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00:00:07 <PublicServer> <ZarenorDarkstalker> Bad news: To work on 4 and 5, I'm causing jams the other direction around the map 00:00:21 <PublicServer> <Mazur> Yes, backed up traffic is already clearing at BBH 07. 00:00:23 <PublicServer> <ZarenorDarkstalker> Well, maybe not becaus etraffic there is so low 00:05:49 <PublicServer> <Mazur> Even BBH 04 now clearing. 00:05:59 <PublicServer> <ZarenorDarkstalker> Awesome 00:06:09 <PublicServer> <ZarenorDarkstalker> Hopefully I won't rejam 123 at all 00:06:26 <PublicServer> <ZarenorDarkstalker> 45 is almost to SLH 09 00:06:28 <PublicServer> <Mazur> And in the enw direction you;ve not yet reached LSH09, the first. 00:06:35 *** Tray|2 has quit IRC 00:07:04 <PublicServer> <Mazur> Now you have. 00:07:54 <PublicServer> *** bassals has left the game (connection lost) 00:07:57 *** sla_ro|master has quit IRC 00:08:12 <bassals> !password 00:08:12 <PublicServer> bassals: unseat 00:08:22 <PublicServer> *** bassals joined the game 00:14:36 <PublicServer> <ZarenorDarkstalker> 4 -> A is finished. 00:14:49 <PublicServer> <ZarenorDarkstalker> and so it's temporarily dumping 45 -> A 00:15:15 <PublicServer> <ZarenorDarkstalker> 4 is just barely jammed into SLH 09 00:19:31 <PublicServer> <ZarenorDarkstalker> No jam anymore? 00:21:21 <PublicServer> <Mazur> Not that I can see. 00:21:36 <PublicServer> <ZarenorDarkstalker> Fantastiuc. I'm not finished yet 00:21:40 <PublicServer> <ZarenorDarkstalker> brb 00:21:51 <PublicServer> <bassals> you mean to add more treins? 00:21:59 <PublicServer> <bassals> trains 00:26:45 <PublicServer> <bassals> these olympic rings how are they supposed to work with no signals? 00:40:25 <PublicServer> <Mazur> Which olympic rings? 00:40:35 <PublicServer> <ZarenorDarkstalker> Huh? 00:40:50 <PublicServer> <bassals> next to the welcome sign 00:41:21 <PublicServer> <ZarenorDarkstalker> uhhhhhh 00:41:40 <PublicServer> <ZarenorDarkstalker> No idea 00:41:42 <PublicServer> <Mazur> Oh, there's some trick where you can get that up. 00:42:16 <PublicServer> <Mazur> Once you have a full ring, you disconnect the trick and i looks like magic. 00:44:22 <PublicServer> <bassals> but what about the others with the crossings? 00:44:44 <PublicServer> <Mazur> Similar, just good timing. 00:45:33 <PublicServer> <Mazur> Wtf! 00:45:39 <PublicServer> <ZarenorDarkstalker> ? 00:46:01 <PublicServer> <Mazur> There's woods trains going through the Grai Goods Pickup. 00:47:35 <PublicServer> <Mazur> Why would they think it's a shortcut for them? 00:48:25 <PublicServer> <bassals> it seems so 00:48:38 <Utter> !password 00:48:39 <PublicServer> Utter: cotted 00:48:51 <PublicServer> *** Apoptyzm joined the game 00:49:17 <PublicServer> <bassals> maybe the entrance should be longer 00:49:19 <PublicServer> <Mazur> Too difficult for me with my brain shut down. 00:49:30 <PublicServer> <bassals> or something like that 00:50:00 <PublicServer> <bassals> they take the grain droop too 00:50:24 <PublicServer> <Mazur> TYhat makes no sense at all. 00:50:46 <PublicServer> *** Apoptyzm has joined company #1 00:51:11 <PublicServer> <bassals> it's not a big detour in their route, maybe that's why 01:01:08 <PublicServer> *** Apoptyzm has left the game (leaving) 01:07:59 *** pugi has quit IRC 01:08:06 *** pugi has joined #openttdcoop 01:15:13 <PublicServer> <ZarenorDarkstalker> Wow. That jam at grain goods pickup has it jammed back to 01:15:31 <PublicServer> <ZarenorDarkstalker> BBH 06 01:15:33 <PublicServer> <bassals> because of the wood trains? 01:15:51 <PublicServer> <ZarenorDarkstalker> because of the stopped trains 01:16:25 <PublicServer> <ZarenorDarkstalker> whyever we have trains stuck and stopped near grain goods pickup 01:16:53 <PublicServer> <bassals> they're stuck 01:17:03 <PublicServer> <ZarenorDarkstalker> I see that 01:18:17 <PublicServer> <ZarenorDarkstalker> Too namy goods trains 01:20:56 <PublicServer> <bassals> that connection to grain drop 01:21:22 <PublicServer> <bassals> I think it was made to get rid of these extaneous wood trains 01:23:57 <PublicServer> <bassals> do you understand why they are taking this path through the station? 01:24:05 <PublicServer> <ZarenorDarkstalker> The wood trains? No 01:24:15 <PublicServer> <ZarenorDarkstalker> Wait 01:24:25 <PublicServer> <ZarenorDarkstalker> Maybe 01:24:39 <PublicServer> <ZarenorDarkstalker> It's certainly shorter than taking the corner 01:26:11 <PublicServer> <bassals> and how we fix that? 01:26:23 <PublicServer> <bassals> ok these PBS backwards 01:26:29 <PublicServer> <ZarenorDarkstalker> Did you delete the extra goods trains? There are now too few 01:26:35 <PublicServer> <Mazur> Exit to the DROP exit? 01:26:42 <PublicServer> <ZarenorDarkstalker> Yeah, the two-way PBS backwards work as a pathfinding penalty 01:27:00 <PublicServer> <Mazur> I did not delete anything, except the unnecessary depots. 01:27:15 <PublicServer> <ZarenorDarkstalker> M'kay. Was just curious 01:28:17 <PublicServer> <Mazur> Earlier I found the Pickup station had no connection to the factory anymore, so there wre no more goods. 01:28:24 <PublicServer> <Mazur> And all hte trains were in depot. 01:28:31 <PublicServer> <ZarenorDarkstalker> Alright. Think I solved the wood problem, as well 01:28:33 <PublicServer> <Mazur> So they're bunched up. 01:28:35 <PublicServer> <ZarenorDarkstalker> Ooo, that's no good 01:28:50 <PublicServer> <Mazur> Fixed that. 01:28:56 <PublicServer> <ZarenorDarkstalker> Then I guess we wait a few years for them to smooth out 01:29:02 <PublicServer> <Mazur> Yes. 01:29:17 <PublicServer> <Mazur> THne we find out whether there are too few. 01:32:53 <PublicServer> <bassals> well, I'm leaving 01:32:56 <PublicServer> <bassals> good night 01:33:02 <PublicServer> <ZarenorDarkstalker> Night! 01:33:12 <PublicServer> *** bassals has left the game (leaving) 01:34:58 *** bassals has quit IRC 01:35:32 *** Progman has joined #openttdcoop 01:42:36 *** Progman has quit IRC 01:52:38 <PublicServer> <ZarenorDarkstalker> Excellent 01:57:52 <PublicServer> <ZarenorDarkstalker> Alright. looks like things are running fairly smooth, barring whee we need to add extra lines 01:58:46 <PublicServer> <ZarenorDarkstalker> So, I'm going to call it quits for the night 01:58:48 <PublicServer> <ZarenorDarkstalker> Later, Maz 01:59:00 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 01:59:00 <PublicServer> *** Game paused (number of players) 01:59:10 *** Zarenor has quit IRC 02:01:24 <PublicServer> *** Mazur has left the game (leaving) 02:05:08 *** pugi has quit IRC 02:52:52 *** Utter has quit IRC 03:41:16 *** Sylf has quit IRC 03:44:46 *** Sylf has joined #openttdcoop 03:44:46 *** ChanServ sets mode: +o Sylf 04:15:55 *** ShadeBlade has joined #openttdcoop 04:16:38 <ShadeBlade> @quickstart 04:16:39 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 04:21:46 <ShadeBlade> !help 04:21:46 <PublicServer> ShadeBlade: http://www.openttdcoop.org/wiki/IRC_Commands 04:30:50 <ShadeBlade> !rules 04:30:51 <PublicServer> ShadeBlade: http://www.openttdcoop.org/wiki/Ruleset 04:31:24 <ShadeBlade> !info 04:31:24 <PublicServer> ShadeBlade: #:1(Orange) Company Name: 'Szuperhurok VĂ¡llalat' Year Founded: 1950 Money: 16545417517 Loan: 0 Value: 16551332249 (T:1230, R:0, P:0, S:0) unprotected 04:34:24 <ShadeBlade> !password 04:34:24 <PublicServer> ShadeBlade: outlaw 04:36:39 <PublicServer> *** Game still paused (number of players) 04:36:39 <PublicServer> *** ShadeBlade joined the game 04:42:15 <PublicServer> *** ShadeBlade has left the game (leaving) 04:42:26 *** ShadeBlade has left #openttdcoop 07:00:46 *** Mark has joined #openttdcoop 07:00:54 <Mark> howdy 07:02:52 *** Mark has quit IRC 07:09:54 *** DayDreamer has joined #openttdcoop 07:20:24 *** Vinnie_nl has joined #openttdcoop 07:20:32 <Vinnie_nl> !password 07:20:32 <PublicServer> Vinnie_nl: outlaw 07:21:10 <PublicServer> *** Game still paused (number of players) 07:21:12 <PublicServer> *** Vinnieq joined the game 07:25:10 *** sla_ro|master has joined #openttdcoop 07:30:34 <PublicServer> *** Vinnieq has left the game (leaving) 07:50:24 *** chester has joined #openttdcoop 07:53:16 <chester> !password 07:53:16 <PublicServer> chester: pantie 07:53:32 <PublicServer> *** Game still paused (number of players) 07:53:32 <PublicServer> *** chester joined the game 07:59:18 *** Tray has joined #openttdcoop 08:18:45 <PublicServer> *** chester has left the game (leaving) 08:25:30 *** Maraxus has joined #openttdcoop 08:26:41 *** `real has joined #openttdcoop 08:34:51 *** `real has quit IRC 08:43:07 *** `real has joined #openttdcoop 08:58:58 *** Tray has quit IRC 09:05:46 *** TWerkhoven2 is now known as TWerkhoven 09:10:48 *** kaini has joined #openttdcoop 09:30:20 *** ODM has joined #openttdcoop 09:30:20 *** ChanServ sets mode: +o ODM 09:30:58 <Vinnie_nl> !password 09:30:58 <PublicServer> Vinnie_nl: devout 09:31:15 <PublicServer> *** TWerkhoven has joined company #1 09:31:21 <PublicServer> *** Game still paused (number of players) 09:31:21 <PublicServer> *** Game unpaused (number of players) 09:31:23 <PublicServer> *** Vinnie joined the game 09:31:27 <PublicServer> <Vinnie> hey 09:31:36 *** Progman has joined #openttdcoop 09:31:42 <PublicServer> <TWerkhoven> ello 09:31:49 <PublicServer> *** Vinnie has left the game (connection lost) 09:31:51 <PublicServer> *** Game paused (number of players) 09:32:01 <PublicServer> *** Game still paused (number of players) 09:32:01 <PublicServer> *** Game unpaused (number of players) 09:32:03 <PublicServer> *** Vinnie joined the game 09:32:31 <PublicServer> <Vinnie> damn ZD 09:32:55 <PublicServer> <Vinnie> his PF penalties keep breaking the pre-signals 09:33:13 <PublicServer> <TWerkhoven> where? 09:33:48 <PublicServer> *** Mazur joined the game 09:35:33 <PublicServer> <Mazur> Which ones, Vin? Those at Grain Drop are necessary to stop woods trains from seeing that as a shortcut. 09:35:56 <PublicServer> <Vinnie> in the BBH mergers 09:38:26 <PublicServer> <Mazur> The !? oe is weird. 09:39:32 <PublicServer> <Vinnie> hmm it really needs a 4th now 09:39:39 <PublicServer> <Mazur> That that is PBS. 09:43:07 *** sla_ro|master has quit IRC 09:43:14 <PublicServer> <Mazur> Ah, there. 09:43:30 <PublicServer> <Mazur> TO steel drop, you mean. 09:44:02 *** chester has quit IRC 09:50:12 <PublicServer> <Vinnie> BBH 05 :( 09:51:54 <PublicServer> <Mazur> Rather. 09:53:08 <PublicServer> <Vinnie> ahh i see an easy fix :) 10:03:18 *** Maraxus has quit IRC 10:11:33 <PublicServer> <Vinnie> jam is fixing itself now at BBH 08 :) 10:11:51 <PublicServer> <Mazur> That's always nice, when they solve it themselves. 10:12:49 <PublicServer> <Mazur> During the BBH 01 rebuild, ZD got trains backed up all the way to BBH 03, that was nice. 10:13:06 <PublicServer> *** 0DM joined the game 10:13:09 <PublicServer> <Mazur> Hi, 0DM. 10:13:35 <PublicServer> <Mazur> Anyway, BBH 04 -> BBH 01 might need a 4th, too. 10:14:13 <PublicServer> <0DM> yoho 10:14:35 <PublicServer> <Vinnie> hi 10:14:35 <PublicServer> <Mazur> 15 men on a deads mans chest, 10:14:41 <PublicServer> <Mazur> and a bottle of rum. 10:14:52 <PublicServer> <Vinnie> now i am stuck with that song from pirates of the caribean in my head 10:14:58 <PublicServer> <Mazur> :-) 10:15:31 <PublicServer> <Mazur> Sorry, saw Worlds End day before yesterday. 10:15:53 <PublicServer> <Vinnie> yoho was enough :) 10:16:11 <PublicServer> <Mazur> Yeah, me too. 10:16:46 <PublicServer> <Vinnie> http://www.youtube.com/watch?v=NnxvL6alCRM 10:16:47 <Webster> Title: A pirates life for me - Jack Sparrow and Elizabeth Swann - YouTube (at www.youtube.com) 10:17:21 <PublicServer> <Vinnie> why does ZD ussses no pre-signals at all 10:18:19 <PublicServer> <Mazur> Maybe he's contracted an allergy against them? 10:19:10 <PublicServer> <Vinnie> Nice CL on mainline 10:19:24 <PublicServer> <Vinnie> CL1 10:19:30 <PublicServer> <0DM> oh thats fine:P 10:19:36 <PublicServer> <Mazur> Where? 10:19:38 *** sla_ro|master has joined #openttdcoop 10:20:04 <PublicServer> <Mazur> Ah, yes. 10:20:32 <PublicServer> <Mazur> Funny thing about that, I think I noticed it at the time, but figured it was a temp thing. 10:20:46 <PublicServer> <Mazur> Must have been around the time I decided to stop annoying him. 10:21:36 <PublicServer> <Mazur> Btw, would it not be simpler to switch the join with the prio? 10:21:50 <PublicServer> <Mazur> No, CL1 again. 10:22:05 <PublicServer> <Vinnie> how? 10:22:11 <PublicServer> <Vinnie> i see a CL 3 10:22:15 <PublicServer> <Mazur> Eliminate the bridge. 10:23:09 <PublicServer> <Mazur> Hey, I saw a good thing! 10:23:20 <PublicServer> <Mazur> I might be waking up again, finally. 10:23:38 <PublicServer> <0DM> do you want a beer to help solve that? 10:23:40 <PublicServer> <Vinnie> that must suck 10:24:02 <PublicServer> <Vinnie> waking up and realizing it is already sunday 10:24:40 <PublicServer> <Mazur> Well, it's not so bad, need no groceries atm. 10:25:14 <PublicServer> <Vinnie> hmm whole network needs 4 lines 10:25:17 <PublicServer> <Vinnie> maybe easier 10:30:15 <PublicServer> <Vinnie> to easy 10:32:13 <PublicServer> <Mazur> Maybe just start with the more urgent bits. 10:42:23 <PublicServer> <Vinnie> the imporant part would be BBH 08? 10:53:11 <PublicServer> <Vinnie> you want to do 4th for BBH 04? 11:02:58 <PublicServer> <Vinnie> nooo 11:04:24 <PublicServer> <Mazur> Trains remade. 11:07:50 <PublicServer> <Mazur> Should that not be a combi signal? 11:08:08 <PublicServer> <Vinnie> yes 11:08:47 <PublicServer> <Mazur> I recognise signals much better now than in te beginning. 11:09:00 <PublicServer> <Vinnie> because of the zooom levels? 11:09:10 <PublicServer> <Mazur> Nope, because of familiarity. 11:09:22 <PublicServer> <Mazur> I have my zoom levels old style. 11:09:49 <PublicServer> <Mazur> SCroll wheel zooms, so it's anoying to skip past Normal zoom. 11:11:03 <PublicServer> <Mazur> Besides, my brain needs an good overview to do stuff. 11:11:50 <PublicServer> <Vinnie> me 2 i see an easy way to make a 4th enter BBH 05 11:12:09 <PublicServer> <Vinnie> easy beeing relative 11:12:23 <PublicServer> <Mazur> Talking east or west 4th? 11:12:49 <PublicServer> <Mazur> East, I sppuose. 11:13:13 <PublicServer> <Vinnie> yes 11:15:23 <PublicServer> <Mazur> That's west. 11:17:56 *** sla_ro|vista has joined #openttdcoop 11:18:03 <PublicServer> <Vinnie> yep 11:18:13 <PublicServer> <Mazur> Do you need an extra N-S line !here? 11:20:07 <PublicServer> <Mazur> because I can move those tunnels one north, allowing for one more length. 11:22:09 *** sla_ro|master has quit IRC 11:23:02 <PublicServer> <Vinnie> hmm maybe it is tougher then i thought 11:23:20 <PublicServer> <Mazur> Is it fighting back, then? 11:23:34 <PublicServer> <Vinnie> yes and it got a higher level then me 11:23:41 <PublicServer> <Mazur> *ouch* 11:23:55 <PublicServer> <Vinnie> 2 out of 3 is enough :P 11:25:31 <PublicServer> *** 0DM has left the game (leaving) 11:28:19 <PublicServer> <Vinnie> nice 11:35:25 *** hanf has joined #openttdcoop 11:46:57 <PublicServer> <Mazur> Nicely done. 11:47:09 <PublicServer> <Vinnie> yeah and now 11:47:22 <PublicServer> <Vinnie> overflow lover ahead 11:47:33 <PublicServer> <Mazur> Allthough those tunnels on the west end now look out of place. 