Times are UTC Toggle Colours
00:01:50 <Afdal> ooooooh 00:01:54 <Afdal> You know what 00:01:59 <Afdal> That station will never sync properly 00:02:06 <PublicServer> <mfb> :D 00:02:07 <Afdal> Because livestock and grain unload at different rates 00:02:13 <Afdal> silly me 00:02:21 <PublicServer> <mfb> hehe 00:02:26 *** Skasi has joined #openttdcoop 00:02:34 <Skasi> !password 00:02:35 <Afdal> Darn 00:02:35 <PublicServer> Skasi: gripes 00:02:41 <PublicServer> *** Skasi has left the game (connection lost) 00:02:42 <Afdal> I guess I need another save to test this with 00:02:58 <PublicServer> *** Skasi joined the game 00:03:26 <Afdal> Whelp, that's a good reason to split up drop off stations 00:03:37 <Afdal> even for cargo as similar as livestock and grain 00:04:13 <PublicServer> *** Skasi has joined company #1 00:05:03 <[1]Mark> !password 00:05:03 <PublicServer> [1]Mark: gripes 00:05:13 <PublicServer> *** Mark joined the game 00:05:15 <PublicServer> <bassals> we have two different SLH05 00:05:49 <PublicServer> <Mark> howdy 00:06:34 <PublicServer> *** Xav has left the game (leaving) 00:06:38 <PublicServer> *** mfb has left the game (general timeout) 00:06:38 <PublicServer> *** mfb has left the game (connection lost) 00:06:40 *** [1]Mark is now known as Mark 00:06:41 <mfb-> ... 00:06:45 <xav> !password 00:06:45 <PublicServer> xav: gripes 00:07:01 <PublicServer> *** Xav joined the game 00:07:03 <PublicServer> *** mfb joined the game 00:07:34 <PublicServer> <Mark> Mazur: no transfering by plan... 00:10:13 <PublicServer> *** bassals has joined spectators 00:10:16 <PublicServer> *** bassals has joined company #1 00:10:51 <Afdal> So how do you guys group your trains 00:10:54 <Afdal> when you have thousands of them 00:11:08 <Afdal> Do you get them into groupings one by one? 00:11:15 <PublicServer> <Mark> grouping is pointless imho 00:11:15 <PublicServer> <mfb> create one train in a group, clone 00:11:21 <PublicServer> <Skasi> ^ 00:11:24 <PublicServer> *** mfb has left the game (leaving) 00:11:29 <PublicServer> <Mark> you could group them by cargo type or destination 00:11:31 *** mfb- has quit IRC 00:11:41 <Afdal> How do you group by cargo type? 00:11:54 <Mark> by cargo type 00:12:04 <Afdal> uh... 00:12:12 <Afdal> I don't see a group by cargo type button :( 00:12:23 <Mark> put all wood trains in one group, put all coal trains in one group etc 00:12:33 <Afdal> so you do it one by one? 00:12:52 <PublicServer> <Mark> i wouldnt group at all 00:12:58 <PublicServer> <Mark> its overrated 00:13:11 <Afdal> As in, you open up the train window and physically drag each train into its group 00:13:25 <Afdal> Well I know you guys do it because they're grouped so nicely in most of your save games 00:14:30 <bassals> that's because we clone the trains when we want to build them 00:14:38 <bassals> and they retain their group 00:14:51 <Afdal> Oh I see, you can select 00:14:54 <Afdal> add shared vehicles 00:15:09 <PublicServer> <bassals> I am going to rename SLH05/sam0737 into SLH13 00:15:13 <PublicServer> <bassals> ok? 00:16:05 <PublicServer> *** Xav has left the game (general timeout) 00:16:05 <PublicServer> *** Xav has left the game (connection lost) 00:16:18 <xav> !password 00:16:18 <PublicServer> xav: puking 00:16:38 <Afdal> Do you think it's a good idea to split track between grain and livestock 00:16:49 <Afdal> Or is it just enough to split the main line at the drop off stations? 00:16:53 <PublicServer> <Skasi> hmm.. we need a srn pax game :O 00:16:55 <PublicServer> *** Xav joined the game 00:17:07 <PublicServer> <Mark> been there done that 00:17:09 <Afdal> separate stations, that is 00:18:29 <Mark> Afdal: yeah always split 00:18:44 <Afdal> What are your reasons for that? 00:19:07 <Mark> well... if the station is full of trains loading grain, for example, livestock trains cant enter it 00:19:10 <Afdal> Is it because it's tricky recombining the tracks after two seperate stations? 00:19:31 <Afdal> I'm just talking about the dropoff stations though 00:19:43 <Mark> oh 00:19:46 <Afdal> It's usually enough just to make farm stations 3 or 4 slots wide 00:19:50 <Afdal> to prevent what you're talking about 00:19:52 <Mark> doesnt matter for dropping, at all 00:20:04 <Mark> its just picking up where you should split them 00:20:19 <Afdal> If you want a balanced drop station 00:20:25 <Afdal> You need to split the cargo types 00:20:35 <Afdal> Because they unload cargo at different rates 00:20:39 <Afdal> err, not balanced, synced 00:21:06 <PublicServer> <Mark> i suppose, if you got extremely high density traffic you could split them 00:21:16 <PublicServer> <Mark> you should* 00:21:37 <Afdal> Just the stations 00:21:45 <Afdal> or the entire track networks? 00:21:53 <PublicServer> <Mark> just the stations 00:22:11 <PublicServer> <Mark> unless you got timed SML joins or something, where weight starts to play a factor... 