Config
Log for #openttdcoop on 11th April 2011:
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07:52:26  <iklucas> !password
07:52:26  <PublicServer> iklucas: haggle
07:52:51  <PublicServer> *** Game still paused (number of players)
07:52:53  <PublicServer> *** iklucas joined the game
07:53:02  <PublicServer> <iklucas> anyone willing to come overhere?
07:53:31  <PublicServer> *** Game still paused (number of players)
07:53:31  <PublicServer> *** Game unpaused (number of players)
07:53:31  <PublicServer> <V453000> hi
07:53:31  <PublicServer> *** V453000 joined the game
07:53:33  <PublicServer> <iklucas> ty:D
07:53:39  <PublicServer> <iklucas> hi
07:53:54  <PublicServer> <iklucas> @ moved around to build ML /mfb
07:54:00  <PublicServer> <iklucas> its a 2 cl corner 2x
07:54:15  <PublicServer> <V453000> yes, so what
07:54:29  <PublicServer> <iklucas> nvm, ur right not important:P
07:54:37  <PublicServer> <V453000> ... :)
07:55:27  <PublicServer> <iklucas> lol Rebuild me badly needs a rebuild:P
08:03:15  <PublicServer> <iklucas> we got bussy lines:P
08:03:21  <PublicServer> <V453000> quite :)
08:05:16  <PublicServer> <iklucas> but no real jams there
08:06:26  <PublicServer> <iklucas> so, for how long are u already member of openttdcoop?
08:06:53  <PublicServer> <V453000> hm
08:07:09  <PublicServer> <V453000> a year and 2 months about-ish ... why? :o
08:07:19  <PublicServer> <iklucas> just wondring:P
08:07:37  <PublicServer> <iklucas> not really that much to do:P so got to do something:P
08:07:50  <PublicServer> <V453000> pax network needs a lot of care
08:08:04  <PublicServer> <iklucas> just already check the groups:P
08:08:14  <PublicServer> <iklucas> impossible;P
08:08:14  <PublicServer> <V453000> so what :)
08:08:24  <PublicServer> <iklucas> whut be cool if the pax were SRNW
08:08:31  <PublicServer> ***  made screenshot at 0000BD75: http://ps.openttdcoop.org/publicserver/webcam/0000BD75.png
08:08:37  <PublicServer> <V453000> bullshit, you are just lazy to check
08:08:39  <PublicServer> <iklucas> i think that would be better for every train go to everywhere:P
08:08:57  <PublicServer> <iklucas> check train groups and scroll down
08:09:30  <PublicServer> <iklucas> or didnt you mean that that shud be sorted out?:P
08:09:36  <PublicServer> <V453000> no
08:09:39  <PublicServer> <V453000> it is well systematic
08:09:57  <PublicServer> *** V453000 has left the game (connection lost)
08:09:57  <PublicServer> *** Game paused (number of players)
08:10:06  <V453000> !password
08:10:06  <PublicServer> V453000: tickle
08:10:22  <PublicServer> *** Game still paused (number of players)
08:10:22  <PublicServer> *** Game unpaused (number of players)
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08:11:30  <PublicServer> <iklucas> some train connection between ST-tropez
08:11:34  <PublicServer> <iklucas> and nantes
08:11:40  <PublicServer> <iklucas> wud be saving allot of time for trains
08:11:50  <PublicServer> <iklucas> shortcut:P
08:12:09  <PublicServer> <V453000> ...
08:12:56  <PublicServer> <iklucas> nvm
08:13:22  <PublicServer> <iklucas> i shud sleep more-.-
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08:15:02  <PublicServer> <iklucas> so what you ment with, pax network needs more care?
08:15:18  <PublicServer> <V453000> more trains, more groups, eventually expansions
08:15:27  <PublicServer> <iklucas> I mean, the basic plan was that for every connection 1 train will be there
08:15:29  <PublicServer> <V453000> what else would you imagine in "care" ?:(
08:15:35  <PublicServer> <V453000> not really
08:15:41  <PublicServer> <iklucas> idk, better junctions etc
08:15:47  <PublicServer> <V453000> a bit too many possibilities
08:16:01  <PublicServer> <V453000> which is the point ...
08:16:07  <PublicServer> <iklucas> as under 2. pax network stands: one train per connection
08:16:13  <PublicServer> <V453000> yes
08:16:15  <PublicServer> <V453000> max 1
08:16:17  <PublicServer> <V453000> 1 or 0
08:16:29  <PublicServer> <iklucas> but wudnt a SRNW be really cool to make every train go everywhere?