11:48:47 <PublicServer> <Mazur> MDGrein, you mean? Or me? 11:48:50 <PublicServer> <Mazur> :-) 11:49:04 <PublicServer> <Vinnie> maybe you to :P 11:50:22 <PublicServer> <Mazur> It's the original design I made at hte grain goods pickup he copied all over the place. 11:50:29 <PublicServer> <Mazur> I infected him, it appears. 11:52:52 <PublicServer> <Vinnie> oke your turn :) 11:53:38 <PublicServer> <Mazur> To do what? 11:53:57 <PublicServer> <Vinnie> find a way to BBH 08 :) 11:54:15 <PublicServer> <Mazur> Oh, a stuck station/ 11:56:27 <PublicServer> <Vinnie> this is so wierd 11:57:49 <PublicServer> <Mazur> What, getting all the way through BBH 08 with hardly an effort? 11:58:00 <PublicServer> <Vinnie> yeah 11:58:08 <PublicServer> <Mazur> Fun, though. 11:58:43 <PublicServer> <Mazur> To quote whathisface: "I love it when a plan comes together." 12:00:50 <TWerkhoven> hannibal 12:01:00 <PublicServer> <Mazur> Yes. 12:01:00 <PublicServer> <Vinnie> you rang 12:02:10 <PublicServer> <Mazur> All those bullets, collisions and explosions, and never a scratch on anyone, not even the bad guys. 12:02:57 <PublicServer> <Vinnie> You saw the finale when the endavour got shot. He walked through wood splinters :) 12:03:39 <PublicServer> <Mazur> Don't remember it. Might have blocked the series, though. 12:03:57 <TWerkhoven> its been a while since i watched any 12:04:03 <PublicServer> <Vinnie> oh i was talking about pirates 4 :( 12:04:14 <TWerkhoven> oh, right 12:04:23 <TWerkhoven> it sounded familiar 12:04:31 <PublicServer> <Mazur> Saw an episode, or part, about a year ago, realised all other stuff on telly must have been really bad/boring to watch that. 12:04:50 <PublicServer> <Vinnie> adams family? 12:05:02 <PublicServer> <Mazur> A-team. 12:05:23 <TWerkhoven> remember you were also younger 12:05:34 <PublicServer> <Mazur> I was, indubitably. 12:05:41 <TWerkhoven> i have the series here, and the kids here like it 12:15:37 <PublicServer> <Vinnie> phineas and ferb :) 12:15:44 <PublicServer> <Mazur> Never seen it. 12:15:58 <PublicServer> <Vinnie> you are missing something :) 12:16:00 <PublicServer> <Mazur> Pinky and the Brain, though. 12:16:22 <PublicServer> <Mazur> Ren and Stimpy is a bit too gross too often, though. 12:16:28 <PublicServer> <Vinnie> yep 12:16:35 <PublicServer> <Vinnie> cow and chicken :) 12:16:37 <PublicServer> <Mazur> Angry Beavers is fun. 12:16:59 <PublicServer> <Mazur> Not seen C&C, either. 12:17:17 <PublicServer> <Vinnie> scrubs? 12:17:23 <PublicServer> <Mazur> Yes. 12:17:49 <PublicServer> <Mazur> Green Wing was even slightly better. 12:18:01 <PublicServer> <Vinnie> never seen that. also a sitcom? 12:18:27 <PublicServer> <Mazur> Yep, British. On Canvas now, I think. 12:19:14 <PublicServer> <Vinnie> british is QI and 8 out of 10 cats :) 12:19:23 <PublicServer> <Vinnie> no sitcoms but very funny 12:19:41 <PublicServer> <Mazur> I know, I watch QI since the A series. 12:20:29 <PublicServer> <Mazur> 8 out of 10 cats I missed, is that BBC or one of the commercials? 12:21:20 <PublicServer> <Mazur> Channel 4. 12:21:26 <PublicServer> <Mazur> Youtibe it is. 12:21:32 <PublicServer> <Vinnie> yeah 12:21:47 <PublicServer> <Vinnie> we don't have a similar program in the Netherlands 12:21:57 <PublicServer> <Mazur> Nope, we don't. 12:22:27 <PublicServer> <Mazur> QI has been done in a Dutch version, but it doesn't quite gets the same quality. 12:22:45 <PublicServer> <Vinnie> No one is funny here 12:22:45 <PublicServer> <Mazur> Same goes for HIGNFY. 12:23:48 <PublicServer> <Mazur> Claudia de Breij is, and a few others, but I prefer the subtlety and refinement of British humour. 12:23:53 *** Chris_Booth has joined #openttdcoop 12:23:55 <PublicServer> <Vinnie> but as an ingame topic. It al flows alright doesn't it 12:24:00 <Chris_Booth> afternoon all 12:24:05 <PublicServer> <Mazur> Hi, CB. 12:24:07 <PublicServer> <Vinnie> hey CB 12:24:42 <Chris_Booth> !screen 12:24:42 <PublicServer> *** Chris_Booth liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00023109.png) 12:25:01 <PublicServer> <Mazur> Only one niggle, Vinnie: I'd like to have that Grain Goods Pikcup overflow to have a depot bypass, but I can;t come up with a way to add it and not break something else. 12:25:08 <PublicServer> *** Chris Booth joined the game 12:26:12 <PublicServer> <Vinnie> depot bypass so a train immediatly goes to first buffer? 12:26:16 <PublicServer> <Mazur> Yes. 12:26:26 <PublicServer> <Mazur> If they'r not all full. 12:26:40 <PublicServer> <Mazur> And if they're full, into depot. 12:27:37 <PublicServer> <Mazur> It's easy when one'd remove the crosslinks to the buffer at hte other side, but sometimes only one depot has trains. 12:28:51 <PublicServer> <Chris Booth> this plan makes some interesting network widths 12:29:21 <PublicServer> <Vinnie> something like this MZ? 12:29:39 <PublicServer> <Mazur> If that works as I envisioned... 12:30:11 <PublicServer> *** Chris Booth has left the game (leaving) 12:30:20 *** Tray has joined #openttdcoop 12:30:25 <PublicServer> <Mazur> But a train will exit depot toi pre-signal and block, not? 12:30:59 <PublicServer> <Mazur> Of course, and then the next forced into depot. 12:31:05 <PublicServer> <Vinnie> we need a wave :) 12:31:15 <PublicServer> <Mazur> Itl'l come. 12:31:45 <PublicServer> <Vinnie> lets force them 12:31:56 <PublicServer> <Mazur> Fine by me. 12:33:38 <PublicServer> <Mazur> Works. 12:33:40 <PublicServer> <Vinnie> its not foolproof 12:38:26 *** Sylf has quit IRC 12:38:26 *** Phazorx has quit IRC 12:38:26 *** `real has quit IRC 12:40:34 <PublicServer> <Vinnie> we want more trains 12:40:41 <PublicServer> <Mazur> It's not important, of course, just useful. 12:40:51 <PublicServer> <Mazur> We needz moar tranez. 12:41:47 <Mazur> And no members about. 12:41:58 <Mazur> We are dismembered! 12:42:58 <PublicServer> <Vinnie> most get highlighted when we type either BEER or BEERTIME 12:43:05 *** `real has joined #openttdcoop 12:43:54 *** ChanServ sets mode: +v ODM 12:43:54 *** ChanServ sets mode: +v Phoenix_the_II 12:43:54 *** ChanServ sets mode: +v SmatZ 12:43:54 *** ChanServ sets mode: +v KenjiE20 12:44:20 <PublicServer> <Vinnie> or not 12:44:28 <Mazur> Beer. 12:44:33 *** pugi has joined #openttdcoop 12:46:18 <PublicServer> <Vinnie> it is either more trains or homework 12:46:32 <PublicServer> <Vinnie> please mre trains :) 12:51:46 <PublicServer> <Vinnie> ah a super wier prio 12:51:48 <PublicServer> <Vinnie> wierd 12:54:24 <Mazur> 0dm, you here? 12:54:35 <Mazur> KenjiE20? 12:54:39 <Mazur> planetmaker? 12:55:25 <Mazur> We needz moar tranez to broke the network again, so we canz fickzes it. 13:03:09 *** ODM has quit IRC 13:09:03 <PublicServer> <Vinnie> last part with 2 lines 13:09:50 <PublicServer> <Mazur> BBH 03 down the line? 13:10:08 <PublicServer> <Vinnie> yep 13:10:18 <PublicServer> <Mazur> Seems happy enough. 13:10:24 <PublicServer> <Vinnie> just 2 3> 2 mergers in the other BBH and work to BBH 03 13:11:20 <PublicServer> <Vinnie> but if we do it now we can build alot more trains when the limit is raised before it jams 13:12:14 <PublicServer> <Mazur> 03->06 might break before the two line part. 13:12:53 <PublicServer> <Mazur> Unless you see a massive increase of trains on SLH 09. 13:18:23 <PublicServer> <Vinnie> you mean a 4th between 03 and 06? 