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00:00:04 *** ODM has quit IRC 00:00:39 *** DayDreamer has quit IRC 00:06:31 <cbd> !password 00:06:31 <PublicServer> cbd: gashes 00:07:07 <PublicServer> *** Game still paused (number of players) 00:07:33 <PublicServer> *** Player has changed his/her name to cbd 00:07:38 <PublicServer> *** Mazur has joined company #1 00:07:50 <PublicServer> <Mazur> Hi. 00:09:08 <PublicServer> <cbd> Are these town names Hungarian? 00:09:23 <PublicServer> <Mazur> Let me see. 00:10:18 <PublicServer> <Mazur> I don;t actually know. 00:10:44 <PublicServer> <cbd> Heh. They're long and incomprehensible enough to be Hungarian ;-) 00:10:44 <PublicServer> <Mazur> Oh, budapest, yes, must be. 00:11:28 <PublicServer> <Mazur> First time on Coop or OpenTTD at all? 00:12:00 <PublicServer> <cbd> Yes, I was just wondering what a layout would look like built by people who know what they're doing. I'm impressed already... 00:12:26 <PublicServer> <Mazur> Nothing all that special this game, really. 00:13:13 <PublicServer> <cbd> What's the rationale for having such relatively short trains/stations? Is it so the stations are more compact or so the trains accelerate better or what? 00:13:15 <PublicServer> <Mazur> The greatest difference, I guess, would be working to a predefined plan. 00:13:38 <PublicServer> <Mazur> Best load per tile. 00:13:56 <PublicServer> <Mazur> Cobined with high speed curves not too long. 00:14:18 <PublicServer> <cbd> Ah, I see, since the slowdown comes when two sections of the train are both in a curve, eh. 00:14:50 <PublicServer> <Mazur> Too close together, yes, or three in a row. 00:15:33 <PublicServer> <Mazur> Twice in the same direction reduces speed, or three times even in zigzag, 00:16:11 <PublicServer> <Mazur> Except near stations, you should not find any of those. 00:17:14 <PublicServer> <Mazur> If we'd not decided slowdown on hills was boring, that, too, would be a factor and we'd build stepped. 00:17:45 <PublicServer> <Mazur> But that leads to lots of Terraforming, which we try not to use. 00:25:40 <PublicServer> *** cbd has left the game (leaving) 00:29:15 <cbd> !password 00:29:15 <PublicServer> cbd: vortex 00:29:33 <PublicServer> *** Game still paused (number of players) 00:29:34 <PublicServer> *** cbd joined the game 00:30:21 <PublicServer> *** cbd has left the game (leaving) 00:31:13 *** cbd has quit IRC 00:35:57 *** Osai has quit IRC 00:36:22 *** Osai has joined #openttdcoop 00:45:10 *** collinp has quit IRC 00:46:27 *** perk11 has joined #openttdcoop 00:49:40 <PublicServer> *** Mazur has joined spectators 01:08:29 <PublicServer> *** Mazur has left the game (leaving) 01:24:10 *** perk11 has quit IRC 02:38:32 *** Guest18978 is now known as razaekel 02:38:34 *** razaekel is now known as Razaekel 03:10:55 *** Razaekel has quit IRC 03:11:01 *** Razaekel has joined #openttdcoop 03:11:38 *** Razaekel is now known as Guest18999 03:34:59 *** `real has joined #openttdcoop 03:40:14 *** real` has quit IRC 05:45:45 *** Firartix has joined #openttdcoop 06:08:56 *** Vinnie_nl has joined #openttdcoop 06:13:28 *** Vinnie_nl is now known as Guest19011 06:13:29 *** Vinnie_nl has joined #openttdcoop 06:14:03 *** Vinnie_nl is now known as Guest19012 06:14:03 *** Vinnie_nl has joined #openttdcoop 06:34:06 <Fyriole> !password 06:34:06 <PublicServer> Fyriole: flamed 06:34:57 <PublicServer> *** Game still paused (number of players) 06:34:57 <PublicServer> *** Fyriole joined the game 06:36:10 <PublicServer> *** Fyriole has left the game (leaving) 06:37:25 *** Vinnie_nl has quit IRC 07:03:44 *** sla_ro|master has joined #openttdcoop 07:09:52 *** Fyriole_ has joined #openttdcoop 07:09:52 *** Fyriole has quit IRC 07:09:53 *** Fyriole_ is now known as Fyriole 07:59:24 *** Firartix has quit IRC 08:39:48 *** DayDreamer has joined #openttdcoop 09:01:38 *** minisylf has joined #openttdcoop 09:01:38 *** Sylf has quit IRC 09:04:27 *** Tray has joined #openttdcoop 09:22:38 *** bassals has joined #openttdcoop 