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00:42:37 *** Sigma has quit IRC 01:35:15 *** LoPo has joined #openttdcoop 01:35:41 <LoPo> !password 01:35:41 <PublicServer> LoPo: grudge 01:35:56 <PublicServer> *** Game still paused (number of players) 01:35:57 <PublicServer> *** LoPo joined the game 01:38:10 <PublicServer> *** LoPo has left the game (leaving) 01:43:43 *** LoPo has quit IRC 01:44:13 <PublicServer> *** Game still paused (number of players) 01:44:14 <PublicServer> *** Sylf joined the game 01:48:55 <PublicServer> *** made screenshot at 0000AD92: http://ps.openttdcoop.org/publicserver/webcam/0000AD92.png 01:52:36 *** olivio has joined #openttdcoop 01:53:56 <PublicServer> *** Game still paused (number of players) 01:53:56 <PublicServer> *** olivio joined the game 01:55:42 <PublicServer> *** Sylf has left the game (connection lost) 01:58:11 <Sylf> !password 01:58:11 <PublicServer> Sylf: grudge 01:58:20 <PublicServer> *** Game still paused (number of players) 01:58:22 <PublicServer> *** Sylf joined the game 01:58:27 <PublicServer> <Sylf> hi 02:01:02 *** pugi has quit IRC 02:21:36 <PublicServer> *** Sylf has left the game (leaving) 04:42:05 *** Mucht has joined #openttdcoop 04:42:06 *** ChanServ sets mode: +o Mucht 05:27:13 *** Sylf has quit IRC 06:21:33 *** sla_ro|master has joined #openttdcoop 07:28:55 *** Sylf has joined #openttdcoop 07:28:55 *** ChanServ sets mode: +o Sylf 07:42:54 *** ODM has joined #openttdcoop 07:42:54 *** ChanServ sets mode: +o ODM 07:49:10 *** Chris_Booth has joined #openttdcoop 07:53:29 *** Tray has joined #openttdcoop 07:53:40 <Tray> !players 07:53:42 <PublicServer> Tray: Client 403 is olivio, a spectator 07:54:45 <Tray> !password 07:54:45 <PublicServer> Tray: clangs 07:55:19 <PublicServer> *** Game still paused (number of players) 07:55:20 <PublicServer> *** Tray joined the game 08:04:01 <PublicServer> *** made screenshot at 0002CB0B: http://ps.openttdcoop.org/publicserver/webcam/0002CB0B.png 08:19:02 <PublicServer> *** made screenshot at 0000E1AC: http://ps.openttdcoop.org/publicserver/webcam/0000E1AC.png 08:34:03 <PublicServer> *** made screenshot at 0002E924: http://ps.openttdcoop.org/publicserver/webcam/0002E924.png 08:40:00 *** Chris_Booth has quit IRC 08:40:25 *** Chris_Booth has joined #openttdcoop 08:46:44 *** Maraxus has joined #openttdcoop 08:46:51 <Maraxus> !players 08:46:54 <PublicServer> Maraxus: Client 407 (Orange) is Tray, in company 1 (Campbell & Co.) 08:46:54 <PublicServer> Maraxus: Client 403 is olivio, a spectator 08:53:45 <Maraxus> !password 08:53:45 <PublicServer> Maraxus: avider 08:53:57 *** Progman has joined #openttdcoop 08:53:58 <PublicServer> *** Game still paused (number of players) 08:53:58 <PublicServer> *** Maraxus joined the game 09:00:57 *** Chris_Booth has quit IRC 09:04:03 <PublicServer> *** made screenshot at 0002EEF7: http://ps.openttdcoop.org/publicserver/webcam/0002EEF7.png 09:12:44 *** SmatZ has joined #openttdcoop 09:12:44 *** ChanServ sets mode: +o SmatZ 09:18:37 *** Mks has quit IRC 09:19:03 <PublicServer> *** made screenshot at 0002E720: http://ps.openttdcoop.org/publicserver/webcam/0002E720.png 09:20:55 *** Mks has joined #openttdcoop 09:22:19 *** doonz has joined #openttdcoop 09:24:40 *** Mucht has quit IRC 09:44:03 *** Hanf has joined #openttdcoop 09:49:04 <PublicServer> *** made screenshot at 0002F4F8: http://ps.openttdcoop.org/publicserver/webcam/0002F4F8.png 09:50:11 *** KenjiE20 has joined #openttdcoop 09:50:11 *** ChanServ sets mode: +o KenjiE20 09:59:25 *** alang has quit IRC 10:04:04 <PublicServer> *** made screenshot at 0002B08F: http://ps.openttdcoop.org/publicserver/webcam/0002B08F.png 10:11:54 *** DayDreamer has joined #openttdcoop 10:19:06 <PublicServer> *** made screenshot at 0002AB03: http://ps.openttdcoop.org/publicserver/webcam/0002AB03.png 10:22:01 *** Chris_Booth has joined #openttdcoop 10:42:43 *** Absolutis has joined #openttdcoop 10:43:55 <Absolutis> !password 10:43:55 <PublicServer> Absolutis: bobbed 10:44:02 <Absolutis> !fish 10:44:03 <PublicServer> Absolutis: Today's fish is ... where is it? "NEMO?" 10:44:09 <Absolutis> ew 10:44:28 <PublicServer> *** Game still paused (number of players) 10:44:28 <PublicServer> *** Game unpaused (number of players) 10:44:28 <PublicServer> *** Absolutis joined the game 10:47:19 <PublicServer> <Absolutis> aww, no VAST? 10:47:29 <PublicServer> <Absolutis> :( 10:49:06 <PublicServer> *** made screenshot at 00022391: http://ps.openttdcoop.org/publicserver/webcam/00022391.png 10:49:29 <PublicServer> <Tray> hi abso 10:53:58 *** Mucht has joined #openttdcoop 10:53:58 *** ChanServ sets mode: +o Mucht 10:55:16 *** doonz has quit IRC 10:59:49 <Chris_Booth> hi all 11:00:04 <PublicServer> <Absolutis> hi dr nick 11:00:15 <PublicServer> <Tray> g'day 11:00:17 *** Mucht has quit IRC 11:03:07 <Chris_Booth> <3 Dr nick 11:03:26 <PublicServer> *** Chris Booth joined the game 11:04:06 <PublicServer> *** made screenshot at 000190EF: http://ps.openttdcoop.org/publicserver/webcam/000190EF.png 11:04:10 <PublicServer> <Chris Booth> hhhm, the western MSH is looking rather badly built 11:04:23 *** pugi has joined #openttdcoop 11:06:50 <PublicServer> *** Chris Booth has left the game (leaving) 11:08:58 *** Ryton has joined #openttdcoop 11:19:06 <PublicServer> *** made screenshot at 00022F77: http://ps.openttdcoop.org/publicserver/webcam/00022F77.png 11:26:27 <PublicServer> *** olivio has left the game (leaving) 11:32:16 *** Sigma has joined #openttdcoop 11:34:07 *** Ryton has quit IRC 11:34:07 <PublicServer> *** made screenshot at 00038A31: http://ps.openttdcoop.org/publicserver/webcam/00038A31.png 11:45:39 <PublicServer> *** Absolutis has left the game (connection lost) 11:45:39 <PublicServer> *** Game paused (number of players) 11:49:07 <PublicServer> *** made screenshot at 0002B4AD: http://ps.openttdcoop.org/publicserver/webcam/0002B4AD.png 11:51:58 <PublicServer> *** Maraxus has left the game (leaving) 11:54:48 <PublicServer> *** Tray has left the game (leaving) 11:55:55 *** Ryton has joined #openttdcoop 12:04:08 <PublicServer> *** made screenshot at 00023FC5: http://ps.openttdcoop.org/publicserver/webcam/00023FC5.png 12:04:22 *** Ryton has quit IRC 12:08:53 *** DayDreamer has quit IRC 12:09:11 <Hanf> !password 12:09:12 <PublicServer> Hanf: sobbed 12:09:21 <PublicServer> *** Game still paused (number of players) 12:09:23 <PublicServer> *** Hanf joined the game 12:13:13 <PublicServer> *** Game still paused (number of players) 12:13:15 <PublicServer> *** Tray joined the game 12:13:35 <PublicServer> *** Hanf has left the game (leaving) 12:19:35 *** Chris_Booth has quit IRC 12:24:59 <PublicServer> *** Tray has left the game (leaving) 12:28:53 <PublicServer> *** Game still paused (number of players) 12:28:53 <PublicServer> *** 0DM joined the game 12:30:32 *** iklucas has joined #openttdcoop 12:30:39 <iklucas> !password 12:30:39 <PublicServer> iklucas: sobbed 12:30:45 <PublicServer> *** Game still paused (number of players) 12:30:45 <PublicServer> *** Game unpaused (number of players) 12:30:47 <PublicServer> *** iklucas joined the game 12:34:08 <PublicServer> *** made screenshot at 0002B6AD: http://ps.openttdcoop.org/publicserver/webcam/0002B6AD.png 12:35:59 <PublicServer> *** iklucas has left the game (leaving) 12:35:59 <PublicServer> *** Game paused (number of players) 12:36:12 <PublicServer> *** 0DM has left the game (leaving) 12:39:17 *** alang has joined #openttdcoop 12:39:25 *** Chris_Booth has joined #openttdcoop 12:42:45 *** iklucas has quit IRC 12:43:59 *** olivio has quit IRC 12:44:22 *** KenjiE20 has quit IRC 12:51:21 *** KenjiE20 has joined #openttdcoop 12:51:21 *** ChanServ sets mode: +o KenjiE20 12:53:55 *** pugi has quit IRC 12:56:17 *** alang has quit IRC 12:59:59 *** alang has joined #openttdcoop 13:05:59 <PublicServer> *** Game still paused (number of players) 13:06:00 <PublicServer> *** Sylf joined the game 13:08:13 *** sla_ro|master has quit IRC 13:08:20 *** alang has quit IRC 13:08:43 <Sylf> looks like someone was building while the game was paused 13:08:46 <Sylf> *sigh* 13:08:48 <Sylf> !save 13:08:48 <PublicServer> Saving game... 13:10:48 <Chris_Booth> hi all 13:11:50 <Chris_Booth> Sylf: you know the !save doesn't work very well 13:12:24 <Sylf> how so? 13:12:25 <Chris_Booth> you are better off using !rcon save <name> 13:12:34 <Chris_Booth> it doesn't have a name for the file 13:12:44 <Chris_Booth> and next autosave just overwrites it 13:12:45 <Sylf> It worked fine for me. 13:13:01 <Sylf> Autosave goes into autosave folder 13:13:21 <Sylf> the !save saves to game.sav 13:13:26 <Sylf> so those are separate 13:13:36 <Chris_Booth> ok 13:13:54 <Sylf> and all I need to do is to grab this snapshot, change 1 setting locally, upload, and restart the game 13:14:13 <Chris_Booth> I just remeber a game being lost due to the use of !save rather than !rcon save <name> 13:14:48 <Chris_Booth> can you use autopilot to change the setting for you? 13:15:57 <planetmaker> !rcon set blah bluh <-- Sylf 13:15:57 <PublicServer> planetmaker: - Change setting for all clients. Usage: 'setting <name> [<value>]' 13:15:57 <PublicServer> planetmaker: - Omitting <value> will print out the current value of the setting. 13:16:06 <Sylf> Not this one. 13:16:14 <planetmaker> which? 13:16:31 <Sylf> !rcon set command_pause_level 13:16:31 <PublicServer> Sylf: Current value for 'command_pause_level' is: '3' (min: 0, max: 3) 13:16:31 <planetmaker> pause settingß 13:16:38 <Sylf> !rcon set command_pause_level 1 13:16:38 <PublicServer> Sylf: ERROR: This command/variable is not available during network games. 13:16:44 <planetmaker> yup :-) 13:17:28 <Sylf> now... reloading the fixed version... 13:17:44 <Sylf> prepared for my goof-ups 13:18:11 <PublicServer> *** Game paused (number of players) 13:19:00 <PublicServer> *** Game still paused (number of players) 13:19:00 <PublicServer> *** Sylf joined the game 13:19:09 <PublicServer> *** made screenshot at 0002B8B0: http://ps.openttdcoop.org/publicserver/webcam/0002B8B0.png 13:19:15 <PublicServer> *** Sylf has joined company #1 13:19:33 <Sylf> yay :D fixed 13:19:41 <Chris_Booth> nice 13:20:21 <Sylf> it may take couple of minutes before server password is synched though 13:20:32 <Sylf> or force synch it with !restart 13:22:37 <Chris_Booth> not sure you would have to ask someone who knew 13:22:43 <Chris_Booth> like pm he was just here 13:24:02 <Tray> !password 13:24:02 <PublicServer> Tray: crooks 13:26:16 *** Godde has joined #openttdcoop 13:26:22 <Tray> !password 13:26:22 <PublicServer> Tray: crooks 13:26:27 <Tray> hrm. (: 13:26:46 <Godde> !password 13:26:46 <PublicServer> Godde: crooks 13:26:51 <Sylf> ok, I'll restart 13:27:03 <Sylf> !rcon save restart 13:27:03 <PublicServer> Sylf: Saving map... 13:27:03 <PublicServer> Sylf: Map successfully saved to restart.sav 13:27:08 <Sylf> ... for a good measure... 13:27:15 <Godde> !password 13:27:15 <PublicServer> Godde: crooks 13:27:21 <Sylf> shouldn't need that .sav 13:27:23 <Sylf> !restart 13:27:23 <PublicServer> Sylf: Restart scheduled, will be initiated in next minute! 13:27:39 <planetmaker> shouldn't. But I also use there 'better safe than sorry' ;-) 13:28:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 13:28:01 <PublicServer> Thank you for playing r22815. 13:28:06 <PublicServer> Server has exited 13:28:07 *** PublicServer has quit IRC 13:28:36 *** PublicServer has joined #openttdcoop 13:28:36 <PublicServer> Autopilot engaged 13:28:37 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:28:37 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG213 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 13:28:37 *** ChanServ sets mode: +v PublicServer 13:28:52 <PublicServer> *** made screenshot at 00004A39: http://ps.openttdcoop.org/publicserver/webcam/00004A39.png 13:29:01 <Godde> !password 13:29:01 <PublicServer> Godde: milder 13:29:11 <PublicServer> *** Game still paused (number of players) 13:29:12 <PublicServer> *** Godde joined the game 13:29:21 <PublicServer> *** Game still paused (number of players) 13:29:21 <PublicServer> *** Game unpaused (number of players) 13:29:22 <PublicServer> *** Tray joined the game 13:29:34 <PublicServer> *** Sylf joined the game 13:35:06 <PublicServer> <Tray> who's worikin' at MSH 04? 13:35:11 <PublicServer> <Sylf> I am 13:35:32 <PublicServer> <Tray> Do you really want to merge 3 lines to one? 13:35:44 <PublicServer> <Sylf> oh, this is not slh 13:43:52 <PublicServer> *** made screenshot at 0000EC63: http://ps.openttdcoop.org/publicserver/webcam/0000EC63.png 13:45:20 <PublicServer> *** Chris Booth joined the game 13:45:37 <PublicServer> <Godde> hi there! 13:45:49 <PublicServer> <Chris Booth> I guess MSH 03 was built by LoPo 13:45:53 <PublicServer> <Chris Booth> hi Godde 13:46:07 <PublicServer> <Tray> yes it was 13:46:17 <PublicServer> <Godde> whoever made it, messed up with CLs 13:46:23 <PublicServer> <Chris Booth> and mixing 13:46:39 <PublicServer> <Chris Booth> and some funny 3 -> 2 -> 3's 13:47:03 <PublicServer> <Chris Booth> I was not sure if it was worth fixing or just starting again 13:47:22 <PublicServer> <Godde> there's alot of strangeness, thats for sure 13:47:34 <PublicServer> <Tray> And what's your decission? (: 13:48:01 <PublicServer> <Chris Booth> Mine choice was to say away and not upset the builder 13:49:54 <PublicServer> <Godde> it is also not finished 13:50:15 <PublicServer> <Chris Booth> there is another MSH to be built aswell 13:50:26 <PublicServer> <Tray> and 4 stations (: 13:50:41 <PublicServer> <Godde> Do stations need refit deopts 13:50:44 <PublicServer> <Godde> ^* 13:50:48 <PublicServer> <Chris Booth> yes 13:50:54 <PublicServer> <Godde> all of them? 13:50:57 <Sylf> no 13:51:04 <PublicServer> <Tray> only the steel drop 13:51:06 <PublicServer> <Godde> I'd be happy to try, but I don't know anything about refitting 13:51:11 <Sylf> only where iron ore/steel/goods trains will service 13:51:29 <Sylf> steel drop will need refit, and factory will need refit 13:51:45 <PublicServer> <Chris Booth> and so will all iron primarys 13:51:47 <PublicServer> <Tray> Godde, do you have a basic idea of how it works? 13:51:51 <Sylf> and town drop will need refit 13:51:57 <Sylf> not iron primaries 13:51:59 <PublicServer> <Godde> refitting or stations? 13:52:04 <Sylf> It should be refit at the main station 13:52:08 <PublicServer> <Tray> both together (: 13:52:31 <PublicServer> <Godde> i've seen some in the other ottdcoop games, i could try to mimic them 13:53:36 <Sylf> I think PSG 197 is actually closest to what we'll get 13:53:38 <PublicServer> <Godde> so if i am to build the coal drop (for example), do i need to build separate stations for coal and livestock? 13:53:52 <PublicServer> <Tray> no 13:53:54 <PublicServer> <Chris Booth> nope 13:53:56 <PublicServer> <Chris Booth> no refit there 13:53:59 <Sylf> more so than our more recent refit game, PSG 205 13:54:10 <PublicServer> <Godde> so no goods from the livestock factory? 