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00:04:04 *** Chris_Booth[LP] has quit IRC 00:06:05 *** Chris_Booth has quit IRC 00:18:27 *** Intexon has quit IRC 00:24:26 *** Intexon has joined #openttdcoop 00:26:20 *** KenjiE20 has quit IRC 02:24:25 *** Intexon has quit IRC 04:45:06 *** Chris_Booth[LP] has joined #openttdcoop 04:58:37 *** Chris_Booth[LP] has quit IRC 05:55:28 *** ODM has joined #openttdcoop 05:55:28 *** ChanServ sets mode: +o ODM 05:59:07 *** sla_ro|master has joined #openttdcoop 07:13:00 *** DayDreamer has joined #openttdcoop 07:14:54 *** DayDreamer has quit IRC 07:31:20 *** perk11 has quit IRC 07:33:54 *** perk11 has joined #openttdcoop 07:38:29 *** Tray has joined #openttdcoop 07:47:43 *** Tray has quit IRC 07:56:40 <V453000> !password 07:56:41 <PublicServer> V453000: shovel 07:56:49 <PublicServer> *** Game still paused (number of players) 07:56:52 <PublicServer> *** V453000 joined the game 08:00:14 <PublicServer> *** V453000 has left the game (leaving) 08:02:33 <Webster> Latest update from openttd: A new home for OpenTTD <http://www.openttd.org/en/news/150> 08:03:17 <PublicServer> *** made screenshot at 000180AC: http://ps.openttdcoop.org/publicserver/webcam/000180AC.png 08:16:05 *** perk11 has quit IRC 08:31:27 *** pugi has joined #openttdcoop 08:44:30 *** TWerkhoven has joined #openttdcoop 09:01:28 *** Progman has joined #openttdcoop 09:42:22 <V453000> !password 09:42:22 <PublicServer> V453000: shovel 09:42:32 <PublicServer> *** Game still paused (number of players) 09:42:33 <PublicServer> *** V453000 joined the game 09:43:46 <Mks> mm what version is being used atm? 09:44:23 <Mks> !password 09:44:23 <PublicServer> Mks: shovel 09:44:24 <V453000> see topic 09:44:25 <V453000> !dl 09:44:26 <PublicServer> V453000: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 09:44:26 <PublicServer> V453000: http://www.openttd.org/en/download-trunk/r22466 09:44:36 <PublicServer> *** Game still paused (number of players) 09:44:39 <PublicServer> *** Mks joined the game 09:44:43 <PublicServer> <V453000> hi :p 09:44:49 <PublicServer> <Mks> hi 09:45:03 <PublicServer> <V453000> we are cutting down all of the trees with lumber mills 09:45:13 <PublicServer> <Mks> hehe 09:45:13 <PublicServer> <V453000> and starting to have problems with ML capacity :) 09:45:17 <PublicServer> <V453000> so a lot of stuff to do 09:45:36 <PublicServer> <V453000> you know SRNW, dont you 09:45:47 <PublicServer> <Mks> I can see why 1 2x2 ML looks a bit small 09:46:09 <PublicServer> <Mks> heard of it but mm I forgot :P 09:46:28 <PublicServer> <V453000> it is rather simple, especially here 09:46:44 <PublicServer> <V453000> since you really make just the loop, stations are simple and generic 09:48:36 <PublicServer> <V453000> I can always help you after all :p 09:49:00 <PublicServer> <Mks> I know but it looks finnished :P 09:49:08 <PublicServer> <V453000> what does 09:49:26 <PublicServer> <Mks> this game :) 09:49:32 <PublicServer> <V453000> wtf :D 09:49:35 <PublicServer> <V453000> you see how much forest is left? 09:49:41 <PublicServer> <V453000> that is the progress 09:49:51 <PublicServer> <Mks> ahhh yes thats quite a bit to cut down 09:50:05 <PublicServer> <V453000> all of it should be gone before game ends :) 09:50:08 <PublicServer> <Mks> had trees turned off 09:50:11 <PublicServer> <Mks> hehe 10:01:38 *** KenjiE20 has joined #openttdcoop 10:01:38 *** ChanServ sets mode: +o KenjiE20 10:06:07 <PublicServer> <Mks> mmm V whats the extra curve for at the end of the end stations? 10:06:30 <PublicServer> <V453000> which one? 10:06:36 <PublicServer> <V453000> the dummy or loading stations? 10:06:51 <PublicServer> <V453000> dummy trains turn around there, loading trains need it in some cases of terminus 10:07:01 <PublicServer> <V453000> to make PF traps with 2way EOL work 10:07:13 <Mks> loading stations 10:07:19 <PublicServer> <V453000> join game so I can show 10:07:21 <PublicServer> <V453000> *company 10:07:27 <PublicServer> *** Mks has joined company #1 10:07:27 <PublicServer> *** Game unpaused (number of players) 10:09:11 <PublicServer> <Mks> I See 10:09:13 <PublicServer> <V453000> come to Mataram Heights 10:09:31 <PublicServer> <Mks> ok 10:09:33 <PublicServer> <V453000> and remove the little piece of track 10:10:12 <PublicServer> <Mks> yes 10:11:08 <PublicServer> <Mks> seems to work without that extra track piece? 10:11:42 <PublicServer> <V453000> the station does 10:11:49 <PublicServer> <V453000> the PF trap wont 10:11:56 <PublicServer> <Mks> ahhh 10:12:14 <PublicServer> <V453000> it would not be entirely needed just if you made the PF trap elsewhere, but in this case iti s 10:12:57 <PublicServer> <Mks> so why doesn't the other train enter the station while the other one is loading? 10:14:55 <PublicServer> <V453000> you have reserved tracks on? 10:14:57 <PublicServer> <V453000> visibility 10:15:00 <PublicServer> <Mks> yes 10:15:06 <PublicServer> <V453000> then watch :) 10:15:13 <PublicServer> <V453000> maybe this station is badly turned, some others might be better 10:15:24 <PublicServer> <V453000> when a train goes into a station it reserves also path behind the station 10:15:39 <PublicServer> <Mks> ahhh I see 10:15:45 <PublicServer> <V453000> so when it is loading towards the loading train, the loading train cant go there because that junction is taken 10:15:47 <PublicServer> <V453000> :) 10:16:09 <PublicServer> <Mks> so why have a loading train at the station like this? 10:16:15 <PublicServer> <V453000> ? 10:16:17 <PublicServer> <V453000> the dummy? 