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00:06:38 *** Progman has quit IRC 00:10:06 *** amitp has quit IRC 00:10:38 *** pugi has quit IRC 00:53:30 *** amitp has joined #openttdcoop 00:59:05 *** amitp has left #openttdcoop 03:06:25 *** Intexon has quit IRC 05:19:55 *** elmz has joined #openttdcoop 07:09:16 *** DayDreamer has joined #openttdcoop 07:09:54 *** amitp has joined #openttdcoop 07:19:18 *** DayDreamer has left #openttdcoop 07:25:49 *** sla_ro|master has joined #openttdcoop 08:12:18 *** DayDreamer1 has joined #openttdcoop 08:12:29 *** DayDreamer1 has left #openttdcoop 08:27:33 *** DayDreamer has joined #openttdcoop 08:39:27 *** Progman has joined #openttdcoop 09:15:29 *** Mks has joined #openttdcoop 09:42:44 *** Tray has joined #openttdcoop 09:48:49 *** Progman has quit IRC 09:57:11 *** Progman has joined #openttdcoop 10:36:18 *** Chris_Booth has joined #openttdcoop 10:44:14 *** TWerkhoven has joined #openttdcoop 10:45:33 <TWerkhoven> !password 10:45:33 <PublicServer> TWerkhoven: boxers 10:45:40 <PublicServer> *** Game still paused (number of players) 10:45:42 <PublicServer> *** TWerkhoven joined the game 11:13:31 <Hirundo> !dl win32 11:13:31 <PublicServer> Hirundo: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win32.zip 11:14:31 <Hirundo> !password 11:14:31 <PublicServer> Hirundo: lucked 11:15:17 <PublicServer> *** Game still paused (number of players) 11:15:20 <PublicServer> *** Hirundo joined the game 11:19:59 <Hirundo> TWerkhoven: present? 11:20:42 <TWerkhoven> kinda 11:21:12 <PublicServer> *** TWerkhoven has joined company #1 11:21:12 <PublicServer> *** Game unpaused (number of players) 11:21:17 <PublicServer> <Hirundo> thx 11:21:50 <Chris_Booth> what present did Hirundo give you? 11:22:12 <TWerkhoven> an empty box i think 11:22:41 <Chris_Booth> oh thats rubish 11:22:48 <Chris_Booth> just recycle it 11:23:04 <PublicServer> <TWerkhoven> and a massive jam, though i dont know if thats his doing 11:23:15 <PublicServer> <Hirundo> i didn't do a thing yet 11:26:34 <PublicServer> <TWerkhoven> thats good 11:27:01 <PublicServer> <TWerkhoven> someone else built a waterstation that could block up an srnw 11:27:27 <PublicServer> <Hirundo> where? 11:27:37 <PublicServer> <TWerkhoven> banda aceh west 11:27:39 <PublicServer> <TWerkhoven> i rebuilt it 11:28:05 <PublicServer> <TWerkhoven> gonna reconnect it now too, so it doesnt branch of an snrw secion of track 11:31:06 <PublicServer> <Hirundo> commend says, you should link to slh08, not sure how feasible that is tho 11:31:30 <PublicServer> <TWerkhoven> just done that 11:31:56 <PublicServer> <TWerkhoven> theres already tracks from there to slh04b waypoints 11:37:35 <PublicServer> *** made screenshot at 00008994: http://ps.openttdcoop.org/publicserver/webcam/00008994.png 11:43:13 *** DayDreamer has quit IRC 11:44:48 <PublicServer> *** Hirundo has left the game (leaving) 11:44:48 <PublicServer> *** Game paused (number of players) 11:45:25 <TWerkhoven> bleh 11:45:57 *** Zeknurn has quit IRC 11:46:02 <TWerkhoven> !unpause 11:46:02 <PublicServer> TWerkhoven: you must be channel op to use !unpause 11:49:55 *** Zeknurn has joined #openttdcoop 11:52:36 <PublicServer> *** made