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00:02:54 *** JamesGo has quit IRC 00:26:18 <PublicServer> *** md has left the game (connection lost) 00:48:17 *** LittleMikey has joined #openttdcoop 00:48:42 <LittleMikey> !password 00:48:42 <PublicServer> LittleMikey: parted 00:49:09 <PublicServer> *** Game still paused (number of players) 00:49:09 <PublicServer> *** LittleMikey joined the game 01:10:56 *** JamesGo has joined #openttdcoop 01:19:39 <PublicServer> *** LittleMikey has left the game (leaving) 01:19:45 *** LittleMikey has quit IRC 01:38:36 *** Jkrueger has joined #openttdcoop 01:38:40 <Jkrueger> o/ 01:39:19 <Jkrueger> Was the logic heavy game Xer yus TC referring to played already? 01:40:15 <Jkrueger> http://www.tt-forums.net/viewtopic.php?t=51710 01:40:16 <Webster> Title: Transport Tycoon Forums View topic - Logic with logic trains (at www.tt-forums.net) 01:41:07 <Jkrueger> topic is like six months old but i don't recall seeing the game 01:41:13 <Jkrueger> anyway fianls over in a week 01:41:24 <Jkrueger> looking forward to building with you all again 01:41:36 *** Jkrueger has quit IRC 01:43:51 *** Intexon has quit IRC 02:33:42 *** robotboy has joined #openttdcoop 02:35:37 *** orudge has quit IRC 02:35:40 *** orudge has joined #openttdcoop 02:39:38 *** roboboy has quit IRC 05:06:49 <PublicServer> *** Game still paused (number of players) 05:52:15 *** Rediz has quit IRC 05:52:27 *** Rediz has joined #openttdcoop 06:12:10 *** DayDreamer has joined #openttdcoop 06:13:06 *** DayDreamer has left #openttdcoop 06:58:38 *** Fuco has quit IRC 06:58:41 *** Fuco has joined #openttdcoop 07:10:46 *** TWerkhoven has joined #openttdcoop 07:11:36 <TWerkhoven> !password 07:11:36 <PublicServer> TWerkhoven: parted 07:11:52 <PublicServer> *** Game still paused (number of players) 07:11:54 <PublicServer> *** T. Werkhoven joined the game 07:12:08 *** ODM has joined #openttdcoop 07:12:08 *** ChanServ sets mode: +o ODM 07:32:16 *** Progman has joined #openttdcoop 07:33:38 *** pugi has joined #openttdcoop 07:45:54 *** ChanServ sets mode: +v Fuco 07:47:13 *** robotboy has quit IRC 07:55:35 *** robotboy has joined #openttdcoop 08:46:15 <PublicServer> *** T. Werkhoven has joined company #1 08:47:13 *** Progman has quit IRC 08:47:18 <PublicServer> *** made screenshot at 0003C74A: http://ps.openttdcoop.org/publicserver/webcam/0003C74A.png 09:34:02 <PublicServer> *** Game still paused (number of players) 09:34:02 <PublicServer> *** Game unpaused (number of players) 09:34:05 <PublicServer> *** 0DM joined the game 09:34:16 <PublicServer> <0DM> mornin 09:35:18 <PublicServer> <0DM> hm are we still missing something? 09:35:24 <PublicServer> <T. Werkhoven> mogge 09:35:30 <PublicServer> <T. Werkhoven> just slh's 09:38:08 <PublicServer> <0DM> guess ill try building one then 09:39:46 *** lasershock has joined #openttdcoop 09:47:18 <PublicServer> *** made screenshot at 00013576: http://ps.openttdcoop.org/publicserver/webcam/00013576.png 09:47:50 *** lasershock has quit IRC 09:52:01 *** lasershock has joined #openttdcoop 10:02:19 <PublicServer> *** made screenshot at 00025C91: http://ps.openttdcoop.org/publicserver/webcam/00025C91.png 10:03:38 *** lasershock has quit IRC 10:04:45 *** lasershock has joined #openttdcoop 10:06:18 *** Fuco_ has joined #openttdcoop 10:06:35 *** Fuco has quit IRC 10:15:20 <PublicServer> <0DM> woop, first train 10:15:26 <PublicServer> <T. Werkhoven> o_O 10:17:20 <PublicServer> *** made screenshot at 000270A4: http://ps.openttdcoop.org/publicserver/webcam/000270A4.png 10:17:46 *** robotboy has quit IRC 10:18:17 <PublicServer> <0DM> sloooow trains:D 10:18:38 <PublicServer> <T. Werkhoven> its why we can get away with cl2 10:18:44 <PublicServer> <0DM> yeah^^ 10:18:51 <PublicServer> <0DM> makes the hills a bit easier 10:32:20 <PublicServer> *** made screenshot at 00026CA2: http://ps.openttdcoop.org/publicserver/webcam/00026CA2.png 10:33:32 *** Fuco_ has quit IRC 10:33:43 *** Fuco[x] has joined #openttdcoop 10:35:11 *** Fuco[x] is now known as Fuco 10:37:56 <TWerkhoven> and everything else too 10:47:20 <PublicServer> *** Chris Booth joined the game 10:47:32 <PublicServer> <Chris Booth> hi 10:47:37 <TWerkhoven> eya 10:54:49 <PublicServer> <Chris Booth> shi 10:54:51 <PublicServer> <Chris Booth> t 10:54:55 <TWerkhoven> ? 10:55:08 <PublicServer> <Chris Booth> just sent good trains to drop 10:55:46 <PublicServer> <T. Werkhoven> ill see it in a bit then 10:56:12 <PublicServer> <T. Werkhoven> im working on an slh along the line 10:56:24 <PublicServer> <Chris Booth> I fixed it now 10:56:46 *** DayDreamer has joined #openttdcoop 10:58:02 <PublicServer> <T. Werkhoven> :) 11:02:20 <PublicServer> *** made screenshot at 000278A1: http://ps.openttdcoop.org/publicserver/webcam/000278A1.png 11:03:14 *** Intexon has joined #openttdcoop 11:07:03 <PublicServer> <T. Werkhoven> oh, there it is 11:07:42 <PublicServer> *** 0DM has left the game (leaving) 11:10:37 *** sla_ro|master has joined #openttdcoop 11:12:16 <V453000> !password 11:12:16 <PublicServer> V453000: gulled 11:12:50 <PublicServer> <T. Werkhoven> ey V 11:12:50 <PublicServer> *** V453000 joined the game 11:12:52 <PublicServer> <V453000> hi 11:13:55 <PublicServer> <V453000> how are things? 11:14:00 <TWerkhoven> slow 11:14:09 <PublicServer> <V453000> dont blame the trains :p 11:14:16 <TWerkhoven> lol, was just about to 11:14:54 <PublicServer> <T. Werkhoven> just checking over my latest slh 11:15:21 <PublicServer> <V453000> you are missing some presignals 11:15:33 <PublicServer> <T. Werkhoven> yeah, stuff like that 11:16:41 <PublicServer> <Chris Booth> bye bye teleporter 11:16:57 <PublicServer> <V453000> wtf 11:17:07 <PublicServer> <V453000> trains do not have unload and leave empty 11:17:11 <PublicServer> <V453000> please fix 11:17:20 <PublicServer> *** made screenshot at 00008A22: http://ps.openttdcoop.org/publicserver/webcam/00008A22.png 11:17:20 <PublicServer> <T. Werkhoven> uh, ok 11:17:24 <PublicServer> <Chris Booth> it doesn't realy matter 11:17:28 <PublicServer> <V453000> it does 11:17:30 <PublicServer> <Chris Booth> no 11:17:36 <PublicServer> <T. Werkhoven> i actually asked 11:17:38 <PublicServer> <V453000> farm near factory station = problem 11:17:44 <PublicServer> <Chris Booth> yeah 11:17:55 <PublicServer> <Chris Booth> then no load is better 11:17:59 <PublicServer> <Chris Booth> unload is bad 11:18:05 <PublicServer> <Chris Booth> as if something goes wrong 11:18:07 <PublicServer> <V453000> unload and no loading 11:18:09 <PublicServer> <Chris Booth> its harder to find 11:18:11 <PublicServer> <V453000> is ideal 11:20:29 <PublicServer> <V453000> btw why such odd wagon combinations 11:20:40 <PublicServer> <Chris Booth> bit a of achange 11:20:46 <PublicServer> <V453000> when a full out best box car handles most livestock and I think it would have better unloading times 11:20:48 <PublicServer> <Chris Booth> eyecandy mix up 11:20:50 <PublicServer> <V453000> looks ugly 11:21:13 <PublicServer> <Chris Booth> it was requested by Sylf 11:21:27 <PublicServer> <T. Werkhoven> sylf requested colorful 11:21:31 <PublicServer> <V453000> lol 11:21:45 <PublicServer> <T. Werkhoven> and be truthfull, it is 11:22:03 <PublicServer> <T. Werkhoven> trainyard orders fixed btw 11:22:08 <PublicServer> <V453000> k 11:22:31 <PublicServer> <V453000> hm, I would get steel wagons as gondolas because they show whether it is full or not, unlike these steel coil cars 11:22:37 <PublicServer> <Chris Booth> 1/10 of a spata 11:22:37 <PublicServer> <V453000> and same capacity :) 11:23:20 <PublicServer> <V453000> ha, even more steel 11:23:34 <PublicServer> <V453000> by a minor amount :) 11:24:34 <PublicServer> <T. Werkhoven> o_O 11:24:37 <PublicServer> <V453000> that is just 240 ._. 