08:16:43  <PublicServer> <iklucas> next game:P
08:16:53  <PublicServer> <V453000> maybe, but we already did that
08:17:17  <PublicServer> <V453000> and it becomes more of a logic game than this classic standard :)
08:17:31  <PublicServer> <iklucas> :P
08:17:53  <PublicServer> <V453000> see psg 157 if you want pax with srnw
08:20:59  *** pugi has quit IRC
08:21:36  <PublicServer> <iklucas> atm looking at some places on the forum;)
08:21:45  <PublicServer> <V453000> forum?
08:23:31  <PublicServer> ***  made screenshot at 0001ABAC: http://ps.openttdcoop.org/publicserver/webcam/0001ABAC.png
08:24:09  <PublicServer> <V453000> want a quest?
08:24:10  <iklucas> well, wiki
08:24:17  <PublicServer> <iklucas> sure:P
08:24:27  <PublicServer> <V453000> make sure every pax group has only one train
08:24:33  <PublicServer> <V453000> there are groups with 2 3 or even 4 trains
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08:25:05  <PublicServer> <iklucas> hmpf, no depots
08:25:57  <PublicServer> *** V453000 has left the game (connection lost)
08:25:57  <PublicServer> *** Game paused (number of players)
08:26:01  <V453000> !password
08:26:01  <PublicServer> V453000: suites
08:27:04  <PublicServer> *** V453000 has left the game (leaving)
08:27:04  <PublicServer> *** Game still paused (number of players)
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08:28:02  <PublicServer> *** V453000 joined the game
08:28:15  <PublicServer> <iklucas> \wbv
08:28:17  <PublicServer> <iklucas> wb
08:28:36  <PublicServer> *** V453000 has left the game (connection lost)
08:28:36  <PublicServer> *** Game paused (number of players)
08:32:00  <PublicServer> *** Game still paused (number of players)
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08:38:32  <PublicServer> ***  made screenshot at 000030F8: http://ps.openttdcoop.org/publicserver/webcam/000030F8.png
08:39:52  <PublicServer> *** iklucas has left the game (leaving)
08:39:55  <iklucas> ;)
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09:06:47  <Vinnie_nl> !password
09:06:47  <PublicServer> Vinnie_nl: spinal
09:07:00  <PublicServer> *** Game still paused (number of players)
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11:20:29  <PublicServer> *** Game still paused (number of players)
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11:23:33  <PublicServer> ***  made screenshot at 0000B19A: http://ps.openttdcoop.org/publicserver/webcam/0000B19A.png
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12:02:00  <Vinnie_nl> !password
12:02:00  <PublicServer> Vinnie_nl: adroit
12:02:11  <PublicServer> *** Game still paused (number of players)
12:02:14  <PublicServer> *** Vinnie joined the game
12:02:15  <PublicServer> <Vinnie> hello
12:02:21  <PublicServer> *** Vinnie has joined company #1
12:02:21  <PublicServer> *** Game unpaused (number of players)
12:08:34  <PublicServer> ***  made screenshot at 0000807B: http://ps.openttdcoop.org/publicserver/webcam/0000807B.png
12:12:38  <PublicServer> *** Vinnie has joined spectators
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12:23:35  <PublicServer> ***  made screenshot at 0000D972: http://ps.openttdcoop.org/publicserver/webcam/0000D972.png
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12:23:39  <PublicServer> <1ntexon> hello
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12:38:35  <PublicServer> ***  made screenshot at 0000C76D: http://ps.openttdcoop.org/publicserver/webcam/0000C76D.png
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13:13:59  <Tray> @gap 2
13:13:59  <Webster> Tray: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
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14:21:21  <PublicServer> *** Game still paused (number of players)
14:21:21  <PublicServer> <mfb> hi
14:21:22  <PublicServer> *** mfb joined the game
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14:35:58  <macee> !dl
14:35:58  <PublicServer> macee: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
14:35:58  <PublicServer> macee: http://www.openttd.org/en/download-trunk/r22255
14:38:07  <Vinnie_nl> hey mfb
14:38:11  <Vinnie_nl> !password
14:38:11  <PublicServer> Vinnie_nl: sicker
14:38:30  <PublicServer> *** Game still paused (number of players)
14:38:31  <PublicServer> *** Vinnie joined the game
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14:38:39  <PublicServer> <Vinnie> hey
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14:40:25  <macee_> !password
14:40:25  <PublicServer> macee_: sicker
14:40:39  <PublicServer> *** macee joined the game
14:40:43  <PublicServer> <Vinnie> hello
14:40:58  <PublicServer> <macee> hello
14:41:11  <PublicServer> <mfb> hi
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14:44:56  <PublicServer> <Vinnie> this is just crazy
14:45:04  <PublicServer> <mfb> ?
