Config
Log for #openttdcoop on 24th August 2011:
Times are UTC Toggle Colours
00:07:48  *** alang has quit IRC
00:19:53  *** yorick has quit IRC
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03:21:38  *** Sylf has joined #openttdcoop
03:21:38  *** ChanServ sets mode: +o Sylf
03:41:33  <PublicServer> *** Game still paused (number of players)
06:22:43  *** alang has quit IRC
06:29:18  *** Keiya has joined #openttdcoop
06:32:47  <Keiya> Blah, where did my old data files go? OpenGFX is fine, but I can't stand playing TTD without the original music :P
06:34:26  <V453000> hi there
06:34:56  <Keiya> Hey
06:36:54  <V453000> you got a private message btw :)
06:43:42  *** pugi has joined #openttdcoop
06:46:04  <Keiya> !password
06:46:04  <PublicServer> Keiya: enamel
06:46:35  <PublicServer> *** Game still paused (number of players)
06:46:39  <PublicServer> *** Player has joined spectators
06:46:51  <PublicServer> *** Player has changed his/her name to Keiya
06:47:04  <PublicServer> <Keiya> Oops, forgot to do that >_>
06:48:46  <PublicServer> *** Keiya has left the game (leaving)
06:49:05  <Keiya> !password
06:49:05  <PublicServer> Keiya: enamel
06:49:15  <PublicServer> *** Game still paused (number of players)
06:49:16  <PublicServer> *** Keiya joined the game
06:49:27  <PublicServer> <Keiya> That was weird. Signs just disappeared >_>
06:54:25  *** Ryton has joined #openttdcoop
07:04:28  <Keiya> Oh hey, it's today for my IRC clientnow too
07:04:38  <Keiya> (For various reasons it's two hours behind me. >_>)
07:04:43  <Keiya> (Mostly lazyness though)
07:07:31  <Keiya> Ships? I'm surprised
07:23:57  <PublicServer> *** Keiya has left the game (leaving)
07:30:50  *** DayDreamer has joined #openttdcoop
08:17:34  *** Sigma has joined #openttdcoop
08:26:40  *** Godde has joined #openttdcoop
08:26:59  *** Mark has joined #openttdcoop
08:27:22  <Godde> !password
08:27:22  <PublicServer> Godde: enamel
08:27:55  *** Godde has quit IRC
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08:43:53  <tycoondemon> !prozone
08:50:20  *** Mark has quit IRC
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08:54:45  *** ChanServ sets mode: +o ODM
09:04:48  *** Progman has quit IRC
09:07:36  <Phazorx> anyone is knowledgeable on subject of video synchronization (hardware) and/or can suggest a channel to ask relevant questions?
09:19:19  <Ammler> !playercount
09:19:19  <PublicServer> Ammler: Number of players: 0 (0 spectators)
09:19:21  <Ammler> !restart
09:19:21  <PublicServer> Ammler: Restart scheduled, will be initiated in next minute!
09:19:48  *** Mazur has joined #openttdcoop
09:20:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
09:20:01  <PublicServer> Thank you for playing r22815.
09:20:07  <PublicServer> Server has exited
09:20:08  *** PublicServer has quit IRC
09:20:39  *** PublicServer has joined #openttdcoop
09:20:39  <PublicServer> Autopilot engaged
09:20:39  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
09:20:40  *** ChanServ sets mode: +v PublicServer
09:20:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
09:20:46  *** PublicServer has quit IRC
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10:25:34  *** ChanServ sets mode: +o KenjiE20
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11:33:43  *** Webster sets mode: +o KenjiE20
11:36:54  *** Kangoo has joined #openttdcoop
11:37:33  <Kangoo> !password
11:39:09  <Kangoo> hm. server down... ><
11:43:06  *** perk11 has joined #openttdcoop
11:43:25  *** PublicServer has joined #openttdcoop
11:43:25  <PublicServer> Autopilot engaged
11:43:25  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:43:25  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
11:43:25  *** ChanServ sets mode: +v PublicServer
11:44:01  *** PublicServer has quit IRC
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11:45:06  <PublicServer> Autopilot engaged
11:45:06  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:45:06  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
11:45:06  *** ChanServ sets mode: +v PublicServer
11:45:19  <PublicServer> *** Game still paused (number of players)
11:45:19  <PublicServer> *** Kangoo joined the game
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11:56:59  <Ammler> !playercount
11:57:00  <PublicServer> Ammler: Number of players: 1 (0 spectators)
11:57:14  <Ammler> do you mind?
