Config
Log for #openttdcoop on 10th March 2012:
Times are UTC Toggle Colours
00:06:21  *** TWerkhoven has quit IRC
00:06:52  <PublicServer> *** Cogwheel has left the game (leaving)
00:19:13  <xav> !password
00:19:14  <PublicServer> xav: urchin
00:19:59  <PublicServer> *** Game still paused (number of players)
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01:41:47  <Hazzard> !screen
01:41:47  <PublicServer> *** Hazzard liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00006D43.png)
01:41:49  <Hazzard> !help
01:41:49  <PublicServer> Hazzard: http://www.openttdcoop.org/wiki/IRC_Commands
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02:36:35  <Hazzard_> !ping
02:36:35  <PublicServer> Hazzard_: pong
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02:44:21  <Hazzard> !PING
02:44:26  <Hazzard> !ping
02:44:27  <PublicServer> Hazzard: pong
02:44:37  <Hazzard> !Ping
02:44:43  <Hazzard> !pingg
03:09:30  <thecogwheel> !password
03:09:30  <PublicServer> thecogwheel: saddle
03:09:41  <PublicServer> *** Game still paused (number of players)
03:09:43  <PublicServer> *** Cogwheel joined the game
03:15:26  <Hazzard> !ping
03:15:26  <PublicServer> Hazzard: pong
03:16:21  <Hazzard> !password
03:16:21  <PublicServer> Hazzard: sanest
03:17:19  <PublicServer> *** Game still paused (number of players)
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03:17:29  <PublicServer> <Cogwheel> hello
03:17:35  <PublicServer> <Hazzard> Hey
03:18:06  <PublicServer> <Hazzard> Mhm, smart with the bridges over roads over tunnels
03:18:20  <PublicServer> <Hazzard> I should have though of that
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03:56:32  <Hazzard> !ping
03:56:33  <PublicServer> Hazzard: pong
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04:36:27  <Hazzard> !ping
04:36:27  <PublicServer> Hazzard: pong
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04:41:32  <Steven> !password
04:41:32  <PublicServer> Steven: homely
04:42:04  <PublicServer> *** Game still paused (number of players)
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04:54:04  <Hazzard> !ping
04:54:04  <PublicServer> Hazzard: pong
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08:37:56  <Vinnie_nl> !playercount
08:37:56  <PublicServer> Vinnie_nl: Number of players: 1 (1 spectators)
08:39:00  <Booth> hi Vinnie
08:39:06  <Vinnie_nl> hey
08:40:15  *** Booth is now known as Chris_Booth
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09:36:55  <morph`> Autopilot+ - what is the highest debug level I can set?
09:40:56  <morph`> http://pastebin.com/L7W7hBBA
09:41:19  <morph`> This is my log when connecting to server - anything wrong with it, except for the fact that commands do not work?
09:47:14  <planetmaker> look alright on first sight
09:52:49  <Ammler> utf-8 issue?
09:53:15  <Ammler> you use ap+ tip?
09:53:21  <morph`> Yes
09:53:35  <Ammler> but you see the issue?
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09:53:52  <Ammler> your system is utf-8?
09:54:42  <Ammler> where did you get ap+ and what version of openttd you run?
09:54:54  <morph`> How can I check the system encoding?
09:55:00  <Ammler> locale
09:55:46  <morph`> Autopilot I got from http://hg.openttdcoop.org/autopilot
09:55:53  <morph`> Latest tar.gz archive
09:56:13  <Ammler> well, you need to check the encoding of the shell you run autopilot.tcl
09:57:10  <morph`> http://pastebin.com/qCQGV8nN
09:57:19  <morph`> That's the output of "locale"
09:57:34  <Ammler> so change it ot utf-8
09:57:34  <morph`> What does the locale setting need to be at? UTF-8?