screenshot at 0000B597: http://ps.openttdcoop.org/publicserver/webcam/0000B597.png 11:57:49 *** Zeknurn has quit IRC 11:58:17 *** Zeknurn has joined #openttdcoop 12:01:46 <PublicServer> *** TWerkhoven has left the game (connection lost) 12:16:53 <TWerkhoven> !password 12:16:53 <PublicServer> TWerkhoven: pundit 12:17:00 <PublicServer> *** Game still paused (number of players) 12:17:03 <PublicServer> *** TWerkhoven joined the game 12:18:28 <TWerkhoven> Chris_Booth can you join for a few minutes so i can finish my split? 12:18:58 <Chris_Booth> don't you make my PC go bing 12:19:12 <PublicServer> *** Game still paused (number of players) 12:19:12 <PublicServer> *** Game unpaused (number of players) 12:19:15 <PublicServer> *** Chris Booth joined the game 12:19:41 <PublicServer> <Chris Booth> or I will make your PC go bing 12:19:49 <TWerkhoven> how will you do that? 12:20:02 <PublicServer> <Chris Booth> highlight you 12:20:05 *** iklucas has joined #openttdcoop 12:20:22 <iklucas> !players 12:20:25 <PublicServer> iklucas: Client 208 (Orange) is TWerkhoven, in company 1 (Yetis-are-in-jungle-too!) 12:20:25 <PublicServer> iklucas: Client 209 (Orange) is Chris Booth, in company 1 (Yetis-are-in-jungle-too!) 12:20:27 <iklucas> !password 12:20:27 <PublicServer> iklucas: pundit 12:20:43 <PublicServer> *** iklucas joined the game 12:20:45 <PublicServer> <iklucas> hi 12:20:49 <PublicServer> <Chris Booth> yock 12:20:55 <PublicServer> <Chris Booth> yuck 12:20:57 <PublicServer> <iklucas> ah srnw:D 12:21:08 <PublicServer> <iklucas> yok yok 12:21:22 <PublicServer> <Chris Booth> lol 12:21:28 <PublicServer> <Chris Booth> long time no see iklucas 12:21:30 <PublicServer> <iklucas> lol i like this lag:D 12:21:46 <PublicServer> <Chris Booth> what lag? 12:22:20 <PublicServer> <iklucas> the low attitude gentleman 12:22:34 <PublicServer> <Chris Booth> ok 12:22:36 <PublicServer> *** made screenshot at 0000BF95: http://ps.openttdcoop.org/publicserver/webcam/0000BF95.png 12:22:49 <PublicServer> <iklucas> called PC 12:23:12 <PublicServer> <iklucas> but ye long time no seen;) 12:23:35 <PublicServer> <iklucas> lol still this woodcutting one:D 12:23:45 <PublicServer> <Chris Booth> yes almost done 12:23:49 <PublicServer> <Chris Booth> only a few trees left 12:25:00 <PublicServer> <iklucas> ehm 12:25:03 <PublicServer> <TWerkhoven> that should do 12:25:05 <PublicServer> <TWerkhoven> thx cb 12:25:11 <PublicServer> <iklucas> jayapura north is stuck 12:25:11 <PublicServer> <TWerkhoven> ello iklucas 12:25:43 <PublicServer> <iklucas> fixed it 12:25:45 <PublicServer> <iklucas> i think 12:26:50 <PublicServer> <TWerkhoven> i wonder why it is intentionally sharing one line there 12:27:08 <PublicServer> <iklucas> agreed 12:27:26 <PublicServer> <Chris Booth> save space 12:28:05 <PublicServer> <TWerkhoven> i had to remove a water-connection in the middle of an snrw-section elsewhere earlier 12:28:20 <PublicServer> <TWerkhoven> that was blocking the ml 12:28:54 <PublicServer> <iklucas> g2g again 12:28:56 <PublicServer> <iklucas> cya mates;) 12:28:58 <PublicServer> <TWerkhoven> cya 12:29:00 <PublicServer> *** iklucas has left the game (leaving) 12:29:04 <PublicServer> <Chris Booth> bye