Config
Log for #openttdcoop on 20th September 2011:
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00:09:54  *** pugi has quit IRC
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01:02:51  <PublicServer> *** Game still paused (number of players)
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01:03:09  <PublicServer> <Theos> well that was quick
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04:41:58  <Leshrac_Sleep> !password
04:41:59  <PublicServer> Leshrac_Sleep: hugger
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05:14:43  <Leshrac_Sleep> !password
05:14:43  <PublicServer> Leshrac_Sleep: derail
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05:15:03  <PublicServer> <LXSJason> morning
05:15:19  <PublicServer> <Leshrac_Sleep> morning
05:15:25  <PublicServer> <Leshrac_Sleep> just checking if my station works :P
05:17:08  <PublicServer> <Leshrac_Sleep> hmm it works
05:17:15  <PublicServer> <LXSJason> wut works?
05:17:26  <PublicServer> <Leshrac_Sleep> but i can see a train getting stuck in a holding bay
05:17:36  <PublicServer> <Leshrac_Sleep> my first ever station
05:17:39  <PublicServer> <LXSJason> :D
05:18:02  <PublicServer> <LXSJason> im trying to debug my SRS.... for some reason 3 stations wont take trains in holdingbay
05:20:40  <PublicServer> <Leshrac_Sleep> there is only a exit signal on the lower of the 2 rails
05:20:43  <PublicServer> <Leshrac_Sleep> not on the upper
05:20:51  <PublicServer> <Leshrac_Sleep> so the entry signal will always be red wont it?
05:21:14  <PublicServer> <LXSJason> wondering where your looking :p
05:21:24  <PublicServer> <LXSJason> afaik, all srs stations are the same
05:22:03  <PublicServer> <LXSJason> nope that one is correct signalled.
05:22:17  <PublicServer> <LXSJason> as you can see, when the red train at station enters depot, the light clears up
05:22:39  <PublicServer> <LXSJason> that red dummy train is there to only allow a train to come out of holdingbay when theres enough people
05:22:45  <PublicServer> <LXSJason> but trains dont even go into holdingbay
05:22:48  <PublicServer> ***  made screenshot at 000098B5: http://ps.openttdcoop.org/publicserver/webcam/000098B5.png
05:22:48  <PublicServer> <LXSJason> like on other stations
05:23:22  <PublicServer> <Leshrac_Sleep> well the one i pointed out shouldnt have other trains
05:23:32  <PublicServer> <Leshrac_Sleep> as only the train in the depot has orders to there
05:24:03  <PublicServer> <Leshrac_Sleep> Nosaki valley that is
05:24:09  <PublicServer> <LXSJason> no train should have specific orders to go somewhere :) those should be autogenerated
05:24:13  <PublicServer> <Leshrac_Sleep> hmm
05:24:15  <PublicServer> <Leshrac_Sleep> weird
05:24:17  <PublicServer> <Leshrac_Sleep> but anyways
05:24:23  <PublicServer> <Leshrac_Sleep> i am off to my internship
05:24:27  <PublicServer> <LXSJason> later
05:24:29  <PublicServer> <Leshrac_Sleep> here you go a train
05:24:35  <PublicServer> <LXSJason> i forced it :p
05:24:37  <PublicServer> <Leshrac_Sleep> lol
05:24:43  <PublicServer> *** Leshrac_Sleep has left the game (leaving)
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05:29:03  <LXSJason> !password
05:29:03  <PublicServer> LXSJason: deluge
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06:09:41  <Dilandau> !password
06:09:41  <PublicServer> Dilandau: bamboo
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06:10:02  <PublicServer> <Dilandau> hi
06:10:06  <PublicServer> <LXSJason> hey there
06:10:28  <PublicServer> *** Dilandau has joined spectators
06:10:38  <PublicServer> <LXSJason> trying to figure out why some of my stations are skipped with SRS
06:10:48  <PublicServer> <Dilandau> i leave in few minutes ^^
06:13:20  <PublicServer> <Dilandau> bye and good luck ^^
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06:17:29  <makjes> !password
06:17:29  <PublicServer> makjes: bamboo
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06:32:46  <Eightbitpwny> !password
06:32:46  <PublicServer> Eightbitpwny: coyote
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06:38:29  <Blimb> !password
06:38:29  <PublicServer> Blimb: marshy
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07:31:21  <V453000> !password
07:31:21  <PublicServer> V453000: shying
07:31:30  <PublicServer> *** Game still paused (number of players)
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07:31:32  <PublicServer> <V453000> hi
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07:32:44  <PublicServer> <LXSJason> heya
07:33:32  *** imus has joined #openttdcoop
07:33:47  <imus> !players
07:33:49  <PublicServer> imus: Client 813 (Orange) is V453000, in company 1 (Nippon no Tetsudo)
07:33:50  <PublicServer> imus: Client 648 (Orange) is LXSJason, in company 1 (Nippon no Tetsudo)
07:34:09  <PublicServer> <LXSJason> bah, my SRS is a little buggy
07:34:21  <PublicServer> <V453000> probably, but does it work in general?
07:34:32  <PublicServer> <V453000> ahh
07:34:38  <PublicServer> <V453000> trains dont get in bays
07:34:44  <PublicServer> <LXSJason> on only 2 stations
07:34:54  <PublicServer> <LXSJason> but the others do
07:34:58  <PublicServer> <V453000> yes
07:35:08  <PublicServer> <V453000> the terminus - they dont see path through it
07:35:10  <PublicServer> <V453000> you need pF traps there
07:35:11  <imus> !password
07:35:11  <PublicServer> imus: shying
07:35:26  <PublicServer> <LXSJason> but they work on other trains
07:35:32  <PublicServer> *** imus joined the game
07:35:37  <PublicServer> <V453000> like Nusaki Woods
07:35:47  <PublicServer> <V453000> the one with !might need debugging
07:36:26  <PublicServer> <LXSJason> still doesnt explain why it works on other stations
07:36:45  <PublicServer> <V453000> well, that is hard to explain :)
07:36:51  <PublicServer> <V453000> and I am not even sure if I know the answer
07:37:09  <PublicServer> <V453000> we have been doing some tests a long time ago, and trains just hated the first station
07:37:12  <PublicServer> <V453000> or maybe the second
07:37:18  <PublicServer> <V453000> just very weird behaviour
07:37:24  <PublicServer> <V453000> you know how to fix it, but you dont know why it happens
07:37:38  <PublicServer> <LXSJason> it was skipping 2nd and 3rd before it started skipping 1st and 2nd
07:37:51  <PublicServer> ***  made screenshot at 0000F5D7: http://ps.openttdcoop.org/publicserver/webcam/0000F5D7.png
07:38:07  <PublicServer> <V453000> wel, quite honestly, it doesnt make sense for the trains
07:38:13  <PublicServer> <V453000> they see no path there through the terminus
07:38:41  <PublicServer> <V453000> btw why do you have the tile with signals in the end of platforms
07:38:51  <PublicServer> <LXSJason> to get them on the platform, lol
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07:39:07  <PublicServer> <V453000> like !this?
07:39:11  <PublicServer> <LXSJason> y
07:39:17  <PublicServer> <V453000> that isnt needed
07:39:23  <PublicServer> <V453000> definitely not in straight form
07:39:45  <PublicServer> <LXSJason> *shrugs* i made this SRS purely off a couple of images
07:39:51  <PublicServer> <LXSJason> without knowing how it works :p
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07:40:17  <PublicServer> <V453000> I dont know which image could have suggested such a thing, but that just doesnt work :)
07:40:44  <PublicServer> <LXSJason> o the signal was something i added myself
07:40:46  <PublicServer> <LXSJason> couldnt get it to work offline
07:40:52  <PublicServer> <V453000> hm :)
07:40:55  <PublicServer> <LXSJason> and when i had spare track it suddenly worked
07:41:12  <PublicServer> <V453000> the track, yes, but curved
07:41:16  <PublicServer> <V453000> and the signal does nothing
07:41:30  <PublicServer> <V453000> it doesnt break anything either, but you know ... :)
07:41:52  <PublicServer> <LXSJason> lol
07:42:12  <PublicServer> <V453000> btw quite honestly, much better is getting inspiration from savegames than images
07:42:57  <PublicServer> <LXSJason> well was loooooong time ago for me when i learned it.
07:43:05  <PublicServer> <LXSJason> couldnt get saves to work back then
07:43:15  <PublicServer> <V453000> doesnt apply to just back then :)
07:43:26  <PublicServer> <LXSJason> ^^
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07:49:33  <PublicServer> <LXSJason> Damn... fixing the first few stations, really increases the train need to properly get to the last one, lol
07:49:41  <PublicServer> <V453000> :D
07:52:51  <PublicServer> ***  made screenshot at 0000FD66: http://ps.openttdcoop.org/publicserver/webcam/0000FD66.png
07:58:15  <PublicServer> <LXSJason> crappy accel starting to jam my transfer exit, lol
07:58:29  <PublicServer> <V453000> :)
08:00:23  <PublicServer> <LXSJason> im guessing this is why the other people chose for that other layout for feeder?
08:00:34  <PublicServer> <V453000> dont think so
08:00:48  <PublicServer> <LXSJason> so its just my bad building? :p
08:00:51  <PublicServer> <V453000> you could use some different trains probably
08:01:28  <PublicServer> <V453000> or try to make the merge one the downhill
08:02:29  <PublicServer> <V453000> that will help
08:02:43  <PublicServer> <LXSJason> so its my crappy builders skills :p
08:02:55  <PublicServer> <V453000> no, this is just something extra
08:03:00  <PublicServer> <V453000> finding better trains still applies :p
08:03:10  <PublicServer> <V453000> maybe even some heavy cargo trains
08:03:13  <PublicServer> <V453000> with passenger wagons
08:03:20  <PublicServer> <V453000> those are slow, but strong
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08:03:38  <PublicServer> <LXSJason> so.. power opposed to speed
08:03:42  <PublicServer> <V453000> dont know, try :)
08:04:00  <PublicServer> <V453000> eventually there is still maglev
08:04:37  <PublicServer> <V453000> btw
08:04:43  <PublicServer> <LXSJason> lol, a royal pain in the butt to get em all swapped, lol
08:04:46  <PublicServer> <V453000> why do you place PBS signals at each joiner from little station
08:05:00  <PublicServer> <LXSJason> so that the
08:05:00  <PublicServer> <V453000> just build a depot and set auroreplace to your train group?
08:05:06  <PublicServer> <LXSJason> return line can get faster
08:05:13  <PublicServer> <V453000> no it doesnt do anything, only slows trains down
08:05:19  <PublicServer> <LXSJason> o, lol ok
08:05:37  <PublicServer> <LXSJason> tought it did work
08:05:39  <PublicServer> <LXSJason> *shrugs*
08:05:52  <PublicServer> <V453000> well if it is too close to the station, it will
08:06:02  <PublicServer> <V453000> but that is still quite bad
08:06:22  <PublicServer> <V453000> because trains that want to go to the station still have to wait until the trains on the outer line have passed
08:07:52  <PublicServer> ***  made screenshot at 00012D9F: http://ps.openttdcoop.org/publicserver/webcam/00012D9F.png
08:09:45  <PublicServer> <V453000> oh and most importantly: if a PBS signal has 1-way role, _always_ use 1way PBS
08:09:47  <PublicServer> <V453000> not the 2way
08:10:09  <PublicServer> <LXSJason> mmm ok
08:12:18  <PublicServer> <LXSJason> clogging ths system a little by doing a forced replace
08:12:35  <PublicServer> <imus> meh, that'll solve itself once all trains are replaced ^^
08:12:37  <PublicServer> <V453000> hehe those trains might really help :)
08:12:51  <PublicServer> *** imus has left the game (connection lost)
08:13:04  <imus> !password
08:13:04  <PublicServer> imus: helium
08:13:21  <PublicServer> *** imus joined the game
08:15:01  <PublicServer> <LXSJason> ah yes, these locs are much better
08:15:09  <PublicServer> <LXSJason> they reach max speed much faster
08:15:19  <PublicServer> <V453000> certainly :)
08:15:45  <PublicServer> *** imus has left the game (connection lost)
08:15:49  <PublicServer> <LXSJason> odd
08:15:56  <PublicServer> <LXSJason> they dont want to go past komori heights
08:16:06  <imus> second time i lost connection :(
08:16:12  <PublicServer> <V453000> yes
08:16:15  <PublicServer> <V453000> cause of the PBS
08:16:22  <PublicServer> <V453000> train is in that block already
08:16:40  <PublicServer> *** imus joined the game
08:16:43  <PublicServer> <V453000> in unjammed state it is less significant
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08:17:01  <PublicServer> <LXSJason> ah and this new loc is a bit more on tl
08:17:03  <Kangoo> '1password
08:17:08  <Kangoo> !password
08:17:08  <PublicServer> Kangoo: helium
08:17:09  <PublicServer> <LXSJason> used to be 2.5 tl, now its 3
08:17:17  <PublicServer> <V453000> hm :)
08:17:24  <PublicServer> <V453000> well 3 is good, isnt it
08:17:41  <PublicServer> *** Kangoo joined the game
08:17:45  <PublicServer> *** imus has left the game (connection lost)
08:17:56  <imus> why can't I stay in game o.O
08:19:24  <imus> oh well, I'll try again later
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08:21:07  <PublicServer> <Kangoo> that forced depot on LSX SRS transfer entrry sure slows things down. Why is that necessary?
08:21:27  <PublicServer> <V453000> replacing trains
08:21:29  <PublicServer> <LXSJason> swappiong trains
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08:21:48  <PublicServer> <Kangoo> oh - my bad :p
08:22:35  <PublicServer> <V453000> kinda hard to notice if trains are already replaced :)
08:22:44  <PublicServer> <LXSJason> all but 3 :p
08:22:53  <PublicServer> ***  made screenshot at 0001321B: http://ps.openttdcoop.org/publicserver/webcam/0001321B.png
08:23:33  <PublicServer> <Kangoo> then Im almost excused. Also my experience with srnw is next to none.
08:26:07  <PublicServer> <LXSJason> zomg... accel on these trains compared to the other is amazing!
08:26:36  <PublicServer> <LXSJason> bad signal work, sorry :D
08:27:12  <PublicServer> <LXSJason> no idea, due to the hill i just increased signalgap there
08:27:36  <PublicServer> <V453000> hm? :)
08:27:43  <PublicServer> <V453000> always signal closest possible to split
08:27:54  <PublicServer> <LXSJason> lol ok
08:28:11  <PublicServer> <V453000> you cam make it faster this way
08:28:54  <PublicServer> <LXSJason> =) learn so much here :)
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08:32:32  <PublicServer> <LXSJason> y presignal is there to allow train on station before dummy loads it all up again
08:33:14  <PublicServer> <V453000> the combo in front of depot isnt a bad idea
08:33:36  <PublicServer> <Kangoo> but the pink train now starts loading before blue is full, thus taking pax from blue which leaves without full load
08:33:42  <PublicServer> <LXSJason> mmmm
08:34:06  <PublicServer> <LXSJason> a i see, train is wrong side in/out
08:34:23  <PublicServer> <Kangoo> blue now left eith 226 load
08:34:37  <PublicServer> <LXSJason> it should be loading > go depot, come out, unload
08:34:43  <PublicServer> <LXSJason> thatway when it unloads the blue loads
08:34:59  <PublicServer> <LXSJason> train was facing wrong direction :)
08:35:01  <PublicServer> <LXSJason> should be fixed now
08:35:13  <PublicServer> <Kangoo> right - thats even better then combo after depot
08:35:58  <PublicServer> <Kangoo> or not :p
08:37:28  <PublicServer> <Kangoo> blue has now left with 69 pax..
