ahead.
16:52:48  <PublicServer> ***  made screenshot at 0001DD36:
16:59:15  <PublicServer> <Mazur> So you'r not building BEZ?
17:06:31  <PublicServer> *** notch joined the game
17:07:49  <PublicServer> ***  made screenshot at 00018A58:
17:10:26  *** Benny has joined #openttdcoop
17:10:40  <Benny> !players
17:10:43  <PublicServer> Benny: Client 255 (Orange) is notch, in company 1 (Beaujolais Transport)
17:10:43  <PublicServer> Benny: Client 257 (Orange) is Benny, in company 1 (Beaujolais Transport)
17:10:43  <PublicServer> Benny: Client 226 (Orange) is Mazur, in company 1 (Beaujolais Transport)
17:10:43  <PublicServer> Benny: Client 239 (Orange) is Sylf, in company 1 (Beaujolais Transport)
17:10:43  <Benny> !password
17:10:43  <PublicServer> Benny: jacked
17:10:53  <PublicServer> *** Benny joined the game
17:11:03  <PublicServer> <Mazur> Hi, Benny.
17:11:07  <PublicServer> <Benny> Hey :)
17:11:25  <PublicServer> <Mazur> Have you looked at BeaujolaisWoods lately?
17:11:40  <PublicServer> <Benny> Me?
17:11:48  <PublicServer> <Mazur> Yes, you.
17:12:08  <PublicServer> <Benny> Well no, will now.
17:13:49  <PublicServer> <Benny> Oh.
17:14:09  <PublicServer> <Benny> What is "@ABR04?
17:14:19  <PublicServer> <Mazur> If you have questions, we can answer them, surely.
17:14:36  <PublicServer> <Benny> That was a question.
17:14:44  <PublicServer> <Mazur> Advanced Building Revue 04 on the Coop wiki
17:14:47  <PublicServer> <Mazur> @@ABR04
17:14:48  <Webster> Advanced Building Revue 04: Overflows at #openttdcoop -
17:15:40  *** Intexon has quit IRC
17:16:01  <PublicServer> *** notch has left the game (connection lost)
17:16:16  *** notch has quit IRC
17:21:01  <Benny> @ABR08
17:21:02  <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop -
17:22:16  <PublicServer> <Benny> So, overflows are bad then.
17:22:49  <PublicServer> ***  made screenshot at 00008310:
17:27:24  *** ODM has joined #openttdcoop
17:27:24  *** ChanServ sets mode: +o ODM
17:34:30  <PublicServer> <Mazur> No, overflows are good, _if_ they are needed.
17:34:45  <PublicServer> <Benny> But as primary pickups they are bad.
17:35:07  <PublicServer> <Benny> at*
17:35:18  <PublicServer> <Mazur> In general, yes, if you have more than two trains waiting at a station, you've likely given it too many trains.
17:35:37  <PublicServer> <Benny> okay
17:35:49  <PublicServer> <Mazur> One train waiting is normal.  Two trains can happen.
17:36:23  <PublicServer> <Mazur> More trains, if there has not mbeen a massive jam just released, is a bad sign.
17:37:03  <PublicServer> <Benny> Yeah ok. :)
17:37:08  <PublicServer> <Mazur> :-)
17:37:19  *** fonsinchen has quit IRC
17:37:31  <PublicServer> <Mazur> That is for primaries, of course.
17:37:37  <PublicServer> <Benny> I know ^^
17:37:43  <PublicServer> <Mazur> Drops and pickups are a different matter alltogether.
17:37:46  <PublicServer> <Benny> Indeed.
17:37:50  <PublicServer> ***  made screenshot at 0001C6B9:
17:38:10  <PublicServer> <Benny> We aren't using the oil pickup?
17:38:36  <PublicServer> <Mazur> I'd assujme an oversight.
17:38:47  <PublicServer> <Benny> Do we have a town drop yet?
17:39:09  <PublicServer> <Sylf> only 1
17:39:23  <PublicServer> <Sylf> we need good drop stations at every towns
17:39:29  <PublicServer> <Mazur> The plan says goods to be distributed to all towns, IIRC.
17:39:39  <PublicServer> <Sylf> when we have maybe 10 goods drop stations, maybe we'll start adding goods trains
17:39:57  <PublicServer> <Benny> ..How are we gonna do that?
17:40:15  <PublicServer> <Mazur> Good luck with Narbonne, Sylf.  *smirk*
17:40:17  <PublicServer> <Benny> Separate orders for most of the oil pickup trains, and goods trains on the TGV network?
17:40:35  <PublicServer> <Benny> oh
17:40:42  <PublicServer> <Benny> through the SLs
17:41:05  <PublicServer> <Sylf> don't mix cargo trains with pax trains
17:41:15  <PublicServer> <Mazur> he primaries network, yes.
17:41:15  <PublicServer> <Sylf> this map will be filled with rails!
17:41:33  <PublicServer> <Benny> I remember the 256x256 game we had once.
17:41:37  <PublicServer> <Sylf> for goods trains too - don't mix with pax
17:41:40  <PublicServer> <Benny> Rails, rails and more rails.
17:41:54  <PublicServer> <Benny> Yeah that's what I thought.
17:42:16  <PublicServer> <Mazur> We recently had a city like that, was it 256 by 256 ,Sylf?
17:42:54  <PublicServer> <Sylf> let's seee, Narbonne...
17:43:04  <PublicServer> <Sylf> oh, *that* one
17:43:18  <PublicServer> <Mazur> Yeah, sorry, I was being mean
17:43:22  <PublicServer> <Sylf> actually, it looks pretty simple
17:44:27  <PublicServer> <Sylf> oh wait...  Narbonne is NBN, not NAN
17:44:49  <PublicServer> <Sylf> hrm... erm....  uh...  ohshit?
17:45:13  <PublicServer> <Mazur> Feel free to do NAN, too.