09:57:39  <Ammler> yes
09:57:39  <morph`> OK, will do
09:57:41  <Ammler> of course
09:57:51  <morph`> Will let you know in a sec
09:58:48  <Ammler> LANG=en_US.UTF-8
09:59:09  <Ammler> something like that ^
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10:00:06  <Ammler> planetmaker: fyi, the first char in his lines tell that
10:00:23  <Hazzard> !players
10:00:25  <Ammler> we had the same issue on stable already
10:00:25  <PublicServer> Hazzard: Client 1586 is Sietse, a spectator
10:03:23  <Ammler> morph`: you shouldn't need to to set it systemwide, you could also just run a export LANG=.....utf-8
10:03:29  <Ammler> before ap
10:04:20  <morph`> I can just run that command before running AP ?
10:05:03  <morph`> root@MM-1:~# locale
10:05:03  <morph`> LANG=en_US.UTF-8
10:05:28  <morph`> Anyways, this is what I set my system locale to, will quickly install AP+ back (went raging and deleted the folder)
10:05:32  <Ammler> you don't seriously run ap as root?
10:05:43  <morph`> Nah
10:06:07  <Ammler> as said, system encoding can be completely different as the shell running ap
10:06:24  <Hazzard> !ping
10:06:24  <PublicServer> Hazzard: pong
10:06:41  <Ammler> Hello Hazzard :-)
10:06:45  <Webster> Latest update from blog: Titlegame competition – now voting! <http://blog.openttdcoop.org/2012/02/21/titlegame-competition-now-voting/> || Advanced Building Revue 11: Refit Stations <http://blog.openttdcoop.org/2012/02/16/advanced-building-revue-11-refit-stations/> || FIRS industry and cargo chart. <http://blog.openttdcoop.org/2012/01/27/firs-industry-and-cargo-chart/> || General gaming guide at day9tv <http://blog.openttdcoop.org/2012/01/20/general-gaming-guide-at-day9tv/> || STOP SOPA – #openttdcoop blackout <http://blog.openttdcoop.org/2012/01/16/stop-sopa-openttdcoop-blackout/> || User Cleanup and Logo Contest <http://blog.openttdcoop.org/2012/01/07/user-cleanup-and-logo-contest/> || Thanks for all the support <http://blog.openttdcoop.org/2012/01/02/thanks-for-all-the-support/> || Battle of the accents: ProZone game 19 review <http://blog.openttdcoop.org/2011/12/15/battle-of-the-accents-prozone-game-19-review/> || Wiki Cleanup <http://blog.openttdcoop.org/2011/12/12/wiki-cleanup/> || Logo Contest & Wiki rebuild <http://blog.openttdcoop.org/2011/12/06/logo-contest-wiki-rebuild/>
10:06:50  <Hazzard> Hello Ammler
10:07:31  <Hazzard> Thats bad
10:07:43  <Hazzard> The bot attaches ">" s to the end of the links
10:07:43  <Ammler> if you change your system encoding just because ap+ needs it, you could break other apps
10:08:06  <Ammler> Hazzard: you need better client :-P
10:08:38  <morph`> I don't plan on using the server for anything else other than OpenTTD
10:08:46  <morph`> so if I get AP+ working, im a happy panda
10:09:03  <Ammler> well, using utf-8 is best anyway
10:09:08  <planetmaker> Hazzard: it doesn't for me ;-)
10:09:27  <Ammler> so if it is fresh setup, utf-8 should it be
10:10:34  <Ammler> hehe, we should not blame your client, looks like you use our webirc :-P
10:11:30  <Hazzard> Yes.
10:11:30  <planetmaker> haha :-)
10:12:01  <Hazzard> Are you using a downloaded client or mibbit or something else?
10:12:12  <Ammler> something else
10:12:17  <Ammler> qwebirc
10:13:02  <Ammler> running on our server, so you can use it via the http ports
10:13:02  <morph`> â[All] morphium: !version
10:13:02  <morph`> say "morphium: Autopilot AP+ 4.0 Beta"
10:13:03  <morph`> â[All] MMs-Server: morphium: Autopilot AP+ 4.0 Beta
10:13:09  <morph`> Ammler, YOU ARE MY HERO
10:13:14  <morph`> <3
10:13:20  <Ammler> hmm
10:13:29  <Ammler> you still have those strange first chars
10:13:32  <Ammler> !version
10:13:32  <PublicServer> Ammler: Autopilot AP+ 4.0 Beta (r99.422ef4e8cbe1)
10:13:44  <Hazzard> But does that create a link you can click on?
