Config
Log for #openttdcoop on 4th June 2011:
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00:09:02  *** Chris_Booth_ has joined #openttdcoop
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00:35:12  <hi> !password
00:35:12  <PublicServer> hi: fondle
00:35:32  <PublicServer> *** Game still paused (number of players)
00:37:30  <PublicServer> *** Player has changed his/her name to lo
00:38:47  <PublicServer> *** lo has left the game (leaving)
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03:47:57  <PublicServer> *** Game still paused (number of players)
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04:02:16  <PublicServer> ***  made screenshot at 0001A4D6: http://ps.openttdcoop.org/publicserver/webcam/0001A4D6.png
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10:01:46  <PublicServer> *** Game still paused (number of players)
10:01:48  <PublicServer> <Chris Booth> hi
10:01:49  <PublicServer> *** Chris Booth joined the game
10:02:20  <V453000> hi
10:02:46  <PublicServer> <Chris Booth> shame about the oil boost
10:05:36  <PublicServer> *** Chris Booth has joined spectators
10:06:01  <V453000> hehe :)
10:12:24  <PublicServer> *** Chris Booth has left the game (connection lost)
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10:14:10  <Chris_Booth_> copper is work okay
10:15:29  <V453000> not sure if you can make a TL3 with the short wagons, but it shouldnt make problems
10:18:08  <PublicServer> *** Game still paused (number of players)
10:18:10  <PublicServer> *** Chris Booth joined the game
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10:28:11  <V453000> !rcon load 1
10:28:12  <PublicServer> V453000: 1: Not a savegame.
10:28:15  <V453000> oh hell :D
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11:45:48  <greatballsoffire> !password
11:45:48  <PublicServer> greatballsoffire: moated
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11:46:44  <PublicServer> *** Game still paused (number of players)
11:46:46  <PublicServer> *** lo joined the game
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13:13:16  <V453000> !password
13:13:16  <PublicServer> V453000: bettor
13:13:28  <PublicServer> *** Game still paused (number of players)
13:13:31  <PublicServer> *** V453000 joined the game
13:27:06  <PublicServer> *** V453000 has left the game (connection lost)
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13:51:16  *** Absolutis has joined #openttdcoop
13:51:21  <Absolutis> ey
13:51:35  <V453000> hi
13:51:36  <Absolutis> havnt been on for a long time
13:51:43  <Absolutis> !players
13:51:45  <PublicServer> Absolutis: There are currently no clients connected to the server
13:51:50  <Absolutis> !password
13:51:50  <PublicServer> Absolutis: salmon
13:51:53  <Absolutis> !dl
13:51:53  <PublicServer> Absolutis: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
13:51:53  <PublicServer> Absolutis: http://www.openttd.org/en/download-trunk/r22466
13:52:00  <Absolutis> !dl osx
13:52:00  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-macosx-universal.zip
13:54:51  <PublicServer> *** Game still paused (number of players)
13:54:53  <PublicServer> *** CharcoalDioxide joined the game
13:55:01  <PublicServer> *** CharcoalDioxide has changed his/her name to Absolutis
13:56:12  <V453000> hm, back to the old name? :D
13:56:19  <PublicServer> <Absolutis> yea
13:57:01  <PublicServer> <Absolutis> i kinda did not like my old name and people here know me as Absolutis...
13:57:11  <PublicServer> <Absolutis> i still use my other nick sometimes
13:58:33  <PublicServer> <Absolutis> hmm, i 'll leave for now
13:58:39  <PublicServer> <Absolutis> i'll come back later today
13:58:46  <PublicServer> *** Absolutis has left the game (leaving)
14:25:48  *** amitp has joined #openttdcoop
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14:48:59  *** Phil_ has joined #openttdcoop
14:49:09  <V453000> hi Phil :p
14:49:13  <V453000> now I can navigate you
14:49:30  <Phil_> hey there
14:49:31  <Phil_> :)
14:49:39  <V453000> first off, make sure you read the @@quickstart - that will help you not only join the game but also to know what is going on
14:49:40  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
14:50:04  <Phil_> will read it now
14:50:22  <V453000> feel free to ask for help, but it should all be there
14:53:48  <Phil_> !password
14:53:48  <PublicServer> Phil_: salmon
14:54:41  <PublicServer> *** Game still paused (number of players)
14:54:42  <PublicServer> *** V453000 joined the game
14:56:18  <Phil_> thanks again
14:56:28  <Phil_> time ti watch and learn :)
14:57:49  <Phil_> ah version mismatch
14:58:06  <Phil_> is it possible to run 2 versions?
14:58:35  <TWerkhoven> !dl
14:58:36  <PublicServer> TWerkhoven: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
14:58:36  <PublicServer> TWerkhoven: http://www.openttd.org/en/download-trunk/r22466
14:58:37  <TWerkhoven> ^
14:59:07  <Phil_> thx :)
14:59:07  <TWerkhoven> just unzip that somewhere and you can run the relevant nightly from there, whilst retaining your stable for other servers
15:00:16  <PublicServer> *** V453000 has left the game (connection lost)
15:11:28  <Phil_> i'm mising some new grfs,  where do i find them?
15:11:57  <Phil_> I've downloaded the new grfs packs and installed it
15:13:37  <TWerkhoven> the grf pack on openttdcoop.org?
15:13:43  <Absolutis> i think the ottdcoop grf pack might help
15:14:09  <Phil_> im missing new depots,  new bridiges, dutch stations and catenary, conta\iner frieght station, planeset and us trains
15:14:36  <TWerkhoven> everything else should be available through the ingame content system
15:15:24  <PublicServer> *** Game still paused (number of players)
15:15:27  <PublicServer> *** Phil joined the game
15:15:40  <Phil_> working now thx :)
15:19:39  <Mazur> Have you actually read @quickstart?
15:19:59  <Phil_> yeah i have
15:20:43  <Phil_> oh hey
15:20:50  <Phil_> ur the ghost
15:20:51  <Absolutis> !password
15:20:51  <PublicServer> Absolutis: stowed
15:21:07  <PublicServer> *** Game still paused (number of players)
15:21:09  <PublicServer> *** Absolutis joined the game
15:21:35  <Mazur> Yes, V453000 killed me for failing to adhere to some ruile, I forget which.
15:21:43  <TWerkhoven> lol
15:21:48  * Mazur is haunting the channel and the server now.
15:21:51  <PublicServer> <Phil> lol
15:26:28  <PublicServer> *** Absolutis has joined spectators
15:32:18  <PublicServer> ***  made screenshot at 00009BA7: http://ps.openttdcoop.org/publicserver/webcam/00009BA7.png
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15:53:14  *** ChanServ sets mode: +o mfb-
15:53:22  <mfb-> hi
15:53:32  <PublicServer> <Absolutis> eyy
15:53:46  <PublicServer> *** Game still paused (number of players)
15:53:48  <PublicServer> *** mfb joined the game
15:54:14  <V453000> hi
15:55:56  <V453000> !password
15:55:56  <PublicServer> V453000: rabbis
15:56:23  *** Chris_Booth has joined #openttdcoop
15:56:28  <PublicServer> *** Game still paused (number of players)
15:56:28  <PublicServer> *** Game unpaused (number of players)
15:56:31  <PublicServer> *** V453000 joined the game
15:56:43  <PublicServer> <V453000> hi :p
15:56:47  <PublicServer> <mfb> ~20x20 at the saw mill looks right
15:56:53  <Chris_Booth> Hi
15:56:56  <PublicServer> <V453000> yep
15:56:58  <PublicServer> <mfb> maybe 18x18
15:57:12  <PublicServer> <V453000> but I think that if it will not be deep in the desert, it will be larger area
15:57:15  <PublicServer> <V453000> like on the coeast
15:57:18  <Chris_Booth> Has building started?
