Log for #openttdcoop on 4th February 2012:
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11:12:51  <lmergen> hi all
11:19:38  <V453000> hello
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11:51:06  <Chris_Booth> hi
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13:14:15  <Webster> Latest update from openttd: OpenTTD 1.2.0-beta4 <>
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14:12:03  <Mark> !password
14:12:03  <PublicServer> Mark: nuance
14:12:22  <PublicServer> *** Game still paused (number of players)
14:12:22  <PublicServer> *** Mark joined the game
14:12:39  <Mark> !unpause
14:12:39  <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.)
14:12:41  <PublicServer> *** Game unpaused (number of players)
14:13:09  <PublicServer> *** Mark has left the game (leaving)
14:13:09  <PublicServer> *** Game paused (number of players)
14:13:17  <Mark> !auto
14:13:17  <PublicServer> *** Mark has enabled autopause mode.
14:13:45  <Mark> !getsave
14:13:47  <PublicServer> Mark: OK :-)
14:13:50  <Mark> !archive
14:13:50  <PublicServer> Mark: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
14:13:53  <Mark> !transfer
14:13:53  <PublicServer> Mark: !transfer gamenr save: transfer the save to our web (publicserver)
14:14:00  <Mark> !transfer 224 game.sav
14:14:03  <PublicServer> Mark: PublicServerGame_224_Final.sav
14:14:03  <PublicServer> Mark: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->
14:14:58  <Mark> !rcon ls
14:14:58  <PublicServer> Mark: 0) .. (Parent directory)
14:14:58  <PublicServer> Mark: 1) archive/ (Directory)
14:14:58  <PublicServer> Mark: 2) autosave/ (Directory)
14:14:58  <PublicServer> Mark: 3) uploads/ (Directory)
14:14:58  <PublicServer> Mark: 4) restart.sav
14:15:00  <PublicServer> Mark: 5) game.sav
14:15:00  <PublicServer> Mark: 6) continue.sav
14:15:02  <PublicServer> Mark: 7) continue2.sav
14:15:02  <PublicServer> Mark: 8) psg220_end.sav
14:15:02  <Mark> !rcon cd 3
14:15:04  <PublicServer> Mark: 9) update.sav
14:15:04  <PublicServer> Mark: you have 63 more messages
14:15:04  <Mark> !rcon ls
14:15:06  <PublicServer> Mark: 0) .. (Parent directory)
14:15:06  <PublicServer> Mark: 1) archive/ (Directory)
14:15:08  <PublicServer> Mark: 2) psg225start.sav
14:15:08  <PublicServer> Mark: 3) psg224_mb.sav
14:15:10  <PublicServer> Mark: 4) psg224start.sav
14:15:10  <PublicServer> Mark: 5) Delayed Deliveries Inc, 2129-04-09.sav
14:15:12  <PublicServer> Mark: 6) Dutbridge Transport, 2061-02-08.sav
14:15:12  <PublicServer> Mark: 7) Dutbridge Transport, 2035-08-16.sav
14:15:14  <PublicServer> Mark: 8) Dutbridge Transport, 6th May 1999.sav
14:15:14  <PublicServer> Mark: 9) psg223_start_mark.sav
14:15:14  <Mark> !rcon load 2
14:15:16  <PublicServer> Mark: you have 149 more messages
14:15:21  <PublicServer> *** Game paused (number of players)
14:15:43  <Mark> !password
14:15:43  <PublicServer> Mark: nuance
14:15:59  <Mark> !rcon server_pw
14:15:59  <PublicServer> Mark: Current value for 'server_password' is: 'morgue'
14:16:14  <Mark> !password
14:16:14  <PublicServer> Mark: nuance
14:16:31  <PublicServer> *** Game still paused (number of players)
14:16:31  <PublicServer> *** Mark joined the game
14:16:59  *** Mark changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG225 (r23820) | STAGE: Planning | | New players, use @quickstart and !help |"
14:17:16  <Mark> new game new game new game
14:17:18  <Mazur> !password
14:17:18  <PublicServer> Mazur: nuance
14:17:24  <Mazur> No it isn't.
14:17:30  <Mazur> Tried 5 times.
14:17:47  <Mark> morgue
14:18:00  <PublicServer> *** Game still paused (number of players)
14:18:00  <PublicServer> *** Game unpaused (number of players)
14:18:03  <PublicServer> *** Mazur joined the game
14:18:13  <Mazur> Brrrrrrrrrrrrr, cold.
14:18:25  <PublicServer> <Mark> yeah
14:18:34  <PublicServer> <Mark> figured i'd stick to the current european weather
14:18:44  <PublicServer> <Mazur> No cities?  How do we do the MM?
14:18:54  <PublicServer> <Mark> we got a bit of pocket money
14:19:04  <PublicServer> <Mazur> Only a bit.
14:19:10  <PublicServer> <Mark> 1 billion
14:19:22  <PublicServer> <Mazur> 2.
14:19:40  <PublicServer> <Mazur> I repaid the load, no sense in wasting monye on interest.
14:21:44  <PublicServer> <Mazur> Can't find hte Eiyyaflokjajutl or whatever its name was.
14:22:06  <PublicServer> <Mark> is that that vulcano?
14:22:53  <PublicServer> *** 0sai joined the game
14:22:55  <Mazur> Yes.
14:23:10  <Mazur> Eyjafjallajökull
14:23:38  <Mazur> Or rather, that's the glacier, the actual volcano is named Eyjafjöll.
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14:28:16  <Maraxus> !password
14:28:16  <PublicServer> Maraxus: nuance
14:28:41  <Maraxus> !password
14:28:41  <PublicServer> Maraxus: nuance
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14:29:17  <Maraxus> !players
14:29:20  <PublicServer> Maraxus: Client 4419 (Orange) is Mazur, in company 1 (Allan & Co.)
14:29:20  <PublicServer> Maraxus: Client 4413 (Orange) is Mark, in company 1 (Allan & Co.)
14:29:20  <PublicServer> Maraxus: Client 4430 (Orange) is 0sai, in company 1 (Allan & Co.)
14:29:35  <Maraxus> !password
14:29:36  <PublicServer> Maraxus: nuance
14:30:10  <Maraxus> nuance is not the password...
14:30:19  <Mazur> Try the morgue.
14:30:28  <Mazur> Without the.
14:31:10  <PublicServer> *** Maraxus joined the game
14:31:18  <^Spike^> will have to wait for 1 pw reset somehow? :)
14:31:45  <PublicServer> *** Spike joined the game
14:31:48  <Mazur> I have reset the pw to nuance in game.
14:31:54  <^Spike^> !password
14:31:54  <PublicServer> ^Spike^: nimble
14:31:58  <^Spike^> !rcon server_pw
14:31:58  <PublicServer> ^Spike^: Current value for 'server_password' is: 'nimble'
14:32:02  <^Spike^> as said
14:32:03  <Mazur> Ok.
14:32:11  <^Spike^> just wait till the game does it :)
14:32:14  <^Spike^> usually 5-10 mins :)
14:32:28  <PublicServer> <Spike> white......
14:32:29  <Mazur> If it can, perhaps needing the password it knows for access.
14:32:48  <^Spike^> what you mean?
14:33:31  <Mazur> If the bot needs to use the old password to set a new, it can;t until the wrong password is reset to the passowrd it keeps mentioning.
14:33:39  <^Spike^> it doesn't need the old pw :)
14:33:53  <^Spike^> the bot basicly is the shell around the ottd server it just sends the commands :)
14:33:56  <Mazur> Well, it was over 15 minutes on nuance.
14:34:26  <Mazur> And as soon as I set it to nuance, it changed it to nimble.
14:34:39  <V453000> !password
14:34:39  <PublicServer> V453000: nimble
14:34:48  <Mazur> Hi, V.
14:35:14  <V453000> company pw??
14:35:29  <PublicServer> *** V453000 joined the game
14:35:32  <^Spike^> Mazur that's what is called a coincidence :D
14:35:33  <PublicServer> *** V453000 has joined company #1
14:35:46  <PublicServer> <Mazur> Must have been.
14:36:09  <PublicServer> * Mazur was not thinking 100% clearly.
14:36:09  <PublicServer> <V453000> ugh, UKRS2?
14:36:20  <PublicServer> <Mazur> Blame Murk.
14:36:55  <PublicServer> *** V453000 has left the game (leaving)
14:37:03  <theholyduck> !dl win64
14:37:03  <PublicServer> theholyduck:
14:37:39  <theholyduck> same revision: O?
14:37:41  <PublicServer> *** Mazur has left the game (connection lost)
14:38:00  <theholyduck> !password
14:38:00  <PublicServer> theholyduck: nimble
14:38:07  <planetmaker> !revision
14:38:07  <PublicServer> planetmaker: Game version is r23820
14:38:13  <planetmaker> we only update tonight ;-)
14:38:45  <PublicServer> *** theholyduck joined the game
14:38:59  <theholyduck> oh gawd all the trees.
14:39:11  <PublicServer> *** Maraxus has left the game (leaving)
14:39:16  <theholyduck> i guess i forgot to disable trees
14:41:19  <Mark> V453000: what other sets work in arctic?
14:41:28  <V453000> UKRS1
14:41:33  <V453000> NARS
14:41:34  <V453000> US set
14:42:02  <V453000> not sure if any other
14:42:03  <Mark> is ukrs1 better than 2?
14:42:08  <V453000> Tropic refurbishment set
14:42:12  <V453000> UKRS2 is basically unusable
14:42:24  <V453000> for our purposes
14:43:00  <Mark> whats the parameter for ukrs1 again...
14:43:04  <Mark> 0 3 0 0?
14:43:14  <V453000> 0 3 0
14:44:18  *** bassals has joined #openttdcoop
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14:44:44  <Mark> !getsave
14:44:45  <PublicServer> Mark: OK :-)
14:44:48  <Mark> !rcon ls
14:44:48  <PublicServer> Mark: 0) .. (Parent directory)
14:44:48  <PublicServer> Mark: 1) archive/ (Directory)
14:44:48  <PublicServer> Mark: 2) psg225start2.sav
14:44:48  <PublicServer> Mark: 3) psg225start.sav
14:44:48  <PublicServer> Mark: 4) psg224_mb.sav
14:44:50  <PublicServer> Mark: 5) psg224start.sav
14:44:50  <PublicServer> Mark: 6) Delayed Deliveries Inc, 2129-04-09.sav
14:44:51  <Mark> !rcon load 2
14:44:52  <PublicServer> Mark: 7) Dutbridge Transport, 2061-02-08.sav
14:44:52  <PublicServer> Mark: 8) Dutbridge Transport, 2035-08-16.sav
14:44:54  <PublicServer> Mark: 9) Dutbridge Transport, 6th May 1999.sav
14:44:54  <PublicServer> Mark: you have 150 more messages
14:44:57  <PublicServer> *** Game paused (number of players)
14:45:00  <Mark> !rcon server_pw
14:45:00  <PublicServer> Mark: Current value for 'server_password' is: 'morgue'
14:45:05  <PublicServer> *** Mark has left the game (connection lost)
14:45:05  <PublicServer> *** Game still paused (number of players)
14:45:23  <PublicServer> *** Game still paused (number of players)
14:45:25  <PublicServer> *** Mark joined the game
14:45:38  <Mark> i doubt changing trainsets is recommended
14:45:40  <Mark> oh well
14:46:14  <bassals> hey new game?
14:46:17  <Mark> yep
14:47:42  <bassals> have you already loaded it or are you still deciding the newgrf?
14:48:09  <Mark> its loaded
14:48:45  <bassals> icelandic town names? :-D
14:49:12  <Mark> yepyep
14:49:15  <bassals> !password
14:49:15  <PublicServer> bassals: washer
14:49:19  <Mark> shame there's only 2 towns
14:49:28  <PublicServer> *** Game still paused (number of players)
14:49:28  <PublicServer> *** bassals joined the game
14:49:38  <Mark> icelandic is almost as good as catalan
14:49:40  <PublicServer> <bassals> :-O
14:49:46  <PublicServer> <bassals> why?
14:49:52  <PublicServer> *** theholyduck has left the game (connection lost)
14:49:52  <PublicServer> *** Game still paused (number of players)
14:49:55  <bassals> icelandic is a tiny language?