10:14:12  <Ammler> Hazzard: I don't use our webchat usually
10:14:31  <Ammler> my client here is able to parse those links correctly, yes
10:15:16  <morph`> I don't see those weird ā ingame
10:15:22  <morph`> Only in shell
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10:16:08  <Ammler> ok, here too
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10:16:52  <Hazzard> okay
10:17:09  <Ammler> morph`: how was setup of ap+ despite this locale issue?
10:18:08  <morph`> What do you mean?
10:18:46  <Ammler> well, just wondering, if it still sright forward to setup ap+?
10:18:55  <Ammler> or were there any other troubles you had to fight with?
10:20:01  <morph`> Well, I had lots of bad stuff happening with TCL
10:20:31  <morph`> I had to try to install various versions of it until Expect finally worked
10:21:01  <morph`> If you just install latest versions from Deb repos, it doesn't work
10:21:06  <morph`> Well, Expect doesn't work
10:21:15  <Ammler> oh
10:21:21  <morph`> After I got Expect working, it was smooth sailing
10:21:48  <morph`> (of course, except for the 3 days I was trying to make AP+ commands work)
10:22:01  <Ammler> well, basically ap+ is already 2 years depreciated
10:22:12  <Hazzard> May I ask what you are talking about?
10:22:19  <Ammler> we still wait for a successor using the admin interface :-)
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10:22:46  <morph`> Well, I hoped that Joan would work
10:22:56  <morph`> But I couldn't really get the .jar downloads :D
10:22:56  <Ammler> did you try it?
10:23:46  <morph`> I wasn't able to.
10:24:01  <Vinnie_nl> !playercount
10:24:01  <PublicServer> Vinnie_nl: Number of players: 1 (1 spectators)
10:24:06  <Ammler> Hazzard: the wrapper we use for our openttd server
10:24:18  <Ammler> which for example handles !players etc.
10:24:26  <Ammler> or the ircbridge
10:25:02  <morph`> I found some scripts on Openttdcoop site, like for !name and !help
10:25:14  <morph`> Don't really know how to implement stuff like !resetme
10:25:15  <Hazzard> So the bot basicly?
10:25:30  <Ammler> http://ps.openttdcoop.org/publicserver/scripts/
10:25:41  *** Vinnie_nl has quit IRC
10:25:42  <Ammler> hmm, there is a !resetme on the tracker afaik
10:26:32  <Ammler> http://dev.openttdcoop.org/issues/1531
10:27:24  <morph`> Ammler, you are like an Openttd god
10:27:26  <morph`> <3
10:27:35  <Ammler> no, I am just old :-P
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10:43:32  <morph`> Commands - working
10:43:39  <morph`> Next challenge = adding goals
10:43:43  <morph`>  /wrists
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11:35:04  <Chris_Booth> Ammler: is the next level up from a god here
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12:10:45  <Tray> !password
12:10:46  <PublicServer> Tray: ravish
12:11:05  <PublicServer> *** Game still paused (number of players)
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12:53:08  <Hazzard> !players
12:53:10  <PublicServer> Hazzard: Client 1586 is Sietse, a spectator
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13:03:13  <morph`> Anyone tried any of the available NoGo gamescripts online?
13:08:12  <Hazzard> !ping
13:08:12  <PublicServer> Hazzard: pong
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13:09:48  <Hazzard> So
13:10:18  <Hazzard> How is everyone doing tonight/this morning/today?