11:57:16  <Ammler> !restart
11:57:16  <PublicServer> Ammler: Restart scheduled, will be initiated in next minute!
11:57:27  <Ammler> !date
11:57:27  <PublicServer> Ammler:  3 Aug 2358
11:57:29  <Ammler> !info
11:57:29  <PublicServer> Ammler: #:1(Orange) Company Name: 'The Blogosphere'  Year Founded: 1950  Money: 2916157741  Loan: 0  Value: 2920405977  (T:800, R:94, P:0, S:85) unprotected
11:58:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
11:58:02  <PublicServer> Thank you for playing r22815.
11:58:07  <PublicServer> Server has exited
11:58:08  *** PublicServer has quit IRC
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11:58:13  <PublicServer> Autopilot engaged
11:58:13  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:58:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
11:58:14  *** ChanServ sets mode: +v PublicServer
11:58:21  <PublicServer> ***  made screenshot at 00004A39: http://ps.openttdcoop.org/publicserver/webcam/00004A39.png
11:58:27  <Sigma> :O
11:58:36  <Sigma> screenshots are back
12:03:28  <Ammler> !password
12:03:29  <PublicServer> Ammler: radial
12:04:01  <PublicServer> *** Game still paused (number of players)
12:04:04  <PublicServer> *** Amm1er joined the game
12:04:55  <Ammler> !screen
12:04:58  <PublicServer> *** Ammler made screenshot at 000082C0: http://ps.openttdcoop.org/publicserver/webcam/000082C0.png
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12:34:19  *** bla has joined #openttdcoop
12:34:23  <bla> !password
12:34:23  <PublicServer> bla: gummed
12:34:30  <PublicServer> *** Game still paused (number of players)
12:34:30  <PublicServer> *** Game unpaused (number of players)
12:34:34  <PublicServer> *** Player has joined spectators
12:34:34  <PublicServer> *** Game paused (number of players)
12:39:58  <PublicServer> *** Player has left the game (leaving)
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12:57:45  <Kangoo> !players
12:57:47  <PublicServer> Kangoo: Client 3 (Orange) is Amm1er, in company 1 (The Blogosphere)
13:12:44  *** persil has joined #openttdcoop
13:13:47  <PublicServer> *** Game still paused (number of players)
13:13:47  <PublicServer> *** Game unpaused (number of players)
13:13:47  <PublicServer> *** persil joined the game
13:14:05  <persil> hi
13:14:11  <V453000> hello
13:14:31  <V453000> !password
13:14:31  <PublicServer> V453000: gummed
13:14:43  <PublicServer> *** V453000 joined the game
13:15:03  *** perk11 has joined #openttdcoop
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13:17:39  <persil> it seems there is not so much activity in this game anymore
13:18:18  <PublicServer> <V453000> majority came to a conclusion that the plan is not a good solution for the tiny amount of space we have
13:20:48  <PublicServer> <V453000> persil?
13:23:38  <PublicServer> *** V453000 has left the game (leaving)
13:23:54  <PublicServer> *** persil has left the game (leaving)
13:23:54  <PublicServer> *** Game paused (number of players)
13:25:10  <persil> see ya
13:25:22  *** persil has quit IRC
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13:34:40  <Godde> !password
13:34:40  <PublicServer> Godde: gushes
13:35:01  <PublicServer> *** Game still paused (number of players)
13:35:01  <PublicServer> *** Game unpaused (number of players)
13:35:01  <PublicServer> *** Godde joined the game
13:38:41  <PublicServer> *** Godde has left the game (leaving)
13:38:41  <PublicServer> *** Game paused (number of players)
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13:51:18  *** Webster sets mode: +o KenjiE20
14:32:55  <PublicServer> *** Amm1er has left the game (leaving)
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14:38:26  <iklucas> !password
14:38:26  <PublicServer> iklucas: quilts
14:39:08  <iklucas> Dl
14:39:10  <iklucas> !dl
14:39:10  <PublicServer> iklucas: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
14:39:10  <PublicServer> iklucas: http://www.openttd.org/en/download-trunk/r22815
14:39:53  <iklucas> !password
14:39:53  <PublicServer> iklucas: quilts
14:40:04  <PublicServer> *** Game still paused (number of players)
14:40:06  <PublicServer> <iklucas> i
14:40:07  <PublicServer> *** iklucas joined the game
14:40:10  <PublicServer> <iklucas> olla
14:40:24  <PublicServer> *** Game still paused (number of players)
14:40:24  <PublicServer> *** Game unpaused (number of players)