13:19:33 <PublicServer> *** Vinnie has paused the server. 13:19:33 *** hanf has quit IRC 13:19:35 <PublicServer> *** Game paused (number of players) 13:19:37 <PublicServer> *** Vinnie has enabled autopause mode. 13:19:39 <PublicServer> *** Game unpaused (number of players) 13:19:41 <PublicServer> <Vinnie> cool 13:20:19 <PublicServer> *** Vinnie has joined spectators 13:22:57 <Mazur> Eh, yes. 13:23:02 <Mazur> That 4th. 13:24:08 <PublicServer> <Mazur> Vin: If you can pause, pehaps you're also allowed tranez? 13:24:11 *** kaini has quit IRC 13:37:34 <Mazur> !screen 13:37:34 <PublicServer> *** Mazur liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00023109.png) 13:38:35 <Mazur> Ah, appetite! 13:38:52 <Mazur> Now lets spoil it with brunch. 13:39:20 <PublicServer> *** Mazur has joined spectators 13:39:20 <PublicServer> *** Game paused (number of players) 13:39:36 <PublicServer> <Mazur> Or were you busy, TWerkhoven? 13:40:15 <PublicServer> *** TWerkhoven has joined spectators 13:40:19 <PublicServer> <TWerkhoven> nope 13:40:26 <Mazur> Goodz. 13:40:33 <Mazur> Laterses. 13:40:40 <PublicServer> <TWerkhoven> enjoy 14:08:16 <PublicServer> *** Game still paused (number of players) 14:08:19 <PublicServer> *** VictorOfSweden joined the game 14:09:41 *** Sylf has joined #openttdcoop 14:09:41 *** Phazorx has joined #openttdcoop 14:09:41 *** larich.oftc.net sets mode: +o Sylf 14:09:48 *** ChanServ sets mode: +v Sylf 14:13:32 *** Chris_Booth has quit IRC 14:20:44 *** mfb- has joined #openttdcoop 14:20:44 *** ChanServ sets mode: +o mfb- 14:20:49 <PublicServer> *** Game still paused (number of players) 14:20:49 <PublicServer> *** Game unpaused (number of players) 14:20:51 <PublicServer> *** mfb joined the game 14:21:15 <mfb-> hi 14:23:31 <PublicServer> <VictorOfSweden> hello 14:33:51 <PublicServer> <Mazur> Everything in perfect working order, waiting for additional trains. 14:34:09 <PublicServer> <mfb> 4 left to limit :D 14:34:31 <PublicServer> <Mazur> I think Vinnie was hoping for a more substantial increase. 14:34:53 <PublicServer> <Mazur> 4 are hardly going to cause new problems for him to play around with. 14:35:16 <mfb-> !rcon set max_trains 1350 14:35:20 <PublicServer> <mfb> 1350? 14:35:34 <Mazur> Vinnie! Your tranezz are heer! 14:36:27 <TWerkhoven> thats not how you call him, tel him theres beer 14:36:57 <Mazur> Well, there is, but that's quite beside the point. 14:37:26 <Mazur> And, moar importantly, there's brunch, which I'm now going to ajoy. 14:37:32 <Mazur> enjoy 14:41:26 <PublicServer> <mfb> crap 14:42:16 <PublicServer> <Mazur> Oh, is that all. 14:42:22 <PublicServer> <mfb> ? 14:42:44 <PublicServer> <Mazur> Someone trying the olympic rings the wrong way. 14:42:54 <PublicServer> <Mazur> I thought something exciting had happened. 14:43:00 <PublicServer> <mfb> well.. no 14:43:15 <PublicServer> <Mazur> 2 traincrashes in a row in a BBH rebuild, or something. 14:44:35 <PublicServer> <mfb> timing was bad 14:52:38 <PublicServer> <mfb> uh 14:52:42 <PublicServer> <mfb> very close misses 14:53:42 *** Tray has quit IRC 14:58:24 <PublicServer> <VictorOfSweden> close one ;) 14:58:58 <PublicServer> <mfb> indeed 14:59:29 <PublicServer> <mfb> almost done 15:01:13 <PublicServer> <mfb> :D 15:01:41 <PublicServer> <VictorOfSweden> wonderful :D 15:02:24 <PublicServer> <mfb> maglev would fit better to the map 15:02:31 <PublicServer> <mfb> but there it is hard to see the rings 15:02:57 <PublicServer> <VictorOfSweden> i know 15:03:15 <PublicServer> <VictorOfSweden> i would stick with erail 15:04:44 <Xotic750> !password 15:04:45 <PublicServer> Xotic750: benign 15:05:01 <PublicServer> *** Xotic750 joined the game 15:06:29 *** Absolutis has joined #openttdcoop 15:11:25 <PublicServer> *** VictorOfSweden has left the game (leaving) 15:11:25 <PublicServer> *** Game paused (number of players) 15:14:31 *** Absolutis has quit IRC 15:18:34 *** Tray has joined #openttdcoop 15:38:22 <PublicServer> *** Vinnie has joined company #1 15:38:22 <PublicServer> *** Game unpaused (number of players) 15:38:30 <PublicServer> <Vinnie> no fear Vinnie is here 15:39:16 <PublicServer> *** Mazur has joined company #1 15:39:32 <PublicServer> <Vinnie> nice 15:39:36 <PublicServer> <Mazur> Yeah, where were you, there were moar tranez! 15:39:42 <PublicServer> <Vinnie> BBH 07 15:39:53 <PublicServer> <Vinnie> well i also have skyrim so i was kinda busy 15:40:10 *** Tray has quit IRC 15:41:19 <PublicServer> <Vinnie> is the BBH07 South merger a merger or some random mess? 15:41:38 <PublicServer> <mfb> it was a proper merger until the 4th line got connected 15:41:43 <PublicServer> <mfb> well, 3rd 15:41:55 <PublicServer> <Vinnie> it is 4 + 3 > 3 now 15:42:13 <PublicServer> <mfb> it worked well with 4+2 15:42:20 <PublicServer> <mfb> but the new line has no real connection 15:42:28 <PublicServer> <Vinnie> oke 15:42:50 <PublicServer> <Mazur> I feel like that sometimes. 15:44:36 <PublicServer> <mfb> hmm 15:44:46 <PublicServer> <mfb> that would be a nice mess... 15:45:05 <PublicServer> <mfb> :p 15:45:12 <PublicServer> <Vinnie> i was thinking of a 4 > 3 merger on korpse sign 15:45:18 <PublicServer> <mfb> ok 15:54:39 <PublicServer> <mfb> a lot of traffic on the southern lines 15:55:13 <PublicServer> <Vinnie> that is inner line to inner line 15:55:55 <PublicServer> *** Xotic750 has joined company #1 15:57:32 *** Apoptyzm has joined #openttdcoop 15:57:42 <Apoptyzm> !passworrd 15:57:45 <Apoptyzm> !password 15:57:45 <PublicServer> Apoptyzm: turtle 15:57:59 <PublicServer> *** Apoptyzm joined the game 15:58:04 <PublicServer> *** Xotic750 has joined spectators 15:59:04 <PublicServer> <Vinnie> next part 15:59:26 <PublicServer> <mfb> where? 15:59:34 <PublicServer> <Vinnie> i am looking for it 16:00:00 <PublicServer> <mfb> 08 is a bit slow at the middle line from N 16:00:15 <PublicServer> <mfb> only two options 16:00:31 <PublicServer> <Vinnie> it is uphill 16:00:41 <PublicServer> <Vinnie> already made a 4th exit today 16:01:00 <PublicServer> <mfb> well, the exit could handle more 16:01:05 <PublicServer> <mfb> the 4 lines 16:01:20 <PublicServer> <mfb> oh, and the outer line towards 05 has jams from 05 16:03:32 <PublicServer> <Vinnie> 05 needs a 4th exit then 16:03:50 <PublicServer> <Vinnie> probably best solution 16:05:38 <PublicServer> *** Apoptyzm has left the game (leaving) 16:05:54 <PublicServer> <mfb> hmm 16:05:56 <PublicServer> <mfb> 4th to BBH02? 16:06:06 <PublicServer> <Vinnie> yeah 16:11:26 <PublicServer> <Vinnie> nice the logic is gone in BBH 02 :) 16:11:44 <PublicServer> <mfb> ? 16:15:06 <PublicServer> *** Xotic750 has left the game (leaving) 16:18:46 <PublicServer> <mfb> hmm 16:20:20 <PublicServer> <mfb> I hope I got the tiles right 16:22:18 <PublicServer> <mfb> need 4th line there 16:22:32 <PublicServer> <mfb> found a way 16:24:46 <PublicServer> <Vinnie> lets see 16:26:40 <PublicServer> <Mazur> Yep, BBH 05 to BBH 01, that was the jam that was. 16:27:02 <PublicServer> <mfb> 01? 16:27:24 <PublicServer> <Mazur> Last night, when ZD was rebuilding 01. 16:28:32 <PublicServer> <mfb> lol 16:29:00 <PublicServer> <mfb> ok, fixed 16:29:06 <PublicServer> <mfb> without twoways 16:33:25 *** TWerkhoven[l] has joined #openttdcoop 16:34:27 <PublicServer> <Vinnie> Cow goods drop the ML jams 16:34:43 <PublicServer> <mfb> ? 16:35:11 <PublicServer> <Vinnie> when it goes to evil mode it jams the ML back to BBH 16:35:43 <PublicServer> <mfb> prio too short 16:37:18 <PublicServer> <mfb> ? 16:37:28 <PublicServer> <mfb> what was wrong there? 