Config
Log for #openttdcoop on 29th April 2011:
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01:16:11  <Sylf> !password
01:16:12  <PublicServer> Sylf: dogmas
01:16:26  <PublicServer> *** Game still paused (number of players)
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02:26:37  <Maxpm> What does the "Variety distribution" option do?
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03:48:15  <Sylf> In map creation?
03:48:53  <Sylf> That comes into play when you create a map that's not smooth
03:49:27  <Sylf> Try it with very rough, hilly/mountainous map with variety distribution and without and see the difference
03:49:50  <Sylf> with variety distribution, you'll see that it has more variety in roughness of the map
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04:08:48  <LittleMikey> !players
04:08:51  <PublicServer> LittleMikey: There are currently no clients connected to the server
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04:38:46  <LittleMikey> !download
04:38:46  <PublicServer> LittleMikey: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
04:38:46  <PublicServer> LittleMikey: http://www.openttd.org/en/download-trunk/r22375
04:38:53  <LittleMikey> !download win64
04:38:53  <PublicServer> LittleMikey: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win64.zip
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10:20:06  <LittleMikey> !players
10:20:08  <PublicServer> LittleMikey: There are currently no clients connected to the server
10:29:06  <V453000> hello :)
10:29:31  <V453000> !password
10:29:31  <PublicServer> V453000: dogmas
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10:37:05  <LittleMikey> Hi V
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10:53:43  <PublicServer> <V453000> hi :)
10:54:06  <PublicServer> <LittleMikey> Heyo
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10:55:31  <PublicServer> ***  made screenshot at 000357A7: http://ps.openttdcoop.org/publicserver/webcam/000357A7.png
11:02:44  <PublicServer> <V453000> ok, 4 line ML everywhere now
11:09:43  <PublicServer> <LittleMikey> Good work :D
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11:28:04  <PublicServer> <V453000> hmm
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11:31:41  <roysvork> !dl win32
11:31:41  <PublicServer> roysvork: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win32.zip
11:33:26  <roysvork> @quickstart
11:33:27  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
11:34:56  <roysvork> !password
11:34:56  <PublicServer> roysvork: debtor
11:35:22  <PublicServer> <V453000> hi
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11:47:23  <PublicServer> <V453000> looks fine to me
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13:48:06  <TWerkhoven> !password
13:48:06  <PublicServer> TWerkhoven: scorch
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14:00:05  <PublicServer> <0DM> yoho
14:00:40  <TWerkhoven> eya
14:03:02  <PublicServer> <0DM> someone is taking the piss with these town names:D
14:03:42  <TWerkhoven> why?
14:04:06  <PublicServer> <0DM> i can't pronounce or type them correctly:D
14:04:20  <TWerkhoven> they are swdeish or summat
14:06:10  <PublicServer> <0DM> game looks quite fancy, though not a massive fan of refits
14:10:33  <V453000> ;( :)
14:16:16  <PublicServer> <0DM> nothing personal V:P
14:17:30  <PublicServer> <0DM> but there's some good building:)
14:17:52  <V453000> that is in every game :p
14:18:14  <PublicServer> <0DM> there's different degrees:P
14:18:23  <V453000> :D k
14:19:11  <PublicServer> <0DM> might be tempted to make a plan next game, got a bit more time:)
14:19:36  <V453000> :))
14:20:37  <V453000> just no damn 4way or broken symmetry please ;
14:20:40  <V453000> ;)
14:20:48  <TWerkhoven> lol
14:21:07  <ODM> is rotational symmetry okey?
14:21:44  <V453000> any symmetry is okay, if it is done by how trains actually go, not how rails are drawn :)
14:22:07  <V453000> 50% of the goods from psg 196 ended up elsewhere than on the highway, which decimated the symmetry quite a lot
14:22:16  <V453000> despite the "drawn rails" were symmetric :)
14:22:36  <PublicServer> <0DM> the problem is that the industry (types) are not symmetric:P
14:23:26  <V453000> that was just another problems when you expect oil wells to survive in temperate :) but that has nothing to do with wrong path for goods trains :)
14:27:04  <PublicServer> *** 0DM has left the game (leaving)
14:27:09  <V453000> :(
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16:07:44  <V453000> !password
16:07:45  <PublicServer> V453000: watter
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17:11:00  <Chris_Booth> Hi all
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17:55:07  <Paltala> Hello, anyone here?
