Config
Log for #openttdcoop on 2nd December 2011:
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00:00:04  *** ODM has quit IRC
00:00:39  *** DayDreamer has quit IRC
00:06:31  <cbd> !password
00:06:31  <PublicServer> cbd: gashes
00:07:07  <PublicServer> *** Game still paused (number of players)
00:07:33  <PublicServer> *** Player has changed his/her name to cbd
00:07:38  <PublicServer> *** Mazur has joined company #1
00:07:50  <PublicServer> <Mazur> Hi.
00:09:08  <PublicServer> <cbd> Are these town names Hungarian?
00:09:23  <PublicServer> <Mazur> Let me see.
00:10:18  <PublicServer> <Mazur> I don;t actually know.
00:10:44  <PublicServer> <cbd> Heh. They're long and incomprehensible enough to be Hungarian ;-)
00:10:44  <PublicServer> <Mazur> Oh, budapest, yes, must be.
00:11:28  <PublicServer> <Mazur> First time on Coop or OpenTTD at all?
00:12:00  <PublicServer> <cbd> Yes, I was just wondering what a layout would look like built by people who know what they're doing. I'm impressed already...
00:12:26  <PublicServer> <Mazur> Nothing all that special this game, really.
00:13:13  <PublicServer> <cbd> What's the rationale for having such relatively short trains/stations? Is it so the stations are more compact or so the trains accelerate better or what?
00:13:15  <PublicServer> <Mazur> The greatest difference, I guess, would be working to a predefined plan.
00:13:38  <PublicServer> <Mazur> Best load per tile.
00:13:56  <PublicServer> <Mazur> Cobined with high speed curves not too long.
00:14:18  <PublicServer> <cbd> Ah, I see, since the slowdown comes when two sections of the train are both in a curve, eh.
00:14:50  <PublicServer> <Mazur> Too close together, yes, or three in a row.
00:15:33  <PublicServer> <Mazur> Twice in the same direction reduces speed, or three times even in zigzag,
00:16:11  <PublicServer> <Mazur> Except near stations, you should not find any of those.
00:17:14  <PublicServer> <Mazur> If we'd not decided slowdown on hills was boring, that, too, would be a factor and we'd build stepped.
00:17:45  <PublicServer> <Mazur> But that leads to lots of Terraforming, which we try not to use.
00:25:40  <PublicServer> *** cbd has left the game (leaving)
00:29:15  <cbd> !password
00:29:15  <PublicServer> cbd: vortex
00:29:33  <PublicServer> *** Game still paused (number of players)
00:29:34  <PublicServer> *** cbd joined the game
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00:49:40  <PublicServer> *** Mazur has joined spectators
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06:34:06  <Fyriole> !password
06:34:06  <PublicServer> Fyriole: flamed
06:34:57  <PublicServer> *** Game still paused (number of players)
06:34:57  <PublicServer> *** Fyriole joined the game
06:36:10  <PublicServer> *** Fyriole has left the game (leaving)
06:37:25  *** Vinnie_nl has quit IRC
07:03:44  *** sla_ro|master has joined #openttdcoop
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09:04:27  *** Tray has joined #openttdcoop
09:22:38  *** bassals has joined #openttdcoop
09:23:50  <PublicServer> *** Game still paused (number of players)
09:23:51  <PublicServer> *** bassals joined the game
09:25:02  <PublicServer> *** bassals has left the game (leaving)
09:38:28  *** Progman has joined #openttdcoop
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10:15:30  <V453000> !password
10:15:30  <PublicServer> V453000: flamed
10:15:38  <PublicServer> *** Game still paused (number of players)
10:15:40  <PublicServer> *** V453000 joined the game
10:17:09  <PublicServer> *** V453000 has left the game (leaving)
11:01:00  *** sla_ro|master has quit IRC
11:28:27  <PublicServer> *** Game still paused (number of players)
11:28:30  <PublicServer> *** bassals joined the game
11:29:43  <PublicServer> *** bassals has joined company #1
11:30:23  <PublicServer> *** bassals has joined spectators
11:34:53  *** pryot has joined #openttdcoop
11:35:33  <pryot> !password
11:35:33  <PublicServer> pryot: spools
11:35:43  <PublicServer> *** Game still paused (number of players)
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12:46:03  *** ODM has joined #openttdcoop
12:46:03  *** ChanServ sets mode: +o ODM
13:42:50  *** Maraxus has joined #openttdcoop
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13:52:37  <PublicServer> *** Game still paused (number of players)
13:52:37  <PublicServer> *** Thraxian #1 joined the game
13:53:37  <PublicServer> *** Thraxian #1 has left the game (leaving)
13:53:49  <PublicServer> <Thraxian> heh...didn't realize I already had it running :)
14:02:12  <Maraxus> !password
14:02:12  <PublicServer> Maraxus: depots
14:02:30  <PublicServer> *** Game still paused (number of players)
14:02:30  <PublicServer> *** Maraxus joined the game
14:14:14  *** Tray has quit IRC
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14:53:13  <PublicServer> *** Maraxus has left the game (leaving)
15:11:13  <PublicServer> *** bassals has left the game (connection lost)
15:12:45  <PublicServer> <Thraxian> <sing>I'm all alone ....there's no one here beside me</sing>
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15:30:12  <Thraxian> hey peoples
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15:45:02  <bassals> !password
15:45:02  <PublicServer> bassals: wrying
15:45:46  <PublicServer> *** Game still paused (number of players)
15:45:47  <PublicServer> *** bassals joined the game
15:47:00  <PublicServer> *** bassals has left the game (connection lost)
15:47:14  <bassals> argh
15:52:38  <Thraxian> too much lag?