00:22:17 <PublicServer> <Mark> normal people dont use that though 00:22:19 <Afdal> o: 00:22:38 <Afdal> You mean where trains have to stop? 00:22:54 <Afdal> You could always just design it around the heaviest train's acceleration 00:22:55 <Mark> yeah, as acceleration rate depends on weight 00:23:05 <Mark> true 00:23:19 <Mark> you lost capicity for light trains then, though 00:23:22 <Mark> lose* 00:28:57 <PublicServer> <bassals> good night 00:29:01 <PublicServer> <Mark> night 00:29:07 <PublicServer> *** bassals has left the game (leaving) 00:29:14 *** bassals has quit IRC 00:40:09 <PublicServer> *** Mark has left the game (leaving) 00:59:49 <PublicServer> *** Skasi has left the game (leaving) 00:59:49 <PublicServer> *** Game paused (number of players) 01:00:01 *** Skasi has quit IRC 01:00:14 <PublicServer> *** Xav has left the game (leaving) 01:05:13 *** xav has quit IRC 01:31:10 *** ThatRandom has joined #openttdcoop 01:32:21 *** pugi has quit IRC 01:34:36 <PublicServer> ThatRandom: you must be channel op to use genkey 01:34:44 *** ThatRandom has left #openttdcoop 01:49:32 *** ThatRandom has joined #openttdcoop 01:49:48 <PublicServer> *** Mazur has left the game (connection lost) 01:49:50 <PublicServer> *** Game still paused (number of players) 01:50:05 <PublicServer> *** Game still paused (number of players) 01:50:08 <PublicServer> *** Mazur joined the game 01:57:17 <PublicServer> *** Mazur has left the game (leaving) 01:59:11 *** Afdal has quit IRC 02:37:34 <PublicServer> *** Game still paused (number of players) 02:37:35 <PublicServer> *** Sylf joined the game 02:39:58 <PublicServer> *** Sylf has joined company #1 02:59:54 <PublicServer> *** Sylf has left the game (leaving) 03:15:25 *** TWerkhoven[l] has quit IRC 03:23:04 *** ThatRandom has quit IRC 03:32:29 *** Antecedence has joined #openttdcoop 03:32:35 <Antecedence> hey guys 03:36:13 *** Niko has joined #openttdcoop 03:36:45 *** Niko is now known as Guest24570 03:38:20 <Guest24570> hi 03:38:30 *** Guest24570 is now known as Niko^ 03:41:51 <Niko^> has anyone else had problems with this New Company Colours newgrf ? 03:48:23 <Niko^> can't get it working 04:07:50 <Niko^> solved 05:00:14 <cornjuliox> !password 05:00:19 <PublicServer> cornjuliox: hanker 05:00:39 <PublicServer> *** Game still paused (number of players) 05:00:40 <PublicServer> *** cornjuliox joined the game 05:20:02 <PublicServer> *** cornjuliox has left the game (leaving) 05:20:09 <cornjuliox> i'll come back when people are playing... 05:22:12 *** sam0737 has joined #openttdcoop 05:28:23 *** Antecedence has quit IRC 05:48:37 *** Sandra2012 has joined #openttdcoop 05:48:37 <Sandra2012> Come chat with me guys.. http://bit.ly/wkbzel 05:48:38 <Webster> Title: Sandra2012's Room! on Chaturbate.com (at bit.ly) 05:48:39 *** Sandra2012 has left #openttdcoop 05:52:45 *** Sandra2012 has joined #openttdcoop 05:52:45 <Sandra2012> Come chat with me guys.. http://bit.ly/wkbzel 05:52:46 <Webster> Title: Sandra2012's Room! on Chaturbate.com (at bit.ly) 05:52:47 *** Sandra2012 has left #openttdcoop 05:56:43 *** Sandra2012 has joined #openttdcoop 05:56:45 <Sandra2012> Come chat with me guys.. http://bit.ly/wkbzel 05:56:45 *** Sandra2012 has left #openttdcoop 05:56:46 <Webster> Title: Sandra2012's Room! on Chaturbate.com (at bit.ly) 05:59:12 <sam0737> !players 05:59:15 <PublicServer> sam0737: There are currently no clients connected to the server 05:59:20 <sam0737> !password 05:59:20 <PublicServer> sam0737: hanker 05:59:45 <PublicServer> *** Game still paused (number of players) 05:59:48 <PublicServer> *** sam0737 joined the game 06:00:15 *** Sandra2012 has joined #openttdcoop 06:00:17 <Sandra2012> Come chat with me guys.. http://bit.ly/wkbzel 06:00:17 *** Sandra2012 has left #openttdcoop 06:00:18 <Webster> Title: Sandra2012's Room! on Chaturbate.com (at bit.ly) 06:02:53 <PublicServer> *** sam0737 has left the game (leaving) 06:03:35 *** Sandra2012 has joined #openttdcoop 06:03:37 <Sandra2012> Come chat with me guys.. http://bit.ly/wkbzel 06:03:37 *** Sandra2012 has left #openttdcoop 06:03:38 <Webster> Title: Sandra2012's Room! on Chaturbate.com (at bit.ly) 06:07:41 *** Sandra2012 has joined #openttdcoop 06:07:41 <Sandra2012> Come chat with me guys.. http://bit.ly/wkbzel 06:07:42 <Webster> Title: Sandra2012's Room! on Chaturbate.com (at bit.ly) 06:07:43 *** Sandra2012 has left #openttdcoop 06:11:45 *** Sandra2012 has joined #openttdcoop 06:11:45 <Sandra2012> Come chat with me guys.. http://bit.ly/wkbzel 06:11:46 <Webster> Title: Sandra2012's Room! on Chaturbate.com (at bit.ly) 06:11:47 *** Sandra2012 has left #openttdcoop 06:12:55 *** planetmaker sets mode: +b Sandra2012*@*!*@* 06:13:07 *** planetmaker sets mode: +b Sandra2012*!*@* 06:56:39 <Mark> off to italy 06:56:41 <Mark> byebye 06:57:32 *** Mark has quit IRC 07:15:26 *** sla_ro|master has joined #openttdcoop 07:43:54 <cornjuliox> italy?! 