14:45:13  <Pewpsocher> !password
14:45:13  <PublicServer> Pewpsocher: sicker
14:45:28  <PublicServer> <Vinnie> V made mergers without prio for 2+2>2
14:45:28  <PublicServer> *** Pewpsocher joined the game
14:45:35  <PublicServer> <Vinnie> to make one 3+3>3 is crazyu
14:45:43  <PublicServer> <mfb> :p
14:45:51  <PublicServer> <Pewpsocher> Hi
14:45:56  <PublicServer> <Vinnie> hey Pewpsocher
14:47:35  <PublicServer> <Vinnie> no flat space to practice :(
14:48:02  <PublicServer> <mfb> near St. Tropez
14:48:29  <PublicServer> <mfb> nearly flat
14:48:37  <PublicServer> <Vinnie> i need 15 by 15 tiles
14:48:40  <PublicServer> <Vinnie> i huess
14:48:42  <PublicServer> <mfb> oh ok
14:48:44  <PublicServer> <Vinnie> guess
14:48:52  <PublicServer> <mfb> next to SLH06?
14:48:58  <PublicServer> <Vinnie> iam gonna make an island
14:49:23  <PublicServer> <mfb> see crosses
14:51:01  <PublicServer> <mfb> all MLs are 3 lines now
14:52:09  <PublicServer> <mfb> we have some strange broken prios in the network
14:52:22  <PublicServer> <Vinnie> really?
14:52:45  <PublicServer> *** macee has left the game (leaving)
14:53:28  <PublicServer> <Vinnie> ahh looks like a start
14:53:35  <PublicServer> ***  made screenshot at 00001662: http://ps.openttdcoop.org/publicserver/webcam/00001662.png
14:55:53  <PublicServer> <mfb> :)
14:59:07  <PublicServer> <mfb> interesting presignal construction
14:59:21  <PublicServer> <Vinnie> like PM drop
14:59:53  <PublicServer> <mfb> the presignal bypass?
14:59:59  <PublicServer> <Vinnie> yep
15:00:02  <PublicServer> <Vinnie> but again it failed
15:01:14  <PublicServer> <Vinnie> that will work better
15:01:24  <PublicServer> <mfb> needs two exit signals
15:01:50  <PublicServer> <mfb> but I think a simple 1->3 split will do the same thing
15:02:00  <PublicServer> <Vinnie> that will give gap :)
15:05:45  <PublicServer> *** Pewpsocher has left the game (leaving)
15:08:24  <PublicServer> <Vinnie> 2 incoming ML left :)
15:08:36  <PublicServer> ***  made screenshot at 00000A50: http://ps.openttdcoop.org/publicserver/webcam/00000A50.png
15:10:56  <PublicServer> <mfb> :D
15:11:10  <PublicServer> <mfb> 3+3->3 all to all is large
15:11:17  <PublicServer> <Vinnie> yes
15:11:27  <PublicServer> <Vinnie> but it is the best :)
15:12:04  <PublicServer> <mfb> tunnel like that?
15:12:22  <PublicServer> <Vinnie> no
15:12:26  <PublicServer> <mfb> ah
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15:18:51  <PublicServer> <mfb> hmm
15:19:01  <PublicServer> <mfb> should be smaller with reversed bridges
15:19:56  <PublicServer> <mfb> 1 tile more?
15:21:55  <PublicServer> <Vinnie> that is to big for BBH01
15:22:02  <PublicServer> <mfb> :p
15:22:35  <PublicServer> <mfb> hmm
15:22:41  <PublicServer> <mfb> it can fit in
15:22:52  <PublicServer> <Vinnie> 27x21
15:22:54  <PublicServer> <mfb> kill the lake
15:23:34  <PublicServer> <mfb> well, some tiles can be moved around
15:23:36  <PublicServer> ***  made screenshot at 0000AF09: http://ps.openttdcoop.org/publicserver/webcam/0000AF09.png
15:23:52  <PublicServer> <mfb> no need to merge the double tunnels again
15:24:08  <PublicServer> <Vinnie> but than there need to be 3 tunnels
15:24:14  <PublicServer> <Vinnie> or 6
15:24:30  <PublicServer> <mfb> or PBS 2->3
15:24:48  <PublicServer> <Vinnie> after exit you mean?