09:23:50 <PublicServer> *** Game still paused (number of players) 09:23:51 <PublicServer> *** bassals joined the game 09:25:02 <PublicServer> *** bassals has left the game (leaving) 09:38:28 *** Progman has joined #openttdcoop 09:52:04 *** DayDreamer has quit IRC 10:15:30 <V453000> !password 10:15:30 <PublicServer> V453000: flamed 10:15:38 <PublicServer> *** Game still paused (number of players) 10:15:40 <PublicServer> *** V453000 joined the game 10:17:09 <PublicServer> *** V453000 has left the game (leaving) 11:01:00 *** sla_ro|master has quit IRC 11:28:27 <PublicServer> *** Game still paused (number of players) 11:28:30 <PublicServer> *** bassals joined the game 11:29:43 <PublicServer> *** bassals has joined company #1 11:30:23 <PublicServer> *** bassals has joined spectators 11:34:53 *** pryot has joined #openttdcoop 11:35:33 <pryot> !password 11:35:33 <PublicServer> pryot: spools 11:35:43 <PublicServer> *** Game still paused (number of players) 11:35:46 <PublicServer> *** Pryot joined the game 11:36:17 <PublicServer> *** Pryot has left the game (leaving) 11:43:38 *** pryot has quit IRC 12:46:03 *** ODM has joined #openttdcoop 12:46:03 *** ChanServ sets mode: +o ODM 13:42:50 *** Maraxus has joined #openttdcoop 13:48:02 *** Thraxian has joined #openttdcoop 13:52:37 <PublicServer> *** Game still paused (number of players) 13:52:37 <PublicServer> *** Thraxian #1 joined the game 13:53:37 <PublicServer> *** Thraxian #1 has left the game (leaving) 13:53:49 <PublicServer> <Thraxian> heh...didn't realize I already had it running :) 14:02:12 <Maraxus> !password 14:02:12 <PublicServer> Maraxus: depots 14:02:30 <PublicServer> *** Game still paused (number of players) 14:02:30 <PublicServer> *** Maraxus joined the game 14:14:14 *** Tray has quit IRC 14:28:14 *** Alanin`off has joined #openttdcoop 14:53:13 <PublicServer> *** Maraxus has left the game (leaving) 15:11:13 <PublicServer> *** bassals has left the game (connection lost) 15:12:45 <PublicServer> <Thraxian> <sing>I'm all alone ....there's no one here beside me</sing> 15:27:05 *** TWerkhoven has joined #openttdcoop 15:27:24 *** dlr365 has joined #openttdcoop 15:30:12 <Thraxian> hey peoples 15:42:27 *** Maraxus_ has joined #openttdcoop 15:43:39 *** Maraxus has quit IRC 15:45:02 <bassals> !password 15:45:02 <PublicServer> bassals: wrying 15:45:46 <PublicServer> *** Game still paused (number of players) 15:45:47 <PublicServer> *** bassals joined the game 15:47:00 <PublicServer> *** bassals has left the game (connection lost) 15:47:14 <bassals> argh 15:52:38 <Thraxian> too much lag? 16:04:06 <PublicServer> *** Game still paused (number of players) 16:04:06 <PublicServer> *** bassals joined the game 16:04:18 *** KenjiE20 has quit IRC 16:04:39 *** KenjiE20 has joined #openttdcoop 16:04:39 *** ChanServ sets mode: +o KenjiE20 16:06:30 <PublicServer> *** Game still paused (number of players) 16:06:30 <PublicServer> *** Game unpaused (number of players) 16:06:32 <PublicServer> *** Mazur joined the game 16:06:41 <PublicServer> <Mazur> I think so. 16:06:57 <bassals> what? 16:07:09 <PublicServer> <Mazur> You mean, you don't? 16:07:27 <PublicServer> <Mazur> Oh, they wuill be so disappointed. 16:07:40 <bassals> I do not know what you are talking about 16:07:48 <PublicServer> <Mazur> Why not? 16:08:16 <bassals> probably I miss some previous comment 16:08:37 <PublicServer> <Mazur> I'm certain you did not. 16:08:58 <bassals> !logs 16:09:05 <bassals> @log 16:09:06 <bassals> @logs 16:09:06 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 16:09:53 <^Spike^> !servers_status 16:09:56 <^Spike^> !server_status 16:09:56 <PublicServer> ^Spike^: 17:09:56 up 239 days, 8:32, 0 users, load average: 0.46, 0.25, 0.19 16:09:56 <PublicServer> ^Spike^: Cpu(s): 39.7%us, 8.6%sy, 3.6%ni, 46.8%id, 1.2%wa, 0.0%hi, 0.1%si, 0.0%st 16:09:57 <PublicServer> ^Spike^: 19912 openttd 30 10 100m 24m 2904 R 35 1.2 982:01.66 ./openttd -c opentt 16:10:37 <bassals> !gap 3 23 16:10:37 <PublicServer> bassals: You need 5 tunnels/bridges for trainlength 3 and gap 23. 