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00:05:44 <PublicServer> *** V453000 has left the game (leaving) 00:05:44 <PublicServer> *** Game paused (number of players) 00:05:52 <V453000> guess not :) gnight 00:06:18 <Troy_McClure_> night 00:08:05 *** Maraxus has quit IRC 00:13:30 *** DrSpangle has left #openttdcoop 00:15:33 <PublicServer> *** mfb has left the game (leaving) 00:17:52 *** mfb- has quit IRC 00:21:53 *** Troy_McClure_ has quit IRC 00:35:03 <PublicServer> *** Troy McClure has left the game (leaving) 01:35:12 *** Thorinbur has quit IRC 02:10:53 *** perk11 has joined #openttdcoop 02:59:27 <PublicServer> *** Mazur has left the game (connection lost) 02:59:29 <PublicServer> *** Game still paused (number of players) 02:59:45 <PublicServer> *** Game still paused (number of players) 02:59:47 <PublicServer> *** Mazur joined the game 03:22:05 <PublicServer> *** Mazur has left the game (leaving) 03:23:45 *** collinp has quit IRC 03:29:15 *** perk11 has quit IRC 03:39:51 *** glevans2 has joined #openttdcoop 03:40:00 *** glevans2 has left #openttdcoop 04:23:30 *** Zeknurn` has quit IRC 04:24:18 *** Rhamphoryncus has quit IRC 04:49:10 *** DrSpangle has joined #openttdcoop 04:59:18 *** DrSpangle has left #openttdcoop 04:59:36 *** DrSpangle has joined #openttdcoop 05:20:14 *** Zeknurn has joined #openttdcoop 05:54:42 *** Absolutis has joined #openttdcoop 05:56:34 <Absolutis> !password 05:56:34 <PublicServer> Absolutis: deltas 05:59:14 <PublicServer> *** Game still paused (number of players) 05:59:16 <PublicServer> *** Absolutis joined the game 06:00:36 <PublicServer> *** Absolutis has left the game (leaving) 06:37:44 *** DrSpangle has left #openttdcoop 06:46:33 *** sla_ro|master has joined #openttdcoop 07:13:25 *** xav has joined #openttdcoop 07:13:38 <xav> !password 07:13:38 <PublicServer> xav: madden 07:14:18 <PublicServer> *** Game still paused (number of players) 07:14:21 <PublicServer> *** Xav joined the game 07:14:44 <PublicServer> <Xav> AHHHHHH 07:24:03 <PublicServer> *** Xav has left the game (leaving) 07:55:46 <Absolutis> it look like the toyland is not pleasing people... 08:07:15 *** Hazzard has joined #openttdcoop 08:07:34 <Hazzard> !password 08:07:34 <PublicServer> Hazzard: cognac 08:07:38 <Hazzard> hmm 08:07:56 <PublicServer> *** Game still paused (number of players) 08:07:56 <PublicServer> *** Hazzard joined the game 08:07:58 <Hazzard> Very good password 08:15:06 *** Maraxus has joined #openttdcoop 08:19:02 *** ppetak has joined #openttdcoop 08:19:42 <PublicServer> *** Hazzard has joined company #1 08:24:47 *** Tray has joined #openttdcoop 08:25:45 <PublicServer> *** Hazzard has left the game (leaving) 08:26:42 *** valhallasw has joined #openttdcoop 08:44:34 *** Firartix has joined #openttdcoop 08:55:24 *** Bassals has joined #openttdcoop 09:00:55 *** Hazzard has quit IRC 09:14:38 <V453000> !password 09:14:38 <PublicServer> V453000: cognac 09:14:48 <PublicServer> *** Game still paused (number of players) 09:14:50 <PublicServer> *** V453000 joined the game 09:20:59 <PublicServer> *** Game still paused (number of players) 09:20:59 <PublicServer> *** Game unpaused (number of players) 09:21:00 <PublicServer> *** bassals joined the game 09:21:07 <PublicServer> <bassals> hello V453000! 