15:24:55  <PublicServer> <mfb> hmm no need to add pbs
15:25:50  <PublicServer> <Vinnie> i suggest backwards pbs for middle lane
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15:26:36  <PublicServer> <mfb> hmm
15:26:39  <PublicServer> <Vinnie> no
15:26:45  <Twerkhoven> !password
15:26:45  <PublicServer> Twerkhoven: grisly
15:26:49  <PublicServer> <mfb> ok, without presignals it is not better
15:26:58  <PublicServer> *** T. Werkhoven joined the game
15:29:14  <PublicServer> <mfb> that is bad
15:29:26  <PublicServer> <Vinnie> i believ it is not bad
15:29:40  <PublicServer> <mfb> trains can enter only if the middle line is free
15:30:06  <PublicServer> <mfb> so one train there blocks everything
15:30:28  <PublicServer> <Vinnie> but the middle track is only preferd if the other one is blocked
15:30:52  <PublicServer> <mfb> and then?
15:31:04  <PublicServer> <mfb> then the 3rd track cannot be used
15:31:18  <PublicServer> <mfb> and if the middle line is slow, that jams the whole line
15:31:41  <PublicServer> *** phatmatt joined the game
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15:34:09  <PublicServer> <mfb> :)
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15:35:18  <PublicServer> <mfb> small and effective
15:38:36  <PublicServer> ***  made screenshot at 0000D474: http://ps.openttdcoop.org/publicserver/webcam/0000D474.png
15:38:55  <PublicServer> <Vinnie> but now the question of the day
15:39:05  <PublicServer> <Vinnie> would you like to give it a try?
15:39:19  <PublicServer> <mfb> hmm.. why not
15:39:41  <PublicServer> <mfb> SLH could get a problem
15:39:56  <PublicServer> <mfb> or become, depends on the direction you look at it ;)
15:40:24  <PublicServer> <Vinnie> but it can be shortend
15:40:38  <PublicServer> <mfb> a bit, indeed
15:40:40  <PublicServer> <Vinnie> or we build a regular merger
15:40:47  <PublicServer> <Vinnie> will take less space
15:40:57  <PublicServer> <mfb> I like the idea of you all to all version
15:41:31  <PublicServer> <Vinnie> i even get a new idea
15:41:40  <PublicServer> <Vinnie> will make it shorter but whider
15:42:02  <PublicServer> <Vinnie> wider
15:42:08  <PublicServer> <mfb> ?
15:42:18  <PublicServer> <Vinnie> just like a station
15:44:52  <PublicServer> <Vinnie> something like that
15:45:06  <PublicServer> <mfb> where?
15:45:10  <PublicServer> <mfb> ah
15:46:05  <PublicServer> <mfb> hmm
15:46:17  <PublicServer> <mfb> I will watch
15:46:24  <PublicServer> <Vinnie> nah just work with me
15:46:44  <PublicServer> <Vinnie> i also have no idea
15:49:25  <PublicServer> <mfb> 25 tiles
15:49:57  <PublicServer> <mfb> and some connections missing
15:51:06  <PublicServer> <Vinnie> but it gets more compact
15:51:45  <PublicServer> <Vinnie> lets call it a concept
15:51:50  <PublicServer> <mfb> :p
15:52:19  <PublicServer> <mfb> CL1?
15:52:25  <PublicServer> <Vinnie> concept
15:52:29  <PublicServer> <mfb> :D
15:52:31  <PublicServer> <Vinnie> :D
15:52:34  *** murr5y is now known as murr4y
15:53:36  <PublicServer> ***  made screenshot at 00001482: http://ps.openttdcoop.org/publicserver/webcam/00001482.png
15:54:15  <PublicServer> <mfb> does not help
15:54:25  <PublicServer> <Vinnie> less space
15:55:22  <PublicServer> <mfb> the 4/3-bridge is too long
15:55:32  <PublicServer> <Vinnie> yep
15:55:44  <PublicServer> <mfb> second one would be nice
15:57:37  <PublicServer> <mfb> :p
15:59:14  <PublicServer> <mfb> larger and larger
16:00:58  <PublicServer> <Vinnie> the second try is in the way :)
16:02:49  <PublicServer> <Vinnie> nvm gets to big
16:03:38  <PublicServer> <Vinnie> wait
16:03:44  <PublicServer> <Vinnie> can i delete?
