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00:03:58 *** sla_ro|master has quit IRC 00:20:42 *** roboboy has joined #openttdcoop 00:30:42 *** Guvnor has quit IRC 01:15:50 *** roboboy has quit IRC 01:25:34 *** roboboy has joined #openttdcoop 01:52:07 *** roboboy has quit IRC 02:31:12 *** Firartix has quit IRC 03:30:37 *** roboboy has joined #openttdcoop 04:32:06 *** roboboy has quit IRC 04:39:38 *** Rhamphoryncus has quit IRC 05:54:20 *** Guvnor has joined #openttdcoop 07:26:57 *** Guvnor has quit IRC 07:38:55 *** sla_ro|master has joined #openttdcoop 08:31:39 *** Phoenix_the_II has joined #openttdcoop 08:31:39 *** ChanServ sets mode: +o Phoenix_the_II 08:47:13 *** ODM has joined #openttdcoop 08:47:13 *** ChanServ sets mode: +o ODM 08:59:09 *** Firartix has joined #openttdcoop 09:06:08 *** Phoenix_the_II has quit IRC 09:14:03 *** sla_ro|master has quit IRC 09:39:06 *** Tray has joined #openttdcoop 09:40:15 *** Tray|2 has joined #openttdcoop 09:47:15 *** Tray has quit IRC 10:00:38 *** Chris_Booth has joined #openttdcoop 10:01:43 *** Progman has joined #openttdcoop 10:23:01 *** Firartix has quit IRC 10:36:52 *** pugi has joined #openttdcoop 10:54:45 *** DayDreamer has joined #openttdcoop 10:54:52 *** Firartix has joined #openttdcoop 11:12:39 *** lmergen has joined #openttdcoop 11:12:51 <lmergen> hi all 11:19:38 <V453000> hello 11:42:13 *** DayDreamer has quit IRC 11:47:42 *** KindOne has joined #openttdcoop 11:48:15 *** KindOne has left #openttdcoop 11:51:06 <Chris_Booth> hi 12:00:13 *** yorick_ has joined #openttdcoop 12:02:38 *** yorick has quit IRC 12:14:59 *** sla_ro|master has joined #openttdcoop 12:37:30 *** lmergen has quit IRC 12:42:27 *** valhallasw has joined #openttdcoop 12:59:25 *** Chris_Booth has quit IRC 13:14:15 <Webster> Latest update from openttd: OpenTTD 1.2.0-beta4 <http://www.openttd.org/en/news/164> 13:16:51 *** Rhamphoryncus has joined #openttdcoop 13:56:47 *** Phoenix_the_II has joined #openttdcoop 13:56:47 *** ChanServ sets mode: +o Phoenix_the_II 14:12:03 <Mark> !password 14:12:03 <PublicServer> Mark: nuance 14:12:22 <PublicServer> *** Game still paused (number of players) 14:12:22 <PublicServer> *** Mark joined the game 14:12:39 <Mark> !unpause 14:12:39 <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.) 14:12:41 <PublicServer> *** Game unpaused (number of players) 14:13:09 <PublicServer> *** Mark has left the game (leaving) 14:13:09 <PublicServer> *** Game paused (number of players) 14:13:17 <Mark> !auto 14:13:17 <PublicServer> *** Mark has enabled autopause mode. 14:13:45 <Mark> !getsave http://dl.dropbox.com/u/55719170/psg225start.sav 14:13:47 <PublicServer> Mark: OK :-) 14:13:50 <Mark> !archive 14:13:50 <PublicServer> Mark: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 14:13:53 <Mark> !transfer 14:13:53 <PublicServer> Mark: !transfer gamenr save: transfer the save to our web (publicserver) 14:14:00 <Mark> !transfer 224 game.sav 14:14:03 <PublicServer> Mark: PublicServerGame_224_Final.sav 14:14:03 <PublicServer> Mark: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_224_Final.sav) 14:14:58 <Mark> !rcon ls 14:14:58 <PublicServer> Mark: 0) .. (Parent directory) 14:14:58 <PublicServer> Mark: 1) archive/ (Directory) 14:14:58 <PublicServer> Mark: 2) autosave/ (Directory) 14:14:58 <PublicServer> Mark: 3) uploads/ (Directory) 14:14:58 <PublicServer> Mark: 4) restart.sav 14:15:00 <PublicServer> Mark: 5) game.sav 14:15:00 <PublicServer> Mark: 6) continue.sav 14:15:02 <PublicServer> Mark: 7) continue2.sav 14:15:02 <PublicServer> Mark: 8) psg220_end.sav 14:15:02 <Mark> !rcon cd 3 14:15:04 <PublicServer> Mark: 9) update.sav 14:15:04 <PublicServer> Mark: you have 63 more messages 14:15:04 <Mark> !rcon ls 14:15:06 <PublicServer> Mark: 0) .. (Parent directory) 14:15:06 <PublicServer> Mark: 1) archive/ (Directory) 14:15:08 <PublicServer> Mark: 2) psg225start.sav 14:15:08 <PublicServer> Mark: 3) psg224_mb.sav 14:15:10 <PublicServer> Mark: 4) psg224start.sav 14:15:10 <PublicServer> Mark: 5) Delayed Deliveries Inc, 2129-04-09.sav 14:15:12 <PublicServer> Mark: 6) Dutbridge Transport, 2061-02-08.sav 14:15:12 <PublicServer> Mark: 7) Dutbridge Transport, 2035-08-16.sav 14:15:14 <PublicServer> Mark: 8) Dutbridge Transport, 6th May 1999.sav 14:15:14 <PublicServer> Mark: 9) psg223_start_mark.sav 14:15:14 <Mark> !rcon load 2 14:15:16 <PublicServer> Mark: you have 149 more messages 14:15:21 <PublicServer> *** Game paused (number of players) 14:15:43 <Mark> !password 14:15:43 <PublicServer> Mark: nuance 14:15:59 <Mark> !rcon server_pw 14:15:59 <PublicServer> Mark: Current value for 'server_password' is: 'morgue' 14:16:14 <Mark> !password 14:16:14 <PublicServer> Mark: nuance 14:16:31 <PublicServer> *** Game still paused (number of players) 14:16:31 <PublicServer> *** Mark joined the game 14:16:59 *** Mark changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG225 (r23820) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 14:17:16 <Mark> new game new game new game 14:17:18 <Mazur> !password 14:17:18 <PublicServer> Mazur: nuance 14:17:24 <Mazur> No it isn't. 14:17:30 <Mazur> Tried 5 times. 14:17:47 <Mark> morgue 14:18:00 <PublicServer> *** Game still paused (number of players) 14:18:00 <PublicServer> *** Game unpaused (number of players) 14:18:03 <PublicServer> *** Mazur joined the game 14:18:13 <Mazur> Brrrrrrrrrrrrr, cold. 14:18:25 <PublicServer> <Mark> yeah 14:18:34 <PublicServer> <Mark> figured i'd stick to the current european weather 14:18:44 <PublicServer> <Mazur> No cities? How do we do the MM? 14:18:54 <PublicServer> <Mark> we got a bit of pocket money 14:19:04 <PublicServer> <Mazur> Only a bit. 14:19:10 <PublicServer> <Mark> 1 billion 14:19:22 <PublicServer> <Mazur> 2. 14:19:40 <PublicServer> <Mazur> I repaid the load, no sense in wasting monye on interest. 14:21:44 <PublicServer> <Mazur> Can't find hte Eiyyaflokjajutl or whatever its name was. 14:22:06 <PublicServer> <Mark> is that that vulcano? 14:22:53 <PublicServer> *** 0sai joined the game 14:22:55 <Mazur> Yes. 14:23:10 <Mazur> Eyjafjallajökull 14:23:38 <Mazur> Or rather, that's the glacier, the actual volcano is named Eyjafjöll. 14:24:02 *** lmergen has joined #openttdcoop 14:27:11 *** Maraxus has joined #openttdcoop 14:28:16 <Maraxus> !password 14:28:16 <PublicServer> Maraxus: nuance 14:28:41 <Maraxus> !password 14:28:41 <PublicServer> Maraxus: nuance 14:28:57 *** theholyduck has joined #openttdcoop 14:29:17 <Maraxus> !players 14:29:20 <PublicServer> Maraxus: Client 4419 (Orange) is Mazur, in company 1 (Allan & Co.) 14:29:20 <PublicServer> Maraxus: Client 4413 (Orange) is Mark, in company 1 (Allan & Co.) 14:29:20 <PublicServer> Maraxus: Client 4430 (Orange) is 0sai, in company 1 (Allan & Co.) 14:29:35 <Maraxus> !password 14:29:36 <PublicServer> Maraxus: nuance 14:30:10 <Maraxus> nuance is not the password... 14:30:19 <Mazur> Try the morgue. 14:30:28 <Mazur> Without the. 14:31:10 <PublicServer> *** Maraxus joined the game 14:31:18 <^Spike^> will have to wait for 1 pw reset somehow? :) 14:31:45 <PublicServer> *** Spike joined the game 14:31:48 <Mazur> I have reset the pw to nuance in game. 14:31:54 <^Spike^> !password 14:31:54 <PublicServer> ^Spike^: nimble 14:31:58 <^Spike^> !rcon server_pw 14:31:58 <PublicServer> ^Spike^: Current value for 'server_password' is: 'nimble' 14:32:02 <^Spike^> as said 14:32:03 <Mazur> Ok. 14:32:11 <^Spike^> just wait till the game does it :) 14:32:14 <^Spike^> usually 5-10 mins :) 14:32:28 <PublicServer> <Spike> white...... 14:32:29 <Mazur> If it can, perhaps needing the password it knows for access. 14:32:48 <^Spike^> what you mean? 14:33:31 <Mazur> If the bot needs to use the old password to set a new, it can;t until the wrong password is reset to the passowrd it keeps mentioning. 14:33:39 <^Spike^> it doesn't need the old pw :) 14:33:53 <^Spike^> the bot basicly is the shell around the ottd server it just sends the commands :) 14:33:56 <Mazur> Well, it was over 15 minutes on nuance. 14:34:26 <Mazur> And as soon as I set it to nuance, it changed it to nimble. 14:34:39 <V453000> !password 14:34:39 <PublicServer> V453000: nimble 14:34:48 <Mazur> Hi, V. 14:35:14 <V453000> company pw?? 14:35:29 <PublicServer> *** V453000 joined the game 14:35:32 <^Spike^> Mazur that's what is called a coincidence :D 14:35:33 <PublicServer> *** V453000 has joined company #1 14:35:46 <PublicServer> <Mazur> Must have been. 14:36:09 <PublicServer> * Mazur was not thinking 100% clearly. 14:36:09 <PublicServer> <V453000> ugh, UKRS2? 14:36:20 <PublicServer> <Mazur> Blame Murk. 14:36:55 <PublicServer> *** V453000 has left the game (leaving) 14:37:03 <theholyduck> !dl win64 14:37:03 <PublicServer> theholyduck: http://binaries.openttd.org/nightlies/trunk/r23820/openttd-trunk-r23820-windows-win64.zip 14:37:39 <theholyduck> same revision: O? 14:37:41 <PublicServer> *** Mazur has left the game (connection lost) 14:38:00 <theholyduck> !password 14:38:00 <PublicServer> theholyduck: nimble 14:38:07 <planetmaker> !revision 14:38:07 <PublicServer> planetmaker: Game version is r23820 14:38:13 <planetmaker> we only update tonight ;-) 14:38:45 <PublicServer> *** theholyduck joined the game 14:38:59 <theholyduck> oh gawd all the trees. 14:39:11 <PublicServer> *** Maraxus has left the game (leaving) 14:39:16 <theholyduck> i guess i forgot to disable trees 14:41:19 <Mark> V453000: what other sets work in arctic? 14:41:28 <V453000> UKRS1 14:41:33 <V453000> NARS 14:41:34 <V453000> US set 14:42:02 <V453000> not sure if any other 14:42:03 <Mark> is ukrs1 better than 2? 14:42:08 <V453000> Tropic refurbishment set 14:42:12 <V453000> UKRS2 is basically unusable 14:42:24 <V453000> for our purposes 14:43:00 <Mark> whats the parameter for ukrs1 again... 14:43:04 <Mark> 0 3 0 0? 14:43:14 <V453000> 0 3 0 14:44:18 *** bassals has joined #openttdcoop 14:44:26 *** TWerkhoven[l] has joined #openttdcoop 14:44:44 <Mark> !getsave http://dl.dropbox.com/u/55719170/psg225start2.sav 14:44:45 <PublicServer> Mark: OK :-) 14:44:48 <Mark> !rcon ls 14:44:48 <PublicServer> Mark: 0) .. (Parent directory) 14:44:48 <PublicServer> Mark: 1) archive/ (Directory) 14:44:48 <PublicServer> Mark: 2) psg225start2.sav 14:44:48 <PublicServer> Mark: 3) psg225start.sav 14:44:48 <PublicServer> Mark: 4) psg224_mb.sav 14:44:50 <PublicServer> Mark: 5) psg224start.sav 14:44:50 <PublicServer> Mark: 6) Delayed Deliveries Inc, 2129-04-09.sav 14:44:51 <Mark> !rcon load 2 14:44:52 <PublicServer> Mark: 7) Dutbridge Transport, 2061-02-08.sav 14:44:52 <PublicServer> Mark: 8) Dutbridge Transport, 2035-08-16.sav 14:44:54 <PublicServer> Mark: 9) Dutbridge Transport, 6th May 1999.sav 14:44:54 <PublicServer> Mark: you have 150 more messages 14:44:57 <PublicServer> *** Game paused (number of players) 14:45:00 <Mark> !rcon server_pw 14:45:00 <PublicServer> Mark: Current value for 'server_password' is: 'morgue' 14:45:05 <PublicServer> *** Mark has left the game (connection lost) 14:45:05 <PublicServer> *** Game still paused (number of players) 14:45:23 <PublicServer> *** Game still paused (number of players) 14:45:25 <PublicServer> *** Mark joined the game 14:45:38 <Mark> i doubt changing trainsets is recommended 14:45:40 <Mark> oh well 14:46:14 <bassals> hey new game? 14:46:17 <Mark> yep 14:47:42 <bassals> have you already loaded it or are you still deciding the newgrf? 