07:44:09 <cornjuliox> err wtf? 07:44:18 * cornjuliox is scrolling up 07:56:51 *** sam0737 has quit IRC 07:57:06 *** Progman has joined #openttdcoop 07:58:20 *** Tray has joined #openttdcoop 08:04:44 *** DayDreamer has joined #openttdcoop 08:05:54 *** DayDreamer has left #openttdcoop 08:08:44 *** sam0737 has joined #openttdcoop 08:38:38 *** bassals has joined #openttdcoop 08:43:54 <Tray> !password 08:43:55 <PublicServer> Tray: hanker 08:44:16 <PublicServer> *** Game still paused (number of players) 08:44:18 <PublicServer> *** Tray joined the game 08:52:02 <PublicServer> *** Tray has left the game (leaving) 08:57:01 <cornjuliox> nuts. 09:12:33 *** ODM has joined #openttdcoop 09:12:33 *** ChanServ sets mode: +o ODM 09:50:39 *** Niko^ has quit IRC 10:06:43 *** ODM has quit IRC 10:06:54 *** ODM has joined #openttdcoop 10:06:54 *** ChanServ sets mode: +o ODM 10:31:20 <sam0737> !password 10:31:20 <PublicServer> sam0737: hanker 10:31:22 <sam0737> !players 10:31:24 <PublicServer> *** sam0737 has left the game (connection lost) 10:31:25 <PublicServer> *** Game still paused (number of players) 10:31:28 <sam0737> !clients 10:31:43 <PublicServer> *** Game still paused (number of players) 10:31:45 <PublicServer> *** sam0737 joined the game 10:31:53 *** ODM has quit IRC 10:32:04 *** ODM has joined #openttdcoop 10:32:04 *** ChanServ sets mode: +o ODM 10:32:14 *** ODM has quit IRC 10:37:35 <PublicServer> *** sam0737 has left the game (leaving) 10:44:59 <Tray> !password 10:44:59 <PublicServer> Tray: gnawed 10:45:17 <PublicServer> *** Game still paused (number of players) 10:45:20 <PublicServer> *** Tray joined the game 10:45:51 <PublicServer> *** Game still paused (number of players) 10:45:51 <PublicServer> *** Game unpaused (number of players) 10:45:51 <PublicServer> *** bassals joined the game 10:46:03 <PublicServer> <bassals> hello 10:46:25 <PublicServer> <Tray> hi 10:58:25 *** fonsinchen has joined #openttdcoop 11:00:48 *** sla_ro|master has quit IRC 11:02:09 *** sam0737 has quit IRC 11:02:27 *** sam0737 has joined #openttdcoop 11:13:02 *** sam0737 has quit IRC 11:19:55 *** fonsinchen has quit IRC 11:25:17 <PublicServer> <Tray> fixed the whole bunch of !xxx is bad signs 11:40:38 <Webster> 1 new tweet(s): openttdcoop New post: General gaming guide at day9tv http://t.co/f5tvMDOv, 22 seconds ago via #openttdcoop Blog. (160325763655155712) 11:41:30 *** pugi has joined #openttdcoop 11:41:32 <Webster> Latest update from blog: General gaming guide at day9tv <http://blog.openttdcoop.org/2012/01/20/general-gaming-guide-at-day9tv/> 11:52:51 *** Antecedence has joined #openttdcoop 11:53:05 <Antecedence> hey guys 11:53:28 <PublicServer> <bassals> hello 11:53:52 <Antecedence> what's happening? 11:53:57 <PublicServer> <bassals> ? 11:54:59 <Antecedence> oO 11:55:07 <Antecedence> I am bored, nothing to do 11:55:23 <PublicServer> <bassals> we still have some SL to connect 11:57:20 <cornjuliox> i'm trying out battlefield heroes 11:58:47 *** MDGrein has joined #openttdcoop 12:03:44 <Antecedence> I tried that once, was too cartooney for my liking 12:04:29 <cornjuliox> its too laggy for me 12:04:37 <cornjuliox> i got kicked twice already because of my ping 12:05:25 <Antecedence> wow rly? 12:05:34 <Antecedence> that's lame 12:05:48 <Antecedence> guessing all the servers are in the states 12:06:52 <cornjuliox> probably 12:07:09 <cornjuliox> at least with quake live i get to play in servers closer to me 12:11:33 <Antecedence> where ya from? 12:29:43 *** Antecedence has quit IRC 12:58:33 <bassals> Tray: I've got to go 12:58:53 <bassals> goodbye 12:59:27 <PublicServer> *** bassals has left the game (leaving) 12:59:27 <PublicServer> *** Game paused (number of players) 12:59:56 <planetmaker> he, I first thought I need to moderate away some spam comment in our blog, V453000 as I saw webster announce it here ;-) 13:00:16 <V453000> :) 13:00:57 <kuch3n> Helli 13:00:58 <planetmaker> nice text. 13:01:09 <planetmaker> No, she's called Heli, kuch3n ;-) 13:01:23 <planetmaker> and she's definitely not from hell ;-) 13:02:14 <kuch3n> :) 13:08:28 *** Firartix has quit IRC 13:39:16 *** `real has quit IRC 13:40:04 *** sam0737 has joined #openttdcoop 13:42:57 *** `real has joined #openttdcoop 13:52:11 *** real` has joined #openttdcoop 13:52:32 *** `real has quit IRC 13:56:58 *** LoPo has joined #openttdcoop 13:57:03 <LoPo> hiya 13:57:07 <LoPo> !password 13:57:07 <PublicServer> LoPo: gullet 13:59:52 *** Maraxus has joined #openttdcoop 14:00:17 <PublicServer> *** Game still paused (number of players) 14:00:17 <PublicServer> *** Game unpaused (number of players) 14:00:19 <PublicServer> *** LoPo joined the game 14:00:23 <Maraxus> !password 14:00:23 <PublicServer> Maraxus: gullet 14:00:37 <PublicServer> *** Maraxus joined the game 14:02:31 <cornjuliox> !password 14:02:31 <PublicServer> cornjuliox: gullet 14:02:37 <PublicServer> *** cornjuliox has left the game (connection lost) 14:02:40 <cornjuliox> !password 14:02:40 <PublicServer> cornjuliox: gullet 14:03:09 <PublicServer> *** cornjuliox joined the game 14:03:30 <PublicServer> *** Maraxus has joined company #1 14:04:38 <PublicServer> <cornjuliox> do you guys always use presignals before a block of bridges? 