Times are UTC Toggle Colours
00:36:53 *** pugi has quit IRC 01:01:26 *** Sigma has joined #openttdcoop 01:30:56 *** Keiya_ has joined #openttdcoop 01:32:45 *** Keiya has quit IRC 02:08:04 *** ToMaShiTo03 has joined #openttdcoop 02:08:14 <ToMaShiTo03> hello everyone 02:08:17 <ToMaShiTo03> !password 02:08:17 <PublicServer> ToMaShiTo03: bawled 02:08:38 <PublicServer> *** ToMaShiTo03 joined the game 02:19:50 *** HDIEagle has joined #openttdcoop 02:19:58 <HDIEagle> !players 02:20:01 <PublicServer> HDIEagle: Client 1932 (Orange) is ToMaShiTo03, in company 1 (Chameleon Transportation UnLTD.) 02:20:06 <HDIEagle> hi 02:20:20 <ToMaShiTo03> hi 02:20:22 <ToMaShiTo03> sup 02:20:29 <HDIEagle> homework 02:20:40 <ToMaShiTo03> sucks 02:20:48 <HDIEagle> eh 02:20:53 <ToMaShiTo03> r u from us ?? 02:20:56 <ToMaShiTo03> cause the time u go online 02:20:57 <HDIEagle> yeh 02:21:38 <ToMaShiTo03> seems most of player here are from europe 02:21:46 <HDIEagle> yep 02:21:55 <HDIEagle> and usually the same people year to year 02:22:25 <ToMaShiTo03> jej.. I guess ttd's not as popular as call of duty =P 02:22:46 <HDIEagle> pubbing on competitive servers can be fun 02:23:20 <HDIEagle> you just lose all your work a lot faster 02:23:36 <HDIEagle> and there are a lot of griefers 02:24:49 <ToMaShiTo03> jej.. my bro being one of them... 02:24:59 <ToMaShiTo03> but he plays call of duty.. so I don't mind 02:25:00 <ToMaShiTo03> =P 02:25:20 <HDIEagle> i was talking about openttd :v 02:26:00 <ToMaShiTo03> oh 02:26:04 <ToMaShiTo03> I'm new here.. dk any other servers.. 02:26:18 <ToMaShiTo03> this one seems pretty cool tho 02:27:03 <HDIEagle> i'm talking about just plain OpenTTD 02:27:10 <HDIEagle> you have to download another client 02:27:24 <HDIEagle> OpenTTD Coop is a niche inside a niche of a niche 02:27:54 <HDIEagle> there are probably 20-60 openttd servers 02:29:57 <PublicServer> *** ToMaShiTo03 has left the game (leaving) 02:30:41 <ToMaShiTo03> never stopped to watch... 02:31:14 <ToMaShiTo03> luukland seems big and populated 02:33:02 <ToMaShiTo03> 17k years a chzec server.. 02:33:03 <ToMaShiTo03> =P 02:33:36 <ToMaShiTo03> !password 02:33:36 <PublicServer> ToMaShiTo03: bawled 02:33:51 <PublicServer> *** ToMaShiTo03 joined the game 02:34:09 <ToMaShiTo03> gonna play some tanks online until u enter the game ;) 02:34:25 <ToMaShiTo03> or theos who seems to be at this hour 02:36:53 <theos> you have a good sense 02:36:56 <theos> lol 02:37:05 <HDIEagle> he must have irc on a ringer :) 02:37:13 <theos> just got home! 02:37:18 <HDIEagle> ah! 02:37:30 <HDIEagle> i'll join you in a bit 02:37:52 <HDIEagle> i predict the bbh looks the same as last night? 02:38:16 <theos> i predict lots of angry comments at my garbage station 02:38:36 <HDIEagle> the one with the 30+ trains waiting outside it? 02:38:36 <PublicServer> *** Game unpaused (number of players) 02:38:37 <PublicServer> *** Theos joined the game 02:38:45 <HDIEagle> (described every station on the server :) 02:39:17 <PublicServer> <Theos> yup 02:39:28 <PublicServer> <Theos> prediction true :) 02:39:42 <PublicServer> <Theos> steel mill died! 02:39:59 <PublicServer> *** HD1Eagle joined the game 02:40:25 <HDIEagle> oh wow they got the 5 by 5 working through there... 02:41:34 <HDIEagle> oh dear god (looked at east pick exit) 02:43:18 <PublicServer> <Theos> there is something refreshing about seeing your work demolished by something completely bettery 02:43:22 <PublicServer> <Theos> better* 02:43:48 <PublicServer> <HD1Eagle> that's an interesting way to phrase it ;) 02:44:38 <PublicServer> <HD1Eagle> theres also an odd feeling to see your 100% antiquiated construction left unreplaced and a bottleneck of the entire system 02:46:45 <PublicServer> <Theos> heh heh 02:46:57 <PublicServer> <HD1Eagle> it looked pretty damned good when it was still 3x3 02:47:29 <PublicServer> <Theos> im watchingi t 02:47:31 <PublicServer> <Theos> its not breaking 02:47:37 <PublicServer> <Theos> fucking physics 02:48:15 <PublicServer> <HD1Eagle> no no no when you're sure it's clogged it fixes itself 02:48:25 <PublicServer> <Theos> lol 02:48:31 <PublicServer> <HD1Eagle> if you doubt whether its clogged it will stay clogged 02:49:06 <PublicServer> <HD1Eagle> \see, like right now it looks like its clogging up 02:49:25 <PublicServer> <HD1Eagle> but you're not too sure if its going to jam up 02:50:15 <PublicServer> <HD1Eagle> wow, look at that wheat and fruit backlog 02:50:21 <PublicServer> <HD1Eagle> at doom station 02:50:40 <PublicServer> <Theos> yeah thats steady state 02:51:00 <PublicServer> <HD1Eagle> but i was sure it was going to clog... 02:51:06 <PublicServer> <HD1Eagle> see how that works? 02:51:08 <PublicServer> <Theos> trains cant refit quick enough 02:51:19 <PublicServer> <HD1Eagle> oh we switched subjects 02:51:29 <PublicServer> <HD1Eagle> i doubled refit capacity... 02:51:44 <PublicServer> <Theos> are you sure? 02:51:50 <PublicServer> <HD1Eagle> doesn't seem to be using it all 02:52:00 <PublicServer> <Theos> it somtimes does.. 02:52:02 <PublicServer> <Theos> just saw it 02:52:04 <PublicServer> <HD1Eagle> maybe we need to add a third reverser 02:52:10 <PublicServer> <HD1Eagle> or a second line in and out? 02:52:24 <PublicServer> <HD1Eagle> are there any slow parts in the network? 02:52:34 <PublicServer> <Theos> no comment need to study it again 02:52:44 <PublicServer> <HD1Eagle> i gotta go, be back in an hour or so 02:52:50 <PublicServer> <Theos> aye 02:52:53 <PublicServer> <Theos> take it easy 02:52:55 <PublicServer> *** HD1Eagle has left the game (leaving) 02:52:59 <HDIEagle> cya 02:56:05 <PublicServer> *** made screenshot at 0002F05E: http://ps.openttdcoop.org/publicserver/webcam/0002F05E.png 02:59:45 <PublicServer> *** Theos has left the game (leaving) 02:59:45 <PublicServer> *** Game paused (number of players) 03:01:00 *** HDIEagle has quit IRC 03:46:49 *** HDIEagle has joined #openttdcoop 03:50:19 <HDIEagle> !players 03:50:22 <PublicServer> HDIEagle: Client 1939 (Orange) is ToMaShiTo03, in company 1 (Chameleon Transportation UnLTD.) 03:51:45 *** Sigma has quit IRC 04:33:29 *** Godde has joined #openttdcoop 04:33:36 <HDIEagle> hihi 05:01:54 *** Godde has quit IRC 05:15:58 *** LXSJason has joined #openttdcoop 05:18:50 *** EyeMWing has quit IRC 05:18:50 *** Sylf has quit IRC 05:18:50 *** JamesGo has quit IRC 05:18:55 *** EyeMWing has joined #openttdcoop 05:19:57 *** Sylf has joined #openttdcoop 05:19:57 *** JamesGo has joined #openttdcoop 05:19:57 *** larich.oftc.net sets mode: +o Sylf 05:20:04 *** ChanServ sets mode: +v Sylf 05:20:45 <HDIEagle> !players 05:20:47 <PublicServer> HDIEagle: Client 1939 (Orange) is ToMaShiTo03, in company 1 (Chameleon Transportation UnLTD.) 05:26:00 *** JamesGo has quit IRC 05:26:00 *** Sylf has quit IRC 05:26:37 *** Sylf has joined #openttdcoop 05:26:37 *** JamesGo has joined #openttdcoop 05:26:37 *** larich.oftc.net sets mode: +o Sylf 05:26:43 *** ChanServ sets mode: +v Sylf 05:38:17 <PublicServer> *** ToMaShiTo03 has left the game (leaving) 05:38:20 *** ToMaShiTo03 has quit IRC 05:49:54 *** Progman has joined #openttdcoop 06:01:38 *** Godde has joined #openttdcoop 06:14:02 <HDIEagle> anyone out there? 06:16:57 *** sla_ro|master has joined #openttdcoop 06:18:11 *** DayDreamer has joined #openttdcoop 06:29:36 *** valhallasw has joined #openttdcoop 06:43:30 *** perk11 has joined #openttdcoop 06:54:52 *** valhallasw has quit IRC 07:18:39 *** Tray has joined #openttdcoop 07:24:51 *** Vinnie_nl has joined #openttdcoop 07:36:08 *** UncleCJ has joined #openttdcoop 07:36:57 *** Godde has quit IRC 07:40:49 *** DayDreamer has quit IRC 07:42:08 *** DayDreamer has joined #openttdcoop 07:43:21 *** HDIEagle has quit IRC 07:48:03 *** DayDreamer has quit IRC 07:48:05 *** perk11 has quit IRC 07:48:07 *** imus has joined #openttdcoop 07:48:11 <imus> hi 07:48:31 <imus> !players 07:48:34 <PublicServer> imus: There are currently no clients connected to the server 07:50:53 *** Godde has joined #openttdcoop 07:54:40 <imus> !password 07:54:40 <PublicServer> imus: crumbs 07:54:54 <PublicServer> *** imus joined the game 08:01:21 <PublicServer> *** imus has left the game (connection lost) 08:03:35 <V453000> !password 08:03:35 <PublicServer> V453000: crumbs 08:03:48 <PublicServer> *** V453000 joined the game 08:04:55 <PublicServer> *** imus joined the game 08:04:59 <PublicServer> <V453000> hi 08:05:09 <PublicServer> <imus> hi 08:05:23 *** ODM has joined #openttdcoop 08:05:23 *** ChanServ sets mode: +o ODM 08:06:39 <PublicServer> *** V453000 has left the game (leaving) 08:06:58 <LXSJason> !players 08:07:01 <PublicServer> LXSJason: Client 2020 is imus, a spectator 08:07:13 <PublicServer> *** imus has left the game (leaving) 08:08:04 *** imus has quit IRC 08:18:41 <Godde> whats going on, ey? 08:20:07 *** Godde has quit IRC 08:29:30 *** Sigma has joined #openttdcoop 08:46:48 *** sla_ro|master has quit IRC 08:51:39 <Vinnie_nl> !players 08:51:41 <PublicServer> Vinnie_nl: There are currently no clients connected to the server 08:54:44 <V453000> hy 08:56:02 <PublicServer> *** V453000 joined the game 09:00:01 <V453000> Vinnie_nl: still around? 09:00:11 <Vinnie_nl> 50/50 09:00:28 <Vinnie_nl> so not really active 09:06:15 <V453000> !unpause 09:06:15 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 09:06:16 <PublicServer> *** Game unpaused (number of players) 09:11:11 <PublicServer> *** made screenshot at 00015EB4: http://ps.openttdcoop.org/publicserver/webcam/00015EB4.png 09:19:35 *** Maraxus has joined #openttdcoop 09:19:38 *** Zeknurn has quit IRC 09:19:42 <Maraxus> !players 09:19:45 <PublicServer> Maraxus: Client 2032 (Orange) is V453000, in company 1 (Chameleon Transportation UnLTD.) 09:24:51 *** Zeknurn has joined #openttdcoop 09:26:11 <PublicServer> *** made screenshot at 00010E7C: http://ps.openttdcoop.org/publicserver/webcam/00010E7C.png 09:27:37 <Maraxus> !password 09:27:37 <PublicServer> Maraxus: crumbs 09:27:55 <PublicServer> *** Maraxus joined the game 09:27:59 <PublicServer> <V453000> hi 09:28:03 <PublicServer> <Maraxus> hi 09:41:12 <PublicServer> *** made screenshot at 000162C4: http://ps.openttdcoop.org/publicserver/webcam/000162C4.png 09:51:49 <PublicServer> *** Maraxus has left the game (connection lost) 09:52:03 <Maraxus> !password 09:52:03 <PublicServer> Maraxus: rashly 09:52:26 <PublicServer> *** Maraxus joined the game 09:52:56 <PublicServer> *** Maraxus has left the game (connection lost) 09:53:28 <Maraxus> !password 09:53:28 <PublicServer> Maraxus: rashly 09:53:43 <PublicServer> *** Maraxus joined the game 09:56:12 <PublicServer> *** made screenshot at 00022503: http://ps.openttdcoop.org/publicserver/webcam/00022503.png 10:06:18 *** Godde has joined #openttdcoop 10:07:52 <Godde> anyone online?' 10:08:14 <PublicServer> <Maraxus> more or less 10:08:28 <Godde> hows the network doing? 10:08:32 <PublicServer> <V453000> quite ok 10:08:35 <Godde> cool 10:08:48 <Godde> how is my slh doing? /selfishprick 10:09:19 <PublicServer> *** Maraxus has left the game (connection lost) 10:10:57 <Godde> !password 10:10:57 <PublicServer> Godde: parsec 10:11:02 <Godde> sweet 10:11:13 <PublicServer> *** made screenshot at 0001187D: http://ps.openttdcoop.org/publicserver/webcam/0001187D.png 10:11:29 <PublicServer> *** Godde joined the game 10:12:17 <Maraxus> !password 10:12:17 <PublicServer> Maraxus: parsec 10:12:31 <PublicServer> *** Maraxus joined the game 10:12:57 <PublicServer> *** Maraxus has left the game (connection lost) 10:13:37 *** Maraxus has quit IRC 10:13:45 <PublicServer> *** Godde has left the game (leaving) 10:15:16 *** Dilandau has joined #openttdcoop 10:15:20 <Dilandau> !password 10:15:20 <PublicServer> Dilandau: parsec 10:15:33 <PublicServer> *** Dilandau joined the game 10:15:36 <PublicServer> <Dilandau> hello 10:16:33 *** KenjiE20 has joined #openttdcoop 10:16:33 *** ChanServ sets mode: +o KenjiE20 10:17:02 *** phatmatt has joined #openttdcoop 10:18:00 <V453000> !auto 10:18:00 <PublicServer> *** V453000 has enabled autopause mode. 10:18:04 <PublicServer> <V453000> hi hi 10:18:10 <PublicServer> <Dilandau> hi 10:19:07 *** Godde has quit IRC 10:23:12 <PublicServer> <V453000> oh jam 10:23:46 <PublicServer> <Dilandau> where ? 10:23:53 <PublicServer> <Dilandau> oh i see 10:23:59 <PublicServer> <V453000> at bbh 10:24:17 <PublicServer> <V453000> insufficient choices probably 10:24:23 <PublicServer> <Dilandau> yes 10:24:31 <PublicServer> <Dilandau> the 5th is "unused" 10:24:33 <PublicServer> <V453000> but 10:24:39 <PublicServer> <V453000> SLH 03 .. 10:25:11 <PublicServer> <V453000> wtf is that 10:25:21 <phatmatt> !password 10:25:21 <PublicServer> phatmatt: sewing 10:25:25 <PublicServer> <Dilandau> some time 10:25:27 <PublicServer> <V453000> prioritizing SL entrances? 10:25:46 <PublicServer> *** phatmatt joined the game 10:26:05 <PublicServer> <Dilandau> the train from SL04 come to SLH03 for nothing .... 