17:56:08  <Paltala> !playercount
17:56:08  <PublicServer> Paltala: Number of players: 1 (1 spectators)
17:56:28  <Paltala> !revision
17:56:28  <PublicServer> Paltala: Game version is r22375
17:56:40  <Paltala> !download
17:56:40  <PublicServer> Paltala: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
17:56:40  <PublicServer> Paltala: http://www.openttd.org/en/download-trunk/r22375
17:57:50  <Paltala> !download autostart
17:57:50  <PublicServer> Paltala: http://www.openttdcoop.org/wiki/Autostart
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18:09:34  <Paltala> !password
18:09:34  <PublicServer> Paltala: ablaze
18:10:39  <PublicServer> *** Game still paused (number of players)
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18:22:54  <V453000> nobody there. :) hi, though
18:23:01  <PublicServer> <Paltala> hey!
18:23:01  <PublicServer> <Paltala> :D
18:25:17  <PublicServer> <Paltala> I have returned from my unexpected and unexplained multi month break!
18:25:17  <Paltala> gah lag
18:25:17  <Paltala> there it is!
18:25:17  <V453000> unexpected and unexplained break :D k
18:25:17  <Paltala> i sent that message a couple of mins ago D:
18:25:17  <Paltala> well yeh, i kinda stopped playing without saying anything
18:25:17  <V453000> happens
18:25:17  <Paltala> but i have a new OS, new GFX card and new monitor and i'm ready to roll
18:25:17  <Paltala> just need people here D:
18:25:35  <PublicServer> ***  made screenshot at 00015C4F: http://ps.openttdcoop.org/publicserver/webcam/00015C4F.png
18:25:43  <V453000> I cannot join right now unfortunately
18:25:53  <Paltala> :(
18:26:07  <Paltala> right now I'm just going round putting !connect signs on industries that could do with it
18:26:19  <Paltala> also, why no builders board?
18:26:34  <V453000> uhm, why !connect signs?
18:26:40  <V453000> is 1600 trains not enough?
18:26:57  <Paltala> nope :P
18:27:01  <V453000> and no builders board since nobody made it and we usually remember who built
18:27:03  <Paltala> never in the world of OTTDCOOP
18:27:11  <Paltala> D:
18:30:01  <Paltala> omg,i'm loving the eyecandy at Drop 02
18:30:23  <V453000> :)
18:30:23  <Paltala> The pipe network is so effin sexy <3
18:33:12  <PublicServer> *** Paltala has left the game (connection lost)
18:33:18  <Paltala> bleh
18:33:24  <Paltala> im gonna play single, get back into OTTD
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19:07:24  <propliner> hi
19:07:57  <propliner> I wonder, is there a bug regarding timetables, if one uses conditional order jumps for the same vehicle?
19:08:35  <propliner> since I set the latter up today, all of my timetables seem to be broken
19:09:08  <propliner> something like 30 days for one way and 90 days for the return trip when I tried to autofill the table again
19:09:36  <propliner> perhaps I should upload a example picture
19:09:40  <propliner> an
19:10:27  <Paltala> !password
19:10:27  <PublicServer> Paltala: rooked
19:10:40  <PublicServer> *** Game still paused (number of players)
19:10:43  <PublicServer> *** Paltala joined the game
19:10:44  <Paltala> i forgot the password changed like every other second..
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19:14:33  <propliner> okay, the lower configuration operated successfully for many years....the late counter was reset at this point
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19:14:38  <propliner> http://public.bay.livefilestore.com/y1pH-lv8Kramn2cjY43Bsq5MO7MWlWUs3S9MNZ9Q8uzEq_fyfFAvKD_Tq1fvVv0br-SdVgihGDLOd5oi2L2FTvhzQ/resetlatecounter.jpg?psid=1
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19:15:27  <propliner> but after one circle without traffic jams, the upper helicopter is over 20 days late without a reason
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19:15:29  <propliner> http://zpjjkg.bay.livefilestore.com/y1pONUzVzSl9ENYY0dr1WprfD6PFAFrr6wN2Z7l2R9wamfVa2jV4SZ8he-JsFtPHf4yFJlO-AxGk61mk1dPufF4UFPeUxipfKoX/onecircle.jpg?psid=1
19:15:45  <propliner> this is less extreme than some road vehicles though
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19:15:54  <Paltala> are breakdowns enabled?