bye iklucas 12:30:33 <iklucas> ;) 12:30:39 <iklucas> bb 12:30:43 *** iklucas has quit IRC 12:30:59 <PublicServer> <TWerkhoven> I is done 12:31:26 <PublicServer> <Chris Booth> yes 12:31:36 <PublicServer> <Chris Booth> you not building any more then? 12:31:41 <TWerkhoven> n 12:31:53 <PublicServer> *** Chris Booth has joined spectators 12:31:53 <PublicServer> *** Game paused (number of players) 12:31:58 <TWerkhoven> not just now, just wanted to finish the split as i'd just disconnected a ml-lin 12:32:12 <PublicServer> *** TWerkhoven has joined spectators 12:37:36 <PublicServer> *** made screenshot at 0000BB97: http://ps.openttdcoop.org/publicserver/webcam/0000BB97.png 13:12:56 *** KenjiE20 has joined #openttdcoop 13:12:56 *** ChanServ sets mode: +o KenjiE20 13:13:54 *** Intexon has joined #openttdcoop 13:28:08 *** Tray has quit IRC 13:33:01 <PublicServer> *** Game still paused (number of players) 13:33:04 <PublicServer> *** James joined the game 13:33:12 <PublicServer> <James> Good afternoon 13:35:25 <Chris_Booth> hi JamesGo 13:36:03 <JamesGo> Hi Chris 13:39:02 <PublicServer> *** Chris Booth has joined company #1 13:39:02 <PublicServer> *** Game unpaused (number of players) 13:50:11 <Chris_Booth> !screen 13:50:11 <PublicServer> *** Chris_Booth liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0000BB97.png) 13:50:30 <PublicServer> *** Chris Booth has joined spectators 13:50:30 <PublicServer> *** Game paused (number of players) 13:54:20 <PublicServer> *** James has left the game (leaving) 14:25:46 *** ODM has joined #openttdcoop 14:25:46 *** ChanServ sets mode: +o ODM 14:32:17 *** amitp has left #openttdcoop 14:32:50 *** pugi has joined #openttdcoop 14:52:12 *** Mks has quit IRC 15:04:24 *** Nickman87 has quit IRC 15:04:52 *** Nickman87 has joined #openttdcoop 16:13:10 *** KenjiE20 has quit IRC 16:14:31 *** KenjiE20 has joined #openttdcoop 16:14:31 *** ChanServ sets mode: +o KenjiE20 16:44:42 *** luckz has quit IRC 17:26:10 *** luckz has joined #openttdcoop 17:57:06 *** KenjiE20 has quit IRC 18:21:41 *** KenjiE20 has joined #openttdcoop 18:21:41 *** ChanServ sets mode: +o KenjiE20 20:20:44 *** mfb- has joined #openttdcoop 20:20:44 *** ChanServ sets mode: +o mfb- 20:20:54 <mfb-> hi 20:21:17 <PublicServer> *** Game still paused (number of players) 20:21:20 <PublicServer> *** mfb joined the game 20:25:55 <TWerkhoven> ello 20:40:36 <PublicServer> *** TWerkhoven has joined company #1 20:40:36 <PublicServer> *** Game unpaused (number of players) 20:45:01 <PublicServer> <mfb> wtf 20:45:09 <PublicServer> <TWerkhoven> ? 20:45:23 <PublicServer> <mfb> who changed the entry/exit of banda aceh west? 20:45:41 <PublicServer> <TWerkhoven> I did, the water train was blocking the snrw 20:45:43 <PublicServer> <TWerkhoven> and baced up onto the ml 20:45:47 <PublicServer> <mfb> where, how? 20:46:33 <PublicServer> <mfb> please sign things like that 20:46:47 <PublicServer> <TWerkhoven> train waiting in station would block second platform from being used 20:47:05 <PublicServer> <mfb> wood trains? 