10:16:29 <PublicServer> <Mks> yes 10:16:43 <PublicServer> <V453000> because it is a SRNW - "real" train dont know if there is full load or not 10:16:53 <PublicServer> <Mks> ahhh 10:18:19 <PublicServer> *** made screenshot at 0001A8AD: http://ps.openttdcoop.org/publicserver/webcam/0001A8AD.png 10:18:37 <PublicServer> <Mks> snow in the jungle? :) 10:18:55 <PublicServer> <V453000> who said that :p 10:19:14 <PublicServer> <Mks> check !!!here 10:19:20 <PublicServer> <Mks> it sas so on a sign 10:19:20 <PublicServer> <V453000> ... 10:19:23 <PublicServer> <V453000> no 10:19:34 <PublicServer> <V453000> it sez cut their forests so they need to leave jungle and return to snow 10:20:10 <PublicServer> <Mks> yes but still snow in a jungle area without the jungle? 10:20:20 <PublicServer> <V453000> what? :D 10:33:19 <PublicServer> *** made screenshot at 00005AD9: http://ps.openttdcoop.org/publicserver/webcam/00005AD9.png 10:44:08 <PublicServer> *** V453000 has left the game (leaving) 10:44:08 <PublicServer> *** Game paused (number of players) 10:56:59 <PublicServer> *** Mks has left the game (leaving) 11:41:37 *** Chris_Booth has joined #openttdcoop 12:07:12 <TWerkhoven> !password 12:07:12 <PublicServer> TWerkhoven: geyser 12:07:25 <PublicServer> *** Game still paused (number of players) 12:07:26 <PublicServer> *** TWerkhoven joined the game 12:10:33 *** Intexon has joined #openttdcoop 12:30:30 *** bmarky has joined #openttdcoop 12:30:36 <bmarky> !download 12:30:36 <PublicServer> bmarky: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 12:30:36 <PublicServer> bmarky: http://www.openttd.org/en/download-trunk/r22466 12:30:44 <bmarky> !download win32 12:30:44 <PublicServer> bmarky: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win32.zip 12:31:20 <bmarky> !grf 12:32:55 *** mfb- has joined #openttdcoop 12:32:55 *** ChanServ sets mode: +o mfb- 12:32:59 <mfb-> hi 12:33:08 <PublicServer> *** Game still paused (number of players) 12:33:10 <PublicServer> *** mfb joined the game 12:34:55 <bmarky> hey 12:35:51 <PublicServer> <TWerkhoven> ola 12:36:21 <PublicServer> <TWerkhoven> nice fix at slh05 12:36:27 <PublicServer> *** TWerkhoven has joined company #1 12:36:28 <PublicServer> *** Game unpaused (number of players) 12:36:33 <PublicServer> <mfb> which fix? 12:36:55 <PublicServer> <TWerkhoven> the 2 long suspension bridges? 12:37:15 <PublicServer> <mfb> :p 12:37:30 <bmarky> !password 12:37:30 <PublicServer> bmarky: geyser 12:38:22 <PublicServer> *** bmarky joined the game 12:48:20 <PublicServer> *** made screenshot at 0000A5AC: http://ps.openttdcoop.org/publicserver/webcam/0000A5AC.png 12:54:19 <PublicServer> <mfb> ... 12:54:36 <PublicServer> *** bmarky has left the game (connection lost) 12:54:40 <PublicServer> <TWerkhoven> ? 12:54:47 <PublicServer> <mfb> bribe 12:54:55 <PublicServer> <mfb> failed 12:54:57 <PublicServer> <TWerkhoven> ah 12:57:42 *** bmarky_ has joined #openttdcoop 12:57:48 <bmarky_> !password 12:57:48 <PublicServer> bmarky_: splint 12:58:02 <PublicServer> *** bmarky joined the game 12:58:12 <bmarky_> !help 12:58:12 <PublicServer> bmarky_: http://www.openttdcoop.org/wiki/IRC_Commands 12:58:38 <bmarky_> !curve 12:58:38 <PublicServer> bmarky_: http://www.openttdcoop.org/wiki/Max_Curve_Speed 12:59:00 *** KenjiE20 has quit IRC 13:00:59 *** KenjiE20 has joined #openttdcoop 13:00:59 *** ChanServ sets mode: +o KenjiE20 13:02:22 *** bmarky has quit IRC 13:03:20 <PublicServer> *** made screenshot at 0001BEC9: http://ps.openttdcoop.org/publicserver/webcam/0001BEC9.png 13:04:03 <PublicServer> <TWerkhoven> why are you crossing back over the ml bmarky? 13:04:37 <PublicServer> <mfb> slh? 13:04:48 <PublicServer> <TWerkhoven> sllh /bmarky 13:04:52 <PublicServer> <TWerkhoven> not numbered yet 13:05:04 <PublicServer> <bmarky> have no idea 13:05:10 <PublicServer> <bmarky> :) 13:05:28 <PublicServer> <bmarky> i see 13:05:41 <PublicServer> <TWerkhoven> I'd just hook up medan transfer+west, and baa transfer 13:05:51 <PublicServer> <TWerkhoven> and theres room for lumbermills there too 13:06:37 <PublicServer> <bmarky> waht about 04b? 13:06:43 <PublicServer> <TWerkhoven> thats true 13:07:06 <PublicServer> <bmarky> slh 4 getting overloaded 13:07:19 <PublicServer> <mfb> two lines for it? 13:07:30 <PublicServer> <TWerkhoven> but i think it could do with an slh of its very own, because otherwise your slh is gonna be just as busy as slh4 is now 13:07:57 <PublicServer> <mfb> or begin with double bridges there 13:08:24 <PublicServer> <TWerkhoven> i just split that because the backup was blocking the ml 13:08:47 <PublicServer> <TWerkhoven> both lines merged into a single line then over double bridges 13:12:47 <PublicServer> <bmarky> ahh 13:13:02 <PublicServer> <bmarky> i dont have any idea what to do with this slh 13:13:25 <PublicServer> <bmarky> it was fun to build 13:13:31 <PublicServer> <bmarky> but now it is uselee 13:13:34 <PublicServer> <bmarky> less 13:14:05 <PublicServer> <TWerkhoven> hook up the medan transfer bit, its a bit of a stretch having it on slh03 13:18:21 <PublicServer> *** made screenshot at 0001DCB8: http://ps.openttdcoop.org/publicserver/webcam/0001DCB8.png 13:19:44 <PublicServer> <bmarky> could you slove me that cl please? 13:20:02 <PublicServer> <mfb> there is no CL-problem 13:20:14 <PublicServer> <mfb> TL2, so we don't get problems with s-bends 13:20:56 <PublicServer> <TWerkhoven> :) 13:21:10 <PublicServer> <bmarky> thanks 13:23:54 <PublicServer> <bmarky> any tips for !that is weird? :) 13:24:15 <PublicServer> <mfb> do not cross the ML? 13:25:50 <PublicServer> *** Chris Booth joined the game 13:26:14 <PublicServer> <Chris Booth> hi 13:26:18 <PublicServer> <bmarky> hello 13:26:20 <PublicServer> <TWerkhoven> ola 13:26:30 <PublicServer> <mfb> hi 13:26:51 <PublicServer> <Chris Booth> hhhm, SLH 06 needs LL_RR 13:26:57 <PublicServer> <Chris Booth> anyone mind if I do that? 13:30:22 <PublicServer> <TWerkhoven> sure, why not 13:33:21 <PublicServer> *** made screenshot at 0001C0C9: http://ps.openttdcoop.org/publicserver/webcam/0001C0C9.png 13:34:28 <bmarky_> !bridge 13:34:37 <bmarky_> !tl 13:34:42 <TWerkhoven> !gap ? 