14:49:58  <Mark> cause they're long and unpronouncable
14:49:59  <theholyduck> !password
14:49:59  <PublicServer> theholyduck: washer
14:50:10  <PublicServer> *** Game still paused (number of players)
14:50:10  <PublicServer> *** Game unpaused (number of players)
14:50:10  <bassals> (unlike catalan)
14:50:13  <PublicServer> *** theholyduck joined the game
14:50:19  <PublicServer> *** TWerkhoven joined the game
14:50:40  <theholyduck> i can almost sort of pronounce icelandic games
14:50:55  <theholyduck> being a norwegian and having a icelandic girl in my class back in highschool helps
14:51:03  <theholyduck> *names
14:51:14  <bassals> sure, hahaha
14:51:42  <theholyduck> after a joined with trees on, i initially thought this map was flat
14:51:48  <theholyduck> more or less
14:51:57  <theholyduck> 'trees really make height hard to tell
14:52:04  <theholyduck> atleast when zoomed out
14:52:15  <Mark> i was going to do a map with no water, just snow, this turned out interesting aswel though
14:52:34  <Mark> (making a map without water is not possible with terragen)
14:53:00  <bassals> oh really?
14:53:04  <bassals> that's bad
14:53:08  <Mark> yep
14:53:13  <Mark> you could make a hightmap of course
14:53:21  <Mark> the lowest you can set the amount of water to is 1%
14:53:37  <bassals> then you can use the editor
14:53:44  <Mark> yeah
14:54:03  <Mark> or save the hightmap and increase brightness in gimp
14:54:15  <Mark> thats what i was going to do but this turned out good enough
14:54:43  <theholyduck> i really like the look of this map actually
14:55:03  <PublicServer> *** bassals has joined company #1
14:55:14  <Mark> i would like an option where you can set snow level height to 0 and it also turns the water into ice
14:55:18  <bassals> did you cheat us some cash?
14:55:22  <Mark> yes
14:56:40  <PublicServer> *** theholyduck has left the game (leaving)
14:57:09  <bassals> so that we don't need a MM
14:57:18  <Mark> try making money in this map :P
14:58:24  <PublicServer> <Mark> an "ice" newgrf would be quite nice
14:58:42  <PublicServer> <bassals> I guess all stations will have the same names
14:58:42  <theholyduck> especially if you could do cool stuff with it
14:58:50  <theholyduck> here in norway, we sometimes open roads over the icy lakes
14:58:50  <PublicServer> *** TWerkhoven has left the game (leaving)
14:59:02  <theholyduck> when the ice is thick enough
14:59:05  <Mark> yeah but then you have to rebuild them every year :P
14:59:08  <theholyduck> like general purpose roads :P
14:59:17  <theholyduck> Mark, details details
14:59:17  <Mark> i wouldnt allow any transport on ice
14:59:23  <bassals> isn't is dangerous?
14:59:30  <theholyduck> bassals, once the ice is thick enough, not at all
14:59:38  <theholyduck> they monitor the thickness
14:59:40  <Mark> never seen discovery's ice road truckers?
14:59:48  <theholyduck> Mark, those guys drive many many tons
14:59:48  <bassals> yes I have seen it
14:59:50  <theholyduck> on badly maintained roads
15:00:00  <theholyduck> i'm talkijng opening a 2km road over a lake
15:00:06  <Mark> yeah
15:00:18  <Mark> taking a car out on the ice is good fun, im hoping for another week of -15
15:00:36  <theholyduck> Mark, its  -20 outside atm, and has been for a while
15:00:38  <Mark> which seems to be happening
15:00:47  <Mark> yeah here aswel
15:00:51  <theholyduck> i just moved into this basement, and still havent gotten the heat in it propperly
15:00:55  <Mark> well, -18 last night
15:01:07  *** lmergen has quit IRC
15:01:10  <theholyduck> woodburning stove is finally starting to work though
15:01:17  <theholyduck> my fingers are no longer entirely frozen
15:01:55  <bassals> -2 in here last night
15:02:10  <bassals> which is very strange
15:03:16  <theholyduck> well when i arrived here. there was  a frozen glass of water here
15:03:37  <theholyduck> but with the open fireplace an the electric radiator
15:03:40  <theholyduck> its improving rapidly
15:04:23  <bassals> is it possible to have two industries with the same name?
15:04:40  <Mark> if the setting is enabled, yes
15:05:05  <Mark> economy - industries - allow multiple same industries per town
15:05:08  <Mark> or something like that
15:05:36  <PublicServer> <bassals> it's very difficult to find Breidddalsvík in the biggest zoom
15:05:55  <PublicServer> <Mark> not really
15:06:02  <PublicServer> <Mark> oh with trees on it is, i suppose
15:06:12  <PublicServer> <bassals> yes
15:06:24  <theholyduck> best thing about computing next to an open fireplace
15:06:32  <theholyduck> is that i can just throw a log on the fire while sitting down
15:07:35  <PublicServer> <Mark> we need to do an rv only game with heqs
15:08:27  *** Huggzorx has joined #openttdcoop
15:09:37  <theholyduck> ;P
15:09:41  <Huggzorx> !password
15:09:41  <PublicServer> Huggzorx: nilled
15:09:59  <PublicServer> *** Huggzorx joined the game
15:13:25  *** Guvnor has joined #openttdcoop
15:15:59  <bassals> do you have a plan for it?
15:16:30  *** theholyduck has quit IRC
15:16:53  *** theholyduck has joined #openttdcoop
15:19:50  <Huggzorx> !info
15:19:51  <PublicServer> Huggzorx: #:1(Orange) Company Name: 'Allan & Co.'  Year Founded: 1970  Money: 1010093726  Loan: 100000  Value: 1009993726  (T:0, R:0, P:0, S:0) unprotected
15:20:28  <theholyduck> why do we even have a loan actually?
15:21:50  <Huggzorx> !help
15:21:50  <PublicServer> Huggzorx:
15:27:30  *** Chris_Booth has joined #openttdcoop
15:30:41  <Huggzorx> Hi, I'm new to coop. Just spectating the map; may I ask what you are doing? What kind of game this will be?
15:32:02  <bassals> we are now in the planning phase, this means to submit plans for this new game
15:32:20  <bassals> when we have enough plans we will vote which one to do
15:32:35  <bassals> and then we will start building it
15:33:13  <bassals> this might take one day or even more
15:33:36  <PublicServer> *** Sylf joined the game
15:34:21  <Huggzorx> Ok, is there some sort of goal for the map? Or is that part of the plans?
15:34:29  <bassals> it's part of the plans
15:35:37  <bassals> well, Mark has chosen a peculiar map with no industries and just 2 towns
15:36:02  <Sylf> pretty low snow line too
15:36:12  <Huggzorx> So you will have to create the industries as you go?
15:36:30  <PublicServer> <bassals> I guess
15:36:57  <Sylf> make it a pax game!
15:37:34  <PublicServer> *** Chris Booth joined the game
15:37:45  <Huggzorx> worst pax game ever, haha
15:37:48  <Sylf> oh, I suppose you can found more towns too, and it won't be so unique...
15:37:54  <PublicServer> <Chris Booth> hi!
15:38:00  <PublicServer> *** Sylf has left the game (leaving)
15:38:01  <bassals> or just 2 sbahns?
15:38:17  <PublicServer> <Chris Booth> I have a good idea for a pax game here
15:38:20  <PublicServer> <Chris Booth> but it needs food
15:38:32  <PublicServer> <Mark> there's plenty of room for farms
15:38:38  <PublicServer> <Mark> well, some room
15:38:55  <Huggzorx> ah, to make the towns grow, thus getting more passengers?
15:39:04  <PublicServer> <bassals> yes
15:39:06  <PublicServer> <Chris Booth> but a game with 2 networks (East/West)
15:39:20  <PublicServer> <bassals> can Suddureyri grow with no food?
15:39:26  <PublicServer> <Mark> yes
15:39:28  <PublicServer> <Chris Booth> the central drop would be for food and pax
15:39:35  <PublicServer> <Chris Booth> fund it bassals
15:39:45  <PublicServer> <bassals> ?
15:40:01  <PublicServer> <Chris Booth> fund the town growth
15:41:20  <PublicServer> <Mark> of all places you had to build your plan right next to the town :P
15:41:38  <PublicServer> <Chris Booth> in the middle of my own drop
15:41:40  <PublicServer> <Chris Booth> yes
15:41:49  <V453000> !password
15:41:49  <PublicServer> V453000: mislay
15:41:55  <PublicServer> <Mark> pretty much guaranteed to be in the way of any plan :)
15:42:02  <PublicServer> *** V453000 joined the game
15:42:03  <PublicServer> <V453000> meow
15:42:06  <PublicServer> <Chris Booth> very very true
15:42:12  <PublicServer> <Mark> wuff
15:42:46  <PublicServer> <Chris Booth> hi V453000
15:42:49  <PublicServer> <bassals> where is his plan¿
15:42:51  <PublicServer> <V453000> hu
15:43:38  <PublicServer> <V453000> how many farms do you expect to be here :)
15:43:48  <PublicServer> <Mark> as many as you prospect
15:43:54  <PublicServer> <V453000> I would say 0
15:44:02  <PublicServer> <Mark> there's enough land below snowlevel for a 100
15:44:16  <PublicServer> <V453000> does that level work?
15:44:19  <PublicServer> <Mark> i think so
15:44:30  <PublicServer> <Mark> i'll try in SP
15:44:45  <Sylf> or you can build at sea level :)
15:45:00  <Sylf> and harvest EVERYthing from that 1 farm
15:45:15  <PublicServer> <V453000> ofc it doesnt :)
15:45:49  <PublicServer> <bassals> there's a new feature on Goals
15:45:56  <Mark> oh, it doesnt
15:46:14  <PublicServer> <V453000> doesnt matter it would have been to few farms anyway
15:46:15  <Mark> doesnt work at sealevel either
15:46:49  <Mark> that makes the second town pretty pointless :P
15:48:16  <PublicServer> <Chris Booth> so if we want farms we need to build at sea level
15:48:23  <PublicServer> <V453000> no
15:48:25  <PublicServer> <V453000> you cant have farms
15:48:33  <PublicServer> <Chris Booth> why not?
15:48:39  <PublicServer> <V453000> too low snowline
15:48:50  <bassals> even at height 1?
15:49:00  <PublicServer> <Mark> height 2 is minimum
15:49:15  <PublicServer> <Mark> i thought you'd be able to have farms
15:49:17  <PublicServer> <Mark> oh well
15:49:27  <PublicServer> <Chris Booth> why can't you build a farm on !this?
15:49:29  <PublicServer> <Mark> hmm
15:49:31  <PublicServer> <Chris Booth> that will not have snow
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15:49:37  <planetmaker> arctic farms need flat, non-snowy terrain
15:49:46  <bassals> well, by height 1 I meant 50m
15:49:51  <PublicServer> <Mark> snow-line at level 3 would force us to make polders then :"D
15:49:54  <PublicServer> <Mark> :D*
15:50:53  <PublicServer> <Chris Booth> just drain the lakes and build farms in the lakes XD
15:51:04  <PublicServer> <Mark> still to close to the snowline
15:51:14  <PublicServer> <V453000> you cant get farms on this map.
15:51:16  <PublicServer> <V453000> not even in lakes
15:51:49  <Sylf> lots of paper, lots of coal, some oil...
15:51:50  <PublicServer> *** Chris Booth #1 joined the game
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15:51:59  <Sylf> It's a very combustible map
15:52:32  <bassals> what does it mean FPP?
15:52:39  <Mark> !rcon set snow_line_heigh 3
15:52:39  <PublicServer> Mark: 'snow_line_heigh' is an unknown setting.
15:52:43  <Sylf> Food Processing Plant
15:52:44  <Mark> !rcon set snow_line_height 3
15:52:51  <PublicServer> <Mark> oh wow
15:52:57  <PublicServer> <Mark> didnt think that'd be possible
15:53:05  <Sylf> Did the snow recede?
15:53:09  <PublicServer> <Mark> yes
15:53:16  <Sylf> \o/
15:53:20  <Mark> !rcon set snow_line_heigh 2
15:53:23  <PublicServer> Mark: 'snow_line_heigh' is an unknown setting.