16:11:04 <bassals> !gap 6 23 16:11:04 <PublicServer> bassals: You need 4 tunnels/bridges for trainlength 6 and gap 23. 16:11:13 <PublicServer> <Mazur> Where are you planning a gap of 23? 16:12:31 <bassals> bbh7 16:12:36 *** Maraxus has joined #openttdcoop 16:12:40 <bassals> it's already done 16:12:47 <dlr365> !password 16:12:47 <PublicServer> dlr365: wrying 16:13:08 <PublicServer> *** dlr365 joined the game 16:13:12 <PublicServer> <dlr365> hey 16:13:15 <Maraxus> !password 16:13:15 <PublicServer> Maraxus: wrying 16:13:15 <PublicServer> <Mazur> You mean 31? 16:13:21 <PublicServer> <Mazur> Lo. 16:13:43 <PublicServer> *** Maraxus joined the game 16:14:51 <bassals> the 31 is disconnected 16:15:21 <PublicServer> <Mazur> So it is. 16:17:22 *** sla_ro|master has joined #openttdcoop 16:19:22 <bassals> ok, this is really bad 16:20:36 <PublicServer> <Mazur> What is? 16:20:38 <bassals> do you think its probably a bandwidth issue or a computer issue? 16:20:56 <Mazur> Bandwidth. 16:21:06 <bassals> then I might fix it 16:21:10 <Mazur> If you can play this game easy, in solo play. 16:21:26 <PublicServer> *** Thraxian has joined company #1 16:21:43 <PublicServer> *** bassals has left the game (leaving) 16:21:47 <Mazur> But networked games rely heavily on getting the data frmo the server. 16:23:08 <bassals> I can play it solo but the FastForward does not work 16:23:56 <Mazur> Well, we're not playing FF, so that's no problem. 16:24:45 <Mazur> BUt if it works well solo, but not networked, it's clearly the network which has the bottleneck. 16:25:29 <Mazur> I have occasional moments when my connection fails, but that's always upstream from me. 16:30:35 <bassals> !ping 16:30:35 <PublicServer> bassals: pong 16:31:37 <bassals> !ping 16:31:37 <PublicServer> bassals: pong 16:34:52 <bassals> !ping 16:34:52 <PublicServer> bassals: pong 16:37:35 <PublicServer> *** bassals joined the game 16:39:37 <PublicServer> *** bassals has left the game (connection lost) 16:39:56 <bassals> didn't work hahahahaha 16:46:27 <Mazur> I think your corner of Telefonica is a tad busy, too. 16:47:23 <PublicServer> *** Maraxus has joined company #1 16:48:04 <PublicServer> *** Maraxus has joined spectators 16:59:40 *** Vinnie_nl has joined #openttdcoop 16:59:50 <PublicServer> *** dlr365 has left the game (leaving) 17:00:01 <Vinnie_nl> !playercount 17:00:02 <PublicServer> Vinnie_nl: Number of players: 3 (1 spectators) 17:00:14 <Vinnie_nl> !password 17:00:14 <PublicServer> Vinnie_nl: upping 17:00:51 <Vinnie_nl> !PASSWORD 17:00:55 <Vinnie_nl> !password 17:00:55 <PublicServer> Vinnie_nl: realer 17:01:12 <PublicServer> *** Vinnie joined the game 17:01:16 <PublicServer> <Vinnie> Hello bosses 17:05:48 <PublicServer> *** bassals joined the game 17:07:15 <PublicServer> <Mazur> Oh, A Vinnie. 17:07:37 <PublicServer> <Mazur> Just as I'm leaving. 17:07:39 <PublicServer> <Mazur> Have fnu. 17:07:49 <PublicServer> *** Mazur has joined spectators 17:10:19 <PublicServer> <Vinnie> nice nothing to do :( 17:10:29 <PublicServer> *** Vinnie has joined spectators 17:10:29 <PublicServer> *** Game paused (number of players) 17:10:45 <PublicServer> <bassals> nothing? 17:11:03 <PublicServer> <Vinnie> yeah more trains but there are no admins now 17:14:57 <bassals> there's a planned 4th ML between bbh2 and bbh5 17:15:19 <bassals> perhaps it's not really needed but it's in there 17:15:25 <dlr365> BBH5 was backing up earlier, see !backing up 17:15:44 <planetmaker> @op Vinnie_nl 17:15:45 *** Webster sets mode: +o Vinnie_nl 17:15:47 <planetmaker> help yourself 17:16:09 <PublicServer> <Vinnie> wow that is epic 17:16:22 <planetmaker> I'm just lazy :-P 17:16:43 <bassals> you are op 17:17:02 <Vinnie_nl> !trains 17:17:21 <PublicServer> <Vinnie> hmm what is the proper command now 17:17:25 <Vinnie_nl> !help 17:17:25 <PublicServer> Vinnie_nl: http://www.openttdcoop.org/wiki/IRC_Commands 17:17:29 <planetmaker> !max_trains 17:17:34 <planetmaker> !rcon set