16:37:34 <PublicServer> <Vinnie> hap 2 16:37:36 <PublicServer> <Vinnie> gap 2 16:37:44 <PublicServer> <mfb> it was the same before 16:37:48 <PublicServer> <mfb> gap 1.5 16:38:10 <PublicServer> <mfb> that is the same gap as you have it in every curve 16:38:12 <PublicServer> <Vinnie> ahh 16:38:18 <PublicServer> <Vinnie> i keep missing 16:39:00 <PublicServer> <mfb> I don't like it so close to merges 16:39:12 <PublicServer> <mfb> but changing it is more painful with the long bridge and CL3 16:45:27 <PublicServer> <mfb> interesting at "why PBS?" 16:46:01 <PublicServer> <Vinnie> go to stable and you even find that on splits 16:46:16 <PublicServer> <mfb> :p 16:46:34 <PublicServer> <mfb> or on regular lines 16:46:54 <PublicServer> <Vinnie> yeah those are the all pbs players 16:47:13 <PublicServer> <Vinnie> but i mean the block signal players that dont understand pbs 16:47:55 <PublicServer> <Vinnie> flow looks nice 16:50:17 <PublicServer> <Vinnie> how do you know about eulers totient function? 16:52:29 <mfb-> is it bad to know it? :p 16:52:41 <PublicServer> <Vinnie> more amazing then bad 16:52:49 <mfb-> no idea where I saw it first 16:53:55 <PublicServer> <Vinnie> so phi(6) would equal 4 out of my head 16:54:28 <mfb-> 2, as only 1 and 5 are coprime 16:54:37 <PublicServer> <Vinnie> 2 and 4? 16:54:45 <mfb-> ? 16:54:57 <mfb-> 4 and 6 have 2 as common divisor 16:54:59 <PublicServer> <Vinnie> 2+4 and 1 + 5 both equal 6 16:55:05 <PublicServer> <Vinnie> ohh 16:58:15 <PublicServer> <mfb> btw. 16:58:25 <PublicServer> <mfb> which phi gives phi(22)~=17.11? 16:59:15 <PublicServer> <Vinnie> yeah i am going back to fractions. mutch easeir :) 17:02:14 <PublicServer> <Vinnie> more /Vinnie signs needed. i almost hit 50 17:02:23 <mfb-> :p 17:02:35 <PublicServer> <Vinnie> my game :P 17:02:46 <PublicServer> <mfb> 21 here 17:02:50 <PublicServer> <mfb> including voting board 17:03:54 *** Artix has quit IRC 17:04:50 <PublicServer> <mfb> did you expand wood goods drop exit? 17:05:20 <PublicServer> <Vinnie> for 3rd yes 17:05:26 <PublicServer> <mfb> hehe 17:05:44 <PublicServer> <mfb> tunnel prio style got you :p 17:05:55 <PublicServer> <Vinnie> i made a wierd prio in a BBH 17:06:02 <PublicServer> <mfb> ? 17:06:20 <PublicServer> <Vinnie> Sign Wierd prio 17:06:40 <PublicServer> <Vinnie> that is me all over 17:06:56 <PublicServer> <mfb> ah, the 3>2? 17:07:06 <PublicServer> <mfb> that is nice 17:07:08 <PublicServer> <Vinnie> yes 17:07:19 <PublicServer> <mfb> hmm 17:07:21 <PublicServer> <Vinnie> pre-signals over PBS, always 17:07:27 <PublicServer> <mfb> the middle line is not for trains I think 17:07:58 <PublicServer> <mfb> works without pbs 17:09:28 <PublicServer> <Vinnie> ohh that looks tight 17:10:59 <PublicServer> <mfb> I would like to find an application for !that 17:11:26 <PublicServer> <Vinnie> oke 17:11:44 <PublicServer> <Vinnie> but usefull i guess 17:11:46 <PublicServer> <mfb> of course 17:13:46 <PublicServer> <Vinnie> :( 17:17:14 <PublicServer> <Vinnie> haha 17:17:18 <PublicServer> <Vinnie> more signs :) 17:18:24 <PublicServer> <Vinnie> is anyone making trains? 17:18:38 <PublicServer> <mfb> not at the moment 17:23:00 <PublicServer> <Vinnie> haha 17:23:18 <PublicServer> <Vinnie> I start building trains and the limit is reached 17:23:29 <PublicServer> <Vinnie> 10 bucks that wood drop fails next 17:23:40 <PublicServer> <Mazur> But we have an mfb at hand. 17:24:00 <PublicServer> <Vinnie> BTW i did all primaries on the NW side of the map 17:24:16 <PublicServer> <mfb> any primaries left? 17:24:28 <PublicServer> <Mazur> I selfishly did my "own". 17:24:31 <PublicServer> <Mazur> Erlier. 17:24:33 <PublicServer> <Vinnie> for trains yes 17:24:51 <PublicServer> <mfb> any jams left? 17:24:53 <PublicServer> <Vinnie> But south loop needs 4th 17:25:04 <PublicServer> <mfb> which one? 17:25:06 <PublicServer> <Vinnie> check wood drop exit 17:25:24 <PublicServer> <mfb> check signal gap of 3 in it 17:25:27 <PublicServer> <mfb> fixed 17:25:41 <PublicServer> <Mazur> Steel factory 13%. 17:25:48 <PublicServer> <Mazur> No new primaries left. 17:26:03 <PublicServer> <mfb> sawmill 42% 17:26:10 <PublicServer> <Mazur> Unless we add coal. 17:26:50 <PublicServer> <Mazur> Grain 81%, go team grain! 17:27:09 <PublicServer> <mfb> cows 43% 17:27:32 <PublicServer> <mfb> steel at 34% 17:27:46 <PublicServer> <Mazur> Steel Mill 34% 17:27:48 <PublicServer> <Vinnie> ML gaps :( 17:27:50 <PublicServer> <mfb> wait, where is steel pickup? 17:28:04 <PublicServer> <Vinnie> near iron drop :P 17:28:14 <PublicServer> <mfb> steel good pickup 17:28:33 <PublicServer> <mfb> we don't have steel goods? 17:28:51 <PublicServer> <Vinnie> nope 17:28:53 <PublicServer> <Mazur> Must have, we have 11% transported. 17:29:08 <PublicServer> <mfb> the 11% are just crap in steel drop 17:29:15 <PublicServer> <Vinnie> 8 rings 4 pickups and 4 drops 17:29:21 <PublicServer> <mfb> so some train visited the station for some reason once 17:29:23 <PublicServer> <mfb> :D 17:29:49 <PublicServer> <Vinnie> we can change plan and make one in the middle of the map 17:29:51 <PublicServer> <mfb> but the missing steel goods pickup is bad :( 17:29:55 <PublicServer> <mfb> hehe 17:30:13 <PublicServer> <Mazur> And extend a miffle vinger to V. 17:30:30 <PublicServer> <mfb> well, would fit to grain goods drop 17:30:33 <PublicServer> <Vinnie> btw if i did not miss any the complete ML should be at least 3L 17:30:36 <PublicServer> <mfb> opposite side of map 17:31:02 <PublicServer> <mfb> some parts are LL 17:31:08 <PublicServer> <Vinnie> where 17:31:15 <PublicServer> <Vinnie> in BBH's? 17:31:41 <PublicServer> <Mazur> See my sign. 17:31:43 <PublicServer> <mfb> oh no 17:31:49 <PublicServer> <Mazur> That one, yes. 17:31:55 <PublicServer> <mfb> see !3rd 17:32:10 <PublicServer> <Vinnie> yeah i noticed 17:32:14 <PublicServer> <Mazur> Ah, cheating! 17:32:28 <PublicServer> <Vinnie> its a shortcut. Kill it with fire 17:33:10 <PublicServer> <Mazur> Sorry, lighter's run out. ANd there's no dry sticks and tinder when you nrrd it. 17:33:32 <PublicServer> <Vinnie> fill a train with oil and crash it on the track 17:33:35 <PublicServer> <Mazur> Which is odd, given we have asawmill. 17:34:06 <PublicServer> <Mazur> TThat only butns on top, not through and through. 17:34:32 <PublicServer> <Vinnie> mfb more trains? 17:35:05 <mfb-> !rcon set max_trains 1500 17:35:06 <mfb-> ok 17:35:13 <PublicServer> <Vinnie> thank you 17:35:20 <mfb-> I want a steel goods drop! 17:35:52 <PublicServer> <mfb> hmm 17:35:54 <PublicServer> <Vinnie> will not make a balanced network 17:35:56 <TWerkhoven> spread em around the other 3 goods drops? 17:36:04 <PublicServer> <mfb> not more unbalanced than it is at the moment 17:36:10 <PublicServer> <Vinnie> btw i see a piece of wrong track 17:36:25 <PublicServer> <Vinnie> nice TWerkhoven 17:42:44 *** Apoptyzm has quit IRC 17:46:17 <PublicServer> <Vinnie> haha 17:46:20 <PublicServer> <Vinnie> more 17:46:27 <PublicServer> <mfb> ? 17:46:37 <PublicServer> <Mazur> ?? 17:46:48 <PublicServer> <Vinnie> the wood drop had only two exits. i made 3 17:46:54 <PublicServer> <mfb> :p 17:47:57 <PublicServer> <Mazur> Oh, disconnected line. 17:47:58 <PublicServer> <Vinnie> mfb are you building the steel goods pickup? 17:48:04 <PublicServer> <Mazur> He is. 17:48:19 <PublicServer> <Mazur> Despite my sabotage. 