09:29:23 <Maraxus> !password 09:29:23 <PublicServer> Maraxus: cognac 09:29:57 <Maraxus> !password 09:29:57 <PublicServer> Maraxus: twinge 09:30:12 <PublicServer> *** Maraxus joined the game 09:30:24 <PublicServer> <Maraxus> hi 09:32:26 <PublicServer> <V453000> hello :) 09:34:08 <PublicServer> *** Maraxus has joined company #1 09:34:28 <PublicServer> <V453000> want to build? 09:34:39 <PublicServer> <Maraxus> yes 09:34:43 <PublicServer> <V453000> alright 09:34:45 <PublicServer> <bassals> your plan has akready won I guess 09:34:55 <PublicServer> <V453000> looks so 09:34:59 <V453000> @stage Building 09:34:59 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG229 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 09:35:31 <PublicServer> <V453000> there we go 09:35:49 <PublicServer> <V453000> lets start with L_R 09:36:31 <Tray> !password 09:36:31 <PublicServer> Tray: twinge 09:36:51 <PublicServer> *** Tray joined the game 09:36:56 <PublicServer> <Tray> yay toyland (: 09:37:02 <PublicServer> <V453000> hi :) 09:37:13 <PublicServer> <bassals> for RV 09:37:28 <PublicServer> <bassals> we don't need to care for slopes 09:37:30 <PublicServer> <bassals> do we? 09:37:36 <PublicServer> <V453000> dont care now. 09:39:24 <PublicServer> <V453000> wait please I will cheat the date so we have latest RVs 09:39:30 <PublicServer> <V453000> autoreplacing RVs is major fuckup 09:39:40 <PublicServer> *** V453000 has left the game (leaving) 09:39:48 <PublicServer> *** Tray has left the game (leaving) 09:39:52 <PublicServer> *** Maraxus has left the game (leaving) 09:39:52 <PublicServer> *** Game paused (number of players) 09:44:46 <V453000> ok finally 09:44:48 <PublicServer> *** Game paused (number of players) 09:44:50 <V453000> !auto 09:44:50 <PublicServer> *** V453000 has enabled autopause mode. 09:44:55 <V453000> !password 09:44:55 <PublicServer> V453000: foible 09:44:57 <V453000> !changepw 09:44:57 <PublicServer> V453000: Password changed to attune 09:45:15 <PublicServer> *** bassals joined the game 09:45:17 <PublicServer> *** Maraxus joined the game 09:45:17 <PublicServer> *** V453000 joined the game 09:46:08 <PublicServer> <V453000> alright, drops 09:46:59 <PublicServer> *** Tray has left the game (connection lost) 09:47:11 <PublicServer> *** Tray joined the game 09:51:21 <PublicServer> <Tray> V, you mentioned that pickups are much more omplicated than drops ( I think due to the lack of presignals) so what I#ve to consider building one? 09:51:48 <PublicServer> <V453000> well the point is that you have to provide good spread for all platforms 09:52:08 <PublicServer> <V453000> to make cars actually use them all 09:52:30 <PublicServer> <V453000> which doesnt have to be as simple as it sounds with the dumbRVs 09:53:31 *** Zeknurn has quit IRC 09:54:29 <PublicServer> *** Tray has left the game (general timeout) 09:54:29 <PublicServer> *** Tray has left the game (connection lost) 09:54:46 *** LoPo has joined #openttdcoop 09:54:50 <LoPo> lo 09:54:52 <PublicServer> <V453000> hi 09:54:55 <PublicServer> <Maraxus> hi 09:55:05 <PublicServer> <bassals> hello 09:55:10 <LoPo> !password 09:55:10 <PublicServer> LoPo: attune 09:55:14 *** Tray|2 has joined #openttdcoop 09:55:27 *** Zeknurn has joined #openttdcoop 09:55:43 <Tray|2> !password 09:55:43 <PublicServer> Tray|2: attune 09:55:48 <PublicServer> *** LoPo joined the game 09:56:06 <PublicServer> *** Tray joined the game 09:56:15 <PublicServer> <LoPo> lol candy land :P 09:56:23 <PublicServer> <V453000> :) 09:56:33 <PublicServer> <LoPo> and RV chaos 09:56:47 <PublicServer> <V453000> chaos? 