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00:53:11 *** valhallasw has quit IRC 01:22:02 *** Sigma has quit IRC 01:22:40 *** Razaekel has joined #openttdcoop 02:44:08 *** pugi has quit IRC 03:38:42 *** alang has joined #openttdcoop 04:57:13 <Sylf> !password 04:57:13 <PublicServer> Sylf: motels 04:57:27 <PublicServer> *** Game still paused (number of players) 04:57:27 <PublicServer> *** Sylf joined the game 05:02:27 <PublicServer> *** Sylf has left the game (leaving) 05:17:54 *** LXSJason has joined #openttdcoop 05:18:00 <LXSJason> !password 05:18:00 <PublicServer> LXSJason: motels 05:18:10 <PublicServer> *** Game still paused (number of players) 05:18:13 <PublicServer> *** LXSJason joined the game 05:19:16 *** aldor has joined #openttdcoop 05:19:58 <aldor> hi all 05:20:05 <LXSJason> morning 05:21:12 <aldor> i'm new here & want to look around ottdcoop public server? but it's pass protected 05:21:22 <LXSJason> heheh im new aswell :p 05:21:28 <aldor> ) 05:21:49 <aldor> smb know the pass? 05:22:15 *** Absolutis has joined #openttdcoop 05:22:21 <aldor> hi 05:22:35 <aldor> i'm new here & want to look around ottdcoop public server, but it's pass protected 05:24:05 *** aldor[1] has joined #openttdcoop 05:24:45 <PublicServer> <LXSJason> hmmm i got in by following the instructions on quickstart. 05:25:29 <aldor[1]> tnx i'll try 05:28:49 <aldor[1]> !password 05:28:49 <PublicServer> aldor[1]: sweets 05:29:11 <PublicServer> *** Game still paused (number of players) 05:29:12 <PublicServer> *** aldor joined the game 05:30:11 <PublicServer> <aldor> thx a lot) 05:30:41 <PublicServer> <aldor> and when the new game will start? 05:31:48 <PublicServer> <LXSJason> no idea 05:32:34 <PublicServer> *** made screenshot at 00020293: http://ps.openttdcoop.org/publicserver/webcam/00020293.png 05:37:10 <PublicServer> <aldor> i have to join company to start the game? 05:37:28 <PublicServer> <aldor> i mean unpause 05:37:32 <PublicServer> <LXSJason> afaik yes, there has to be atleast 2 i tought in company to unpause 05:37:51 <PublicServer> <LXSJason> but that wont happen cause i'm gooing off again :) time for kendo! will be back in an hour or 3. 05:37:57 <PublicServer> *** LXSJason has joined spectators 05:38:17 <PublicServer> <aldor> i have to go away soon too) 05:38:35 *** LXSJason has quit IRC 05:38:51 <PublicServer> *** LXSJason has left the game (leaving) 05:40:48 *** aldor[1] has quit IRC 05:41:13 *** aldor[1] has joined #openttdcoop 05:41:26 *** aldor has quit IRC 05:41:32 *** aldor[1] has quit IRC 05:41:54 *** aldor has joined #openttdcoop 05:42:40 <PublicServer> *** aldor has left the game (leaving) 05:46:34 <Absolutis> !PASSWORD 05:46:45 <Absolutis> !password 05:46:45 <PublicServer> Absolutis: sweets 05:47:07 <Absolutis> looks like publicserver doesnt like shouting things 05:47:23 <Absolutis> !fish 05:47:23 <PublicServer> Absolutis: Today's fish is a dolphine from a tunafish can... yummy! 05:47:40 <PublicServer> *** Game still paused (number of players) 05:47:43 <PublicServer> *** Absolutis joined the game 06:05:38 *** TWerkhoven has joined #openttdcoop 06:11:48 <PublicServer> *** Absolutis has left the game (connection lost) 06:17:37 *** Vinnie_nl has joined #openttdcoop 06:33:57 *** TWerkhoven has quit IRC 06:49:47 *** sla_ro|master has joined #openttdcoop 07:20:18 *** ODM has joined #openttdcoop 07:20:18 *** ChanServ sets mode: +o ODM 07:47:08 *** greenlion has joined #openttdcoop 07:54:36 *** Tray has joined #openttdcoop 07:59:31 *** Progman has joined #openttdcoop 08:01:34 <V453000> !password 08:01:34 <PublicServer> V453000: tremor 08:01:50 <PublicServer> *** Game still paused (number of players) 08:01:51 <PublicServer> *** V453000 joined the game 08:02:45 <Vinnie_nl> !password 08:02:45 <PublicServer> Vinnie_nl: tremor 08:03:08 <PublicServer> *** Game still paused (number of players) 08:03:08 <PublicServer> *** Vinnie joined the game 08:03:33 <PublicServer> <Vinnie> looks nice 08:04:08 <PublicServer> <V453000> sure does :) 08:04:18 <PublicServer> <V453000> want to see it move? 08:04:28 <PublicServer> <Vinnie> let the lag begin :) 08:04:32 <PublicServer> *** Vinnie has joined company #1 08:04:32 <PublicServer> *** Game unpaused (number of players) 08:05:00 <PublicServer> <V453000> like 4 tile gaps between trains 08:05:02 <PublicServer> <V453000> that is awesome 08:05:41 <PublicServer> <V453000> true that it takes some TF, but I do not see why not :) 08:06:33 <PublicServer> <Vinnie> now the next question is can it be faster if you also place the part after the merge downhill 08:06:49 <PublicServer> <V453000> maybe a tiny bit 08:06:59 <PublicServer> <V453000> maybe a bit more :) 08:07:05 <PublicServer> <V453000> sea level though 08:07:09 <PublicServer> <Vinnie> ahh 08:07:15 <PublicServer> <Vinnie> maybe for a next game 08:07:21 <PublicServer> <V453000> it doesnt matter, this works perfectly for now 08:07:55 <PublicServer> <V453000> and I think that after finishing the 4th at MSH 01 and connecting it with BBH 01, we can call the game finished 08:08:07 <PublicServer> <Vinnie> it is right 08:08:57 <PublicServer> <Vinnie> in MSH01 is still some work 08:09:07 <PublicServer> <V453000> yes, some 08:09:13 <PublicServer> <V453000> I am just tryint to see what 08:09:27 <PublicServer> <V453000> quite a mess there 08:10:25 <PublicServer> <Vinnie> its not an all to all split 08:11:13 <PublicServer> <V453000> hmm SLH 11 has so much traffic 08:11:28 <PublicServer> <V453000> sometimes jams 08:11:34 <PublicServer> <V453000> not anymore ... 08:12:24 <PublicServer> <Vinnie> you mean the exit gets full and jams ML? 08:12:30 <PublicServer> <V453000> yes, sometimes 08:14:17 <PublicServer> <V453000> omg 08:14:31 <PublicServer> <V453000> that didnt work 08:15:47 <PublicServer> <V453000> that is one big mess there 08:17:40 <PublicServer> *** made screenshot at 00029067: http://ps.openttdcoop.org/publicserver/webcam/00029067.png 08:17:45 *** Dilandau has joined #openttdcoop 08:17:46 <PublicServer> <V453000> hm 08:17:49 <PublicServer> <V453000> lets say that should do it 08:17:56 <Dilandau> hello 08:17:58 <Dilandau> !password 08:17:58 <PublicServer> Dilandau: kilned 08:18:00 <PublicServer> <V453000> hi 08:18:06 <PublicServer> <Vinnie> morning 08:18:33 <PublicServer> *** Dilandau joined the game 08:18:35 <PublicServer> *** Tray joined the game 08:18:46 <PublicServer> <Tray> g'morning 08:18:56 <PublicServer> <V453000> hi hi 08:19:00 <PublicServer> <Dilandau> hi ^^ 08:19:02 <PublicServer> <Vinnie> hello 08:19:14 <PublicServer> <Vinnie> schouldnt !more balanced 08:19:21 <PublicServer> <Vinnie> it are 2 ML 08:19:24 <PublicServer> <V453000> it should 08:19:30 <PublicServer> <V453000> feel free to, I am at SLH 11 now 08:19:52 <PublicServer> <Vinnie> THAT STAYS LLL_RRR? 08:20:01 <PublicServer> <Vinnie> caps :( 08:20:07 <PublicServer> <V453000> no clue 08:20:23 <PublicServer> <V453000> the other direction has LLL RR R now 08:20:31 <PublicServer> <V453000> lets make LLL RRR a bit better and lets see 08:21:25 <PublicServer> <Vinnie> my fault 08:21:27 <PublicServer> <V453000> that balances it :D 08:21:47 <PublicServer> <Vinnie> it already was jammed :) 08:22:49 <PublicServer> <Vinnie> i hate broken trains 08:23:27 <PublicServer> <Tray> SLH 6's behaviour is very strange 08:24:46 *** Chris_Booth has joined #openttdcoop 08:26:27 <PublicServer> *** Tray has left the game (leaving) 08:26:41 <PublicServer> <V453000> anyway 08:26:46 <V453000> @stage Finalizing 08:26:46 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG213 (r22815) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 08:27:05 <V453000> !rcon set max_trains 0 08:28:04 <Chris_Booth> no more trains? 08:28:15 <PublicServer> <V453000> in finalizing? 08:28:34 <Chris_Booth> in a game with accessable depots 08:28:43 <PublicServer> <V453000> ? 08:28:50 <PublicServer> <V453000> how is that related 08:28:57 <Chris_Booth> it isn't 08:29:07 *** greenlion has quit IRC 08:29:12 <PublicServer> <V453000> then why do you mention the depots 08:29:36 <Chris_Booth> don't know :S just got up, I am sleepy 08:29:39 <Chris_Booth> leave me alone 08:29:46 <PublicServer> <V453000> okay... 08:29:49 <Chris_Booth> lol 08:29:52 <PublicServer> <Vinnie> wierd 08:29:56 <Chris_Booth> I know 08:30:13 <Chris_Booth> sorry thinking and typing is hard at the momeny 08:30:16 <Chris_Booth> moment 08:30:24 <PublicServer> <V453000> :D 08:30:36 <PublicServer> <V453000> yes I guess you just did not find anything else to bitch about than depots 08:31:18 <Chris_Booth> I don't like to think of it as bitch, just ngeative observing 08:31:44 <Chris_Booth> ships are useless 08:32:00 <PublicServer> <V453000> and what is a reason for negative observing of accessible depots? :) Particularly accessible depots which stack low amounts of trains 08:32:01 <Chris_Booth> I have a 128^2 map with no pax and it take 1200 ships 08:32:10 <PublicServer> <V453000> lol 08:32:40 <PublicServer> *** made screenshot at 00028467: http://ps.openttdcoop.org/publicserver/webcam/00028467.png 08:32:46 <Chris_Booth> I like the depot. I just wish I could have played this game 08:32:59 <PublicServer> <V453000> instead of fucking with ships ... yeah :D 08:33:19 <Chris_Booth> oh, I remember my point. what if someone depoted all the trains and killed them? 08:33:29 <Chris_Booth> why not set to limit to number of trains 08:33:36 <PublicServer> <V453000> . 08:33:38 <PublicServer> <V453000> . 08:33:40 <PublicServer> <V453000> . 08:33:46 <PublicServer> <V453000> you could also say What if someone nuked the whoel map 08:34:02 <PublicServer> <V453000> or a better question: Why do we keep CB unbanned 08:34:04 <PublicServer> <V453000> even better :) 08:34:40 <PublicServer> <Vinnie> because he is a genius 08:34:46 <PublicServer> <V453000> oh 08:34:48 <PublicServer> <V453000> almost forgot :) 08:34:58 <Chris_Booth> yay for me 08:35:00 <Chris_Booth> http://dl.dropbox.com/u/7429567/Morning%20are%20for%20Ships%21.png 08:35:05 <Chris_Booth> now look at my ships 08:35:16 <V453000> expected more :| 08:35:24 *** valhallasw has joined #openttdcoop 08:35:26 <V453000> isnt there a more dense place? 08:35:43 <Chris_Booth> I loged onto the blog this morning to think about writing and saw I had a blog unfinshed for 2 years 08:35:51 <Chris_Booth> yes the coal drop 08:36:16 <Chris_Booth> but that is just canals and no sea 08:36:25 <PublicServer> <V453000> .. 08:36:33 <PublicServer> <V453000> I guess there is no more interesting screen than this lake eh :d 08:37:05 <PublicServer> <Vinnie> crap i have to do the gap command again 08:37:15 <PublicServer> <V453000> why 08:37:21 <PublicServer> <V453000> just connect it and see 08:37:28 <PublicServer> <V453000> there are so many messy points on the map 08:37:32 *** DayDreamer has joined #openttdcoop 08:37:35 <PublicServer> <V453000> but traffic allows it 08:37:41 <PublicServer> <Vinnie> yeah but this one gets my name 08:37:44 <PublicServer> <V453000> ... 08:38:17 <Chris_Booth> Vinnie: easy way to think of it is N+2 where N==TL for you gap 08:39:13 <Chris_Booth> so a gap of 10 with aTL of 4 would need 2 bridges 08:39:27 <Chris_Booth> its not 100% correct but is good for a quick idea 08:39:32 <PublicServer> <V453000> with full traffic and bla bla bla 08:39:42 <Chris_Booth> yep 08:39:58 <Chris_Booth> I now need to see if I can overclock this laptop befor I kill myself 08:40:03 *** Chris_Booth has quit IRC 08:40:04 <PublicServer> <V453000> my PBS 4->3 would not be able to hold full traffic either 08:43:48 <PublicServer> <V453000> Dilandau: around? I will have to go 08:43:50 *** yorick has joined #openttdcoop 08:44:00 <PublicServer> <Dilandau> yes 08:44:07 <PublicServer> <V453000> then please join 08:44:11 <PublicServer> *** Dilandau has joined company #1 08:44:11 <PublicServer> *** V453000 has left the game (leaving) 08:44:12 <V453000> later 08:44:19 <PublicServer> <Vinnie> cya 08:44:21 <PublicServer> <Dilandau> bye 08:47:41 <PublicServer> *** made screenshot at 0002766B: http://ps.openttdcoop.org/publicserver/webcam/0002766B.png 08:49:28 <PublicServer> <Vinnie> Dilandau: you building somewhere? 08:50:07 <PublicServer> <Dilandau> just added one missing signal near audubon ;) 08:50:51 <PublicServer> <Vinnie> wanna take a look at wood an grain drop exit?d 08:51:42 <PublicServer> <Dilandau> mmm jam ! 08:51:53 <PublicServer> <Vinnie> i think that part needs to be 4L_4R 08:54:57 <PublicServer> <Vinnie> you wanna fix it? 08:55:17 <PublicServer> <Dilandau> no time to shower ^^ 08:55:37 <PublicServer> <Vinnie> we can do it later 08:55:43 <PublicServer> <Dilandau> ok ;) 08:55:57 <PublicServer> <Vinnie> ke then cya later 08:55:59 <PublicServer> <Dilandau> bye ^^ 08:56:05 <PublicServer> *** Dilandau has joined spectators 08:56:05 <PublicServer> *** Game paused (number of players) 08:56:05 <PublicServer> *** Vinnie has left the game (leaving) 08:56:09 <PublicServer> *** Dilandau has left the game (leaving) 09:02:41 <PublicServer> *** made screenshot at 0000AFD3: http://ps.openttdcoop.org/publicserver/webcam/0000AFD3.png 09:23:23 *** Tray has quit IRC 09:34:09 *** Tray has joined #openttdcoop 09:48:04 *** Tray has quit IRC 09:49:00 *** LXSJason has joined #openttdcoop 09:49:02 <LXSJason> !password 09:49:02 <PublicServer> LXSJason: soften 09:49:15 <PublicServer> *** Game still paused (number of players) 09:49:17 <PublicServer> *** LXSJason joined the game 09:54:32 <PublicServer> *** Game still paused (number of players) 09:54:33 <PublicServer> *** Dilandau joined the game 09:54:37 <PublicServer> <Dilandau> hi 09:55:44 <PublicServer> <LXSJason> heya] 09:57:50 <PublicServer> <LXSJason> just taking a look around before i have to go again 09:58:01 <PublicServer> <Dilandau> :) 09:58:15 <PublicServer> <LXSJason> its addictive :p 09:58:41 <PublicServer> *** Dilandau has joined company #1 09:58:41 <PublicServer> *** Game unpaused (number of players) 10:02:42 <PublicServer> *** made screenshot at 0000A3D6: http://ps.openttdcoop.org/publicserver/webcam/0000A3D6.png 10:02:56 <PublicServer> *** LXSJason has left the game (leaving) 10:02:58 <PublicServer> *** Game paused (number of players) 10:03:05 *** LXSJason has left #openttdcoop 10:03:14 <PublicServer> *** Dilandau has joined spectators 10:14:06 *** Firartix has joined #openttdcoop 10:16:30 <Vinnie_nl> !password 10:16:30 <PublicServer> Vinnie_nl: widths 10:16:48 <PublicServer> *** Game still paused (number of players) 10:16:48 <PublicServer> *** Vinnie joined the game 10:17:06 <PublicServer> <Vinnie> hello 10:17:23 <Dilandau> hello 10:19:43 <PublicServer> *** Vinnie has joined company #1 10:20:59 <PublicServer> <Dilandau> need help ? 