15:53:23  <Mark> !rcon set snow_line_height 2
15:53:31  <PublicServer> <Mark> and the snow is back
15:53:33  <PublicServer> <V453000> oh it moves :)
15:54:23  <PublicServer> <Chris Booth> if we can raise the snow line are we allowed to put that in our plans?
15:54:23  <theholyduck> !password
15:54:23  <PublicServer> theholyduck: hotter
15:54:29  <PublicServer> *** theholyduck has left the game (connection lost)
15:54:33  <PublicServer> <Mark> no :P
15:54:39  <PublicServer> <V453000> ?
15:54:46  <PublicServer> *** theholyduck joined the game
15:54:59  <PublicServer> <Chris Booth> Well I was going to put raise snow line to 4 in my plan
15:55:09  <PublicServer> <Chris Booth> so we could have farms and make myplan work :P
15:55:18  <bassals> can we build some farms and then lower the snow?
15:55:29  <PublicServer> <Mark> thats ugly
15:56:06  <Osai> !playercount
15:56:06  <PublicServer> Osai: Number of players: 6 (1 spectators)
15:56:10  <Osai> !password
15:56:10  <PublicServer> Osai: hotter
15:56:21  <bassals> but would that break them or the game?
15:56:38  <PublicServer> *** 0saiq joined the game
15:56:42  <PublicServer> <Mark> not sure
15:56:44  <PublicServer> <Mark> possibly
15:56:50  <PublicServer> <0saiq> hi all
15:56:50  <PublicServer> <V453000> dont know if that work
15:56:52  <PublicServer> <V453000> s
15:56:54  <PublicServer> <V453000> hi Osai :)
15:56:58  <PublicServer> <Mark> i think it would work
15:57:00  <PublicServer> *** 0saiq has changed his/her name to 0sai
15:57:02  <PublicServer> <Mark> but its ugly :P
15:57:49  <PublicServer> *** 0sai has left the game (connection lost)
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15:58:17  <PublicServer> *** 0saiq has changed his/her name to 0sai
15:58:55  <PublicServer> <Chris Booth> well I might as well bomb my plan
15:59:19  <theholyduck> v in your plan, does that mean theres only going to be 2 sl's or am i missing something?
15:59:39  <PublicServer> <V453000> does "example SL" mean there is only 1?
15:59:43  <PublicServer> <Chris Booth> lol
15:59:45  <theholyduck> theres only 2 towns though
15:59:48  <PublicServer> <Chris Booth> I guess it does now :P
16:00:02  <PublicServer> <V453000> 2  towns so far
16:00:08  <PublicServer> <V453000> not many forests either :p
16:00:15  <theholyduck> well, can you prospect towns?
16:00:18  <PublicServer> <Chris Booth> or Paper MIlls
16:00:22  <PublicServer> <V453000> yes you can
16:00:48  <theholyduck> well, then, that solves the problem
16:03:24  <theholyduck> whene is the infrastructure costs stuff going to end up in stable? cant wait to see the signals costs stop the 1 signal every tile spam. that happens in public games
16:03:58  <PublicServer> <V453000> I think it is there already
16:04:04  <PublicServer> <V453000> but I think anything related to costs is stupid
16:04:08  <Mark> it is
16:04:20  <theholyduck> really? shouldnt it really hemper their profitability?
16:04:24  <PublicServer> <V453000> btw Chris Booth we dont have reversed GEC91
16:04:25  <theholyduck> if 12 signals is costing us 300 a year
16:04:32  <PublicServer> <Chris Booth> Yes I know V453000
16:04:38  <PublicServer> <Chris Booth> and no way to get it
16:04:52  <PublicServer> <Chris Booth> I also don't have farms
16:05:00  <PublicServer> <V453000> sounds good :D
16:05:22  <PublicServer> <Chris Booth> I know its a great plan
16:05:32  <PublicServer> <Chris Booth> The plan is just not to play with this map
16:05:34  <PublicServer> <Mark> we need a plan that uses heqs
16:05:36  <PublicServer> <Chris Booth> and play on a new map :P
16:05:39  <PublicServer> <Mark> cargo trams :D
16:06:13  <PublicServer> <Mark> i might make a plan that starts off with "prospect 400 forests"
16:06:16  <PublicServer> <Chris Booth> I am failing so hard today
16:06:31  <PublicServer> <theholyduck> i was thinking making a silly plan titled "paper tycoons"
16:07:09  <PublicServer> <0sai> I like that refit :D
16:07:15  <PublicServer> <theholyduck> well
16:07:21  <PublicServer> <theholyduck> somehow v's plans are always so likable
16:07:29  <PublicServer> <V453000> :p
16:07:35  <PublicServer> <Chris Booth> UKRS Wood/Paper Refit rocks your socks off!
16:07:47  <PublicServer> <V453000> Y
16:08:01  <PublicServer> <theholyduck> last time i played arctic wasthe map with the 6 month delay depots for farms
16:08:11  <PublicServer> <theholyduck> *delay stations
16:08:17  <PublicServer> <Chris Booth> that was a fun game
16:08:23  <PublicServer> <Mark> sounds like alpine
16:08:25  <PublicServer> <theholyduck> i think that was a v design aswell
16:08:48  *** lmergen has joined #openttdcoop
16:08:52  <PublicServer> <V453000> 184
16:08:59  <PublicServer> <V453000> alpine indeed
16:09:09  <lmergen> hey, little question
16:09:09  <PublicServer> <V453000> you were actually present during planning there Mark
16:09:14  <lmergen> this might sound silly
16:09:18  <PublicServer> <Mark> ah, right :)
16:09:33  <lmergen> but what are the rules for joining the new coop game ?
16:09:40  <PublicServer> <V453000> join already :P
16:09:42  <PublicServer> <Chris Booth> Mark HEQS would fit into V's plan!
16:09:43  <Mark> @quickstart
16:09:44  <Webster> Quickstart - #openttdcoop Wiki -
16:09:57  <theholyduck> heqs SL eh.
16:10:00  <Mark> you can get the password with
16:10:01  <theholyduck> sounds like fun
16:10:01  <Mark> !password
16:10:01  <PublicServer> Mark: dwells
16:10:07  <lmergen> ah cools
16:10:10  <PublicServer> <V453000> sure, tram transfer? :D
16:10:12  <PublicServer> <Mark> yeah i love me some cargo trams
16:10:24  <Chris_Booth> lmergen: you need to know how to access the server
16:10:26  <PublicServer> *** theholyduck has left the game (general timeout)
16:10:26  <PublicServer> *** theholyduck has left the game (connection lost)
16:10:28  <Chris_Booth> that is the only rule
16:10:56  <theholyduck> derp
16:10:59  <theholyduck> timeout and connection lost
16:10:59  *** theholyduck has quit IRC
16:11:06  <PublicServer> <Chris Booth> herp
16:11:14  *** theholyduck has joined #openttdcoop
16:11:18  <lmergen> is it the public server @
16:11:20  <lmergen> ?
16:11:34  <Mark> i think so
16:11:36  <theholyduck> seems like my internets is struggling
16:11:41  <Mark> !ip
16:11:41  <PublicServer> Mark:
16:11:46  <theholyduck> !password
16:11:46  <PublicServer> theholyduck: dwells
16:11:52  <lmergen> awesome
16:12:00  <PublicServer> *** theholyduck joined the game
16:12:00  <theholyduck> i just use find server
16:12:10  <theholyduck> openttdcoop is the only "green/yellow" game anyway
16:12:17  <Mark> there are all sorts of programs that do everything for you
16:12:59  <PublicServer> *** Leon Mergen joined the game
16:13:30  <lmergen> ah i'm in
16:13:48  <PublicServer> <V453000> welcome :p
16:13:54  <PublicServer> <Mark> indeed
16:13:56  <PublicServer> <Leon Mergen> hi there
16:14:44  <PublicServer> <Leon Mergen> i'm completely new to openttdcoop, so i have no idea what i'm doing
16:14:55  <PublicServer> <V453000> have you read the quickstart,
16:14:57  <PublicServer> <V453000> ?
16:14:59  <PublicServer> <Leon Mergen> yep
16:15:09  <PublicServer> <V453000> then you shoul have quite an idea what we are doing :)
16:15:11  <PublicServer> <theholyduck> in general, just try and read pretty much anything you find on the wiki
16:15:19  <bassals> we are in the planning stage right now
16:15:22  <Huggzorx> i'm new too, i've read lots from the wiki, but i'm just going to observe for a while if that is ok
16:15:23  <Mark> thats know as slowstart
16:15:25  <Mark> @slowstart
16:15:25  <Webster> Read everything on the wiki, and I mean everything
16:15:32  <PublicServer> <Leon Mergen> i used openttdcoop quite a while for the strategies on the wiki, figured it was time to join in on the fun ;-)
16:15:34  <PublicServer> <Chris Booth> I don't think i have read anything on the wiki for years
16:16:00  <PublicServer> <Mark> that explains you're a noooooob
16:16:24  <PublicServer> <Chris Booth> most likely
16:16:54  <PublicServer> <Mark> V453000: thats a lot of orders
16:16:57  <PublicServer> * Mark doesnt like orders
16:17:05  <PublicServer> <Chris Booth> I still don't understand how a town with 5 station that have a 75% transport rating can be shrinknig
16:17:12  <PublicServer> <V453000> Mark: you just clone them from train yard
16:17:23  <PublicServer> <V453000> and if they are made well enough, you can just and only replace the pickup order
16:17:26  <PublicServer> <Mark> good point
16:17:56  <PublicServer> <V453000> well you also need to do some extra stuff for your SL regarding the waypoints for refit and town drop order
16:18:14  <PublicServer> <V453000> which isnt an issue as it doesnt get linked by conditional orders
16:18:16  <PublicServer> <Chris Booth> use autorefit
16:18:22  <PublicServer> <V453000> for?
16:18:29  <PublicServer> <Mark> my SL is going to be an epic cargo tram transfer anyway :)
16:18:35  <PublicServer> <V453000> btw UKRS doesnt support it, but why would you use autorefit
16:18:37  <PublicServer> <Chris Booth> tra
16:18:43  <PublicServer> <Chris Booth> oh, ok
16:18:57  <PublicServer> <Chris Booth> I have never used it V453000
16:18:59  <PublicServer> <theholyduck> made my silly plan
16:19:05  <PublicServer> <V453000> it is just dumb
16:19:05  <PublicServer> <Chris Booth> It must be useful though
16:19:05  <PublicServer> * theholyduck sucks at this thing
16:19:36  <PublicServer> <V453000> well, it makes your refit network without the nice refit stations
16:19:42  <PublicServer> <V453000> and it doesnt change anything
16:19:48  <PublicServer> <V453000> systematically
16:20:06  <PublicServer> <V453000> and I think building a refit station is quite a topic
16:20:20  <PublicServer> <0sai> yea
16:20:26  <PublicServer> <0sai> sounds fun
16:20:29  <bassals> have you done SRNW-refit in other PSG?
16:20:35  <PublicServer> <Chris Booth> It depends, a huge refit drop is a thing of beauty
16:20:45  <PublicServer> <Chris Booth> but small ones are just like normal stations
16:20:51  <PublicServer> <V453000> well here you can have a major refit station even on SL
16:20:59  <PublicServer> <Chris Booth> yep
16:21:01  <PublicServer> <V453000> if you transfer
16:21:07  <PublicServer> <0sai> I'm already thinking about an awesome solution
16:21:10  <PublicServer> *** theholyduck has left the game (general timeout)
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16:21:18  <PublicServer> <Chris Booth> <3 that is idea
16:21:21  <PublicServer> <V453000> which might actually be a great idea because you could have drop -> refit -> pickup in one station
16:21:23  <PublicServer> <Chris Booth> Refit + Transfer!
16:21:33  <theholyduck> ok, guess i'll stay out of the game for now, what with my internet being my internet
16:21:33  <PublicServer> <V453000> or even SRNW with refit if you like :)
16:22:11  <PublicServer> <0sai> like a dobule-roro... one entrance for e.g. wood... leaving on the other side - refit to paper - join on that side again and leaving at the side we initially came from :D
16:22:14  <lmergen> how long do these different stages of the game last ?
16:22:27  <theholyduck> as long as it takes
16:22:36  <lmergen> :)
16:22:46  <theholyduck> planning lasts until we have some plans, and theres 1 winner.
