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00:17:32 *** Progman has quit IRC 00:41:45 *** Phoenix_the_II has quit IRC 01:10:26 *** Steven has quit IRC 02:04:19 *** LoPo has quit IRC 05:41:36 <PublicServer> *** Game still paused (number of players) 05:41:36 <PublicServer> *** XeryusTC joined the game 05:42:48 <PublicServer> *** XeryusTC has left the game (leaving) 05:43:53 *** DayDreamer has joined #openttdcoop 07:08:27 *** imus has joined #openttdcoop 07:11:34 <imus> !password 07:11:34 <PublicServer> imus: enlist 07:12:14 <PublicServer> *** Game still paused (number of players) 07:12:17 <PublicServer> *** imus joined the game 07:18:16 *** DayDreamer has quit IRC 07:24:24 *** TWerkhoven has joined #openttdcoop 07:26:35 *** Dilandau has joined #openttdcoop 07:29:30 <PublicServer> *** Game still paused (number of players) 07:29:30 <PublicServer> *** Game unpaused (number of players) 07:29:32 <PublicServer> *** Dilandau joined the game 07:29:34 <PublicServer> <imus> hi 07:29:38 <PublicServer> <Dilandau> hi 07:31:26 *** Djarshi has joined #openttdcoop 07:35:11 *** Blimb has joined #openttdcoop 07:36:05 <Blimb> !password 07:36:05 <PublicServer> Blimb: limber 07:36:18 <PublicServer> *** Blimb joined the game 07:38:00 <PublicServer> <imus> what's the CL in this game? 07:38:06 <PublicServer> <imus> for the shorter trains 07:38:08 <PublicServer> <Dilandau> 7 07:38:40 <PublicServer> <Dilandau> >< 07:39:11 <PublicServer> <imus> TL 7 has CL 7? :o 07:40:57 <PublicServer> <Dilandau> for 251km/h yes ^^ 07:43:30 <PublicServer> *** made screenshot at 000620E2: http://ps.openttdcoop.org/publicserver/webcam/000620E2.png 07:43:53 <PublicServer> *** Blimb has left the game (leaving) 07:45:47 *** Tray has joined #openttdcoop 07:46:28 <Tray> !password 07:46:28 <PublicServer> Tray: peeved 07:46:39 <PublicServer> *** Tray joined the game 07:48:58 <V453000> what would you expect imus 07:49:05 <V453000> CL3? 07:49:07 <PublicServer> <imus> no 07:49:09 <PublicServer> <imus> 6 07:49:13 <V453000> why 6 07:49:16 <PublicServer> <imus> idonno :) 07:49:19 <V453000> when it is 7 07:49:21 <V453000> .. :) 07:49:31 <PublicServer> <imus> that's why i asked in the first place ^^ 07:49:37 <V453000> always expect TL = CL 07:49:52 <V453000> for all cases when train speed is under 231 07:49:59 <V453000> *over 07:50:07 <PublicServer> <imus> ok :) 07:50:20 <V453000> when under 231, then CL7 is maximum, and of course decreasing with speed 07:58:30 <PublicServer> *** made screenshot at 0002E49F: http://ps.openttdcoop.org/publicserver/webcam/0002E49F.png 08:00:27 *** Blimb has quit IRC 08:11:32 <PublicServer> <imus> so many unsinced bridges in this game :( 08:12:01 <PublicServer> <Tray> mess is part of the fun? (: 08:13:32 <PublicServer> *** made screenshot at 0004784F: http://ps.openttdcoop.org/publicserver/webcam/0004784F.png 08:19:59 <V453000> arent those a part of a merger? 08:20:21 <V453000> since ML does not have any bridges afaik ... :) 08:21:24 <imus> yes, but why unsynced bridges? :p 08:22:50 <V453000> hm? 08:23:24 <V453000> !password 08:23:24 <PublicServer> V453000: palmed 08:23:33 <PublicServer> <imus> the bridges are just a doulbing to go over another line, not a split for the merger 08:23:56 <PublicServer> <V453000> do show :) 08:23:56 <PublicServer> *** V453000 joined the game 08:24:00 <PublicServer> <imus> here 08:24:15 <PublicServer> <V453000> oh :o 08:24:23 <PublicServer> <V453000> oh what the 08:24:33 <PublicServer> <V453000> ahh 08:24:35 <PublicServer> <V453000> doesnt matter 08:24:50 <PublicServer> <V453000> if the trains stop there anyway 08:25:08 <imus> true, but then why double bridges :p 08:25:20 <PublicServer> <V453000> better throughput? 08:25:29 <PublicServer> <V453000> or eventually more waiting spaces 08:25:52 <PublicServer> <V453000> syncing bridges applies only for running lines 08:26:06 <PublicServer> <V453000> in such a place as this it does not matter 08:26:25 <PublicServer> <V453000> after all, do you feel like it makes any problems? 08:26:31 <imus> nah 08:26:38 <PublicServer> <V453000> then wtf 08:26:53 <imus> but i've seen some that did cause problems on an exit after slh 08:27:26 <PublicServer> <imus> right before a cl i've fixed as well 08:27:40 <PublicServer> <imus> so was just scrolling throug and saw other unsiced bridges 08:28:18 <PublicServer> <V453000> so you automatically implied they are wrong without using brain 08:28:20 <PublicServer> <V453000> .. 08:28:32 <PublicServer> *** made screenshot at 00041690: http://ps.openttdcoop.org/publicserver/webcam/00041690.png 08:28:46 <imus> yeah sorry about those :p 08:28:55 <imus> the other one was wrong though 08:29:20 <PublicServer> <imus> and there's some weird stuf going on at the "!sl needs complete rebuild" 08:29:42 <PublicServer> <imus> but that sign probably explains why :p 08:30:08 <PublicServer> <V453000> dont think it does 08:30:14 <PublicServer> <V453000> and I dont understand why to rebuild it 08:30:24 <PublicServer> <imus> someone was already rebuilding it 08:36:35 <PublicServer> <Dilandau> dropoff east need an upgrade :( 08:39:11 <PublicServer> <imus> looks like it :) 08:39:30 *** Progman has joined #openttdcoop 08:42:42 *** Tray has quit IRC 08:42:42 <PublicServer> *** Tray has left the game (connection lost) 08:43:32 <PublicServer> *** made screenshot at 00046BDC: http://ps.openttdcoop.org/publicserver/webcam/00046BDC.png 08:44:26 <PublicServer> <imus> anyone got an idea on how to expand that dropoff? 08:45:08 <PublicServer> <Dilandau> no :-/ 08:45:12 <PublicServer> <V453000> candy will have to die 08:45:38 <PublicServer> <imus> and the factory+ plant? 