13:26:53  *** LoPo has joined #openttdcoop
13:27:45  <LoPo> lo
13:27:48  <LoPo> !password
13:27:48  <PublicServer> LoPo: gaming
13:28:05  <Hazzard> !players
13:28:07  <Hazzard> !ping
13:28:07  <PublicServer> Hazzard: pong
13:28:07  <PublicServer> Hazzard: Client 1586 is Sietse, a spectator
13:29:43  <LoPo> !password
13:29:43  <PublicServer> LoPo: gaming
13:30:03  <PublicServer> *** Game still paused (number of players)
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14:08:23  <Troy_McClure> !password
14:08:23  <PublicServer> Troy_McClure: gutted
14:08:36  <PublicServer> *** Game still paused (number of players)
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14:13:49  <morph`> Is there currently any way of adding company value goals to OpenTTD dedicated server?
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14:30:07  <Tray> !password
14:30:07  <PublicServer> Tray: broker
14:30:19  <Tray> morph`: Maybe ask in #openttd?
14:30:28  <morph`> Did
14:30:31  <morph`> :(
14:30:37  <PublicServer> *** Game still paused (number of players)
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14:55:29  <Absolutis> !password
14:55:29  <PublicServer> Absolutis: limper
14:55:35  <Absolutis> !info
14:55:35  <PublicServer> Absolutis: #:1(Orange) Company Name: 'Skyscrapist inc.'  Year Founded: 2269  Money: 62301667795  Loan: 0  Value: 62327876404  (T:2892, R:20, P:0, S:0) unprotected
14:55:39  <Absolutis> hey
14:55:46  <Absolutis> haven't been here in a while
14:55:57  <Absolutis> looks like we are breaking a record
14:57:01  <Absolutis> !password
14:57:01  <PublicServer> Absolutis: asthma
14:57:19  <PublicServer> *** Game still paused (number of players)
14:57:20  <PublicServer> *** Absolutis joined the game
14:58:37  <PublicServer> <Absolutis> looks a lot like PSG 201
15:01:19  <PublicServer> *** Absolutis has joined spectators
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17:25:46  <thecogwheel> !password
17:25:46  <PublicServer> thecogwheel: nipped
17:25:58  <PublicServer> *** Game still paused (number of players)
17:26:00  <PublicServer> *** Cogwheel joined the game
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17:32:15  <Firestar> hi how re ya doing
17:33:51  <Chris_Booth> hi Firestar
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17:35:37  <PublicServer> *** Absolutis has joined company #1
17:35:37  <PublicServer> *** Game unpaused (number of players)
17:35:39  <PublicServer> <Absolutis> hey
17:36:09  <thecogwheel> morning
17:36:35  <PublicServer> *** Absolutis has joined spectators
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17:46:10  <PublicServer> *** Absolutis has joined company #1
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17:46:12  <PublicServer> <Absolutis> hi
17:46:16  <PublicServer> <Absolutis> hmm, anything to do?
17:46:38  <thecogwheel> you could fill in blank areas with your own network
17:47:02  <PublicServer> <Absolutis> like, all-new networks?
17:47:17  <PublicServer> <Absolutis> which transfer to some existing station?
17:47:34  <thecogwheel> yep
17:47:41  <thecogwheel> http://wiki.openttdcoop.org/File:Psg228.png
17:48:00  <thecogwheel> transfer to one of the main stations based on that diagram
17:48:32  <PublicServer> <Absolutis> like directly or some existing s-bahn station
17:48:46  <PublicServer> <Absolutis> either one?
17:49:03  <thecogwheel> to one of the 8 cardinal direction stations (NORTH, NORTHWEST, etc)
17:49:50  <PublicServer> <Absolutis> i see SBahns transferring to some other stations in that SBahn, which transfer to a card station, that ok?