16:22:46  <V453000> @stage planning & voting
16:22:46  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG225 (r23820) | STAGE: planning & voting | | New players, use @quickstart and !help |"
16:23:10  <theholyduck> then we build until it feels done.
16:23:20  <lmergen> ok
16:23:25  <theholyduck> and start again
16:23:29  <theholyduck> theres no set timelines, etc
16:23:31  <PublicServer> <V453000> feel free to vote already
16:23:42  * theholyduck goes to vote for v's plan
16:23:51  <theholyduck> !password
16:23:51  <PublicServer> theholyduck: budded
16:23:56  <PublicServer> <V453000> with the amount of positive voices towards refit I guess we could fly through the early stages of the game quickly
16:24:01  <PublicServer> *** theholyduck joined the game
16:24:12  <lmergen> i feel like it's best for me to take a very passive role right now, especially in the planning phase
16:24:14  <PublicServer> *** theholyduck has left the game (leaving)
16:24:29  <theholyduck> lmergen, well, planning is hard, i just made a plan because i suck at it and want to get better.
16:24:38  <Huggzorx> same, I'm just enjoying wating you guys discuss the game, haha
16:24:54  <Huggzorx> watching*
16:25:01  <lmergen> but i'm not sure how long these games last (as in, if i will regret my passive role if these games last half a year each ;-))
16:25:31  <theholyduck> lmergen, well, theres always easy enough stuff to do early game
16:25:39  <theholyduck> like hooking up primaries
16:25:45  <theholyduck> once we start building
16:25:48  <lmergen> hmhm
16:26:10  <theholyduck> thats how i started atleast
16:26:26  <lmergen> yeah i think i will do something like that
16:26:42  <lmergen> and follow the discussions on the more complex issues like balancing and building SLHs
16:26:58  <theholyduck> once you get to a later stage when everything is hooked up and the issue is adding more capacity/reducing jams. thats much harder to do i find
16:27:00  <Huggzorx> I'm not going to be very active, simply because I am supposed to be working...
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16:29:32  <PublicServer> <Mark> boost games are no more fun after v's stupid timed sml game :P
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16:29:46  <PublicServer> <V453000> :PPP
16:30:19  <bassals> oooh
16:30:28  <bassals> I have one station in the junctionary!
16:31:15  <Mark> shit, how did that end up there
16:32:23  <bassals> :-P
16:32:50  <Huggzorx> how does the voting work?
16:33:04  <PublicServer> <V453000> you vote for the plan you like best
16:33:33  <Mark> or you can vote against V on principle
16:33:38  <PublicServer> <V453000> lol
16:33:48  <Huggzorx> yes, but do i just put a sign with the name of the person who's plan i like?
16:34:00  <PublicServer> <V453000> yes
16:34:08  <Mark> you put a sign with your name under who's plan you like, yes
16:34:24  <PublicServer> <Mark> like that
16:34:45  <Huggzorx> ah, ok, thanks
16:34:56  <PublicServer> *** Huggzorx has joined company #1
16:35:29  <theholyduck> !password
16:35:29  <PublicServer> theholyduck: shirts
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16:36:50  <PublicServer> <Mark> how do you fund a town anyway
16:37:06  <theholyduck> hmm, did you guys play any more LR_LR games in the last year i wasnt playing?
16:37:17  <theholyduck> i remember playing one a while ago, but has it happened since
16:37:27  <Mark> !rcon set found_town
16:37:27  <PublicServer> Mark: Current value for 'found_town' is: '0' (min: 0, max: 2)
16:37:30  <Mark> !rcon set found_town 1
16:37:44  <Mark> !rcon set found_town 2
16:38:29  <PublicServer> <V453000> no duck
16:38:39  <PublicServer> <V453000> and I think 174 proved it to be wrong enough :)
16:38:50  <PublicServer> <V453000> or 185?
16:38:58  <PublicServer> <V453000> nah not 185
16:39:00  <PublicServer> <V453000> some game :)
16:39:03  <Mark> we did something like LRRL with signal gap 6 once
16:39:06  <Mark> that was weird
16:39:10  <theholyduck> probably the game i played
16:39:51  <Mark> oh that was game 83
16:39:54  <Mark> thats quite a while ago
16:40:35  <theholyduck> 183 was LR_LR
16:40:38  <theholyduck> and i played that one
16:41:39  <Chris_Booth> 183 was when I got banned IIRC
16:41:46  <PublicServer> *** 0sai has left the game (leaving)
16:42:05  <Chris_Booth> or was it 193
16:42:15  <theholyduck> well, you're on the list of nicks in 183
16:42:18  <theholyduck> but not in 184
16:42:24  <theholyduck> or 185
16:42:52  <Chris_Booth> then I guess it was 183 :P
16:43:21  <theholyduck> i think i more or less stopped playing after 183 aswell
16:43:31  <theholyduck> or not...
16:43:50  <theholyduck> looks like i played a little bit in 188 before i stopped
16:44:31  <PublicServer> *** theholyduck has left the game (general timeout)
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16:45:17  <Chris_Booth> !archive
16:45:17  <PublicServer> Chris_Booth: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
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16:47:06  <Chris_Booth> wow 17 CB free games!
16:48:07  <Mark> oh remember the peace and quietness
16:49:54  <bassals> 224 needs to be archived
16:50:04  <Mark> indeed
16:50:07  <Mark> go for it :P
16:50:38  <cornjuliox> !password
16:50:38  <PublicServer> cornjuliox: sperms
16:50:41  <cornjuliox> BAHAHAHA
16:50:57  <cornjuliox> oh its a new game?
16:54:39  <PublicServer> *** cornjuliox has left the game (processing map took too long)
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16:55:39  <PublicServer> *** cornjuliox has left the game (connection lost)
16:55:46  <cornjuliox> whaaa?
16:55:48  <cornjuliox> !passwords
16:55:50  <cornjuliox> !password
16:55:50  <PublicServer> cornjuliox: sperms
16:56:18  <PublicServer> *** cornjuliox joined the game
16:56:33  <Maraxus> !password
16:56:33  <PublicServer> Maraxus: sperms
16:56:47  <PublicServer> *** Maraxus joined the game
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16:57:03  <PublicServer> <cornjuliox> holy crap look at this thing
16:57:17  <bassals> ?
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16:57:27  <PublicServer> <cornjuliox> this map is EMPTY
16:57:29  <PublicServer> <cornjuliox> XD
16:57:46  <bassals> :-D
16:59:17  <PublicServer> <cornjuliox> wow how do we have  billion at this point in the game?
16:59:38  <Chris_Booth> Mark: you know you would have missed me if you where here!
17:00:45  <PublicServer> <Maraxus> difficulty settings look a bit wierd?
17:01:47  <PublicServer> *** Maraxus has joined company #1
17:02:19  <Chris_Booth> is it possible to hack it so you can have a map with 0 towns?
17:04:36  <cornjuliox> i remember there's a setting in the new game menu that allows you to specify how many towns there are in a map
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17:16:39  <Mark> !rcon set vehicle_breakdowns
17:16:39  <PublicServer> Mark: Current value for 'vehicle_breakdowns' is: '1' (min: 0, max: 2)
17:16:41  <Mark> !rcon set vehicle_breakdowns 0
17:18:08  <PublicServer> *** Mark has joined spectators
17:18:36  <Chris_Booth> Mark: why not be brave/stupid and set them to 2
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17:38:39  *** Mark is now known as Guest1544
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17:50:08  <PublicServer> <cornjuliox> oh wait i already did that :-/
17:50:24  *** theholyduck has joined #openttdcoop
17:55:58  <Huggzorx> did what?
18:00:02  <cornjuliox> tried to change my name in-game, forgot that it was already set
18:01:35  *** lmergen has joined #openttdcoop
18:01:41  <lmergen> !password
18:01:41  <PublicServer> lmergen: vealed
18:01:56  <PublicServer> *** Leon Mergen joined the game
18:02:52  <PublicServer> *** bassals joined the game
18:03:15  <PublicServer> <bassals> no new plans?
18:03:15  <PublicServer> *** Leon Mergen has left the game (leaving)
18:03:48  <Huggzorx> it went dead after you left
18:07:42  <Huggzorx> so, at what point does voting end?
18:09:11  <bassals> when these people are really excited about building
18:09:13  <bassals> :-D
18:14:45  <cornjuliox> I'd love to propose a plan but I can't think of a single thing right now.
18:15:51  <PublicServer> *** bassals has left the game (leaving)
18:16:01  *** bassals has quit IRC
18:18:13  <Huggzorx> I really liked the food/PAX ida, but apparently, it's impossible
18:18:20  <Huggzorx> idea*
18:20:09  *** bassals has joined #openttdcoop
18:20:35  <PublicServer> *** Maraxus has left the game (leaving)
18:20:50  *** Maraxus has quit IRC
18:27:15  <PublicServer> *** Huggzorx has left the game (leaving)
18:29:22  <[1]Mark> !password
18:29:22  <PublicServer> [1]Mark: nerved
18:29:37  <PublicServer> *** Mark joined the game
18:29:43  *** [1]Mark is now known as mark
18:31:56  <PublicServer> *** bassals joined the game
18:34:07  <PublicServer> *** cornjuliox has left the game (leaving)
18:44:56  *** mark is now known as Mark
18:50:01  <Huggzorx> !password
18:50:01  <PublicServer> Huggzorx: lodges
18:51:34  <PublicServer> *** Huggzorx joined the game
18:52:53  <lmergen> why does the password change so often? to encourage people to be in irc ?
18:53:00  <Mark> exactly
18:53:12  <lmergen> clever
18:53:23  <Huggzorx> how often does it change?
18:53:33  <Mark> every 10 minutes i think
18:53:38  <Mark> not sure though
18:53:39  <Huggzorx> wow
18:59:55  <Tray|2> !password
18:59:55  <PublicServer> Tray|2: lodges
19:00:18  <PublicServer> *** Tray joined the game
19:01:37  <hylje> lmergen: yup, to make people not treat coop servers as just random servers they don't give a fuck about
19:02:27  <Tray|2> I think the usage of testing versions is annoying eneugh to hold poeple outside
19:03:11  <hylje> that's one thing, but easy enough to do without ever setting foot here
19:03:25  <hylje> just download the nightly
19:05:08  <Tray|2> I don't think the average man bothers downloading a nightly if there are x other servers
19:05:28  <Tray|2> but you're right two walls is better than one
19:05:56  <V453000> it is great to use the nightly, more features
19:16:22  <PublicServer> *** Huggzorx has left the game (leaving)
19:30:16  *** Firestar has joined #openttdcoop
19:30:29  <Firestar> hi hows going?
19:31:53  <Firestar> !password
19:31:53  <PublicServer> Firestar: matted
19:32:17  <PublicServer> *** Firestar joined the game
19:40:23  <Tray|2> Uhrm? No moneymaking?
19:40:38  <Tray|2> How's that?
19:41:02  <planetmaker> !rcon clients
19:41:02  <PublicServer> planetmaker: Client #1  name: 'PublicServer'  company: 255  IP: server
19:41:02  <PublicServer> planetmaker: Client #4550  name: 'Mark'  company: 1  IP:
19:41:02  <PublicServer> planetmaker: Client #4555  name: 'bassals'  company: 255  IP:
19:41:02  <PublicServer> planetmaker: Client #4574  name: 'Firestar'  company: 1  IP:
19:41:02  <PublicServer> planetmaker: Client #4486  name: 'V453000'  company: 1  IP:
19:41:02  <Firestar> already more than 2,000,000,000 €
19:41:04  <PublicServer> planetmaker: Client #4565  name: 'Tray'  company: 1  IP:
19:41:09  <PublicServer> *** XeryusTC joined the game
19:41:10  <planetmaker> Dunno, Mark will know :-)
19:41:21  <PublicServer> <XeryusTC> already got 2 billion ;)
19:41:23  <planetmaker> and V will know as well. Probably the plan was done :-)
19:41:31  <planetmaker> and 2 billion... is ample
19:42:12  <cornjuliox> has a plan been decided on?
19:42:19  <PublicServer> <XeryusTC> i will make a plan
19:42:33  <PublicServer> <Firestar> not yet but almost
19:42:35  <PublicServer> *** Firestar has joined spectators
19:42:39  <PublicServer> *** Firestar has joined company #1
19:45:11  <PublicServer> <XeryusTC> arctic needs food and pax right?
