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00:01:51 <PublicServer> <mfb> you know that a line is full if.... one signal gap of 2 creates large jams 00:02:37 <PublicServer> <Xotic750> public tip? 00:02:52 <mfb-> ? 00:03:04 <PublicServer> <mfb> found a signal gap in SLH11 00:03:12 <PublicServer> <Xotic750> ok 00:03:14 <PublicServer> <mfb> as it sended jams to SLH12 00:03:51 <PublicServer> *** TWerkhoven has left the game (connection lost) 00:07:51 *** Progman has quit IRC 00:08:14 <PublicServer> <mfb> good night 00:08:21 <PublicServer> <Xotic750> k gn 00:08:27 <PublicServer> *** mfb has left the game (leaving) 00:08:27 <PublicServer> *** Game paused (number of players) 00:08:35 *** mfb- has quit IRC 00:14:21 <PublicServer> *** made screenshot at 00000466: http://ps.openttdcoop.org/publicserver/webcam/00000466.png 00:21:59 *** TWerkhoven has quit IRC 01:51:51 <PublicServer> *** LoPo has joined company #1 01:51:51 <PublicServer> *** Game unpaused (number of players) 01:52:01 <PublicServer> *** LoPo has left the game (leaving) 01:52:01 <PublicServer> *** Game paused (number of players) 01:52:11 *** LoPo has quit IRC 02:18:50 <Xotic750> !password 02:18:50 <PublicServer> Xotic750: steels 02:19:03 <PublicServer> *** Game still paused (number of players) 02:19:03 <PublicServer> *** Game unpaused (number of players) 02:19:05 <PublicServer> *** Maddox joined the game 02:29:23 <PublicServer> *** made screenshot at 0000F7DE: http://ps.openttdcoop.org/publicserver/webcam/0000F7DE.png 02:44:23 <PublicServer> *** made screenshot at 000101CC: http://ps.openttdcoop.org/publicserver/webcam/000101CC.png 02:59:24 <PublicServer> *** made screenshot at 00010BCD: http://ps.openttdcoop.org/publicserver/webcam/00010BCD.png 03:14:26 <PublicServer> *** made screenshot at 0000DFD9: http://ps.openttdcoop.org/publicserver/webcam/0000DFD9.png 03:29:26 <PublicServer> *** made screenshot at 000101CC: http://ps.openttdcoop.org/publicserver/webcam/000101CC.png 03:44:26 <PublicServer> *** made screenshot at 000113D7: http://ps.openttdcoop.org/publicserver/webcam/000113D7.png 03:59:26 <PublicServer> *** made screenshot at 0000FBD5: http://ps.openttdcoop.org/publicserver/webcam/0000FBD5.png 04:14:27 <PublicServer> *** made screenshot at 000109C4: http://ps.openttdcoop.org/publicserver/webcam/000109C4.png 04:29:27 <PublicServer> *** made screenshot at 000109D3: http://ps.openttdcoop.org/publicserver/webcam/000109D3.png 04:44:27 <PublicServer> *** made screenshot at 000121D6: http://ps.openttdcoop.org/publicserver/webcam/000121D6.png 04:59:28 <PublicServer> *** made screenshot at 000117C6: http://ps.openttdcoop.org/publicserver/webcam/000117C6.png 05:14:29 <PublicServer> *** made screenshot at 00000466: http://ps.openttdcoop.org/publicserver/webcam/00000466.png 05:26:28 <PublicServer> *** Mazur joined the game 05:26:36 <PublicServer> <Mazur> Morning. 05:26:54 <PublicServer> *** Maddox has left the game (leaving) 05:27:07 <PublicServer> *** Mazur has joined spectators 05:27:08 <PublicServer> *** Game paused (number of players) 05:27:15 <PublicServer> <Xotic750> morning 05:27:18 <PublicServer> <Xotic750> :) 05:27:48 <PublicServer> *** Mazur has joined company #1 05:27:48 <PublicServer> *** Game unpaused (number of players) 05:29:30 <PublicServer> *** made screenshot at 00002678: http://ps.openttdcoop.org/publicserver/webcam/00002678.png 05:30:43 <PublicServer> <Mazur> Any current problems? 05:31:14 <PublicServer> <Xotic750> SLH12 is not to great 05:31:40 <PublicServer> <Xotic750> sorry slh10 05:32:34 <PublicServer> <Xotic750> the sl has a bad exit onto the ml 05:33:45 <PublicServer> <Mazur> Seems quite normal. 05:34:10 <PublicServer> <Xotic750> it was worse and I improved it some, but iseemed pretty bad to me :) 05:34:30 <PublicServer> <Mazur> Sure, trains need to wait before getting into traffic, but that's what happens when you join a busy line. 05:35:04 <PublicServer> <Xotic750> the main problem is that bridge 05:35:26 <PublicServer> <Xotic750> that goes over the south bound ml 05:35:52 <PublicServer> <Mazur> Just left of hte SLH10 sign, you mean. 05:36:00 <PublicServer> <Xotic750> but I can't find the room to put a second over 05:36:08 <PublicServer> <Xotic750> yep 05:36:34 <PublicServer> <Xotic750> uh! it wouldn't let me do that, lol 05:37:03 <PublicServer> <Xotic750> I moved it all around to get that space and then it complained about heights 05:37:21 <PublicServer> <Mazur> Must have hit the wrong button, or have caps on, or something silly like that. 05:37:35 <PublicServer> <Mazur> Ah. 05:37:42 <PublicServer> <Xotic750> yeah must have, or you have a magic mouse :) 05:37:56 <PublicServer> <Mazur> You did notice I lowered a corner, there? 05:38:56 <PublicServer> <Xotic750> no I didn't, I guess that was what I lacked doing 05:39:22 <PublicServer> <Mazur> It was. 05:40:09 <PublicServer> <Xotic750> I was really disappointed as I spent about 90 minutes adjusting everything and then couldn't get the bridge accross :P 05:40:34 <PublicServer> <Mazur> It was like this. 05:40:36 <PublicServer> <Xotic750> yeah, I see 05:41:06 <PublicServer> <Xotic750> flow is much better now 05:44:30 <PublicServer> *** made screenshot at 000107CC: http://ps.openttdcoop.org/publicserver/webcam/000107CC.png 05:45:20 <PublicServer> <Mazur> It's always when a track runs directly past elevated terrain, if you'd build a bridge, it either would have one end on that track, or be on the elevated terrain. 05:46:19 <PublicServer> <Xotic750> doesn't help that I'm pretty tired too :) 05:59:30 <PublicServer> *** made screenshot at 0000046A: http://ps.openttdcoop.org/publicserver/webcam/0000046A.png 06:06:35 <PublicServer> <Xotic750> I thinj SL6 is at full capacity :) 06:07:58 <PublicServer> <Mazur> Looks that way. 06:11:11 <PublicServer> <Mazur> Well, somenoe either builds a new SLH to take some of the strain, or come up with another solution. 06:11:33 <PublicServer> <Mazur> Because I can't see extra bridges happening at hte top of that line. 06:12:27 <PublicServer> <Xotic750> maybe a big bridge accross the south to the less used sl 06:12:33 <PublicServer> <Xotic750> west 06:12:49 <PublicServer> <Mazur> Or reroute some primaries. 06:13:23 <PublicServer> <Mazur> But since they are not my primaries, adn there is no (big) problem yet, I'd leave it for now, just jkeep it in mind. 06:13:57 <PublicServer> <Xotic750> it gets heavy periods where it stops the ml but it clears 06:14:13 <PublicServer> <Mazur> Yes. 06:14:31 <PublicServer> *** made screenshot at 000038A6: http://ps.openttdcoop.org/publicserver/webcam/000038A6.png 06:15:39 <PublicServer> <Mazur> But starting four series of bridges over a length of 90 tiles of water is not something I would do lightly. 06:15:49 <PublicServer> <Xotic750> :P 06:20:26 <PublicServer> <Mazur> Oh, goodie, a primary on an island. 06:23:36 <PublicServer> <Mazur> Ah, a problem/. 06:23:50 <PublicServer> <Mazur> BBH05 to SLH 07. 06:24:01 <PublicServer> <Mazur> Third line missing. 06:25:15 <PublicServer> <Xotic750> I have to get some sleep 06:25:44 <PublicServer> <Mazur> I heard about that, once. 06:25:53 <PublicServer> <Xotic750> :P 06:26:05 <PublicServer> <Mazur> But I just got up, myself. 06:26:19 <PublicServer> <Xotic750> I guess I can leave connected if you want to deal with the problem? 06:27:11 <PublicServer> <Mazur> Not needed, I marked it, and I can wait for the next person to wake. 06:27:26 <PublicServer> <Mazur> And I just fixed a superfluous bend in that section. 06:27:42 <PublicServer> <Xotic750> ok, well I going to do the sensible thing and say gn :) 06:27:48 <PublicServer> <Mazur> Sleep well. 06:28:02 <PublicServer> *** Xotic750 has joined spectators 06:28:02 <PublicServer> *** Game paused (number of players) 06:28:06 <PublicServer> <Mazur> Technically it would be playing on my own, anyway. 