14:40:25  <PublicServer> *** TWerkhoven joined the game
14:43:21  <PublicServer> ***  made screenshot at 0000B41B: http://ps.openttdcoop.org/publicserver/webcam/0000B41B.png
14:48:52  <PublicServer> *** iklucas has left the game (leaving)
14:48:52  <PublicServer> *** Game paused (number of players)
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14:54:37  <Absolutis> !password
14:54:37  <PublicServer> Absolutis: teethe
14:54:40  <Absolutis> !players
14:54:43  <PublicServer> Absolutis: Client 20 (Orange) is TWerkhoven, in company 1 (The Blogosphere)
14:54:44  <Absolutis> !dl win32
14:54:44  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r22815/openttd-trunk-r22815-windows-win32.zip
15:30:41  *** Webster has joined #openttdcoop
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15:31:28  *** V4530000 is now known as V453000
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15:32:16  *** Webster sets mode: +o planetmaker
15:37:20  <PublicServer> *** Absolutis has left the game (leaving)
15:37:20  <PublicServer> *** Game paused (number of players)
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15:41:01  <Maraxus> !password
15:41:01  <PublicServer> Maraxus: dearer
15:41:13  <PublicServer> *** Game still paused (number of players)
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18:01:45  <Ryton> ellow
18:01:46  <Ryton> !info
18:01:46  <PublicServer> Ryton: #:1(Orange) Company Name: 'The Blogosphere'  Year Founded: 1950  Money: 3016798565  Loan: 0  Value: 3020680140  (T:800, R:94, P:0, S:85) unprotected
18:01:56  <Ryton> !password
18:01:56  <PublicServer> Ryton: facile
18:02:37  <PublicServer> *** Game still paused (number of players)
18:02:37  <PublicServer> *** Game unpaused (number of players)
18:02:39  <PublicServer> *** Ryton joined the game
18:11:29  <Keiya> !password
18:11:29  <PublicServer> Keiya: facile
18:11:32  <PublicServer> <Ryton> Suavik finally has a bank!
18:11:42  <PublicServer> <Ryton> how did that work?
18:12:07  <PublicServer> *** Keiya joined the game
18:12:18  <PublicServer> <Keiya> Yo :D
18:12:53  <PublicServer> <Ryton> BBH Sud from SE has one line completely jammed
18:13:27  <PublicServer> ***  made screenshot at 00028F43: http://ps.openttdcoop.org/publicserver/webcam/00028F43.png
18:14:47  <PublicServer> <Keiya> Ah.It's bridges >_>
18:18:03  *** KenjiE20 has joined #openttdcoop
18:18:03  *** ChanServ sets mode: +o KenjiE20
18:19:04  <PublicServer> <Keiya> Now why wont that thing go?
18:19:15  <PublicServer> <Ryton> what 'thing'?
18:19:21  <PublicServer> <Keiya> aand now it goes >_>\
18:20:08  <PublicServer> <Keiya> One of the trains at BBH Sud seemed locked for no reason at all
18:20:15  <PublicServer> <Keiya>  but it went now
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18:20:42  <PublicServer> <Ryton> do you know which number?
18:20:54  <PublicServer> <Keiya> No sorry >_>
18:21:04  <PublicServer> <Ryton> no prob :-))
18:21:18  <PublicServer> <Ryton> all trains have some logic, so probably there was a good reason for the stop :;p
18:22:26  <PublicServer> <Keiya> It seemed like it was having trouble pathing through the one way path signal right next to the BBH sign, but I couldn't figure out why
18:22:41  <PublicServer> <Ryton> care to label it with a Sign?
18:22:52  <PublicServer> <Ryton> maybe there will be other occurences :-)
18:22:55  <PublicServer> <Keiya> OH, I figured it out never mind
18:23:05  <PublicServer> <Keiya> It occured for a moment again
18:23:19  <PublicServer> <Keiya> I couildn't see a train in a tunnel and that's why I was confused :P
18:23:25  <PublicServer> <Ryton> ah :-))
18:23:32  <PublicServer> <Ryton> that can make a difference indeed :-)
18:28:28  <PublicServer> ***  made screenshot at 00027B5F: http://ps.openttdcoop.org/publicserver/webcam/00027B5F.png
18:29:02  <PublicServer> <Keiya> Oooh, a coal mine that's not connected
18:31:24  <Ryton> there are plenty unconnected industries on this map, Keiya
18:31:38  <Ryton> problem is: network has several jams already
18:31:40  <Ryton> a
18:31:44  <Ryton> and expansion is difficult
18:31:53  <Keiya> Yeah >_>
18:32:04  <Ryton> because of the network plan & the scenario
18:35:29  <Keiya> I usually just make larger messes when I build anyway >_>
18:39:17  <PublicServer> <Keiya> I want to ask in case that is inentional but is that an upside down signal at !THIS?