14:48:09 <Mark> its loaded 14:48:45 <bassals> icelandic town names? :-D 14:49:12 <Mark> yepyep 14:49:15 <bassals> !password 14:49:15 <PublicServer> bassals: washer 14:49:19 <Mark> shame there's only 2 towns 14:49:28 <PublicServer> *** Game still paused (number of players) 14:49:28 <PublicServer> *** bassals joined the game 14:49:38 <Mark> icelandic is almost as good as catalan 14:49:40 <PublicServer> <bassals> :-O 14:49:46 <PublicServer> <bassals> why? 14:49:52 <PublicServer> *** theholyduck has left the game (connection lost) 14:49:52 <PublicServer> *** Game still paused (number of players) 14:49:55 <bassals> icelandic is a tiny language? 14:49:58 <Mark> cause they're long and unpronouncable 14:49:59 <theholyduck> !password 14:49:59 <PublicServer> theholyduck: washer 14:50:10 <PublicServer> *** Game still paused (number of players) 14:50:10 <PublicServer> *** Game unpaused (number of players) 14:50:10 <bassals> (unlike catalan) 14:50:13 <PublicServer> *** theholyduck joined the game 14:50:19 <PublicServer> *** TWerkhoven joined the game 14:50:40 <theholyduck> i can almost sort of pronounce icelandic games 14:50:55 <theholyduck> being a norwegian and having a icelandic girl in my class back in highschool helps 14:51:03 <theholyduck> *names 14:51:14 <bassals> sure, hahaha 14:51:42 <theholyduck> after a joined with trees on, i initially thought this map was flat 14:51:48 <theholyduck> more or less 14:51:57 <theholyduck> 'trees really make height hard to tell 14:52:04 <theholyduck> atleast when zoomed out 14:52:15 <Mark> i was going to do a map with no water, just snow, this turned out interesting aswel though 14:52:34 <Mark> (making a map without water is not possible with terragen) 14:53:00 <bassals> oh really? 14:53:04 <bassals> that's bad 14:53:08 <Mark> yep 14:53:13 <Mark> you could make a hightmap of course 14:53:21 <Mark> the lowest you can set the amount of water to is 1% 14:53:37 <bassals> then you can use the editor 14:53:44 <Mark> yeah 14:54:03 <Mark> or save the hightmap and increase brightness in gimp 14:54:15 <Mark> thats what i was going to do but this turned out good enough 14:54:43 <theholyduck> i really like the look of this map actually 14:55:03 <PublicServer> *** bassals has joined company #1 14:55:14 <Mark> i would like an option where you can set snow level height to 0 and it also turns the water into ice 14:55:18 <bassals> did you cheat us some cash? 14:55:22 <Mark> yes 14:56:40 <PublicServer> *** theholyduck has left the game (leaving) 14:57:09 <bassals> so that we don't need a MM 14:57:18 <Mark> try making money in this map :P 14:58:24 <PublicServer> <Mark> an "ice" newgrf would be quite nice 14:58:42 <PublicServer> <bassals> I guess all stations will have the same names 14:58:42 <theholyduck> especially if you could do cool stuff with it 14:58:50 <theholyduck> here in norway, we sometimes open roads over the icy lakes 14:58:50 <PublicServer> *** TWerkhoven has left the game (leaving) 14:59:02 <theholyduck> when the ice is thick enough 14:59:05 <Mark> yeah but then you have to rebuild them every year :P 14:59:08 <theholyduck> like general purpose roads :P 14:59:17 <theholyduck> Mark, details details 14:59:17 <Mark> i wouldnt allow any transport on ice 14:59:23 <bassals> isn't is dangerous? 14:59:30 <theholyduck> bassals, once the ice is thick enough, not at all 14:59:38 <theholyduck> they monitor the thickness 14:59:40 <Mark> never seen discovery's ice road truckers? 14:59:48 <theholyduck> Mark, those guys drive many many tons 14:59:48 <bassals> yes I have seen it 14:59:50 <theholyduck> on badly maintained roads 15:00:00 <theholyduck> i'm talkijng opening a 2km road over a lake 15:00:06 <Mark> yeah 15:00:18 <Mark> taking a car out on the ice is good fun, im hoping for another week of -15 15:00:36 <theholyduck> Mark, its -20 outside atm, and has been for a while 15:00:38 <Mark> which seems to be happening 15:00:47 <Mark> yeah here aswel 15:00:51 <theholyduck> i just moved into this basement, and still havent gotten the heat in it propperly 15:00:55 <Mark> well, -18 last night 15:01:07 *** lmergen has quit IRC 15:01:10 <theholyduck> woodburning stove is finally starting to work though 15:01:17 <theholyduck> my fingers are no longer entirely frozen 15:01:55 <bassals> -2 in here last night 15:02:10 <bassals> which is very strange 15:03:16 <theholyduck> well when i arrived here. there was a frozen glass of water here 15:03:37 <theholyduck> but with the open fireplace an the electric radiator 15:03:40 <theholyduck> its improving rapidly 15:04:23 <bassals> is it possible to have two industries with the same name? 15:04:40 <Mark> if the setting is enabled, yes 15:05:05 <Mark> economy - industries - allow multiple same industries per town 15:05:08 <Mark> or something like that 15:05:36 <PublicServer> <bassals> it's very difficult to find Breidddalsvík in the biggest zoom 15:05:55 <PublicServer> <Mark> not really 15:06:02 <PublicServer> <Mark> oh with trees on it is, i suppose 15:06:12 <PublicServer> <bassals> yes 15:06:24 <theholyduck> best thing about computing next to an open fireplace 15:06:32 <theholyduck> is that i can just throw a log on the fire while sitting down 15:07:35 <PublicServer> <Mark> we need to do an rv only game with heqs 15:08:27 *** Huggzorx has joined #openttdcoop 15:09:37 <theholyduck> ;P 15:09:41 <Huggzorx> !password 15:09:41 <PublicServer> Huggzorx: nilled 15:09:59 <PublicServer> *** Huggzorx joined the game 15:13:25 *** Guvnor has joined #openttdcoop 15:15:59 <bassals> do you have a plan for it? 15:16:30 *** theholyduck has quit IRC 15:16:53 *** theholyduck has joined #openttdcoop 15:19:50 <Huggzorx> !info 15:19:51 <PublicServer> Huggzorx: #:1(Orange) Company Name: 'Allan & Co.' Year Founded: 1970 Money: 1010093726 Loan: 100000 Value: 1009993726 (T:0, R:0, P:0, S:0) unprotected 15:20:28 <theholyduck> why do we even have a loan actually? 15:21:50 <Huggzorx> !help 15:21:50 <PublicServer> Huggzorx: http://www.openttdcoop.org/wiki/IRC_Commands 15:27:30 *** Chris_Booth has joined #openttdcoop 15:30:41 <Huggzorx> Hi, I'm new to coop. Just spectating the map; may I ask what you are doing? What kind of game this will be? 15:32:02 <bassals> we are now in the planning phase, this means to submit plans for this new game 15:32:20 <bassals> when we have enough plans we will vote which one to do 15:32:35 <bassals> and then we will start building it 15:33:13 <bassals> this might take one day or even more 15:33:36 <PublicServer> *** Sylf joined the game 15:34:21 <Huggzorx> Ok, is there some sort of goal for the map? Or is that part of the plans? 15:34:29 <bassals> it's part of the plans 15:35:37 <bassals> well, Mark has chosen a peculiar map with no industries and just 2 towns 15:36:02 <Sylf> pretty low snow line too 15:36:12 <Huggzorx> So you will have to create the industries as you go? 15:36:30 <PublicServer> <bassals> I guess 15:36:57 <Sylf> make it a pax game! 15:37:34 <PublicServer> *** Chris Booth joined the game 15:37:45 <Huggzorx> worst pax game ever, haha 15:37:48 <Sylf> oh, I suppose you can found more towns too, and it won't be so unique... 15:37:54 <PublicServer> <Chris Booth> hi! 15:38:00 <PublicServer> *** Sylf has left the game (leaving) 15:38:01 <bassals> or just 2 sbahns? 15:38:17 <PublicServer> <Chris Booth> I have a good idea for a pax game here 15:38:20 <PublicServer> <Chris Booth> but it needs food 15:38:32 <PublicServer> <Mark> there's plenty of room for farms 15:38:38 <PublicServer> <Mark> well, some room 15:38:55 <Huggzorx> ah, to make the towns grow, thus getting more passengers? 15:39:04 <PublicServer> <bassals> yes 15:39:06 <PublicServer> <Chris Booth> but a game with 2 networks (East/West) 15:39:20 <PublicServer> <bassals> can Suddureyri grow with no food? 15:39:26 <PublicServer> <Mark> yes 15:39:28 <PublicServer> <Chris Booth> the central drop would be for food and pax 15:39:35 <PublicServer> <Chris Booth> fund it bassals 15:39:45 <PublicServer> <bassals> ? 15:40:01 <PublicServer> <Chris Booth> fund the town growth 15:41:20 <PublicServer> <Mark> of all places you had to build your plan right next to the town :P 15:41:38 <PublicServer> <Chris Booth> in the middle of my own drop 15:41:40 <PublicServer> <Chris Booth> yes 15:41:49 <V453000> !password 15:41:49 <PublicServer> V453000: mislay 15:41:55 <PublicServer> <Mark> pretty much guaranteed to be in the way of any plan :) 15:42:02 <PublicServer> *** V453000 joined the game 15:42:03 <PublicServer> <V453000> meow 15:42:06 <PublicServer> <Chris Booth> very very true 15:42:12 <PublicServer> <Mark> wuff 15:42:46 <PublicServer> <Chris Booth> hi V453000 15:42:49 <PublicServer> <bassals> where is his plan¿ 15:42:51 <PublicServer> <V453000> hu 15:43:38 <PublicServer> <V453000> how many farms do you expect to be here :) 15:43:48 <PublicServer> <Mark> as many as you prospect 15:43:54 <PublicServer> <V453000> I would say 0 15:44:02 <PublicServer> <Mark> there's enough land below snowlevel for a 100 15:44:16 <PublicServer> <V453000> does that level work? 15:44:19 <PublicServer> <Mark> i think so 15:44:30 <PublicServer> <Mark> i'll try in SP 15:44:45 <Sylf> or you can build at sea level :) 15:45:00 <Sylf> and harvest EVERYthing from that 1 farm 15:45:15 <PublicServer> <V453000> ofc it doesnt :) 15:45:49 <PublicServer> <bassals> there's a new feature on Goals 15:45:56 <Mark> oh, it doesnt 15:46:14 <PublicServer> <V453000> doesnt matter it would have been to few farms anyway 15:46:15 <Mark> doesnt work at sealevel either 15:46:49 <Mark> that makes the second town pretty pointless :P 15:48:16 <PublicServer> <Chris Booth> so if we want farms we need to build at sea level 15:48:23 <PublicServer> <V453000> no 15:48:25 <PublicServer> <V453000> you cant have farms 15:48:33 <PublicServer> <Chris Booth> why not? 15:48:39 <PublicServer> <V453000> too low snowline 15:48:50 <bassals> even at height 1? 15:49:00 <PublicServer> <Mark> height 2 is minimum 15:49:15 <PublicServer> <Mark> i thought you'd be able to have farms 15:49:17 <PublicServer> <Mark> oh well 15:49:27 <PublicServer> <Chris Booth> why can't you build a farm on !this? 15:49:29 <PublicServer> <Mark> hmm 15:49:31 <PublicServer> <Chris Booth> that will not have snow 15:49:34 *** Razaekel has quit IRC 15:49:37 <planetmaker> arctic farms need flat, non-snowy terrain 15:49:46 <bassals> well, by height 1 I meant 50m 15:49:51 <PublicServer> <Mark> snow-line at level 3 would force us to make polders then :"D 15:49:54 <PublicServer> <Mark> :D* 15:50:53 <PublicServer> <Chris Booth> just drain the lakes and build farms in the lakes XD 15:51:04 <PublicServer> <Mark> still to close to the snowline 15:51:14 <PublicServer> <V453000> you cant get farms on this map. 15:51:16 <PublicServer> <V453000> not even in lakes 15:51:49 <Sylf> lots of paper, lots of coal, some oil... 15:51:50 <PublicServer> *** Chris Booth #1 joined the game 15:51:54 <PublicServer> *** Chris Booth #1 has left the game (leaving) 15:51:59 <Sylf> It's a very combustible map 15:52:32 <bassals> what does it mean FPP? 15:52:39 <Mark> !rcon set snow_line_heigh 3 15:52:39 <PublicServer> Mark: 'snow_line_heigh' is an unknown setting. 15:52:43 <Sylf> Food Processing Plant 15:52:44 <Mark> !rcon set snow_line_height 3 15:52:51 <PublicServer> <Mark> oh wow 15:52:57 <PublicServer> <Mark> didnt think that'd be possible 15:53:05 <Sylf> Did the snow recede? 