10:26:08 <PublicServer> *** phatmatt has left the game (connection lost) 10:26:13 <PublicServer> *** made screenshot at 0001FE81: http://ps.openttdcoop.org/publicserver/webcam/0001FE81.png 10:26:28 <PublicServer> <Dilandau> example train 878 10:27:07 <PublicServer> <V453000> that is from 01, lost for now 10:27:13 <PublicServer> <V453000> the issue should be fixed already 10:31:17 <PublicServer> <V453000> ok I added some pF trap in SL01 so they should now solve themselves 10:31:21 <PublicServer> <V453000> hmm 10:31:29 <PublicServer> <V453000> why is 01 station renamed? :O 10:31:31 *** dageek has joined #openttdcoop 10:31:48 <PublicServer> <Dilandau> hmmm ? 10:32:06 <PublicServer> <V453000> it used to be Yeti Madness Central, someone must have deleted it and built again probably 10:32:31 <PublicServer> <Dilandau> strange 10:32:40 <PublicServer> <Dilandau> he need to remove mammouth before 10:32:51 <PublicServer> <V453000> yes 10:33:01 *** Godde has joined #openttdcoop 10:33:07 <Godde> !password 10:33:07 <PublicServer> Godde: sewing 10:33:24 <PublicServer> *** Godde joined the game 10:34:05 <PublicServer> <V453000> jams clearing \o/ 10:34:56 <PublicServer> <Godde> may i add some trains? :) 10:35:08 <PublicServer> <V453000> I dont think 10:35:10 <PublicServer> <V453000> look how the ML looks 10:35:25 <PublicServer> <Godde> ah 10:35:37 <PublicServer> <V453000> _always_ look at ML first 10:35:49 <PublicServer> <V453000> it should be obvious 10:41:14 <PublicServer> *** made screenshot at 000186A6: http://ps.openttdcoop.org/publicserver/webcam/000186A6.png 10:50:52 *** LoPo has joined #openttdcoop 10:50:57 <LoPo> hoya 10:51:01 <PublicServer> <V453000> hi 10:51:03 <PublicServer> <Dilandau> hi 10:51:25 <LoPo> what was that nice screene? :P 10:51:35 <LoPo> something with memory? 10:51:47 <V453000> you should be able to tell what it is :) 10:52:43 <LoPo> hmmm 10:52:44 <LoPo> :P 10:53:05 <LoPo> tripple flipflop? 10:53:17 <LoPo> or a train counter? 10:53:20 <PublicServer> <Dilandau> oO 10:54:03 <LoPo> hmmm, after updating some drivers im going to look 10:54:20 <LXSJason> !password 10:54:20 <PublicServer> LXSJason: vagues 10:54:23 <LoPo> an getting some fresh coffie >_< 10:54:45 <PublicServer> *** LXSJason joined the game 10:54:52 <PublicServer> <LXSJason> o/ 10:54:54 <PublicServer> <V453000> hi 10:55:12 <PublicServer> <Dilandau> hi 10:56:00 <PublicServer> <LXSJason> hrm? those double depot forced entry works? 10:56:07 <PublicServer> <V453000> ? 10:56:14 <PublicServer> *** made screenshot at 0000C913: http://ps.openttdcoop.org/publicserver/webcam/0000C913.png 10:56:25 <PublicServer> <LXSJason> slh03transfer entrance, overflow+buffer? 10:56:37 <PublicServer> <Dilandau> yes 10:57:00 <PublicServer> <V453000> I dont think it is very useful but meh 10:57:00 <PublicServer> <LXSJason> ah but only for if theres too many trains... :) 10:58:03 <PublicServer> <LXSJason> *shrugs* I had a construction like that on station exits... but it didnt work for m 10:58:05 <PublicServer> <LXSJason> me* 10:58:23 <PublicServer> <Godde> mousepad + construction.... does not compute 10:59:04 <LoPo> !password 10:59:04 <PublicServer> LoPo: vagues 10:59:34 <PublicServer> *** LoPo joined the game 10:59:38 <PublicServer> <LoPo> hello ^^ 10:59:48 <PublicServer> <V453000> hihi 11:00:27 <PublicServer> <Dilandau> hi ^^ 11:02:18 *** Zeknurn has quit IRC 11:03:54 <PublicServer> <Dilandau> it's for ? oO 11:04:03 <PublicServer> <LoPo> howlong is that timer? 11:04:31 <PublicServer> <LoPo> or better question, howlong do you want it to be? :P 11:04:44 <PublicServer> <V453000> like this 11:04:48 <PublicServer> <LoPo> k 11:05:02 <PublicServer> <V453000> not about exact value really 11:06:02 <PublicServer> <LoPo> you have some missing signals 11:06:20 <PublicServer> <V453000> ah yes 11:06:28 <PublicServer> <LoPo> i was already wondering :P 11:06:34 <PublicServer> <LoPo> now ;P bam! 11:06:38 <PublicServer> <LoPo> nice 11:06:42 <PublicServer> <V453000> so you could tell me what exactly it is 11:07:05 <PublicServer> <V453000> I offer cookie as a reward :P 11:07:17 <PublicServer> <LoPo> now the trains can be released again 11:07:19 <PublicServer> <Dilandau> a need a second brain :p 11:07:32 <PublicServer> <V453000> yes but the timer has an exact name and author :) 11:07:41 <PublicServer> <LoPo> instead of w8ing in the depot 11:07:45 <PublicServer> <LoPo> uhmm :P 11:07:55 <PublicServer> <LoPo> yeah i recall it , but forgot the names ;p 11:08:14 <PublicServer> <V453000> ok no cookie for you 11:08:23 <PublicServer> <LoPo> :P 11:08:29 <PublicServer> <V453000> it is so called Mark's clock 11:08:31 <PublicServer> <LoPo> np i have coffie ;0 11:08:45 <PublicServer> <LoPo> oky the "clock" part i knew :P 11:08:47 <PublicServer> <LoPo> but 11:09:01 <PublicServer> <LoPo> it is only for 1 train? 11:09:08 <PublicServer> <LoPo> or just a bunch? 11:09:12 <PublicServer> <V453000> how many would you expect 11:09:34 <PublicServer> <LoPo> well, the timer resets hen a train passes the tracks entering the depot 11:09:38 <PublicServer> <LoPo> but 11:09:50 <PublicServer> <LoPo> this could be many ones 11:10:01 <PublicServer> <LoPo> constantelly resetting it 11:10:03 <PublicServer> <V453000> yes 11:10:13 <PublicServer> <LoPo> k 11:10:15 <PublicServer> <LoPo> :) 11:10:17 <PublicServer> <LoPo> cool! 11:10:29 <PublicServer> <V453000> im not sure if you meant it correctly but basically yes 11:10:41 <PublicServer> <LoPo> i realy like these kind of machienery 11:10:54 <PublicServer> <Godde> may i ask again what exactly it does? 11:11:05 <PublicServer> <V453000> I usually dont too much, but there is not really an another way how to do it 11:11:14 <PublicServer> *** made screenshot at 0002FA31: http://ps.openttdcoop.org/publicserver/webcam/0002FA31.png 11:11:20 <PublicServer> <V453000> well, many timers just use some time you set and they release trains in that period 11:11:32 <PublicServer> <Godde> from where? 11:11:38 <PublicServer> <V453000> what? 11:12:06 <PublicServer> <Godde> nevermind :) I'll study it when i get home 11:13:03 <PublicServer> <V453000> this timer, unlike others, has the period again ... but this time, the train has to run one circle around to release a train. Still the same. However, if a train overflows, the circle is cancelled and re-set 11:13:26 <PublicServer> <V453000> so it is a timer which not only sets a period, but also asks if some trains overflown or not 11:13:52 <PublicServer> <V453000> currently the station itself started working well, cargoes emptied. There fore some trains could start overflowing 11:14:26 <PublicServer> <LXSJason> whoooo the flipflop has been improved with maglev! 11:14:27 <PublicServer> <LXSJason> lol 11:14:45 <PublicServer> <LXSJason> took me a while to see that 11:14:53 <PublicServer> <LoPo> ;) 11:15:07 <PublicServer> <LXSJason> mono's not going fast enough? :p 11:15:19 <PublicServer> <V453000> doubt that 11:15:56 <PublicServer> <V453000> with this TL, even 160kmh trains would work 11:16:36 <PublicServer> <LXSJason> so with TL15, wed be using 10km busses for flipflop? :p 11:16:46 <PublicServer> <V453000> we probably could 11:17:48 <PublicServer> <V453000> oh well I got so far :d 11:18:10 *** Maraxus has joined #openttdcoop 11:18:10 <PublicServer> *** Godde has left the game (connection lost) 11:18:10 <PublicServer> <V453000> I need to lead out a second line from the station in the back 11:18:30 <Godde> damnit 11:18:30 <Godde> disc 11:18:33 <Godde> !password 11:18:33 <PublicServer> Godde: finale 11:18:34 <PublicServer> <V453000> I was almost done and in the very end it is probably impossible :o 11:18:36 <PublicServer> *** LXSJason has left the game (leaving) 11:18:44 <PublicServer> *** Godde joined the game 11:18:47 <Maraxus> !password 11:18:47 <PublicServer> Maraxus: finale 11:19:06 <PublicServer> *** Maraxus joined the game 11:26:14 <PublicServer> *** made screenshot at 000164BC: http://ps.openttdcoop.org/publicserver/webcam/000164BC.png 11:29:37 *** Zeknurn has joined #openttdcoop 11:29:50 <PublicServer> <V453000> WIN :D 11:32:10 <PublicServer> <Godde> screw you guys, i'm oing home! :) 11:32:16 <PublicServer> <V453000> :D 11:32:18 <PublicServer> <LoPo> k 11:32:20 <PublicServer> <LoPo> gl :P 11:32:25 <PublicServer> *** Godde has left the game (leaving) 11:32:30 <phatmatt> !password 11:32:30 <PublicServer> phatmatt: asthma 11:32:30 *** Godde has quit IRC 11:32:46 <PublicServer> *** phatmatt joined the game 11:32:50 <PublicServer> <V453000> luck, duh 11:34:10 <PublicServer> <V453000> :) 11:34:13 <PublicServer> <V453000> <- happy 11:34:19 <PublicServer> <LoPo> :) 11:34:21 <PublicServer> <Dilandau> V ? 11:34:23 <PublicServer> <LoPo> why? 11:34:27 <PublicServer> <V453000> it works 11:34:37 <PublicServer> <V453000> and even trains are in overflow 11:34:37 <PublicServer> <Dilandau> ^^ 11:35:50 <PublicServer> <V453000> rule n1: when you stop one thing from jamming, it jams somewhere else 11:35:50 <PublicServer> <V453000> .. 11:36:05 <PublicServer> <V453000> lets improve a bit more 11:36:34 <PublicServer> *** phatmatt has joined company #1 11:39:53 <PublicServer> <LoPo> can we increase the vehicle number a little bit? (A) 11:39:54 *** Tray|2 has joined #openttdcoop 11:40:20 <PublicServer> <V453000> lets check ML first 11:41:06 <PublicServer> <LoPo> 4/5th line are not highly used 11:41:14 <PublicServer> <LoPo> but 11:41:15 <PublicServer> *** made screenshot at 00013CE4: http://ps.openttdcoop.org/publicserver/webcam/00013CE4.png 11:41:38 <PublicServer> <LoPo> C&F drop might need some expantion 11:43:28 <PublicServer> <V453000> wow 11:43:30 <PublicServer> <V453000> yes 11:43:44 <PublicServer> <V453000> anyway, ill be going for now ... SLH 01 got quite fixed so the output of it to the network might be higher 11:43:49 <PublicServer> <V453000> we will need to see how it settles up 11:43:53 <PublicServer> <V453000> so, later :p 11:43:55 <PublicServer> <LoPo> k 11:43:57 <PublicServer> *** V453000 has left the game (leaving) 11:43:59 <PublicServer> <LoPo> but 11:44:18 <PublicServer> <LoPo> sha;ll i nuke C&F drop from orbit and remake it? 11:44:57 <PublicServer> <Dilandau> i think is a good idea for connect correctly 4th and 5th :p 11:45:03 <PublicServer> <LoPo> k 11:45:09 <PublicServer> *** phatmatt has joined spectators 11:45:13 <PublicServer> <LoPo> ill start bit by bits :) 11:45:54 <PublicServer> *** Maraxus has joined company #1 11:47:02 *** Tray has quit IRC 11:50:38 <PublicServer> <LoPo> 5 exits 11:50:48 <PublicServer> <Dilandau> yes 11:50:50 <PublicServer> <LoPo> lets make it nicelly balanced 11:51:04 <PublicServer> <Dilandau> we have the 5th and 4th juste after the refit ^^ 11:51:07 <PublicServer> <LoPo> to much trains are also w8ing for an exit :P 11:51:13 <PublicServer> <LoPo> k 11:51:23 <PublicServer> <LoPo> if you pull them through 11:51:31 <PublicServer> <LoPo> and make a new refit center 11:51:37 <PublicServer> <LoPo> ill make the balancer here 11:51:43 <PublicServer> <LoPo> and some more station :) 11:53:59 <PublicServer> <LoPo> can you make a temp connection? 11:54:05 <PublicServer> <LoPo> so i can connect the new station parts 11:54:28 <PublicServer> <Dilandau> k 11:55:37 <Vinnie_nl> !screen 11:55:38 <PublicServer> *** Vinnie_nl made screenshot at 00039247: http://ps.openttdcoop.org/publicserver/webcam/00039247.png 11:56:15 <PublicServer> *** made screenshot at 00039C48: http://ps.openttdcoop.org/publicserver/webcam/00039C48.png 11:56:29 <PublicServer> *** Vinnie joined the game 11:56:32 <PublicServer> <Vinnie> hello 11:56:34 <PublicServer> <LoPo> hi 11:56:46 <PublicServer> <Maraxus> hi 11:58:27 <PublicServer> <Vinnie> can i help anywhere? 11:59:19 <PublicServer> <LoPo> we might need a "faster refit center 11:59:27 <PublicServer> <Dilandau> yes but it's temp :p 11:59:31 <PublicServer> <LoPo> k 12:01:59 <PublicServer> <Vinnie> why the clock for SLH01 12:02:04 <PublicServer> <LoPo> ask V :P 12:02:12 <PublicServer> <LoPo> its for an overflow 12:04:41 <PublicServer> <Vinnie> the man is insane 12:04:47 <PublicServer> <LoPo> :) 12:06:07 <PublicServer> <Vinnie> but actually quite briliant 12:06:35 <PublicServer> <Vinnie> lets build one for someone else his SLH 12:07:47 <PublicServer> <LoPo> hmmm 12:08:49 *** ODM has quit IRC 12:10:21 <PublicServer> <Vinnie> C&F drop will have how many entry lanes? 12:10:44 <PublicServer> <LoPo> entry is still not very good 12:10:58 <PublicServer> <LoPo> first fix the station + exit + refit cetern 12:11:06 <PublicServer> <LoPo> then rework entry :) 12:11:08 <PublicServer> <LoPo> then 12:11:12 <PublicServer> <LoPo> moar trains! 