16:06:52  <PublicServer> <Vinnie> low throughput
16:07:28  *** Benny has joined #openttdcoop
16:07:30  <Benny> !players
16:07:32  <PublicServer> Benny: Client 368 is Mazur, a spectator
16:07:32  <PublicServer> Benny: Client 377 (Orange) is Vinnie, in company 1 (Beaujolais Transport)
16:07:32  <PublicServer> Benny: Client 375 (Orange) is mfb, in company 1 (Beaujolais Transport)
16:07:32  <PublicServer> Benny: Client 388 is T. Werkhoven, a spectator
16:07:33  <PublicServer> Benny: Client 390 is phatmatt, a spectator
16:07:33  <Benny> !password
16:07:33  <PublicServer> Benny: balded
16:07:38  <PublicServer> <Vinnie> its just madness
16:07:48  <PublicServer> *** Benny joined the game
16:07:49  <Benny> What is?
16:07:56  <PublicServer> <Vinnie> mergers
16:08:06  <PublicServer> <mfb> 3+3->3 all to all
16:08:20  <PublicServer> <Benny> where?
16:08:37  <PublicServer> ***  made screenshot at 0000208A: http://ps.openttdcoop.org/publicserver/webcam/0000208A.png
16:09:50  <PublicServer> <mfb> at vinnie test area
16:10:10  <PublicServer> <Benny> oh
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16:22:07  <Twerkhoven> how about alternating the lines of each incoming 3  (creating a short 6-lane one-way), then merging each second line with its 2 neighbours? (line 3 couls be merged with both outer lines)
16:22:31  <PublicServer> <mfb> how?
16:22:45  <PublicServer> *** phatmatt has joined company #1
16:23:30  <PublicServer> <mfb> (if the idea needs pbs, I think it will jam)
16:23:37  <PublicServer> ***  made screenshot at 000067B3: http://ps.openttdcoop.org/publicserver/webcam/000067B3.png
16:23:39  <PublicServer> <mfb> as pbs-merges are bad
16:23:53  <Twerkhoven> its just a general idea, not smart enough for the detailed bits
16:24:17  <PublicServer> <mfb> @test area?
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16:27:00  <PublicServer> <mfb> that will jam
16:27:48  <Twerkhoven> hmm
16:28:20  <PublicServer> <mfb> well, the idea was all to all. it is possible to build a regular merge
16:28:32  <PublicServer> <mfb> 3 lines with prio, 3 merging lines
16:28:44  <Twerkhoven> which is just one on one times 3?
16:28:55  <PublicServer> <mfb> ?
16:29:35  <PublicServer> <mfb> something like that
16:29:42  <PublicServer> <mfb> or maybe let the incoming lines go to all
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16:31:46  <Twerkhoven> :)
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16:32:07  <PublicServer> <Vinnie> by the time we are done we will need 4L_R4
16:32:10  <PublicServer> <mfb> :D
16:32:20  <PublicServer> <Benny> yup
16:32:40  <PublicServer> <Benny> ML is already pretty full D:
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16:34:43  <PublicServer> <mfb> simple thing
16:35:22  <PublicServer> <mfb> but far away from all to all
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16:38:16  <PublicServer> <mfb> combine both?
16:38:22  <PublicServer> <Vinnie> no
16:38:37  <PublicServer> ***  made screenshot at 00001489: http://ps.openttdcoop.org/publicserver/webcam/00001489.png
16:38:52  <mfb-> !screen
16:38:52  <PublicServer> *** mfb- made screenshot at 00001086: http://ps.openttdcoop.org/publicserver/webcam/00001086.png
16:39:42  <PublicServer> <Vinnie> \
16:40:10  <PublicServer> <mfb> ah ok
16:44:18  <PublicServer> <mfb> nice
16:44:24  <PublicServer> <Vinnie> almost
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16:44:40  <PublicServer> <mfb> one missing
16:44:58  <PublicServer> <Vinnie> not outer
16:45:02  <PublicServer> <Vinnie> middle
16:45:46  <PublicServer> <mfb> fixed
16:45:48  <PublicServer> <Vinnie> thanks
16:46:53  <PublicServer> <mfb> CL
16:48:03  <PublicServer> <Vinnie> 26-19 :D
16:48:38  <PublicServer> <mfb> :D
16:48:40  <PublicServer> <mfb> no
16:49:02  <PublicServer> <Vinnie> 26-18 :D
16:49:24  <PublicServer> <Vinnie> 17
16:49:27  <PublicServer> <mfb> just the outer parts
16:49:53  <PublicServer> <mfb> ah
16:50:01  <PublicServer> <mfb> that was the problem
16:50:23  <PublicServer> <Vinnie> i like it
16:51:46  <PublicServer> *** Benny has left the game (leaving)
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16:52:21  <PublicServer> <Vinnie> no gaps on purpose?