08:37:48  <PublicServer> <LXSJason> and now full
08:37:53  <PublicServer> ***  made screenshot at 0001274B: http://ps.openttdcoop.org/publicserver/webcam/0001274B.png
08:38:03  <PublicServer> <LXSJason> its a bit flaky because there isnt enough people yet, lol
08:38:09  <PublicServer> <Kangoo> if there is not enough pax already on the station, blue finishes loading before pink starts unloading.
08:38:09  <PublicServer> <V453000> well you want it to always leave full
08:38:20  <PublicServer> <V453000> as Kangoo says
08:39:48  <PublicServer> <Kangoo> it might sort itself out later, when there is always pax waiting on the platform, because trains will be kept on station long enough to wait for pink to unload
08:40:10  <PublicServer> <V453000> kinda sucky solution :p
08:40:22  <PublicServer> <V453000> did you try to add the comboes in front of depots?
08:40:30  <PublicServer> <LXSJason> (a) its the noob building here :p
08:40:38  <PublicServer> <LXSJason> comboes?
08:40:42  <PublicServer> <Kangoo> and a noob commenting :p
08:40:42  <PublicServer> <LXSJason> uhmmm nope havent tried that yet
08:40:54  <PublicServer> <V453000> combo signals as Kangoo or somebody suggested
08:41:05  <PublicServer> <V453000> to prevent the train going out from depot prematurely
08:41:34  <PublicServer> <LXSJason> lets try :D
08:42:01  <PublicServer> <Kangoo> could combos on depot cause next blue train to enter station before pink? seeing as they will both be behind a red signal waiting.
08:42:25  <PublicServer> <V453000> hmm
08:42:29  <PublicServer> <V453000> good question
08:42:32  <PublicServer> <LXSJason> yep
08:42:34  <PublicServer> <Kangoo> yes it did..
08:42:36  <PublicServer> <Kangoo> bah
08:42:36  <PublicServer> <LXSJason> combo makes next blue
08:42:52  <PublicServer> <V453000> hm this was the same
08:43:10  <PublicServer> <V453000> try this way
08:43:40  <PublicServer> <V453000> btw
08:43:48  <PublicServer> <V453000> where the hell does the pax come from to that station
08:43:51  <PublicServer> <Kangoo> are any specific signals given priority on other signals? like trains waiting on combo gets green befroe trains on entry etc.
08:43:53  <hylje> magic
08:44:12  <hylje> no prio between signals
08:44:18  <PublicServer> <Kangoo> kk. ntx
08:44:24  <PublicServer> <LXSJason> hidden stationwalk in town till it has grown
08:44:56  <PublicServer> <V453000> you need to slow down blue, not pink
08:45:07  <PublicServer> <LXSJason> ROFL
08:45:09  <PublicServer> <V453000> well, half
08:45:11  <PublicServer> <LXSJason> now their too fast the trains? :p
08:45:17  <PublicServer> <V453000> not really
08:45:20  <PublicServer> <LXSJason> o.. .jam
08:45:54  <PublicServer> <V453000> there are 2 cases - when pink train comes full - in that case he needs to come earlier, and the second one when pink train comes empty - in taht case it needs to arrive after blue loaded
08:52:42  <PublicServer> <Kangoo> has my test failed when dummy train chose to leave its station and go along with the other trains?
08:52:54  <PublicServer> ***  made screenshot at 0000C26A: http://ps.openttdcoop.org/publicserver/webcam/0000C26A.png
08:53:00  <PublicServer> <V453000> :D
08:53:00  <PublicServer> <LXSJason> lol, where?
08:53:01  <hylje> no, the dummy train acquired intelligence
08:53:06  <hylje> that's normal
08:53:42  <PublicServer> <LXSJason> well, you could change 1 part of the track to maglev or so, to prevent dummytrain to be able to go there?
08:55:15  <PublicServer> <LXSJason> lol now hes locked in
09:01:01  <PublicServer> <LXSJason> hmmm interesting....
09:04:23  <PublicServer> <LXSJason> lol im too much in love with maglevs i think :p
09:04:31  <PublicServer> <V453000> hm :)
09:04:34  <PublicServer> <LXSJason> i feel like swapping all blues to Shinkansen (MAX)'s
09:04:37  <PublicServer> <V453000> they have bad acceleration though
09:05:41  <PublicServer> <LXSJason> ya b ut once their going, their going... opposed to these blue trains, i thkn...
09:05:54  <PublicServer> <V453000> hard to say
09:06:25  <PublicServer> <V453000> do whatever you want, it is your Sbahn after all :)
09:06:36  <PublicServer> <Kangoo> those tunel-cross sbahns near morishime looks neat
09:06:53  <PublicServer> <V453000> hm :)
09:07:09  <PublicServer> <LXSJason> myeah, trying some tests first before deciding :)
09:07:55  <PublicServer> ***  made screenshot at 0001106A: http://ps.openttdcoop.org/publicserver/webcam/0001106A.png
09:09:52  <PublicServer> <Kangoo> whats the reason for using "two way" pbs instead of strict one-way?
09:10:04  <PublicServer> <V453000> because trains go both ways on that rail?
09:10:23  <PublicServer> <Kangoo> hm - changed?
09:10:27  <PublicServer> <V453000> ?
09:10:55  <PublicServer> <V453000> yes, I changed that one
09:10:57  <PublicServer> <V453000> just an error
09:11:09  <PublicServer> <Kangoo> ah - ok
09:12:04  <PublicServer> <Kangoo> was wondering if maybe there was an upside to thw twoway pbs that I was not aware of.
09:12:30  <PublicServer> <V453000> both have their uses
09:12:32  <PublicServer> <V453000> cant compare them really
09:12:52  <PublicServer> <V453000> you can surely compare using them both in 1-way mode, but well, that just isnt what the 2way is made for
09:12:52  <PublicServer> <Kangoo> rarely seen twoways used for anything than panalty
09:13:22  <PublicServer> <Kangoo> whenever I have tried twoways - trains tend to crash...
09:13:26  <PublicServer> <V453000> :d
09:13:38  <PublicServer> <V453000> yes you need to be careful when editing them
09:15:58  <XeryusTC> http://www.youtube.com/watch?v=DZrWH3tNSkU
09:15:59  <Webster> Title: #openttdcoop PSG215 - ICE construction - YouTube (at www.youtube.com)
09:16:13  <PublicServer> <Kangoo> jason - no maglev for dummies? ):
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09:16:31  <PublicServer> <LXSJason> hrm?
09:17:22  <V453000> awesome psycho music XeryusTC :D
09:17:27  <V453000> the intro is quite long tho
09:17:27  <XeryusTC> :D
09:17:39  <XeryusTC> as long as every other video
09:17:49  <XeryusTC> but i agree with you that it is a tad on the long side
09:18:53  <PublicServer> <V453000> I would shorten the second half and show the result there when towns grow
09:18:56  <PublicServer> <V453000> its repetitive
09:19:14  <PublicServer> <V453000> and the result will be nice looking :)
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09:38:11  <PublicServer> <XeryusTC> hmm, my sbahn is getting busy :o
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09:46:10  <pugi> woohoo, castle season 4 :D
09:48:05  <pugi> !password
09:48:05  <PublicServer> pugi: slinks
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09:59:58  <PublicServer> <pugi> crash :D
10:00:04  <PublicServer> <LXSJason> *whsitle*
10:00:10  <PublicServer> <LXSJason> playing around with types of trains
10:00:13  <PublicServer> <LXSJason> and replacing em for others
10:00:17  <PublicServer> <LXSJason> and myeah.
10:00:19  <PublicServer> <LXSJason> i fuck up :p
10:00:37  <PublicServer> <pugi> good job :D
10:01:01  <V453000> happens :)
10:01:37  <PublicServer> <LXSJason> stuff now should work as intended... Grow cities, Grow!
10:01:59  <PublicServer> <pugi> btw... your srnw doesn't seem to work that well with maglevs
10:02:09  <PublicServer> <pugi> they enter station faster than dummy trains
10:02:16  <PublicServer> <pugi> so they begin loading before dummy unloads
10:02:22  <PublicServer> <LXSJason> was playing around with trains...
10:02:28  <PublicServer> <pugi> sometimes
10:02:31  <PublicServer> <LXSJason> should even out when it gets busier
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10:02:57  <PublicServer> <LXSJason> was undecided between N700 and sinkansen Max.
10:03:11  <PublicServer> <LXSJason> the max's have a nice cargo of ~750, but accel slower imo
10:03:17  <PublicServer> <pugi> but now they only load who doesn't get onto the dummy train
10:03:24  <PublicServer> <pugi> and leave before the dummy train unloads
10:03:38  <PublicServer> <LXSJason> only every now and then :)
10:03:49  <imus> !password
10:03:50  <PublicServer> <LXSJason> but when the station is full most of the time, the dummy is just a timer or something
10:03:50  <PublicServer> imus: nitwit
10:03:57  *** GoddeGris has joined #openttdcoop
10:04:02  <GoddeGris> !players
10:04:04  <PublicServer> <LXSJason> might even change the dummy to an extra platform by then
10:04:05  <PublicServer> GoddeGris: Client 854 (Orange) is pugi, in company 1 (Nippon no Tetsudo)
10:04:05  <PublicServer> GoddeGris: Client 648 (Orange) is LXSJason, in company 1 (Nippon no Tetsudo)
10:04:10  <PublicServer> *** imus joined the game
10:05:07  <GoddeGris> !password
10:05:07  <PublicServer> GoddeGris: nitwit
10:05:07  <PublicServer> <pugi> it's not every now and then, it's always :D
10:05:14  <PublicServer> <pugi> watched a few times now
10:05:16  <PublicServer> <LXSJason> lies!
10:05:22  <PublicServer> <pugi> ah
10:05:24  <PublicServer> <LXSJason> the one @ woods if almost full when it leaved
10:05:26  <PublicServer> <pugi> now i saw one
10:05:32  <PublicServer> <pugi> first time
10:05:43  <PublicServer> <pugi> first time i saw it :D
10:05:43  <PublicServer> *** Godde joined the game
10:05:48  <PublicServer> <LXSJason> ones at komori are better, cause cities bigger
10:06:18  <PublicServer> <pugi> yeah
10:06:36  <PublicServer> <LXSJason> mmm cities so lame that they wont build their own roads? ><
10:06:41  <PublicServer> <pugi> yes
10:06:50  <PublicServer> <pugi> you have to built their roads
10:06:52  *** ODM has quit IRC
10:07:03  <PublicServer> <LXSJason> bah... they used to do it themselves in my memory
10:07:09  <PublicServer> <imus> they do build roads but it takes years and years :p
10:07:16  <PublicServer> <imus> building the roads for them speeds it up a lot
10:07:57  <PublicServer> ***  made screenshot at 00009BCF: http://ps.openttdcoop.org/publicserver/webcam/00009BCF.png
10:09:29  <PublicServer> <LXSJason> cheapskates :p having us build their roads!
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10:10:56  <PublicServer> <pugi> i wonder why cities grow this way...
10:11:12  <PublicServer> <pugi> you only take people away and put them to the trainfer station
10:11:18  <PublicServer> <LXSJason> well i know cities grow by the amount of pickups / drops...
10:11:34  <PublicServer> <LXSJason> so with only pickup, they grow half as fast
10:11:56  <PublicServer> <pugi> but where do all these poor peole go? :O
10:11:58  <PublicServer> <LXSJason> and NOS transfer isnt "connected" to Nosaki, but Nagayama
10:12:18  <PublicServer> <pugi> the main stations must be completely overfilled with people
10:12:22  <PublicServer> <LXSJason> hence nagayama being so big with only 2 trains. lol
10:13:26  <PublicServer> *** pugi has left the game (leaving)
10:13:48  <pugi> 2 minutes :)
10:14:05  <PublicServer> <LXSJason> lets see how it responds if i take cargo from Nag transfer :)
10:18:23  <Kangoo> !password
10:18:23  <PublicServer> Kangoo: strews
10:18:41  <PublicServer> *** Kangoo joined the game
10:20:51  <PublicServer> <Kangoo> so - map done? ;)
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10:48:45  <V453000> !password
10:48:45  <PublicServer> V453000: dunged
10:48:54  <PublicServer> *** Game still paused (number of players)
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10:48:56  <PublicServer> <V453000> hi
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10:49:20  <PublicServer> <LXSJason> looks like my SRS is catching up :(
10:49:22  <PublicServer> <LXSJason> :)
10:49:29  <PublicServer> <V453000> hmm
10:49:41  <PublicServer> <V453000> maybe you would want to replace the depots with 2 tiles of rail
10:49:51  <PublicServer> <V453000> would probably get faster
10:51:48  <PublicServer> <LXSJason> not everywhere possible...
10:52:54  <PublicServer> <V453000> another thing is, that you will definitely need more stations when the towns grow
10:52:59  <PublicServer> ***  made screenshot at 0000A5B1: http://ps.openttdcoop.org/publicserver/webcam/0000A5B1.png
10:53:11  <PublicServer> <LXSJason> ya, eventually i wanted to replace the dummy station with an extra platform
10:56:32  <PublicServer> <LXSJason> im too unexperienced to know how tho :p
10:56:36  <PublicServer> <V453000> I rather enjoy making organic Sbahns like here or in psg 207
10:56:54  <PublicServer> <V453000> it is simple in system, just requires some nice stuffing
10:57:09  <PublicServer> <V453000> the one in 207 was particularly nice
10:59:04  <PublicServer> <LXSJason> hmmm with additional platform.. this entry wont work i think
10:59:18  <PublicServer> <V453000> not in this way
10:59:24  <PublicServer> <V453000> but you can use something else
10:59:47  <PublicServer> <LXSJason> i could transform em into roro i think...
10:59:53  <PublicServer> <V453000> nah
10:59:55  <PublicServer> <V453000> just make them all maglev
10:59:57  <PublicServer> <V453000> even the dummies
10:59:59  <PublicServer> <V453000> and use PBS
11:01:43  <PublicServer> <V453000> meh it needs to be a bit different
11:01:57  <PublicServer> <V453000> more like this
11:02:05  <PublicServer> <V453000> see?
11:02:07  <PublicServer> <V453000> first station
11:02:11  <PublicServer> <LXSJason> uhu
11:02:21  <PublicServer> <LXSJason> but 2nd platform stil not avail
11:02:25  <PublicServer> <V453000> it is
11:03:55  <PublicServer> <LXSJason> lol, dummy train escaped!