16:04:06  <PublicServer> *** Game still paused (number of players)
16:04:06  <PublicServer> *** bassals joined the game
16:04:18  *** KenjiE20 has quit IRC
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16:04:39  *** ChanServ sets mode: +o KenjiE20
16:06:30  <PublicServer> *** Game still paused (number of players)
16:06:30  <PublicServer> *** Game unpaused (number of players)
16:06:32  <PublicServer> *** Mazur joined the game
16:06:41  <PublicServer> <Mazur> I think so.
16:06:57  <bassals> what?
16:07:09  <PublicServer> <Mazur> You mean, you don't?
16:07:27  <PublicServer> <Mazur> Oh, they wuill be so disappointed.
16:07:40  <bassals> I do not know what you are talking about
16:07:48  <PublicServer> <Mazur> Why not?
16:08:16  <bassals> probably I miss some previous comment
16:08:37  <PublicServer> <Mazur> I'm certain you did not.
16:08:58  <bassals> !logs
16:09:05  <bassals> @log
16:09:06  <bassals> @logs
16:09:06  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
16:09:53  <^Spike^> !servers_status
16:09:56  <^Spike^> !server_status
16:09:56  <PublicServer> ^Spike^:  17:09:56 up 239 days,  8:32,  0 users,  load average: 0.46, 0.25, 0.19
16:09:56  <PublicServer> ^Spike^: Cpu(s): 39.7%us,  8.6%sy,  3.6%ni, 46.8%id,  1.2%wa,  0.0%hi,  0.1%si,  0.0%st
16:09:57  <PublicServer> ^Spike^: 19912 openttd   30  10  100m  24m 2904 R   35  1.2 982:01.66 ./openttd -c opentt
16:10:37  <bassals> !gap 3 23
16:10:37  <PublicServer> bassals: You need 5 tunnels/bridges for trainlength 3 and gap 23.
16:11:04  <bassals> !gap 6 23
16:11:04  <PublicServer> bassals: You need 4 tunnels/bridges for trainlength 6 and gap 23.
16:11:13  <PublicServer> <Mazur> Where are you planning a gap of 23?
16:12:31  <bassals> bbh7
16:12:36  *** Maraxus has joined #openttdcoop
16:12:40  <bassals> it's already done
16:12:47  <dlr365> !password
16:12:47  <PublicServer> dlr365: wrying
16:13:08  <PublicServer> *** dlr365 joined the game
16:13:12  <PublicServer> <dlr365> hey
16:13:15  <Maraxus> !password
16:13:15  <PublicServer> Maraxus: wrying
16:13:15  <PublicServer> <Mazur> You mean 31?
16:13:21  <PublicServer> <Mazur> Lo.
16:13:43  <PublicServer> *** Maraxus joined the game
16:14:51  <bassals> the 31 is disconnected
16:15:21  <PublicServer> <Mazur> So it is.
16:17:22  *** sla_ro|master has joined #openttdcoop
16:19:22  <bassals> ok, this is really bad
16:20:36  <PublicServer> <Mazur> What is?
16:20:38  <bassals> do you think its probably a bandwidth issue or a computer issue?
16:20:56  <Mazur> Bandwidth.
16:21:06  <bassals> then I might fix it
16:21:10  <Mazur> If you can play this game easy, in solo play.
16:21:26  <PublicServer> *** Thraxian has joined company #1
16:21:43  <PublicServer> *** bassals has left the game (leaving)
16:21:47  <Mazur> But networked games rely heavily on getting the data frmo the server.
16:23:08  <bassals> I can play it solo but the FastForward does not work
16:23:56  <Mazur> Well, we're not playing FF, so that's no problem.