06:28:17 <PublicServer> <Xotic750> :) 06:28:28 <PublicServer> *** Xotic750 has left the game (leaving) 06:29:31 <PublicServer> *** made screenshot at 0003B195: http://ps.openttdcoop.org/publicserver/webcam/0003B195.png 07:24:11 *** sla_ro|master has joined #openttdcoop 07:25:33 *** DayDreamer has joined #openttdcoop 07:39:42 <PublicServer> *** Mazur has left the game (leaving) 07:42:18 *** ODM has joined #openttdcoop 07:42:18 *** ChanServ sets mode: +o ODM 07:53:11 *** TWerkhoven has joined #openttdcoop 07:53:39 *** Progman has joined #openttdcoop 08:44:43 *** DayDreamer has quit IRC 08:56:58 *** Firartix has joined #openttdcoop 09:06:13 *** ODM has quit IRC 09:13:48 *** Eightbitpwny has left #openttdcoop 09:19:32 *** Dominik2000 has joined #openttdcoop 09:19:58 <Dominik2000> hello 09:20:48 <V453000> morning 09:25:05 <Dominik2000> !password 09:25:05 <PublicServer> Dominik2000: domino 09:25:23 <PublicServer> *** Game still paused (number of players) 09:25:24 <PublicServer> *** Dominik2000 joined the game 09:26:52 <PublicServer> *** Dominik2000 has left the game (leaving) 09:28:39 *** Dominik2000 has quit IRC 09:31:14 *** MDGrein has quit IRC 09:31:28 *** MDGrein has joined #openttdcoop 09:32:42 *** AndroUser has joined #openttdcoop 09:35:52 *** AndroUser has quit IRC 09:38:30 *** Dominik2000 has joined #openttdcoop 09:40:33 *** UncleCJ has joined #openttdcoop 10:11:08 *** Dominik2000 has quit IRC 10:18:37 *** hanf has joined #openttdcoop 10:48:20 *** hanf has quit IRC 10:57:14 *** Xotic750 has quit IRC 11:00:57 *** Artix has joined #openttdcoop 11:01:50 *** sla_ro|master has quit IRC 11:07:41 *** Firartix has quit IRC 11:22:47 *** Thorinbur has joined #openttdcoop 11:23:05 <Thorinbur> morning 11:24:23 <Thorinbur> !password 11:24:24 <PublicServer> Thorinbur: domino 11:24:35 <PublicServer> *** Game still paused (number of players) 11:24:37 <PublicServer> *** Thorinbur joined the game 11:27:30 *** Dominik2000 has joined #openttdcoop 11:27:59 <Dominik2000> !password 11:27:59 <PublicServer> Dominik2000: grafts 11:28:10 <PublicServer> *** Game still paused (number of players) 11:28:10 <PublicServer> *** Game unpaused (number of players) 11:28:13 <PublicServer> *** Dominik2000 joined the game 11:28:24 <PublicServer> <Thorinbur> hello 11:28:26 <Dominik2000> !playercount 11:28:26 <PublicServer> Dominik2000: Number of players: 6 (0 spectators) 11:28:29 <Dominik2000> hello 11:43:39 <PublicServer> <Thorinbur> Never before I tried tripple bridges with one erving both ways 11:44:37 <PublicServer> *** made screenshot at 0003BD99: http://ps.openttdcoop.org/publicserver/webcam/0003BD99.png 11:55:09 <PublicServer> <Thorinbur> There is only one coal mine left that is not connected :) 11:56:03 <PublicServer> <Dominik2000> yeah but there is a little bit to do to solve jams. 11:56:18 <PublicServer> <Dominik2000> on bbh 05 and slh 07 i'm working on it 11:57:11 <PublicServer> <Thorinbur> oh i see 11:57:24 <PublicServer> <Dominik2000> yep :) 11:57:47 <PublicServer> <Thorinbur> 2 lines are just merging there 11:58:01 <PublicServer> <Dominik2000> exactly i do the third 11:58:16 <PublicServer> <Dominik2000> but it goes to the GRAIN STEEL DROP 11:59:37 <PublicServer> *** made screenshot at 0003A1D0: http://ps.openttdcoop.org/publicserver/webcam/0003A1D0.png 11:59:52 <PublicServer> <Thorinbur> there are only 2 tacks returing from SLH 07 to BBH 05 12:00:31 <PublicServer> <Dominik2000> but the jam is on the merge 12:00:49 <PublicServer> <Dominik2000> should i merge the third line on slh 07? 12:01:06 <PublicServer> *** Mazur joined the game 12:01:09 <PublicServer> <Dominik2000> hmmm 12:01:19 <PublicServer> <Thorinbur> the jam would be slightly smaller but will just move to another place i think :/ 12:01:37 <PublicServer> <Dominik2000> yep so i think its better to connect it to the drop 12:02:09 <PublicServer> <Thorinbur> merge before drop and we will see if drop and exit lines will manage 12:02:16 <PublicServer> <Dominik2000> ok 12:02:19 <PublicServer> <Thorinbur> it will at least unjam the main line 12:04:37 <PublicServer> <Thorinbur> and what with Grain/Steel pickup? 12:04:57 <PublicServer> <Dominik2000> what do you mean? 12:05:16 <PublicServer> <Thorinbur> third line needs connection there as well 12:05:34 <PublicServer> <Dominik2000> i merge it before the entry 12:06:55 <PublicServer> <Dominik2000> sorry :) 12:07:09 <PublicServer> <Thorinbur> what for? 12:07:09 <PublicServer> <Mazur> Or you have to make one more room for a signal for that other bridge. 12:07:15 *** TroyMcClure has joined #openttdcoop 12:07:30 <PublicServer> <Dominik2000> is there a problem with pbs? 12:07:59 *** DayDreamer has joined #openttdcoop 12:08:33 <TroyMcClure> @pw 12:08:49 <TroyMcClure> !password 12:08:49 <PublicServer> TroyMcClure: cooper 12:09:04 <PublicServer> *** Troy McClure joined the game 12:09:06 <Mazur> Aka Sheldon. 12:09:18 <PublicServer> <Thorinbur> i still cannot see the way from 3rd line to steel pickup 12:10:21 <PublicServer> <Dominik2000> i'm on the way 12:10:58 <PublicServer> <Troy McClure> there is no plan available? 12:11:10 <PublicServer> <Mazur> I'm thinking brtidges for the other two lines earlier on and an offshoot underneacth on the other side for the 3rd. 12:11:12 <PublicServer> <Thorinbur> look or !!Network Plan sign 12:12:17 <PublicServer> <Troy McClure> you're kidding, right 12:12:24 <PublicServer> <Thorinbur> ? 12:12:27 <PublicServer> <Troy McClure> there is nothing in the sign list 12:12:37 <PublicServer> <Mazur> Try joining the company. 12:12:43 <PublicServer> *** Troy McClure has joined company #1 12:12:45 <PublicServer> <Thorinbur> that might help :) 12:12:49 <PublicServer> <Thorinbur> its the first sign 12:13:09 <PublicServer> <Troy McClure> hmm, is this new? 12:13:23 <PublicServer> <Troy McClure> anyway, thanks ;) 12:13:30 <PublicServer> <Thorinbur> we can remove one more merge now that 3rd ine is present 12:13:36 <PublicServer> <Thorinbur> on BBH05 12:14:02 <PublicServer> <Dominik2000> can you make this? i connect the 3rd line to pickup 12:14:16 <PublicServer> <Thorinbur> i 12:14:19 <PublicServer> <Thorinbur> I will try :) 12:14:37 <PublicServer> *** made screenshot at 0003C9C5: http://ps.openttdcoop.org/publicserver/webcam/0003C9C5.png 12:14:59 <PublicServer> <Mazur> Hm, it fits. 12:16:35 <PublicServer> <Mazur> First gap before/with the bridge must be the largest. 12:18:07 <PublicServer> <Dominik2000> hmm the third line has moved the jam... 12:18:37 <PublicServer> <Troy McClure> can i ask where you are working? 12:18:49 <PublicServer> <Dominik2000> GRAIN/STEEL DROP 12:18:59 <PublicServer> <Troy McClure> k 12:19:05 <PublicServer> <Thorinbur> there is a jam on SLH 07 12:19:16 <PublicServer> <Thorinbur> where there are still 2 lines 12:19:32 <PublicServer> <Dominik2000> is see 12:19:40 <PublicServer> <Dominik2000> but i'm not working on it 12:19:44 <PublicServer> <Mazur> Predictable. 12:20:03 <PublicServer> <Dominik2000> there are to much trains for two lines back from the drop 12:20:37 <PublicServer> <Dominik2000> i think we have to expand this also 12:21:07 <PublicServer> <Mazur> yes, also 3rd line to north between SLH 07 and BBH 05. 12:21:44 <PublicServer> <Dominik2000> but we need a connection from slh 07 to the third ml line 12:22:50 <PublicServer> <Dominik2000> it's jamming in all directions :D 12:24:39 <PublicServer> <Mazur> I'm not seeing how to do it, yet, anyone else an idea? The four incoming lines at SLH 07 need a third line going north to BBH05. 12:25:20 <PublicServer> <Thorinbur> i suck at merging espetially in existing lines 12:25:36 <PublicServer> <Troy McClure> between !here and !here? 12:25:54 <PublicServer> <Troy McClure> or from !start? 12:26:12 <PublicServer> <Mazur> Well, at !start there are four lines going north. 