15:57:34  <PublicServer> <V453000> no
15:57:40  <PublicServer> <V453000> but this is getting long
15:57:57  <Chris_Booth> It is still only 2 plans?
15:58:09  <PublicServer> <V453000> ye
15:58:23  <PublicServer> <mfb> who needs more?
15:58:41  <Chris_Booth>   Tbh just say your plan wins and
15:58:46  <Chris_Booth> Remove mine
15:59:17  <PublicServer> <mfb> voting board with just one plan? :p
15:59:24  <V453000> I will leave that decision to mfb as there already have been some issues with people disliking me announcing myself winner
16:00:04  <PublicServer> <mfb> done
16:00:04  <Chris_Booth> I like your plan
16:00:10  <PublicServer> <V453000> ok, lets have fun
16:00:18  <mfb-> @stage building
16:00:18  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG208 (r22466) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | English only"
16:00:22  <PublicServer> <V453000> smallest voting ever
16:01:14  <PublicServer> <mfb> "LL_RR for stations" are the towns and the factory?
16:01:21  <PublicServer> <V453000> and FPP
16:01:39  <PublicServer> <mfb> "that thing in the south" :D
16:02:18  <PublicServer> ***  made screenshot at 000016BF: http://ps.openttdcoop.org/publicserver/webcam/000016BF.png
16:02:27  <PublicServer> <mfb> and all wood trains stay in the central loop until they find a SL?
16:02:31  <PublicServer> <mfb> hmm
16:02:35  <PublicServer> <V453000> no
16:02:41  <PublicServer> <V453000> each SL has a waypoint inside it
16:02:43  <PublicServer> <mfb> <- a bit unsure how train distribution should work
16:02:46  <PublicServer> <mfb> ah ok
16:02:57  <PublicServer> *** Absolutis has joined company #1
16:03:25  <V453000> the standard old SRNW style
16:05:15  <PublicServer> <mfb> like that for the hubs?
16:05:20  <PublicServer> <V453000> ye
16:05:30  <PublicServer> <V453000> but rather MSH BBH MSH
16:05:40  <PublicServer> <mfb> hmm well, all are MSHs
16:05:43  <PublicServer> <V453000> no
16:05:45  <PublicServer> <V453000> the FPP one is BBH
16:05:51  <PublicServer> <Absolutis> is !here? a good position for a station?
16:05:58  <PublicServer> <V453000> there can be at least 1 or 2 SLHs
16:06:09  <PublicServer> <V453000> Absolutis: yess, about there
16:06:18  <PublicServer> <V453000> maybe a tad closer to the town
16:06:29  <PublicServer> <V453000> not on the hill with low tf ...
16:06:36  <PublicServer> <V453000> what about that
16:06:42  <PublicServer> <Absolutis> hm
16:06:44  <PublicServer> <V453000> something like
16:06:46  <PublicServer> <Absolutis> suffices
16:06:52  <PublicServer> <V453000> in this area imo
16:12:20  <PublicServer> *** V453000 has left the game (connection lost)
16:12:30  <V453000> !password
16:12:30  <PublicServer> V453000: genies
16:12:44  <PublicServer> *** V453000 joined the game
16:14:25  <PublicServer> <mfb> any example train?
16:14:33  <PublicServer> <V453000> sec.
16:15:01  <PublicServer> <V453000> oh not available yet
16:15:03  <PublicServer> <V453000> 2013 I think
16:15:25  <PublicServer> <Absolutis> 13k is available in year -13.
16:15:30  <PublicServer> <Absolutis> how convenient.
16:15:36  <PublicServer> <V453000> :)
16:17:19  <PublicServer> ***  made screenshot at 00005C4B: http://ps.openttdcoop.org/publicserver/webcam/00005C4B.png
16:18:06  <PublicServer> <mfb> are 7 platforms per line enough?
16:18:13  <PublicServer> <V453000> should be I think
16:18:25  *** Chris_Booth has quit IRC
16:18:31  <PublicServer> <V453000> speed is 185kmh and the wagons are quite fast iirc
16:18:43  <PublicServer> <Absolutis> i have 6, is that?
16:18:51  <PublicServer> <V453000> should be, we will see
16:19:11  <PublicServer> <Absolutis> oh, we WILL see...
16:22:03  <PublicServer> <V453000> symmetry :D
16:22:10  <PublicServer> <V453000> gayest station possible
16:22:29  <PublicServer> <mfb> ?
16:22:41  <PublicServer> <V453000> wood drop
16:22:53  <PublicServer> <mfb> I mean that single tile
16:23:05  <PublicServer> <V453000> no
16:23:05  <PublicServer> <mfb> both choices for both lines
16:23:07  <PublicServer> <V453000> no
16:23:21  <PublicServer> <mfb> now it is asymmetric :(
16:23:23  <PublicServer> <V453000> each line has 2.5 joinable lines
16:23:39  <PublicServer> <mfb> oh the one is larger
16:24:03  <PublicServer> <V453000> just leave it as it is please :P
16:26:09  <PublicServer> <V453000> :P
16:30:47  <PublicServer> <Absolutis> so, is mein station fine?
16:32:19  <PublicServer> ***  made screenshot at 000022BC: http://ps.openttdcoop.org/publicserver/webcam/000022BC.png
16:34:09  <PublicServer> <Absolutis> i fixed the two gaps, but i don't get what do you mean by sign "why this"
16:34:18  <PublicServer> <V453000> what is the purpose of that
16:34:47  <PublicServer> <Absolutis> the 1 extra length?
16:34:55  <PublicServer> <mfb> the whole structure
16:34:57  <PublicServer> <V453000> no, the very thing
16:35:01  <PublicServer> <V453000> why arent there just 2 rails
16:35:17  <PublicServer> <V453000> just like this
16:35:19  <PublicServer> <Absolutis> i tried to build a mixer there
16:35:25  <PublicServer> <mfb> but why?