09:56:57 <PublicServer> <LoPo> not chaos building styl 09:57:03 <PublicServer> <LoPo> but RV... 09:57:10 <PublicServer> <LoPo> damn cant see shit :P 09:57:19 <PublicServer> <LoPo> to mush colours 09:58:42 <PublicServer> <V453000> takes some getting used to but its ok I think :) 09:59:38 <PublicServer> <Tray> Toyland was my favourite landscape at time I tried to understand and try some of the coop stuff in SP (: 10:00:40 <PublicServer> <LoPo> how did the city building went? 10:00:48 <PublicServer> <V453000> not well 10:00:58 <PublicServer> <LoPo> ? why not 10:01:00 <PublicServer> <V453000> it isnt possible to grow a city that large 10:01:12 <PublicServer> <V453000> and our ML was not strong enough, and many Sbahns were screwed up as well 10:01:19 *** Tray has quit IRC 10:01:26 <PublicServer> <LoPo> maybe without al the tracks that take space :P 10:01:36 <PublicServer> <V453000> it isnt possible. :) 10:01:50 <PublicServer> <V453000> see mfbs research at his wiki page 10:01:53 <PublicServer> <LoPo> oky 10:02:50 <LoPo> where do i have to look? 10:02:58 <PublicServer> <V453000> userpage 10:03:56 <Absolutis> !password 10:03:56 <PublicServer> Absolutis: atoned 10:04:34 *** Hazzard has joined #openttdcoop 10:05:29 <Hazzard> !password 10:05:29 <PublicServer> Hazzard: atoned 10:06:22 <PublicServer> *** Hazzard joined the game 10:06:26 <PublicServer> <Hazzard> Heyhey 10:06:36 <PublicServer> <V453000> ello 10:06:54 <PublicServer> <Hazzard> Do we delete the losing plans? 10:07:06 <PublicServer> <V453000> I guess 10:07:06 <LoPo> V453000: i cant find anything on his page :S 10:07:35 <Bassals> http://wiki.openttdcoop.org/User:Mfb/Towns 10:07:44 <V453000> ^ 10:07:49 <V453000> lol he doesnt have a link to it :) 10:07:59 <PublicServer> *** Absolutis joined the game 10:08:59 <PublicServer> <V453000> wtf? 10:09:05 <PublicServer> <V453000> im building there? 10:09:07 <PublicServer> <Absolutis> oh you building a station? 10:09:09 <PublicServer> <Absolutis> nm 10:09:23 <PublicServer> <V453000> it fits nicely as 3 but you need 3 pickups behind it 10:09:38 <PublicServer> <Hazzard> That is a lot of trucs for not very many bubles 10:09:47 <PublicServer> <V453000> will grow 10:10:09 <PublicServer> <Hazzard> It is possible that it will go out of buisness? 10:10:21 <PublicServer> <V453000> btw I am going to show you 2 extremely nutty things this game 10:10:53 <PublicServer> <Hazzard> Hmm? 10:11:40 <PublicServer> <V453000> wont spoil the surprise 10:11:42 <PublicServer> <V453000> :p 10:12:01 <PublicServer> <Absolutis> :P 10:12:07 <PublicServer> <Hazzard> :| 10:12:17 <PublicServer> <Hazzard> Whoa 10:12:25 <PublicServer> <Hazzard> Oh 10:12:31 <PublicServer> <Hazzard> I think I know this one 10:12:57 <PublicServer> <Hazzard> Bulldoze and plant, right? 