12:26:12 <PublicServer> <Thorinbur> we can start by connecting !here and !here 12:26:25 <PublicServer> <Thorinbur> as it is merging nicely in bbh 05 12:26:36 <PublicServer> <Mazur> From !start all of hte four lines need to be able to go any direcrtion north. 12:26:38 <PublicServer> <Troy McClure> cl3? 12:26:53 <PublicServer> <Dominik2000> no it's not merging it goes from 2->3 or? 12:27:01 <PublicServer> <Mazur> Yes, but then the can't take the west exit out of BBH05. 12:27:01 <PublicServer> <Dominik2000> yes cl3 12:27:07 <PublicServer> <Troy McClure> both merg and 2>3 12:27:33 <PublicServer> <Thorinbur> oh i see 12:28:48 <PublicServer> <Mazur> At !end thwere are three lines, one of whihc can only go east, and not west. 12:29:38 <PublicServer> *** made screenshot at 0003D5AA: http://ps.openttdcoop.org/publicserver/webcam/0003D5AA.png 12:29:40 <PublicServer> <Dominik2000> can anyone say why !herejam is jamming? i have balanced it or? 12:29:50 <PublicServer> <Mazur> Prio. 12:29:56 <PublicServer> <Troy McClure> which !here 12:30:05 <PublicServer> <Mazur> the jamming one, Troy McClure. 12:30:12 <PublicServer> <Troy McClure> -_- 12:30:38 <PublicServer> <Dominik2000> yeah 12:30:57 <PublicServer> <Troy McClure> prio 12:31:19 *** Maraxus has joined #openttdcoop 12:31:24 <PublicServer> <Troy McClure> and since you have prios going back from two bridges, it is considered a really long prio 12:31:34 <PublicServer> <Thorinbur> slh 07 is a mess now 12:31:43 <Maraxus> !password 12:31:43 <PublicServer> Maraxus: warded 12:31:50 <PublicServer> <Troy McClure> theres also a problem further down the line, but someones working there already ;) 12:32:02 <PublicServer> *** Maraxus joined the game 12:32:15 <PublicServer> <Maraxus> hi 12:32:18 <PublicServer> <Thorinbur> it backed up all te way to the side line 12:32:18 <PublicServer> <Troy McClure> hi 12:32:20 <PublicServer> <Dominik2000> hi 12:32:22 <PublicServer> <Thorinbur> hello 12:32:32 <PublicServer> *** Mazur has left the game (leaving) 12:33:09 <PublicServer> <Thorinbur> it is basicly merging 2 exit lines from stations (with are feeded by 3 + 2 from sidelines into 2) 12:34:53 <PublicServer> <Thorinbur> we relly need 3rd line exiting the stations to the slh 07 12:34:56 <PublicServer> <Thorinbur> i 12:35:09 <PublicServer> <Dominik2000> yes i will make it immediatley 12:37:57 <PublicServer> <Thorinbur> look at the forrest near rafinerry down the sl 12:38:25 <PublicServer> <Dominik2000> oh shit ... 12:38:59 <PublicServer> <Thorinbur> ms exit is so crouded i denies acces for the feeders 12:43:51 <PublicServer> *** Maraxus has joined spectators 12:43:55 <PublicServer> <Thorinbur> i am trying to make temporary bypass so there will be no merge before split 12:44:38 <PublicServer> *** made screenshot at 0003E1C3: http://ps.openttdcoop.org/publicserver/webcam/0003E1C3.png 12:51:13 <PublicServer> <Thorinbur> we need prio near bypass not to clog ml now 12:52:09 <PublicServer> <Thorinbur> or at least some balancing but on the other hand it is temporary 12:52:41 <PublicServer> <Dominik2000> hmmm 12:54:05 <PublicServer> <Thorinbur> Why is pickup connected to feeder line? 12:54:17 <PublicServer> <Troy McClure> dunno, just got here 12:54:23 <PublicServer> <Thorinbur> it goes to theat forest turns back and goes to the bypass 12:56:10 <PublicServer> <Dominik2000> it's only temporary 12:57:02 <PublicServer> <Troy McClure> hm, its a bitch 12:57:02 <PublicServer> <Thorinbur> it is somewhat working feeder line is slowly moving wuthout disturbing main Station 12:57:31 <PublicServer> <Troy McClure> BBH05 was never built to expandto LLLRRR 12:57:47 <PublicServer> *** pugi joined the game 12:57:58 <PublicServer> <Thorinbur> what it is jamming on the entry now again 12:58:06 <PublicServer> <pugi> hello :) 12:58:10 <PublicServer> <Troy McClure> hi 12:58:10 <PublicServer> <Dominik2000> hello 12:58:19 <PublicServer> <Troy McClure> working on SLH07-BBH05 12:58:19 <PublicServer> <Thorinbur> due to SL trains blocking SLH07 12:59:38 <PublicServer> *** made screenshot at 0003D575: http://ps.openttdcoop.org/publicserver/webcam/0003D575.png 13:02:28 <PublicServer> <Thorinbur> try to leave one train waiting space on balancer whoever is building that 13:02:45 <PublicServer> <Troy McClure> sign 13:04:56 <PublicServer> <Thorinbur> i love this game for that mind bending gameplay with those extensive networks 13:11:50 <PublicServer> <Troy McClure> okay, ive got a 3rd rail connection to NorthEast finished 13:11:58 <PublicServer> <Troy McClure> but its uglyand its long 13:12:01 <PublicServer> <Thorinbur> i am maiking north west exit 13:12:13 <PublicServer> <Thorinbur> and i am strugling with the merge as always 13:12:49 <PublicServer> <Thorinbur> You can take over i marked 3rd line 13:13:14 <PublicServer> <Troy McClure> you're not connecting it on the same place as the other two lines? 13:13:36 <PublicServer> <Thorinbur> ? 13:14:12 <PublicServer> <Troy McClure> the other two lines connect together before a prio 13:14:40 <PublicServer> *** made screenshot at 0003DBBA: http://ps.openttdcoop.org/publicserver/webcam/0003DBBA.png 13:14:42 <PublicServer> <Troy McClure> at !!here and !!here 13:15:11 <PublicServer> <Thorinbur> you see where it is ending i am thinking about merging it to all 3 lines with balancing and prios 13:15:42 <PublicServer> <Troy McClure> but on a different place then !!here and !!here 13:16:04 <PublicServer> <Thorinbur> after both those i am not touching working mergers 13:16:21 <PublicServer> <Troy McClure> hmm, i did 13:16:36 <PublicServer> <Troy McClure> wondering if that was agood idea, but okay 13:17:00 <PublicServer> *** pugi has left the game (leaving) 13:17:12 <PublicServer> <Thorinbur> if you can build as good as existing ones feel free i had like 2 year break from OTTD so i am not that comfortable yet 13:17:12 <PublicServer> <Troy McClure> it seems like you have the space to make a new 3>3 mergers there 13:17:40 <PublicServer> <Thorinbur> it is true 13:17:48 <PublicServer> <Troy McClure> I had a 2 monthbreak from ottd and never played on PS a lot too... 13:18:10 <PublicServer> <Thorinbur> would be more compact and much more organized 13:18:46 <PublicServer> <Troy McClure> I would have to shut down that part of ML, since its kinda shocky on my end... 13:21:39 <PublicServer> <Dominik2000> much better 13:22:20 <PublicServer> <Dominik2000> i have to go 13:22:24 <PublicServer> <Dominik2000> bye 13:22:26 <PublicServer> <Troy McClure> bb 13:22:28 <PublicServer> <Thorinbur> cu 13:22:44 <PublicServer> *** Dominik2000 has left the game (leaving) 13:22:48 *** Dominik2000 has quit IRC 13:26:47 <V453000> oh Troy on PS? :) hi 13:26:54 <PublicServer> <Troy McClure> hi V 13:27:00 <V453000> !password 13:27:00 <PublicServer> V453000: warier 13:27:04 <PublicServer> <Troy McClure> Toyland withno other players got really boring 13:27:08 <V453000> :D 13:27:33 <PublicServer> <Thorinbur> hello V 13:27:43 <PublicServer> *** V453000 joined the game 13:27:51 <PublicServer> <V453000> weekend starts :D 13:28:28 <PublicServer> <V453000> game looks nice :) 13:28:47 <PublicServer> <V453000> south has a bit less traffic though 13:28:59 <PublicServer> <V453000> well there is some steel to increase that :) 13:29:40 <PublicServer> *** made screenshot at 0003C78B: http://ps.openttdcoop.org/publicserver/webcam/0003C78B.png 13:30:43 <PublicServer> <V453000> oh that is why :d 13:34:48 <PublicServer> <Thorinbur> lol? 13:35:04 <PublicServer> <V453000> rebuild :) 13:35:11 <PublicServer> <Thorinbur> let e guess V is rebuilding SLH07 13:35:15 <PublicServer> <V453000> no 13:35:27 <PublicServer> <Thorinbur> no? 13:35:37 <PublicServer> <Thorinbur> than who is? 13:35:50 <PublicServer> <V453000> the other person ? : p 13:36:04 <PublicServer> <Thorinbur> ok there is only 3 of us 13:36:19 <PublicServer> <V453000> so if isnt either of us 2 .. :) 13:36:28 <PublicServer> <Thorinbur> yeah yeah 13:38:24 <PublicServer> *** V453000 has left the game (leaving) 13:38:31 <V453000> lappy suffers :| 13:39:08 <PublicServer> <Thorinbur> you can also merge 3rd line 13:39:20 <PublicServer> <Thorinbur> to the west 13:39:22 <PublicServer> <Troy McClure> sure?its done? 13:39:39 <PublicServer> <Thorinbur> at here 13:40:43 <PublicServer> <Thorinbur> can you see it? 13:40:55 <PublicServer> <Troy McClure> no,where? 