17:48:04  <PublicServer> <Mazur> Ah, yes, neat.
17:48:32  <PublicServer> <Sylf> Narbonne done :p
17:49:02  <PublicServer> <Sylf> who'd thought it'd be that easy
17:49:12  <PublicServer> <Benny> ^^
17:49:15  <Vinnie_nl> !password
17:49:15  <PublicServer> Vinnie_nl: strata
17:49:15  <PublicServer> <Mazur> Now to figure an equally elegant solution for NAN, Mazur.
17:50:13  <PublicServer> <Mazur> "Tricky."
17:50:23  <PublicServer> <Mazur> "But can it be done?"
17:50:41  <PublicServer> <Sylf> I have 2 options
17:50:43  <PublicServer> <Mazur> Big kudos for anyone recognising that quote.
17:50:57  <PublicServer> <Vinnie> hell
17:50:58  <PublicServer> *** Vinnie joined the game
17:51:01  <PublicServer> <Vinnie> +o
17:51:03  <PublicServer> <Mazur> Vin
17:51:05  <PublicServer> <Mazur> du
17:51:15  <PublicServer> <Mazur> Beaujolais!
17:51:22  <PublicServer> <Vinnie> oui
17:52:08  <PublicServer> <Mazur> I only see one, and even that one I do not see.
17:52:22  <PublicServer> <Vinnie> ohh i see the BJL - NBN connection :)
17:52:28  <PublicServer> *** Vinnie has joined company #1
17:52:50  <PublicServer> ***  made screenshot at 00005747:
17:53:32  <PublicServer> <Mazur> Damn, I saw that, too, only I went too far towards BJL.
17:53:51  <PublicServer> <Vinnie> and now the track back
17:54:15  <PublicServer> <Vinnie> that is just wrong
17:54:28  <PublicServer> <Mazur> Yes, but you see any other way?
17:54:34  *** Lukeus_Maximus has quit IRC
17:54:39  <PublicServer> <Mazur> It's only one train, anyway,
17:55:47  <PublicServer> <Vinnie> better?
17:55:58  <PublicServer> * Mazur applauds.
17:56:16  <PublicServer> <Vinnie> train?
17:56:28  <PublicServer> <Mazur> Sure.
17:56:38  <PublicServer> <Mazur> Want me to do it?
17:57:09  <PublicServer> <Vinnie> nah its ok
18:01:43  <PublicServer> <Vinnie> VCH missing connection on purpose?
18:01:56  <PublicServer> <Vinnie> split in front of station
18:04:12  <PublicServer> <Mazur> Ask V.
18:04:31  *** fonsinchen has joined #openttdcoop
18:04:43  <PublicServer> <Mazur> I'm supposing he just prepared for four .
18:07:51  <PublicServer> ***  made screenshot at 0000D996:
18:10:19  <PublicServer> <Benny> Think I've found a solution to NAN drop now.
18:11:07  <PublicServer> <Mazur> No need for tunnel doubling for a drop like this.
18:11:09  <PublicServer> <Vinnie> the lower tunnel should exit different if you want sync
18:11:28  <PublicServer> <Benny> doubling eh
18:11:57  <PublicServer> <Mazur> Only goods drop, there will not be many trains on the last part to the city.
18:12:40  <PublicServer> <Mazur> DIfferent from a single goods drop for all the maps goods.
18:13:58  <PublicServer> <V453000> hi
18:13:59  <PublicServer> *** V453000 joined the game
18:14:00  <PublicServer> <Mazur> Hi, V.
18:14:02  <PublicServer> <Vinnie> hey
18:14:05  <PublicServer> <Benny> Hey there
18:14:54  <V453000> where is that bastard Sylf? :)
18:15:11  <PublicServer> <Vinnie> both servers stable and here
18:15:15  <PublicServer> <Mazur> Over there.
18:15:26  <PublicServer> <V453000> no response tho :p
18:15:38  <PublicServer> <Vinnie> slap him
18:15:52  <V453000> no :)
18:16:14  <KenjiE20> @slap Sylf
18:16:20  <KenjiE20> bugger
18:19:00  <Sylf> ugh :p
18:19:13  <V453000> PARTY! Everyone behold, here comes our new member, Sylf! :) Congratulations
18:19:19  <KenjiE20> huzzah
18:19:21  <Sylf> whoa
18:19:23  <KenjiE20> (at last)
18:19:28  <PublicServer> <Vinnie> congratz
18:19:32  <PublicServer> <Mazur> A public member, even.
18:19:33  <V453000> @op Sylf
18:19:33  *** Webster sets mode: +o Sylf
18:19:35  <KenjiE20> we've been waiting for what 3 days now? :p
18:19:38  <Sylf> thanks ^_^
18:19:42  <PublicServer> <Mazur> As opposed to private.,
18:19:52  <PublicServer> <Mazur> CONGA RATU LATIONS!
18:20:00  <KenjiE20> no, member member, as opposed to player :)
18:20:02  <PublicServer> <Vinnie> beer for all?
18:20:10  <V453000> beer to all
18:20:11  <KenjiE20> @beertime
18:20:11  <Webster> *Chug*Chug*Chug*
18:20:25  <Sylf> beer! beer!
18:20:36  <KenjiE20> ^ yep, he's one of us :p
18:20:56  <Sylf> finally, an active member on the american side :p
18:21:02  <KenjiE20> heh
18:21:06  <PublicServer> <Vinnie> :)
18:21:15  <KenjiE20> who isn't a Euro insomniac :p
18:21:29  <Sylf> hehehe
18:22:06  <PublicServer> <Mazur> My food is imminent, so I'll go quiet all of a sudden, soon.