13:34:42 <PublicServer> TWerkhoven: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 13:35:28 <TWerkhoven> is that what you are looking for? 13:35:38 <bmarky_> :) 13:35:40 <bmarky_> thanks 13:35:44 <bmarky_> thats it 13:35:53 <bmarky_> !gap 2 4 13:35:53 <PublicServer> bmarky_: You need 2 tunnels/bridges for trainlength 2 and gap 4. 13:36:16 <bmarky_> !gap 2 14 13:36:16 <PublicServer> bmarky_: You need 4 tunnels/bridges for trainlength 2 and gap 14. 13:36:25 <bmarky_> !gap 2 12 13:36:25 <PublicServer> bmarky_: You need 3 tunnels/bridges for trainlength 2 and gap 12. 13:38:36 <PublicServer> <mfb> is there a minimal distance sawmill <-> desert? 13:44:34 <PublicServer> *** Chris Booth has left the game (leaving) 13:45:37 <PublicServer> <TWerkhoven> wouldnt surprise me 13:48:21 <PublicServer> *** made screenshot at 0001DEAA: http://ps.openttdcoop.org/publicserver/webcam/0001DEAA.png 13:51:59 <PublicServer> <mfb> do you think Makassar Center will work? 13:52:37 <PublicServer> <mfb> ok it does not 13:52:45 <PublicServer> <TWerkhoven> talk about a squeeze 13:53:55 <PublicServer> <TWerkhoven> think bridges across the bought tiles may work better? 13:54:00 <PublicServer> <TWerkhoven> as youll be able to have 2 bridges 13:54:16 <PublicServer> <mfb> but I can't bridge the ML there 13:54:25 <PublicServer> <mfb> well, the food pickup entry 13:54:47 <PublicServer> <TWerkhoven> ah, forgot the diff there 13:56:38 <PublicServer> <TWerkhoven> you could use the bridge there, itll just be a level road-crossing 13:56:55 <PublicServer> <mfb> ? 13:57:05 <PublicServer> <mfb> ah 13:57:15 <PublicServer> <mfb> that is nice 13:57:29 <PublicServer> <TWerkhoven> that just leaves the bridge across the depot 13:57:51 <PublicServer> <TWerkhoven> moving the depot could fix that 13:58:16 <PublicServer> <mfb> don't want to move that :p 13:58:22 <PublicServer> <mfb> and it is fine now 13:58:27 <PublicServer> <TWerkhoven> thats all that matters 13:59:15 <PublicServer> <mfb> removing more of surabaya would solve it, too 13:59:23 <PublicServer> <mfb> but max production is 225 13:59:25 <PublicServer> <mfb> so I don't care 13:59:37 <PublicServer> <bmarky> could someone help? 13:59:39 <PublicServer> <mfb> where? 14:00:10 <PublicServer> <mfb> wha is that 14:00:29 <PublicServer> <bmarky> a merger 14:00:31 <PublicServer> <TWerkhoven> he hooked up the 3rd line on my ml, and tried fixing slh04's split 14:00:44 <PublicServer> <TWerkhoven> my 3rd line isnt hooked up yet so doesnt get any traffic 14:00:48 <PublicServer> <mfb> wtf 14:01:07 <PublicServer> <mfb> ah 14:01:37 <PublicServer> <mfb> like that? 14:02:55 <PublicServer> <bmarky> :) 14:03:15 <PublicServer> <mfb> that would work, too 14:03:22 <PublicServer> *** made screenshot at 0000B72A: http://ps.openttdcoop.org/publicserver/webcam/0000B72A.png 14:03:25 <PublicServer> <mfb> as no trains from one SLH want to go to another SLH 14:03:39 <PublicServer> <mfb> but that avoids any CLs for any trains 14:04:33 <PublicServer> <mfb> SLH04 is jamming again 14:06:03 <PublicServer> <TWerkhoven> yeah, it either needs llrr, or we need to rework the town drop to allow for an extra slh there 14:06:15 <PublicServer> <TWerkhoven> so we can connect slh4b's trains there 14:06:17 <PublicServer> <mfb> TF :( 14:07:18 <PublicServer> <mfb> why do we have two exits for one line now? 14:08:10 <PublicServer> <mfb> expanding the 3rd line to the SLH would help... 14:08:39 *** EF has quit IRC 14:09:22 *** EF has joined #openttdcoop 14:09:47 <PublicServer> <mfb> CL 14:10:14 <PublicServer> <mfb> and I don't see an improvement 14:10:19 <PublicServer> <bmarky> :( 14:14:28 <V453000> !password 14:14:28 <PublicServer> V453000: rasher 14:14:39 <PublicServer> <V453000> hi 14:14:40 <PublicServer> *** V453000 joined the game 14:14:41 <PublicServer> <bmarky> hello 14:15:06 <PublicServer> <TWerkhoven> ello 14:15:11 <PublicServer> <mfb> hi 14:16:20 <PublicServer> <mfb> :) 14:16:32 <PublicServer> <bmarky> :D 14:16:50 <PublicServer> <V453000> hm, moar for SLH 06 I guess 14:16:55 <PublicServer> <mfb> now 04b gets too many trains 14:18:22 <PublicServer> *** made screenshot at 0000D5A8: http://ps.openttdcoop.org/publicserver/webcam/0000D5A8.png 14:18:51 <PublicServer> <mfb> exit is next :/ 14:21:52 <PublicServer> <mfb> maybe later.. 14:26:13 <PublicServer> *** TWerkhoven has joined spectators 14:28:01 <PublicServer> *** bmarky has left the game (leaving) 14:28:03 *** bmarky_ has quit IRC 14:29:29 *** amitp has joined #openttdcoop 14:33:23 <PublicServer> *** made screenshot at 00005248: http://ps.openttdcoop.org/publicserver/webcam/00005248.png 14:34:25 *** EF has quit IRC 14:35:32 <PublicServer> <mfb> train yard water train got a specific station? 14:35:34 *** EF has joined #openttdcoop 14:35:53 *** perk11 has joined #openttdcoop 14:36:22 <PublicServer> <TWerkhoven> someone had shared orders with it at one point, it got unshared but not set back to original 14:36:32 <PublicServer> <mfb> ... 