16:36:09  <PublicServer> <Absolutis> if the lines have uneven loads, the trains can access the other line too
16:36:15  <PublicServer> <V453000> but why
16:36:25  <PublicServer> <mfb> that is already done at the BBHs
16:36:31  <PublicServer> <Absolutis> if you say so, i can demolish it
16:36:35  <PublicServer> <mfb> no line will get more than 100% load
16:36:41  <PublicServer> <mfb> ;)
16:36:47  <PublicServer> <Absolutis> :P
16:37:08  <PublicServer> <mfb> at your station should be able to handle 2 full lines
16:37:54  <PublicServer> <V453000> mfb: nice pickup :)
16:37:57  <PublicServer> <mfb> :)
16:38:00  <PublicServer> <mfb> no TF so far
16:38:16  <PublicServer> <Absolutis> a bit of, but not much
16:38:24  <PublicServer> <mfb> (at my station=
16:38:26  <PublicServer> <Absolutis> (me)
16:40:51  <PublicServer> <mfb> oh
16:41:38  <PublicServer> <mfb> hmm forgot the original concept
16:41:41  <PublicServer> <V453000> xD
16:41:47  *** TWerkhoven has quit IRC
16:41:51  <PublicServer> <mfb> wanted to build them in different directions
16:42:16  <PublicServer> <mfb> well that will work, too
16:42:43  <PublicServer> <mfb> just a bit difficult now
16:43:42  <PublicServer> <mfb> any ideas how to go back with the overflow without really long detours? :D
16:43:45  <PublicServer> <mfb> @makassar
16:43:55  <PublicServer> <V453000> hmm
16:44:18  <PublicServer> <V453000> maybe with killing a few houses from Semarang
16:44:24  <PublicServer> <mfb> :/
16:47:04  <PublicServer> <mfb> ok that is the best thing
16:47:10  <PublicServer> <mfb> does not count as TF
16:47:19  <PublicServer> ***  made screenshot at 0001E490: http://ps.openttdcoop.org/publicserver/webcam/0001E490.png
16:47:24  <PublicServer> <V453000> :)
16:50:38  *** TWerkhoven has joined #openttdcoop
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16:56:53  <PublicServer> <Absolutis> hmm, houston, we have a problem
16:57:04  <PublicServer> <Absolutis> the town drops do not accept goods
16:57:10  <PublicServer> <V453000> yet
16:57:19  <PublicServer> <Absolutis> should we grow them?
16:57:28  <PublicServer> <V453000> later
16:59:22  <PublicServer> <mfb> haha :p
16:59:51  <PublicServer> <Absolutis> crap :P
17:00:16  <PublicServer> <Absolutis> i guess i have to try the TREE LOOPHOLE *dramatic music*
17:02:20  <PublicServer> ***  made screenshot at 00009F22: http://ps.openttdcoop.org/publicserver/webcam/00009F22.png
17:03:42  <PublicServer> *** V453000 has left the game (connection lost)
17:03:53  <PublicServer> <Absolutis> i think i'll leave now
17:03:59  <PublicServer> *** Absolutis has left the game (leaving)
17:03:59  <PublicServer> *** Game paused (number of players)
17:05:42  <mfb-> !unpause
17:05:42  <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.)
17:05:44  <PublicServer> *** Game unpaused (number of players)
17:08:14  <mfb-> !auto
17:08:14  <PublicServer> *** mfb- has enabled autopause mode.
17:08:15  <PublicServer> *** Game paused (number of players)
17:08:23  <PublicServer> <mfb> k, done
17:08:30  <PublicServer> *** Game still paused (number of players)
17:08:30  <PublicServer> *** Game unpaused (number of players)
17:08:30  <PublicServer> *** Sylf joined the game
17:08:34  <PublicServer> <Sylf> ello
17:08:36  <PublicServer> <mfb> hi
17:09:22  <mfb-> 2014 and no 13
17:09:57  <PublicServer> <Sylf> EL13K?
17:10:15  <PublicServer> <Sylf> It'll come :)
17:11:58  *** nicfer has joined #openttdcoop
17:14:04  <nicfer> !download win64
17:14:04  <PublicServer> nicfer: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win64.zip
17:14:22  <TWerkhoven> !password
17:14:22  <PublicServer> TWerkhoven: coater
17:14:31  <PublicServer> *** TWerkhoven joined the game
17:17:20  <PublicServer> ***  made screenshot at 0001C67C: http://ps.openttdcoop.org/publicserver/webcam/0001C67C.png
17:18:55  <PublicServer> *** Sylf has joined spectators
17:19:45  <nicfer> !password
17:19:45  <PublicServer> nicfer: crates
17:19:59  <PublicServer> *** nicfer joined the game
17:21:36  <PublicServer> *** Chris Booth joined the game
17:21:48  <PublicServer> *** TWerkhoven has joined spectators
17:21:50  <PublicServer> <Chris Booth> hi all
17:22:46  *** Chris_Booth_ is now known as Chris_Booth
17:24:32  <PublicServer> *** Chris Booth has left the game (connection lost)
17:24:32  <PublicServer> *** Game paused (number of players)
17:24:49  <V453000> !password
17:24:50  <PublicServer> V453000: crates
17:25:12  <PublicServer> *** Game still paused (number of players)
17:25:12  <PublicServer> *** Game unpaused (number of players)
17:25:14  <PublicServer> <V453000> back :p
17:25:14  <PublicServer> *** V453000 joined the game
17:28:19  <PublicServer> <V453000> hm why is Pekanbaru left hand traffic and with so long spaces before and after platforms? :o
17:31:24  <Chris_Booth> shits a giggles?
17:31:30  *** Absolutis has quit IRC
17:31:48  <PublicServer> *** Chris Booth joined the game
17:32:14  <PublicServer> <mfb> looks like a maglev station with that
17:32:20  <PublicServer> ***  made screenshot at 000012BF: http://ps.openttdcoop.org/publicserver/webcam/000012BF.png
17:32:37  <PublicServer> <Chris Booth> looks very strange
17:32:51  <PublicServer> <Chris Booth> huge signal gaps
17:33:28  <PublicServer> <Chris Booth> hhm :s that can't be right
17:34:30  <PublicServer> <mfb> still not available?
17:34:52  <PublicServer> <V453000> I dont remember when exactly :o thought 13
17:35:28  <PublicServer> <Chris Booth> erm what are the station locations V453000?
17:35:38  <PublicServer> <V453000> hm?
17:35:49  <PublicServer> <Chris Booth> for the pland drops
17:35:59  <PublicServer> <V453000> as built already
17:35:59  <PublicServer> <Chris Booth> they just have station names at the moment
17:36:06  <PublicServer> <V453000> meh ...
17:36:11  <mfb-> found a google hit for 2016
17:36:41  <PublicServer> <Chris Booth> oh i see those are both town drops
17:37:09  <PublicServer> <Chris Booth> ok I can't play now but will be back late
17:37:09  <PublicServer> *** Chris Booth has left the game (connection lost)
17:41:11  *** perk11 has quit IRC
17:43:28  <PublicServer> <V453000> there we go
17:43:37  <PublicServer> <V453000> official date 2016 :)
17:43:54  <PublicServer> <mfb> :)
17:44:58  <PublicServer> <V453000> wondering which goods wagons to choose
17:45:08  <PublicServer> <V453000> centerbeams flatcars look nice as they are wood products
17:45:26  <PublicServer> <mfb> regular wood trucks for wood?
