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00:04:28 *** alang has joined #openttdcoop 00:53:29 *** perk11 has quit IRC 00:55:02 *** LaZyG has quit IRC 02:01:02 <PublicServer> *** Game still paused (number of players) 02:01:02 <PublicServer> *** Sylf joined the game 02:20:38 *** Flin has joined #openttdcoop 02:20:43 <Flin> hi guys 02:21:47 *** Flin has left #openttdcoop 02:21:52 *** Flin has joined #openttdcoop 02:21:56 *** Flin has left #openttdcoop 02:22:11 *** Flin has joined #openttdcoop 02:23:52 <Flin> @quickstart 02:23:53 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 02:27:44 <Flin> !password 02:27:44 <PublicServer> Flin: babier 02:32:37 *** Flin has quit IRC 03:20:13 <PublicServer> *** Sylf has left the game (connection lost) 05:39:41 *** Absolutis has joined #openttdcoop 05:52:39 *** sla_ro|master has joined #openttdcoop 05:53:20 <Absolutis> !players 05:53:22 <PublicServer> Absolutis: There are currently no clients connected to the server 06:31:38 *** ODM has joined #openttdcoop 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<Kangoo> !players 10:27:27 <PublicServer> Kangoo: There are currently no clients connected to the server 10:27:31 <Kangoo> !password 10:27:32 <PublicServer> Kangoo: babier 10:27:55 <PublicServer> *** Game still paused (number of players) 10:27:57 <PublicServer> *** Kangoo joined the game 10:28:23 <PublicServer> *** Kangoo has left the game (leaving) 10:32:37 *** KenjiE20 has joined #openttdcoop 10:32:37 *** ChanServ sets mode: +o KenjiE20 10:34:31 *** perk11 has joined #openttdcoop 10:37:47 *** luacs1998 has joined #openttdcoop 10:37:55 <luacs1998> 1password 10:38:01 <luacs1998> !password 10:38:01 <PublicServer> luacs1998: babier 10:38:19 <PublicServer> *** Game still paused (number of players) 10:38:22 <PublicServer> *** luacs1998 joined the game 10:39:33 <PublicServer> *** luacs1998 has left the game (leaving) 10:40:15 <PublicServer> *** Game still paused (number of players) 10:40:18 <PublicServer> *** luacs1998 joined the game 10:41:18 <PublicServer> *** luacs1998 has left the game (leaving) 10:46:05 *** luacs1998 has quit IRC 11:17:36 *** Tray has joined #openttdcoop 11:28:37 *** Kangoo has quit IRC 11:31:57 <Absolutis> !players 11:32:00 <PublicServer> Absolutis: There are currently no clients connected to the server 11:32:04 <Absolutis> !password 11:32:04 <PublicServer> Absolutis: swifts 12:22:28 *** DayDreamer has joined #openttdcoop 12:39:30 *** DayDreamer has quit IRC 12:56:33 *** Kangoo has joined #openttdcoop 12:56:49 <Kangoo> !players 12:56:51 <PublicServer> Kangoo: There are currently no clients connected to the server 13:04:52 *** Kangoo has quit IRC 13:32:05 *** KenjiE201 has joined #openttdcoop 13:32:05 *** KenjiE20 is now known as Guest2892 13:32:05 *** ChanServ sets mode: +o KenjiE201 13:32:06 *** KenjiE201 is now known as KenjiE20 13:33:10 *** KenjiE20 has quit IRC 13:37:42 *** Guest2892 has quit IRC 13:37:52 *** KenjiE20 has joined #openttdcoop 13:37:52 *** Webster sets mode: +o KenjiE20 13:50:05 *** avdg has quit IRC 13:50:18 *** Hirundo has quit 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*** SmatZ has joined #openttdcoop 14:38:54 *** Terkhen has joined #openttdcoop 15:05:27 *** Sigma has joined #openttdcoop 15:05:59 *** Sigma is now known as Guest2900 15:14:40 *** Guest2900 has quit IRC 15:28:47 *** Omez_ has quit IRC 15:33:45 *** MrD2DG has joined #openttdcoop 15:34:34 <MrD2DG> !password 15:34:34 <PublicServer> MrD2DG: swifts 15:34:48 *** Sigma| has joined #openttdcoop 15:35:07 <PublicServer> *** Game still paused (number of players) 15:35:08 <PublicServer> *** MrD2DG joined the game 15:53:12 <PublicServer> *** MrD2DG has left the game (leaving) 15:53:19 *** Sigma| has quit IRC 15:53:30 *** MrD2DG has quit IRC 15:57:48 <PublicServer> *** made screenshot at 00000D09: http://ps.openttdcoop.org/publicserver/webcam/00000D09.png 16:09:12 *** alang has quit IRC 16:35:42 *** alang has joined #openttdcoop 16:47:00 *** Sigma| has joined #openttdcoop 17:07:32 *** UncleCJ has quit IRC 17:43:40 *** perk11 has quit IRC 17:45:34 *** alang has quit IRC 17:49:43 *** liuk has joined #openttdcoop 17:50:52 *** liuk has quit IRC 17:55:19 *** KenjiE20 has quit IRC 17:59:35 *** KenjiE20 has joined #openttdcoop 17:59:35 *** ChanServ sets mode: +o KenjiE20 18:03:45 *** perk11 has joined #openttdcoop 18:07:27 *** ryton has joined #openttdcoop 18:09:11 <ryton> !players 18:09:13 <PublicServer> ryton: There are currently no clients connected to the server 18:19:51 <ryton> !screen 18:19:51 <PublicServer> *** ryton liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00000D09.png) 18:20:38 <ryton> !password 18:20:38 <PublicServer> ryton: swifts 18:21:01 <PublicServer> *** Game still paused (number of players) 18:21:02 <PublicServer> *** Ryton joined the game 18:24:37 <PublicServer> *** Ryton has left the game (leaving) 18:24:47 <ryton> just tell me if one wants to play 18:25:16 <ryton> in the mean while, I'll try out some things offline 18:36:51 *** alang has joined #openttdcoop 18:46:07 *** Sigma has joined #openttdcoop 18:46:21 *** Sigma| has quit IRC 18:46:35 *** Sigma is now known as Sigma| 18:55:20 <Chris_Booth> hi ryton 18:55:25 <Chris_Booth> I am half here 18:55:27 <Chris_Booth> if you wish to play 18:55:32 <ryton> geve 18:55:34 <ryton> depends 18:55:48 <ryton> I proibably shouldnt be messing with the wood drop station on my own :p 18:55:58 <ryton> so I need a bit more than half a player ;-) 18:55:58 <Chris_Booth> I can log into the game 18:56:10 <Chris_Booth> and give some advice, but am only half here 18:56:16 <ryton> nah, doesnt make sence. I need some supervision & descent criticism, at least 18:56:24 <ryton> so if you are busy, don't bother 18:56:40 <ryton> the plan didnt work out anyway :-) 18:56:50 <Chris_Booth> what was your plan? 18:56:53 <ryton> but the paper pickup can be made a lot smaller 18:57:04 <Chris_Booth> yes it can 18:57:09 <ryton> plan was: removing the balancer before the wood drop 18:57:21 <ryton> and using that space to add another 4 or so platforms 18:57:27 <ryton> and connect this to a 4th line 18:57:43 <ryton> but... if you remove the merger, the first 2 mainlines are heavily filled 18:57:52 <ryton> while the 3rd is almost empty 18:57:57 <ryton> combine that with 3 18:58:12 <Chris_Booth> that is why the mixing is there 18:58:13 <ryton> 3 paper train tracks that merge onto the same lines 18:58:13 <ryton> a 18:58:18 <ryton> and it fails ;-) 18:58:38 <ryton> yheah, but I thought it was redundant, because of the mixing before (with teh almost full SLH01 entry 18:59:08 <ryton> so: someone else should take a look at it, tough I'm interested in the result :-) 18:59:14 <Chris_Booth> it realy depends, you would mix if it was only the wood trains 18:59:23 <Chris_Booth> but need to mix the paper trains over the wood trains 18:59:31 <ryton> yes, indeed 18:59:45 <Chris_Booth> so IMO 3 paper lines should try and fit into the gaps of the wood trains 18:59:59 <ryton> or... you could make a separate main line for the paper trains, but again; that would ignore the "masterplan" of the game 19:00:02 <Chris_Booth> but as the paper trains are fucking heavy it may make more sence to prior them 19:00:07 <ryton> well, crhis: doesnt work :-) 19:00:10 <Chris_Booth> and mix the wood trains into the paper 19:00:44 <ryton> hmm, that might work, but ... it could block the wood drop, if not performed super fast :p 19:00:56 <ryton> or if you have too many paper trains 19:01:08 <Chris_Booth> well we would need to know how many lines the paper trains fill 19:01:26 <Chris_Booth> try and fill 1 line 19:01:28 <ryton> needs some clever solution (overflow or the like) on the paper pickup exit or something like that 19:01:39 <Chris_Booth> hhhhm 19:01:51 <Chris_Booth> I will think about something for nextime I am here 19:02:12 <ryton> good :-). Tillthen, I'll just remoove my not so bright remarks in that area ;-) 19:02:28 <ryton> !passwork$ 19:02:29 <ryton> !password 19:02:30 <PublicServer> ryton: swifts 19:02:48 <PublicServer> *** Game still paused (number of players) 19:02:49 <PublicServer> *** Ryton joined the game 19:03:34 <PublicServer> *** Ryton has left the game (leaving) 19:09:25 *** perk11 has quit IRC 19:09:40 *** mfb- has joined #openttdcoop 19:09:40 *** ChanServ sets mode: +o mfb- 19:09:49 <mfb-> hi 19:10:51 <ryton> hi mfb 19:11:05 <ryton> the game needs some expert work still :-) 19:11:51 <ryton> SLH01 should merge at all 3 lines, and if possible, a 4th entry is required for the wood drop station 19:12:14 <PublicServer> *** Game still paused (number of players) 19:12:15 <PublicServer> *** mfb joined the game 19:13:06 <PublicServer> <mfb> I don't think it needs experts to do that 19:13:27 <ryton> it needs a more experienced noob than myself :p 19:13:37 <ryton> !password 19:13:37 <PublicServer> ryton: swifts 19:13:44 <PublicServer> *** Game still paused (number of players) 19:13:44 <PublicServer> *** Game unpaused (number of players) 19:13:47 <PublicServer> *** Ryton joined the game 19:13:50 <PublicServer> <mfb> that is a different thing :D 19:13:54 <ryton> but thats hardly a surprise :mp 19:14:39 <ryton> on a kwalitative scale with 3 positions (expert-reference-noob), anyone is on the expert side of my reference :p 19:15:00 <PublicServer> *** Ryton has joined spectators 19:15:00 <PublicServer> *** Game paused (number of players) 19:15:13 <PublicServer> <Ryton> I tried some things offline, but failed miserably 19:15:19 <PublicServer> *** Ryton has joined company #1 19:15:19 <PublicServer> *** Game unpaused (number of players) 19:16:52 <PublicServer> <Ryton> are you working on something? 19:16:58 <PublicServer> <mfb> SLH01 19:17:08 <PublicServer> <Ryton> ok, superb 19:17:22 <PublicServer> <Ryton> If I can do something usefull, let me know 19:17:29 <PublicServer> <Ryton> move some of the double bridges for example 19:17:32 <PublicServer> <Ryton> with 2-3 tiles 19:17:45 <PublicServer> <Ryton> even I could do that ;-) 19:18:05 *** sabayonuser has joined #openttdcoop 19:19:22 <PublicServer> <mfb> 3rd line connected 19:19:38 <PublicServer> <mfb> CL issue before 19:19:44 <PublicServer> <mfb> now it is moved :D 19:20:22 <PublicServer> <Ryton> nicely solved 19:23:06 *** Twerkhoven[L] has joined #openttdcoop 19:24:02 <PublicServer> <mfb> that should work 19:24:28 <PublicServer> <Ryton> I dont see why this is a solution tough 19:24:41 <PublicServer> <Ryton> the main line can shift to ML track 3 19:24:50 <PublicServer> <mfb> ? 