19:45:22  <PublicServer> <Firestar> think so
19:47:18  <planetmaker> without goal script: yes
19:47:32  <planetmaker> actually food only on snow
19:47:56  <planetmaker> and passengers are not strictly needed. But the usual 5 stations rule applies. Which can be pax or anything actually
19:48:06  <planetmaker> thus "food on snow" is the only rule
19:51:11  <XeryusTC> ok
19:51:14  <XeryusTC> made a plan ;)
19:51:28  *** LoPo has joined #openttdcoop
19:51:48  <LoPo> yo
19:51:51  <LoPo> hello
19:52:00  <Firestar> hows going?
19:52:01  <theholyduck> problem is, farms is hard to do on this shiet
19:52:19  <LoPo> !password
19:52:19  <PublicServer> LoPo: stater
19:52:49  <Firestar> ya know ive got the same pw twice one time
19:52:52  <theholyduck> didnt we decide that farms arent really possible on this map.
19:52:56  <theholyduck> and as such, food is hard to get.
19:53:00  <theholyduck> Firestar, it doesnt change THAt frequently
19:53:02  <PublicServer> *** LoPo joined the game
19:55:06  <PublicServer> <LoPo> there
19:55:09  <PublicServer> <LoPo> V wins :p
19:55:20  <PublicServer> <LoPo> when are are going to build?
19:55:30  <theholyduck> Firestar, i asume its using a dictionary
19:55:32  *** sane has joined #openttdcoop
19:55:41  <theholyduck> LoPo, when 1 plan wins and is declared the winner
19:55:47  <PublicServer> <LoPo> orly?
19:55:49  <theholyduck> by a higher up of some sorts
19:55:51  <PublicServer> <LoPo> i know that
19:55:59  <PublicServer> <LoPo> but look at the votings
19:56:15  <theholyduck> well, sure, but still, somebody higher up has to declare v the winner
19:56:27  <LoPo> higher up?
19:56:50  <LoPo> you mean an admin
19:57:06  <LoPo> likr mfd, xtc, V, etc...
19:57:28  <sane> !password
19:57:28  <PublicServer> sane: stater
19:58:02  <PublicServer> *** Player has joined spectators
19:58:06  <PublicServer> <LoPo> hi player
19:58:06  <PublicServer> *** Player has changed his/her name to sane
19:58:14  <PublicServer> *** sane has joined company #1
19:58:18  <PublicServer> <LoPo> plz change your name to ... anything else
19:58:24  <PublicServer> <LoPo> ah nvm
20:00:23  <sane> hi LoPo
20:00:34  <PublicServer> <LoPo> hello sane
20:00:50  <sane> (it's my mac, it always forgets its name. will default back to player)
20:01:12  <PublicServer> <LoPo> change your rfg
20:01:14  <PublicServer> <LoPo> uhmm
20:01:31  <PublicServer> <LoPo> cfg
20:02:23  <planetmaker> sane: you can either edit your cfg (after you closed OpenTTD), or in the multiplayer join lobby, there's a textbox where you can enter your nickname
20:02:25  <cornjuliox> !password
20:02:25  <PublicServer> cornjuliox: rapped
20:02:32  <planetmaker> iirc that's saved to the cfg after closing openttd
20:02:42  <PublicServer> *** cornjuliox joined the game
20:02:59  <sane> hmmm let me check it out
20:03:07  <PublicServer> <LoPo> ^^
20:03:25  <PublicServer> <cornjuliox> looks like everyone voted on v453000.
20:03:39  <PublicServer> <LoPo> well, i need to go anyay, but i thnik you guys will start tonight with building
20:03:46  <PublicServer> <LoPo> yeah refit is nice :P
20:04:06  <Firestar> let me know if building stage has started im gonna go for some reading
20:04:09  <bassals> oh there's a new plan
20:04:21  <Firestar> yeah from xtc
20:04:43  <PublicServer> *** LoPo has joined spectators
20:05:57  *** Brumi has joined #openttdcoop
20:06:18  <bassals> this goal screen
20:06:42  <PublicServer> *** Brumi joined the game
20:06:43  <PublicServer> <Brumi> hi there
20:06:45  <bassals> do you need to enable the goals in the AI selection?
20:06:47  <PublicServer> <Brumi> let's see the new game
20:07:10  <PublicServer> <LoPo> ey Brumi
20:07:19  <Firestar> hows going?
20:08:06  <bassals> 6-0-0
20:08:37  <sane> its as cold in the map as it is outside
20:09:07  <PublicServer> <Brumi> today was the first real snowy day over here :)
20:09:10  <Firestar> except at my hom eis no snow but -20°C
20:09:25  <cornjuliox> neat
20:09:33  <cornjuliox> i've never lived in a snowy area before
20:10:06  <sane> here it is -12 at the moment with a little snow and a lot of iceskating
20:10:14  *** Keyboard_Warrior has joined #openttdcoop
20:10:23  <LoPo> Snow in holland aswell :)
20:10:23  <bassals> where are you guys talking about?
20:10:31  <LoPo> snow
20:10:44  <Firestar> bout weather in other countries
20:10:50  <bassals> yes but
20:10:58  <bassals> where do you live?
20:11:04  <PublicServer> <Brumi> I live in Hungary
20:11:18  <PublicServer> <sane> Netherlands
20:11:33  <cornjuliox> philippines
20:11:36  <cornjuliox> for now
20:11:43  <cornjuliox> i'm moving to hong kong sometime later this year
20:12:06  <bassals> :-O
20:12:15  <bassals> isn't it 4:11?
20:12:18  <cornjuliox> yeah
20:12:19  <cornjuliox> it is
20:12:28  <PublicServer> <sane> What does TL3AL10 and LLL_RRR mean in the !plan of V?
20:12:30  <bassals> okay :-D
20:12:39  <cornjuliox> i had the misfortune of working in call centers the past 2 years, so I'm used to staying up at night and sleeping during the day
20:12:42  <Firestar> its 21:12 here
20:12:57  <PublicServer> <Brumi> I thought you were in the European timezone :P
20:13:10  <Firestar> who?
20:13:17  <PublicServer> <Brumi> cornjuliox
20:13:28  <bassals> sane:
20:14:34  <PublicServer> *** bassals has joined company #1
20:17:40  <PublicServer> *** Brumi has joined company #1
20:17:46  *** theholyduck has quit IRC
20:20:05  <LoPo> sane: TL = Train Lenght
20:20:15  <PublicServer> <Firestar> or TileLenght
20:20:17  <LoPo> so TL3 = Train lenght of 3 tiles
20:20:34  <LoPo> AL10 = a train engine
20:20:50  <sane> LoPo: thanks, Was looking in the LLL_RRR and I understand it now. thanks for decoding the TL3AL10.
20:21:06  <LoPo> oky
20:21:20  <LoPo> you also know what LLL_RRR mean now?
20:21:21  <LoPo> :P
20:21:23  <sane> to be honest. the learning curve is a bit daunting at time but very interesting to witnes
20:21:41  <LoPo> w8 and see when we start builind :p
20:21:45  <LoPo> but gtg now
20:21:46  <sane> mainlines, 3 left lanes, 1 tile space and 3 right lanes
20:21:47  <LoPo> see ya
20:21:58  <PublicServer> <Firestar> cya
20:22:03  <bassals> there's also
20:22:04  <sane> cu
20:28:15  <PublicServer> *** sane has joined spectators
20:28:35  <PublicServer> *** Brumi has left the game (leaving)
20:28:43  *** Phoenix_the_II has joined #openttdcoop
20:28:43  *** ChanServ sets mode: +o Phoenix_the_II
20:33:17  <PublicServer> <V453000> lez build?
20:33:19  <PublicServer> <V453000> also hi everyone :)
20:34:29  *** Keyboard_Warrior is now known as theholyduck
20:35:54  <theholyduck> !password
20:35:54  <PublicServer> theholyduck: dazing
20:35:57  <theholyduck> dazing
20:35:58  *** Maraxus has joined #openttdcoop
20:36:00  <PublicServer> *** theholyduck has left the game (connection lost)
20:36:03  <theholyduck> derp
20:36:05  <V453000> :)
20:36:15  <PublicServer> *** theholyduck joined the game
20:36:20  <Firestar> well yeah hi there
20:36:29  <Maraxus> !password
20:36:29  <PublicServer> Maraxus: dazing
20:36:31  <V453000> you just wrote it in the irc and then wrote it wrongly in the game duck? :D
20:36:40  <PublicServer> *** Maraxus joined the game
20:36:44  <theholyduck> no, wrote it right both places, but it gave me a "used too long to connect"
20:36:51  <PublicServer> <V453000> hm :)
20:36:51  <PublicServer> *** {TWerkhoven[l]} joined the game
20:37:03  <PublicServer> <TWerkhoven[l]> ell
20:37:03  <PublicServer> <V453000> hello boyz
20:37:05  <PublicServer> <TWerkhoven[l]> o
20:37:11  <PublicServer> <Firestar> well something like a general timeout on stable :)
20:37:13  *** Joosta has joined #openttdcoop
20:37:17  <PublicServer> <Firestar> lo
20:37:32  <Joosta> !password
20:37:32  <PublicServer> Joosta: dazing
20:37:42  *** Joosta is now known as Guest1556
20:37:46  <PublicServer> *** Joosta joined the game
20:38:26  *** Cubey has joined #openttdcoop
20:38:37  <PublicServer> *** Maraxus has joined company #1
20:38:50  * theholyduck licks Cubey 
20:39:00  <Cubey> Huehuehue
20:39:04  <PublicServer> <Firestar> did it taste goos xD
20:39:11  <PublicServer> <Firestar> good*
20:39:31  <PublicServer> <theholyduck> pretty much
20:39:42  <PublicServer> <theholyduck> cubey is a friend of mine, i'm trying to get him to try this thing
20:39:48  <PublicServer> <V453000> :)
20:39:51  <Cubey> Wait a second...
20:39:57  <Cubey> I have to be using hte nightly build
20:40:02  <Cubey> kځ@@_@@ځl `tftt`
20:40:05  <V453000> @quickstart
20:40:06  <Webster> Quickstart - #openttdcoop Wiki -
20:40:07  <theholyduck> Cubey, that you do, just keep a seperate openttd directory for it
20:40:19  <TWerkhoven[l]> or use ottdau
20:40:25  <theholyduck> TWerkhoven[l], or that
20:40:26  <V453000> Mark: around?
20:40:32  <planetmaker> Cubey: it's not unheart of that people have several dozen OpenTTD versions laying around ;-)
20:40:55  <V453000> :)
20:41:04  <V453000> speaking of which, can we update pm please?
20:41:27  <V453000> I hate to swap revisions all the time as I need a newer one for newgrf testing :)
20:41:28  <Webster> Read the Quickstart - #openttdcoop Wiki - (again, try !grf)
20:41:38  <planetmaker> V453000: rather tomorrow
20:41:40  <V453000> I will, thanks webster
20:41:42  <V453000> ok :)
20:41:53  <cornjuliox> speaking of multiple versions of openttd, i'm running 3 different ones ATM.
20:42:03  <planetmaker> and tbh, just use two folders... or three
20:42:13  <planetmaker> for newgrf testing you anyway want more than one version ;-)
20:42:13  <theholyduck> i got stable, "coop" and beta
20:42:14  <V453000> I do but still .)
20:42:46  <planetmaker> you want stable, you want testing and a few nightlies for "proper" testing. I ususally only test my current trunk checkout and stable :-P
20:42:47  <Cubey> Durr, the nightly build is unstable and exploded on me
20:42:55  <theholyduck> Cubey,
20:43:00  <theholyduck> !dl win64
20:43:00  <PublicServer> theholyduck:
20:43:05  <theholyduck> right version
20:43:11  <Cubey> Oh wait
20:43:12  <theholyduck> Cubey, read the quickstart
20:43:16  <Cubey> I'm using the wrong thing
20:43:21  <Cubey> @quickstart
20:43:22  <V453000> I have PS, newgrf, welcome server version, stable, and extra versions for pzg13, creating maps with reversed engines, etc :)
20:43:22  <Webster> Quickstart - #openttdcoop Wiki -
20:43:54  <planetmaker> well... I dunno which I have :-P
20:43:57  <Firestar> what are reversed engines?