18:22:52  <PublicServer> ***  made screenshot at 0000C19E:
18:25:06  <PublicServer> <Vinnie> V premission to complete your great work for Factory Goods Pickup
18:28:36  <V453000> sure go on
18:28:42  <PublicServer> <Vinnie> thank you
18:34:28  <Webster> 1 new tweet(s): openttdcoop New post: New member: Sylf, 1 minute ago via #openttdcoop Blog. (56786701175107584)
18:34:59  <PublicServer> <Benny> Congrats, Sylf. :)
18:36:28  <Webster> 1 new tweet(s): openttdcoop Congrats to Sylf, now behave, and remember the keyword is beer :) ^KE, 57 seconds ago via SupyTweet. (56787333856505856)
18:37:01  <Sylf> :)
18:37:52  <PublicServer> ***  made screenshot at 0000C788:
18:37:53  <PublicServer> <Vinnie> now it is getting interesting
18:38:25  <KenjiE20> oi sylf check yer invites dangit
18:38:30  <KenjiE20> :p
18:39:04  <^Spike^> for an "irc junkie" he seems to not do that ;)
18:39:09  <^Spike^> @op
18:39:09  *** Webster sets mode: +o ^Spike^
18:39:29  <Sylf> XD
18:39:30  <KenjiE20> @makeop sylf
18:39:30  <Webster> KenjiE20: The operation succeeded.
18:39:59  <^Spike^> wrong comment to make when i'm around.. irc junkie.... :) you'll get to here that for a long time :D
18:40:16  <Sylf> I may know my way around IRC, but it doesn't mean I pay attention :p
18:40:18  <KenjiE20> BOFH tiemz? :p
18:40:29  <^Spike^> kenji... who knows :D
18:40:41  <KenjiE20> lol
18:44:43  <pugi> the keyword is beer?
18:44:50  <KenjiE20> beer!
18:44:51  <pugi> i thought the secret word is BANANAS
18:44:51  <pugi> :D
18:45:00  <pugi> uhm, the safe word
18:45:00  <KenjiE20> that's the secret word
18:45:03  <pugi> i think it was
18:45:06  <KenjiE20> saefe whatever
18:45:08  <^Spike^> nop... the secret word is secret and only know to members... it's more of a phrase though ;)
18:45:10  <pugi> ^^
18:45:16  <V453000> hi pugi :)
18:45:23  <pugi> hi :D
18:45:42  <KenjiE20> also I'm pretty sure there are times you may legitamately use 'bananas' so it's not a very good safeword :p
18:45:44  *** fonsinchen has quit IRC
18:45:44  <Mazur> Puggle!
18:45:57  <KenjiE20> aaaanyway
18:45:58  <pugi> have you not played magicka? :P
18:46:07  <pugi> hi mazur ^^
18:46:09  <KenjiE20> yes, it's not a good sp game
18:46:17  <V453000> what the magicka fuck? :D
18:46:31  <pugi> yeah, it is better in mp ^^
18:46:37  <KenjiE20> it's also bugged to &$^£ and back
18:46:49  <pugi> not so bad any more
18:47:08  <PublicServer> <Benny> Is there any logic behind the TGV orders?
18:47:12  <KenjiE20> do checkpoints work yet?
18:47:16  <PublicServer> <V453000> not much
18:47:37  <PublicServer> <Benny> Okay.
18:48:12  <PublicServer> <Benny> No wait, V, was that for Kenji or me? o_O
18:48:22  <V453000> you
18:48:36  <PublicServer> <Benny> ah
18:48:44  <KenjiE20> mine was at PublicServer
18:48:47  <KenjiE20> pugi*
18:48:47  <pugi> his heart only beats for you =)
18:48:50  <KenjiE20> damn auto
18:49:01  <Benny> lol
18:49:33  <pugi> !ö
18:49:35  <pugi> argh
18:49:37  <pugi> !password
18:49:37  <PublicServer> pugi: canoed
18:49:53  <PublicServer> *** puugi joined the game
18:50:28  <PublicServer> <Benny> A
18:50:48  <PublicServer> <Benny> We are adding the tinyest towns as well, no?
18:50:54  <PublicServer> <Benny> 99 people
18:50:55  <V453000> sure
18:51:08  <PublicServer> <Benny> ok
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18:52:02  <PublicServer> <Mazur> If they pay tribute to hte Tiny Town Degrading Taunts fund.
18:52:29  <PublicServer> <Vinnie> screw it im gonna do it the easy way
18:52:52  <PublicServer> ***  made screenshot at 00012FE5:
18:55:35  <PublicServer> *** puugi has left the game (leaving)
18:55:51  <PublicServer> <Benny> Why do I see little pieces of angled track that go to one side on very many of the TGV stations?
18:55:59  <PublicServer> <Benny> after the signals
18:56:01  <PublicServer> <Vinnie> lost trains
18:56:15  <PublicServer> <Benny> What?
18:56:33  <PublicServer> <Benny> Lost trains turn around there, you mean?
18:56:41  <PublicServer> <Vinnie> if trains get lost they can jam pre-signals
18:56:48  <PublicServer> <Vinnie> these tracks prevent such jams
18:57:08  <PublicServer> <Benny> I don't really get it, but okay.
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18:58:40  <PublicServer> <Sylf> I think I can build an example
19:00:38  <PublicServer> <Vinnie> ahh this just looks so bad or to pro
19:00:45  *** Benny_ has quit IRC
19:01:55  <PublicServer> <Sylf> Benny, see !lost train
19:02:45  <PublicServer> <Benny> i'm watching
19:02:55  <PublicServer> <Sylf> all those trains are trains without orders
19:03:04  <PublicServer> <Sylf> which is same thing as trains that are lost
19:03:15  <PublicServer> <Sylf> there are 2 sets of tracks in the example
19:03:31  <PublicServer> <Sylf> the one with lost train preventor (bottom) and one without
19:03:45  <PublicServer> <Benny> wot
19:03:49  <PublicServer> <Sylf> the lost train on top tried to enter the track that was already occupied
19:04:00  <PublicServer> <Benny> so lost trains ignore presignal rules?