14:41:01 *** amitp has left #openttdcoop 14:48:23 <PublicServer> *** made screenshot at 0001FCCB: http://ps.openttdcoop.org/publicserver/webcam/0001FCCB.png 14:54:59 *** perk11 has quit IRC 15:03:23 <PublicServer> *** made screenshot at 0001D2D9: http://ps.openttdcoop.org/publicserver/webcam/0001D2D9.png 15:18:23 <PublicServer> *** made screenshot at 0001D6CF: http://ps.openttdcoop.org/publicserver/webcam/0001D6CF.png 15:25:11 <PublicServer> <mfb> wtf sungai raya fruit basket 15:33:24 <PublicServer> *** made screenshot at 0001B6C3: http://ps.openttdcoop.org/publicserver/webcam/0001B6C3.png 15:38:11 <PublicServer> <mfb> V: mind if I remove your !1 in 1 out? 15:38:21 <PublicServer> <mfb> (could be done smaller anyway :p) 15:38:35 <PublicServer> <mfb> and SLH02 exit is jammed 15:43:23 *** bmarky has joined #openttdcoop 15:43:31 <bmarky> !password 15:43:31 <PublicServer> bmarky: clucks 15:44:05 <PublicServer> *** bmarky joined the game 15:44:07 <PublicServer> <bmarky> hello 15:44:11 <PublicServer> <mfb> hi 15:48:24 <PublicServer> *** made screenshot at 0001F4EB: http://ps.openttdcoop.org/publicserver/webcam/0001F4EB.png 15:51:52 *** EF has quit IRC 15:52:45 *** EF has joined #openttdcoop 15:57:15 *** KenjiE20 has quit IRC 15:59:50 <PublicServer> *** bmarky has left the game (leaving) 16:03:24 <PublicServer> *** made screenshot at 00007BDC: http://ps.openttdcoop.org/publicserver/webcam/00007BDC.png 16:03:57 *** bmarky has quit IRC 16:04:40 <PublicServer> *** V453000 has left the game (connection lost) 16:04:40 <PublicServer> *** Game paused (number of players) 16:18:25 <PublicServer> *** made screenshot at 000081B9: http://ps.openttdcoop.org/publicserver/webcam/000081B9.png 16:22:23 <PublicServer> *** TWerkhoven has joined company #1 16:22:23 <PublicServer> *** Game unpaused (number of players) 16:33:25 <PublicServer> *** made screenshot at 0000B57B: http://ps.openttdcoop.org/publicserver/webcam/0000B57B.png 16:48:25 <PublicServer> *** made screenshot at 000148C3: http://ps.openttdcoop.org/publicserver/webcam/000148C3.png 16:57:12 <PublicServer> *** Chris Booth joined the game 16:58:46 *** iratsu has joined #openttdcoop 16:58:57 <iratsu> @quickstart 16:58:58 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:03:25 <PublicServer> *** made screenshot at 0000B0A9: http://ps.openttdcoop.org/publicserver/webcam/0000B0A9.png 17:06:54 <mfb-> @gap 2 17:06:54 <Webster> mfb-: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 17:09:17 <PublicServer> *** Chris Booth has left the game (leaving) 17:10:11 <iratsu> how do you guys pick newgrfs? 17:11:04 <PublicServer> <mfb> how we decide which are added? 17:11:45 <PublicServer> <mfb> or how we download them? 17:17:28 <iratsu> which are added 17:18:26 <PublicServer> *** made screenshot at 0000E2B7: http://ps.openttdcoop.org/publicserver/webcam/0000E2B7.png 17:22:17 <Chris_Booth> we chose them randomly iratsu 17:22:27 <Chris_Booth> its up to whoever generate the map 17:22:57 <iratsu> cool, thanks 17:23:23 <Chris_Booth> there is a map generation wiki 17:23:54 <Chris_Booth> but generally people try to chose grfs which work together 17:24:16 <Chris_Booth> iratsu: http://wiki.openttdcoop.org/Map_Preparation 17:27:12 <iratsu> yea i saw that but are there guidelines to which ones work together? 17:27:46 <Chris_Booth> not really its just guess work to start with 17:29:13 <iratsu> ok, is it possible to see which ones were used in passed games on the public server? 17:30:59 <Chris_Booth> yes, you can download the games from our archives 17:31:11 <Chris_Booth> @archive 17:31:11 <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive 17:31:11 <Chris_Booth> @archives 17:31:29 <Chris_Booth> you can even save the lists from the games we have played 17:33:05 <Chris_Booth> you will need our grf pack though iratsu 17:33:06 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 17:33:26 <PublicServer> *** made screenshot at 00006CDD: http://ps.openttdcoop.org/publicserver/webcam/00006CDD.png 17:34:33 <Chris_Booth> i hope that helps you iratsu 17:38:42 *** iratsu has quit IRC 17:48:26 <PublicServer> *** made screenshot at 000174DE: http://ps.openttdcoop.org/publicserver/webcam/000174DE.png 17:53:47 *** iratsu has joined #openttdcoop 17:53:57 <iratsu> Chris_Booth: yea thanks a lot! 18:10:05 *** Nickman87 has quit IRC 18:10:38 *** Nickman87 has joined #openttdcoop 18:14:24 *** Nickman87 has quit IRC 18:14:38 *** Nickman87 has joined #openttdcoop 18:21:21 *** iratsu has quit IRC 18:33:27 <PublicServer> *** made screenshot at 000024D3: http://ps.openttdcoop.org/publicserver/webcam/000024D3.png 18:35:43 *** iratsu has joined #openttdcoop 18:42:17 *** Djarshi has joined #openttdcoop 18:42:38 <Djarshi> Heya 18:42:48 <PublicServer> <mfb> hi 18:43:19 <Djarshi> What was the commands again for the download version number of current psg server? 18:43:31 <Djarshi> !download win32 18:43:31 <PublicServer> Djarshi: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win32.zip 18:43:43 <Djarshi> ah 18:44:00 <Djarshi> !download win64 18:44:00 <PublicServer> Djarshi: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win64.zip 18:47:42 <Djarshi> Anyone playing now ? 