20:44:01  <PublicServer> *** Joosta has left the game (leaving)
20:44:03  <bassals> I only have coop XD
20:44:17  <Firestar> ive got coop and stable
20:44:33  <Firestar> and welcome server too+
20:44:39  <planetmaker> several tags, thus what runs on stable, various trunk check-outs with various patches or patch queues...  and also somewhere a dir for PS
20:44:45  <PublicServer> *** sane has joined company #1
20:45:23  <Guest1556> when does the building phase start?
20:45:37  <PublicServer> *** bassals has joined spectators
20:45:38  <V453000> when you get a normal nickname :)
20:46:03  <Firestar> or any nick except the current youre using XD
20:46:18  *** Guest1556 is now known as Joosta
20:46:23  <planetmaker> Firestar: Guest1557 is also not better :-P
20:46:24  <Joosta> sigh.. it does that every time..
20:46:32  <theholyduck> Joosta, asuming its registered
20:46:36  <planetmaker> ^^
20:46:41  <theholyduck> and you fail at identifying
20:46:44  <V453000> @stage Building
20:46:44  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG225 (r23820) | STAGE: Building | | New players, use @quickstart and !help |"
20:47:15  <Joosta> it is, using the /msg nickserv ghost command, is there a way that i don't have to do that every time i start irc?
20:47:29  <hylje> you can put it in the perform file
20:47:33  <theholyduck> Joosta, most clients let you do /msg nickserv identify automatically
20:47:36  <theholyduck> why are you using ghost?
20:48:02  <Cubey> This isn't working, the quickstart doesn't tell me where to download the newgrfs that aren't on Bananas
20:48:03  <Webster> Read the Quickstart - #openttdcoop Wiki - (again, try !grf)
20:48:06  <theholyduck> Cubey, it does
20:48:12  <Joosta> Because I saw that as the ''reclaim your nickname'' command and I don't have a clue about irc ;)
20:48:14  <theholyduck> newgrf pack
20:48:27  <theholyduck> Joosta, its the reclaim your nick when your nick is connected
20:48:31  <theholyduck> i.e a ghost connection
20:48:35  <Cubey> Oooh, I thought that was linking to something esle, nevermind
20:48:48  <theholyduck> when your nick isnt connected.
20:48:50  <theholyduck> just identify works
20:48:54  <theholyduck> Joosta, what client are you using?
20:49:02  <Joosta> rgr, Chatzilla
20:49:09  <theholyduck> Cubey, you a chatzilla user right
20:49:15  <theholyduck> you know how to make it work
20:49:16  <Cubey> Nah
20:49:21  <Cubey> I use xchat like everyone else
20:49:26  <theholyduck> Cubey, didnt you USE chatzilla at some point?
20:49:32  <theholyduck> or was that jaroffries or something?
20:49:34  <Joosta> if that's better and easier then i'll get xchat as well
20:49:36  <Cubey> I used chatzilla
20:49:42  <Cubey> What are you trying to do?
20:49:46  <theholyduck> Cubey, well then, how to set auto-identify
20:49:47  <Cubey> Just /ns identify?
20:49:50  <Cubey> Autoident?
20:49:51  <theholyduck> Cubey, yeah
20:49:54  <Cubey> Eh, I don't remember
20:49:59  <theholyduck> derp
20:49:59  <cornjuliox> Cubey theres a link somewhere on the wiki that leads to the missing grfs all zipped up, can't find it atm.
20:50:02  <Joosta> hehe
20:50:02  <Webster> Read the Quickstart - #openttdcoop Wiki - (again, try !grf)
20:50:04  <Cubey> Yeah I found it cornjuliox
20:50:07  <Cubey> Thanks
20:50:07  <cornjuliox> awesome.
20:50:09  <cornjuliox> np
20:50:33  <cornjuliox> lol there are like 2 towns here. is iceland this deserted IRL?
20:50:33  <Joosta> !password
20:50:33  <PublicServer> Joosta: zeroed
20:50:41  <theholyduck> cornjuliox, almost :P
20:50:50  <PublicServer> *** Joosta joined the game
20:51:06  <PublicServer> <theholyduck> so v, should we move your plan to somewhere more deserted, or just update the sign to make it the official plan?
20:51:20  <PublicServer> <theholyduck> or don't we do that anymore?
20:51:22  <PublicServer> <V453000> whatever goes
20:51:24  <PublicServer> <V453000> sure we do
20:51:34  <PublicServer> *** Mazur has left the game (connection lost)
20:51:36  <PublicServer> <V453000> still feel free to move it
20:51:38  <Cubey> This is a dumb question, but where do I extract the grf pack?
20:51:38  <PublicServer> <V453000> if you want
20:51:38  <Webster> Read the Quickstart - #openttdcoop Wiki - (again, try !grf)
20:51:48  <theholyduck> Cubey, multiple possible places
20:51:58  <theholyduck> data folder of your openttdcoop install for instance
20:52:00  <PublicServer> *** Mazur joined the game
20:52:04  <PublicServer> <Tray> should learn elctrodynamics - do ottdcoop ):
20:52:08  <Cubey> data, that was the directory name, thanks
20:52:10  <PublicServer> *** Maraxus has joined spectators
20:52:18  <PublicServer> <Firestar> to C:/Documents/OpenTTD/newgrf
20:52:22  <theholyduck> or there
20:52:30  <PublicServer> <Firestar> i have it there
20:52:36  <theholyduck> i have mine in data under documents openttd
20:52:38  <PublicServer> <Firestar> and it still works fine
20:52:38  <theholyduck> works fine there aswel
20:52:42  <PublicServer> *** XeryusTC has left the game (leaving)
20:52:44  <theholyduck> i think it works fine in a lot of locations
20:52:57  <Joosta> I prefer it in the documents folder, then it works for all the different installs right?
20:53:06  <theholyduck> Joosta, yea
20:53:13  <PublicServer> *** sane has joined spectators
20:53:15  <planetmaker> readme section 4.2 explains the paths
20:53:15  <theholyduck> but sometimes you dont want a massive list of grfs to chose from
20:53:21  <Joosta> good i'm not a total nubcake then ;)
20:53:22  <theholyduck> when trying to play stable with a grf or 2
20:53:30  <Joosta> ahh, true
20:53:32  <Cubey> !password
20:53:32  <PublicServer> Cubey: zeroed
20:53:37  <PublicServer> *** Cubey has left the game (connection lost)
20:53:47  <PublicServer> *** theholyduck has left the game (general timeout)
20:53:47  <PublicServer> *** theholyduck has left the game (connection lost)
20:53:52  <planetmaker> theholyduck: that's what you got the search box for in the newgrf list
20:53:53  <PublicServer> *** Cubey joined the game
20:53:55  <planetmaker> ;-)
20:53:58  <theholyduck> Cubey, got the took too long to connect thing?
20:53:59  <theholyduck> i get that every now and then
20:54:02  <Cubey> Yeah, lol
20:54:14  <PublicServer> <Cubey> Ok! So I'm here
20:54:16  <PublicServer> *** theholyduck joined the game
20:54:18  <planetmaker> welcome
20:54:24  <planetmaker> :-)
20:54:45  <PublicServer> <Tray> the mainline right in the middle of the map?
20:55:07  <PublicServer> <V453000> +-
20:55:23  <Joosta> this is interesting, i've been looking at a lot of the files in the archive but now I get to see the building as it happens, nice!
20:56:04  <theholyduck> crazy refit stations time eh
20:56:14  <PublicServer> <V453000> I wont be too innovative
20:56:29  <theholyduck> it always impresses me how fast you can build v'
20:56:51  <PublicServer> <V453000> bla bla
20:56:58  <PublicServer> <theholyduck> indeed
20:57:08  <PublicServer> <Firestar> well its true that v is building pretty fast
20:57:36  <planetmaker> Firestar: virtuous use of hotkeys helps a lot :-)
20:57:37  <Joosta> also destroys prett yfast
20:58:01  <planetmaker> like... I usually don't go to the toolbars with the mouse
20:58:04  <PublicServer> <Firestar> well not if ya dont know any of these hotkeys
20:58:28  <planetmaker> either read the (openttd) wiki on hotkeys or look at your hotkeys.cfg
20:58:34  <planetmaker> you can even configure them yourself...
20:58:58  <PublicServer> <Firestar> thx for the info didnt know that
20:59:23  <Joosta> So nice to see that everyone is trying to help eachother, that's the main thing i've noticed so far since i found the openttdcoop website
20:59:40  <planetmaker> it's a bit of a hiddent feature. It has no user interface. You'll really have to edit that file. While openttd is NOT running (or you might overwrite it again, not sure)
20:59:44  <PublicServer> <theholyduck> hmm, might as well start trying to build a slh
20:59:50  <PublicServer> <V453000> if you want
20:59:52  <PublicServer> <V453000> sure
21:00:06  <PublicServer> <V453000> building a refit station up to latest standards is pretty tough
21:00:25  <KenjiE20> knowing what your building tends to speed you up too :p
21:00:32  <planetmaker> haha :-)
21:00:34  <PublicServer> <V453000> :)
21:00:40  <PublicServer> <Firestar> :)
21:01:28  <PublicServer> <Mazur> That's often my problem.
21:01:39  <PublicServer> *** theholyduck has left the game (general timeout)
21:01:39  <PublicServer> *** theholyduck has left the game (connection lost)
21:01:59  <PublicServer> * Mazur salutes General Time Out.
21:01:59  <theholyduck> derp, my internet
21:02:00  <theholyduck> it works fine, then suddenly drops me
21:02:07  <theholyduck> well, its on my end atleast
21:02:11  <theholyduck> my irc pinggoes to hell
21:02:17  <PublicServer> <Firestar> thats sometimes my problem too
21:02:38  <theholyduck> well, my problem is that when i'm at home, my internet is a directional wireless microwave uplink
21:02:44  <theholyduck> to a tower a couple of km's away
21:02:50  <theholyduck> because i live in a forest, half way up a mountain
21:03:09  <PublicServer> <Cubey> The place where you live probably looks like this map
21:03:12  <cornjuliox> oh? we're building already?
21:03:15  <Joosta> You're not from the Netherlands then ;)
21:03:19  <theholyduck> !password
21:03:19  <PublicServer> theholyduck: bustle
21:03:22  <cornjuliox> theholyduck, where exactly do you live?
21:03:48  *** Progman has joined #openttdcoop
21:03:50  <theholyduck> Joosta, definitly not
21:03:59  <theholyduck> new lagspike, letting it pass before am joinan
21:04:00  <theholyduck> cornjuliox, in norway
21:04:00  *** theholyduck has quit IRC
21:04:10  <cornjuliox> back in my old house (which was in the middle of a city), the only internet available was directional wireless
21:04:13  <PublicServer> <V453000> oh come on that ML is super ogly :(
21:04:16  *** theholyduck has joined #openttdcoop
21:04:16  <KenjiE20> yup, that's a lag spike alright
21:04:20  <theholyduck> in case you didnt get it :P
21:04:23  <theholyduck> norway
21:04:25  <PublicServer> <V453000> could have followed the landscape at least in the north
21:04:34  <theholyduck> !password
21:04:34  <PublicServer> theholyduck: bustle
21:04:47  <PublicServer> <Mazur> We do have a few things we call "mountain", but that is only by comparison with the rest of the land, they're basically just little humps.
21:04:56  <PublicServer> *** theholyduck joined the game
21:05:37  <Joosta> Norway, nice
21:05:57  <PublicServer> <Firestar> the outest line of ML is crossing a street too
21:06:43  *** andy|p has joined #openttdcoop
21:07:02  <PublicServer> *** TWerkhoven[l] has left the game (leaving)
21:07:07  <PublicServer> *** theholyduck has left the game (general timeout)
21:07:07  <PublicServer> *** theholyduck has left the game (connection lost)
21:07:12  <andy|p> !password
21:07:12  <PublicServer> andy|p: bustle
21:07:16  <PublicServer> *** andyp has left the game (connection lost)
21:07:16  <theholyduck> ok, running spotify makes it more frequent :P
21:07:19  * theholyduck quits spotify
21:07:22  <PublicServer> <Firestar> always that internet
21:07:30  <PublicServer> *** andyp joined the game
21:07:31  <PublicServer> * Mazur salutes Genreral Error.