11:24:47 <PublicServer> <V453000> these are good 11:25:00 <PublicServer> <T. Werkhoven> ah, sorry 11:25:10 <PublicServer> <V453000> so, these? :) 11:25:20 <PublicServer> <T. Werkhoven> sure 11:25:22 <PublicServer> <Chris Booth> why not 11:26:41 <PublicServer> <V453000> I would just pick all tropic refurbishment cars excluding goods 11:27:01 <PublicServer> <V453000> the blue livestock wagon in the end is just ... wtf :) 11:27:07 <PublicServer> <V453000> or any other colour :) 11:29:01 <PublicServer> <T. Werkhoven> what about modern livestock car's instead? 11:29:07 <PublicServer> <V453000> just 200 tonnes 11:29:10 <PublicServer> <V453000> compared to 300 11:29:32 <PublicServer> <Chris Booth> tbh do we realy care about how much they carry? 11:29:38 <PublicServer> <Chris Booth> the less they carry the better IMO 11:29:41 <PublicServer> <Chris Booth> means more trains 11:29:51 <PublicServer> <V453000> it doesnt matter 11:30:05 <PublicServer> <V453000> you get the same amount of trains, just sooner with lower capacities 11:30:19 <PublicServer> <V453000> I rather dislike the fact that they look odd this way :) 11:30:36 *** Intexon has quit IRC 11:31:08 <PublicServer> <V453000> OR we could set a free wagon policy :) 11:31:34 <PublicServer> <T. Werkhoven> create your own trains so long as you use the proper loc and orders? 11:31:36 <PublicServer> <Chris Booth> then we will only get best wagon 11:31:44 <PublicServer> <T. Werkhoven> probably 11:31:47 <PublicServer> <V453000> probably :) 11:31:53 <PublicServer> <V453000> I dont think surely 11:32:03 <PublicServer> <Chris Booth> make 2 or 4 different trains 11:32:13 <PublicServer> <Chris Booth> north and sourt or maybe n s e w 11:32:20 <PublicServer> *** made screenshot at 00003A86: http://ps.openttdcoop.org/publicserver/webcam/00003A86.png 11:33:20 <PublicServer> <V453000> nah lets keep one type 11:33:30 <PublicServer> <V453000> some sync stations would break with different types 11:33:42 <PublicServer> <V453000> such as wood or coal drop 11:33:54 <PublicServer> <V453000> iron ore drop break on its own 11:34:37 <PublicServer> <T. Werkhoven> lol 11:35:07 <PublicServer> <Chris Booth> T. Werkhoven: you can rebuild Steel area 11:38:46 <PublicServer> *** James joined the game 11:38:47 <PublicServer> <V453000> hai 11:38:50 <PublicServer> <James> Hello :) 11:39:56 <Sylf> I wish I could contribute... But I'll leave the decision to people's bestest judgement 11:40:10 <PublicServer> <James> I can only be here for half an hour, I'll look for a primary to connect 11:40:19 <V453000> !screen 11:40:19 <PublicServer> *** V453000 made screenshot at 00010CA4: http://ps.openttdcoop.org/publicserver/webcam/00010CA4.png 11:40:33 <mm> !password 11:40:33 <PublicServer> mm: passer 11:40:38 <V453000> the livestock and grain wagons seem ugly to me :) 11:41:01 <Sylf> how about all TRS hopper for grain? 11:41:13 <PublicServer> <V453000> I agree, those evils dont :p 11:41:29 <Sylf> and now I totally see about WTF of that blue LS wagon 11:41:35 <PublicServer> <V453000> :D 11:41:45 <PublicServer> <V453000> k, TRS livestock boxcars? 11:41:54 <Sylf> yeah 11:42:17 <Sylf> The only place I disagree is the steel coil car :) But this looks nice too 11:42:19 <PublicServer> <V453000> NARS has some nice hoppers for wood, too, and TRS planks suck imo ... but nice to have wood as planks :) 11:42:34 <PublicServer> <V453000> the steel coil doesn show full/empty :( 11:42:37 <PublicServer> <V453000> this does 11:42:50 <Sylf> Nope. I agree on that. 11:42:59 <Sylf> I like their loading/unloading states 11:43:03 <PublicServer> <V453000> :) 11:43:05 <Sylf> and the colorful cars 11:43:17 <Sylf> anyway. back to work :( 11:43:27 <PublicServer> <V453000> wait, gondolas arent colourful, and DO show stuff 11:43:38 <PublicServer> <V453000> nars coils arent colourful, and dont show stuff 11:44:00 <PublicServer> <T. Werkhoven> how many platforms would be good for steel drop/pickup? 11:44:20 <V453000> @abr07 11:44:21 <Webster> Advanced Building Revue 07: Stations at #openttdcoop - http://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/ 11:44:43 <V453000> Please note that this sentence makes no sense until you provide all important information on which the platform count actually depends! Basically every station design requires different platform counts. This is caused by different times of trains getting into platforms – faster response, less platforms needed. Balancing station entrance (in appropriate times) should mean that you need less platforms too. How far balanced, how fast the sta 11:44:58 <PublicServer> <V453000> etc etc 11:45:33 <PublicServer> <T. Werkhoven> so 'leave room for expansion' 11:45:37 <PublicServer> *** mm joined the game 11:45:45 <PublicServer> <V453000> kind of :) just build something and see later 11:46:01 <PublicServer> <T. Werkhoven> im gonna go boom first 11:46:03 <PublicServer> <Chris Booth> don't do what I didn in factory 11:46:30 <PublicServer> <Chris Booth> if you do you have pritmy much just shot any person who fixes later in the face 11:47:21 <PublicServer> *** made screenshot at 00012F10: http://ps.openttdcoop.org/publicserver/webcam/00012F10.png 11:48:55 <PublicServer> <Chris Booth> 7 seconds at 3Gs + 11:48:58 <PublicServer> <Chris Booth> thats insane 11:49:48 <PublicServer> <James> I've placed a sign saying "!is this wrong?", could someone take a look? 11:50:08 <PublicServer> <Chris Booth> yes 11:50:10 <PublicServer> <Chris Booth> it is wrong 11:50:39 <PublicServer> <James> Ok, I'll try moving the tunnels back 11:52:17 <PublicServer> <James> Thanks 11:52:50 <PublicServer> <James> Is any gradient ok with these trains? 11:53:06 <PublicServer> <Chris Booth> yeah 11:53:08 *** LittleMikey has joined #openttdcoop 11:53:12 <PublicServer> <Chris Booth> they will never slow 11:53:22 *** mfb- has joined #openttdcoop 11:53:22 *** ChanServ sets mode: +o mfb- 11:53:28 <mfb-> hi 11:53:37 <PublicServer> <Chris Booth> hi mfb 11:53:43 <PublicServer> <V453000> hi 11:53:47 <PublicServer> <James> Hi 11:53:48 <LittleMikey> Hi guys :D 11:53:58 <LittleMikey> !password 11:53:58 <PublicServer> LittleMikey: codded 11:54:07 <PublicServer> <Chris Booth> hi LittleMikey 11:54:22 <PublicServer> *** LittleMikey joined the game 11:55:08 *** TroyMcClure has joined #openttdcoop 11:55:23 <TroyMcClure> !password 11:55:23 <PublicServer> TroyMcClure: codded 11:55:37 <PublicServer> *** Troy McClure joined the game 11:55:41 <PublicServer> <Chris Booth> hi Troy McClure 11:55:43 <PublicServer> <Troy McClure> hi 11:56:02 <PublicServer> <LittleMikey> Out of curiosity, why have we chosen to use such slow trains? Shouldn't we use the EH 40 or something a bit more modern? 11:56:12 <PublicServer> <Troy McClure> high power 11:56:14 <PublicServer> <Troy McClure> low speed 11:56:18 <PublicServer> <Troy McClure> enables tight corners 11:56:32 <PublicServer> <Troy McClure> @@(clcalc erail 2) 11:56:33 <Webster> PublicServer: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph 11:57:11 <PublicServer> <Troy McClure> hmm:P 11:57:19 <PublicServer> <Troy McClure> steel mill wasnt up to standard :D 11:57:31 <PublicServer> <LittleMikey> Hmm, I see. 11:59:17 <PublicServer> *** Troy McClure has joined company #1 11:59:37 <PublicServer> <Troy McClure> which industries can i NOT connect? 11:59:41 <PublicServer> <Troy McClure> iron ore? 11:59:43 <PublicServer> <V453000> ? 11:59:53 <PublicServer> <V453000> why would you NOT connect any :) 11:59:57 <PublicServer> <Troy McClure> since steel mill isnt completely done that 11:59:59 <PublicServer> <Chris Booth> just ore ATM 12:00:10 <PublicServer> <Troy McClure> ore oil, because that's the plan 12:00:16 <PublicServer> <Troy McClure> not to connect oil 12:00:18 <PublicServer> <V453000> ah, oil :) 12:02:21 <PublicServer> *** made screenshot at 00017E99: http://ps.openttdcoop.org/publicserver/webcam/00017E99.png 12:03:57 <PublicServer> *** mm has left the game (leaving) 12:04:19 <PublicServer> *** mfb joined the game 12:04:43 <PublicServer> <V453000> who is connecting Puck Wody Forest? 