20:47:11 <PublicServer> <TWerkhoven> water train 20:47:11 <PublicServer> <mfb> or what? 20:47:25 <PublicServer> <mfb> but that is just a problem of the station 20:47:29 <PublicServer> <mfb> not of the connection 20:47:43 <PublicServer> <TWerkhoven> yes, but any train waiting would then block wood-trains from passing 20:47:57 <PublicServer> <TWerkhoven> and then wood-trains backed up onto the ml 20:48:03 <PublicServer> <mfb> I think my entry was long enough 20:48:05 <PublicServer> <mfb> but well, ok.. 20:48:07 <PublicServer> <mfb> now it is 20:52:38 <PublicServer> *** made screenshot at 000113B6: http://ps.openttdcoop.org/publicserver/webcam/000113B6.png 20:53:10 *** luckz has quit IRC 20:53:59 *** luckz has joined #openttdcoop 21:01:51 *** amitp has joined #openttdcoop 21:04:30 <PublicServer> <mfb> lags :/ 21:04:54 <PublicServer> <TWerkhoven> yup 21:05:00 <mfb-> anything left to do? 21:05:06 <PublicServer> <TWerkhoven> sometimes its better, sometimes its worse 21:06:32 <PublicServer> <TWerkhoven> possibly route some trains to the east wooddrop so theres less queues on the westside 21:07:00 <mfb-> maybe 21:07:07 <PublicServer> <TWerkhoven> i think forest and industries are fairly covered 21:07:17 <mfb-> but I think we won't build something large, new now 21:07:23 <PublicServer> <TWerkhoven> apart from the odd lone limbermill 21:07:25 <PublicServer> <TWerkhoven> no 21:07:38 <PublicServer> *** made screenshot at 0000BAFD: http://ps.openttdcoop.org/publicserver/webcam/0000BAFD.png 21:07:39 <mfb-> let my try that... 21:07:42 <mfb-> @stage Finalizing 21:07:42 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG208 (r22466) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 21:07:45 <mfb-> :) 21:08:02 <mfb-> odd lone lumbermill? where? 21:08:20 <TWerkhoven> one to be placed 21:08:34 <mfb-> ? 21:08:40 <TWerkhoven> meant to say 'odd pocket of trees' 21:08:46 <PublicServer> <mfb> ah 21:09:49 <TWerkhoven> i think the lumber has sufficiently reduced to chase the yeti's away though 21:11:30 <PublicServer> <mfb> why do we have two sawmills at bandar lampung lake? 21:11:59 <PublicServer> <TWerkhoven> dunno 21:12:02 <PublicServer> <TWerkhoven> cb built all that 21:12:10 <PublicServer> <TWerkhoven> the snrw anyway 21:12:40 <PublicServer> <mfb> and two at semarang north 21:12:58 <PublicServer> <mfb> oh, there is a sawmill without connection 21:13:12 <PublicServer> <TWerkhoven> mebbe one spawned? 21:13:23 <PublicServer> <mfb> no idea 21:13:41 <Mazur> The Yeti's build one to infiltrate? 21:13:45 <PublicServer> <mfb> it is the only one :) 21:13:55 <PublicServer> *** Chris Booth has left the game (connection lost) 21:15:15 <PublicServer> <mfb> that is not my problem 21:15:20 <PublicServer> <mfb> but how to bridge the line? 21:15:39 <PublicServer> <TWerkhoven> by putting the bridge in the line instead 21:15:49 <PublicServer> <mfb> ~SL 21:16:02 <PublicServer> <mfb> that will work 21:17:29 <mfb-> !rcon set max_trains 1402 21:17:55 <PublicServer> <mfb> fine 21:22:39 <PublicServer> *** made screenshot at 0001E6BB: http://ps.openttdcoop.org/publicserver/webcam/0001E6BB.png 21:49:52 <mfb-> feel free to do that train stuff 21:50:20 <PublicServer> <mfb> things are working now 21:50:38 <PublicServer> <mfb> changing train destinations could just give new problems in my opinion 21:50:44 <PublicServer> <mfb> as MSH02 