13:54:12 <PublicServer> <Chris Booth> only the iron chain 13:54:26 <PublicServer> <Chris Booth> so Iron -> steel -> goods -> Iron 13:54:34 <Sylf> For coal/live stock, just build separate DROP station and PICKUP station 13:54:36 <PublicServer> <Tray> You do need a Pickup and drop station, but not two different drop stations 13:54:50 <PublicServer> <Godde> how large will the stations have to be? 13:54:53 <PublicServer> <Godde> I'd like to try 13:55:14 <Sylf> as big as it needs 13:55:17 <PublicServer> <Chris Booth> goods from south -> east are always full, like last PZG 13:55:35 <PublicServer> <Tray> My guess is >12, but I got blamed very hard the last time I gave an advise like this 13:55:41 <PublicServer> <Chris Booth> I would say 20 platforms would be a good place to start 13:56:06 <Sylf> Tray, it's best not to give any set numbers like that IMO 13:56:21 <PublicServer> <Tray> hat's what I say. o: 13:56:44 <Sylf> It always changes from game to game--- depending on size of ML, train set, max speed, length of train... 13:56:55 <PublicServer> <Godde> I'm guessing I am gonna have to flatten those mountains quite a bit... 13:57:21 <PublicServer> <Tray> Okay. Sylf but he don't ask for an exercise in building he just wanted to know how many platforms he needs now. 13:57:32 <PublicServer> <Tray> And I think like 15-18 is good. 13:57:39 <Sylf> people thought my town drop in PSG 210 was too small -- it ended up never having to be expanded even though the rest of the game went though crazy amount of expansion 13:58:03 <Sylf> It's not easy to know how many we'll need upfront 13:58:19 <PublicServer> <Godde> im guessing we dont need that many pickup stations, as the factory will only server livestock 13:58:39 <Sylf> the very first main station I built in PSG was grossly oversized for its need 13:58:42 <Maraxus> !password 13:58:42 <PublicServer> Maraxus: moated 13:58:52 <PublicServer> *** made screenshot at 0002B024: http://ps.openttdcoop.org/publicserver/webcam/0002B024.png 13:58:52 <Sylf> You just learn through experience. 13:58:56 <PublicServer> *** Maraxus joined the game 13:59:00 <PublicServer> <Chris Booth> Livestock in East, and Grain in west 13:59:16 <PublicServer> <Tray> Okay Sylf: How many platforms would you build in this game at LV/Coal drop? 14:00:16 <PublicServer> <Sylf> Drop will be bigger than the pickup 14:00:32 <PublicServer> <Tray> That's not what I've asked. 14:00:38 <PublicServer> <Sylf> I KNOW 14:00:48 <PublicServer> <Sylf> You need to give me time to answer 14:01:04 <PublicServer> <Sylf> I'm just thinking out loud 14:01:07 <PublicServer> <Chris Booth> I would say with these trains and speed and length 15-20 for drops 14:02:10 <PublicServer> <Sylf> I think 5-6 platforms per line to start with for that drop 14:02:16 <PublicServer> <Godde> Trying to picture this staion in my mind... 14:02:38 <PublicServer> <Sylf> maybe 12 platforms for pickup. dunno. 14:02:56 <PublicServer> <Sylf> I've confessed this in PZG too 14:03:08 <PublicServer> <Sylf> I've never felt comfortable building main stations. 14:03:26 <PublicServer> <Sylf> I'm still trying to get better through practicen and experience 14:03:32 <PublicServer> <Godde> I'm not comfortable with building anything mainline-related - but i figured wth, might as well try 14:05:22 <PublicServer> <Godde> my main problem is merging more than 2 lines into one station 14:05:52 <PublicServer> <Godde> hmmm 14:06:45 <PublicServer> <Godde> im guessing the factory can be built afterwards? 14:06:55 <PublicServer> *** Maraxus has joined company #1 14:06:57 <PublicServer> <Tray> yes 14:11:03 <PublicServer> <Chris Booth> there are lots of ways to make more than 2 lines in stations 14:11:07 <PublicServer> <Chris Booth> lots of fun ways 14:11:28 <PublicServer> <Godde> hehe 14:11:40 <PublicServer> <Tray> but it's difficult if done the first time 14:12:31 <PublicServer> <Godde> does it matter (much) how the lines are distributed? 14:12:37 <PublicServer> <Chris Booth> yes 14:12:43 <PublicServer> <Chris Booth> you want some hints? 14:12:47 <PublicServer> <Godde> does every line have to be able to get to all stations? 14:13:10 <PublicServer> <Chris Booth> Godde: depends if you ware building a balanced station 14:13:29 *** Firartix has joined #openttdcoop 14:13:53 <PublicServer> *** made screenshot at 0001209A: http://ps.openttdcoop.org/publicserver/webcam/0001209A.png 14:14:34 <PublicServer> <Chris Booth> ok Goddethe most simple way is !simple 3 way entrance 14:14:43 <PublicServer> <Godde> yeah, i saw it 14:15:09 <PublicServer> <Godde> my mind just kinda goes blank when i think about how to put it in the mountains 14:15:37 <PublicServer> <Godde> well, lets just try to build something similar 14:15:39 <PublicServer> *** Sylf has left the game (connection lost) 14:15:51 <Sylf> !password 14:15:52 <PublicServer> Sylf: minted 14:16:00 <PublicServer> *** Sylf joined the game 14:17:07 <PublicServer> <Sylf> does that really help? 14:17:19 <PublicServer> <Godde> with PBS - yes (afaik) 14:18:21 <PublicServer> <Chris Booth> or you can go for the XTC sytle 14:19:33 <PublicServer> <Godde> now you're just confusing me O.o 14:20:32 <PublicServer> <Chris Booth> and then keep splitting like that 14:21:53 <Firartix> eh, 14:22:12 <Firartix> how do you patch for compatibility with coop again o_o ? 14:22:21 <Firartix> havent run openttd in 6+ months, i dont recall at all 14:22:29 <Firartix> and cant find anything like a dl link on website 14:22:45 <Tray> !dl win32 14:22:45 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r22815/openttd-trunk-r22815-windows-win32.zip 14:23:02 <Firartix> oo ty 14:23:12 <Tray> or whatever OS you use 14:23:13 <Firartix> nightlies ftw 14:23:22 <planetmaker> !dl 14:23:22 <PublicServer> planetmaker: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 14:23:22 <PublicServer> planetmaker: http://www.openttd.org/en/download-trunk/r22815 14:26:57 <PublicServer> *** Chris Booth has left the game (leaving) 14:28:54 <PublicServer> *** made screenshot at 00011AA6: http://ps.openttdcoop.org/publicserver/webcam/00011AA6.png 14:30:10 <Firartix> !password 14:30:10 <PublicServer> Firartix: soling 14:30:20 <PublicServer> *** Firartix joined the game 14:30:22 <PublicServer> <Firartix> yo 14:30:26 <PublicServer> <Godde> heyo 14:30:30 <Firartix> urghhh stupid highlights 14:31:32 <PublicServer> <Firartix> New map? i'm pretty sure there's more stuff than that usually 14:31:38 <PublicServer> <Firartix> Not gonna mess with stuff anyway >_>' 14:32:37 <PublicServer> <Sylf> yeah, it's still relatively new 14:32:42 <PublicServer> <Firartix> i see 14:37:00 *** phatmatt has joined #openttdcoop 14:37:11 *** Sylf has quit IRC 14:37:11 *** `real has quit IRC 14:37:11 *** Theos has quit IRC 14:37:11 *** mikk36 has quit IRC 14:37:12 *** md_ has quit IRC 14:37:12 *** Born_Acorn has quit IRC 14:42:46 <Absolutis> !password 14:42:46 *** tycoondemon2 has quit IRC 14:42:46 <PublicServer> Absolutis: soling 14:43:02 <PublicServer> *** Absolutis joined the game 14:43:19 *** tycoondemon has joined #openttdcoop 14:43:54 <PublicServer> *** made screenshot at 0002B431: http://ps.openttdcoop.org/publicserver/webcam/0002B431.png 14:43:57 *** Chris_Booth has quit IRC 14:44:01 *** Sylf has joined #openttdcoop 14:44:01 *** mikk36 has joined #openttdcoop 14:44:01 *** Theos has joined #openttdcoop 14:44:01 *** `real has joined #openttdcoop 14:44:01 *** Born_Acorn has joined #openttdcoop 14:44:01 *** md_ has joined #openttdcoop 14:44:01 *** charm.oftc.net sets mode: +o Sylf 14:45:06 <PublicServer> <Godde> yeah, i am not experienced enough to wing it, so i kinda copied stuff i've seen elsewhere 14:45:26 <PublicServer> <Godde> i am now in the process of altering the terrain to make it look a little more experienced xD 14:46:29 <PublicServer> <Godde> this one knows what he is doing! 14:46:36 <PublicServer> <Absolutis> ? 14:46:44 <PublicServer> <Godde> obviously - just look at all that adaptation he had to do in order to make the station work! 14:46:56 <PublicServer> <Absolutis> no, where? 14:47:09 <PublicServer> <Godde> newbie making an important station 14:49:31 <PublicServer> <Sylf> what did that last fix do? 14:49:37 <PublicServer> *** Firartix has left the game (leaving) 14:49:51 <PublicServer> <Godde> make it look like i didn't cheat xD 14:50:05 <PublicServer> <Sylf> :x 14:52:04 <PublicServer> <Godde> see? It's starting to look decent 14:54:02 <phatmatt> !password 14:54:02 <PublicServer> phatmatt: soaped 14:54:17 <PublicServer> *** phatmatt joined the game 14:55:59 *** ChanServ sets mode: +v Sylf 14:55:59 *** ChanServ sets mode: +v KenjiE20 14:55:59 *** ChanServ sets mode: +v SmatZ 14:55:59 *** ChanServ sets mode: +v ODM 14:55:59 *** ChanServ sets mode: +v Phoenix_the_II 14:55:59 *** ChanServ sets mode: +v Ammler 14:55:59 *** ChanServ sets mode: +v ^Spike^ 14:55:59 *** ChanServ sets mode: +v Webster 14:56:00 *** ChanServ sets mode: +v XeryusTC 14:56:00 *** ChanServ sets mode: +o Osai 14:56:00 *** ChanServ sets mode: +v V453000 14:56:00 *** ChanServ sets mode: +v tneo 14:56:00 *** ChanServ sets mode: +v planetmaker 14:56:00 *** ChanServ sets mode: +o Phazorx 14:56:00 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG213 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 14:56:12 <PublicServer> <Absolutis> does my oildrop look very pro? 14:56:46 <PublicServer> <Godde> very 14:57:22 <Hanf> !oasswird 14:57:28 <Hanf> !password 14:57:28 <PublicServer> Hanf: soaped 14:57:32 <PublicServer> <Absolutis> guess i've learned something all these years i was in 'coop 14:57:44 <PublicServer> <Godde> are you secretly mocking me? 14:57:48 <PublicServer> *** Hanf joined the game 14:57:52 <PublicServer> <Absolutis> nuh uh 14:58:33 *** KenjiE20 has quit IRC 14:58:54 <PublicServer> *** made screenshot at 0000FAB3: http://ps.openttdcoop.org/publicserver/webcam/0000FAB3.png 15:00:05 *** KenjiE20 has joined #openttdcoop 15:00:13 <PublicServer> <Absolutis> *facepalm* 15:00:23 <PublicServer> <Absolutis> that CL will definitely NOT look pro 15:00:35 <PublicServer> <Godde> i guess you've learned something after all xD 15:00:49 <PublicServer> <Absolutis> lol 15:04:45 <PublicServer> <Sylf> absolutis, since that's also a steel drop, there should be an integrated refit + pickup section there as well, and a completely separate goods pickup 15:05:07 <PublicServer> <Sylf> I think that'll be one spot some of the rivers will need to die 15:05:17 <PublicServer> <Absolutis> damn 15:06:14 *** KenjiE20 has quit IRC 15:06:26 <PublicServer> <Godde> abso - requesting permission to mock thee 15:06:44 <PublicServer> <Absolutis> (sigh) permission granted 15:07:04 <PublicServer> <Godde> Hah, good sir. 15:07:56 <PublicServer> <Absolutis> but your station needs refit too 15:08:02 <PublicServer> <Godde> nope 15:08:11 <PublicServer> <Godde> thats why i chose that particular one :P 15:08:34 <PublicServer> <Absolutis> damn 15:08:42 <PublicServer> <Godde> NE station also needs refit 15:08:46 <PublicServer> <Absolutis> i almost found a reason to mock you 15:08:56 <PublicServer> <Godde> close, but no cigar 15:09:29 <PublicServer> <Sylf> anyone wanna finish MSH 4 for me? 15:09:35 <PublicServer> <Sylf> I've gotta go work on the yard 15:09:47 <PublicServer> <Sylf> Just need a split for the lines coming from the main stations 15:10:00 <PublicServer> <Godde> I've got to go as well 15:10:05 <PublicServer> <Godde> I promised I would paint... 15:10:13 <PublicServer> *** Hanf has left the game (leaving) 15:10:29 <PublicServer> <Sylf> lol... hanf bailed out so fast 15:10:33 <PublicServer> <Sylf> :P 15:10:35 <PublicServer> <Godde> xD 15:10:37 *** KenjiE20 has joined #openttdcoop 15:10:37 *** ChanServ sets mode: +o KenjiE20 15:10:47 <Hanf> i just came to look around lol 15:11:56 <PublicServer> <Godde> i just noticed i fucked with your plan. For that i am sorry 15:11:58 <PublicServer> *** Sylf has left the game (leaving) 15:12:07 <Sylf> hm? 15:12:11 <Sylf> whose? 15:12:14 <PublicServer> <Godde> talking to tray :) 15:12:19 <Sylf> ah, ok 15:12:27 <Sylf> anyway, see ya 15:12:59 <PublicServer> <Godde> the fact that only iron trains are to be refitted is confusing 15:13:16 *** MrD2DG has joined #openttdcoop 15:13:26 <MrD2DG> !password 15:13:26 <PublicServer> MrD2DG: bladed 15:13:48 <PublicServer> <Absolutis> nope, grain, wood, oil trains too 15:13:55 <PublicServer> *** made screenshot at 0002BAB1: http://ps.openttdcoop.org/publicserver/webcam/0002BAB1.png 15:13:57 <PublicServer> <Absolutis> wait, no 15:14:07 <PublicServer> <Godde> have a look at the network plan ;) 15:14:13 <PublicServer> <Absolutis> yeah, just read 15:14:31 <PublicServer> <Absolutis> anyway, GTG 15:14:33 <PublicServer> <Godde> same 15:14:35 <PublicServer> *** Absolutis has left the game (leaving) 15:14:45 <MrD2DG> !password 15:14:45 <PublicServer> MrD2DG: inched 15:15:03 <PublicServer> *** MrD2DG joined the game 15:15:05 <PublicServer> <MrD2DG> Hi 15:15:09 <PublicServer> <Maraxus> Hi 15:15:17 <PublicServer> <Godde> bye 15:15:21 <PublicServer> *** Godde has left the game (leaving) 15:15:23 <PublicServer> <MrD2DG> BB 15:21:05 <PublicServer> <Tray> hrm 15:21:31 <PublicServer> <Tray> what's a good number of depot per line at the south west station 15:21:42 <PublicServer> <Tray> I think about 2+2, is that okay? 15:21:52 *** gsd has joined #openttdcoop 15:22:00 <PublicServer> <MrD2DG> 2 on each line? 15:22:20 <PublicServer> <Tray> no 4 15:22:35 <PublicServer> <MrD2DG> Yes i know what you said but i think 4 is overkill... 15:23:40 <PublicServer> <MrD2DG> I think 2-3 should be fine... 15:24:00 <PublicServer> <Maraxus> start with 2 per line and make it expandable to more if needed? 15:25:05 <PublicServer> <MrD2DG> Yeah 15:28:55 <PublicServer> *** made screenshot at 0002DF9A: http://ps.openttdcoop.org/publicserver/webcam/0002DF9A.png 15:32:50 <gsd> !password 15:32:51 <PublicServer> gsd: eddies 15:33:01 <PublicServer> *** Wisepotato joined the game 15:33:07 <PublicServer> <Wisepotato> well howdy 15:33:09 <PublicServer> <MrD2DG> Hi 15:34:27 <PublicServer> <Wisepotato> how about that terraforming eh? 15:34:31 <PublicServer> <Wisepotato> o.o 15:34:42 <PublicServer> <Wisepotato> not really needed 15:34:52 <PublicServer> <MrD2DG> Yes it is 15:34:58 <PublicServer> <Wisepotato> whyy 15:35:00 <PublicServer> <Wisepotato> ah. 15:35:02 <PublicServer> <Wisepotato> :D 15:35:10 <PublicServer> <Wisepotato> uhm 15:35:23 <PublicServer> <Wisepotato> r 15:35:25 <PublicServer> <Wisepotato> why not there? 15:35:29 <PublicServer> <Wisepotato> smaller bridge. 15:35:33 <PublicServer> <MrD2DG> Look at the bridges... 15:35:43 <PublicServer> <Wisepotato> yeah? 15:35:43 <PublicServer> <Wisepotato> so? 15:35:43 <PublicServer> <MrD2DG> Would be out os sync 15:35:45 <PublicServer> <Wisepotato> ? 15:35:49 <PublicServer> <MrD2DG> :/ 15:35:51 <PublicServer> <Wisepotato> make the bridges smaller? 15:36:03 <PublicServer> <Wisepotato> ? 15:36:05 <PublicServer> <Wisepotato> still not getting it. 15:36:09 <PublicServer> <Wisepotato> what would that matter 15:36:20 <PublicServer> <MrD2DG> The silver bridges would be out of sync? 15:36:31 <PublicServer> <Wisepotato> out of sync? 15:36:38 <PublicServer> <MrD2DG> Read the wiki? 15:36:45 <PublicServer> <Wisepotato> ok? :P 15:37:02 <PublicServer> <MrD2DG> Well i think its on there... 