10:21:05 <PublicServer> <Vinnie> no just planning 10:21:11 <PublicServer> <Vinnie> its a mess 10:22:27 <PublicServer> <Dilandau> we have already 4th in direction of BBH 10:22:53 <PublicServer> <Vinnie> yes but infront of the 4th it is 3 lines 10:22:59 <PublicServer> <Dilandau> yes 10:25:02 <PublicServer> <Vinnie> that merge in MSH 02 is wierd 10:25:41 <PublicServer> <Vinnie> that is a merge and split combined 10:25:49 <V453000> the west is very messy, MSH 03 isnt it? 10:25:55 <V453000> I saw trains stop there often some time ago 10:25:57 <PublicServer> <Vinnie> yes true 10:27:11 <PublicServer> <Vinnie> lets backwards engineer 10:32:43 <PublicServer> *** made screenshot at 000101A8: http://ps.openttdcoop.org/publicserver/webcam/000101A8.png 10:33:01 <PublicServer> <Dilandau> yes double 10:33:15 <PublicServer> <Dilandau> but it's avoid jam at ML1 => ML1:3 10:34:27 <PublicServer> <Vinnie> no connection from west to ML 4 10:34:31 <PublicServer> <Vinnie> that is a problem 10:34:53 <PublicServer> <Dilandau> need me for unpause ? 10:35:07 <PublicServer> <Vinnie> you wanna make it right? 10:35:13 <PublicServer> <Vinnie> or should I 10:35:23 <PublicServer> <Dilandau> i install a PC actualy ^^ 10:35:41 <PublicServer> <Vinnie> i would be happy if you unpause 10:35:51 <PublicServer> *** Dilandau has joined company #1 10:35:51 <PublicServer> *** Game unpaused (number of players) 10:36:11 <PublicServer> <Vinnie> thank you 10:36:14 <PublicServer> <Dilandau> np ^^ 10:38:29 <PublicServer> <Vinnie> time toplay 10:38:40 <PublicServer> <Dilandau> gl ^^ 10:45:48 <PublicServer> <Vinnie> lunch :( 10:45:54 <PublicServer> *** Vinnie has joined spectators 10:45:54 <PublicServer> *** Game paused (number of players) 10:45:58 <PublicServer> *** Dilandau has joined spectators 10:46:52 *** pugi has joined #openttdcoop 10:47:43 <PublicServer> *** made screenshot at 0000D3C4: http://ps.openttdcoop.org/publicserver/webcam/0000D3C4.png 10:48:11 *** Sigma has joined #openttdcoop 10:58:52 *** Zeknurn has quit IRC 11:00:09 *** Zeknurn has joined #openttdcoop 11:05:02 *** Godde has joined #openttdcoop 11:05:06 <Godde> !players 11:05:09 <Godde> !password 11:05:09 <PublicServer> Godde: faiths 11:05:09 <PublicServer> Godde: Client 954 is Vinnie, a spectator 11:05:09 <PublicServer> Godde: Client 948 is Dilandau, a spectator 11:05:14 <PublicServer> <Vinnie> yes 11:05:20 <PublicServer> *** Vinnie has joined company #1 11:05:30 <PublicServer> *** Game still paused (number of players) 11:05:30 <PublicServer> *** Game unpaused (number of players) 11:05:31 <PublicServer> *** Godde joined the game 11:05:54 <PublicServer> <Vinnie> hello godde 11:05:58 <PublicServer> <Godde> herro 11:06:16 <PublicServer> <Godde> anything fun happened since last time i joined? 11:06:34 <PublicServer> <Vinnie> i am doing some work on MSH 03 11:06:48 <PublicServer> <Godde> lol that never seems to get finished... 11:08:09 <PublicServer> <Godde> listening to heavy metal and playing ottd. LIKE. A. BOSS. 11:09:46 <PublicServer> <Godde> here i am trying to make things look natural, and you just go screw things up :P 11:09:51 <V453000> only heavy? 11:10:26 <PublicServer> <Godde> I rarely listen to heavy metal :) Just felt i had to mention it, cause it clashes horribly with ottd... 11:10:32 <V453000> oh, okay :d 11:10:43 <V453000> does it clash with it? 11:10:46 <V453000> I dont think :) 11:10:51 <PublicServer> <Godde> mostly electronica // other crap for me 11:11:16 <V453000> well true that you would not make an openttd video and add a metal song 11:11:44 <V453000> but on the other hand ... I am obsessed with two things ... openttd and metal ... so that might be the interconnection for me :P 11:11:59 <PublicServer> <Godde> hehe 11:12:05 <PublicServer> <Vinnie> no way you obsessed with ottd? 11:12:12 *** Zeknurn has quit IRC 11:12:26 <V453000> noo 11:12:30 <PublicServer> <Godde> tbh, it amazes me that this game is still as awesome as it is 11:12:32 *** Zeknurn has joined #openttdcoop 11:12:40 <PublicServer> <Godde> the graphics haven't even changed 11:12:45 <V453000> they dont matter 11:12:46 <PublicServer> <Godde> Yet, it is still intriguing 11:12:48 <V453000> and they cant be change 11:12:50 <V453000> d 11:12:57 <V453000> unless the original authors would change them 11:13:04 <PublicServer> <Godde> I don't mind the graphics at all! 11:13:09 <V453000> me neither, I love them 11:13:15 <PublicServer> <Godde> it gives way for logic :> 11:13:31 <V453000> but thing is, the game is so good because you can make sooo many things in sooo many ways and there is just so much to think about 11:13:43 <PublicServer> <Godde> yup 11:13:44 <V453000> which is just proved by our long-term game style development 11:14:02 <PublicServer> <Godde> I find the same kind of joy in this as in RCT" 11:14:07 <PublicServer> <Godde> RCT2* 11:14:07 <V453000> which is actually why I am unable to accept the "realistic" people - they have nothing to learn 11:14:19 <V453000> well RCT was nice but it still told you what to do and had some goals 11:14:33 <V453000> but yes, a piece of it is similar in the creativity 11:14:37 <PublicServer> <Godde> unless you just played the unlimited money - rollercoaster only maps ^^ 11:14:48 <V453000> I did 11:15:00 <V453000> but I never had too big trouble with money really 11:15:17 <V453000> once you grasp how to build a superb rollercoaster where everyone goes, you have thousands soon 11:16:05 <PublicServer> <Godde> also, about the graphics - Don't get me wrong, i LOVE good graphics (BC2, BF3 amaze me every time), but the simple graphics of ottd makes it a lot easier to focus on the things that matter (like overly complex shit) 11:16:52 <V453000> pretty much ... though I do not care about the modern graphics because a) I consider new games bullshit, b) I do not need to burn my pc down under the stress of superb particle effects or what no 11:16:55 <V453000> or what not 11:17:03 <PublicServer> <Godde> vinnie, better hurry up with that MSH - wood/grain drop is jammed ^^ 11:17:30 <PublicServer> <Godde> whatever floats your boat, i guess :) I play almost every kind of way - and i do love myself some good graphics 11:17:43 <PublicServer> *** made screenshot at 0000DBC9: http://ps.openttdcoop.org/publicserver/webcam/0000DBC9.png 11:17:47 <PublicServer> <Vinnie> try minecraft 11:17:57 <PublicServer> <Godde> I am insulted. 11:18:05 <PublicServer> <Godde> You think i didnt try minecraft? ^^ 11:18:12 <V453000> :d 11:18:31 <V453000> I had to download texture packs because my eyes hurt like from nothing else 11:18:38 <PublicServer> <Godde> hehe 11:18:40 <V453000> the large pixels probably 11:18:44 <PublicServer> <Godde> zomg graphics freak! 11:18:53 <V453000> I liked how it looked 11:18:55 <V453000> it just did hurt 11:19:01 <PublicServer> <Godde> yeah 11:19:07 <PublicServer> <Godde> the 64x64 texture packs are the best 11:19:15 <PublicServer> <Godde> anything beyond that, and it just looks silly again 11:19:15 <V453000> I think I might have gotten used to it though, I had very similar problems when starting with pixel drawing 11:19:20 <V453000> but now I do not have any problems really 11:19:50 <V453000> well it is quite hard to find a reasonable texture pack really ... most of them are just so funny that they are rather retarded and look odd 11:20:03 <V453000> or each of them has at least a few things that suck 11:20:12 <PublicServer> <Godde> i found some texture pack named "risa realism something something" 11:20:20 <PublicServer> <Godde> that was pretty good all-around 11:20:34 <V453000> I had some borderlands pack which had some black conture-style but the black contures on torches were so huge that the torches were like 70% black ... 11:20:58 <PublicServer> <Godde> eww 11:21:14 <ODM> gogo terraria:P 11:21:27 <PublicServer> <Godde> never saw the appeal in that 11:22:13 <PublicServer> <Vinnie> :( 11:22:19 <ODM> its quite fun:P 11:22:21 <PublicServer> <Godde> what? 11:22:29 *** pugi has quit IRC 11:22:47 <ODM> wait you forgot in 2 seconds?:O 11:23:00 <PublicServer> <Godde> i was responding to vinnie :p 11:23:09 <ODM> oeps. 11:23:26 <PublicServer> <Vinnie> damn mess 11:23:32 <PublicServer> <Godde> its not all about you! 11:23:45 <PublicServer> <Vinnie> maybe it is 11:25:46 <PublicServer> *** 0DM joined the game 11:26:23 <PublicServer> <0DM> what's going on? 11:26:31 <PublicServer> <Godde> MSH03 fixing 11:27:01 <PublicServer> <0DM> what's wrong with it?:p 11:27:09 <PublicServer> <Godde> throughput and balancing 11:27:19 <PublicServer> <0DM> aah the drop is stuck 11:27:19 <PublicServer> <Godde> and atm, wood/grain drop is clogged 11:27:29 <PublicServer> <Vinnie> the entry from Goods pickup was 3L3R 11:28:11 <V453000> http://dl.dropbox.com/u/20419525/MaglevWagons_Flatbed01_reversedCC.png thoughts? 11:28:40 <PublicServer> <Godde> whats that? 11:28:45 <V453000> sprites of wagons 11:28:58 <PublicServer> <Godde> they look cartoony 11:29:10 <V453000> yes, for maglev 11:29:20 <PublicServer> <Godde> im thinking we should try 11:29:39 <Sigma> haha the sheep and pigs look awesome 11:29:43 <PublicServer> <Godde> i cant imaigne them ingame 11:29:56 <V453000> only goods - barrels missing 11:30:05 <Sigma> and ducks :P 11:30:29 <V453000> :P 11:30:48 <V453000> well, try ... until we "try" them it will take immense amount of time to draw the rest of the set :P 11:31:05 <V453000> but you can help me drawing if you want :) it is not hard 11:31:09 <PublicServer> <0DM> it does look a bit messy here 11:31:26 <PublicServer> <Godde> I'm not good at drawing - and have never tried doing it with PIXELS 11:31:29 <PublicServer> <0DM> (the game, not the drawing) 11:31:32 <Sigma> what is the random-looking table at the bottom? 11:31:44 <V453000> just some numbers for coding 11:31:54 <V453000> Godde: I cannot draw either 11:32:11 <PublicServer> <Godde> really now? That set looked pretty neat 11:32:18 <V453000> yes 11:32:32 <V453000> the pixel art does not really require drawing skills, just patience 11:32:43 <PublicServer> *** made screenshot at 0000DBCD: http://ps.openttdcoop.org/publicserver/webcam/0000DBCD.png 11:32:56 <V453000> once you grasp how it works more or less, it gets easier 11:32:58 <V453000> still fun though 11:33:59 <PublicServer> <Vinnie> i know its far from done 11:36:12 *** Chris_Booth has joined #openttdcoop 11:37:51 *** Ryton has joined #openttdcoop 11:37:58 <Ryton> !dl win32 11:37:58 <PublicServer> Ryton: http://binaries.openttd.org/nightlies/trunk/r22815/openttd-trunk-r22815-windows-win32.zip 11:38:59 <Ryton> !password 11:38:59 <PublicServer> Ryton: blithe 11:39:17 <Ryton> @dict blithe 11:39:20 <Webster> Ryton: wn: blithe adj 1: lacking or showing a lack of due concern; "spoke with blithe ignorance of the true situation" 2: carefree and happy and lighthearted; "was loved for her blithe spirit"; "a merry blithesome nature"; "her lighthearted nature"; "trilling songs with a lightsome heart" [syn: {blithesome}, {lighthearted}, {lightsome}] 11:39:31 <PublicServer> <Godde> lol nice 11:39:49 <PublicServer> *** Chris Booth joined the game 11:40:30 <Ryton> another word learned :-) 11:40:31 <PublicServer> *** Ryton² joined the game 11:40:42 <PublicServer> <Vinnie> we had a dude here named blyte 11:40:48 <PublicServer> *** Ryton² has left the game (connection lost) 11:41:11 <Ryton> !info 11:41:11 <PublicServer> Ryton: #:1(Orange) Company Name: 'Campbell & Co.' Year Founded: 1950 Money: 7862532099 Loan: 0 Value: 7866802914 (T:1124, R:0, P:0, S:0) unprotected 11:41:32 <PublicServer> *** Chris Booth has left the game (connection lost) 11:41:36 <Ryton> pff, 1100 trains and this old laptop cant handle it anymore :'( 11:41:38 <PublicServer> <Vinnie> now the easy part of station exit 11:42:10 *** Ryton has quit IRC 11:44:12 <PublicServer> <Godde> good job, vinnie :) 11:47:44 <PublicServer> *** made screenshot at 000069DD: http://ps.openttdcoop.org/publicserver/webcam/000069DD.png 11:50:19 <PublicServer> *** Dilandau has joined company #1 11:50:25 <PublicServer> <Dilandau> hi 11:50:37 <PublicServer> <Vinnie> hello 11:51:01 <PublicServer> <0DM> ellow 11:53:10 <PublicServer> *** 0DM has left the game (leaving) 12:02:44 <PublicServer> *** made screenshot at 000089E2: http://ps.openttdcoop.org/publicserver/webcam/000089E2.png 12:09:50 *** DayDreamer has quit IRC 12:13:16 <PublicServer> <Godde> lol 12:13:18 <PublicServer> <Godde> dat tf 12:16:06 *** makjes has joined #openttdcoop 12:17:02 *** Chris_Booth has quit IRC 12:17:21 <PublicServer> <Godde> i'll go work on a desert map for next game 12:17:31 <PublicServer> <Godde> anything i should be aware of? 12:17:49 <PublicServer> *** made screenshot at 0000A5DD: http://ps.openttdcoop.org/publicserver/webcam/0000A5DD.png 12:17:53 <PublicServer> <Godde> next next psg then :P 12:19:26 <PublicServer> *** makjes joined the game 12:19:51 <PublicServer> <Vinnie> Godde just claim some pride in it :) 12:19:57 <PublicServer> <Godde> :) 12:20:07 <PublicServer> <Vinnie> dont make your name equal fails\ 12:20:13 <PublicServer> <Godde> honestly though - i didn't do much :) 12:20:23 <PublicServer> <Godde> minor eyevandy and moral support 12:20:29 <PublicServer> <Vinnie> do you understand what i did? 12:20:44 <PublicServer> <Godde> you were being nice? :) 12:21:48 <PublicServer> <Vinnie> i mean what i created and how i coneected the lines 12:21:56 <PublicServer> <Godde> more or less, yes 12:22:46 <PublicServer> <Vinnie> but i made some errors 12:22:58 <PublicServer> <Vinnie> the exit from the drop has a SML function 12:23:04 <PublicServer> <Godde> i just can't wrap my head around making hubs myself. I always get confused :) 12:23:07 <PublicServer> <Vinnie> i didnt understand that before 12:23:22 <PublicServer> <Vinnie> its easy 12:23:33 <PublicServer> <Vinnie> V wrote an ABR on it 12:23:57 <PublicServer> <Godde> I get how to make them - i just always end up confusing myself when i try to do it 12:24:16 <PublicServer> <Vinnie> write donw numbers and ABC 12:24:27 <PublicServer> <Vinnie> so you understand how to connect what to what 12:24:53 <PublicServer> <Godde> look at goods pickup SE exit for an example of my work :) 12:26:01 *** sla_ro|master has quit IRC 12:27:07 <PublicServer> <Vinnie> looks good only a double bridge missing 12:27:33 <PublicServer> <Godde> not enough traffic to warrant a double bridge 12:27:51 <PublicServer> <Vinnie> yeah but it is a ML and should have one anyway 12:28:37 <PublicServer> <Godde> feel free to play with it :) 12:28:46 <PublicServer> <Vinnie> nah game is finished :) 12:29:04 <PublicServer> <Godde> really? 