19:04:22  <PublicServer> <Sylf> it doesn't ignore presignal
19:04:42  <PublicServer> <Sylf> it doesn't know where to go
19:05:13  <PublicServer> <V453000> eh, Vinnie, there were not supposed to be any depots :D
19:05:16  <PublicServer> <V453000> the station was done
19:05:18  <PublicServer> <Benny> okay, well thanks, Sylf
19:05:18  <PublicServer> <Vinnie> really?
19:05:22  <PublicServer> <Sylf> adding those tiny rails, for some reason I don't fully know, makes it work much better
19:05:40  <PublicServer> <Vinnie> no overflow?
19:05:42  <PublicServer> <V453000> they dont hurt though
19:05:45  <PublicServer> <V453000> it was an overflow technically
19:05:53  <PublicServer> <V453000> but just finish the stuff your way doesnt hurt :)
19:05:55  <PublicServer> <Vinnie> without the depot :)
19:07:53  <PublicServer> ***  made screenshot at 0000EFEA:
19:08:01  <PublicServer> <Vinnie> will that work?
19:08:27  <PublicServer> <V453000> I guess, havent checked
19:08:58  <PublicServer> <V453000> there is a certain problem though :)
19:09:05  <PublicServer> <V453000> the line you are currently doing is the exit
19:09:19  <PublicServer> <Vinnie> ahhhh
19:10:40  <PublicServer> <Sylf> watch for CL
19:10:50  <PublicServer> <Vinnie> yep
19:11:01  <XeryusTC> Sylf: gratz btw
19:11:09  <PublicServer> <Sylf> ^_^  thanks
19:18:08  <PublicServer> <Benny> 8 goods drops now, time to add trains to oil pickup?
19:18:21  <PublicServer> <V453000> not until _all_ goods drops are done
19:18:25  <PublicServer> <Benny> oh
19:18:29  <PublicServer> <Benny> okay then
19:20:49  <PublicServer> <Vinnie> overflow has a problem btw
19:22:53  <PublicServer> ***  made screenshot at 00017B2D:
19:23:32  <PublicServer> <Vinnie> fixed
19:25:14  <PublicServer> <Sylf> now... how to connect Bordeaux
19:25:22  <PublicServer> <Vinnie> L)
19:25:26  <PublicServer> <Vinnie> :)
19:25:35  <PublicServer> <V453000> hmm :)
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19:31:03  <PublicServer> <Benny> That wasn't very hard.
19:31:06  *** perk11 has quit IRC
19:31:59  <PublicServer> *** V453000 has left the game (connection lost)
19:37:53  <PublicServer> ***  made screenshot at 0000B5DE:
19:38:25  <Webster> Latest update from blog: New member: Sylf <>
19:38:41  <PublicServer> <Sylf> BDX is ready for trains
19:42:17  <PublicServer> <Benny> SLH06 is missing a connection, how did whoever was nitpicking on me last night miss that? :O
19:42:45  <PublicServer> <Sylf> oh :p
19:42:57  <PublicServer> <Vinnie> are you sure?
19:43:03  <PublicServer> <Benny> yes
19:43:55  <PublicServer> <Sylf> trains are already using the fixed missing connection
19:45:06  *** Modi has joined #openttdcoop
19:45:41  <Modi> !password
19:45:42  <PublicServer> Modi: sprier
19:45:52  <PublicServer> *** Modi joined the game
19:52:29  <PublicServer> <Vinnie> Hello Modi
19:52:53  <PublicServer> ***  made screenshot at 0001B8AB:
19:53:03  <PublicServer> <Modi> hi, just watching and getting some inspiration :)
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19:53:37  <PublicServer> <Sylf> you call this madness an inspiration?
19:54:08  <PublicServer> <Modi> madness can sometimes be inspiration ;)
19:54:24  <PublicServer> <Modi> but i dont think its maddness tbh
19:54:36  <PublicServer> <Vinnie> some of it is
19:55:19  <V453000> show us some madness then :)
19:55:41  <PublicServer> <Modi> true, just saw the oil from the oilfield in beziers going to.. 15 tiles away :p
19:56:19  <PublicServer> <Modi> im nowhere near the skills needed to contribute to this madness ;)
19:56:29  <PublicServer> <Vinnie> not true
19:56:40  <PublicServer> <Vinnie> most is build by new players
19:56:40  <PublicServer> <Modi> is it that bad? haha
19:56:52  <PublicServer> <Modi> kk, you have a point
19:56:56  <PublicServer> <Benny> Don't mistake me for "new player" now, Vinnie.
19:57:00  <PublicServer> <Vinnie> not you
19:57:02  <PublicServer> <Benny> Just sayin
19:58:02  <PublicServer> <Benny> But yeah, I waited ages before I started to build, but then I saw lots of other new players building as well, so I joined. Screwed up lots of stuff, but learned a lot doing so. ^^
19:58:46  <PublicServer> <Vinnie> wanna make something Modi?
19:59:12  <PublicServer> <Modi> not yet, but it gets me thinking that maybe soon i will
20:00:14  <PublicServer> <Sylf> whoever added BRG-LIS pax trains?
20:00:22  <PublicServer> <Sylf> the plan is 1 train per route
20:00:33  <PublicServer> <Benny> Oh shit
20:00:53  <PublicServer> <Benny> I've made 3-4 trains per route on every station >_<
20:00:55  <PublicServer> <Vinnie> same AUR-PRS
20:01:30  *** Benny has joined #openttdcoop
20:01:50  <PublicServer> <Benny> I should start reading the plan more thoroughly.. >_>
20:02:12  <PublicServer> <Vinnie> time to gamble
20:03:14  *** Twerkhoven[L] has joined #openttdcoop
20:05:43  <XeryusTC> !password
20:05:43  <PublicServer> XeryusTC: fading
20:05:55  <PublicServer> *** XeryusTC joined the game
20:06:44  *** Benny__ has quit IRC
20:07:22  <PublicServer> <Vinnie> anyone making connections for Bordaux?