15:37:34 <PublicServer> <Wisepotato> ok I read it 15:37:38 <PublicServer> <MrD2DG> Basically the gap between the splits and mergers of double bridges should be the same so trains dont take preference 15:37:46 <PublicServer> <Wisepotato> ok 15:37:52 <PublicServer> <MrD2DG> Therefore the split and merge sides are usually opposite 15:38:50 <PublicServer> <Wisepotato> 'steal pickup' 15:38:52 <PublicServer> <Wisepotato> oh yes. of course. 15:38:54 <PublicServer> <Wisepotato> lets change that. 15:38:56 <PublicServer> <Wisepotato> xD 15:39:02 <PublicServer> <MrD2DG> Lol 15:40:31 <PublicServer> <Wisepotato> so 15:40:35 <PublicServer> <Wisepotato> when making double tunnels 15:40:39 <PublicServer> <Wisepotato> the exit is on the opposite side 15:40:43 <PublicServer> <MrD2DG> Yes usually 15:40:49 <PublicServer> <Wisepotato> when isnt it? 15:40:53 <PublicServer> <MrD2DG> If there is a corner involved the then rule changes 15:41:00 <PublicServer> <Wisepotato> corner? how do you mean 15:41:12 <PublicServer> <MrD2DG> ill build it 15:41:40 <PublicServer> <Wisepotato> what length of train are we using and all that? 15:41:47 <PublicServer> <MrD2DG> ? 15:41:55 <PublicServer> <MrD2DG> see !bridges 15:41:57 <PublicServer> <Wisepotato> k 15:42:15 <PublicServer> <Wisepotato> im there 15:42:23 <PublicServer> <MrD2DG> This is what i mean by a corner 15:42:39 <PublicServer> <Wisepotato> ok 15:42:41 <PublicServer> <Wisepotato> :) 15:42:47 <PublicServer> <MrD2DG> As the outer line is longer both exits are on the same side 15:43:10 <PublicServer> <Wisepotato> alrighty :)( 15:43:55 <PublicServer> *** made screenshot at 0001003F: http://ps.openttdcoop.org/publicserver/webcam/0001003F.png 15:46:03 <PublicServer> *** Wisepotato has left the game (leaving) 15:48:17 *** pugi has joined #openttdcoop 15:50:34 *** LoPo has joined #openttdcoop 15:50:38 <LoPo> hello 15:50:41 <LoPo> !password 15:50:41 <PublicServer> LoPo: fondle 15:50:43 <PublicServer> <MrD2DG> Hi 15:51:11 <PublicServer> *** LoPo joined the game 15:55:43 <PublicServer> <Tray> HRM 15:55:55 <PublicServer> <Tray> I forfeit on the station in the SW (: 15:56:00 <PublicServer> <MrD2DG> :P 15:58:06 *** sla_ro|master has joined #openttdcoop 15:58:55 <PublicServer> *** made screenshot at 0000EFCD: http://ps.openttdcoop.org/publicserver/webcam/0000EFCD.png 15:59:40 <PublicServer> <MrD2DG> AFK 16:00:40 *** Firartix has quit IRC 16:06:05 *** Chris_Booth has joined #openttdcoop 16:13:41 <PublicServer> *** Spike joined the game 16:13:57 <PublicServer> *** made screenshot at 0000D03F: http://ps.openttdcoop.org/publicserver/webcam/0000D03F.png 16:14:39 <Godde> !password 16:14:39 <PublicServer> Godde: plazas 16:14:52 <PublicServer> *** Godde joined the game 16:15:34 <PublicServer> <Godde> who renamed STEAK PICKUP? 16:15:56 <Sylf> me 16:15:58 <PublicServer> <Tray> Hrm Steak is cool. 16:16:00 <PublicServer> <Spike> i wonder wha THHNK you means 16:16:04 <PublicServer> <Godde> Bad sylf :P 16:16:18 <PublicServer> *** Spike has joined company #1 16:16:22 <PublicServer> <Godde> "someone" renamed STEAK PICKUP to STEEL PICKUP 16:16:24 <PublicServer> <Godde> which was wrong. 16:16:34 <PublicServer> <LoPo> :P 16:16:39 <PublicServer> <Tray> yes 16:16:47 <PublicServer> <LoPo> im going to eat steak tonight :) 16:17:46 <PublicServer> <LoPo> brb afk 16:17:52 <PublicServer> <Spike> i can make a very harsh comment about someone atm but i don't want to... 16:18:04 <PublicServer> <Godde> if it is about me, i accept 16:18:10 <PublicServer> <Spike> no.. someone else 16:18:12 <PublicServer> <Godde> oh, ok 16:18:18 <PublicServer> <Godde> /sigh 16:18:22 <PublicServer> <Spike> someone who has been around here for over 6 months and should've known better 16:18:28 <PublicServer> <Spike> i haven't seen your work yet :) 16:18:35 <PublicServer> <Godde> i made steak pickup :P 16:18:59 <PublicServer> <Spike> the PBS is something i'm (and alot of others) are not fond of :) 16:19:13 <PublicServer> <Godde> why exactly? 16:19:15 <PublicServer> <Spike> the actualy splitter/mixer looks nice though 16:19:34 <PublicServer> <Spike> and it also has redundant crossings :) 16:19:48 <PublicServer> <Godde> where? 16:20:08 <PublicServer> <Godde> ah 16:20:12 <PublicServer> <Spike> those :) 16:20:46 <PublicServer> <Godde> i feel like the exit doesn't quite match the entry 16:20:54 <PublicServer> <Godde> but that'll have to pass for now, i guess 16:21:14 <PublicServer> <Spike> ehm... you're right there... 16:21:14 *** Sylf has quit IRC 16:21:24 <PublicServer> <Spike> why mix it up and join them all in the same line :) 16:21:26 *** Sylf has joined #openttdcoop 16:21:26 *** ChanServ sets mode: +o Sylf 16:22:30 <Sylf> wait, what? steak->steel change wasn't me 16:22:46 <Sylf> I renamed cow+coal pickup to steak 16:22:46 <PublicServer> <Spike> it should be coal and lv anyway 16:23:17 <Sylf> and since coal doesn't produce any transportable goods... just steak! 16:23:33 <Sylf> or even better, they can produce electricity AND heat to cook the steak at the same time 16:23:41 <PublicServer> <Tray> cow + coal = steak? (: 16:25:30 <PublicServer> <Godde> Sylf - I like the cowcoal -> steak change 16:25:37 <PublicServer> <Godde> but someone else renamed it to steel pickup 16:25:48 <PublicServer> <Godde> which was less than preferrable :P 16:26:12 <PublicServer> <Spike> can be done easily to remove that x :) 16:26:18 <PublicServer> <LoPo> yeah 16:26:24 <PublicServer> <Spike> gives an s-curve :) 16:26:29 <Sylf> steel pickup would be in the northeast area anyway 16:26:30 *** Theos_ has joined #openttdcoop 16:26:32 <PublicServer> <LoPo> but it is nog areal x 16:26:40 <PublicServer> <Godde> my station is in the SE 16:26:42 <PublicServer> <LoPo> and now the CL is to short 16:26:44 <PublicServer> <Spike> but it was avoidable :) 16:26:48 <PublicServer> <Spike> oh 16:26:51 <PublicServer> <Spike> S curve 16:26:53 <PublicServer> <Spike> not really 16:27:22 <PublicServer> <Spike> that doesn't slow down 16:27:25 <PublicServer> <LoPo> jep that one 16:27:27 <PublicServer> <LoPo> oky 16:27:36 <PublicServer> <LoPo> then its oky :) 16:27:42 <PublicServer> <Spike> s-curves let's them keep their speed 16:27:44 *** perk11 has joined #openttdcoop 16:28:05 <PublicServer> <Tray> what are you talking about? 16:28:13 <PublicServer> <LoPo> yeah but isnt there a SC with 3 curves? 16:28:27 <PublicServer> <Tray> where? 16:28:43 <PublicServer> <LoPo> from the right path after the double bridge? 16:28:51 <V453000> uhm I dont want to disturb but you dont need steel pickup 16:28:57 <PublicServer> *** made screenshot at 0002CC53: http://ps.openttdcoop.org/publicserver/webcam/0002CC53.png 16:29:11 <PublicServer> <Tray> no CL 16:29:31 <PublicServer> <Godde> care to explain, V? 16:29:33 <PublicServer> <Tray> because there are two bends per 4 tiles 16:29:40 <PublicServer> <LoPo> k 16:29:44 <V453000> look how refit stations work 16:29:54 <V453000> you should have done that in the first place after all 16:30:03 <PublicServer> <LoPo> k im going to eat now :) 16:30:07 <PublicServer> <LoPo> see you i a min 16:30:11 <Chris_Booth> hi V453000 16:30:21 <PublicServer> <Godde> I'm not the one working on it, but I don't see what has been done wrong? 16:30:32 *** Theos has quit IRC 16:30:44 <PublicServer> <Spike> check !S Curve btw to see what i mean 16:30:50 <PublicServer> <Spike> bleh.. need train with beter accel :) 16:31:52 <PublicServer> <Spike> good enough :D 16:32:55 *** Absolutis has quit IRC 16:33:57 *** gsd has quit IRC 16:34:50 *** perk111 has joined #openttdcoop 16:35:35 <PublicServer> <Spike> ehm... with "steak" pickup... i would separate them... doing coal drop and lv drop.. let coal drop go back for more coal.. 16:35:43 <PublicServer> <Spike> and lv refit to pickup the goods 16:35:51 <PublicServer> <Godde> lv refit isnt in the plan 16:36:01 <PublicServer> <Godde> also, there will be a separate drop 16:36:07 *** perk11 has quit IRC 16:36:11 <PublicServer> <Spike> ah... i see... 16:36:17 <PublicServer> <Spike> sorry missed that 1 sign :) 16:36:19 <PublicServer> <Godde> :) 16:36:57 <PublicServer> <Godde> it couldve happened to the best of us (i.e. me) 16:38:43 <PublicServer> *** Chris Booth joined the game 16:39:02 *** minisylf has joined #openttdcoop 16:39:17 *** Sylf has quit IRC 16:40:44 <PublicServer> <Godde> imagine if real world train tracks were laid like this... 16:43:23 <PublicServer> <Chris Booth> who wrote the comment about me near the iron / goods drop in the north? 16:43:35 <PublicServer> <Godde> someone who is about to get shafted? 16:43:51 <Hanf> Godde: lol 16:43:58 <PublicServer> *** made screenshot at 0002BAB1: http://ps.openttdcoop.org/publicserver/webcam/0002BAB1.png 16:44:12 <PublicServer> <Godde> no, it wasnt me :P 16:44:25 <PublicServer> <Chris Booth> no, I just don't think people should be writing such things on the map 16:44:33 <PublicServer> <MrD2DG> back 16:44:49 <PublicServer> <Chris Booth> wb 16:45:03 <PublicServer> <MrD2DG> Hey CB havent see you here in a while :P 16:45:05 <PublicServer> <Chris Booth> MrD2DG: do you know who wrote the comments near the iron drop? 16:45:25 <PublicServer> <MrD2DG> Nope iron dorp wasnt there when i joined earlier 16:45:29 <PublicServer> <MrD2DG> What did they say? 16:45:37 <PublicServer> <Chris Booth> you can read it still 16:45:47 <PublicServer> <Chris Booth> its on the small lake just north of iron drop 16:45:53 <PublicServer> <MrD2DG> Ohhh 16:45:59 <PublicServer> <MrD2DG> Those have been there for ages 16:46:08 <PublicServer> <MrD2DG> Remember seeing them a few days ago, dunno who it was though 16:46:33 <PublicServer> <Chris Booth> hhhhm oh well 16:46:57 <PublicServer> <Chris Booth> I am not anrgy or upset, just wondered why someone thinks it is fine to write such things on the map 16:47:26 <PublicServer> <MrD2DG> TBH Ive seen a lot of stupid shit here recently, i already said this server has been going downhill lately 16:48:00 <PublicServer> <Chris Booth> It has very much so 16:48:04 <V453000> well, then do something to do an uphill :) 16:48:14 <PublicServer> <MrD2DG> Yes V I will avange you :) 16:48:18 <^Spike^> easy solution 16:48:20 <PublicServer> <MrD2DG> *avenge 16:48:23 <^Spike^> (something with ctrl click) 16:48:34 <PublicServer> <MrD2DG> ..? 16:48:48 <PublicServer> <Chris Booth> ctrl click the signs 16:49:00 <PublicServer> <MrD2DG> Oh 16:49:08 <PublicServer> <MrD2DG> Hah never knew that shortcut :/ 16:49:34 <PublicServer> <Chris Booth> well this is another ruined game 16:49:42 <PublicServer> <Chris Booth> great plan bad building 16:49:44 <PublicServer> *** Chris Booth has left the game (leaving) 16:50:18 <Chris_Booth> there are now just to many people here that need baby sitting 16:50:29 <Chris_Booth> and it is no fun to play on this server any more 16:50:40 <PublicServer> <MrD2DG> Thats true, but the only way to make better players is to teach 16:51:18 <^Spike^> well.. you need people that can do that... and are able to... 16:51:36 <Chris_Booth> I am sorry MrD2DG but that isn't an option, I don't have time to do that 16:51:58 <Chris_Booth> that are many very nice article on how to build writen by V453000 and Mark on the blog and wiki 16:52:02 <PublicServer> <MrD2DG> Well Vinnie dissapeared, and although i know most stuff I dont really mess with logic things 16:52:16 <Chris_Booth> Vinnie, didn't have a clue 16:52:17 <PublicServer> <Spike> you don't need to know logic to do proper building 16:52:31 <PublicServer> <Spike> i've been here 2 years and i don't even understand logic 100% 16:52:34 <PublicServer> <MrD2DG> :P Well he kept all the new people inline on the stable 16:52:36 <PublicServer> <Spike> i'm happy i can do more complex prios 16:52:42 *** ChanServ sets mode: +v KenjiE20 16:52:42 *** ChanServ sets mode: +v Osai 16:52:42 *** ChanServ sets mode: +v Phazorx 16:52:42 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG213 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 16:53:10 <PublicServer> <Spike> as said to build proper and according to certain guidelines (which some ppl seem to have not read) you just need to learn the basics 16:53:17 <PublicServer> <Spike> if you can do that you can already do so much in games 16:53:23 <PublicServer> <MrD2DG> True 16:54:03 <PublicServer> <Spike> if you want to try logics.. sure.. we're not stopping you from doing that or experimenting... but atleast be able to build in a proper way 16:54:19 <PublicServer> <Spike> and that's we are trying to learn here atleast 16:54:21 <PublicServer> <LoPo> back again :) 16:54:25 <PublicServer> <MrD2DG> wb 16:54:32 <PublicServer> <Spike> oh and building proper is according to what we think is proper for ottdc games :) 16:54:35 <PublicServer> <LoPo> i saw you guys talking about bad building 16:54:39 <PublicServer> <MrD2DG> Yes 16:54:41 <PublicServer> <Spike> we're not saying our way is THE way to build 16:54:51 <PublicServer> <Spike> we think so.. but well :) 16:54:52 <PublicServer> <Godde> In what situations would logic be applicable? 16:54:53 <PublicServer> <MrD2DG> Ive seen some terrible stuff here lately 16:54:56 <PublicServer> <LoPo> plz let me know so i can improve :) 16:55:11 <PublicServer> <Spike> if you are just starting just start with the basics and leave logic for now 16:55:16 <PublicServer> <Spike> if you understand prios that's a great start 16:55:35 <PublicServer> <MrD2DG> Things like proper bride doubling etc. are good to know too. 16:55:39 <PublicServer> <MrD2DG> *bridge 16:55:46 <PublicServer> <LoPo> im def. not new with OTTD butalways willing to hear some feedback 16:55:57 <Chris_Booth> Godde: logic can be very useful 16:56:05 <PublicServer> <Godde> I've messed around with logic outside of ottd, i am just wondering what it can be used for ingame 16:56:31 <Chris_Booth> you can use it to split different train length from one line, you can use it to split lines in 50/50 or 33/33/33 perfectly 16:56:46 <Chris_Booth> you can use it to make sure trains don't got to a station with lots of trains 16:56:50 <PublicServer> <LoPo> yeah i know thos splitters 16:56:53 <PublicServer> <Spike> well with the bridges i don't see any errors on that in this game till now 16:56:59 <Chris_Booth> you can use it to forcd trains to travel in one direction 16:57:09 <PublicServer> <MrD2DG> Not talking about this game specifically 16:57:16 <PublicServer> <Godde> I might have to read up on that :) 16:57:19 <Chris_Booth> its amazing what you can do if you know what you are doing 16:57:22 <PublicServer> <MrD2DG> But i saw some disgusting mergers a few games ago 16:57:28 <PublicServer> <LoPo> are we going to use those splitters in this game? 16:57:38 <PublicServer> <Spike> could be.. i didn't see those... 16:57:51 <Chris_Booth> you can even use logic to count, and time trains 16:58:12 <PublicServer> <LoPo> true 16:58:30 <PublicServer> <Spike> if you think something is wrong or unsure about stuff... just ask around 16:58:36 <PublicServer> <Spike> there are no stupid questions... 