max_trains 17:17:34 <PublicServer> planetmaker: Current value for 'max_trains' is: '1510' (min: 0, max: 5000) 17:17:48 <planetmaker> damn, that's high 17:18:00 <Vinnie_nl> !max_trains 1600 17:18:35 <Vinnie_nl> !rcon max_trains 1600 17:18:35 <PublicServer> Vinnie_nl: ERROR: command not found 17:18:42 <planetmaker> set ;-) 17:18:51 <Vinnie_nl> !rcon set max_trains 1600 17:18:56 <PublicServer> <Vinnie> :) 17:19:11 <PublicServer> <Vinnie> cool 17:19:17 <PublicServer> *** Vinnie has joined company #1 17:19:17 <PublicServer> *** Game unpaused (number of players) 17:20:43 <PublicServer> <Vinnie> lets start the fun 17:20:49 <PublicServer> <bassals> it works much better now 17:20:59 <PublicServer> <bassals> and I didn't change anything 17:21:01 <PublicServer> <Vinnie> i will do BBH 05 17:21:12 <PublicServer> *** bassals has joined company #1 17:21:23 <PublicServer> <Vinnie> I will make it a 4 +4 > 4 17:23:43 <PublicServer> <Vinnie> but first some music 17:25:19 <PublicServer> <Vinnie> or do you want to make it bassals? 17:25:25 <PublicServer> <bassals> no 17:27:55 <PublicServer> <bassals> oh 17:29:37 <PublicServer> <Vinnie> damn slow game :P 17:33:15 <PublicServer> <Vinnie> oke now the har part 17:33:17 <PublicServer> <Vinnie> hard 17:34:53 <PublicServer> <Thraxian> ooh...05 getting an overhaul, huh? 17:35:03 <PublicServer> <Vinnie> yes 17:35:30 <PublicServer> <Thraxian> I rerouted one exit to make more room in the middle 17:35:37 <PublicServer> <Thraxian> but it still could use some love 17:35:56 <PublicServer> <Thraxian> the SLH05 exit is really close too 17:36:09 <PublicServer> <Thraxian> brb 17:36:12 <PublicServer> <Vinnie> we can compress that part 17:38:06 <PublicServer> <bassals> we did not have much luck with two mines and the biggest farm in this place 17:42:33 <PublicServer> <Vinnie> hmmm 17:47:13 <PublicServer> <Vinnie> now a little copy 17:50:31 <PublicServer> *** Maraxus has joined company #1 17:51:33 *** Firartix has joined #openttdcoop 17:52:43 <PublicServer> *** Thraxian has left the game (connection lost) 18:06:08 *** pugi has joined #openttdcoop 18:07:09 <PublicServer> <Vinnie> oh noes i am out of space 18:07:57 <bassals> !gap 3 8 18:07:57 <PublicServer> bassals: You need 2 tunnels/bridges for trainlength 3 and gap 8. 18:09:31 <PublicServer> *** Mazur has joined company #1 18:12:52 <PublicServer> <Vinnie> nice 18:13:07 <dlr365> !password 18:13:08 <PublicServer> dlr365: booted 18:13:14 <PublicServer> <Vinnie> that will be come a 100% BBH 05 rebuild :( 18:13:20 <PublicServer> *** dlr365 joined the game 18:15:35 <PublicServer> *** dlr365 has left the game (leaving) 18:28:15 <PublicServer> <Vinnie> my brain is melting now 18:28:27 <PublicServer> <bassals> why? 18:28:33 <PublicServer> <Mazur> Ok, one crony coming up. 18:28:47 <PublicServer> <Mazur> Hit me. 18:29:10 *** valhallasw has joined #openttdcoop 18:32:34 <PublicServer> *** Thraxian joined the game 18:37:38 <PublicServer> <Thraxian> a little more room to work, perhaps 18:37:44 <PublicServer> <Mazur> I guess the brainmelt was just a temporary freeze. 18:42:06 <PublicServer> <Vinnie> done 18:42:28 <PublicServer> <Thraxian> done what? 18:42:30 <PublicServer> <Vinnie> its quite big :) 18:43:09 <PublicServer> <Vinnie> who is rebuidling the split? can i count on you fixing the entries to so i can rebuild the other merger? 18:56:27 <PublicServer> <Vinnie> now a second merger :( 19:01:44 <PublicServer> <Vinnie> atm !backing up has been fixed :) 19:03:56 <PublicServer> <Vinnie> dinner time brb 19:13:03 *** dlr365 has quit IRC 19:21:40 <PublicServer> *** Mazur has joined spectators 19:24:25 <PublicServer> *** Thraxian has joined spectators 19:29:46 <PublicServer> <Vinnie> anyone still here? 19:29:48 <PublicServer> <Maraxus> yes 19:29:50 <PublicServer> <bassals> me 19:31:03 <PublicServer> *** Vinnie has left the game (connection lost) 19:31:12 <Vinnie_nl> !password 19:31:12 <PublicServer> Vinnie_nl: cavity 19:31:25 <PublicServer> *** Vinnie joined the game 19:35:35 <PublicServer> <Vinnie> madness :) 19:35:57 <PublicServer> <Maraxus> indeed :) 19:45:42 <PublicServer> <Vinnie> oke mayor jam inbound. 