12:11:17 <PublicServer> *** made screenshot at 00036624: http://ps.openttdcoop.org/publicserver/webcam/00036624.png 12:11:21 <PublicServer> <Vinnie> how about that quatum mess infront of the drop? 12:11:22 *** LXSJason has left #openttdcoop 12:11:59 <PublicServer> <LoPo> 25% of the station is not used because of temp removed connections 12:15:58 <PublicServer> <Vinnie> i am a genius 12:16:25 <PublicServer> <Dilandau> ? :p 12:16:49 <PublicServer> <Vinnie> someone has to say it to me once in a while :) 12:17:47 <PublicServer> <LoPo> w8 12:18:01 <PublicServer> <Vinnie> but more important my idea for the refit after the drop is genius 12:24:00 <PublicServer> <Vinnie> check th refit 12:25:33 <PublicServer> <LoPo> k this exit sucks 12:25:36 <PublicServer> <LoPo> nvm :P 12:25:56 <PublicServer> <Vinnie> hmm my refit sucks 12:26:18 <PublicServer> *** made screenshot at 0003A837: http://ps.openttdcoop.org/publicserver/webcam/0003A837.png 12:26:21 <PublicServer> <Dilandau> :p 12:26:21 <PublicServer> <LoPo> make a line without depots 12:26:27 <PublicServer> <LoPo> for full speed 12:28:34 <PublicServer> <LoPo> rrr 12:31:25 <PublicServer> <LoPo> oeoeoe 12:32:38 <PublicServer> <Vinnie> looks ok 12:34:01 <PublicServer> *** phatmatt has left the game (connection lost) 12:34:11 *** Godde has joined #openttdcoop 12:34:20 <Godde> watch out everyone! Godde is here. 12:34:30 <PublicServer> <LoPo> oky 12:40:38 <PublicServer> <Vinnie> mine is sync btw 12:41:18 <PublicServer> *** made screenshot at 0003502C: http://ps.openttdcoop.org/publicserver/webcam/0003502C.png 12:41:24 *** pugi has joined #openttdcoop 12:41:45 <PublicServer> <LoPo> mine is ugly :P 12:41:47 <PublicServer> <Vinnie> :) 12:41:54 <PublicServer> <Vinnie> become a pro 12:42:22 <PublicServer> <Vinnie> and see my signals infront of the depot? 12:42:24 <PublicServer> <LoPo> ill make a syced now :) 12:42:30 <PublicServer> <LoPo> ye 12:42:37 <PublicServer> <Vinnie> those are important 12:42:43 <PublicServer> <Vinnie> unstackable depot 12:43:07 <PublicServer> <LoPo> but will create more queues? 12:43:17 <PublicServer> <Vinnie> mine seems working 12:43:20 <PublicServer> <LoPo> k 12:48:17 <PublicServer> <LoPo> oops :P 12:48:27 <PublicServer> <Dilandau> ? :p 12:48:46 <PublicServer> <LoPo> blow up a WP :P 12:49:40 <PublicServer> <LoPo> there we go :) 12:49:50 <PublicServer> *** hnrgrgr joined the game 12:50:42 <PublicServer> *** hnrgrgr has left the game (leaving) 12:50:56 <PublicServer> <Dilandau> now the entrance ? ^^ 12:51:03 <PublicServer> <LoPo> yeh 12:51:05 <PublicServer> <Vinnie> yeah 12:51:11 <PublicServer> <LoPo> and maybe some more platforms 12:51:22 <PublicServer> <Vinnie> lets quantum bomb that mess 12:51:48 <PublicServer> <LoPo> shall we add some extra platform north of the factory? 12:52:01 <PublicServer> <Vinnie> for what station? 12:52:06 <PublicServer> <LoPo> drop 12:52:23 <PublicServer> <Vinnie> but it is not yet at 100% 12:52:35 <PublicServer> <LoPo> :P 12:52:45 <PublicServer> <LoPo> so? :P 12:53:22 <PublicServer> <LoPo> k 12:56:18 <PublicServer> *** made screenshot at 0002FA54: http://ps.openttdcoop.org/publicserver/webcam/0002FA54.png 12:57:22 <PublicServer> <LoPo> the spit to food and goods east is also a mess 12:57:26 *** Zeknurn has quit IRC 12:57:40 <PublicServer> *** Maraxus has joined spectators 12:57:44 <PublicServer> *** Maraxus has left the game (leaving) 12:57:46 <PublicServer> <Vinnie> because left and right are switched 12:58:57 *** Zeknurn has joined #openttdcoop 13:00:32 <PublicServer> <LoPo> its also 5->4+something? :P 13:00:39 <PublicServer> <Vinnie> 5 +2 13:01:01 <PublicServer> <LoPo> there are only 4 line going it drop 13:01:03 <PublicServer> <LoPo> not 5 13:01:21 <PublicServer> <Vinnie> there are 5 lines exiting the drop 13:01:25 <PublicServer> <LoPo> yes :P 13:01:32 <PublicServer> <LoPo> but not entering 13:01:34 <PublicServer> <Vinnie> kill one? 13:01:48 <PublicServer> <LoPo> no we must add one 13:01:54 <PublicServer> <Dilandau> the 13:01:56 <PublicServer> <LoPo> ML must become 5_5 13:02:14 <PublicServer> <Vinnie> other drop also has 4_4 13:02:33 <PublicServer> <Vinnie> even 3_3 13:02:36 <PublicServer> <LoPo> ye 13:04:02 <PublicServer> <LoPo> then we do nothing :P 13:04:18 <PublicServer> <Vinnie> its a PBS merge we have to do something 13:05:00 <PublicServer> <Vinnie> oke lets make a plan 13:06:17 *** Kangoo has joined #openttdcoop 13:06:25 <Kangoo> !password 13:06:25 <PublicServer> Kangoo: garbed 13:06:43 <PublicServer> *** Kangoo joined the game 13:07:48 *** makjes has joined #openttdcoop 13:08:28 <makjes> !password 13:08:28 <PublicServer> makjes: lemons 13:08:41 <PublicServer> *** makjes joined the game 13:08:53 <Godde> !password 13:08:53 <PublicServer> Godde: lemons 13:08:59 <PublicServer> <LoPo> i back 13:09:05 <PublicServer> <LoPo> i saw you had a plan 13:09:08 <Godde> when life gives you lemons... 13:09:08 <PublicServer> *** Godde joined the game 13:09:11 <PublicServer> <LoPo> tell me 13:09:43 <PublicServer> <Vinnie> you see my bridge madness 13:09:49 <PublicServer> <LoPo> ye 13:10:02 <PublicServer> <LoPo> loop them or EOL? 13:10:04 <PublicServer> <Vinnie> there is a sign theese 2 13:10:11 <PublicServer> <Vinnie> its a ML so loop 13:10:28 <PublicServer> <LoPo> brigdes are new exit for food and goods right? 13:10:36 <PublicServer> <Vinnie> yes 13:10:43 <PublicServer> <LoPo> its the start of ML :) 13:10:45 <PublicServer> <LoPo> k 13:10:49 <PublicServer> <LoPo> ill make a loop 13:10:54 <PublicServer> <LoPo> for 2 line only? 13:11:10 <PublicServer> <Vinnie> yes 2 13:11:13 <PublicServer> <LoPo> k 13:11:19 <PublicServer> *** made screenshot at 00033052: http://ps.openttdcoop.org/publicserver/webcam/00033052.png 13:12:38 <PublicServer> <Vinnie> lets jam it up 13:18:12 *** Zeknurn has quit IRC 13:19:08 *** Zeknurn has joined #openttdcoop 13:23:18 <PublicServer> <Vinnie> SL4 is broken 13:23:20 <PublicServer> <Vinnie> jams ML 13:23:59 <PublicServer> <LoPo> there was a stopped train :S 13:24:18 <PublicServer> <Dilandau> train for SLH01 entrance go in SLH04 ;( 13:24:31 <PublicServer> <Vinnie> 5th ML is somehow broken 13:24:33 <PublicServer> <LoPo> there is work on ML here 13:24:43 <PublicServer> <LoPo> there is no 5th :P 13:24:53 <PublicServer> <LoPo> or do you mean exit? 13:25:26 <PublicServer> <LoPo> lets trouble shout 13:25:34 <PublicServer> <Dilandau> fixed 13:25:52 <PublicServer> <Dilandau> a sign reversed 13:25:59 <PublicServer> <Vinnie> where? 13:26:10 <PublicServer> <Dilandau> => !here 13:26:17 <PublicServer> <Dilandau> near dringtburg 13:26:19 <PublicServer> *** made screenshot at 0002FE70: http://ps.openttdcoop.org/publicserver/webcam/0002FE70.png 13:26:22 <PublicServer> <Vinnie> ke 13:26:22 <PublicServer> <LoPo> k thx 13:27:56 <PublicServer> <LoPo> there we go 13:27:56 <PublicServer> <Godde> stupid bridges 13:28:00 <PublicServer> <LoPo> no mo PBS 13:31:29 <PublicServer> <Godde> gaah 13:31:35 <PublicServer> <Godde> slh04 is a nightmare to work on 13:31:47 <PublicServer> <Dilandau> yes 13:31:55 <PublicServer> <Dilandau> nuke the SLH ? :p 13:39:52 <phatmatt> !password 13:39:52 <PublicServer> phatmatt: ounces 13:40:12 <PublicServer> *** phatmatt joined the game 13:40:30 <PublicServer> *** phatmatt has left the game (connection lost) 13:40:52 <PublicServer> <Godde> experimenting 13:40:58 <PublicServer> <LoPo> for? :P 13:41:00 <PublicServer> <Godde> i couldnt make a bridge cross another one 13:41:00 <PublicServer> <Godde> in the junction 13:41:06 <PublicServer> <Godde> trying to recreate the conditions :P 13:41:10 <PublicServer> <LoPo> correct LO 13:41:10 <PublicServer> <makjes> godde, are you done with the three tunnels at slh4? 13:41:16 <PublicServer> <Godde> yes, mak 13:41:18 <PublicServer> *** phatmatt has left the game (general error) 13:41:19 <PublicServer> *** made screenshot at 00032468: http://ps.openttdcoop.org/publicserver/webcam/00032468.png 13:41:35 <PublicServer> <makjes> ok, i will try to ecrease cl 13:41:51 <PublicServer> <Godde> k 13:42:10 <PublicServer> *** phatmatt joined the game 13:45:31 <PublicServer> <Vinnie> done 13:46:17 <PublicServer> <LoPo> nice 13:49:35 <PublicServer> <Vinnie> that merger is so ugly 13:49:35 <PublicServer> <LoPo> which? 13:49:35 <PublicServer> <Dilandau> 04 13:49:35 <PublicServer> <Vinnie> my latest 13:49:35 <PublicServer> <Vinnie> no after drop 13:49:36 <PublicServer> <LoPo> its oky :) 13:49:36 <PublicServer> <Godde> couldve been worse 13:50:14 <PublicServer> <Vinnie> so now the network should be perfect 13:52:33 <PublicServer> <LoPo> time for more trains :) 13:56:14 <PublicServer> <LoPo> wow 13:56:18 <PublicServer> <LoPo> godde :P 13:56:19 <PublicServer> *** made screenshot at 0000AF23: http://ps.openttdcoop.org/publicserver/webcam/0000AF23.png 13:56:22 <PublicServer> <Godde> what? 13:56:26 <PublicServer> <LoPo> need some help? :P 13:56:36 <PublicServer> <Godde> pfft 13:56:38 <PublicServer> <Godde> not atm 13:56:42 <PublicServer> <LoPo> k 13:57:14 <PublicServer> <Dilandau> entrance at the TOWN drop ^^ 13:57:41 <PublicServer> <Vinnie> ahh 13:57:45 <PublicServer> <Vinnie> we were so close 13:58:11 <PublicServer> <Vinnie> no need to balance that 13:58:35 <PublicServer> <Dilandau> 4 and 5 lane not connect to twon drop 14:00:05 <PublicServer> <Vinnie> speed bumbs :) 14:00:27 <PublicServer> <Godde> i am the master of rebuilding statinos 14:00:29 <PublicServer> <Dilandau> :p 14:00:29 <PublicServer> <Godde> stations 14:01:26 <PublicServer> *** Vinnie has joined spectators 14:02:18 <V453000> !password 14:02:18 <PublicServer> V453000: coughs 14:02:30 <PublicServer> <V453000> hi 14:02:31 <PublicServer> *** V453000 joined the game 14:02:34 <PublicServer> <Dilandau> hi V 14:02:40 <PublicServer> <Kangoo> Hi V 14:02:54 <PublicServer> <V453000> how are things 14:06:33 <PublicServer> *** V453000 has left the game (leaving) 14:06:38 <V453000> later :) 14:06:57 <PublicServer> <Dilandau> bye 14:11:31 <PublicServer> *** made screenshot at 00005EF3: http://ps.openttdcoop.org/publicserver/webcam/00005EF3.png 14:18:54 <PublicServer> *** phatmatt has left the game (leaving) 14:19:28 <PublicServer> <Vinnie> do we have jams? 14:19:33 <PublicServer> *** Vinnie has joined company #1 14:19:52 <PublicServer> <LoPo> nope 14:20:38 <PublicServer> <Vinnie> oke lets ask to increase max trains 14:21:00 <PublicServer> <LoPo> k 14:21:43 <V453000> !rcon set max_trains 1000 14:22:13 <V453000> imo mainly make goods/food trains 14:22:18 <V453000> tons of that waiting :| 14:22:47 <PublicServer> V453000: CmdBuildRailroadTrack Godde date:2238-12-07 tile:0000C718 p1:0000C918 p2:00000032 text: price:400 14:22:47 <PublicServer> V453000: CmdBuildSingleSignal Godde date:2238-12-07 tile:0000C917 p1:00005000 p2:00000000 text: price:65 14:22:47 <PublicServer> V453000: CmdBuildSingleSignal Godde date:2238-12-07 tile:0000C917 p1:00005000 p2:00000000 text: price:0 14:22:47 <PublicServer> V453000: CmdBuildSignalTrack Godde date:2238-12-07 tile:0000C917 p1:0000C914 p2:02000040 text: price:195 14:22:47 <PublicServer> <LoPo> max is increased :) 14:22:48 <PublicServer> <LoPo> to 1k 14:22:48 <PublicServer> <Vinnie> yeah 14:22:50 <PublicServer> <Vinnie> hmm some lines missing between here and irc 14:23:22 <PublicServer> <Vinnie> iadd 20 trains to west pickup 14:23:28 <PublicServer> <Vinnie> who will do 20 for east? 14:23:38 <PublicServer> <LoPo> i already did 14:23:52 <PublicServer> <LoPo> 20 for east? 14:24:29 <PublicServer> <Vinnie> oke last 30 for SL? 14:24:37 <PublicServer> <LoPo> np 14:24:41 <V453000> I dont think that will be enough 14:24:46 <V453000> even all 100 for goods,food 14:25:20 <PublicServer> <LoPo> increase it to150 per pickup? 14:26:23 <PublicServer> *** made screenshot at 0000A14A: http://ps.openttdcoop.org/publicserver/webcam/0000A14A.png 14:27:20 <V453000> add 100 and look 14:27:31 *** Bionic has joined #openttdcoop 14:27:56 <Bionic> !password 14:27:56 <PublicServer> Bionic: kinked 14:28:10 <PublicServer> *** Bionic joined the game 14:28:11 <PublicServer> <Bionic> Hi all 14:28:13 <PublicServer> <Vinnie> 110 total for east 14:29:27 <PublicServer> *** V453000 joined the game 14:29:43 <PublicServer> <Vinnie> hey 14:29:45 <PublicServer> <Bionic> what needs to be done? 14:29:47 <PublicServer> <V453000> hihi 14:29:47 <PublicServer> <LoPo> hi :) 14:29:53 <PublicServer> <LoPo> nothing 14:29:59 <PublicServer> <V453000> wow east needs LOTS 14:30:09 <Maraxus> !password 14:30:09 <PublicServer> Maraxus: kinked 14:30:21 <PublicServer> <LoPo> west aswell :P 14:30:26 <PublicServer> *** Maraxus joined the game 14:30:30 <PublicServer> <LoPo> but the ratings are also low ;P 14:30:34 <PublicServer> <LoPo> im goin gto add up to 150 14:30:36 <PublicServer> <LoPo> evenly 14:30:43 <PublicServer> <V453000> ~1k is fine, 5k is not so good 14:30:55 <PublicServer> <Kangoo> 8k food on east. heh 14:30:57 <PublicServer> <LoPo> hmmm 14:30:59 <PublicServer> <V453000> why evenly? 14:31:01 <PublicServer> <V453000> no reason 14:31:04 <PublicServer> <LoPo> max is already reached 14:31:07 <PublicServer> <Vinnie> btw V for SLH02 pure SRNW you want to use your feeder system from PSG 200? 