17:45:28  <PublicServer> <V453000> and 60 per wagon isnt too bad either
17:45:30  <PublicServer> <V453000> yes
17:45:32  <PublicServer> <V453000> nice logs
17:47:13  <PublicServer> <mfb> oh, parallel building
17:47:20  <PublicServer> ***  made screenshot at 00002677: http://ps.openttdcoop.org/publicserver/webcam/00002677.png
17:47:40  <PublicServer> <V453000> eh :D
17:48:24  <PublicServer> <Sylf> no centerbeam for woods themselves?
17:48:34  <PublicServer> <V453000> would suck imo
17:48:43  <PublicServer> <V453000> the log cars are just awesome
17:50:09  <PublicServer> <V453000> now the bad thing
17:50:09  <PublicServer> <V453000> water
17:51:13  <PublicServer> <mfb> why is that bad?
17:51:24  <PublicServer> <V453000> because the tanker has 2 variants
17:51:30  <PublicServer> <V453000> each of different length
17:51:35  <PublicServer> <mfb> :D
17:51:41  <PublicServer> <V453000> well, actually 3
17:51:52  <PublicServer> <V453000> one for short water, longer water, longest for oil
17:52:01  <PublicServer> <mfb> as long as the result is 1.6-2 tiles long, it is fine
17:52:27  <PublicServer> <V453000> well it will be 2.0 long, but I need to manage to get the shorter version
17:52:29  <PublicServer> <V453000> which I dont know how atm
17:52:47  <PublicServer> <mfb> strange
17:53:05  <PublicServer> <V453000> ha
17:53:07  <PublicServer> <V453000> train 28 has it
17:53:17  <PublicServer> <V453000> wtf! :o
17:53:33  <PublicServer> <mfb> engine-specific?
17:53:55  <PublicServer> <V453000> looks like it but I am 100% sure I had it behind EL13k
17:54:13  <PublicServer> <mfb> where is the problem with the current ones?
17:54:22  <PublicServer> <V453000> less capacity :p
17:55:20  <PublicServer> <mfb> hmm
17:55:32  <PublicServer> <mfb> 0.4 tiles for the short version
17:55:46  <PublicServer> <mfb> so you cannot add 4 anyway
17:55:50  <PublicServer> <mfb> as that would be 2.1
17:55:52  <PublicServer> <V453000> you can
17:56:01  <PublicServer> <V453000> the counters are wrong
17:56:19  <PublicServer> <mfb> ok, 4 give 1.5
17:56:22  <PublicServer> <mfb> strange thing
17:56:44  <PublicServer> <V453000> hm
17:56:50  <PublicServer> <V453000> how the hell did I manage that :o
17:57:02  <PublicServer> <mfb> but as soon as I remove the other engine, I get the long version again
17:57:09  <PublicServer> <V453000> yeah :(
17:57:47  <PublicServer> <mfb> maybe it was possible with an old version only
17:57:55  <PublicServer> <V453000> it was this version
17:58:00  <PublicServer> <mfb> ok
17:58:13  <PublicServer> <V453000> I was testing that when making plan
17:59:00  <PublicServer> <mfb> hmm
17:59:07  <PublicServer> <mfb> where do we have LLL_RRR now?
17:59:23  <PublicServer> <V453000> hm, good point
17:59:29  <PublicServer> <V453000> :D
17:59:37  <PublicServer> <V453000> ok lets make center LLLRRR and rest LLRR
17:59:39  <PublicServer> <Sylf> between MSH and town drops?
17:59:43  <PublicServer> <Sylf> oh
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18:00:59  <PublicServer> <V453000> WTF
18:01:01  <PublicServer> <V453000> WTF
18:01:03  <PublicServer> <V453000> train 28
18:01:05  <PublicServer> <V453000> I just somehow did it
18:01:15  <PublicServer> <mfb> grats :p
18:01:25  <PublicServer> <V453000> cloning fails sometimes though
18:01:43  <PublicServer> <V453000> now tell me ... HOW :D
18:02:02  <PublicServer> <V453000> works ... kind of :)
18:02:20  <PublicServer> ***  made screenshot at 00007F21: http://ps.openttdcoop.org/publicserver/webcam/00007F21.png
18:02:58  <PublicServer> <V453000> ok
18:03:04  <PublicServer> <V453000> we cant use the shorter wagons
18:03:06  <PublicServer> <V453000> see 36
18:03:20  <PublicServer> <mfb> ...
18:03:27  <PublicServer> <V453000> the train does fit in TL2 station, but not in CL2
18:03:48  <PublicServer> <V453000> only this is needed
18:04:01  <PublicServer> <V453000> straight curves are ok - train fits in station long 2 too
18:04:23  <PublicServer> <V453000> I have no clue how this bug thingy works but we have to use the longer wagons
18:04:25  <PublicServer> <mfb> hmmhmm
18:04:35  <PublicServer> <mfb> well 3 short ones are fine, too
18:04:41  <PublicServer> <V453000> ye
18:04:43  <PublicServer> <mfb> so cloning is no problem
18:04:46  <PublicServer> <V453000> rest of our train should be fine but we can test it
18:04:50  <md_> !dl lin64
18:04:50  <PublicServer> md_: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-linux-generic-amd64.tar.xz
18:05:33  <md_> !password
18:05:33  <PublicServer> md_: broads
18:06:24  *** ODM has joined #openttdcoop
18:06:24  *** ChanServ sets mode: +o ODM
18:06:37  <PublicServer> <V453000> yes, standard 0.5 wagons dont break
18:08:22  <PublicServer> <mfb> hmm
18:08:29  <PublicServer> <V453000> 1.5 :(
18:08:31  <md_> !password
18:08:31  <PublicServer> md_: broads
18:08:39  <PublicServer> <V453000> both versions at least
18:08:39  <PublicServer> <mfb> have to take care at hubs
18:08:40  <PublicServer> *** md joined the game
18:08:45  <PublicServer> <V453000> yes
18:08:56  <PublicServer> <mfb> no water at my station :D
18:11:33  <PublicServer> <V453000> interesting
18:11:37  <PublicServer> <V453000> 1.9 == 1.5
18:12:04  <mfb-> @gap 2
18:12:04  <Webster> mfb-: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
18:12:46  <PublicServer> <V453000> hm
18:12:54  <PublicServer> <V453000> well meh :)
18:15:04  <PublicServer> <mfb> careful
18:15:10  <PublicServer> <mfb> I will need to bridge two lines
18:15:12  <PublicServer> <V453000> hmf
18:15:22  <PublicServer> <V453000> then we need your hub more to the west
18:15:27  <PublicServer> <V453000> I think
18:15:45  <PublicServer> <V453000> I wanted to tell you before and I didnt even realize this :(
18:16:09  <PublicServer> <V453000> oh
18:16:11  <PublicServer> <V453000> wanted to solve :D
18:16:17  <PublicServer> <mfb> solved
18:16:19  <PublicServer> <V453000> meh lets do it the "wiser" way :p
18:16:58  <PublicServer> <V453000> sorry :p
18:17:02  <PublicServer> <mfb> 3 lines?