15:53:09 <PublicServer> <Mark> yes 15:53:16 <Sylf> \o/ 15:53:20 <Mark> !rcon set snow_line_heigh 2 15:53:23 <PublicServer> Mark: 'snow_line_heigh' is an unknown setting. 15:53:23 <Mark> !rcon set snow_line_height 2 15:53:31 <PublicServer> <Mark> and the snow is back 15:53:33 <PublicServer> <V453000> oh it moves :) 15:54:23 <PublicServer> <Chris Booth> if we can raise the snow line are we allowed to put that in our plans? 15:54:23 <theholyduck> !password 15:54:23 <PublicServer> theholyduck: hotter 15:54:29 <PublicServer> *** theholyduck has left the game (connection lost) 15:54:33 <PublicServer> <Mark> no :P 15:54:39 <PublicServer> <V453000> ? 15:54:46 <PublicServer> *** theholyduck joined the game 15:54:59 <PublicServer> <Chris Booth> Well I was going to put raise snow line to 4 in my plan 15:55:09 <PublicServer> <Chris Booth> so we could have farms and make myplan work :P 15:55:18 <bassals> can we build some farms and then lower the snow? 15:55:29 <PublicServer> <Mark> thats ugly 15:56:06 <Osai> !playercount 15:56:06 <PublicServer> Osai: Number of players: 6 (1 spectators) 15:56:10 <Osai> !password 15:56:10 <PublicServer> Osai: hotter 15:56:21 <bassals> but would that break them or the game? 15:56:38 <PublicServer> *** 0saiq joined the game 15:56:42 <PublicServer> <Mark> not sure 15:56:44 <PublicServer> <Mark> possibly 15:56:50 <PublicServer> <0saiq> hi all 15:56:50 <PublicServer> <V453000> dont know if that work 15:56:52 <PublicServer> <V453000> s 15:56:54 <PublicServer> <V453000> hi Osai :) 15:56:58 <PublicServer> <Mark> i think it would work 15:57:00 <PublicServer> *** 0saiq has changed his/her name to 0sai 15:57:02 <PublicServer> <Mark> but its ugly :P 15:57:49 <PublicServer> *** 0sai has left the game (connection lost) 15:58:09 <PublicServer> *** 0saiq joined the game 15:58:17 <PublicServer> *** 0saiq has changed his/her name to 0sai 15:58:55 <PublicServer> <Chris Booth> well I might as well bomb my plan 15:59:19 <theholyduck> v in your plan, does that mean theres only going to be 2 sl's or am i missing something? 15:59:39 <PublicServer> <V453000> does "example SL" mean there is only 1? 15:59:43 <PublicServer> <Chris Booth> lol 15:59:45 <theholyduck> theres only 2 towns though 15:59:48 <PublicServer> <Chris Booth> I guess it does now :P 16:00:02 <PublicServer> <V453000> 2 towns so far 16:00:08 <PublicServer> <V453000> not many forests either :p 16:00:15 <theholyduck> well, can you prospect towns? 16:00:18 <PublicServer> <Chris Booth> or Paper MIlls 16:00:22 <PublicServer> <V453000> yes you can 16:00:48 <theholyduck> well, then, that solves the problem 16:03:24 <theholyduck> whene is the infrastructure costs stuff going to end up in stable? cant wait to see the signals costs stop the 1 signal every tile spam. that happens in public games 16:03:58 <PublicServer> <V453000> I think it is there already 16:04:04 <PublicServer> <V453000> but I think anything related to costs is stupid 16:04:08 <Mark> it is 16:04:20 <theholyduck> really? shouldnt it really hemper their profitability? 16:04:24 <PublicServer> <V453000> btw Chris Booth we dont have reversed GEC91 16:04:25 <theholyduck> if 12 signals is costing us 300 a year 16:04:32 <PublicServer> <Chris Booth> Yes I know V453000 16:04:38 <PublicServer> <Chris Booth> and no way to get it 16:04:52 <PublicServer> <Chris Booth> I also don't have farms 16:05:00 <PublicServer> <V453000> sounds good :D 16:05:22 <PublicServer> <Chris Booth> I know its a great plan 16:05:32 <PublicServer> <Chris Booth> The plan is just not to play with this map 16:05:34 <PublicServer> <Mark> we need a plan that uses heqs 16:05:36 <PublicServer> <Chris Booth> and play on a new map :P 16:05:39 <PublicServer> <Mark> cargo trams :D 16:06:13 <PublicServer> <Mark> i might make a plan that starts off with "prospect 400 forests" 16:06:16 <PublicServer> <Chris Booth> I am failing so hard today 16:06:31 <PublicServer> <theholyduck> i was thinking making a silly plan titled "paper tycoons" 16:07:09 <PublicServer> <0sai> I like that refit :D 16:07:15 <PublicServer> <theholyduck> well 16:07:21 <PublicServer> <theholyduck> somehow v's plans are always so likable 16:07:29 <PublicServer> <V453000> :p 16:07:35 <PublicServer> <Chris Booth> UKRS Wood/Paper Refit rocks your socks off! 16:07:47 <PublicServer> <V453000> Y 16:08:01 <PublicServer> <theholyduck> last time i played arctic wasthe map with the 6 month delay depots for farms 16:08:11 <PublicServer> <theholyduck> *delay stations 16:08:17 <PublicServer> <Chris Booth> that was a fun game 16:08:23 <PublicServer> <Mark> sounds like alpine 16:08:25 <PublicServer> <theholyduck> i think that was a v design aswell 16:08:48 *** lmergen has joined #openttdcoop 16:08:52 <PublicServer> <V453000> 184 16:08:59 <PublicServer> <V453000> alpine indeed 16:09:09 <lmergen> hey, little question 16:09:09 <PublicServer> <V453000> you were actually present during planning there Mark 16:09:14 <lmergen> this might sound silly 16:09:18 <PublicServer> <Mark> ah, right :) 16:09:33 <lmergen> but what are the rules for joining the new coop game ? 16:09:40 <PublicServer> <V453000> join already :P 16:09:42 <PublicServer> <Chris Booth> Mark HEQS would fit into V's plan! 16:09:43 <Mark> @quickstart 16:09:44 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 16:09:57 <theholyduck> heqs SL eh. 16:10:00 <Mark> you can get the password with 16:10:01 <theholyduck> sounds like fun 16:10:01 <Mark> !password 16:10:01 <PublicServer> Mark: dwells 16:10:07 <lmergen> ah cools 16:10:10 <PublicServer> <V453000> sure, tram transfer? :D 16:10:12 <PublicServer> <Mark> yeah i love me some cargo trams 16:10:24 <Chris_Booth> lmergen: you need to know how to access the server 16:10:26 <PublicServer> *** theholyduck has left the game (general timeout) 16:10:26 <PublicServer> *** theholyduck has left the game (connection lost) 16:10:28 <Chris_Booth> that is the only rule 16:10:56 <theholyduck> derp 16:10:59 <theholyduck> timeout and connection lost 16:10:59 *** theholyduck has quit IRC 16:11:06 <PublicServer> <Chris Booth> herp 16:11:14 *** theholyduck has joined #openttdcoop 16:11:18 <lmergen> is it the public server @ http://www.openttdcoop.org/?page=servers&s=ps 16:11:20 <lmergen> ? 16:11:34 <Mark> i think so 16:11:36 <theholyduck> seems like my internets is struggling 16:11:41 <Mark> !ip 16:11:41 <PublicServer> Mark: ps.openttdcoop.org 16:11:46 <theholyduck> !password 16:11:46 <PublicServer> theholyduck: dwells 16:11:52 <lmergen> awesome 16:12:00 <PublicServer> *** theholyduck joined the game 16:12:00 <theholyduck> i just use find server 16:12:10 <theholyduck> openttdcoop is the only "green/yellow" game anyway 16:12:17 <Mark> there are all sorts of programs that do everything for you 16:12:59 <PublicServer> *** Leon Mergen joined the game 16:13:30 <lmergen> ah i'm in 16:13:48 <PublicServer> <V453000> welcome :p 16:13:54 <PublicServer> <Mark> indeed 16:13:56 <PublicServer> <Leon Mergen> hi there 16:14:44 <PublicServer> <Leon Mergen> i'm completely new to openttdcoop, so i have no idea what i'm doing 16:14:55 <PublicServer> <V453000> have you read the quickstart, 16:14:57 <PublicServer> <V453000> ? 16:14:59 <PublicServer> <Leon Mergen> yep 16:15:09 <PublicServer> <V453000> then you shoul have quite an idea what we are doing :) 16:15:11 <PublicServer> <theholyduck> in general, just try and read pretty much anything you find on the wiki 16:15:19 <bassals> we are in the planning stage right now 16:15:22 <Huggzorx> i'm new too, i've read lots from the wiki, but i'm just going to observe for a while if that is ok 16:15:23 <Mark> thats know as slowstart 16:15:25 <Mark> @slowstart 16:15:25 <Webster> Read everything on the wiki, and I mean everything 16:15:32 <PublicServer> <Leon Mergen> i used openttdcoop quite a while for the strategies on the wiki, figured it was time to join in on the fun ;-) 16:15:34 <PublicServer> <Chris Booth> I don't think i have read anything on the wiki for years 16:16:00 <PublicServer> <Mark> that explains you're a noooooob 16:16:24 <PublicServer> <Chris Booth> most likely 16:16:54 <PublicServer> <Mark> V453000: thats a lot of orders 16:16:57 <PublicServer> * Mark doesnt like orders 16:17:05 <PublicServer> <Chris Booth> I still don't understand how a town with 5 station that have a 75% transport rating can be shrinknig 16:17:12 <PublicServer> <V453000> Mark: you just clone them from train yard 16:17:23 <PublicServer> <V453000> and if they are made well enough, you can just and only replace the pickup order 16:17:26 <PublicServer> <Mark> good point 16:17:56 <PublicServer> <V453000> well you also need to do some extra stuff for your SL regarding the waypoints for refit and town drop order 16:18:14 <PublicServer> <V453000> which isnt an issue as it doesnt get linked by conditional orders 16:18:16 <PublicServer> <Chris Booth> use autorefit 16:18:22 <PublicServer> <V453000> for? 16:18:29 <PublicServer> <Mark> my SL is going to be an epic cargo tram transfer anyway :) 16:18:35 <PublicServer> <V453000> btw UKRS doesnt support it, but why would you use autorefit 16:18:37 <PublicServer> <Chris Booth> tra 16:18:43 <PublicServer> <Chris Booth> oh, ok 16:18:57 <PublicServer> <Chris Booth> I have never used it V453000 16:18:59 <PublicServer> <theholyduck> made my silly plan 16:19:05 <PublicServer> <V453000> it is just dumb 16:19:05 <PublicServer> <Chris Booth> It must be useful though 16:19:05 <PublicServer> * theholyduck sucks at this thing 16:19:36 <PublicServer> <V453000> well, it makes your refit network without the nice refit stations 16:19:42 <PublicServer> <V453000> and it doesnt change anything 16:19:48 <PublicServer> <V453000> systematically 16:20:06 <PublicServer> <V453000> and I think building a refit station is quite a topic 16:20:20 <PublicServer> <0sai> yea 16:20:26 <PublicServer> <0sai> sounds fun 16:20:29 <bassals> have you done SRNW-refit in other PSG? 16:20:35 <PublicServer> <Chris Booth> It depends, a huge refit drop is a thing of beauty 16:20:45 <PublicServer> <Chris Booth> but small ones are just like normal stations 16:20:51 <PublicServer> <V453000> well here you can have a major refit station even on SL 16:20:59 <PublicServer> <Chris Booth> yep 16:21:01 <PublicServer> <V453000> if you transfer 16:21:07 <PublicServer> <0sai> I'm already thinking about an awesome solution 16:21:10 <PublicServer> *** theholyduck has left the game (general timeout) 16:21:10 <PublicServer> *** theholyduck has left the game (connection lost) 16:21:18 <PublicServer> <Chris Booth> <3 that is idea 16:21:21 <PublicServer> <V453000> which might actually be a great idea because you could have drop -> refit -> pickup in one station 16:21:23 <PublicServer> <Chris Booth> Refit + Transfer! 16:21:33 <theholyduck> ok, guess i'll stay out of the game for now, what with my internet being my internet 16:21:33 <PublicServer> <V453000> or even SRNW with refit if you like :) 16:22:11 <PublicServer> <0sai> like a dobule-roro... one entrance for e.g. wood... leaving on the other side - refit to paper - join on that side again and leaving at the side we initially came from :D 16:22:14 <lmergen> how long do these different stages of the game last ? 16:22:27 <theholyduck> as long as it takes 16:22:36 <lmergen> :) 16:22:46 <theholyduck> planning lasts until we have some plans, and theres 1 winner. 