12:29:22 <PublicServer> <Vinnie> i like to think so 12:29:32 <PublicServer> <Vinnie> stage is finalizing 12:29:38 <PublicServer> <Vinnie> and no real errors left 12:29:48 *** perk11 has joined #openttdcoop 12:29:49 <PublicServer> <Godde> ah 12:31:11 <Sigma> so anyone making a new map? :P 12:31:40 <PublicServer> <Vinnie> i think so 12:32:38 <PublicServer> *** Dilandau has joined spectators 12:32:50 <PublicServer> *** made screenshot at 000067E8: http://ps.openttdcoop.org/publicserver/webcam/000067E8.png 12:33:09 <V453000> it is ready 12:33:16 <V453000> I will just have a look at the final state of the game ... soon 12:33:24 <PublicServer> *** Vinnie has joined spectators 12:33:26 <PublicServer> <Godde> what kinda map is it? 12:33:33 <PublicServer> <Godde> *hopes for desert* 12:33:49 <Sigma> lol what's so good about desert? 12:33:55 <PublicServer> <Godde> i just feel like playing desert 12:34:34 <V453000> no, it is not desert 12:34:41 <PublicServer> <Godde> argh 12:34:45 <V453000> but it is relatively flat 12:36:13 <V453000> !password 12:36:13 <PublicServer> V453000: bamboo 12:36:21 <PublicServer> *** V453000 joined the game 12:37:37 <PublicServer> <Dilandau> cya 12:37:43 <PublicServer> <Vinnie> later 12:37:43 <PublicServer> <V453000> cya 12:37:45 <PublicServer> *** Dilandau has left the game (leaving) 12:37:50 *** Dilandau has quit IRC 12:37:55 <PublicServer> <V453000> ew 12:38:01 <PublicServer> <V453000> goods west jam 12:38:44 <PublicServer> <V453000> btw that exit has nothing to do with SML 12:38:47 <PublicServer> <V453000> just rather semi-random merging 12:38:53 <PublicServer> <V453000> true that in this case it is every weird 12:39:03 <PublicServer> <Vinnie> inner lane is very busy somehow 12:39:29 <PublicServer> <V453000> lets just cut some lines in the station exit 12:39:35 <PublicServer> <V453000> like this 12:40:11 <PublicServer> <V453000> it is simple, trains pick inner platforms more 12:40:55 <PublicServer> <Godde> it's simple. Kill the batman. 12:40:57 <PublicServer> <V453000> bad point is that empty trains are prioritized 12:41:14 <PublicServer> <Vinnie> oops 12:41:28 <PublicServer> <Vinnie> i had the space there :) 12:41:35 <PublicServer> <V453000> hmm 12:41:53 <PublicServer> <V453000> well if you want, we could swap the stations 12:41:59 <PublicServer> <V453000> both are balanced and similarly big 12:42:14 <PublicServer> <Godde> V, am i allowed to yell at people for making RL sideline-branches? :> 12:42:22 <PublicServer> *** Vinnie has joined company #1 12:42:26 <PublicServer> <V453000> Godde: no :p 12:42:33 <PublicServer> <Godde> but they look out-of-place :( 12:43:05 <PublicServer> <V453000> lets stop incoming trains and swap stations? 12:43:33 <PublicServer> <Vinnie> but it is fixing now 12:43:39 <PublicServer> <V453000> k lets see 12:43:41 <PublicServer> <Vinnie> kinda 12:45:48 <PublicServer> <V453000> id say swap, we can always turn it back 12:46:00 <PublicServer> <V453000> the candy isnt _that_ extensive on the platforms to waste anything 12:46:22 <PublicServer> <V453000> and I am quite interested how much is the situation going to change 12:46:33 <PublicServer> <Vinnie> oke 12:46:57 <PublicServer> <V453000> trains blocked 12:47:07 <PublicServer> <Vinnie> first drop to pickup? 12:47:21 <PublicServer> <V453000> wtf is the station spread 12:47:37 <PublicServer> <V453000> OOOH 12:47:44 <PublicServer> <V453000> fucking river candy as a part of drop 12:47:50 <PublicServer> *** made screenshot at 0000A9E9: http://ps.openttdcoop.org/publicserver/webcam/0000A9E9.png 12:48:56 <PublicServer> <V453000> go 12:49:02 <PublicServer> <Vinnie> that was fast :) 12:49:04 <PublicServer> <V453000> I admit that the signs are a bit out of place :DDD 12:52:26 <PublicServer> <Godde> what kind of products can you make with grain and wood? 12:52:36 <PublicServer> <V453000> processed grain in a wooden box 12:52:39 <PublicServer> <V453000> :d 12:52:49 <PublicServer> <Godde> hah 12:53:03 <PublicServer> <Godde> the grain-to-box-ratio seems a bit wacky though... 12:53:27 <PublicServer> <Godde> 163 wood trains vs 118 grain trains 12:53:45 <PublicServer> <V453000> both factories produce almost equal amount of boxes though :p 12:54:07 <PublicServer> <Vinnie> its still jammed till BBH01 so not a reeal comparison 12:54:09 <PublicServer> <V453000> oh fuck 12:54:20 <PublicServer> <V453000> yes because the current drop entrance sucks 12:54:22 <PublicServer> <V453000> look 12:54:44 <PublicServer> <V453000> jesus 12:55:00 *** Chris_Booth has joined #openttdcoop 12:55:02 <PublicServer> <V453000> now THAT is a mess 12:55:48 <PublicServer> <Godde> look at all the goods trains waiting 12:55:51 <PublicServer> <Godde> looks neat 12:56:02 <PublicServer> <V453000> just because drop jams like hell 12:56:31 <PublicServer> <Godde> so game isn't done yet? ;) 12:56:42 <PublicServer> <V453000> certainly not a tthis state 12:57:04 <PublicServer> <Godde> yay! that means i can go optimize tiny sidelines :) 12:58:05 <PublicServer> <V453000> ok great 12:58:09 <PublicServer> <V453000> now the exit jams for a change 12:58:12 <PublicServer> <V453000> :d 12:58:27 <PublicServer> <Vinnie> maybe change back :) 12:59:11 <PublicServer> <V453000> I dont see the sense in the original being better, so we should rather find the issue :p 12:59:29 <PublicServer> <V453000> Maybe wait for a while and see if it stabilizes, there was quite a wave now I thnk 13:00:23 <PublicServer> <Vinnie> fast forwar on 13:00:57 <PublicServer> <V453000> looks better already really 13:01:17 <PublicServer> <V453000> all the goods trains Godde was talking about departed at once with all the drop trains added 13:01:20 *** TWerkhoven has joined #openttdcoop 13:01:21 <PublicServer> <V453000> was probably a wave 13:01:44 <PublicServer> <Vinnie> great 13:02:01 <PublicServer> <V453000> and you will at least remember to prioritize the right part :P 13:02:14 <PublicServer> <Vinnie> yeah now i will 13:02:50 <PublicServer> *** made screenshot at 00018DE9: http://ps.openttdcoop.org/publicserver/webcam/00018DE9.png 13:04:52 <PublicServer> <V453000> hmm, interesting 13:05:05 <PublicServer> <V453000> one ASEA/EMD has 7097 hp ... but two have 10646 13:05:11 <PublicServer> <V453000> I thought it stacks 13:05:37 <PublicServer> <V453000> might be some god damn NARS feature 13:06:35 <PublicServer> <V453000> jams anywhere? 13:06:41 <PublicServer> <Vinnie> you not happy about NARS 13:07:05 <PublicServer> <V453000> NARS isnt too bad nor too good, but some features which one goes WTF about are ... weird 13:07:29 <Chris_Booth> V453000: with NARS i think it changes if the put the loco at the front of the back 13:07:31 <PublicServer> <V453000> and since I talked to Pikka and UKRS2 will probably not be anywhere close to UKRS1, it sucks :( 13:07:41 <PublicServer> <V453000> seriously? 13:07:48 <Chris_Booth> I think so 13:07:48 <V453000> !rcon set max_trains 1200 13:07:48 <PublicServer> V453000: say "<Chris_Booth> I think so" 13:07:48 <PublicServer> V453000: ‎[All] PublicServer: <Chris_Booth> I think so 13:08:01 <PublicServer> <V453000> OMG indeed 13:08:13 <Chris_Booth> that is how much NARS sucks 13:08:15 <V453000> !rcon set max_trains 0 13:08:21 <PublicServer> <V453000> jesus christ 13:08:22 <Chris_Booth> I reported that bug 2 or 3 years ago 13:08:35 <PublicServer> <V453000> is that a bug or is it intended? 13:08:46 <Chris_Booth> I think its a bug 13:08:57 <Chris_Booth> why should the power change if you loco is at the back? 13:09:01 <PublicServer> <Vinnie> No jams 13:09:03 <PublicServer> <V453000> yes 13:09:08 <Chris_Booth> and its not in the readme or FAQ 13:09:11 <PublicServer> <V453000> observe, I will write the archive 13:09:19 *** KenjiE20 has joined #openttdcoop 13:09:19 *** ChanServ sets mode: +o KenjiE20 13:09:26 <PublicServer> *** Vinnie has joined spectators 13:09:34 <Chris_Booth> and also nars can cause other sets to do the same 13:09:39 <PublicServer> <V453000> oh and decide what to put to the archive image :p 13:09:49 <V453000> yes :S sucks 13:09:52 <Chris_Booth> the north station 13:10:05 <V453000> but well, that is why it has the switch to actually enable compatibility 13:10:22 <V453000> Chris_Booth: north station is just big but the hill packer saved our ass to keep it alive :D 13:10:26 <V453000> not sure if you saw that 13:10:31 <Chris_Booth> anyone want to play H2H or comp agaisnt me in a bit? 13:10:32 <PublicServer> <Vinnie> wait there is a jam 13:10:35 <PublicServer> <Godde> hill packer? 13:10:42 <PublicServer> <Vinnie> St. Paul: forrest 13:10:44 <V453000> Godde: BBH 01 -> drop merger 13:10:56 <V453000> just a merger on a hill, with superb efficiencty 13:11:00 <V453000> -t 13:11:10 <V453000> like 4 tiles between trains ... talking about full lines there :) 13:11:15 <PublicServer> *** Vinnie has joined company #1 13:11:15 <PublicServer> *** Chris Booth joined the game 13:11:29 <PublicServer> <V453000> jam jam? 13:11:43 <PublicServer> <Godde> ooh black betty 13:11:47 <PublicServer> <Godde> jam jam :> 13:11:53 <PublicServer> *** Chris Booth has left the game (connection lost) 13:13:10 <PublicServer> <Vinnie> pff i do it my way then 13:15:08 <Chris_Booth> I think Godde means ooh black betty, bam ba lam 13:15:42 <PublicServer> <Godde> that part after black betty can be made to sound like anything :P 13:15:53 <Chris_Booth> lol 13:16:37 <Chris_Booth> I love listen to alonso talking english 13:16:48 <PublicServer> *** Vinnie has joined spectators 13:17:00 <PublicServer> *** Godde has left the game (leaving) 13:17:50 <PublicServer> *** made screenshot at 0000EA24: http://ps.openttdcoop.org/publicserver/webcam/0000EA24.png 13:18:50 <PublicServer> <V453000> nice to see that overflows are "your way" :P 13:19:04 <PublicServer> <Vinnie> yours didnt work in 2 min 13:19:10 <PublicServer> <Vinnie> so my patience run out 13:19:39 <Chris_Booth> you mean you built V453000 overflow wrongly 13:19:50 <PublicServer> <Vinnie> several times 13:20:20 <Chris_Booth> has a map been made for here? 13:20:27 <V453000> y 13:20:45 <Chris_Booth> ok, otherwise I would not have minded making you one 13:21:21 <Chris_Booth> also 'y' to an native english speaker sound like why, so I read it as that and not yes which I assume you mean 13:22:04 <V453000> I know that is why I write y 13:23:28 <Chris_Booth> ok so you do not want my map 13:23:51 <Godde> Help wanted: How to enable click-dragging with landscape tools in scenario builder? 13:25:24 <Chris_Booth> not sure Godde 13:27:43 *** LA has joined #openttdcoop 13:28:21 <LA> !download 13:28:21 <PublicServer> LA: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 13:28:21 <PublicServer> LA: http://www.openttd.org/en/download-trunk/r22815 13:34:18 <V453000> ok that should do it for a wiki archive entry 13:34:51 <PublicServer> <Vinnie> also new nightly? 13:35:01 <PublicServer> <V453000> if someone updates, they can do it later 13:35:19 <V453000> !save 13:35:19 <PublicServer> Saving game... 13:35:22 <V453000> end? 13:35:29 <PublicServer> <Vinnie> y 13:35:29 <V453000> !save 113end.sav 13:35:30 <PublicServer> Saving game... 13:35:36 <V453000> !transfer 113 game.sav 13:35:40 <PublicServer> V453000: PublicServerGame_113_Final.sav 13:35:40 <PublicServer> V453000: This game (113) is already archived. (you might use --force) 13:35:55 <V453000> seriously? 