14:31:26 <PublicServer> <V453000> probably not 14:31:56 <PublicServer> <V453000> I thought about "classic" srnw loop - just with many refits between stations 14:31:58 <PublicServer> <V453000> OR 14:32:10 <PublicServer> <V453000> making multiple loops with refits between loops 14:32:10 <PublicServer> <Bionic> what is the clock for mark? 14:32:23 <PublicServer> <V453000> just an advanced timer 14:32:38 <PublicServer> <V453000> and it is not for Mark but from Mark :p 14:32:42 <PublicServer> <Vinnie> but it can be made easier 14:33:01 <PublicServer> <V453000> I dont think 14:33:27 *** TWerkhoven has joined #openttdcoop 14:34:25 <PublicServer> <Vinnie> it resets itself when a train exits the overflow. So if you make a line evenly long with a single NOT gate you can make the same device 14:34:51 <PublicServer> <V453000> yes but you still need to start the timer at the same time 14:35:14 <PublicServer> <V453000> which might be possible witj ust some extra train starter but at the same time you would need to get the previous timer train out of the circle 14:36:01 <PublicServer> <Vinnie> both ways are possible to work out 14:36:15 <PublicServer> <V453000> possibly 14:36:25 <PublicServer> <V453000> but still in both ways you need the large loop 14:36:29 <PublicServer> <Vinnie> yes 14:36:37 <PublicServer> <Vinnie> loop makes the time 14:36:39 <PublicServer> <V453000> or the loop could be smaller with just adding timetable stations 14:37:00 <PublicServer> <V453000> which would make it a bit more random in time, but not too much of a problem 14:37:16 <PublicServer> <V453000> still, it is very simple, just 2 not gates and a loop. It just takes space 14:37:27 <PublicServer> <V453000> so I dont think it can be made much better without editing the loop 14:37:53 <PublicServer> <Vinnie> no not better but different with the same functun 14:37:57 <PublicServer> <Vinnie> function 14:38:11 <PublicServer> <V453000> .. 14:38:22 <PublicServer> *** Bionic has left the game (leaving) 14:39:45 <PublicServer> <Vinnie> town entry jams 14:39:52 <PublicServer> <V453000> BBH 01 north too 14:41:22 *** Tray|2 has quit IRC 14:41:23 <PublicServer> *** made screenshot at 000046EB: http://ps.openttdcoop.org/publicserver/webcam/000046EB.png 14:41:44 <PublicServer> *** V453000 has left the game (leaving) 14:44:07 *** Bionic has quit IRC 14:44:15 <PublicServer> *** Vinnie has joined spectators 14:44:29 *** aldor has joined #openttdcoop 14:44:58 <PublicServer> *** Maraxus has left the game (leaving) 14:45:26 <aldor> !password 14:45:26 <PublicServer> aldor: peeled 14:45:43 <PublicServer> *** aldor joined the game 14:47:41 *** amitp has joined #openttdcoop 14:49:15 <PublicServer> <Kangoo> joining queue on slh01 and slh 07. 14:49:36 <PublicServer> <Vinnie> maybe 6th to and from north 14:50:26 <PublicServer> <Kangoo> not many trains on 06 atm. 14:50:28 <PublicServer> <Dilandau> Rubber and Wheat drop only connected to the 1-2-3 lane 14:50:41 <PublicServer> <Dilandau> for the exit 14:51:33 <PublicServer> <Dilandau> the pickup West is connect to 1-2-3-4-5 14:53:09 <PublicServer> <Vinnie> rubber wheat drop connected to all incomming lanes 14:53:13 <PublicServer> <Vinnie> not 1-2-3 14:53:17 <PublicServer> <LoPo> whats with SLH 02/ :P 14:53:23 <PublicServer> <LoPo> / =? 14:53:29 <PublicServer> <LoPo> its not used :P 14:53:38 <PublicServer> <Kangoo> neither is 05 14:53:52 <PublicServer> <LoPo> ah 14:53:58 <PublicServer> <LoPo> ye 14:54:10 <PublicServer> <Dilandau> where is the connection ? 14:54:16 <PublicServer> <Vinnie> so 1/3 of map not used and still we got jams :( 14:54:22 <PublicServer> <LoPo> :p 14:54:36 <PublicServer> <Kangoo> soething like that 14:56:24 <PublicServer> *** made screenshot at 0000B71F: http://ps.openttdcoop.org/publicserver/webcam/0000B71F.png 14:58:00 *** ToMaShiTo03 has joined #openttdcoop 14:58:53 *** dageek has quit IRC 14:59:23 <ToMaShiTo03> !password 14:59:24 <PublicServer> ToMaShiTo03: warded 14:59:29 *** amitp has left #openttdcoop 14:59:41 <PublicServer> *** ToMaShiTo03 joined the game 14:59:52 <PublicServer> <LoPo> hi 14:59:56 <PublicServer> <Dilandau> hi 15:00:16 <ToMaShiTo03> hi 15:02:33 <PublicServer> <Kangoo> elo 15:02:34 <PublicServer> *** Kangoo has left the game (leaving) 15:09:32 <PublicServer> <Godde> @gap 5 15:09:38 <PublicServer> <Godde> no? 15:09:40 <PublicServer> <Godde> :( 15:09:47 *** aldor has quit IRC 15:09:47 <PublicServer> <LoPo> ? 15:09:49 <PublicServer> <Godde> @tunnels 15:09:55 <PublicServer> <Godde> @tunnel 15:10:09 <PublicServer> <Godde> will someone help out? :P 15:10:24 <PublicServer> <Godde> exclamation mark. ofcourse 15:10:33 <TWerkhoven> !gap 5 5 15:10:34 <PublicServer> TWerkhoven: You need 2 tunnels/bridges for trainlength 5 and gap 5. 15:10:38 <PublicServer> <Dilandau> ^^ 15:10:38 <TWerkhoven> like that? 15:11:11 <TWerkhoven> @gap 15:11:11 <Webster> TWerkhoven: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 15:11:17 <TWerkhoven> ingame, use @@gap 15:11:17 <Webster> TWerkhoven: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 15:11:20 <TWerkhoven> double @@ 15:11:24 <PublicServer> *** made screenshot at 0002589F: http://ps.openttdcoop.org/publicserver/webcam/0002589F.png 15:11:31 <Vinnie_nl> cya later 15:11:37 <PublicServer> <Dilandau> bye 15:11:39 <PublicServer> <LoPo> bb 15:11:40 <PublicServer> <Godde> @@gap 3 10 15:11:40 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 15:11:56 <PublicServer> <Godde> @@gap 3 4 15:11:56 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 15:12:00 <PublicServer> <Godde> meh 15:12:04 <TWerkhoven> of course it doesnt seem to take parameters very well that way 15:12:07 <PublicServer> <Godde> only needed the first one 15:12:37 <TWerkhoven> !gap 3 10 15:12:38 <PublicServer> TWerkhoven: You need 3 tunnels/bridges for trainlength 3 and gap 10. 15:12:42 <TWerkhoven> you should be in irc anyway 15:12:59 <Godde> but i dont wanna! :( 15:13:07 <PublicServer> *** TWerkhoven joined the game 15:16:06 *** perk11 has joined #openttdcoop 15:16:52 <ToMaShiTo03> hey guys.. I have an issue in a personal game.. is it normal for a coal train to profit 56.000 for traveling 1/4 map and only 69.000 for the whole map (with even more cargo) ?? it's a 2048 map distance. 15:17:14 <PublicServer> <LoPo> uhmm 15:17:16 <Godde> time 15:17:28 <Godde> reward diminishes the more time you take to deliver 15:17:54 <Godde> so even though the train travels across the map, it takes less time/square to travel 1/4th of the map 15:18:35 <ToMaShiTo03> plus u loose the early deliver reward ? 15:18:57 <PublicServer> <Godde> didn't know there was such a reward 15:19:01 <PublicServer> <Godde> good to know xd 15:19:35 <LoPo> you mean first time delivery? 15:20:03 <ToMaShiTo03> no.. it says in wiki u have an early delivery time.. it's 7 days for coal 15:20:30 <ToMaShiTo03> apparently.. if u deliver earlier than that u get a bonus 15:20:35 <PublicServer> <Godde> there you have it 15:21:11 <ToMaShiTo03> "for each day after the eary delivery time, you are penalized 0.4%" 15:21:17 <ToMaShiTo03> that must be it .. =S 15:21:31 <PublicServer> <Godde> yup 15:21:56 <LoPo> ye 15:22:11 <PublicServer> <LoPo> but i never care about profit :P 15:22:24 <ToMaShiTo03> I built a 2048 map line for no profit =P 15:23:29 <ToMaShiTo03> networking's more fun ? 15:23:40 <LoPo> ye 15:23:44 <LoPo> much 15:26:24 <PublicServer> *** made screenshot at 0000D574: http://ps.openttdcoop.org/publicserver/webcam/0000D574.png 15:30:05 <PublicServer> <Godde> may i request a train-limit increase? my ML-trains are not finding enough cargo, wanna add more SL trains 15:30:23 <PublicServer> <LoPo> better add some more food trains :) 15:30:30 <PublicServer> <Godde> that too 15:30:56 <PublicServer> <LoPo> may the train cap be increase? to 1200? 15:31:13 <ToMaShiTo03> all sideline feeder stations have cargo waiting... 15:31:45 <PublicServer> <LoPo> 1000 is oky :) 15:31:53 <PublicServer> <Godde> slh 06 transfer station is hovering at 100-1k with about 10 trains cycling through the refit orders 15:32:03 <PublicServer> <LoPo> 7k is not oky :P 15:33:46 <PublicServer> <LoPo> hmmm :) 15:34:00 <PublicServer> <LoPo> im gona work on my single player game 15:34:04 <PublicServer> <LoPo> see you around! 15:34:07 <PublicServer> <Dilandau> bye 15:34:10 <PublicServer> *** LoPo has left the game (leaving) 15:35:04 <pugi> !password 15:35:04 <PublicServer> pugi: gazing 15:35:24 <PublicServer> *** Vinnie joined the game 15:35:30 <PublicServer> <Vinnie> hello 15:35:30 <PublicServer> *** pugi joined the game 15:35:32 <PublicServer> <Dilandau> hi 15:35:34 <PublicServer> <pugi> herro 15:36:05 <PublicServer> <Vinnie> hmm BBH aint looking good 15:36:54 *** ODM has joined #openttdcoop 15:36:54 *** ChanServ sets mode: +o ODM 15:37:57 <PublicServer> <pugi> awww, my station got rebuilt :D 15:38:11 <PublicServer> <Dilandau> yes ^^ 15:38:14 <PublicServer> <Godde> which one? 15:38:22 <PublicServer> <pugi> copper & fruit drop 15:38:22 <PublicServer> <Dilandau> c&f drop 15:38:40 <PublicServer> <pugi> at least the entrance is still the same :D 15:38:59 <PublicServer> <pugi> well, i only did the first three lines there 15:39:03 <Maraxus> !password 15:39:03 <PublicServer> Maraxus: carved 15:39:19 <PublicServer> *** Maraxus joined the game 15:40:31 <PublicServer> <pugi> my money maker is making strong money now :O 15:40:41 <PublicServer> <Godde> im off 15:40:41 <PublicServer> <Godde> ciao 15:40:47 <PublicServer> <pugi> oh wow, clock at slh1 :D 15:40:49 <PublicServer> *** Godde has joined spectators 15:41:24 <PublicServer> *** made screenshot at 0001268F: http://ps.openttdcoop.org/publicserver/webcam/0001268F.png 15:41:37 <PublicServer> *** makjes has joined spectators 15:43:52 <PublicServer> *** aldor has left the game (leaving) 15:45:12 <PublicServer> <Vinnie> the northern line is so busy 15:47:57 <PublicServer> <Dilandau> from south ? 15:48:53 <PublicServer> <Vinnie> maybe make a part even 7L7R 15:49:07 <PublicServer> <Dilandau> good luck with TL5 :p 15:49:25 <PublicServer> <Vinnie> i dont want to do it alone 15:49:32 <PublicServer> <Dilandau> i know ^^ 15:50:23 <PublicServer> *** pugi has left the game (leaving) 15:50:51 <pugi> next game will be TL1 maglev 15:50:54 <pugi> much easier 15:51:01 <PublicServer> <Dilandau> :p 15:51:23 <PublicServer> <Vinnie> or TL3 maglev with a logic engine. Instant speed :) 15:51:44 <pugi> tl3 also has cl3 :P 15:51:49 <pugi> i want very small cl 15:52:03 <pugi> we could also du tl2 with 3 engines and 1 wagon :D 15:52:05 <pugi> do* 15:52:13 <PublicServer> <Dilandau> TL2 with chemaera ? 15:52:19 <PublicServer> <Vinnie> CL 2 has 160 on erail iirc 15:53:01 <PublicServer> <Vinnie> or use long trains with kirby engine :) 15:53:11 <PublicServer> <Vinnie> 64 kmph for the win 15:53:17 <PublicServer> <Dilandau> ^^ 15:54:23 <pugi> hell yeah, something like cl8 steam engine 15:54:27 <pugi> like the old days 15:54:29 <pugi> wild west 15:54:39 <PublicServer> <Vinnie> CL8? 15:54:42 <pugi> tl8 15:54:43 <pugi> sorry 15:54:56 <pugi> !clcalc 64 15:55:06 <pugi> !clcalc rail 64 15:55:11 <pugi> @clcalc rail 64 15:55:11 <Webster> pugi: Required CL for rail at 64km/h is 1 (1 half tiles) or TL 15:55:13 <PublicServer> <Dilandau> or mammouth train 15:55:13 <pugi> :D 15:55:21 <PublicServer> <Dilandau> TL 50 15:55:23 <PublicServer> <Dilandau> :p 15:55:41 <PublicServer> <Vinnie> and 1 train? 15:55:48 <pugi> that would be problematic for stations 15:56:25 <PublicServer> *** made screenshot at 00027B43: http://ps.openttdcoop.org/publicserver/webcam/00027B43.png 15:56:41 <PublicServer> <Dilandau> work only if we build some primary :( 15:57:07 <PublicServer> <Vinnie> TL50 means your primary station is already connected to the dropsite 15:57:25 <PublicServer> <Dilandau> 2048*2048 15:57:27 <pugi> :D 15:59:29 <PublicServer> *** Maraxus has left the game (leaving) 16:00:01 <PublicServer> <Vinnie> oke i am off to the stable 16:00:07 <PublicServer> *** Vinnie has left the game (leaving) 16:00:45 *** LoPo has quit IRC 16:01:56 *** pugi has quit IRC 16:04:15 <Sigma> Godde: @@(gap 3 10) 16:04:15 <Webster> Sigma: For Trainlength of 3: 40 - 44 needs 9, 45 - 49 needs 10, 50 - 54 needs 11. 16:06:05 <Sigma> parentheses to include the arguments from game chat 16:11:29 <PublicServer> *** made screenshot at 0001D6EB: http://ps.openttdcoop.org/publicserver/webcam/0001D6EB.png 16:15:04 <ToMaShiTo03> have another question =P 16:15:11 <ToMaShiTo03> wich ai would u recommend ? 16:18:05 *** Sigma has quit IRC 16:22:49 *** phatmatt has quit IRC 16:25:08 *** PhoenixII has quit IRC 16:26:25 *** sla_ro|master has joined #openttdcoop 16:27:27 <PublicServer> *** makjes has left the game (leaving) 16:28:16 <makjes> !password 16:28:16 <PublicServer> makjes: foaled 16:28:27 <PublicServer> *** makjes joined the game 16:28:38 <PublicServer> *** Dilandau has joined spectators 16:28:38 <PublicServer> *** Game paused (number of players) 16:28:39 *** Sigma has joined #openttdcoop 16:30:47 <PublicServer> *** Dilandau has left the game (leaving) 16:31:14 <Vinnie_nl> ToMaShiTo03: wich ai would u recommend ? none no AI can play right 16:32:48 <PublicServer> *** makjes has left the game (leaving) 16:33:02 *** valhallasw has joined #openttdcoop 16:35:46 *** jo2k has joined #openttdcoop 16:41:29 <PublicServer> *** made screenshot at 00032584: http://ps.openttdcoop.org/publicserver/webcam/00032584.png 16:58:51 <PublicServer> *** Godde has joined company #1 16:58:51 <PublicServer> *** Game unpaused (number of players) 17:02:17 *** makjes has quit IRC 17:04:44 <Dilandau> !password 17:04:44 <PublicServer> Dilandau: feuded 17:05:02 <PublicServer> *** Dilandau joined the game 17:06:03 <PublicServer> *** Dilandau has joined company #1 17:06:19 <PublicServer> <Dilandau> hi 17:11:29 <PublicServer> *** made screenshot at 000132F6: http://ps.openttdcoop.org/publicserver/webcam/000132F6.png 17:16:55 *** HDIEagle has joined #openttdcoop 17:17:05 <HDIEagle> !players 17:17:08 <PublicServer> HDIEagle: Client 2183 is TWerkhoven, a spectator 17:17:08 <PublicServer> HDIEagle: Client 2215 (Orange) is Dilandau, in company 1 (Chameleon Transportation UnLTD.) 