18:48:08 <PublicServer> <mfb> moving around some trains at the moment 18:48:21 *** Tray has joined #openttdcoop 18:48:27 <PublicServer> *** made screenshot at 0001B6BD: http://ps.openttdcoop.org/publicserver/webcam/0001B6BD.png 18:48:29 <Djarshi> ok, l´ll join in an do some noob tasks if thereś some left. 18:48:34 <Djarshi> !password 18:48:35 <PublicServer> Djarshi: smalls 18:48:52 <PublicServer> *** Player has joined spectators 18:48:56 <PublicServer> <mfb> hmm 18:49:14 <PublicServer> <mfb> expanding wood drop, 3rd line for the FPP as larger projects 18:49:29 <PublicServer> <mfb> pekanbaru town drop as small one 18:49:46 *** iratsu has quit IRC 18:49:47 <PublicServer> <mfb> maybe some new primaries as very small ;) 18:51:51 <Djarshi> I´ll read the net plan first :). then ask questions :). I still have problems with priorities and such. i can connect stuff with decent CL lengts etc but the signals give me headaches still :p 18:52:03 <PublicServer> <mfb> :p 18:52:04 <md_> !password 18:52:04 <PublicServer> md_: smalls 18:52:17 <PublicServer> *** md joined the game 18:53:26 <PublicServer> *** md has joined company #1 18:53:31 <mfb-> !rcon set engine_renew 0 18:53:55 <mfb-> hmm 18:55:11 <PublicServer> *** Player has joined company #1 18:55:30 <Djarshi> bah i will set my name problely (new install) 18:56:58 <Ammler> Djarshi: !name 18:56:58 <PublicServer> *** Player has left the game (leaving) 18:57:14 <Ammler> or rejoin :-P 18:57:27 <Djarshi> ah thanks 18:57:46 <Djarshi> !password 18:57:46 <PublicServer> Djarshi: smalls 18:57:49 <Djarshi> smalls 18:58:06 <PublicServer> *** md has left the game (leaving) 18:58:07 <PublicServer> *** Djarshi joined the game 18:59:40 <Djarshi> Jam @ !jam sign 19:03:27 <PublicServer> *** made screenshot at 00005ED6: http://ps.openttdcoop.org/publicserver/webcam/00005ED6.png 19:04:23 <Djarshi> ok, might it be the jamming is caused by WOOD Drop station ? 19:04:33 <PublicServer> <mfb> right 19:05:06 *** iratsu has joined #openttdcoop 19:05:34 <Tray> !password 19:05:34 <PublicServer> Tray: riling 19:05:40 <Djarshi> Ah, 3 stations but is actually one. 19:05:44 <PublicServer> <mfb> 2 19:06:09 <PublicServer> *** Tray joined the game 19:06:16 <Djarshi> 1 lage pickup, and 1 drop separated in 3 pieces 19:06:34 <PublicServer> <mfb> ah that at the other side 19:06:36 <PublicServer> <mfb> right 19:08:12 <Djarshi> Nice busy network :) 19:08:38 <PublicServer> <mfb> the usual thing :) 19:09:10 <Djarshi> i like small train sizes, it gives the idea of an ants nest :) 19:13:22 <Djarshi> TF means terraforming right? 19:14:08 <mfb-> right 19:17:11 <PublicServer> <mfb> :( 19:18:28 <PublicServer> *** made screenshot at 0000B0EF: http://ps.openttdcoop.org/publicserver/webcam/0000B0EF.png 19:19:12 <PublicServer> <mfb> ? 19:19:30 <PublicServer> <mfb> that is part of the prio 19:19:33 <PublicServer> <Tray> I just thught the prio is kinda long 19:19:39 <PublicServer> <Tray> yeah 19:20:05 *** iratsu has quit IRC 19:20:52 <PublicServer> <Tray> and maybe we should turn the whole prio arround, there is much more traffic from wood drop than on the main line 19:21:01 <PublicServer> <mfb> maybe 19:21:14 *** EF has quit IRC 19:22:10 <PublicServer> <mfb> hmm 19:22:17 *** EF has joined #openttdcoop 19:22:58 <PublicServer> <mfb> bad prio 19:24:56 <PublicServer> <mfb> what to do with the new line now... 19:33:04 <PublicServer> <mfb> that is not done yet 19:33:11 <PublicServer> <Tray> okay 19:33:13 <PublicServer> <mfb> just moved the lines away 19:33:28 <PublicServer> *** made screenshot at 00009ADD: http://ps.openttdcoop.org/publicserver/webcam/00009ADD.png 19:34:25 <PublicServer> <Tray> Hrm 19:34:43 <PublicServer> <Tray> it's a basic 6->3 merge? 19:34:59 <PublicServer> <mfb> right 19:35:02 <PublicServer> <mfb> without TF 19:36:49 <PublicServer> <mfb> that is just a temporary solution 19:36:57 <PublicServer> <Tray> (: 19:37:23 <Djarshi> Why is this bridge set here unconnected? (@ !here sign) 19:37:48 <PublicServer> <mfb> let's try the SLH 19:37:48 <PublicServer> *** Chris Booth joined the game 19:42:09 <V453000> mfb-: the 1 in 1 out was not mine 19:42:23 <PublicServer> <mfb> oh 19:42:30 <PublicServer> <Chris Booth> it was my idea 19:42:41 *** iratsu has joined #openttdcoop 19:42:49 <PublicServer> <Chris Booth> inspired by you mfb 19:43:11 <PublicServer> <mfb> I see the idea ;) 19:43:33 <PublicServer> <mfb> but I think we could build another SLH there (going south west) 19:43:52 <V453000> !password 19:43:52 <PublicServer> V453000: chalet 19:44:02 <PublicServer> <V453000> hi 19:44:02 <PublicServer> *** V453000 joined the game 19:44:12 <PublicServer> <Chris Booth> if you want to delete it feel free 19:44:14 <PublicServer> <Djarshi> Heya 19:44:24 <PublicServer> <Chris Booth> if you want to use it feel free 19:44:37 <PublicServer> <mfb> well, other parts are more important at the moment 19:44:41 <PublicServer> <mfb> like the wood station... 19:46:07 <PublicServer> <mfb> who is building there? 19:46:13 <PublicServer> <Chris Booth> me 19:46:17 <PublicServer> <mfb> :) 19:46:19 <PublicServer> <Chris Booth> I was there first :P 19:46:59 <PublicServer> <Chris Booth> my bad 19:48:03 <PublicServer> <mfb> no 19:48:05 <PublicServer> <mfb> no TF please 19:48:28 <PublicServer> *** made screenshot at 0000A0E0: http://ps.openttdcoop.org/publicserver/webcam/0000A0E0.png 19:48:41 <PublicServer> <mfb> may have to go away ;) 19:48:43 <PublicServer> <Djarshi> Do you guys of openttcoop have a server for clueless people too? I can undestand the basics, but actually making something is quite another story. Might be my brainsize is not sufficient tho. 19:48:48 <PublicServer> <mfb> but not here 19:48:56 <PublicServer> <mfb> just connect the middle line to both 19:49:00 <PublicServer> <mfb> where is the problem? 19:49:15 <mfb-> Djarshi: read the wiki 19:49:24 <V453000> Djarshi: you could try our stable server, but you wont learn too much ther 19:49:25 <V453000> e 19:50:17 <PublicServer> <Chris Booth> I gave you 3 lines there 19:50:26 <PublicServer> <Chris Booth> no need to shift 19:50:32 <PublicServer> <mfb> I already reduced 3->2 19:50:34 <PublicServer> <Chris Booth> just let the bridges do the work 19:50:39 <PublicServer> <mfb> :p 19:50:46 *** iratsu has quit IRC 19:51:04 <PublicServer> <Djarshi> I have read the wiki, i can understand junctions. I think i need more practice before i dare to join in on this :). 