18:39:24  <PublicServer> <Keiya> Intentional
18:39:58  <PublicServer> <Keiya> A bit south of it
18:40:45  <PublicServer> <Keiya> i fixed it :P
18:41:07  <PublicServer> *** Maraxus has joined company #1
18:41:23  <PublicServer> <Keiya> That might help congestion
18:41:44  <PublicServer> <Keiya> Ooor it might just move it.
18:42:02  <PublicServer> <Keiya> The entire southern part  of BBH Fask seems problematic >_>
18:43:00  <PublicServer> <Keiya> Probably because it's trying to cram six lanes of traffic into two...
18:43:29  <PublicServer> ***  made screenshot at 0002770C: http://ps.openttdcoop.org/publicserver/webcam/0002770C.png
18:44:15  <PublicServer> <Ryton> that tends to produce jams... :-)
18:45:30  <PublicServer> *** Ryton has joined spectators
18:45:54  <PublicServer> <Keiya> Maybe if I added a third line, but... A. that would break the plan and B. where?
18:46:12  <PublicServer> <Ryton> 3rd line doesnt break the plan
18:46:18  <PublicServer> <Ryton> question B is harder to answer:p
18:47:24  <PublicServer> <Keiya> I suppose I could do it over water... >_>
18:49:18  <PublicServer> <Keiya> I suppose I could dump more dirt into the edge and expand in but that breaks SLH 01 North
18:50:07  <PublicServer> *** TWerkhoven has left the game (connection lost)
18:50:07  <PublicServer> *** Keiya has left the game (connection lost)
18:50:07  <PublicServer> *** Game paused (number of players)
18:50:07  <PublicServer> *** Ryton has left the game (connection lost)
18:50:07  <PublicServer> *** Maraxus has left the game (connection lost)
18:50:23  <Keiya> Huh >_>
18:50:44  <V453000> !password
18:50:45  <PublicServer> V453000: fizzle
18:50:52  <Keiya> I guess the server doesn't like my plan :P
18:51:01  <PublicServer> *** Game still paused (number of players)
18:51:04  <PublicServer> *** V453000 joined the game
18:51:19  <Maraxus> !password
18:51:19  <PublicServer> Maraxus: fizzle
18:51:37  <PublicServer> *** Game still paused (number of players)
18:51:38  <PublicServer> *** Maraxus joined the game
18:52:09  <PublicServer> *** Maraxus has joined company #1
18:52:09  <PublicServer> *** Game unpaused (number of players)
18:53:42  <PublicServer> *** Keiya joined the game
18:53:54  <PublicServer> *** V453000 has left the game (leaving)
18:55:52  <PublicServer> *** Maraxus has joined spectators
18:55:52  <PublicServer> *** Game paused (number of players)
18:56:04  <PublicServer> *** Maraxus has left the game (leaving)
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19:25:21  *** ChanServ sets mode: +o KenjiE201
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19:42:42  <PublicServer> *** Game still paused (number of players)
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19:43:56  <V453000> Kangoo: private message
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20:18:39  <PublicServer> *** Game still paused (number of players)
20:18:39  <PublicServer> *** Game unpaused (number of players)
20:18:42  <PublicServer> *** Chris Booth joined the game
20:19:45  <PublicServer> *** Chris Booth has left the game (leaving)
20:19:45  <PublicServer> *** Game paused (number of players)
20:22:56  *** Godde has joined #openttdcoop
20:23:08  <Godde> !password
20:23:08  <PublicServer> Godde: fizzle
20:23:27  <PublicServer> *** Game still paused (number of players)
20:23:27  <PublicServer> *** Game unpaused (number of players)
20:23:29  <PublicServer> *** Godde joined the game
20:28:30  <PublicServer> ***  made screenshot at 0001405E: http://ps.openttdcoop.org/publicserver/webcam/0001405E.png
20:35:18  *** Ryton has quit IRC
20:37:21  <PublicServer> <Godde> were wood trains rerouted?