17:50:16  <PublicServer> <Cogwheel> however you want to get passengers to the main station is fine as long as it uses trains :)
17:50:54  <PublicServer> <Cogwheel> be sure to make that actually a part of the SOUTHWEST station
17:50:58  <PublicServer> <Cogwheel> so you can transfer
17:52:56  <PublicServer> <Cogwheel> btw: city is having growth problems so don't expect to many passengers to appear
17:53:08  <PublicServer> <Cogwheel> i think they're planning to contain the city in the center and spawn new ones around teh edges
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18:05:25  <V453000> !password
18:05:25  <PublicServer> V453000: rankle
18:05:36  <PublicServer> *** V453000 joined the game
18:05:40  <PublicServer> <Cogwheel> morning
18:05:46  <PublicServer> <V453000> evening
18:06:00  <PublicServer> <Absolutis> hello
18:06:06  <PublicServer> <V453000> hi
18:06:10  <thecogwheel> http://thinkmoult.com/ugt.html
18:06:11  <Webster> Title: UGT (at thinkmoult.com)
18:06:12  <thecogwheel> ;)
18:06:40  <V453000> :D
18:12:05  <PublicServer> <V453000> well at least we finally know that it isnt possible to grow towns above ~2M :)
18:12:16  <PublicServer> <V453000> and super hard above 1.4
18:12:18  <PublicServer> <Absolutis> @@records
18:12:18  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 
18:12:34  <PublicServer> <Absolutis> looks like we setting a new record
18:12:48  <PublicServer> <V453000> one for now
18:13:07  <PublicServer> <Absolutis> maybe two yeah
18:13:10  <PublicServer> <V453000> lets see where population gets
18:13:24  <PublicServer> <Absolutis> @@records
18:13:24  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 
18:13:26  <PublicServer> <V453000> but the train limit record must get a new category
18:13:52  <PublicServer> <V453000> like "pax game"
18:14:02  <PublicServer> <V453000> because it is way too easy to beat a record with it
18:14:37  <PublicServer> <Absolutis> true
18:16:32  <PublicServer> <V453000> ok I think center city is now completely separate from the outside
18:18:15  <PublicServer> <V453000> hmm
18:18:29  <PublicServer> <V453000> we should get rid of the buildings now I guess
18:18:39  <PublicServer> <V453000> the outside buildings
18:18:41  <PublicServer> <Cogwheel> boom, baby!
18:18:47  <PublicServer> <V453000> dont boom roads though
18:18:50  <PublicServer> <Cogwheel> *nod*
18:19:33  <PublicServer> <V453000> alrigh, so every area gets 1 town
18:19:39  <PublicServer> <V453000> so 8 towns on the outside
18:19:45  <PublicServer> <Cogwheel> my wife was like "so are you killing them in their sleep or do you give them a chance to move out?"
18:19:56  <PublicServer> <Cogwheel> i told her "technically they're all trapped on trains, so..."
18:19:57  <PublicServer> <Absolutis> :D
18:20:29  <PublicServer> <Absolutis> where you from?
18:20:35  <PublicServer> <V453000> czech republic
18:20:41  <PublicServer> <Cogwheel> california
18:21:03  <PublicServer> <V453000> ooh Arnold people
18:21:05  <PublicServer> <V453000> :p
18:21:19  <PublicServer> <Cogwheel> now you see why i love to blow stuff up :P
18:21:23  <PublicServer> <V453000> xD
18:21:24  <TWerkhoven> lol
18:22:05  <PublicServer> *** TWerkhoven joined the game
18:22:13  <PublicServer> <Absolutis> hey TW
18:22:19  <PublicServer> <Cogwheel> growth tunnels too right?
18:22:21  <TWerkhoven> ello
18:22:28  <PublicServer> <V453000> I think I killed them already
18:22:31  <PublicServer> <TWerkhoven> do we need them when theres new towns?
18:22:35  <PublicServer> <Cogwheel> the ones still ring around the edges
18:22:37  <PublicServer> <V453000> oh not the outer ones
18:22:51  <PublicServer> <TWerkhoven> just leave the craters so we can build new ones just in case, but i doubt it
18:22:57  <PublicServer> <Cogwheel> *nod*
18:23:07  <PublicServer> <V453000> every area can get its own tunnels
18:23:18  <PublicServer> <V453000> but kill the global ones now
18:23:21  <PublicServer> *** TWerkhoven has joined company #1
18:25:31  <V453000> !rcon set found_town 2
18:25:56  <V453000> !rcon set found_town 0
18:26:07  <PublicServer> <V453000> tell me when your area is clear and ready for a town
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18:36:08  <thecogwheel> are you going to spawn them in the old growth tunnel spots?