08:45:38 <PublicServer> <V453000> candy is nice but it should be placed somewhere where we wont need expansion 08:45:48 <PublicServer> <V453000> those might stay 08:45:58 <PublicServer> <V453000> you dont have to follow the same station pattern 08:47:20 <PublicServer> *** imus has joined spectators 08:49:38 *** BigElephant has joined #openttdcoop 08:49:59 <imus> http://notalwaysright.com/workin-that-tech-support-magic/145 08:50:00 <Webster> Title: Not Always Right | Funny & Stupid Customer Quotes » Workin That Tech Support Magic (at notalwaysright.com) 08:50:31 <BigElephant> !password 08:50:31 <PublicServer> BigElephant: ruffle 08:50:55 <PublicServer> <V453000> this thing is so wrong 08:51:00 <PublicServer> *** BigElephant joined the game 08:51:06 <PublicServer> <Dilandau> rebuild the exit ? 08:51:21 <PublicServer> <BigElephant> hello 08:51:27 <PublicServer> <Dilandau> hello 08:51:31 <PublicServer> <V453000> hi 08:51:41 <PublicServer> <V453000> needs to be this way 08:51:41 <PublicServer> <imus> hi 08:52:31 <PublicServer> *** BigElephant has joined company #1 08:52:39 <PublicServer> <V453000> we could even raise land there 08:52:43 <PublicServer> <V453000> and fill it with candy 08:58:32 <PublicServer> *** made screenshot at 00035436: http://ps.openttdcoop.org/publicserver/webcam/00035436.png 09:02:13 <PublicServer> *** imus has joined company #1 09:05:27 *** tycoondemon has quit IRC 09:05:59 *** tycoondemon has joined #openttdcoop 09:09:55 *** hanf has joined #openttdcoop 09:11:25 <PublicServer> <V453000> hm yes that station exit will need rebuild sooner or later, that is just wrong 09:11:39 <PublicServer> <V453000> making a single bridge for a choice of 3 lines is just not going to work 09:13:33 <PublicServer> *** made screenshot at 0003D819: http://ps.openttdcoop.org/publicserver/webcam/0003D819.png 09:18:16 <PublicServer> *** Mazur joined the game 09:21:01 <PublicServer> <V453000> hi, M. 09:21:11 <PublicServer> <Dilandau> hi 09:21:17 <PublicServer> <Mazur> Hi, V. 09:23:35 <PublicServer> <Mazur> That DROP OFF EAST externsion's exit is a little jammy, with only one exxit track. 09:23:45 <PublicServer> <V453000> the "merger" is wrong 09:24:16 *** LXSJason has left #openttdcoop 09:24:35 <PublicServer> <Mazur> I can see a second bridge easily. 09:24:47 *** LXSJason has joined #openttdcoop 09:24:55 <PublicServer> <V453000> hm maybe with some bridge-tunnel magix 09:25:05 <PublicServer> <Mazur> Just move the exit south one southward and htere's room for a second bridge. 09:25:22 <PublicServer> <V453000> you would need to move each exit that way and we dont have space for that 09:25:58 <PublicServer> <Mazur> Oh, I was only looking at the bottom line. 09:26:10 <PublicServer> <V453000> all of them need it 09:26:30 <PublicServer> <Mazur> Above my paygrade. 09:26:53 <PublicServer> <Mazur> Ah, time to wear my cap. 09:26:59 <PublicServer> <V453000> with this pattern it will work 09:27:17 <PublicServer> <Mazur> Suns started shining in throgh the window. 09:28:21 <PublicServer> <V453000> someone please clone it? 09:28:24 <PublicServer> <imus> use pbs for cross after double bridge? 09:28:26 <PublicServer> <V453000> I have work 09:28:33 <PublicServer> <V453000> reason forPBS? 09:28:33 <PublicServer> *** made screenshot at 0003502B: http://ps.openttdcoop.org/publicserver/webcam/0003502B.png 09:28:41 <PublicServer> <Mazur> DOesn;t it need to be doneon hte second exit line, too? 09:28:51 <PublicServer> <V453000> probably not 09:29:32 <PublicServer> <imus> line 2 there blocks the other at times if it's free 09:29:59 <PublicServer> <imus> it's never for a long time, so it's just a little thing 09:30:46 <PublicServer> <V453000> 2 trains cant enter the bridges at the same time either 09:31:00 <PublicServer> <V453000> so why would you need 2 trains at the same time behind the bridges 09:31:02 <PublicServer> <Mazur> Well, you heard the master. 09:31:16 <PublicServer> <imus> it's only if a train from the bottom bridge is blocking that thing, so it might be overkill to use pbs for that case 09:31:35 <PublicServer> <V453000> it just doesnt make sense 09:32:03 <PublicServer> <Mazur> That's my job. 09:32:06 <PublicServer> <imus> hmm, it's only in a rare case 09:32:11 <PublicServer> <Mazur> Not making sense,. that is. 09:32:11 <PublicServer> <imus> so neverm ind 09:32:37 <PublicServer> <imus> like now 09:32:55 <PublicServer> <V453000> ah I see 09:33:01 <PublicServer> <imus> that's why i'd say pbs 09:33:05 <PublicServer> <V453000> nonsense 09:33:08 <PublicServer> <imus> ^^ 09:33:18 <PublicServer> <V453000> the same could have happened if train from the left bridge went to that choice 09:33:22 <PublicServer> <V453000> and blocked everything 09:33:24 <PublicServer> <imus> all lines got the same problem btw with that gap 09:33:47 <PublicServer> <V453000> I dont think there is an problem now 09:33:53 <PublicServer> <imus> not anymore :) 09:34:03 <PublicServer> <V453000> please clone this 3 times 09:34:17 <PublicServer> <Mazur> Gotta go. 09:34:21 <PublicServer> <Mazur> ~\o/~ 09:34:21 <PublicServer> <imus> i'll try :) 09:34:25 <PublicServer> *** Mazur has left the game (leaving) 09:37:58 *** hanf has quit IRC 09:39:29 <PublicServer> <imus> got a problem 09:39:31 <PublicServer> <V453000> I see 09:40:02 <PublicServer> <V453000> just use PBS then 09:40:43 <PublicServer> <V453000> now it fits 09:40:47 <PublicServer> <imus> kk 09:43:34 <PublicServer> *** made screenshot at 0002D8C0: http://ps.openttdcoop.org/publicserver/webcam/0002D8C0.png 09:43:36 *** pugi has joined #openttdcoop 09:58:34 <PublicServer> *** made screenshot at 00033C2A: http://ps.openttdcoop.org/publicserver/webcam/00033C2A.png 10:00:59 *** TWerkhoven has quit IRC 10:01:11 <PublicServer> <imus> done :) 10:01:34 <PublicServer> <V453000> :) 10:03:23 <PublicServer> <imus> got lags :s 10:03:29 <PublicServer> *** V453000 has left the game (leaving) 10:03:32 <V453000> me too 10:03:39 <PublicServer> <Dilandau> me too 10:03:41 <V453000> thought it would be me :| 10:03:50 <V453000> but obviously server :) 10:03:54 <V453000> !server_status 10:03:54 <PublicServer> V453000: 12:03:54 up 179 days, 2:26, 0 users, load average: 2.73, 2.13, 1.09 10:03:55 <PublicServer> V453000: Cpu(s): 39.8%us, 8.5%sy, 2.8%ni, 47.5%id, 1.3%wa, 0.0%hi, 0.1%si, 0.0%st 10:03:59 <PublicServer> V453000: 29460 openttd 30 10 51352 34m 3296 R 34 1.7 374:01.32 ./openttd -c opentt 10:04:27 <V453000> this game probably wont last much longer with this load :P 10:04:37 <V453000> !info 10:04:37 <PublicServer> V453000: #:1(Orange) Company Name: 'Gordon & Co.' Year Founded: 1950 Money: 10789782026 Loan: 0 Value: 10807599181 (T:907, R:14, P:0, S:1) unprotected 10:04:38 <PublicServer> <imus> :) 10:04:47 <V453000> hm ... 900 trains and a huge hap 10:04:51 <V453000> not too surprising 10:04:57 <PublicServer> <imus> hap? 10:05:03 <V453000> map... 10:05:03 <PublicServer> <Dilandau> map* 10:05:17 <PublicServer> <imus> ah 10:05:27 <PublicServer> <imus> didn't notice the size of the map yet ^^ 10:05:41 <planetmaker> V453000: the server load is not mainly caused by openttd... 10:05:54 <PublicServer> <imus> :o 10:05:55 <V453000> devzone compiling? or? :) 10:06:00 <planetmaker> no 10:06:05 <planetmaker> that's another server 10:06:09 *** TWerkhoven has joined #openttdcoop 10:06:14 <V453000> thought so ... what is it then? 10:06:34 <planetmaker> some other stuff running there... dunno exactly what. backup or so 10:06:39 <V453000> :D ok 10:07:17 <planetmaker> the question is: how long is this the case already? 10:07:37 <V453000> no clue, probably just very short time 10:07:54 <PublicServer> <imus> this hard, about 15 minutes? maybe, but i've been having small lags the entire time 10:08:14 <planetmaker> !set map_size_x 10:08:22 <planetmaker> !rcon listsettings map 10:08:22 <PublicServer> planetmaker: All settings with their current value: 10:08:22 <PublicServer> planetmaker: game_creation.heightmap_rotation = 0 10:08:22 <PublicServer> planetmaker: game_creation.map_x = 9 10:08:22 <PublicServer> planetmaker: game_creation.map_y = 9 10:08:22 <PublicServer> planetmaker: gui.smallmap_land_colour = 0 10:08:23 <PublicServer> planetmaker: gui.semaphore_build_before = 1975 10:08:23 <PublicServer> planetmaker: Use 'setting' command to change a value 10:08:38 <planetmaker> hm 10:09:10 <V453000> 512*1024 10:09:17 <V453000> bigger than normal, but not _that_ unusual 10:09:17 <planetmaker> ty 10:09:23 <planetmaker> indeed 10:09:27 <planetmaker> quite acceptable 10:09:45 <V453000> but I remember that we had some temporary slowdowns even with smaller games 10:09:56 <Dilandau> wi 10:09:57 <V453000> nothing long time, but just a minute or so I thnk 10:09:59 <Dilandau> with 256*256 10:10:17 <V453000> not sure there, but definitely with 512x512, ~800 trains ... standard game 10:10:39 <V453000> so it probably isnt OpenTTD indeed :p 10:10:49 <Dilandau> 30% cpu for openttd ^^ 10:11:33 <Dilandau> the server have 512Mo (ram) ? :) 10:12:08 <V453000> the server has over 9000 10:12:25 <V453000> everything 10:12:29 <PublicServer> <imus> insert dbz picture there 10:13:35 <PublicServer> *** made screenshot at 0001F44A: http://ps.openttdcoop.org/publicserver/webcam/0001F44A.png 10:14:05 <V453000> anyway, I have to go, later 10:14:09 <PublicServer> <imus> cya 10:14:15 <PublicServer> <imus> i'm off as well 10:14:17 <PublicServer> *** imus has left the game (leaving) 10:14:20 <imus> need to get me some food :) 10:16:11 <PublicServer> *** BigElephant has joined spectators 10:16:11 <PublicServer> *** Game paused (number of players) 10:16:19 *** pugi has quit IRC 10:17:31 <PublicServer> *** BigElephant has left the game (leaving) 10:18:11 *** imus has quit IRC 10:26:20 *** LoPo has joined #openttdcoop 10:26:28 <LoPo> hello 10:26:32 <LoPo> !password 10:26:32 <PublicServer> LoPo: towels 10:27:11 <PublicServer> *** Game still paused (number of players) 10:27:11 <PublicServer> *** Game unpaused (number of players) 10:27:11 <PublicServer> *** LoPo joined the game 10:28:36 *** KenjiE20 has joined #openttdcoop 10:28:36 <PublicServer> *** made screenshot at 00036030: http://ps.openttdcoop.org/publicserver/webcam/00036030.png 10:28:36 *** ChanServ sets mode: +o KenjiE20 10:29:07 <PublicServer> <LoPo> hello 10:43:36 <PublicServer> *** made screenshot at 00037898: http://ps.openttdcoop.org/publicserver/webcam/00037898.png 10:44:03 *** imus has joined #openttdcoop 10:44:32 <imus> !playerscount 10:44:43 <imus> !playercount 10:44:43 <PublicServer> imus: Number of players: 4 (0 spectators) 10:45:27 <imus> !password 10:45:27 <PublicServer> imus: pester 10:45:40 <PublicServer> *** imus joined the game 10:45:54 <PublicServer> <LoPo> hello 10:45:58 <PublicServer> <Dilandau> hello 10:46:04 <PublicServer> <imus> hi 10:47:31 <PublicServer> <LoPo> lol @ Umkomaas South 10:47:40 <PublicServer> <Dilandau> ^^ 10:47:58 <PublicServer> <Dilandau> convert water to wisky 10:48:00 <PublicServer> <Dilandau> :p 10:48:06 <PublicServer> <LoPo> :P 10:48:55 <PublicServer> <Dilandau> 10 trains by month 10:53:10 <PublicServer> <imus> ML can't handle it anymore :p 10:53:12 *** valhallasw has joined #openttdcoop 10:58:37 <PublicServer> *** made screenshot at 00038F2D: http://ps.openttdcoop.org/publicserver/webcam/00038F2D.png 11:02:16 *** Luna has joined #openttdcoop 11:02:30 <Luna> @quickstart 11:02:31 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 11:02:32 <PublicServer> <Dilandau> cya 11:02:36 <PublicServer> <LoPo> bb 11:03:06 <PublicServer> *** Dilandau has left the game (leaving) 11:03:12 *** Dilandau has quit IRC 11:03:48 *** Luna has quit IRC 11:04:16 *** luna has joined #openttdcoop 11:04:57 <PublicServer> <LoPo> argh 11:04:59 *** luna has quit IRC 11:05:00 <PublicServer> <imus> ? 