16:24:45  <Mazur> BUt if it works well solo, but not networked, it's clearly the network which has the bottleneck.
16:25:29  <Mazur> I have occasional moments when my connection fails, but that's always upstream from me.
16:30:35  <bassals> !ping
16:30:35  <PublicServer> bassals: pong
16:31:37  <bassals> !ping
16:31:37  <PublicServer> bassals: pong
16:34:52  <bassals> !ping
16:34:52  <PublicServer> bassals: pong
16:37:35  <PublicServer> *** bassals joined the game
16:39:37  <PublicServer> *** bassals has left the game (connection lost)
16:39:56  <bassals> didn't work hahahahaha
16:46:27  <Mazur> I think your corner of Telefonica is a tad busy, too.
16:47:23  <PublicServer> *** Maraxus has joined company #1
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16:59:50  <PublicServer> *** dlr365 has left the game (leaving)
17:00:01  <Vinnie_nl> !playercount
17:00:02  <PublicServer> Vinnie_nl: Number of players: 3 (1 spectators)
17:00:14  <Vinnie_nl> !password
17:00:14  <PublicServer> Vinnie_nl: upping
17:00:51  <Vinnie_nl> !PASSWORD
17:00:55  <Vinnie_nl> !password
17:00:55  <PublicServer> Vinnie_nl: realer
17:01:12  <PublicServer> *** Vinnie joined the game
17:01:16  <PublicServer> <Vinnie> Hello bosses
17:05:48  <PublicServer> *** bassals joined the game
17:07:15  <PublicServer> <Mazur> Oh, A Vinnie.
17:07:37  <PublicServer> <Mazur> Just as I'm leaving.
17:07:39  <PublicServer> <Mazur> Have fnu.
17:07:49  <PublicServer> *** Mazur has joined spectators
17:10:19  <PublicServer> <Vinnie> nice nothing to do :(
17:10:29  <PublicServer> *** Vinnie has joined spectators
17:10:29  <PublicServer> *** Game paused (number of players)
17:10:45  <PublicServer> <bassals> nothing?
17:11:03  <PublicServer> <Vinnie> yeah more trains but there are no admins now
17:14:57  <bassals> there's a planned 4th ML between bbh2 and bbh5
17:15:19  <bassals> perhaps it's not really needed but it's in there
17:15:25  <dlr365> BBH5 was backing up earlier, see !backing up
17:15:44  <planetmaker> @op Vinnie_nl
17:15:45  *** Webster sets mode: +o Vinnie_nl
17:15:47  <planetmaker> help yourself
17:16:09  <PublicServer> <Vinnie> wow that is epic
17:16:22  <planetmaker> I'm just lazy :-P
17:16:43  <bassals> you are op
17:17:02  <Vinnie_nl> !trains
17:17:21  <PublicServer> <Vinnie> hmm what is the proper command now
17:17:25  <Vinnie_nl> !help
17:17:25  <PublicServer> Vinnie_nl: http://www.openttdcoop.org/wiki/IRC_Commands
17:17:29  <planetmaker> !max_trains
17:17:34  <planetmaker> !rcon set max_trains
17:17:34  <PublicServer> planetmaker: Current value for 'max_trains' is: '1510' (min: 0, max: 5000)
17:17:48  <planetmaker> damn, that's high
17:18:00  <Vinnie_nl> !max_trains 1600
17:18:35  <Vinnie_nl> !rcon max_trains 1600
17:18:35  <PublicServer> Vinnie_nl: ERROR: command not found
17:18:42  <planetmaker> set ;-)
17:18:51  <Vinnie_nl> !rcon set max_trains 1600
17:18:56  <PublicServer> <Vinnie> :)
17:19:11  <PublicServer> <Vinnie> cool
17:19:17  <PublicServer> *** Vinnie has joined company #1
17:19:17  <PublicServer> *** Game unpaused (number of players)
17:20:43  <PublicServer> <Vinnie> lets start the fun
17:20:49  <PublicServer> <bassals> it works much better now
17:20:59  <PublicServer> <bassals> and I didn't change anything
17:21:01  <PublicServer> <Vinnie> i will do BBH 05
17:21:12  <PublicServer> *** bassals has joined company #1
17:21:23  <PublicServer> <Vinnie> I will make it a 4 +4 > 4
17:23:43  <PublicServer> <Vinnie> but first some music
17:25:19  <PublicServer> <Vinnie> or do you want to make it bassals?