12:04:46 <PublicServer> <Troy McClure> me 12:04:56 <PublicServer> <V453000> shouldt there rather be a new SLH? 12:05:08 <PublicServer> <V453000> instead of dragging it to 03 12:05:18 <PublicServer> <Troy McClure> I dont see the need for making a new SLH 12:05:31 <PublicServer> <Troy McClure> certainly not if there's only one industry one SLH03 12:05:45 <PublicServer> <V453000> because you will have overloaded SLH03 ML and no traffic on the other ML 12:05:51 <PublicServer> *** mfb has left the game (leaving) 12:05:53 <PublicServer> <V453000> and there will be more industries later at 03 12:05:55 *** mfb- has quit IRC 12:06:12 *** phatmatt has joined #openttdcoop 12:06:19 <PublicServer> <Troy McClure> how will I have overloaded SLH03? 12:06:27 <PublicServer> <V453000> not SLH03 12:06:29 <PublicServer> <V453000> but the ML there 12:06:30 *** phatmatt has quit IRC 12:06:33 <PublicServer> <Troy McClure> hmm 12:07:13 <PublicServer> <V453000> so, please build a new SLH there first 12:07:20 <PublicServer> <Troy McClure> yes, that is a possibility 12:07:28 <PublicServer> <V453000> no that is a requirement :) 12:08:14 <PublicServer> <Troy McClure> no, explain to me which traffic would overload the ML through SLH03 12:08:22 <PublicServer> <Troy McClure> from MSH01 to MSH02? 12:08:40 <PublicServer> <V453000> ? 12:08:50 <PublicServer> <Troy McClure> it seems like the traffic will be more under pressure if i build a new SLH 12:08:59 <PublicServer> <V453000> BBH 01 - BBH 02 is the least traffic spot of the map, so it is vital to connect there anything youcan 12:09:25 <PublicServer> <V453000> there are no goods nor a MSH, so traffic there will be very low unless you place SLHs there 12:09:35 <PublicServer> <V453000> otherwise no trains have a reason to go there 12:09:47 <PublicServer> <Troy McClure> there will be goods in future 12:09:53 <PublicServer> <V453000> which ones? 12:09:57 <PublicServer> <V453000> sawmill goes over BBH 03 12:10:01 <PublicServer> <Troy McClure> sawmill -town 12:10:05 <PublicServer> <V453000> and factory over BBH 02 12:10:07 <PublicServer> <Troy McClure> sure? 12:10:10 <PublicServer> <V453000> quite 12:10:29 <PublicServer> <V453000> at least I would expect them to 12:10:56 <PublicServer> <V453000> see train 39 12:11:12 <PublicServer> <Troy McClure> ah, i had the same idea :D 12:11:28 <PublicServer> <Troy McClure> yes, okay 12:11:40 <PublicServer> <V453000> even with the goods it would be low traffic due to no MSH there 12:13:16 *** phatmatt has joined #openttdcoop 12:14:17 *** phatmatt has quit IRC 12:15:34 *** phatmatt has joined #openttdcoop 12:15:47 <phatmatt> !password 12:15:47 <PublicServer> phatmatt: punned 12:16:40 <PublicServer> <T. Werkhoven> ok who connected an ore mine? 12:17:06 *** KenjiE20 has joined #openttdcoop 12:17:06 *** ChanServ sets mode: +o KenjiE20 12:17:11 <PublicServer> <V453000> me, long time ago 12:17:15 <PublicServer> <Troy McClure> :P 12:17:24 <PublicServer> *** made screenshot at 00012708: http://ps.openttdcoop.org/publicserver/webcam/00012708.png 12:17:33 <PublicServer> *** phatmatt joined the game 12:22:56 <PublicServer> *** V453000 has left the game (leaving) 12:25:23 <JamesGo> I have to go now, see you again later 12:25:29 <PublicServer> <Troy McClure> bb 12:25:31 <PublicServer> <Chris Booth> bye bye James 12:25:58 <JamesGo> I left a sign "/James", I'll finish the SLH later 12:26:10 <JamesGo> Chris_Booth_: Thanks for your help 12:26:18 <PublicServer> <Chris Booth> np 12:26:21 <PublicServer> *** James has left the game (connection lost) 12:28:00 <PublicServer> <Chris Booth> is SLH 03 needed? 12:28:06 <PublicServer> <Troy McClure> ask V 12:28:16 <PublicServer> <Chris Booth> or will this new SLH that Troy McClure is building better placed? 12:28:18 <PublicServer> <Troy McClure> when I wanted to connect forest to it 12:28:25 <PublicServer> <Troy McClure> he said "make a new SLH 12:29:11 <PublicServer> <Troy McClure> should be done now 12:29:26 <PublicServer> <Troy McClure> is it a problem, such a distance between in and out tracks? 12:29:45 <PublicServer> <Chris Booth> Troy McClure: mega lols 12:29:51 <PublicServer> <Troy McClure> ? 12:30:03 <PublicServer> <Chris Booth> look at directions 12:30:05 <PublicServer> <Troy McClure> sorry, was Tfing there a litle 12:30:07 <PublicServer> <Troy McClure> hmm 12:30:19 <PublicServer> <Troy McClure> ah, :D 12:31:59 <PublicServer> <Troy McClure> but otherwise,Chris? 12:32:11 <PublicServer> <Chris Booth> looks ok 12:32:23 <PublicServer> <Chris Booth> I would use single bridges on the mergers 12:32:24 <PublicServer> *** made screenshot at 000152A4: http://ps.openttdcoop.org/publicserver/webcam/000152A4.png 12:32:46 <PublicServer> <Troy McClure> but its okay, like this too? 12:33:02 <PublicServer> <Chris Booth> it will not balace as well 12:33:06 <PublicServer> <Chris Booth> but it is fine 12:33:28 <PublicServer> <Chris Booth> also it needs priors 12:33:42 <PublicServer> <Troy McClure> how long? 12:34:04 <PublicServer> <Troy McClure> quite long, i see 12:34:04 <PublicServer> <Chris Booth> erm generaly 2TL is a good place to start 12:34:22 <PublicServer> <Troy McClure> gonna be bitch doing that !here 12:34:33 <PublicServer> <Chris Booth> but with such slow trains try TL+2 12:35:05 <PublicServer> <Troy McClure> show me 12:35:43 <PublicServer> <Troy McClure> oh, just like that 12:35:45 <PublicServer> <Troy McClure> that's fine too? 12:35:48 <PublicServer> <Chris Booth> yes 12:36:42 <PublicServer> <Troy McClure> thanks Chris -_- 12:37:16 <PublicServer> <Chris Booth> hhm next time I will not bribe 12:37:41 *** Progman has joined #openttdcoop 12:42:02 <PublicServer> <Troy McClure> is anybody working on the steel mill atm? 12:42:19 <PublicServer> <Chris Booth> erm T. Werkhoven is i think 12:42:39 <PublicServer> <Troy McClure> cause the Steel drop still isnt connected 12:42:58 <PublicServer> <Troy McClure> there we go 12:43:42 <PublicServer> <Troy McClure> btw, why are SLH 06 and 07 so close to eacother 12:43:48 <PublicServer> <Troy McClure> and still no industries connected? 12:44:06 <PublicServer> <T. Werkhoven> i think we started off not knowing the other was there as well 12:44:17 <PublicServer> <T. Werkhoven> and no industries cus there were more slh's to be built 12:44:27 <PublicServer> <Troy McClure> or Vinnie made another one, because the original is not LLL-RRR ready 12:45:28 *** Tray has joined #openttdcoop 12:47:24 <PublicServer> *** made screenshot at 00008E8B: http://ps.openttdcoop.org/publicserver/webcam/00008E8B.png 12:48:23 <PublicServer> <Troy McClure> at Tyczyn Mosty Forest 12:48:32 <PublicServer> <Troy McClure> is there any problem connecting it like this 12:48:39 <PublicServer> <Troy McClure> "the wrong way" 12:49:31 <PublicServer> <Chris Booth> the plan doesn't say build LL_RR ready 12:49:41 <PublicServer> <Chris Booth> and why should you? 12:49:53 <PublicServer> <Troy McClure> why should i what 12:49:53 <PublicServer> <Chris Booth> its more fun expanding in tight spaces 12:50:01 <PublicServer> <Troy McClure> so this is fine? 12:50:10 <PublicServer> <Chris Booth> one of them should go 12:50:15 *** LittleMikey has quit IRC 12:50:18 <PublicServer> *** LittleMikey has left the game (leaving) 12:50:30 <PublicServer> <Chris Booth> since SLH 01 05 and 06 are way to close 12:50:38 <PublicServer> <Chris Booth> i mena 06 07 12:50:48 <PublicServer> <Chris Booth> and 04 12:51:15 <PublicServer> <Troy McClure> Chris, check !here 12:51:19 <PublicServer> <Troy McClure> I was talking about that :D 12:51:21 <PublicServer> <Chris Booth> one way to solve this a fight between T. Werkhoven and Vinnie 12:51:27 <PublicServer> <Troy McClure> :P 12:51:37 <PublicServer> <Troy McClure> or a @roulette on the irc :D 12:51:41 <PublicServer> <Chris Booth> thats fine 12:51:45 <PublicServer> <Troy McClure> k 12:51:59 <PublicServer> <T. Werkhoven> :P 12:52:15 <PublicServer> <Troy McClure> T Werkhoven, you did the steel mill earlier? 