18:17:06  <PublicServer> <V453000> oh
18:17:08  <PublicServer> <V453000> yes :p
18:17:21  <PublicServer> ***  made screenshot at 0000B0C4: http://ps.openttdcoop.org/publicserver/webcam/0000B0C4.png
18:18:11  <PublicServer> <mfb> is it possible to build a BBH without TF? :D
18:18:18  <PublicServer> <V453000> why not
18:18:24  <PublicServer> <V453000> on this flat space, sure is
18:18:31  <PublicServer> <mfb> :)
18:19:07  <PublicServer> <V453000> I wouldnt count tunnels as TF though :)
18:21:05  <PublicServer> <mfb> come to me, S-bends :D
18:21:11  <PublicServer> <V453000> :)
18:22:15  <PublicServer> *** Sylf has left the game (leaving)
18:26:17  <PublicServer> *** V453000 has left the game (connection lost)
18:26:21  <PublicServer> <mfb> stupid copper thing
18:26:27  <V453000> !password
18:26:27  <PublicServer> V453000: decays
18:26:40  <PublicServer> *** V453000 joined the game
18:27:01  *** KenjiE20 has quit IRC
18:27:10  <PublicServer> *** V453000 has left the game (connection lost)
18:27:39  <PublicServer> *** V453000 joined the game
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18:30:29  *** ChanServ sets mode: +o KenjiE20
18:30:51  <PublicServer> <V453000> oh
18:30:59  <PublicServer> <V453000> forgetting a line in the middle of a hub is also good
18:31:18  <PublicServer> <mfb> :p
18:32:21  <PublicServer> ***  made screenshot at 00009EEF: http://ps.openttdcoop.org/publicserver/webcam/00009EEF.png
18:32:40  <PublicServer> *** nicfer has left the game (leaving)
18:35:15  <PublicServer> <V453000> btw always add unload and leave empty to drop orders
18:35:33  <PublicServer> <mfb> any specific reason for that?
18:35:36  <PublicServer> <V453000> of course
18:35:59  <PublicServer> <V453000> if there is a water supply near our water drop, the trains will start picking water up
18:36:21  <PublicServer> <mfb> so "do not load" is enough
18:36:35  <PublicServer> <V453000> pretty much
18:36:39  <PublicServer> <mfb> ok
18:36:45  <PublicServer> <V453000> but unload is required in case industry dies
18:36:51  <PublicServer> <V453000> so primaries are kept serviced
18:37:32  <PublicServer> <V453000> which doesnt happen in normal cases, but with some major rebuilds or in the beginning of the game, it could
18:42:32  <PublicServer> <mfb> "give up"?
18:42:37  <PublicServer> <mfb> ah water :D
18:42:39  <PublicServer> <V453000> die.
18:42:51  <PublicServer> <mfb> transparency -> invisible water
18:42:53  <PublicServer> <mfb> :(
18:43:03  <PublicServer> <V453000> hm
18:43:03  <PublicServer> <V453000> :)
18:47:21  <PublicServer> ***  made screenshot at 0000C4E1: http://ps.openttdcoop.org/publicserver/webcam/0000C4E1.png
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19:01:00  <PublicServer> <mfb> just one merge left :D
19:01:17  <PublicServer> <md> missing an exit signal i think?
19:01:22  <PublicServer> <mfb> where?
19:01:37  <PublicServer> <mfb> ?
19:01:38  <PublicServer> <md> at prio sign
19:02:13  <PublicServer> <mfb> does not change anything with a second exit sign
19:02:16  <PublicServer> <md> ok
19:02:22  <PublicServer> ***  made screenshot at 0000B6DF: http://ps.openttdcoop.org/publicserver/webcam/0000B6DF.png
19:08:40  <PublicServer> <mfb> cool
19:08:43  <PublicServer> <mfb> no TF
19:08:57  <PublicServer> <mfb> not even for bridges/tunnels
19:09:30  <PublicServer> <mfb> oh
19:09:45  <PublicServer> <mfb> "first expansion is done"
19:09:51  <PublicServer> <mfb> west is LLL_RRR, too
19:10:18  <PublicServer> <V453000> lol :)
19:10:43  <PublicServer> <V453000> well I guess it will get some use
19:10:45  <PublicServer> <mfb> just fitted in
19:16:32  <PublicServer> <mfb> the LL_RR-position is final?
19:17:22  <PublicServer> ***  made screenshot at 00015CC6: http://ps.openttdcoop.org/publicserver/webcam/00015CC6.png
19:20:57  *** Chris_Booth_ has joined #openttdcoop
19:24:15  <PublicServer> <mfb> 1/2 done
19:24:21  <PublicServer> <V453000> :)
19:24:59  <PublicServer> <mfb> water is resistent to signs
19:25:05  <PublicServer> <V453000> I see :)
19:25:11  <PublicServer> <V453000> well it is decreasing at least
19:25:32  <PublicServer> <mfb> maybe I can serve it
19:25:36  <PublicServer> <mfb> ;)
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19:32:23  <PublicServer> ***  made screenshot at 0000D124: http://ps.openttdcoop.org/publicserver/webcam/0000D124.png
19:38:48  <PublicServer> <mfb> the upper part of the BBH looks ugly :p
19:39:13  <PublicServer> <md> rdy to connect more primaries?
19:39:29  <PublicServer> <mfb> only if they always stay in the western part
19:40:23  <PublicServer> <mfb> so fruit/maize/wppd is ok there ;)
19:40:25  <PublicServer> *** V453000 has left the game (connection lost)
19:40:55  <PublicServer> <mfb> combining SRNW and regular SLHs can give problems
19:41:01  <PublicServer> <mfb> oh wait
19:41:03  <PublicServer> <mfb> SLH WP
19:41:05  <PublicServer> <mfb> fine
19:43:26  <PublicServer> <mfb> first train!
19:43:32  <PublicServer> <md> grats
19:43:55  <PublicServer> <mfb> running costs<->income are not so good..
19:44:59  <V453000> !password
19:44:59  <PublicServer> V453000: miking
19:45:11  <PublicServer> *** V453000 joined the game
19:45:46  <PublicServer> <V453000> primaries like fruit can even go into red
19:45:57  <PublicServer> <V453000> goods and wood should raise it uhp
19:45:59  <PublicServer> <V453000> up
19:46:32  <PublicServer> <mfb> any temporary solution for the water problem? ;)
19:46:40  <PublicServer> <mfb> hmm
19:46:44  <PublicServer> <V453000> no need
19:46:48  <PublicServer> <mfb> ok there is a single tunnel for each line
19:46:50  <PublicServer> <V453000> ye
19:47:17  <PublicServer> *** TWerkhoven has joined company #1
19:47:21  <PublicServer> <TWerkhoven> ello
19:47:22  <PublicServer> ***  made screenshot at 0001BD77: http://ps.openttdcoop.org/publicserver/webcam/0001BD77.png
19:47:31  <PublicServer> <V453000> hi
19:50:26  <mfb-> hi
19:50:40  <mfb-> just one MSH missing, feel free to build it ;)
19:52:42  <nicfer> !password
19:52:42  <PublicServer> nicfer: daubed
19:52:57  <PublicServer> *** nicfer joined the game
19:53:36  <PublicServer> <TWerkhoven> the bit between the msh's is lllrrr, the other 2 connections are/can be llrr?