17:17:08 <PublicServer> HDIEagle: Client 2133 (Orange) is Godde, in company 1 (Chameleon Transportation UnLTD.) 17:17:08 <PublicServer> HDIEagle: Client 2179 (Orange) is ToMaShiTo03, in company 1 (Chameleon Transportation UnLTD.) 17:17:11 <HDIEagle> hihi 17:17:15 <PublicServer> <Dilandau> hi 17:17:45 <PublicServer> *** Godde has left the game (connection lost) 17:18:03 <Godde> !password 17:18:03 <PublicServer> Godde: wafers 17:18:12 <PublicServer> *** Godde joined the game 17:21:18 <HDIEagle> !password 17:21:18 <PublicServer> HDIEagle: wafers 17:21:40 <PublicServer> *** HD1Eagle joined the game 17:26:30 <PublicServer> *** made screenshot at 0001ECE9: http://ps.openttdcoop.org/publicserver/webcam/0001ECE9.png 17:35:46 *** imus has joined #openttdcoop 17:35:52 <imus> !players 17:35:55 <PublicServer> imus: Client 2183 is TWerkhoven, a spectator 17:35:55 <PublicServer> imus: Client 2215 (Orange) is Dilandau, in company 1 (Chameleon Transportation UnLTD.) 17:35:55 <PublicServer> imus: Client 2220 (Orange) is Godde, in company 1 (Chameleon Transportation UnLTD.) 17:35:55 <PublicServer> imus: Client 2223 (Orange) is HD1Eagle, in company 1 (Chameleon Transportation UnLTD.) 17:35:55 <PublicServer> imus: Client 2179 (Orange) is ToMaShiTo03, in company 1 (Chameleon Transportation UnLTD.) 17:36:07 <imus> !password 17:36:07 <PublicServer> imus: embers 17:36:09 <PublicServer> <HD1Eagle> should have cheat hoppers for doom station :) 17:36:46 <PublicServer> *** imus joined the game 17:37:00 <PublicServer> <HD1Eagle> oh god, might have to make the nw ml 6 by 6 17:37:15 <PublicServer> <Godde> that will take considerable amounts of work 17:37:29 <PublicServer> <HD1Eagle> but we're only at 15k profit :( 17:38:04 <PublicServer> <Dilandau> only the line 1-2-3-4 is correctly balanced 17:38:24 <PublicServer> <HD1Eagle> why do we no longer use SML, again? 17:38:32 <PublicServer> <HD1Eagle> sync problems? 17:38:59 <PublicServer> <Dilandau> pathfinder 17:39:05 <PublicServer> <HD1Eagle> ooooo 17:39:14 *** Chris_Booth has joined #openttdcoop 17:39:25 <PublicServer> <Dilandau> the 5th make a big big curve in the SLH03 17:40:31 <PublicServer> <HD1Eagle> we can force traffic in or do a fixi 17:40:53 <PublicServer> <Dilandau> i try but some brige block me :( 17:41:03 <PublicServer> <Godde> brb dinner 17:41:13 <PublicServer> <HD1Eagle> slh 01 re-entry is a bt crowded 17:41:30 <PublicServer> *** made screenshot at 0001E2EF: http://ps.openttdcoop.org/publicserver/webcam/0001E2EF.png 17:42:12 <PublicServer> <HD1Eagle> what's the problem with accelerating trains before entry? trains bypassing mech? 17:42:42 <PublicServer> <Dilandau> ask V :p 17:43:45 <PublicServer> <HD1Eagle> would jesus buy stock in ntdoy? 17:44:41 <PublicServer> <imus> nope, jesus would just pick some water from the river, turn it into wine and chill all day long making people forget about their deseases :) 17:44:58 <PublicServer> <Dilandau> :p 17:45:08 <PublicServer> <HD1Eagle> what a hippie 17:45:28 <PublicServer> <HD1Eagle> that's some nasty cl thar 17:45:52 <PublicServer> <Dilandau> damn yes CL :( 17:46:11 <V453000> wha? 17:46:16 <PublicServer> <HD1Eagle> have you thought this through? 17:46:16 <PublicServer> <HD1Eagle> hi v 17:46:21 <V453000> hi 17:46:34 <V453000> !password 17:46:34 <PublicServer> V453000: bureau 17:46:34 <PublicServer> <HD1Eagle> wanted to ask you about negatives to pre-acceleration prios 17:46:36 *** KenjiE20 has quit IRC 17:46:57 <V453000> negatives ... requires too many things to work properly and thus takes too much space 17:47:51 <PublicServer> <HD1Eagle> heehee 17:48:03 <PublicServer> <HD1Eagle> i'm watching dilandau, don' tsee how he's going to get out of this one 17:48:19 <PublicServer> *** V453000 joined the game 17:48:24 <PublicServer> <V453000> and hi :) 17:48:26 <PublicServer> <imus> hi v 17:48:32 <PublicServer> <HD1Eagle> dilandau, i'm noticing that the sw to ne exit is very low volume 17:48:38 <PublicServer> <HD1Eagle> perhaps we can merge 4 bridges to 3? 17:48:46 <PublicServer> <Dilandau> hi 17:49:01 <PublicServer> <Dilandau> where ? :) 17:49:11 <PublicServer> <V453000> hmm 17:49:13 <PublicServer> <V453000> this is hell 17:49:17 <PublicServer> <V453000> network looks like expansion again 17:49:36 <Maraxus> !password 17:49:36 <PublicServer> Maraxus: bureau 17:49:40 <PublicServer> <HD1Eagle> but it looks like someone might have done that before 17:49:54 <PublicServer> *** Maraxus joined the game 17:50:13 <PublicServer> <HD1Eagle> those bridges aren't max length for double crossing tho, looking at moving ml a tile sw 17:50:13 <PublicServer> <Dilandau> i have already removed one without impact 17:50:40 <PublicServer> <HD1Eagle> j 17:51:00 <PublicServer> <HD1Eagle> yeah, if you move both directions of ml south one tile, it might work... 17:52:05 *** brylie has joined #openttdcoop 17:52:29 <PublicServer> <HD1Eagle> i see no conflicts 17:52:51 <PublicServer> <Dilandau> yes 17:52:54 <PublicServer> *** HD1Eagle has left the game (connection lost) 17:53:08 <HDIEagle> !password 17:53:08 <PublicServer> HDIEagle: bureau 17:53:21 <PublicServer> *** HD1Eagle joined the game 17:54:02 <PublicServer> <HD1Eagle> i'll move the southern ml down 17:55:40 <PublicServer> *** V453000 has left the game (leaving) 17:56:30 <PublicServer> *** made screenshot at 000268AB: http://ps.openttdcoop.org/publicserver/webcam/000268AB.png 17:58:07 <PublicServer> <HD1Eagle> ooh this is going to be tricky 17:59:31 <PublicServer> <Dilandau> more tain on the 5th ^^ 18:00:04 <PublicServer> <HD1Eagle> yeah but you still got that cl 18:00:24 <PublicServer> <Dilandau> yes 18:00:39 <PublicServer> <HD1Eagle> okay, now we can move the n ml sw 18:04:06 <PublicServer> <HD1Eagle> or we could do that 18:04:12 <PublicServer> <Dilandau> ^^ 18:04:28 <PublicServer> <HD1Eagle> still slow 18:04:35 <PublicServer> <HD1Eagle> double s curve 18:05:07 <PublicServer> <HD1Eagle> perfect 18:05:26 <PublicServer> <Dilandau> we need to add the prio 18:05:59 <PublicServer> <Dilandau> i go to lunch 18:06:10 *** Mucht has joined #openttdcoop 18:06:10 *** ChanServ sets mode: +o Mucht 18:06:29 <PublicServer> <Dilandau> thx 18:06:31 <PublicServer> <Dilandau> gl 18:06:35 <PublicServer> <HD1Eagle> done 18:06:52 <PublicServer> *** Godde has left the game (leaving) 18:06:55 *** Godde has quit IRC 18:07:01 <PublicServer> *** Dilandau has joined spectators 18:07:05 <PublicServer> <HD1Eagle> that wasn't too bad 18:07:11 <PublicServer> <Dilandau> yes ^^ 18:07:15 <PublicServer> <Dilandau> afk 18:07:22 <PublicServer> <HD1Eagle> aw man, my stock went up 20 cents :( 18:09:12 <PublicServer> <HD1Eagle> is the NW ml physically capable of handing the traffic from the s and e mls? 18:11:33 <PublicServer> *** made screenshot at 00004713: http://ps.openttdcoop.org/publicserver/webcam/00004713.png 18:13:14 <PublicServer> *** imus has joined spectators 18:13:50 <PublicServer> *** imus has left the game (leaving) 18:13:55 <PublicServer> *** hnrgrgr joined the game 18:15:10 <PublicServer> *** Maraxus has left the game (leaving) 18:17:28 <PublicServer> *** hnrgrgr has left the game (leaving) 18:17:34 *** imus has quit IRC 18:21:54 *** KenjiE20 has joined #openttdcoop 18:21:55 *** ChanServ sets mode: +o KenjiE20 18:25:19 <PublicServer> <HD1Eagle> @@(gap 5) 18:25:19 <Webster> PublicServer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 18:26:33 <PublicServer> *** made screenshot at 0002669D: http://ps.openttdcoop.org/publicserver/webcam/0002669D.png 18:29:54 <PublicServer> <HD1Eagle> anyone make a 6->2x5 splitter before? 18:33:48 <PublicServer> <Dilandau> re 18:33:59 <PublicServer> *** Dilandau has joined company #1 18:35:26 <PublicServer> <HD1Eagle> we should re-think the concept of main line and bbh 18:35:41 <PublicServer> <Dilandau> :p 18:35:52 <PublicServer> <HD1Eagle> think: slhs usually have a minimum required capacity 18:36:40 <PublicServer> <HD1Eagle> and that capacity is usually hovering at 0.5-1 lines or 1.5 to 2 lines 18:36:41 *** LXSJason has joined #openttdcoop 18:37:03 <PublicServer> <HD1Eagle> so instead of making bbhs and slhs with all possible connections, we have bbh's sort trains to their destination slh 18:37:45 <PublicServer> <Dilandau> it's not on the plan i think 18:37:47 <PublicServer> <HD1Eagle> if we plan all slh capacities in advance tightly, we can maximize thoroughput 18:37:51 <PublicServer> <HD1Eagle> no, i mean for a future game 18:37:57 <PublicServer> <Dilandau> :) 18:38:27 <PublicServer> <HD1Eagle> the only disadvantage is that once the network is built, if it was built right then there would be no jams or slow downs 18:38:35 <PublicServer> <HD1Eagle> which means less "fun" 18:41:34 <PublicServer> *** made screenshot at 00025892: http://ps.openttdcoop.org/publicserver/webcam/00025892.png 18:45:31 <Chris_Booth> evening all 18:45:36 <PublicServer> <Dilandau> hi 18:45:38 <PublicServer> <HD1Eagle> hey cb 18:46:12 <Chris_Booth> hows it going? 18:46:14 <PublicServer> <HD1Eagle> thinking about merging slh 07 and the bbh 18:46:41 <PublicServer> <HD1Eagle> bbslh 18:47:42 <Chris_Booth> doesn't sound like a good idea 18:48:01 <PublicServer> <HD1Eagle> how would you fix such a merge before split 18:48:04 <Chris_Booth> wouldn't dedicated lines be easier and better? 18:48:23 <PublicServer> <HD1Eagle> probably 18:48:36 <PublicServer> *** Chris Booth joined the game 18:48:44 <PublicServer> <Dilandau> hi 18:48:50 <PublicServer> <Chris Booth> hi 18:49:39 <PublicServer> <Chris Booth> HD1Eagle I think direct lines would be much easier for SLH 07 18:50:01 <PublicServer> <HD1Eagle> eliminate slh 07 altogether? 18:50:08 <PublicServer> <Chris Booth> kinda 18:50:27 <PublicServer> <Chris Booth> just split and merge befor and after the BBH 18:51:03 <PublicServer> <HD1Eagle> that's what i meant :P 18:51:59 <PublicServer> <HD1Eagle> but you're basically doubling the size of the mergers and splitters 18:52:37 <PublicServer> <Chris Booth> not realy, you only need LL_RR extra 18:52:40 <PublicServer> <HD1Eagle> since we'll have 1->10 18:52:52 <PublicServer> <Chris Booth> so you will have 7L-R7 18:53:16 <PublicServer> <HD1Eagle> okay, so we want an expansion 18:53:44 <PublicServer> <Chris Booth> I am just looking 18:54:49 <PublicServer> <Chris Booth> I have put some signs around the BBH 18:55:04 <PublicServer> <HD1Eagle> this must be the densest bbh i've seen... 18:55:12 <PublicServer> <Chris Booth> I think we can fit it all into the current tracks with a small amount of work 18:55:46 <PublicServer> <HD1Eagle> then theres an issue of running a 6th line to slh 01 18:56:17 <PublicServer> <HD1Eagle> perhaps if we move slh 01 over the bbh and just leave slh 07 as it is? 18:56:34 <PublicServer> *** made screenshot at 0002588F: http://ps.openttdcoop.org/publicserver/webcam/0002588F.png 18:56:41 <PublicServer> <HD1Eagle> sounded a lot better in my head.. 19:02:11 <PublicServer> *** Chris Booth has left the game (leaving) 19:06:00 <PublicServer> *** HD1Eagle has left the game (leaving) 19:08:44 *** Tray has joined #openttdcoop 19:11:36 <PublicServer> *** made screenshot at 0001DADF: http://ps.openttdcoop.org/publicserver/webcam/0001DADF.png 19:13:00 <XeryusTC> !password 19:13:00 <PublicServer> XeryusTC: cornet 19:13:07 <PublicServer> *** XeryusTC joined the game 19:13:22 <PublicServer> <XeryusTC> hmm, big ML :D 19:15:11 <PublicServer> *** Vinnie joined the game 19:15:14 <PublicServer> <Vinnie> hello 19:15:18 <PublicServer> <Dilandau> wb Vinnie 19:15:42 *** Chris_Booth has quit IRC 19:16:31 <PublicServer> <XeryusTC> what's up with !here? 19:16:34 <PublicServer> <Vinnie> that is so wrong :) a SLH start in the middle of a BBH 19:16:44 <HDIEagle> huuh? 19:17:23 <PublicServer> <XeryusTC> hmm, i should get in on some action on this game 19:17:27 *** TWerkhoven[l] has joined #openttdcoop 19:17:29 <PublicServer> <XeryusTC> but i should also make some homework :o 19:18:09 <LXSJason> !password 19:18:09 <PublicServer> LXSJason: cornet 19:18:35 <PublicServer> *** LXSJason joined the game 19:18:37 *** makjes has joined #openttdcoop 19:18:38 <PublicServer> <XeryusTC> erm wtf 19:18:44 <PublicServer> <XeryusTC> doesnt that thing south of slh 7 have a name? 19:18:54 <HDIEagle> "the bbh" 19:18:56 <PublicServer> <Vinnie> the only BBH 19:19:04 <TWerkhoven[l]> spaghettibowl 19:19:11 <Sigma> nobody bothered to put up a sign over it, lol 19:19:22 <PublicServer> <XeryusTC> i have done so now :P 19:19:26 *** Godde has joined #openttdcoop 19:19:36 <HDIEagle> call it BBH Zero 19:19:46 <PublicServer> <XeryusTC> HyperBBH :P 19:19:49 <PublicServer> <Vinnie> aclually it is a BBH 01 SLH01 Combo 19:19:54 <makjes> !password 19:19:54 <PublicServer> makjes: cornet 19:19:55 <HDIEagle> wait someone changed it? 19:20:07 <HDIEagle> that was quick 19:20:08 <PublicServer> *** makjes joined the game 19:20:16 <PublicServer> <XeryusTC> ? 