19:24:54 <PublicServer> <Ryton> with priority given to the SLH? 19:25:07 <PublicServer> <mfb> that is the paper 3->2 merge 19:25:33 <PublicServer> <Ryton> now wood trains go into the paper track 19:25:41 <PublicServer> <Ryton> not working properly, I'm afraid :'( 19:25:41 <PublicServer> <mfb> no 19:25:44 <PublicServer> <Ryton> check it :-) 19:26:01 <PublicServer> <mfb> hmm 19:26:11 <PublicServer> <mfb> the twoways are the problem 19:26:35 <ezra> @quickstart 19:26:36 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:26:37 <PublicServer> <mfb> but without prio, it is bad 19:26:37 <PublicServer> <Ryton> priorities should have 1 way signal at the end? 19:26:41 <PublicServer> <mfb> ok, more movement 19:27:08 <PublicServer> <Ryton> ah ok, not needed to move the bridge 19:27:14 <PublicServer> <mfb> that bridge is fine 19:27:16 <PublicServer> <Ryton> enough straight track behind it 19:27:23 <PublicServer> <mfb> and making it even longer can give problems 19:27:26 <PublicServer> <Ryton> to bend the line without hCL 19:27:49 <PublicServer> *** made screenshot at 00005C36: http://ps.openttdcoop.org/publicserver/webcam/00005C36.png 19:27:58 <PublicServer> <Ryton> but why making 3 lanes of paper? 19:28:03 <PublicServer> <Ryton> the wood is the problem, not the paper, is it? 19:28:05 <PublicServer> *** Chris Booth joined the game 19:28:23 <PublicServer> <mfb> the merge should not be directly after the split 19:28:47 <PublicServer> <mfb> and the whole area is a bit packed 19:29:19 <PublicServer> <Ryton> on that, I agree :-) 19:30:48 <PublicServer> <mfb> that should work 19:31:21 <PublicServer> <Chris Booth> mfb: make the SLH 01 merger later 19:31:23 <PublicServer> <Ryton> ok, that deflates the pressure on the SLH01 19:31:29 <PublicServer> <Chris Booth> fit 2 trains in 19:31:37 <PublicServer> <mfb> which one? 19:32:08 <PublicServer> <mfb> ah, good idea 19:32:16 <PublicServer> <Chris Booth> then a shorter bridge 19:32:27 <PublicServer> <Chris Booth> sorry I am eating so its hard to build 19:32:27 <PublicServer> * Ryton isnt following 19:32:39 <PublicServer> <Ryton> butunderstanding should come afterwards :p 19:33:01 <PublicServer> <Ryton> ML2 should be moved 1 tile then? 19:33:11 <PublicServer> <Ryton> ah, same thing here 19:33:13 <PublicServer> <Ryton> no need 19:33:15 <PublicServer> <mfb> ? 19:33:26 <PublicServer> <Ryton> I tought the unfinished line had to go further 19:33:34 <PublicServer> <Ryton> but it can just curve there withouth issues 19:33:36 <PublicServer> <Chris Booth> perfect 19:34:40 <PublicServer> <Ryton> very nice, TY for the insight you both gave by good commenting ;-) 19:39:33 *** UncleCJ has joined #openttdcoop 19:42:49 <PublicServer> *** made screenshot at 0000563D: http://ps.openttdcoop.org/publicserver/webcam/0000563D.png 19:43:17 <PublicServer> <Chris Booth> I have been playing an fun mixed traffic NuTracks game, which I set myself some limits 19:43:35 <PublicServer> <Chris Booth> so Pax+Cargo lines are limited to 160 MPH on MLs 19:43:43 <PublicServer> <Chris Booth> and 75 MPH in station 19:44:01 <PublicServer> <mfb> :p 19:44:11 <PublicServer> <Chris Booth> while all cargo is limited to 160 Pax can run unlimited on dedicated lines 19:44:17 <PublicServer> <Chris Booth> and I can't use waypoints 19:45:00 <mfb-> I think there is some way to split by speed 19:45:19 <mfb-> well, with a dummy train it is "easy" 19:45:20 <V453000> mfb: orders 19:45:23 <PublicServer> <Chris Booth> I can't do that as splits are all on limited lines 19:45:33 <PublicServer> <Chris Booth> I a spliting by TL at the moment 19:45:38 <mfb-> ah 19:45:44 <mfb-> V453000: ? 19:45:45 <PublicServer> <Chris Booth> but it means I am running long cargo trains 19:45:51 <PublicServer> <Chris Booth> and short Pax 19:45:54 <V453000> well you just place waypoint for faster trains? 19:45:57 <V453000> no mechanism required 19:46:09 <mfb-> <Chris Booth> and I can't use waypoints 19:46:19 <V453000> oh :) 19:46:27 <V453000> why? 19:54:52 <Chris_Booth> V453000: just a challenge 19:54:59 <V453000> ... 19:55:01 <Chris_Booth> why use waypoints when you don't have to? 19:55:19 <V453000> needless effort 19:55:57 <Chris_Booth> I think it can be fun 19:56:45 <V453000> well I guess that is all that matters then :) 19:57:49 <PublicServer> *** made screenshot at 00005B5A: http://ps.openttdcoop.org/publicserver/webcam/00005B5A.png 20:00:51 <PublicServer> *** Ryton has joined spectators 20:01:03 <PublicServer> <Ryton> whats next? 20:01:19 <PublicServer> <Chris Booth> not sure 20:01:21 <PublicServer> <mfb> maybe 4th from wood exit 20:01:23 <PublicServer> <Ryton> add a 4th line to wood drop? 20:01:23 <PublicServer> <Chris Booth> yes 20:01:25 <PublicServer> <Ryton> or only exit? 20:01:28 <PublicServer> <Chris Booth> add more trains 20:01:34 <PublicServer> <mfb> to entry later 20:01:37 <PublicServer> <Ryton> there is a train limit :p 20:01:43 <PublicServer> <Ryton> so I cannot :p 20:01:50 <PublicServer> <mfb> network first 20:01:53 <PublicServer> <mfb> trains second ;) 20:02:08 <PublicServer> *** Ryton has joined company #1 20:02:24 <PublicServer> <mfb> oh hmm 20:02:30 <PublicServer> <mfb> forgot something at SLH09... 