19:53:36  <PublicServer> <nicfer> hi all
19:53:40  <PublicServer> <nicfer> anything to do?
19:53:42  <PublicServer> <V453000> hi
19:53:54  <PublicServer> <V453000> TWerkhoven: yeas
19:55:18  <PublicServer> <nicfer> what can I do?
19:55:46  <PublicServer> <V453000> SLHs, primaries, one MSH is missing
19:56:58  <PublicServer> *** nicfer has joined company #1
20:00:03  <PublicServer> <V453000> @@MSH
20:00:03  <Webster> msh: Main Station Hub, see also: http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/
20:00:22  <PublicServer> <mfb> you can design it for a higher line count, of course :p
20:01:02  <PublicServer> <V453000> dont use teamchat please
20:01:14  <PublicServer> <TWerkhoven> I is attempting the msh
20:01:14  <PublicServer> <V453000> there are no enemies here
20:02:23  <PublicServer> ***  made screenshot at 000106C9: http://ps.openttdcoop.org/publicserver/webcam/000106C9.png
20:02:38  <mfb-> :p
20:03:13  <mfb-> http://wiki.openttdcoop.org/Basic_Networking#Line_Hierarchy there is a small part for MSHs
20:03:15  <PublicServer> <nicfer> is there something I could do?
20:03:28  <mfb-> SLHs
20:03:34  <mfb-> maybe help at the MSH
20:05:25  <PublicServer> *** Spike joined the game
20:05:28  <PublicServer> <V453000> hi :p
20:05:31  <PublicServer> <Spike> ello
20:05:35  <PublicServer> <mfb> hi
20:05:45  <PublicServer> <mfb> wee
20:05:51  <PublicServer> <mfb> unsynced parts in the BBH
20:06:32  <PublicServer> <mfb> but I see that it is impossible there
20:06:48  <PublicServer> *** V453000 has left the game (connection lost)
20:06:50  <PublicServer> <mfb> without moving other stuff around
20:07:14  <PublicServer> *** md has left the game (leaving)
20:07:25  <V453000> !password
20:07:26  <PublicServer> V453000: sphinx
20:07:39  <PublicServer> *** V453000 joined the game
20:07:53  *** Thraxian has joined #openttdcoop
20:07:54  <mfb-> !screen
20:07:55  <PublicServer> *** mfb- made screenshot at 0000BEC3: http://ps.openttdcoop.org/publicserver/webcam/0000BEC3.png
20:08:34  <PublicServer> <Spike> did i miss anything unimportant in my months of inactivity? :)
20:08:47  <PublicServer> <V453000> dunno
20:08:55  <PublicServer> <Spike> ....
20:08:59  <PublicServer> <TWerkhoven> lol
20:09:34  <PublicServer> <V453000> everything is important :P
20:09:42  <PublicServer> <Spike> oh... tell me all about it then ;)
20:09:52  <PublicServer> <V453000> bah
20:09:54  <PublicServer> <V453000> :P
20:11:01  <PublicServer> <Spike> all i see now atm is an srnw game... that i don't understand **** about but that could be cause my head is still half with my college project... :)
20:11:09  <PublicServer> <Spike> but finished the report.... that's what counts :D
20:11:13  <PublicServer> <mfb> just a part of it is SRNW
20:11:19  <PublicServer> <V453000> :)
20:11:35  <PublicServer> <mfb> and PF traps with TL2 look strange
20:11:59  <PublicServer> <V453000> where do you need PF traps
20:12:10  <PublicServer> <mfb> ehm
20:12:17  <PublicServer> <mfb> i meant arrows
20:12:30  <PublicServer> <V453000>  ohh :)
20:12:40  <PublicServer> *** Thraxian joined the game
20:12:50  <PublicServer> <nicfer> at the north part of the MSH, shouldn't it be LL_RR?
20:12:52  <PublicServer> <V453000> oh hi Thraxian! :)
20:13:00  <Thraxian> has the day of return come already?
20:13:04  <PublicServer> <mfb> more lines do not harm us
20:13:06  <PublicServer> <V453000> :D
20:13:08  <Thraxian> Spike and Thrax in the same day :)
20:13:14  <^Spike^> ...
20:13:16  <^Spike^> oh i'm outta here!
20:13:20  <^Spike^> ;)
20:13:54  <^Spike^> infestion of the returning dutch!?
20:14:16  <PublicServer> <mfb> do we need the exit waypoints?
20:14:28  <PublicServer> <V453000> ofc
20:14:36  <PublicServer> <mfb> goto drop is not enough?
20:14:48  <PublicServer> <V453000> it would, but would not make non-stop on ML
20:14:58  <PublicServer> <mfb> hmm ok
20:15:02  <PublicServer> <V453000> -> mess
20:15:12  <PublicServer> <mfb> only with building errors somewhere ;)
20:15:22  <PublicServer> <V453000> or eyecandy on rails :p
20:15:34  <PublicServer> *** Spike has joined company #1
20:15:55  <PublicServer> <mfb> how large should your network become?
20:16:15  <PublicServer> <V453000> over the whole hill I would expect
20:17:23  <PublicServer> ***  made screenshot at 0000867E: http://ps.openttdcoop.org/publicserver/webcam/0000867E.png
20:21:41  <PublicServer> <TWerkhoven> silly fruit plantation
20:22:20  <PublicServer> <mfb> planning -> building, not the reverse order :p
20:22:40  <PublicServer> <TWerkhoven> true enough
20:22:54  <PublicServer> <TWerkhoven> experience wouldn't hur either
20:23:55  <PublicServer> <mfb> we will get money problems soon
20:24:29  <PublicServer> <V453000> yes :D
20:24:31  <PublicServer> <Thraxian> is Mataram North complete?
20:24:33  <PublicServer> <V453000> we didnt even have wood drop factory
20:24:41  <PublicServer> <mfb> :D
20:24:47  <PublicServer> <Thraxian> station entrance/exit is missing a few rails
20:25:12  <PublicServer> <mfb> hmm
20:25:14  <PublicServer> <mfb> interesting concept
20:25:19  * TWerkhoven decides to leave the msh for now untill he has some more experience, and does an slh somewhere else
20:25:22  <PublicServer> <V453000> hm
20:25:26  <TWerkhoven> btw, the water thingie is gone
20:25:28  <PublicServer> <V453000> surprisingly it works
20:25:30  <PublicServer> <V453000> I expected the PF trap to break
20:25:36  <PublicServer> <mfb> no
20:25:42  <PublicServer> <mfb> hmm
20:25:44  <PublicServer> <mfb> ok yes
20:25:46  <PublicServer> <TWerkhoven> in bbh1
20:25:56  <PublicServer> <V453000> expected an arrow requirement ... but yes, sometimes it isnt :)
20:27:32  <PublicServer> <V453000> maybe we would like to connect something else than a 500k lumber mills first :D
20:27:51  <PublicServer> <mfb> :D
20:28:52  <PublicServer> <mfb> but we get some money now
20:28:59  <PublicServer> <mfb> ok, mainly MM :(
20:31:19  <PublicServer> <TWerkhoven> how much money was there when build started?