11:04:05  <PublicServer> <V453000> oh
11:04:07  <PublicServer> <V453000> what a bitch
11:04:34  <PublicServer> <V453000> but this should work
11:05:10  <PublicServer> <V453000> we just need the dummy 2xTL
11:05:49  <PublicServer> <V453000> lets see
11:06:11  <PublicServer> <V453000> do you have reserved paths on?
11:06:13  <PublicServer> <LXSJason> hell escape
11:06:16  <PublicServer> <LXSJason> y
11:06:18  <PublicServer> <V453000> good :)
11:06:22  <PublicServer> <V453000> no he wont, has no way how
11:06:42  <PublicServer> <V453000> damn
11:06:44  <PublicServer> <V453000> editing PBS x.x
11:06:47  <PublicServer> <V453000> well it works
11:06:49  <PublicServer> <LXSJason> lol
11:06:57  <PublicServer> <LXSJason> uhu uhu
11:07:45  <PublicServer> <V453000> if you use the same design, it should work everywhere
11:07:59  <PublicServer> ***  made screenshot at 00008FE1: http://ps.openttdcoop.org/publicserver/webcam/00008FE1.png
11:08:01  <PublicServer> <LXSJason> guess i should try and prepare terrain here and there.
11:08:07  <PublicServer> <V453000> just make sure that the dummy train crosses its path only with the entrance to the pickup platforms, not with their exit
11:08:25  <PublicServer> <V453000> I think you might not be that lost
11:08:28  <PublicServer> <V453000> just make the rings 2
11:08:40  <PublicServer> <V453000> see sign !split rings here
11:08:56  <PublicServer> <V453000> you dont need it now htough
11:09:04  <PublicServer> <V453000> but has you want :)
11:09:22  <PublicServer> <V453000> it is ussually good to build Sbahns with some expectations how it would look in the future
11:09:33  <PublicServer> <V453000> but you know ... one needs to build some first :)
11:09:41  <PublicServer> <LXSJason> lol, yup
11:11:55  *** imus has joined #openttdcoop
11:11:59  <imus> hi
11:12:02  <imus> !password
11:12:02  <PublicServer> imus: glared
11:12:16  <imus> !players
11:12:19  <PublicServer> imus: Client 880 (Orange) is V453000, in company 1 (Nippon no Tetsudo)
11:12:19  <PublicServer> imus: Client 648 (Orange) is LXSJason, in company 1 (Nippon no Tetsudo)
11:12:40  <PublicServer> *** imus joined the game
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11:16:05  <Leshrac_At_Internship> hmm nickserv is quite limited here
11:16:17  <Leshrac_At_Internship> used to the one on irc.rizon.net with groups
11:23:00  <PublicServer> ***  made screenshot at 000097CB: http://ps.openttdcoop.org/publicserver/webcam/000097CB.png
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11:25:05  <Maraxus> !password
11:25:05  <PublicServer> Maraxus: brinks
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11:25:33  <PublicServer> <Maraxus> Hi
11:25:46  <PublicServer> <imus> hi
11:28:59  <Leshrac_At_Internship> I might have to take a look at RAWR! tonight, the way i made it yesterday will get problems with more as 4-6 trains in terms of jamming
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11:53:22  <taede> !password
11:53:23  <PublicServer> taede: struts
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11:53:50  <PublicServer> <TWerkhoven> ello
11:53:52  <PublicServer> <imus> hi
11:53:58  <PublicServer> <Maraxus> hi
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12:09:50  <LoPo> !password
12:09:51  <PublicServer> LoPo: corals
12:10:27  <PublicServer> *** LoPo joined the game
12:10:27  <LoPo> yo
12:10:31  <PublicServer> <imus> hi
12:10:50  <PublicServer> <Maraxus> Hi
12:10:58  <PublicServer> <LoPo> lol!
12:11:04  <PublicServer> <LoPo> the city is so big :P
12:11:15  <PublicServer> <LXSJason> w1?
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12:11:44  <PublicServer> <LXSJason> Nagayama? yea... thats cause NOS transfer was Nag transfer :p
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12:20:50  <PublicServer> <LoPo> why still all the temps Jason? :P
12:21:15  <PublicServer> <LXSJason> feeding still
12:21:50  <PublicServer> <LXSJason> flaw in this SRS is that it needs big cities from start
12:23:02  <PublicServer> ***  made screenshot at 0000409A: http://ps.openttdcoop.org/publicserver/webcam/0000409A.png
12:27:09  <V453000> !password
12:27:09  <PublicServer> V453000: beefed
12:27:19  <PublicServer> <LXSJason> and that a few of the stations have near no coverage due to the tracks around it :(
12:27:28  <PublicServer> *** V453000 joined the game
12:27:31  <PublicServer> <imus> hi v
12:27:33  <PublicServer> <V453000> hi
12:27:51  <PublicServer> <TWerkhoven> ey
12:27:53  <PublicServer> <Maraxus> Hi
12:27:53  <PublicServer> <LoPo> hello
12:28:35  <PublicServer> <V453000> oh well those people LOVE rainbows
12:28:44  <PublicServer> <V453000> 33k pax here
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12:30:15  <PublicServer> <LXSJason> bugger, it doesnt want to enter komori heights
12:30:58  <PublicServer> *** imus has left the game (connection lost)
12:31:18  <imus> !password
12:31:18  <PublicServer> imus: beefed
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12:31:34  <PublicServer> <V453000> pf trap again
12:32:11  <PublicServer> <V453000> the "arrows" are to make lost trains work with 2way signals, the PF trap is to make trains "like" a certain path
12:33:52  <Tray> !password
12:33:52  <PublicServer> Tray: beefed
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12:36:08  <PublicServer> <LXSJason> yay! its working
12:36:20  <PublicServer> <V453000> :)
12:37:02  <PublicServer> <imus> how do you decide where the ML trains need to go?
12:37:16  <PublicServer> <V453000> we will make some order groups later
12:37:19  <PublicServer> <V453000> 1 group per station
12:37:25  <PublicServer> <TWerkhoven> every ml train has a home station, from there they take passengers to all others
12:37:35  <PublicServer> <V453000> maybe we wont need "all" others, but some
12:38:02  <PublicServer> ***  made screenshot at 00019366: http://ps.openttdcoop.org/publicserver/webcam/00019366.png
12:38:30  <Leshrac_At_Internship> Btw can anyone help me take a look at RAWR! later tonight (6-7p.m. GMT+1) 'cause only half the platforms are in use and trains start to use the holding bays before platforms already.
12:39:14  <PublicServer> <imus> orders as in: every train has: home -> other1 -> home -> other2 -> ... or as in: train1: home -> other1,   train2: home -> other2
12:39:22  <PublicServer> <V453000> yes
12:39:32  <PublicServer> <V453000> first one
12:39:45  <PublicServer> <imus> then we need to give every train new orders as none do it this way now :p
12:40:02  <PublicServer> <V453000> sure, because there are not enough ICE stations to bother with it yet
12:40:12  <PublicServer> <imus> ^^
12:40:18  <PublicServer> <imus> should they full load on home station?
12:40:25  <PublicServer> <V453000> no
12:40:26  <PublicServer> <imus> kk
12:41:03  <PublicServer> <imus> one last question: is there a depot connected to ML or should we build a new temp one to make new trains?
12:41:20  <PublicServer> <V453000> if there is, dont bother finding it
12:41:28  <PublicServer> <TWerkhoven> make one that is injection only
12:41:30  <PublicServer> <LoPo> i have one at my trasfer station
12:41:36  <PublicServer> <TWerkhoven> make it so trains cannot enter back into it
12:41:38  <PublicServer> <V453000> and if no trains can access it, it does not need to be just temp
12:43:07  <PublicServer> <imus> can someone take a look at shimaoka? Donno if it's done ok :)
12:43:56  <PublicServer> <V453000> the coverage might not be perfect, but on those hills ...
12:44:20  <PublicServer> <imus> yeah, didn't want to flatten the entire mountain
12:46:38  <PublicServer> <V453000> dont connect nagano yet please
12:46:52  <PublicServer> <V453000> whoever is doing
12:46:58  <PublicServer> <Tray> Okay. ):
12:47:10  <PublicServer> <LXSJason> omfg! fuxed the pf at a certian station, and it moves to an other one
12:47:12  <PublicServer> <V453000> I plan something there
12:47:32  <PublicServer> <V453000> LXSJason: of course, all stations likely need it
12:48:02  <PublicServer> <Tray> What can I do? It's my first PAXthing. And I'm afraid.
12:48:41  <PublicServer> <V453000> dont be afraid, at best pick a spot you like, build a SLH there,connect an ICE station to it and then make some city network
12:48:55  <PublicServer> <Tray> anywhere?
12:49:01  <PublicServer> <V453000> yes
12:49:05  <PublicServer> <Tray> oh
12:49:09  <PublicServer> <V453000> even without a town
12:49:13  <PublicServer> <imus> if we kill the mm you can do kawasaki to BEHIND THE HILL station :)
12:49:15  <PublicServer> <V453000> it can be funded
12:49:32  <PublicServer> <V453000> MM can be killed :)
12:51:11  <Leshrac_At_Internship> 2 more hours at my internship, an hour worth of travel and 30 mins to eat and than i can play. MEH! i wanna play now :P
12:51:35  <PublicServer> <imus> hmm, it's gonne be all done in 3 hours ... sorry :p
12:51:49  <PublicServer> <V453000> yeah, dont even bother coming :P
12:51:57  <PublicServer> <V453000> it is all lost, world is over
12:52:15  <PublicServer> <TWerkhoven> if you want to skip the slh, theres a big plot of land past vinnie's slh
12:52:31  <PublicServer> <V453000> yeah but there should be some large Sbahn probably
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12:52:37  <PublicServer> <V453000> maybe not .. dunno
12:53:02  <PublicServer> ***  made screenshot at 000066EC: http://ps.openttdcoop.org/publicserver/webcam/000066EC.png
12:53:06  <PublicServer> <V453000> TWerkhoven: it should work without the gaps in front
12:53:54  <PublicServer> <TWerkhoven> true
12:54:30  <Leshrac_At_Internship> Doesnt the world end in 2012? (those calculations are wrong even should be 2220 ><)
12:54:56  <PublicServer> <TWerkhoven> the world should've ended hundreds of times since the year 0
12:55:00  <PublicServer> <TWerkhoven> it always pulled through
12:55:06  <PublicServer> <V453000> what a shame
12:55:43  <Leshrac_At_Internship> it will end in a few million years probably
12:55:58  <Leshrac_At_Internship> when the sun runs out of Hydrogen, blows up and starts burning Helium
12:56:21  <PublicServer> <TWerkhoven> yeah
12:56:25  <PublicServer> <TWerkhoven> ill believe that one
12:56:31  <PublicServer> <imus> well i'm not waiting for that to happen
12:56:41  <PublicServer> <V453000> I am
12:56:44  <PublicServer> <V453000> I will get so drunk
12:57:02  <Leshrac_At_Internship> you wont know when it does happen till 8 and a half minute later
12:57:08  <PublicServer> <V453000> :d
12:57:11  <Leshrac_At_Internship> at which it is too late to get drunk
12:57:18  <Leshrac_At_Internship> 'cause you are dead by then
12:57:26  <PublicServer> <V453000> :(
12:58:24  <Leshrac_At_Internship> well we are kinda lucky, our sun wont turn into a blackhole
12:58:27  <Leshrac_At_Internship> it is too small
13:01:14  <PublicServer> <LXSJason> pf trap at nosaki mountain bugged
13:01:20  <PublicServer> <LXSJason> dwho chaged that!
13:01:32  <PublicServer> <Tray> I did.
13:01:40  <PublicServer> <Tray> But changed isn't te right word.
13:01:48  <PublicServer> <Tray> Because nothign was there. (:
13:01:52  <PublicServer> <LXSJason> mmm
13:02:48  <PublicServer> <Tray> Why did it behave wrong?
13:03:13  <PublicServer> <LXSJason> dunno, train had oppertunity to go straight befrore it hit signal?
13:03:45  *** Patrickov has joined #openttdcoop
13:03:51  <PublicServer> <Tray> I don't see any difference exept the direction. \:
13:04:25  *** makjes has joined #openttdcoop
13:04:42  <makjes> !password
13:04:42  <PublicServer> makjes: fortes
13:04:42  <PublicServer> <Tray> Nosaki East does not work
13:04:56  <PublicServer> <LXSJason> it broke again
13:04:56  <PublicServer> *** makjes joined the game
13:05:06  <Patrickov> !password
13:05:06  <PublicServer> Patrickov: fortes
13:05:14  <PublicServer> *** pugi joined the game
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13:05:40  <PublicServer> <Tray> It works without Nosaki mountains (:
13:05:41  <PublicServer> <V453000> pf trap was too far
13:05:46  <PublicServer> <V453000> or, taking too long route
13:06:07  <PublicServer> <V453000> trains prefered the next station as it was shorter
13:06:17  <PublicServer> <LXSJason> something tells me Nosaki east could be converted to roro instead :p
13:06:27  <PublicServer> <V453000> :D that too
13:07:29  <PublicServer> <Patrickov> What is the long train doing there
13:07:34  <PublicServer> <Tray> By the way - there a lot of unused houses at the komori area what about this, LXS?
13:07:52  <PublicServer> <imus> long train doing where?
13:08:03  <PublicServer> ***  made screenshot at 00008E4A: http://ps.openttdcoop.org/publicserver/webcam/00008E4A.png
13:08:03  <PublicServer> <Patrickov> Nosaki east... I got it anyway
13:08:24  <PublicServer> <pugi> this is called a dummy train :D
13:09:20  <PublicServer> <LXSJason> unused? where? :p
13:09:40  <PublicServer> <Tray> oh - I don't see the station walk
13:09:41  <PublicServer> <LXSJason> lol
13:10:41  <PublicServer> <pugi> must be a hell of a station if there are 32k people waiting at rainbow islands central... :D
13:10:43  <PublicServer> *** Patrickov has left the game (leaving)
13:10:56  <PublicServer> <V453000> mhm :)
13:11:13  <PublicServer> <V453000> 32k is just because more is not possible
13:11:19  <PublicServer> <V453000> else it would have been more
13:12:07  <PublicServer> <pugi> well, not that this game is in any way realistic...
13:12:26  <PublicServer> <pugi> matuoka has 27 houses but a population of 1272 :D
13:12:38  <PublicServer> <LXSJason> lol
13:12:50  <PublicServer> <LoPo> wow :P
13:12:50  <Leshrac_At_Internship> hmm interesting they use a signed short for the amount of stuff that can be at a station
13:12:52  <PublicServer> <LXSJason> and at NAG im only taking people away... and not adding..
13:13:02  <PublicServer> <pugi> yeah :D
13:13:04  <Leshrac_At_Internship> i would have used a unsigned one to get double the amount
13:13:12  <PublicServer> <LoPo> im working on it Jaosn :P
13:17:40  <PublicServer> <LoPo> hmmm
13:18:02  <PublicServer> *** Tray has left the game (leaving)
13:18:25  <PublicServer> <LoPo> ey busses!
13:18:39  <PublicServer> <LoPo> i thought those were not allowed...
13:18:47  <PublicServer> <V453000> two growers ...