17:48:31 <PublicServer> <Vinnie> you can do it mazur 17:48:37 <PublicServer> <Mazur> :-) 17:48:37 <PublicServer> <mfb> what? 17:48:43 <PublicServer> <Mazur> Fun. 17:49:09 <PublicServer> <Mazur> Vinnie, you done with that third exit? 17:49:19 <PublicServer> <Vinnie> yep 17:49:26 <PublicServer> <Vinnie> break it down 17:50:39 <PublicServer> <Vinnie> primaries are useless 17:50:55 <PublicServer> <Mazur> Besides, it was only mfb's. 17:50:59 <PublicServer> <mfb> ?? 17:51:26 <mfb-> what are you doing 17:51:37 <PublicServer> <Mazur> Vin has disconnected an exit from a primary you build for his rebuild, and forgot to reconnect it. 17:51:48 <PublicServer> <Vinnie> no i did not 17:51:55 <PublicServer> <Vinnie> i did it on purpose 17:52:03 <PublicServer> <Mazur> Ok. 17:52:21 <PublicServer> <Vinnie> testing if you were awake 17:52:37 <PublicServer> <Mazur> And,was I? 17:52:59 <PublicServer> <Vinnie> that information is classified 17:53:02 <PublicServer> <mfb> lol 17:53:05 <PublicServer> <Mazur> Figures. 17:53:11 *** valhallasw has joined #openttdcoop 17:53:41 <PublicServer> <Mazur> Though I've never touch the classifieds before. 17:55:22 *** Apoptyzm has joined #openttdcoop 17:55:45 <PublicServer> <Vinnie> Is BBH 07 South exit full and in need of an extra ML? 17:56:12 <PublicServer> <mfb> hmm.. with more trains, sure 17:56:18 <PublicServer> <Mazur> Seems to have a little room, for now. 17:57:20 <PublicServer> <Mazur> Only 90 minutes to an evening with Hawai 5.0, NCIS LA, NCIS and NCIS. 17:57:39 <PublicServer> <Vinnie> NCIS LA is so bad 17:58:05 <PublicServer> <Mazur> I like Felice Renee Smith. 17:58:15 <PublicServer> <Vinnie> is that the old lady? 17:58:41 <PublicServer> <Vinnie> abby is better in the original 17:59:47 <PublicServer> <Mazur> No,, Hetty is played by Linda Hunt, who won an oscar at one point, I think, Renee Felice Smith is the cute little red number. 18:00:17 <PublicServer> <Mazur> Abby is untouchable, of course. 18:00:30 <PublicServer> <Vinnie> about crime series, have you seen flashpoint? 18:00:37 <PublicServer> <Mazur> Nope. 18:01:13 <PublicServer> <Vinnie> it always has a solid story but a little more drama 18:01:27 <PublicServer> <Vinnie> psycological wise 18:01:57 <PublicServer> <Vinnie> not the correct word however 18:02:07 <PublicServer> <Mazur> Do they have a cute little red-haired woman? 18:02:14 <PublicServer> <Vinnie> nope she is a brunette 18:02:48 <PublicServer> <Mazur> Well, cute and little are the key elements, anyway. 18:02:52 <PublicServer> <Mazur> :-P 18:03:10 <PublicServer> <Vinnie> she breaks down doors, so i dont know about little 18:03:57 <PublicServer> <Vinnie> http://www.google.nl/imgres?q=flashpoint+jules&um=1&hl=nl&biw=1358&bih=706&tbm=isch&tbnid=0S8HZ2OJ2IFsQM:&imgrefurl=http://eclectickle.wordpress.com/2011/03/11/dear-flashpoint/&docid=RiR9cZZDL7qDrM&imgurl=http://eclectickle.files.wordpress.com/2011/03/flashpoint-jules.jpg&w=407&h=672&ei=eXvSTursOI6eOpXMlJsP&zoom=1&iact=hc&vpx=726&vpy=117&dur=218&hovh=289&hovw=175&tx=108&ty=121&sig=105073561575523187482&page=1&tbnh=164&tbnw=97&start=0& 18:03:58 <Webster> Title: Kennisgeving voor omleiding (at www.google.nl) 18:04:12 <valhallasw> kekeke 18:04:14 <valhallasw> failgoogle 18:04:42 <Vinnie_nl> i bet the link highlighted you 18:04:46 <valhallasw> yes. 18:04:59 <valhallasw> (no, not really. mainly the dutchness) 18:06:10 <Vinnie_nl> dutch people are winners :P 18:08:21 <PublicServer> <Vinnie> hmm BBH 02 18:08:28 <PublicServer> <Vinnie> i need a 4th line out of it 18:08:55 <PublicServer> <Mazur> East side, this time? 18:09:09 <PublicServer> <Vinnie> yep 18:10:00 *** Firartix has joined #openttdcoop 18:13:11 <PublicServer> <Mazur> Yes. 18:13:19 <PublicServer> <Vinnie> that will be a CL2 18:13:42 <PublicServer> <Vinnie> unless 18:14:30 <PublicServer> <Mazur> I moved that bit as is to lengthen hte bridges to allow an extra exit to 4th. 18:14:52 <PublicServer> <Vinnie> sign 4th? 18:15:02 <PublicServer> <Mazur> Extra exit line. 18:15:08 <PublicServer> <Mazur> To the fourth. 18:15:12 <PublicServer> <Vinnie> oke carry on please 18:15:27 <PublicServer> <Vinnie> i will not interfere 18:17:19 <PublicServer> <Vinnie> gap 12 18:17:25 <PublicServer> <Vinnie> maybe to mutch 18:18:48 <PublicServer> <Mazur> Prettier. 18:23:15 <PublicServer> <Vinnie> that is 4th if i am crrect 18:23:21 <PublicServer> <Vinnie> + o 18:23:32 <PublicServer> <mfb> what I build? right 18:23:47 <PublicServer> <Vinnie> i dont know where are you building 18:24:05 <PublicServer> <mfb> 4th eastern exit of BBH02 18:24:07 <PublicServer> <Mazur> Nor I, I hardly know where I am building. 18:24:19 <PublicServer> <mfb> I think that is what you planned? 18:24:34 <PublicServer> <Mazur> Something like that, yes. 18:25:16 <PublicServer> <Mazur> Except you left out the fourth track downstream. 18:25:26 <PublicServer> <mfb> ?? 18:25:28 <PublicServer> <Vinnie> :) 18:25:54 <PublicServer> <Vinnie> mfb and i have a hugh misunderstanding 18:26:21 <PublicServer> <Vinnie> yeah not what i was working on 18:26:40 <PublicServer> <Mazur> Well, if you;re going to ahve a misunderstanding, best have one you can actually notice., so a huge one would be best. 18:26:50 <PublicServer> <mfb> ah 18:26:56 <PublicServer> <mfb> you work at 4th from wood stuff to 02? 18:27:02 <PublicServer> <Vinnie> yep 18:27:24 <PublicServer> <mfb> ok 18:28:00 <PublicServer> <Vinnie> sign it mazur it was your plan for the merger 18:28:18 <PublicServer> <Mazur> Nah. 18:29:20 <PublicServer> <Mazur> Adn mfb? 18:29:22 <PublicServer> <mfb> ? 18:29:36 <PublicServer> <Mazur> Were you with us at BBH 02? 18:29:40 <PublicServer> <mfb> no 18:30:31 <PublicServer> <Vinnie> nooo 18:30:33 <PublicServer> <mfb> hmm 18:30:39 <PublicServer> <Vinnie> one tile to short 18:30:39 <PublicServer> <mfb> boring prio at SLH06 18:30:49 <PublicServer> <Mazur> Then you won't be in the thanks of the reward at the Award ceremony. 18:30:51 <PublicServer> <mfb> like that 18:31:09 <PublicServer> <mfb> ha 18:31:13 <PublicServer> <mfb> now I helped at the SLH 18:31:36 <PublicServer> <mfb> sync or CL 18:31:46 <PublicServer> <mfb> ah ok 18:31:46 <PublicServer> <Mazur> Then you'll be thanked in that award ceremony 18:31:48 <PublicServer> <mfb> that connection 18:31:51 <PublicServer> <mfb> hurray 18:31:59 <PublicServer> <Mazur> Yarr. 18:32:17 <PublicServer> <Vinnie> SLH 06 done? 18:32:23 <PublicServer> <mfb> not yet 18:32:25 <PublicServer> <mfb> one half of it 18:32:56 <PublicServer> <Mazur> I still have one Pirates to see, I think next week I'll give myself a Pirates weekend, have some bottles of rum at hand, swig and watch. 18:34:14 <PublicServer> <mfb> SLH06 done 18:34:16 <PublicServer> <Vinnie> ke 18:34:38 <PublicServer> <Mazur> No, it;s not, you're still fiddling. 18:34:44 <PublicServer> <Mazur> >;-) 18:34:47 <PublicServer> <Vinnie> busted 18:34:56 <PublicServer> <mfb> done up to stuff not related the ML 18:38:12 <PublicServer> <Vinnie> next part 18:39:22 <PublicServer> <Mazur> Not the CL2, first? 18:39:28 <PublicServer> <mfb> CL, where? 18:39:54 <PublicServer> <Mazur> We made a temp CL2 building our 4th through BBH 02. 18:40:00 <PublicServer> <mfb> maybe we need a "buy row" button 18:40:14 <PublicServer> <Vinnie> anyone can fix CL2 18:40:20 <PublicServer> <mfb> I do 18:40:22 <PublicServer> <Mazur> A biro button? 18:41:04 <PublicServer> <mfb> afk 18:41:10 <PublicServer> <Mazur> Have fnu. 18:41:20 <PublicServer> *** mfb has joined spectators 18:41:29 <PublicServer> <mfb> I try to find fnu! 18:41:39 <PublicServer> <Mazur> I make my own fnu. 18:43:49 <PublicServer> <Mazur> I don't get it, BBH02 west side is four lanes in, four lanes out, yet not all4 lanes flow unhindered. 