20:31:26  <PublicServer> <mfb> ~10 millions?
20:31:32  <PublicServer> <V453000> more
20:32:19  <PublicServer> <mfb> ok
20:32:23  <PublicServer> ***  made screenshot at 00015711: http://ps.openttdcoop.org/publicserver/webcam/00015711.png
20:32:25  <PublicServer> <mfb> wood drop should be the next thing
20:32:35  <PublicServer> <V453000> ?
20:32:37  <PublicServer> *** Thraxian has left the game (leaving)
20:32:41  <PublicServer> <mfb> money
20:32:45  *** Thraxian has quit IRC
20:35:27  <PublicServer> <V453000> bankruptcy! :D
20:35:29  <PublicServer> <V453000> careful guys :p
20:35:41  <PublicServer> <mfb> MM help
20:36:06  <PublicServer> <TWerkhoven> *attempts to transfer some money from the previous psg
20:39:31  <PublicServer> <V453000> oh water died :)
20:40:01  <PublicServer> <mfb> let's make some money with goods :)
20:40:29  <PublicServer> <TWerkhoven> remake pekanbaru drop?
20:40:53  <PublicServer> <mfb> well, the current station could be better...
20:41:27  <PublicServer> <TWerkhoven> for one thing the tracks run the rong way if you look !here
20:41:45  <PublicServer> <mfb> wtf :D
20:41:47  <PublicServer> <TWerkhoven> ill just make a crossover
20:41:49  <PublicServer> <V453000> yes
20:41:55  <PublicServer> <V453000> I already pointed at that
20:41:58  <PublicServer> <V453000> it should be rebuilt probably
20:42:01  <PublicServer> <V453000> the stations is terribnle
20:42:08  <PublicServer> <TWerkhoven> then we can properly rebuild once the other station is operational
20:42:24  <PublicServer> <V453000> ok .. :)
20:43:46  <PublicServer> <V453000> btw Pekanbaru doesnt accept goods yet
20:43:50  <PublicServer> <V453000> whoever made the goods trains :)
20:44:02  <PublicServer> <V453000> funded new buildings, that mich help
20:44:04  <PublicServer> <V453000> might
20:44:31  <PublicServer> <TWerkhoven> added some roads, so more room for buildings
20:46:09  <PublicServer> <mfb> ok, but food should work ;)
20:46:14  <PublicServer> <V453000> sure
20:46:22  <PublicServer> <V453000> I will allow fast growth rate for a while
20:46:26  <PublicServer> <mfb> nice
20:46:30  <PublicServer> <TWerkhoven> :)
20:46:31  <V453000> !rcon set town_growth_rate 4
20:46:56  <PublicServer> <mfb> btw: fixed a signal gap at SLH02
20:47:01  <PublicServer> <TWerkhoven> mmmm, cactusmilk
20:47:03  <PublicServer> <V453000> ok :)
20:47:13  <PublicServer> <mfb> oh another one :D
20:47:24  <PublicServer> ***  made screenshot at 00008E5E: http://ps.openttdcoop.org/publicserver/webcam/00008E5E.png
20:48:40  <PublicServer> <V453000> there
20:48:42  <PublicServer> <V453000> Pekanbaru online
20:48:59  <PublicServer> <V453000> Jayapura will need water and food first
20:49:05  <PublicServer> <V453000> or funding buildings
20:49:08  <V453000> !rcon set town_growth_rate 0
20:49:24  <PublicServer> <mfb> food is on its way
20:49:41  <mfb-> oh
20:49:48  <mfb-> not to jayapura
20:51:00  <PublicServer> <Spike> am i really seeing my favorite name in the sign list........
20:55:50  <PublicServer> <mfb> what is that?
20:55:56  <PublicServer> <Spike> ?
20:56:03  <PublicServer> <mfb> MSH sample
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20:56:18  <PublicServer> <Spike> ehm..... ask nicfer?
20:56:24  <PublicServer> <mfb> I do?
20:56:27  <PublicServer> <Spike> ;)
20:56:45  <PublicServer> <nicfer> it needs signaling
20:56:55  <PublicServer> <Spike> he asks what it is.. not what it needs... :)
20:57:26  <PublicServer> <nicfer> it's a concept for a junction
20:57:56  <PublicServer> <nicfer> well, it's more a practice rather than a concept
20:57:59  <PublicServer> <mfb> which line is what?
20:59:32  <PublicServer> <mfb> these are the connections the MSH must get
20:59:43  <PublicServer> <mfb> at !here
21:00:39  <PublicServer> <mfb> the look is up to the builder
21:00:47  <PublicServer> <mfb> the connections are not -> all sides to all sides
21:01:13  <PublicServer> <nicfer> well, I'll retry
21:02:24  <PublicServer> ***  made screenshot at 00009539: http://ps.openttdcoop.org/publicserver/webcam/00009539.png
21:03:00  <PublicServer> <V453000> gnight
21:03:02  <PublicServer> *** V453000 has left the game (leaving)
21:03:10  <PublicServer> <TWerkhoven> cya V
21:07:11  <PublicServer> <nicfer> I need to do a special connection because the ML from below is LLL_RRR and the other two exits are LL_RR
21:09:36  <mfb-> well, you can just merge 5->2 and 4->2
21:09:43  <mfb-> and 4->3 at one side
21:10:07  <mfb-> or build the whole hub for LLL_RRR :p
21:10:49  <PublicServer> <Spike> last option seems most easy to do.... since you just need to put balancer at the LL_RR parts
21:11:21  <mfb-> 5->2-merges are not too difficult
21:11:41  <^Spike^> hey i haven't played for too long.. atm everything is difficult again ;)
21:11:45  <mfb-> can be done via 3->2, 2+2->2 to use more common layouts
21:12:06  <mfb-> of course, MSHs/BBHs are not the easiest things
21:12:19  <mfb-> but LL_RR is not more difficult than LLL_RRR
21:15:04  <^Spike^> atm i looking at stuff and thinking... in december this wasn't that hard...
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21:29:07  <PublicServer> <Chris Booth> hi all
21:29:13  <PublicServer> <nicfer> hi
21:29:15  <PublicServer> <TWerkhoven> ello
21:29:38  <PublicServer> <Chris Booth> Jayapura: do you think that is a good idea for BBH 01?
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21:56:08  <PublicServer> <nicfer> can somebody tell me about my 'raw 3 into 2 injector'?
21:56:16  <PublicServer> <nicfer> at 'can this be shrunk'?
21:56:50  <PublicServer> *** nicfer has changed his/her name to nicfercoop
21:57:20  <PublicServer> *** mfb joined the game
21:57:37  <PublicServer> <mfb> looks a bit strange
21:57:44  <PublicServer> <mfb> and different lines get different priority
21:57:47  <PublicServer> <mfb> +capacity
21:58:10  <PublicServer> <nicfercoop> oh, I see my problem
21:58:25  <PublicServer> <mfb> you can see an example of 5->2 in the north of MSH01
21:58:39  <PublicServer> <mfb> actually 3->2 with 2+2->2 afterwards
21:58:47  <PublicServer> <mfb> oh, one prio missing
21:59:09  <PublicServer> <mfb> fixed
21:59:49  <PublicServer> <nicfercoop> @@north
22:01:34  <md_> !password
22:01:34  <PublicServer> md_: canned
22:01:46  <PublicServer> *** md joined the game
22:01:53  <PublicServer> <md> hi
22:01:55  <PublicServer> <nicfercoop> coords 1,1 is north?