20:07:49  <PublicServer> <Sylf> oh yeah...
20:07:54  <PublicServer> ***  made screenshot at 00012422:
20:07:58  <PublicServer> <Sylf> was gonna connect it to SLH 8
20:08:04  *** Benny has quit IRC
20:08:15  *** Benny has joined #openttdcoop
20:08:16  <PublicServer> <Sylf> then I started fixing other stuff
20:09:22  *** xineohp has joined #openttdcoop
20:09:35  <xineohp> !password
20:09:35  <PublicServer> xineohp: planks
20:09:48  <PublicServer> <Modi> off to my savegame, byebye
20:09:54  <PublicServer> <Vinnie> cya
20:10:00  <PublicServer> <Benny> See ya around :)
20:10:00  <PublicServer> *** Modi has left the game (leaving)
20:10:27  <PublicServer> *** phoenix joined the game
20:10:36  <PublicServer> <Vinnie> hello
20:10:38  <PublicServer> <Benny> 'Evening phoenix
20:10:55  <PublicServer> <phoenix> hi all
20:11:35  <PublicServer> <Benny> I must say I am loving the plan on this game.
20:11:52  <PublicServer> <Benny> It is very chaos-ish. Not too many strict rules to follow.
20:12:26  <PublicServer> <Vinnie> you failed
20:12:28  <PublicServer> <XeryusTC> you bad boy you!
20:12:32  <PublicServer> <Benny> hahaha
20:12:53  <PublicServer> <Vinnie> i bet it is Sylf
20:12:59  <PublicServer> <XeryusTC> pax transport is failing :P
20:14:18  <PublicServer> <Vinnie> oke
20:14:24  <PublicServer> <Vinnie> trees
20:14:35  <PublicServer> <Sylf> hold on...
20:18:14  *** Modi has quit IRC
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20:22:54  <PublicServer> ***  made screenshot at 0001AF30:
20:24:44  <slaca> !password
20:24:44  <PublicServer> slaca: encore
20:24:57  <PublicServer> <slaca> hi
20:24:58  <PublicServer> *** slaca joined the game
20:25:01  <PublicServer> <Benny> Hey :)
20:27:05  *** sla_ro|master has quit IRC
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20:33:42  <PublicServer> <Sylf> what in the...
20:33:55  <PublicServer> <Sylf> who's messing around with my plan to kill excess trains?
20:34:05  <PublicServer> <Benny> where?
20:34:21  <PublicServer> <Sylf> actually....
20:34:24  <PublicServer> <Sylf> nevermind
20:34:27  <PublicServer> <Sylf> I goofed up
20:34:29  <PublicServer> <Benny> o_O
20:34:35  <PublicServer> <Benny> okay :P
20:36:17  <PublicServer> *** slaca has left the game (leaving)
20:37:18  *** slaca has quit IRC
20:37:24  <PublicServer> <Sylf> ARG
20:37:30  <PublicServer> <Sylf> I needed that depot
20:37:32  <PublicServer> <Benny> oh
20:37:34  <PublicServer> <Benny> sorry >_<
20:37:46  <PublicServer> <Benny> like so?
20:37:54  <PublicServer> ***  made screenshot at 0001A72B:
20:38:06  <PublicServer> <Sylf> just make sure we delete those duplicate pax trains somehow
20:38:28  <PublicServer> <Benny> yeah I've done it on 2 of my other stations
20:38:48  <PublicServer> <Sylf> wait...  these aren't duplicates?
20:38:50  <PublicServer> <Benny> it's simpler to just un-share the orders and make individual ones though
20:39:58  <V453000> !password
20:39:58  <PublicServer> V453000: soared
20:40:18  <PublicServer> <V453000> hi
20:40:18  <PublicServer> *** V453000 joined the game
20:40:25  <PublicServer> <Benny> evening again
20:40:43  <PublicServer> <Sylf> Benny, please group the trains properly, especially the pax trains
20:40:46  <PublicServer> <V453000> how is it going? :)
20:40:52  <PublicServer> <Benny> ...oh crap
20:40:54  <PublicServer> <Benny> >_<
20:40:56  <PublicServer> <Sylf> I think I've been deleting trains wrongfully
20:41:06  <PublicServer> <V453000> deleting? trains? :o
20:42:41  <PublicServer> <Benny> why is there an engine with no wagons in the wood goods pickup?
20:42:43  <PublicServer> <Benny> train 14
20:42:51  <PublicServer> <V453000> to prevent station deletion
20:42:56  <PublicServer> <Benny> oh
20:43:34  <PublicServer> <Sylf> one wrong click and BOOM
20:43:45  <PublicServer> <Benny> "station deletion prevention train" ^^
20:43:47  <PublicServer> <V453000> well, the drop is still vulnerable :)
20:44:10  <PublicServer> <V453000> not enough traffic there to have always at least one train dropping :)
20:44:43  <PublicServer> <V453000> or so :p
20:44:56  <PublicServer> <V453000> it isnt so important now as it was when I was making the candy
20:45:08  <PublicServer> <V453000> easy to press delete and demolish something
20:45:14  <PublicServer> <V453000> (all of it ) :)
20:46:37  <PublicServer> *** Benny has joined spectators
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20:52:55  <PublicServer> ***  made screenshot at 00019859:
20:57:13  <PublicServer> <phoenix> is there a way to get a list of all trains that share orders with a selected one?