14:07:31 <V453000> there are some reasons why not to but generally> yes 14:25:29 <PublicServer> *** LoPo has joined spectators 14:25:47 *** Zack_ has joined #openttdcoop 14:25:48 <Zack_> hello 14:26:15 <PublicServer> *** Tray has left the game (leaving) 14:26:22 <Zack_> hows goin there? 14:26:41 *** Tray has quit IRC 14:27:00 *** Zack_ has quit IRC 14:27:21 <PublicServer> *** Maraxus has left the game (leaving) 14:27:21 <PublicServer> *** Game paused (number of players) 14:27:29 <PublicServer> <cornjuliox> oh? nuts 14:27:39 <PublicServer> <cornjuliox> i was in the middle of building something. 14:27:52 <Maraxus> just a sec 14:27:59 <PublicServer> <cornjuliox> k 14:28:10 *** Tray has joined #openttdcoop 14:28:14 <Maraxus> !password 14:28:14 <PublicServer> Maraxus: rebuts 14:28:23 *** Tray has quit IRC 14:28:27 <PublicServer> *** Game still paused (number of players) 14:28:27 <PublicServer> *** Game unpaused (number of players) 14:28:30 <PublicServer> *** Maraxus joined the game 14:30:50 *** Firartix has joined #openttdcoop 14:45:50 *** Tray has joined #openttdcoop 14:50:38 *** TWerkhoven[l] has joined #openttdcoop 14:51:35 <PublicServer> <cornjuliox> \ 15:19:56 *** Tray has quit IRC 15:22:11 <PublicServer> *** cornjuliox has left the game (leaving) 15:22:11 <PublicServer> *** Game paused (number of players) 15:22:19 <cornjuliox> ok i'm done for now. 15:22:46 <PublicServer> *** Maraxus has left the game (leaving) 15:25:45 <PublicServer> *** LoPo has left the game (general timeout) 15:25:46 <PublicServer> *** LoPo has left the game (connection lost) 15:25:56 <LoPo> lol :"P 15:26:11 <V453000> general timeout? 15:26:14 <V453000> first time I see that 15:27:19 <planetmaker> !revision 15:27:19 <PublicServer> planetmaker: Game version is r23820 15:27:21 <planetmaker> hm 15:27:48 <planetmaker> I thought that was fixed 15:28:08 <planetmaker> oh. general timeout. Na, that's ok 15:28:16 <planetmaker> and that's new ;-) 15:28:19 <V453000> just havent seen it yet :) 15:28:27 <V453000> I kind of figured :p 15:28:48 <planetmaker> client not responding for too long and alike 15:29:18 *** Tray has joined #openttdcoop 15:30:18 <V453000> replacement for general error of slow clients ? 15:30:53 <planetmaker> 'general error' was a bug which hid the proper error message 15:31:01 <planetmaker> which... might be the general timeout ;-) 15:31:39 <V453000> arr :) 15:33:28 <planetmaker> other timeouts I expect to see is "downloading map" and "processing map" 15:35:07 <planetmaker> but issuing both, 'general timeout' and 'connection lost' sounds still double 15:37:01 <V453000> ah 15:37:06 <V453000> hm :) 15:37:31 <V453000> that only means people should stop losing connection!. 15:37:39 <V453000> does that fix it? :P 15:46:45 *** TWerkhoven has joined #openttdcoop 15:55:17 <Tray> !password 15:55:17 <PublicServer> Tray: goatee 15:55:33 <PublicServer> <V453000> hi 15:55:33 <PublicServer> *** Game still paused (number of players) 15:55:33 <PublicServer> *** Game unpaused (number of players) 15:55:36 <PublicServer> *** V453000 joined the game 15:55:36 <PublicServer> *** Tray joined the game 16:05:35 *** Tray has quit IRC 16:05:35 <PublicServer> *** Tray has left the game (connection lost) 16:05:36 <PublicServer> *** Game paused (number of players) 16:05:55 <cornjuliox> !password 16:05:55 <PublicServer> cornjuliox: goatee 16:06:21 <PublicServer> *** Game still paused (number of players) 16:06:21 <PublicServer> *** Game unpaused (number of players) 16:06:22 <PublicServer> *** cornjuliox joined the game 16:10:10 <PublicServer> <V453000> hello 16:11:18 <PublicServer> *** bassals joined the game 16:12:35 <Maraxus> !password 16:12:36 <PublicServer> Maraxus: plight 16:12:46 <PublicServer> *** Maraxus joined the game 16:18:34 <PublicServer> *** cornjuliox has left the game (leaving) 16:18:34 <PublicServer> *** Game paused (number of players) 16:18:54 <PublicServer> *** V453000 has joined spectators 16:23:55 <PublicServer> *** V453000 has left the game (leaving) 16:51:16 *** Tray has joined #openttdcoop 16:56:17 *** gargamel has joined #openttdcoop 16:59:08 *** ODM has joined #openttdcoop 16:59:08 *** ChanServ sets mode: +o ODM 17:04:33 *** Tray|2 has joined #openttdcoop 17:07:09 *** sla_ro|master has joined #openttdcoop 17:11:19 <PublicServer> *** Maraxus has left the game (leaving) 17:11:41 *** Tray has quit IRC 17:39:04 <kuch3n> !dl source 17:39:04 <PublicServer> kuch3n: http://binaries.openttd.org/nightlies/trunk/r23820/openttd-trunk-r23820-source.tar.xz 17:39:44 <kuch3n> !dl 17:39:44 <PublicServer> kuch3n: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:39:44 <PublicServer> kuch3n: http://www.openttd.org/en/download-trunk/r23820 17:39:51 <kuch3n> what is xz? 17:42:04 <hylje> it's compression 17:43:00 <kuch3n> ic 17:50:10 <kuch3n> !password 17:50:10 <PublicServer> kuch3n: rasped 17:50:25 <PublicServer> *** Game still paused (number of players) 17:50:27 <PublicServer> *** kuch3n joined the game 17:51:36 <PublicServer> *** kuch3n has left the game (leaving) 17:54:50 *** valhallasw has joined #openttdcoop 18:00:41 <planetmaker> kuch3n: if zip can compress 10%, then xz can compress 30% 18:00:58 <planetmaker> within the same time 18:07:48 <kuch3n> thx! :) 18:09:08 <Tray|2> !password 18:09:08 <PublicServer> Tray|2: rasped 18:09:37 <PublicServer> *** Game still paused (number of players) 18:09:40 <PublicServer> *** Tray joined the game 18:11:16 <sam0737> !password 18:11:16 <PublicServer> sam0737: rasped 18:11:18 <sam0737> !players 18:11:20 <PublicServer> sam0737: Client 848 (Orange) is Tray, in company 1 (Sadingstone Transport) 18:11:20 <PublicServer> sam0737: Client 817 is bassals, a spectator 18:11:21 <sam0737> !clients 18:11:53 <PublicServer> *** Game still paused (number of players) 18:11:53 <PublicServer> *** Game unpaused (number of players) 18:11:54 <PublicServer> *** sam0737 joined the game 18:11:57 <PublicServer> <Tray> hi 18:12:07 <PublicServer> <sam0737> hi 18:23:08 <PublicServer> *** bassals has joined company #1 18:33:50 <Maraxus> !password 18:33:50 <PublicServer> Maraxus: cloaks 18:34:05 <PublicServer> *** Maraxus joined the game 18:34:16 <PublicServer> *** Maraxus has joined company #1 18:52:07 <PublicServer> *** Tray has left the game (leaving) 18:58:58 *** Tray has joined #openttdcoop 19:01:41 *** Tray has quit IRC 19:05:08 <PublicServer> *** Maraxus has left the game (leaving) 19:05:36 <sam0737> !players 19:05:39 <PublicServer> sam0737: Client 851 (Orange) is sam0737, in company 1 (Sadingstone Transport) 19:05:39 <PublicServer> sam0737: Client 817 (Orange) is bassals, in company 1 (Sadingstone Transport) 19:06:06 *** Tray|2 has quit IRC 19:06:19 *** LoPo has quit IRC 19:30:54 <PublicServer> <bassals> oooh 19:30:57 <PublicServer> <sam0737> oops 19:31:21 <PublicServer> <bassals> 4 people died in there :-( 19:31:24 <PublicServer> <sam0737> RIP.. 19:31:34 <PublicServer> <sam0737> the driver and crews- 19:32:05 <PublicServer> <bassals> I thought in 2194 drivers would not be needed 19:32:35 <sam0737> lol 19:33:21 <sam0737> the stewardesses maybe :P 20:11:04 *** NNS_ has joined #openttdcoop 20:16:35 *** ODM has quit IRC 20:17:32 *** perk11 has joined #openttdcoop 20:23:44 *** Maraxus has quit IRC 20:25:29 *** TWerkhoven has quit IRC 20:26:35 *** ODM has joined #openttdcoop 20:26:35 *** ChanServ sets mode: +o ODM 20:28:06 <PublicServer> <bassals> well sam0737 20:28:12 <PublicServer> <bassals> I have to go 20:28:14 <PublicServer> <bassals> I'm sorry 20:28:16 <PublicServer> <sam0737> oh 20:28:19 <PublicServer> <sam0737> nvm..- 20:28:29 <PublicServer> <sam0737> cya 20:28:35 <PublicServer> <bassals> goodbye 20:28:47 <PublicServer> *** bassals has left the game (leaving) 20:28:47 <PublicServer> *** Game paused (number of players) 20:32:39 *** mfb- has joined #openttdcoop 20:32:39 *** ChanServ sets mode: +o mfb- 20:33:25 <PublicServer> *** Game still paused (number of players) 20:33:25 <PublicServer> *** Game unpaused (number of players) 20:33:25 <PublicServer> *** mfb joined the game 20:33:29 <PublicServer> <sam0737> oh hi 20:33:47 <PublicServer> <mfb> hi 20:37:06 <NNS_> !password 20:37:06 <PublicServer> NNS_: gamuts 20:37:42 <NNS_> !password 20:37:42 <PublicServer> NNS_: chirps 20:38:00 <PublicServer> *** NonNobisSolum joined the game 20:38:17 <PublicServer> <NonNobisSolum> hi 20:38:20 <PublicServer> <mfb> hi 20:38:34 <PublicServer> <sam0737> hi 20:39:33 <PublicServer> <NonNobisSolum> lufingpool 20:39:52 <PublicServer> <mfb> ? 20:39:54 <PublicServer> <sam0737> yes? 20:40:05 <PublicServer> <NonNobisSolum> should they be jammed like that? all waiting for full ? 20:40:15 <PublicServer> <sam0737> yes. 20:40:18 <PublicServer> <NonNobisSolum> k 20:40:20 <PublicServer> <mfb> all trains should full load 20:40:23 *** bassals has quit IRC 20:40:30 <PublicServer> <mfb> in nearly every coop game 20:40:57 <PublicServer> <NonNobisSolum> k do both those stations want one less train serving them 20:41:23 <PublicServer> <mfb> they will need the trains as soon as the towns grow 20:41:25 <PublicServer> <sam0737> it won't hurt anyway :)...as long as the queue is not going back to the trunk 20:41:36 <PublicServer> <NonNobisSolum> k 20:41:54 <PublicServer> <NonNobisSolum> eating into ur bil xD 20:42:05 <PublicServer> <mfb> who cares about money 20:42:15 <PublicServer> <sam0737> lol 20:42:25 <PublicServer> <mfb> train running costs << income 20:43:28 <PublicServer> <NonNobisSolum> lol @ signal tf on bridges 20:43:56 <PublicServer> <sam0737> where? 20:44:06 <PublicServer> <NonNobisSolum> pick a long bridg 20:44:12 <PublicServer> <NonNobisSolum> any long bridge 20:44:34 <PublicServer> <mfb> you mean the islands in between? 