11:05:12 <PublicServer> <LoPo> slh 02 is jamming the ML :P 11:05:18 <PublicServer> <LoPo> not good :P 11:05:37 <PublicServer> <LoPo> it needs a 2nd SL to north 11:05:40 <PublicServer> <imus> too many trains XD 11:05:59 <PublicServer> <LoPo> almost 1k :) 11:06:16 <PublicServer> <imus> I mean leaving that slh 11:06:46 <PublicServer> <LoPo> also "almost" 1k ;P 11:06:48 <PublicServer> <LoPo> hehe 11:12:33 *** Progman has quit IRC 11:13:37 <PublicServer> *** made screenshot at 000330E1: http://ps.openttdcoop.org/publicserver/webcam/000330E1.png 11:16:19 <PublicServer> <imus> hey lopo 11:16:22 <PublicServer> <LoPo> ey 11:16:31 *** Tray has joined #openttdcoop 11:16:32 <PublicServer> <imus> what are those extra pieces of track for? 11:16:34 <PublicServer> <imus> right before the station 11:17:02 <PublicServer> <imus> where you just added the overflow 11:17:04 <PublicServer> <LoPo> just to "help" the train finding the right way 11:17:35 <PublicServer> <imus> does it actually help? 11:17:46 <PublicServer> <LoPo> if there is a lost train yes 11:18:00 <PublicServer> <LoPo> for trains that need to go to that station not realy 11:18:02 <PublicServer> <LoPo> but 11:18:16 <PublicServer> <LoPo> the "get lost" because of the EOL signals 11:18:27 <PublicServer> <LoPo> so it helps :P 11:24:13 <Tray> !password 11:24:13 <PublicServer> Tray: pollen 11:24:17 <PublicServer> *** imus has joined spectators 11:24:17 <PublicServer> *** Game paused (number of players) 11:24:25 <PublicServer> <LoPo> wha :P 11:24:31 <PublicServer> *** imus has joined company #1 11:24:31 <PublicServer> *** Game unpaused (number of players) 11:24:33 <PublicServer> <imus> :p 11:24:36 <PublicServer> <LoPo> thx 11:24:39 <PublicServer> <imus> i got to go for a few minuts :p 11:24:45 <PublicServer> <imus> didn't think it'd pause the game 11:24:51 <PublicServer> <LoPo> np 11:25:00 <PublicServer> <LoPo> lemme finnish something 11:25:06 <PublicServer> <imus> sure 11:25:17 <PublicServer> *** Tray joined the game 11:28:37 <PublicServer> *** made screenshot at 00033CED: http://ps.openttdcoop.org/publicserver/webcam/00033CED.png 11:32:07 <PublicServer> <imus> I think we need an extra ML 11:32:33 <PublicServer> <LoPo> ye possibly 11:34:27 *** ODM has joined #openttdcoop 11:34:27 *** ChanServ sets mode: +o ODM 11:36:40 <BigElephant> !password 11:36:40 <PublicServer> BigElephant: scenic 11:36:47 <PublicServer> *** imus has left the game (leaving) 11:36:51 <imus> I'm off 11:36:54 <imus> cya 11:37:01 *** imus has quit IRC 11:37:03 <LoPo> bb 11:37:26 <PublicServer> *** BigElephant joined the game 11:41:20 <PublicServer> <LoPo> or did you just removed that? 11:41:40 <PublicServer> <LoPo> Tray? 11:43:38 <PublicServer> *** made screenshot at 000344F5: http://ps.openttdcoop.org/publicserver/webcam/000344F5.png 11:47:57 <PublicServer> <LoPo> oky, gtg 11:48:00 <PublicServer> <LoPo> see you later 11:48:04 <PublicServer> <Tray> bye 11:48:10 <PublicServer> *** LoPo has left the game (leaving) 11:48:10 <PublicServer> *** Game paused (number of players) 11:48:20 *** LoPo has quit IRC 11:48:30 <PublicServer> *** BigElephant has joined company #1 11:48:30 <PublicServer> *** Game unpaused (number of players) 11:51:57 *** valhallasw has quit IRC 11:58:38 <PublicServer> *** made screenshot at 00039C7C: http://ps.openttdcoop.org/publicserver/webcam/00039C7C.png 12:13:40 <PublicServer> *** made screenshot at 00040CE3: http://ps.openttdcoop.org/publicserver/webcam/00040CE3.png 12:18:21 *** DayDreamer has joined #openttdcoop 12:20:38 *** aldor has joined #openttdcoop 12:21:00 <aldor> !password 12:21:00 <PublicServer> aldor: tenure 12:21:13 <PublicServer> <aldor> hi 12:21:13 <PublicServer> *** aldor joined the game 12:26:13 *** pugi has joined #openttdcoop 12:28:40 <PublicServer> *** made screenshot at 000668E6: http://ps.openttdcoop.org/publicserver/webcam/000668E6.png 12:36:00 *** Progman has joined #openttdcoop 12:37:13 *** aldor has quit IRC 12:41:13 <PublicServer> <Tray> flip flop fail at west -.- 12:43:41 <PublicServer> *** made screenshot at 00018041: http://ps.openttdcoop.org/publicserver/webcam/00018041.png 12:47:21 <PublicServer> <aldor> w-e 4th ML just jammed 12:47:39 <PublicServer> <Tray> east pickup failed 12:48:51 *** imus has joined #openttdcoop 12:49:49 <imus> !password 12:49:49 <PublicServer> imus: caster 12:50:03 <PublicServer> *** imus joined the game 12:50:06 <PublicServer> <imus> hi 12:50:12 <PublicServer> <aldor> check !!! big problem 12:50:14 <PublicServer> <aldor> hi 12:50:56 <PublicServer> <aldor> can we increase max train number? 