16:58:45 <PublicServer> <Spike> well some are... but i guess you won't ask those :) 16:58:50 <PublicServer> <MrD2DG> :P 16:58:56 <PublicServer> <Godde> Hah! I shamelessly ask almost 24/7 :) 16:58:58 <PublicServer> *** made screenshot at 0002F58A: http://ps.openttdcoop.org/publicserver/webcam/0002F58A.png 16:59:22 <PublicServer> <Spike> i rather have people asking too much making me sick to answer.. then not at all and making me more sick to sign all the stuff or fix it if i feel like it :) 16:59:55 <Chris_Booth> I hate just being one of a few people here at the end fixing the map 17:00:01 <Chris_Booth> making it suitable for archive 17:00:03 <PublicServer> <Spike> MrD2DG: why you placed the !stupid sign btw 17:00:22 <PublicServer> <MrD2DG> Because i think its stupid, and pointless 17:00:36 <PublicServer> <MrD2DG> I god told off for stuff like that on stable :) 17:00:38 <PublicServer> <Spike> because YOU think it is stupid and pointless 17:00:38 <PublicServer> <Spike> why 17:00:40 <PublicServer> <MrD2DG> *got 17:01:37 <PublicServer> *** Chris Booth joined the game 17:02:45 <PublicServer> <Spike> in the end there is nothing wrong with that... personally i would've gone over the mountain since climbing etc doesn't have an impact usually... 17:02:57 <PublicServer> <Spike> but in the end there is nothing wrong with the way it's done 17:03:12 <PublicServer> <Spike> only the 2 lower tunnels need an extra 1 cause of the gap being too big for 2 17:03:20 <PublicServer> <Chris Booth> if anything its might be better in some situations 17:03:22 <PublicServer> <MrD2DG> Like i said i remember doing stuff like that on that stable ages ago and it was discouraged 17:03:29 <PublicServer> <Chris Booth> such as with high hill grades 17:03:40 <PublicServer> <MrD2DG> I dont particularly have a problem with it just passing on information... 17:03:50 <PublicServer> <Chris Booth> MrD2DG: on stable it is very expensive 17:03:56 <PublicServer> <Tray> @gap 4 17:03:56 <PublicServer> <Chris Booth> so we may have told you that 17:04:00 <PublicServer> <Spike> @@gap 4 17:04:00 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 17:04:08 <^Spike^> @gap 4 17:04:08 <Webster> ^Spike^: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 17:04:11 <^Spike^> !tunnels 4 12 17:04:11 <PublicServer> ^Spike^: You need 3 tunnels/bridges for trainlength 4 and gap 12. 17:04:12 <PublicServer> <Chris Booth> @@gap (4) 17:04:12 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 17:04:16 <PublicServer> <MrD2DG> Isnt that gap fine? 17:04:32 <Hanf> cool tool 17:05:03 <PublicServer> <Chris Booth> MrD2DG: do you read your IRC? 17:05:22 <PublicServer> <MrD2DG> Oops 17:05:24 <PublicServer> <Spike> the signals are also part of the gap... cause that is a part trains can't be either 17:05:26 <PublicServer> <MrD2DG> I always forget 17:05:28 <PublicServer> <Chris Booth> lol 17:05:40 <PublicServer> <Godde> what do you mean you forget? 17:05:46 <PublicServer> <Godde> the irc chat pops up ingame.... 17:05:54 <PublicServer> <Chris Booth> not if it is private chat 17:06:00 <PublicServer> <Godde> aha 17:06:05 <PublicServer> <Chris Booth> and not if you hide it 17:06:13 <PublicServer> <Godde> i dont get private chat :( 17:06:14 <Chris_Booth> ! Godde Smells 17:06:29 <PublicServer> <MrD2DG> :P 17:06:36 <PublicServer> <Chris Booth> :P 17:06:41 <PublicServer> <Godde> :O 17:06:56 <PublicServer> <Chris Booth> you can private chat anyone see 17:07:03 * Godde slaps Chris_Booth around a bit with a large trout 17:07:15 <PublicServer> <Chris Booth> ooh yummy trout 17:07:23 <PublicServer> <Chris Booth> sounds like a nice dinner 17:07:25 <PublicServer> <Godde> ^^ 17:08:37 * Chris_Booth goes to have a shower to stop smelling like smelly fish 17:08:55 <PublicServer> <Chris Booth> Steak Pickup and BBQ Drop XD 17:09:10 <PublicServer> <Godde> yes. 17:09:22 <PublicServer> <Godde> should i make a similar entry for bbq? 17:09:38 <PublicServer> <Godde> it might be a bit redundant imo 17:09:46 <PublicServer> <Chris Booth> yes I like the look of your Steak entry 17:09:52 <PublicServer> <Godde> how about steak exit? xD 17:09:54 <PublicServer> <Chris Booth> but could you rename the stations? 17:10:04 <PublicServer> <Godde> ... fine :( 17:10:10 <PublicServer> <Chris Booth> exit is fine 17:10:13 <PublicServer> *** Chris Booth has left the game (leaving) 17:11:29 <PublicServer> <Godde> requesting permission to nuke river 17:11:40 <^Spike^> ? 17:13:05 <PublicServer> <Tray> I agree. 17:13:10 <^Spike^> where 17:13:17 <PublicServer> <LoPo> are SML allowed? 17:13:27 <PublicServer> <Godde> sml? 17:13:34 <PublicServer> <LoPo> Switch Main Line? 17:13:39 <^Spike^> @sml 17:13:39 <Webster> sml: Shift Main Line, see also: http://wiki.openttdcoop.org/Shift_Mainlines 17:13:45 <PublicServer> <Godde> neat 17:13:47 <PublicServer> <LoPo> yeah read that :P 17:13:57 <PublicServer> <LoPo> but? yes or 17:13:59 <PublicServer> *** made screenshot at 0002CDA9: http://ps.openttdcoop.org/publicserver/webcam/0002CDA9.png 17:14:01 <PublicServer> <Spike> sml would be pointless since not the complete ML is sml 17:14:11 <PublicServer> <Spike> and why nuke... can't make a station design around it? 17:14:15 <PublicServer> <Spike> be creative :) 17:14:30 <PublicServer> <Godde> creativity is not my strongpoint :P 17:14:33 <PublicServer> <Spike> there are alot of examples of how stations are made.. 17:15:05 <PublicServer> <Godde> but thats boring and suboptimal :( 17:17:28 <PublicServer> <Godde> i like stations where all lines can "choose" between all available stations 17:17:45 <PublicServer> <Spike> it might not always work the best way ±' 17:17:48 <PublicServer> <Spike> :) 17:18:00 <PublicServer> <Spike> just showing what is possible with less footprint :) 17:18:00 <PublicServer> <Godde> may i make the station now? :) 17:18:08 <PublicServer> <Godde> i realize the entry is a bit overkill ^^ 17:18:14 <PublicServer> <Spike> sure but try to work with the area :) 17:18:24 <PublicServer> <Spike> you can do with my part what you want 17:18:28 <PublicServer> <Spike> but you get the idea i hope :) 17:18:34 <PublicServer> <Godde> so do i :> 17:18:35 *** Chris_Booth has quit IRC 17:18:46 <PublicServer> <Spike> a balancer makes it possible for a train to reach any station it wants :) 17:19:34 <PublicServer> <Spike> @@(gap 4) 17:19:34 <Webster> PublicServer: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 17:21:31 <PublicServer> <Godde> sort of like this? 17:22:03 <PublicServer> <Spike> for example.. i would increase braking and accelarating space though 17:22:23 <PublicServer> <Spike> it's not a must.. but does prevent blocking on the entering line etc etc 17:24:05 <PublicServer> <LoPo> can some1 elaborate the !CL sign? :P 17:24:21 <PublicServer> <Godde> i think it was fixed 17:24:31 <PublicServer> *** Theos joined the game 17:24:41 <PublicServer> <Godde> there used to be a CL error until i macgyvered it :) 17:27:53 <PublicServer> <Spike> you can get 1 more platform out of that design 17:28:01 <PublicServer> <Godde> yeah 17:28:11 *** pm2 has joined #openttdcoop 17:28:16 <PublicServer> <Spike> then you can split from the middle 17:28:22 <PublicServer> <Godde> the thing is - with presignals, it will be hard to optimize throughput for the second row 17:28:26 <PublicServer> <Spike> and well get rid of that tunnel :) 17:28:41 <PublicServer> <Spike> i think it will manage 17:28:45 <PublicServer> <Godde> lets see, eh? 17:28:59 <PublicServer> *** made screenshot at 0002D418: http://ps.openttdcoop.org/publicserver/webcam/0002D418.png 17:30:51 <PublicServer> <LoPo> pfff now the final merger :) an MSH-3 is finnished 17:31:00 <PublicServer> <MrD2DG> :P 17:31:02 <PublicServer> <LoPo> and* 17:31:07 <PublicServer> <LoPo> than(* 17:31:09 <PublicServer> <LoPo> rrr 17:31:13 <PublicServer> <LoPo> typo....:( 17:35:03 *** pm2 has quit IRC 17:35:57 *** Mucht has joined #openttdcoop 17:35:58 *** ChanServ sets mode: +o Mucht 17:37:51 <PublicServer> <Godde> 25 stations.... 17:37:54 <PublicServer> <Godde> should be adequate :) 17:39:58 <PublicServer> <Spike> ehm... i would build the entrance at the other side ojn your last set 17:40:22 <PublicServer> <Spike> to keep the distance from entrance to exit the same on all platforms 17:40:28 <PublicServer> <Godde> are you monitoring me all the time? xd 17:40:30 <PublicServer> <Spike> :D 17:40:41 <PublicServer> <Godde> but okay, master. i will. 17:40:43 <PublicServer> <LoPo> how am i doing :P 17:40:45 <PublicServer> <Spike> and that while i'm also playing TF2 ;) 17:40:49 <PublicServer> <Godde> ^^ 17:40:59 <PublicServer> <Godde> i have had guild wars open in another window all day 17:41:06 <PublicServer> <Godde> but this damn simulator keeps sucking me back in 17:41:13 <PublicServer> <LoPo> :P 17:41:49 <PublicServer> <Spike> if that is your first msh it doesn't look so bad at all 17:42:06 <PublicServer> <LoPo> first MSH in coop :) 17:42:08 <PublicServer> <Godde> i have built large stations before, but i am uncomfortable with building important ones on the server 17:43:07 <PublicServer> <LoPo> @CL 17:43:15 <PublicServer> <LoPo> hmmm :S 17:43:35 <PublicServer> <Godde> river... we meet again! 17:43:59 <PublicServer> *** made screenshot at 00031DA2: http://ps.openttdcoop.org/publicserver/webcam/00031DA2.png 17:45:14 *** KenjiE20 has quit IRC 17:45:14 <PublicServer> *** phatmatt has left the game (leaving) 17:45:42 *** phatmatt has quit IRC 17:47:33 <PublicServer> <Godde> there 17:47:33 <PublicServer> <Godde> finally 17:47:35 <PublicServer> <Godde> much better 17:49:20 <PublicServer> <Spike> atleast make it look a bit more natura l :D 17:49:26 <PublicServer> <Godde> not anymore! :d 17:49:50 <PublicServer> <LoPo> are the Bracking spaces large enough? 17:50:00 <PublicServer> <Godde> if you look very, very closely you might notice that something has been done in order to make room for the entry to steak pickup 17:50:16 <PublicServer> <Godde> want to know a secret? :P 17:50:57 <PublicServer> <LoPo> removed the diagonal tracks? :P 17:51:10 <PublicServer> <Godde> wut? 17:53:43 <PublicServer> <Godde> why is acc speed that important? 17:54:02 <PublicServer> <Spike> well if it has some space to accelerate and it doesn;t have to wait.. it goes with the flow.. 17:54:04 <PublicServer> <Godde> i wouldn't think it would make much of a difference right after stations like that 17:54:10 <PublicServer> <Spike> else it slows down trains behind where it tries to get it 17:54:12 <PublicServer> <MrD2DG> At junctions it does 17:54:29 <PublicServer> <LoPo> not realy imo with synced stations 17:54:35 <PublicServer> <Godde> if trains leave at the same time, they'll have to wait no matter what 17:54:44 <PublicServer> <Godde> atleast in that config 17:55:04 <PublicServer> <LoPo> you can, however, make a w8ing bay behind the platform 17:55:15 <PublicServer> <LoPo> so leaving trains will not w8 inside the station 17:55:33 <PublicServer> <Spike> well i do have to say you did a nice job after what i said.. :) 17:55:39 <PublicServer> <Spike> didn't expect it to be this good :) 17:55:39 <PublicServer> <Godde> i dont think there would be enough room here - but that is a nice idea 17:55:41 <PublicServer> <Godde> ^^ 17:55:44 <PublicServer> <Godde> /bow 17:56:00 <PublicServer> <LoPo> yeah look nice Godde 17:56:21 <PublicServer> <LoPo> looks* 17:56:21 <Hanf> !password 17:56:21 <PublicServer> Hanf: ranger 17:56:25 <PublicServer> <Godde> :D 17:56:29 <PublicServer> <Godde> reason for intentional gap btw? 17:56:33 <PublicServer> *** Hanf joined the game 17:56:43 <PublicServer> <Spike> if there is a train there.. it will force trains to go to the platforms if they are free 17:56:58 <PublicServer> <LoPo> lol! im balancing the wrong tracks :S 17:57:02 <PublicServer> <Spike> cause the gap is just as big as a normal platform will be... 17:57:04 <PublicServer> <Godde> since the first row is closer, wouldnt trains try to go there if there was a vacant station? 17:58:04 <PublicServer> <Spike> well you can always place them if it's needed but usually the gap is a way to make trains use all platforms 17:59:00 <PublicServer> *** made screenshot at 0002E20F: http://ps.openttdcoop.org/publicserver/webcam/0002E20F.png 17:59:44 <PublicServer> *** Hanf has left the game (leaving) 18:00:32 <PublicServer> <Spike> you could try to make a balancer somewhere before the split or after.. 18:00:55 <PublicServer> <LoPo> beter before i think 18:01:09 <PublicServer> <Godde> I'm not great with balancers, I'd have to read up on them first 18:01:55 <PublicServer> <LoPo> so trains will take the least loaded ML 18:01:55 <PublicServer> *** Sylf joined the game 18:01:55 <PublicServer> <Godde> let me make the design i've used in the past, then i can get some comments ^^ 18:07:34 *** Ryton has joined #openttdcoop 18:08:04 <PublicServer> <Godde> spike, you there? 18:11:13 <PublicServer> <Sylf> Godde, inline balancer like that should be avoided 18:11:39 <PublicServer> <Godde> the more you know! I'll go do some research then :) 18:14:04 <PublicServer> *** made screenshot at 0002FB96: http://ps.openttdcoop.org/publicserver/webcam/0002FB96.png 18:17:37 *** Progman has quit IRC 18:20:21 <PublicServer> <Sylf> ugh, the damn CL4 18:20:25 <Ryton> PublicServer: ellow 18:20:34 <Ryton> and rest: ellow too :p 18:20:34 <PublicServer> <MrD2DG> Hi 18:20:39 <Ryton> !password 18:20:39 <PublicServer> Ryton: clerks 18:20:39 <PublicServer> <Godde> herrow 18:20:41 <PublicServer> <LoPo> hi :) 18:20:49 <PublicServer> <Maraxus> Hi 18:21:00 <Ryton> !players 18:21:02 <PublicServer> Ryton: Client 30 (Orange) is LoPo, in company 1 (Campbell & Co.) 18:21:02 <PublicServer> Ryton: Client 7 (Orange) is Tray, in company 1 (Campbell & Co.) 18:21:02 <PublicServer> Ryton: Client 26 (Orange) is MrD2DG, in company 1 (Campbell & Co.) 18:21:03 <PublicServer> Ryton: Client 40 (Orange) is Sylf, in company 1 (Campbell & Co.) 18:21:03 <PublicServer> Ryton: Client 11 (Orange) is Maraxus, in company 1 (Campbell & Co.) 18:21:03 <PublicServer> Ryton: Client 31 (Orange) is Spike, in company 1 (Campbell & Co.) 18:21:03 <PublicServer> Ryton: Client 33 (Orange) is Godde, in company 1 (Campbell & Co.) 18:21:05 <PublicServer> Ryton: Client 37 (Orange) is Theos, in company 1 (Campbell & Co.) 18:21:09 <Ryton> WOW busy :-)) 18:21:23 <PublicServer> <LoPo> hmmm 18:21:35 <PublicServer> <LoPo> i think im done with MSH 03 18:21:49 <PublicServer> *** Ryton joined the game 18:21:53 <PublicServer> <Godde> lol its huge ^^ 18:22:01 <PublicServer> <Godde> stupid lakes and rivers 18:22:05 <PublicServer> <Spike> well.. signal gap at that station exit is not really needed 18:22:07 <PublicServer> <LoPo> :P 18:22:17 <PublicServer> <Godde> you're the one who made it that way originally :P 18:22:31 <PublicServer> <Spike> i wouldn't make that exit :) 18:22:56 <PublicServer> <Godde> it somehow looks cleaner than the old one 18:23:02 <PublicServer> <Godde> (which was ugly) 18:23:04 <PublicServer> <LoPo> ? 