13:36:02 <V453000> ooh 13:36:02 <V453000> lol 13:36:07 <V453000> !transfer 213 game.sav 13:36:09 <PublicServer> V453000: PublicServerGame_213_Final.sav 13:36:09 <PublicServer> V453000: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_213_Final.sav) 13:36:31 <PublicServer> *** V453000 has left the game (leaving) 13:36:31 <PublicServer> *** Game paused (number of players) 13:36:47 <V453000> ok 13:36:49 <V453000> lets move on 13:36:52 <V453000> savegame worky 13:37:09 <V453000> rcon !gamenr 214 13:37:13 *** Faxix has joined #openttdcoop 13:37:15 <V453000> !gamenr 214 13:37:15 <PublicServer> *** V453000 has set gamenr to 214 (next !restart) 13:37:20 <V453000> omg I am all over the place :) 13:37:51 <PublicServer> *** Game still paused (manual, number of players) 13:38:00 <V453000> !password 13:38:00 <PublicServer> V453000: wholes 13:38:11 <V453000> !rcon server_pw 13:38:11 <PublicServer> V453000: Current value for 'server_password' is: 'jabber' 13:38:24 <PublicServer> *** Game still paused (manual, number of players) 13:38:24 <PublicServer> *** V453000 joined the game 13:38:26 <PublicServer> <V453000> fine 13:38:28 <PublicServer> *** V453000 has left the game (leaving) 13:38:31 <V453000> !restart 13:38:31 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 13:39:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 13:39:01 <PublicServer> Thank you for playing r22815. 13:39:06 <PublicServer> Server has exited 13:39:07 *** PublicServer has quit IRC 13:39:25 *** malu has joined #openttdcoop 13:39:35 *** PublicServer has joined #openttdcoop 13:39:35 <PublicServer> Autopilot engaged 13:39:35 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:39:35 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG214 (r22815) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 13:39:35 *** ChanServ sets mode: +v PublicServer 13:39:48 <PublicServer> *** made screenshot at 00027304: http://ps.openttdcoop.org/publicserver/webcam/00027304.png 13:40:19 <malu> !password 13:41:03 <Faxix> !password 13:41:09 <V453000> !rcon server_pw 13:41:12 <V453000> uhm 13:41:21 <V453000> who of you did write it too soon :) 13:41:24 <V453000> !restart 13:42:01 <malu> it crashes if you start it too soon? 13:42:13 <makjes> write what too soon? 13:42:18 <V453000> it crashes if someone !commands before the screenshot is made 13:42:26 <Chris_Booth> !password 13:42:43 <makjes> might have been me. sorry 13:42:44 *** Zeknurn has quit IRC 13:43:13 <Chris_Booth> now someone need to access SSH to fix it 13:44:05 *** Zeknurn has joined #openttdcoop 13:44:21 <V453000> nevermind .. :) lets go do something more useful 13:44:36 <Vinnie_nl> sprites ^ 13:44:41 *** LA has quit IRC 13:44:57 <Chris_Booth> I need to go to the supermarket anyway 13:45:16 <V453000> anything wrong with sprites? :) 13:45:32 <Chris_Booth> nope, but you tryed drawing without a mouse? 13:45:45 <V453000> probably not :d 13:47:52 *** PublicServer has quit IRC 13:50:04 *** Tray has joined #openttdcoop 14:02:04 <Godde> !password 14:02:52 <Godde> !password 14:02:54 <Godde> :( 14:03:05 <V453000> it död 14:03:13 <V453000> will have to wait :p 14:03:16 <Godde> død? :( 14:03:26 <V453000> german o 14:03:34 <V453000> with the 2 dots above 14:03:38 <Godde> norwegian ö = ø :D 14:03:48 <V453000> mhm :d 14:03:53 <planetmaker> !password 14:03:58 <planetmaker> !save 14:04:03 <V453000> just kill it pm 14:04:04 <V453000> new game 14:04:08 <V453000> it is already archived 14:04:14 <planetmaker> hm, ho 14:04:23 *** MrD2DG has joined #openttdcoop 14:04:25 <V453000> someone probably broke it by a premature !command 14:04:30 <MrD2DG> !players 14:04:47 <V453000> MrD2DG: hi, game over .. :) 14:04:55 <MrD2DG> Oh 14:05:01 <planetmaker> netsplit... 14:05:06 <V453000> mhm :) 14:05:07 <planetmaker> hm 14:05:11 <planetmaker> it's still running 14:05:18 <MrD2DG> :P Well i couldnt really play anymore anyway, game was sloooow 14:05:19 <V453000> arent you looking at pz? 14:05:24 <V453000> since it wrote saving game .. 14:06:03 *** Zeknurn has quit IRC 14:06:16 <V453000> anyway, I will have to do wash the dishes because I love nothing more than that 14:06:17 <V453000> later 14:06:35 <MrD2DG> :P BB 14:08:00 *** Zeknurn has joined #openttdcoop 14:08:13 *** PublicServer has joined #openttdcoop 14:08:13 <PublicServer> Autopilot engaged 14:08:13 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 14:08:13 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG214 (r22815) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 14:08:13 *** ChanServ sets mode: +v PublicServer 14:08:20 <PublicServer> *** made screenshot at 00027304: http://ps.openttdcoop.org/publicserver/webcam/00027304.png 14:08:38 <planetmaker> there we go 14:09:27 <Faxix> can we ask for pass now? 14:09:44 <MrD2DG> !password 14:09:44 <PublicServer> MrD2DG: rectum 14:09:47 <MrD2DG> ^ 14:09:48 <Sigma> rofl 14:09:51 <MrD2DG> lmao 14:09:52 <Faxix> so ok :) 14:10:03 <MrD2DG> these passwords just keep getting worse... 14:10:04 <PublicServer> *** Game still paused (manual, number of players) 14:10:04 <PublicServer> *** Godde joined the game 14:10:12 <Faxix> i didin want be the one eoh broke it :) 14:10:19 <Faxix> who* 14:10:47 <PublicServer> *** Game still paused (manual, number of players) 14:10:50 <PublicServer> *** Faxix joined the game 14:11:04 <PublicServer> *** Vinnie joined the game 14:11:14 <PublicServer> *** Sigma joined the game 14:11:32 <PublicServer> *** Faxix has left the game (connection lost) 14:11:34 <PublicServer> <Vinnie> hmm 14:11:38 <PublicServer> *** MrD2DG joined the game 14:11:59 <Vinnie_nl> planetmaker: the game is still manually paused can you unpause it so we can make some money 14:12:04 <PublicServer> *** Faxix joined the game 14:12:10 <planetmaker> !auto 14:12:10 <PublicServer> *** planetmaker has enabled autopause mode. 14:12:12 <PublicServer> *** Game unpaused (manual) 14:12:15 <planetmaker> better? 14:12:18 <Vinnie_nl> thank you 14:13:06 <PublicServer> *** Vinnie has joined company #1 14:13:46 <PublicServer> *** malu joined the game 14:13:55 <PublicServer> <Godde> why is there tropical fruit? 14:14:51 *** Dilandau has joined #openttdcoop 14:14:59 <Dilandau> hi 14:15:05 <Dilandau> !password 14:15:05 <PublicServer> Dilandau: rectum 14:15:08 <PublicServer> *** Faxix has left the game (connection lost) 14:15:12 <PublicServer> <MrD2DG> hihi 14:15:27 *** pugi has joined #openttdcoop 14:15:28 <PublicServer> *** Dilandau joined the game 14:15:40 <PublicServer> <MrD2DG> Theres tropical fruit because of OGFX+ industries newgrf 14:15:54 <PublicServer> *** Faxix joined the game 14:16:22 <PublicServer> <Sigma> and there's a variable snow height 14:16:28 <PublicServer> <Godde> nice 14:16:46 <PublicServer> <Godde> so you can play arctic withouth snow 14:16:48 <PublicServer> <Godde> neat 14:16:58 <PublicServer> <Vinnie> winter and snow comes back 14:17:00 <PublicServer> <Godde> or is it based on seasons? 14:17:02 <PublicServer> <Faxix> hehe nice 14:17:08 <PublicServer> <Vinnie> can i spend the rest on planes? 14:17:10 <PublicServer> <Godde> thats actually awesome 14:17:19 <pugi> winter is commin'? :D 14:17:26 <PublicServer> <Godde> it is indeed 14:17:28 <PublicServer> <Vinnie> its may 14:17:40 <PublicServer> *** Dilandau has joined company #1 14:18:29 <pugi> i mean the game of thrones' winter is commin' :/ 14:18:45 <PublicServer> <Godde> we know ;) 14:18:57 <pugi> Vinnie doesn't :D 14:19:07 <PublicServer> <Godde> he is boring 14:19:09 <PublicServer> <Vinnie> troll? 14:19:13 <pugi> yes 14:19:21 <PublicServer> <Faxix> And now we connect all to all with single line 14:19:46 <PublicServer> <Vinnie> nope we abuse station sread first 14:20:11 <PublicServer> <Faxix> yes i like it too :) 14:20:13 <pugi> !password 14:20:13 <PublicServer> pugi: rectum 14:20:15 <pugi> lol 14:20:49 <Faxix> :) 14:20:50 <pugi> password is rectum ^^ 14:21:26 <PublicServer> *** pugi joined the game 14:23:13 <PublicServer> <Godde> why don't we turn on fast forward for moneymaking? 14:23:21 <PublicServer> *** made screenshot at 00029C69: http://ps.openttdcoop.org/publicserver/webcam/00029C69.png 14:23:23 <PublicServer> <Sigma> it's snowing 14:23:23 <PublicServer> <Vinnie> we cant in multiplayer 14:23:45 <PublicServer> <Godde> shame 14:24:19 <V453000> !password 14:24:19 <PublicServer> V453000: eddies 14:24:25 <V453000> I think planning and voting is enough time :p 14:24:40 <PublicServer> *** V453000 joined the game 14:24:41 <PublicServer> <pugi> now i need to make a plan... :D 14:24:56 <PublicServer> <V453000> you have quite a few industries to work with :p 14:24:58 <PublicServer> <pugi> and get more votes than V, mwhahahaha! :D 14:25:14 <PublicServer> <pugi> but first i need to find that industry overview thing... 14:25:22 <PublicServer> <pugi> ah, there it is 14:25:27 *** Zeknurn has quit IRC 14:25:40 <PublicServer> <Godde> does it matter? secondary industries can be made 14:25:48 <PublicServer> <pugi> i mean the industry chain 14:25:50 <PublicServer> <MrD2DG> was thinking the same :P 14:25:52 <PublicServer> <V453000> yes but you need to know which to go where 14:25:55 <PublicServer> <Godde> thats true 14:26:26 <PublicServer> <V453000> for example food processing plant will certainly get more traffic than a steel mil 14:26:30 <PublicServer> <V453000> etc 14:26:49 <PublicServer> <pugi> okay... it is now wood -> paper -> goods 14:27:01 <PublicServer> <pugi> and factory has also rubber 14:27:16 <PublicServer> <V453000> and copper and steel :) 14:27:18 <PublicServer> <pugi> oh and copper, not iron/steel 14:27:20 <PublicServer> <Godde> factories take copper? 14:27:24 <PublicServer> <MrD2DG> yep 14:27:26 <PublicServer> <pugi> ah yeah, steel is there 14:27:32 <PublicServer> <pugi> i was missing livestock stuff 14:27:38 <PublicServer> <V453000> fpp 14:27:59 <PublicServer> <pugi> okay, there still are farms.. 14:28:52 <PublicServer> <pugi> why can't you click on houses in the industry chain? :( 14:31:02 <PublicServer> *** malu has left the game (connection lost) 14:31:27 <PublicServer> <V453000> looks weird without snow :d 14:32:07 <PublicServer> <pugi> as i have no idea what was done in the last 40-50 games i can plan without any restrictions :D 14:32:07 <PublicServer> <MrD2DG> Looks weird without OGFX lant+water to me... 14:34:10 <PublicServer> <V453000> I like how it looks :) 14:34:45 <PublicServer> <MrD2DG> :/ 14:35:09 *** yorick has quit IRC 14:35:13 <PublicServer> *** V453000 has left the game (leaving) 14:35:18 <V453000> !password 14:35:18 <PublicServer> V453000: eddies 14:35:33 <PublicServer> *** V453000 joined the game 14:35:53 <PublicServer> <V453000> hmf 14:36:06 <PublicServer> <V453000> well if you use opengfx, buildings are fugly, but that is just what they are 14:36:16 <PublicServer> <V453000> on the other hand opengfx bridges will fit far better with monorail 14:36:34 <PublicServer> <Godde> did someone say monorail? :D 14:36:38 <PublicServer> *** pugi has left the game (connection lost) 14:36:51 <pugi> Network-Game connection lost. 14:36:52 <pugi> :( 14:37:04 <PublicServer> <MrD2DG> The buildings do look too smooth but the default land/sea and rocks look horrible to me 14:37:06 <PublicServer> <MrD2DG> :P 14:37:20 <PublicServer> <V453000> way too smooth 14:37:37 *** yorick has joined #openttdcoop 14:37:44 <pugi> btw, does the game pause for the others while i type the password or only after i entered it? :D 14:37:45 <pugi> !password 14:37:45 <PublicServer> pugi: eddies 14:37:56 <PublicServer> <MrD2DG> yes after :P 14:37:56 <PublicServer> *** pugi joined the game 14:37:58 <pugi> i guess only after 14:38:21 <PublicServer> *** made screenshot at 00030874: http://ps.openttdcoop.org/publicserver/webcam/00030874.png 14:38:23 *** yorick has quit IRC 14:38:24 <PublicServer> <pugi> why were the signs red? :O 14:38:47 *** yorick has joined #openttdcoop 14:38:50 *** yorick has quit IRC 14:39:05 <PublicServer> <MrD2DG> Didnt see that 14:40:13 <V453000> @stage MM & Planning 14:40:13 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG214 (r22815) | STAGE: MM & Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 14:40:48 *** yorick has joined #openttdcoop 14:41:39 <PublicServer> *** Godde has left the game (leaving) 14:44:43 <PublicServer> *** Faxix has joined spectators 14:44:51 <PublicServer> *** Faxix has joined company #1 14:45:46 <PublicServer> <Faxix> :) 14:45:49 <PublicServer> <MrD2DG> how generous :P 14:46:11 <Chris_Booth> hi all 14:46:14 <PublicServer> <Vinnie> hey 14:46:16 <PublicServer> <Faxix> hi 14:46:16 <PublicServer> <MrD2DG> Hey hey 14:47:38 <Chris_Booth> hows it going? 14:48:21 <PublicServer> <MrD2DG> Nothings happening atm :P 14:49:07 <Chris_Booth> any nice plans? 14:49:13 <PublicServer> <Vinnie> none yet 14:49:25 <Chris_Booth> !password 14:49:26 <PublicServer> Chris_Booth: pimply 14:49:27 <PublicServer> <pugi> creating flowchart :P 14:49:34 <Chris_Booth> flowchart? 14:49:36 <Chris_Booth> why? 14:49:54 <PublicServer> <Vinnie> open industries i guess 14:50:04 <PublicServer> <Vinnie> so some extra chains 14:51:00 <PublicServer> *** Chris Booth joined the game 14:52:00 <PublicServer> <Chris Booth> chains look simple to me 14:52:19 <PublicServer> <Vinnie> yeah just iron ore copper ore and fruit extra 14:52:25 <PublicServer> <Chris Booth> yep 14:52:27 <PublicServer> <Vinnie> and diamonds are gone :) 14:52:27 <pugi> ^^ 14:52:49 *** mfb- has joined #openttdcoop 14:52:49 *** ChanServ sets mode: +o mfb- 14:53:03 <PublicServer> <Chris Booth> I see a nice SRNW game 14:53:21 <PublicServer> *** made screenshot at 0001C385: http://ps.openttdcoop.org/publicserver/webcam/0001C385.png 14:53:25 <PublicServer> <Vinnie> one cargo? 