19:15:58  <propliner> no
19:16:01  <Paltala> hmmm
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19:16:05  <Paltala> try remaking the timetable
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19:16:44  <propliner> I did with a road vehicle, but the autofill returned like 90 days for a return trip via the same road for an usual 30 days one
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19:17:08  <propliner> too without jams
19:17:45  <propliner> and after some months, all vehicles are some over 300 days late
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19:18:15  <Paltala> could be the pathfinder bugging out occasionally or something
19:18:18  <propliner> I didn't changed anything except the conditional order jumps
19:18:47  <Paltala> i dont use timetables as they're too complicated
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19:19:19  <propliner> I use them on all PAX vehicles
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19:19:53  <propliner> well, has anyone seen this bug (if it is one) before or is there something wrong with the jump command?
19:20:14  <propliner> it's intended for autorenew btw
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19:53:53  <propliner> example autofill results: http://zpjjkg.bay.livefilestore.com/y1pt9lpJk2YKU58X1of7DG8HryQ0Zz3VCn1VhmEAMqZ6E1xVx_pAmTH3jpWXXhb_IJScoTObIt6RHnSqwXOSCTqduznDsyNOzM_/autofill.jpg?psid=1
20:02:40  <V453000> ?
20:03:24  <propliner> did you followed the earlier conversation?
20:03:35  <V453000> not much
20:04:04  <V453000> but if I am right, you expect timetables to work periodically and that the travel times etc will fit
20:04:11  <propliner> basically, conditional order jumps seem to break all of my timetables which worked successfully for many years
20:04:37  <propliner> I adjust all travel times manually after an autofill
20:04:48  <propliner> isn't that the usual procedure?
20:04:52  <V453000> travel times are useless
20:04:56  <V453000> what do they set? nothing
20:05:14  <propliner> timetables allow for better spacing
20:05:18  <propliner> of vehicles
20:05:26  <V453000> I dont think so
20:05:39  <V453000> the only attribute that changes stuff is the "staying in station part"
20:05:54  <planetmaker> Well, timetables can help
20:06:06  <propliner> well, I use them for that purpose and it works
20:06:06  <V453000> help, but not solve :)
20:06:08  <planetmaker> But rather it's the frequency of vehicles arriving
20:06:40  <propliner> but still, this doesn't explain the particular problem to me
20:06:52  <planetmaker> for low production stations a time-tabled arrival w/o full load is better than constant full load of one single huge vehicle which never gets full
20:06:53  <V453000> to me neither
20:07:03  <V453000> wgat exactly happened?
20:07:31  <propliner> conditional order jumps recently introduced for autorenow brake all timetables
20:07:37  <propliner> renew
20:07:53  <propliner> and autofill
20:07:54  <V453000> but how does it break them
20:08:15  <propliner> http://public.bay.livefilestore.com/y1pH-lv8Kramn2cjY43Bsq5MO7MWlWUs3S9MNZ9Q8uzEq_fyfFAvKD_Tq1fvVv0br-SdVgihGDLOd5oi2L2FTvhzQ/resetlatecounter.jpg?psid=1
20:08:19  <propliner> http://zpjjkg.bay.livefilestore.com/y1pONUzVzSl9ENYY0dr1WprfD6PFAFrr6wN2Z7l2R9wamfVa2jV4SZ8he-JsFtPHf4yFJlO-AxGk61mk1dPufF4UFPeUxipfKoX/onecircle.jpg?psid=1
20:08:28  <propliner> no jams on this circle
20:09:03  <propliner> and that pair of helis served this route for at least 30 years
20:09:14  <propliner> and maintained correct spacing
20:10:22  <propliner> autofill was suggested earlier, but did not helped either as seen in this picture for a set of RVs: http://zpjjkg.bay.livefilestore.com/y1pt9lpJk2YKU58X1of7DG8HryQ0Zz3VCn1VhmEAMqZ6E1xVx_pAmTH3jpWXXhb_IJScoTObIt6RHnSqwXOSCTqduznDsyNOzM_/autofill.jpg?psid=1
20:10:32  <propliner> 1.1.0
20:12:58  *** Maxpm has joined #openttdcoop
20:13:14  <Maxpm> Good afternoon, everyone.  (Or whatever time it may be where you all are.)
20:13:25  <propliner> hi
20:15:28  <propliner> do you need additional information?
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20:20:01  <V453000> !password
20:20:01  <PublicServer> V453000: rooked
20:20:14  <PublicServer> *** Game still paused (number of players)
20:20:15  <PublicServer> *** V453000 joined the game
20:21:08  *** Paltala has joined #openttdcoop
20:21:15  <Paltala> !password
20:21:15  <PublicServer> Paltala: rooked
20:21:42  <planetmaker> well, don't use conditional jumps, if they don't do what you need...