20:02:38 <PublicServer> <mfb> prepared the exit 20:02:40 <PublicServer> <mfb> and blocked it 20:03:09 <PublicServer> <mfb> the nice line there :/ 20:06:53 <PublicServer> <mfb> easy parts are done :) 20:11:50 <PublicServer> *** Ryton has left the game (leaving) 20:12:50 <PublicServer> *** made screenshot at 00007D48: http://ps.openttdcoop.org/publicserver/webcam/00007D48.png 20:12:59 <PublicServer> <Chris Booth> XD 20:13:15 <PublicServer> <mfb> :p 20:13:23 <PublicServer> <mfb> no, hell is in between 20:13:51 <PublicServer> <mfb> jam at druningstone west 20:14:01 <PublicServer> <mfb> maybe just a full SL 20:14:27 <PublicServer> <Chris Booth> a very full SLH 20:16:53 <PublicServer> <mfb> that will get large.. 20:17:21 <PublicServer> <mfb> that works, too 20:17:28 <PublicServer> <mfb> and is simpler 20:17:34 <PublicServer> <Chris Booth> much 20:17:44 <PublicServer> <mfb> btw. you did not solve the old problem 20:17:59 <PublicServer> <Chris Booth> fuck 20:18:13 <PublicServer> <mfb> :D 20:19:38 <PublicServer> <Chris Booth> that does now 20:19:39 <PublicServer> <mfb> hmm 20:20:04 <PublicServer> <mfb> interesting concept 20:20:16 <PublicServer> <Chris Booth> that line is empty 20:20:53 <PublicServer> <mfb> but I think the problem will be the line to the south 20:21:07 <PublicServer> <mfb> already jammy now 20:21:09 <PublicServer> <Chris Booth> yes 20:25:06 <PublicServer> <SmatZ> evening 20:25:07 <PublicServer> *** SmatZ joined the game 20:25:15 <PublicServer> <Chris Booth> hi SmatZy 20:25:18 <PublicServer> <mfb> hi 20:25:27 <V453000> beer! :) 20:25:28 <PublicServer> <SmatZ> hello CB & mfb :) 20:25:38 <PublicServer> <SmatZ> beer! Vaclav :) 20:25:45 <PublicServer> <Chris Booth> Beer 20:26:38 <PublicServer> *** SmatZ has joined company #1 20:27:29 <ryton> !password 20:27:29 <PublicServer> ryton: dumbed 20:27:44 <PublicServer> *** Ryton joined the game 20:27:51 <PublicServer> *** made screenshot at 0000D896: http://ps.openttdcoop.org/publicserver/webcam/0000D896.png 20:28:14 <PublicServer> *** SmatZ has left the game (leaving) 20:28:30 <PublicServer> <Chris Booth> bye bye Mr Beer! 20:28:41 <ryton> where is the action? 20:28:51 <Chris_Booth> not here 20:29:21 <PublicServer> <mfb> looking at the mess at wood drop at the moment 20:30:50 <PublicServer> <Ryton> could we raise the train limit to add gold trains? 20:31:04 <mfb-> !rcon set max_trains 1850 20:31:06 <mfb-> !rcon set max_trains 850 20:31:08 <mfb-> damn 20:33:04 *** Kangoo has joined #openttdcoop 20:33:18 <Kangoo> !password 20:33:18 <PublicServer> Kangoo: dumbed 20:33:29 <PublicServer> *** Kangoo joined the game 20:33:32 <PublicServer> <Chris Booth> hhhhm 20:34:02 <PublicServer> <Kangoo> howdy 20:34:14 <PublicServer> <Chris Booth> hi Kangoo 20:34:16 <PublicServer> <mfb> hi 20:34:18 <PublicServer> <Ryton> hi there 20:34:40 <PublicServer> <mfb> that exit is bad 20:34:42 <PublicServer> <Chris Booth> if only there was some 0.25 tile train that was 185 km/h with a bit of power 20:34:49 <PublicServer> <mfb> but it was missing, right 20:36:18 <PublicServer> <mfb> who build that new entry at SLH01 and how does it work? 20:36:44 <PublicServer> <Chris Booth> I added in the 4th line 20:37:15 <PublicServer> <mfb> hmm 20:37:21 <PublicServer> <Ryton> didnt you? 20:37:32 <PublicServer> <mfb> I think it does not work as it should sometimes 20:37:37 *** Nivlac has joined #openttdcoop 20:37:49 <PublicServer> <Chris Booth> the 4th line? 20:38:11 <PublicServer> <mfb> entry to the 4th line 20:38:26 <PublicServer> <Chris Booth> hhhm 20:39:02 <PublicServer> <Chris Booth> its low traffic anywa 20:39:06 <PublicServer> <Chris Booth> anyway 20:39:25 <PublicServer> <mfb> no trains there at the moment, I know 20:39:35 <PublicServer> <Chris Booth> V453000 or Nav 20:39:35 <PublicServer> *** Nivlac has left the game (general error) 20:39:47 <mfb-> :p 20:39:50 <V453000> hmf? 20:40:01 <PublicServer> <Ryton> fun comments :D 20:40:04 <Chris_Booth> guessing who has the bad connectiong 20:40:11 <V453000> lol :) 20:40:11 <Chris_Booth> connection 20:40:18 <Chris_Booth> it was Nivlac 20:40:19 <V453000> im at home so my connection is fine now :) 20:40:20 <Twerkhoven[L]> !password 20:40:20 <PublicServer> Twerkhoven[L]: dumbed 20:40:31 <Nivlac> Me :( 20:40:38 <PublicServer> *** twerkhoven joined the game 20:40:39 <PublicServer> <Chris Booth> hi twerkhoven 20:40:47 <PublicServer> <Ryton> this sounds like cluedo :p 20:40:57 <PublicServer> <Ryton> who, why, when, and how? 20:41:05 <PublicServer> <Chris Booth> lol 20:41:18 <Chris_Booth> (general error) XD 20:41:23 <Nivlac> Well this is annoying >:| 20:41:28 <Chris_Booth> best game output 20:41:42 <Nivlac> haha 20:41:44 <Twerkhoven[L]> ello 20:41:52 <PublicServer> <Chris Booth> ELO are a good band 20:42:00 <Nivlac> !password 20:42:00 <PublicServer> Nivlac: bulged 20:42:07 <Twerkhoven[L]> elo? 20:42:12 <PublicServer> <Chris Booth> yes ELO 20:42:27 <PublicServer> <Kangoo> I thought you preferred EOL,...? 