19:51:28 <PublicServer> <V453000> practice - try it here :p 19:51:34 <PublicServer> <V453000> you can get active help here 19:51:50 <PublicServer> <V453000> which could likely help with understanding 19:53:05 <PublicServer> <Djarshi> I'd love to, do you have work for me? :) Lets start with something simple :D 19:53:15 <PublicServer> <Tray> mfb I took care of the merge 19:53:20 *** EF has quit IRC 19:53:21 <PublicServer> <mfb> pekanbaru town drop 19:53:23 <PublicServer> <Tray> I think - to be honest 19:53:23 <PublicServer> <mfb> thanks 19:53:33 <PublicServer> <Tray> take a look please. (: 19:53:40 <PublicServer> <mfb> already looked ;) 19:53:49 <PublicServer> <V453000> Djarshi: you can probably connect some smaller stations on sidelines, help people with wood stations, dont know :) read the plan, see what should be done, ask, communicate :) 19:54:09 *** EF has joined #openttdcoop 19:54:14 <PublicServer> <Chris Booth> F1 is finaly back on 19:54:59 <PublicServer> <Djarshi> What is wrong with Pekanbru town drop? (i see you mention it multiple times now) 19:55:07 <PublicServer> <Djarshi> V: thanks for advice. 19:55:15 <PublicServer> <mfb> way too large 19:55:17 <PublicServer> <V453000> left hand drive and very bad station overall 19:55:19 <PublicServer> <mfb> ugly in general 19:55:25 <PublicServer> <V453000> large gaps without a real reason 19:55:27 <PublicServer> <Chris Booth> no balancing 19:55:33 <PublicServer> <mfb> it is a drop 19:55:35 <PublicServer> <Chris Booth> much to large 19:55:37 <PublicServer> <mfb> no need to balance anything 19:55:55 <PublicServer> <V453000> it isnt but balancing would make good sense here 19:55:57 <PublicServer> <mfb> and it is in the wrong direction 19:56:00 <PublicServer> <V453000> would make 6 platforms sufficient 19:56:07 <PublicServer> <V453000> or less 19:56:58 <PublicServer> <Djarshi> I can make a new entry + exit around it withouth touching the current flow. And when it is ready you can review and we can connect it 19:57:02 <PublicServer> *** V453000 has left the game (leaving) 19:57:15 <V453000> anyway, back later. Cya 19:57:21 <Djarshi> see ya V 19:58:26 <PublicServer> <mfb> would be a good, small project 19:58:36 <PublicServer> <mfb> and you can correct the direction of flow 19:58:46 <PublicServer> <mfb> is for left-handed traffic at the moment... 19:59:10 <PublicServer> <Djarshi> Will make it right handed (countrer clockwise entry exit) 19:59:52 <PublicServer> <mfb> SLH06 is strange 19:59:58 <PublicServer> <Djarshi> 6 platforms 20:00:00 <PublicServer> <mfb> the single exit line there 20:01:55 <PublicServer> <Chris Booth> what single exit line? 20:02:03 <PublicServer> <Chris Booth> the 2->1->2? 20:02:26 <V453000> just almost unused, the one to the town drop I assume 20:02:26 <PublicServer> <Chris Booth> it has 2 there 20:02:44 <PublicServer> <mfb> the other one is connected to 3 lines 20:02:47 <PublicServer> <mfb> that one to one 20:03:13 <PublicServer> <Chris Booth> yes but the north bounb in track from the town drop is quite empty 20:03:18 <PublicServer> <mfb> traffic from town drop is low, I know 20:03:20 <PublicServer> <mfb> just water 20:03:29 <PublicServer> *** made screenshot at 00005FBC: http://ps.openttdcoop.org/publicserver/webcam/00005FBC.png 20:03:32 <PublicServer> <mfb> but it is strange :p 20:03:44 <PublicServer> <Chris Booth> it works 20:04:25 *** iratsu has joined #openttdcoop 20:08:02 <PublicServer> <Tray> djarshi? 20:08:04 *** EF has quit IRC 20:08:08 <PublicServer> <Djarshi> Yes ? 20:08:20 <PublicServer> <Djarshi> Whatsup? 20:08:26 <PublicServer> <Tray> I think it would be easier to build a temporary station and build a new station 20:08:53 <PublicServer> <Djarshi> Ok, might be better i didnt want to disrupt toomuch tho :). 20:09:33 <PublicServer> <Djarshi> How can i connect a temporary station under the same name closeby ? so i do not have to fix all orders? i know there's a shortcut key for that 20:09:46 <PublicServer> <Tray> ctrl + build station 20:09:52 <PublicServer> <Djarshi> ah thanks 20:10:08 <PublicServer> <Djarshi> ok, thanks for tips 20:11:56 <PublicServer> <Djarshi> ok, thanks 20:13:35 <PublicServer> <Tray> now you can go on much more easy without too much influence on the other party 20:14:40 <PublicServer> <Chris Booth> the safety car is the most winning car in the F1 today 20:14:58 <PublicServer> <mfb> :p 20:17:45 <PublicServer> <Chris Booth> does Jayapura want to be down sized aswell? 20:18:06 <PublicServer> <mfb> maybe we can use it later 20:18:29 <PublicServer> *** made screenshot at 00005DBD: http://ps.openttdcoop.org/publicserver/webcam/00005DBD.png 20:21:31 *** iratsu has quit IRC 20:21:51 <PublicServer> <Tray> keeo in mind that trains should drive on right 20:22:10 <PublicServer> <Tray> you have to switch sides comparing the original station 20:22:16 <PublicServer> <Djarshi> I will make them drive counter clockwise to the station. 20:22:22 <PublicServer> <Tray> oh 20:22:30 <PublicServer> <Tray> nuff' said. (: 20:22:34 <PublicServer> <Djarshi> ? 