12:51:24 <PublicServer> <imus> where did the second factory come from? 12:51:32 <PublicServer> <aldor> random 12:51:42 <PublicServer> <aldor> spawn 12:52:40 <PublicServer> <Tray> we can't increase the train number, when permenantly anything fails 12:52:58 <PublicServer> <imus> we need a fifth ml first then i guess 12:53:08 <PublicServer> <Tray> e.g. SL02 south entry needs some care 12:53:26 <PublicServer> <aldor> no i just want to add 3 trains on prim 12:53:49 <PublicServer> <aldor> now ML flow is ok imho 12:54:12 <PublicServer> <aldor> exept of goods/food 12:54:34 <PublicServer> <aldor> but i think it'll be ok soon 12:54:36 <PublicServer> <imus> east big station is jammed a bit 12:54:43 <PublicServer> <imus> ml's are full 12:54:46 <PublicServer> <aldor> not yet 12:55:04 <PublicServer> <aldor> there are faps in ml 12:55:12 <PublicServer> <aldor> gaps* 12:55:14 <PublicServer> <imus> faps :p 12:55:34 <PublicServer> <aldor> and check east again - it's ok, i solve it 12:56:27 <PublicServer> <imus> east merger should be redone, inner ML from dropoff has lower prio so keeps getting stuck :p 12:58:41 <PublicServer> *** made screenshot at 0004E0EC: http://ps.openttdcoop.org/publicserver/webcam/0004E0EC.png 12:59:29 <PublicServer> <aldor> hmmmm 12:59:55 <PublicServer> <aldor> i don't get how goods train unloaded in 1 tick from 100% to 0% 13:00:17 <PublicServer> <imus> ? lag maybe? 13:00:39 <PublicServer> <aldor> hmmm no other solution possible) 13:00:43 <PublicServer> <imus> we had some server lags a few hours ago 13:00:55 <PublicServer> <aldor> ok 13:01:06 <TWerkhoven> actually goods/food trains do unload that fast 13:01:16 <PublicServer> <imus> oh? 13:01:18 <PublicServer> <aldor> but other trains travels smoothly at that time 13:01:29 <TWerkhoven> !password 13:01:29 <PublicServer> TWerkhoven: nutted 13:01:55 <PublicServer> *** TWerkhoven joined the game 13:01:58 <PublicServer> <Tray> maybe the game engine an't handle 46 wagoons 13:02:21 <PublicServer> <TWerkhoven> i think its just a grf setting for those wagons 13:02:31 <PublicServer> <aldor> earlier it was ok, by ~12% a tick 13:02:51 <PublicServer> <aldor> look east now 13:02:55 <PublicServer> <imus> it's true 13:02:59 <PublicServer> <imus> they unload instantly 13:03:05 <PublicServer> <aldor> yea 13:03:31 <PublicServer> <aldor> so goods/food normalized 13:04:10 <PublicServer> *** imus has joined spectators 13:12:14 <PublicServer> <aldor> the same problem again 13:12:34 <PublicServer> <aldor> east produce less goods than west 13:12:36 <PublicServer> <imus> what problem? 13:12:57 <PublicServer> <imus> maybe cause all new trains go to west first? 13:13:19 <PublicServer> <aldor> we can't add new trains - limit reached 13:13:41 <PublicServer> *** made screenshot at 00039002: http://ps.openttdcoop.org/publicserver/webcam/00039002.png 13:13:47 <PublicServer> <imus> try to see if it stays like this 13:14:03 <PublicServer> <aldor> and we now have ~7k on each so a few trains don't kill balance 13:15:10 <PublicServer> <aldor> wow west have 10k goods 13:16:37 <PublicServer> <aldor> got it - we have problems on ML to south slh02 join 13:17:00 <Tray> [14:53:08] <+PublicServer> <Tray> e.g. SL02 south entry needs some care 13:17:26 <Tray> 23 minutes to answer (: 13:17:28 <PublicServer> <aldor> i just came here), 30mins 13:18:28 <PublicServer> <imus> the goods are balanced 13:18:41 <PublicServer> <imus> just some huge fluctuations when trains wave to one station :) that's all 13:19:42 <PublicServer> <aldor> ooops) 13:19:46 <PublicServer> <imus> :p 13:21:09 *** Progman has quit IRC 13:23:10 <PublicServer> *** imus has joined company #1 13:27:51 *** perk11 has joined #openttdcoop 13:28:08 *** Dilandau has joined #openttdcoop 13:28:41 <PublicServer> *** made screenshot at 00050CEB: http://ps.openttdcoop.org/publicserver/webcam/00050CEB.png 13:30:21 <PublicServer> <aldor> i get a point why we need 5th ML ) 13:31:39 <PublicServer> *** imus has left the game (leaving) 13:31:48 <imus> time to go shopping 13:31:58 <imus> cya 13:32:02 <PublicServer> <aldor> bb 13:32:08 *** imus has quit IRC 13:32:45 <Dilandau> hi 13:32:51 <PublicServer> <aldor> hi 13:32:51 <Dilandau> !password 13:32:52 <PublicServer> Dilandau: noodle 13:32:53 <PublicServer> <BigElephant> hi 13:33:11 <PublicServer> *** Dilandau joined the game 13:36:38 <PublicServer> *** TWerkhoven has left the game (leaving) 13:40:42 *** Maraxus has joined #openttdcoop 13:40:46 <Maraxus> !password 13:40:46 <PublicServer> Maraxus: noodle 13:41:01 <PublicServer> *** Tray has left the game (leaving) 13:41:04 <PublicServer> *** Maraxus joined the game 13:41:18 <PublicServer> <Maraxus> hi 13:41:24 <PublicServer> <BigElephant> hi 13:41:40 <PublicServer> <Dilandau> hi 13:43:42 <PublicServer> *** made screenshot at 0004C3C0: http://ps.openttdcoop.org/publicserver/webcam/0004C3C0.png 13:45:04 <PublicServer> *** Maraxus has joined company #1 13:58:42 <PublicServer> *** made screenshot at 0003EDEF: http://ps.openttdcoop.org/publicserver/webcam/0003EDEF.png 14:04:12 *** Tray has quit IRC 14:13:48 <PublicServer> *** made screenshot at 00049C9F: http://ps.openttdcoop.org/publicserver/webcam/00049C9F.png 14:15:50 <V453000> guys why do you use a canal to dam a water when you can just simly terraform the water up and it would not be significant 14:16:34 <Dilandau> because already build with this here :p 14:19:46 <V453000> no 14:19:59 <V453000> that isnt a reason 14:24:20 *** imus has joined #openttdcoop 14:28:48 <PublicServer> *** made screenshot at 000484B0: http://ps.openttdcoop.org/publicserver/webcam/000484B0.png 14:35:03 <PublicServer> *** Maraxus has joined spectators 14:39:23 <PublicServer> *** Maraxus has joined company #1 14:43:48 <PublicServer> *** made screenshot at 000340A0: http://ps.openttdcoop.org/publicserver/webcam/000340A0.png 14:47:47 <PublicServer> *** Maraxus has joined spectators 14:49:24 <PublicServer> *** aldor has left the game (connection lost) 14:54:28 *** iklucas has joined #openttdcoop 14:55:04 <iklucas> !password 14:55:04 <PublicServer> iklucas: darned 14:55:14 <PublicServer> *** iklucas joined the game 14:55:15 <PublicServer> <iklucas> hi;) 14:55:21 <PublicServer> <BigElephant> hi 14:55:40 <PublicServer> <iklucas> friday to barcelona;D 14:56:30 <PublicServer> *** Maraxus has joined company #1 14:57:45 <PublicServer> <iklucas> some station got too much trains 14:58:23 <PublicServer> <Maraxus> do trains in logic gates have to go a certain speed for gates to function properly? 