16:53:13  <PublicServer> <mfb> wrong line
16:53:15  <PublicServer> <mfb> ah
16:53:38  <PublicServer> ***  made screenshot at 00000697: http://ps.openttdcoop.org/publicserver/webcam/00000697.png
16:55:50  <PublicServer> <Vinnie> sexy
16:57:08  <PublicServer> <mfb> 26x18
16:59:16  <PublicServer> <mfb> use that?
16:59:24  <PublicServer> <Vinnie> i think so
16:59:48  <PublicServer> <Vinnie> no
16:59:56  <PublicServer> <Vinnie> we have 20 tiles long
17:00:06  <PublicServer> <mfb> wow
17:00:08  <PublicServer> <mfb> fits perfect
17:01:00  <PublicServer> <mfb> like that
17:01:34  <PublicServer> <mfb> 3 tiles?
17:01:36  <PublicServer> <mfb> ah
17:02:15  <PublicServer> <Vinnie> not possible
17:02:37  <PublicServer> <Vinnie> CL1
17:02:46  <PublicServer> <mfb> hmm
17:02:52  <PublicServer> <Vinnie> or gap 3
17:04:14  <PublicServer> <Vinnie> ?
17:04:16  <PublicServer> <mfb> CL2
17:04:30  <PublicServer> <mfb> now
17:04:57  <PublicServer> <mfb> ah right
17:05:32  <PublicServer> <mfb> no
17:05:46  <PublicServer> <mfb> see BBH
17:06:04  <PublicServer> <Vinnie> ofc
17:06:20  <PublicServer> <Vinnie> and if all fails rebuild split
17:06:40  <PublicServer> <Vinnie> dinner time for me btw
17:06:43  <PublicServer> <Vinnie> brb
17:06:50  <PublicServer> *** Vinnie has joined spectators
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17:10:22  <PublicServer> <Mazur> Rehi.
17:10:26  <PublicServer> <mfb> hi
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17:49:01  <PublicServer> <Vinnie> hey
17:49:07  <PublicServer> *** Vinnie has joined company #1
17:50:08  <PublicServer> <Vinnie> mfb still working on merger?
17:50:22  <PublicServer> <mfb> just made a draft
17:50:28  <PublicServer> <mfb> dinner now :p
17:50:30  <PublicServer> <Mazur> Vin de Cotes.
17:50:40  <PublicServer> <Vinnie> Chief Mazur
17:50:46  <PublicServer> <Vinnie> how are you
17:51:00  <PublicServer> <Mazur> Jus dandy, thank you,.
17:51:03  <PublicServer> <Mazur> Yourself?
17:51:09  <PublicServer> <Vinnie> Ok
17:51:40  <PublicServer> <Vinnie> interesting
17:51:46  <PublicServer> <Vinnie> it really fits
17:52:02  <PublicServer> <Mazur> Who does?
17:52:28  <PublicServer> <Vinnie> the merger for BBH01
17:52:57  <PublicServer> <Vinnie> no thats double
17:53:39  <PublicServer> ***  made screenshot at 00001492: http://ps.openttdcoop.org/publicserver/webcam/00001492.png
17:54:58  <PublicServer> <Mazur> Dinner sounds fascinating.
17:55:02  <PublicServer> <Mazur> back later.
17:55:05  <PublicServer> <Vinnie> cya
17:55:32  <PublicServer> <Mazur> I'll hang on for unpaused support.
17:55:40  <PublicServer> *** mfb has joined spectators
17:55:42  <PublicServer> <Vinnie> no go spec
17:55:48  <PublicServer> <Vinnie> i brb aswell
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18:15:54  <PublicServer> <mfb> re
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19:02:35  <Vinnie_nl> me 2
19:02:40  <PublicServer> *** Vinnie has joined company #1
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19:05:00  <PublicServer> <Vinnie> mfb?