16:22:46 <V453000> @stage planning & voting 16:22:46 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG225 (r23820) | STAGE: planning & voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 16:23:10 <theholyduck> then we build until it feels done. 16:23:20 <lmergen> ok 16:23:25 <theholyduck> and start again 16:23:29 <theholyduck> theres no set timelines, etc 16:23:31 <PublicServer> <V453000> feel free to vote already 16:23:42 * theholyduck goes to vote for v's plan 16:23:51 <theholyduck> !password 16:23:51 <PublicServer> theholyduck: budded 16:23:56 <PublicServer> <V453000> with the amount of positive voices towards refit I guess we could fly through the early stages of the game quickly 16:24:01 <PublicServer> *** theholyduck joined the game 16:24:12 <lmergen> i feel like it's best for me to take a very passive role right now, especially in the planning phase 16:24:14 <PublicServer> *** theholyduck has left the game (leaving) 16:24:29 <theholyduck> lmergen, well, planning is hard, i just made a plan because i suck at it and want to get better. 16:24:38 <Huggzorx> same, I'm just enjoying wating you guys discuss the game, haha 16:24:54 <Huggzorx> watching* 16:25:01 <lmergen> but i'm not sure how long these games last (as in, if i will regret my passive role if these games last half a year each ;-)) 16:25:31 <theholyduck> lmergen, well, theres always easy enough stuff to do early game 16:25:39 <theholyduck> like hooking up primaries 16:25:45 <theholyduck> once we start building 16:25:48 <lmergen> hmhm 16:26:10 <theholyduck> thats how i started atleast 16:26:26 <lmergen> yeah i think i will do something like that 16:26:42 <lmergen> and follow the discussions on the more complex issues like balancing and building SLHs 16:26:58 <theholyduck> once you get to a later stage when everything is hooked up and the issue is adding more capacity/reducing jams. thats much harder to do i find 16:27:00 <Huggzorx> I'm not going to be very active, simply because I am supposed to be working... 16:27:03 *** Razaekel has joined #openttdcoop 16:28:56 <PublicServer> *** Leon Mergen has left the game (general timeout) 16:28:56 <PublicServer> *** Leon Mergen has left the game (connection lost) 16:29:32 <PublicServer> <Mark> boost games are no more fun after v's stupid timed sml game :P 16:29:42 <PublicServer> *** Chris Booth has left the game (leaving) 16:29:46 <PublicServer> <V453000> :PPP 16:30:19 <bassals> oooh 16:30:28 <bassals> I have one station in the junctionary! 16:31:15 <Mark> shit, how did that end up there 16:32:23 <bassals> :-P 16:32:50 <Huggzorx> how does the voting work? 16:33:04 <PublicServer> <V453000> you vote for the plan you like best 16:33:33 <Mark> or you can vote against V on principle 16:33:38 <PublicServer> <V453000> lol 16:33:48 <Huggzorx> yes, but do i just put a sign with the name of the person who's plan i like? 16:34:00 <PublicServer> <V453000> yes 16:34:08 <Mark> you put a sign with your name under who's plan you like, yes 16:34:24 <PublicServer> <Mark> like that 16:34:45 <Huggzorx> ah, ok, thanks 16:34:56 <PublicServer> *** Huggzorx has joined company #1 16:35:29 <theholyduck> !password 16:35:29 <PublicServer> theholyduck: shirts 16:35:42 <PublicServer> *** theholyduck joined the game 16:36:26 *** lmergen has quit IRC 16:36:50 <PublicServer> <Mark> how do you fund a town anyway 16:37:06 <theholyduck> hmm, did you guys play any more LR_LR games in the last year i wasnt playing? 16:37:17 <theholyduck> i remember playing one a while ago, but has it happened since 16:37:27 <Mark> !rcon set found_town 16:37:27 <PublicServer> Mark: Current value for 'found_town' is: '0' (min: 0, max: 2) 16:37:30 <Mark> !rcon set found_town 1 16:37:44 <Mark> !rcon set found_town 2 16:38:29 <PublicServer> <V453000> no duck 16:38:39 <PublicServer> <V453000> and I think 174 proved it to be wrong enough :) 16:38:50 <PublicServer> <V453000> or 185? 16:38:58 <PublicServer> <V453000> nah not 185 16:39:00 <PublicServer> <V453000> some game :) 16:39:03 <Mark> we did something like LRRL with signal gap 6 once 16:39:06 <Mark> that was weird 16:39:10 <theholyduck> probably the game i played 16:39:51 <Mark> oh that was game 83 16:39:54 <Mark> thats quite a while ago 16:40:35 <theholyduck> 183 was LR_LR 16:40:38 <theholyduck> and i played that one 16:41:39 <Chris_Booth> 183 was when I got banned IIRC 16:41:46 <PublicServer> *** 0sai has left the game (leaving) 16:42:05 <Chris_Booth> or was it 193 16:42:15 <theholyduck> well, you're on the list of nicks in 183 16:42:18 <theholyduck> but not in 184 16:42:24 <theholyduck> or 185 16:42:52 <Chris_Booth> then I guess it was 183 :P 16:43:21 <theholyduck> i think i more or less stopped playing after 183 aswell 16:43:31 <theholyduck> or not... 16:43:50 <theholyduck> looks like i played a little bit in 188 before i stopped 16:44:31 <PublicServer> *** theholyduck has left the game (general timeout) 16:44:31 <PublicServer> *** theholyduck has left the game (connection lost) 16:45:17 <Chris_Booth> !archive 16:45:17 <PublicServer> Chris_Booth: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 16:46:34 *** Progman has quit IRC 16:47:06 <Chris_Booth> wow 17 CB free games! 16:48:07 <Mark> oh remember the peace and quietness 16:49:54 <bassals> 224 needs to be archived 16:50:04 <Mark> indeed 16:50:07 <Mark> go for it :P 16:50:38 <cornjuliox> !password 16:50:38 <PublicServer> cornjuliox: sperms 16:50:41 <cornjuliox> BAHAHAHA 16:50:57 <cornjuliox> oh its a new game? 16:54:39 <PublicServer> *** cornjuliox has left the game (processing map took too long) 16:54:39 <PublicServer> *** cornjuliox has left the game (connection lost) 16:55:39 <PublicServer> *** cornjuliox has left the game (connection lost) 16:55:46 <cornjuliox> whaaa? 16:55:48 <cornjuliox> !passwords 16:55:50 <cornjuliox> !password 16:55:50 <PublicServer> cornjuliox: sperms 16:56:18 <PublicServer> *** cornjuliox joined the game 16:56:33 <Maraxus> !password 16:56:33 <PublicServer> Maraxus: sperms 16:56:47 <PublicServer> *** Maraxus joined the game 16:57:00 *** theholyduck has quit IRC 16:57:03 <PublicServer> <cornjuliox> holy crap look at this thing 16:57:17 <bassals> ? 16:57:23 *** theholyduck has joined #openttdcoop 16:57:27 <PublicServer> <cornjuliox> this map is EMPTY 16:57:29 <PublicServer> <cornjuliox> XD 16:57:46 <bassals> :-D 16:59:17 <PublicServer> <cornjuliox> wow how do we have billion at this point in the game? 16:59:38 <Chris_Booth> Mark: you know you would have missed me if you where here! 17:00:45 <PublicServer> <Maraxus> difficulty settings look a bit wierd? 17:01:47 <PublicServer> *** Maraxus has joined company #1 17:02:19 <Chris_Booth> is it possible to hack it so you can have a map with 0 towns? 17:04:36 <cornjuliox> i remember there's a setting in the new game menu that allows you to specify how many towns there are in a map 17:04:55 *** Phoenix_the_II has quit IRC 17:16:39 <Mark> !rcon set vehicle_breakdowns 17:16:39 <PublicServer> Mark: Current value for 'vehicle_breakdowns' is: '1' (min: 0, max: 2) 17:16:41 <Mark> !rcon set vehicle_breakdowns 0 17:18:08 <PublicServer> *** Mark has joined spectators 17:18:36 <Chris_Booth> Mark: why not be brave/stupid and set them to 2 17:23:19 <PublicServer> *** bassals has left the game (leaving) 17:36:09 <PublicServer> *** Mark has left the game (general timeout) 17:36:09 <PublicServer> *** Mark has left the game (connection lost) 17:38:33 *** [1]Mark has joined #openttdcoop 17:38:39 *** Mark is now known as Guest1544 17:42:00 *** Chris_Booth has quit IRC 17:43:37 *** Guest1544 has quit IRC 17:49:58 *** theholyduck has quit IRC 17:50:08 <PublicServer> <cornjuliox> oh wait i already did that :-/ 17:50:24 *** theholyduck has joined #openttdcoop 17:55:58 <Huggzorx> did what? 18:00:02 <cornjuliox> tried to change my name in-game, forgot that it was already set 18:01:35 *** lmergen has joined #openttdcoop 18:01:41 <lmergen> !password 18:01:41 <PublicServer> lmergen: vealed 18:01:56 <PublicServer> *** Leon Mergen joined the game 18:02:52 <PublicServer> *** bassals joined the game 18:03:15 <PublicServer> <bassals> no new plans? 18:03:15 <PublicServer> *** Leon Mergen has left the game (leaving) 18:03:48 <Huggzorx> it went dead after you left 18:07:42 <Huggzorx> so, at what point does voting end? 18:09:11 <bassals> when these people are really excited about building 18:09:13 <bassals> :-D 18:14:45 <cornjuliox> I'd love to propose a plan but I can't think of a single thing right now. 18:15:51 <PublicServer> *** bassals has left the game (leaving) 18:16:01 *** bassals has quit IRC 18:18:13 <Huggzorx> I really liked the food/PAX ida, but apparently, it's impossible 18:18:20 <Huggzorx> idea* 18:20:09 *** bassals has joined #openttdcoop 18:20:35 <PublicServer> *** Maraxus has left the game (leaving) 18:20:50 *** Maraxus has quit IRC 18:27:15 <PublicServer> *** Huggzorx has left the game (leaving) 18:29:22 <[1]Mark> !password 18:29:22 <PublicServer> [1]Mark: nerved 18:29:37 <PublicServer> *** Mark joined the game 18:29:43 *** [1]Mark is now known as mark 18:31:56 <PublicServer> *** bassals joined the game 18:34:07 <PublicServer> *** cornjuliox has left the game (leaving) 18:44:56 *** mark is now known as Mark 18:50:01 <Huggzorx> !password 18:50:01 <PublicServer> Huggzorx: lodges 18:51:34 <PublicServer> *** Huggzorx joined the game 18:52:53 <lmergen> why does the password change so often? to encourage people to be in irc ? 18:53:00 <Mark> exactly 18:53:12 <lmergen> clever 18:53:23 <Huggzorx> how often does it change? 18:53:33 <Mark> every 10 minutes i think 18:53:38 <Mark> not sure though 18:53:39 <Huggzorx> wow 18:59:55 <Tray|2> !password 18:59:55 <PublicServer> Tray|2: lodges 19:00:18 <PublicServer> *** Tray joined the game 19:01:37 <hylje> lmergen: yup, to make people not treat coop servers as just random servers they don't give a fuck about 19:02:27 <Tray|2> I think the usage of testing versions is annoying eneugh to hold poeple outside 19:03:11 <hylje> that's one thing, but easy enough to do without ever setting foot here 19:03:25 <hylje> just download the nightly 19:05:08 <Tray|2> I don't think the average man bothers downloading a nightly if there are x other servers 19:05:28 <Tray|2> but you're right two walls is better than one 19:05:56 <V453000> it is great to use the nightly, more features 19:16:22 <PublicServer> *** Huggzorx has left the game (leaving) 19:30:16 *** Firestar has joined #openttdcoop 19:30:29 <Firestar> hi hows going? 19:31:53 <Firestar> !password 19:31:53 <PublicServer> Firestar: matted 19:32:17 <PublicServer> *** Firestar joined the game 19:40:23 <Tray|2> Uhrm? No moneymaking? 19:40:38 <Tray|2> How's that? 19:41:02 <planetmaker> !rcon clients 19:41:02 <PublicServer> planetmaker: Client #1 name: 'PublicServer' company: 255 IP: server 19:41:02 <PublicServer> planetmaker: Client #4550 name: 'Mark' company: 1 IP: 94.208.109.88 19:41:02 <PublicServer> planetmaker: Client #4555 name: 'bassals' company: 255 IP: 81.38.165.226 19:41:02 <PublicServer> planetmaker: Client #4574 name: 'Firestar' company: 1 IP: 80.108.198.127 19:41:02 <PublicServer> planetmaker: Client #4486 name: 'V453000' company: 1 IP: 84.42.211.10 19:41:02 <Firestar> already more than 2,000,000,000 € 19:41:04 <PublicServer> planetmaker: Client #4565 name: 'Tray' company: 1 IP: 92.231.248.177 19:41:09 <PublicServer> *** XeryusTC joined the game 19:41:10 <planetmaker> Dunno, Mark will know :-) 19:41:21 <PublicServer> <XeryusTC> already got 2 billion ;) 19:41:23 <planetmaker> and V will know as well. Probably the plan was done :-) 19:41:31 <planetmaker> and 2 billion... is ample 19:42:12 <cornjuliox> has a plan been decided on? 19:42:19 <PublicServer> <XeryusTC> i will make a plan 19:42:33 <PublicServer> <Firestar> not yet but almost 19:42:35 <PublicServer> *** Firestar has joined spectators 19:42:39 <PublicServer> *** Firestar has joined company #1 19:45:11 <PublicServer> <XeryusTC> arctic needs food and pax right? 