19:20:29 <PublicServer> *** HD1Eagle joined the game 19:20:34 <PublicServer> <HD1Eagle> no, they're stilll separated... 19:20:36 <PublicServer> <XeryusTC> slh7 jams 19:20:50 <PublicServer> <HD1Eagle> we should rename SLH 07 to ParkingLot 01 19:20:52 <PublicServer> <Vinnie> XTC it needs 6 lines 19:21:16 <PublicServer> <Vinnie> or 7 if we dont want to expand again tommorow 19:21:40 <PublicServer> <XeryusTC> 1000 TL5 on 512x512? :o 19:21:41 <PublicServer> <HD1Eagle> slh 01 to the bbh needs to be at least 6 19:21:51 <PublicServer> <HD1Eagle> 15k profit, is that low? 19:22:15 <PublicServer> <XeryusTC> on one train? 19:22:19 <PublicServer> <HD1Eagle> per month 19:22:55 <PublicServer> *** HD1Eagle has left the game (connection lost) 19:23:04 <HDIEagle> !password 19:23:04 <PublicServer> HDIEagle: cornet 19:23:17 <PublicServer> *** HD1Eagle joined the game 19:23:26 <PublicServer> <XeryusTC> waaay too much pbs at slh 7 19:23:56 <PublicServer> <HD1Eagle> thats for the prios 19:24:04 <PublicServer> <LXSJason> omfg, the Santa's MM towns grown big, after i placed a few roads next to it... 19:24:08 <PublicServer> <XeryusTC> i know 19:24:25 <V453000> !password 19:24:25 <PublicServer> V453000: swifts 19:24:30 <PublicServer> <Vinnie> btw 1/3 the map is still not connected 19:24:38 <PublicServer> <XeryusTC> imo it would be better to bridge the SL 19:24:42 <V453000> prospect 2 19:24:50 <Godde> !password 19:24:50 <PublicServer> Godde: swifts 19:24:52 <V453000> prospect 100 more primaries and say it is +/10 19:24:56 <V453000> the same 19:25:07 <PublicServer> *** Godde joined the game 19:25:10 <PublicServer> <Godde> so whats going on? :D 19:25:11 <PublicServer> *** V453000 joined the game 19:25:12 <PublicServer> <V453000> and hi :) 19:25:27 <PublicServer> <XeryusTC> i think i will go do some homework 19:25:29 <PublicServer> <Vinnie> hey 19:25:39 <PublicServer> <XeryusTC> and probably die tomorrow because of all the math homework i need to do 19:25:50 <PublicServer> <V453000> oh 19:25:55 <Sigma> aw maths is fun 19:26:02 <PublicServer> <V453000> wtf, seriously SLH bypass? 19:26:17 <PublicServer> <XeryusTC> sigma: it kind of is, but i started a new school yesterday 19:26:19 <PublicServer> <V453000> that is not effective 19:26:23 <PublicServer> <Vinnie> kll it with fire 19:26:29 <PublicServer> <V453000> the trains going out of the SL will just jam 19:26:31 <PublicServer> <XeryusTC> basically it is the same thing i did before, but now 3 years squeezed into one 19:26:36 <PublicServer> *** made screenshot at 0001441A: http://ps.openttdcoop.org/publicserver/webcam/0001441A.png 19:27:05 <PublicServer> <Godde> where are you guys working? 19:27:15 <PublicServer> <HD1Eagle> just obersving 19:27:27 <PublicServer> <XeryusTC> same 19:27:58 <PublicServer> <makjes> me too 19:28:47 <Sigma> so 3x less time for openttd ;) 19:29:01 <PublicServer> <XeryusTC> lets make it 10x 19:29:09 <PublicServer> <HD1Eagle> 10*10????\ 19:29:11 <PublicServer> <XeryusTC> ottd took all my time back when i should've done that kind of stuff 19:29:12 <Sigma> :( 19:29:26 <PublicServer> <XeryusTC> that is probably also the reason why i dropped out in the first place 19:29:34 <PublicServer> <XeryusTC> next to not caring about it :P 19:29:44 <PublicServer> *** Godde has left the game (leaving) 19:29:48 <PublicServer> <HD1Eagle> oh god now slh 01 is backing up 19:29:54 <PublicServer> <V453000> of course 19:29:57 <PublicServer> <V453000> just because of the bypass 19:30:04 <PublicServer> <V453000> but that doesnt matter, we need to expand that end anyway 19:30:10 *** sla_ro|master has quit IRC 19:30:10 <PublicServer> <HD1Eagle> oh crap they did install a bypass 19:30:17 <PublicServer> <V453000> who did? 19:30:25 <PublicServer> <HD1Eagle> i've no idea 19:30:37 <PublicServer> <HD1Eagle> between when i was last on this server 1-2 hrs ago 19:30:55 <PublicServer> <XeryusTC> is sl1 suppose to be one massive transfer/snrw hybrid? 19:31:50 <PublicServer> <V453000> it is 19:32:01 <PublicServer> <XeryusTC> oh, and some SRO ofcourse :) 19:32:05 <PublicServer> <HD1Eagle> its so we can have tl3 trains run cargo to a sl :P 19:32:19 <PublicServer> <HD1Eagle> err, tl4 19:32:21 <PublicServer> <V453000> not really 19:32:27 <PublicServer> <HD1Eagle> no wait thats tl3 19:32:30 <PublicServer> <V453000> it is so that we could have the SRNW station working well 19:32:54 <PublicServer> <V453000> and transfers are TL3 just because it looks silly to have TL5 -> TL5 transfer 19:33:08 <Maraxus> !password 19:33:08 <PublicServer> Maraxus: swifts 19:33:22 <PublicServer> <V453000> hmm 19:33:26 <PublicServer> <V453000> lets expand 19:33:26 <PublicServer> *** Maraxus joined the game 19:33:58 <PublicServer> <XeryusTC> and the clock is for injection? 19:34:04 <PublicServer> <V453000> yes 19:34:22 <PublicServer> <V453000> the whole station basically works like a SRNW SL 19:34:26 <PublicServer> <HD1Eagle> i thought we had a wait order? 19:34:32 <PublicServer> <HD1Eagle> timetables or something? 19:34:40 <PublicServer> <V453000> how is that related 19:34:47 <PublicServer> <HD1Eagle> could make a smaller clock :P 19:34:50 <PublicServer> <V453000> no 19:34:54 <PublicServer> <V453000> not with the same result 19:35:12 <PublicServer> <XeryusTC> i dont see why the clock needs all those memory cells though 19:35:38 <PublicServer> <HD1Eagle> sure you have a lower resolution 19:35:45 <PublicServer> <V453000> it does ... this is not a "normal" timer which sets a period in which trains can be relased ... it releases trains after no train has overflown for -period- 19:35:57 <PublicServer> <V453000> and to reset the period when a train overflows, you need the memories 19:36:16 <PublicServer> <V453000> and to make it as precise as possible to reset all of the time possible, you need as many memories as possible 19:36:34 <PublicServer> <XeryusTC> oh ok :O 19:41:01 <Mazur> Neat. 19:41:37 <PublicServer> *** made screenshot at 0001CCFB: http://ps.openttdcoop.org/publicserver/webcam/0001CCFB.png 19:42:19 <PublicServer> <Dilandau> re 19:44:09 <PublicServer> <XeryusTC> wb 19:44:32 <PublicServer> <Dilandau> you kill the SLH07 ? 19:44:41 <PublicServer> <V453000> no hwy 19:44:43 <PublicServer> <V453000> why 19:45:16 <PublicServer> <Dilandau> i see a big WIP betwen BBH and SLH07 :p 19:45:22 <PublicServer> <V453000> yes 19:45:32 <PublicServer> <V453000> how does that relate to killing hubs 19:46:50 *** jo2k has quit IRC 19:50:44 <PublicServer> *** ToMaShiTo03 has left the game (connection lost) 19:51:45 <PublicServer> <HD1Eagle> or we doing 6 by 6? 19:51:47 <PublicServer> <V453000> no 19:51:49 <PublicServer> <V453000> should be ok 19:52:08 <PublicServer> <XeryusTC> V: i will do some construction work at bbh1 tomorrow i think 19:52:10 <PublicServer> <XeryusTC> and record it :P 19:52:16 <PublicServer> <V453000> lol 19:52:30 <PublicServer> <XeryusTC> so dont go fixing everything :P 19:52:37 <PublicServer> <HD1Eagle> so we doing 6 to slh01 or 7? 19:52:54 <PublicServer> <V453000> 7 probably 19:53:51 <PublicServer> <HD1Eagle> think that presignal chain kludge needs a fixin 19:54:06 <PublicServer> *** LXSJason has left the game (leaving) 19:54:06 <PublicServer> <V453000> ? 19:54:39 <PublicServer> <V453000> so what 19:54:49 <PublicServer> <V453000> btw it is nothing like a psb :) 19:54:52 <Godde> !password 19:54:52 <PublicServer> Godde: crotch 19:54:55 <PublicServer> <V453000> anyway, it doesnt obstacle :) 19:54:58 <PublicServer> <V453000> it will be ok 19:55:08 <PublicServer> <HD1Eagle> well we're expanding slh 01, right? 19:55:11 <PublicServer> *** Godde joined the game 19:55:14 <PublicServer> <HD1Eagle> that's like prime real estate :P 19:55:18 <PublicServer> <V453000> .. 19:55:35 <PublicServer> <HD1Eagle> i'm looking at it, k? 19:55:39 <PublicServer> <Vinnie> oke i am back 19:55:44 <PublicServer> <Vinnie> can i help? 19:55:53 <PublicServer> <V453000> im fine so far 19:56:01 <PublicServer> <V453000> probably prepare northbound 7th 19:56:19 <PublicServer> <Vinnie> oke i make the merge after SLH01 19:56:27 <PublicServer> <V453000> why 19:56:33 <PublicServer> <V453000> expanding the station is so easy 19:56:36 <PublicServer> <V453000> in compare with a merger 19:56:37 <PublicServer> *** made screenshot at 00021CFD: http://ps.openttdcoop.org/publicserver/webcam/00021CFD.png 19:56:41 <PublicServer> <Vinnie> after SLH01 you have 7 ML back to 5 19:56:45 <PublicServer> <V453000> why 19:56:49 <PublicServer> <Vinnie> oke then 19:56:55 <PublicServer> *** Vinnie has joined company #1 19:57:18 <PublicServer> <HD1Eagle> i don't think that presignal chain is even used... 19:57:22 <PublicServer> <V453000> it is 19:57:26 <PublicServer> <HD1Eagle> can't be.. 19:57:38 <PublicServer> <V453000> how come? 19:57:49 <PublicServer> <HD1Eagle> i don't see any start sigs on it 19:57:56 <PublicServer> <V453000> well, look better :) 19:58:03 <PublicServer> <V453000> the rubber trains stopping there are the start 19:58:36 <PublicServer> <HD1Eagle> i don't see it 19:58:39 <PublicServer> <V453000> just dont touch it please :) 19:58:47 <PublicServer> <HD1Eagle> not off the branch i'm looking at 19:59:04 *** Zeknurn has quit IRC 19:59:11 *** Zeknurn has joined #openttdcoop 19:59:57 <PublicServer> <HD1Eagle> ah ok 20:00:18 <PublicServer> <HD1Eagle> didn't see that reversed sig 20:01:04 <PublicServer> <V453000> btw 20:01:08 <PublicServer> <V453000> it has nothing to do with psb 20:01:23 <PublicServer> <HD1Eagle> any acronym collisions are purely coincidental 20:01:32 <PublicServer> <HD1Eagle> Presignal A Presignal B 20:01:37 <PublicServer> <V453000> yes but PSB is evil and by design broken :P 20:01:37 <PublicServer> <HD1Eagle> not presignal block or w/e 20:01:49 <PublicServer> <V453000> oh I thought you mean PSB as presignal bypass 20:02:25 <PublicServer> <XeryusTC> psb = presignal bypass indeed 20:02:37 <PublicServer> <XeryusTC> and it is not broken by design 20:02:37 <PublicServer> <XeryusTC> i think :o 20:02:41 <PublicServer> <V453000> it is 20:02:43 <PublicServer> <V453000> it is unfixable 20:02:59 <PublicServer> <V453000> and the idea why to use it is also the reason why it is broken 20:03:01 <PublicServer> <XeryusTC> it should stop allow trains in when the station is full 20:03:10 <PublicServer> <V453000> yes but 1 train too late 20:03:10 <PublicServer> <XeryusTC> but i dont know if it actually does that 20:03:28 <PublicServer> <V453000> it does, but if there is a train in the array when n-1 platforms were free, it will break 20:03:32 <PublicServer> <XeryusTC> i have never seen it with a full station :o 20:03:42 <PublicServer> <V453000> yes that is why it is pointless 20:03:50 <PublicServer> <V453000> because in not-full station you can use just eol 20:05:32 <PublicServer> <XeryusTC> well, psb has the benefit of seeing past trains that are still in the entry 20:05:38 <PublicServer> <XeryusTC> which is the reason why it exists 20:05:40 <PublicServer> <V453000> yes 20:05:44 <PublicServer> <V453000> and which is the reason why it breaks 20:06:00 <PublicServer> <HD1Eagle> okay, i looked it up, and PSB makes sense for a drop station 20:06:06 <PublicServer> <V453000> no it doesnt 20:06:10 <PublicServer> <HD1Eagle> in which you can not saturate the station 20:06:14 <PublicServer> <V453000> for a drop station you can just make eol 20:06:18 <PublicServer> <V453000> without any logic at all 20:06:34 <PublicServer> <HD1Eagle> in certain designs, yes 20:06:46 <PublicServer> <V453000> in any designs PSB would fit 20:06:46 <PublicServer> <HD1Eagle> but if all the stations are in one line, that can get a bit bulky 20:06:50 <PublicServer> <V453000> it just does the same as eol 20:07:14 <PublicServer> <V453000> in other words, its function should never trigger if you want to be sure it works 20:07:30 <PublicServer> <XeryusTC> fuck my internet 20:07:34 <PublicServer> <XeryusTC> going to reset my router 20:08:08 <PublicServer> <HD1Eagle> eol only allows one train in the approach at a time 20:08:20 <PublicServer> <V453000> .. 20:08:22 <PublicServer> <V453000> ofc not 20:08:42 <PublicServer> <V453000> just make the same station as PSB but do not build presignals 20:08:42 <PublicServer> <HD1Eagle> you side step that by splitting into multiple approach 20:08:46 <PublicServer> <V453000> and make 2way block signals 20:09:00 <PublicServer> <V453000> please build a PSB station here somewhere I will show you what I mean 20:09:13 <PublicServer> <XeryusTC> hmm 20:09:19 <PublicServer> <XeryusTC> it's all my dad's fault 20:09:19 <PublicServer> <HD1Eagle> k 20:10:32 <PublicServer> *** V453000 has left the game (connection lost) 20:10:38 <V453000> !password 20:10:38 <PublicServer> V453000: indigo 20:10:52 <PublicServer> *** V453000 joined the game 20:11:41 <PublicServer> *** made screenshot at 000226F4: http://ps.openttdcoop.org/publicserver/webcam/000226F4.png 20:12:31 *** pugi has joined #openttdcoop 20:12:56 <PublicServer> <HD1Eagle> we hit train limit? 