20:44:44 <PublicServer> <NonNobisSolum> yh 20:44:47 <PublicServer> <NonNobisSolum> not tf ? 20:44:49 <PublicServer> <mfb> well, for signals 20:44:55 <PublicServer> <mfb> with tf 20:45:37 <PublicServer> <NonNobisSolum> are any devs working on bridge signals? 20:45:55 <PublicServer> <mfb> there is some patch 20:51:06 <PublicServer> <NonNobisSolum> @ slh 07 20:51:12 <PublicServer> <NonNobisSolum> that loop around the lake thing... 20:51:18 <PublicServer> <NonNobisSolum> is just beautiful. 20:51:20 <PublicServer> <NonNobisSolum> <3 20:51:46 <PublicServer> <sam0737> haa.. 20:52:58 <PublicServer> <mfb> sam: is SLH19 from you? 20:53:12 <PublicServer> <sam0737> oh yes 20:53:43 <PublicServer> <sam0737> poor Flanington...no where to grow. 20:53:59 <PublicServer> <sam0737> let's there be bridge. 20:54:01 <PublicServer> *** NonNobisSolum has joined company #1 20:54:11 <PublicServer> <mfb> :D 20:54:23 *** ChanServ sets mode: +v mfb- 20:54:23 *** ChanServ sets mode: +v ODM 20:54:23 *** ChanServ sets mode: +v Webster 20:54:23 *** ChanServ sets mode: +v KenjiE20 20:54:23 *** ChanServ sets mode: +v Sylf 20:55:04 <PublicServer> *** mfb has left the game (general timeout) 20:55:04 <PublicServer> *** mfb has left the game (connection lost) 20:55:05 <PublicServer> <NonNobisSolum> @slh07 20:55:21 <mfb-> !password 20:55:21 <PublicServer> mfb-: median 20:55:34 <PublicServer> *** mfb joined the game 20:56:01 <PublicServer> <mfb> well, would work, too 20:56:03 <PublicServer> <NonNobisSolum> can i go ahead and do that ? 20:56:13 <PublicServer> <NonNobisSolum> need tf 20:56:20 <PublicServer> <mfb> or keep the bridge 20:56:39 <PublicServer> <NonNobisSolum> spose 20:56:42 <PublicServer> <mfb> or just leave it as it is 20:56:44 <PublicServer> <NonNobisSolum> not that much traffic 20:56:58 <PublicServer> <mfb> works fine and looks nice at the moment 20:57:38 <mfb-> ... 20:58:00 <PublicServer> <mfb> oh, no timeout this time 21:00:04 <PublicServer> <NonNobisSolum> can i build a tramway to take pax from lonningwell to 21:00:14 <PublicServer> <NonNobisSolum> parthill and 21:00:16 <PublicServer> *** mfb has left the game (general timeout) 21:00:16 <PublicServer> *** mfb has left the game (connection lost) 21:00:18 <PublicServer> <NonNobisSolum> fenningool 21:00:23 <mfb-> I think the plan says no transfer 21:00:28 <PublicServer> <NonNobisSolum> fenningpool 21:00:30 <mfb-> !password 21:00:30 <PublicServer> mfb-: median 21:00:42 <PublicServer> *** mfb joined the game 21:00:58 <PublicServer> <mfb> right 21:00:58 <PublicServer> <sam0737> you could build for local traffic--but not gathering / transfering to the train station 21:00:58 <PublicServer> <mfb> => no transfers 21:01:12 <PublicServer> <NonNobisSolum> k what does max flexibility of drops mean 21:01:32 <PublicServer> <sam0737> doesn't really mean anything IMO :P 21:01:46 <PublicServer> <mfb> many smaller train stations => easier to distribute trains 21:01:48 <PublicServer> <sam0737> we have 4 drops. NESW 21:01:50 <PublicServer> <NonNobisSolum> so is no transfers just a difficulty thing ? 21:02:08 <PublicServer> <sam0737> just a plan that we decided, not any game settings.. 21:02:19 <PublicServer> <NonNobisSolum> yh thats what i mean 21:02:45 <PublicServer> <sam0737> ya. if there is transfer, people will build feeder bus instead of train stationsss around the city 21:02:45 <PublicServer> <mfb> hmm 21:02:47 <PublicServer> <mfb> L_R MLs are strange 21:03:00 <PublicServer> <mfb> not easy to spot which part is ML and which part is SL 21:03:17 <PublicServer> <sam0737> apparently no one is following the "_" in ML... 21:03:39 <PublicServer> <sam0737> hm. well. some or built with spaces in between. 21:03:45 <PublicServer> <mfb> well....who cares about that 21:03:48 <PublicServer> <sam0737> :P 21:03:51 <PublicServer> <mfb> and it is a pax game, so LR is better 21:03:57 <PublicServer> <mfb> it is just unusual to say LR 21:04:39 <PublicServer> <NonNobisSolum> so the little unconnected towns are going to stay so ? 21:04:55 <PublicServer> <sam0737> you are welcome to connect them : 21:04:57 <PublicServer> <sam0737> :) 21:05:01 <PublicServer> <mfb> they can get a connection 21:05:16 <PublicServer> <NonNobisSolum> yh massive slh just for little towns though.... 21:05:27 <PublicServer> <mfb> the towns can grow.. 21:05:41 <PublicServer> <sam0737> a SLH could serve a few towns 21:05:59 <PublicServer> <sam0737> i think you could build one on the BBH 07 island 21:06:25 <PublicServer> <NonNobisSolum> or bbh15 ? 21:06:39 <PublicServer> <mfb> or use SLH16 21:06:57 <PublicServer> <NonNobisSolum> oh 21:07:04 <PublicServer> <NonNobisSolum> ill do that :D 21:07:46 <PublicServer> <NonNobisSolum> sign - !network plan says no transfer 21:08:18 <PublicServer> <mfb> what about the sign? 21:08:20 <PublicServer> <sam0737> i have 2 >10k towns, hehe 21:08:30 <PublicServer> <NonNobisSolum> theres a transfer bus there 21:08:40 <PublicServer> <mfb> that is the reason for the sign 21:08:55 <PublicServer> <sam0737> where? 