20:42:49 <Twerkhoven[L]> what kind? 20:42:51 <PublicServer> *** made screenshot at 0000383D: http://ps.openttdcoop.org/publicserver/webcam/0000383D.png 20:42:53 <Twerkhoven[L]> kind of music i mean 20:43:10 <PublicServer> <Chris Booth> old music 20:43:19 <PublicServer> <Chris Booth> stuff my dad listens to 20:43:41 <PublicServer> <Chris Booth> http://www.youtube.com/watch?v=H2Ncxw1xfck 20:43:46 <Nivlac> http://www.youtube.com/watch?v=H2Ncxw1xfck only one i know 20:43:53 <PublicServer> <Chris Booth> they are prog rock I guess 20:43:53 <Nivlac> XD 20:44:08 <Chris_Booth> Mr Blue Sky 20:45:14 <PublicServer> <mfb> ... 20:45:15 *** unique has quit IRC 20:45:16 <PublicServer> <Ryton> busy evening :-) 20:45:30 <PublicServer> <Chris Booth> no just one person with a bad connection 20:45:30 *** unique has joined #openttdcoop 20:45:35 <Twerkhoven[L]> i'll get some tomorrow 20:45:48 <Nivlac> :( 20:45:56 <Chris_Booth> they are a good bad TWerkhoven 20:46:09 <Twerkhoven[L]> yes, but i dont have sound on the lappy 20:46:14 <Chris_Booth> Nivlac: try reseting your network/wifi/internets 20:46:43 <Nivlac> It's funny, because I was just playing TF2 fine quarter of an hour or so ago 20:47:13 <PublicServer> *** Nivlac joined the game 20:47:18 <PublicServer> <Nivlac> YAY 20:47:30 <Chris_Booth> TF2? 20:47:32 <PublicServer> <Kangoo> welcome ;) 20:48:23 <PublicServer> <Nivlac> Thanks :P, and Team Fortress 2 20:48:58 <PublicServer> <Nivlac> Online multiplayer shooter 20:49:03 <PublicServer> <Chris Booth> aaah ok 20:49:17 <PublicServer> <Chris Booth> only online shooter I play is COD and I hate that 20:49:23 <PublicServer> <Chris Booth> my house mate makes me play it 20:49:43 <PublicServer> <Nivlac> Too many cheaters, I always think 20:50:17 <PublicServer> <Chris Booth> Nivlac: how is that possible in a game on the xBox 360 or a PS3? 20:50:37 <PublicServer> *** twerkhoven has left the game (connection lost) 20:50:45 <PublicServer> <Nivlac> It's on PC as well, and there are ways to hack consoles 20:50:47 <PublicServer> <Kangoo> they hire asian kids to play for them? 20:50:49 <PublicServer> <Chris Booth> knowledge of the game or map is not cheating 20:51:11 *** sla_ro|master has quit IRC 20:51:14 <PublicServer> <Chris Booth> there are ways to hack consoles but MS ban you if they find you 20:51:31 <PublicServer> <Chris Booth> and sony will not allow any change to the consol if you go onto PSN 20:51:40 <PublicServer> <Chris Booth> and they check it every time you connect 20:52:26 <Twerkhoven[L]> :) 20:52:50 <PublicServer> <Kangoo> anyone building anything anywhere= 20:52:53 <PublicServer> <Kangoo> ? 20:52:59 <Chris_Booth> I am building lego on my desk 20:53:13 <PublicServer> <mfb> you can expand food pickup2 or wood drop if you want to do something 20:53:17 <mfb-> !screen 20:53:17 <PublicServer> *** mfb- made screenshot at 00006560: http://ps.openttdcoop.org/publicserver/webcam/00006560.png 20:53:19 <Twerkhoven[L]> im just sitting on the sofa watching House 20:53:43 <PublicServer> <mfb> nothing happening 20:53:56 <PublicServer> <Ryton> food pickup 2? 20:53:58 <PublicServer> <Chris Booth> House MD or a house make over program? 20:54:00 <PublicServer> <mfb> hmm 20:54:04 <Twerkhoven[L]> MD 20:54:06 <PublicServer> <Kangoo> nah, Im staying away from the most complexe things. especially now that so many trains running 20:54:08 <PublicServer> <mfb> CL here or CL there 20:54:09 <Twerkhoven[L]> we're on season 2 20:54:12 <PublicServer> <Ryton> add another line, or make a bunch of new platforms? 20:54:20 <PublicServer> <mfb> CL everywhere 20:54:35 <PublicServer> <mfb> both :D 20:54:55 <Chris_Booth> hhhm season 2 is one of the good ones 20:55:01 <Chris_Booth> season 4 is best IMO TWerkhoven 20:55:25 <Twerkhoven[L]> i think i got up to 5 here 20:55:41 <Twerkhoven[L]> ever watched leverage? 20:56:17 <Chris_Booth> never tryed leverage 20:56:23 <Twerkhoven[L]> watched hustle? 20:56:26 <Chris_Booth> what is that about? 20:56:32 <Chris_Booth> yes I have watch hustle 20:56:58 <Twerkhoven[L]> leverage is american version, not as good (but not bad) but more episodes to a season 20:57:51 <PublicServer> *** made screenshot at 000136F5: http://ps.openttdcoop.org/publicserver/webcam/000136F5.png 20:57:55 <Chris_Booth> TWerkhoven I am sorry but in the UK we have a series, which by definition is shorter than a season 20:58:21 <Chris_Booth> a season in general is 20 or more episodes while a series will generaly be 5 - 10 20:58:30 <Twerkhoven[L]> ah 20:58:31 *** unique has quit IRC 20:58:43 *** unique has joined #openttdcoop 20:58:49 <Chris_Booth> I am being very anti american terms today 20:59:03 <Twerkhoven[L]> hehe 21:03:07 <PublicServer> <Nivlac> @mfb: meant to ask ages ago, was there anything in particular