14:58:37 <PublicServer> <iklucas> where are these? 14:58:48 <PublicServer> *** made screenshot at 0003DCAE: http://ps.openttdcoop.org/publicserver/webcam/0003DCAE.png 14:58:51 <PublicServer> <Dilandau> West exit 14:59:05 *** LoPo has joined #openttdcoop 14:59:41 <LoPo> hi guys 14:59:46 <PublicServer> <iklucas> hmm 14:59:48 <PublicServer> <Dilandau> hi ^^ 14:59:50 <PublicServer> <Maraxus> hi 14:59:59 <PublicServer> <iklucas> i guess so 15:00:41 <PublicServer> <iklucas> good 15:00:43 <imus> didn't someone post a different not gate on the wiki somewhere that doesn't fail? 15:00:45 <PublicServer> <iklucas> ye, too much trains there 15:00:59 <PublicServer> <Dilandau> yes 15:01:05 <PublicServer> <Dilandau> with the SLH07 too much trains ^^ 15:01:20 <PublicServer> <iklucas> good job;) 15:01:44 <PublicServer> <Dilandau> dropoff east jam :( 15:01:50 <PublicServer> <iklucas> hmm we got a jam factor:S 15:01:56 <PublicServer> <iklucas> i see allot of water trains 15:02:06 <PublicServer> <iklucas> van it be something with that trains you just deleted? 15:02:12 <PublicServer> <iklucas> can* 15:03:29 <PublicServer> <iklucas> omg dammit! 15:03:36 <PublicServer> <Dilandau> ? 15:03:50 <PublicServer> <iklucas> found out that a band i like plays tonight in amsterdam 15:03:53 <PublicServer> <iklucas> if i knew that earlyer... 15:05:24 *** Tray has joined #openttdcoop 15:05:29 <PublicServer> <iklucas> now we need more trains:P 15:05:34 <PublicServer> <Dilandau> :p 15:08:31 <Tray> !password 15:08:31 <PublicServer> Tray: testis 15:08:53 <PublicServer> *** Tray joined the game 15:09:44 <PublicServer> <Tray> ehrm 15:09:52 <PublicServer> <Tray> here is a missing connection at slh02 15:09:59 <PublicServer> <Dilandau> ? 15:10:20 <PublicServer> <Tray> ml 4 can't enter the north 15:10:47 <PublicServer> <Tray> comming from western drop 15:11:01 <PublicServer> <iklucas> marker? 15:11:28 <PublicServer> <Tray> '!!' 15:11:44 <PublicServer> <iklucas> ah yes 15:11:44 <PublicServer> <Tray> I mean it's easy to fix, but who made that? 15:11:58 <PublicServer> <Dilandau> it's very old .... 15:12:22 <PublicServer> <iklucas> ;) 15:12:29 <PublicServer> <Tray> that's much more annoying that noone found it 15:12:43 *** hanf has joined #openttdcoop 15:13:49 <PublicServer> *** made screenshot at 000428F4: http://ps.openttdcoop.org/publicserver/webcam/000428F4.png 15:14:14 <PublicServer> *** Maraxus has joined spectators 15:14:54 <PublicServer> <iklucas> jam! 15:16:07 <PublicServer> <iklucas> check !! 15:16:18 <PublicServer> <iklucas> might need a redo:D 15:16:21 <PublicServer> <iklucas> nvm 15:16:25 <PublicServer> <iklucas> the jam is further on 15:17:27 <PublicServer> <iklucas> ml full 15:19:03 <PublicServer> <iklucas> slh 02 got serious joining the ml problems 15:19:25 <PublicServer> <iklucas> i think it just needs L5R5 15:20:12 <PublicServer> <BigElephant> no,i think ,we need another SLH 15:20:55 <PublicServer> <Dilandau> connect north to SLH07 ? SLH02 for south only ? 15:21:01 <PublicServer> <BigElephant> and link to southeast area 15:21:23 <PublicServer> <BigElephant> SlH02 has to many train 15:21:25 <PublicServer> <iklucas> has there ever been experimented with something like 15:21:40 <PublicServer> <iklucas> that trains only join mainline straight behind another train on the ml; 15:21:50 <PublicServer> <iklucas> and not just on any empty moment? 15:21:57 <PublicServer> <iklucas> so the trains line up better?:D 15:24:39 <PublicServer> <iklucas> or we just add more trains to west? 15:25:23 <PublicServer> <iklucas> oh 15:25:32 <PublicServer> <iklucas> i just deleted a link, btw as it was double 15:25:41 <PublicServer> <iklucas> after the to west/ to east 15:25:48 <PublicServer> <iklucas> there was a sneak way from east to west 15:25:50 <PublicServer> <iklucas> removed it 15:25:57 <PublicServer> <iklucas> so we might have some lost trains for short 15:27:16 *** imus has quit IRC 15:27:43 <PublicServer> *** Maraxus has joined company #1 15:28:02 <PublicServer> *** Maraxus has joined spectators 15:28:49 <PublicServer> *** made screenshot at 0002E8B0: http://ps.openttdcoop.org/publicserver/webcam/0002E8B0.png 15:33:31 <PublicServer> *** Maraxus has left the game (connection lost) 15:43:49 <PublicServer> *** made screenshot at 0002DCB0: http://ps.openttdcoop.org/publicserver/webcam/0002DCB0.png 15:44:22 <PublicServer> <Tray> someone messed signals at slh2 \: 15:56:02 *** valhallasw has joined #openttdcoop 15:58:50 <PublicServer> *** made screenshot at 00040479: http://ps.openttdcoop.org/publicserver/webcam/00040479.png 15:58:52 <PublicServer> *** iklucas has left the game (leaving) 16:02:12 *** Mucht has joined #openttdcoop 16:02:12 *** ChanServ sets mode: +o Mucht 16:08:25 *** iklucas has quit IRC 16:13:53 <PublicServer> *** made screenshot at 0003C47A: http://ps.openttdcoop.org/publicserver/webcam/0003C47A.png 16:16:05 *** Firartix has joined #openttdcoop 16:22:58 *** pugi has quit IRC 16:24:29 *** pugi has joined #openttdcoop 16:27:05 *** Absolutis has joined #openttdcoop 16:27:10 <Absolutis> !password 16:27:10 <PublicServer> Absolutis: crypts 16:28:04 <PublicServer> *** Absolutis joined the game 16:28:54 <PublicServer> *** made screenshot at 000304B1: http://ps.openttdcoop.org/publicserver/webcam/000304B1.png 16:43:54 <PublicServer> *** made screenshot at 0003A365: http://ps.openttdcoop.org/publicserver/webcam/0003A365.png 16:56:13 *** Sylf has quit IRC 16:58:54 <PublicServer> *** made screenshot at 00047C72: http://ps.openttdcoop.org/publicserver/webcam/00047C72.png 17:05:12 <Maraxus> !password 17:05:12 <PublicServer> Maraxus: befell 17:05:30 <PublicServer> *** Maraxus joined the game 17:09:21 <PublicServer> *** Maraxus has joined company #1 17:13:55 <PublicServer> *** made screenshot at 00060CF0: http://ps.openttdcoop.org/publicserver/webcam/00060CF0.png 17:18:35 <PublicServer> *** Absolutis has left the game (leaving) 17:20:37 <PublicServer> *** Tray has left the game (leaving) 17:24:15 *** Absolutis has quit IRC 17:28:55 <PublicServer> *** made screenshot at 00040C78: http://ps.openttdcoop.org/publicserver/webcam/00040C78.png 17:31:36 *** Vinnie_nl has joined #openttdcoop 17:43:55 <PublicServer> *** made screenshot at 0004281E: http://ps.openttdcoop.org/publicserver/webcam/0004281E.png 17:48:47 *** KenjiE20 has quit IRC 17:53:23 *** KenjiE20 has joined #openttdcoop 17:53:23 *** ChanServ sets mode: +o KenjiE20 17:55:14 <PublicServer> *** Dilandau has left the game (leaving) 17:57:01 *** Progman has joined #openttdcoop 17:58:56 <PublicServer> *** made screenshot at 0004DC76: http://ps.openttdcoop.org/publicserver/webcam/0004DC76.png 18:08:38 <PublicServer> <BigElephant> bye! 18:08:44 <PublicServer> <Maraxus> cu 18:09:06 <PublicServer> <BigElephant> go bed 18:10:37 <PublicServer> *** BigElephant has joined spectators 18:10:37 <PublicServer> *** Game paused (number of players) 18:10:49 <PublicServer> *** Maraxus has joined spectators 18:10:49 <PublicServer> *** BigElephant has left the game (leaving) 18:10:57 <PublicServer> *** Maraxus has left the game (leaving) 18:14:00 <PublicServer> *** made screenshot at 00046076: http://ps.openttdcoop.org/publicserver/webcam/00046076.png 19:00:49 *** Sylf has joined #openttdcoop 19:00:49 *** ChanServ sets mode: +o Sylf 19:12:18 *** Sylf has quit IRC 19:22:31 <Dilandau> !password 19:22:31 <PublicServer> Dilandau: revoke 19:22:49 <PublicServer> *** Game still paused (number of players) 19:22:49 <PublicServer> *** Dilandau joined the game 19:30:13 <PublicServer> *** Dilandau has left the game (leaving) 19:31:44 <PublicServer> *** Game still paused (number of players) 19:31:44 <PublicServer> *** Dilandau joined the game 19:47:18 *** hanf has quit IRC 19:51:44 <PublicServer> *** Game still paused (number of players) 19:51:44 <PublicServer> *** Game unpaused (number of players) 19:51:44 <PublicServer> *** Dilandau_Tmp joined the game 19:59:01 <PublicServer> *** made screenshot at 0003A0C1: http://ps.openttdcoop.org/publicserver/webcam/0003A0C1.png 20:14:04 <PublicServer> *** made screenshot at 000398C1: http://ps.openttdcoop.org/publicserver/webcam/000398C1.png 20:18:31 *** Kogut has joined #openttdcoop 20:20:14 *** DayDreamer has quit IRC 20:22:27 *** Djarshi has quit IRC 20:27:48 *** TWerkhoven[l] has joined #openttdcoop 20:28:06 *** Maraxus has quit IRC 20:29:04 <PublicServer> *** made screenshot at 00049CA5: http://ps.openttdcoop.org/publicserver/webcam/00049CA5.png 20:32:42 <Vinnie_nl> !password 20:32:42 <PublicServer> Vinnie_nl: hewing 20:33:04 <PublicServer> *** Vinnie joined the game 20:33:12 <PublicServer> *** Dilandau_Tmp has left the game (leaving) 20:33:20 <PublicServer> <Vinnie> hello 20:33:22 <PublicServer> <Dilandau> hi Vinnie 20:33:32 <PublicServer> <Vinnie> ohh you cheated :) 20:33:48 <PublicServer> <Dilandau> yes for fix my SLH 20:34:03 <PublicServer> <Vinnie> SLH2 is in trouble 20:34:31 <PublicServer> <Dilandau> south ? 20:35:28 <PublicServer> <Vinnie> ohh and 4th ML nice 20:35:38 <PublicServer> <Dilandau> yes ^^ 20:36:29 <PublicServer> <Vinnie> how long should prio's be? 20:36:43 <PublicServer> <Dilandau> some have make with 13 20:36:50 <PublicServer> <Dilandau> i build with 17 20:37:08 <PublicServer> <Vinnie> 15 is jamming at SLH03 20:37:14 <PublicServer> <Vinnie> lets try 17 there 20:37:53 <PublicServer> <Dilandau> 17 just slow down 1 or 2 trains 20:39:29 <PublicServer> <Vinnie> i think the top priority should be that the ML never stops 20:39:47 <PublicServer> <Vinnie> so long prio's with longer waiting time is no problem for me 20:40:05 <PublicServer> <Dilandau> 21 = no slow done 20:40:07 <PublicServer> <Dilandau> down 20:40:26 <PublicServer> <Vinnie> did you test 19? 20:40:39 <PublicServer> <Dilandau> same has 17 20:40:51 <PublicServer> <Vinnie> so make all 21? 20:41:29 <PublicServer> <Dilandau> we can test 20:42:14 <PublicServer> <Dilandau> i test at ML4 for East (slh07) 20:42:26 <PublicServer> <Vinnie> oke 20:44:05 <PublicServer> *** made screenshot at 0004A0AF: http://ps.openttdcoop.org/publicserver/webcam/0004A0AF.png 20:45:39 <PublicServer> <Dilandau> 19 work ^^ 20:45:53 <PublicServer> <Vinnie> i dont know i think i saw a little slowdown 20:46:21 <PublicServer> <Dilandau> a little 20:46:21 <PublicServer> <Vinnie> 20? 