19:45:22 <PublicServer> <Firestar> think so 19:47:18 <planetmaker> without goal script: yes 19:47:32 <planetmaker> actually food only on snow 19:47:56 <planetmaker> and passengers are not strictly needed. But the usual 5 stations rule applies. Which can be pax or anything actually 19:48:06 <planetmaker> thus "food on snow" is the only rule 19:51:11 <XeryusTC> ok 19:51:14 <XeryusTC> made a plan ;) 19:51:28 *** LoPo has joined #openttdcoop 19:51:48 <LoPo> yo 19:51:51 <LoPo> hello 19:52:00 <Firestar> hows going? 19:52:01 <theholyduck> problem is, farms is hard to do on this shiet 19:52:19 <LoPo> !password 19:52:19 <PublicServer> LoPo: stater 19:52:49 <Firestar> ya know ive got the same pw twice one time 19:52:52 <theholyduck> didnt we decide that farms arent really possible on this map. 19:52:56 <theholyduck> and as such, food is hard to get. 19:53:00 <theholyduck> Firestar, it doesnt change THAt frequently 19:53:02 <PublicServer> *** LoPo joined the game 19:55:06 <PublicServer> <LoPo> there 19:55:09 <PublicServer> <LoPo> V wins :p 19:55:20 <PublicServer> <LoPo> when are are going to build? 19:55:30 <theholyduck> Firestar, i asume its using a dictionary 19:55:32 *** sane has joined #openttdcoop 19:55:41 <theholyduck> LoPo, when 1 plan wins and is declared the winner 19:55:47 <PublicServer> <LoPo> orly? 19:55:49 <theholyduck> by a higher up of some sorts 19:55:51 <PublicServer> <LoPo> i know that 19:55:59 <PublicServer> <LoPo> but look at the votings 19:56:15 <theholyduck> well, sure, but still, somebody higher up has to declare v the winner 19:56:27 <LoPo> higher up? 19:56:50 <LoPo> you mean an admin 19:57:06 <LoPo> likr mfd, xtc, V, etc... 19:57:28 <sane> !password 19:57:28 <PublicServer> sane: stater 19:58:02 <PublicServer> *** Player has joined spectators 19:58:06 <PublicServer> <LoPo> hi player 19:58:06 <PublicServer> *** Player has changed his/her name to sane 19:58:14 <PublicServer> *** sane has joined company #1 19:58:18 <PublicServer> <LoPo> plz change your name to ... anything else 19:58:24 <PublicServer> <LoPo> ah nvm 20:00:23 <sane> hi LoPo 20:00:34 <PublicServer> <LoPo> hello sane 20:00:50 <sane> (it's my mac, it always forgets its name. will default back to player) 20:01:12 <PublicServer> <LoPo> change your rfg 20:01:14 <PublicServer> <LoPo> uhmm 20:01:31 <PublicServer> <LoPo> cfg 20:02:23 <planetmaker> sane: you can either edit your cfg (after you closed OpenTTD), or in the multiplayer join lobby, there's a textbox where you can enter your nickname 20:02:25 <cornjuliox> !password 20:02:25 <PublicServer> cornjuliox: rapped 20:02:32 <planetmaker> iirc that's saved to the cfg after closing openttd 20:02:42 <PublicServer> *** cornjuliox joined the game 20:02:59 <sane> hmmm let me check it out 20:03:07 <PublicServer> <LoPo> ^^ 20:03:25 <PublicServer> <cornjuliox> looks like everyone voted on v453000. 20:03:39 <PublicServer> <LoPo> well, i need to go anyay, but i thnik you guys will start tonight with building 20:03:46 <PublicServer> <LoPo> yeah refit is nice :P 20:04:06 <Firestar> let me know if building stage has started im gonna go for some reading 20:04:09 <bassals> oh there's a new plan 20:04:21 <Firestar> yeah from xtc 20:04:43 <PublicServer> *** LoPo has joined spectators 20:05:57 *** Brumi has joined #openttdcoop 20:06:18 <bassals> this goal screen 20:06:42 <PublicServer> *** Brumi joined the game 20:06:43 <PublicServer> <Brumi> hi there 20:06:45 <bassals> do you need to enable the goals in the AI selection? 20:06:47 <PublicServer> <Brumi> let's see the new game 20:07:10 <PublicServer> <LoPo> ey Brumi 20:07:19 <Firestar> hows going? 20:08:06 <bassals> 6-0-0 20:08:37 <sane> its as cold in the map as it is outside 20:09:07 <PublicServer> <Brumi> today was the first real snowy day over here :) 20:09:10 <Firestar> except at my hom eis no snow but -20°C 20:09:25 <cornjuliox> neat 20:09:33 <cornjuliox> i've never lived in a snowy area before 20:10:06 <sane> here it is -12 at the moment with a little snow and a lot of iceskating 20:10:14 *** Keyboard_Warrior has joined #openttdcoop 20:10:23 <LoPo> Snow in holland aswell :) 20:10:23 <bassals> where are you guys talking about? 20:10:31 <LoPo> snow 20:10:44 <Firestar> bout weather in other countries 20:10:50 <bassals> yes but 20:10:58 <bassals> where do you live? 20:11:04 <PublicServer> <Brumi> I live in Hungary 20:11:18 <PublicServer> <sane> Netherlands 20:11:33 <cornjuliox> philippines 20:11:36 <cornjuliox> for now 20:11:43 <cornjuliox> i'm moving to hong kong sometime later this year 20:12:06 <bassals> :-O 20:12:15 <bassals> isn't it 4:11? 20:12:18 <cornjuliox> yeah 20:12:19 <cornjuliox> it is 20:12:28 <PublicServer> <sane> What does TL3AL10 and LLL_RRR mean in the !plan of V? 20:12:30 <bassals> okay :-D 20:12:39 <cornjuliox> i had the misfortune of working in call centers the past 2 years, so I'm used to staying up at night and sleeping during the day 20:12:42 <Firestar> its 21:12 here 20:12:57 <PublicServer> <Brumi> I thought you were in the European timezone :P 20:13:10 <Firestar> who? 20:13:17 <PublicServer> <Brumi> cornjuliox 20:13:28 <bassals> sane: http://wiki.openttdcoop.org/ML 20:14:34 <PublicServer> *** bassals has joined company #1 20:17:40 <PublicServer> *** Brumi has joined company #1 20:17:46 *** theholyduck has quit IRC 20:20:05 <LoPo> sane: TL = Train Lenght 20:20:15 <PublicServer> <Firestar> or TileLenght 20:20:17 <LoPo> so TL3 = Train lenght of 3 tiles 20:20:34 <LoPo> AL10 = a train engine 20:20:50 <sane> LoPo: thanks, Was looking in the LLL_RRR and I understand it now. thanks for decoding the TL3AL10. 20:21:06 <LoPo> oky 20:21:20 <LoPo> you also know what LLL_RRR mean now? 20:21:21 <LoPo> :P 20:21:23 <sane> to be honest. the learning curve is a bit daunting at time but very interesting to witnes 20:21:41 <LoPo> w8 and see when we start builind :p 20:21:45 <LoPo> but gtg now 20:21:46 <sane> mainlines, 3 left lanes, 1 tile space and 3 right lanes 20:21:47 <LoPo> see ya 20:21:58 <PublicServer> <Firestar> cya 20:22:03 <bassals> there's also http://wiki.openttdcoop.org/Jargon 20:22:04 <sane> cu 20:28:15 <PublicServer> *** sane has joined spectators 20:28:35 <PublicServer> *** Brumi has left the game (leaving) 20:28:43 *** Phoenix_the_II has joined #openttdcoop 20:28:43 *** ChanServ sets mode: +o Phoenix_the_II 20:33:17 <PublicServer> <V453000> lez build? 20:33:19 <PublicServer> <V453000> also hi everyone :) 20:34:29 *** Keyboard_Warrior is now known as theholyduck 20:35:54 <theholyduck> !password 20:35:54 <PublicServer> theholyduck: dazing 20:35:57 <theholyduck> dazing 20:35:58 *** Maraxus has joined #openttdcoop 20:36:00 <PublicServer> *** theholyduck has left the game (connection lost) 20:36:03 <theholyduck> derp 20:36:05 <V453000> :) 20:36:15 <PublicServer> *** theholyduck joined the game 20:36:20 <Firestar> well yeah hi there 20:36:29 <Maraxus> !password 20:36:29 <PublicServer> Maraxus: dazing 20:36:31 <V453000> you just wrote it in the irc and then wrote it wrongly in the game duck? :D 20:36:40 <PublicServer> *** Maraxus joined the game 20:36:44 <theholyduck> no, wrote it right both places, but it gave me a "used too long to connect" 20:36:51 <PublicServer> <V453000> hm :) 20:36:51 <PublicServer> *** {TWerkhoven[l]} joined the game 20:37:03 <PublicServer> <TWerkhoven[l]> ell 20:37:03 <PublicServer> <V453000> hello boyz 20:37:05 <PublicServer> <TWerkhoven[l]> o 20:37:11 <PublicServer> <Firestar> well something like a general timeout on stable :) 20:37:13 *** Joosta has joined #openttdcoop 20:37:17 <PublicServer> <Firestar> lo 20:37:32 <Joosta> !password 20:37:32 <PublicServer> Joosta: dazing 20:37:42 *** Joosta is now known as Guest1556 20:37:46 <PublicServer> *** Joosta joined the game 20:38:26 *** Cubey has joined #openttdcoop 20:38:37 <PublicServer> *** Maraxus has joined company #1 20:38:50 * theholyduck licks Cubey 20:39:00 <Cubey> Huehuehue 20:39:04 <PublicServer> <Firestar> did it taste goos xD 20:39:11 <PublicServer> <Firestar> good* 20:39:31 <PublicServer> <theholyduck> pretty much 20:39:42 <PublicServer> <theholyduck> cubey is a friend of mine, i'm trying to get him to try this thing 20:39:48 <PublicServer> <V453000> :) 20:39:51 <Cubey> Wait a second... 20:39:57 <Cubey> I have to be using hte nightly build 20:40:02 <Cubey> kځ@@_@@ځl `tftt` 20:40:05 <V453000> @quickstart 20:40:06 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:40:07 <theholyduck> Cubey, that you do, just keep a seperate openttd directory for it 20:40:19 <TWerkhoven[l]> or use ottdau 20:40:25 <theholyduck> TWerkhoven[l], or that 20:40:26 <V453000> Mark: around? 20:40:32 <planetmaker> Cubey: it's not unheart of that people have several dozen OpenTTD versions laying around ;-) 20:40:55 <V453000> :) 20:41:04 <V453000> speaking of which, can we update pm please? 20:41:27 <V453000> I hate to swap revisions all the time as I need a newer one for newgrf testing :) 20:41:28 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:41:38 <planetmaker> V453000: rather tomorrow 20:41:40 <V453000> I will, thanks webster 20:41:42 <V453000> ok :) 20:41:53 <cornjuliox> speaking of multiple versions of openttd, i'm running 3 different ones ATM. 20:42:03 <planetmaker> and tbh, just use two folders... or three 20:42:13 <planetmaker> for newgrf testing you anyway want more than one version ;-) 20:42:13 <theholyduck> i got stable, "coop" and beta 20:42:14 <V453000> I do but still .) 20:42:46 <planetmaker> you want stable, you want testing and a few nightlies for "proper" testing. I ususally only test my current trunk checkout and stable :-P 20:42:47 <Cubey> Durr, the nightly build is unstable and exploded on me 20:42:55 <theholyduck> Cubey, 20:43:00 <theholyduck> !dl win64 20:43:00 <PublicServer> theholyduck: http://binaries.openttd.org/nightlies/trunk/r23820/openttd-trunk-r23820-windows-win64.zip 20:43:05 <theholyduck> right version 20:43:11 <Cubey> Oh wait 20:43:12 <theholyduck> Cubey, read the quickstart 20:43:16 <Cubey> I'm using the wrong thing 20:43:21 <Cubey> @quickstart 20:43:22 <V453000> I have PS, newgrf, welcome server version, stable, and extra versions for pzg13, creating maps with reversed engines, etc :) 20:43:22 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:43:54 <planetmaker> well... I dunno which I have :-P 20:43:57 <Firestar> what are reversed engines? 20:44:01 <PublicServer> *** Joosta has left the game (leaving) 20:44:03 <bassals> I only have coop XD 20:44:17 <Firestar> ive got coop and stable 20:44:33 <Firestar> and welcome server too+ 20:44:39 <planetmaker> several tags, thus what runs on stable, various trunk check-outs with various patches or patch queues... and also somewhere a dir for PS 20:44:45 <PublicServer> *** sane has joined company #1 20:45:23 <Guest1556> when does the building phase start? 