22:02:17  <PublicServer> <nicfercoop> and hi md
22:02:25  <PublicServer> ***  made screenshot at 00008E68: http://ps.openttdcoop.org/publicserver/webcam/00008E68.png
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22:02:51  <PublicServer> <nicfercoop> I always forgot
22:03:03  <PublicServer> <nicfercoop> where's north
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22:04:43  <PublicServer> <md> what do these strange stations near SLH01 achieve?
22:05:59  <V453000> depends, current official convention says "UP" just like literally upper corner of the map
22:06:33  <V453000> !password
22:06:33  <PublicServer> V453000: sprout
22:06:44  <KenjiE20> Up Is Down
22:06:44  <PublicServer> <V453000> hi
22:06:45  <PublicServer> *** V453000 joined the game
22:06:48  <PublicServer> <nicfercoop> hi again
22:07:44  <PublicServer> <V453000> omg who modified SL 02
22:08:04  <PublicServer> <Chris Booth> not me
22:08:06  <PublicServer> <Chris Booth> why?
22:08:16  <PublicServer> <V453000> there were some massively screwed up signals
22:08:46  <PublicServer> <Chris Booth> I just made an overkill timer @ SLH 03
22:09:18  <PublicServer> <md> V, what do the same-station load/drop trains do? just help grow the primary?
22:09:25  <PublicServer> <V453000> no
22:09:31  <PublicServer> <V453000> SRNW dummies
22:09:37  <PublicServer> <V453000> you know SRNW?
22:09:49  <PublicServer> <md> not really, just the basic concept. i thought we weren't using it
22:09:59  <PublicServer> <V453000> read plan better? :D
22:10:17  <PublicServer> <V453000> anyway, the trains have no real orders - they do not go to the exact stations
22:10:31  <PublicServer> <md> yea they pickup by going between two waypoints
22:10:34  <PublicServer> <V453000> so the "dummy" trains make sure that they enter stations at the right times - when there is 1 train of a load for them
22:11:06  <PublicServer> <md> ok
22:11:14  <PublicServer> <md> i see, it blocks it until there is
22:14:25  <PublicServer> <Chris Booth> TWerkhoven: I built you an overflow
22:15:33  <PublicServer> <nicfercoop> how should I do my 5->2 to Jayapura, connecting the three rails from ML to the other two or viceversa?
22:16:10  <PublicServer> <Chris Booth> nicfercoop: do what you think it best
22:16:21  <PublicServer> <Chris Booth> but IMO 3->2 then 2+2
22:16:31  <PublicServer> <Chris Booth> take up less room
22:16:46  <PublicServer> <Chris Booth> but you need to fix !signals first
22:17:10  <PublicServer> <Chris Booth> it has a gap of 5 tiles on the ML
22:17:21  <PublicServer> <Chris Booth> and also a gap of 6
22:17:25  <PublicServer> ***  made screenshot at 00008078: http://ps.openttdcoop.org/publicserver/webcam/00008078.png
22:19:35  <PublicServer> <Chris Booth> nicfercoop: !this is generaly how we build bridges in hubs here
22:19:43  <PublicServer> <Chris Booth> PBS on the ML is very bad
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22:20:26  <PublicServer> <Chris Booth> and you bridges are also out of sync
22:20:28  <PublicServer> <nicfercoop> so PBS doesn't fix it
22:20:34  <PublicServer> <Chris Booth> no it doesn't
22:20:40  <PublicServer> <Chris Booth> as they have a delay
22:20:44  <PublicServer> <Chris Booth> which will jam the mL
22:26:27  <PublicServer> <Chris Booth> nicfercoop: I made you a simple yet very effective 3->2 merger
22:26:43  <PublicServer> <V453000> with accessible prios (tm)
22:27:05  <PublicServer> <Chris Booth> w/e V453000 I always do that :P
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22:27:15  <PublicServer> <Chris Booth> but thanks for the point out
22:27:20  <PublicServer> <Chris Booth> bad habits die hard
22:28:34  <PublicServer> <V453000> btw the length counters are worse than I thought
22:28:43  <PublicServer> <V453000> 1.9 in counter == 1.5 in real length
22:28:49  <PublicServer> <Chris Booth> wow realy
22:28:51  <PublicServer> <V453000> 2.0 == over CL2
22:28:53  <PublicServer> <V453000> wtf...
22:29:07  <PublicServer> <V453000> the water trains fit in 3 diagonal half tiles
22:29:11  <PublicServer> <Chris Booth> its a realy old bug, but no fix planed for a long time
22:29:15  <PublicServer> <V453000> I guess
22:29:26  <PublicServer> <V453000> anyway, gnight
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22:29:31  <PublicServer> <md> gn
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22:31:49  <TWerkhoven> gn
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22:32:33  <PublicServer> <Chris Booth> nicfercoop: again that works very well
22:32:43  <PublicServer> <Chris Booth> I have used it alot in very busy networks
22:33:04  <PublicServer> <nicfercoop> the 3->2 will flood that section
22:33:22  <PublicServer> <Chris Booth> gives to 2+2 -> 2 (all to all) and 3->2 in same consturaction
22:33:37  <PublicServer> <Chris Booth> it also leaves rooms to add priors at a later date
22:34:40  <PublicServer> <Chris Booth> and also nicfercoop if bottleneck becomes and issue the ML futher down will need expanding to LLL_RRR
22:35:31  <PublicServer> <nicfercoop> well, then it'd be better to make it all LLL_RRR
22:35:37  <PublicServer> <Chris Booth> no
22:35:43  <PublicServer> <Chris Booth> since the plan doesn't call for that
22:35:50  <PublicServer> <Chris Booth> and it would make a boring game
22:37:39  <PublicServer> <Chris Booth> nicfercoop: please don't use my merege
22:37:41  <PublicServer> <md> my trains are losing money :(
22:38:00  <PublicServer> <Chris Booth> it is only an idea
22:38:02  <PublicServer> <Chris Booth> or help
22:38:13  <PublicServer> <Chris Booth> you will be better of building it yourself
22:38:16  <PublicServer> <Chris Booth> you will learn more
22:38:59  <PublicServer> <Chris Booth> the dummy trains will md
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22:59:15  <Skasi> Give password! Hurr.
22:59:17  <Skasi> !password
22:59:17  <PublicServer> Skasi: gazing
22:59:32  <PublicServer> *** Skasi joined the game
22:59:36  <Skasi> I could've found that out by myself too.
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23:06:15  <PublicServer> <Skasi> Laser Fences?
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23:45:34  <PublicServer> <nicfercoop> I need to do a 4->3 now, where should the load balancers go?
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