21:08:07  <PublicServer> *** theholyduck joined the game
21:08:16  <PublicServer> <theholyduck> ok, lets give this a go
21:08:22  <PublicServer> <theholyduck> i havent build anything to coop standards in a year.
21:08:24  <PublicServer> <theholyduck> but whatever
21:08:28  <PublicServer> <theholyduck> slh01, lets go
21:08:47  <PublicServer> <cornjuliox> so the town drop goes at sudureyri?
21:08:48  <KenjiE20> it's like falling off a bike
21:08:52  <PublicServer> <cornjuliox> or however you're supposed to spell that thing
21:08:55  <KenjiE20> you never forget and it hurts like hell
21:08:57  <PublicServer> <V453000> town drops go to every SL
21:09:03  <PublicServer> <V453000> every SL will get its own town
21:09:11  <theholyduck> do i have to construct the town first?
21:09:15  <PublicServer> <V453000> no
21:09:17  <PublicServer> <V453000> actually last
21:09:20  <theholyduck> yeah, figured
21:09:28  <PublicServer> <Mazur> I'll watch and tell you what you;re doing wrong, Duck.
21:09:30  <theholyduck> so i'll just build the sl, and then the town at the end of it?
21:09:37  <Rhamphoryncus> !password
21:09:37  <PublicServer> Rhamphoryncus: bustle
21:09:40  <PublicServer> *** Rhamphoryncus has left the game (connection lost)
21:09:48  <PublicServer> <V453000> for isntance
21:09:49  <PublicServer> *** andyp has left the game (leaving)
21:09:51  *** andy|p has quit IRC
21:09:52  <PublicServer> <V453000> instance
21:09:53  <PublicServer> <V453000> yes
21:09:59  <PublicServer> *** Rhamphoryncus joined the game
21:10:33  <Cubey> Is TL5 just automatic on coop?
21:10:40  <PublicServer> <theholyduck> tl3 atm
21:10:56  <Mazur> TL5 and TL3 are the most common choices.
21:10:58  <PublicServer> <V453000> ignore my platforms, there is a little trick going on
21:11:09  <PublicServer> <Cubey> Oh, ok, I'll wait and see, in that case
21:11:22  <PublicServer> *** theholyduck has left the game (general timeout)
21:11:22  <PublicServer> *** theholyduck has left the game (connection lost)
21:11:30  <PublicServer> <Firestar> because they leave the less space when its jamming for example
21:11:45  <theholyduck> er derp...
21:11:45  <theholyduck> seriously internet?
21:11:47  <theholyduck> you were working fine like, almost all day
21:12:29  <PublicServer> <Firestar> also im just having some problems with my soundcards
21:12:37  <theholyduck> 1 last attempt and i'm going to go cry somewhere
21:12:41  <theholyduck> !password
21:12:41  <PublicServer> theholyduck: bustle
21:12:50  <PublicServer> *** theholyduck joined the game
21:13:20  <PublicServer> <Mazur> Duck, it is always like that: do not need it, and all is fine, need it bad, and it fails.
21:14:04  <PublicServer> <Mazur> The trick is not to care either way, to think of something ewlse you will do with pleasure if your connection fails.
21:14:34  <PublicServer> <theholyduck> has the rules for doubling bridges changed?
21:14:41  <PublicServer> <Firestar> think not
21:14:43  <PublicServer> <V453000> joke? :D
21:14:49  <PublicServer> <theholyduck> do we still presignal them or just use 2way blocks?
21:14:55  <PublicServer> <theholyduck> there was some debate i remember 1 year ago
21:15:01  <PublicServer> <V453000> presignal them
21:15:03  <PublicServer> <theholyduck> ok :P
21:15:11  <PublicServer> <V453000> there are various ways and each has some pros and cons
21:15:17  <PublicServer> <Mazur> Not two-way, usually.
21:16:26  <PublicServer> <theholyduck> ok, looks like i remember how to do a split
21:16:32  <PublicServer> <cornjuliox> how do you know where to place the SLs?
21:16:41  <theholyduck> wherever you feel one is necesary i guess
21:16:45  <theholyduck> i pikced this spot because it was nice and flat
21:16:49  <PublicServer> *** bassals has joined company #1
21:16:53  <theholyduck> and my first sl in a year
21:17:33  <PublicServer> <bassals> shouldn't we prospect first?
21:17:35  <PublicServer> <Rhamphoryncus> Is there a key to show the scrollback?
21:17:45  <PublicServer> <V453000> the console?
21:17:48  <PublicServer> <V453000> left of 1, under Esc
21:17:51  <PublicServer> <Rhamphoryncus> oh damn :P
21:17:56  <PublicServer> <cornjuliox> i'm having some trouble picturing how an SLH like this works in my head so i'm just gonna watch fist and imitate later :-/
21:17:58  <PublicServer> <V453000> bassals:  no
21:17:59  <theholyduck> bassals, well, they're going to be built all over the map anyway
21:18:00  <theholyduck> i figure there should be some near this one
21:18:00  <theholyduck> by chance
21:21:20  <PublicServer> <bassals> what year do we need for the AL10?
21:21:30  <PublicServer> <V453000> 20 years
21:21:40  <PublicServer> <V453000> we can cheat that later
21:21:50  <Joosta> what's AL10? :P
21:21:50  <PublicServer> <V453000> or we can even buy other engine
21:21:58  <PublicServer> <V453000> the refit game is very friendly with replacing engines
21:22:29  <PublicServer> *** theholyduck has left the game (general timeout)
21:22:29  <PublicServer> *** theholyduck has left the game (connection lost)
21:22:45  <PublicServer> <bassals> Josta: it's the train engine that has been planned
21:22:55  <Joosta> rgr
21:23:40  <theholyduck> !password
21:23:40  <PublicServer> theholyduck: stoles
21:23:41  <PublicServer> *** Rhamphoryncus has joined company #1
21:23:49  <PublicServer> *** theholyduck joined the game
21:23:57  <PublicServer> <Rhamphoryncus> Heh, I saw a button and I just had to press it
21:25:00  <PublicServer> *** sane has joined company #1
21:26:04  <PublicServer> *** Cubey has left the game (leaving)
21:26:18  <PublicServer> <theholyduck> sure why not
21:26:33  <Cubey> brb, just a minute
21:27:11  <PublicServer> <bassals> there are no bbh in this plan :-/
21:27:21  <PublicServer> <V453000> that is bad?
21:27:23  <PublicServer> <bassals> no
21:27:43  <PublicServer> <Mazur> No Big Bad Hubbies.
21:27:56  <PublicServer> <V453000> you can think of a reason why :p
21:28:12  <PublicServer> <V453000> if you guess it right you have a big huge cookie
21:28:34  <PublicServer> <theholyduck> i forgets if diagonal, 1 straight, diagonal breaks cl or not
21:28:56  <PublicServer> <V453000> where
21:28:59  <PublicServer> <theholyduck> slh01
21:29:06  <PublicServer> <V453000> like this?
21:29:08  <PublicServer> <V453000> ofc not
21:29:10  <PublicServer> <theholyduck> yeah
21:29:16  <PublicServer> <V453000> this does
21:29:26  <PublicServer> <theholyduck> yeah, was thinking that
21:29:30  <PublicServer> <theholyduck> but was unsure
21:29:57  <PublicServer> <theholyduck> err
21:30:13  <PublicServer> <theholyduck> whats the point of that bridge there
21:30:16  <PublicServer> <Mazur> Zigzag is full speed.
21:30:38  <PublicServer> <theholyduck> just looking cool?
21:30:41  <PublicServer> <theholyduck> its allowed :P
21:30:46  <PublicServer> <theholyduck> just pointless
21:31:09  <PublicServer> <theholyduck> ok, my 2 splits are done
21:31:19  <PublicServer> <theholyduck> now to remember how one does a merge
21:31:29  <Cubey> !password
21:31:29  <PublicServer> Cubey: ashing
21:31:40  <PublicServer> <Mazur> With a prio and a waiting bay.
21:31:40  <PublicServer> *** Cubey joined the game
21:31:44  <PublicServer> <Firestar> and  zigzag in the other way isnt full speed
21:31:47  <PublicServer> <theholyduck> yeah,
21:31:54  *** Guvnor has quit IRC
21:31:58  <PublicServer> <theholyduck> i remember that much, just putting it in the game is the hard bit
21:32:05  <PublicServer> *** Maraxus has joined company #1
21:32:13  <PublicServer> <V453000> nah
21:32:19  <PublicServer> <V453000> build with your brain not with your eyes
21:32:22  <PublicServer> <theholyduck> heh :P
21:32:28  <PublicServer> <V453000> really
21:32:35  <Joosta> haha
21:32:39  <PublicServer> <theholyduck> how did gap work again?
21:32:57  <PublicServer> <theholyduck> ok
21:32:59  <PublicServer> <theholyduck> other way around
21:33:05  <PublicServer> <V453000> just do it and see if it works
21:33:07  <PublicServer> <bassals> @@(gap 3)
21:33:08  <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
21:33:11  <PublicServer> <Mazur> @@gap 3
21:33:11  <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
21:33:39  <theholyduck> why did i use 2 anyway
21:33:46  <theholyduck> but ok, 2 tunnels would work
21:34:37  <PublicServer> *** Cubey has left the game (leaving)
21:35:13  <PublicServer> <theholyduck> er, its 11 long, why did i think 9..
21:35:27  <PublicServer> <Mark> hello again
21:35:29  <Cubey> !password
21:35:29  <PublicServer> Cubey: ashing
21:35:36  <PublicServer> <V453000> hi Mark :)
21:35:40  <PublicServer> <Maraxus> hi
21:35:41  <PublicServer> *** Cubey joined the game
21:35:42  <PublicServer> <Firestar> hi Mark
21:36:41  <PublicServer> *** theholyduck has left the game (general timeout)
21:36:41  <PublicServer> *** theholyduck has left the game (connection lost)
21:36:59  <theholyduck> er
21:37:06  <PublicServer> <V453000> Mark: feel like building a refit station? .)
21:37:16  <PublicServer> <Mark> not really :)
21:37:19  <PublicServer> <Mark> im doing a slh first i think
21:37:19  <theholyduck> !password
21:37:19  <PublicServer> theholyduck: ashing
21:37:29  <PublicServer> *** theholyduck joined the game
21:37:33  <PublicServer> <V453000> duh
21:38:00  <PublicServer> *** Cubey has left the game (leaving)
21:39:18  <PublicServer> <cornjuliox> ok i'm off for today.
21:39:20  <PublicServer> *** cornjuliox has left the game (leaving)
21:39:29  <PublicServer> <V453000> see you
21:39:31  <PublicServer> <Firestar> cya
21:39:33  <PublicServer> <theholyduck> wee, the cross actually works like i want it to
21:39:35  <PublicServer> <Maraxus> cu
21:40:29  <PublicServer> <theholyduck> calm down man
21:40:43  <PublicServer> <V453000> Mark: bring the trams then :D
21:40:49  <PublicServer> <Mark> :)
21:41:16  <PublicServer> <theholyduck> oh
21:41:18  <PublicServer> <V453000> but I recommend reconsidering :p
21:41:20  <PublicServer> <theholyduck> i'm using wrong rails
21:42:18  <PublicServer> <theholyduck> hmm
21:42:30  <Cubey> !password
21:42:30  <PublicServer> Cubey: ashing
21:42:38  <PublicServer> *** Cubey joined the game
21:43:14  <PublicServer> <Mazur> I think there might be a few LSLH to hte south needed, too.
21:43:32  <PublicServer> * theholyduck is thinking out loud
21:44:18  <PublicServer> <theholyduck> how much of a prio do our trains need?
21:44:22  <PublicServer> * theholyduck cant remember how fast these things accel
21:44:24  <PublicServer> <V453000> barely any
21:44:26  <PublicServer> <V453000> instantly
21:44:44  <PublicServer> <V453000> the two 2ways are enough
21:47:05  <PublicServer> *** Brumi joined the game
21:47:06  <PublicServer> <V453000> solid SLH Tray, thumbs up
21:47:58  <PublicServer> <Tray> 'think it's pretty big, but I guess 6 lines makes everything big
21:48:08  <PublicServer> <V453000> it is good
21:48:46  <PublicServer> <Tray> Thanks. Why do you get rid of your previous station design?