19:50:05 <PublicServer> <Vinnie> haha time to close it up 19:50:12 <PublicServer> <Vinnie> anyone care to help with BBH 05 19:53:22 <PublicServer> <Maraxus> if I knew how... 19:53:50 <PublicServer> <Vinnie> we have 8 entries on both sides 19:53:57 <PublicServer> <Vinnie> connect them properly :) 19:57:21 <PublicServer> <Vinnie> SLH 05 can be moved 19:57:31 <PublicServer> <Vinnie> a double exit is useless 19:58:41 <PublicServer> <Vinnie> oke here we go 20:06:21 <PublicServer> <bassals> is there a canonical way to avoid the evil X? 20:06:37 <PublicServer> <Vinnie> expencive word 20:07:23 <PublicServer> <Vinnie> try to shift the straight line one tile 20:07:33 <PublicServer> <Vinnie> then you can place a signal between 20:07:52 <PublicServer> <bassals> ok 20:15:45 <PublicServer> <Vinnie> so close 20:17:07 <PublicServer> <bassals> I'm leaving 20:17:09 <PublicServer> <Vinnie> cya 20:17:15 <PublicServer> <Maraxus> cu 20:17:37 <PublicServer> <bassals> if you don't know what to do connect 4thML to BBH4 20:17:48 <PublicServer> *** bassals has left the game (leaving) 20:17:55 *** bassals has quit IRC 20:18:02 *** ziazu has joined #openttdcoop 20:19:41 *** ziazu has quit IRC 20:21:26 <PublicServer> <Vinnie> haha 20:24:41 <PublicServer> <Vinnie> so what is next 20:25:48 <PublicServer> <Maraxus> 77 trains more? 20:25:57 <PublicServer> <Vinnie> sure lets do it 20:39:28 <PublicServer> *** Thraxian has left the game (connection lost) 20:40:00 <PublicServer> <Vinnie> hmm maybe a new game this weekend 20:41:15 <PublicServer> <Maraxus> probably 20:41:20 <PublicServer> *** Vinnie has left the game (connection lost) 20:41:20 <PublicServer> *** Game paused (number of players) 20:42:19 <Vinnie_nl> be back later if you do not mind 20:42:39 <PublicServer> <Maraxus> np 20:44:05 <PublicServer> *** Mazur has joined company #1 20:44:05 <PublicServer> *** Game unpaused (number of players) 20:44:33 <PublicServer> <Mazur> So, what's cooking? 20:45:31 <PublicServer> <Maraxus> 25 more trains to limit, check network 20:46:10 <PublicServer> <Mazur> Ah, a cute little impish Spanish wine. 20:48:38 <PublicServer> <Mazur> Well, BBHs all seem smooth, atm. 20:50:58 <PublicServer> *** Thraxian joined the game 20:51:06 <PublicServer> <Mazur> Thorax. 20:51:21 <PublicServer> <Thraxian> Abdomen 20:52:03 <PublicServer> *** Thraxian has joined company #1 20:53:53 <PublicServer> <Mazur> Wow, long time since I came across the cyclotron, had forgotten it was still _this_ game. 21:00:22 <PublicServer> *** Mazur has joined spectators 21:03:31 <PublicServer> *** Thraxian has left the game (connection lost) 21:03:31 <PublicServer> *** Game paused (number of players) 21:04:04 <PublicServer> *** Maraxus has left the game (leaving) 21:12:12 *** Progman has quit IRC 21:17:12 *** Maraxus has quit IRC 21:21:07 *** Thraxian has quit IRC 22:02:19 <Vinnie_nl> !password 22:02:19 <PublicServer> Vinnie_nl: shreds 22:02:26 *** bassals has joined #openttdcoop 22:02:37 <PublicServer> *** Game still paused (number of players) 22:02:40 <PublicServer> *** Vinnie joined the game 22:03:13 <PublicServer> *** Game still paused (number of players) 22:03:14 <PublicServer> *** Game unpaused (number of players) 22:03:16 <PublicServer> *** bassals joined the game 22:03:17 <PublicServer> <Vinnie> hey 22:03:35 <PublicServer> <bassals> hello 22:04:09 <PublicServer> <Mazur> Hi, half an hour. 22:04:32 <PublicServer> <Mazur> On account of QI. 22:04:56 <PublicServer> <Vinnie> i would love to say damn QI but i can not ever mean that 22:06:06 <bassals> is that a TV show? 22:06:11 <PublicServer> <Vinnie> yes 22:06:57 <PublicServer> <Vinnie> british quiz show 22:07:04 <PublicServer> <Vinnie> try youtube for some great parts 22:08:03 <PublicServer> <Vinnie> more trains? 