13:19:02  <PublicServer> <LoPo> oky
13:22:12  <PublicServer> <LXSJason> time for me to take a shower etc etc. :) wasted my day off playing with SRS's... lol
13:22:24  <PublicServer> <LoPo> :)
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13:38:08  <Leshrac_At_Internship> @V453000, interesting that you dont see more than 32k people at rainbow islands central. If i look at the sourcecode theoretically the max shoul be 65,535.
13:38:11  <Leshrac_At_Internship> V453000, interesting that you dont see more than 32k people at rainbow islands central. If i look at the sourcecode theoretically the max shoul be 65,535.
13:38:23  <PublicServer> <V453000> hm
13:38:29  <PublicServer> <V453000> no clue
13:38:35  <PublicServer> <V453000> but you never get more than 34k
13:38:41  <PublicServer> <V453000> 33xxx is max
13:38:47  <PublicServer> <V453000> practical max ...
13:38:50  <PublicServer> <LoPo> maybe its capped elsewere?
13:38:54  <Leshrac_At_Internship> could be
13:39:00  <PublicServer> <pugi> 0xFFFF
13:39:00  <PublicServer> <pugi> :D
13:39:01  <Leshrac_At_Internship> but cargopackets can hold 65,535 of a cargo
13:39:10  <PublicServer> <V453000> dont know what would happen if you delivered 65k big train
13:39:18  <PublicServer> <LoPo> lol :P
13:39:25  <Leshrac_At_Internship> probably the practical max is 32767 then
13:39:32  <PublicServer> <LoPo> it will probably explode ;)
13:39:36  <PublicServer> <V453000> no, above 33k
13:39:41  <Leshrac_At_Internship> hmm
13:39:49  <Leshrac_At_Internship> hmm
13:39:54  <PublicServer> <LoPo> sometimes you see 34K+
13:39:56  <Leshrac_At_Internship> now that is very interesting
13:40:00  <PublicServer> <V453000> do you?
13:40:04  <PublicServer> <V453000> well it doesnt matter anyway
13:40:12  <Leshrac_At_Internship> as that isnt a logical value anywhere in programming
13:40:14  <PublicServer> <LoPo> yeh
13:40:45  <PublicServer> <V453000> it might be some rate at which passengers leave the station if they wait too long Leshrac
13:40:56  <Leshrac_At_Internship> that could also be
13:40:59  <pugi> maybe 65535 is the hard cap, but 32767 is the soft cap
13:41:04  <Leshrac_At_Internship> i only looked at cargo packets
13:41:05  <PublicServer> <V453000> true that the "limit" being rather stable at 33xxx is weird
13:41:15  <PublicServer> <V453000> but meh
13:41:23  <Leshrac_At_Internship> we should try it next game
13:41:28  <PublicServer> <V453000> you usually dont want to have that high amount waiting for longer times anyway :P
13:41:34  <Leshrac_At_Internship> make a giant station and try to break the limit!
13:41:37  <pugi> and after 32k they disappear much quicker
13:42:02  <Leshrac_At_Internship> I'll take a closer look when i am at home
13:42:17  <Leshrac_At_Internship> as examine a hundred files with NPP isnt that optimal
13:42:31  <Leshrac_At_Internship> Visual strudio 2010 Ultimate is way better :P
13:42:38  <PublicServer> <LoPo> :)
13:43:03  <Leshrac_At_Internship> but in my opinion they should up cargo maximums  to a int64
13:43:13  <Leshrac_At_Internship> unsigned ofcourse
13:43:19  <Leshrac_At_Internship> 18,446,744,073,709,551,615 tons of grain FTW!
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13:45:24  <PublicServer> <pugi> whoever is working on rawr sbahn: how about you choose trains with a bit better acceleration? :)
13:46:09  <Leshrac_At_Internship> dunno who made it, i only made RAWR!
13:46:25  <Leshrac_At_Internship> i didnt have more time yesterday so i let someone else take the SBahn
13:46:29  <PublicServer> <LoPo> what?
13:46:37  <PublicServer> <pugi> i know
13:46:45  <PublicServer> <imus> hmm, anyone got an interesting idea on how to expand kawasaki?
13:47:22  <PublicServer> <LoPo> expand your network :)
13:47:26  <PublicServer> <LoPo> and then add roads
13:48:11  <makjes> pugi, that would be me
13:48:19  <Leshrac_At_Internship> i hope there is still something i can do tonight
13:48:19  <PublicServer> <pugi> okay :)
13:48:29  <PublicServer> <V453000> surely is
13:48:45  <Leshrac_At_Internship> even with my very limited experience?
13:48:53  <PublicServer> <pugi> they are so slow that it is no use to have more than 2 platforms in the station :D
13:48:53  <PublicServer> <V453000> ofc
13:49:39  <PublicServer> <makjes> i'll look into that
13:49:57  <PublicServer> <pugi> hm, they do use the third now...
13:50:51  <PublicServer> <makjes> i'll keep an eye on it. will prob change them out
13:51:22  <PublicServer> <LoPo> building a metro V? :)
13:51:26  <PublicServer> <V453000> somewhat
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14:08:04  <PublicServer> ***  made screenshot at 0000734E: http://ps.openttdcoop.org/publicserver/webcam/0000734E.png
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14:19:53  <Leshrac_At_Internship> ill be back later
14:19:56  <Leshrac_At_Internship> time to go home
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14:20:29  <PublicServer> <LoPo> ye3
14:20:31  <PublicServer> <LoPo> i know
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14:30:12  <PublicServer> <mfb> hi
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14:35:34  <PublicServer> <LoPo> does the ICE trains only take pax from home station?
14:35:53  <PublicServer> <imus> no
14:36:05  <PublicServer> <LoPo> k
14:36:11  <PublicServer> <imus> some currently do cause home station does not accept pax yet
14:36:23  <PublicServer> <imus> or didn't when they were made
14:36:25  <PublicServer> <mfb> that will change
14:36:33  <PublicServer> <Kangoo> shall I remove airports?
14:36:37  <PublicServer> <imus> sure
14:36:59  <PublicServer> <mfb> if there are trains to do that
14:37:59  <PublicServer> <Kangoo> hm. kawamori does not have trains yet >.<
14:38:07  <PublicServer> ***  made screenshot at 00005BB1: http://ps.openttdcoop.org/publicserver/webcam/00005BB1.png
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14:45:12  <PublicServer> <LoPo> never thought that ICE games were this much funn ^^
14:51:24  <mfb-> !rcon set found_town 1
14:51:34  <mfb-> !rcon set found_town 2
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14:53:08  <PublicServer> ***  made screenshot at 0000F196: http://ps.openttdcoop.org/publicserver/webcam/0000F196.png
14:54:19  <V453000> !rcon set found_town 0
14:54:29  <V453000> !rcon set found_town 0
14:54:41  <PublicServer> <V453000> set found_town
14:54:48  <PublicServer> <V453000> good :)
14:54:59  <mfb-> ?
14:55:17  <PublicServer> <LoPo> :O a new town :P
14:55:19  <PublicServer> <V453000> was just checking if you put it back to 0 as irc just disconnected
14:55:45  <PublicServer> <V453000> oh, I did but I didnt see it :D
14:55:55  <PublicServer> <LoPo> here south
14:56:01  <PublicServer> <LoPo> Nagasaki :)
14:56:15  <PublicServer> <mfb> without towns, we need .... towns!
14:57:59  <PublicServer> *** imus has left the game (connection lost)
14:58:05  <imus> wtf
14:58:14  <PublicServer> <mfb> ?
14:58:24  <imus> every time i look at LXSJason's network i get kicked :(
14:58:29  <imus> !password
14:58:29  <PublicServer> imus: damper
14:58:30  <PublicServer> <mfb> lol
14:58:32  <PublicServer> <V453000> lol
14:58:36  <PublicServer> <LoPo> hehe :P
14:58:38  <PublicServer> <Kangoo> xD
14:58:46  <PublicServer> <LoPo> you shall not LOOK!
14:58:46  <PublicServer> *** imus joined the game
14:58:51  <PublicServer> <Kangoo> hes paranoid about spies
14:58:58  <PublicServer> <imus> XD
15:02:35  <PublicServer> *** V453000 has left the game (leaving)
15:02:40  <V453000> later
15:02:45  <PublicServer> <imus> cya
15:02:47  <PublicServer> <mfb> cu
15:02:53  <PublicServer> <LoPo> bb
15:02:59  <PublicServer> <Maraxus> cu
15:03:14  <PublicServer> *** Kangoo has left the game (leaving)
15:03:39  <PublicServer> <mfb> any way to use !this tile in a station? :(
15:04:11  <PublicServer> <LoPo> ?
15:04:11  <PublicServer> <mfb> ah... found one
15:04:42  <PublicServer> <mfb> nice
15:04:53  <PublicServer> <LoPo> cool :)
15:07:00  *** Leshrac_Sleep is now known as Tezzeret
15:07:03  <Tezzeret> I am home!
15:07:07  <Tezzeret> !password
15:07:08  <PublicServer> Tezzeret: influx
15:07:18  <PublicServer> <mfb> hi
15:07:18  <PublicServer> *** Leshrac_Sleep joined the game
15:07:24  <PublicServer> <Leshrac_Sleep> heya
15:07:41  <PublicServer> <LoPo> hello
15:07:43  <PublicServer> *** Leshrac_Sleep has changed his/her name to Leshrac
15:08:08  <PublicServer> ***  made screenshot at 00008254: http://ps.openttdcoop.org/publicserver/webcam/00008254.png
15:08:13  <PublicServer> <Leshrac> wow alot of trains stop in my station nowadays
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15:20:06  <PublicServer> *** imus has left the game (connection lost)
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15:20:18  <imus> connection lost again :'(
15:21:40  <PublicServer> <Leshrac> dinner time!
15:21:50  <imus> !password
15:21:51  <PublicServer> imus: sensed
15:22:05  <PublicServer> *** imus joined the game
15:22:29  <Godde> !password
15:22:29  <PublicServer> Godde: sensed
15:22:46  <PublicServer> *** Godde joined the game
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15:30:11  <Absolutis> !passowrd
15:30:18  <Absolutis> !password
15:30:18  <PublicServer> Absolutis: sensed
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15:31:52  <PublicServer> <Absolutis> any town without SBahn?
15:32:06  <PublicServer> <mfb> why?
15:32:06  <PublicServer> <imus> himetam
15:32:20  <PublicServer> <Absolutis> hmm, nagano
15:32:34  <PublicServer> <imus> himetani* it does have a transfer station for it
15:32:53  <mfb-> oh, like that
15:33:13  <PublicServer> <mfb> CB's thing is not built yet
15:33:21  *** Godde has quit IRC
15:33:29  <PublicServer> <Absolutis> but i think he wants to build it himself
15:33:33  <PublicServer> <mfb> other side of SLH04 may get a new town
15:33:46  <PublicServer> <mfb> other side of the southern part, too
15:33:48  <PublicServer> <imus> himesaki doesn't have trains yet
15:34:06  <PublicServer> <mfb> (but I can expand nagasaki)
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15:34:16  <PublicServer> <Absolutis> i think i could build a mini-sbahn for nagano
15:34:56  <PublicServer> <imus> V wanted to do something for nagano i think
15:35:01  <PublicServer> <Maraxus> nod
15:35:13  <PublicServer> <Absolutis> first come first serve :)
15:35:17  <PublicServer> <imus> XD
15:35:43  <PublicServer> <imus> but it's gonne be part of his rainbow islands =D
15:35:53  <PublicServer> <Absolutis> ah, then nevermind
15:36:05  <PublicServer> <imus> dinner time
15:36:05  <PublicServer> <imus> bye
15:36:09  <PublicServer> *** imus has left the game (leaving)
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15:38:26  <V453000>  !password
15:38:26  <PublicServer> V453000: weaves
15:38:51  <PublicServer> *** V453000 joined the game
15:38:53  <PublicServer> <V453000> hi
15:38:53  <PublicServer> *** Vinnie joined the game
15:38:54  <PublicServer> <Vinnie> hello
15:38:56  <PublicServer> <Leshrac> in back
15:38:58  <PublicServer> <LoPo> hello  :)
15:39:00  <PublicServer> <Maraxus> hi
15:39:00  <PublicServer> <Leshrac> im*
15:39:06  <PublicServer> <Leshrac> and heya
15:39:08  <PublicServer> <mfb> hi
15:39:20  <PublicServer> <Leshrac> soanything i could do?
15:41:43  <PublicServer> <mfb> check the networks
15:45:51  <Eightbitpwny> !passwrod
15:46:03  <Eightbitpwny> !password
15:46:03  <PublicServer> Eightbitpwny: weaves
15:46:14  <PublicServer> <Vinnie> Himetani and Himesaki :( how do i name my groups
15:46:32  <PublicServer> <mfb> Hime? :D
15:46:49  <PublicServer> *** Eighbitpwny joined the game
15:47:55  <PublicServer> <Leshrac> hmm
15:48:38  <PublicServer> <Leshrac> the trains dont seem to like the middle 2 tracks of my station
15:51:06  *** Dilandau has joined #openttdcoop
15:51:23  <Dilandau> hello
15:51:25  <Dilandau> !password
15:51:25  <PublicServer> Dilandau: weaves
15:51:28  <PublicServer> <Vinnie> hey
15:51:40  <PublicServer> <mfb> hi
15:51:40  <PublicServer> *** Dilandau has left the game (connection lost)
15:51:44  <PublicServer> <Maraxus> hi
15:51:46  <TWerkhoven> hi
15:52:01  <Dilandau> !password
15:52:01  <PublicServer> Dilandau: envoys
15:52:20  <PublicServer> *** Dilandau joined the game
15:52:22  <PublicServer> <Dilandau> hi ^^
15:53:09  <PublicServer> ***  made screenshot at 00008359: http://ps.openttdcoop.org/publicserver/webcam/00008359.png
15:54:12  <Eightbitpwny> is LoPo around?
15:54:18  <PublicServer> <LoPo> yea
15:54:24  <PublicServer> <LoPo> i changed the tracks :P
15:54:29  <Eightbitpwny> ou ok :p
15:54:38  <Eightbitpwny> was gonna point out that some trains are stuck hehe
15:55:07  <Eightbitpwny> Im new to ottd coop, just beeing a smart ass, cus everyone loves em :p
15:55:16  <PublicServer> <LoPo> :)
15:56:15  <PublicServer> <Vinnie> V are the train orders for train 389 ok?
15:56:29  <PublicServer> <V453000> yes should be
15:57:21  <PublicServer> <V453000> the islands are starting to fill \o/
15:57:27  <PublicServer> <LoPo> :)
15:58:03  <PublicServer> <mfb> do you plan to build on network plan island, too? :D
15:58:13  <PublicServer> <V453000> no :)
15:58:16  <PublicServer> <mfb> ;(
15:58:36  <PublicServer> <V453000> but I think I might ravage Goddes logic
15:58:49  <PublicServer> <mfb> that is a bit large
15:58:51  <PublicServer> <mfb> and not new
15:58:53  <PublicServer> <Vinnie> but it is so
15:58:59  <PublicServer> <V453000> oh someone already started making  roads there x.x.