20:45:37 <PublicServer> *** bassals has joined spectators 20:45:38 <V453000> when you get a normal nickname :) 20:46:03 <Firestar> or any nick except the current youre using XD 20:46:18 *** Guest1556 is now known as Joosta 20:46:23 <planetmaker> Firestar: Guest1557 is also not better :-P 20:46:24 <Joosta> sigh.. it does that every time.. 20:46:32 <theholyduck> Joosta, asuming its registered 20:46:36 <planetmaker> ^^ 20:46:41 <theholyduck> and you fail at identifying 20:46:44 <V453000> @stage Building 20:46:44 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG225 (r23820) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 20:47:15 <Joosta> it is, using the /msg nickserv ghost command, is there a way that i don't have to do that every time i start irc? 20:47:29 <hylje> you can put it in the perform file 20:47:33 <theholyduck> Joosta, most clients let you do /msg nickserv identify automatically 20:47:36 <theholyduck> why are you using ghost? 20:48:02 <Cubey> This isn't working, the quickstart doesn't tell me where to download the newgrfs that aren't on Bananas 20:48:03 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:48:06 <theholyduck> Cubey, it does 20:48:12 <Joosta> Because I saw that as the ''reclaim your nickname'' command and I don't have a clue about irc ;) 20:48:14 <theholyduck> newgrf pack 20:48:27 <theholyduck> Joosta, its the reclaim your nick when your nick is connected 20:48:31 <theholyduck> i.e a ghost connection 20:48:35 <Cubey> Oooh, I thought that was linking to something esle, nevermind 20:48:48 <theholyduck> when your nick isnt connected. 20:48:50 <theholyduck> just identify works 20:48:54 <theholyduck> Joosta, what client are you using? 20:49:02 <Joosta> rgr, Chatzilla 20:49:09 <theholyduck> Cubey, you a chatzilla user right 20:49:15 <theholyduck> you know how to make it work 20:49:16 <Cubey> Nah 20:49:21 <Cubey> I use xchat like everyone else 20:49:26 <theholyduck> Cubey, didnt you USE chatzilla at some point? 20:49:32 <theholyduck> or was that jaroffries or something? 20:49:34 <Joosta> if that's better and easier then i'll get xchat as well 20:49:36 <Cubey> I used chatzilla 20:49:42 <Cubey> What are you trying to do? 20:49:46 <theholyduck> Cubey, well then, how to set auto-identify 20:49:47 <Cubey> Just /ns identify? 20:49:50 <Cubey> Autoident? 20:49:51 <theholyduck> Cubey, yeah 20:49:54 <Cubey> Eh, I don't remember 20:49:59 <theholyduck> derp 20:49:59 <cornjuliox> Cubey theres a link somewhere on the wiki that leads to the missing grfs all zipped up, can't find it atm. 20:50:02 <Joosta> hehe 20:50:02 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:50:04 <Cubey> Yeah I found it cornjuliox 20:50:07 <Cubey> Thanks 20:50:07 <cornjuliox> awesome. 20:50:09 <cornjuliox> np 20:50:33 <cornjuliox> lol there are like 2 towns here. is iceland this deserted IRL? 20:50:33 <Joosta> !password 20:50:33 <PublicServer> Joosta: zeroed 20:50:41 <theholyduck> cornjuliox, almost :P 20:50:50 <PublicServer> *** Joosta joined the game 20:51:06 <PublicServer> <theholyduck> so v, should we move your plan to somewhere more deserted, or just update the sign to make it the official plan? 20:51:20 <PublicServer> <theholyduck> or don't we do that anymore? 20:51:22 <PublicServer> <V453000> whatever goes 20:51:24 <PublicServer> <V453000> sure we do 20:51:34 <PublicServer> *** Mazur has left the game (connection lost) 20:51:36 <PublicServer> <V453000> still feel free to move it 20:51:38 <Cubey> This is a dumb question, but where do I extract the grf pack? 20:51:38 <PublicServer> <V453000> if you want 20:51:38 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 20:51:48 <theholyduck> Cubey, multiple possible places 20:51:58 <theholyduck> data folder of your openttdcoop install for instance 20:52:00 <PublicServer> *** Mazur joined the game 20:52:04 <PublicServer> <Tray> should learn elctrodynamics - do ottdcoop ): 20:52:08 <Cubey> data, that was the directory name, thanks 20:52:10 <PublicServer> *** Maraxus has joined spectators 20:52:18 <PublicServer> <Firestar> to C:/Documents/OpenTTD/newgrf 20:52:22 <theholyduck> or there 20:52:30 <PublicServer> <Firestar> i have it there 20:52:36 <theholyduck> i have mine in data under documents openttd 20:52:38 <PublicServer> <Firestar> and it still works fine 20:52:38 <theholyduck> works fine there aswel 20:52:42 <PublicServer> *** XeryusTC has left the game (leaving) 20:52:44 <theholyduck> i think it works fine in a lot of locations 20:52:57 <Joosta> I prefer it in the documents folder, then it works for all the different installs right? 20:53:06 <theholyduck> Joosta, yea 20:53:13 <PublicServer> *** sane has joined spectators 20:53:15 <planetmaker> readme section 4.2 explains the paths 20:53:15 <theholyduck> but sometimes you dont want a massive list of grfs to chose from 20:53:21 <Joosta> good i'm not a total nubcake then ;) 20:53:22 <theholyduck> when trying to play stable with a grf or 2 20:53:30 <Joosta> ahh, true 20:53:32 <Cubey> !password 20:53:32 <PublicServer> Cubey: zeroed 20:53:37 <PublicServer> *** Cubey has left the game (connection lost) 20:53:47 <PublicServer> *** theholyduck has left the game (general timeout) 20:53:47 <PublicServer> *** theholyduck has left the game (connection lost) 20:53:52 <planetmaker> theholyduck: that's what you got the search box for in the newgrf list 20:53:53 <PublicServer> *** Cubey joined the game 20:53:55 <planetmaker> ;-) 20:53:58 <theholyduck> Cubey, got the took too long to connect thing? 20:53:59 <theholyduck> i get that every now and then 20:54:02 <Cubey> Yeah, lol 20:54:14 <PublicServer> <Cubey> Ok! So I'm here 20:54:16 <PublicServer> *** theholyduck joined the game 20:54:18 <planetmaker> welcome 20:54:24 <planetmaker> :-) 20:54:45 <PublicServer> <Tray> the mainline right in the middle of the map? 20:55:07 <PublicServer> <V453000> +- 20:55:23 <Joosta> this is interesting, i've been looking at a lot of the files in the archive but now I get to see the building as it happens, nice! 20:56:04 <theholyduck> crazy refit stations time eh 20:56:14 <PublicServer> <V453000> I wont be too innovative 20:56:29 <theholyduck> it always impresses me how fast you can build v' 20:56:51 <PublicServer> <V453000> bla bla 20:56:58 <PublicServer> <theholyduck> indeed 20:57:08 <PublicServer> <Firestar> well its true that v is building pretty fast 20:57:36 <planetmaker> Firestar: virtuous use of hotkeys helps a lot :-) 20:57:37 <Joosta> also destroys prett yfast 20:58:01 <planetmaker> like... I usually don't go to the toolbars with the mouse 20:58:04 <PublicServer> <Firestar> well not if ya dont know any of these hotkeys 20:58:28 <planetmaker> either read the (openttd) wiki on hotkeys or look at your hotkeys.cfg 20:58:34 <planetmaker> you can even configure them yourself... 20:58:58 <PublicServer> <Firestar> thx for the info didnt know that 20:59:23 <Joosta> So nice to see that everyone is trying to help eachother, that's the main thing i've noticed so far since i found the openttdcoop website 20:59:40 <planetmaker> it's a bit of a hiddent feature. It has no user interface. You'll really have to edit that file. While openttd is NOT running (or you might overwrite it again, not sure) 20:59:44 <PublicServer> <theholyduck> hmm, might as well start trying to build a slh 20:59:50 <PublicServer> <V453000> if you want 20:59:52 <PublicServer> <V453000> sure 21:00:06 <PublicServer> <V453000> building a refit station up to latest standards is pretty tough 21:00:25 <KenjiE20> knowing what your building tends to speed you up too :p 21:00:32 <planetmaker> haha :-) 21:00:34 <PublicServer> <V453000> :) 21:00:40 <PublicServer> <Firestar> :) 21:01:28 <PublicServer> <Mazur> That's often my problem. 21:01:39 <PublicServer> *** theholyduck has left the game (general timeout) 21:01:39 <PublicServer> *** theholyduck has left the game (connection lost) 21:01:59 <PublicServer> * Mazur salutes General Time Out. 21:01:59 <theholyduck> derp, my internet 21:02:00 <theholyduck> it works fine, then suddenly drops me 21:02:07 <theholyduck> well, its on my end atleast 21:02:11 <theholyduck> my irc pinggoes to hell 21:02:17 <PublicServer> <Firestar> thats sometimes my problem too 21:02:38 <theholyduck> well, my problem is that when i'm at home, my internet is a directional wireless microwave uplink 21:02:44 <theholyduck> to a tower a couple of km's away 21:02:50 <theholyduck> because i live in a forest, half way up a mountain 21:03:09 <PublicServer> <Cubey> The place where you live probably looks like this map 21:03:12 <cornjuliox> oh? we're building already? 21:03:15 <Joosta> You're not from the Netherlands then ;) 21:03:19 <theholyduck> !password 21:03:19 <PublicServer> theholyduck: bustle 21:03:22 <cornjuliox> theholyduck, where exactly do you live? 21:03:48 *** Progman has joined #openttdcoop 21:03:50 <theholyduck> Joosta, definitly not 21:03:59 <theholyduck> new lagspike, letting it pass before am joinan 21:04:00 <theholyduck> cornjuliox, in norway 21:04:00 *** theholyduck has quit IRC 21:04:10 <cornjuliox> back in my old house (which was in the middle of a city), the only internet available was directional wireless 21:04:13 <PublicServer> <V453000> oh come on that ML is super ogly :( 21:04:16 *** theholyduck has joined #openttdcoop 21:04:16 <KenjiE20> yup, that's a lag spike alright 21:04:20 <theholyduck> in case you didnt get it :P 21:04:23 <theholyduck> norway 21:04:25 <PublicServer> <V453000> could have followed the landscape at least in the north 21:04:34 <theholyduck> !password 21:04:34 <PublicServer> theholyduck: bustle 21:04:47 <PublicServer> <Mazur> We do have a few things we call "mountain", but that is only by comparison with the rest of the land, they're basically just little humps. 21:04:56 <PublicServer> *** theholyduck joined the game 21:05:37 <Joosta> Norway, nice 21:05:57 <PublicServer> <Firestar> the outest line of ML is crossing a street too 21:06:43 *** andy|p has joined #openttdcoop 21:07:02 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 21:07:07 <PublicServer> *** theholyduck has left the game (general timeout) 21:07:07 <PublicServer> *** theholyduck has left the game (connection lost) 21:07:12 <andy|p> !password 21:07:12 <PublicServer> andy|p: bustle 21:07:16 <PublicServer> *** andyp has left the game (connection lost) 21:07:16 <theholyduck> ok, running spotify makes it more frequent :P 21:07:19 * theholyduck quits spotify 21:07:22 <PublicServer> <Firestar> always that internet 21:07:30 <PublicServer> *** andyp joined the game 21:07:31 <PublicServer> * Mazur salutes Genreral Error. 21:08:07 <PublicServer> *** theholyduck joined the game 21:08:16 <PublicServer> <theholyduck> ok, lets give this a go 21:08:22 <PublicServer> <theholyduck> i havent build anything to coop standards in a year. 21:08:24 <PublicServer> <theholyduck> but whatever 21:08:28 <PublicServer> <theholyduck> slh01, lets go 21:08:47 <PublicServer> <cornjuliox> so the town drop goes at sudureyri? 21:08:48 <KenjiE20> it's like falling off a bike 21:08:52 <PublicServer> <cornjuliox> or however you're supposed to spell that thing 21:08:55 <KenjiE20> you never forget and it hurts like hell 21:08:57 <PublicServer> <V453000> town drops go to every SL 21:09:03 <PublicServer> <V453000> every SL will get its own town 21:09:11 <theholyduck> do i have to construct the town first? 