13:41:17 <PublicServer> <Thorinbur> there is 3rd line i am struggling to merge so you can just do it :) 13:41:23 <PublicServer> <Troy McClure> its not done yet? 13:41:41 <PublicServer> <Thorinbur> no as you can see 13:41:56 <PublicServer> <Troy McClure> still working on my thing 13:42:17 <PublicServer> <Thorinbur> so i will struggle a little bit moe than :) 13:42:49 <PublicServer> <Troy McClure> it needs to merg into 3 other lines? 13:42:52 <PublicServer> <Thorinbur> yeah 13:43:23 <PublicServer> <Troy McClure> well i dont like that your're not doing all those 3 lines together, butokay 13:43:42 <PublicServer> <Thorinbur> you can rebuild it later:) 13:44:04 <PublicServer> <Troy McClure> burning my ships... 13:44:41 <PublicServer> *** made screenshot at 00034F8F: http://ps.openttdcoop.org/publicserver/webcam/00034F8F.png 13:45:31 <PublicServer> <Troy McClure> aargh 13:45:38 <PublicServer> <Troy McClure> laggy 13:45:41 <PublicServer> <Thorinbur> there is nice lag when demolishing for 15 seconds i was wondering why those trains aint moving before all went into flames 13:46:12 <PublicServer> *** Troy McClure has left the game (connection lost) 13:46:14 <PublicServer> *** Game paused (number of players) 13:46:34 <TroyMcClure> !password 13:46:34 <PublicServer> TroyMcClure: nimbly 13:46:49 <PublicServer> *** Game still paused (number of players) 13:46:49 <PublicServer> *** Troy McClure joined the game 13:47:09 <PublicServer> *** Troy McClure has joined company #1 13:47:09 <PublicServer> *** Game unpaused (number of players) 13:48:01 <PublicServer> *** Troy McClure has paused the server. 13:48:03 <PublicServer> *** Game paused (number of players) 13:48:03 <PublicServer> <Thorinbur> continue i was just trying to make some trains pass but than i figured out it is not a good idea 13:48:05 <PublicServer> *** Troy McClure has left the game (connection lost) 13:48:23 <PublicServer> *** Game still paused (number of players) 13:48:23 <PublicServer> *** Troy McClure joined the game 13:48:29 <PublicServer> <Troy McClure> auto 13:48:35 <PublicServer> *** Troy McClure has enabled autopause mode. 13:48:37 <PublicServer> *** Game unpaused (number of players) 13:49:04 <PublicServer> <Thorinbur> you can build in pause mode? 13:49:16 <PublicServer> <Troy McClure> it isnt pause 13:49:29 *** ODM has joined #openttdcoop 13:49:29 *** ChanServ sets mode: +o ODM 13:49:34 <PublicServer> <Thorinbur> lol all trains are stopped 13:49:45 <PublicServer> <Thorinbur> nice 13:57:39 <PublicServer> <Thorinbur> good job me... 13:58:47 <PublicServer> <Troy McClure> you did that? 13:58:53 <PublicServer> <Thorinbur> yeah:/ 13:59:07 <PublicServer> <Thorinbur> i tried to see if two trains can fit there and wait 13:59:35 <PublicServer> <Thorinbur> i recreated crashed trains 13:59:37 <PublicServer> <Troy McClure> they cant , can they? 13:59:40 <PublicServer> <Thorinbur> no 13:59:41 <PublicServer> *** made screenshot at 0003558F: http://ps.openttdcoop.org/publicserver/webcam/0003558F.png 13:59:50 <PublicServer> <Thorinbur> and i removed signal between them so they crashed 14:06:29 <PublicServer> <Thorinbur> BBH 04 isjamming as well on a merer 14:06:35 <PublicServer> <Thorinbur> *merger 14:09:42 <PublicServer> <Thorinbur> lol 14:09:57 <PublicServer> <Thorinbur> i was just observing this tunnel and noticed that pbs is not workking there 14:10:11 <PublicServer> <Thorinbur> was about to do the same 14:10:11 <PublicServer> <Troy McClure> which tunnel? 14:10:17 <PublicServer> <Troy McClure> oh, that 14:10:21 <PublicServer> <Thorinbur> :) 14:10:23 <PublicServer> <Troy McClure> had justplaced it there 14:10:37 <PublicServer> <Thorinbur> i saw that how sall is this map :) 14:12:11 <PublicServer> <Troy McClure> wtf is !this 14:13:00 <PublicServer> <Troy McClure> split merge split? 14:13:34 <PublicServer> <Troy McClure> and why no distribution over the outer line? 14:13:35 <PublicServer> <Thorinbur> i believe it is supposed to be balancer before a merge? 14:14:00 <PublicServer> <Thorinbur> oh that line was added by Dominik when whole thing was a mess 14:14:07 <PublicServer> <Thorinbur> i suppose he missed that merge 14:14:11 <PublicServer> <Troy McClure> still, not good 14:14:42 <PublicServer> *** made screenshot at 00036596: http://ps.openttdcoop.org/publicserver/webcam/00036596.png 14:15:02 <PublicServer> <Troy McClure> do i want to change it... 14:15:59 <PublicServer> <Thorinbur> oh and there is merge of three lines from east to two on that bbh 05 that remained unexpanded 14:16:01 <PublicServer> <Thorinbur> 14:16:11 <PublicServer> <Thorinbur> but it is not busy line 14:16:21 <PublicServer> <Troy McClure> where? 14:17:02 <PublicServer> <Troy McClure> hmm crap 14:19:08 <PublicServer> <Thorinbur> no god :) 14:20:18 <PublicServer> <Troy McClure> what is it? 14:20:46 <PublicServer> <Thorinbur> i hope it's nothing mine :) 14:29:42 <PublicServer> *** made screenshot at 0002E8AD: http://ps.openttdcoop.org/publicserver/webcam/0002E8AD.png 14:34:34 <PublicServer> <Troy McClure> Thorinbur? 14:34:38 <PublicServer> <Thorinbur> yes? 14:34:46 <PublicServer> <Troy McClure> ill be off 14:34:56 <PublicServer> <Troy McClure> the game will autopause then 14:34:58 <PublicServer> <Thorinbur> me too soon so dont worry 14:35:08 <PublicServer> <Thorinbur> i know 14:35:20 <PublicServer> *** Troy McClure has joined spectators 14:35:20 <PublicServer> *** Game paused (number of players) 14:35:24 <PublicServer> <Thorinbur> you can go i am not building anything 14:35:42 <PublicServer> <Troy McClure> and sorry guys about stopping flow on ML dueto rebuilds and all out stop 14:35:48 <PublicServer> *** Troy McClure has left the game (leaving) 14:36:02 <PublicServer> *** Thorinbur has left the game (leaving) 14:36:30 <Thorinbur> it was jamming as hell before 3rd line was added anyway 14:38:33 <PublicServer> *** Maraxus has left the game (leaving) 14:44:43 <PublicServer> *** made screenshot at 00034794: http://ps.openttdcoop.org/publicserver/webcam/00034794.png 14:48:26 *** Tray has joined #openttdcoop 14:50:30 <Tray> !password 14:50:30 <PublicServer> Tray: consul 14:50:39 <TroyMcClure> V? 14:50:53 <PublicServer> *** Game still paused (number of players) 14:50:53 <PublicServer> *** Tray joined the game 14:54:47 <TroyMcClure> I have two question on your latest article: 1) you're talking about engine costs and running costs, will your wagons have running costs? 2)will there be a difference in loading times between wagons of one trainkind (rail) and between wagons of different railkinds (rail, erail, monorail, maglev) 14:55:11 <PublicServer> *** Tray has left the game (leaving) 15:00:03 *** Dominik2000 has joined #openttdcoop 15:00:15 <Dominik2000> hi 15:02:25 <TroyMcClure> hi again 15:09:30 <Thorinbur> hello 15:09:52 <Thorinbur> Do you need secon to join? 15:11:24 <V453000> TroyMcClure: Thank you very much about some reaction. But was I talking about engine costs and running costs? About wagon running costs, I am not entirely sure, it is possible, but I will have to think about that. I am not sure about loading times either as maglev suffers enough already from the speed, so the times might be the same since maglev wagons have reduced capacity already. 