17:25:25  <PublicServer> <bassals> no
17:27:55  <PublicServer> <bassals> oh
17:29:37  <PublicServer> <Vinnie> damn slow game :P
17:33:15  <PublicServer> <Vinnie> oke now the har part
17:33:17  <PublicServer> <Vinnie> hard
17:34:53  <PublicServer> <Thraxian> ooh...05 getting an overhaul, huh?
17:35:03  <PublicServer> <Vinnie> yes
17:35:30  <PublicServer> <Thraxian> I rerouted one exit to make more room in the middle
17:35:37  <PublicServer> <Thraxian> but it still could use some love
17:35:56  <PublicServer> <Thraxian> the SLH05 exit is really close too
17:36:09  <PublicServer> <Thraxian> brb
17:36:12  <PublicServer> <Vinnie> we can compress that part
17:38:06  <PublicServer> <bassals> we did not have much luck with two mines and the biggest farm in this place
17:42:33  <PublicServer> <Vinnie> hmmm
17:47:13  <PublicServer> <Vinnie> now a little copy
17:50:31  <PublicServer> *** Maraxus has joined company #1
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18:06:08  *** pugi has joined #openttdcoop
18:07:09  <PublicServer> <Vinnie> oh noes i am out of space
18:07:57  <bassals> !gap 3 8
18:07:57  <PublicServer> bassals: You need 2 tunnels/bridges for trainlength 3 and gap 8.
18:09:31  <PublicServer> *** Mazur has joined company #1
18:12:52  <PublicServer> <Vinnie> nice
18:13:07  <dlr365> !password
18:13:08  <PublicServer> dlr365: booted
18:13:14  <PublicServer> <Vinnie> that will be come a 100% BBH 05 rebuild :(
18:13:20  <PublicServer> *** dlr365 joined the game
18:15:35  <PublicServer> *** dlr365 has left the game (leaving)
18:28:15  <PublicServer> <Vinnie> my brain is melting now
18:28:27  <PublicServer> <bassals> why?
18:28:33  <PublicServer> <Mazur> Ok, one crony coming up.
18:28:47  <PublicServer> <Mazur> Hit me.
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18:32:34  <PublicServer> *** Thraxian joined the game
18:37:38  <PublicServer> <Thraxian> a little more room to work, perhaps
18:37:44  <PublicServer> <Mazur> I guess the brainmelt was just a temporary freeze.
18:42:06  <PublicServer> <Vinnie> done
18:42:28  <PublicServer> <Thraxian> done what?
18:42:30  <PublicServer> <Vinnie> its quite big :)
18:43:09  <PublicServer> <Vinnie> who is rebuidling the split? can i count on you fixing the entries to so i can rebuild the other merger?
18:56:27  <PublicServer> <Vinnie> now a second merger :(
19:01:44  <PublicServer> <Vinnie> atm !backing up has been fixed :)
19:03:56  <PublicServer> <Vinnie> dinner time brb
19:13:03  *** dlr365 has quit IRC
19:21:40  <PublicServer> *** Mazur has joined spectators
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19:29:46  <PublicServer> <Vinnie> anyone still here?
19:29:48  <PublicServer> <Maraxus> yes
19:29:50  <PublicServer> <bassals> me
19:31:03  <PublicServer> *** Vinnie has left the game (connection lost)
19:31:12  <Vinnie_nl> !password
19:31:12  <PublicServer> Vinnie_nl: cavity
19:31:25  <PublicServer> *** Vinnie joined the game
19:35:35  <PublicServer> <Vinnie> madness :)
19:35:57  <PublicServer> <Maraxus> indeed :)
19:45:42  <PublicServer> <Vinnie> oke mayor jam inbound.
19:50:05  <PublicServer> <Vinnie> haha time to close it up
19:50:12  <PublicServer> <Vinnie> anyone care to help with BBH 05
19:53:22  <PublicServer> <Maraxus> if I knew how...
19:53:50  <PublicServer> <Vinnie> we have 8 entries on both sides
19:53:57  <PublicServer> <Vinnie> connect them properly :)
19:57:21  <PublicServer> <Vinnie> SLH 05 can be moved
19:57:31  <PublicServer> <Vinnie> a double exit is useless
19:58:41  <PublicServer> <Vinnie> oke here we go
20:06:21  <PublicServer> <bassals> is there a canonical way to avoid the evil X?