22:10:03 *** sla_ro|master has quit IRC 22:25:52 *** TWerkhoven has quit IRC 22:32:02 <PublicServer> *** Mazur has joined company #1 22:32:27 <PublicServer> <Mazur> Yeah, you can;t get rid of me that easy, you can't. 22:33:20 <PublicServer> <Mazur> Moar tranez, I do think, indeed, unless you've been finding blockages. 22:33:50 <PublicServer> <Mazur> 'coz I looked 25 trains ago and not a single hint of a problem, ten. 22:33:54 <PublicServer> <Mazur> then. 22:34:20 <PublicServer> <Vinnie> 66 more? 22:34:34 <PublicServer> <Mazur> You;re not V, are you? 22:34:44 <PublicServer> <Vinnie> pm made me op today 22:35:01 <Vinnie_nl> !rcon set max_trains 1666 22:35:01 <PublicServer> Vinnie_nl: [All] Mazur: No, I mean about the 666 fetish. 22:35:38 <PublicServer> <Vinnie> they all do it 1111 1234 1333 1414 1515 1666 and so on 22:35:48 <PublicServer> <Mazur> Which is actually wrong, because a monk made the original 616 result 666, because it looked better. 22:36:11 <PublicServer> <Vinnie> 777 still stays 777? 22:36:38 <PublicServer> <Mazur> Do whatever you feel like, I think it'll take 1750 to make serious new problems. 22:37:09 <PublicServer> <Vinnie> BBH 07 5th from the SE slowa 22:38:03 <PublicServer> <Vinnie> maybe a 3rd tunnel and bridge? 22:38:59 <PublicServer> <Vinnie> nope !here 22:40:10 <PublicServer> <Mazur> Third should help. 22:40:23 <PublicServer> <Mazur> Or _cold_ help. 22:40:28 <PublicServer> <Mazur> could 22:41:14 <PublicServer> <Mazur> Shall I move the other 4 lines one tile south? 22:41:28 <PublicServer> <Vinnie> sure i am looking at bassalt at work 22:41:38 <PublicServer> <Vinnie> bassals 22:41:52 <PublicServer> <Mazur> Peeping tom. 22:42:12 <PublicServer> <Vinnie> maybe its the girl next door 22:42:31 <PublicServer> <bassals> me? 22:42:57 <PublicServer> <Mazur> I used to have a girl next door I might peep at, but that family moved. 22:43:08 <PublicServer> <Vinnie> i wonder why 22:43:46 <PublicServer> <Mazur> Well, not because of me, because I never did. 22:45:17 <PublicServer> <Vinnie> do you have an idea for BBH 04 bassals? 22:46:13 <PublicServer> <bassals> I am trying to make a 'patch' 22:47:44 *** real` has joined #openttdcoop 22:53:59 <PublicServer> <bassals> do you? 22:54:19 <PublicServer> <Vinnie> are you asking me to marry you? 22:54:21 *** `real has quit IRC 22:54:27 <PublicServer> <bassals> no 22:54:31 <PublicServer> <bassals> hahaha 22:54:38 <PublicServer> <bassals> why would i do that? 22:54:48 <PublicServer> <Vinnie> you asked do you? 22:55:03 <PublicServer> <bassals> do you have an idea for that bbh? 22:55:06 <PublicServer> <Mazur> I'm infectious. 22:55:12 <PublicServer> <Mazur> ;-D 22:56:10 <PublicServer> <Vinnie> i should be able to form an idea 22:56:52 <PublicServer> <Mazur> All of my ideas involve moving an existing quadrant to make room. 22:57:14 <PublicServer> <bassals> what is a quadrant? 22:57:32 <PublicServer> <Mazur> Quarter of a map. 22:57:48 <PublicServer> <Mazur> Or, in this case, a BBH. 22:58:22 <PublicServer> <Vinnie> well for the S part maybe a 4>3 !here 22:58:48 <PublicServer> <Mazur> The south part is not what I'm struggling with. 22:59:20 <PublicServer> <Mazur> That is obviously what you just said. 22:59:51 <PublicServer> <Mazur> Not to obvious to build, but we're tlking about a plan here. 23:01:25 <PublicServer> <Vinnie> i got it it is so easy 23:01:52 <PublicServer> <Mazur> Lead me, oh Great one. 23:02:06 <PublicServer> <Mazur> -t 23:02:09 <PublicServer> <Vinnie> because the origin of that track is a balanced one 23:04:40 <PublicServer> <bassals> you're fast 23:05:03 <PublicServer> <Vinnie> rest is up to you 23:06:30 <PublicServer> <Mazur> Getting to htat join from the SW is going to be your big challenge. 23:07:15 <PublicServer> <bassals> is that even possible? 23:07:46 <PublicServer> <Vinnie> good question young padawan 23:07:53 *** Chris_Booth has joined #openttdcoop 23:07:53 <PublicServer> <Mazur> Perhaps not with the current lay of the lnad, I mean, tracks. 23:07:57 <PublicServer> <Vinnie> :P 23:08:16 <Chris_Booth> Evening all 23:08:22 <PublicServer> <Vinnie> hello CB 23:08:24 <PublicServer> <bassals> hello 23:08:30 <PublicServer> <Mazur> CeebeeBee! 