18:23:14 <PublicServer> <Ryton> CL4 asks for a lot of planning... :s 18:23:19 *** KenjiE20 has joined #openttdcoop 18:23:19 *** ChanServ sets mode: +o KenjiE20 18:23:20 <PublicServer> <Godde> it does 18:23:34 <PublicServer> <Ryton> how fast are those ASEA's? 18:24:42 <PublicServer> <Godde> I'm loving the msh design, MrD 18:24:44 <PublicServer> <LoPo> shall i start with the NW station? 18:24:50 <PublicServer> <MrD2DG> Thanks :) 18:24:52 *** mfb- has joined #openttdcoop 18:24:52 *** ChanServ sets mode: +o mfb- 18:25:05 <PublicServer> <MrD2DG> Multitasking atm so i cant focus :/ 18:25:26 <PublicServer> <Godde> there's nothing stopping you, poco 18:25:28 <PublicServer> <LoPo> have you read the article about "invisible hubs" ? 18:25:30 <PublicServer> <Godde> lpo** 18:25:30 <PublicServer> <Godde> xd 18:25:40 <PublicServer> <LoPo> :P 18:25:42 <PublicServer> <LoPo> its LoPo 18:25:51 <PublicServer> <Godde> i couldnt remember xD 18:25:53 <PublicServer> <Godde> the chat was gone 18:25:56 <PublicServer> <MrD2DG> Who? 18:26:18 <PublicServer> <LoPo> me 18:26:45 <PublicServer> <LoPo> hmmm, should not be to hard, there is no need to refid trains at NW 18:26:54 <PublicServer> <LoPo> refit* 18:27:43 <PublicServer> <MrD2DG> Oh shit 18:28:03 <PublicServer> <MrD2DG> I built the MSH using left hand drive 18:28:05 <PublicServer> <MrD2DG> DAMMIT 18:28:09 <PublicServer> <Godde> *slow clap* 18:28:11 <PublicServer> <Godde> also, brb dinner 18:28:14 <PublicServer> <Spike> well you can solve that easily 18:28:20 <PublicServer> <Spike> just switch the lanes around 18:28:24 <PublicServer> <Spike> try to adept 18:28:30 <PublicServer> <MrD2DG> Yeah i know but i hate doing that 18:28:36 <PublicServer> <Ryton> MrD2DG: on the blog its also swapping OUTSDIE of the hub 18:28:46 <PublicServer> <MrD2DG> ? 18:28:46 <PublicServer> <Spike> you hate adepting? 18:29:02 <PublicServer> <LoPo> :P 18:29:02 <PublicServer> <Sylf> Anyone wants to help me with oil/steel drop & Goods PU station? 18:29:05 <PublicServer> *** made screenshot at 0000C3B2: http://ps.openttdcoop.org/publicserver/webcam/0000C3B2.png 18:29:07 <PublicServer> <MrD2DG> No i mean swapping when i build on left hand i usually prefer complete rebuild 18:29:33 <PublicServer> <Ryton> I'd love to, Sylf. (if I can be ofsome assistance) 18:29:45 <PublicServer> <Sylf> great. 18:29:47 <PublicServer> <Ryton> btw, doesnt the coal drop/ Livestock drop need some balancing at the exit? 18:30:16 <PublicServer> <Sylf> if you want, you can do some balancing when you merge drop exit with pickup exit 18:30:30 <PublicServer> <Sylf> and having such balancing would be a good idea (tm) 18:31:29 <PublicServer> <Ryton> hmm, the steel/oil drop is quite hard 18:31:33 <PublicServer> <Ryton> hilly terrain 18:32:28 <PublicServer> <Sylf> so, that's how I envision the area 18:32:34 <PublicServer> <Ryton> oki 18:32:42 <PublicServer> <Ryton> and the size? 18:32:56 <PublicServer> <Sylf> maybe start with 15 each 18:33:02 <PublicServer> <Ryton> oki 18:33:15 <PublicServer> <LoPo> 15 platforms? 18:33:20 <PublicServer> <LoPo> per drop? :) 18:33:21 <PublicServer> <LoPo> k 18:33:23 <PublicServer> <Ryton> or even a bit more imho 18:33:34 <PublicServer> <Sylf> 15 platform for drop, 15 platform for pickup 18:33:36 <PublicServer> <LoPo> 18 then :) 18:33:38 <PublicServer> <Sylf> not per drop 18:33:38 <PublicServer> <Ryton> nah nvr mind, its refit game 18:33:44 <PublicServer> <Ryton> 15 should be ok 18:34:22 <PublicServer> <Sylf> I don't think NARS train drop/load time is all that slow, though not too fast either. 18:34:24 <PublicServer> <Sylf> so 5 each. 18:34:41 <PublicServer> <Ryton> its all a gamble after all :-)) 18:34:51 <PublicServer> <Sylf> actually... someone should make a train yard 18:35:05 <PublicServer> <Ryton> there is train 1 :-) 18:35:09 <PublicServer> <Sylf> building all the main stations without knowing the exact wagons used is actually crazy 18:35:26 <PublicServer> <Sylf> We should expand on that :D 18:35:51 <PublicServer> <Ryton> btw 18:35:55 <planetmaker> why is the knowledge of the exact train important? 18:36:03 <planetmaker> the train just must not exceed the length... 18:36:37 <PublicServer> <Ryton> Sylf: if i interpret MrD2DGs plan correctly, we should swap drop & pickup, since the lines are swapped in his MSH 18:36:45 <PublicServer> <Ryton> or MrD2DG: you'll rebuild it? 18:36:57 <PublicServer> <LoPo> better rebuild it 18:37:12 <PublicServer> <MrD2DG> Ill rebuild 18:37:12 <PublicServer> <LoPo> or we might get confused some time later... 18:37:30 <PublicServer> <Ryton> ok, so we assume LLL - RRR :-) 18:38:30 <KenjiE20> planetmaker: to be fair, sometimes it is useful, for loading times, but generally not :) 18:40:54 <planetmaker> KenjiE20: yes, rare cases. But loading times have also little influence on station design. Only station size ;-) 18:41:08 <planetmaker> Though... one could in principle play with extremes 18:41:21 <planetmaker> loading time is after all a newgrf property of each vehicle 18:41:49 <^Spike^> kenji... it's bad to go against THE dev ;) 18:41:52 <KenjiE20> it made a difference in 131, with the massive cargo container food trains 18:42:01 <KenjiE20> they unload in like 3sec :p 18:42:16 <KenjiE20> THE dev? or OUR dev? :p 18:42:39 <PublicServer> *** LoPo has left the game (connection lost) 18:42:45 <planetmaker> did anyone go here against anyone? 18:42:50 * planetmaker must have missed it 18:43:08 <LoPo> !password 18:43:08 <PublicServer> LoPo: inland 18:43:09 <planetmaker> KenjiE20: yes... normal is like 5 ... 10 units per tick 18:43:19 <planetmaker> but... one can go down to as much as 1 ;-) 18:43:20 <Ryton> !gap 4 18:43:20 <PublicServer> Ryton: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 18:43:24 <PublicServer> *** LoPo joined the game 18:43:28 <^Spike^> well... it's hard to say we got 2 devs here as members atm :D 18:43:28 <Ryton> @gap 4 18:43:29 <Webster> Ryton: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 18:43:42 <PublicServer> <LoPo> hi again :P 18:44:05 <PublicServer> *** made screenshot at 0003F5D7: http://ps.openttdcoop.org/publicserver/webcam/0003F5D7.png 18:47:47 <PublicServer> <Ryton> 2 lanes is enough for refitting, right? 18:47:53 <PublicServer> <Ryton> or do we need 3-more? 18:48:03 <PublicServer> <Sylf> I think that's good 18:48:28 <PublicServer> <LoPo> make them mirrored with PBS 18:48:40 <PublicServer> <LoPo> then you can refit and drive in at the same time :) 18:48:48 <PublicServer> <LoPo> ill show you 18:48:56 <PublicServer> <Ryton> ah yes 18:48:59 <PublicServer> <Ryton> I remember :-) 18:49:23 *** Chris_Booth has joined #openttdcoop 18:49:39 <Chris_Booth> bk 18:49:40 <PublicServer> <Sylf> oh? 18:50:02 <PublicServer> <MrD2DG> wb 18:52:27 <Chris_Booth> not happy about my return Sylf? 18:52:38 <PublicServer> <Sylf> hm? 18:52:54 <PublicServer> <Sylf> oh, lol 18:53:01 <Chris_Booth> check irc logs :P 18:53:08 <PublicServer> <Sylf> no, I was "oh!"ing about one of the refit stations 18:53:57 <PublicServer> *** Chris Booth joined the game 18:54:36 <PublicServer> <LoPo> hmmm 18:56:05 <PublicServer> <Chris Booth> has iklucas showed up yet? 18:56:23 <PublicServer> <LoPo> nope 18:56:23 <PublicServer> <MrD2DG> Havent seen him today 18:56:31 <PublicServer> <LoPo> didnt see the dude 18:56:35 <PublicServer> <Chris Booth> thats a shame, I like calling him an idiot 18:56:42 <PublicServer> <MrD2DG> :P 18:56:47 <PublicServer> <LoPo> :P 18:56:58 <PublicServer> <LoPo> he probably knows that :P 18:57:03 <PublicServer> <Chris Booth> Sylf: MSH 04 is nice but might require double bridges 18:57:31 <PublicServer> <Tray> Does this require Iklucas himself? - you can call me an idiot otherwise 18:57:49 <PublicServer> <Chris Booth> doesn't have the same effect 18:57:53 <PublicServer> <MrD2DG> Lol 18:58:03 <PublicServer> <Chris Booth> can only call him that when he has been an idiot 18:58:09 <PublicServer> <Chris Booth> and built something wrong 18:58:13 <PublicServer> <Tray> Shall I do something stupid? (: 18:58:29 <PublicServer> <Chris Booth> your to nice to call stupid Tray 18:58:35 <PublicServer> <Chris Booth> and not annoying enough 18:58:55 <PublicServer> <Tray> I'm sorry I can't help you. (; 18:58:56 <PublicServer> <Godde> am i annoying? :D 18:59:03 <PublicServer> <Sylf> hmmm, damn that forest 18:59:05 <PublicServer> *** made screenshot at 000349F6: http://ps.openttdcoop.org/publicserver/webcam/000349F6.png 18:59:34 <PublicServer> <Chris Booth> Godde: no you are new and learning 18:59:53 <PublicServer> <Godde> I was here in psg #64-67 too 19:00:20 <PublicServer> <Godde> didn't make any important infrastructure back then either xD 19:00:20 <PublicServer> <Tray> wow that's a long time ago 19:00:22 <minisylf> MSH 04 is nice but might require double bridges <--- yeah, I agree 19:00:34 <minisylf> feel free to mod it 19:00:34 <minisylf> and damn my nick 19:00:38 *** minisylf is now known as Sylf 19:00:57 <planetmaker> is there also a MAXISYLF? 19:01:10 <PublicServer> <MrD2DG> :P 19:01:17 <Sylf> yeah 19:01:21 <planetmaker> good :-) Just checking :-P 19:01:24 <PublicServer> <Chris Booth> and a midisylf 19:01:27 <Sylf> mini when mini version of Sylf is around here and I'm busy 19:01:41 <Sylf> maxi will happen soon when mama Sylf will be here, occupying my time 19:01:57 <planetmaker> hm... auto-change nickname sucks, though ;-) 19:02:25 <PublicServer> <Chris Booth> planetmaker tell me about it 19:02:37 <Sylf> not really auto changing :) that's just some convention I used to use 19:02:37 <PublicServer> <Chris Booth> in my times here I have had ~20 or so 19:02:49 <PublicServer> <Maraxus> anyone want to explain !should be 5 tiles.... ? 19:03:04 <PublicServer> <Sylf> I will, Maraxus 19:03:19 <PublicServer> <Sylf> Since it was my sign 19:03:23 <PublicServer> <LoPo> look at my station :) 19:03:39 <PublicServer> <Sylf> When steel train comes there to pickup, it may not get full load 19:03:59 <PublicServer> <Sylf> It will have load check after attempting to load steel 19:04:25 <PublicServer> <Chris Booth> you can have complex orders like <50% pickup again 19:04:25 <PublicServer> <Sylf> If load is less than X%, then it'll drop the steel, refit back to iron ore, and head back to primary station 19:04:35 <PublicServer> <Chris Booth> >50% move on ETC 19:04:45 <PublicServer> <Godde> logic 19:04:47 <PublicServer> <Godde> i like logic :D 19:04:47 <PublicServer> <LoPo> that whould be cool :) 19:04:57 <PublicServer> <Godde> but how does 5-tile stations factor in? 19:05:01 <PublicServer> <Chris Booth> not realy logic, but conditional orders 19:05:13 <PublicServer> <Godde> gotta think logically to make some of them work though ;) 19:05:13 <PublicServer> <Chris Booth> load near end 19:05:18 <PublicServer> <Chris Booth> condional order 19:05:21 <PublicServer> <Chris Booth> unload far end 19:05:27 <PublicServer> <Godde> ah 19:05:31 <PublicServer> <Godde> smart 19:05:36 <PublicServer> <Chris Booth> yep 19:05:47 <PublicServer> <Godde> you smug bastard ^^ 19:05:49 <PublicServer> <Sylf> Because of the order: Drop -> goto nearest depot & refit -> Pickup (near end) -> check -> if not full enough, goto far end and drop 19:06:35 <PublicServer> <Sylf> see any recent refit PSG, and you'll see 19:06:51 <PublicServer> <Godde> there weren't any refitting trains in the last one ;) 19:06:55 <PublicServer> <Sylf> people should really check out PSG 197 and the paper trains there 19:07:16 <PublicServer> <Godde> i like psg 200 19:07:48 <PublicServer> <Maraxus> I'll have a look at 197... 19:07:48 <PublicServer> <Sylf> yes, PSG 200 has refit too... that one has similar iron ore/steel/goods refit at southwest corner 19:07:58 <PublicServer> <Sylf> but that's a really heavy game to study 19:08:00 <mfb-> !password 19:08:00 <PublicServer> mfb-: splint 19:08:08 <PublicServer> <Godde> although i couldnt wrap my head around the grid or logic islands 19:08:12 <PublicServer> *** mfb joined the game 19:08:14 <PublicServer> <Godde> hey mfb 19:08:14 <PublicServer> <mfb> hi 19:08:18 <PublicServer> <MrD2DG> Hi 19:08:21 <Hanf> is it possible to use old saves with newer versions 19:08:28 <PublicServer> <Godde> some of them 19:08:32 <PublicServer> <Godde> not the oooooold versions 19:08:36 <PublicServer> <mfb> 11 players :o 19:08:50 <PublicServer> <Godde> you better believe it1 19:09:36 <PublicServer> <Chris Booth> Hanf mostly yes 19:09:48 <PublicServer> <Sylf> Ryton, I think we'll end up killing most rivers around here 19:09:49 <PublicServer> <Chris Booth> some old saves though will have old acceleration modles 19:09:52 <PublicServer> <Chris Booth> so will not work 19:09:58 <Hanf> ok 19:10:17 <PublicServer> <Chris Booth> there is an example of this in our pro zone archive 19:10:17 <PublicServer> <Sylf> We will also have dedicated goods trains coming in 19:10:22 <PublicServer> <mfb> wtf MrD2DG 19:10:29 <PublicServer> <Sylf> and we need escape route for oil trains too 19:10:29 <PublicServer> <MrD2DG> ? 19:10:41 <PublicServer> <mfb> "high TF allowed" does not mean "TF as much as possible" 19:10:49 <PublicServer> <MrD2DG> I didnt Tf that much... 19:11:00 <PublicServer> <MrD2DG> Most of that area was flat already.. 19:11:19 <PublicServer> <Ryton> cool 19:11:21 <PublicServer> <MrD2DG> That was flat 19:11:23 <PublicServer> <Ryton> you can TUNNEL a river :D 19:11:29 <PublicServer> <Ryton> even at sea level 19:11:34 <PublicServer> <MrD2DG> I just moved some of the land to make it look less squareish 19:11:35 <PublicServer> <Chris Booth> high TF mean TF when needed 19:11:43 <PublicServer> <mfb> that 19:12:07 <PublicServer> <LoPo> bye bye guys 19:12:08 <PublicServer> <Godde> ciao 19:12:10 <PublicServer> <Chris Booth> bye bye LoPo 19:12:10 <PublicServer> <LoPo> see you soon :) 19:12:12 <PublicServer> <mfb> cu 19:12:12 <PublicServer> <MrD2DG> BB 19:12:15 <PublicServer> <Chris Booth> see you soon 19:12:27 <PublicServer> <LoPo> dont touch my station :P 19:12:32 <PublicServer> <mfb> hmm 19:12:39 <PublicServer> <mfb> river tunnels are missing :( 19:12:42 <KenjiE20> ..... 19:12:42 <PublicServer> *** LoPo has left the game (leaving) 19:12:51 * KenjiE20 instantly thinks "Don't touch sandvich" 19:12:55 <PublicServer> <Chris Booth> hi KenjE20 19:13:04 <KenjiE20> hi 19:13:15 <PublicServer> <mfb> hi 19:13:17 <PublicServer> <mfb> CL4? 19:13:23 <PublicServer> <MrD2DG> yes 19:14:05 <PublicServer> *** made screenshot at 0002D309: http://ps.openttdcoop.org/publicserver/webcam/0002D309.png 19:16:49 <PublicServer> <Chris Booth> anyone want to play PZ? 19:16:55 <PublicServer> <Godde> pz? 19:16:59 <PublicServer> <MrD2DG> after finish this 19:17:03 <PublicServer> <mfb> hmm 19:17:09 <PublicServer> <mfb> good idea 19:17:13 <PublicServer> <mfb> what is left? 19:17:15 <PublicServer> <Sylf> not when this map needs much more attention 19:17:29 <PublicServer> <Chris Booth> more train MrD2DG 19:17:29 <PublicServer> <Chris Booth> mfb: 19:17:39 <PublicServer> <Chris Booth> and signals 19:17:53 <PublicServer> <mfb> ? 