12:52:20 <V453000> dont you dare 12:52:27 <PublicServer> <T. Werkhoven> still working on it 12:52:31 <PublicServer> <Troy McClure> oh, okay 12:52:45 <Chris_Booth_> what fight? or use roulette? 12:52:47 <PublicServer> <T. Werkhoven> i just re-planted a steel mill 12:52:49 <PublicServer> <Troy McClure> not, me V, Vinnie and T werkhoven? 12:53:15 <XeryusTC> hmm, we are having drama? 12:53:29 <PublicServer> <Troy McClure> @ T werkhoven, the steel mill drop wasnt connected yet 12:53:35 <PublicServer> <Troy McClure> So i connected it 12:53:36 <Chris_Booth_> no I am just messing around 12:53:55 <PublicServer> <T. Werkhoven> :) 12:54:07 <PublicServer> <Troy McClure> no mixers before the big mixer? 12:54:23 <PublicServer> <T. Werkhoven> i just did the actual stations 12:54:39 <PublicServer> <T. Werkhoven> and they are hooked up to existing stuff, which will need to be changed 12:54:47 <PublicServer> <T. Werkhoven> though i doubt we need a mixer before the station 12:54:55 <PublicServer> <T. Werkhoven> any train is able to pick any platform this way 12:55:09 <PublicServer> <Troy McClure> no, after the station, but before the big mixer 12:55:53 <PublicServer> <T. Werkhoven> big mixer can stay, i think, once i hook up the steel pickup properly 12:56:52 <PublicServer> <Troy McClure> now there's a farm?!? 12:56:56 <PublicServer> <T. Werkhoven> yup 12:57:07 <PublicServer> <T. Werkhoven> but its only in the way if the pickup needs expanded 12:58:39 <PublicServer> <Troy McClure> will be a long time before they die 12:59:01 <PublicServer> <T. Werkhoven> if the situation becomes that bad im sure the magic bulldozer will make an appearance 12:59:09 <PublicServer> <T. Werkhoven> 6 platforms should be plenty for now 12:59:12 <PublicServer> <Troy McClure> :P 13:02:04 <PublicServer> <T. Werkhoven> well if the signals are right the steel station should be ok 13:02:25 <PublicServer> *** made screenshot at 00031DD7: http://ps.openttdcoop.org/publicserver/webcam/00031DD7.png 13:03:52 <PublicServer> <T. Werkhoven> I'll add some eyecandy tonight if noone else has 13:04:02 <PublicServer> <Troy McClure> sure, go ahead :D 13:04:20 <PublicServer> *** T. Werkhoven has joined spectators 13:04:36 <PublicServer> <T. Werkhoven> I need to go afk for a while first 13:06:18 <PublicServer> <T. Werkhoven> have fun 13:17:25 <PublicServer> *** made screenshot at 0000370D: http://ps.openttdcoop.org/publicserver/webcam/0000370D.png 13:32:25 <PublicServer> *** made screenshot at 00013B27: http://ps.openttdcoop.org/publicserver/webcam/00013B27.png 13:32:47 <PublicServer> <Troy McClure> chris? 13:34:55 <PublicServer> <Troy McClure> bb 13:35:01 <PublicServer> *** Troy McClure has left the game (leaving) 13:35:01 <PublicServer> *** Game paused (number of players) 13:35:38 *** TroyMcClure has quit IRC 13:40:27 <KenjiE20> @messageparser add ".*(when|how long){1}.*(stage|building){1}.*" "echo $nick read [quickstart]" 13:40:28 <Webster> KenjiE20: The operation succeeded. 13:40:36 <KenjiE20> ^ that should trigger the right amount 13:47:25 <PublicServer> *** made screenshot at 0003ADFC: http://ps.openttdcoop.org/publicserver/webcam/0003ADFC.png 13:49:30 <PublicServer> *** Chris Booth has joined spectators 13:50:30 <KenjiE20> @messageparser list 13:50:30 <Webster> KenjiE20: "@@(\w+)" (1),"@@\(([^\)]*?)\)" (2),".*missing.*grf.*" (4),".*(when|how long){1}.*(stage|building){1}.*" (5) 13:50:41 <KenjiE20> @messageparser remove --id 5 13:50:42 <Webster> KenjiE20: The operation succeeded. 13:50:52 <KenjiE20> @messageparser add ".*(when|how long){1}.*(stage|building|game){1}.*" "echo $nick read [quickstart]" 13:50:53 <Webster> KenjiE20: The operation succeeded. 13:51:02 <Chris_Booth_> KenjiE20: get + grf would be a good one 13:51:14 <KenjiE20> I have missing grfs? 13:51:15 <Webster> KenjiE20 read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:51:19 <KenjiE20> ^ like that :p 13:51:24 <Chris_Booth_> where can I get grfs? 13:51:33 <Chris_Booth_> or where can I download the grfs? 13:51:38 <KenjiE20> ammler set the grf one up 13:51:45 <Chris_Booth_> both of which come up often 13:51:50 <KenjiE20> good point 13:51:54 *** Chris_Booth_ is now known as Chris_Booth 13:51:57 <KenjiE20> @messageparser remove --id 4 13:51:58 <Webster> KenjiE20: The operation succeeded. 13:52:21 <Chris_Booth> and the responce should be !grf of bananas 13:52:45 <KenjiE20> @messageparser add ".*(where|missing){1}.*grf.*" "echo $nick read [quickstart]" 13:52:45 <Webster> KenjiE20: The operation succeeded. 13:52:57 <KenjiE20> tbh QS covers both methods in setting up 13:53:35 <Ammler> hehe, I tried yesterday to remove/edit my message, but it didn't list 13:54:02 <Ammler> is it channel dependend? 13:54:09 <KenjiE20> yes 13:54:14 <KenjiE20> they are channel specific 13:54:14 <Ammler> ok, that explains :-) 13:54:30 <KenjiE20> you can add #channel to the MP commands though iirc 14:53:38 *** Progman has quit IRC 14:57:04 <V453000> !password 14:57:04 <PublicServer> V453000: doored 14:57:26 <PublicServer> *** Game still paused (number of players) 14:57:26 <PublicServer> *** V453000 joined the game 15:06:06 <PublicServer> *** Game still paused (number of players) 15:06:06 <PublicServer> *** Game unpaused (number of players) 15:06:08 <PublicServer> *** 0DM joined the game 15:06:41 <PublicServer> <0DM> goodafternoon 15:07:57 <PublicServer> <V453000> fternoon fternoon good 15:08:08 <PublicServer> <0DM> say what now? 15:08:11 <PublicServer> <V453000> hi 15:08:21 <PublicServer> <0DM> :D 15:08:27 <PublicServer> <V453000> :D 15:09:15 <PublicServer> <V453000> prospected an amount of primaries 15:10:03 <PublicServer> <Chris Booth> LOL @ Turek Train Depot (train 80 - 88) 15:10:10 <PublicServer> <Chris Booth> what noob did that? 15:10:27 <PublicServer> *** Chris Booth has joined company #1 15:10:31 <PublicServer> <V453000> what the 15:10:33 <PublicServer> <0DM> lol 15:10:39 <PublicServer> <Chris Booth> gone now 15:10:59 <PublicServer> <0DM> thats a new one 15:11:27 <PublicServer> <Chris Booth> hhhm SLH 11 is bad 15:11:33 <PublicServer> <V453000> seen SLH10? 15:11:49 <PublicServer> <V453000> SLH11 is brilliant in compare 15:11:49 <PublicServer> <Chris Booth> no 15:12:03 <PublicServer> <Chris Booth> ooh yes I did 15:12:11 <PublicServer> <Chris Booth> and I said about balacing 15:12:21 <PublicServer> <0DM> im confused 15:12:24 <PublicServer> <Chris Booth> but troy was like meh 15:12:34 <PublicServer> <V453000> Troy... 15:12:44 <PublicServer> <Chris Booth> also I said why have it there when SLH 03 15:12:55 <PublicServer> <Chris Booth> Troy McClure 15:13:01 <PublicServer> <V453000> SLH10 has better position 15:13:03 <PublicServer> <Chris Booth> you must know him for .stable 15:13:09 <PublicServer> <V453000> I do 15:13:31 <PublicServer> <V453000> learning with the speed of darkness 15:13:33 <PublicServer> <0DM> heh, my stuff is brilliant in comparison 15:13:38 <PublicServer> <0DM> great for my ego:P 15:14:32 <PublicServer> <Chris Booth> that fixes one merger 15:17:26 <PublicServer> *** made screenshot at 000152A5: http://ps.openttdcoop.org/publicserver/webcam/000152A5.png 15:17:55 <PublicServer> <Chris Booth> that will work now 15:18:01 <PublicServer> <Chris Booth> not good looking but will work 15:19:00 <PublicServer> <V453000> accessible prios again? 15:19:33 <PublicServer> <Chris Booth> I need to watch that one 15:20:28 <PublicServer> <Chris Booth> shall I add all SLH 03 to SLH 10? 15:20:36 <PublicServer> <V453000> ? 15:20:38 <PublicServer> <Chris Booth> just so we have traffic from BBH 01 -02? 