10:12:59 <PublicServer> <Absolutis> oh and btw 10:13:13 <PublicServer> <Absolutis> is a simple junction like that at SLH 02 OK? 10:13:15 <PublicServer> <Hazzard> To rais the rating 10:13:32 <PublicServer> *** LoPo has joined spectators 10:13:37 <PublicServer> <V453000> do it R_L instead of L_R Absolutis 10:13:44 <PublicServer> <Absolutis> why? 10:13:50 <PublicServer> <V453000> gives no crossing paths 10:14:32 <PublicServer> <V453000> see? 10:14:34 <PublicServer> <Absolutis> sure 10:14:56 <PublicServer> <Tray> Is the nothern pickup like this okay? 10:15:06 <PublicServer> <V453000> wait a second with pickups 10:15:08 <PublicServer> <V453000> but yes it is 10:15:23 <PublicServer> <Absolutis> but yeah, is a simple crossing ok 10:15:25 <PublicServer> <Hazzard> That is confusing 10:15:32 <PublicServer> <Absolutis> or consier eyecandy 10:15:34 <PublicServer> <Hazzard> With the station signs all mixed up 10:16:22 *** smoovi has joined #openttdcoop 10:16:57 <PublicServer> <Hazzard> What is the purpose of the waterburg transfer station? 10:17:08 <PublicServer> <V453000> the whole point of this game :) 10:17:18 <PublicServer> <V453000> it makes cars split into the 2 roads better 10:17:24 <PublicServer> <Tray> it's a balancer 10:17:30 <PublicServer> <Hazzard> How does it do that? 10:17:40 <PublicServer> <Tray> RV in stations are a huge penalty 10:17:50 <PublicServer> <V453000> a station with a RV gives more penalty than an empty station 10:17:56 <PublicServer> <Tray> so any RV behind it will prefer the other side 10:18:02 <PublicServer> <V453000> so if there is a RV heading to one direction already, the other one will try to go elsewhere 10:18:04 <PublicServer> <Hazzard> ahh 10:18:04 <PublicServer> <Tray> and vice versa 10:18:06 <LoPo> well, im off playing ME3 ^^ 10:18:11 <LoPo> see ya 10:18:56 <PublicServer> <Hazzard> So how is Splutterwick going to grow? 10:19:10 <PublicServer> <V453000> not much 10:19:20 <PublicServer> <V453000> just to accept our shit 10:21:06 <PublicServer> *** LoPo has left the game (leaving) 10:22:46 <PublicServer> <Hazzard> Well, I'm off 10:22:56 <PublicServer> <Hazzard> See you guys layer 10:22:58 <PublicServer> <Hazzard> later 10:23:00 <PublicServer> <V453000> cya 10:23:06 <PublicServer> *** Hazzard has left the game (leaving) 10:25:24 <PublicServer> <V453000> damnnnn, needs some improvements :D 10:29:14 <PublicServer> <Absolutis> ah 10:29:21 <PublicServer> <Absolutis> didn't read the plan 10:30:05 *** Hazzard has quit IRC 10:32:57 <PublicServer> <Absolutis> brb lunch 10:44:31 *** pugi has joined #openttdcoop 10:48:29 <PublicServer> <bassals> oooooh 10:48:55 <PublicServer> <V453000> shouldnt happen again :) 10:49:06 <PublicServer> <Absolutis> wait 10:49:16 <PublicServer> <Absolutis> is my SLH wrong way around? 10:49:26 <PublicServer> <V453000> ? 10:49:32 <PublicServer> <V453000> o 10:49:40 <PublicServer> <Absolutis> i think yeah 10:49:42 <PublicServer> <V453000> you need the primary stations to be able to go both ways 10:52:16 <PublicServer> <V453000> hm 10:52:40 <PublicServer> <Absolutis> are those simple crossing enough btw? 10:52:59 <PublicServer> <V453000> for now they are, see later 10:56:50 <PublicServer> <V453000> hm I need logic engine 10:57:10 <PublicServer> <Absolutis> what is that? 10:57:11 <PublicServer> <V453000> guess I will have to code it :D 10:57:21 <PublicServer> <V453000> guess, you have 3 attempts .) 10:57:31 <PublicServer> <Absolutis> a logic thing? 10:57:37 <PublicServer> <bassals> you mean there is no logic train for toylands? 