that was wrong with SLH09, or was it just generally bad? 21:03:13 <PublicServer> <Nivlac> if you can remember :P 21:03:29 <PublicServer> <mfb> single bridges everywhere 21:03:43 <PublicServer> <mfb> some signal gaps 21:03:43 <PublicServer> <Nivlac> oh right, ok 21:03:53 <PublicServer> <mfb> the join was a bit slow 21:04:13 <PublicServer> <mfb> and I expanded it from LL_RR to LLL_RRR 21:04:19 <PublicServer> <mfb> well, now 4L 3R 21:05:18 <PublicServer> <Nivlac> right, I see. just wanted to check there weren't any horrendously stupid mistakes, so that I don't mke them again in the future 21:05:38 <PublicServer> <mfb> traffic just got too high for it 21:07:17 <PublicServer> <Chris Booth> the big issue with SLH 09 is it is built on top of hell 21:08:00 <PublicServer> <Nivlac> Ah, could be problematic. Rails keep melting? 21:09:06 <PublicServer> <mfb> complete jam at line 4 21:09:16 <PublicServer> <mfb> coming from the BBH 21:09:22 <PublicServer> <Kangoo> lots of paper trains 21:09:28 <PublicServer> <mfb> only 21:09:42 <PublicServer> <mfb> due to the improvised connection 21:10:08 <PublicServer> <Nivlac> Mufingwell Mines as well 21:10:10 <PublicServer> <mfb> the jamming SLH again 21:10:12 <PublicServer> <Chris Booth> its more of an 12 issue 21:10:25 <PublicServer> <Kangoo> caused by jam at deunningstone west farm? 21:10:26 <Twerkhoven[L]> cb: http://www.youtube.com/watch?v=bPyA5UOwbOA 21:10:27 <Webster> Title: AYREON - Stranger From Within (OFFICIAL VIDEO) - YouTube (at www.youtube.com) 21:10:40 <Twerkhoven[L]> ayreon, my fav 'band' 21:10:46 <PublicServer> <Chris Booth> listening now 21:10:58 <PublicServer> <mfb> what was that? 21:12:50 <PublicServer> <Chris Booth> crash 21:12:51 <PublicServer> *** made screenshot at 0000D4B1: http://ps.openttdcoop.org/publicserver/webcam/0000D4B1.png 21:12:52 <PublicServer> <mfb> ... 21:13:10 <PublicServer> <Chris Booth> I mess up some signals 21:13:14 <PublicServer> <Chris Booth> so crashed the trains 21:13:22 <PublicServer> <Kangoo> overflow works with pbs? 21:13:31 <PublicServer> <Chris Booth> going to try one 21:13:59 <PublicServer> <mfb> moved the other line a bit 21:14:00 *** unique has quit IRC 21:14:16 *** unique has joined #openttdcoop 21:15:04 <PublicServer> <Ryton> finally, train count lowered ;-) 21:15:47 <PublicServer> <Kangoo> is shortcut from BBH02->SL12 concidered cheating? 21:15:59 <PublicServer> <mfb> ugly 21:16:09 <PublicServer> <mfb> which one? 21:16:13 <PublicServer> <Kangoo> trains join the ML for 3 tiles.. 21:16:31 <PublicServer> <mfb> that is possible 21:16:39 <PublicServer> <mfb> but I think I prefer a bigger solution 21:17:18 <PublicServer> <Kangoo> bigger? 21:17:21 <PublicServer> <mfb> see !signs 21:17:31 <PublicServer> <mfb> maybe with additional shortcut 21:17:37 <PublicServer> <mfb> but that would really help the BBH 21:17:51 <PublicServer> <mfb> as many paper trains could use it 21:18:44 <PublicServer> <mfb> signs beginning with ! 21:18:50 <PublicServer> <Kangoo> oh.. 21:18:53 <PublicServer> <Chris Booth> yes 21:19:03 <PublicServer> <mfb> that is wrong 21:19:17 <Chris_Booth> TWerkhoven I like that 21:19:24 <Chris_Booth> will have to listen to more from that band 21:20:14 <PublicServer> <Kangoo> so basically a BBH&SLH bypass for paper trains? 21:20:21 <Twerkhoven[L]> theres a single-version of that song with a long instrument-only secion 21:20:34 <Twerkhoven[L]> i can recommend that for starters 21:21:20 <PublicServer> <Kangoo> tight squeeze that 21:21:34 *** ODM has quit IRC 21:21:41 <PublicServer> <Nivlac> No room for double bridge over ML 21:21:43 <PublicServer> <Ryton> 3 very long tunnels maybe? 21:21:48 <PublicServer> <mfb> where? 21:22:04 <PublicServer> <Kangoo> liek 20 tiles? 21:22:14 <Twerkhoven[L]> !gap 3 20 21:22:14 <PublicServer> Twerkhoven[L]: You need 5 tunnels/bridges for trainlength 3 and gap 20. 21:22:20 <PublicServer> <mfb> no 21:22:32 <PublicServer> <Chris Booth> mfb: think it was just me and you that built that 21:22:34 <PublicServer> <mfb> and add a twoway signal 21:22:55 <PublicServer> *** Nivlac has left the game (connection lost) 21:23:18 <Nivlac> oh dear, and things were going so well... 21:23:29 <Nivlac> !password 21:23:30 <PublicServer> Nivlac: creams 21:23:34 <Nivlac> creams 21:23:50 <Nivlac> oops wrong window 21:24:07 <PublicServer> <Kangoo> the jam that the bypass will fix is now gone by it self? 21:24:15 <PublicServer> *** Nivlac has left the game (general error) 21:24:19 <PublicServer> <mfb> it will come back I think 21:24:31 <PublicServer> <Ryton> who will build the bypass? 21:24:35 <PublicServer> <mfb> but improving the SL helped 21:24:37 <PublicServer> <Chris Booth> Fuck sake 21:24:44 <PublicServer> <Chris Booth> please stop joining 21:25:07 <Nivlac> Sorry, forgot it keeps pausing the game 21:25:36 <PublicServer> <Chris Booth> mfb I ro-ro the 2 most jammy station to reduce signal gap 21:25:53 <PublicServer> <mfb> signal gap? 21:26:08 <PublicServer> <Chris Booth> yes when a train leave the terminus 21:26:14 <PublicServer> <Chris Booth> it makes a huge gap 21:26:20 <PublicServer> <Chris Booth> that a train can't enter the station 21:26:29 <PublicServer> <Chris Booth> now they can or use the over flow 21:27:52 <PublicServer> *** made screenshot at 0000D194: http://ps.openttdcoop.org/publicserver/webcam/0000D194.png 21:28:04 <PublicServer> <Chris Booth> that isn't slow like yours 21:28:12 <PublicServer> <mfb> ? 