18:36:19  <PublicServer> <V453000> ?
18:36:22  <PublicServer> <V453000> ah
18:36:25  <PublicServer> <V453000> well
18:36:27  <PublicServer> <V453000> there too
18:37:33  <PublicServer> <Cogwheel> SW is clear. almost done with W
18:40:20  <Chris_Booth> Hi all!
18:40:30  <PublicServer> <V453000> omg him again
18:40:32  <PublicServer> <V453000> hi :p
18:40:38  <PublicServer> *** Chris Booth joined the game
18:40:41  <Chris_Booth> Oh no not me!
18:40:58  <PublicServer> <Chris Booth> :'( my poor laptop can't take this abuse
18:41:01  <PublicServer> <Chris Booth> so much lag
18:41:24  <PublicServer> <Chris Booth> So what is the plan with town?s
18:41:36  <PublicServer> <V453000> keep it inside the central area
18:41:56  <PublicServer> <V453000> it isnt possible to grow a town above 2M, and very hard to grow one above ~1.4
18:42:04  <PublicServer> <Chris Booth> have 3 towns then?
18:42:10  <PublicServer> <V453000> no, 9
18:42:22  <PublicServer> <Cogwheel> West is clear now
18:42:28  <PublicServer> <Chris Booth> well arround 24,000 buildings you hit the limit of a building dieing at the same rate one is built
18:42:41  <PublicServer> <V453000> yes
18:43:52  <thecogwheel> clearing East will be fun :)
18:44:15  <PublicServer> <Chris Booth> No need to Cogwheel, just let new town grow over it
18:44:51  <PublicServer> <TWerkhoven> NW is clear
18:45:09  <PublicServer> <Absolutis> did my X-SB in SW
18:45:19  <PublicServer> <Absolutis> gtg
18:45:22  <PublicServer> *** Absolutis has left the game (leaving)
18:45:34  <PublicServer> *** V453000 has left the game (leaving)
18:45:41  <V453000> food timez
18:46:13  <PublicServer> <Chris Booth> BB V453000 have nice food!
18:46:27  <PublicServer> *** Chris Booth has left the game (leaving)
18:48:37  <PublicServer> <TWerkhoven> im off too, bbiab
18:48:47  <PublicServer> *** TWerkhoven has joined spectators
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19:38:09  <Tray> !password
19:38:09  <PublicServer> Tray: igloos
19:38:28  <PublicServer> *** Game still paused (number of players)
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19:38:52  <PublicServer> *** Tray has left the game (leaving)
19:44:22  *** xav has joined #openttdcoop
19:44:39  <xav> !download
19:44:39  <PublicServer> xav: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
19:44:39  <PublicServer> xav: http://www.openttd.org/en/download-trunk/r23974
19:56:49  *** xav_ has joined #openttdcoop
19:56:53  <xav_> !password
19:56:53  <PublicServer> xav_: hemmed
19:57:11  <PublicServer> *** Game still paused (number of players)
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20:00:15  <thecogwheel> !password
20:00:15  <PublicServer> thecogwheel: hemmed
20:00:25  <PublicServer> *** Game still paused (number of players)
20:00:25  <PublicServer> *** Game unpaused (number of players)
20:00:28  <PublicServer> *** Cogwheel joined the game
20:06:24  <PublicServer> *** xav has left the game (general timeout)
20:06:24  <PublicServer> *** xav has left the game (connection lost)
20:06:26  <PublicServer> *** Game paused (number of players)
20:06:33  <xav_> laptop can't handle this at all
20:06:57  <thecogwheel> doh
20:07:27  <xav_> I'll try again and stick to a quiet corner
20:07:28  <xav_> !password
20:07:28  <PublicServer> xav_: hemmed
20:07:50  <PublicServer> *** Game still paused (number of players)
20:07:50  <PublicServer> *** Game unpaused (number of players)
20:07:50  <PublicServer> *** xav joined the game
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20:08:38  <PublicServer> *** {TWerkhoven[l]} has joined company #1
20:09:24  <PublicServer> *** xav has left the game (general timeout)
20:09:24  <PublicServer> *** xav has left the game (connection lost)
20:10:01  <PublicServer> <Cogwheel> i'm gonna bomb all my stuff and rebuild with my latest design iteration :P
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20:13:46  <PublicServer> <TWerkhoven[l]> this would go a lot quickerwith a house removal tool
20:13:55  <thecogwheel> indeed
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20:43:49  *** ChanServ sets mode: +o mfb-
20:43:53  <mfb-> hi
20:43:57  <PublicServer> <TWerkhoven[l]> eya
20:44:07  <PublicServer> <TWerkhoven[l]> wanna join in some demolition derby?