20:22:44 <PublicServer> <Tray> go on you're doing fine 20:22:49 <PublicServer> <Djarshi> ok 20:22:55 <PublicServer> <Chris Booth> leave him alone Tray 20:23:07 <PublicServer> <Chris Booth> wait until they have finished 20:23:34 <PublicServer> <Djarshi> Yes we can all have a laugh when i'm done ^^ :-p 20:23:43 <PublicServer> <Chris Booth> no we wil not 20:23:56 <PublicServer> <Chris Booth> I will point out your slow now though 20:24:06 <PublicServer> <Chris Booth> just need to move the line back 1 tile 20:24:41 <PublicServer> <Djarshi> Exit balancers too? 20:24:59 <PublicServer> <Chris Booth> IMO you only need to balance one 20:25:15 <PublicServer> <Chris Booth> so either entrance or exit 20:25:36 <PublicServer> <mfb> with only 6 platforms, the entry has to be balanced 20:25:50 <PublicServer> <mfb> and with 3*2, it is easy to build a good exit 20:26:01 <PublicServer> <mfb> just connect 3+3 to 1+1 20:28:50 <PublicServer> <Chris Booth> Djarshi: with signal CTRL + drag does the line upto the next blcok 20:29:05 <PublicServer> <Chris Booth> see 20:29:17 <PublicServer> <Chris Booth> CTLR + drag 20:29:17 <PublicServer> <Djarshi> ah ok 20:29:25 <PublicServer> <Djarshi> thats is handy 20:30:21 <PublicServer> <Djarshi> ah 20:30:23 <PublicServer> <Djarshi> now i got it 20:31:01 <PublicServer> <Chris Booth> stations and splits are block 20:31:11 <PublicServer> <Chris Booth> bridges, tunnels and waypoints are not 20:31:43 <PublicServer> <mfb> but they often create signal gaps 20:31:48 <PublicServer> <Chris Booth> can I make a small edit to your entrance Djarshi? 20:31:56 <PublicServer> <Djarshi> I have somewhat completed the station now, some advice is now welcome :-) 20:32:04 <PublicServer> <Djarshi> sure go ahead 20:33:30 <PublicServer> *** made screenshot at 000150C9: http://ps.openttdcoop.org/publicserver/webcam/000150C9.png 20:33:39 <PublicServer> <Chris Booth> something like that 20:33:43 <PublicServer> <Chris Booth> only a small edit 20:33:54 <PublicServer> <Djarshi> I forgot the signals :) 20:34:05 <PublicServer> <Djarshi> ok, was CL too short btw? 20:35:01 <PublicServer> <Djarshi> ok, can i connect it now ? 20:35:10 <PublicServer> <Chris Booth> yes I think you can 20:36:19 <PublicServer> <Djarshi> You would have done it other way round? :) 20:36:27 <PublicServer> <Djarshi> first exit of other station then addentry ? 20:36:41 <PublicServer> <Chris Booth> na 20:37:02 <PublicServer> <Chris Booth> much nicer good job Djarshi 20:37:22 <PublicServer> <Chris Booth> MIchael Schumacher is now 2nd 20:37:26 <PublicServer> <Djarshi> Thanks 20:37:26 <PublicServer> <Chris Booth> great race for him! 20:37:44 <PublicServer> <Tray> just one hint: please sign your work. (: 20:37:54 <PublicServer> <Chris Booth> now put your /Djarshi sign onto of it 20:38:44 <PublicServer> <Djarshi> Why did you use that one way signal exactly @ !here sign? 20:39:04 <PublicServer> <Chris Booth> ahh that one 20:39:06 <PublicServer> <mfb> where else? 20:39:19 <PublicServer> <Chris Booth> since trains are 2 tiles 20:39:26 <PublicServer> <Chris Booth> leaves waiting bay 20:39:44 <PublicServer> <Djarshi> Ok, is a trick to extend the waiting bay with one square? otherwise it would need another sign 20:39:56 <PublicServer> <Chris Booth> yes 20:40:02 <PublicServer> <Djarshi> ok, thanks 20:40:05 <PublicServer> <Chris Booth> and the waiting bay wouldn't be long enough 20:47:55 <PublicServer> <Djarshi> Well it will take while before those 6 platforms will get full. 20:48:09 *** iratsu has joined #openttdcoop 20:48:30 <PublicServer> *** made screenshot at 000192E6: http://ps.openttdcoop.org/publicserver/webcam/000192E6.png 20:50:09 <PublicServer> <Djarshi> I'm off, nn all. Don't get eaten by yeti's. 20:50:23 <PublicServer> <mfb> good night 20:50:37 <PublicServer> *** Djarshi has left the game (leaving) 20:57:41 *** iratsu has quit IRC 20:57:59 *** iratsu has joined #openttdcoop 21:00:21 <PublicServer> *** TWerkhoven has left the game (connection lost) 21:03:30 <PublicServer> *** made screenshot at 000192FC: http://ps.openttdcoop.org/publicserver/webcam/000192FC.png 21:06:04 *** iratsu has quit IRC 21:10:16 <PublicServer> <Tray> is there any work to do? 21:10:32 <PublicServer> <mfb> maybe expand wood drop 21:10:54 <PublicServer> <Tray> that would be anoying. \: 21:11:18 <PublicServer> <Tray> beside that? (: 21:11:32 <PublicServer> <mfb> build a new wood network 21:11:42 <PublicServer> <mfb> I am working at 09 now 21:13:15 <PublicServer> <Tray> what about !025b? 21:13:30 <PublicServer> <mfb> why not ;) 21:13:55 <PublicServer> <Tray> hrm 21:17:05 <PublicServer> <Tray> Hrm. I'm unsure of what to do. 21:17:39 <PublicServer> <mfb> if you want something interesting.. 21:17:49 <PublicServer> <Tray> just build sawmills, add stations, build an overflow and that's it? 21:17:51 <PublicServer> <mfb> PF-trap for kota tasikmalaya valley 21:18:16 <PublicServer> <Tray> no I mean to add a new wood-network-thing 21:18:22 <PublicServer> <mfb> the existing one has a higher penalty than the next one 21:18:30 <PublicServer> *** made screenshot at 00019904: http://ps.openttdcoop.org/publicserver/webcam/00019904.png 21:18:47 <PublicServer> <mfb> ah got an idea 21:20:13 <PublicServer> <mfb> no :/ 21:23:27 *** KenjiE20 has joined #openttdcoop 21:23:27 *** ChanServ sets mode: +o KenjiE20 21:23:47 <PublicServer> <mfb> ah that works 21:25:22 *** welterde has quit IRC 21:31:17 *** Jkrueger has joined #openttdcoop 21:31:28 <Jkrueger> !password 21:31:28 <PublicServer> Jkrueger: tawdry 21:31:56 <PublicServer> *** Jkrueger joined the game 21:33:31 <PublicServer> *** made screenshot at 00019F5E: http://ps.openttdcoop.org/publicserver/webcam/00019F5E.png 21:33:39 <PublicServer> <Jkrueger> what happens when all the trees are gone? 21:33:45 <PublicServer> <mfb> nothing special 21:33:59 <PublicServer> <Jkrueger> mills still make wood? 21:34:11 <PublicServer> <mfb> new trees grow ;) 21:35:26 *** Intexon_ has joined #openttdcoop 21:40:51 *** Intexon has quit IRC 21:42:34 <mfb-> !rcon set max_trains 1100 21:43:02 *** welterde has joined #openttdcoop 21:46:53 <PublicServer> *** Jkrueger has left the game (leaving) 21:47:33 *** Jkrueger has quit IRC 21:48:31 <PublicServer> *** made screenshot at 0001C520: http://ps.openttdcoop.org/publicserver/webcam/0001C520.png 22:00:27 <PublicServer> <Tray> mfb please take a look at slh 10 22:00:33 <PublicServer> <Tray> is that the right way? 22:01:09 <PublicServer> <mfb> it cannot be a SLH, as it is not connected to a ML :p 22:01:36 <PublicServer> <Tray> SLSLH? 