15:20:51 <PublicServer> <V453000> no, lets just fund more primaries there 15:21:29 <V453000> !rcon set raw_industry_construction 1 15:22:51 <PublicServer> <V453000> how lucky we are 15:22:55 <V453000> !rcon set raw_industry_construction 2 15:22:59 <PublicServer> <Chris Booth> very 15:23:23 <PublicServer> <0DM> cough 15:27:13 *** pugi has quit IRC 15:27:56 *** pugi has joined #openttdcoop 15:28:16 <PublicServer> <Chris Booth> :D 15:28:18 <PublicServer> <Chris Booth> nice 15:28:20 <PublicServer> <V453000> :DD 15:28:26 <PublicServer> <0DM> uh 15:28:26 <PublicServer> <V453000> for the progress 15:28:30 <PublicServer> <0DM> that area looks a bit mad:D 15:28:45 <PublicServer> <Chris Booth> mad is good 15:32:26 <PublicServer> *** made screenshot at 0002910E: http://ps.openttdcoop.org/publicserver/webcam/0002910E.png 15:37:19 <PublicServer> <V453000> :)))) 15:38:07 <PublicServer> <Chris Booth> it nice when it just fits 15:38:11 <PublicServer> <V453000> yeah 15:41:05 <PublicServer> *** 0DM has left the game (leaving) 15:45:15 <PublicServer> *** V453000 has left the game (leaving) 15:45:15 <PublicServer> *** Game paused (number of players) 15:45:33 <PublicServer> *** Chris Booth has joined spectators 15:47:27 <PublicServer> *** made screenshot at 00008A22: http://ps.openttdcoop.org/publicserver/webcam/00008A22.png 16:00:15 *** TroyMcClure has joined #openttdcoop 16:01:13 <TroyMcClure> !password 16:01:13 <PublicServer> TroyMcClure: patios 16:01:43 <PublicServer> *** Game still paused (number of players) 16:01:45 <PublicServer> *** Troy McClure joined the game 16:02:05 <PublicServer> <Troy McClure> nobody playing? 16:03:59 <PublicServer> *** Troy McClure has joined company #1 16:17:45 <PublicServer> <Troy McClure> hmm 16:18:00 <PublicServer> <Troy McClure> i could've sworn I added good trains to the sawmill 16:18:10 <V453000> Chris_Booth: there he is 16:18:19 <V453000> :D 16:18:20 <PublicServer> <Troy McClure> I'll take it someone removed them on purpose 16:18:29 <V453000> Chris found them stuck in a depot somewhere 16:18:36 <PublicServer> <Troy McClure> hmm 16:18:42 <PublicServer> <Troy McClure> odd 16:18:44 <V453000> and removed them 16:18:58 <PublicServer> <Troy McClure> okay, well, check out the problem later 16:19:05 <PublicServer> <Troy McClure> the orders should be fine... 16:19:24 <PublicServer> <Troy McClure> anyways 16:19:26 <PublicServer> <Troy McClure> im off now 16:19:33 <PublicServer> <Troy McClure> I improved SLH 11 16:19:53 <PublicServer> <Troy McClure> but one could give it some extra attentio 16:20:35 <PublicServer> <Troy McClure> and I also added some trains to Puck Wody Heights, since it is connected, but now trains were available 16:20:43 <PublicServer> <Troy McClure> they should run when the game unpauses 16:20:44 <Webster> PublicServer read Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 16:20:47 <PublicServer> <Troy McClure> good luck! 16:21:03 <PublicServer> <Troy McClure> ? 16:21:05 <PublicServer> <Troy McClure> bb 16:21:07 <PublicServer> *** Troy McClure has left the game (leaving) 16:21:10 *** TroyMcClure has quit IRC 16:23:10 <V453000> KenjiE20: it has some bugs still :) 16:23:28 <V453000> first of all it triggers a bit too often and secondly it tells PublicServer to read QS :D 16:25:12 <KenjiE20> bah 16:28:44 <KenjiE20> tweaked 16:28:52 <KenjiE20> when the game 16:28:55 <KenjiE20> good 16:33:32 *** phatmatt has quit IRC 16:34:15 <PublicServer> *** phatmatt has left the game (leaving) 16:37:23 <PublicServer> *** T. Werkhoven has joined company #1 16:40:46 *** fmauneko has joined #openttdcoop 16:44:49 *** fmauneko has quit IRC 16:47:28 <PublicServer> *** made screenshot at 0003E3EB: http://ps.openttdcoop.org/publicserver/webcam/0003E3EB.png 16:59:58 <Chris_Booth> no you didn't touch my new SLH 11? 17:00:29 <PublicServer> *** Chris Booth has joined company #1 17:00:29 <PublicServer> *** Game unpaused (number of players) 17:02:28 <PublicServer> *** made screenshot at 00037417: http://ps.openttdcoop.org/publicserver/webcam/00037417.png 17:06:49 *** Mucht has joined #openttdcoop 17:06:49 *** ChanServ sets mode: +o Mucht 17:10:19 <PublicServer> *** Chris Booth has joined spectators 17:10:19 <PublicServer> *** Game paused (number of players) 17:10:27 <PublicServer> <T. Werkhoven> shit 17:17:29 <PublicServer> *** made screenshot at 0003F7F2: http://ps.openttdcoop.org/publicserver/webcam/0003F7F2.png 17:20:48 *** Progman has joined #openttdcoop 17:32:29 <PublicServer> *** made screenshot at 0003E9FA: http://ps.openttdcoop.org/publicserver/webcam/0003E9FA.png 17:36:54 <TWerkhoven> screenshots of my big mess 17:36:57 <TWerkhoven> :) 17:37:42 <V453000> !password 17:37:42 <PublicServer> V453000: kilned 17:37:56 <PublicServer> *** Game still paused (number of players) 17:37:56 <PublicServer> *** Game unpaused (number of players) 17:37:56 <PublicServer> *** V453000 joined the game 17:37:58 <PublicServer> <V453000> aaand hiiiii 17:38:04 <PublicServer> <T. Werkhoven> whoa, that lookedgood 17:38:06 <PublicServer> <V453000> lets see the "mess" 17:38:12 <PublicServer> <T. Werkhoven> steel station 17:38:21 <PublicServer> <V453000> I know 17:38:27 <PublicServer> <V453000> bays are fine now :)) 17:38:53 <PublicServer> <V453000> always remember to build with TL 17:39:03 <PublicServer> <T. Werkhoven> its just the merger at the end now, and maybe some prettyfying at the entrance 17:39:09 <PublicServer> <T. Werkhoven> even for a drop? 17:39:19 <PublicServer> <V453000> depends on the station design 17:39:19 <PublicServer> <V453000> but yes 17:47:29 <PublicServer> *** made screenshot at 00013D17: http://ps.openttdcoop.org/publicserver/webcam/00013D17.png 17:51:24 <V453000> JamesGo: I have signed some problems in SLH11, please fix them when you have time :) eventually ask if you need some explanations 17:53:37 <PublicServer> *** T. Werkhoven has joined spectators 17:53:37 <PublicServer> *** Game paused (number of players) 17:53:49 <PublicServer> <T. Werkhoven> need to go for a bit, will put a proper merger in later 17:56:22 <V453000> cya :) 18:00:39 <PublicServer> *** V453000 has left the game (leaving) 18:01:39 <PublicServer> *** Game still paused (number of players) 18:01:41 <PublicServer> *** James joined the game 18:02:30 <PublicServer> *** made screenshot at 0003E1C5: http://ps.openttdcoop.org/publicserver/webcam/0003E1C5.png 18:03:07 <JamesGo> V453000: Thanks for signing the problems, I will look at them now 18:03:48 <V453000> !password 18:03:48 <PublicServer> V453000: blooms 18:04:13 <PublicServer> *** Game still paused (number of players) 18:04:13 <PublicServer> *** Game unpaused (number of players) 18:04:16 <PublicServer> *** V453000 joined the game 18:04:19 <PublicServer> <James> Hi :) 18:04:26 <PublicServer> <V453000> oh hello:p 18:05:16 <PublicServer> <Chris Booth> jam @ SLH 11 18:05:19 <PublicServer> *** Chris Booth has joined company #1 18:05:29 <PublicServer> <Chris Booth> fixed 18:05:52 <PublicServer> <James> I hadn't added any signals other than normal block signals, the prios just stop trains going onto the main line if doing so would cause another train to stop? 18:07:27 <PublicServer> *** Chris Booth has joined spectators 18:07:39 <PublicServer> <V453000> yes 18:07:49 <PublicServer> <V453000> they just give way to the ML, simply said :) 18:08:01 <PublicServer> <V453000> you can still blame Troy for them :p 18:08:15 <PublicServer> <V453000> but the "duplicate join" is probably your fault ;) 18:09:58 <PublicServer> <V453000> see it? 18:10:12 <PublicServer> <V453000> the outer line has 2 ways how to get into the SL 18:10:27 <PublicServer> <V453000> signed as !way 18:10:54 <PublicServer> <V453000> cut the other one 18:11:15 <PublicServer> <V453000> the other one has a join before split 18:11:29 <PublicServer> <James> Should be split before join, ok 18:11:29 <PublicServer> <V453000> good :) 18:11:32 <PublicServer> <V453000> ye 18:11:46 <PublicServer> <V453000> feel free to leave the rest of signal stuff for Troy 18:12:47 <PublicServer> <V453000> leave it for him 18:12:51 <PublicServer> <V453000> he needs to learn it 18:13:10 <PublicServer> <V453000> ;) 18:13:14 <PublicServer> <V453000> good work though 18:13:28 <PublicServer> <James> Thanks, I'll look at the rest of it 18:13:31 <PublicServer> <V453000> I have to go now so see you later 18:13:35 <PublicServer> *** V453000 has left the game (leaving) 18:13:35 <PublicServer> *** Game paused (number of players) 18:13:39 <PublicServer> <James> Bye 18:13:49 <V453000> oh damn it paused :( but I cant stay 18:14:27 <JamesGo> I should go anyway 18:17:30 <PublicServer> *** made screenshot at 00012909: http://ps.openttdcoop.org/publicserver/webcam/00012909.png 18:19:36 *** mfb- has joined #openttdcoop 18:19:37 *** ChanServ sets mode: +o mfb- 18:19:52 <mfb-> hi again 18:20:30 <PublicServer> *** Game still paused (number of players) 18:20:30 <PublicServer> *** Game unpaused (number of players) 18:20:30 <PublicServer> *** mfb joined the game 18:25:11 <PublicServer> <mfb> hmm ok 18:25:17 <PublicServer> <mfb> SLH11 is for james 18:29:05 <PublicServer> <Chris Booth> gggr I hate Apple products 18:30:05 <JamesGo> Back 18:31:01 <PublicServer> <mfb> any important things to do? 18:32:31 <PublicServer> *** made screenshot at 00026C96: http://ps.openttdcoop.org/publicserver/webcam/00026C96.png 18:33:17 <PublicServer> <mfb> T. Werkhoven? 