14:53:45 <PublicServer> <MrD2DG> what a waste of industry 14:54:00 <PublicServer> <Chris Booth> could do it with all cargo 14:54:02 <PublicServer> <pugi> you could do SRNWfor goods and the rest on other lines ;) 14:54:08 <PublicServer> <Chris Booth> with different TLs 14:54:11 <PublicServer> <MrD2DG> ooh 14:54:17 <PublicServer> <V453000> not worth it 14:54:21 <PublicServer> <Chris Booth> nope 14:54:43 <PublicServer> <Chris Booth> but a 1 cargo SRNW is what I was suggesting 14:55:05 <PublicServer> <V453000> then you might want to enhance it somehow else it is just repetitive 14:55:35 <Tray> !password 14:55:35 <PublicServer> Tray: portly 14:56:18 <PublicServer> *** Tray joined the game 14:56:26 <Faxix> !players 14:56:29 <PublicServer> Faxix: Client 45 (Orange) is Chris Booth, in company 1 (Santa's Little Helpers) 14:56:29 <PublicServer> Faxix: Client 22 (Orange) is Dilandau, in company 1 (Santa's Little Helpers) 14:56:29 <PublicServer> Faxix: Client 10 (Orange) is Vinnie, in company 1 (Santa's Little Helpers) 14:56:29 <PublicServer> Faxix: Client 12 (Orange) is Sigma, in company 1 (Santa's Little Helpers) 14:56:29 <PublicServer> Faxix: Client 14 (Orange) is MrD2DG, in company 1 (Santa's Little Helpers) 14:56:30 <PublicServer> Faxix: Client 35 (Orange) is V453000, in company 1 (Santa's Little Helpers) 14:56:30 <PublicServer> Faxix: Client 24 (Orange) is Faxix, in company 1 (Santa's Little Helpers) 14:56:32 <PublicServer> Faxix: Client 37 (Orange) is pugi, in company 1 (Santa's Little Helpers) 14:56:32 <PublicServer> Faxix: Client 48 (Orange) is Tray, in company 1 (Santa's Little Helpers) 14:56:47 <PublicServer> <Chris Booth> need to think of that 14:57:50 <PublicServer> <Chris Booth> was thinking somegthing like SRNW with 2 TLS(2 cargos), and Timed ML entrance 14:58:20 <PublicServer> <V453000> timed ML entrance (LOL) 14:58:26 <PublicServer> <Vinnie> Timed SML lags 14:58:32 <PublicServer> <Faxix> :) 14:58:51 <PublicServer> <V453000> timed SML needs straight land 14:58:53 <pugi> http://i.imgur.com/nCM16.jpg 14:58:54 <pugi> :D 14:58:55 <PublicServer> <Faxix> I see it somewhere before :) 14:58:57 <PublicServer> <Vinnie> and the calculations needed between two entrances need to be precise 14:59:01 <PublicServer> <Chris Booth> Timed SML needs logic engine, flat land 14:59:23 <PublicServer> <Chris Booth> and need alot of boring repeating 14:59:29 <PublicServer> <Chris Booth> my plan is not sounding better 15:00:23 <PublicServer> <Chris Booth> scrap that plan 15:00:37 <PublicServer> <Chris Booth> ooh, normal train set 15:00:44 <PublicServer> <Chris Booth> I am now thinking TL mono 15:00:47 <PublicServer> <Chris Booth> Tl2 15:00:57 <PublicServer> <Faxix> and short TL 2? 15:01:03 <PublicServer> <Faxix> :) 15:01:22 <Vinnie_nl> TTT has been done in the last 10 games 15:01:28 <PublicServer> <Chris Booth> no SRWN anymore 15:01:48 <PublicServer> <Chris Booth> Vinnie and? 15:01:58 <PublicServer> <Chris Booth> TTT are always good 15:02:04 <PublicServer> <MrD2DG> TTT? 15:02:06 <PublicServer> <Vinnie> maybe less popular then 15:02:12 <PublicServer> <Vinnie> Two Tile Trains 15:02:14 <PublicServer> <Chris Booth> Two Tile Trains 15:02:16 <PublicServer> <MrD2DG> Oh god no. 15:02:18 <PublicServer> <V453000> maybe a bit nonsense on a map this big 15:02:28 <PublicServer> <Vinnie> will get high line count 15:02:31 <PublicServer> *** pugi has left the game (connection lost) 15:02:39 <PublicServer> <V453000> you would get higher line counts with larger trains 15:02:45 <PublicServer> <V453000> since they lag so much less 15:02:47 <PublicServer> <V453000> and take up more space 15:03:15 <PublicServer> <Chris Booth> yes 1000 TL2 train == 500 TL4 trains 15:03:25 <PublicServer> <Chris Booth> so you get twice the traffic level with TL 4 15:03:47 <Godde> !password 15:03:47 <PublicServer> Godde: portly 15:03:54 *** pugi__ has joined #openttdcoop 15:03:56 <PublicServer> *** Godde joined the game 15:04:02 <pugi__> !password 15:04:02 <PublicServer> pugi__: portly 15:04:13 <PublicServer> <Chris Booth> but looking at the quaulity of building on this server long CLs are a bad idea 15:04:16 <PublicServer> *** pugi joined the game 15:05:15 <pugi__> i just noticed, i made a mistake in my flowchart 15:05:22 <PublicServer> <Chris Booth> lol 15:05:22 <pugi__> fpp creates food, not goods :D 15:05:24 <PublicServer> *** Godde has left the game (leaving) 15:05:28 <PublicServer> <MrD2DG> :s 15:06:07 <PublicServer> <MrD2DG> You dont need a flowchart just use logic :) 15:06:17 <PublicServer> <pugi> but it's easier :D 15:06:56 <PublicServer> <MrD2DG> Well not if you make mistakes ie. FPP produces goods, but fair enough :P 15:06:57 *** pugi has quit IRC 15:06:58 *** pugi__ is now known as pugi 15:07:26 <PublicServer> <pugi> it doens't really matter if it produces goods or food... both work the same :D 15:07:44 <PublicServer> <MrD2DG> True :) 15:08:21 <PublicServer> *** made screenshot at 00018C6D: http://ps.openttdcoop.org/publicserver/webcam/00018C6D.png 15:08:31 <PublicServer> <Chris Booth> what might win is a TGV game, but I am not going to make that my plan 15:08:53 <pugi> tgv is very fast passenger trains? 15:08:57 <PublicServer> <MrD2DG> Yep 15:09:03 <PublicServer> <Chris Booth> yes 15:11:12 <PublicServer> *** mfb joined the game 15:11:14 <mfb-> that was quick 15:11:15 <mfb-> hi 15:11:21 <PublicServer> <V453000> hi 15:11:23 <PublicServer> <Faxix> hi 15:11:48 <PublicServer> *** makjes joined the game 15:11:50 <MrD2DG> Hi 15:11:58 <PublicServer> <mfb> oh, nearly invisible tiles 15:12:05 *** KenjiE20 has quit IRC 15:12:22 <PublicServer> <mfb> with better textures for the slopes, it would look really nice ;) 15:12:25 <makjes> hi 15:12:38 *** Thraxian has joined #openttdcoop 15:12:38 <PublicServer> <MrD2DG> Hi 15:12:54 <Thraxian> hey there 15:12:58 <Thraxian> !password 15:12:58 <PublicServer> Thraxian: embalm 15:13:08 <PublicServer> <V453000> hi! :) 15:13:13 <PublicServer> <MrD2DG> Hi x2 15:13:13 <PublicServer> *** Thraxian has left the game (general error) 15:13:14 *** Thraxian is now known as Guest9749 15:13:33 <PublicServer> *** Thraxian joined the game 15:13:44 *** Guest9749 is now known as thraxian 15:14:26 <PublicServer> *** Thraxian has joined company #1 15:14:49 <Dilandau> !dl 15:14:49 <PublicServer> Dilandau: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:14:49 <PublicServer> Dilandau: http://www.openttd.org/en/download-trunk/r22815 15:15:01 <Dilandau> !dl lin 15:15:01 <PublicServer> Dilandau: http://binaries.openttd.org/nightlies/trunk/r22815/openttd-trunk-r22815-linux-generic-i686.tar.xz 15:16:04 *** KenjiE20 has joined #openttdcoop 15:16:04 *** ChanServ sets mode: +o KenjiE20 15:16:45 <PublicServer> *** malu joined the game 15:16:59 <PublicServer> <Chris Booth> I think it is beer o'Clock 15:17:07 <PublicServer> <Thraxian> it's only 11am here 15:17:11 *** Godde has quit IRC 15:17:18 <PublicServer> <Thraxian> but I'm sure it's 5 o'clock somewhere 15:17:22 <PublicServer> <Chris Booth> 11am thats beer o'Clocl 15:17:29 <PublicServer> <Chris Booth> its 4 here 15:18:08 <PublicServer> <Chris Booth> but 4pm is late enough on a saturday 15:18:15 <MrD2DG> :P 15:18:27 <MrD2DG> Beer sucks 15:18:35 <PublicServer> <Chris Booth> MrD2DG sucks 15:18:40 <MrD2DG> :) 15:18:54 <KenjiE20> lies 15:18:55 <PublicServer> <Thraxian> sucking sucks 15:19:03 <PublicServer> <Chris Booth> lol 15:19:07 <MrD2DG> :P 15:19:09 <PublicServer> <Chris Booth> Beer rules 15:19:19 <PublicServer> <mfb> rules rule 15:19:21 <MrD2DG> No it tastes bitter 15:19:27 <MrD2DG> lol 15:19:33 <PublicServer> <pugi> beer is good 15:19:49 <PublicServer> <Chris Booth> lime is bitter, beer is nectar 15:20:04 <PublicServer> <mfb> nice, more snow in the winter 15:20:18 <MrD2DG> Lol nectar, no its horrible 15:20:23 <thraxian> Betty bought a bit of bitter butterbeer, but the bit of bitter butterbeer was too bitter so betty bought a bit of better bitter butterbeer and put the bitter butterbeer with the better butterbeer and made the bit of bitter butterbeer better. 15:20:44 <PublicServer> <Thraxian> lol 15:20:46 <MrD2DG> I hate those :P 15:20:53 <PublicServer> *** Sigma has joined spectators 15:21:01 <Chris_Booth> <3 15:21:02 <KenjiE20> that took me a while to say, even in my head XD 15:21:49 <MrD2DG> Lol 15:21:59 <PublicServer> <Chris Booth> why are we using RVs as part of the MM? 15:22:13 <PublicServer> <mfb> cheap, good 15:22:18 <KenjiE20> teleporting again? 15:22:25 <PublicServer> <mfb> yes 15:22:29 <KenjiE20> :) 15:23:06 <Chris_Booth> I noticed it has now taken me 2 years to write 500 words 15:23:13 <Chris_Booth> I must be the slowest writed ever 15:23:21 <PublicServer> *** made screenshot at 0000B70F: http://ps.openttdcoop.org/publicserver/webcam/0000B70F.png 15:23:38 <mfb-> ? 15:23:54 <Chris_Booth> my blog article I forgot about 15:23:58 <Chris_Booth> almost finished now 15:25:47 <MrD2DG> Its about..? 15:25:58 <PublicServer> <Thraxian> beer o'clock 15:26:04 <PublicServer> <Chris Booth> XD 15:26:13 <Chris_Booth> openttd MrD2DG 15:26:19 <Chris_Booth> but its top secret at the moment 15:26:53 <PublicServer> <Thraxian> I have top secret clearance, so you can tell me :) 15:27:21 <PublicServer> *** Dilandau has joined spectators 15:27:21 <Chris_Booth> only ones with super top secret clearance can see it on the blog 15:27:26 <Chris_Booth> like KenjiE20 15:27:45 <PublicServer> <V453000> who doesnt give a shit I bet :D 15:27:51 <PublicServer> <Chris Booth> nope 15:28:09 <PublicServer> <Chris Booth> I would guess other admins have the same rights 15:28:23 <PublicServer> <Chris Booth> and V453000 might have the rights to view it 15:28:23 <MrD2DG> Lol 15:28:39 <V453000> no clue, but I doubt I have any more rights than a normal user of blog 15:29:01 <PublicServer> <Chris Booth> its password protected so I would guess you can't 15:29:16 <PublicServer> <V453000> lol you pw your articles? :D 15:29:18 <PublicServer> <V453000> :D 15:29:28 <^Spike^> V you're an editor :) 15:29:33 <^Spike^> so you have more rights somehow :D 15:29:39 <PublicServer> <V453000> ookay :d 15:29:39 <PublicServer> <Thraxian> heh...I can edit, but can't preview...how messed up is that? 15:30:05 <PublicServer> *** Chris Booth has left the game (leaving) 15:30:11 <V453000> me too :D 15:30:32 <PublicServer> <Thraxian> CB: you're not that slow....notice my unpublished articles from october 2008 15:30:49 <PublicServer> <Thraxian> 3 years, and still haven't wrapped it up :) 15:31:49 <^Spike^> thrax evan as admin i can't preview :) 15:31:55 <PublicServer> <Vinnie> back 15:31:58 <^Spike^> but just select WYSIWYG editor :D 15:32:24 *** sla_ro|master has joined #openttdcoop 15:34:11 <PublicServer> *** malu has left the game (connection lost) 15:34:56 <PublicServer> *** Thraxian has left the game (leaving) 15:35:01 *** thraxian has quit IRC 15:35:30 <PublicServer> <Vinnie> what if you transfer the food proces at Budstone stop to Budstone transfer and vice versa 15:35:41 <PublicServer> <Vinnie> same for steel and goods 15:35:55 <PublicServer> <V453000> there is no steel ... at least now 15:36:37 <PublicServer> <V453000> although ... there could be 15:37:24 <PublicServer> <V453000> meh, that is just useless 15:37:39 <PublicServer> <mfb> one ring full, one empty, or other distribution? 15:37:45 <PublicServer> <mfb> or one secondary? 15:38:22 <PublicServer> *** made screenshot at 00013CC0: http://ps.openttdcoop.org/publicserver/webcam/00013CC0.png 15:38:32 <PublicServer> <Vinnie> i was thinking inner secondary where it transfers to the other trnasfer or delivers to an inside town 15:38:43 <PublicServer> <V453000> yes I am considering that too 15:41:24 <PublicServer> *** 0DM joined the game 15:41:32 <PublicServer> *** Spike joined the game 15:41:33 <PublicServer> <mfb> raw circle inside? 15:41:33 <PublicServer> <mfb> oh 15:41:44 <PublicServer> <V453000> thinking about the drops 15:42:17 <PublicServer> <V453000> if you process it then it is not a transfer but 2 stations 15:42:51 <PublicServer> <Vinnie> no in the inner cirkel you make a massive factory 15:42:58 <PublicServer> <Vinnie> to create food and goods 15:43:08 <PublicServer> <0DM> lets see if i can come up with something^^ 15:43:12 <PublicServer> <MrD2DG> :P 15:43:47 <PublicServer> <Vinnie> something like that yes 15:44:03 <PublicServer> <V453000> hmm 15:44:17 <PublicServer> <V453000> lets see what can we wrap around that 15:44:19 <PublicServer> <Vinnie> but the refit for stations will be hard 15:44:34 <PublicServer> <V453000> make 2 cargoes for each? 15:44:55 <PublicServer> <Vinnie> so 3 different groups? 15:45:09 <PublicServer> <V453000> 2 for raws and 1 for goods/foor? 15:45:11 <PublicServer> <V453000> food 15:45:26 <Dilandau> !password 15:45:27 <PublicServer> Dilandau: malady 15:45:39 <PublicServer> <Vinnie> not for raws unless you make the network SRNW 15:45:55 <PublicServer> <V453000> not really 15:46:02 <PublicServer> <Vinnie> how else can you load on different primaries 15:46:08 <PublicServer> <V453000> with conditional orders 15:46:20 <PublicServer> *** DilandauLinux joined the game 15:46:23 <PublicServer> <V453000> full, go away, not full, return cargo back, try another cargo 15:46:31 <PublicServer> *** Dilandau has left the game (leaving) 15:47:01 <PublicServer> <mfb> refit madness 15:47:15 <PublicServer> <V453000> basically 15:47:28 <PublicServer> <mfb> circle (its a line) <- :D 15:47:34 <PublicServer> <MrD2DG> :) 15:47:40 <PublicServer> <Vinnie> that will create a nice BBH 15:47:46 <PublicServer> <Vinnie> 4 actually 15:48:04 <PublicServer> <mfb> inner ring one-sided or 2? 15:48:10 <PublicServer> <Vinnie> 2 15:48:15 <PublicServer> <Vinnie> where is the fun 15:48:49 <PublicServer> <V453000> hmm 15:48:51 <PublicServer> <mfb> an effective LLL_RRR 4way-hub is the fun 15:49:05 <PublicServer> <V453000> I guess we need the food & goods processing as one station eh 15:49:09 <PublicServer> <mfb> maybe even more, as all primaries pass it 15:49:16 <PublicServer> <Vinnie> food + steel 15:49:24 <PublicServer> <mfb> well nearly all 15:49:26 <PublicServer> <Vinnie> steel to factory 15:49:57 <PublicServer> <mfb> unload at A, unload at B, ..? 