20:57:25  <PublicServer> <V453000> through order list
20:57:33  <PublicServer> <V453000> there is a button that looks like book
20:57:37  <PublicServer> <V453000> or whatever it is
20:58:41  <PublicServer> <phoenix> could you discribe where that button is ... i don't see it
20:58:59  <PublicServer> <V453000> right bottom corner
20:59:10  <PublicServer> <V453000> 2nd from the bottom
20:59:12  <PublicServer> <Benny> above the resize window button
20:59:14  <PublicServer> <V453000> totally in the corner
20:59:16  <PublicServer> <V453000> yes
20:59:37  <PublicServer> <Benny> its greyed out when the train doesn't share any orders
21:00:14  <PublicServer> <phoenix> ah! found it
21:00:34  *** fonsinchen has quit IRC
21:00:39  <PublicServer> <phoenix> i search for something a little bigger ...
21:01:47  *** Cap_J_L_Picard has quit IRC
21:01:49  *** Cap_J_L_Picard has joined #openttdcoop
21:02:44  <PublicServer> <phoenix> wow, that oil pickup is serviced by 8 trains and there are still >400T waiting
21:04:22  <PublicServer> <phoenix> is it possible to duplicate/add an other train directly from that shared orders window?
21:04:30  <PublicServer> <Vinnie> yes
21:04:42  <PublicServer> <phoenix> how?
21:04:50  <PublicServer> <Vinnie> go to depot
21:04:53  <PublicServer> <Vinnie> click copy train
21:05:07  <PublicServer> <Benny> ...while holding Ctrl
21:05:11  <PublicServer> <Vinnie> then keep cntrl pressed and click on a train in the list
21:05:16  <PublicServer> <Benny> oh, that came later
21:05:20  <PublicServer> <Benny> sorry >_<
21:05:23  <Twerkhoven[L]> !password
21:05:23  <PublicServer> Twerkhoven[L]: apples
21:05:45  <PublicServer> *** twerkhoven joined the game
21:05:52  <PublicServer> <Vinnie> and there he is
21:06:01  <PublicServer> <twerkhoven> and its staying up too
21:06:03  <PublicServer> <phoenix> very good, thank you
21:06:35  <PublicServer> *** Vinnie has joined company #1
21:06:37  <PublicServer> <Sylf> hahahaha
21:06:40  <PublicServer> <Sylf> Goods LIS <3
21:06:46  <PublicServer> <V453000> :po
21:06:52  <PublicServer> <Vinnie> Sylf: i see a CL issue from you junction
21:07:02  <PublicServer> <Vinnie> is that member worthy?
21:07:10  <PublicServer> <Sylf> always :p
21:07:30  <PublicServer> <Sylf> where did I goof?
21:07:37  <PublicServer> <Vinnie> already fixed
21:07:43  <PublicServer> <Sylf> oh damn
21:07:50  <PublicServer> <Sylf> where was it anyway?
21:07:52  <PublicServer> <Vinnie> oke i will break it again
21:07:55  <PublicServer> ***  made screenshot at 00009F55:
21:08:22  <PublicServer> <Sylf> hm, OK
21:09:33  <PublicServer> <Sylf> that hole narbonne area is so dizzying
21:10:08  <PublicServer> <Benny> Indeed.
21:10:33  *** pugi has quit IRC
21:16:13  <PublicServer> <Benny> Going to bed now. Have my last scooter driving lessons tomorrow. :)
21:16:17  <PublicServer> <Benny> Good night, all.
21:16:21  <PublicServer> <Vinnie> cya
21:16:25  <PublicServer> <V453000> cya
21:16:27  <PublicServer> <Sylf> seeya
21:16:29  <PublicServer> *** Benny has left the game (leaving)
21:16:31  <PublicServer> <twerkhoven> cya
21:16:40  *** Benny has quit IRC
21:16:54  <Ammler> Welcome Sylf :-)
21:17:02  <PublicServer> <Sylf> ^_^  thanks
21:17:52  <Ammler> I missed the party :'-(
21:18:05  <Ammler> !blog
21:18:05  <PublicServer> Ammler:
21:22:55  <PublicServer> ***  made screenshot at 00017368:
21:23:57  <PublicServer> <V453000> seems like all goods stations are ready :)
21:24:19  <PublicServer> <Sylf> poor Agen
21:24:34  <PublicServer> <V453000> hm, lets connect that one? :)
21:24:56  <PublicServer> <Vinnie> CB is working on it :)
21:25:04  <PublicServer> <V453000> ...
21:25:10  <PublicServer> <Sylf> I haven't seen him today
21:25:18  <PublicServer> <V453000> we could do a station at the shore and transfer with RVs
21:25:18  <PublicServer> <Sylf> We should go ahead and connect it ourselves
21:25:49  <PublicServer> <Vinnie> it will take ages for that town to accept goods
21:31:09  <PublicServer> *** Vinnie has left the game (connection lost)
21:31:19  <Vinnie_nl> ahhh
21:31:28  <Vinnie_nl> goodnight ppl
21:35:56  <Twerkhoven[L]> welterusten
21:37:55  <PublicServer> ***  made screenshot at 0000C02A:
21:45:56  <PublicServer> <V453000> Wood goods active
21:46:40  <PublicServer> <V453000> it will take time for the trains to get into the station, but they will be nicely split up
21:47:44  <PublicServer> <V453000> at least the candy will live :D
21:47:50  <PublicServer> <Sylf> ^_^
21:48:25  <PublicServer> <twerkhoven> mmmm, candy
21:51:09  *** ODM has quit IRC
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21:52:55  <PublicServer> ***  made screenshot at 00005D55:
21:55:38  *** MrD2DG has joined #openttdcoop
21:56:23  <MrD2DG> !password
21:56:23  <PublicServer> MrD2DG: reload
21:57:23  <PublicServer> <Sylf> oil goods train in the train yard is ready
21:57:23  <PublicServer> *** MrD2DG joined the game
21:57:27  <PublicServer> <V453000> hi :)
21:57:33  <PublicServer> <MrD2DG> Oh hi
21:57:39  <PublicServer> <V453000> send it then :)
21:58:04  <PublicServer> <MrD2DG> Thought this place was empty, pretty sure it said so on the website
21:58:21  <PublicServer> <V453000> ??