18:36:33 *** Intexon has joined #openttdcoop 18:47:31 <PublicServer> *** made screenshot at 0001091D: http://ps.openttdcoop.org/publicserver/webcam/0001091D.png 19:02:31 <PublicServer> *** made screenshot at 0001FB0A: http://ps.openttdcoop.org/publicserver/webcam/0001FB0A.png 19:09:23 *** Chillosophy has joined #openttdcoop 19:11:12 *** Progman has quit IRC 19:12:36 <PublicServer> <mfb> ok, S-bends are really strange 19:16:31 <PublicServer> <mfb> wood goods pickup without trains? 19:17:32 <PublicServer> *** made screenshot at 000183B3: http://ps.openttdcoop.org/publicserver/webcam/000183B3.png 19:18:46 <Chris_Booth> hi 19:18:54 <PublicServer> <mfb> hi 19:20:28 <PublicServer> <T. Werkhoven> I dare say you could add some steel trains as well 19:20:38 <PublicServer> <Chris Booth> its hard to play with at 1fps 19:21:08 <PublicServer> <mfb> 21 steel trains 19:21:20 <PublicServer> <mfb> oh and 9 for pickup 19:22:15 <PublicServer> *** Chris Booth #1 joined the game 19:22:19 <PublicServer> *** Chris Booth #1 has left the game (leaving) 19:22:46 *** Chris_Booth_ has joined #openttdcoop 19:23:01 <V453000> !info 19:23:01 <PublicServer> V453000: #:1(Orange) Company Name: 'Product Storage & Galvanization' Year Founded: 1950 Money: 496558610 Loan: 0 Value: 524144809 (T:212, R:0, P:0, S:2) unprotected 19:24:22 <PublicServer> *** Chris Booth #1 joined the game 19:25:05 <PublicServer> <Chris Booth #1> Much Better now it not over VNC 19:30:06 <PublicServer> *** Chris Booth #1 has left the game (connection lost) 19:32:32 <PublicServer> *** made screenshot at 0001FA96: http://ps.openttdcoop.org/publicserver/webcam/0001FA96.png 19:37:33 *** Chris_Booth_ has quit IRC 19:38:20 <JamesGo> The container wagon GRF is nice :) 19:39:47 <PublicServer> <mfb> all wood goods pickup trains are in one part of the station 19:40:05 <PublicServer> <mfb> any signal problems? 19:47:32 <PublicServer> *** made screenshot at 00020908: http://ps.openttdcoop.org/publicserver/webcam/00020908.png 20:34:30 <PublicServer> *** T. Werkhoven has joined company #1 20:34:34 <PublicServer> <T. Werkhoven> ello 20:34:42 <PublicServer> <James> Hello :) 20:35:54 <PublicServer> <James> Can I inject a few trains to carry wood? 20:36:24 <PublicServer> <T. Werkhoven> well theres nothing past the last msh to 'spread the load', so if all the goods trains are on the same ml-line they will enter the same platforms 20:37:14 <mfb-> ah 20:37:17 <PublicServer> <T. Werkhoven> that and those platforms must be enough closer for the pf to prefer them 20:37:36 <mfb-> TWerkhoven: see SLH09 please 20:37:39 <PublicServer> <T. Werkhoven> maybe a penalty in the form of a reversed pbs would help? 20:39:33 <PublicServer> <T. Werkhoven> hmm, i see the broken prio, and the too short, and the too short is easily fixed 20:39:59 <PublicServer> <T. Werkhoven> surprised i forgot a bridge there 20:43:12 <PublicServer> <T. Werkhoven> how would i fix the prio though, should i extend the doubled bit so i can squeeze in a cross-track for prio-purposes or is there an easier way? 20:44:07 <PublicServer> <James> I don't know, just I was told to use entry/exit signals 20:45:05 <PublicServer> <T. Werkhoven> thats all you need for single-line prio, but not when the line is doubled for bridges for instance 20:47:23 <TWerkhoven> yes 20:47:34 <PublicServer> *** made screenshot at 00026495: http://ps.openttdcoop.org/publicserver/webcam/00026495.png 20:48:21 <PublicServer> <T. Werkhoven> seems to do the trick 20:51:24 <PublicServer> <James> Does that look ok now? 20:51:38 <PublicServer> <T. Werkhoven> my prio of what you are working on? 20:52:01 <PublicServer> <James> SLH11, next to "prio /mfb" 20:52:44 <PublicServer> <mfb> now it is broken 20:52:50 <PublicServer> <mfb> (single bridge) 20:54:10 <PublicServer> <T. Werkhoven> move the cross-track one point closer to the join, then put pbs between the bridges and the cross-track 20:54:54 *** Jkrueger has joined #openttdcoop 20:54:54 <PublicServer> <T. Werkhoven> right now the last signals before the crosstrack are exits, which will make the doubling ineffective 20:54:56 <PublicServer> <James> Oh, otherwise the bridges don't work at all 20:55:00 <PublicServer> <T. Werkhoven> yeah like that 20:55:15 <Jkrueger> !dl win64 20:55:15 <PublicServer> Jkrueger: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win64.zip 20:55:47 <Jkrueger> !password 20:55:47 <PublicServer> Jkrueger: tyrant 20:55:48 <PublicServer> <T. Werkhoven> I *think* that should be fine like that, lets wait for a train and see 20:56:26 <PublicServer> *** Jkrueger joined the game 20:56:30 <PublicServer> <Jkrueger> o/ 20:56:32 <PublicServer> <T. Werkhoven> ello 20:56:38 <PublicServer> <James> Hi 20:57:54 <PublicServer> <Jkrueger> short cl this game? 20:58:17 <PublicServer> <James> Train coming 21:02:35 <PublicServer> *** made screenshot at 0003D5EC: http://ps.openttdcoop.org/publicserver/webcam/0003D5EC.png 21:04:01 <PublicServer> <T. Werkhoven> short cl yes, cl2 as max speed is low-ish 21:05:56 *** MrD2DG has joined #openttdcoop 21:07:18 <MrD2DG> !password 21:07:18 <PublicServer> MrD2DG: strand 21:07:47 <PublicServer> *** MrD2DG joined the game 21:07:54 <PublicServer> <MrD2DG> Hi 21:07:56 <PublicServer> <MrD2DG> Ooh trains 21:07:58 <PublicServer> <T. Werkhoven> eya 21:10:00 <PublicServer> *** Jkrueger has left the game (leaving) 21:10:20 <Jkrueger> later all 21:10:23 *** Jkrueger has quit IRC 21:10:23 <PublicServer> <MrD2DG> BB 21:17:35 <PublicServer> *** made screenshot at 0003D7C5: http://ps.openttdcoop.org/publicserver/webcam/0003D7C5.png 21:18:39 *** MrD2DG has quit IRC 21:19:05 <PublicServer> <MrD2DG> Nice crash ;) 21:19:13 <PublicServer> <T. Werkhoven> screenshotted too 21:19:19 <PublicServer> <MrD2DG> :P 21:20:30 <PublicServer> <T. Werkhoven> Im adding a proper merger for when the steel mill gets busier 21:20:59 <PublicServer> <MrD2DG> Looks good last time i checked the mill I saw a list of errors, guess Troy didnt come back to fix it 21:21:21 <PublicServer> <T. Werkhoven> he did, right after they told me i could do it and had just started 21:21:29 <PublicServer> <MrD2DG> Oh 21:21:44 <PublicServer> <T. Werkhoven> then improved on it as it had new signs, and during refurb i had 2-4 trainwrecks 21:21:57 <PublicServer> <MrD2DG> Nice :P 21:22:10 <PublicServer> <MrD2DG> You've got backwards signals 21:22:23 <PublicServer> <T. Werkhoven> well-spotted 21:22:29 <PublicServer> <MrD2DG> :) 21:22:46 *** ChanServ sets mode: +v Fuco 21:23:03 <PublicServer> <T. Werkhoven> that should do i think 21:23:25 <PublicServer> <MrD2DG> Yep 21:24:11 <PublicServer> <T. Werkhoven> now i just need to wait for the forest and farm to die so i can add a pair of platforms 21:24:45 <PublicServer> <MrD2DG> Luckily the station isn't too busy atm 21:25:19 <PublicServer> <T. Werkhoven> 20 ore trains and 16 steel trains 21:25:37 <PublicServer> <T. Werkhoven> i wanna see it with 100 ore trains and sufficient steel trains for that 21:26:07 <PublicServer> <MrD2DG> :P Yeah I like to see busy stations aswell 21:26:21 <PublicServer> <MrD2DG> With the way coop add trains, shouldn't be too long 21:26:55 <PublicServer> <James> Is it ok to add trains now? 21:27:05 <PublicServer> <T. Werkhoven> add all the trains you want i'd say 21:27:07 <PublicServer> <MrD2DG> Yep 21:28:11 <PublicServer> <T. Werkhoven> especially iron ore ;) 21:28:16 <PublicServer> <MrD2DG> :P 21:28:34 <PublicServer> <James> There is an iron ore mine here, I'll build a station 21:32:35 <PublicServer> *** made screenshot at 00033DDD: http://ps.openttdcoop.org/publicserver/webcam/00033DDD.png 21:36:09 <PublicServer> <MrD2DG> Are we signing primaries? 