can jam, too 21:50:46 <PublicServer> <mfb> with too many trains 21:52:09 <TWerkhoven> true 21:52:27 <PublicServer> *** Chris Booth joined the game 21:52:29 <PublicServer> <TWerkhoven> itsa matter of finding balance 21:52:31 <PublicServer> <Chris Booth> allo 21:52:33 <PublicServer> <mfb> hi 21:52:39 <PublicServer> *** made screenshot at 0000A8EA: http://ps.openttdcoop.org/publicserver/webcam/0000A8EA.png 21:53:03 <PublicServer> <Chris Booth> TWerkhoven: flip flop would give a 50% split 21:53:16 <PublicServer> <mfb> and split the FPP trains, too 21:53:23 <TWerkhoven> and water 21:53:34 <PublicServer> <Chris Booth> meh 21:53:42 <PublicServer> <Chris Booth> they can loop 21:53:46 <TWerkhoven> or it woudl route all trains through a single bottleneck, if you separate them first 21:54:48 <PublicServer> <Chris Booth> or an order for pickup - east - drop - pick - west - drop 21:54:58 <PublicServer> <Chris Booth> like the last PZG 21:55:12 <PublicServer> <mfb> that is like the current situation 21:55:27 <PublicServer> <mfb> where some fixed SLHs have fixed sides 21:55:37 <PublicServer> <Chris Booth> yes 21:55:48 <PublicServer> <mfb> with the disadvantage that 50% load is maybe not the best thing to do 21:55:50 <PublicServer> <Chris Booth> but the way points on the ML are not used 21:56:00 <PublicServer> <mfb> check the east waypoint 21:56:07 <PublicServer> <Chris Booth> its the most fair way to do it 21:56:23 <PublicServer> <Chris Booth> west Wp has nothing though 21:56:29 <PublicServer> <TWerkhoven> 280 trains use it, out of 700+ 21:56:39 <PublicServer> <TWerkhoven> thats because west is already heavy-laden 21:56:39 <PublicServer> <mfb> well, that is load balancing ;) 21:56:41 <PublicServer> <TWerkhoven> compared to east 21:56:47 <PublicServer> <mfb> directing some trains to the east 21:56:53 <PublicServer> <TWerkhoven> last thing we want is more trains on west 21:57:19 <PublicServer> <Chris Booth> well east has less trains, as it further north/east than south/west the drop 21:57:28 <PublicServer> <Chris Booth> not quite in the middle 21:57:45 <PublicServer> <mfb> so what? 21:57:57 <PublicServer> <mfb> we just improve the train distribution now 21:58:06 <PublicServer> <Chris Booth> so that will mean the west should be bigger 21:58:16 <PublicServer> <Chris Booth> and we shouldn't force trains 21:58:22 <mfb-> you want to add a 5th line? ;) 21:58:24 <PublicServer> <TWerkhoven> waypoints would need to be moved before we can use em for any slh other than those between bbh01 and fpp 21:58:53 *** ODM has quit IRC 21:59:08 <PublicServer> <Chris Booth> mfb: I wouldn't want to build a 5th line in the current line config 21:59:18 <PublicServer> <Chris Booth> but moveing the drop around isn't out of my mind 21:59:28 <PublicServer> <mfb> :D 21:59:47 <PublicServer> <Chris Booth> but that would mean closing one side at a time 21:59:49 <PublicServer> <mfb> but you will not get a good distribution by moving around that station 22:00:23 <PublicServer> <mfb> trains will continue to prefer one side 22:00:32 <PublicServer> <Chris Booth> yes 22:00:40 <PublicServer> <TWerkhoven> but what if it was made in a roro-terminus configuration like the goods-pickup? 