21:09:05 <PublicServer> <NonNobisSolum> near slh 19 21:09:11 <PublicServer> <mfb> at sign !network plan ... 21:09:33 <PublicServer> <sam0737> oh. 21:14:51 <PublicServer> <NonNobisSolum> pax from slh 16 would go to drop west , yh ? 21:15:05 <PublicServer> <NonNobisSolum> *east 21:15:19 <PublicServer> <mfb> east or south look fine 21:16:33 <PublicServer> <NonNobisSolum> i really like the design of drop east 21:16:56 <PublicServer> <mfb> usual thing at V's drops 21:16:59 <PublicServer> *** mfb has joined spectators 21:17:03 <PublicServer> <mfb> afk 21:17:48 *** Tray has joined #openttdcoop 21:17:51 <Tray> !password 21:17:51 <PublicServer> Tray: cruder 21:18:15 <PublicServer> *** Tray joined the game 21:20:29 *** bassals has joined #openttdcoop 21:22:06 <PublicServer> *** mfb has joined company #1 21:22:51 <PublicServer> *** bassals joined the game 21:24:36 <PublicServer> *** bassals has joined company #1 21:26:13 <PublicServer> <NonNobisSolum> copy slh11 @ slh21 prop ? 21:26:27 <PublicServer> <mfb> ? 21:26:46 <PublicServer> <NonNobisSolum> need another slh there? or add to slh16 21:26:59 <PublicServer> <NonNobisSolum> for shordinghall etc 21:26:59 <PublicServer> <sam0737> use 16 would be fine 21:27:06 <PublicServer> <mfb> SLH16 should be able to handle that 21:27:44 <PublicServer> *** mfb has left the game (general timeout) 21:27:44 <PublicServer> *** mfb has left the game (connection lost) 21:28:02 <mfb-> !password 21:28:02 <PublicServer> mfb-: thrift 21:28:14 <PublicServer> *** mfb joined the game 21:29:45 <PublicServer> <NonNobisSolum> does that girder type bridge allow bridge stacking or something ? 21:29:51 <PublicServer> <mfb> no 21:29:57 <PublicServer> <mfb> but you can build above bridge heads 21:30:11 <PublicServer> <mfb> (with all types= 21:30:25 <PublicServer> <NonNobisSolum> just the wierd picture 21:30:31 <PublicServer> <NonNobisSolum> and that it looks like tub silicon 21:30:35 <PublicServer> <NonNobisSolum> with the top cut off 21:33:13 <PublicServer> <NonNobisSolum> wont let me build over a bridge head 21:33:19 <PublicServer> <mfb> where? 21:33:25 <PublicServer> <mfb> the other bridge must be higher 21:33:27 <PublicServer> <NonNobisSolum> bbh04 21:33:47 <PublicServer> <mfb> (but that is bad) 21:33:49 <PublicServer> <NonNobisSolum> k thx 21:34:01 <PublicServer> <NonNobisSolum> yh signal 21:34:59 <PublicServer> *** mfb has left the game (general timeout) 21:34:59 <PublicServer> *** mfb has left the game (connection lost) 21:35:23 <PublicServer> <sam0737> TL is jsut 2 21:35:25 <PublicServer> <sam0737> train length is jsut 2 21:35:28 <PublicServer> <NonNobisSolum> oh 21:50:10 <PublicServer> <NonNobisSolum> done 21:50:32 <PublicServer> <NonNobisSolum> come lookat my retarded drawings so you can stick them on the fridge 21:52:50 <PublicServer> <NonNobisSolum> will jam up if pufingwell city has more than 2 trains 21:53:04 <PublicServer> <sam0737> ya just want to say so too 21:53:06 <PublicServer> <sam0737> better improve it :) 21:55:44 <PublicServer> <NonNobisSolum> how bout now 21:56:06 <PublicServer> <NonNobisSolum> i know theres sharp turns 21:58:16 <PublicServer> <NonNobisSolum> did similar juncs on other side 21:59:17 <PublicServer> <sam0737> hmm 22:00:46 <PublicServer> <NonNobisSolum> so /tunnel juncs is fine ? 22:02:57 <PublicServer> <sam0737> i have to go 22:02:59 <PublicServer> <sam0737> see ya. 22:03:05 <PublicServer> <NonNobisSolum> bye 22:03:08 <PublicServer> <bassals> bye 22:03:34 <PublicServer> *** mfb joined the game 22:15:33 *** Firartix has quit IRC 22:17:52 <PublicServer> <NonNobisSolum> all this infrastructure 22:17:58 <PublicServer> <NonNobisSolum> and no mail :( 22:18:09 <PublicServer> <mfb> they all send e-mails 22:18:19 <PublicServer> <bassals> it's 2205! 22:18:22 <PublicServer> <NonNobisSolum> of course <facepalm> 22:18:28 <PublicServer> *** sam0737 has left the game (leaving) 22:18:40 <PublicServer> <mfb> but teleportation is still impossible 22:18:42 <PublicServer> <NonNobisSolum> surely they telecommute too ? 22:19:32 *** Firartix has joined #openttdcoop 22:19:49 <PublicServer> <bassals> they could make a movie in the Winningwell prision 22:19:57 <PublicServer> <bassals> escaping through the maglev tunnels 22:22:30 <PublicServer> <NonNobisSolum> go ! 22:22:45 <PublicServer> <mfb> ? 22:23:03 <PublicServer> <NonNobisSolum> built all the trains for those 3 stat 22:23:09 <PublicServer> <NonNobisSolum> then ssent them all 22:23:20 *** TWerkhoven[l] has quit IRC 22:23:47 <PublicServer> *** mfb has left the game (general timeout) 22:23:47 <PublicServer> *** mfb has left the game (connection lost) 22:24:09 <mfb-> these nets of small stations are a mess :p 22:24:40 <mfb-> !password 22:24:40 <PublicServer> mfb-: hazing 22:24:51 <PublicServer> *** mfb joined the game 22:26:22 *** sam0737 has quit IRC 22:30:51 <Sylf> you lost the teloportation technologies since the MM period. oh the horror of the tech dark age. 22:31:01 <PublicServer> <NonNobisSolum> lol 22:31:07 <PublicServer> <NonNobisSolum> MM? 22:31:17 <PublicServer> <NonNobisSolum> 200 ? 