15:50:27 <PublicServer> <Faxix> Plan seems good for me 15:50:39 <PublicServer> <Faxix> and see you later 15:50:45 <PublicServer> <MrD2DG> BB 15:50:55 <PublicServer> *** Faxix has left the game (connection lost) 15:51:13 <PublicServer> <Vinnie> i got an idea for the SL 15:51:23 <PublicServer> <Vinnie> it has to be a loop however 15:52:17 <PublicServer> <Vinnie> at each SL you create a loop that services each industry (all cargo's) then load it trough waypoints and contional orders 15:52:42 <PublicServer> <mfb> (?) 15:52:58 <PublicServer> <V453000> a self regulating SL basically 15:53:00 <PublicServer> <V453000> can be done many ways 15:53:02 <PublicServer> <Vinnie> and then it is possible to refit one train to all cargo types on that SL 15:53:11 <PublicServer> <Vinnie> well yes 15:53:22 <PublicServer> *** made screenshot at 00014CCD: http://ps.openttdcoop.org/publicserver/webcam/00014CCD.png 15:53:26 <PublicServer> <V453000> ok I agree 15:53:32 <PublicServer> <V453000> fuck transfers, make multifunctional SLs 15:53:35 <PublicServer> <V453000> much more awesome 15:53:49 <PublicServer> <Vinnie> orderlist Madness :) 15:53:51 <PublicServer> <V453000> transfers do not have a reason and suck 15:54:20 <PublicServer> <V453000> alright 15:54:26 <PublicServer> <V453000> so lets make a more "normal" network? 15:54:36 <PublicServer> *** 0DM has left the game (leaving) 15:54:38 <PublicServer> <Vinnie> and the SL madness? 15:54:41 <PublicServer> <pugi> plan done :D 15:54:43 <PublicServer> <V453000> make 2 drops - one dropping copper ore and frut, one rubber and wheat 15:54:45 <PublicServer> <pugi> i'll be back later 15:54:51 <PublicServer> *** pugi has left the game (leaving) 15:54:51 <PublicServer> <Vinnie> cya pugi 15:55:03 <PublicServer> <mfb> cu 15:55:09 <PublicServer> <V453000> and one town drop 15:55:15 <PublicServer> <V453000> could even make 1 gigantic BBH in the middle 15:55:29 <PublicServer> <Vinnie> both drops produce food and goods in your plan? 15:55:40 <PublicServer> <V453000> yes 15:55:42 <PublicServer> <mfb> like that? 15:55:44 <PublicServer> <V453000> you can make another madness there 15:55:46 <PublicServer> <V453000> mfb: basically 15:56:17 <PublicServer> <mfb> ok, MLs done 15:57:00 <PublicServer> <mfb> hmm 15:57:03 <PublicServer> <mfb> rotate it by 180°? 15:57:05 <PublicServer> <V453000> how would it fit the map as in rotation? 15:57:07 <PublicServer> <mfb> as we have a lake there 15:57:14 <PublicServer> <V453000> yes probably 15:57:22 <PublicServer> <Vinnie> 1/4 th counter clockwise 15:57:30 <PublicServer> <mfb> that fits in, too 15:57:46 <pugi> rotate it 360°! 15:57:50 <PublicServer> <V453000> this way? 15:57:56 <PublicServer> <mfb> that was CW 15:57:58 <PublicServer> <Vinnie> Western to twon drop has a lake 15:58:18 <PublicServer> <Vinnie> this is fine 15:58:30 <PublicServer> <mfb> as long as the town drop is not in the west 15:58:42 <PublicServer> *** DilandauLinux has left the game (connection lost) 15:59:20 <malu> !password 15:59:20 <PublicServer> malu: crepes 15:59:54 <PublicServer> *** malu joined the game 16:00:16 <PublicServer> <Vinnie> is there a cargowagon for all those cargotypes? 16:00:22 <PublicServer> <V453000> sure 16:00:24 <PublicServer> <V453000> the hopper 16:00:26 <PublicServer> <V453000> I checked that 16:01:37 <PublicServer> *** mfb has joined spectators 16:01:48 <PublicServer> <mfb> afk 16:01:59 <PublicServer> <MrD2DG> Wait so the trains are multiwagon typed? 16:02:13 <PublicServer> <V453000> 1 wagon = 4 usages 16:02:15 <PublicServer> <Vinnie> shall i make an exampe? 16:02:21 <PublicServer> <V453000> probably 16:02:27 <PublicServer> <MrD2DG> Oh yeah was afk just read what was said earlier 16:06:37 <PublicServer> <V453000> hmm 16:06:43 <PublicServer> <V453000> the example is probably too specifying 16:06:46 <PublicServer> <MrD2DG> I dont get the second depot... 16:06:48 <PublicServer> <V453000> dont make it probably 16:07:06 <PublicServer> <V453000> there are so many ways how to do it 16:07:17 <PublicServer> <Vinnie> sure that is right 16:07:27 <PublicServer> <V453000> I would just let people take it how they see it 16:07:37 <PublicServer> <Vinnie> maybe that is better 16:07:45 <PublicServer> <V453000> because just between the 3 I wrote down, there is so much difference 16:07:54 <PublicServer> <V453000> even the conditional loop - you can have 1 refit center really 16:08:11 <PublicServer> <Vinnie> als possible 16:08:21 <PublicServer> <V453000> dunno 16:08:23 <PublicServer> *** made screenshot at 00003916: http://ps.openttdcoop.org/publicserver/webcam/00003916.png 16:08:29 <PublicServer> <V453000> just kill the example imo 16:08:31 <PublicServer> <Vinnie> but that would need a network for a SL 16:08:41 <PublicServer> <V453000> well every SL will be weird :) 16:08:48 <PublicServer> <V453000> and every could be different 16:08:54 <PublicServer> <V453000> which is why it could be some real fun 16:10:13 <PublicServer> <Vinnie> i think near the endgame some SLH will become BBH 16:10:19 <PublicServer> <V453000> :d 16:10:53 <PublicServer> <Vinnie> but transfer need 2 groups atleast 16:11:00 <PublicServer> <V453000> true 16:11:06 <PublicServer> <V453000> counts as one 16:12:22 <Chris_Booth> hhhm, I am not sure if I should keep ranting or just keep my blog short. 16:12:26 <PublicServer> <Vinnie> why do my MM cost money 16:12:29 <PublicServer> <MrD2DG> rant :) 16:13:03 <Chris_Booth> I am just ranting about how poor people signals are 16:13:10 <Chris_Booth> but turned it into a dummy guide 16:13:17 <PublicServer> <Vinnie> go to luukland for screens 16:13:23 <PublicServer> <MrD2DG> Lol 16:13:25 <PublicServer> <V453000> :d 16:14:06 <PublicServer> <V453000> Vinnie: TL? 16:14:12 <PublicServer> <V453000> 3? 16:14:14 <PublicServer> <MrD2DG> :/ 16:14:32 <PublicServer> <V453000> 5? 16:14:33 <Chris_Booth> I am not giving bad examples just giving good ones 16:14:34 <PublicServer> <Vinnie> hmmm 16:14:57 <PublicServer> <Vinnie> yeah 3 16:14:59 <PublicServer> <V453000> 1 word like PBS is good and you are gonna get flamed to death :P 16:15:13 <PublicServer> <V453000> mono? :) 16:15:20 <Dilandau> !password 16:15:20 <PublicServer> Dilandau: crusts 16:15:23 <PublicServer> <V453000> actually TL5 monorail might need 4 engines even 16:15:35 <PublicServer> <V453000> TL3 probably too 16:15:41 <PublicServer> <V453000> hmm 16:15:41 <PublicServer> <V453000> nah screw it 16:15:46 <PublicServer> <V453000> monorail is probably too cool 16:15:50 <PublicServer> <Vinnie> your game on the other server :) 16:15:52 <PublicServer> <MrD2DG> :P 16:15:55 <PublicServer> <Vinnie> 3 engines 1 wagon 16:15:57 <PublicServer> <V453000> :p 16:16:03 <PublicServer> <V453000> hell that was with multiplier 2 16:16:16 <PublicServer> <Vinnie> Hello player 16:16:18 <PublicServer> <V453000> the primaries would get out of hand too quick probably 16:16:32 <PublicServer> *** Player has left the game (leaving) 16:16:52 <PublicServer> <V453000> so, things to consider: a) maglev TL3 pegasus x2 16:16:58 <PublicServer> <Vinnie> this game acceleration will be a pain in the *** 16:16:58 <PublicServer> <V453000> b) monorail TL3 x2 16:17:08 <PublicServer> <V453000> c) TL5 monorail x4 16:17:38 <PublicServer> <V453000> c) TL40 1 engine chimaera 16:17:40 <PublicServer> <Vinnie> monorail looks better then maglev 16:17:48 <PublicServer> <V453000> much better 16:18:02 <PublicServer> <V453000> we have the concrete monorail here actually 16:18:06 <PublicServer> *** DilandauLinux joined the game 16:18:10 <PublicServer> <DilandauLinux> hi 16:18:12 <PublicServer> <Vinnie> Hey 16:18:14 <PublicServer> <V453000> hi hi 16:18:18 <PublicServer> <Vinnie> monorail is fine 16:18:22 <PublicServer> *** Chris Booth joined the game 16:19:07 <PublicServer> *** makjes has left the game (leaving) 16:19:14 <MrD2DG> Hi 16:19:18 <PublicServer> <Vinnie> SL should have an overflow depot 16:19:25 <PublicServer> <Vinnie> as a must 16:19:31 <PublicServer> <V453000> yes 16:19:41 <PublicServer> <V453000> but that all depends on how does the SL look 16:19:57 <PublicServer> <mfb> oh oh 16:20:04 <PublicServer> <mfb> one big BBH with CL5? 16:20:14 <PublicServer> <Chris Booth> I would like to see the order list 16:20:37 <PublicServer> <Vinnie> depends on your SL 16:20:43 <PublicServer> <V453000> ^ 16:20:57 <PublicServer> *** malu has left the game (leaving) 16:20:59 <PublicServer> <Chris Booth> can you not make a sample? 16:21:01 <PublicServer> <V453000> no 16:21:05 <mfb-> c) TL40 1 engine chimaera <-- good idea 16:21:09 <PublicServer> <V453000> because depends. 16:21:09 <PublicServer> <Vinnie> nah then all SL will be like that 16:21:09 <mfb-> :D 16:21:15 <V453000> :P 16:22:32 <PublicServer> <Chris Booth> I am confused to how it will work though 16:22:38 <PublicServer> <Chris Booth> since there is no if order 16:22:45 <PublicServer> <V453000> why isnt there 16:22:53 <PublicServer> <Chris Booth> no if I reach this point change order 16:23:03 <PublicServer> <Chris Booth> there just isn't 16:23:17 <PublicServer> <Chris Booth> you can't tell a train If I pass point X refit 16:23:20 <PublicServer> <Chris Booth> how can you? 16:23:23 <PublicServer> *** made screenshot at 0000312C: http://ps.openttdcoop.org/publicserver/webcam/0000312C.png 16:23:33 <PublicServer> <V453000> easily, through conditionals 16:23:35 <PublicServer> <Chris Booth> if point X is a station or a Way point 16:23:37 <PublicServer> <Vinnie> i am still not sure about one thing. after the train drops the cargo He refits to the secondary and tries both types? 16:23:43 <PublicServer> <V453000> I see you mean it differenly but it just works 16:23:53 <PublicServer> <V453000> no, after he drops he returns to the SL 16:23:56 <PublicServer> <Chris Booth> but how V453000? I just don't understand 16:24:02 <PublicServer> <V453000> goods/food trains are different 16:24:05 <PublicServer> <Vinnie> ke good 16:24:21 <PublicServer> <V453000> well, how, "if load <100" after pickup of A, then refit to B and try again 16:24:31 <PublicServer> <V453000> if load <100 after B, refit to C 16:25:10 <PublicServer> <Chris Booth> yes I under stand that, but your plan looks to say use SRNW to refit, so if all wood stations are full then refit to grain 16:25:16 <PublicServer> <Chris Booth> or something 16:25:26 <PublicServer> <Chris Booth> just seems unclear to me 16:25:42 <PublicServer> <Chris Booth> you would also want some sort of transfer leave empty order 16:25:57 <PublicServer> <V453000> you sure can 16:27:45 *** LoPo has joined #openttdcoop 16:27:48 <LoPo> ey guys 16:27:55 <LoPo> new game i saw? :) 16:27:55 <Vinnie_nl> hello 16:28:04 <LoPo> !password 16:28:04 <PublicServer> LoPo: mooing 16:28:57 <PublicServer> *** LoPo joined the game 16:28:59 <Webster> Latest update from blog: Back to the Basics (Signals How,What,When and even Where) <http://blog.openttdcoop.org/2011/09/10/back-to-the-basics-signals-howwhatwhen-and-even-where/> 16:30:12 <mfb-> "Signals are what all rail networks need to be able to run." <- :< 16:30:30 <V453000> :DDD 16:30:56 <mfb-> well ok 16:30:58 <mfb-> "networks" 16:31:00 <PublicServer> *** Vinnie has left the game (connection lost) 16:31:34 <PublicServer> *** DilandauLinux has left the game (leaving) 16:31:38 <PublicServer> *** V453000 has joined spectators 16:32:39 *** Zeknurn has joined #openttdcoop 16:33:10 <PublicServer> *** Chris Booth has left the game (leaving) 16:33:12 <PublicServer> *** V453000 has left the game (leaving) 16:33:58 <Vinnie_nl> !password 16:33:58 <PublicServer> Vinnie_nl: mooing 16:34:11 <PublicServer> *** Vinnie joined the game 16:35:02 <PublicServer> <LoPo> nice plan Vinnie and V453000 :) 16:35:08 <PublicServer> <Vinnie> :) 16:35:19 <PublicServer> <LoPo> i was thinking about something like that aswell :) 16:35:29 <PublicServer> <LoPo> but now i dont have to :D 16:35:35 <PublicServer> <LoPo> ill just vote on you :P 16:35:41 <PublicServer> *** Spike has left the game (leaving) 16:37:26 <PublicServer> *** Vinnie has joined company #1 16:38:23 <PublicServer> *** made screenshot at 00034BD5: http://ps.openttdcoop.org/publicserver/webcam/00034BD5.png 16:38:33 <PublicServer> <LoPo> no LS? 16:39:07 <PublicServer> <Vinnie> LS? 16:39:11 <PublicServer> <LoPo> Live Stock 16:39:13 <pugi> lightsaber? 16:39:36 <PublicServer> <Vinnie> not supported by the carrage 16:39:42 <PublicServer> <LoPo> ah 16:39:45 <PublicServer> <Vinnie> only 4 cargos we can use 16:40:00 <PublicServer> <LoPo> k 16:42:56 <PublicServer> *** LoPo has left the game (leaving) 16:52:07 <PublicServer> *** Vinnie has left the game (leaving) 16:52:15 <Vinnie_nl> cya later 16:53:23 <PublicServer> *** made screenshot at 000111C4: http://ps.openttdcoop.org/publicserver/webcam/000111C4.png 16:56:21 <PublicServer> *** MrD2DG has left the game (leaving) 16:56:21 <PublicServer> *** Game paused (number of players) 16:59:31 *** MrD2DG has quit IRC 17:00:33 *** LoPo has left #openttdcoop 17:01:30 *** aldor has joined #openttdcoop 17:03:19 <aldor> !password 17:03:20 <PublicServer> aldor: airing 17:03:35 <PublicServer> *** Game still paused (number of players) 17:03:38 <PublicServer> *** aldor joined the game 17:10:44 <PublicServer> *** aldor has joined company #1 17:10:44 <PublicServer> *** Game unpaused (number of players) 17:14:44 *** DayDreamer has joined #openttdcoop 17:15:15 <aldor> !help 17:15:15 <PublicServer> aldor: http://www.openttdcoop.org/wiki/IRC_Commands 17:15:30 <aldor> @quickstart 17:15:31 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:15:37 *** DayDreamer has quit IRC 17:15:56 *** Firartix has quit IRC 17:19:59 *** KenjiE20 has quit IRC 17:23:24 <PublicServer> *** made screenshot at 00018E1C: http://ps.openttdcoop.org/publicserver/webcam/00018E1C.png 17:37:02 *** aldor has quit IRC 17:37:45 *** Maraxus has joined #openttdcoop 17:38:38 <Maraxus> !password 17:38:38 <PublicServer> Maraxus: seethe 17:38:52 <PublicServer> *** Maraxus joined the game 17:50:12 <PublicServer> *** mfb has joined company #1 17:53:24 <PublicServer> *** made screenshot at 00039D04: http://ps.openttdcoop.org/publicserver/webcam/00039D04.png 17:56:53 <pugi> !password 17:56:53 <PublicServer> pugi: holdup 17:57:19 <PublicServer> *** pugi joined the game 17:58:02 <PublicServer> *** pugi has left the game (connection lost) 17:58:07 <pugi> ... 