20:47:47 <PublicServer> <Vinnie> even less if we can use pre-acceleration 20:47:57 <PublicServer> <Vinnie> then it would be like 10 20:49:48 <PublicServer> <Dilandau> 20 is ok 20:49:50 <V453000> if you use pre-acceleration, then you might get problems with merging the trains back to the 4th lines 20:50:04 <V453000> although in this case they would be emoty there so it might be ok 20:50:30 <PublicServer> <Vinnie> pre-acceleration would also need some logic to stop the train 20:50:37 <PublicServer> <Vinnie> so not gonna use it this game 20:51:01 <PublicServer> <Dilandau> we have a flipflop in this game 20:51:13 <PublicServer> <Dilandau> West exit 20:52:17 <PublicServer> <Vinnie> not to be an complete asshole but imo it does not add to balancing 20:53:17 <PublicServer> <Dilandau> the long train prefere lane 2 and 4 20:53:48 <PublicServer> <Vinnie> witch in turn could mean less long prio's for lane 1 and 3 20:53:58 <PublicServer> <Vinnie> because TL7 accelerate faster 20:54:32 <PublicServer> <Vinnie> but that is crap because ML should never stop 20:55:40 <PublicServer> <Dilandau> we can test without 20:55:51 <V453000> you could make totally separate lines for goods and then your words would come into effect 20:56:06 <V453000> imo it is nice to spread trains over tracks 20:56:28 <PublicServer> <Vinnie> its flow vs eyecandy 20:56:53 <V453000> well, if you need flow, add a line? it shouldnt be that hard in this game 20:57:03 <PublicServer> <Vinnie> no not really 20:57:06 <PublicServer> <Dilandau> mmmm :p 20:57:52 <PublicServer> <Dilandau> drop west is ready for the 5th 20:58:12 <V453000> and speaking about pre-acceleration, trust me that in one of soon future games you will have so much pre-acceleration that you will start to hate it :P 20:58:27 <PublicServer> <Vinnie> i dare you 20:59:05 <PublicServer> *** made screenshot at 00049F18: http://ps.openttdcoop.org/publicserver/webcam/00049F18.png 21:00:27 <PublicServer> <Vinnie> nice CL 2 on SLH exit 21:00:37 <PublicServer> <Dilandau> where ? 21:00:44 <PublicServer> <Vinnie> 08 2nd east 21:02:24 *** ODM has quit IRC 21:02:49 <PublicServer> <Vinnie> btw anyone already regrets building two-way SLH's? 21:03:15 <PublicServer> <Dilandau> :p 21:04:29 <V453000> I told them 21:05:11 <PublicServer> <Vinnie> its a pain to expand 21:05:53 <PublicServer> <Vinnie> somehow the SLH08 merge to east is wrong 21:10:17 <PublicServer> <Dilandau> SLH07 is "prio 20" ready :p 21:11:15 *** perk11 has quit IRC 21:14:06 <PublicServer> *** made screenshot at 0002E8AF: http://ps.openttdcoop.org/publicserver/webcam/0002E8AF.png 21:15:23 <PublicServer> <Vinnie> i have to go cya 21:15:35 <PublicServer> <Dilandau> ct 21:15:37 <PublicServer> <Vinnie> i will be here tommorow to expand ML\ 21:15:44 <PublicServer> *** Vinnie has left the game (leaving) 21:15:44 <PublicServer> *** Game paused (number of players) 21:15:45 <PublicServer> <Dilandau> ML 5 ? 21:15:51 <Vinnie_nl> yeah 21:15:55 <Vinnie_nl> SLH03 needs it 21:16:02 <PublicServer> <Dilandau> good luck :p 21:17:03 <Vinnie_nl> well the plan is go to school be back in 1 hour eat some kebab and make ML 5. 21:17:08 <Vinnie_nl> should be doable 21:17:33 <Dilandau> ^^ 21:17:40 <PublicServer> *** Dilandau has left the game (leaving) 21:20:23 *** Mucht has quit IRC 21:27:21 *** LoPo has quit IRC 21:27:59 *** LoPo has joined #openttdcoop 21:29:06 <PublicServer> *** made screenshot at 0002D0B2: http://ps.openttdcoop.org/publicserver/webcam/0002D0B2.png 21:37:49 *** valhallasw has quit IRC 21:39:01 <Tray> !password 21:39:01 <PublicServer> Tray: coaxes 21:39:27 <PublicServer> *** Game still paused (number of players) 21:39:27 <PublicServer> *** Tray joined the game 21:40:55 <PublicServer> *** Tray has left the game (leaving) 21:50:02 *** TWerkhoven[l] has quit IRC 22:05:16 *** Tray has quit IRC 22:06:18 *** TWerkhoven has quit IRC 22:13:49 *** KenjiE20 has quit IRC 22:17:54 *** Vinnie_nl has quit IRC 22:24:31 *** md_ has quit IRC 22:24:31 *** md_ has joined #openttdcoop 22:32:08 *** Progman has quit IRC 22:33:58 *** Steven has joined #openttdcoop 22:34:14 <Steven> !password 22:34:14 <PublicServer> Steven: coaxes 22:34:35 <PublicServer> *** Game still paused (number of players) 22:34:35 <PublicServer> *** Steven joined the game 22:46:13 *** Dilandau has quit IRC 22:46:18 *** Razaekel has quit IRC 22:46:53 *** iklucas has joined #openttdcoop 22:46:54 *** Razaekel has joined #openttdcoop 22:47:00 <iklucas> !password 22:47:00 <PublicServer> iklucas: coaxes 22:47:21 <PublicServer> *** Game still paused (number of players) 22:47:21 <PublicServer> *** Game unpaused (number of players) 22:47:23 <PublicServer> *** iklucas joined the game 22:47:28 <PublicServer> <iklucas> yo 22:48:07 <PublicServer> <iklucas> slh 2 is still lovely jammy 22:48:51 <PublicServer> *** Steven has left the game (connection lost) 22:48:51 <PublicServer> *** Game paused (number of players) 22:49:08 <Steven> !password 22:49:08 <PublicServer> Steven: coaxes 22:49:11 <PublicServer> *** iklucas has left the game (leaving) 22:49:29 <PublicServer> *** Game still paused (number of players) 22:49:29 <PublicServer> *** Steven joined the game 22:52:57 *** Kogut has left #openttdcoop 22:55:02 *** iklucas has quit IRC 22:59:09 <PublicServer> *** made screenshot at 0000F15D: http://ps.openttdcoop.org/publicserver/webcam/0000F15D.png 23:02:54 <Steven> !screen 23:02:54 <PublicServer> *** Steven made screenshot at 00028194: http://ps.openttdcoop.org/publicserver/webcam/00028194.png 23:03:48 *** Steven has quit IRC 23:04:01 <PublicServer> *** Steven has left the game (connection lost) 23:21:56 *** mcasadevall has quit IRC 23:25:35 *** pugi has quit IRC 23:29:48 *** Firartix has quit IRC 23:42:19 <theos> !password 23:42:19 <PublicServer> theos: coaxes 23:42:30 <PublicServer> *** Game still paused (number of players) 23:42:31 <PublicServer> *** Theos joined the game 23:44:16 <PublicServer> *** Theos has left the game (leaving) 23:54:14 *** Godde has joined #openttdcoop 23:54:25 <Godde> !clients 23:54:36 <Godde> !password 23:54:36 <PublicServer> Godde: coaxes 23:54:47 *** Godde has quit IRC