22:01:46 <PublicServer> <mfb> :p 22:02:17 <PublicServer> <mfb> some strange stuff there 22:02:24 <PublicServer> <mfb> but it should work 22:03:32 <PublicServer> *** made screenshot at 0000E25B: http://ps.openttdcoop.org/publicserver/webcam/0000E25B.png 22:03:57 <PublicServer> <mfb> that will not work 22:04:01 <PublicServer> <mfb> :p 22:04:03 <PublicServer> <mfb> k 22:04:20 *** ODM has quit IRC 22:04:39 <PublicServer> <Tray> Hrm 22:05:26 <PublicServer> <Tray> Okay 22:05:33 <PublicServer> <Tray> thanks for the advice 22:16:19 <PublicServer> <Tray> earghs. 22:18:32 <PublicServer> *** made screenshot at 000154C2: http://ps.openttdcoop.org/publicserver/webcam/000154C2.png 22:26:50 *** TWerkhoven has quit IRC 22:31:00 <PublicServer> <mfb> need a conditional order "if you pass waypoint x" ... 22:31:40 *** sla_ro|master has quit IRC 22:31:52 <PublicServer> <Tray> much things would make it to easy. (: 22:32:27 <PublicServer> <mfb> would reduce my line count to 2 instead of ~2.5 22:33:33 <PublicServer> *** made screenshot at 00018CE8: http://ps.openttdcoop.org/publicserver/webcam/00018CE8.png 22:48:33 <PublicServer> *** made screenshot at 0001A935: http://ps.openttdcoop.org/publicserver/webcam/0001A935.png 22:49:40 <PublicServer> <mfb> any jams? 22:49:42 <PublicServer> <Chris Booth> SLH isn't an SLH 22:49:45 <PublicServer> <Chris Booth> and I built it 22:49:59 <PublicServer> <Tray> you mean 10? 22:50:05 <PublicServer> <Chris Booth> yes SLH 10 22:50:16 <PublicServer> <Chris Booth> MSH 02 is getting jammy 22:50:28 <PublicServer> <Chris Booth> probably need L4_4R east 22:50:38 <PublicServer> <Tray> yeah mfb already said it. 22:50:41 <PublicServer> <mfb> east? 22:50:44 <PublicServer> <Tray> what would be a proper name? 22:50:46 <PublicServer> <mfb> where it is LL_RR? 22:50:56 <PublicServer> <mfb> west? 22:50:58 <PublicServer> <Chris Booth> no west lol 22:51:00 <PublicServer> <mfb> north? 22:51:10 <PublicServer> <Chris Booth> getting my compass wrong 22:51:20 <PublicServer> <mfb> well, wood drop :D 22:51:23 <PublicServer> <Chris Booth> north west L4-4R 22:51:27 <PublicServer> <mfb> +goods pickup 22:52:25 <PublicServer> <Chris Booth> its jaming as North East MSH 02 needs LLL_RRR 22:52:47 <PublicServer> <Chris Booth> or the Prior need changing 22:52:58 <PublicServer> <Chris Booth> to the line has prior and not the ML 22:53:04 <PublicServer> <Chris Booth> which IMO is wrong 22:53:13 <PublicServer> <Chris Booth> @ !here 22:57:41 *** pugi has quit IRC 23:02:59 <PublicServer> <mfb> chop chop chop chop... 23:03:33 <PublicServer> *** made screenshot at 0001F2E9: http://ps.openttdcoop.org/publicserver/webcam/0001F2E9.png 23:04:36 <PublicServer> *** Sylf joined the game 23:04:40 <PublicServer> <Sylf> ello 23:04:44 <mfb-> hi 23:05:01 <PublicServer> <Sylf> I'm only making a short stop tonight 23:05:32 <PublicServer> *** Chris Booth has left the game (connection lost) 23:05:42 <PublicServer> <Sylf> west towndrop got a major downsizing? 23:05:53 <PublicServer> <mfb> the old station was just ugly 23:06:11 <PublicServer> <Sylf> it looks it still works just effectively 23:06:30 <PublicServer> <mfb> the unloading time is really short 23:06:40 <PublicServer> <Sylf> only 2 stages 23:07:11 <PublicServer> <mfb> water is slower 23:07:17 <PublicServer> <Sylf> but yeah.... chop.. chop.. chop... is right 23:07:48 <PublicServer> <Sylf> only 23 water trains 23:07:58 <PublicServer> <mfb> kota tasikmalaya is a new area for sawmills 23:08:20 <PublicServer> <mfb> somehow the factory blocks sawmills near it 23:08:20 <PublicServer> <Sylf> yup 23:08:22 <PublicServer> <mfb> no idea why 23:10:44 <PublicServer> <Sylf> so, do the trees grow back fast enough for most sawmills? 23:11:03 <PublicServer> <mfb> with enough green land.. yes 23:11:47 <PublicServer> <mfb> just look at some old sawmills 23:11:53 <PublicServer> <mfb> like SLH02 or 01 23:18:34 <PublicServer> *** made screenshot at 0000B3DD: http://ps.openttdcoop.org/publicserver/webcam/0000B3DD.png 23:30:46 <PublicServer> *** Chris Booth joined the game 23:30:53 <PublicServer> <Chris Booth> GGGGr @ some people 23:31:21 <PublicServer> <Sylf> ? 23:31:33 <PublicServer> <Chris Booth> welcome server noobs 23:31:47 <PublicServer> <Sylf> that server is getting a bit overpopulated 23:32:13 <PublicServer> <Chris Booth> one guy built Universal Engine to run his network 23:32:17 <PublicServer> <Chris Booth> whoch is fine 23:32:37 <PublicServer> <Chris Booth> he then was shouting bug bug this is broken when he could find his engine in the Auto Replace list 23:32:45 <PublicServer> <Chris Booth> and had a go at me as it is was my fault 23:32:49 <PublicServer> <Sylf> lmao 23:33:07 <PublicServer> <Chris Booth> I f I had admin to that server still I would ban him 23:33:34 <PublicServer> *** made screenshot at 00012A5D: http://ps.openttdcoop.org/publicserver/webcam/00012A5D.png 23:40:22 <PublicServer> <Sylf> gtg - see ya 23:40:24 <PublicServer> *** Sylf has left the game (leaving) 23:40:32 <PublicServer> <Chris Booth> bb Sylf 23:47:07 *** Progman has quit IRC 23:48:34 <PublicServer> *** made screenshot at 00006C70: http://ps.openttdcoop.org/publicserver/webcam/00006C70.png 23:49:10 <PublicServer> *** Chris Booth has left the game (leaving) 23:58:46 <PublicServer> *** Tray has left the game (connection lost) 23:58:46 <PublicServer> *** Game paused (number of players) 23:58:46 *** Tray has quit IRC