20:44:18  <mfb-> ?
20:44:29  <PublicServer> <TWerkhoven[l]> we're demolishing all houses outside the ml
20:44:30  <PublicServer> *** mfb joined the game
20:44:34  <PublicServer> <mfb> :D
20:44:41  <PublicServer> <TWerkhoven[l]> after which new towns get founded on the corners
20:45:03  <PublicServer> <TWerkhoven[l]> just leave the infrastructure
20:45:17  <thecogwheel> i'm rebuilding my infrastructure because i've made several improvements :)
20:45:17  <PublicServer> <mfb> what exactly is "outside"?
20:45:57  <thecogwheel> anything on top of the mainline
20:46:01  <Tray> what about adding town right now?
20:46:15  <Tray> !password
20:46:15  <PublicServer> Tray: siting
20:46:19  <PublicServer> <mfb> hmm
20:46:21  <PublicServer> <TWerkhoven[l]> wait till all houses are destroyed in an area
20:46:31  <PublicServer> <mfb> why don't we let them just die?
20:46:33  <PublicServer> <TWerkhoven[l]> so all new houses will belong to new town, and not the central town
20:46:36  <PublicServer> *** Tray joined the game
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20:47:12  <Tray> Well the ownership of houses shouldn't matter
20:47:36  <PublicServer> <mfb> they'll get replaced by houses of the new towns eventually
20:47:47  <PublicServer> <mfb> just give it some space for initial expansion
20:48:21  <PublicServer> <Tray> Why there's a town in the NW corner, but nowhere else?
20:52:11  <TWerkhoven[l]> because that area was cleared first
20:52:24  <TWerkhoven[l]> after which V left for foo
20:52:25  <TWerkhoven[l]> d
20:58:58  <PublicServer> <mfb> who killed "no automatic orders" *angry*
21:09:20  <thecogwheel> crap i think that was me :( sorry
21:09:33  <thecogwheel> need help fixing it?
21:09:46  <PublicServer> <mfb> well, "invalid order" works, too
21:12:12  <PublicServer> <Tray> is it possible to allow more RV for some growing busses at NW?
21:14:35  <PublicServer> *** TWerkhoven[l] has left the game (leaving)
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21:27:08  <mfb-> if I remember the command
21:27:37  <mfb-> rcon set max_roadveh 100
21:27:50  <mfb-> !rcon set max_roadveh 100
21:27:55  <PublicServer> <mfb> that worked
21:58:19  <PublicServer> <mfb> Cogwheel: building on anything?
22:00:56  *** Maraxus has quit IRC
22:01:49  <PublicServer> *** mfb has joined spectators
22:01:49  <PublicServer> *** Game paused (number of players)
22:02:10  <thecogwheel> oops just saw your message
22:11:44  <Firartix> Additional Highlights Required
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23:03:45  <thecogwheel> !password
23:03:45  <PublicServer> thecogwheel: bowled
23:03:56  <PublicServer> *** Game still paused (number of players)
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23:49:19  <mfb-> my town reached 2.3 millions :)
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