23:08:39 <Chris_Booth> CeeBeeBeeCee 23:08:52 <PublicServer> <Vinnie> it is possible 23:08:56 <PublicServer> <Vinnie> more or less 23:09:18 <PublicServer> <Mazur> less. 23:09:40 <Chris_Booth> everything is possible 23:09:53 <PublicServer> <Mazur> Flying pigs? 23:10:33 <Chris_Booth> I was just looking at the archives and have been thinking about starting again 23:10:38 <Chris_Booth> last game looked amazing 23:10:45 <PublicServer> <Mazur> Cue: "Oh, I thought you meant 'Frying pigs', mr. Chang." 23:10:47 <PublicServer> <Mazur> joke 23:10:51 <Chris_Booth> Mazur well I have seen an elephant fly, so why not a pig? 23:12:05 *** mfb- has joined #openttdcoop 23:12:05 *** ChanServ sets mode: +o mfb- 23:12:10 <mfb-> hi 23:12:14 <Chris_Booth> Also, since when have the Portuguese, Irish, Greeks and Spanish not been allowed to fly? 23:12:20 <PublicServer> *** mfb joined the game 23:12:25 <PublicServer> <Vinnie> holla 23:12:47 <PublicServer> <Vinnie> last game hmmm 23:12:48 <PublicServer> *** Chris Booth joined the game 23:12:55 <PublicServer> <Vinnie> what was that one again 23:13:13 <PublicServer> <Chris Booth> the game befor this one 23:13:23 <PublicServer> <Vinnie> right i always forget that fact 23:13:29 <mfb-> :D 23:13:51 <PublicServer> <Chris Booth> TL3 Temp Cargo 23:13:52 <mfb-> lakes and a large ML ring 23:14:15 <PublicServer> <Vinnie> ahh yes the game before this one that also took to long to finish 23:15:09 <PublicServer> <Vinnie> bassals you may continue if you wish 23:15:22 <mfb-> 29.10. - 19.11. 23:15:23 <PublicServer> <bassals> the 'birdge me' 23:15:28 <PublicServer> <bassals> not doubled? 23:15:34 <PublicServer> <Vinnie> yes double 23:16:12 <PublicServer> <mfb> double tunnels may work better... ;) 23:17:06 <PublicServer> *** Chris Booth has left the game (leaving) 23:17:21 *** Firartix has quit IRC 23:17:31 <PublicServer> <Vinnie> how does mfb know what we are doing 23:17:37 <PublicServer> <Vinnie> its spooky 23:17:41 <Chris_Booth> Well that is that then. I am going to start playing again officialy next game 23:17:43 <PublicServer> <mfb> I can read signs as well 23:17:53 <PublicServer> <Vinnie> :P 23:17:59 <PublicServer> <Vinnie> Cya CB 23:18:06 <Chris_Booth> bye bye all 23:18:10 <PublicServer> <mfb> cu 23:18:12 <PublicServer> <Mazur> That was brief. 23:18:15 <PublicServer> <Mazur> Bibi. 23:18:16 *** Chris_Booth has quit IRC 23:19:01 <PublicServer> <Vinnie> not really a suprise 23:19:24 <PublicServer> <Mazur> Since he was a dearly departed, you mean. 23:19:50 <PublicServer> <Vinnie> i mean when he left it was said he already did leave 5 times and return 23:20:32 *** ODM has quit IRC 23:20:48 <PublicServer> <mfb> there is one tile 23:20:58 <PublicServer> <Mazur> I've no idea what that sentence was intended to be, but never mind. 23:20:58 <PublicServer> <mfb> the second one can be gained by a tunnel unter the bridge 23:21:12 <PublicServer> <mfb> or whatever you plan there 23:21:35 <PublicServer> <bassals> 2 tunnels? 23:21:50 <PublicServer> <mfb> hmm I can give you one more 23:23:01 <PublicServer> <bassals> ah 23:23:03 <PublicServer> <Vinnie> ahh shit i am failing 23:23:18 <PublicServer> <mfb> here, a second row 23:24:12 <PublicServer> <mfb> from there to the "join here? 23:24:19 <PublicServer> <Vinnie> no a second one 23:24:27 <PublicServer> <Vinnie> this line is N join here is S 23:24:41 <PublicServer> <mfb> so what goes to !join here? 23:25:11 <PublicServer> <bassals> we can branch that in the 4>3 23:27:02 <PublicServer> <Vinnie> still a nast CL 23:27:08 <PublicServer> <mfb> where? 23:27:11 <PublicServer> <mfb> ah, that 23:27:22 <PublicServer> <mfb> :D 23:27:28 <PublicServer> <mfb> fits in 23:27:38 <PublicServer> <Vinnie> we hack it 23:28:20 <PublicServer> <Vinnie> bassals you want to make the 4 > 3? 