22:00:42 <PublicServer> <Chris Booth> but we can make is bigger is we move it around 22:00:45 <PublicServer> <mfb> and if you change that via waypoints, you have the same problem again 22:01:04 <PublicServer> <Chris Booth> mfb: I think you are getting the wrong end of the stick 22:01:06 <PublicServer> <mfb> roro-terminus does not help 22:01:53 <PublicServer> <Chris Booth> if you check my sings 29 tiles wide 22:02:14 <PublicServer> <Chris Booth> if we move the station just that much we could get so much more room to get better stations 22:02:25 <PublicServer> <mfb> ? 22:02:44 <PublicServer> <Chris Booth> look at the signs I put on the wood area 22:02:49 <PublicServer> <mfb> 19 from to? 22:02:52 <PublicServer> <mfb> 29 from to? 22:03:13 <PublicServer> <Chris Booth> edge of map to coast 22:03:19 <PublicServer> <Chris Booth> you can see that 22:03:21 <PublicServer> <mfb> ah 22:03:38 <PublicServer> <mfb> we already use that area 22:03:50 <PublicServer> <Chris Booth> yes we do, but we use it badly 22:04:00 <PublicServer> <mfb> maybe 22:04:06 <PublicServer> <Chris Booth> lots of empty lines 22:04:12 <PublicServer> <mfb> but rebuilding the whole thing is difficult 22:04:13 *** luckz has joined #openttdcoop 22:04:15 <PublicServer> <Chris Booth> and lots of bottle necks 22:04:25 <PublicServer> <mfb> they may look empty 22:04:27 <PublicServer> <Chris Booth> well it is kinda needed if we want more trains 22:04:44 <PublicServer> <mfb> but as soon as they get more trains, they can jam somewhere 22:04:46 <PublicServer> <Chris Booth> and closing 1 side at a time is possible 22:04:53 <PublicServer> <mfb> who wants more trains? 22:04:55 <PublicServer> <Chris Booth> will cause big issues but only temp 22:05:05 <PublicServer> <mfb> big issue? call it a complete jam of the MLs 22:05:15 <PublicServer> <mfb> that is not a big issue :p 22:05:19 <PublicServer> <Chris Booth> yes it is 22:05:25 <PublicServer> <Chris Booth> is a big enough issue 22:05:27 <PublicServer> <mfb> as it will go away later 22:06:22 <PublicServer> <Chris Booth> any way I am off now 22:06:24 <PublicServer> *** Chris Booth has joined spectators 22:07:40 <PublicServer> *** made screenshot at 000038CA: http://ps.openttdcoop.org/publicserver/webcam/000038CA.png 22:09:36 <mfb-> good night 22:09:44 <TWerkhoven> gnite 22:12:29 <TWerkhoven> Iam off as well 22:13:20 <PublicServer> *** TWerkhoven has left the game (leaving) 22:13:20 <PublicServer> *** Game paused (number of players) 22:13:40 *** mfb- has quit IRC 22:14:02 *** TWerkhoven has quit IRC 22:18:32 <PublicServer> *** mfb has left the game (leaving) 22:47:36 *** Intexon_ has joined #openttdcoop 22:48:46 *** Intexon_ has quit IRC 22:54:25 *** Intexon has quit IRC 22:57:05 *** sla_ro|master has quit IRC 23:08:42 <PublicServer> *** Chris Booth has left the game (leaving) 23:26:42 *** Chris_Booth_ has joined #openttdcoop 23:31:05 *** Chris_Booth has quit IRC 23:31:08 *** Chris_Booth_ is now known as Chris_Booth 23:33:08 *** Mucht has joined #openttdcoop 23:33:08 *** ChanServ sets mode: +o Mucht 23:34:37 *** KenjiE20 has quit IRC 23:44:53 *** floffe has quit IRC 23:45:05 *** floffe has joined #openttdcoop 23:45:57 *** Chris_Booth has quit IRC