15:12:15 <TroyMcClure> you were talking about running costs for engines are silly, since the wagons make the money, so I thought you might have a plan for that as well 15:12:49 <V453000> no, not entirely, actually that part is still a lot under some thinking, but costs in general are just ... not important 15:13:12 <V453000> not too sure yet 15:13:19 <TroyMcClure> I can go into realism and say that in these modern times, with faster vehicles, set-up times and loading times will be reduced by current day companies 15:13:27 <TroyMcClure> but it was never about realism;) 15:14:13 <V453000> I need a reason 15:14:34 <V453000> IF it makes sense for gameplay and the ways the set is supposed to work, it might be considerable 15:15:01 <TroyMcClure> I just saw the entry that CB has left 15:15:11 <V453000> ? 15:15:21 <TroyMcClure> makes me a bit sad, also because i havent been on the last couple of months 15:15:40 <TroyMcClure> on the blog... 15:15:40 <V453000> ah that ... I dont worry about that too much 15:16:27 <TroyMcClure> deep down, behind those 6 numbers and the 1 letter, dont you care a little bit? 15:17:03 <V453000> hm? 15:17:14 <TroyMcClure> nvm 15:17:53 <V453000> but no, I dont 15:22:15 <V453000> I know your point of view from stable is different but I do not remember him to do much else than either "just build" or complain (without real reasons often), when I look now, nothing changed, there is only less reasonless complaints like "that is totally wrong and bad" while it is just fine. I believe the last argument when he just started freaking out about some mergers we always used was when he realized something isnt right 15:24:36 <V453000> I like people reasoning and saying something is wrong, but if it does not have any reason, what is the point 15:24:44 <TroyMcClure> yeah, okay, i understand... 15:25:49 <TroyMcClure> I dont just play ottdcoop to play the game... 15:26:05 <V453000> what do you mean 15:26:27 <V453000> ah I probably see .. 15:26:39 <TroyMcClure> well, some contact with other personalities can be fun, like that 15:26:49 <V453000> well, playing a game is one thing, solving stupid and unending issues is the other thing 15:27:18 <TroyMcClure> there's even something fun about playing with ediz... 15:27:29 <TroyMcClure> yeah, that's indeed another thing 15:27:46 <V453000> is there? :D Sorry but there is only evil mocking, not fun if I get it right 15:29:08 <TroyMcClure> build... build... Ediz, wtf? -speak turkish? no understand... 15:29:24 <TroyMcClure> like that, something comical, perhas tragic as well, though 15:29:54 <V453000> well it is just his stupidity combined with language barrier ... not too funny for a long time tbh 15:30:14 <V453000> btw sir CB is helping me draw some few sprites so I didnt lose the social contact :D :P 15:30:15 <V453000> ha! :) 15:30:27 <TroyMcClure> ah, okay 15:30:37 <TroyMcClure> when will you be done, btw? 15:31:14 <V453000> dont know, so far I expect first fully playable version by end of february 15:31:56 <V453000> I am working for about 4 months so far, and I have like 40% sprites ... if I manage to make another 40% or more until february, I will be coding afterwards and I should have whole february free 15:32:42 <TroyMcClure> and how many trains will you have drawn by then? 15:33:10 <V453000> almost 90 15:33:24 <V453000> 85 is basic engine table, plus I have 2 bonus engines so far 15:34:01 <V453000> I have almost 40 now 15:34:06 <hylje> HUAEHUAEHUAEHUAE 15:34:25 <V453000> and I have all wagons for maglev, majority of wagons for rail and some wagons for monorail, which is also a lot of stuff done :) 15:34:41 <TroyMcClure> okay, nice 15:35:00 <V453000> :) I hope so 15:35:02 <TroyMcClure> do you have any pictures for it, are they on devzone? 15:35:08 <V453000> on the devzone 15:35:17 <V453000> http://dev.openttdcoop.org/projects/ur-trains/ 15:35:27 <V453000> damn I should add links to the article already :D 15:36:26 <V453000> some look better, some look worse ... for now I just aim for the 85 needed sprites looking "somewhat acceptable" and then I might rework some of them after version 1.0 with all features is done 15:38:59 <Dominik2000> !password 15:38:59 <PublicServer> Dominik2000: consul 15:39:11 <PublicServer> *** Game still paused (number of players) 15:39:13 <PublicServer> *** Dominik2000 joined the game 15:39:22 <TroyMcClure> some other questions:has the PS always had a password on it? 15:39:40 <V453000> of course it did 15:39:44 <V453000> why would it not? :D 15:40:33 <V453000> 1. it forces IRC which is vital for communication, 2. you need the correct revision anyway 15:40:46 <TroyMcClure> I dont know, I read some old entries to the blog, 2008ish, and I had the idea that things were never so smooth as they are now 15:41:01 <TroyMcClure> that might be an explanation, but that's a no, so nvm 15:41:07 <V453000> what do you mean by smooth things 15:41:27 <TroyMcClure> communication, overall network tidiness 15:41:42 <V453000> possibly 15:41:53 <TroyMcClure> im off 15:41:56 <V453000> later :) 15:42:07 <TroyMcClure> if you could be bothered, send CB my regards 15:42:22 <TroyMcClure> but I dont think you can be bothered 15:42:24 <TroyMcClure> so bye 15:42:28 <V453000> hehe :) I will probably see him in some next few days 15:42:35 <V453000> lol :D 15:42:48 *** TroyMcClure has quit IRC 15:44:40 <Mazur> Give him my regards, as well. 15:44:47 <PublicServer> *** made screenshot at 0003C7A6: http://ps.openttdcoop.org/publicserver/webcam/0003C7A6.png 15:44:59 <Mazur> I missed his departure, as well, since I've been busy outside Coop. 15:45:41 *** pugi has joined #openttdcoop 15:45:43 <V453000> I might tell him to join our channel if I meet him 15:45:50 <V453000> he said he is going to be sending some sprites this weekend 15:45:51 <PublicServer> *** Game still paused (number of players) 15:46:05 <PublicServer> *** Game still paused (number of players) 15:46:05 <PublicServer> *** Game unpaused (number of players) 15:46:08 <PublicServer> *** Mazur joined the game 15:46:11 <pugi> hey V you weird freak :D 15:46:49 <V453000> what have I done this time? :) 15:46:59 <pugi> nothing :P 15:47:01 <PublicServer> <Mazur> You showed your face, I think. 15:47:06 <V453000> :( aww 15:47:32 <Mazur> ;-) 15:47:36 <pugi> btw, do the numbers have any meaning? 15:47:39 <pugi> in your nmick 15:47:40 <pugi> nick 15:47:44 <Mazur> 453000? 15:47:45 <pugi> like vaseooo 15:47:48 <V453000> yes, they translate into my name 15:47:53 <V453000> almost there pugi 15:47:58 <V453000> just sort the three zeros out 15:48:02 <Mazur> THat's hte numbers of times he's been called "weird freak" this week. 15:48:09 <V453000> :D 15:48:12 <pugi> whois shows vaclav 15:48:19 <V453000> yes, vaclav is formal name 15:48:21 <Mazur> Not Havel, though. 15:48:21 <pugi> but i don't see that in the numbers 15:48:29 <V453000> vasek is informal but often used instead 15:48:41 <V453000> in fact, nobody of the youngsters ever calls me formally 15:48:51 <pugi> so you are a youngster! 15:48:57 <Mazur> And Vaseline is something different and unrelated alltogether. 15:49:00 <V453000> :DDD 15:49:01 <pugi> :D 15:49:04 <V453000> right. 15:49:08 <V453000> just call me V :-D 15:49:15 <Mazur> Sure, Vaseline. 15:49:17 <V453000> the weird freak if you wish 15:49:20 <pugi> :> 15:49:54 <PublicServer> <Mazur> WEll done Troy for the 3rd line from SLH07 to BBH05. 15:49:56 <Dominik2000> !playercount 15:49:56 <PublicServer> Dominik2000: Number of players: 6 (0 spectators) 15:50:41 <PublicServer> *** pugi joined the game 15:51:27 <Mazur> !players 15:51:29 <PublicServer> Mazur: Client 2264 (Orange) is Dominik2000, in company 1 (Binnbridge Transport) 15:51:29 <PublicServer> Mazur: Client 2271 (Orange) is Mazur, in company 1 (Binnbridge Transport) 15:51:29 <PublicServer> Mazur: Client 2273 (Orange) is pugi, in company 1 (Binnbridge Transport) 15:51:39 <Mazur> gives a totally different idea, at the moment. 