21:49:08  <PublicServer> <V453000> well firstly I want to make it at least a little bit different than my previous refit stations
21:49:14  <PublicServer> <V453000> and secondly this fits better :)
21:49:42  <PublicServer> *** Brumi has left the game (leaving)
21:49:49  *** Brumi has quit IRC
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21:50:21  <PublicServer> *** theholyduck has left the game (general timeout)
21:50:21  <PublicServer> *** theholyduck has left the game (connection lost)
21:50:46  *** theholyduck has quit IRC
21:51:17  *** theholyduck has joined #openttdcoop
21:51:41  <theholyduck> !password
21:51:41  <PublicServer> theholyduck: downed
21:51:53  <PublicServer> *** theholyduck joined the game
21:52:13  <PublicServer> <theholyduck> just 1 merge left.
21:52:13  <Joosta> Did you guys do a MM start or use some sort of cheat?
21:52:26  <PublicServer> <Firestar> and thats in the other direction
21:52:30  <PublicServer> <theholyduck> i really am pretty terrible at this slh thing
21:52:49  <PublicServer> <V453000> you are doing well
21:52:51  <Tray|2> this time money was cheated, most common is using moneymaking with planes
21:53:14  <PublicServer> <Mark> i think i might have to blow up Breiðdalsvík
21:53:25  <PublicServer> <theholyduck> we didnt need to level that
21:53:28  <PublicServer> <theholyduck> whoever was helping again
21:53:29  <Joosta> figures, there's no towns on this map to do a MM start with -_-
21:53:30  <PublicServer> <V453000> do it already :p
21:53:36  <PublicServer> <Mark> i managed to build my hub right on top of the only town in the game
21:53:39  <PublicServer> <Firestar> sry wrong button
21:53:42  <PublicServer> <V453000> :)
21:53:56  <PublicServer> <sane> give the peeps of Breidalsvik an ultimatum
21:54:04  <PublicServer> <theholyduck> calm down on the signaling aswell for a while
21:54:10  <PublicServer> <Mark> there's no negotiating with me
21:54:12  *** Phoenix_the_II has quit IRC
21:54:42  <PublicServer> <theholyduck> derp :P
21:54:44  <PublicServer> <sane> I see them fleeing to the church
21:54:58  <PublicServer> <theholyduck> i 'm not necesarily decided i want to build it here, so you can calm down a bit on signaling
21:55:06  <PublicServer> <Firestar> kk
21:55:16  <PublicServer> <Mark> no sanctuary in churches either
21:55:20  <PublicServer> <Cubey> Ack, you killed all the vilagers!
21:55:43  <PublicServer> <sane> he persuaded them to move
21:55:43  <PublicServer> <Firestar> magic bulldozer is on?
21:56:02  <PublicServer> <Tray> 'guess not
21:56:12  <PublicServer> <Tray> no isn't.
21:56:24  <PublicServer> <Firestar> then how could he let the whole town disappear?
21:56:39  <PublicServer> <V453000> he is badass
21:56:45  <PublicServer> <Mark> muhahahaha
21:56:59  <PublicServer> <Tray> plant trees -> kill town -> kill trees -> loop
21:57:14  <PublicServer> <Firestar> he just killed like almost 1k people
21:57:36  <PublicServer> <Mark> sssht, you'll make me feel guilty
21:57:58  <PublicServer> <V453000> badasses cant feel guilty
21:58:08  <PublicServer> <Mark> :D
21:58:27  <PublicServer> <Firestar> they just can feel happy when they kill at least 1 man
21:58:53  <PublicServer> <Mark> i eat 1k people for breakfast
21:59:29  <bassals> you're just suggesting them to emigrate
22:00:39  <Joosta> by destroying their houses.. Subtle way of suggesting ;)
22:00:43  <PublicServer> <theholyduck> hmm, with signal gap bridges multiple
22:00:49  <PublicServer> <theholyduck> the first one has to be the longest right?
22:01:07  <PublicServer> <theholyduck> and it is, wee
22:01:09  <PublicServer> <Tray> yes
22:01:15  <PublicServer> <Mark> doesnt really matter if you got gap 4 before 6
22:01:19  <PublicServer> <Mark> for example
22:02:15  <PublicServer> <theholyduck> ok, I THINK i'm done now
22:02:17  <PublicServer> <theholyduck> er
22:02:21  <PublicServer> <theholyduck> why didnt is see that cl
22:02:36  <PublicServer> <Tray> (:
22:02:45  *** Progman has quit IRC
22:02:58  <PublicServer> <theholyduck> there we go
22:03:08  <PublicServer> <theholyduck> its HUGE though
22:03:34  <PublicServer> <theholyduck> 42 tiles from start to end...
22:03:52  <PublicServer> <Firestar> and back
22:04:45  *** lmergen has quit IRC
22:06:03  <PublicServer> <theholyduck> hmm, might as well move the sign a bit
22:06:57  <PublicServer> <Firestar> this should do it
22:07:15  <PublicServer> <theholyduck> ;d we're paying 600k gbp ay ear in signal maintenance :d
22:09:01  <PublicServer> <theholyduck> so, now i should fund a town at the end?
22:09:07  <PublicServer> <theholyduck> or should i build the town station first?
22:09:18  <PublicServer> <Firestar> ya should build the station first
22:09:36  <PublicServer> <Firestar> if you want to avoid conflicts witht he local authority
22:09:44  <PublicServer> <theholyduck> trainspamming is easy enough :p
22:09:46  <PublicServer> <theholyduck> er
22:09:48  <PublicServer> <theholyduck> tree
22:10:46  <PublicServer> *** Joosta has left the game (leaving)
22:11:02  <Joosta> Cya later guys
22:11:16  <PublicServer> <Firestar> cu
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22:12:31  <theholyduck> ok, going to take a break from building, seeing as my internet is derpy atm
22:12:36  <theholyduck> i finished my slh atleast
22:12:47  <PublicServer> <Firestar> at least yeah
22:13:04  <hylje> Derpherder
22:14:55  <PublicServer> <Tray> hrm
22:15:09  <PublicServer> <Tray> I want forests (:
22:15:32  <PublicServer> <Firestar> then prospect some when were finished :)
22:16:00  <PublicServer> <Rhamphoryncus> I don't know what you're on about, I already see lots of trees ;)
22:16:44  <PublicServer> <Firestar> i meant forests that produce wood actually too not just standing there
22:17:19  <PublicServer> <Rhamphoryncus> standing there.. and looking pretty!
22:17:37  <PublicServer> <Rhamphoryncus> They feel pretty.. oh so pretty..
22:17:59  <PublicServer> <Firestar> would ya like to walk between them?
22:18:17  <PublicServer> <Rhamphoryncus> Maybe I would..
22:18:35  <PublicServer> <Firestar> or do ya want to walk between them?
22:19:06  <PublicServer> <Rhamphoryncus> Okay, dirty as that sounds, I have no idea what it means
22:19:24  <PublicServer> <Firestar> nor me either xD
22:19:43  <PublicServer> <Firestar> anyway gtg cya later guys
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22:23:51  <PublicServer> <Tray> what the fuck is trains 1 about?
22:24:03  <PublicServer> <Rhamphoryncus> I don't know, but I want to name it Timmie..
22:24:21  <PublicServer> <Cubey> Hi Timmie~
22:25:01  <PublicServer> <sane> sorry could not resist - saw the nice depots
22:25:31  <PublicServer> <sane> (hear mumbling.. n*(#b
22:25:41  <PublicServer> <sane>  .)
22:26:23  <PublicServer> <Rhamphoryncus> Wait, the Gmund Mog is one of those rail service trucks?
22:30:21  <PublicServer> <sane> that was fun while it lasted :)
22:30:24  <PublicServer> <Rhamphoryncus> Yup
22:32:05  <theholyduck> !password
22:32:05  <PublicServer> theholyduck: scorer
22:32:40  <PublicServer> *** theholyduck joined the game
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22:33:02  <PublicServer> <sane> gtg
22:33:11  <PublicServer> <sane> gn
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22:34:13  <PublicServer> <theholyduck> i should really learn how to make a refit station
22:34:19  <PublicServer> <theholyduck> time to stare at trays station i guess
22:36:04  <theholyduck> or not
22:36:05  <PublicServer> *** theholyduck has left the game (general timeout)
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22:37:21  <PublicServer> <Rhamphoryncus> Looks simple enough.  One depot per 3 tracks with an in an out lead track for when the train's at Warp Speed Molasses
22:39:47  <PublicServer> <Mark> there
22:39:54  <PublicServer> <Rhamphoryncus> Looks nice
22:39:56  <PublicServer> <Mark> anyone feel like doing some signalling?
22:40:06  <PublicServer> <Rhamphoryncus> I can try
22:40:22  <PublicServer> <Mark> cool :)
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22:43:08  <PublicServer> <Rhamphoryncus> Should I worry about type or just toss 'em down?
22:43:22  <PublicServer> <Mark> keep the prios symmetrical :P
22:43:44  <PublicServer> <Mark> i'll do the joins
22:44:06  <PublicServer> <Rhamphoryncus> As in the double tunnels/bridges?
22:44:24  <PublicServer> <Mark> no, the prios at the joins
22:44:28  <PublicServer> <Mark> but i'll do them
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22:44:42  <PublicServer> <Rhamphoryncus> Alright.  I was going to punt them anyway :)
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23:10:49  <PublicServer> <Mark> oh its called general timeout now
23:11:20  <Rhamphoryncus> Bloody keyboardis bugs out and sends power-off commands
23:13:06  <PublicServer> *** bassals has left the game (leaving)
23:13:10  <Rhamphoryncus> !password
23:13:10  <PublicServer> Rhamphoryncus: quiver
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23:13:26  <Huggzorx_> !password
23:13:26  <PublicServer> Huggzorx_: quiver
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23:27:05  <Huggzorx_> may i ask what the plan is for prospecting industries? is there a plan for specific places?
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23:27:44  <V453000> lol
23:27:53  <V453000> oh yo are here :)
23:27:55  <Huggzorx> oops, had two irc clients open
23:28:10  <V453000> prospecting = random
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23:30:36  <PublicServer> <V453000> cute hub Mark :)
23:30:52  <Joosta> !password
23:30:52  <PublicServer> Joosta: seeded
23:31:02  <PublicServer> *** Joosta joined the game
23:32:32  <PublicServer> <Mark> thanks :)
23:32:35  <PublicServer> <Mark> and no ML bridges
23:33:06  <Joosta> it's nice!
23:33:14  <PublicServer> <V453000> expanding might not even be that much of a problem
23:33:28  <PublicServer> <V453000> that is the main thing I like
23:33:35  <PublicServer> <V453000> aside from the way it looks and fits :)
23:33:57  <PublicServer> <Mark> expanding wont be easy :P
23:34:04  <PublicServer> <V453000> it will
23:34:10  <PublicServer> <V453000> expanding of ML will
23:34:12  <PublicServer> <V453000> SL probably not
23:34:19  <PublicServer> <V453000> well even that could be ok
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23:37:03  <PublicServer> <V453000> south station almost complete
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23:45:49  <Keyboard_Warrior> !password
23:45:49  <PublicServer> Keyboard_Warrior: flared
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23:46:32  <PublicServer> * theholyduck wishes he could build like mark
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23:48:50  <PublicServer> <V453000> hm
23:49:01  <PublicServer> <V453000> I am not sure if PBS doesnt break depot orders horribly Mark
23:49:21  <Keyboard_Warrior> also my internet starts to derp, whenever i join ;(
23:49:33  <PublicServer> <V453000> at best make it in a block section and put a waypoint in front of the depot
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23:50:56  <Maraxus> gn
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23:51:56  <PublicServer> <Mark> V453000: look at train 1's orders
23:51:58  <PublicServer> <Mark> why would that not work?
23:52:07  <PublicServer> <Mark> oh actually
23:52:09  <PublicServer> <Mark> i see your point
23:52:20  <PublicServer> <Mark> lets test :)
23:52:29  <V453000> you cant test it
23:52:36  <V453000> it is a very ugly glitch/unexpected behaviour
23:52:41  <V453000> I will tell later, gtg now
23:52:56  <PublicServer> <Mark> k
23:52:58  <PublicServer> <Mark> cya
23:56:20  <Rhamphoryncus> !password
23:56:20  <PublicServer> Rhamphoryncus: buoyed
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