15:59:21  <PublicServer> <V453000> guess I dont have to look who
16:00:04  <Eightbitpwny> Nagasaki wasnt there yesterday, where did it come from? :p
16:00:15  <PublicServer> <mfb> magic
16:00:21  <PublicServer> <V453000> ^
16:00:22  <Eightbitpwny> epix
16:00:31  <PublicServer> <Vinnie> \
16:00:41  <PublicServer> *** XeryusTC joined the game
16:00:45  <PublicServer> <V453000> yarr
16:00:45  <PublicServer> <Absolutis> it's called foun.... (silence)
16:00:49  <PublicServer> <XeryusTC> yarr
16:00:55  <PublicServer> <Absolutis> yarr
16:01:56  <PublicServer> <XeryusTC> hmm, no newstations :(
16:02:04  <PublicServer> <V453000> dont work with other than original rails
16:02:29  <PublicServer> <XeryusTC> it works for my sbahn :P
16:02:41  <PublicServer> <V453000> that is narrow gauge
16:02:49  <PublicServer> <XeryusTC> electric rails :o
16:02:57  <Eightbitpwny> how can you found citys? I didnt know that
16:02:59  <PublicServer> <V453000> yes
16:03:03  <PublicServer> <V453000> narrow gauge electric :)
16:03:11  <PublicServer> <V453000> normal rails are still wider
16:03:23  <PublicServer> <mfb> where you can open the town list
16:03:27  <PublicServer> <mfb> if it is enabled
16:03:31  <PublicServer> <mfb> (it is not at the moment)
16:03:37  <Eightbitpwny> ah ok
16:04:05  <PublicServer> <XeryusTC> YAM needs some trains :O
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16:08:10  <PublicServer> ***  made screenshot at 0001A9E1: http://ps.openttdcoop.org/publicserver/webcam/0001A9E1.png
16:08:31  <PublicServer> <V453000> :D
16:08:41  <PublicServer> <V453000> Absolutis: that Sbahn doesnt allow too many buildings
16:08:43  <PublicServer> <XeryusTC> ?
16:08:54  <PublicServer> <mfb> :o
16:09:04  <PublicServer> <mfb> very much SBahn
16:09:24  <PublicServer> <Absolutis> nope, but looks good
16:09:51  <PublicServer> <Absolutis> maybe i should tunnel that a bit though
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16:10:17  <XeryusTC> !password
16:10:17  <PublicServer> XeryusTC: scrams
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16:11:11  <PublicServer> <Leshrac> meh
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16:11:30  <PublicServer> <Leshrac> i could have made my station 4 platforms and it wouldnt have made a difference
16:11:50  <PublicServer> <mfb> ICE?
16:12:02  <PublicServer> <mfb> well, traffic will increase
16:12:11  <PublicServer> <Leshrac> Yeah, the middle 2 arent used by any train so far
16:12:21  <PublicServer> <mfb> just expand it
16:12:25  <PublicServer> <mfb> the towns
16:12:34  <PublicServer> <mfb> not the station :D
16:12:34  <PublicServer> <Leshrac> if the top platform is nr 1 they use 1-2-5-holdingbay1+2
16:13:04  <PublicServer> <Vinnie> fail
16:13:06  <PublicServer> <Vinnie> jam already
16:13:08  <PublicServer> <Leshrac> well the SBahns arent mine that are there
16:13:44  <PublicServer> <Leshrac> they just dont want to use the middle 2 platforms ><
16:13:58  <PublicServer> *** XeryusTC joined the game
16:14:16  <PublicServer> <mfb> they will use it if traffic gets higher
16:14:35  <PublicServer> <mfb> just testing
16:14:39  <PublicServer> <mfb> ok, no error
16:14:43  <PublicServer> <XeryusTC> oh, dinner time
16:14:52  <PublicServer> <Leshrac> by the time 4 platforms are full and the holding bays for the top and bottom 2 platforms too
16:14:59  <PublicServer> <Leshrac> then they will use the middle 2 platforms
16:15:05  <PublicServer> <Leshrac> from what i can see now
16:15:05  <PublicServer> <mfb> maybe
16:15:41  <PublicServer> <mfb> right ;)
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16:22:41  <PublicServer> <V453000> lol
16:22:47  <PublicServer> <Leshrac> hmm?
16:23:10  <PublicServer> ***  made screenshot at 0001A557: http://ps.openttdcoop.org/publicserver/webcam/0001A557.png
16:23:11  <PublicServer> <V453000> stations like Matsuoka Valley cant be TL2 else the PBS couldnt find path if there is train in the nearest platform to it
16:23:15  <PublicServer> <V453000> making it TL3 works
16:23:19  <PublicServer> <V453000> PBS = dumb :)
16:23:39  <PublicServer> <mfb> :D
16:24:01  <PublicServer> <mfb> a dummy tile after a TL2 station could work, too
16:24:11  <PublicServer> <V453000> yes it would
16:24:11  <PublicServer> <V453000> but still
16:24:19  <PublicServer> <mfb> it is pbs
16:24:22  <PublicServer> <mfb> what do you expect ;)
16:24:28  <PublicServer> <V453000> mhm :)
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16:26:57  <PublicServer> <Leshrac> 3 platforms empty and the train goes into the holding bay T.T
16:27:01  <PublicServer> <mfb> :p
16:27:05  <PublicServer> <mfb> maybe a penalty
16:27:17  <PublicServer> <Leshrac> hmm
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16:28:32  <imus> !password
16:28:32  <PublicServer> imus: madden
16:29:01  <PublicServer> *** imus joined the game
16:29:14  <PublicServer> <Leshrac> maybe if i add a totally not needed bridge in the top holding bay that will solve it
16:29:20  <PublicServer> <Leshrac> lets see
16:29:24  <PublicServer> <mfb> :D
16:29:52  <PublicServer> <Leshrac> >.>
16:30:02  <PublicServer> <mfb> it works?
16:30:10  <PublicServer> <Leshrac> it looks that way
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16:33:31  <PublicServer> <imus> hi
16:33:38  <PublicServer> <mfb> hi
16:33:45  <PublicServer> <Vinnie> hello
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16:36:58  <Absolutis> gtg
16:37:14  <PublicServer> <Vinnie> cya
16:37:14  <PublicServer> *** Absolutis has left the game (leaving)
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16:38:32  <PublicServer> <mfb> do not flood it ;(
16:38:42  <PublicServer> <imus> :p
16:42:00  <PublicServer> <mfb> ouch
16:42:00  <PublicServer> <XeryusTC> n00b!
16:42:04  <PublicServer> <LoPo> lol :P
16:42:06  <PublicServer> <imus> lol
16:42:08  <PublicServer> <mfb> the poor people
16:42:16  <PublicServer> <V453000> 844 die :D
16:42:25  <PublicServer> <mfb> do not do that with full trains!
16:42:50  <PublicServer> <LoPo> 800! :P
16:42:54  <PublicServer> <imus> o.O my city made it the top 3 =D
16:43:00  <PublicServer> <XeryusTC> meh, my sbahn needs double laning it seems :o
16:43:54  <PublicServer> <mfb> #6 :D
16:44:19  <PublicServer> <Vinnie> woot i am top 20
16:44:25  <PublicServer> <mfb> #4 :D
16:44:43  <PublicServer> <XeryusTC> dont feel like calculating it :P
16:44:54  <PublicServer> <mfb> of 24 towns? :D
16:45:23  <PublicServer> <imus> poor CB, he killed his city =)
16:45:55  <PublicServer> *** Vinnie has joined spectators
16:46:07  <PublicServer> <imus> shimaoka doesn't want to grow that much :(
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16:46:29  <PublicServer> <mfb> not a city, and not many tiles for houses
16:46:52  <PublicServer> <mfb> you can improve it a bit by avoiding the slopes
16:47:29  <PublicServer> <mfb> in fact, most of the possible tiles are already used
16:47:44  <PublicServer> <Leshrac> hmm, my SLH is a bit improved now
16:48:39  <PublicServer> <mfb> see SLH
16:48:43  <PublicServer> <Leshrac> and why not?
16:48:57  <PublicServer> <mfb> because it is red only if both exit signals are red
16:49:19  <PublicServer> <mfb> => nearly never
16:49:25  <PublicServer> <Leshrac> well it goes red the moment a train enters that junction
16:49:27  <PublicServer> <Leshrac> just watch it
16:49:32  <PublicServer> <mfb> yes
16:49:36  <PublicServer> <mfb> but not the part in front of the exit signal
16:49:48  <PublicServer> <mfb> so you can just use block signals for the same thing
16:49:54  <PublicServer> <mfb> or one exit signal only for a longer prio
16:50:13  <PublicServer> <mfb> wtf
16:50:19  <PublicServer> <mfb> refits :D
16:50:22  <PublicServer> <Leshrac> those are meant to be stopped
16:50:36  <PublicServer> <mfb> ?
16:50:43  <PublicServer> <Leshrac> in my eyes it works as intended
16:50:45  <PublicServer> <Leshrac> i dont see what is wrong
16:50:49  <PublicServer> <mfb> why do you use exit signals there?
16:50:53  <PublicServer> <mfb> the last two
16:50:59  <PublicServer> <mfb> what is their purpose?
16:53:11  <PublicServer> ***  made screenshot at 00004A27: http://ps.openttdcoop.org/publicserver/webcam/00004A27.png
16:53:59  <PublicServer> <Leshrac> to make the priority work?
16:54:11  <PublicServer> <mfb> it works without the exit signals
16:54:26  <PublicServer> <Leshrac> well i was following the wiki example
16:54:30  <PublicServer> <mfb> they do not change anything in every realistic case
16:54:37  <PublicServer> <mfb> the wiki example with two exit signals?
16:54:37  <PublicServer> <Leshrac> but you say it will work without them?
16:54:39  <PublicServer> <mfb> where?
16:54:59  <PublicServer> <mfb> the problem is that signals are like "or"
16:55:09  <PublicServer> <mfb> well, "problem"
16:56:33  <PublicServer> <imus> #1 city =D
16:57:23  <PublicServer> <XeryusTC> #2+#8 :P
16:57:25  <PublicServer> <mfb> 4 cities within 1k
16:57:49  <PublicServer> <imus> I think mine will end up at #3 again in the end
16:57:54  <PublicServer> <imus> no more room to expand :)
16:58:04  <PublicServer> <mfb> then it will not stay #3 :p
16:58:33  <PublicServer> <Leshrac> sometimes it still gives a very minor slowdown on the ML, which i am not happy about tho
16:59:25  <PublicServer> *** TWerkhoven has joined spectators
17:01:36  *** Blimb has joined #openttdcoop
17:01:50  <Blimb> !password
17:01:50  <PublicServer> Blimb: powwow
17:02:02  <PublicServer> <mfb> :)
17:02:16  <PublicServer> *** V453000 has left the game (leaving)
17:02:18  <PublicServer> *** Blimb joined the game
17:02:29  <V453000> later
17:02:36  <PublicServer> <mfb> cu
17:02:40  <PublicServer> <mfb> grow, nagasaki, grow
17:02:40  <PublicServer> <LoPo> bb
17:02:42  <PublicServer> <LoPo> :)
17:02:48  <PublicServer> <LoPo> going to eat
17:02:55  <PublicServer> <LoPo> brb
17:03:40  <PublicServer> <XeryusTC> oh, we still had MM stuff left xD
17:03:46  <PublicServer> <imus> ?
17:03:48  <PublicServer> <Leshrac> so anything that i can do?
17:03:48  <PublicServer> <imus> really?
17:04:02  <PublicServer> <XeryusTC> yeah, walk stations :o
17:04:04  <PublicServer> <imus> aha
17:04:20  <PublicServer> <imus> i thought they would be destroyed as well when i bombed the airports ^^
17:04:41  <PublicServer> <XeryusTC> no
17:05:00  <PublicServer> <XeryusTC> dynamite only removes the thing you're destroying
17:05:06  <PublicServer> <XeryusTC> which for trains is the entire station
17:05:15  <PublicServer> <XeryusTC> for everything else it is the thing under your mouse
17:05:55  <PublicServer> <imus> well yeah, but i thought that if you bomb a stationwalk station, the entire station is destroyed, so it is the same when you bomb an airport. But that isn't the case ^^
17:08:12  <PublicServer> ***  made screenshot at 0001F452: http://ps.openttdcoop.org/publicserver/webcam/0001F452.png
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17:21:56  <PublicServer> <XeryusTC> damn! yam sbahn has dual lanes :D
17:22:18  <PublicServer> <imus> why damn? that good right,
17:23:12  <PublicServer> ***  made screenshot at 000011EB: http://ps.openttdcoop.org/publicserver/webcam/000011EB.png
17:23:16  <PublicServer> *** Blimb has left the game (leaving)
17:23:33  <PublicServer> <XeryusTC> well, i expected that it would need two lanes
17:23:39  <PublicServer> <XeryusTC> but it was earlier than i thought ;o
17:23:47  <PublicServer> <imus> ^^
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17:24:22  <Chris_Booth> !screen
17:24:23  <PublicServer> *** Chris_Booth made screenshot at 000011ED: http://ps.openttdcoop.org/publicserver/webcam/000011ED.png
17:24:44  <PublicServer> <XeryusTC> and the trains arent as colourful anymore :(
17:24:55  <PublicServer> <imus> :(
17:25:27  <Chris_Booth> they are not?
17:25:31  <PublicServer> <mfb> vinnie: do you have some idea about town/SBahn borders?
17:25:47  <PublicServer> <XeryusTC> chris: replaced by a different model
17:26:03  <PublicServer> *** Chris Booth joined the game
17:26:19  <PublicServer> <Chris Booth> that sucks
17:26:25  <PublicServer> *** mfb has joined spectators
17:26:33  <PublicServer> <Chris Booth> are there not some other models that are multi coloured?
17:26:43  <PublicServer> <mfb> feel free to add nagasaki ICE to your ICE orders
17:26:43  <PublicServer> <XeryusTC> it used to have a different colour for every station :o
17:26:57  <PublicServer> <XeryusTC> the old ones are the only ones i know of
17:27:09  <PublicServer> <XeryusTC> not that i know the recent versions of the japan set that well though
17:27:32  <PublicServer> *** mfb has joined company #1
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17:27:52  <PublicServer> <Chris Booth> XeryusTC: you check the E231?
17:28:00  <PublicServer> *** mfb has joined spectators
17:28:04  <PublicServer> <Chris Booth> or the 103?
17:28:15  <PublicServer> <Chris Booth> or the 101?
17:28:25  <PublicServer> <XeryusTC> E231 was the old one i think
17:28:25  <PublicServer> <Chris Booth> or IIRC 201 also have lots of colours
17:28:43  <PublicServer> <XeryusTC> or 233
17:28:45  <PublicServer> <XeryusTC> E233
17:29:24  <PublicServer> <XeryusTC> but i basically got these for acceleration
17:29:52  <PublicServer> <Chris Booth> have you looked at the 103 then?