15:52:14 <V453000> two evil bastards and one person with numbers in nick 15:52:19 <V453000> nice company 15:52:20 <V453000> :P 15:52:25 <Mazur> Yep. 15:52:41 <PublicServer> <Dominik2000> :D 15:52:47 <V453000> :) 15:52:51 <Mazur> Though my parents insist I'm not a bastard. 15:53:13 <V453000> enemy. 15:53:17 <V453000> :P 15:53:42 <V453000> btw how are the commuter trains going Mazur? :) 15:53:58 <Mazur> Still in my mind only, atm. 15:54:00 <Dominik2000> which is the best percentage of transported goods to increase the production? 15:54:13 <Mazur> 60-70% 15:54:17 <PublicServer> <pugi> as high as possible? 15:54:37 <PublicServer> <Dominik2000> no if you have 100&% it descreases the production i think 15:54:59 <PublicServer> <pugi> didn't someone say that that is only in the old fluctuating mode? 15:55:01 <PublicServer> <pugi> model* 15:55:02 <V453000> only with fluctuating economy 15:55:03 <V453000> yes 15:55:08 <V453000> "someone" did 15:55:12 <PublicServer> <pugi> :> 15:55:27 <PublicServer> <Dominik2000> at high as possible in this model? 15:55:47 <V453000> http://latest-tech-news-updates.blogspot.com/2010/12/mercury-luxury-high-speed-double.html holy shit :> 15:55:48 <Webster> Title: Mercury: Luxury High-Speed Double-DeckerTrain Design Concept for UK Latest Technology News (at latest-tech-news-updates.blogspot.com) 15:56:29 <PublicServer> <pugi> trainlimit again :D 15:56:37 <PublicServer> <Mazur> Dominik2000: Do you remember where Troy put the !end sign after rebuilding that part of network? 15:56:52 <PublicServer> <Dominik2000> yes i think 15:57:16 <PublicServer> <Mazur> I deleted it, thinking it was a remainder from my earlier pair of signs. 15:57:26 <PublicServer> <Dominik2000> i think her !end 15:57:39 <pugi> her? :O 15:57:58 <PublicServer> <Dominik2000> here ^ 15:58:05 <pugi> ah :D 15:58:06 <V453000> sexist! 15:58:07 <PublicServer> <Mazur> And that does not quite make sense, as both signs are at places with traffic in opposite directiosn. 15:58:27 <pugi> no girls play this nerdgame :D 15:58:51 <PublicServer> <Dominik2000> hmm 15:59:05 <V453000> duh, my girlfriend did for a while 15:59:05 <PublicServer> <Dominik2000> thats a problem... 15:59:10 <Mazur> I thought I saw one, recently. 15:59:17 <PublicServer> <Dominik2000> i don't know exactly sorry 15:59:41 <pugi> i guess she couldn't handle the manliness of this game 15:59:48 <PublicServer> *** made screenshot at 00038D7A: http://ps.openttdcoop.org/publicserver/webcam/00038D7A.png 16:00:09 *** nlhans has joined #openttdcoop 16:00:17 <V453000> probably :d 16:00:34 <PublicServer> *** pugi has left the game (leaving) 16:00:37 <nlhans> hi 16:00:44 <pugi> hey hans :D 16:00:45 <V453000> hello 16:00:46 <PublicServer> <Dominik2000> hi 16:00:52 <nlhans> !password 16:00:52 <PublicServer> nlhans: crofts 16:00:56 <pugi> are you the famous dota hans2? :D 16:00:59 <PublicServer> *** Hans joined the game 16:01:07 <nlhans> Euhmn, I don't think so. 16:01:11 <pugi> ^^ 16:01:13 <V453000> pugi still plays dota? :d 16:01:18 <pugi> no :P 16:01:42 <V453000> any alternative like HoN? 16:01:43 <V453000> :) 16:01:55 <pugi> i have bought hon a long time ago... 16:01:58 <pugi> and i like it 16:02:05 <pugi> but haven't really played it :D 16:02:27 <V453000> I rather watch honcast 16:02:36 <V453000> my notebook started melting 16:02:37 <pugi> :) 16:03:06 <V453000> and despite the fact that I tried to play pure support every game, I only had a good team game in like 1 out of 20 cases 16:03:22 <V453000> so it is better to just watch the superb teamplay :) 16:03:27 <PublicServer> <Dominik2000> to much trains in the game??? 16:03:29 <pugi> i doubt playing support in public games is a good idea :D 16:03:43 <pugi> yes, they are at limit 16:03:45 <pugi> 1500 16:03:47 <V453000> well it was, it got me a great clan 16:03:54 <pugi> :D 16:04:06 <PublicServer> <Dominik2000> why? performance? 16:04:20 <V453000> I was basically a healing station and a ward bitch for one of the players who was able to have immortal in 20 minutes when we did empath/corrupted :D 16:04:32 <pugi> why are you not in hon irc? :P 16:04:38 <V453000> what would I do there 16:04:46 <pugi> idling :D 16:04:50 <pugi> like i do 16:04:50 <V453000> .. :D 16:04:52 <pugi> for years 16:04:52 <pugi> :D 16:04:57 <V453000> not too interested tbh :) 16:05:25 <V453000> I did not really have too good experience with the community over all 16:05:37 <V453000> and when I look how for example #openttd channel looks, better not to be there 16:05:51 <V453000> and openttd is imo still a rather good game in terms of community 16:06:02 <pugi> you don't have to chat... 16:06:16 <V453000> just read shit .. why :D 16:06:20 <pugi> ^^ 16:06:24 <pugi> don't read it :P 16:06:25 <V453000> I will rather go drawing sprites :P 16:06:28 <pugi> i don't do it either :D 16:06:28 <V453000> OK :D solved 16:06:37 <pugi> i am just there ^^ 16:06:40 <pugi> don't know why :D 16:06:44 <V453000> good attitude :-D 16:07:30 <V453000> or maybe waiting for someone to say in the channel "you know I played with some player called pugi a long time ago, that was the best game of my life because he was not even able to buy boots in 50 minutes" 16:07:41 <pugi> :D 16:14:12 <PublicServer> *** Hans has joined company #1 16:14:48 <PublicServer> *** made screenshot at 0003D1A0: http://ps.openttdcoop.org/publicserver/webcam/0003D1A0.png 16:22:30 *** valhallasw has joined #openttdcoop 16:24:19 *** pugi has quit IRC 16:24:47 <PublicServer> *** Mazur has left the game (leaving) 16:29:49 <PublicServer> *** made screenshot at 0003DDDC: http://ps.openttdcoop.org/publicserver/webcam/0003DDDC.png 16:32:35 *** DayDreamer has left #openttdcoop 16:34:01 <PublicServer> <Dominik2000> i have made the 3rd line from grain/steel drop to slh 07 16:34:23 <PublicServer> <Dominik2000> but balancing... 16:34:37 <PublicServer> <Dominik2000> this is a problem for me 16:38:25 *** sla_ro|master has joined #openttdcoop 16:44:49 <PublicServer> *** made screenshot at 0003E5DC: http://ps.openttdcoop.org/publicserver/webcam/0003E5DC.png 16:47:54 <Thorinbur> !ps 16:47:59 <Thorinbur> !password 16:47:59 <PublicServer> Thorinbur: gallop 16:48:13 <PublicServer> *** Thorinbur joined the game 16:49:06 <PublicServer> <Thorinbur> Dominic, Troy left that sing that 3rd line needs merging with two from west (to be 3 from west) 16:56:09 *** Vinnie_nl has joined #openttdcoop 16:56:54 <Vinnie_nl> !password 16:56:54 <PublicServer> Vinnie_nl: tonsil 16:57:09 <PublicServer> <Vinnie> hey 16:57:09 <PublicServer> *** Vinnie joined the game 16:57:13 <PublicServer> <Thorinbur> hello 16:57:33 <PublicServer> <Hans> hey 16:58:58 <PublicServer> <Vinnie> so what is new? 16:59:16 <PublicServer> <Thorinbur> a lot of stuff at SLH07 BBH 05 16:59:30 <PublicServer> <Thorinbur> third line added, still some work left to be done 16:59:50 <PublicServer> *** made screenshot at 000294AC: http://ps.openttdcoop.org/publicserver/webcam/000294AC.png 16:59:59 <PublicServer> <Vinnie> looks nice 17:00:27 <PublicServer> <Vinnie> anyone working on it now? 17:00:37 <PublicServer> <Thorinbur> dont think so 17:00:56 <PublicServer> <Thorinbur> i just layed out third line below existing ones 17:01:06 <PublicServer> <Thorinbur> still needs merging 17:01:10 <PublicServer> <Vinnie> lets get a mouse and make the 3 + 3 > 3 merger 17:01:12 <PublicServer> <Thorinbur> before it can be connected 17:05:35 <PublicServer> <Vinnie> oke here we go 17:06:13 <PublicServer> <Thorinbur> oh here we go on the mouse not on the building 17:06:27 <PublicServer> <Vinnie> no i have the mouse now 17:06:33 <PublicServer> <Vinnie> better then a touchpad 17:07:10 <PublicServer> <Thorinbur> sure i just thought you meant that you finished and i am looking and cant see anytihng 17:07:16 <PublicServer> <Thorinbur> ^^ 17:08:13 <PublicServer> <Vinnie> all these syncs are wrong :) 17:08:26 <PublicServer> <Dominik2000> which syncs? 