22:31:20 <PublicServer> <NonNobisSolum> 2000? 22:31:26 <PublicServer> <bassals> the moneymaker 22:31:45 <PublicServer> <NonNobisSolum> oh 22:32:12 <PublicServer> <bassals> the voting stage 22:45:51 <PublicServer> <mfb> SL18 has more traffic than drop east.. we need more trains at drop east 22:46:06 <PublicServer> <NonNobisSolum> just added 8 there 22:46:12 <PublicServer> <mfb> oh, it also has more trains... 22:46:20 <PublicServer> <mfb> 51 vs. 48 22:50:39 <PublicServer> <bassals> goodnight, I'm off 22:50:45 <PublicServer> <mfb> good night 22:50:47 <PublicServer> <NonNobisSolum> night 22:50:49 <PublicServer> *** bassals has left the game (leaving) 22:50:57 <PublicServer> <mfb> hmm 22:50:57 *** bassals has quit IRC 22:51:15 <PublicServer> <mfb> a lot of short curves at SL16 22:51:30 <PublicServer> <NonNobisSolum> <bad poker face> 22:51:32 <PublicServer> <mfb> and no reason for them... 22:58:32 *** Progman has quit IRC 22:58:48 <PublicServer> <mfb> wtf SLH14 22:59:10 <PublicServer> <NonNobisSolum> whats up 22:59:20 <PublicServer> <mfb> prio for the SL? 22:59:38 <PublicServer> <NonNobisSolum> bridge prio 22:59:38 <PublicServer> <mfb> larger than some LLL_RRR BBHs? 22:59:38 <PublicServer> <Tray> o: 23:00:36 <PublicServer> <Tray> first jam that i see (: 23:00:46 <PublicServer> <NonNobisSolum> where 23:00:49 <PublicServer> <Tray> bbh 2 23:01:11 <PublicServer> <mfb> that part is quite busy 23:02:21 <PublicServer> <Tray> extend it to RR L? 23:02:31 <PublicServer> <NonNobisSolum> like that 23:02:41 <PublicServer> <NonNobisSolum> filter lane 23:02:41 <PublicServer> <Tray> that won't help 23:03:03 <PublicServer> <NonNobisSolum> trains LOVE cutting corners 23:03:25 <PublicServer> <mfb> that does not help 23:05:11 <PublicServer> <mfb> hmm 23:05:14 <PublicServer> <mfb> BBH07 :/ 23:05:28 <PublicServer> <mfb> may need a second to south 23:10:06 <PublicServer> <Tray> 02 -> 03 extended 23:11:25 <PublicServer> *** Tray has left the game (leaving) 23:11:25 *** ODM has quit IRC 23:11:30 <PublicServer> <mfb> hmm 23:11:36 <PublicServer> <mfb> found a new exit type 23:12:36 <PublicServer> <NonNobisSolum> wants straight on tracks ans pbs ? 23:12:39 <PublicServer> <NonNobisSolum> *and 23:12:45 <PublicServer> <mfb> ? 23:13:04 <PublicServer> <NonNobisSolum> like this 23:13:10 <PublicServer> <mfb> no 23:13:24 <Tray> !password 23:13:24 <PublicServer> Tray: canoes 23:13:42 <PublicServer> <NonNobisSolum> as it is it forces them to change sides 23:13:44 <PublicServer> *** Tray joined the game 23:13:53 <PublicServer> <Tray> new exit type where? 23:13:55 <PublicServer> <NonNobisSolum> effectively the same as 2 straigh on tracks 23:14:05 <PublicServer> <mfb> no 23:14:05 <PublicServer> <NonNobisSolum> as those 2 lines merge later 23:14:09 <mfb-> sign !double bridge exit 23:14:14 <PublicServer> *** mfb has left the game (general timeout) 23:14:14 <PublicServer> *** mfb has left the game (connection lost) 23:14:14 <mfb-> this thing is in sync 23:14:22 <mfb-> and trains cannot mess around with the wrong line 23:14:44 <PublicServer> <NonNobisSolum> but its exactly the same as if it were like this 23:14:51 <PublicServer> <NonNobisSolum> see ? 23:15:01 <PublicServer> <Tray> no it isn't 23:15:16 <PublicServer> <Tray> in mfb's version both lines can exit 23:15:19 <PublicServer> <NonNobisSolum> those 2 tracks just merge again after the bridges 23:15:33 <mfb-> [00:14:13] <mfb-> this thing is in sync 23:16:22 <mfb-> + trains do not have a choice, so they cannot choose the wrong line 23:16:23 <mfb-> well, good night 23:16:44 <PublicServer> <NonNobisSolum> i see it now 23:16:58 <PublicServer> <NonNobisSolum> one exit for coming from each bridge 23:17:04 <mfb-> right 23:17:18 *** mfb- has quit IRC 23:17:50 <PublicServer> <NonNobisSolum> 1 can only go to 1, and 2 can only go to 2 :D 23:18:25 <PublicServer> <Tray> that's correct, but what is the problem about it? 23:18:35 <PublicServer> <NonNobisSolum> i just didnt get it before 23:18:38 <PublicServer> <NonNobisSolum> now i do :D 23:18:44 <PublicServer> <Tray> oh okay. 23:18:44 <PublicServer> <NonNobisSolum> playing with signs... 23:19:18 <PublicServer> <NonNobisSolum> <wishes delete key deleted thing> 23:21:19 *** sla_ro|master has quit IRC 23:31:10 <PublicServer> *** Sylf joined the game 23:39:04 *** LXSJason has joined #openttdcoop 23:39:06 <PublicServer> *** Sylf has joined company #1 23:42:30 <PublicServer> *** Tray has left the game (connection lost) 23:42:30 *** Tray has quit IRC 23:51:34 <PublicServer> *** Sylf has left the game (leaving) 23:51:34 <PublicServer> *** Game paused (number of players) 23:52:28 <PublicServer> *** NonNobisSolum has left the game (connection lost) 23:54:37 *** NNS_ has quit IRC