17:29:56  <PublicServer> <Chris Booth> they are prity quick
17:30:06  <PublicServer> <Chris Booth> but only go 62 not 100
17:30:08  <PublicServer> <XeryusTC> they seem to have good TE
17:30:22  <PublicServer> <XeryusTC> km/h > mph :P
17:30:33  <PublicServer> <XeryusTC> 99 vs 160 :P
17:30:45  <PublicServer> <Chris Booth> 62 == 100 IIRC
17:30:47  <PublicServer> <Chris Booth> well 99 I was close
17:30:49  <PublicServer> <XeryusTC> yeah
17:30:57  <PublicServer> <XeryusTC> well 62.something = 100
17:31:54  <PublicServer> <Chris Booth> I might have to give up may area, I will not be able to finish it until thursday maybe friday
17:32:09  <PublicServer> <imus> :p
17:32:18  <PublicServer> <XeryusTC> you ruined my slh btw :P
17:32:23  <PublicServer> <XeryusTC> i wanted 2 LR out :P
17:32:33  <PublicServer> <XeryusTC> one for my station, one for yours
17:32:36  <PublicServer> <XeryusTC> not 2 for yours xD
17:32:38  <PublicServer> <imus> can you revive that 0 population town?
17:32:48  <PublicServer> <XeryusTC> yes
17:32:50  <PublicServer> <Chris Booth> imus: no as its in my plans
17:33:00  <PublicServer> <Chris Booth> it will be growing once I am finished
17:33:11  <PublicServer> <XeryusTC> Chris Booth: go start construction now ;)
17:33:14  <PublicServer> <imus> I meant as in: is it possible to revive it
17:33:24  <PublicServer> <Chris Booth> yes
17:33:34  <PublicServer> <Chris Booth> XeryusTC: I can't I am off again now
17:33:46  <PublicServer> <Chris Booth> need to cook then pack, then got business tomorrow
17:33:54  <PublicServer> <Chris Booth> and will be back thursday
17:34:05  <PublicServer> <XeryusTC> hmm, ok :O
17:34:09  <PublicServer> *** Chris Booth has left the game (leaving)
17:34:24  <Chris_Booth> I will be back though, just if others get there first I will not be upset
17:34:34  <Chris_Booth> but if no one does I will finish it friday
17:35:42  <imus> don't think it'll last till friday
17:38:12  <PublicServer> ***  made screenshot at 000052C6: http://ps.openttdcoop.org/publicserver/webcam/000052C6.png
17:38:57  <Chris_Booth> imus don't worry about my dead town it can be regrown very easly
17:39:13  <PublicServer> <imus> kk ^^
17:39:33  <PublicServer> * XeryusTC goes claiming it right now
17:39:51  <PublicServer> <imus> noos, me first me first =D
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17:41:29  <PublicServer> <imus> I wonder what Chris was planning to do with it though :)
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17:44:11  <Chris_Booth> was going to have a bould Sbahn
17:44:22  <PublicServer> <imus> bould?
17:44:27  <Chris_Booth> use the maglev to 5 trasfers
17:44:37  <Chris_Booth> then have normal rail to the 2 twons
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17:52:28  <PublicServer> <imus> anything else left to do?
17:52:55  <PublicServer> <TWerkhoven> fix haki taki ice-trains orders
17:53:12  <PublicServer> ***  made screenshot at 00005FA8: http://ps.openttdcoop.org/publicserver/webcam/00005FA8.png
17:53:16  <PublicServer> <TWerkhoven> currently first and last orders are its home station, causing them to turn around and visit it twice
18:00:42  <PublicServer> <Leshrac> thats better
18:00:55  <PublicServer> <Leshrac> now the exit of my station doesnt jam anymore
18:01:01  <PublicServer> <Leshrac> well not as much as it did anyways
18:04:23  *** Tray has joined #openttdcoop
18:08:04  <Tray> !password
18:08:04  <PublicServer> Tray: reopen
18:08:13  <PublicServer> ***  made screenshot at 00019B4F: http://ps.openttdcoop.org/publicserver/webcam/00019B4F.png
18:08:27  <PublicServer> *** Tray joined the game
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18:17:07  <PublicServer> <Tray> V's whole S-Bahn crashed (:
18:17:14  <PublicServer> <Vinnie> mfb you asked me about a border. what do you mean
18:17:30  <PublicServer> <mfb> between your part and nagasaki
18:18:19  <PublicServer> <Vinnie> i fill up the part between the ICE and SLH rest up to you?
18:18:46  <PublicServer> <mfb> the ICE exit looks like a nice border
18:18:48  <V453000> !password
18:18:48  <PublicServer> V453000: reopen
18:18:56  <PublicServer> <Vinnie> exactly
18:19:00  <PublicServer> <mfb> fine
18:19:16  <PublicServer> *** V453000 joined the game
18:19:20  <PublicServer> <Leshrac> heya v
18:19:30  <PublicServer> <V453000> hi
18:19:32  <PublicServer> <Tray> hi
18:19:38  <PublicServer> <mfb> hi
18:19:42  <PublicServer> <Maraxus> hi
18:20:10  <PublicServer> <V453000> ooh town growing like crazy
18:20:12  <PublicServer> <Tray> I found a train that messed up something
18:20:38  <PublicServer> <Leshrac> anything i can do? staring at my station doesnt seem to do it much good :P
18:21:11  <mfb-> expand?
18:21:39  <PublicServer> <Leshrac> my station has been rendered unexpandable due to 2 SBahns ><
18:22:09  <PublicServer> <Leshrac> And seeing it is my first game, i rather know what to do where than just to experiment and get yelled at XD
18:23:17  <PublicServer> ***  made screenshot at 0000E11B: http://ps.openttdcoop.org/publicserver/webcam/0000E11B.png
18:23:21  <mfb-> not the ICE
18:23:25  <mfb-> the towns+sbahn
18:24:19  <PublicServer> <Leshrac> well i rather not touch things anyone else made, and so far, due to my internship, i have been able to build a station and a SLH, the SBahns around my station arent mine
18:24:28  <PublicServer> <mfb> ah ok
18:24:52  <PublicServer> <Leshrac> i might wreck something which i shouldnt
18:25:02  <PublicServer> <imus> it can always be fixed :)
18:26:21  <PublicServer> *** V453000 has left the game (leaving)
18:26:56  <PublicServer> <Leshrac> What is the plan for the land east of SLH 04?
18:27:18  <PublicServer> *** makjes has left the game (connection lost)
18:27:22  <PublicServer> <imus> no plans there
18:27:42  <PublicServer> <imus> nobody has clamed kojima yet :)
18:28:04  <PublicServer> <imus> probably cause there's no room to make it start growing :p
18:28:06  <PublicServer> <Leshrac> reckon we can grow it ontop of that mountain?
18:28:18  <PublicServer> <imus> probably not XD
18:28:41  <PublicServer> <Leshrac> Is that a challenge?
18:28:41  <PublicServer> <imus> ML is in the way to make it grow there
18:28:55  <PublicServer> <imus> you can try :)
18:29:09  <PublicServer> <imus> try not to TF too much ocean though
18:29:13  <PublicServer> <Leshrac> cause we could run a track next to the ML
18:29:27  <PublicServer> <Leshrac> next to that a road and then have houses on the waters edge
18:29:33  <PublicServer> <Leshrac> or doesnt that work?
18:29:36  <PublicServer> <imus> it might
18:29:44  <PublicServer> <Vinnie> movie time cya later
18:29:46  <PublicServer> <imus> but 1 train doesn't make a city grow that hard
18:29:50  <PublicServer> *** Vinnie has left the game (leaving)
18:30:06  <PublicServer> <Tray> I wanted to do S-Bahn-thingie one the other side of the ML
18:30:16  <PublicServer> <Tray> Just to use the space out there
18:30:22  <PublicServer> <Tray> @ who,why,where?
18:30:26  <PublicServer> <mfb> ah
18:30:35  <PublicServer> <Tray> Any deal about it?
18:30:35  <PublicServer> <mfb> I think nagasaki can grow there as well
18:31:03  <PublicServer> <imus> I think nagasaki is big enough :p
18:31:13  <PublicServer> <Tray> I give it a try, if it's okay for you, mfb
18:31:17  <PublicServer> <mfb> ok
18:31:24  <PublicServer> <Leshrac> how about that way
18:31:27  <PublicServer> <mfb> new town or nagasaki?
18:31:33  <PublicServer> <Leshrac> dual rail, 1 road, and then houses
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18:32:26  <PublicServer> <imus> where are you bringing it to?
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18:33:55  <PublicServer> <Leshrac> reckon that could be a doable plan for Kojima?
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18:34:47  <PublicServer> <imus> you can make it grow over ML
18:35:04  <PublicServer> <imus> and put one of those 2 rails in between ML
18:35:15  <PublicServer> <imus> so you can have rail house road house
18:35:33  <PublicServer> <Leshrac> also possible
18:35:42  <PublicServer> <Leshrac> what about the location of the new SLH?
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18:35:49  <PublicServer> <mfb> that is good
18:35:49  <PublicServer> <imus> there's room over there
18:35:52  <PublicServer> <imus> so it's ok
18:36:36  <PublicServer> <Leshrac> imma start on the SLH tho
18:37:06  <PublicServer> <Leshrac> is gonna be interesting with the lay of the land
18:37:46  <luna> !password
18:37:46  <PublicServer> luna: hoaxed
18:38:18  <PublicServer> ***  made screenshot at 0001EBAF: http://ps.openttdcoop.org/publicserver/webcam/0001EBAF.png
18:38:33  <PublicServer> <imus> we can also move the top 2 ML next to the other two to make room for kojima's growth
18:39:02  <PublicServer> <Leshrac> we will see when we get to that point
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18:46:34  <aldor> !password
18:46:34  <PublicServer> aldor: hoaxed
18:46:45  <aldor> hi
18:46:47  <PublicServer> *** aldor joined the game
18:46:48  <PublicServer> <imus> hi
18:46:52  <PublicServer> <mfb> hi
18:47:02  <PublicServer> <Leshrac> heya
18:47:02  <PublicServer> <Maraxus> hi
18:47:12  <PublicServer> <aldor> wow
18:47:20  <PublicServer> <aldor> almost finished)
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18:49:49  <PublicServer> <imus> you don't know how to place lights over entire line easy?
18:50:12  <PublicServer> <Leshrac> i know how to place em on straigth parts quickly
18:50:24  <PublicServer> <mfb> ctrl+drag -> whole line
18:50:26  <PublicServer> <Leshrac> is there a way to put em around bends easily also?
18:50:28  <PublicServer> <imus> hold ctrl when draging like for a streight part :)
18:50:50  <PublicServer> <Leshrac> >.<
18:50:52  <PublicServer> <imus> ^^
18:50:59  <PublicServer> <Leshrac> could have used that knowledge earlier
18:51:09  <PublicServer> <imus> most likely :p
18:51:17  <PublicServer> <mfb> tray: do you grow a new town there yes or no?
18:51:29  <PublicServer> <Tray> Don't know, what do you think?
18:51:31  <PublicServer> <mfb> because my plans depend on that
18:51:33  <PublicServer> <Leshrac> hmm the southbound exit will be a b*tch
18:51:41  <PublicServer> <mfb> well, I like large towns
18:52:04  <PublicServer> <mfb> and nagasaki is designed to be expandable there
18:52:13  <PublicServer> <imus> I wonder how far you can expand a city
18:52:16  <PublicServer> <Tray> Let's do it
18:52:28  <PublicServer> <Tray> I think the southern area is ready
18:52:38  <PublicServer> <Maraxus> jam at Uemori
18:52:54  <PublicServer> <mfb> can you work with that tunnel?
18:53:18  <PublicServer> ***  made screenshot at 000029F1: http://ps.openttdcoop.org/publicserver/webcam/000029F1.png
18:53:24  <PublicServer> <Tray> I think I can
18:54:04  <PublicServer> <mfb> great
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18:54:18  <PublicServer> <mfb> there it is
18:54:26  <MrD2DG> !password
18:54:26  <PublicServer> MrD2DG: embark
18:54:37  <PublicServer> *** MrD2DG joined the game
18:54:41  <PublicServer> <MrD2DG> Woah
18:54:43  <PublicServer> <mfb> nearly equivalent to the town center
18:54:43  <PublicServer> <MrD2DG> Hey hey
18:54:55  <PublicServer> <mfb> hi
18:54:59  <PublicServer> <Maraxus> hi
18:55:01  <PublicServer> <aldor> hi
18:55:07  <PublicServer> <imus> hi
18:55:07  <PublicServer> <MrD2DG> Missed another pax game :/
18:55:17  <PublicServer> <mfb> it is not done yet
18:55:23  <PublicServer> <XeryusTC> MrD2DG: you can claim northern most town
18:55:39  <PublicServer> <imus> steal it from CB, he's not comming back till friday
18:55:39  <PublicServer> <MrD2DG> Kawa?
18:55:44  <PublicServer> <MrD2DG> :P
18:56:07  <PublicServer> <MrD2DG> So just a transfer to Konuma Woods?
18:56:17  <PublicServer> <XeryusTC> yeah
18:56:19  <PublicServer> <imus> yup
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18:56:21  <PublicServer> <MrD2DG> Kool
18:56:23  <PublicServer> <XeryusTC> and redesign the entire thing if you want to :P
18:56:32  <PublicServer> <imus> but make sure that both cities grow over the entire island :)
18:56:32  <PublicServer> <MrD2DG> :P
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18:57:49  <PublicServer> <MrD2DG> "Train 259 has duplicate orders"
18:58:13  <PublicServer> <XeryusTC> not anymore it doesnt
19:03:02  <PublicServer> <XeryusTC> t554 is in the wrong category
19:03:10  <PublicServer> * XeryusTC looks at Leshrac
19:03:51  <PublicServer> *** Chris Booth joined the game
19:03:52  <PublicServer> <MrD2DG> oh
19:04:00  <PublicServer> <Chris Booth> hi
19:04:00  <PublicServer> <imus> CB, they stole your cities =D
19:04:02  <PublicServer> <MrD2DG> Hi CB I stole one of your towns :)
19:04:18  <PublicServer> <Chris Booth> its not steeling
19:04:24  <PublicServer> <Chris Booth> I don't have time
19:04:33  <PublicServer> <Chris Booth> I came to see if any had taken them
19:05:05  <PublicServer> *** Chris Booth has left the game (leaving)
19:07:01  <PublicServer> <Leshrac> what is the max tunnel length i can use for a SL->ML?
19:07:31  <V453000> as long as it works, any :)
19:08:18  <PublicServer> ***  made screenshot at 00000C90: http://ps.openttdcoop.org/publicserver/webcam/00000C90.png
19:11:17  <PublicServer> <XeryusTC> mfb: ?
19:12:17  <mfb-> ?
19:12:30  <PublicServer> <mfb> the jam fix?