17:08:36 <PublicServer> <Thorinbur> those two lines werent mine:) 17:10:25 <PublicServer> <Thorinbur> jam on SLH 05 17:10:35 <PublicServer> <Vinnie> i know 17:11:09 <PublicServer> <Vinnie> i know part of my rebuilding 17:11:41 <PublicServer> <Thorinbur> no there is one tile to short gap and train doesnt fit blocking one whole line of ML 17:11:47 <PublicServer> <Thorinbur> fixing right now 17:14:07 <PublicServer> <Thorinbur> did not fix a problem 17:14:09 <PublicServer> <Thorinbur> y 17:14:19 <PublicServer> <Vinnie> crap 17:14:21 <PublicServer> <Thorinbur> just added one morewaiting space 17:14:42 <PublicServer> <Thorinbur> they jam on sideline merge 17:14:52 <PublicServer> *** made screenshot at 00038599: http://ps.openttdcoop.org/publicserver/webcam/00038599.png 17:14:52 <PublicServer> <Vinnie> because BBH05 is broken 17:15:00 <PublicServer> <Vinnie> they all shortcut on SLH 05 17:23:22 <PublicServer> *** Vinnie has left the game (connection lost) 17:23:32 <Vinnie_nl> that is not good 17:23:36 <Vinnie_nl> !ping 17:23:36 <PublicServer> Vinnie_nl: pong 17:23:43 <Vinnie_nl> !password 17:23:43 <PublicServer> Vinnie_nl: mowers 17:23:52 <PublicServer> *** Hans has joined spectators 17:24:02 <PublicServer> *** Vinnie joined the game 17:25:59 <PublicServer> <Thorinbur> WTH??? 17:26:13 <PublicServer> <Thorinbur> Why trehe are no signalls !THERE 17:27:13 <PublicServer> *** TWerkhoven joined the game 17:27:16 <PublicServer> <Vinnie> hola 17:28:44 <PublicServer> <TWerkhoven> ello 17:28:48 <PublicServer> <Dominik2000> hi 17:28:50 <PublicServer> <Thorinbur> hello 17:29:52 <PublicServer> *** made screenshot at 0003C1E8: http://ps.openttdcoop.org/publicserver/webcam/0003C1E8.png 17:30:12 <PublicServer> <Thorinbur> damn pickup clogged everything 17:30:16 <PublicServer> <Thorinbur> i will make them skip 17:31:50 <Dominik2000> afk 17:32:28 *** Eightbitpwny has joined #openttdcoop 17:33:55 <PublicServer> <Vinnie> there it should restart now 17:34:05 <PublicServer> <Thorinbur> lets see if it unfolds 17:34:20 <PublicServer> <Thorinbur> jam is all the way back to the oposite corner of the map 17:36:12 <PublicServer> <Vinnie> who made the 3rd for SLH07? 17:38:13 *** KyleS has joined #openttdcoop 17:38:24 <KyleS> !password 17:38:24 <PublicServer> KyleS: swoons 17:38:35 <PublicServer> *** KyleS joined the game 17:38:56 <V453000> Troy did as far as I know Vinnie 17:39:02 <V453000> also hi :) 17:39:05 <PublicServer> <Vinnie> hey 17:39:08 <PublicServer> <Vinnie> it is crap 17:39:10 <PublicServer> <Thorinbur> not sure 17:39:18 <PublicServer> <Thorinbur> Dominic woked there as well 17:39:35 <PublicServer> <Thorinbur> it depends which merger and line 17:39:54 <PublicServer> <Thorinbur> and I am not sure who made the one you aked about 17:40:29 <PublicServer> <Vinnie> the one where you just make the line pass the SLH and not connect it at all 17:41:07 <^Spike^> !password 17:41:08 <PublicServer> ^Spike^: brayed 17:41:10 <^Spike^> hmmm 17:42:07 <V453000> bray = beer? 17:42:19 <^Spike^> i don't know.. checking out something else 17:42:29 <V453000> come on :( half of the letters are the same 17:44:53 <PublicServer> *** made screenshot at 0003C7AC: http://ps.openttdcoop.org/publicserver/webcam/0003C7AC.png 17:46:49 <PublicServer> <Vinnie> there that looks ok now 17:47:07 <PublicServer> <Thorinbur> you just merged that no connection track 17:47:26 <PublicServer> <Vinnie> it is a SLH merge to the Mainline 17:47:32 <PublicServer> <Thorinbur> 4 trains are using it I think that drivers will be happy 17:48:50 <PublicServer> <Vinnie> any other problems or more trains? 17:49:00 <PublicServer> <Thorinbur> limit hit 17:49:15 <PublicServer> <KyleS> big jam 17:49:25 <PublicServer> <KyleS> moving but slowly 17:49:35 <PublicServer> <Thorinbur> lol 17:49:38 <PublicServer> <Thorinbur> that 17:49:41 <PublicServer> <Vinnie> hmm that looks bad 17:49:51 <PublicServer> <Vinnie> and it has my name on it :( 17:49:58 <PublicServer> <KyleS> :( 17:50:12 <PublicServer> <Thorinbur> at 3 exits? 17:50:38 <PublicServer> <Vinnie> ahh missing exit :) 17:52:45 <PublicServer> <KyleS> more jams too O: 17:52:49 <PublicServer> <KyleS> one at slh 03 17:53:09 <PublicServer> <Thorinbur> it's because he is rebuilding exit 17:53:17 <PublicServer> <Thorinbur> at bbh 06 17:53:19 <PublicServer> <KyleS> not just because of that 17:53:27 <PublicServer> <KyleS> a little jam in the other direction 17:53:27 <PublicServer> <KyleS> too 17:53:48 <PublicServer> <KyleS> its moving tho 17:55:08 *** Spuuukie has joined #openttdcoop 17:55:19 <Spuuukie> hi@all 17:55:24 <PublicServer> <Vinnie> hey 17:55:55 <PublicServer> <Vinnie> now the exit is slow :( 17:56:19 <Spuuukie> !password 17:56:19 <PublicServer> Spuuukie: drawer 17:56:23 <PublicServer> *** Hans has left the game (leaving) 17:56:32 <PublicServer> *** Spuuukie joined the game 17:58:16 <PublicServer> <Vinnie> is anyone rebuilding something? 17:58:39 <PublicServer> <KyleS> i'm working on a slh - not a connection tho 17:58:49 <PublicServer> <Vinnie> whitch SLH please 17:58:53 <PublicServer> <KyleS> slh 03 17:58:59 <PublicServer> <Vinnie> i got some anoying lost trains 17:59:12 <PublicServer> <Dominik2000> vinnie what line do you mean is crap? 17:59:34 <PublicServer> <Vinnie> SLH07 had a connection 17:59:41 <PublicServer> <Vinnie> a 3rd line 17:59:53 <PublicServer> *** made screenshot at 0000814F: http://ps.openttdcoop.org/publicserver/webcam/0000814F.png 17:59:57 <PublicServer> <Vinnie> that one was not connected to the SLH but straight to the main drop 18:00:09 <PublicServer> <Vinnie> the !that line indeed 18:00:29 <PublicServer> <Dominik2000> yeah i have written it on signs because i have had no time 18:00:41 <PublicServer> <Dominik2000> sorry 18:02:29 <PublicServer> *** Dominik2000 has left the game (connection lost) 18:03:00 <PublicServer> <Thorinbur> are you trining to fix reverser 18:03:03 <Dominik2000> !password 18:03:03 <PublicServer> Dominik2000: drawer 18:03:06 <PublicServer> <KyleS> at slh03? 18:03:12 <PublicServer> <Thorinbur> yeah 18:03:22 <PublicServer> <Vinnie> double it 18:03:28 <PublicServer> <KyleS> was working to split the lines 18:03:41 <PublicServer> *** Dominik2000 joined the game 18:03:58 <PublicServer> <Thorinbur> never seen reverser in use nor working double reverser 18:04:09 <PublicServer> <KyleS> i can see how a double reverser would work 18:04:13 <PublicServer> <KyleS> splitting earlier than what i did 18:04:25 <PublicServer> <KyleS> the probllem now is that wood trains have to wait for iron ore trains 18:04:27 <PublicServer> <KyleS> and vice versa 18:06:12 <PublicServer> <Vinnie> like that? 18:06:29 <PublicServer> <KyleS> ya 18:06:32 <PublicServer> <KyleS> one thing 18:06:34 <PublicServer> <KyleS> the signals 18:06:46 <PublicServer> <Vinnie> why double signals? 