17:58:33 <PublicServer> *** pugi joined the game 18:00:42 <PublicServer> *** pugi has left the game (connection lost) 18:05:06 <PublicServer> *** malu joined the game 18:06:34 *** KenjiE20 has joined #openttdcoop 18:06:34 *** ChanServ sets mode: +o KenjiE20 18:07:42 <PublicServer> *** malu has left the game (leaving) 18:07:52 <Faxix> !password 18:07:52 <PublicServer> Faxix: holdup 18:08:15 <PublicServer> *** Faxix joined the game 18:08:26 <PublicServer> *** made screenshot at 0000BF0D: http://ps.openttdcoop.org/publicserver/webcam/0000BF0D.png 18:14:22 <PublicServer> *** hnrgrgr joined the game 18:17:47 <Vinnie_nl> !password 18:17:47 <PublicServer> Vinnie_nl: blends 18:17:47 *** Mucht has joined #openttdcoop 18:17:47 *** ChanServ sets mode: +o Mucht 18:18:15 <PublicServer> *** Vinnie joined the game 18:18:48 *** Mucht has quit IRC 18:19:25 <PublicServer> <Vinnie> hello 18:19:31 <PublicServer> <Faxix> hi 18:19:33 <PublicServer> <Maraxus> hi 18:20:03 <mfb-> hi 18:21:32 <PublicServer> <Tray> I'm confused. o: 18:21:43 <PublicServer> <mfb> why? 18:21:45 <PublicServer> <Vinnie> confused on your own plan? 18:21:51 *** Ryton has joined #openttdcoop 18:23:12 <PublicServer> <mfb> who added the strange signs near the MM at fort bardington? 18:23:26 <PublicServer> *** made screenshot at 0001B7B7: http://ps.openttdcoop.org/publicserver/webcam/0001B7B7.png 18:23:30 <PublicServer> <Vinnie> someone told it a waste and i replied 18:23:37 <PublicServer> <mfb> the reply is fine 18:23:43 <PublicServer> <mfb> but the other signs are strange 18:24:51 <PublicServer> <Vinnie> Tray cities TGV network? 18:25:16 <PublicServer> <Tray> both are cargo networks 18:25:35 <PublicServer> <Tray> Is that bad? 18:25:47 <PublicServer> <Vinnie> not for me 18:26:19 <PublicServer> <mfb> so it is a CCW circle? 18:26:41 <PublicServer> <Faxix> And what about ships only game :) best for mountains 18:26:50 <PublicServer> <mfb> best with rivers 18:26:56 <PublicServer> <mfb> and boats are bad 18:26:58 <PublicServer> <Vinnie> dont ask but somehow ships lag 18:26:58 <PublicServer> <Tray> Yes, a circle 18:26:59 *** Zeknurn has quit IRC 18:27:12 <PublicServer> <Tray> every trains has two cities 18:27:18 <PublicServer> <mfb> no point in them, you cannot build interesting networks, and the pathfinding is a mess 18:27:36 <PublicServer> <Faxix> ok, i never try too many ships 18:27:44 *** Zeknurn has joined #openttdcoop 18:28:11 <PublicServer> <Faxix> ok, it is right 18:29:00 <PublicServer> <Vinnie> maglev lvl 4 will slow down at bridges 18:30:50 *** Absolutis has quit IRC 18:32:07 *** malu has quit IRC 18:32:52 <PublicServer> <Tray> There're no rivers? 18:33:04 <PublicServer> <mfb> no rivers here 18:33:27 <PublicServer> <Tray> any reason besides from 'they was annoying'? 18:33:28 <PublicServer> *** Ryton joined the game 18:33:42 <PublicServer> *** Spike joined the game 18:33:45 <PublicServer> <mfb> I think that was the reason 18:34:07 <PublicServer> <Vinnie> almost 18:35:55 <PublicServer> *** Faxix has left the game (connection lost) 18:36:45 *** Zeknurn has quit IRC 18:38:26 <PublicServer> *** made screenshot at 000117C3: http://ps.openttdcoop.org/publicserver/webcam/000117C3.png 18:38:33 <PublicServer> *** hnrgrgr has left the game (leaving) 18:39:37 <PublicServer> *** Ryton has left the game (leaving) 18:39:51 <PublicServer> <Vinnie> Tray coal? 18:40:14 <PublicServer> <Tray> what do you think? 18:40:28 <PublicServer> <Vinnie> no coal 18:41:19 <PublicServer> <Tray> I agree (: 18:42:41 <Dilandau> !password 18:42:42 <PublicServer> Dilandau: coward 18:43:12 <PublicServer> *** Dilandau joined the game 18:43:27 <PublicServer> <Dilandau> hi 18:43:31 <PublicServer> <Vinnie> hello 18:44:13 <PublicServer> <Vinnie> look at ownership map 18:44:57 *** Zeknurn has joined #openttdcoop 18:45:34 <PublicServer> <aldor> hi 18:45:44 <PublicServer> <mfb> hi 18:52:36 <PublicServer> <Vinnie> replacing to Yate 18:53:01 <PublicServer> <mfb> maybe some airports get traffic problems then 18:53:20 <PublicServer> <Vinnie> some then 18:53:26 <PublicServer> *** made screenshot at 00027F3F: http://ps.openttdcoop.org/publicserver/webcam/00027F3F.png 18:55:09 <PublicServer> <mfb> no 18:55:12 <PublicServer> <mfb> all fine or already expanded 18:55:26 <PublicServer> <mfb> yate+small airport... 18:55:44 <PublicServer> <Vinnie> large airports 18:55:56 <PublicServer> <mfb> budstone? 18:56:15 <PublicServer> <Vinnie> all4 18:56:27 <PublicServer> <mfb> 4 large + 2 small now 18:56:44 <PublicServer> *** aldor has joined spectators 18:56:45 <PublicServer> *** Chris Booth joined the game 18:56:53 <PublicServer> *** Chris Booth has left the game (connection lost) 18:56:58 <Chris_Booth> :s 18:57:14 <PublicServer> *** Chris Booth joined the game 18:57:34 <PublicServer> <Vinnie> ohh someone made that service 18:58:28 <PublicServer> *** aldor has joined company #1 19:00:20 <PublicServer> *** Chris Booth has left the game (leaving) 19:08:27 <PublicServer> *** made screenshot at 000117C8: http://ps.openttdcoop.org/publicserver/webcam/000117C8.png 19:10:51 <PublicServer> <Dilandau> Vinnie ? 19:11:05 <PublicServer> <Vinnie> Guilty 19:11:47 <PublicServer> <Dilandau> TL5 with 2 or 1 loco ? 19:12:09 <PublicServer> <Vinnie> at least 2 19:12:41 <PublicServer> <Dilandau> k ^^ 19:13:55 <V453000> 4 19:14:35 <PublicServer> <Vinnie> X1 right? 19:14:42 <V453000> sure 19:14:44 *** EyeMWing has joined #openttdcoop 19:14:49 <V453000> X2000 you mean 19:15:03 <PublicServer> <Vinnie> yeah not the Z1 19:16:06 <PublicServer> *** Dilandau has joined company #1 19:18:03 <Chris_Booth> X2000 is the 190mph mono 19:18:14 *** Zeknurn has quit IRC 19:19:34 <V453000> 305kmh 19:19:39 <V453000> could be 190mph I suppose 19:20:13 <pugi> !calc 305/1.6 19:20:17 <pugi> @calc 305/1.6 19:20:17 <Webster> pugi: 190.625 19:20:41 *** Zeknurn has joined #openttdcoop 19:23:27 <PublicServer> *** made screenshot at 00022125: http://ps.openttdcoop.org/publicserver/webcam/00022125.png 19:24:05 <PublicServer> <aldor> 1.609 19:24:20 <PublicServer> <aldor> 189.53mph 19:24:50 <pugi> 1.6 is close enough for me :D 19:25:20 <PublicServer> <aldor> np))) 19:27:15 <mfb-> the real calculations ingame are weird enough 19:27:27 <pugi> ah yeah, i did read about that... 19:27:39 <pugi> it's not kmh, it's kmh-ish :D 19:27:42 <mfb-> even more than the concept of non-SI-units 19:28:20 <V453000> !password 19:28:20 <PublicServer> V453000: hippie 19:28:38 <PublicServer> *** V453000 joined the game 19:28:40 <PublicServer> <V453000> wtf is that company name :D 19:28:42 <PublicServer> <V453000> hi 19:28:53 <PublicServer> <aldor> hi 19:29:09 <PublicServer> *** pugi joined the game 19:29:25 <PublicServer> <pugi> wow V, your plan has changed a lot :D 19:29:27 <PublicServer> <V453000> :DDD 19:29:29 <PublicServer> <V453000> ships onnly plan 19:29:39 <PublicServer> <V453000> pugi: did it? :) 19:30:05 <PublicServer> <pugi> well, i didn't look at it before disconnecting, yeah... 19:30:16 <PublicServer> <pugi> but it started as many roundabouts 19:30:18 <PublicServer> <V453000> well there were the circles originally 19:30:20 <PublicServer> <V453000> yes 19:30:26 <PublicServer> <V453000> same idea, different layout 19:30:28 <PublicServer> <V453000> kind of 19:31:42 <PublicServer> *** V453000 has left the game (leaving) 19:34:43 *** Zeknurn has quit IRC 19:34:49 *** Zeknurn has joined #openttdcoop 19:36:17 <Chris_Booth> mfb-: you still here? 19:36:26 <mfb-> partially 19:36:46 <Chris_Booth> thanks for you comment, I will add a combined prior to it 19:36:58 <Chris_Booth> and I never thought about the PBS that way 19:37:07 <Chris_Booth> but it is true 19:37:18 <Chris_Booth> so will have to edit the article a bit tomorrow 19:38:27 <PublicServer> *** made screenshot at 000136C2: http://ps.openttdcoop.org/publicserver/webcam/000136C2.png 19:38:49 <Chris_Booth> something similar to my simple merge example 19:42:38 <Chris_Booth> Then onto part 2 of the blog 19:43:08 <PublicServer> <Vinnie> i have an idea about a faster joiner 19:43:18 <PublicServer> <Vinnie> lets see if it already exist 19:45:33 <Chris_Booth> Vinnie_nl: you can make fullspeed joiners 19:45:38 <Chris_Booth> or failsafes 19:46:01 <Vinnie_nl> yeah but from a standstill that the gap between trains gets shorter 19:46:29 <Chris_Booth> ooh you are merging trains that are not moving 19:46:33 <pugi> is there a way we can see which trains will be available later? 19:46:36 <pugi> without just knowing? :D 19:46:41 <Chris_Booth> then marks tight packer is a good place to start 19:46:54 <Chris_Booth> pugi: if you know the train set yes 19:46:56 <Chris_Booth> google it 19:47:03 <pugi> hm okay 19:47:16 <Chris_Booth> or if its no train set wiki.openttd.org/trains 19:47:27 <Tray> or: save -> load -> cheat 19:47:40 <PublicServer> <pugi> :D 19:47:55 <PublicServer> *** pugi has left the game (leaving) 19:49:25 <Chris_Booth> Tray: thats the easy option 19:50:51 <pugi> hmm 19:50:58 <pugi> newest train from 1992? :/ 19:51:12 <pugi> even in year 2100 19:51:27 <Tray> You are missing the maglev and mon rail trains? 19:51:42 <pugi> can't use monorail and maglev 19:51:47 <pugi> must have made some mistake :D 19:51:56 <pugi> or they are just not available in 2100 19:51:58 <PublicServer> *** Tray has left the game (leaving) 19:52:50 <pugi> are the settings from the server saved when saving the level? 19:52:53 <V453000> pugi: type in the console reset_engines 19:53:08 <pugi> console... 19:53:09 <pugi> hmm 19:53:10 <pugi> google :D 19:53:28 <PublicServer> *** made screenshot at 000148C0: http://ps.openttdcoop.org/publicserver/webcam/000148C0.png 19:53:37 <pugi> oh well.. 19:53:37 <pugi> Unfortunately, it doesn't affect inflation or expired vehicles. To regain access to expired trains, open the console and type resetengines. 19:53:47 <pugi> i should have read more on the cheats page :D 19:54:30 <pugi> ah, now it worked 19:54:32 <pugi> thanks V453000 :) 19:55:25 <Tray> !password 19:55:25 <PublicServer> Tray: clammy 19:55:42 <PublicServer> *** Tray joined the game 19:57:18 <pugi> ah but these only work on maglev... 19:59:11 <Tray> it worked fine for me 20:03:20 *** perk11 has quit IRC 20:03:38 *** Godde has joined #openttdcoop 20:03:40 <Godde> heya 20:03:54 <Godde> are there any plans up yet? 20:04:00 <pugi> three of them 20:04:04 <Godde> neat 20:04:09 <Godde> !password 20:04:10 <PublicServer> Godde: clammy 20:04:20 <PublicServer> *** Godde joined the game 20:07:49 <Godde> where is the voting board? 20:08:01 <Tray> no voting stage 20:08:28 <PublicServer> *** made screenshot at 0001A7C7: http://ps.openttdcoop.org/publicserver/webcam/0001A7C7.png 20:08:29 <Godde> also - sorry pugi, but i can't pass up a game with refit, experimentation, monorail and 4 engine trains :) 20:09:14 <PublicServer> *** Godde has left the game (leaving) 20:09:17 *** Godde has quit IRC 20:09:33 <pugi> i knew it :P 20:09:56 <pugi> when i saw, that these guys were all making a plan together... :D 20:10:32 *** Ryton has quit IRC 20:14:05 <Chris_Booth> I would be supprised if we have 2 refit games in a a row 20:14:12 <Chris_Booth> but it ould not be the first time 20:15:11 <PublicServer> *** Theos joined the game 20:15:19 <PublicServer> <Theos> mmm so clean :D 20:17:06 <Chris_Booth> not for long, soon it will be jamed with trainzzzz 20:17:50 <V453000> lol that is just like if you said "oh, 2 cargo games in a row" 20:17:58 <V453000> each of them could have completely different idea 20:19:09 <PublicServer> *** aldor has left the game (leaving) 20:19:17 <Chris_Booth> I never ever said they where the same, and I like your plan 20:19:24 <Chris_Booth> I was rather hoping it would win 20:19:47 <PublicServer> *** Tray has left the game (leaving) 20:19:49 <Chris_Booth> or even 2 Temperate games in the row 20:20:22 <Chris_Booth> but you know V453000 that some people dont read the plans properly and just read 'refit', and think oh we did that last time 20:20:45 <V453000> ... 20:20:52 <V453000> I dont know what or why are you saying it 20:21:09 <V453000> you come and say -bleh-, now you say counter-bleh- 20:21:11 <V453000> is that normal? 20:22:00 <Chris_Booth> what? so :S so stating a fact, then giving my opinion isn't allowed 20:22:58 <V453000> well, if you first say I would be supprised if we have 2 refit games in a a row, I tell you they are different, and then you start talking about "people" who just skim through plans and compare them wrongly 20:23:15 <V453000> guess you belong to the "some people" or what 20:23:28 <PublicServer> *** made screenshot at 00003B28: http://ps.openttdcoop.org/publicserver/webcam/00003B28.png 20:24:25 <Chris_Booth> no, I read your plan and I also stated I was going to vote for that plan 20:24:32 <Chris_Booth> as I wanted to play that idea 20:25:39 <V453000> somebody here has hallucinations or something 20:25:44 <V453000> I hope it isnt me 20:26:08 <PublicServer> <Theos> (is it possible for me to enable grids or must the grfs match exactly?) 