20:06:37  <PublicServer> <Vinnie> expencive word
20:07:23  <PublicServer> <Vinnie> try to shift the straight line one tile
20:07:33  <PublicServer> <Vinnie> then you can place a signal between
20:07:52  <PublicServer> <bassals> ok
20:15:45  <PublicServer> <Vinnie> so close
20:17:07  <PublicServer> <bassals> I'm leaving
20:17:09  <PublicServer> <Vinnie> cya
20:17:15  <PublicServer> <Maraxus> cu
20:17:37  <PublicServer> <bassals> if you don't know what to do connect 4thML to BBH4
20:17:48  <PublicServer> *** bassals has left the game (leaving)
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20:21:26  <PublicServer> <Vinnie> haha
20:24:41  <PublicServer> <Vinnie> so what is next
20:25:48  <PublicServer> <Maraxus> 77 trains more?
20:25:57  <PublicServer> <Vinnie> sure lets do it
20:39:28  <PublicServer> *** Thraxian has left the game (connection lost)
20:40:00  <PublicServer> <Vinnie> hmm maybe a new game this weekend
20:41:15  <PublicServer> <Maraxus> probably
20:41:20  <PublicServer> *** Vinnie has left the game (connection lost)
20:41:20  <PublicServer> *** Game paused (number of players)
20:42:19  <Vinnie_nl> be back later if you do not mind
20:42:39  <PublicServer> <Maraxus> np
20:44:05  <PublicServer> *** Mazur has joined company #1
20:44:05  <PublicServer> *** Game unpaused (number of players)
20:44:33  <PublicServer> <Mazur> So, what's cooking?
20:45:31  <PublicServer> <Maraxus> 25 more trains to limit, check network
20:46:10  <PublicServer> <Mazur> Ah, a cute little impish Spanish wine.
20:48:38  <PublicServer> <Mazur> Well, BBHs all seem smooth, atm.
20:50:58  <PublicServer> *** Thraxian joined the game
20:51:06  <PublicServer> <Mazur> Thorax.
20:51:21  <PublicServer> <Thraxian> Abdomen
20:52:03  <PublicServer> *** Thraxian has joined company #1
20:53:53  <PublicServer> <Mazur> Wow, long time since I came across the cyclotron, had forgotten it was still _this_ game.
21:00:22  <PublicServer> *** Mazur has joined spectators
21:03:31  <PublicServer> *** Thraxian has left the game (connection lost)
21:03:31  <PublicServer> *** Game paused (number of players)
21:04:04  <PublicServer> *** Maraxus has left the game (leaving)
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22:02:19  <Vinnie_nl> !password
22:02:19  <PublicServer> Vinnie_nl: shreds
22:02:26  *** bassals has joined #openttdcoop
22:02:37  <PublicServer> *** Game still paused (number of players)
22:02:40  <PublicServer> *** Vinnie joined the game
22:03:13  <PublicServer> *** Game still paused (number of players)
22:03:14  <PublicServer> *** Game unpaused (number of players)
22:03:16  <PublicServer> *** bassals joined the game
22:03:17  <PublicServer> <Vinnie> hey
22:03:35  <PublicServer> <bassals> hello
22:04:09  <PublicServer> <Mazur> Hi, half an hour.
22:04:32  <PublicServer> <Mazur> On account of QI.
22:04:56  <PublicServer> <Vinnie> i would love to say damn QI but i can not ever mean that
22:06:06  <bassals> is that a TV show?
22:06:11  <PublicServer> <Vinnie> yes
22:06:57  <PublicServer> <Vinnie> british quiz show
22:07:04  <PublicServer> <Vinnie> try youtube for some great parts
22:08:03  <PublicServer> <Vinnie> more trains?
22:10:03  *** sla_ro|master has quit IRC
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22:32:02  <PublicServer> *** Mazur has joined company #1
22:32:27  <PublicServer> <Mazur> Yeah, you can;t get rid of me that easy, you can't.
22:33:20  <PublicServer> <Mazur> Moar tranez, I do think, indeed, unless you've been finding blockages.
22:33:50  <PublicServer> <Mazur> 'coz I looked 25 trains ago and not a single hint of a problem, ten.
22:33:54  <PublicServer> <Mazur> then.
22:34:20  <PublicServer> <Vinnie> 66 more?
22:34:34  <PublicServer> <Mazur> You;re not V, are you?
22:34:44  <PublicServer> <Vinnie> pm made me op today
22:35:01  <Vinnie_nl> !rcon set max_trains 1666
22:35:01  <PublicServer> Vinnie_nl: ‎[All] Mazur: No, I mean about the 666 fetish.
22:35:38  <PublicServer> <Vinnie> they all do it 1111 1234 1333 1414 1515 1666 and so on
22:35:48  <PublicServer> <Mazur> Which is actually wrong, because a monk made the original 616 result 666, because it looked better.
22:36:11  <PublicServer> <Vinnie> 777 still stays 777?
22:36:38  <PublicServer> <Mazur> Do whatever you feel like, I think it'll take 1750 to make serious new problems.