19:05:37  <mfb-> ah
19:11:18  <PublicServer> <Vinnie> i reanimated the game :)
19:11:52  <mfb-> just a moment
19:12:26  <PublicServer> <mfb> ok
19:12:32  <PublicServer> <mfb> copy the merger?
19:12:38  <PublicServer> <Vinnie> lets kill it and rebuild in a rush
19:15:20  <PublicServer> <mfb> are we wrong by one?
19:15:34  <PublicServer> <Vinnie> yeah
19:15:43  <PublicServer> <mfb> where?
19:15:49  <PublicServer> <Vinnie> S1S2
19:16:01  <PublicServer> <mfb> ?
19:16:04  <PublicServer> <Vinnie> needs 1 tile space
19:16:58  <PublicServer> <Vinnie> no i am retarded
19:17:42  <PublicServer> <mfb> ah no, was all fine
19:17:49  <PublicServer> <mfb> just my sign was wrong
19:18:14  <PublicServer> <Vinnie> lets do the SL later
19:18:18  <PublicServer> <Vinnie> signal and ml first
19:19:14  <PublicServer> <mfb> MLs are working again
19:19:32  <PublicServer> <mfb> now the SLH exit
19:20:03  <PublicServer> <mfb> 2/3
19:20:21  <PublicServer> <mfb> as it is all to all, traffic can flow now
19:20:31  <PublicServer> <mfb> and we have time to watch
19:20:38  <PublicServer> <Vinnie> yeah it should unlock itself
19:23:38  <PublicServer> <mfb> ?
19:23:40  <PublicServer> ***  made screenshot at 0000AEF0: http://ps.openttdcoop.org/publicserver/webcam/0000AEF0.png
19:23:48  <PublicServer> <Vinnie> no bridge
19:24:11  <V453000> !password
19:24:11  <PublicServer> V453000: yokels
19:24:41  <PublicServer> *** V453000 joined the game
19:24:42  <PublicServer> <V453000> hi
19:24:42  <PublicServer> <Vinnie> Hey V
19:24:44  <PublicServer> <mfb> hi
19:25:34  <PublicServer> <V453000> uhm
19:25:46  <PublicServer> <V453000> the examples are ugly, but the merger is nice ;)
19:25:46  <PublicServer> *** V453000 has left the game (connection lost)
19:26:00  <PublicServer> <Vinnie> explain examples?
19:26:21  <V453000> the stuff on the edge of the map
19:26:29  <PublicServer> <Vinnie> ohh that was a test
19:26:32  <PublicServer> <mfb> one of that is a copy of the merger
19:26:38  <PublicServer> <Vinnie> the one that is not plan2
19:26:44  <PublicServer> <Vinnie> is the first try
19:27:04  <PublicServer> <Vinnie> the other one is a copy and now we just implemented
19:27:40  <PublicServer> <mfb> ...
19:28:26  <PublicServer> <Vinnie> mfb you know that atm we have only two working ML?
19:28:42  <PublicServer> *** V453000 has left the game (leaving)
19:28:44  <PublicServer> <mfb> ?
19:28:52  <V453000> I cant even connect back -.-
19:28:54  <PublicServer> <Vinnie> 2 and 3 merge
19:29:04  <PublicServer> <mfb> ups
19:29:13  <PublicServer> <mfb> wrong connection
19:29:56  <PublicServer> <mfb> problem still exists with the SLH exit
19:30:08  <PublicServer> <mfb> pbs? :D
19:31:47  <PublicServer> <mfb> CL2
19:31:50  <PublicServer> <Vinnie> i say screw it
19:32:31  <PublicServer> <mfb> nice
19:32:49  <PublicServer> <mfb> we don't need that connection here
19:33:06  <PublicServer> <Vinnie> ?
19:33:18  <PublicServer> <Vinnie> nice
19:33:59  <PublicServer> <Vinnie> next
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19:37:29  <PublicServer> <Vinnie> it works really nice
19:38:40  <PublicServer> ***  made screenshot at 0000B104: http://ps.openttdcoop.org/publicserver/webcam/0000B104.png
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20:00:08  <PublicServer> <Vinnie> deleting test tracks
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20:53:24  <PublicServer> <Vinnie> gn people
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21:13:00  <Lukeus_Maximus> !password
21:13:00  <PublicServer> Lukeus_Maximus: hooter
21:13:30  <PublicServer> *** Game still paused (number of players)
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21:14:07  <PublicServer> <mfb> hi
21:15:49  <PublicServer> <Lukeus Maximus> hi
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21:26:26  <PublicServer> <Mazur> Heeha.