21:28:22 <PublicServer> <Chris Booth> Ryton: is building in BBH 02 21:28:28 <PublicServer> <mfb> ah 21:29:07 <PublicServer> <mfb> it is a bypass, it does not matter 21:30:05 <PublicServer> <Chris Booth> bang 21:30:18 <PublicServer> <Chris Booth> you will need to bypass that 21:30:20 <PublicServer> <Ryton> too slow with the signals ;'( 21:30:28 <PublicServer> <Chris Booth> or we will have a big jam for 2 months 21:30:30 <PublicServer> <mfb> nah 21:30:34 <PublicServer> <mfb> just wait 21:30:38 <PublicServer> <mfb> and watch the jam :D 21:30:58 <Twerkhoven[L]> gnite all 21:31:11 <PublicServer> <Chris Booth> toodles Twerkhoven 21:31:31 <PublicServer> <Ryton> ah, just bypass half 21:31:39 <PublicServer> <Chris Booth> yes 21:31:47 <PublicServer> <Chris Booth> you can't signal the bridges 21:32:20 *** Twerkhoven[L] has quit IRC 21:32:35 <PublicServer> <Kangoo> RY: original plan was !to here 21:32:57 <PublicServer> <mfb> no 21:33:05 <PublicServer> <mfb> that is another thing 21:33:21 <PublicServer> <Chris Booth> erm there is no wood 21:33:23 <PublicServer> <Chris Booth> XD 21:33:37 *** TWerkhoven has quit IRC 21:33:37 <PublicServer> <mfb> :D 21:33:46 <PublicServer> <mfb> good point 21:33:58 <PublicServer> <Ryton> could some one else finish this !bypass? 21:34:06 <PublicServer> <Ryton> I got to go soon 21:34:22 <PublicServer> <mfb> there is no sign !bypass 21:34:33 <PublicServer> <Ryton> now there is 21:34:41 <PublicServer> <Kangoo> imo giving the farm trains a bypass to go directly from 21:34:45 <PublicServer> <Kangoo> yes 21:35:03 <PublicServer> <mfb> well, looks like there is nothing to be finished 21:35:10 <PublicServer> <Ryton> but its another brdige 21:35:21 <PublicServer> <Ryton> coming from the norht 21:35:39 <PublicServer> <Ryton> this should work, but.. V calls it cheating :p 21:35:55 <PublicServer> <Chris Booth> games are more fun with cheats 21:36:07 <PublicServer> <Kangoo> why is that more cheating than the papertrain bypass? ;) 21:36:07 <PublicServer> <Chris Booth> if you cheat in Age of Empires you can have monster trucks 21:36:21 <PublicServer> <Ryton> hehe Chris 21:36:21 <PublicServer> <Chris Booth> if you cheat in GTA IV you can have hover cars 21:36:27 <PublicServer> <Ryton> and the torpedo roadster 21:37:19 <PublicServer> *** Ryton has left the game (connection lost) 21:38:15 <PublicServer> <Kangoo> hm - removing the "correct way" makes cheat so obvious.. ;) 21:38:21 <PublicServer> <Chris Booth> now farm trains miss the wood/paper trains on that entracne the SLH 12 21:38:26 <PublicServer> <Chris Booth> but not the exit 21:38:38 <PublicServer> <Chris Booth> no just make the 2 hubs 1 hub 21:38:54 <PublicServer> <Chris Booth> there is no reason to have that link to the wood area ML 21:39:01 <PublicServer> <Chris Booth> no wood on the line 21:39:40 *** UncleCJ has quit IRC 21:39:40 <PublicServer> <mfb> bypass is working 21:39:46 <PublicServer> <Chris Booth> I was thinking about doing the same on the otherside aswell 21:40:32 <PublicServer> <Kangoo> jam at mufingwell 21:40:51 <PublicServer> <mfb> mufingwell mine disconnected? 21:41:23 <PublicServer> <mfb> obvious jam reason 21:41:25 <PublicServer> <Kangoo> ah - EOL strikes again! 21:41:33 <PublicServer> <Chris Booth> lol 21:42:01 <PublicServer> <Chris Booth> EOL are a crafty band 21:42:05 *** ryton has quit IRC 21:42:07 <PublicServer> <Chris Booth> they keep causing jams XD 21:42:27 <PublicServer> <mfb> jam at the farm SL 21:42:49 <PublicServer> <Chris Booth> the exit of SLH 12? 21:42:51 <PublicServer> <mfb> 05 21:42:52 <PublicServer> *** made screenshot at 0001E0C2: http://ps.openttdcoop.org/publicserver/webcam/0001E0C2.png 21:44:06 <PublicServer> <Chris Booth> SLH 12 is smoothish now 21:44:20 <PublicServer> <Chris Booth> like it had a shave in the morning but has a realy fast growing beard 21:44:22 <PublicServer> <mfb> I think you put the signals at the wrong side at "cheat" 21:44:48 <PublicServer> <Chris Booth> I gave prior to the ML 21:45:07 <PublicServer> <Chris Booth> oops my bad 21:45:09 <PublicServer> <Chris Booth> I did 21:47:58 <PublicServer> <Chris Booth> mfb: the paper / wood bypass now is not needed 21:48:26 <PublicServer> <Chris Booth> it is just making BBH 02 useless now 21:48:38 <PublicServer> <mfb> who needs the BBH? :p 21:48:40 <PublicServer> <mfb> let's see 21:49:20 <PublicServer> <Chris Booth> ok who keeps adding 2 way signals to my cheat? 