20:13:03 <PublicServer> <V453000> yes 20:13:50 <PublicServer> <HD1Eagle> i don't see how this can work 20:14:14 <PublicServer> <V453000> where 20:14:20 <PublicServer> <HD1Eagle> station psb 20:14:24 <PublicServer> <V453000> ah 20:14:32 <PublicServer> <V453000> yes because you dont build it without presignals 20:14:46 <PublicServer> <V453000> this is what I meant 20:15:15 <PublicServer> <HD1Eagle> that's a PSB? 20:15:23 <PublicServer> <V453000> no that is using just and only eol 20:15:24 <pugi> you mean pbs 20:15:28 <pugi> path based signal 20:15:39 <PublicServer> <HD1Eagle> we're not talking about PBS 20:15:39 <PublicServer> <V453000> @@psb 20:15:39 <Webster> psb: Pre Signal Bypass 20:15:44 <pugi> :/ 20:15:49 <pugi> ah :D 20:16:07 <pugi> sorry, i just joined and had no idea :D 20:16:31 <PublicServer> <V453000> HD1Eagle: it works absolutely the same as PSB but with the difference that it lets trains in at all times. 20:16:37 <PublicServer> <V453000> in which case PSB can break 20:17:10 <PublicServer> <HD1Eagle> confused as to which edge case we're referring to 20:17:31 <PublicServer> <HD1Eagle> bribes are only twice a month, right? :P 20:17:40 <PublicServer> <V453000> no clue 20:18:01 <PublicServer> <HD1Eagle> so, PSB breaks when all platforms are full? 20:18:07 <PublicServer> <V453000> yes 20:18:09 <PublicServer> <V453000> not in all cases 20:18:11 <PublicServer> <V453000> only in some 20:18:14 <PublicServer> <V453000> but does 20:18:32 <PublicServer> <HD1Eagle> what kind of failure? 20:18:34 <PublicServer> <Godde> that is why we have the overflow track :D 20:18:44 <PublicServer> <V453000> there is one more train released than needed 20:18:50 <PublicServer> <V453000> or more, but that is an super extreme case 20:19:00 <PublicServer> <V453000> I will show you 20:19:02 <PublicServer> <HD1Eagle> so it isn't permanent breakage 20:19:17 <PublicServer> *** hnrgrgr joined the game 20:19:30 <PublicServer> <HD1Eagle> if you answer that last question "yes", i'm pretty sure i understand it 20:19:44 <V453000> no, not permanent 20:19:46 <V453000> but 20:19:46 <V453000> http://wiki.openttdcoop.org/Presignal_Bypass_Station 20:19:51 <V453000> http://wiki.openttdcoop.org/File:Station_goods_drop_ottdcoop.png 20:19:53 <PublicServer> <HD1Eagle> okay, i understand 20:20:03 <V453000> this screen at the very original PSB page :) 20:20:14 <V453000> the train that was just released into the station will not find a platform 20:20:25 <V453000> unless you -hope- that some platform will get free befor it gets to it 20:20:57 <PublicServer> <HD1Eagle> if you have a full capacity drop that has full speed exit, you can guarantee no station saturation if you have 1 extra platform 20:21:07 <PublicServer> <HD1Eagle> it wouldn't work on a pick, though 20:21:09 <PublicServer> <V453000> yes 20:21:17 <PublicServer> <V453000> but the same you can do with just using eol 20:21:27 <PublicServer> <V453000> if you dont need to stop trains from coming into the station 20:21:27 <PublicServer> <HD1Eagle> ah okay 20:21:43 <PublicServer> <Godde> what is eol?= 20:21:49 <PublicServer> <V453000> @@eol 20:21:49 <Webster> eol: End Of Line 20:21:55 <PublicServer> <V453000> duh 20:22:01 <PublicServer> <V453000> a special feature of 2way signals - that they divert all trafic 20:22:05 <PublicServer> <Godde> ah 20:22:13 <PublicServer> <Godde> that i know of 20:22:19 <PublicServer> <Godde> been using it quite frequently this game 20:22:31 <PublicServer> <V453000> certainly 20:22:39 <PublicServer> <Dilandau> thx for the link V ^^ 20:22:47 <PublicServer> <V453000> which one 20:23:04 <Dilandau> for the Presignal bypass 20:23:11 <PublicServer> <V453000> just please dont use it 20:23:59 <PublicServer> <Godde> isnt it safe if you make an overflow at the end? 20:24:09 <PublicServer> <V453000> why would you make the presignals then 20:24:25 <PublicServer> <V453000> that is the whole point of what I am saying 20:24:37 <PublicServer> <Godde> i guess you've got a point.. 20:24:39 <PublicServer> <V453000> the 2way block signals without any pre-signals work the same as the PSB effectively 20:24:59 <PublicServer> <HD1Eagle> its one of the problems ps was designed to fix :) 20:25:01 <PublicServer> <Godde> may i ask what the similar-looking thing at your slh is? 20:25:23 <PublicServer> <V453000> hard to say 20:25:33 <PublicServer> <V453000> take it as a prio with platform check 20:25:51 <PublicServer> <HD1Eagle> i don't see why it needs an overflow.. 20:26:15 <PublicServer> <V453000> if you read my ABR09 and seen the savegame there, talking about the condition forking etc. then you might know what it is 20:26:26 <PublicServer> <V453000> HD1Eagle: to release trains only when there are platforms free 20:26:42 <PublicServer> *** made screenshot at 00023D06: http://ps.openttdcoop.org/publicserver/webcam/00023D06.png 20:26:52 <PublicServer> <HD1Eagle> the overflow does that? 20:26:56 <PublicServer> <Godde> i hate this game atm... it is keeping me from studying :( 20:27:42 <PublicServer> <V453000> well, put it this way HD1Eagle: there is a ring where trains come from the ML. From this ring trains are trying to go to the station. To do that, they use 4 entrances, and each of the entrances is open only when there are platforms free. 20:28:06 <PublicServer> <V453000> The overflow is a general overflow for the ring, therefore is not directly linker to platforms and needs the clock 20:28:23 <PublicServer> <V453000> clearer? :) 20:28:35 <PublicServer> <HD1Eagle> no :( 20:28:37 <PublicServer> <Godde> yeah 20:28:58 *** Mucht has quit IRC 20:29:09 <PublicServer> <Godde> i havent got a clue how you wrapped your head around that station, though 20:29:23 <PublicServer> <Godde> i mean, i sort of understand the mechanics behind it - put making it in such a limited space boggles my mind 20:29:25 <PublicServer> <V453000> it isnt that complicated 20:29:27 <PublicServer> <HD1Eagle> i understand everything except that overflow and why they don't use standard presignals 20:29:45 <PublicServer> <HD1Eagle> which might be a paradox, but hey 20:29:45 <PublicServer> <Godde> its the compact-ness that astounds me 20:29:51 <PublicServer> <Vinnie> Godde divide it in sections an try to understant the purpose of each one 20:29:57 <PublicServer> <V453000> they dont use standard presignals because they cant, they need to go around the stations and if they overflow then they need to refit to another cargo 20:30:23 <PublicServer> <HD1Eagle> but they never overflow 20:30:26 <PublicServer> <V453000> they do 20:30:33 <PublicServer> <V453000> yes one just did 20:30:35 <PublicServer> <V453000> :D 20:30:39 <PublicServer> <HD1Eagle> why?? 20:30:42 <PublicServer> <Godde> i'm off to read abr9, instead of reading for my uk politics test tomorrow... 20:30:52 <PublicServer> <V453000> because they are coming from the other end of station 20:30:58 <PublicServer> <V453000> when they already got inside 20:32:20 <PublicServer> <HD1Eagle> so those trains came from the wheat overflow 20:32:26 <PublicServer> <Vinnie> oke town drop done SLH06? 20:32:26 <PublicServer> <V453000> yes 20:32:33 <PublicServer> <V453000> to both 20:32:40 <PublicServer> <V453000> I just did the split 20:32:58 <ToMaShiTo03> !password 20:32:58 <PublicServer> ToMaShiTo03: balded 20:33:01 <PublicServer> <V453000> and lead 7th through BBH 20:33:22 <PublicServer> *** ToMaShiTo03 joined the game 20:34:39 <PublicServer> <Godde> i think i understand it now : 20:34:53 <PublicServer> <Godde> the clock still has me a little confused, but the station itself 20:34:55 <PublicServer> <Godde> nice 20:35:03 <PublicServer> <V453000> :) 20:35:20 <PublicServer> <Godde> the waypoint locations were a little baffling, but i noticed the connection! 20:35:38 <PublicServer> <V453000> yes, those are ... confusing 20:36:00 <PublicServer> <V453000> hmmmfff 20:36:02 <PublicServer> <Godde> so its more or less the same as my station, but without the loading-unloading to check for cargo 20:36:06 <PublicServer> <V453000> goods trains in the station dont help 20:36:16 <PublicServer> <V453000> sort of, yes 20:36:26 <PublicServer> <V453000> with replacement of the SRNW station telling the trains if there is enough cargo 20:36:28 <PublicServer> <HD1Eagle> omg lol 20:36:40 <PublicServer> <Godde> so really not that advanced 20:36:42 <PublicServer> <Godde> just simple logic 20:36:46 <PublicServer> <Godde> implemented in a clunky way 20:37:16 <PublicServer> <V453000> I didnt say that :) 20:37:24 <PublicServer> <Godde> i did :) 20:37:24 <PublicServer> <V453000> but the overflows are kind of advanced 20:37:46 <PublicServer> <Godde> atleast the clock-part 20:37:50 <PublicServer> <V453000> at least if you put it the way that it is the most current one 20:37:58 <PublicServer> <V453000> no, the logic of train injection inside the station 20:38:04 <PublicServer> <V453000> what was claimed to be psb 20:38:06 <PublicServer> <HD1Eagle> ugh why are there so many goods trains in doom station 20:38:20 <PublicServer> <V453000> work done on ML 20:39:30 <PublicServer> <Godde> let me see if i get this right: mainline trains enter only if there are free stations AND no trains exiting the depots at the corresponding cargo entrance 20:39:43 <PublicServer> <V453000> quite so 20:41:42 <PublicServer> *** made screenshot at 0001111A: http://ps.openttdcoop.org/publicserver/webcam/0001111A.png 20:42:10 <PublicServer> <Godde> also: trains from the ML will go straight to refit if there is a queue to get into the station 20:44:00 *** Zeknurn has quit IRC 20:44:33 *** Zeknurn has joined #openttdcoop 20:45:08 <PublicServer> <Godde> but why didn't you make separate entrances to the other cargos? rubber seems to get quite a large advantage 20:45:18 <PublicServer> <V453000> why would it 20:45:26 <PublicServer> <V453000> all trains will get to all cargoes eventually 20:45:44 <PublicServer> <HD1Eagle> the surrounding network just has to be up to snuff :P 20:45:44 <PublicServer> <Godde> yes, but if there is a lot of rubber, the other cargos will "never" leave the station 20:46:06 <PublicServer> <V453000> yes, but if the trains would go to other cargoes, there would be too much rubber waigin 20:46:06 <PublicServer> <V453000> waiting 20:46:08 <PublicServer> <V453000> the same 20:46:18 <PublicServer> <V453000> it just means not enough capacity 20:46:20 <PublicServer> <Godde> it might have been more even 20:46:23 <PublicServer> <V453000> if either of the solutions breaks 20:46:29 <PublicServer> <V453000> even ... why do you care about even 20:46:47 <PublicServer> <Godde> it is visually and psychologically pleasing :D 20:46:49 <PublicServer> <V453000> .. 20:46:56 <PublicServer> <Vinnie> Godde 06 yours? 20:47:02 <PublicServer> <Vinnie> it jams the ML 20:47:02 <PublicServer> <V453000> well there could be a reason to say that both drop stations get more even load 20:47:13 <PublicServer> <V453000> but on the other hand it should always have enough capacity :) 20:47:24 <PublicServer> <Godde> shit 20:47:32 <PublicServer> <Vinnie> may i redo the entrance? 20:47:42 <PublicServer> <Godde> in a sec 20:47:46 <PublicServer> <Godde> i might have fixed it 20:48:02 <PublicServer> <Godde> the overflows are a pain 20:48:06 <PublicServer> <Vinnie> the flow is ***** that is why you need overflow depots 20:48:12 <PublicServer> <V453000> :D 20:48:16 <PublicServer> <Godde> THERE ARE overflow depots 20:48:18 <PublicServer> <V453000> there are 20:48:20 <PublicServer> <V453000> but bad 20:48:22 <PublicServer> <Godde> yeah 20:48:33 <PublicServer> <Vinnie> you dont need them if you make a better flow into the transfer 20:48:43 <PublicServer> <Godde> feel free to redo it all 20:48:49 <PublicServer> <Godde> i don't have time until tomorrow afternoon 20:49:07 <PublicServer> <Godde> 18 trains in the overflow 20:49:07 <PublicServer> <Godde> wow 20:49:12 <PublicServer> <Godde> yeah, something was not right 20:49:43 <PublicServer> <Godde> please try not to mess with the ML merger :) i am quite proud of it 20:51:05 <PublicServer> <Godde> the forst station there might have to become a little bigger too 20:51:09 <PublicServer> <Godde> first 20:51:24 <PublicServer> <Godde> it is barely large enough for the waves 20:52:14 <PublicServer> <HD1Eagle> v, i've come up with a solution for removing yeti face at the cost of losing sync from the wheat overflow 20:52:32 <PublicServer> <V453000> ........................ 