21:09:15 <PublicServer> <V453000> no 21:09:17 <PublicServer> <V453000> actually last 21:09:20 <theholyduck> yeah, figured 21:09:28 <PublicServer> <Mazur> I'll watch and tell you what you;re doing wrong, Duck. 21:09:30 <theholyduck> so i'll just build the sl, and then the town at the end of it? 21:09:37 <Rhamphoryncus> !password 21:09:37 <PublicServer> Rhamphoryncus: bustle 21:09:40 <PublicServer> *** Rhamphoryncus has left the game (connection lost) 21:09:48 <PublicServer> <V453000> for isntance 21:09:49 <PublicServer> *** andyp has left the game (leaving) 21:09:51 *** andy|p has quit IRC 21:09:52 <PublicServer> <V453000> instance 21:09:53 <PublicServer> <V453000> yes 21:09:59 <PublicServer> *** Rhamphoryncus joined the game 21:10:33 <Cubey> Is TL5 just automatic on coop? 21:10:40 <PublicServer> <theholyduck> tl3 atm 21:10:56 <Mazur> TL5 and TL3 are the most common choices. 21:10:58 <PublicServer> <V453000> ignore my platforms, there is a little trick going on 21:11:09 <PublicServer> <Cubey> Oh, ok, I'll wait and see, in that case 21:11:22 <PublicServer> *** theholyduck has left the game (general timeout) 21:11:22 <PublicServer> *** theholyduck has left the game (connection lost) 21:11:30 <PublicServer> <Firestar> because they leave the less space when its jamming for example 21:11:45 <theholyduck> er derp... 21:11:45 <theholyduck> seriously internet? 21:11:47 <theholyduck> you were working fine like, almost all day 21:12:29 <PublicServer> <Firestar> also im just having some problems with my soundcards 21:12:37 <theholyduck> 1 last attempt and i'm going to go cry somewhere 21:12:41 <theholyduck> !password 21:12:41 <PublicServer> theholyduck: bustle 21:12:50 <PublicServer> *** theholyduck joined the game 21:13:20 <PublicServer> <Mazur> Duck, it is always like that: do not need it, and all is fine, need it bad, and it fails. 21:14:04 <PublicServer> <Mazur> The trick is not to care either way, to think of something ewlse you will do with pleasure if your connection fails. 21:14:34 <PublicServer> <theholyduck> has the rules for doubling bridges changed? 21:14:41 <PublicServer> <Firestar> think not 21:14:43 <PublicServer> <V453000> joke? :D 21:14:49 <PublicServer> <theholyduck> do we still presignal them or just use 2way blocks? 21:14:55 <PublicServer> <theholyduck> there was some debate i remember 1 year ago 21:15:01 <PublicServer> <V453000> presignal them 21:15:03 <PublicServer> <theholyduck> ok :P 21:15:11 <PublicServer> <V453000> there are various ways and each has some pros and cons 21:15:17 <PublicServer> <Mazur> Not two-way, usually. 21:16:26 <PublicServer> <theholyduck> ok, looks like i remember how to do a split 21:16:32 <PublicServer> <cornjuliox> how do you know where to place the SLs? 21:16:41 <theholyduck> wherever you feel one is necesary i guess 21:16:45 <theholyduck> i pikced this spot because it was nice and flat 21:16:49 <PublicServer> *** bassals has joined company #1 21:16:53 <theholyduck> and my first sl in a year 21:17:33 <PublicServer> <bassals> shouldn't we prospect first? 21:17:35 <PublicServer> <Rhamphoryncus> Is there a key to show the scrollback? 21:17:45 <PublicServer> <V453000> the console? 21:17:48 <PublicServer> <V453000> left of 1, under Esc 21:17:51 <PublicServer> <Rhamphoryncus> oh damn :P 21:17:56 <PublicServer> <cornjuliox> i'm having some trouble picturing how an SLH like this works in my head so i'm just gonna watch fist and imitate later :-/ 21:17:58 <PublicServer> <V453000> bassals: no 21:17:59 <theholyduck> bassals, well, they're going to be built all over the map anyway 21:18:00 <theholyduck> i figure there should be some near this one 21:18:00 <theholyduck> by chance 21:21:20 <PublicServer> <bassals> what year do we need for the AL10? 21:21:30 <PublicServer> <V453000> 20 years 21:21:40 <PublicServer> <V453000> we can cheat that later 21:21:50 <Joosta> what's AL10? :P 21:21:50 <PublicServer> <V453000> or we can even buy other engine 21:21:58 <PublicServer> <V453000> the refit game is very friendly with replacing engines 21:22:29 <PublicServer> *** theholyduck has left the game (general timeout) 21:22:29 <PublicServer> *** theholyduck has left the game (connection lost) 21:22:45 <PublicServer> <bassals> Josta: it's the train engine that has been planned 21:22:55 <Joosta> rgr 21:23:40 <theholyduck> !password 21:23:40 <PublicServer> theholyduck: stoles 21:23:41 <PublicServer> *** Rhamphoryncus has joined company #1 21:23:49 <PublicServer> *** theholyduck joined the game 21:23:57 <PublicServer> <Rhamphoryncus> Heh, I saw a button and I just had to press it 21:25:00 <PublicServer> *** sane has joined company #1 21:26:04 <PublicServer> *** Cubey has left the game (leaving) 21:26:18 <PublicServer> <theholyduck> sure why not 21:26:33 <Cubey> brb, just a minute 21:27:11 <PublicServer> <bassals> there are no bbh in this plan :-/ 21:27:21 <PublicServer> <V453000> that is bad? 21:27:23 <PublicServer> <bassals> no 21:27:43 <PublicServer> <Mazur> No Big Bad Hubbies. 21:27:56 <PublicServer> <V453000> you can think of a reason why :p 21:28:12 <PublicServer> <V453000> if you guess it right you have a big huge cookie 21:28:34 <PublicServer> <theholyduck> i forgets if diagonal, 1 straight, diagonal breaks cl or not 21:28:56 <PublicServer> <V453000> where 21:28:59 <PublicServer> <theholyduck> slh01 21:29:06 <PublicServer> <V453000> like this? 21:29:08 <PublicServer> <V453000> ofc not 21:29:10 <PublicServer> <theholyduck> yeah 21:29:16 <PublicServer> <V453000> this does 21:29:26 <PublicServer> <theholyduck> yeah, was thinking that 21:29:30 <PublicServer> <theholyduck> but was unsure 21:29:57 <PublicServer> <theholyduck> err 21:30:13 <PublicServer> <theholyduck> whats the point of that bridge there 21:30:16 <PublicServer> <Mazur> Zigzag is full speed. 21:30:38 <PublicServer> <theholyduck> just looking cool? 21:30:41 <PublicServer> <theholyduck> its allowed :P 21:30:46 <PublicServer> <theholyduck> just pointless 21:31:09 <PublicServer> <theholyduck> ok, my 2 splits are done 21:31:19 <PublicServer> <theholyduck> now to remember how one does a merge 21:31:29 <Cubey> !password 21:31:29 <PublicServer> Cubey: ashing 21:31:40 <PublicServer> <Mazur> With a prio and a waiting bay. 21:31:40 <PublicServer> *** Cubey joined the game 21:31:44 <PublicServer> <Firestar> and zigzag in the other way isnt full speed 21:31:47 <PublicServer> <theholyduck> yeah, 21:31:54 *** Guvnor has quit IRC 21:31:58 <PublicServer> <theholyduck> i remember that much, just putting it in the game is the hard bit 21:32:05 <PublicServer> *** Maraxus has joined company #1 21:32:13 <PublicServer> <V453000> nah 21:32:19 <PublicServer> <V453000> build with your brain not with your eyes 21:32:22 <PublicServer> <theholyduck> heh :P 21:32:28 <PublicServer> <V453000> really 21:32:35 <Joosta> haha 21:32:39 <PublicServer> <theholyduck> how did gap work again? 21:32:57 <PublicServer> <theholyduck> ok 21:32:59 <PublicServer> <theholyduck> other way around 21:33:05 <PublicServer> <V453000> just do it and see if it works 21:33:07 <PublicServer> <bassals> @@(gap 3) 21:33:08 <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 21:33:11 <PublicServer> <Mazur> @@gap 3 21:33:11 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 21:33:39 <theholyduck> why did i use 2 anyway 21:33:46 <theholyduck> but ok, 2 tunnels would work 21:34:37 <PublicServer> *** Cubey has left the game (leaving) 21:35:13 <PublicServer> <theholyduck> er, its 11 long, why did i think 9.. 21:35:27 <PublicServer> <Mark> hello again 21:35:29 <Cubey> !password 21:35:29 <PublicServer> Cubey: ashing 21:35:36 <PublicServer> <V453000> hi Mark :) 21:35:40 <PublicServer> <Maraxus> hi 21:35:41 <PublicServer> *** Cubey joined the game 21:35:42 <PublicServer> <Firestar> hi Mark 21:36:41 <PublicServer> *** theholyduck has left the game (general timeout) 21:36:41 <PublicServer> *** theholyduck has left the game (connection lost) 21:36:59 <theholyduck> er 21:37:06 <PublicServer> <V453000> Mark: feel like building a refit station? .) 21:37:16 <PublicServer> <Mark> not really :) 21:37:19 <PublicServer> <Mark> im doing a slh first i think 21:37:19 <theholyduck> !password 21:37:19 <PublicServer> theholyduck: ashing 21:37:29 <PublicServer> *** theholyduck joined the game 21:37:33 <PublicServer> <V453000> duh 21:38:00 <PublicServer> *** Cubey has left the game (leaving) 21:39:18 <PublicServer> <cornjuliox> ok i'm off for today. 21:39:20 <PublicServer> *** cornjuliox has left the game (leaving) 21:39:29 <PublicServer> <V453000> see you 21:39:31 <PublicServer> <Firestar> cya 21:39:33 <PublicServer> <theholyduck> wee, the cross actually works like i want it to 21:39:35 <PublicServer> <Maraxus> cu 21:40:29 <PublicServer> <theholyduck> calm down man 21:40:43 <PublicServer> <V453000> Mark: bring the trams then :D 21:40:49 <PublicServer> <Mark> :) 21:41:16 <PublicServer> <theholyduck> oh 21:41:18 <PublicServer> <V453000> but I recommend reconsidering :p 21:41:20 <PublicServer> <theholyduck> i'm using wrong rails 21:42:18 <PublicServer> <theholyduck> hmm 21:42:30 <Cubey> !password 21:42:30 <PublicServer> Cubey: ashing 21:42:38 <PublicServer> *** Cubey joined the game 21:43:14 <PublicServer> <Mazur> I think there might be a few LSLH to hte south needed, too. 21:43:32 <PublicServer> * theholyduck is thinking out loud 21:44:18 <PublicServer> <theholyduck> how much of a prio do our trains need? 21:44:22 <PublicServer> * theholyduck cant remember how fast these things accel 21:44:24 <PublicServer> <V453000> barely any 21:44:26 <PublicServer> <V453000> instantly 21:44:44 <PublicServer> <V453000> the two 2ways are enough 21:47:05 <PublicServer> *** Brumi joined the game 21:47:06 <PublicServer> <V453000> solid SLH Tray, thumbs up 21:47:58 <PublicServer> <Tray> 'think it's pretty big, but I guess 6 lines makes everything big 21:48:08 <PublicServer> <V453000> it is good 21:48:46 <PublicServer> <Tray> Thanks. Why do you get rid of your previous station design? 21:49:08 <PublicServer> <V453000> well firstly I want to make it at least a little bit different than my previous refit stations 21:49:14 <PublicServer> <V453000> and secondly this fits better :) 21:49:42 <PublicServer> *** Brumi has left the game (leaving) 21:49:49 *** Brumi has quit IRC 21:49:51 <PublicServer> *** Mazur has left the game (connection lost) 21:50:21 <PublicServer> *** theholyduck has left the game (general timeout) 21:50:21 <PublicServer> *** theholyduck has left the game (connection lost) 21:50:46 *** theholyduck has quit IRC 21:51:17 *** theholyduck has joined #openttdcoop 21:51:41 <theholyduck> !password 21:51:41 <PublicServer> theholyduck: downed 21:51:53 <PublicServer> *** theholyduck joined the game 21:52:13 <PublicServer> <theholyduck> just 1 merge left. 21:52:13 <Joosta> Did you guys do a MM start or use some sort of cheat? 21:52:26 <PublicServer> <Firestar> and thats in the other direction 21:52:30 <PublicServer> <theholyduck> i really am pretty terrible at this slh thing 21:52:49 <PublicServer> <V453000> you are doing well 21:52:51 <Tray|2> this time money was cheated, most common is using moneymaking with planes 21:53:14 <PublicServer> <Mark> i think i might have to blow up Breiðdalsvík 21:53:25 <PublicServer> <theholyduck> we didnt need to level that 21:53:28 <PublicServer> <theholyduck> whoever was helping again 21:53:29 <Joosta> figures, there's no towns on this map to do a MM start with -_- 21:53:30 <PublicServer> <V453000> do it already :p 21:53:36 <PublicServer> <Mark> i managed to build my hub right on top of the only town in the game 21:53:39 <PublicServer> <Firestar> sry wrong button 21:53:42 <PublicServer> <V453000> :) 21:53:56 <PublicServer> <sane> give the peeps of Breidalsvik an ultimatum 21:54:04 <PublicServer> <theholyduck> calm down on the signaling aswell for a while 21:54:10 <PublicServer> <Mark> there's no negotiating with me 21:54:12 *** Phoenix_the_II has quit IRC 21:54:42 <PublicServer> <theholyduck> derp :P 21:54:44 <PublicServer> <sane> I see them fleeing to the church 21:54:58 <PublicServer> <theholyduck> i 'm not necesarily decided i want to build it here, so you can calm down a bit on signaling 21:55:06 <PublicServer> <Firestar> kk 21:55:16 <PublicServer> <Mark> no sanctuary in churches either 21:55:20 <PublicServer> <Cubey> Ack, you killed all the vilagers! 