19:19:22 <PublicServer> *** Chris Booth has left the game (leaving) 19:19:28 <PublicServer> <Maraxus> don't think I understand, but hopefully will once this game is done... 19:19:44 <PublicServer> <mfb> it will not get easier to understand with more lines 19:19:46 *** Chris_Booth has quit IRC 19:21:12 <PublicServer> <mfb> refit steel->goods is also a refit oil->goods? 19:21:32 <PublicServer> <Godde> dont think so 19:21:39 <PublicServer> <Godde> its in the plan somewhere 19:21:41 <PublicServer> <mfb> what happens to oil trains then? 19:21:54 <PublicServer> <Godde> separate goods trains i guess 19:21:58 <PublicServer> <Sylf> no refit for oil trains 19:22:02 <PublicServer> <mfb> ok 19:22:26 <PublicServer> <mfb> so it needs some bypass there 19:22:56 <PublicServer> <mfb> CL solved there 19:22:58 <PublicServer> <Godde> mfb, are you busy? 19:23:02 <PublicServer> <mfb> not really 19:23:08 <PublicServer> <Godde> mind helping me with this merger? 19:23:12 <PublicServer> <mfb> where? 19:23:25 <PublicServer> <Godde> 3+3 --> 3 merger at COW COAL DROP 19:23:35 <PublicServer> <MrD2DG> ..? 19:23:49 <PublicServer> <mfb> there is no sign for that :( 19:23:53 <PublicServer> <Godde> its a station 19:24:03 <PublicServer> <mfb> ah, station name 19:24:03 <PublicServer> <Godde> :D 19:24:10 <PublicServer> <Sylf> Ryton, are you building the oil goods pickup? 19:24:25 <PublicServer> <mfb> hmm 19:24:29 <PublicServer> <mfb> add prios later 19:24:35 <PublicServer> <mfb> that helps a lot 19:24:37 <PublicServer> <Godde> there, clean slate :D 19:24:51 <PublicServer> <mfb> was not so bad 19:25:03 <PublicServer> <mfb> but prios are the last thing 19:25:11 <PublicServer> <Sylf> Ryton? 19:25:11 <PublicServer> <Godde> k, let me try again, slowly this time :> 19:25:13 <PublicServer> <mfb> when you know where you can build them 19:25:25 <PublicServer> <Sylf> or who's building the oil goods pickup area? 19:25:39 <PublicServer> <mfb> SE? 19:25:41 <PublicServer> <Sylf> totally lost in building madness 19:25:46 <PublicServer> <Godde> southeast 19:25:50 <PublicServer> <Godde> there are several goods pickup stations 19:26:00 <PublicServer> <Ryton> me probably :p 19:26:04 <PublicServer> <Godde> i wasnt allowed to call it steak pickup :( 19:26:11 <PublicServer> <Ryton> yeah I'm really making a mess out of it :p 19:26:23 <PublicServer> <Sylf> hmm, so you built the bypass after the refit 19:26:27 <PublicServer> <Ryton> can we just remove the river? :p 19:26:35 <PublicServer> <Ryton> true :-) 19:26:37 <PublicServer> <Sylf> we need to merge the lines for dedicated goods trains too 19:26:37 <PublicServer> <Ryton> not really smart... 19:26:37 <PublicServer> <mfb> I think that counts as TF 19:26:58 <PublicServer> <mfb> and that is ok 19:27:22 <PublicServer> <Sylf> this Harris area will be a pretty huge mess 19:27:23 <PublicServer> <mfb> godde: some more tiles will help to build the other lines 19:27:40 <PublicServer> <Godde> more tiles how? 19:28:49 <PublicServer> <Ryton> sylf: single bridge ther = enough? 19:29:05 <PublicServer> <Godde> i am sort of lost right now. I know nothing about neither balancers nor mergers, and i am asked to do both, and with limited space in which to do so... 19:29:06 <PublicServer> *** made screenshot at 0002E788: http://ps.openttdcoop.org/publicserver/webcam/0002E788.png 19:29:25 <PublicServer> <mfb> well you can increase the space 19:29:55 <PublicServer> <mfb> or separate both parts 19:30:45 <PublicServer> <Tray> You can look at the 3+3->3 merges of the MSH's 19:31:45 <PublicServer> <mfb> a nice idea is to connect each line to two lines. 3 can be better in some layouts, but 2 will work as well 19:31:53 <PublicServer> <mfb> and you need less connections 19:32:05 <PublicServer> <mfb> something like 1->A+B 19:32:07 <PublicServer> <mfb> 2->B+C 19:32:09 <PublicServer> <mfb> 3->A+C 19:32:25 <PublicServer> <Tray> MSH 01 e.g. 19:33:25 <PublicServer> <mfb> Sylf: any plans for a SLH near MSH04? 19:33:33 <PublicServer> <mfb> going north 19:33:47 <PublicServer> <mfb> maybe at the connection MSH<->station (so the MSH is a BBH)? 19:37:01 <PublicServer> <Ryton> if its easier 19:37:09 <PublicServer> <Ryton> just remove the refit area :p ;-) 19:37:21 <PublicServer> <Ryton> in SE (Steel-Goods 19:37:36 <PublicServer> <Ryton> Sw that is, sorry 19:37:40 <PublicServer> <mfb> that looks nice @SE merger 19:37:48 <PublicServer> <Sylf> nope... I think what we have so far is good 19:38:08 <PublicServer> <Sylf> just need the quick merger, then a pickup station 19:38:34 <PublicServer> <Sylf> and another small refitter 19:42:20 <PublicServer> <Maraxus> gnight 19:42:22 <PublicServer> <MrD2DG> GN 19:42:40 <PublicServer> *** Maraxus has left the game (leaving) 19:42:46 *** Maraxus has quit IRC 19:44:06 <PublicServer> *** made screenshot at 0002F7EF: http://ps.openttdcoop.org/publicserver/webcam/0002F7EF.png 19:44:10 <Hanf> !password 19:44:10 <PublicServer> Hanf: gallon 19:44:21 <PublicServer> *** Hanf joined the game 19:44:31 <PublicServer> <Godde> the only thing missing now is the actual factory 19:45:41 <PublicServer> <Sylf> now, need a station 19:50:21 <PublicServer> *** Hanf has left the game (leaving) 19:54:44 *** Chris_Booth has joined #openttdcoop 19:57:15 <PublicServer> *** Spike has joined spectators 19:57:33 <PublicServer> *** Ryton has joined spectators 19:58:06 <PublicServer> <Spike> Godde: you made that balancer at you stations? 19:58:14 <PublicServer> <Godde> the merger? 19:58:16 <PublicServer> <Spike> yeah 19:58:20 <PublicServer> <Godde> yeah 19:58:29 <PublicServer> <Spike> it's missing 1 line on each exit 19:58:35 <PublicServer> *** Spike has joined company #1 19:58:51 <PublicServer> <Godde> making them all able to chose from 3 tracks proved bothersome 19:59:01 <PublicServer> <Godde> they're spread evenly as they are now 19:59:06 <PublicServer> *** made screenshot at 00031FD4: http://ps.openttdcoop.org/publicserver/webcam/00031FD4.png 19:59:27 <PublicServer> <Spike> you gonna let yourself be stopped by something like that? :) 19:59:43 <PublicServer> *** Ryton has joined company #1 19:59:45 <PublicServer> <Godde> ;) 20:24:00 *** Webster has joined #openttdcoop 20:24:01 *** ChanServ sets mode: +o Webster 20:24:16 <Webster> Latest update from openttd: OpenTTD 1.1.2 <http://www.openttd.org/en/news/153> || OpenTTD 1.1.2-RC2 <http://www.openttd.org/en/news/152> || OpenTTD 1.1.2-RC1 <http://www.openttd.org/en/news/151> || A new home for OpenTTD <http://www.openttd.org/en/news/150> || OpenTTD 1.1.1 <http://www.openttd.org/en/news/149> 20:24:21 *** Ammler has joined #openttdcoop 20:24:21 *** ChanServ sets mode: +o Ammler 20:24:23 *** Hirundo has joined #openttdcoop 20:24:26 <Webster> Latest update from dznews: OpenGFX - OpenGFX 0.3.5 released <http://dev.openttdcoop.org/news/57> 20:24:28 <Webster> Latest update from blog: My Story <http://blog.openttdcoop.org/2011/09/01/my-story/> || More time lapses <http://blog.openttdcoop.org/2011/08/31/more-timelapses/> || Rivers during map generation <http://blog.openttdcoop.org/2011/08/20/rivers-during-map-generation/> || OpenTTD time lapse <http://blog.openttdcoop.org/2011/08/01/openttd-time-lapse/> || Copyright and licenses: permission to … what actually? <http://blog.openttdcoop.org/2011/07/16/copyright-and-licenses-permission-to-what-actually/> || Advanced Building Revue 10: Invisible Hubs <http://blog.openttdcoop.org/2011/06/02/advanced-building-revue-10-invisible-hubs/> || New Member: mfb <http://blog.openttdcoop.org/2011/05/03/new-member-mfb/> || New member: Sylf <http://blog.openttdcoop.org/2011/04/09/new-member-sylf/> || Advanced Building Revue 09: Self Regulating Stations <http://blog.openttdcoop.org/2011/01/21/advanced-building-revue-09-self-regulating-stations/> || PSG 200 aka PF 2011 <http://blog.openttdcoop.org/2011/01/01/psg-200-aka-pf-2011/> 20:24:47 *** ^Spike^ has joined #openttdcoop 20:24:47 *** ChanServ sets mode: +o ^Spike^ 20:24:55 *** Terkhen has joined #openttdcoop 20:25:02 <Chris_Booth> I guess the server is alive once again 20:25:02 <PublicServer> *** Theos has joined spectators 20:25:22 *** Osai has joined #openttdcoop 20:25:23 *** V453000 has joined #openttdcoop 20:25:23 *** ChanServ sets mode: +o V453000 20:25:35 *** XeryusTC has joined #openttdcoop 20:26:23 *** avdg has joined #openttdcoop 20:26:23 *** Yexo has joined #openttdcoop 20:26:53 *** DJNekkid has joined #openttdcoop 20:27:14 <PublicServer> *** Chris Booth has left the game (leaving) 20:29:09 <PublicServer> *** made screenshot at 0002E1D2: http://ps.openttdcoop.org/publicserver/webcam/0002E1D2.png 20:33:57 <V453000> !password 20:33:57 <PublicServer> V453000: dopier 20:34:37 <PublicServer> <V453000> hi 20:34:38 <PublicServer> *** V453000 joined the game 20:34:41 <PublicServer> <MrD2DG> Hey 20:35:25 <PublicServer> <MrD2DG> Come to help? :) 20:35:35 <PublicServer> <V453000> kind of 20:35:57 <PublicServer> <MrD2DG> Oki 20:37:34 <Tray> !players 20:37:36 <PublicServer> <V453000> right 20:37:36 <PublicServer> Tray: Client 53 (Orange) is V453000, in company 1 (Campbell & Co.) 20:37:36 <PublicServer> Tray: Client 7 (Orange) is Tray, in company 1 (Campbell & Co.) 20:37:37 <PublicServer> Tray: Client 26 (Orange) is MrD2DG, in company 1 (Campbell & Co.) 20:37:37 <PublicServer> Tray: Client 31 (Orange) is Spike, in company 1 (Campbell & Co.) 20:37:37 <PublicServer> Tray: Client 37 is Theos, a spectator 20:37:37 <PublicServer> Tray: Client 48 (Orange) is mfb, in company 1 (Campbell & Co.) 20:37:54 <PublicServer> <MrD2DG> Good Pickup SW needs and entrance and merger :) 20:38:16 <PublicServer> <V453000> oh 20:38:18 <PublicServer> <V453000> uh 20:38:25 <PublicServer> <V453000> hmm 20:38:28 <PublicServer> <MrD2DG> :P 20:38:46 <PublicServer> <V453000> I am rather thinking about re-creating north 20:39:04 <PublicServer> <MrD2DG> Ok 20:39:05 <Webster> Latest update from blog: A different SRNW SL concept. <http://blog.openttdcoop.org/2010/12/17/a-different-srnw-sl-concept/> 20:39:56 <PublicServer> <Tray> V, what happened to ya story? 20:40:06 <PublicServer> <V453000> what do you think :) 20:40:07 <^Spike^> what story? ;) 20:40:23 <PublicServer> <V453000> it havent ended yet apparently :P 20:40:25 <PublicServer> <Tray> That's nice. 20:41:28 <PublicServer> <V453000> how come no fucker copied refit station from psg 205 >:[ 20:41:42 <PublicServer> <Spike> cause... ehm..... 20:41:46 <PublicServer> <Spike> you know... 20:42:34 <^Spike^> the terminus one right? 20:42:35 <PublicServer> <V453000> hell no :D 20:42:37 <PublicServer> <V453000> yes 20:42:50 <^Spike^> i thought about it... but i was more like: Nah not gonna build.. :) 20:42:59 <PublicServer> <MrD2DG> :P 20:43:01 <PublicServer> <V453000> k 20:43:05 <PublicServer> <V453000> I will take care of that for you 20:43:15 <^Spike^> you don't need to teach me ;) 20:43:20 <^Spike^> i just didn't feel like building :D 20:44:09 <PublicServer> *** made screenshot at 000155D0: http://ps.openttdcoop.org/publicserver/webcam/000155D0.png 20:45:14 *** MrD2DG has joined #openttdcoop 20:45:26 *** ^ekipS^ has quit IRC 20:46:38 *** Mucht has quit IRC 20:50:07 *** Ryton has quit IRC 20:50:17 <PublicServer> <V453000> I hope Maraxus wont mid 20:50:19 <PublicServer> <V453000> mind 20:53:00 <^Spike^> ehm V i guess if they see you did it... nah.. :) 20:54:06 *** UncleCJ has joined #openttdcoop 20:56:19 <Chris_Booth> just put lost of no touchy signs 20:57:04 <PublicServer> *** Chris Booth joined the game 20:59:09 <PublicServer> *** made screenshot at 00000C1A: http://ps.openttdcoop.org/publicserver/webcam/00000C1A.png 20:59:11 <PublicServer> <MrD2DG> Lol, a bit late mfb 20:59:17 <PublicServer> <Chris Booth> lol 20:59:19 <PublicServer> <V453000> :d 20:59:22 <PublicServer> <MrD2DG> CB noticed that earlier 20:59:28 <PublicServer> <V453000> he was joking I bet 20:59:36 <PublicServer> <MrD2DG> Thats what i thought 20:59:48 <PublicServer> <Chris Booth> I hope so 20:59:59 <PublicServer> <V453000> look at his userpage, he has a savegame there 21:00:03 <PublicServer> <Chris Booth> otherwise I guess there is just no hopr 21:00:07 <PublicServer> <MrD2DG> :P 21:00:22 <PublicServer> <Chris Booth> the exit it a nice exit as well 21:02:15 <PublicServer> <Chris Booth> what is UserPage user name? 21:02:20 <PublicServer> <V453000> LoPo 21:02:35 <PublicServer> <Chris Booth> there is no LoPo on the wiki :S 21:02:51 <PublicServer> <V453000> just see last wiki edits? 21:03:21 <PublicServer> <Chris Booth> aah just not in user list 21:03:33 <PublicServer> <V453000> who would update that :D 21:04:19 <Chris_Booth> not sure 21:04:29 <Chris_Booth> I did once ages ago 21:06:15 <PublicServer> *** 0DM joined the game 21:06:32 <PublicServer> <V453000> hi :) 21:07:00 <PublicServer> <V453000> should I say welcome back or is that inappropriate? :P 21:07:13 <PublicServer> <0DM> probably is:) 21:07:27 <PublicServer> <0DM> but the sentiment is appreciated:D 21:08:35 <PublicServer> *** Chris Booth has left the game (leaving) 21:10:41 <PublicServer> <V453000> I guess 30 platforms should do 21:11:04 <PublicServer> <0DM> atleast there's space 21:14:10 <PublicServer> *** made screenshot at 00030DC6: http://ps.openttdcoop.org/publicserver/webcam/00030DC6.png 21:15:24 <PublicServer> *** mfb has joined spectators 21:17:35 <PublicServer> <0DM> hmm must be lots of oil^^ 21:17:53 <PublicServer> <V453000> there should be rather low amount of oil, why? 21:18:07 <PublicServer> <0DM> *checks south of map* 21:18:13 <PublicServer> <0DM> thats some heavy drilling competition:D 21:18:15 <PublicServer> <V453000> we wont service oil rigs 21:18:29 <PublicServer> <V453000> oil wells dont die on this map 21:18:51 <PublicServer> <Tray> I think there is a mistake in train yard -> does oil really have special goods trains? 21:18:51 <PublicServer> <0DM> psst, im just observing the idiocy of industry placement:) 21:19:10 <PublicServer> <V453000> Tray: of course it does not 21:19:12 <PublicServer> <V453000> Thanks 21:19:36 <Chris_Booth> LoPo's game has a bit over everything 21:19:40 <Chris_Booth> its quite nice 21:19:42 <PublicServer> <MrD2DG> Trains in trainyard are a pain to see 21:20:17 <PublicServer> *** Chris Booth joined the game 21:22:29 <PublicServer> *** 0DM has left the game (leaving) 21:22:42 <PublicServer> <Chris Booth> V453000: just a quicky, would it not make more sence to swap oil and coal in the plan? 21:22:55 <PublicServer> <V453000> absolutely not 21:23:05 <PublicServer> <V453000> steel ->goods refit leaves some goods trains empty 21:23:11 <PublicServer> <V453000> the oil is to make them all full 21:23:41 <PublicServer> <V453000> thanks for asking though 21:23:49 <PublicServer> <Chris Booth> yes I understand that, but now Grain + Wood has more goods than Livestock + Coal 21:24:00 *** Razaekel has quit IRC 21:24:01 <PublicServer> <V453000> so what :) 21:24:04 <PublicServer> <Chris Booth> ok 21:24:05 *** ODM has quit IRC 21:24:37 <PublicServer> <Chris Booth> fair point 21:24:41 <PublicServer> <V453000> I believe it should be nicely spread over the network 21:25:19 <PublicServer> <Chris Booth> just a few empty goods trains here and there 21:25:36 <PublicServer> <V453000> not necessarily 21:25:46 <PublicServer> <V453000> I believe we can afford have a few goods waiting 21:25:54 <PublicServer> <Chris Booth> yes we can 21:26:08 <PublicServer> <Chris Booth> always nice to have some creates as eyecandy 21:26:14 <PublicServer> <V453000> exactly 21:29:10 <PublicServer> *** made screenshot at 0000122E: http://ps.openttdcoop.org/publicserver/webcam/0000122E.png 21:32:33 *** Dilandau has joined #openttdcoop 21:45:34 *** Webster has joined #openttdcoop 21:45:34 *** ChanServ sets mode: +o Webster 21:45:35 *** XeryusTC has quit IRC 21:45:40 *** tneo has quit IRC 21:45:41 *** ^Spike^ has joined #openttdcoop 21:45:41 *** ChanServ sets mode: +o ^Spike^ 21:45:55 *** Guest8549 has quit IRC 21:46:06 *** Terkhen has joined #openttdcoop 21:46:27 *** XeryusTC has joined #openttdcoop 21:46:35 *** V453000 has joined #openttdcoop 21:46:35 *** ChanServ sets mode: +o V453000 21:46:55 <PublicServer> *** mfb has joined company #1 21:47:05 *** Yexo has joined #openttdcoop 21:47:05 *** avdg has joined #openttdcoop 21:48:05 *** DJNekkid has joined #openttdcoop 21:48:30 <PublicServer> <Tray> V, why do you build 4 ingoning lines? 