22:37:09  <PublicServer> <Vinnie> BBH 07 5th from the SE slowa
22:38:03  <PublicServer> <Vinnie> maybe a 3rd tunnel and bridge?
22:38:59  <PublicServer> <Vinnie> nope !here
22:40:10  <PublicServer> <Mazur> Third should help.
22:40:23  <PublicServer> <Mazur> Or _cold_ help.
22:40:28  <PublicServer> <Mazur> could
22:41:14  <PublicServer> <Mazur> Shall I move the other 4 lines one tile south?
22:41:28  <PublicServer> <Vinnie> sure i am looking at bassalt at work
22:41:38  <PublicServer> <Vinnie> bassals
22:41:52  <PublicServer> <Mazur> Peeping tom.
22:42:12  <PublicServer> <Vinnie> maybe its the girl next door
22:42:31  <PublicServer> <bassals> me?
22:42:57  <PublicServer> <Mazur> I used to have a girl next door I might peep at, but that family moved.
22:43:08  <PublicServer> <Vinnie> i wonder why
22:43:46  <PublicServer> <Mazur> Well, not because of me, because I never did.
22:45:17  <PublicServer> <Vinnie> do you have an idea for BBH 04 bassals?
22:46:13  <PublicServer> <bassals> I am trying to make a 'patch'
22:47:44  *** real` has joined #openttdcoop
22:53:59  <PublicServer> <bassals> do you?
22:54:19  <PublicServer> <Vinnie> are you asking me to marry you?
22:54:21  *** `real has quit IRC
22:54:27  <PublicServer> <bassals> no
22:54:31  <PublicServer> <bassals> hahaha
22:54:38  <PublicServer> <bassals> why would i do that?
22:54:48  <PublicServer> <Vinnie> you asked do you?
22:55:03  <PublicServer> <bassals> do you have an idea for that bbh?
22:55:06  <PublicServer> <Mazur> I'm infectious.
22:55:12  <PublicServer> <Mazur> ;-D
22:56:10  <PublicServer> <Vinnie> i should be able to form an idea
22:56:52  <PublicServer> <Mazur> All of my ideas involve moving an existing  quadrant to make room.
22:57:14  <PublicServer> <bassals> what is a quadrant?
22:57:32  <PublicServer> <Mazur> Quarter of a map.
22:57:48  <PublicServer> <Mazur> Or, in this case, a BBH.
22:58:22  <PublicServer> <Vinnie> well for the S part maybe a 4>3 !here
22:58:48  <PublicServer> <Mazur> The south part is not what I'm struggling with.
22:59:20  <PublicServer> <Mazur> That is obviously what you just said.
22:59:51  <PublicServer> <Mazur> Not to obvious to build, but we're tlking about a plan here.
23:01:25  <PublicServer> <Vinnie> i got it it is so easy
23:01:52  <PublicServer> <Mazur> Lead me, oh Great one.
23:02:06  <PublicServer> <Mazur> -t
23:02:09  <PublicServer> <Vinnie> because the origin of that track is a balanced one
23:04:40  <PublicServer> <bassals> you're fast
23:05:03  <PublicServer> <Vinnie> rest is up to you
23:06:30  <PublicServer> <Mazur> Getting to htat join from the SW is going to be your big challenge.
23:07:15  <PublicServer> <bassals> is that even possible?
23:07:46  <PublicServer> <Vinnie> good question young padawan
23:07:53  *** Chris_Booth has joined #openttdcoop
23:07:53  <PublicServer> <Mazur> Perhaps not with the current lay of the lnad, I mean, tracks.
23:07:57  <PublicServer> <Vinnie> :P
23:08:16  <Chris_Booth> Evening all
23:08:22  <PublicServer> <Vinnie> hello CB
23:08:24  <PublicServer> <bassals> hello
23:08:30  <PublicServer> <Mazur> CeebeeBee!
23:08:39  <Chris_Booth> CeeBeeBeeCee
23:08:52  <PublicServer> <Vinnie> it is possible
23:08:56  <PublicServer> <Vinnie> more or less
23:09:18  <PublicServer> <Mazur> less.
23:09:40  <Chris_Booth> everything is possible
23:09:53  <PublicServer> <Mazur> Flying pigs?
23:10:33  <Chris_Booth> I was just looking at the archives and have been thinking about starting again
23:10:38  <Chris_Booth> last game looked amazing
23:10:45  <PublicServer> <Mazur> Cue: "Oh, I thought you meant 'Frying pigs', mr. Chang."
23:10:47  <PublicServer> <Mazur> joke
23:10:51  <Chris_Booth> Mazur well I have seen an elephant fly, so why not a pig?