21:55:43 <PublicServer> <sane> he persuaded them to move 21:55:43 <PublicServer> <Firestar> magic bulldozer is on? 21:56:02 <PublicServer> <Tray> 'guess not 21:56:12 <PublicServer> <Tray> no isn't. 21:56:24 <PublicServer> <Firestar> then how could he let the whole town disappear? 21:56:39 <PublicServer> <V453000> he is badass 21:56:45 <PublicServer> <Mark> muhahahaha 21:56:59 <PublicServer> <Tray> plant trees -> kill town -> kill trees -> loop 21:57:14 <PublicServer> <Firestar> he just killed like almost 1k people 21:57:36 <PublicServer> <Mark> sssht, you'll make me feel guilty 21:57:58 <PublicServer> <V453000> badasses cant feel guilty 21:58:08 <PublicServer> <Mark> :D 21:58:27 <PublicServer> <Firestar> they just can feel happy when they kill at least 1 man 21:58:53 <PublicServer> <Mark> i eat 1k people for breakfast 21:59:29 <bassals> you're just suggesting them to emigrate 22:00:39 <Joosta> by destroying their houses.. Subtle way of suggesting ;) 22:00:43 <PublicServer> <theholyduck> hmm, with signal gap bridges multiple 22:00:49 <PublicServer> <theholyduck> the first one has to be the longest right? 22:01:07 <PublicServer> <theholyduck> and it is, wee 22:01:09 <PublicServer> <Tray> yes 22:01:15 <PublicServer> <Mark> doesnt really matter if you got gap 4 before 6 22:01:19 <PublicServer> <Mark> for example 22:02:15 <PublicServer> <theholyduck> ok, I THINK i'm done now 22:02:17 <PublicServer> <theholyduck> er 22:02:21 <PublicServer> <theholyduck> why didnt is see that cl 22:02:36 <PublicServer> <Tray> (: 22:02:45 *** Progman has quit IRC 22:02:58 <PublicServer> <theholyduck> there we go 22:03:08 <PublicServer> <theholyduck> its HUGE though 22:03:34 <PublicServer> <theholyduck> 42 tiles from start to end... 22:03:52 <PublicServer> <Firestar> and back 22:04:45 *** lmergen has quit IRC 22:06:03 <PublicServer> <theholyduck> hmm, might as well move the sign a bit 22:06:57 <PublicServer> <Firestar> this should do it 22:07:15 <PublicServer> <theholyduck> ;d we're paying 600k gbp ay ear in signal maintenance :d 22:09:01 <PublicServer> <theholyduck> so, now i should fund a town at the end? 22:09:07 <PublicServer> <theholyduck> or should i build the town station first? 22:09:18 <PublicServer> <Firestar> ya should build the station first 22:09:36 <PublicServer> <Firestar> if you want to avoid conflicts witht he local authority 22:09:44 <PublicServer> <theholyduck> trainspamming is easy enough :p 22:09:46 <PublicServer> <theholyduck> er 22:09:48 <PublicServer> <theholyduck> tree 22:10:46 <PublicServer> *** Joosta has left the game (leaving) 22:11:02 <Joosta> Cya later guys 22:11:16 <PublicServer> <Firestar> cu 22:11:18 <PublicServer> *** theholyduck has left the game (general timeout) 22:11:18 <PublicServer> *** theholyduck has left the game (connection lost) 22:11:22 *** Joosta has quit IRC 22:11:40 *** Huggzorx has quit IRC 22:12:31 <theholyduck> ok, going to take a break from building, seeing as my internet is derpy atm 22:12:36 <theholyduck> i finished my slh atleast 22:12:47 <PublicServer> <Firestar> at least yeah 22:13:04 <hylje> Derpherder 22:14:55 <PublicServer> <Tray> hrm 22:15:09 <PublicServer> <Tray> I want forests (: 22:15:32 <PublicServer> <Firestar> then prospect some when were finished :) 22:16:00 <PublicServer> <Rhamphoryncus> I don't know what you're on about, I already see lots of trees ;) 22:16:44 <PublicServer> <Firestar> i meant forests that produce wood actually too not just standing there 22:17:19 <PublicServer> <Rhamphoryncus> standing there.. and looking pretty! 22:17:37 <PublicServer> <Rhamphoryncus> They feel pretty.. oh so pretty.. 22:17:59 <PublicServer> <Firestar> would ya like to walk between them? 22:18:17 <PublicServer> <Rhamphoryncus> Maybe I would.. 22:18:35 <PublicServer> <Firestar> or do ya want to walk between them? 22:19:06 <PublicServer> <Rhamphoryncus> Okay, dirty as that sounds, I have no idea what it means 22:19:24 <PublicServer> <Firestar> nor me either xD 22:19:43 <PublicServer> <Firestar> anyway gtg cya later guys 22:19:45 <PublicServer> *** V453000 has joined spectators 22:19:47 <PublicServer> *** Firestar has left the game (leaving) 22:19:58 *** Firestar has quit IRC 22:23:51 <PublicServer> <Tray> what the fuck is trains 1 about? 22:24:03 <PublicServer> <Rhamphoryncus> I don't know, but I want to name it Timmie.. 22:24:21 <PublicServer> <Cubey> Hi Timmie~ 22:25:01 <PublicServer> <sane> sorry could not resist - saw the nice depots 22:25:31 <PublicServer> <sane> (hear mumbling.. n*(#b 22:25:41 <PublicServer> <sane> .) 22:26:23 <PublicServer> <Rhamphoryncus> Wait, the Gmund Mog is one of those rail service trucks? 22:30:21 <PublicServer> <sane> that was fun while it lasted :) 22:30:24 <PublicServer> <Rhamphoryncus> Yup 22:32:05 <theholyduck> !password 22:32:05 <PublicServer> theholyduck: scorer 22:32:40 <PublicServer> *** theholyduck joined the game 22:32:57 <PublicServer> *** sane has joined spectators 22:33:02 <PublicServer> <sane> gtg 22:33:11 <PublicServer> <sane> gn 22:33:17 <PublicServer> *** sane has left the game (leaving) 22:33:27 *** sane has quit IRC 22:34:13 <PublicServer> <theholyduck> i should really learn how to make a refit station 22:34:19 <PublicServer> <theholyduck> time to stare at trays station i guess 22:36:04 <theholyduck> or not 22:36:05 <PublicServer> *** theholyduck has left the game (general timeout) 22:36:05 <PublicServer> *** theholyduck has left the game (connection lost) 22:37:21 <PublicServer> <Rhamphoryncus> Looks simple enough. One depot per 3 tracks with an in an out lead track for when the train's at Warp Speed Molasses 22:39:47 <PublicServer> <Mark> there 22:39:54 <PublicServer> <Rhamphoryncus> Looks nice 22:39:56 <PublicServer> <Mark> anyone feel like doing some signalling? 22:40:06 <PublicServer> <Rhamphoryncus> I can try 22:40:22 <PublicServer> <Mark> cool :) 22:41:31 *** TWerkhoven[l] has quit IRC 22:43:08 <PublicServer> <Rhamphoryncus> Should I worry about type or just toss 'em down? 22:43:22 <PublicServer> <Mark> keep the prios symmetrical :P 22:43:44 <PublicServer> <Mark> i'll do the joins 22:44:06 <PublicServer> <Rhamphoryncus> As in the double tunnels/bridges? 22:44:24 <PublicServer> <Mark> no, the prios at the joins 22:44:28 <PublicServer> <Mark> but i'll do them 22:44:30 *** macee has joined #openttdcoop 22:44:42 <PublicServer> <Rhamphoryncus> Alright. I was going to punt them anyway :) 22:45:40 *** sla_ro|master has quit IRC 22:50:36 <PublicServer> *** Tray has left the game (leaving) 22:56:19 *** macee has left #openttdcoop 22:58:09 *** Huggzorx has joined #openttdcoop 23:03:17 *** Tray|2 has quit IRC 23:06:41 *** Guvnor has joined #openttdcoop 23:09:38 *** ODM has quit IRC 23:10:36 <PublicServer> *** Rhamphoryncus has left the game (general timeout) 23:10:36 <PublicServer> *** Rhamphoryncus has left the game (connection lost) 23:10:49 <PublicServer> <Mark> oh its called general timeout now 23:11:20 <Rhamphoryncus> Bloody keyboardis bugs out and sends power-off commands 23:13:06 <PublicServer> *** bassals has left the game (leaving) 23:13:10 <Rhamphoryncus> !password 23:13:10 <PublicServer> Rhamphoryncus: quiver 23:13:15 *** Huggzorx_ has joined #openttdcoop 23:13:26 <Huggzorx_> !password 23:13:26 <PublicServer> Huggzorx_: quiver 23:13:26 <PublicServer> *** Rhamphoryncus joined the game 23:14:12 <PublicServer> *** Huggzorx joined the game 23:14:43 *** bassals has quit IRC 23:16:13 <PublicServer> *** Rhamphoryncus has left the game (leaving) 23:22:47 <PublicServer> *** Sylf joined the game 23:25:38 <PublicServer> *** Sylf has left the game (leaving) 23:27:05 <Huggzorx_> may i ask what the plan is for prospecting industries? is there a plan for specific places? 23:27:27 *** Huggzorx_ has quit IRC 23:27:44 <V453000> lol 23:27:53 <V453000> oh yo are here :) 23:27:55 <Huggzorx> oops, had two irc clients open 23:28:10 <V453000> prospecting = random 23:28:54 <PublicServer> *** V453000 has joined company #1 23:28:58 *** Keyboard_Warrior has joined #openttdcoop 23:29:52 *** Joosta has joined #openttdcoop 23:30:36 <PublicServer> <V453000> cute hub Mark :) 23:30:52 <Joosta> !password 23:30:52 <PublicServer> Joosta: seeded 23:31:02 <PublicServer> *** Joosta joined the game 23:32:32 <PublicServer> <Mark> thanks :) 23:32:35 <PublicServer> <Mark> and no ML bridges 23:33:06 <Joosta> it's nice! 23:33:14 <PublicServer> <V453000> expanding might not even be that much of a problem 23:33:28 <PublicServer> <V453000> that is the main thing I like 23:33:35 <PublicServer> <V453000> aside from the way it looks and fits :) 23:33:57 <PublicServer> <Mark> expanding wont be easy :P 23:34:04 <PublicServer> <V453000> it will 23:34:10 <PublicServer> <V453000> expanding of ML will 23:34:12 <PublicServer> <V453000> SL probably not 23:34:19 <PublicServer> <V453000> well even that could be ok 23:35:46 *** theholyduck has quit IRC 23:37:03 <PublicServer> <V453000> south station almost complete 23:39:02 <PublicServer> *** Huggzorx has left the game (leaving) 23:39:08 *** Huggzorx has quit IRC 23:45:49 <Keyboard_Warrior> !password 23:45:49 <PublicServer> Keyboard_Warrior: flared 23:46:00 <PublicServer> *** theholyduck joined the game 23:46:32 <PublicServer> * theholyduck wishes he could build like mark 23:47:06 <PublicServer> *** V453000 has joined spectators 23:47:42 <PublicServer> *** theholyduck has left the game (general timeout) 23:47:42 <PublicServer> *** theholyduck has left the game (connection lost) 23:48:42 <PublicServer> *** Joosta has left the game (leaving) 23:48:46 *** Joosta has quit IRC 23:48:50 <PublicServer> <V453000> hm 23:49:01 <PublicServer> <V453000> I am not sure if PBS doesnt break depot orders horribly Mark 23:49:21 <Keyboard_Warrior> also my internet starts to derp, whenever i join ;( 23:49:33 <PublicServer> <V453000> at best make it in a block section and put a waypoint in front of the depot 23:50:39 <PublicServer> *** Maraxus has left the game (leaving) 23:50:56 <Maraxus> gn 23:51:16 *** Maraxus has quit IRC 23:51:56 <PublicServer> <Mark> V453000: look at train 1's orders 23:51:58 <PublicServer> <Mark> why would that not work? 23:52:07 <PublicServer> <Mark> oh actually 23:52:09 <PublicServer> <Mark> i see your point 23:52:20 <PublicServer> <Mark> lets test :) 23:52:29 <V453000> you cant test it 23:52:36 <V453000> it is a very ugly glitch/unexpected behaviour 23:52:41 <V453000> I will tell later, gtg now 23:52:56 <PublicServer> <Mark> k 23:52:58 <PublicServer> <Mark> cya 23:56:20 <Rhamphoryncus> !password 23:56:20 <PublicServer> Rhamphoryncus: buoyed 23:57:13 <PublicServer> *** Rhamphoryncus joined the game 23:58:36 <PublicServer> *** Rhamphoryncus has left the game (leaving)