23:28:35 *** Guest18999 has quit IRC 23:28:39 <PublicServer> <mfb> I am wondering what the new lines does there 23:28:50 <PublicServer> <Vinnie> 4th to SLH 10 23:29:08 <PublicServer> <mfb> yeah 23:29:10 <PublicServer> <Vinnie> or from depending on the signals 23:29:16 <PublicServer> <mfb> but how is it related to the 4->3? 23:29:36 <PublicServer> <Vinnie> 4 > 3 are the tracks to South in BBH 04 23:29:54 <PublicServer> <mfb> so the new track needs some way to leave that area 23:31:18 <PublicServer> *** Vinnie has left the game (connection lost) 23:31:22 <Vinnie_nl> !password 23:31:22 <PublicServer> Vinnie_nl: dawned 23:31:35 <PublicServer> *** Vinnie joined the game 23:31:43 <PublicServer> <Mazur> That's the sound of the men, working on the chain 23:31:49 <PublicServer> <Mazur> gang. 23:31:55 <PublicServer> <Vinnie> not so close please 23:33:09 <PublicServer> <mfb> that is ossible 23:33:29 <PublicServer> <Vinnie> ugly near the double bridge 23:33:35 <PublicServer> <mfb> why ugly 23:33:41 <PublicServer> <Vinnie> needs pbs 23:33:43 <PublicServer> <mfb> need pbs, ok 23:33:49 <PublicServer> <mfb> but it gives nice prios 23:33:55 <PublicServer> <Vinnie> wait look at this 23:34:19 <PublicServer> <mfb> I don't think that will work 23:34:29 <PublicServer> <Mazur> He;s in the zone. 23:34:43 <PublicServer> <mfb> not without... you got it, pbs 23:34:53 <PublicServer> <Vinnie> :( 23:35:12 <PublicServer> <mfb> hmm 23:35:23 <PublicServer> <mfb> that should work, indeed 23:35:25 <PublicServer> <Mazur> Oh, no, he's just refused the hurdle! It's a clear field for anyone going through, now. 23:35:39 <PublicServer> <mfb> but there is one downside 23:35:46 <PublicServer> <mfb> a merging train blocks that side 23:36:00 <PublicServer> <Vinnie> yes so a no 23:36:14 <PublicServer> <mfb> I found a solution 23:36:52 <PublicServer> <mfb> what was wrong? 23:38:18 <PublicServer> <mfb> that 4th join at SLH10 looks wrong 23:39:20 <PublicServer> <mfb> that is so wrong 23:39:39 <PublicServer> <Vinnie> its a slow corner 23:39:44 <PublicServer> <mfb> that, too 23:39:56 <PublicServer> <mfb> but you can remove the bridge from the prio 23:40:02 <PublicServer> <mfb> joining point moved 23:40:24 <PublicServer> *** Mazur has joined spectators 23:40:53 <PublicServer> <Vinnie> and sync ofc 23:41:23 <PublicServer> <mfb> of course 23:41:35 <PublicServer> <mfb> interesting prio design now 23:41:49 <PublicServer> <Vinnie> that is yours? 23:41:55 <PublicServer> <mfb> yes 23:43:02 <PublicServer> <Vinnie> kill the merger in BBH 07 and we are ok 23:43:32 <PublicServer> <mfb> so the temp 4->3 merge vanishes :D 23:44:50 <PublicServer> <mfb> done 23:45:48 <PublicServer> <mfb> I see a flaw in Weird 3>2 23:46:02 <PublicServer> <mfb> it is like a prio in the bridge direction as well 23:46:37 <PublicServer> <mfb> fixed 23:47:52 <PublicServer> <mfb> anything important left to do? 23:48:42 <PublicServer> <mfb> CW has 4-5 lines everywhere now 23:48:44 <PublicServer> <mfb> that was the last part 23:48:50 <PublicServer> <Vinnie> nice 23:49:09 <PublicServer> <bassals> what is Cw? 23:49:16 <PublicServer> <Vinnie> Clock Wise 23:49:18 <PublicServer> <mfb> clockwise 23:50:05 <PublicServer> <bassals> is CW busier that CCW? 23:50:19 <PublicServer> <mfb> it is shorter, so trains prefer it 23:50:49 <PublicServer> <mfb> interesting 4th from NW at BBH05 23:51:00 <PublicServer> <mfb> (innermost line in the circle= 23:51:23 <PublicServer> <Vinnie> i did that on another BBH to 23:51:30 <PublicServer> <mfb> from you? 23:51:36 <PublicServer> <Vinnie> yes 23:51:42 <PublicServer> <mfb> :) 23:52:32 <PublicServer> <Vinnie> i made the mistake of reserving to few tiles for a new merger. so the other merger had to die to. Then the whole BBH got an update 23:54:11 <PublicServer> <mfb> minus one pbs 23:55:25 <PublicServer> <mfb> and a second one 23:55:44 <PublicServer> <Vinnie> i found out that a 4 + 4 > 4 is mutch bigger then a 4 + 4 > 5 and very larger 23:55:53 <PublicServer> <Vinnie> harde to build i mean 23:56:09 <PublicServer> <mfb> 4+4->5->4? ;) 23:56:23 <PublicServer> <Vinnie> yeah that is for the next time 23:56:54 <mfb-> finalizing?