21:58:21  <PublicServer> <Mazur> MT?
21:58:43  <PublicServer> <Sylf> there it goes
21:58:50  <PublicServer> <V453000> :)
22:01:04  *** Ramsus08191 has joined #openttdcoop
22:01:35  <Ramsus08191> !password
22:01:35  <PublicServer> Ramsus08191: reload
22:01:52  <PublicServer> *** Ramsus08191 joined the game
22:01:56  <PublicServer> <Ramsus08191> Howdy
22:01:58  <PublicServer> <V453000> hi
22:02:00  <PublicServer> <MrD2DG> Hi
22:02:08  <PublicServer> <Mazur> Ho.
22:04:03  <PublicServer> <Ramsus08191> any jams already?
22:04:30  <PublicServer> <Mazur> I think I saw some raspberries earlier.
22:04:36  <PublicServer> <MrD2DG> Bit early for jams?
22:04:39  <PublicServer> <MrD2DG> :P
22:05:15  <PublicServer> <MrD2DG> I love the 2CC set :D
22:05:45  <PublicServer> <Mazur> New oil rigs at Dinan.
22:05:45  <PublicServer> <V453000> 1.0.1 only sucks, but isnt that bad
22:05:59  <PublicServer> <V453000> the v2 sucks donkey ass
22:06:33  <PublicServer> <MrD2DG> I  havent used it in ages so dont remember which version, i just like the selection of trains
22:07:11  <PublicServer> <V453000> which is stupid as well for normal games since you use ... 4 of them? since 1950 till 2000
22:07:21  <PublicServer> <V453000> maybe even 2
22:07:23  <PublicServer> <MrD2DG> :P True
22:07:26  <PublicServer> <V453000> 4 since 1920
22:07:32  <PublicServer> <V453000> which totally sucks
22:07:46  <PublicServer> <V453000> also 50t wagons are just inappropriate
22:07:57  <PublicServer> ***  made screenshot at 00005B55:
22:08:01  <PublicServer> <Mazur> Blows babyelephant chunks.
22:08:07  <PublicServer> <MrD2DG> Never noticed that
22:08:13  <PublicServer> <Sylf> hehe
22:08:19  <PublicServer> <Sylf> I like those big waggons
22:08:28  <PublicServer> <V453000> it is just retarded, TL3 trains need 2 strong engines
22:08:40  <PublicServer> <V453000> trains in primaries wait for long times :(
22:09:00  <PublicServer> <V453000> you play for a long time to reach a good traffic
22:09:16  <PublicServer> *** twerkhoven has left the game (leaving)
22:09:18  <PublicServer> <MrD2DG> Hmm i only used to use this for PAX anyway
22:09:34  <PublicServer> <V453000> but here the wagons at least look nice, in the v2 they totally suck even visually, not even talking about the 60t capacities
22:09:39  <PublicServer> <V453000> pax is nice, yes
22:09:43  <Twerkhoven[L]> gnite
22:09:49  <PublicServer> <MrD2DG> GN
22:09:51  <PublicServer> <Ramsus08191> Hello
22:09:55  <PublicServer> <V453000> gnight
22:10:23  <PublicServer> <Mazur> Nite, Owl.
22:10:36  *** Twerkhoven[L] has quit IRC
22:11:14  <PublicServer> <V453000> if there is anything technically bad about the 2cc 1.0.1 , then it is the wrong alignment of wagons/trains ... they are a bit offset in compare with other set sprites ... which makes some glitches in tunnels, mainly with BK set
22:11:36  <PublicServer> <V453000> that thing is gotten rid of in v2, but the v2 sucks so hard that I doubt I will ever use it
22:11:48  *** Progman has quit IRC
22:11:50  <PublicServer> <MrD2DG> :P
22:13:28  <PublicServer> <Sylf> factory goods trains are out too
22:13:36  <PublicServer> <V453000> :))
22:13:43  <PublicServer> <V453000> eh, that blocks the overflow
22:13:57  <PublicServer> <Sylf> er, yeah... hrm
22:14:04  <PublicServer> <V453000> :)
22:16:07  <PublicServer> <phoenix> why do you sometimes add a single piece of track behind a station?
22:16:17  <PublicServer> <V453000> for lost trains
22:16:40  <PublicServer> <V453000> dont bother, it just makes sure lost trains do what they should
22:16:49  <PublicServer> <phoenix> k
22:17:04  <PublicServer> <Ramsus08191> keep being lost?
22:17:08  <PublicServer> <Sylf> no
22:17:13  <PublicServer> <V453000> no, not jam :)
22:17:15  <PublicServer> <Ramsus08191> leave the station?
22:17:18  <PublicServer> <MrD2DG> I hate pre-signaled terminii and lost trains :/ never choose an empty platform
22:17:21  <PublicServer> <Sylf> but it keeps lost trains from acting like an idiot
22:17:32  <PublicServer> <V453000> MrD2DG: that is why there are the "tiny tracks"
22:17:38  <PublicServer> <V453000> MrD2DG: that way they choose correctly
22:17:52  <PublicServer> <MrD2DG> Oh the splits
22:18:07  <PublicServer> <Sylf> styles like Tours West works too
22:18:49  <PublicServer> <MrD2DG> How comes?
22:18:58  <PublicServer> <V453000> just does. :)
22:19:04  <PublicServer> <MrD2DG> I thought the idea was to trick the train into thinking there were 2 paths
22:19:18  <PublicServer> <V453000> yes, that is what it does
22:19:21  <PublicServer> <V453000> how it happens, who knows :)
22:19:27  <PublicServer> <MrD2DG> @ Tours West
22:19:30  <PublicServer> <MrD2DG> Hmm
22:19:32  <PublicServer> <V453000> yes
22:19:39  <PublicServer> <V453000> the tracks do not even need to be rail
22:19:47  <PublicServer> <V453000> this would work too
22:19:57  <PublicServer> <MrD2DG> Weird
22:20:04  <PublicServer> <V453000>  although pathfinder does not find paths through different rail types
22:22:13  <PublicServer> <V453000> gnight
22:22:17  <PublicServer> <MrD2DG> GN
22:22:17  <PublicServer> *** V453000 has left the game (leaving)
22:22:19  <PublicServer> <Ramsus08191> gnite
22:22:23  <PublicServer> <Mazur> BYe, V.