20:21:44  <PublicServer> *** Game still paused (number of players)
20:21:44  <PublicServer> *** Game unpaused (number of players)
20:21:46  <PublicServer> *** Paltala joined the game
20:21:58  <PublicServer> <Paltala> hey V
20:22:00  <PublicServer> <V453000> hi
20:22:17  <PublicServer> <Paltala> o
20:22:20  <PublicServer> <Paltala> omg lag
20:22:38  <PublicServer> <Paltala> then again, im using a bigger screen than i used to
20:22:40  <PublicServer> <Paltala> so i see more :/
20:23:38  <PublicServer> <Paltala> had the train limit been increased?
20:23:42  <propliner> @planetmaker: well, but there shouldn't be any obvious problem with that order list to cause such autofill results? at least as far as I understand
20:24:04  <V453000> how can you actually timetable something with conditions
20:24:21  <planetmaker> that's what I wonder, too :-)
20:24:41  <planetmaker> (btw, all your links don't work. server resets connection)
20:25:00  <PublicServer> <V453000> works for me, press F5
20:25:04  <PublicServer> <V453000> it worked on 2nd try for me
20:25:16  <PublicServer> <Paltala> V45, are we using the very high speed tracks?
20:25:29  <PublicServer> <V453000> mostly, why
20:25:37  <PublicServer> ***  made screenshot at 00026661: http://ps.openttdcoop.org/publicserver/webcam/00026661.png
20:25:39  <PublicServer> <Paltala> just wondering
20:25:41  <PublicServer> <Paltala> so i dont use the wrong one
20:26:12  <PublicServer> <V453000> well, you know how fast trains go, you know how fast each rail goes, I think you dont need to ask about that :)
20:26:29  <PublicServer> <Paltala> omg the lag! XD
20:30:06  <PublicServer> <Paltala> with the orders, do you select trains for the SLH your station is connected to?
20:30:18  <PublicServer> <V453000> of course
20:30:21  <PublicServer> <Paltala> k
20:30:35  <PublicServer> <Paltala> aw cmon, too many trains D:
20:30:45  <PublicServer> <V453000> are you just adding primaries?
20:30:56  <PublicServer> <Paltala> one very productive forest
20:31:06  <PublicServer> <V453000> who cares if it is productive
20:31:12  <PublicServer> <Paltala> D:
20:31:34  <PublicServer> <V453000> we care about network, primaries are just the mean to fill it
20:31:41  <PublicServer> <V453000> I thought you noticed that
20:31:49  <PublicServer> <Paltala> bleh
20:33:43  <PublicServer> <Paltala> too much lag D: I'll come back for the next PSG
20:33:53  <PublicServer> *** Paltala has left the game (connection lost)
20:33:53  <PublicServer> *** Game paused (number of players)
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20:34:18  <PublicServer> <V453000> since when does lag have effect on brain :)
20:34:44  <PublicServer> *** V453000 has left the game (leaving)
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20:40:38  <PublicServer> ***  made screenshot at 0003AC39: http://ps.openttdcoop.org/publicserver/webcam/0003AC39.png
20:53:47  *** Guest3648 is now known as Chris_Booth
20:53:58  <Chris_Booth> stupid nick server steeling my name
20:59:15  <Mazur> You sure it's steeling it, not stealing it?
20:59:32  <Mazur> !password
20:59:32  <PublicServer> Mazur: gasket
20:59:43  <Mazur> Don't blow yours.
21:00:20  <PublicServer> *** Game still paused (number of players)
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21:10:38  <PublicServer> ***  made screenshot at 0001CE1E: http://ps.openttdcoop.org/publicserver/webcam/0001CE1E.png
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22:18:01  <Sylf> !password
22:18:01  <PublicServer> Sylf: gasket
22:18:19  <PublicServer> *** Game still paused (number of players)
22:18:21  <PublicServer> *** Sylf joined the game
22:19:13  <PublicServer> <Sylf> :D  4x4 ML is complete
22:20:17  <PublicServer> <Sylf> Looks like it's about good time to finalize this game
22:22:00  <PublicServer> *** Sylf has left the game (leaving)
22:25:39  <PublicServer> ***  made screenshot at 000023ED: http://ps.openttdcoop.org/publicserver/webcam/000023ED.png
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