21:49:33 <PublicServer> <mfb> I just added them once 21:49:41 <PublicServer> <mfb> and they are nice there 21:49:55 <PublicServer> <Chris Booth> they are gone now 21:50:20 <PublicServer> <Kangoo> wood trains !que up on SL05 21:50:57 <PublicServer> <mfb> hmm 21:51:05 <PublicServer> <mfb> without prio, the other side hat the jam 21:51:09 <PublicServer> <Kangoo> is there a brighter future for them? 21:51:35 <PublicServer> <mfb> hmm 21:51:40 <PublicServer> <mfb> but the cheat is ugly now 21:51:52 <PublicServer> <mfb> there should be a connection from the other side to the SLH 21:52:02 <PublicServer> <mfb> even if there are no wood trains at the moment 21:52:10 <PublicServer> <Kangoo> seems there is somewhat less trains coming from the right now than a couple of minutes ago. not ure though.. (regarding SL5) 21:52:40 <PublicServer> <Chris Booth> mfb: I am not sure there will ever be 21:52:49 <PublicServer> <mfb> does it matter? 21:53:21 <PublicServer> <Chris Booth> no but I am sure there is no rule saying the a BBH + SLH joined mudt have all - all links 21:53:39 <PublicServer> <Chris Booth> I have build SLHs inside BBHs and missed links befor and no one has cared 21:54:06 <PublicServer> <mfb> trains should have the possibility to reach every possible destination 21:54:21 <PublicServer> <mfb> you don't have to connect a side with just a town drop 21:54:36 <PublicServer> <mfb> but here we have the possibility to have wood trains 21:55:08 <PublicServer> <Chris Booth> if you can get a forrest to prospect in aplace it would use SLH 12 I will then rebuild the link 21:55:20 <PublicServer> <mfb> ... 21:55:35 <PublicServer> <Chris Booth> I think that is fair 21:55:47 <mfb-> I think I add a forest there if I want to 21:56:07 <PublicServer> <Chris Booth> I can't see one 21:56:26 <mfb-> raw_industry_construction = 2 21:56:35 <mfb-> ;) 21:56:44 <mfb-> or 0 21:56:59 <Chris_Booth> then make it one 21:57:02 <Chris_Booth> and place one 21:57:15 <Chris_Booth> so you can win the arguement and force me to rebuild the pointless link 21:57:22 <Chris_Booth> and then connect the forest 21:57:51 <mfb-> :D 21:57:52 <PublicServer> *** made screenshot at 0000EB89: http://ps.openttdcoop.org/publicserver/webcam/0000EB89.png 21:58:10 <mfb-> !rcon set raw_industry_construction = 2 21:58:10 <PublicServer> mfb-: - Change setting for all clients. Usage: 'setting <name> [<value>]' 21:58:10 <PublicServer> mfb-: - Omitting <value> will print out the current value of the setting. 21:58:23 <mfb-> !rcon set raw_industry_construction 2 21:58:36 <mfb-> hmm 21:58:43 <mfb-> !rcon set raw_industry_construction 21:58:43 <PublicServer> mfb-: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2) 21:58:47 <mfb-> !rcon set raw_industry_construction 0 21:58:59 <mfb-> !rcon set raw_industry_construction 1 21:59:14 <PublicServer> <mfb> last thing.. 21:59:19 <mfb-> !rcon set raw_industry_construction 2 21:59:26 <PublicServer> <mfb> there you got your wood 21:59:40 <PublicServer> <Chris Booth> what ever 21:59:51 <PublicServer> <mfb> jam coming from SLH04 22:00:15 <PublicServer> <mfb> trains go to the wrong direction 22:00:35 <PublicServer> <mfb> ah 22:00:43 <PublicServer> <mfb> your cheat was not complete 22:00:47 <PublicServer> <mfb> well, it was 22:00:51 <PublicServer> <mfb> but I did not see it 22:01:01 <PublicServer> <mfb> found the problem 22:02:58 <PublicServer> <mfb> no 22:03:07 <PublicServer> <Chris Booth> that is to soon 22:03:11 <PublicServer> <Chris Booth> and train can get lost! 22:03:26 <PublicServer> <Chris Booth> better 22:04:04 <PublicServer> <Chris Booth> SLH 04 is jamming with lost trains 22:04:14 <PublicServer> <mfb> oroblem is solved 22:04:32 <PublicServer> <Chris Booth> probably was me in BBH 02 22:04:45 <PublicServer> <mfb> we together 22:05:20 <PublicServer> <mfb> good night 22:05:26 <PublicServer> <Chris Booth> good night mr mfb 22:05:29 <PublicServer> <mfb> btw.: cheat for SL exit, too? :D 22:05:31 <PublicServer> <Kangoo> good night mfb. 22:05:41 <PublicServer> <Chris Booth> I have 22:05:51 <PublicServer> <Kangoo> and everybody else 22:05:55 <PublicServer> *** mfb has left the game (leaving) 22:06:05 *** alang has quit IRC 22:06:38 <PublicServer> <Kangoo> finished building for now? 22:06:44 <PublicServer> <Chris Booth> yes 22:06:58 <PublicServer> <Kangoo> goodie. then Im off. 22:07:08 *** Tray has quit IRC 22:08:09 <mfb-> I don't think it is a cheat 22:08:11 <PublicServer> *** Kangoo has left the game (leaving) 22:08:11 <PublicServer> *** Game paused (number of players) 22:08:13 <mfb-> just a nice improvement 22:08:16 *** mfb- has quit IRC 22:08:17 <PublicServer> *** Chris Booth has left the game (leaving) 22:08:26 <Chris_Booth> it is a jam solver 22:08:34 <Chris_Booth> no jam @ BBH 02 or SLH 12 now 22:12:30 *** Mucht has joined #openttdcoop 22:12:30 *** ChanServ sets mode: +o Mucht 22:12:54 <PublicServer> *** made screenshot at 00011B8E: http://ps.openttdcoop.org/publicserver/webcam/00011B8E.png 22:15:17 *** Kangoo has quit IRC 22:21:58 *** Mucht has quit IRC 22:25:12 *** Nivlac has quit IRC 22:35:09 *** Sigma| has quit IRC 22:36:14 *** KenjiE20 has quit IRC 22:54:46 <PublicServer> *** Game still paused (number of players) 22:54:48 <PublicServer> *** Sylf joined the game 23:23:54 <PublicServer> *** Sylf has left the game (leaving) 23:45:57 *** sabayonuser2 has joined #openttdcoop 23:53:15 *** sabayonuser has quit IRC