20:26:26 <PublicServer> *** Dilandau has joined spectators 20:26:30 <PublicServer> *** Dilandau has joined company #1 20:26:38 <PublicServer> *** Dilandau has left the game (leaving) 20:26:58 <V453000> no, grids are disabled 20:27:06 <V453000> taht is the landscape newgrf 20:27:34 <PublicServer> <Vinnie> hmm only a joiner that staks trains 2 tiles closer 20:28:44 <Chris_Booth> I am realy confused now. Maybe I was being ambigiuos with what I was saying 20:30:02 <Chris_Booth> !password 20:30:02 <PublicServer> Chris_Booth: malice 20:30:11 <PublicServer> *** Chris Booth joined the game 20:30:31 <PublicServer> *** pugi joined the game 20:30:38 <PublicServer> <Vinnie> Yes i got it nailed 20:30:48 <PublicServer> <Chris Booth> thats what she siad 20:31:32 <Vinnie_nl> sche nailed someone/thing? 20:31:47 <Vinnie_nl> btw i have a join where the gap is minimum from standstill 20:32:02 <PublicServer> <Chris Booth> yes, nice 20:32:12 <PublicServer> <Chris Booth> is it timed? 20:32:14 <Vinnie_nl> about 3 extra tiles and 4 if you count the logic aswel 20:32:18 <PublicServer> <Chris Booth> does it need all bays to be full? 20:32:29 <Vinnie_nl> just a normal join like in a merger 20:32:39 <PublicServer> *** pugi has left the game (leaving) 20:32:43 <PublicServer> <Chris Booth> sounds interesting 20:32:43 <Vinnie_nl> i am trying to find out how to give you a screenshot 20:32:47 <PublicServer> <Chris Booth> does it need logic engine? 20:32:51 <Vinnie_nl> nope 20:32:55 <PublicServer> <Chris Booth> CTRL + S 20:32:57 <Vinnie_nl> just extra tiles 20:32:59 <PublicServer> <Chris Booth> then use drop box 20:33:41 <Chris_Booth> or build it in the server 20:33:45 <Chris_Booth> or the PZ 20:34:55 <PublicServer> *** Chris Booth has left the game (leaving) 20:35:56 <Vinnie_nl> http://dl.dropbox.com/u/16307577/Abernington%20Transport%2C%2012th%20Oct%202102%231.png 20:36:06 <Vinnie_nl> solution is so simple 20:36:16 <Sigma> crashed my browser though :p 20:36:30 <PublicServer> <Vinnie> remove internet explorer 20:38:29 <PublicServer> *** made screenshot at 00003D29: http://ps.openttdcoop.org/publicserver/webcam/00003D29.png 20:38:55 <Chris_Booth> nice 20:39:08 <Chris_Booth> Vinnie_nl: you tested to see if trains stop on corners though? 20:40:49 <mfb-> the problem is that it relys on stopped trains 20:40:50 <Vinnie_nl> good idea 20:40:55 <Chris_Booth> that is one of the issues with packing MLs 20:41:10 <Chris_Booth> trains get longer in the bends so it causes jams 20:41:24 <Chris_Booth> mfb-: would be ideal for a station exit 20:41:40 <Chris_Booth> and you can use 1 not gate to force them to stop very easly 20:41:40 <mfb-> well, most of the joins are not station exits 20:41:51 <mfb-> one gate for each join is a lot 20:41:59 <V453000> :d 20:42:02 <V453000> :D 20:42:06 <Chris_Booth> yes it is 20:42:07 <V453000> something older please 20:42:32 <mfb-> :p 20:42:33 <V453000> isnt that just a pre-accelerated prio? 20:42:46 <Chris_Booth> yes kinda is 20:42:47 <mfb-> it is 20:43:33 <V453000> but yes, sometimes useful :) 20:43:33 <Chris_Booth> we stoped using those when Osai made his fail safe 20:43:45 <V453000> uhm 20:43:49 <V453000> since when do we use fail safe 20:43:59 <V453000> aside from the SML 20:44:02 <Chris_Booth> hardly ever 20:44:37 <V453000> well, true that it is about the same density as pre-accelerated prio 20:44:43 <V453000> still, the two have nothing to do with each other imo 20:44:48 <V453000> or .. not much 20:44:58 <Vinnie_nl> Sexy no slowdown in corner but i bet it is when there is a full load 20:46:21 <V453000> corners and full load have nothing related between them ... more of a problem is going to be that the accelerated prio needs to have trains stopped, only full (or empty) trains, if there are too big differences, then even trains of 1 cargo type 20:46:23 <V453000> etc 20:46:30 <Chris_Booth> the best joins ever where the loops we used in the TL17 maglev game 20:46:44 <V453000> and in the end it might even be more effective to just make the merger on the downhill :P 20:47:09 <V453000> well those were original but not too effective 20:47:44 <Chris_Booth> that game was hell to fix 20:48:53 <Chris_Booth> well I am off for tonight guys 20:48:54 <Chris_Booth> bb 20:49:42 *** Chris_Booth has quit IRC 20:53:34 <PublicServer> *** made screenshot at 0001CDC4: http://ps.openttdcoop.org/publicserver/webcam/0001CDC4.png 20:54:01 <mfb-> <Chris_Booth> the best joins ever where the loops we used in the TL17 maglev game <- the long lines without loops were quicker :/ 20:58:38 <PublicServer> *** mfb has left the game (leaving) 20:58:47 <Sigma> lol TL17 20:59:05 <Sigma> looping the train through itself? 20:59:12 <mfb-> slow logic engine to get instant acceleration and CL1. yes. 21:00:38 <Vinnie_nl> btw my join now works when trains dont stop 21:01:19 <PublicServer> *** Spike has left the game (leaving) 21:01:41 <mfb-> how? 21:01:49 <PublicServer> *** Maraxus has left the game (leaving) 21:02:28 <Vinnie_nl> a little tweaking in the preacceleration 21:02:30 <PublicServer> *** Sylf joined the game 21:02:34 <PublicServer> <Sylf> hola 21:02:41 <Vinnie_nl> hello Sylf 21:02:45 <mfb-> hi 21:02:52 <mfb-> that looks like a really nice thing then 21:02:53 <PublicServer> <Theos> oi 21:03:29 <mfb-> get the preacceleration right and it will improve the joins a lot 21:03:29 <Vinnie_nl> now i need a test track and i can show you :) 21:03:42 <mfb-> build one? ;) 21:04:27 <Vinnie_nl> sure 21:04:44 <Vinnie_nl> i only need to figure out how to make a random amount of trains split 21:04:54 <Vinnie_nl> then use my joiner in various casses 21:05:06 <PublicServer> *** Sylf has left the game (leaving) 21:08:34 <PublicServer> *** made screenshot at 00030A71: http://ps.openttdcoop.org/publicserver/webcam/00030A71.png 21:10:19 <PublicServer> *** Theos has left the game (leaving) 21:10:19 <PublicServer> *** Game paused (number of players) 21:10:47 <PublicServer> *** Sigma has joined company #1 21:10:47 <PublicServer> *** Game unpaused (number of players) 21:11:11 <Sigma> build one on the server :p 21:12:07 <pugi> just make two waypoints 21:12:11 <pugi> one behind each lane 21:12:18 <pugi> and make trains with different orders 21:12:36 <pugi> and add some delay :D 21:16:39 <PublicServer> <Vinnie> oke then 21:17:16 <pugi> !password 21:17:16 <PublicServer> pugi: chilly 21:17:38 <PublicServer> *** pugi joined the game 21:18:28 <PublicServer> <Vinnie> that is it 21:21:07 <PublicServer> <pugi> you need more trains :P 21:21:49 <PublicServer> *** Dilandau joined the game 21:22:21 <PublicServer> *** Dilandau has joined company #1 21:22:54 <PublicServer> *** mfb joined the game 21:23:34 <PublicServer> *** made screenshot at 0002746A: http://ps.openttdcoop.org/publicserver/webcam/0002746A.png 21:23:37 <PublicServer> <mfb> now all trains stop 21:24:00 <PublicServer> <mfb> oh my mistake 21:25:05 <PublicServer> <Vinnie> btw we just had one 21:25:40 <PublicServer> <mfb> oh well 21:25:46 <PublicServer> <mfb> following train was bad 21:26:30 <PublicServer> <mfb> hmm 21:26:32 <V453000> !password 21:26:32 <PublicServer> V453000: raster 21:26:46 <PublicServer> <Vinnie> see 21:26:51 <PublicServer> *** V453000 joined the game 21:26:52 <PublicServer> <mfb> ok, timing is difficult 21:26:54 <PublicServer> <mfb> but it can slow down 21:27:05 <PublicServer> <Vinnie> ofcourse it slows down 21:27:11 <PublicServer> <mfb> slow down the ML 21:27:13 <PublicServer> <Vinnie> but less than a normal join 21:27:21 <PublicServer> <mfb> looks good 21:27:29 <PublicServer> <Vinnie> outer lane is ML 21:27:36 <PublicServer> <mfb> of course ;) 21:28:03 <PublicServer> <mfb> only issue is that the prio is a bit long 21:28:05 <PublicServer> <V453000> shall we start voting? 21:28:07 <PublicServer> <mfb> but ok... 21:28:09 <PublicServer> <V453000> no plans added recently 21:28:17 <PublicServer> <mfb> no way to improve it 21:28:27 <PublicServer> * mfb votes for voting 21:28:41 <PublicServer> <V453000> mfb: there are reasons why it is known but unused for a looong time 21:28:50 <V453000> @stage Planning & Voting 21:28:50 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG214 (r22815) | STAGE: Planning & Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 21:28:53 <PublicServer> <mfb> ;) 21:28:54 <V453000> lets keep it a bit more open 21:29:10 <ODM> why bother voting anyway:P 21:29:19 <PublicServer> <V453000> :D 21:29:25 <PublicServer> <pugi> :D 21:29:37 <PublicServer> <pugi> let's just start the plan :P 21:29:39 <PublicServer> <mfb> any voting board in preparation? 21:30:38 <PublicServer> *** V453000 has left the game (leaving) 21:31:20 <PublicServer> <pugi> i must first try to understand the plan from v/vinnie :D 21:31:26 <PublicServer> *** Dilandau has left the game (leaving) 21:31:37 <PublicServer> <Vinnie> the plan is You must think\ 21:32:10 <TWerkhoven> what is this 'thinking' youre talking about? ;)_ 21:32:44 <PublicServer> *** TWerkhoven joined the game 21:32:45 <PublicServer> <mfb> *vote* 21:33:27 *** Dilandau has quit IRC 21:33:34 <Tray> !password 21:33:34 <PublicServer> Tray: raster 21:33:46 <PublicServer> <pugi> does it mean there are 2 factories/fpps? 21:33:57 <PublicServer> *** Tray joined the game 21:34:13 <PublicServer> <mfb> where? 21:34:17 <PublicServer> <pugi> your plan :D 21:34:27 <PublicServer> <mfb> I don't have a plan :p 21:34:35 <PublicServer> <mfb> hmm that does not sound right 21:34:37 <PublicServer> <pugi> well, you are credited :P 21:34:43 <PublicServer> <mfb> and: yes 21:35:06 <V453000> yes 2 factories, 2 fpps 21:35:17 <V453000> reason: just to keep it in the style :) 21:36:53 <Tray> I think we should skip voting and start building 21:37:02 <Tray> you already have 4 votes o: 21:37:14 <PublicServer> <pugi> we can't make monorail yet 21:37:19 <V453000> I am too tired today to build 21:38:03 <mfb-> wtf 4 votes? 21:38:16 <PublicServer> <Tray> 3 at the plan 21:38:27 <PublicServer> <mfb> vote at the voting board please :p 21:38:35 <PublicServer> *** made screenshot at 0002356B: http://ps.openttdcoop.org/publicserver/webcam/0002356B.png 21:38:49 <PublicServer> <Vinnie> no one claimed the ship plan 21:39:00 <PublicServer> <Tray> I think they voted befor a voting board comes up 21:40:09 <pugi> okay, trying to understand this... behind every SLH all the trains share the same order? 21:40:24 <PublicServer> <Vinnie> correct 21:40:28 <pugi> and must transport all 4 goods with the same orders 21:40:34 <pugi> okay.. 21:40:36 <PublicServer> <mfb> at least all which can come to the ML 21:40:36 <PublicServer> <Vinnie> yes 21:40:58 <Tray> they go cargo 1 -> drop -> refit -> cargo 2 -> ... 21:41:14 <V453000> no 21:41:16 <PublicServer> <mfb> as you like 21:41:18 <PublicServer> <Vinnie> if you want to make something like that 21:41:20 <PublicServer> <mfb> there are many ideas 21:41:26 <V453000> well, eventually ... 21:41:29 <PublicServer> <mfb> but conditional orders are always a part 21:41:33 <V453000> but not typically 21:41:35 <pugi> and goods/food trains stay all the time on the main line? 21:41:39 <PublicServer> <mfb> as you don't get equal amounts of all cargos 21:41:42 <PublicServer> <mfb> yes 21:41:45 <PublicServer> <mfb> as usual 21:42:02 <pugi> okay, so it is not like last game with the refitting :D 21:42:18 <PublicServer> <Vinnie> definatly not 21:42:28 <pugi> this will be complicated... 21:42:29 <Tray> it's way more chaotic 21:42:35 <pugi> yeah :D 21:42:46 <PublicServer> *** Tray has left the game (leaving) 21:43:02 <V453000> no 21:43:07 <V453000> it is up to you, not chaotic :) 21:43:34 <PublicServer> <Vinnie> your SL will be chaos 21:44:28 <mfb-> evil :p 21:45:26 <PublicServer> *** Theos joined the game 21:46:11 <PublicServer> *** Theos has left the game (leaving) 21:46:39 <PublicServer> *** pugi has left the game (leaving) 21:47:29 *** ODM has quit IRC 21:49:44 *** Maraxus has quit IRC 21:49:44 *** Tray has quit IRC 21:50:01 *** TWerkhoven[l] has joined #openttdcoop 21:53:35 <PublicServer> *** made screenshot at 0002376C: http://ps.openttdcoop.org/publicserver/webcam/0002376C.png 21:55:23 <PublicServer> *** hnrgrgr joined the game 21:55:54 <PublicServer> <Vinnie> sleep time cya later 21:56:00 <PublicServer> *** Vinnie has left the game (leaving) 21:56:15 *** Vinnie_nl has quit IRC 22:14:37 *** amitp has joined #openttdcoop 22:19:51 <PublicServer> *** Sigma has left the game (leaving) 22:19:51 <PublicServer> *** Game paused (number of players) 22:20:23 <PublicServer> *** mfb has left the game (leaving) 22:20:31 <mfb-> good night 22:25:19 *** mfb- has quit IRC 22:29:37 *** amitp has left #openttdcoop 22:30:07 *** Progman has quit IRC 22:35:41 <PublicServer> *** hnrgrgr has left the game (leaving) 22:48:02 *** KenjiE20 has quit IRC 22:51:44 *** LXSJason has joined #openttdcoop 22:51:53 <LXSJason> !password 22:51:53 <PublicServer> LXSJason: shrewd 22:52:43 <PublicServer> *** Game still paused (number of players) 22:52:44 <LXSJason> heya 22:52:44 <PublicServer> *** LXSJason joined the game 22:54:53 *** sla_ro|master has quit IRC 22:57:11 * LXSJason is wondering if anyone is here at this time of day 23:03:13 *** LXSJason has quit IRC 23:03:20 <PublicServer> *** LXSJason has left the game (leaving) 23:08:37 <PublicServer> *** made screenshot at 0002396D: http://ps.openttdcoop.org/publicserver/webcam/0002396D.png 23:20:52 *** Sigma has quit IRC 23:22:23 <PublicServer> *** TWerkhoven has left the game (leaving) 23:28:57 *** TWerkhoven[l] has quit IRC 23:31:57 *** TWerkhoven has quit IRC 23:39:39 <PublicServer> *** Game still paused (number of players) 23:39:42 <PublicServer> *** makjes joined the game 23:49:55 <PublicServer> *** makjes has left the game (leaving) 23:53:37 <PublicServer> *** made screenshot at 00023B6E: http://ps.openttdcoop.org/publicserver/webcam/00023B6E.png