18:44:52 <PublicServer> <Mazur> You'd think they would all have one lane where they are king. 18:45:04 <PublicServer> <Vinnie> no idea 18:45:42 <PublicServer> <Mazur> Ah, lane 2 is joined by a busy, prioritised line from the east. 18:46:50 <PublicServer> <Mazur> And has no escape to the thirs or fourth line. 18:47:01 <PublicServer> <Mazur> Counting west to east. 18:47:48 <PublicServer> <Vinnie> well maybe redo the merger later 18:47:54 <PublicServer> <Vinnie> to balance it 18:48:28 <PublicServer> <Mazur> Or I forget I ever saw it. 18:48:43 <PublicServer> <Vinnie> it is a jam, someone will notice :) 18:48:54 <PublicServer> <Vinnie> or lets hope so 18:49:04 <PublicServer> <Mazur> Always a possibility. 18:49:30 <PublicServer> <Vinnie> a nice puzzle. !connect 1 to !connect 2 18:51:00 <PublicServer> <Vinnie> bit near connect 1 you have to cross the two extra lanes 18:51:03 <PublicServer> <Vinnie> but 18:52:34 <PublicServer> <Mazur> Or a little more east, with a little TF on hte far side, which I won't do now in case it doesn;t work, anyway. 18:56:36 <PublicServer> <Mazur> I'm there, single line so far. 18:56:54 <PublicServer> <Vinnie> me2 18:58:00 <PublicServer> <Vinnie> hmm 19:04:21 *** Tray has joined #openttdcoop 19:04:23 <PublicServer> <Vinnie> nice 19:05:55 <PublicServer> <Mazur> We do the difficult in a heartbeat, the unconceivable in the blink of an eye, the impossible we'll do after some deliberation. 19:06:21 <PublicServer> <Vinnie> but only in weekends 19:06:27 <PublicServer> <Mazur> Yep. 19:07:41 <PublicServer> <Vinnie> a 4th is wrong 19:09:31 <PublicServer> <Vinnie> dinner cya later 19:09:45 <PublicServer> <Mazur> Much later. 19:09:52 <PublicServer> <Mazur> Just this jam sign 19:10:02 <PublicServer> <Vinnie> i will stay logged in 19:10:16 <PublicServer> <Mazur> Not fixing it, jus signalling. 19:10:30 <PublicServer> <Mazur> hawai 5.0 in 20 minutes. 19:11:24 <mfb-> :p 19:11:48 *** bassals has joined #openttdcoop 19:11:53 <PublicServer> <Mazur> I'll spacetate, as I will be inactive for 3 hours, or so. 19:12:00 <PublicServer> *** mfb has joined company #1 19:12:05 <PublicServer> <Mazur> Ah, younotice it, too! 19:12:16 <PublicServer> <Mazur> Might have been my imagination. 19:12:33 <PublicServer> *** bassals joined the game 19:12:57 <PublicServer> <Mazur> Wb, base-player. 19:13:18 <PublicServer> <bassals> hello 19:13:20 <PublicServer> <mfb> any chance to fix that with 3 lines? 19:13:23 <PublicServer> <mfb> hi 19:13:58 <PublicServer> <Mazur> It is one I predicted earlier for 4th. 19:14:46 <PublicServer> <Mazur> I doubt three will cope. 19:16:02 <PublicServer> *** bassals has joined company #1 19:16:11 <PublicServer> *** Mazur has joined spectators 19:16:31 <PublicServer> <Mazur> Gotta put some taters on for dinner, later. 19:16:41 <PublicServer> <Mazur> Have moar fnu! 19:16:47 <PublicServer> <mfb> cu 19:16:58 <PublicServer> <mfb> fnu was great 19:17:20 <PublicServer> <Mazur> Much better than mere fun. 19:17:26 <PublicServer> <mfb> yeah 19:17:37 <PublicServer> <mfb> crap 19:19:07 <PublicServer> <bassals> how do these olympic rings work with no signals? 19:19:22 <PublicServer> <mfb> trains just drive along the ring 19:19:27 <PublicServer> <mfb> no signal to stop them 19:19:33 <PublicServer> <mfb> if you touch one train, they all crash 19:20:07 <PublicServer> <bassals> I am tempted to press 'reverse train' 19:20:13 <PublicServer> <bassals> but i won't :D 19:20:17 <PublicServer> <mfb> good 19:20:47 <PublicServer> <bassals> but how did you put them in this sync? 19:21:09 <PublicServer> <mfb> put everything in the right place 19:21:11 <PublicServer> <mfb> and started all 19:21:21 <PublicServer> <Mazur> You load each ring one train at hte time, putting them in the right position, then start them as a group. 19:21:59 <PublicServer> <Mazur> So you stop them when they are in place. 19:22:29 <PublicServer> <bassals> but how do they keep sync with the crossing rings? 19:22:51 <PublicServer> <mfb> they have the same speed 19:22:57 <PublicServer> <mfb> so nothing can go wrong 19:23:03 <PublicServer> <mfb> and the same length of course 19:27:44 *** sla_ro|vista has quit IRC 19:27:53 <PublicServer> <Vinnie> back 19:28:53 <PublicServer> <mfb> madness incoming at BBH06 19:29:12 <PublicServer> <Vinnie> good for you 19:29:18 <PublicServer> <Vinnie> i made it nice and compact 19:29:28 <PublicServer> <mfb> same space, more lines now 19:30:03 <PublicServer> <Vinnie> we have a winner 19:30:10 <PublicServer> <mfb> you? ;) 19:30:14 <PublicServer> <Vinnie> not me 19:30:18 <PublicServer> <mfb> bassals 19:30:24 <PublicServer> <bassals> yes :( 19:30:32 <PublicServer> <Vinnie> thats gonna form an issue 19:30:34 <PublicServer> <mfb> open a detour please 19:30:40 <PublicServer> <mfb> otherwise it jams so much 19:31:38 <PublicServer> <mfb> ok, now the same for the other side 19:32:04 <PublicServer> <Vinnie> howcome it was stuck at the first time bassals? 19:32:18 <PublicServer> <bassals> it was already stuck yes 19:33:04 *** sla_ro|master has joined #openttdcoop 19:33:04 <PublicServer> <bassals> i removed a signal without stopping the train and that 19:33:10 <PublicServer> <mfb> the usual thing 19:33:16 <PublicServer> <mfb> but why did it jam before? 19:33:19 <PublicServer> <Vinnie> mfb may i do BBH 03 when you get to that split? 19:33:30 <PublicServer> <mfb> that was the plan 19:33:36 <PublicServer> <Vinnie> i mean merge 19:34:52 <PublicServer> <V453000> hi 19:34:52 <PublicServer> *** V453000 joined the game 19:34:54 <PublicServer> <Vinnie> hey 19:34:56 <PublicServer> <mfb> hi 19:35:06 <PublicServer> <bassals> hi 19:35:08 <PublicServer> <mfb> we noticed that there is no steel goods pickup 19:35:10 <PublicServer> <mfb> why? 19:35:24 <PublicServer> <V453000> each cargo is 1 raw -> 1 product pattern 19:35:48 <PublicServer> <V453000> if there was oil, it would be there instead of iron ore 19:35:58 <PublicServer> <mfb> hmm 19:36:08 <PublicServer> <mfb> we could send steel goods to all other drops 19:36:26 <PublicServer> <V453000> why though 19:36:32 <PublicServer> <mfb> to have more trains running 19:36:42 <PublicServer> <V453000> connect more primaries instead imo 19:37:48 <PublicServer> <bassals> the big bridges were intended just to overpass the crash? 19:37:54 <PublicServer> <Vinnie> yes 19:38:06 <PublicServer> <Vinnie> please go back to orignial setup 19:39:05 <PublicServer> <V453000> there also is 3k steel waiting :) 19:39:27 <PublicServer> <V453000> and a lot of goods in other stations :) 19:40:38 <PublicServer> <mfb> any good ideas for BBH06 northern side 4th line from N? 19:40:45 <PublicServer> <Vinnie> yes 19:40:51 <PublicServer> <mfb> :) 19:41:41 <PublicServer> *** V453000 has left the game (leaving) 19:41:55 <V453000> have to go, but it looks quite nice :) just please do not add steel goods 19:43:37 <PublicServer> <mfb> featuring "really long tunnels"TM? 19:44:23 <PublicServer> <Vinnie> ahh 19:46:28 <PublicServer> <mfb> hmm, food ready 19:46:30 <PublicServer> <bassals> are you adding a fourth entrance in BBH6? 