20:37:30  <PublicServer> <Kangoo> no idea
20:37:38  <PublicServer> <Godde> nvm
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20:43:31  <PublicServer> ***  made screenshot at 0002E789: http://ps.openttdcoop.org/publicserver/webcam/0002E789.png
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20:54:05  <TWerkhoven[l]> !password
20:54:05  <PublicServer> TWerkhoven[l]: cooing
20:54:32  <PublicServer> *** Player has left the game (connection lost)
20:58:31  <PublicServer> ***  made screenshot at 0003059B: http://ps.openttdcoop.org/publicserver/webcam/0003059B.png
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21:05:52  <PublicServer> <Godde> oh crap
21:07:13  <PublicServer> <Godde> kangoo
21:07:15  <PublicServer> <Godde> i fucked up :P halp!
21:07:26  <PublicServer> <Kangoo> woah ;)
21:08:12  <PublicServer> <Godde> was making a prio, fucked up with signals
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21:09:25  <PublicServer> <Godde> no! mine!
21:09:27  <PublicServer> <Godde> gimme! :P
21:09:45  <PublicServer> <Kangoo> all urs! ;)
21:09:47  <PublicServer> <Godde> :D
21:09:51  <PublicServer> <Godde> i wont crash it again, i promies
21:09:57  <PublicServer> <Godde> woah wtf
21:09:59  <PublicServer> <Godde> promise
21:13:32  <PublicServer> ***  made screenshot at 0002DD7D: http://ps.openttdcoop.org/publicserver/webcam/0002DD7D.png
21:14:08  <PublicServer> <Godde> waaat
21:14:26  <PublicServer> <Kangoo> lol
21:14:33  <PublicServer> <Godde> not my lucky day
21:14:45  <PublicServer> <Kangoo> trains joining prior is not a good idea :p
21:14:53  <PublicServer> <Godde> o rly
21:15:08  <PublicServer> <Godde> but why the hell did it do that?
21:15:11  <PublicServer> <Godde> the light was green
21:15:42  <PublicServer> <Kangoo> sometimes trains seem to have a mind of their own.. ;)
21:17:32  <PublicServer> <Kangoo> you aware that prior doesnt reach over bridges, yes?
21:18:13  <PublicServer> <Godde> if there is a train on the second bridge, there is a great chance there is already a train on the first one, thus blocking the prio
21:19:09  <PublicServer> <Godde> if the bridge entry signal was a pbs, i could work wonders! :P But it would also result in a really long prio
21:19:36  <PublicServer> <Godde> see?
21:19:38  <PublicServer> <Godde> it works
21:20:22  <PublicServer> <Kangoo> goodie. now I must fixe the cl issue i created.. :p
21:21:18  <PublicServer> <Godde> yay!
21:23:44  <PublicServer> <Godde> things seem to be clearing up...
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21:24:09  <PublicServer> <Kangoo> hopejoining queue wont be too long.
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21:24:27  <PublicServer> <Godde> it will go in waves
21:24:29  <PublicServer> <Godde> it probably won't overload
21:25:07  <PublicServer> <Godde> i love it when this game just clicks
21:25:37  <PublicServer> <Kangoo> indeed
21:26:47  <PublicServer> <Godde> how did everything become so smooth...?
21:27:13  <PublicServer> <Kangoo> moved the whole thing into the mountains...
21:27:27  <PublicServer> <Kangoo> and all join/splits in betwenn MLs
21:27:31  <PublicServer> <Godde> i meant the entire network :)
21:27:38  <PublicServer> <Godde> things seem to run better now
21:28:16  <PublicServer> <Godde> even jammy mountains :P
21:28:26  <PublicServer> <Kangoo> yea - guess the merge fix at BBH Fask/SLH1 fixed quite a bit
21:28:32  <PublicServer> ***  made screenshot at 00028B39: http://ps.openttdcoop.org/publicserver/webcam/00028B39.png
21:28:47  <PublicServer> <Godde> split before merge ;)
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21:41:29  <PublicServer> <Godde> I'm off to bed
21:41:35  <PublicServer> <Godde> See you later
21:41:41  <PublicServer> <Kangoo> gn. and bb
21:41:47  <PublicServer> *** Godde has left the game (leaving)
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21:43:33  <PublicServer> ***  made screenshot at 0002A6F2: http://ps.openttdcoop.org/publicserver/webcam/0002A6F2.png
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