18:06:48 <PublicServer> <KyleS> should probably be 18:06:51 <PublicServer> <KyleS> should probably not be* 18:06:57 <PublicServer> <KyleS> start presignals 18:07:07 <PublicServer> <KyleS> but it has been a while 18:07:13 <PublicServer> <KyleS> so i don't remember how signalling works 18:07:15 <PublicServer> <KyleS> :S 18:07:17 <PublicServer> <Vinnie> i believe those are pbs and not pre 18:07:33 <PublicServer> <KyleS> oh 18:07:41 <PublicServer> <KyleS> you're right 18:07:43 <PublicServer> <KyleS> ;D 18:08:21 <PublicServer> <Vinnie> because arrows look nice :) 18:08:27 <PublicServer> <KyleS> :) 18:08:51 <PublicServer> <Vinnie> oke lets check flow arround the network 18:08:57 <PublicServer> <KyleS> k 18:08:59 <PublicServer> <Vinnie> maybe trainlimit can be increased 18:11:26 <PublicServer> *** Spuuukie has left the game (leaving) 18:11:57 <PublicServer> <Vinnie> looks nice 18:12:55 <PublicServer> <Vinnie> hmm dinner 18:13:02 <PublicServer> <Vinnie> for more trains ask a member :) 18:13:06 <PublicServer> *** Vinnie has joined spectators 18:14:53 <PublicServer> *** made screenshot at 00006D4E: http://ps.openttdcoop.org/publicserver/webcam/00006D4E.png 18:16:42 <KyleS> !playercount 18:16:42 <PublicServer> KyleS: Number of players: 5 (2 spectators) 18:17:06 <PublicServer> *** KyleS has left the game (leaving) 18:17:10 *** KyleS has quit IRC 18:21:03 *** pugi has joined #openttdcoop 18:21:05 <Thorinbur> hmmm i cannot see anything else to do 18:21:50 <Thorinbur> except maybe for adding more trains and fixing few more jams that will than create (or not) 18:23:10 <pugi> make everything LLL_RRR :D 18:23:39 <PublicServer> <Thorinbur> isn't it already the case? 18:24:12 <pugi> don't know... 18:25:29 <PublicServer> <Vinnie> about ish 18:25:35 <PublicServer> <Thorinbur> hmmm there is small part of BBH 03 that is merging to 2 lines 18:25:45 <PublicServer> <Thorinbur> before splittiong again at the end of bbh 18:25:51 <PublicServer> <Vinnie> but to goods need 4L_4R soon 18:26:21 <PublicServer> <Thorinbur> west to north 18:26:24 <pugi> that means killing slh 01 again :D 18:26:40 <PublicServer> <Vinnie> no wait i mean anothe BBH 18:26:49 <PublicServer> <Vinnie> the other one i mad :) 18:26:51 <PublicServer> <Vinnie> made 18:26:52 <pugi> ^^ 18:27:05 <PublicServer> <Vinnie> 02 that would be 18:28:08 <Vinnie_nl> any memberslistening? 18:29:53 <PublicServer> *** made screenshot at 000345A8: http://ps.openttdcoop.org/publicserver/webcam/000345A8.png 18:33:25 <PublicServer> <Vinnie> beertime 18:33:39 <PublicServer> <Vinnie> that will attract some members 18:33:45 <PublicServer> <Thorinbur> ^^ 18:33:45 <PublicServer> *** Vinnie has joined company #1 18:34:33 <PublicServer> <Thorinbur> BBH 02 to coal drop is at capacity 18:34:52 <PublicServer> <Vinnie> yes but it are waves 18:36:03 <Maraxus> !password 18:36:03 <PublicServer> Maraxus: fronts 18:36:19 <PublicServer> *** Maraxus joined the game 18:36:27 <PublicServer> <Maraxus> hi 18:36:37 <PublicServer> <Vinnie> hey 18:37:07 <PublicServer> <Thorinbur> Is that balancer after ore drop really neceserry 18:37:18 <PublicServer> <Thorinbur> neccessery 18:37:26 <PublicServer> <Thorinbur> or whatever it is spelled 18:37:28 <PublicServer> <Vinnie> it is not a balancer 18:37:40 <PublicServer> <Thorinbur> oh i see 18:37:42 <PublicServer> <Vinnie> it merges 5 lines into 3 18:37:44 <PublicServer> <Thorinbur> my bad 18:44:33 *** Mucht has joined #openttdcoop 18:44:33 *** ChanServ sets mode: +o Mucht 18:44:54 <PublicServer> *** made screenshot at 00027558: http://ps.openttdcoop.org/publicserver/webcam/00027558.png 18:50:18 <PublicServer> <Vinnie> hmm can't really do anything. cya later today 18:50:24 <PublicServer> *** Vinnie has left the game (leaving) 18:51:00 <PublicServer> <Thorinbur> i am off as well time for some L4D2 Versus 18:51:06 <PublicServer> *** Thorinbur has left the game (leaving) 18:51:12 <Thorinbur> see you later 18:51:16 *** Thorinbur has quit IRC 18:54:41 <PublicServer> *** Maraxus has left the game (leaving) 18:54:41 <PublicServer> *** Game paused (number of players) 18:57:44 *** Dominik2000 has quit IRC 19:00:17 <PublicServer> *** Dominik2000 has left the game (leaving) 19:32:31 <Spuuukie> !dl lin64 19:32:31 <PublicServer> Spuuukie: http://binaries.openttd.org/nightlies/trunk/r23044/openttd-trunk-r23044-linux-generic-amd64.tar.xz 20:11:16 *** Tray|2 has joined #openttdcoop 20:11:18 <Spuuukie> hmmpf, i just downloaded the psg#179 and its a nightmare... most of the signals stopped working 20:12:08 <Spuuukie> ...trains taking wrong directions at presignals and stop at pbs even if there is a free way 20:17:48 *** Tray has quit IRC 20:25:46 *** DayDreamer has joined #openttdcoop 20:27:59 *** LoPo has joined #openttdcoop 20:28:11 <LoPo> hello :) 20:28:17 <LoPo> !pasword 20:28:19 <LoPo> !password 20:28:19 <PublicServer> LoPo: pagoda 20:28:53 <PublicServer> *** Game still paused (number of players) 20:28:54 <PublicServer> *** LoPo joined the game 20:29:23 <PublicServer> *** Game still paused (number of players) 20:29:23 <PublicServer> *** Game unpaused (number of players) 20:29:26 <PublicServer> *** pugi joined the game 20:31:39 <PublicServer> *** LoPo has joined spectators 20:31:39 <PublicServer> *** Game paused (number of players) 20:31:54 <LoPo> im gona work on the PZ :) 20:31:59 <PublicServer> <pugi> i thought you wanted to play :D 20:32:01 <PublicServer> <pugi> okay :) 20:32:12 <PublicServer> *** pugi has left the game (leaving) 20:35:01 <LoPo> anyone here who want to help with PZ? 20:37:08 <Spuuukie> !password 20:37:08 <PublicServer> Spuuukie: pagoda 20:37:17 <PublicServer> *** Game still paused (number of players) 20:37:20 <PublicServer> *** Spuuukie joined the game 20:37:56 <PublicServer> *** Spuuukie has joined spectators 20:40:14 <PublicServer> *** TWerkhoven has left the game (connection lost) 20:40:59 *** TWerkhoven2 has joined #openttdcoop 20:41:42 <PublicServer> *** Spuuukie has left the game (leaving) 20:42:55 *** iklucas has joined #openttdcoop 20:43:19 <iklucas> !password 20:43:19 <PublicServer> iklucas: erupts 20:43:53 <PublicServer> *** Game still paused (number of players) 20:43:55 <PublicServer> <iklucas> yo 20:43:56 <PublicServer> *** iklucas joined the game 20:44:15 <PublicServer> <iklucas> anyone wanna join so i can see the network running?:D 20:44:58 <PublicServer> *** made screenshot at 0000C80E: http://ps.openttdcoop.org/publicserver/webcam/0000C80E.png 20:47:49 *** TWerkhoven has quit IRC 20:48:02 <PublicServer> *** iklucas has left the game (leaving) 20:48:07 *** iklucas has quit IRC 21:16:58 <PublicServer> *** LoPo has left the game (leaving) 21:21:29 <pugi> LoPo: i think we can't join PZ :P 21:21:46 <LoPo> :) 21:21:55 <LoPo> it is fixed ;) 21:22:01 <LoPo> working on it right now 21:22:05 <pugi> didn't read the chat earlier ^^ 21:22:31 <LoPo> np 21:43:07 *** Tray|2 has quit IRC 21:53:59 *** Maraxus has quit IRC 22:00:07 *** ODM has quit IRC 22:06:12 *** Spuuukie has quit IRC 22:19:52 *** sla_ro|master has quit IRC 22:19:54 *** nlhans has left #openttdcoop 22:34:42 *** pugi has quit IRC 22:43:27 *** Mucht has quit IRC 22:58:55 *** LoPo has quit IRC 23:06:56 *** Progman has quit IRC 23:07:36 *** valhalla1w has joined #openttdcoop 23:14:37 *** valhallasw has quit IRC 23:22:15 *** Vinnie_nl has quit IRC 23:49:12 *** Xotic750 has joined #openttdcoop 23:49:37 <Xotic750> !download 23:49:37 <PublicServer> Xotic750: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 23:49:37 <PublicServer> Xotic750: http://www.openttd.org/en/download-trunk/r23044 23:51:05 *** Artix has quit IRC 23:51:19 <planetmaker> !playercount 23:51:19 <PublicServer> planetmaker: Number of players: 0 (0 spectators) 23:51:26 <planetmaker> !rcon save update 23:51:27 <PublicServer> planetmaker: Saving map... 23:51:27 <PublicServer> planetmaker: Map successfully saved to update.sav 23:51:32 <planetmaker> !restart 23:51:33 <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute! 23:52:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 23:52:01 <PublicServer> Thank you for playing r23044. 23:52:06 <PublicServer> Server has exited 23:52:07 *** PublicServer has quit IRC 23:52:19 *** PublicServer has joined #openttdcoop 23:52:19 <PublicServer> Autopilot engaged 23:52:19 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 23:52:19 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG219 (r23113) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 23:52:19 *** ChanServ sets mode: +v PublicServer 23:52:34 <PublicServer> *** made screenshot at 00004422: http://ps.openttdcoop.org/publicserver/webcam/00004422.png 23:55:30 *** DayDreamer has quit IRC