20:52:41 <PublicServer> <HD1Eagle> a very small cost 20:53:13 <PublicServer> <V453000> do I need or want it? :) 20:53:37 <PublicServer> <HD1Eagle> if you want the space where the yeti face is, you'll want it 20:53:56 <PublicServer> <V453000> which I already said is fine :) 20:54:04 <PublicServer> *** Godde has left the game (leaving) 20:54:08 <PublicServer> <HD1Eagle> k 20:56:42 <PublicServer> *** made screenshot at 00013AE2: http://ps.openttdcoop.org/publicserver/webcam/00013AE2.png 20:57:12 <PublicServer> <V453000> hmf :d 20:57:20 <PublicServer> <HD1Eagle> hrm? 20:57:20 <PublicServer> <V453000> expected 1 less level :) 20:58:27 <PublicServer> <HD1Eagle> you killed yeti face =O 20:58:47 <PublicServer> <HD1Eagle> rofl 21:01:48 <PublicServer> <HD1Eagle> the yeti strikes again! 21:01:50 <PublicServer> <V453000> how did that happen :o 21:01:54 <PublicServer> <XeryusTC> \o/ 21:02:08 <PublicServer> <V453000> well that just shows how wrong the bypass is :P 21:02:11 <PublicServer> <Vinnie> who to blame :) 21:02:23 <PublicServer> <HD1Eagle> the one making excuses :P 21:03:04 <PublicServer> <HD1Eagle> oh lawd 21:03:32 <PublicServer> <V453000> coming soon 21:06:05 <Godde> what did i miss? :O 21:06:22 <PublicServer> <HD1Eagle> the yeti attacked a rubber train 21:11:43 <PublicServer> *** made screenshot at 000166E0: http://ps.openttdcoop.org/publicserver/webcam/000166E0.png 21:22:27 <PublicServer> <Vinnie> who reloacates stations the hard way? 21:22:31 <PublicServer> <Vinnie> try cntrl 21:22:45 <PublicServer> <Dilandau> thx 21:22:52 <PublicServer> <V453000> and who is too lazy to make presignals 21:23:04 <PublicServer> *** hnrgrgr has joined company #1 21:23:10 *** iklucas has joined #openttdcoop 21:23:30 <PublicServer> <Vinnie> you missed one V 21:23:38 <PublicServer> <V453000> hm :) 21:23:40 <PublicServer> <Vinnie> on the 7th line :) 21:26:13 <PublicServer> <Dilandau> 6 and 7th for bypass the SLH01 ? 21:26:27 <PublicServer> <V453000> I expected someone to build that :) 21:26:37 <PublicServer> <Vinnie> your name stands there 21:26:43 <PublicServer> *** made screenshot at 00022D24: http://ps.openttdcoop.org/publicserver/webcam/00022D24.png 21:27:00 <PublicServer> <V453000> oh :d 21:27:05 <PublicServer> <V453000> :D 21:28:31 <PublicServer> *** ToMaShiTo03 has left the game (leaving) 21:28:33 *** ToMaShiTo03 has quit IRC 21:35:05 *** TWerkhoven[l] has quit IRC 21:35:31 <PublicServer> <V453000> wee 21:35:37 <PublicServer> <V453000> shitbad merger 21:35:49 <PublicServer> <Vinnie> yeah 21:35:51 <PublicServer> <Vinnie> mine 21:36:01 <PublicServer> <V453000> is it? 21:36:15 <PublicServer> <Vinnie> i build it in the BBH\ 21:36:22 <PublicServer> <V453000> I meant the one to the west 21:36:28 <PublicServer> <V453000> jams 21:37:30 <PublicServer> *** TWerkhoven has left the game (leaving) 21:37:31 *** TWerkhoven has quit IRC 21:39:34 <PublicServer> <Vinnie> is this one of the top line counts yet? 21:39:44 <PublicServer> <V453000> ? 21:39:54 <PublicServer> <Vinnie> 7L_7R is high right? 21:39:58 <PublicServer> <V453000> very high 21:41:43 <PublicServer> *** made screenshot at 00021F1D: http://ps.openttdcoop.org/publicserver/webcam/00021F1D.png 21:43:56 *** Tray has quit IRC 21:47:13 <PublicServer> *** HD1Eagle has left the game (leaving) 21:47:16 <HDIEagle> bb 21:47:21 <PublicServer> <V453000> cya 21:47:27 <PublicServer> <Vinnie> bye 21:47:37 *** HDIEagle has quit IRC 21:47:59 <PublicServer> *** XeryusTC has left the game (leaving) 21:48:34 <PublicServer> *** Maraxus has left the game (leaving) 21:48:46 *** Maraxus has quit IRC 21:49:24 <iklucas> ola 21:49:26 <iklucas> !password 21:49:26 <PublicServer> iklucas: jabber 21:49:31 <PublicServer> <Vinnie> hey 21:49:42 <iklucas> hmm actually off to bed 21:49:49 <iklucas> i'm beeing smart for once:D 21:49:51 <iklucas> cya;) 21:49:54 <PublicServer> <V453000> ... 21:49:56 <PublicServer> <V453000> lol 21:50:04 <iklucas> ^^ 21:50:15 <PublicServer> <Vinnie> if you zoom out the entire north line looks like one junction :D 21:50:18 <iklucas> got my first day behind the bar tomorow 21:50:24 <iklucas> at local restaurant 21:50:28 <iklucas> so g2 be well slept 21:50:42 <iklucas> so i won't break all glasses etc 21:50:42 <iklucas> so cya;) 21:50:47 *** iklucas has quit IRC 21:50:47 <PublicServer> <Vinnie> cya 21:56:18 <PublicServer> *** makjes has left the game (leaving) 21:56:20 <PublicServer> <Vinnie> oke lets break down the merger 21:56:26 *** makjes has quit IRC 21:56:44 <PublicServer> *** made screenshot at 00021B13: http://ps.openttdcoop.org/publicserver/webcam/00021B13.png 21:57:16 <hnrgrgr> which one ? 21:57:24 <PublicServer> <Vinnie> Mine 21:59:47 <PublicServer> <V453000> :( 22:00:02 <PublicServer> <V453000> replaced feeders to Lev4 just for the hell of it but opengfx Lev4 looks so bad 22:00:53 <PublicServer> <Vinnie> we played that in the TL17 game 22:01:01 <PublicServer> <V453000> ? 22:01:03 <PublicServer> <Vinnie> same gfx 22:01:09 <PublicServer> <V453000> I dont mean the rails 22:01:11 <PublicServer> <V453000> the trains 22:01:22 <PublicServer> <V453000> TTD lev 4 looks so good 22:01:30 <PublicServer> <Vinnie> yeah 22:01:43 <PublicServer> <Vinnie> get a bigger screen makes the ugly trains smaller :) 22:01:56 <PublicServer> <V453000> mind if I add original engines? 22:02:04 <PublicServer> <Vinnie> now? 22:02:10 <PublicServer> <V453000> sure, 2 minutes 22:02:12 <PublicServer> <Vinnie> ke 22:02:17 <PublicServer> *** Vinnie has joined spectators 22:02:21 <PublicServer> *** V453000 has left the game (leaving) 22:02:34 <Vinnie_nl> !password 22:02:34 <PublicServer> Vinnie_nl: babied 22:02:49 <PublicServer> *** Dilandau has joined spectators 22:02:49 <PublicServer> *** Game paused (number of players) 22:02:53 <PublicServer> *** Dilandau has joined company #1 22:02:54 <PublicServer> *** Game unpaused (number of players) 22:03:07 <PublicServer> <Dilandau> hngrgr you build ? 22:03:15 <PublicServer> <Vinnie> reset in 2 minutes 22:03:17 <PublicServer> <hnrgrgr> yes 22:03:19 <PublicServer> <hnrgrgr> ok. 22:03:29 <PublicServer> *** hnrgrgr has joined spectators 22:03:29 <PublicServer> *** Game paused (number of players) 22:03:37 <PublicServer> *** Dilandau has joined spectators 22:03:57 <PublicServer> *** Game still paused (manual, number of players) 22:03:59 <V453000> !rcon server_pw 22:03:59 <PublicServer> V453000: players 22:03:59 <PublicServer> V453000: server_info 22:04:00 <PublicServer> V453000: clients 22:04:00 <PublicServer> V453000: echo doneclientcount 22:04:02 <PublicServer> V453000: #:1(Orange) Company Name: 'Chameleon Transportation UnLTD.' Year Founded: 1950 Money: 8701128179 Loan: 0 Value: 8717384943 (T:1000, R:2, P:0, S:1) unprotected 22:04:02 <PublicServer> V453000: Current/maximum clients: 0/255 22:04:04 <PublicServer> V453000: Current/maximum companies: 1/ 1 22:04:04 <PublicServer> V453000: Current/maximum spectators: 2/10 22:04:06 <PublicServer> V453000: Client #1 name: 'PublicServer' company: 255 IP: server 22:04:06 <PublicServer> V453000: Client #2328 name: 'Dilandau' company: 255 IP: 86.212.253.103 22:04:08 <PublicServer> V453000: you have 3 more messages 22:04:11 <V453000> more 22:04:12 <V453000> !more 22:04:13 <PublicServer> V453000: Client #2329 name: 'hnrgrgr' company: 255 IP: 88.167.164.29 22:04:13 <PublicServer> V453000: doneclientcount 22:04:13 <PublicServer> V453000: Current value for 'server_password' is: 'jabber' 22:04:17 <V453000> jabber again guys 22:04:37 <PublicServer> *** Game still paused (manual, number of players) 22:04:38 <PublicServer> *** Dilandau joined the game 22:04:40 <PublicServer> *** V453000 joined the game 22:04:45 <V453000> !auto 22:04:45 <PublicServer> *** V453000 has enabled autopause mode. 22:04:47 <PublicServer> *** Game unpaused (manual) 22:05:01 <PublicServer> *** hnrgrgr joined the game 22:05:15 <PublicServer> *** Vinnie joined the game 22:05:46 <PublicServer> <Dilandau> reset for ? 22:05:54 <PublicServer> <V453000> just adding original engines 22:06:08 <PublicServer> <V453000> if you use opengfx, you wont see a difference 22:06:16 <PublicServer> <V453000> just cosmetic changes 22:06:38 <PublicServer> <Dilandau> ok, i use opengfx ^^ 22:07:03 *** Godde2 has joined #openttdcoop 22:07:07 <Godde2> who stole my name? :< 22:07:14 <Godde2> oh god 22:07:16 <Godde2> 2 irc clients ftw 22:07:23 *** Godde2 has quit IRC 22:07:28 <Godde> there we go 22:07:29 <Godde> jesus 22:07:33 <Godde> !password 22:07:33 <PublicServer> Godde: babied 22:08:00 <Godde> !password 22:08:00 <PublicServer> Godde: babied 22:08:11 <Godde> !password 22:08:11 <PublicServer> Godde: babied 22:08:36 <Godde> !password 22:08:36 <PublicServer> Godde: humbug 22:08:47 <PublicServer> *** Godde joined the game 22:08:51 *** `real has quit IRC 22:11:47 <PublicServer> *** made screenshot at 0002170C: http://ps.openttdcoop.org/publicserver/webcam/0002170C.png 22:16:52 <PublicServer> <Godde> i like the 7R_7L 22:17:31 *** KenjiE20 has quit IRC 22:17:44 <PublicServer> <Godde> who made maglev? :P 22:17:46 <PublicServer> <Godde> cheating! 22:17:50 <PublicServer> <V453000> how come? 22:18:02 <PublicServer> <Godde> nah, not really 22:18:13 <PublicServer> <Godde> i just didn't think of it, cause everything else was monorail 22:18:30 <PublicServer> <V453000> I just wanted to have my transfer drop more stressed 22:18:36 <PublicServer> <V453000> which it seems like I succeeded perfectly :D 22:18:44 <PublicServer> <Godde> xD 22:23:25 <PublicServer> <Vinnie> so hard now 22:23:37 <PublicServer> *** Godde has left the game (leaving) 22:24:08 <Godde> i like the look of the network now :D 22:24:44 <Godde> Will you guys allow more trains in the future? i feel the urge to expand my sl :) 22:25:10 <PublicServer> <V453000> probably not for SLs 22:25:10 <Godde> oh well, i better be off - cya 22:25:14 <PublicServer> <V453000> goods mainly 22:25:33 *** Godde has quit IRC 22:26:48 <PublicServer> *** made screenshot at 000184C2: http://ps.openttdcoop.org/publicserver/webcam/000184C2.png 22:34:25 <PublicServer> <V453000> not in every game you see "LLL" choice :D 22:34:41 *** ODM has quit IRC 22:34:46 <PublicServer> <Vinnie> where is that? 22:35:04 <PublicServer> <V453000> here 22:36:55 *** luckz has quit IRC 22:37:13 *** luckz has joined #openttdcoop 22:37:51 <PublicServer> <Vinnie> i can see again :) 22:41:48 <PublicServer> *** made screenshot at 0002231C: http://ps.openttdcoop.org/publicserver/webcam/0002231C.png 22:45:27 <PublicServer> <V453000> I will have to go 22:45:29 <PublicServer> <V453000> so good night 22:45:31 <PublicServer> <Vinnie> cya 22:45:37 <PublicServer> *** V453000 has left the game (leaving) 22:47:33 *** pugi has quit IRC 22:48:27 <PublicServer> <Vinnie> ok i got to go to 22:48:29 <PublicServer> <Vinnie> cya 22:48:35 <PublicServer> <hnrgrgr> bye 22:48:48 <PublicServer> *** Vinnie has left the game (leaving) 22:48:52 <PublicServer> *** Dilandau has joined spectators 22:48:52 <PublicServer> *** Game paused (number of players) 22:48:54 <PublicServer> *** Dilandau has joined company #1 22:48:54 <PublicServer> *** Game unpaused (number of players) 22:49:05 *** Vinnie_nl has quit IRC 22:49:19 <PublicServer> <Dilandau> gn, work in progress hngrgr ? 22:49:29 <PublicServer> <hnrgrgr> allmaost over. 22:49:55 <PublicServer> <hnrgrgr> should be ok. If you want to eve now. 22:50:05 <PublicServer> <hnrgrgr> eve = leave 22:50:13 <PublicServer> <Dilandau> thx ^^ 22:50:20 <PublicServer> <Dilandau> good night ^^ 22:50:26 <PublicServer> <hnrgrgr> :) good nighth 22:50:33 <PublicServer> *** Dilandau has left the game (leaving) 22:50:33 <PublicServer> *** Game paused (number of players) 22:51:48 *** Dilandau has quit IRC 22:55:56 <PublicServer> *** Game still paused (number of players) 22:55:56 <PublicServer> *** Game unpaused (number of players) 22:55:57 <PublicServer> *** Theos joined the game 22:56:00 <PublicServer> <hnrgrgr> hi 22:56:03 <PublicServer> <Theos> oh hello 22:56:48 <PublicServer> *** made screenshot at 0001FF10: http://ps.openttdcoop.org/publicserver/webcam/0001FF10.png 23:11:48 <PublicServer> *** made screenshot at 00021517: http://ps.openttdcoop.org/publicserver/webcam/00021517.png 23:24:44 <PublicServer> *** hnrgrgr has left the game (connection lost) 23:24:44 <PublicServer> *** Game paused (number of players) 23:25:08 <PublicServer> *** Game still paused (number of players) 23:25:08 <PublicServer> *** Game unpaused (number of players) 23:25:09 <PublicServer> *** hnrgrgr joined the game 23:26:48 <PublicServer> *** made screenshot at 00020D08: http://ps.openttdcoop.org/publicserver/webcam/00020D08.png 23:34:04 *** Sigma| has joined #openttdcoop 23:35:23 *** Sigma| has quit IRC 23:36:58 *** Sigma| has joined #openttdcoop 23:39:40 *** alang has joined #openttdcoop 23:40:52 *** Sigma has quit IRC 23:41:49 <PublicServer> *** made screenshot at 00023EE8: http://ps.openttdcoop.org/publicserver/webcam/00023EE8.png 23:46:23 <PublicServer> *** Theos has left the game (leaving) 23:46:23 <PublicServer> *** Game paused (number of players) 23:47:32 *** Sigma| has quit IRC 23:56:49 <PublicServer> *** made screenshot at 00023AF0: http://ps.openttdcoop.org/publicserver/webcam/00023AF0.png 23:57:00 <PublicServer> *** hnrgrgr has left the game (leaving) 23:57:18 *** valhallasw has quit IRC