19:14:26  <PublicServer> *** aldor has left the game (leaving)
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19:17:40  <PublicServer> <Leshrac> hmm, now only priorities and it "should" be done
19:17:54  <PublicServer> <Leshrac> it became somewhat bigger than expected tho
19:18:16  <PublicServer> <mfb> that is a really large BBH
19:18:36  <PublicServer> <mfb> with no balancing :(
19:18:38  <PublicServer> <Leshrac> the terrain didnt cooporate that much
19:18:46  <PublicServer> <mfb> the terrain is fine
19:19:16  <PublicServer> <mfb> like that, for example
19:19:38  <PublicServer> <Leshrac> well that track has been rebuild since after the first exit was there
19:19:48  <PublicServer> <Leshrac> so thnx for that tip, didnt consider it after i was done TFing
19:19:56  <PublicServer> <imus> you might want some extra room for trains to wait when they go off the ML so they don't block a line
19:20:15  <PublicServer> <mfb> he has a lot
19:20:39  <PublicServer> <mfb> no need to do that
19:20:59  <PublicServer> <mfb> TL8
19:21:13  <PublicServer> <mfb> nothing fixed
19:21:15  <PublicServer> <mfb> we have TL8
19:21:25  <PublicServer> <mfb> the line had 8.5 tiles of waiting space
19:21:27  <PublicServer> <Leshrac> it can hold a train now
19:21:33  <PublicServer> <mfb> so it was able to hold a train
19:21:35  <PublicServer> <Leshrac> now we are very sure
19:21:56  <PublicServer> <imus> ah TL 8 srry, thought it was 10
19:21:58  <PublicServer> <mfb> I was sure before, too :p
19:21:58  <PublicServer> <imus> my bad
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19:23:19  <PublicServer> ***  made screenshot at 00000792: http://ps.openttdcoop.org/publicserver/webcam/00000792.png
19:24:43  <PublicServer> <imus> does that work?
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19:24:59  <PublicServer> <imus> top balance
19:25:05  <PublicServer> <Leshrac> is 1 bridge enough?
19:25:07  <PublicServer> <mfb> with proper signals...
19:25:24  <PublicServer> <mfb> yes it is
19:25:32  <PublicServer> <mfb> it is a prio join
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19:27:06  <PublicServer> <Leshrac> is it even possible to sync around a 90 degree corner?
19:27:26  <PublicServer> <mfb> not in a useful way, but with CL2 sync is easy there
19:27:58  <PublicServer> <mfb> like that, yes
19:28:01  <PublicServer> <Leshrac> good point
19:29:06  <PublicServer> <Leshrac> hmm and that balance issue?
19:29:18  <PublicServer> <mfb> split it after the tunnels
19:29:28  <PublicServer> <mfb> and maybe replace the tunnels with bridges
19:29:37  <PublicServer> <mfb> would fit way better to the landscape
19:30:03  <PublicServer> <Leshrac> then i would have to erect a mountain in the sea
19:30:20  <PublicServer> <Leshrac> or do you mean the secon tunnels?
19:30:20  <PublicServer> <mfb> no
19:30:44  <PublicServer> <mfb> I think the original landscape was like that
19:30:48  <PublicServer> <Leshrac> yeah
19:31:34  <PublicServer> <Leshrac> hmm didnt think about it in that way
19:31:56  <PublicServer> <mfb> hmm
19:32:00  <PublicServer> <mfb> may give some strange S-bends
19:32:02  <PublicServer> <imus> move lowest ML a bit
19:32:14  <PublicServer> <imus> and balance in between the 2 lowest
19:32:19  <PublicServer> *** Chris Booth joined the game
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19:32:20  <PublicServer> <Chris Booth> ok i am fully back now
19:32:27  <PublicServer> <mfb> just balance in front of the bridges
19:32:29  <PublicServer> <imus> hi chris
19:32:35  <PublicServer> <Chris Booth> hi imus
19:32:35  <PublicServer> <MrD2DG> wb
19:32:39  <PublicServer> <mfb> hi CB
19:32:58  <PublicServer> <Chris Booth> since you are now incharge MrD2DG what is the plan?
19:33:06  <PublicServer> <MrD2DG> I was only doing one city
19:33:18  <PublicServer> <MrD2DG> So go wild with Konuma
19:33:34  <PublicServer> <imus> I told you to cover the entire island -._
19:33:40  <PublicServer> <Chris Booth> how are you connecting to the ML?
19:33:42  <PublicServer> <imus> -.-
19:34:12  <PublicServer> <MrD2DG> I was connecting to the station you have now
19:34:26  <PublicServer> <MrD2DG> Well i might move the orientation
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19:34:40  <PublicServer> <MrD2DG> And okay ill do the whole island then...
19:34:43  <PublicServer> <MrD2DG> Well well both
19:34:49  <PublicServer> <MrD2DG> *we'll
19:35:01  <PublicServer> *** Kangoo joined the game
19:35:09  <PublicServer> <Chris Booth> would it not be easier to turn Kawamori Height 90?
19:35:16  <PublicServer> <MrD2DG> Hmm
19:35:19  <PublicServer> <MrD2DG> Probably
19:35:29  <PublicServer> <Chris Booth> like that
19:35:34  <PublicServer> <mfb> transfer for a transfer station?
19:35:36  <PublicServer> <XeryusTC> haha! my sbahn is colourful again :D
19:35:46  <PublicServer> <MrD2DG> Yeah i realised mfb...
19:36:00  <PublicServer> <MrD2DG> Forgot i wasnt building a ML station
19:36:18  <PublicServer> <Kangoo> lol - last time I was here Nagasaki was a brand new town with pop 80...
19:36:34  <PublicServer> <mfb> wait... XTC, your SL trains get priority over the ML trains?
19:36:50  <PublicServer> <mfb> ah ok, just one station behind that
19:37:04  <PublicServer> <imus> question, is this a cl?
19:37:16  <PublicServer> <mfb> no
19:37:33  <PublicServer> <mfb> CL2 is fine
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19:37:45  <PublicServer> <mfb> but I would not build it like that
19:37:54  <PublicServer> <mfb> but it is possible
19:38:09  <PublicServer> <Leshrac> I am watching, trying to learn something
19:38:19  <PublicServer> ***  made screenshot at 00000996: http://ps.openttdcoop.org/publicserver/webcam/00000996.png
19:38:31  <PublicServer> <mfb> afk for a moment
19:38:35  <PublicServer> <Chris Booth> bb Maraxus
19:38:37  <PublicServer> <Chris Booth> mfb:
19:38:41  <PublicServer> <imus> I'm trying to invent a balancer cause i've never done that before =D
19:38:55  <PublicServer> <XeryusTC> mfb: priority used to be split
19:39:03  <PublicServer> <XeryusTC> but then CB changed his station to two lanes
19:39:19  <PublicServer> <XeryusTC> i made it LR too
19:39:37  <PublicServer> <imus> ah damn, frogot smaller bridges suck in speed
19:39:39  <PublicServer> <Chris Booth> I can make a shifter
19:39:45  <PublicServer> <Chris Booth> so the prior is correct
19:40:19  <PublicServer> <Chris Booth> oh you are now going for none transfer MrD2DG?
19:40:35  <PublicServer> <MrD2DG> Well its just one transfer to the ML station
19:40:46  <PublicServer> <MrD2DG> So just fill the island with stations :)
19:40:49  <PublicServer> <Chris Booth> was going to split the island into 4
19:40:57  <PublicServer> <Chris Booth> and have 4 differnt sbhans
19:40:59  <PublicServer> <Chris Booth> that was my diea
19:41:01  <PublicServer> <MrD2DG> So you want a double transfer?
19:41:03  <PublicServer> <Chris Booth> idea
19:41:09  <PublicServer> <Chris Booth> that was my plan
19:41:19  <PublicServer> <MrD2DG> Lets do it then
19:42:20  <PublicServer> <Leshrac> wouldn't the bridges jam quite abit that way?
19:42:28  <PublicServer> <imus> idonno
19:42:30  <PublicServer> <Leshrac> due to the lack of signals after them
19:42:42  <TWerkhoven[l]> !password
19:42:42  <PublicServer> TWerkhoven[l]: rework
19:42:55  <PublicServer> *** {TWerkhoven[L]} joined the game
19:42:58  <PublicServer> <Chris Booth> wb TWerkhoven
19:43:02  <PublicServer> <MrD2DG> Hi
19:43:08  <PublicServer> <mfb> wb
19:43:08  <PublicServer> <Leshrac> and being 8 long? (if you include the tunnels
19:43:25  <PublicServer> *** TWerkhoven[L] has left the game (connection lost)
19:43:39  <PublicServer> <Chris Booth> lol bb Twerkhoven
19:43:43  <TWerkhoven[l]> game too heavy for lappy
19:43:49  <PublicServer> <mfb> ah, we don't have short bridges
19:43:51  <TWerkhoven[l]> will finish tomorrow or thurs-evening
19:44:03  <PublicServer> <mfb> only 560 trains :(
19:44:23  <PublicServer> <mfb> ;)
19:44:24  <TWerkhoven[l]> its a 1.6ghz amd xp-m 2200+
19:44:36  <PublicServer> <mfb> complete it and it will be perfect
19:44:42  <PublicServer> <imus> ?
19:44:48  <TWerkhoven[l]> farmville on facebook is a chore on it
19:45:01  <PublicServer> *** makjes joined the game
19:45:17  <PublicServer> <mfb> may involve shifting the MLs 1-2 tiles
19:45:39  <PublicServer> <mfb> WTF
19:45:41  <PublicServer> <mfb> NO
19:45:53  <PublicServer> <MrD2DG> Wait so you having other transfers going to Konuma heights?
19:46:00  <PublicServer> <mfb> there is another side...
19:46:16  <PublicServer> <Leshrac> but i need a join to both tracks dont i?
19:46:20  <PublicServer> <Chris Booth> MrD2DG: island has 4 sections
19:46:22  <PublicServer> <mfb> of course
19:46:32  <PublicServer> <Chris Booth> so each section goes to its transfer
19:46:36  <PublicServer> <MrD2DG> Yes but i mean that station won cover enough ground
19:46:45  <PublicServer> <MrD2DG> *wont
19:46:47  <PublicServer> <Leshrac> how am i gonna fit priority between it also without some extra room?
19:46:55  <PublicServer> <mfb> prio will fit in
19:46:57  <PublicServer> <Chris Booth> no, its only a trasfer
19:46:59  <PublicServer> <mfb> prios always fit in
19:47:13  <PublicServer> <MrD2DG> So you going to have more smaller stations going to it..?
19:47:21  <PublicServer> <imus> no, i don't see how you're gonne balance like that mfb
19:47:30  <PublicServer> <Chris Booth> going to have rail going to it
19:47:40  <PublicServer> <MrD2DG> Oh okay
19:47:44  <PublicServer> <imus> ah that way
19:47:58  <PublicServer> <mfb> done
19:48:02  <PublicServer> <imus> :)
19:48:45  <PublicServer> <mfb> one prio can be a bit tricky now, but it is possible
19:48:46  <TWerkhoven[l]> !password
19:48:46  <PublicServer> TWerkhoven[l]: rework
19:49:06  <PublicServer> *** {TWerkhoven[L]} joined the game
19:49:21  <PublicServer> <TWerkhoven[L]> thats better
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19:49:31  <PublicServer> <Chris Booth> wb smelly
19:49:44  <PublicServer> * TWerkhoven[L] throws cb one of his stinky socks
19:50:11  <PublicServer> <mfb> that will not work
19:50:29  <PublicServer> <Chris Booth> nope TWerkhoven that will not work
19:50:36  <PublicServer> <Chris Booth> I will just throw it back
19:50:40  <PublicServer> <Leshrac> so without the other part?
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19:50:51  <PublicServer> <mfb> that would be really short
19:50:51  <PublicServer> <Leshrac> or with
19:50:55  <PublicServer> <mfb> but there are two ways to do that
19:51:03  <PublicServer> <mfb> pbs prio there
19:51:09  <PublicServer> <mfb> or going around that area
19:51:21  <PublicServer> <Kangoo> ordinary prior with tunnel under bridge?
19:51:33  <PublicServer> <mfb> tunnel is a bit tricky
19:51:37  <PublicServer> <mfb> bridge should be easier
19:51:57  <PublicServer> <mfb> ??
19:52:05  <PublicServer> <Kangoo> tunnel there
19:52:15  <PublicServer> <Leshrac> wouldnt this be more than enough?
19:52:32  <PublicServer> <Kangoo> oh - i see
19:52:44  <PublicServer> <mfb> signal gap
19:53:15  <PublicServer> <Leshrac> abit of extra land there for the prio?
19:53:19  <PublicServer> <mfb> no
19:53:19  <PublicServer> <Leshrac> about 5 tiles?
19:53:19  <PublicServer> ***  made screenshot at 00000651: http://ps.openttdcoop.org/publicserver/webcam/00000651.png
19:53:23  <PublicServer> <mfb> 0
19:55:09  <mfb-> http://blog.openttdcoop.org/2011/09/10/back-to-the-basics-signals-howwhatwhen-and-even-where/ <- the pbs prio there can help
19:56:01  <PublicServer> <Leshrac> on both lines?
19:56:09  <PublicServer> <mfb> no, just on the one with the broken prio
19:56:56  <PublicServer> <mfb> wtf
19:56:58  <PublicServer> <mfb> trains on the SL
19:57:20  <PublicServer> <imus> you connected in and out so it's just turning there
19:57:31  <PublicServer> <Chris Booth> afk
19:57:37  <PublicServer> <mfb> I am looking for the source now
19:58:14  <PublicServer> <Kangoo> I connected it earlier to let a stuck train out. the question is why did they use it to turn around?
19:58:28  <PublicServer> <mfb> some mistake elsewhere
19:59:42  <PublicServer> <imus> like that?
19:59:48  <PublicServer> <mfb> no
20:00:08  <PublicServer> <Leshrac> ./me notes that he still has alot to learn
20:00:12  <PublicServer> <mfb> you cannot extend a pbs prio with presignals
20:00:14  <PublicServer> <mfb> only with pbs
20:00:18  <PublicServer> <Chris Booth> WTF, we are missing platforms
20:00:30  <PublicServer> <imus> then what was wrong with previous?
20:00:40  <PublicServer> <mfb> no pbs?
20:00:48  <PublicServer> <imus> it was pbs
20:01:05  <PublicServer> <imus> ah that one
20:01:09  <PublicServer> <imus> right :)
20:01:43  <PublicServer> <mfb> now it works
20:02:13  <PublicServer> <Leshrac> so it is done now?
20:02:32  <PublicServer> <mfb> I would extend both prios a bit
20:02:36  <PublicServer> <mfb> but at least that works
20:02:50  <PublicServer> <mfb> oh, and it can be done a lot smaller
20:02:58  <PublicServer> <imus> probably :p
20:03:04  <PublicServer> <Leshrac> probably
20:03:11  <PublicServer> <Leshrac> but this is the second one i buildt
20:03:13  <PublicServer> <Leshrac> build*
20:03:27  <PublicServer> <Leshrac> i am happy it looks like something that could work
20:03:31  <PublicServer> <mfb> ;)
20:04:11  <PublicServer> <imus> <- hasn't built one yet
20:04:43  <PublicServer> <mfb> now it should get a number and a space in front of the sign
20:04:45  <PublicServer> <imus> why does this have to be combo?
20:05:02  <PublicServer> <mfb> what?
20:05:07  <PublicServer> <Leshrac> was already working on the number :P
20:05:09  <PublicServer> <imus> see arrow
20:05:21  <PublicServer> <mfb> this?