21:48:41 <PublicServer> <V453000> badly expandable 21:48:57 <PublicServer> <V453000> and 4 is a fuckload for a terminus 21:49:03 <PublicServer> <V453000> so a bit of a challenge 21:49:15 <PublicServer> <mfb> ah, the integrated refit depots 21:49:52 <PublicServer> <mfb> v2, bigger, better will be difficult, very true ;) 21:50:02 <PublicServer> <V453000> :) 21:50:04 <PublicServer> <V453000> indeed 21:50:34 <Dilandau> !password 21:50:34 <PublicServer> Dilandau: aspire 21:50:44 *** Iklucas has joined #openttdcoop 21:50:49 <Iklucas> !password 21:50:49 <PublicServer> Iklucas: aspire 21:50:57 <PublicServer> *** Dilandau joined the game 21:51:03 <PublicServer> <iklucas> hi! 21:51:03 <PublicServer> *** iklucas joined the game 21:51:11 <PublicServer> <MrD2DG> Hey lucas 21:51:15 <PublicServer> <mfb> hi 21:51:17 <PublicServer> <V453000> well hello 21:51:19 <PublicServer> <Dilandau> Hello all 21:51:25 <PublicServer> <iklucas> V453000: changed your mind?:D 21:51:27 <PublicServer> <MrD2DG> Hi 21:51:27 <PublicServer> <V453000> hi and welcome Dilandau :) 21:51:33 <PublicServer> <V453000> iklucas: a bit 21:51:39 <PublicServer> <Tray> CB wanted to see you. 21:51:45 <PublicServer> <iklucas> CB/ 21:51:51 <PublicServer> <iklucas> when did he leave? 21:51:59 <PublicServer> <V453000> couple of minutes ago 21:52:03 <PublicServer> <iklucas> -.- 21:52:11 <PublicServer> <Tray> ten 21:52:11 <PublicServer> <iklucas> did he say why? 21:52:13 <PublicServer> <MrD2DG> Yeah 21:52:19 <PublicServer> <Tray> sleeping 21:52:19 <PublicServer> <V453000> yes he wants go make a dutch genocide 21:52:21 <PublicServer> <MrD2DG> To cll you an idiot apparently :P 21:52:30 <PublicServer> <MrD2DG> *call 21:52:39 <PublicServer> <iklucas> LOL? 21:53:07 <PublicServer> <iklucas> What reason did he have this time? 21:53:15 <PublicServer> <V453000> does he need one? 21:53:23 <PublicServer> <MrD2DG> He didnt say just that he likes calling you an idiot :P 21:53:39 <PublicServer> <iklucas> and V453000, what made you change your mind?:D 21:54:02 <PublicServer> <V453000> I realized I have a weakness for dutch people 21:54:02 <PublicServer> <iklucas> CB drunk too much again? 21:54:08 <PublicServer> <iklucas> LOL 21:54:20 <PublicServer> <MrD2DG> Was it you who left those signs about CB? 21:54:32 <PublicServer> <mfb> signs about CB? 21:54:32 <PublicServer> <iklucas> signs about CB? 21:54:36 <PublicServer> <iklucas> wich game? 21:54:44 <PublicServer> <MrD2DG> About him neededing to drink a lake to sobver up 21:54:48 <PublicServer> <MrD2DG> *sober up 21:54:50 <PublicServer> <MrD2DG> this game 21:54:58 <PublicServer> <MrD2DG> Because he was asking about them earlier 21:55:08 <PublicServer> <iklucas> oh ye 21:55:18 <PublicServer> <iklucas> on the river that comes to a lake? 21:55:20 <PublicServer> <MrD2DG> Yes 21:55:26 <PublicServer> <iklucas> yep that was me -.- 21:55:26 <PublicServer> <MrD2DG> He seemed a little bit annoyed 21:55:36 <PublicServer> <iklucas> hmm not really my intension 21:55:55 <^Spike^> Iklucas you should watch it wuth those kind of signs... 21:55:58 <PublicServer> <MrD2DG> Yeah well if he knows it was you hell probably realise its a joke 21:56:01 <^Spike^> not everyone reacts the same 21:56:18 <PublicServer> <iklucas> yep 21:56:20 <PublicServer> <V453000> CB does not even react like CB 21:56:28 <PublicServer> <MrD2DG> Lol 21:56:29 <^Spike^> details.. ;) 21:56:41 <PublicServer> <iklucas> problem with computers, can't show where sarcasm is etc 21:56:45 <PublicServer> <V453000> just example :D :P 21:58:24 <PublicServer> <iklucas> i bet V is making iron ore, goods drop? 21:58:34 <PublicServer> <V453000> what? 21:58:46 <PublicServer> <iklucas> not?:O 21:58:50 <PublicServer> <V453000> ok maybe a little bit 21:59:10 <PublicServer> *** made screenshot at 00002C30: http://ps.openttdcoop.org/publicserver/webcam/00002C30.png 22:00:36 <PublicServer> <iklucas> a little 90%? 22:03:34 <PublicServer> <iklucas> don't forget the top left line 22:03:46 <PublicServer> <mfb> who, where? 22:03:54 <PublicServer> <V453000> dutch everywhere 22:03:58 <PublicServer> <iklucas> see sign:D 22:04:10 <PublicServer> <V453000> now talk 22:04:12 <PublicServer> <V453000> :) 22:04:14 <PublicServer> <iklucas> the dutch rule the world:D 22:04:16 *** Progman has joined #openttdcoop 22:04:49 <PublicServer> <iklucas> We make heineken, and we founded new york so! 22:04:54 <mfb-> beer york? 22:04:57 <PublicServer> <MrD2DG> :P 22:05:00 <PublicServer> <V453000> two worlds biggest disasters? 22:05:06 <PublicServer> <iklucas> :O 22:05:12 <PublicServer> <iklucas> yes, new york is a fail 22:05:12 <PublicServer> <MrD2DG> Lol 22:05:15 <PublicServer> <V453000> heineken is horse piss and new york spawns retarded people and money crisis 22:05:17 <PublicServer> <iklucas> but heineken is okey 22:05:27 <PublicServer> <MrD2DG> lmao 22:05:29 <PublicServer> <V453000> congratulations :d 22:05:41 <PublicServer> <iklucas> heineken is nice when it's warm, like today 22:05:51 <PublicServer> <iklucas> but belgian beer owns everything 22:05:53 <PublicServer> <mfb> the air or the beer? 22:05:59 <PublicServer> <iklucas> the air 22:06:09 <PublicServer> <iklucas> warm beer:O we're not in the UK:O 22:06:45 <PublicServer> <iklucas> one of the things i can't understand from the english people 22:06:57 <PublicServer> <iklucas> why would you drink warm beer:S 22:07:05 <PublicServer> <mfb> junction at junction city: check 22:07:11 <PublicServer> <MrD2DG> :P 22:07:14 <PublicServer> <V453000> :) 22:07:32 <PublicServer> <iklucas> where are the boats? 22:07:40 <PublicServer> <V453000> dont you dare 22:07:42 <PublicServer> <mfb> train junction 22:07:46 <PublicServer> *** Dilandau has joined company #1 22:08:10 <PublicServer> <iklucas> ;) 22:08:28 <PublicServer> <iklucas> let me see if i can join somewhere 22:09:05 <PublicServer> <iklucas> on building 22:09:32 <PublicServer> <iklucas> cl is 4? 22:09:34 <PublicServer> <V453000> guess 22:09:36 <PublicServer> <MrD2DG> Yep 22:09:42 <PublicServer> <iklucas> hmm 22:11:07 <PublicServer> <iklucas> idk, building won't work for me last times 22:11:17 <PublicServer> <iklucas> can't get on the basic BBh etc idea's 22:12:02 <PublicServer> <MrD2DG> You build a roudabout station but cant build a BBH? :P 22:12:24 <PublicServer> <V453000> BBH is much harder 22:12:48 <PublicServer> <iklucas> roundabout is easy as what 22:12:54 <PublicServer> <V453000> and a roundabout station is just a simplification 22:13:16 <PublicServer> <MrD2DG> Really? I would have thought a properly balanced roudabout (not a simple one) would be harder 22:13:30 <PublicServer> <V453000> that is the ponit 22:13:30 <PublicServer> <MrD2DG> BBH rules sort of embed themselves in your head after a while :) 22:13:30 <PublicServer> <V453000> point 22:13:36 <PublicServer> <V453000> you dont balance roundabout station 22:13:52 <PublicServer> <iklucas> BBH is allot harder, space management, not to forget all links 22:13:54 <PublicServer> <V453000> well making mergers can be done in many various ways 22:13:57 <PublicServer> <MrD2DG> Well i meant like so the entrance and the exits dont jam by being on the same line 22:14:09 <PublicServer> <mfb> "on the same line"? 22:14:15 <PublicServer> *** made screenshot at 000128A4: http://ps.openttdcoop.org/publicserver/webcam/000128A4.png 22:14:29 <PublicServer> <iklucas> indeed, where should you place the mixers etc in BBH 22:14:33 <PublicServer> <MrD2DG> See: !me 22:14:40 *** Tray has quit IRC 22:14:41 <PublicServer> *** Tray has left the game (connection lost) 22:15:07 <PublicServer> <MrD2DG> I do know how to avoid jams BTW :) 22:15:13 <PublicServer> <iklucas> roundabout station is an overflow, not an mixer:P 22:15:29 <PublicServer> <iklucas> but idk 22:15:37 <PublicServer> <iklucas> just making a station is more efficient on space 22:15:43 <PublicServer> <iklucas> and easyer to expand 22:15:53 <PublicServer> <iklucas> and prob less jammie on high capacity 22:15:53 <PublicServer> <MrD2DG> True 22:16:13 <PublicServer> <iklucas> about expanding, with space you can solve everything 22:16:25 <PublicServer> <mfb> except using too much space 22:16:32 <PublicServer> <MrD2DG> I was gonna say that :P 22:16:40 <PublicServer> <V453000> and some ideas work only for certain things 22:17:20 <PublicServer> <iklucas> but making roundabout stations do is fun:D 22:18:51 *** Mark has joined #openttdcoop 22:19:01 <Mark> bonjour 22:19:01 <PublicServer> <iklucas> anything left to build? 22:19:06 <PublicServer> <V453000> hi Mark :) 22:19:08 <PublicServer> <mfb> hi 22:19:10 <PublicServer> <MrD2DG> Hi 22:19:36 <PublicServer> <mfb> like that 22:19:46 <PublicServer> <V453000> oh, yes, I thought I still need two more 22:19:48 <PublicServer> <V453000> thanks :d 22:20:00 <PublicServer> <V453000> that one sucks :( 22:20:16 <PublicServer> <mfb> did not find a better solution there 22:20:20 <PublicServer> <V453000> me neither 22:20:22 <PublicServer> <MrD2DG> Uhm just slh's i think ilucas 22:20:37 <PublicServer> <MrD2DG> Or LoPo's station entrance 22:20:39 <PublicServer> <mfb> oh oh 22:20:39 <PublicServer> <iklucas> ok 22:20:41 <PublicServer> <V453000> cant tunnel there 22:20:51 <PublicServer> <V453000> yep I did that already :) 22:21:01 <PublicServer> <V453000> oh wait 22:21:01 <PublicServer> <MrD2DG> Or NW Goods pickup 22:21:05 <PublicServer> <iklucas> hmm, that station entrace -.- 22:21:05 <PublicServer> <mfb> ? 22:21:09 <PublicServer> <V453000> fuck, not 22:21:11 <PublicServer> <V453000> nevermind 22:21:19 <PublicServer> <MrD2DG> :P We think (hope) he did it as a joke 22:21:41 <PublicServer> <mfb> I got an idea 22:21:41 <PublicServer> <iklucas> rofl 22:21:44 <PublicServer> <mfb> but it will need some rework 22:21:56 <PublicServer> <mfb> hmm no, CL 22:21:58 <PublicServer> <V453000> I am just thinking if 15 long bridge will break 22:21:59 <Mark> V453000, pm 22:22:02 <PublicServer> <iklucas> problem is, the space? 22:22:23 <PublicServer> <iklucas> lol break? 22:22:23 <PublicServer> <MrD2DG> Well i think the break spaces can be shorter 22:22:37 <PublicServer> <MrD2DG> *brake 22:23:02 <PublicServer> <MrD2DG> Most of the current stations only use 1-2 tiles before the platforms 22:23:14 <PublicServer> <iklucas> pbs can solve it 22:23:36 <PublicServer> <V453000> say it again 22:23:48 <PublicServer> <MrD2DG> :P 22:23:52 <PublicServer> <V453000> btw no, that would not work 22:24:04 <PublicServer> <iklucas> like that 22:24:18 <PublicServer> <iklucas> so you can move it 1 to right 22:24:20 <PublicServer> <mfb> we can change both lines I think 22:24:26 <PublicServer> <mfb> no 22:24:26 *** ChanServ sets mode: +v V453000 22:24:26 *** ChanServ sets mode: +o XeryusTC 22:24:26 *** ChanServ sets mode: +v ^Spike^ 22:24:26 *** ChanServ sets mode: +v Webster 22:24:26 *** ChanServ sets mode: +v Ammler 22:24:26 *** ChanServ sets mode: +v planetmaker 22:24:26 *** ChanServ sets mode: +v mfb- 22:24:26 *** ChanServ sets mode: +v KenjiE20 22:24:26 *** ChanServ sets mode: +o Sylf 22:24:26 *** ChanServ changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG213 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 22:24:36 <PublicServer> <mfb> trains should wait in front of the entry signal 22:25:35 <PublicServer> <iklucas> :D 22:25:37 <PublicServer> <V453000> ok stop touching :D 22:25:39 <PublicServer> <V453000> this works 22:26:00 *** Razaekel has joined #openttdcoop 22:26:10 <PublicServer> <iklucas> and are the gaps behind the pre's not too big now? 22:26:12 <PublicServer> <iklucas> oh nvm 22:26:17 <PublicServer> <iklucas> you added signals;) 22:26:27 <PublicServer> <iklucas> i see, nice 22:26:29 <PublicServer> <mfb> bit it will work 22:26:37 <PublicServer> <V453000> yes dont bother 22:27:51 *** Razaekal has joined #openttdcoop 22:27:51 *** Razaekel has quit IRC 22:27:56 *** sla_ro|master has quit IRC 22:27:59 <PublicServer> <iklucas> thanks V453000, for not leaving:D 22:28:17 <PublicServer> <MrD2DG> :D 22:28:23 <PublicServer> <V453000> dont thank me :) 22:28:29 <PublicServer> <iklucas> oh yes i will! 22:28:49 <PublicServer> <iklucas> ;) 22:29:15 <PublicServer> *** made screenshot at 00001E3A: http://ps.openttdcoop.org/publicserver/webcam/00001E3A.png 22:29:51 <PublicServer> <iklucas> lol nice tunnels mrD 22:30:05 <PublicServer> <MrD2DG> tunnels? 22:30:08 <Mark> !info 22:30:08 <PublicServer> Mark: CmdBuildSingleSignal V453000 date:2092-12-25 tile:00003C48 p1:00005001 p2:00000000 text: price:48 22:30:08 <PublicServer> Mark: CmdBuildSingleSignal V453000 date:2092-12-25 tile:00003C48 p1:00005001 p2:00000000 text: price:0 22:30:08 <PublicServer> Mark: CmdBuildSingleSignal V453000 date:2092-12-25 tile:00003C48 p1:00005001 p2:00000000 text: price:0 22:30:08 <PublicServer> Mark: CmdBuildSingleSignal V453000 date:2092-12-25 tile:00003C47 p1:00005001 p2:00000000 text: price:48 22:30:08 <PublicServer> Mark: CmdBuildSingleSignal V453000 date:2092-12-25 tile:00003C47 p1:00005001 p2:00000000 text: price:0 22:30:09 <PublicServer> Mark: CmdBuildSingleSignal V453000 date:2092-12-25 tile:00003C47 p1:00005001 p2:00000000 text: price:0 22:30:09 <PublicServer> Mark: #:1(Orange) Company Name: 'Campbell & Co.' Year Founded: 1950 Money: 207684654 Loan: 0 Value: 207813748 (T:8, R:0, P:15, S:0) unprotected 22:30:13 <PublicServer> <iklucas> for the river:D 22:30:15 <PublicServer> <mfb> ah 22:30:18 <Mark> oh thats new 22:30:19 <PublicServer> <MrD2DG> Ok :P 22:30:21 <PublicServer> <V453000> just for sure 22:30:27 <PublicServer> <MrD2DG> *Oh 22:30:41 <PublicServer> <iklucas> ok would fit in aswell;) 22:30:51 <PublicServer> <MrD2DG> Lol true 22:30:55 <PublicServer> <mfb> poor river :p 22:31:05 <PublicServer> <V453000> fucking piece of watery garbage if you ask me 22:31:09 <PublicServer> <MrD2DG> LOL 22:31:17 <PublicServer> <mfb> dutch TF :D 22:31:23 <PublicServer> <mfb> he knows how to remove water 22:31:36 <PublicServer> <iklucas> oh yes we do 22:32:16 <PublicServer> <iklucas> we even managed to delete a part of the north-sea 22:32:52 <PublicServer> <MrD2DG> Only because it was gonna drown you all P 22:32:55 <PublicServer> <MrD2DG> *:P 22:32:57 <PublicServer> <iklucas> turning water into wine is our next plan:D 22:33:05 <PublicServer> <mfb> :D 22:33:17 <PublicServer> <iklucas> lol 22:33:42 <PublicServer> <iklucas> hmm 22:33:44 <PublicServer> <V453000> fuck yes :D 22:33:46 <PublicServer> <iklucas> 3 to 4 22:34:13 <PublicServer> <V453000> just connect 3? :DDD 22:34:19 <PublicServer> <MrD2DG> Theres an unconnected line 22:34:25 <PublicServer> <MrD2DG> On the far right 22:34:27 <PublicServer> <iklucas> and you can connect an USB cable into a jackplug? 