21:36:26 <V453000> !info 21:36:26 <PublicServer> V453000: #:1(Orange) Company Name: 'Product Storage & Galvanization' Year Founded: 1950 Money: 556379747 Loan: 0 Value: 568230035 (T:233, R:0, P:0, S:2) unprotected 21:36:41 <V453000> yes 21:36:49 <V453000> or just sign an area if you build multiple :) 21:37:01 <V453000> like we did at SLH 10 for example 21:37:11 <PublicServer> <MrD2DG> Yeah i normally do, just was that a lot arent signed 21:42:31 *** sla_ro|master has quit IRC 21:47:35 <PublicServer> *** made screenshot at 00023774: http://ps.openttdcoop.org/publicserver/webcam/00023774.png 21:51:35 *** DayDreamer has quit IRC 22:02:36 <PublicServer> *** made screenshot at 00023D73: http://ps.openttdcoop.org/publicserver/webcam/00023D73.png 22:04:44 *** Tray has quit IRC 22:10:32 <PublicServer> <mfb> there is an empty coal train on its way to coal drop 22:10:46 <PublicServer> <MrD2DG> Hmm 22:10:48 <PublicServer> <mfb> 259 22:10:54 <PublicServer> <mfb> maybe because it is new 22:11:00 <PublicServer> <mfb> wrong first order 22:11:11 <PublicServer> <mfb> oh 22:11:15 <PublicServer> <mfb> missing "full load" 22:11:45 <PublicServer> <mfb> well, good night 22:11:49 <PublicServer> *** mfb has left the game (leaving) 22:11:51 <PublicServer> <MrD2DG> GN 22:13:15 *** mfb- has quit IRC 22:13:20 *** ODM has quit IRC 22:13:51 <JamesGo> Night 22:14:01 <PublicServer> *** James has left the game (leaving) 22:17:37 <PublicServer> *** made screenshot at 00023D80: http://ps.openttdcoop.org/publicserver/webcam/00023D80.png 22:28:09 *** pugi has quit IRC 22:31:35 <PublicServer> <T. Werkhoven> oops 22:31:37 <PublicServer> <MrD2DG> xD 22:31:50 <PublicServer> <MrD2DG> I didnt finish mergind yet 22:32:04 <PublicServer> <T. Werkhoven> ill let you finish that first then 22:32:09 <PublicServer> <MrD2DG> K 22:32:26 <Mazur> I'm standby in case of emergencies. 22:32:29 <Mazur> :-) 22:32:35 <PublicServer> <MrD2DG> :P 22:32:37 <PublicServer> *** made screenshot at 00021584: http://ps.openttdcoop.org/publicserver/webcam/00021584.png 22:32:43 <Mazur> PLaying a different game solo. 22:33:05 <PublicServer> <T. Werkhoven> :) 22:33:17 <PublicServer> <MrD2DG> Done :) 22:35:57 <Chris_Booth> let join here for some sanity 22:35:59 <PublicServer> *** Chris Booth #1 joined the game 22:36:10 <PublicServer> <MrD2DG> Lol where have you been playing? 22:36:10 <PublicServer> *** Chris Booth #1 has left the game (leaving) 22:36:20 <PublicServer> <Chris Booth> Me and V have been playing 22:36:22 <PublicServer> <T. Werkhoven> welcome server no doubt 22:36:26 <PublicServer> *** Chris Booth has joined company #1 22:36:32 <PublicServer> <Chris Booth> no 22:36:34 <PublicServer> <MrD2DG> Oh welcome stable 22:36:36 <PublicServer> <MrD2DG> Oh 22:36:38 <PublicServer> <Chris Booth> no 22:36:51 <PublicServer> <Chris Booth> private server 22:37:10 <PublicServer> <Chris Booth> you will see the game in the archives once we have finished 22:37:16 <PublicServer> <MrD2DG> Oki 22:37:19 <PublicServer> <Chris Booth> but a 64^ 256 map 22:37:27 <PublicServer> <Chris Booth> with 1k TL 2 trains 22:37:33 <PublicServer> <Chris Booth> L5_5R 22:37:40 <PublicServer> <T. Werkhoven> oooh 22:37:42 <PublicServer> <MrD2DG> Ouch 22:37:53 <PublicServer> <Chris Booth> its fun 22:38:25 <PublicServer> <MrD2DG> Wrong track T. 22:38:34 <PublicServer> <Chris Booth> but I am currently building a 24 plaform ro-ro station over mixed 3 tracks 22:38:36 <PublicServer> <MrD2DG> :P 22:38:40 <PublicServer> <T. Werkhoven> havin a bit of a mixed day today 22:38:42 <PublicServer> <Chris Booth> with only 40 tiles to play with 22:38:53 <PublicServer> <MrD2DG> I was just thinking of where to place a depot 22:39:03 <PublicServer> <MrD2DG> Good luck CB :D 22:39:32 <PublicServer> <Chris Booth> station is built 22:39:44 <PublicServer> <Chris Booth> just need to build the 3 + 3 ->5 22:39:50 <PublicServer> <MrD2DG> Oh 22:40:10 <PublicServer> <T. Werkhoven> hmm 22:40:25 <PublicServer> <Chris Booth> need help T. Werkhoven? 22:40:28 <PublicServer> <MrD2DG> Remember to sign primaries 22:40:31 <PublicServer> <T. Werkhoven> mental help maybe 22:40:34 <PublicServer> <MrD2DG> xD 22:41:16 <PublicServer> <Chris Booth> I was hoping that BBH would have more traffic than that 22:41:21 <PublicServer> <Chris Booth> so I could prior it by now 22:41:23 <PublicServer> <MrD2DG> Which one 22:41:29 <PublicServer> <Chris Booth> BBH 02 22:41:31 <PublicServer> <Chris Booth> my BBH 22:41:37 <PublicServer> <MrD2DG> Oh 22:43:03 <PublicServer> <T. Werkhoven> V is not the only one with lhd symptoms 22:43:13 <PublicServer> <MrD2DG> lhd? 22:43:13 <PublicServer> <Chris Booth> lhd? 22:43:17 <PublicServer> <T. Werkhoven> left hand drive 22:43:19 <PublicServer> <MrD2DG> :P 22:43:21 <PublicServer> <MrD2DG> Oh 22:43:27 <PublicServer> <MrD2DG> Thats a good thing :) 22:43:37 <PublicServer> <T. Werkhoven> i'd hooked up the coal mine the wrong way around too 22:43:40 <PublicServer> <Chris Booth> we are using LHD SLHs in our game 22:43:43 <PublicServer> <T. Werkhoven> hence the need for mental help 22:45:20 <PublicServer> <Chris Booth> its annoying that stations look best when you don't service them 22:45:26 <PublicServer> <Chris Booth> with all this nice eyecandy 22:45:32 <PublicServer> <MrD2DG> I think they lok good with cargo 22:45:38 <PublicServer> <MrD2DG> Lots of blank tiles looks crap 22:46:12 <PublicServer> <Chris Booth> not @ the factory 22:46:23 <PublicServer> <Chris Booth> the hill side and other stuff make it look cool anyway 22:46:30 <PublicServer> <MrD2DG> :P It looks okay 22:47:37 <PublicServer> *** made screenshot at 0003F5EB: http://ps.openttdcoop.org/publicserver/webcam/0003F5EB.png 22:47:52 <PublicServer> <Chris Booth> I want to sink our steelmill so badly 22:48:07 <PublicServer> <MrD2DG> :P Can water remove industires? 22:48:13 <PublicServer> <Chris Booth> yes 22:48:15 <PublicServer> <MrD2DG> Ooh 22:48:43 <PublicServer> <T. Werkhoven> never heard of dykes cb? 22:49:00 <PublicServer> <Chris Booth> I hate dykes 22:49:06 <PublicServer> <Chris Booth> they are a bunch of gays 22:49:13 <PublicServer> <T. Werkhoven> hehe 22:49:17 <PublicServer> <MrD2DG> Well they are lesbians... :P 22:49:31 <PublicServer> <Chris Booth> now watch MrD2DG 22:49:38 <PublicServer> <MrD2DG> I am :D 22:49:54 <PublicServer> <MrD2DG> Never noticed that before 22:50:06 <PublicServer> <MrD2DG> Then again Ive never build an industry in the water too damn expensive 22:50:14 <PublicServer> <MrD2DG> (in stable) 22:50:36 <PublicServer> <Chris Booth> lets hope none of the members look at the building logs 22:50:38 <PublicServer> <T. Werkhoven> blame V, he gave me the idea in the last psg 22:50:49 <PublicServer> <Chris Booth> client Chris Booth deleting lots and lots fo water 22:50:51 <PublicServer> <MrD2DG> Yeah his water station was nice 22:50:53 <PublicServer> <MrD2DG> :P 22:52:57 <PublicServer> *** Chris Booth #1 joined the game 22:53:01 <PublicServer> *** Chris Booth #1 has left the game (connection lost) 22:53:59 <PublicServer> <Chris Booth> how did I miss drop 02 last game 22:54:10 <PublicServer> <T. Werkhoven> lol 22:54:17 <PublicServer> <MrD2DG> Was that V's drop? 22:54:19 <PublicServer> <T. Werkhoven> you were afraid of all the water? 