20:05:37  <PublicServer> <mfb> or the one on the ML?
20:06:05  <PublicServer> <imus> that one
20:06:11  <PublicServer> <mfb> to extend the prio here
20:06:36  <PublicServer> <mfb> the combo cares about the next combo
20:06:40  <PublicServer> <mfb> an exit signal does not
20:07:06  <PublicServer> <imus> k
20:07:53  <PublicServer> <Leshrac> to extend that
20:07:55  <PublicServer> <imus> no
20:08:09  <PublicServer> <imus> 2 combo's on line = signal gap, right?
20:08:13  <PublicServer> <mfb> yes
20:08:20  <PublicServer> ***  made screenshot at 00016ADC: http://ps.openttdcoop.org/publicserver/webcam/00016ADC.png
20:08:28  <PublicServer> <mfb> works like the last one would not exist at all
20:09:01  <PublicServer> <mfb> we would need a combo signal for one direction and a block signal for the other ;)
20:09:07  <PublicServer> <mfb> but that does not exist
20:09:24  <PublicServer> <imus> oh well :)
20:09:30  <PublicServer> <Leshrac> it works now
20:09:34  <PublicServer> <Leshrac> i r happy
20:09:34  <PublicServer> <imus> pbs prio it is then
20:09:54  <PublicServer> <mfb> another idea would be to bridge the other lines
20:10:19  <PublicServer> <imus> different height
20:10:29  <PublicServer> <imus> ^^
20:10:43  <PublicServer> <mfb> I cannot show it without removing the other prio ;)
20:11:09  <PublicServer> <Leshrac> well there isnt a station there yet so
20:11:23  <PublicServer> <imus> i did think of that bridge, but wouldn't know how the lights need to be put then
20:11:50  <PublicServer> <mfb> just with the usual prio
20:11:55  <PublicServer> <mfb> only a bit longer line
20:12:34  <PublicServer> <imus> how do you put the lights like that?
20:12:37  <PublicServer> <mfb> same thing
20:12:48  <PublicServer> <imus> oh right, long train
20:13:02  <PublicServer> <imus> forgot about that one =D
20:13:12  <PublicServer> <mfb> that is possible, too
20:13:30  <PublicServer> <mfb> :D
20:13:47  <PublicServer> <Leshrac> and they would do this because?
20:13:55  <PublicServer> <mfb> do what?
20:13:59  <PublicServer> <imus> cause we don't like pbs usually :p
20:14:01  <V453000> !password
20:14:01  <PublicServer> V453000: jovial
20:14:03  <PublicServer> <Leshrac> they way you build the mock up
20:14:08  <PublicServer> <mfb> well
20:14:16  <PublicServer> <mfb> like that, it is useless
20:14:20  <PublicServer> <V453000> hi
20:14:21  <PublicServer> *** V453000 joined the game
20:14:24  <PublicServer> <Leshrac> heya v
20:14:24  <PublicServer> <imus> hi V
20:14:34  <PublicServer> <MrD2DG> Hey V
20:14:35  <PublicServer> <mfb> but within some complicated BBHs, it can be useful
20:14:35  <PublicServer> <mfb> wb
20:14:35  <PublicServer> <Maraxus> Hi V
20:14:43  <PublicServer> <Leshrac> Ill keep it in mind
20:14:59  <PublicServer> <Leshrac> thnx for helping me out when i was stuck
20:15:13  <PublicServer> <mfb> there are really many ways to build prios
20:15:21  <PublicServer> *** Chris Booth has left the game (leaving)
20:15:34  <PublicServer> <V453000> just keep in mind that PBS is a tool to simplify some solutions that do not need proper solutions.
20:15:37  <PublicServer> <mfb> all use pbs and entry-signals in some way, but the interesting thing is how
20:15:43  <PublicServer> <mfb> :p
20:16:04  <PublicServer> <imus> thing is: I usually understand them when I see them, but fitting them in myself ....
20:16:19  <TWerkhoven[l]> practice makes perfect
20:16:21  <PublicServer> <mfb> need experience
20:16:26  <PublicServer> <imus> indeed ^^
20:16:31  <TWerkhoven[l]> and understanding of how they work
20:16:33  <PublicServer> <Leshrac> i still need alot i notice
20:16:39  <PublicServer> <Leshrac> time to make a station
20:16:45  <PublicServer> <imus> go for it :)
20:17:02  <PublicServer> <imus> roro is most efficient, unless if you use pbs
20:17:10  <PublicServer> <Leshrac> Btw V, what do you think about my concept for Kojima?
20:17:10  <PublicServer> <imus> or a proper balancer
20:17:29  <Chris_Booth> imus: no
20:17:34  <PublicServer> <imus> no?
20:17:44  <PublicServer> <V453000> not sure what do you mean by that Leshrac
20:17:49  <Chris_Booth> you have never seen my ultimate terminus
20:18:04  <PublicServer> <imus> I actually might have :p
20:18:10  <PublicServer> <V453000> your ultimate terminus is slower than regular terminus
20:18:12  <PublicServer> <Leshrac> grow kojima next to the mainline on the land that is semi-available now
20:18:15  <PublicServer> <TWerkhoven[L]> lol
20:18:26  <mfb-> ;)
20:18:28  <PublicServer> <V453000> at least the last one was
20:18:37  <Chris_Booth> when was the last one?
20:18:48  <PublicServer> <V453000> 203?
20:19:02  <PublicServer> <V453000> 206
20:19:20  <PublicServer> <V453000> that was actually super slow
20:19:33  <Chris_Booth> was that game not with slow trains?
20:19:34  <PublicServer> <imus> lol :p
20:19:38  <PublicServer> <V453000> yes
20:19:43  <V453000> http://wiki.openttdcoop.org/File:PSG206.png
20:19:54  <PublicServer> <V453000> slow due to the monster gaps in front of platforms
20:20:10  <Chris_Booth> oh yes from the huge hill
20:20:24  <PublicServer> <V453000> well, only half from the hill, half from the tunnels
20:20:54  <PublicServer> <V453000> the terminus I added just next to it is faster
20:21:24  <PublicServer> <imus> at least you got some awesome eyeCandy stations Chris :p
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20:23:21  <PublicServer> ***  made screenshot at 0001DBBE: http://ps.openttdcoop.org/publicserver/webcam/0001DBBE.png
20:23:38  <PublicServer> <mfb> does. not. fit. :(
20:23:58  <V453000> !password
20:23:59  <PublicServer> V453000: icings
20:24:11  <PublicServer> *** V453000 joined the game
20:25:48  <PublicServer> <V453000> well thats nice
20:25:58  <PublicServer> <V453000> I have jams on Sbahn, tons of pax waiting, and 33K people at ICE
20:26:10  <PublicServer> <V453000> better situation? :D
20:26:23  <PublicServer> <mfb> 30k here
20:26:27  <PublicServer> *** makjes has left the game (connection lost)
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20:26:33  <PublicServer> <mfb> no jams at SBahn
20:26:39  <PublicServer> <mfb> well, only small ones
20:27:14  <PublicServer> <V453000> well my Sbahn has kinda by-design-messiness :P
20:27:24  <PublicServer> <mfb> :p
20:27:50  <PublicServer> <mfb> morishima is not much above 50%
20:28:03  <PublicServer> *** Tray has left the game (connection lost)
20:28:05  <PublicServer> <mfb> same at matsuoka
20:28:14  <PublicServer> <mfb> +nagano
20:28:28  <PublicServer> <V453000> yes currently
20:28:32  <PublicServer> <V453000> due to the jams
20:28:42  <PublicServer> <mfb> ah
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20:38:54  <inituu> !password
20:38:54  <PublicServer> inituu: encore
20:41:40  <PublicServer> <Leshrac> this new station ok?
20:41:49  <PublicServer> *** init joined the game
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20:42:30  <PublicServer> <mfb> is ok
20:42:52  <PublicServer> <Leshrac> now to plan the city and build an SBahn
20:44:55  <PublicServer> *** TWerkhoven[L] has left the game (connection lost)
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20:51:05  <PublicServer> <MrD2DG> AFK
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20:55:03  <PublicServer> <Leshrac> am i allowed to build the SBahn partly between the ML?
20:55:30  <PublicServer> <mfb> as long as it stays expandable somehow
20:55:45  <PublicServer> <mfb> otherwise, it can die ;)
20:56:43  <PublicServer> <Leshrac> lemme guess trams dont fall under trains?
20:57:23  <PublicServer> <mfb> depends a bit on the definition
20:57:46  <PublicServer> <Leshrac> gotta ask V then
20:58:07  <PublicServer> <Leshrac> else i will do the last part along the water with trams, makes it way easier
20:59:20  <PublicServer> <Leshrac> V, you there?
21:00:23  <V453000> somewhre
21:00:38  <V453000> ah, of course, that is RV
21:00:53  <PublicServer> <Leshrac> it still runs on tracks
21:01:04  <PublicServer> <Leshrac> but it is classified as a road vehicle
21:01:06  <V453000> it is under RV. :)
21:01:26  <V453000> and basically behaves the same way as a RV
21:01:30  <V453000> so the answer is clear :P
21:01:32  <PublicServer> <Leshrac> true
21:01:38  <PublicServer> <Leshrac> meh
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21:04:21  <PublicServer> <Leshrac> gawd
21:04:25  <PublicServer> <Leshrac> my aim is way off
21:04:31  <PublicServer> <Leshrac> imma take a shower first ><
21:05:10  <PublicServer> *** init has left the game (leaving)
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21:23:33  <Godde> !password
21:23:33  <PublicServer> Godde: realty
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21:24:10  <Tray|2> !password
21:24:10  <PublicServer> Tray|2: realty
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21:26:53  <V453000> cyas
21:26:54  <PublicServer> *** Dilandau has left the game (leaving)
21:26:58  <PublicServer> <imus> cya
21:26:58  <PublicServer> <mfb> cu
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21:27:02  <PublicServer> <Maraxus> cu
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21:27:42  <PublicServer> <Maraxus> gn
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21:43:06  <PublicServer> <Leshrac> anyways i am off to bed
21:43:12  <PublicServer> <imus> cya
21:43:12  <PublicServer> <Leshrac> gnite all
21:43:15  <PublicServer> <mfb> good night
21:43:17  <PublicServer> <makjes> nite
21:43:29  <MrD2DG> !password
21:43:29  <PublicServer> MrD2DG: muffle
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22:06:55  <PublicServer> <mfb> nagasaki -> 100.000 :D
22:07:13  <PublicServer> <imus> lol
22:08:24  <PublicServer> ***  made screenshot at 00003EB8: http://ps.openttdcoop.org/publicserver/webcam/00003EB8.png
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22:16:05  <PublicServer> <mfb> I wonder if my injection delay is a bit long
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22:16:33  <PublicServer> <imus> nagasaki has about 1/5th of the world population
22:17:33  <PublicServer> *** TWerkhoven has left the game (leaving)
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22:17:37  <PublicServer> <imus> how long is the "!why that?" sign gonne stay there without anyone adding a balancer there
22:17:53  <PublicServer> <MrD2DG> Until the person fixes it.
22:18:05  <PublicServer> <imus> makjes, fix it :p
22:18:13  <PublicServer> <imus> your slh
22:18:24  <PublicServer> <makjes> hrmf.. okay..
22:18:39  <PublicServer> <makjes> :o)
22:22:00  <PublicServer> <makjes> happy?
22:22:06  <PublicServer> <imus> not really :p
22:22:42  <PublicServer> <makjes> how would you do it?
22:23:00  <PublicServer> <imus> wrong probably XD ask mfb he's the expert here =D
22:23:25  <PublicServer> ***  made screenshot at 0000190E: http://ps.openttdcoop.org/publicserver/webcam/0000190E.png
22:23:39  <PublicServer> <mfb> just add a balancing
22:23:45  <PublicServer> <mfb> that is what I would do
22:23:52  <PublicServer> <mfb> hmm
22:23:58  <PublicServer> <mfb> better than before
22:24:00  <PublicServer> <mfb> but not good
22:24:29  <PublicServer> <mfb> *count*
22:24:48  <PublicServer> <makjes> it should be 1TL
22:24:56  <PublicServer> <mfb> hmm isok
22:25:00  <PublicServer> <mfb> + " "
22:26:39  <PublicServer> <imus> does that count as a proper balancer now?
22:29:10  <mfb-> yes
22:30:22  <PublicServer> <imus> any idea why the trains prefer the botom line of those 2?
22:31:28  <PublicServer> <makjes> no idea. shortest distance?
22:31:34  <PublicServer> <imus> maybe
22:32:22  <PublicServer> <imus> oh and is !this a proper balancer?
22:32:36  <PublicServer> <makjes> no
22:36:55  <PublicServer> <mfb> good night
22:37:01  <PublicServer> <makjes> 2TL and 3TL
22:37:07  <PublicServer> <makjes> nite nite
22:37:34  <PublicServer> <imus> gn
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22:39:56  <PublicServer> <imus> hope you don't mind that i added some small extras on Furunuma
22:40:11  <PublicServer> <Theos> hello
22:40:21  <PublicServer> <Theos> of course not :)
22:40:23  <PublicServer> <Theos> ty
22:40:49  <PublicServer> *** mfb has left the game (leaving)
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22:56:36  <PublicServer> <persil> hi
22:56:38  <PublicServer> <MrD2DG> bk
22:56:40  <PublicServer> <MrD2DG> Hi
22:56:42  <PublicServer> <Theos> hello
22:59:53  <PublicServer> <imus> hey MrD2DG, when do you plan on putting trains on kawamori?
23:00:01  <PublicServer> <MrD2DG> Now
23:00:07  <PublicServer> <imus> ^^;
23:08:26  <PublicServer> ***  made screenshot at 0000620F: http://ps.openttdcoop.org/publicserver/webcam/0000620F.png
23:13:52  <PublicServer> <MrD2DG> Wait so where is the ICE train supposed to go...?
23:14:24  <PublicServer> <makjes> every other ICE
23:14:26  <PublicServer> <imus> Home -> other1 -> Home -> other2 -> Home ...
23:14:46  <PublicServer> <MrD2DG> Hmm thats what i thought, shame SLH03 isnt 3 way :/
23:15:54  <PublicServer> <makjes> im off now. gn
23:15:56  <PublicServer> <imus> gn
23:15:58  <PublicServer> <MrD2DG> GN
23:16:04  <PublicServer> *** makjes has left the game (leaving)
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23:27:28  <Dilandau> !password
23:27:28  <PublicServer> Dilandau: holler
23:27:31  <Dilandau> !players
23:27:35  <PublicServer> Dilandau: Client 1139 (Orange) is MrD2DG, in company 1 (Nippon no Tetsudo)
23:27:35  <PublicServer> Dilandau: Client 1006 (Orange) is imus, in company 1 (Nippon no Tetsudo)
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23:28:55  <PublicServer> <Dilandau> hi
23:29:01  <PublicServer> <MrD2DG> Hi
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23:32:42  <imus> gn
23:32:45  <PublicServer> <MrD2DG> gn
23:32:52  <PublicServer> <Dilandau> gn
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