22:34:51 <PublicServer> <mfb> double tunnel? 22:35:07 <PublicServer> <iklucas> i got a plan for the last line! 22:35:23 <PublicServer> <iklucas> can i do something with the last line?:D 22:35:29 <PublicServer> <V453000> no 22:35:29 <PublicServer> <iklucas> i'll make it a tunnel to hell! 22:35:41 <PublicServer> <iklucas> oh:( 22:35:44 <PublicServer> <mfb> hell was found in psg207 or so 22:35:54 <PublicServer> <iklucas> hehe 22:35:56 <PublicServer> <MrD2DG> I remember :D 22:36:23 *** MrD2DG has joined #openttdcoop 22:36:36 <PublicServer> <iklucas> psg 207 was fun! 22:36:43 <PublicServer> <iklucas> what was the hell on it?:P 22:36:44 *** UncleCJ has quit IRC 22:36:53 <PublicServer> <mfb> I don't know if it was 207 22:37:03 <PublicServer> <mfb> the one with the large wood drop in the north-east 22:37:05 <PublicServer> <iklucas> 207 was with the shifting ML 22:37:11 <PublicServer> <MrD2DG> Doesnt MSH 04 need balancers? 22:37:14 <PublicServer> <iklucas> with big cities 22:37:19 <mfb-> 209 22:38:03 <PublicServer> <iklucas> i missed 209 22:38:18 <PublicServer> <iklucas> was my exam holiday:D 22:40:04 <PublicServer> <mfb> :) 22:40:13 <PublicServer> <iklucas> ;) 22:40:23 <PublicServer> <mfb> :( 22:40:26 <PublicServer> <iklucas> that's where the 4th line is coming from 22:40:32 <PublicServer> <iklucas> (: 22:41:05 *** Mark has quit IRC 22:41:08 <PublicServer> <MrD2DG> AFK 22:41:25 <PublicServer> <iklucas> lets make area 51:P 22:41:39 <PublicServer> <V453000> . 22:41:39 <PublicServer> <V453000> . 22:41:41 <PublicServer> <V453000> . 22:41:49 <PublicServer> <V453000> I am not here to teach you build shit 22:42:03 <PublicServer> <iklucas> just kidding;) 22:42:24 *** Godde has joined #openttdcoop 22:42:28 <Godde> !password 22:42:28 <PublicServer> Godde: oracle 22:42:35 <PublicServer> <iklucas> oh that was ment to someone else? 22:42:42 <PublicServer> *** Theos has left the game (leaving) 22:42:42 <PublicServer> <V453000> mfb: hope you dont mind that expression :P 22:42:42 <PublicServer> *** Godde joined the game 22:42:54 <PublicServer> <mfb> no problem 22:42:57 <PublicServer> <V453000> :P 22:43:03 <PublicServer> <V453000> feel free to change it 22:43:21 <PublicServer> <iklucas> roundabout station:S:S 22:43:23 <PublicServer> <iklucas> :D:D 22:43:43 <PublicServer> <V453000> where is my banhammer 22:43:47 <PublicServer> <V453000> oh where did it go 22:43:55 <PublicServer> <iklucas> stole it (a) 22:44:16 <PublicServer> *** made screenshot at 000341D6: http://ps.openttdcoop.org/publicserver/webcam/000341D6.png 22:44:44 <PublicServer> <V453000> XeryusTC will be happy 22:45:00 <PublicServer> <iklucas> about? 22:45:10 <PublicServer> <V453000> well firstly you banned, secondly about my station 22:45:19 <PublicServer> <iklucas> ah:D 22:45:19 <PublicServer> <V453000> :d 22:45:29 <PublicServer> <iklucas> see the station near the train yard 22:45:38 <PublicServer> <iklucas> clear example:D 22:46:27 <PublicServer> <iklucas> lol i heard such a nice story about americans and roundabouts 22:46:28 <PublicServer> <V453000> is here anyone who draws sprites? 22:46:45 <PublicServer> <iklucas> americans went to UK 22:46:53 <PublicServer> <iklucas> but in america roundabouts don't exist 22:47:11 <PublicServer> <iklucas> so they just didnt know what to do with it and/or drove straight over it 22:47:19 <PublicServer> <iklucas> or just turn around and take 1 street further up 22:47:40 <PublicServer> <iklucas> funny thing:P 22:47:46 <PublicServer> <Godde> looking forward to seeing the iron station in action 22:47:57 <PublicServer> <iklucas> bleg^^ 22:48:00 <PublicServer> <iklucas> i'm off 22:48:05 <mfb-> you can look at the old refit game with a similar station 22:48:12 <PublicServer> <iklucas> i got an tennis competition tomorow 22:48:26 <mfb-> http://wiki.openttdcoop.org/File:PSG205.png :D 22:48:28 <PublicServer> <iklucas> will be doubling with my teacher lol:P 22:49:03 <PublicServer> <Godde> wow 22:49:07 <PublicServer> <Godde> thats awesome 22:49:09 <PublicServer> <V453000> the same idea :) 22:49:21 <PublicServer> <iklucas> btw, about ingame having oil rafineri's in 1900 22:49:27 <PublicServer> <iklucas> that's a bug of the game? 22:49:39 <PublicServer> <V453000> why would that be a bug 22:49:43 <PublicServer> <iklucas> they used steam trains and didnt know what benzine was, 22:49:49 <PublicServer> <V453000> ............... 22:49:49 <PublicServer> <iklucas> but they did could make it? 22:50:30 <PublicServer> <iklucas> nvm 22:50:33 <mfb-> "More than four thousand years ago, according to Herodotus and confirmed by Diodorus Siculus, asphalt was employed in the construction of the walls and towers of Babylon" 22:50:39 <PublicServer> <iklucas> first one is made in 1850:O 22:50:55 <PublicServer> <V453000> just ignore iklucas, best way to go 22:51:04 <PublicServer> <V453000> realism nonsense or what 22:51:08 <PublicServer> <iklucas> well cya xD 22:51:14 <PublicServer> <V453000> cya 22:51:21 <PublicServer> *** iklucas has left the game (leaving) 22:51:27 <mfb-> "The first modern refinery was built there in 1857." 22:51:34 <mfb-> actually, that quote is nice ;) 22:51:38 <mfb-> http://en.wikipedia.org/wiki/History_of_petroleum 22:51:39 <Webster> Title: History of petroleum - Wikipedia, the free encyclopedia (at en.wikipedia.org) 22:52:12 <Iklucas> cya chaps 22:52:30 <Iklucas> will return with gold medal tomorow:D 22:52:41 *** Iklucas has quit IRC 22:52:46 <PublicServer> <V453000> y 22:52:52 <PublicServer> <V453000> you are about to return??! 22:58:17 <PublicServer> <mfb> good night 22:58:20 <PublicServer> <V453000> gn 22:58:32 <PublicServer> <Godde> V, i thought you were gone? 22:58:40 <PublicServer> <V453000> almost 22:58:50 <PublicServer> *** mfb has left the game (leaving) 22:59:03 *** mfb- has quit IRC 22:59:16 <PublicServer> *** made screenshot at 00000808: http://ps.openttdcoop.org/publicserver/webcam/00000808.png 22:59:18 <PublicServer> <Godde> i read that blog post of yours 22:59:28 <PublicServer> <Godde> i just joined last game, but is the community really that bad now? 22:59:36 <PublicServer> *** Sylf joined the game 22:59:48 <PublicServer> <V453000> current situation is quite good actually 22:59:54 <PublicServer> <V453000> many new fresh people 22:59:56 <PublicServer> <V453000> hi Sylf :) 22:59:58 <PublicServer> <Godde> hiya 23:00:00 <PublicServer> <Sylf> hi V 23:00:10 <PublicServer> <V453000> it is complicated Godde, just enjoy it :) 23:00:20 <PublicServer> <Godde> I'm trying to ^^ 23:00:38 <PublicServer> <Godde> I've been procrastinating all day, what more do you ask of me? xD 23:00:43 <PublicServer> <V453000> :d 23:00:52 <PublicServer> <Dilandau> Hello Sylf 23:01:12 <PublicServer> <Sylf> Hello Dilandau 23:01:21 <PublicServer> <Sylf> welcome to the public server 23:01:43 <PublicServer> <Dilandau> Thanks :) 23:02:02 <PublicServer> <Sylf> MrD2DG: thanks for finishing the southwest :) 23:03:01 <PublicServer> <Sylf> I'm gonna grow St. Paul a bit for goods acceptance 23:03:07 <PublicServer> <V453000> ok :) 23:04:05 <PublicServer> <V453000> fuck 23:04:13 <PublicServer> <Godde> lol 23:04:17 <PublicServer> <Godde> good job 23:04:25 <PublicServer> <Sylf> :P 23:04:33 <PublicServer> <V453000> I knew I should make a train 23:05:15 <PublicServer> <V453000> please dont 23:05:31 <PublicServer> <V453000> particularly livestock is ... not too nice 23:05:31 <PublicServer> <Godde> allright then 23:05:35 <PublicServer> <Godde> xd 23:05:55 <PublicServer> <Godde> Cows want iron too! 23:10:22 <PublicServer> <MrD2DG> Back 23:10:40 <PublicServer> <Godde> welcome 23:10:40 <PublicServer> *** Dilandau has joined spectators 23:11:14 <PublicServer> <MrD2DG> :) And NP Sylf 23:11:57 <PublicServer> <V453000> btw 23:12:09 <PublicServer> <V453000> make refit waypoint directly in front of the depot 23:12:21 <PublicServer> <V453000> no splits after waypoints 23:12:29 <PublicServer> <V453000> particularly dangerous with PBS 23:13:09 <PublicServer> <V453000> there is some bug in PBS that makes the depots fail with it sometimes, I do not remember exactly how 23:13:21 <PublicServer> <MrD2DG> So right in front as in 1 tile, or just after the split? 23:13:29 <PublicServer> <Spike> what is being build at goods pickup se? 23:13:42 <PublicServer> <V453000> there shall be no splits between waypoint and depot 23:13:44 <PublicServer> <V453000> simple as that 23:13:57 <PublicServer> <MrD2DG> Oki i move rytons waypoints then 23:14:05 <PublicServer> <MrD2DG> Or someone beat me to it :P 23:14:14 <PublicServer> <Spike> why slh there godde? 23:14:16 <PublicServer> *** made screenshot at 000341FA: http://ps.openttdcoop.org/publicserver/webcam/000341FA.png 23:14:18 <PublicServer> <Spike> explain 23:14:41 <PublicServer> <Godde> why not? SL going north seems reasonable 23:14:55 <PublicServer> <V453000> yes but right in front of a station 23:14:58 <PublicServer> <Spike> what he said 23:15:00 <PublicServer> <Spike> and right after 23:15:04 *** KenjiE20 has quit IRC 23:15:14 <PublicServer> <Godde> gosh darn it, you guys and your sound statements 23:15:25 <PublicServer> <V453000> not a statement 23:15:29 <PublicServer> <V453000> you just wont have space for stuff 23:15:39 <PublicServer> <V453000> that is a fact :) 23:15:43 <PublicServer> <Spike> in case of station expansions etc 23:15:50 <PublicServer> <Spike> for example 23:16:12 <PublicServer> <Godde> fine, you get your wish :P 23:16:22 <PublicServer> <Godde> never mock my non-existing lack of initiative, though! 23:16:32 *** perk111 has quit IRC 23:18:22 <PublicServer> *** Spike has left the game (leaving) 23:19:07 <PublicServer> <Godde> so where would one put a SLH for the E-NE area? 23:29:12 <PublicServer> <Godde> It's late, I'm off to bed 23:29:17 <PublicServer> *** made screenshot at 00002E13: http://ps.openttdcoop.org/publicserver/webcam/00002E13.png 23:29:19 <PublicServer> <V453000> gnight 23:29:21 <PublicServer> <MrD2DG> GN 23:29:23 <PublicServer> *** Godde has left the game (leaving) 23:29:27 *** Godde has quit IRC 23:31:55 <PublicServer> <V453000> fuck 23:31:59 <PublicServer> <MrD2DG> ? 23:32:01 <PublicServer> <V453000> too many station parts? 23:32:11 <PublicServer> <MrD2DG> Hmmm 23:32:23 <PublicServer> <MrD2DG> Yeah maybe 23:32:34 <PublicServer> <V453000> lets try to make drag-n-drop as much as we can 23:32:42 <PublicServer> <V453000> 1 drag = 1 part afaik 23:32:58 <PublicServer> <MrD2DG> Oki 23:34:21 <PublicServer> <V453000> oh 23:34:23 <PublicServer> <V453000> actually 23:34:29 <PublicServer> <V453000> we could do a magic trick 23:34:36 <PublicServer> <MrD2DG> Which is? :P 23:34:52 <PublicServer> <V453000> we can add some buildings that do not need cargo animation to the waypoint station 23:35:06 <PublicServer> <V453000> such as the brick warehouses 23:35:12 <PublicServer> <V453000> or even roads after all 23:35:19 <PublicServer> <Sylf> V, is there going to be separate area for goods -> iron ore refit? 23:35:21 <PublicServer> <V453000> so lets not worry 23:35:24 <PublicServer> <MrD2DG> Oh 23:35:30 <PublicServer> <V453000> Sylf: yes, probably 23:35:47 <PublicServer> <V453000> Sylf: feel free to build the exit actually 23:35:59 <PublicServer> <V453000> it is just randomly merged now but it needs a refit center and a X -> 3 23:36:17 <PublicServer> <Sylf> oki 23:38:02 <PublicServer> <V453000> I will turn all roads into the WP 23:38:04 <PublicServer> <V453000> just continue 23:38:08 <PublicServer> <MrD2DG> Ok 23:40:32 <PublicServer> <V453000> :D 23:40:50 <PublicServer> <V453000> add there a train later? :) 23:40:56 <PublicServer> <MrD2DG> Yeah 23:40:58 <PublicServer> <V453000> cool 23:41:04 <PublicServer> <V453000> btw better sooner than later 23:41:09 <PublicServer> <V453000> you kever know when the D key come 23:41:11 <PublicServer> <V453000> comes 23:41:11 <PublicServer> <MrD2DG> Well now then :P 23:41:19 <PublicServer> <V453000> make just short now 23:41:23 <PublicServer> <V453000> so you can change bits 23:41:29 <PublicServer> <MrD2DG> Ok 23:44:17 <PublicServer> *** made screenshot at 0000245E: http://ps.openttdcoop.org/publicserver/webcam/0000245E.png 23:45:08 <PublicServer> <V453000> just a quick note: when making candy trains, either make all steel only, or make sure they do not stop in the station 23:45:32 <PublicServer> <MrD2DG> Ah 23:45:34 <PublicServer> <V453000> else they stop and start loading the cargo and if any mine comes close to our station we would have to kill it which is just needless effort 23:45:50 <PublicServer> <V453000> to prevent them from stopping just add a nonstop order to another station 23:46:26 <PublicServer> <MrD2DG> I thought the trains would be perma-stopped 23:46:32 <PublicServer> <V453000> yes they would 23:46:39 <PublicServer> <V453000> but what if someone presses global green button 23:46:50 <PublicServer> <MrD2DG> Oh, true 23:48:36 <PublicServer> <V453000> getting big on parts again :D 23:48:46 <PublicServer> <MrD2DG> :P 23:48:56 <PublicServer> <MrD2DG> Well it looks fine to me :) 23:49:06 <PublicServer> <V453000> the platforms where trains are need more 23:49:25 <PublicServer> <MrD2DG> Why is there a train on one of the plats? 23:49:33 <PublicServer> <V453000> same reason 23:49:35 <PublicServer> <V453000> against deletion 23:49:45 <PublicServer> <V453000> you cant dynamite the station 23:49:53 <PublicServer> <MrD2DG> Oh 23:50:07 *** Sigma has quit IRC 23:50:25 <PublicServer> <V453000> btw Industrial: Raw materials - Farm facilities is nice almost anywhere 23:50:33 <PublicServer> <V453000> random tractors and what not 23:50:49 <PublicServer> <MrD2DG> Oki 23:51:21 <PublicServer> <V453000> what about this :) 23:51:25 <PublicServer> <MrD2DG> Or that :P 23:52:11 <PublicServer> <V453000> the two look too generic 23:52:17 <PublicServer> <MrD2DG> Hmm 23:52:22 <PublicServer> <V453000> place something else there and it looks cool 23:54:10 <PublicServer> <V453000> k not this :d 23:54:23 <PublicServer> <MrD2DG> :P 23:57:51 <PublicServer> <Dilandau> good night and good luck 23:57:57 <PublicServer> <V453000> gn 23:57:57 <PublicServer> <MrD2DG> GN 23:57:59 <PublicServer> <Sylf> gn 23:58:05 <PublicServer> <MrD2DG> AFK for a min 23:58:05 <PublicServer> <V453000> come back again :) 23:58:31 <PublicServer> <Dilandau> thx ;) 23:58:37 <PublicServer> *** Dilandau has left the game (leaving) 23:59:00 *** Dilandau has quit IRC 23:59:17 <PublicServer> *** made screenshot at 000035E8: http://ps.openttdcoop.org/publicserver/webcam/000035E8.png