23:12:05  *** mfb- has joined #openttdcoop
23:12:05  *** ChanServ sets mode: +o mfb-
23:12:10  <mfb-> hi
23:12:14  <Chris_Booth> Also, since when have the Portuguese, Irish, Greeks and Spanish not been allowed to fly?
23:12:20  <PublicServer> *** mfb joined the game
23:12:25  <PublicServer> <Vinnie> holla
23:12:47  <PublicServer> <Vinnie> last game hmmm
23:12:48  <PublicServer> *** Chris Booth joined the game
23:12:55  <PublicServer> <Vinnie> what was that one again
23:13:13  <PublicServer> <Chris Booth> the game befor this one
23:13:23  <PublicServer> <Vinnie> right i always forget that fact
23:13:29  <mfb-> :D
23:13:51  <PublicServer> <Chris Booth> TL3 Temp Cargo
23:13:52  <mfb-> lakes and a large ML ring
23:14:15  <PublicServer> <Vinnie> ahh yes the game before this one that also took to long to finish
23:15:09  <PublicServer> <Vinnie> bassals you may continue if you wish
23:15:22  <mfb-> 29.10. - 19.11.
23:15:23  <PublicServer> <bassals> the 'birdge me'
23:15:28  <PublicServer> <bassals> not doubled?
23:15:34  <PublicServer> <Vinnie> yes double
23:16:12  <PublicServer> <mfb> double tunnels may work better... ;)
23:17:06  <PublicServer> *** Chris Booth has left the game (leaving)
23:17:21  *** Firartix has quit IRC
23:17:31  <PublicServer> <Vinnie> how does mfb know what we are doing
23:17:37  <PublicServer> <Vinnie> its spooky
23:17:41  <Chris_Booth> Well that is that then. I am going to start playing again officialy next game
23:17:43  <PublicServer> <mfb> I can read signs as well
23:17:53  <PublicServer> <Vinnie> :P
23:17:59  <PublicServer> <Vinnie> Cya CB
23:18:06  <Chris_Booth> bye bye all
23:18:10  <PublicServer> <mfb> cu
23:18:12  <PublicServer> <Mazur> That was brief.
23:18:15  <PublicServer> <Mazur> Bibi.
23:18:16  *** Chris_Booth has quit IRC
23:19:01  <PublicServer> <Vinnie> not really a suprise
23:19:24  <PublicServer> <Mazur> Since he was  a dearly departed, you mean.
23:19:50  <PublicServer> <Vinnie> i mean when he left it was said he already did leave 5 times and return
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23:20:48  <PublicServer> <mfb> there is one tile
23:20:58  <PublicServer> <Mazur> I've no idea what that sentence was intended to be, but never mind.
23:20:58  <PublicServer> <mfb> the second one can be gained by a tunnel unter the bridge
23:21:12  <PublicServer> <mfb> or whatever you plan there
23:21:35  <PublicServer> <bassals> 2 tunnels?
23:21:50  <PublicServer> <mfb> hmm I can give you one more
23:23:01  <PublicServer> <bassals> ah
23:23:03  <PublicServer> <Vinnie> ahh shit i am failing
23:23:18  <PublicServer> <mfb> here, a second row
23:24:12  <PublicServer> <mfb> from there to the "join here?
23:24:19  <PublicServer> <Vinnie> no a second one
23:24:27  <PublicServer> <Vinnie> this line is N join here is S
23:24:41  <PublicServer> <mfb> so what goes to !join here?
23:25:11  <PublicServer> <bassals> we can branch that in the 4>3
23:27:02  <PublicServer> <Vinnie> still a nast CL
23:27:08  <PublicServer> <mfb> where?
23:27:11  <PublicServer> <mfb> ah, that
23:27:22  <PublicServer> <mfb> :D
23:27:28  <PublicServer> <mfb> fits in
23:27:38  <PublicServer> <Vinnie> we hack it
23:28:20  <PublicServer> <Vinnie> bassals you want to make the 4 > 3?
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23:28:39  <PublicServer> <mfb> I am wondering what the new lines does there
23:28:50  <PublicServer> <Vinnie> 4th to SLH 10
23:29:08  <PublicServer> <mfb> yeah
23:29:10  <PublicServer> <Vinnie> or from depending on the signals
23:29:16  <PublicServer> <mfb> but how is it related to the 4->3?