22:22:58  <PublicServer> ***  made screenshot at 0001A774:
22:25:46  <PublicServer> <Ramsus08191> I really liked when the put this station preview thingy
22:25:52  <PublicServer> <Ramsus08191> they*
22:26:00  <PublicServer> <Mazur> Yeah.
22:26:10  <PublicServer> <MrD2DG> Yeah, dunno how i lived without it :D
22:26:16  <PublicServer> <Ramsus08191> indeed
22:26:32  <PublicServer> <Mazur> Not sure if I live without it, that's fer sure./
22:26:43  <PublicServer> <MrD2DG> :P
22:29:22  <PublicServer> <Ramsus08191> haha, there are Over 9000 ppl ahead of me in League of Legends Queue
22:29:40  <PublicServer> <MrD2DG> league of legends?
22:29:46  <PublicServer> <Ramsus08191> a game
22:29:51  <PublicServer> <MrD2DG> Oh
22:29:53  <PublicServer> <Ramsus08191> similiar to DOTA
22:30:01  <PublicServer> <MrD2DG> DOTA? :P
22:31:06  <PublicServer> <Ramsus08191> an online team game. Each player controls a char. originally 5x5. the objective is to destroy the enemys building that is deep in their territory :)
22:31:17  <PublicServer> <MrD2DG> oh
22:34:25  <PublicServer> <Mazur> Anyone got a box for me?  I need to think outside it.
22:35:12  <PublicServer> <MrD2DG> Lol
22:36:47  <PublicServer> <Ramsus08191> yay just built one station
22:36:57  <PublicServer> <Ramsus08191> anyway, I am leaving, c ya guys
22:37:00  <PublicServer> <Ramsus08191> gn
22:37:06  <PublicServer> <Mazur> Bye, Ram.
22:37:15  <MrD2DG> GN
22:37:18  <PublicServer> *** Ramsus08191 has left the game (leaving)
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22:37:37  <MrD2DG> meh, tired might aswell go to
22:37:38  <MrD2DG> BB
22:37:49  <PublicServer> <Mazur> BYe, Mr.
22:37:51  <PublicServer> <Sylf> seeya
22:37:53  <PublicServer> *** MrD2DG has left the game (connection lost)
22:37:58  <PublicServer> ***  made screenshot at 0000BACA:
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22:52:22  *** notch has joined #openttdcoop
22:52:58  <PublicServer> ***  made screenshot at 00013672:
22:53:03  <PublicServer> *** notch joined the game
22:53:14  <PublicServer> <Mazur> Notch.
22:53:20  <PublicServer> <notch> hi
23:02:40  <PublicServer> *** notch has joined company #1
23:07:58  <PublicServer> ***  made screenshot at 00019C4E:
23:22:59  <PublicServer> ***  made screenshot at 0001E108:
23:37:59  <PublicServer> ***  made screenshot at 0001D9D6:
23:40:49  <PublicServer> <Mazur> Ooer, a ship!  V will be so pleased.
23:40:55  <PublicServer> <phoenix> ^^
23:41:05  <PublicServer> <Sylf> ....
23:41:24  <PublicServer> <phoenix> well, atleast there wont be much to delete ;)
23:41:34  <PublicServer> <Mazur> True.
23:41:50  <PublicServer> <Sylf> might as well delete now
23:42:09  <PublicServer> <Mazur> Even truer.
23:42:11  <PublicServer> <phoenix> and i had no idea how to reach those riggs any other way
23:42:33  <PublicServer> <Mazur> I not either, so I decided not to bother.
23:43:09  <PublicServer> <Sylf> don't worry about those
23:43:16  <PublicServer> <Sylf> main line's getting saturated now
23:43:32  <PublicServer> <Mazur> Well, I do have an idea, something we used before, but I'm not a fan,
23:43:32  <PublicServer> <Sylf> It's time to start being careful adding trains
23:44:08  <PublicServer> <Mazur> Ah, good, I'll  add three trains to every primary I can find.
23:44:22  <PublicServer> <Sylf> suuuuuuuure
23:46:27  <PublicServer> <Mazur> Glad to know you are familiar with my kind of humour, BeoSylf.
23:46:57  <PublicServer> <phoenix> so, as those riggs are the last things left to connect ... what do we do now
23:46:59  <PublicServer> <phoenix> ?
23:47:19  <PublicServer> <Sylf> nothing for now
23:47:30  *** KenjiE20 has quit IRC
23:47:33  <PublicServer> <Mazur> Check primaries for low service.
23:49:02  <PublicServer> <Mazur> Like my Blois Farm, which I had not visited in quite a while and was getting flooded by chickens.
23:49:25  <PublicServer> <Mazur> And I LOVE a nice cooked chicken.
23:52:34  <PublicServer> <phoenix> should i keep adding trains until there is alwasy one waiting at the station or is it enough as long as acumulating cargo is less than a train load?
23:52:59  <PublicServer> ***  made screenshot at 0001B8A2:
23:55:12  <PublicServer> <Mazur> What I usually do is add trains and watch it and all its brothers, and check the "to DROP"/"from DROP" balance, and seee if they will keep up with production/
23:58:03  <PublicServer> <Mazur> Or I check if the build up sock gets lower, and keep the station pinned to keep an eye on it.
23:59:17  <PublicServer> <Mazur> Then when the backed up stock gets zero, I check whether or not to remove a train, and if there's a depot reachable.

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