21:27:09  <PublicServer> <mfb> western merge of BBH01, if you want to do something ;)
21:27:11  <PublicServer> <Mazur> Sop, what are we doing?
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21:27:21  <PublicServer> <mfb> nothing atm
21:27:44  <PublicServer> <Mazur> Oh, I thought you;d already done that?
21:27:59  <PublicServer> <Mazur> Wrong western.
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21:28:32  <mfb-> :p
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21:33:00  <JohannesM> !download win32
21:33:00  <PublicServer> JohannesM: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win32.zip
21:38:41  <PublicServer> ***  made screenshot at 00005F11: http://ps.openttdcoop.org/publicserver/webcam/00005F11.png
21:42:48  <JohannesM> !password
21:42:48  <PublicServer> JohannesM: tweaks
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21:43:28  <PublicServer> <Mazur> "Player", please use the name command in the console to name yourself.
21:43:44  <PublicServer> *** Player has changed his/her name to JohannesM
21:43:52  <PublicServer> <Mazur> Thank oy.
21:44:37  <JohannesM> thats amazing work. First time i'll see what I ever want to create by myself
21:45:56  <JohannesM> unbelivaible. That something like this works. Whow
21:46:23  <PublicServer> <Mazur> Well, there are some 10, 15 people looking to it, that it does.
21:46:43  <PublicServer> <Mazur> And it's all been made according to a predefined plan.
21:47:34  <JohannesM> gosh, i dont know where to look first
21:52:58  <PublicServer> <Mazur> Well, we'll be playing this one till the weekend, for sure.
21:53:28  <JohannesM> but when is it finished? Something like this is open end?!
21:53:41  <PublicServer> ***  made screenshot at 00005112: http://ps.openttdcoop.org/publicserver/webcam/00005112.png
21:54:20  <PublicServer> <Mazur> Usually when the network gets full at some three tracks each way.
21:54:30  <PublicServer> <Mazur> Sometimes four.
21:54:44  <PublicServer> <Mazur> But the real clincher is juust, when we get bored with it.
21:54:58  <JohannesM> :D
21:56:21  <PublicServer> *** mfb has left the game (connection lost)
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22:00:10  <mfb-> !password
22:00:10  <PublicServer> mfb-: priors
22:00:18  <PublicServer> *** Game still paused (number of players)
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22:00:21  <PublicServer> *** mfb joined the game
22:00:36  <mfb-> I heard you would like to expand the BBH to 4 lines? :D
22:01:42  <mfb-> Psg199 had a 5-line-ring
22:01:50  <mfb-> and some extreme boost games maybe even more
22:02:12  <mfb-> but 2-3 is a good number for most networks
22:13:31  <PublicServer> <mfb> is there any "depot list"?
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22:29:37  <PublicServer> <Mazur> Ooer,Bourg is shrinking.
22:29:55  <PublicServer> <mfb> :p
22:30:05  <PublicServer> <Mazur> ANd they need more people!
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22:31:21  <PublicServer> <mfb> 400 now
22:31:31  <PublicServer> <Mazur> Yeah, thatr's tyhe easy way.
22:32:02  <PublicServer> <Mazur> I did Nantes without a single bus or tram.
22:32:28  <PublicServer> <mfb> station walk :p
22:33:10  <PublicServer> <Mazur> I think Blois sudnely got into te mood of things, too.
22:34:37  <PublicServer> *** JohannesM has joined company #1
22:34:46  <JohannesM> whops sorry
22:35:26  <JohannesM> i dont touch anything. I swear
22:35:44  <PublicServer> *** JohannesM has joined spectators
22:36:23  <JohannesM> okay, found the spectator button
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22:42:55  <JohannesM> good night
22:42:57  *** JohannesM has quit IRC
22:43:43  <PublicServer> <Mazur> He'll be a good builder, once he joins.
22:44:13  <PublicServer> <Mazur> Someone that shy and apologetic must be a nerd of Sheldonite proportions.
22:46:03  <PublicServer> <Mazur> And no, there is not depot list.
22:47:07  <PublicServer> *** mfb has left the game (leaving)
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22:47:11  <mfb-> good night
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23:19:04  <Ammler> http://wiki.openttdcoop.org/Special:Version <-- what version does it show you?
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23:56:18  <Mazur> Hay, blotch.

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