23:29:36  <PublicServer> <Vinnie> 4 > 3 are the tracks to South in BBH 04
23:29:54  <PublicServer> <mfb> so the new track needs some way to leave that area
23:31:18  <PublicServer> *** Vinnie has left the game (connection lost)
23:31:22  <Vinnie_nl> !password
23:31:22  <PublicServer> Vinnie_nl: dawned
23:31:35  <PublicServer> *** Vinnie joined the game
23:31:43  <PublicServer> <Mazur> That's the sound of the men, working on the chain
23:31:49  <PublicServer> <Mazur> gang.
23:31:55  <PublicServer> <Vinnie> not so close please
23:33:09  <PublicServer> <mfb> that is ossible
23:33:29  <PublicServer> <Vinnie> ugly near the double bridge
23:33:35  <PublicServer> <mfb> why ugly
23:33:41  <PublicServer> <Vinnie> needs pbs
23:33:43  <PublicServer> <mfb> need pbs, ok
23:33:49  <PublicServer> <mfb> but it gives nice prios
23:33:55  <PublicServer> <Vinnie> wait look at this
23:34:19  <PublicServer> <mfb> I don't think that will work
23:34:29  <PublicServer> <Mazur> He;s in the zone.
23:34:43  <PublicServer> <mfb> not without... you got it, pbs
23:34:53  <PublicServer> <Vinnie> :(
23:35:12  <PublicServer> <mfb> hmm
23:35:23  <PublicServer> <mfb> that should work, indeed
23:35:25  <PublicServer> <Mazur> Oh, no, he's just refused the hurdle!  It's a clear field for anyone going through, now.
23:35:39  <PublicServer> <mfb> but there is one downside
23:35:46  <PublicServer> <mfb> a merging train blocks that side
23:36:00  <PublicServer> <Vinnie> yes so a no
23:36:14  <PublicServer> <mfb> I found a solution
23:36:52  <PublicServer> <mfb> what was wrong?
23:38:18  <PublicServer> <mfb> that 4th join at SLH10 looks wrong
23:39:20  <PublicServer> <mfb> that is so wrong
23:39:39  <PublicServer> <Vinnie> its a slow corner
23:39:44  <PublicServer> <mfb> that, too
23:39:56  <PublicServer> <mfb> but you can remove the bridge from the prio
23:40:02  <PublicServer> <mfb> joining point moved
23:40:24  <PublicServer> *** Mazur has joined spectators
23:40:53  <PublicServer> <Vinnie> and sync ofc
23:41:23  <PublicServer> <mfb> of course
23:41:35  <PublicServer> <mfb> interesting prio design now
23:41:49  <PublicServer> <Vinnie> that is yours?
23:41:55  <PublicServer> <mfb> yes
23:43:02  <PublicServer> <Vinnie> kill the merger in BBH 07 and we are ok
23:43:32  <PublicServer> <mfb> so the temp 4->3 merge vanishes :D
23:44:50  <PublicServer> <mfb> done
23:45:48  <PublicServer> <mfb> I see a flaw in Weird 3>2
23:46:02  <PublicServer> <mfb> it is like a prio in the bridge direction as well
23:46:37  <PublicServer> <mfb> fixed
23:47:52  <PublicServer> <mfb> anything important left to do?
23:48:42  <PublicServer> <mfb> CW has 4-5 lines everywhere now
23:48:44  <PublicServer> <mfb> that was the last part
23:48:50  <PublicServer> <Vinnie> nice
23:49:09  <PublicServer> <bassals> what is Cw?
23:49:16  <PublicServer> <Vinnie> Clock Wise
23:49:18  <PublicServer> <mfb> clockwise
23:50:05  <PublicServer> <bassals> is CW busier that CCW?
23:50:19  <PublicServer> <mfb> it is shorter, so trains prefer it
23:50:49  <PublicServer> <mfb> interesting 4th from NW at BBH05
23:51:00  <PublicServer> <mfb> (innermost line in the circle=
23:51:23  <PublicServer> <Vinnie> i did that on another BBH to
23:51:30  <PublicServer> <mfb> from you?
23:51:36  <PublicServer> <Vinnie> yes
23:51:42  <PublicServer> <mfb> :)
23:52:32  <PublicServer> <Vinnie> i made the mistake of reserving to few tiles for a new merger. so the other merger had to die to. Then the whole BBH got an update
23:54:11  <PublicServer> <mfb> minus one pbs
23:55:25  <PublicServer> <mfb> and a second one
23:55:44  <PublicServer> <Vinnie> i found out that a 4 + 4 > 4 is mutch bigger then a 4 + 4 > 5 and very larger
23:55:53  <PublicServer> <Vinnie> harde to build i mean
23:56:09  <PublicServer> <mfb> 4+4->5->4? ;)
23:56:23  <PublicServer> <Vinnie> yeah that is for the next time
23:56:54  <mfb-> finalizing?

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