19:46:40 <PublicServer> <mfb> yes 19:46:43 <PublicServer> <mfb> one side is ready 19:46:49 <PublicServer> <mfb> Vinnie works at the other one 19:46:55 <PublicServer> *** mfb has joined spectators 19:46:55 <PublicServer> <Vinnie> am i now 19:47:11 <PublicServer> <Vinnie> i am experincing some difficulties 19:47:17 <PublicServer> <mfb> :p 19:47:20 <PublicServer> <Vinnie> for example my beerbottle is empty 19:47:26 <PublicServer> <mfb> oh, that is tricky 19:47:36 <PublicServer> <mfb> get a train line running from the fridge to you? 19:48:18 <PublicServer> <Vinnie> rather a plummer that could make a permanent supply of beer 19:51:03 <V453000> now that is called a proper solution :D 19:55:10 <PublicServer> <Vinnie> :( 20:01:59 <Apoptyzm> !password 20:01:59 <PublicServer> Apoptyzm: mantel 20:02:12 <PublicServer> *** Apoptyzm joined the game 20:02:24 <PublicServer> <Apoptyzm> hi 20:02:27 <PublicServer> <Vinnie> hey 20:02:45 <PublicServer> <Apoptyzm> is there anything to do here? 20:02:47 <PublicServer> <Vinnie> alot 20:02:58 <PublicServer> <Vinnie> but most of it is expanding mainlines 20:08:12 <PublicServer> <Vinnie> oke Apoptyzm you wanna expand a ML 20:08:15 <PublicServer> <Vinnie> i made a start 20:08:49 <PublicServer> *** Apoptyzm has joined company #1 20:08:51 <PublicServer> <Apoptyzm> where? 20:09:09 <PublicServer> *** TWerkhoven has left the game (leaving) 20:09:17 <PublicServer> <Vinnie> sign !4th WIP 20:10:13 <PublicServer> <Apoptyzm> i see 20:10:19 <PublicServer> <Vinnie> that one needs to go to BBH 07 20:11:05 <PublicServer> <Vinnie> like that\ 20:11:35 <PublicServer> *** mfb has joined company #1 20:11:46 <PublicServer> <mfb> bad signal missing 20:12:01 <PublicServer> <Vinnie> ? 20:12:15 <PublicServer> <mfb> was missin 20:12:17 <PublicServer> <Vinnie> ahh 20:12:23 <PublicServer> <Vinnie> you made that :P 20:12:45 <PublicServer> <Apoptyzm> so it needs to be connected only to WN ring or to both at BBH07? 20:12:52 <PublicServer> <Vinnie> both 20:12:59 <PublicServer> <Vinnie> but first get the line there 20:13:03 <PublicServer> <mfb> so nice 20:13:10 <PublicServer> <mfb> the tunnel look quite naturial now 20:13:33 <PublicServer> <Vinnie> other side of the BBH now jams :) 20:14:55 <PublicServer> <mfb> any ongoing work? 20:15:09 <PublicServer> <Vinnie> i need to go afk forsome time. mfb could you help Apoptyzm at BBH 07 soon. He just needs to kill the 4 > 3 merge and connect 4th 20:15:30 <PublicServer> <Apoptyzm> i dont want to destroy your work by accident 20:15:32 <PublicServer> <mfb> ah 20:15:54 <PublicServer> <mfb> well it should be destroyed in some way ;) 20:16:02 <mfb-> !screen 20:16:02 <PublicServer> *** mfb- liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00023109.png) 20:16:10 <mfb-> wtf 20:16:26 <PublicServer> *** Vinnie has joined spectators 20:17:20 <bassals> !gap 20:17:20 <PublicServer> bassals: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 20:17:28 <bassals> !gap 3 8 20:17:28 <PublicServer> bassals: You need 2 tunnels/bridges for trainlength 3 and gap 8. 20:21:02 <PublicServer> <Apoptyzm> are those rings called somehow? 20:21:09 <PublicServer> <mfb> ? 20:21:31 <PublicServer> <bassals> North, South, etc 20:21:57 <PublicServer> <mfb> the rings.. no. but it is possible to refer to them by their position, of course 20:22:07 <PublicServer> <mfb> see sign !compass 20:22:17 <PublicServer> <Apoptyzm> one line goes only to the other ring and i dont know how to tell it xd 20:22:23 <PublicServer> <mfb> which one? 20:22:27 <PublicServer> <mfb> place a sign there 20:22:33 <PublicServer> <mfb> beginning with a ! 20:22:47 <PublicServer> <mfb> see !splits here 20:23:09 <PublicServer> <bassals> guys, I go to supper 20:23:11 <PublicServer> <bassals> see you 20:23:14 <PublicServer> <mfb> cu 20:23:16 <PublicServer> *** bassals has joined spectators 20:23:32 <PublicServer> <Apoptyzm> oh it is lol 20:24:40 <PublicServer> <mfb> BBH04 jams 20:24:43 *** andrew has joined #openttdcoop 20:24:57 <andrew> !password 20:24:57 <PublicServer> andrew: dourer 20:25:40 <PublicServer> *** andrew joined the game 20:32:59 <PublicServer> *** Vinnie has joined company #1 20:33:04 <PublicServer> *** andrew has joined company #1 20:33:21 <PublicServer> <Vinnie> oh 20:33:23 <PublicServer> <mfb> nothing happened 20:33:26 <PublicServer> <Vinnie> i see 20:34:22 *** Apoptyzm has quit IRC 20:34:24 <PublicServer> *** Apoptyzm has left the game (leaving) 20:38:58 <PublicServer> <Vinnie> so what is jamming 20:42:04 <PublicServer> <mfb> bbh04 entry sometimes 20:42:10 <PublicServer> <mfb> like.. now 20:43:24 <PublicServer> <Vinnie> waves 20:43:30 <PublicServer> <mfb> the inner line is fine 20:43:33 <PublicServer> <mfb> but the other 2... 20:44:01 <PublicServer> *** andrew has left the game (leaving) 20:44:04 *** andrew has quit IRC 20:45:51 <PublicServer> <Vinnie> BBH 01 jams to 20:46:09 <PublicServer> <mfb> hmm 20:46:19 <PublicServer> <Vinnie> back into BBH 04 20:46:41 <PublicServer> <mfb> and in the other direction as well 20:47:39 <PublicServer> <mfb> 3rd line in the eastern exit of 01 is at its limit 20:48:33 <PublicServer> <Vinnie> i dont even recognize my original BBH in it 20:48:39 <PublicServer> <mfb> :D 20:49:39 <PublicServer> <Vinnie> East is not really balanced 20:49:49 <PublicServer> <mfb> but full 20:50:39 <PublicServer> <bassals> hello 20:50:44 <PublicServer> <mfb> hi 20:50:47 <PublicServer> *** bassals has joined company #1 20:51:03 <PublicServer> <Vinnie> hey 20:51:53 <PublicServer> <Vinnie> wait it is even more 20:53:13 <PublicServer> <Vinnie> so unbalanced 20:56:03 <PublicServer> <Vinnie> big expansions today 20:58:09 <PublicServer> <mfb> number_of_ML_gaps -- 20:58:40 <PublicServer> <mfb> between BBH04 and 01, the global jam point :D 20:59:07 <PublicServer> <mfb> and another one 21:03:43 <PublicServer> <Vinnie> ahh crap 21:03:53 <PublicServer> <mfb> ? 21:04:17 <PublicServer> <Vinnie> BBH 08 jams exactly like it did when i started today. Like i have done nothing 21:04:33 <PublicServer> <mfb> :D 21:09:52 <PublicServer> *** mfb has joined spectators 21:12:05 <PublicServer> <Vinnie> bassals: are you active? 21:12:15 <PublicServer> <bassals> i'm watching 21:12:22 <PublicServer> *** Vinnie has joined spectators 21:12:22 <PublicServer> *** Game paused (number of players) 21:18:46 *** sla_ro|master has quit IRC 21:24:04 *** sla_ro|master has joined #openttdcoop 21:24:21 <Giddorah> Dudes... What's the name of the movie where a hitman goes around killing people with a preassure gun? 21:24:32 <Giddorah> *pressure 21:24:35 <Giddorah> American movie 21:25:46 *** perk11 has joined #openttdcoop 21:29:25 <bassals> no idea 21:30:56 <Giddorah> No country for Old Men :) Found it :) Thanks anyways 21:39:44 <PublicServer> <mfb> lol nice 21:39:58 <PublicServer> <mfb> 349x49 split 21:40:09 <PublicServer> <Vinnie> ? 21:40:11 <PublicServer> <mfb> inside SLH08 21:40:29 <PublicServer> <mfb> tile 349x49 21:41:44 <PublicServer> <Vinnie> the PBS signals 21:43:58 *** Fuco has quit IRC 21:44:09 <mfb-> they work as intended 21:44:16 <mfb-> but the layout is... uncommon 21:50:48 *** sla_ro|master has quit IRC 21:50:55 *** Fuco has joined #openttdcoop 21:50:55 *** ChanServ sets mode: +v Fuco 21:51:27 *** Tray has quit IRC 22:02:35 *** DayDreamer has quit IRC 22:03:14 *** Eightbitpwny has joined #openttdcoop 22:11:00 <PublicServer> *** Game still paused (number of players) 22:11:00 <PublicServer> *** Game unpaused (number of players) 22:11:02 <PublicServer> *** Sylf joined the game 22:11:12 <PublicServer> *** Sylf has joined spectators 22:11:12 <PublicServer> *** Game paused (number of players) 22:31:57 <PublicServer> *** Sylf has left the game (leaving) 22:55:54 <PublicServer> *** bassals has joined spectators 22:58:31 *** TWerkhoven[l] has quit IRC 22:59:42 <PublicServer> *** mfb has left the game (leaving) 22:59:46 *** mfb- has quit IRC 23:00:24 *** TWerkhoven has quit IRC 23:19:33 *** Vinnie_nl has quit IRC 23:19:35 <PublicServer> *** Vinnie has left the game (connection lost) 23:23:39 *** Firartix has quit IRC