22:54:22 <PublicServer> <MrD2DG> :P 22:54:44 <PublicServer> <Chris Booth> yeah must have beenn 22:54:51 <PublicServer> <Chris Booth> I mainly going in at the end 22:54:58 <PublicServer> <Chris Booth> when we added the 3rd and 4th lines 22:55:31 <PublicServer> <Chris Booth> I think last PSG was the first I played properly since the massive Pax one 22:56:44 <PublicServer> <Chris Booth> I do love watch trains droping at the factory 22:56:54 <PublicServer> <Chris Booth> its like where will they pop up next 22:56:57 <PublicServer> <MrD2DG> xD 22:57:07 <PublicServer> <T. Werkhoven> whack-a-train 22:57:36 <PublicServer> <MrD2DG> :) 22:57:42 <PublicServer> * Chris Booth slaps MrD2DG for asking the bot silly questions 22:57:50 <PublicServer> <MrD2DG> Shh 22:58:06 <PublicServer> <MrD2DG> I always forget which order the numbers should be in 22:58:08 <PublicServer> <Chris Booth> even on a tight pack ML you could get away with 15 gap and TL6 22:58:30 <PublicServer> <MrD2DG> 2 tunnels? 22:58:36 <PublicServer> <Chris Booth> yeah 22:58:46 <PublicServer> <MrD2DG> Oh 22:58:49 <PublicServer> <Chris Booth> since the gap of 2xTL + 4 22:58:52 <PublicServer> <Chris Booth> is then 16 22:58:59 <PublicServer> <MrD2DG> Is that how its calculated? 22:59:14 <PublicServer> <Chris Booth> the length of trains 22:59:20 <PublicServer> <Chris Booth> + the running gap 22:59:26 <PublicServer> <MrD2DG> Running gap? 22:59:40 <PublicServer> <Chris Booth> distance on the ML between 2 trains 22:59:44 <PublicServer> <MrD2DG> so signal gap 22:59:47 <PublicServer> <Chris Booth> no 23:00:06 <PublicServer> <MrD2DG> Wel its impossible to tell then isn't it, ML's are never consistent 23:00:12 <PublicServer> <Chris Booth> if you pack an ML running gap will be 3 or 4 23:00:15 <PublicServer> <MrD2DG> exept if they are really packed 23:00:31 <PublicServer> <MrD2DG> Ok 23:00:33 <PublicServer> <Chris Booth> on an unpack ML its still is the same 23:00:42 <PublicServer> <Chris Booth> as you can still get 2 trains that close 23:00:45 <PublicServer> <Chris Booth> randomly 23:00:51 <PublicServer> <MrD2DG> Oh true 23:01:15 <PublicServer> <Chris Booth> so roughly each bridge can take 2xTL+3 23:01:21 <PublicServer> <Chris Booth> as a guess 23:01:47 <PublicServer> <Chris Booth> then 3 bridges will be 3xTL +3 23:01:49 <PublicServer> <Chris Booth> ETC 23:01:52 <PublicServer> <MrD2DG> Ok 23:02:38 <PublicServer> *** made screenshot at 0002357C: http://ps.openttdcoop.org/publicserver/webcam/0002357C.png 23:17:38 <PublicServer> *** made screenshot at 0000390C: http://ps.openttdcoop.org/publicserver/webcam/0000390C.png 23:18:44 *** MrD2DG has joined #openttdcoop 23:24:08 <PublicServer> <MrD2DG> brb 23:24:12 <PublicServer> <Chris Booth> bed time for me 23:24:14 <PublicServer> <Chris Booth> nn all 23:24:16 <PublicServer> <MrD2DG> BB 23:24:20 <PublicServer> *** Chris Booth has joined spectators 23:24:24 <PublicServer> <T. Werkhoven> gn 23:24:34 <PublicServer> <T. Werkhoven> and gn to all, bedtime for me too 23:25:27 <PublicServer> *** T. Werkhoven has left the game (leaving) 23:25:27 <PublicServer> *** Game paused (number of players) 23:25:34 <Mazur> Sleep well, you. 23:25:41 * Mazur is awake. 23:26:04 * Chris_Booth poor Mazur a cup of hawliks 23:26:23 <Mazur> ¿Que? 23:26:40 * Mazur is drinking Red, red wine. 23:27:35 <Mazur> Not planning on going to bed, yet. 23:27:58 *** TWerkhoven has quit IRC 23:30:02 *** TroyMcClure has joined #openttdcoop 23:30:06 <TroyMcClure> !password 23:30:06 <PublicServer> TroyMcClure: strays 23:30:16 <PublicServer> *** Game still paused (number of players) 23:30:16 <PublicServer> *** Game unpaused (number of players) 23:30:18 <PublicServer> *** Troy McClure joined the game 23:30:20 <PublicServer> <Troy McClure> hi 23:30:55 <Mazur> Hi, Troy. 23:31:07 <PublicServer> <MrD2DG> bk 23:31:09 <PublicServer> <MrD2DG> Hi 23:32:02 <PublicServer> <Troy McClure> working on anything atm? 23:32:08 <PublicServer> <MrD2DG> Not really 23:32:39 <PublicServer> *** made screenshot at 00014D1D: http://ps.openttdcoop.org/publicserver/webcam/00014D1D.png 23:36:10 <PublicServer> <Troy McClure> are the !Flow Lines! usefull? 23:36:34 <PublicServer> <MrD2DG> Umm i dunno why? 23:36:40 <PublicServer> <Troy McClure> I added them 23:36:52 <PublicServer> <Troy McClure> more as a personal note 23:36:55 <PublicServer> <MrD2DG> Oh never noticed them 23:37:31 <PublicServer> <MrD2DG> Well knowing where trains go is a big help actually helps to monitor lines 23:37:40 <PublicServer> <Troy McClure> yes, I know 23:37:50 <PublicServer> <Troy McClure> we already have a sort of minmap 23:37:56 <PublicServer> <Troy McClure> but this helps for me 23:38:02 <PublicServer> <MrD2DG> Yeah 23:38:04 <PublicServer> <MrD2DG> brb 23:41:45 <PublicServer> <MrD2DG> BK 23:41:59 <PublicServer> <MrD2DG> You building anything? 23:42:05 <PublicServer> <Troy McClure> ues 23:42:21 <PublicServer> <Troy McClure> on SLH-7 and 6 23:42:23 <PublicServer> <MrD2DG> Oh 23:42:36 <PublicServer> <MrD2DG> Maybe i should start another SLH but cba 23:44:10 <PublicServer> <MrD2DG> ugh brb again 23:47:39 <PublicServer> *** made screenshot at 0003753C: http://ps.openttdcoop.org/publicserver/webcam/0003753C.png 23:48:47 <PublicServer> <MrD2DG> bk 23:50:14 *** KenjiE20 has quit IRC 23:52:56 <PublicServer> <Chris Booth> you have officialy reach 1 spata 23:53:02 <PublicServer> <Troy McClure> spata? 23:53:09 <PublicServer> <MrD2DG> So much for bed CB 23:53:17 <PublicServer> <Chris Booth> spata is a measure of trains Troy McClure 23:53:24 <PublicServer> <Chris Booth> 1 spata == 300 trains 23:53:26 <PublicServer> <Troy McClure> ah, 300 :D 23:53:36 <PublicServer> <MrD2DG> really? 23:53:56 <PublicServer> <MrD2DG> Woah 300 trains, network seems empty 23:54:36 <PublicServer> <Troy McClure> there are some stock yard trains too 23:54:44 <PublicServer> <MrD2DG> Thats like 6 23:54:50 <PublicServer> <Troy McClure> and this network is capable of handling at least 5 times as much 23:54:52 <PublicServer> <Troy McClure> perhaps 10 times 23:54:54 *** Chillosophy has quit IRC 23:54:54 <PublicServer> <MrD2DG> True 23:54:56 <PublicServer> <Troy McClure> or more 23:55:02 <PublicServer> <Troy McClure> so that's why it seems empty 23:55:16 <PublicServer> <Chris Booth> no all parts of the network 23:55:29 <PublicServer> <Troy McClure> no 23:55:45 <PublicServer> <Troy McClure> as my !Flow Lines! point out, some parts need enhancing 23:56:05 <PublicServer> <MrD2DG> Cant argue with the flow lines :D 23:56:19 <PublicServer> <Troy McClure> you can with the interpretation 23:56:30 <PublicServer> <MrD2DG> How so? 23:56:57 <PublicServer> <Troy McClure> the interpretation following it: High Traffic expected at... 23:57:08 <PublicServer> <Troy McClure> it assumes high goods traffic, while it is not necessary 23:57:14 <PublicServer> <MrD2DG> Anyone should be able to realise thatthe lines with the highest amounts of traffic need a capacity increase 23:57:29 <PublicServer> <MrD2DG> True but cargo type isnt that impotrant? 23:57:47 <PublicServer> <Troy McClure> yes, but those could as well be the lines between BBH's with most SLH's between them 23:57:50 <PublicServer> <MrD2DG> Only when it comes to joins/splits 23:57:52 <PublicServer> <Troy McClure> or actually industries 23:58:10 <PublicServer> <Troy McClure> or to be more precise: the total amount of transported cargo :D 23:58:13 <PublicServer> <Chris Booth> I wouldn't want to make BBH 02 LLL_RRR 23:58:19 <PublicServer> <Chris Booth> or MSH 03 23:58:25 <PublicServer> <MrD2DG> Was just gonna say MSH03 23:58:31 <PublicServer> <MrD2DG> So compact :P 23:58:37 <PublicServer> <Troy McClure> major lines: BBH03<>BBH06 23:58:47 <PublicServer> <Troy McClure> and BBH04<>SLH05<>Town Drop 23:59:39 <PublicServer> <Chris Booth> town drop should be fine 23:59:49 <PublicServer> <Chris Booth> with only sawmill and factory 23:59:51 <PublicServer> <Troy McClure> dont know