10:57:46 <PublicServer> <Absolutis> some kind SRNW thing? 10:57:46 <PublicServer> <V453000> no there isnt 10:57:52 <PublicServer> <V453000> Absolutis: yes :) 10:57:58 <PublicServer> <V453000> overflow/srnw pickup for RVs 10:58:05 *** xav has quit IRC 10:58:09 <PublicServer> <V453000> it works well but when larger, it needs faster train 10:59:15 <PublicServer> <V453000> I will just make a new newGRF 11:00:35 <Bassals> !ping 11:00:39 <V453000> o_O 11:00:46 <Absolutis> !password 11:00:59 <PublicServer> *** Tray has left the game (general timeout) 11:00:59 <PublicServer> *** Tray has left the game (connection lost) 11:00:59 <PublicServer> *** Absolutis has left the game (general timeout) 11:00:59 <PublicServer> *** Absolutis has left the game (connection lost) 11:00:59 <PublicServer> *** V453000 has left the game (general timeout) 11:01:00 <PublicServer> *** V453000 has left the game (connection lost) 11:01:00 <PublicServer> *** bassals has left the game (general timeout) 11:01:02 <PublicServer> *** bassals has left the game (connection lost) 11:01:02 <PublicServer> *** Game paused (number of players) 11:01:02 <Absolutis> hm? 11:01:02 <Absolutis> !password 11:01:04 <PublicServer> *** Maraxus has left the game (general timeout) 11:01:04 <PublicServer> *** Maraxus has left the game (connection lost) 11:01:06 <PublicServer> Bassals: pong 11:01:06 <PublicServer> Absolutis: goblet 11:01:08 <PublicServer> Absolutis: goblet 11:01:20 <PublicServer> *** Game still paused (number of players) 11:01:22 <PublicServer> *** bassals joined the game 11:01:26 <PublicServer> *** Game still paused (number of players) 11:01:30 <PublicServer> *** Game unpaused (number of players) 11:01:30 <PublicServer> *** Absolutis joined the game 11:01:31 <V453000> just some network stuff I guess :) 11:02:04 <PublicServer> <Absolutis> i hope that slope will not slow down RVs too much 11:02:28 <V453000> slopes will slow a lot, but fix later 11:02:59 <PublicServer> <Absolutis> except down slopes 11:03:13 <PublicServer> <Absolutis> hm, sugar mine disappeared? 11:03:22 <PublicServer> <Absolutis> meh, it happens 11:03:51 <V453000> which sprite do you want for a logic engine http://dl.dropbox.com/u/20419525/PurchaseMenu.png 11:04:08 <Absolutis> nyan cat 11:04:22 <V453000> one of the colourful ones above it? :) 11:04:44 <Absolutis> below you mean? 11:05:29 <Absolutis> well what about one of the steamers 11:05:38 <V453000> oh yes below :) 11:05:59 <Absolutis> or the first one below nyan? 11:06:45 *** Hazzard has joined #openttdcoop 11:06:47 <Bassals> actually nyan cat sounds very appropiate for a logic trains that only goes in circles 11:06:48 <Bassals> hahahha 11:07:19 <Hazzard> Hey guys 11:07:29 <Hazzard> Do you know how to add tags to wiki pages? 11:07:38 <Bassals> tags? 11:07:48 <Hazzard> Sorry, categories 11:07:50 <Hazzard> http://wiki.openttdcoop.org/Road_Vehicle_Networking 11:07:57 <Hazzard> This one has no categories 11:08:06 <Hazzard> and it had quite a few other cobwebs 11:10:24 <Hazzard> Ahh, I figured it out 11:13:00 <PublicServer> <bassals> I think that the candy trucks lack a drop order 11:13:08 <PublicServer> <bassals> in splutterwick central 11:13:31 <PublicServer> <bassals> but I don't know where to insert it 11:13:57 *** dr_gonzo_ has quit IRC 11:15:45 <Hazzard> Editing wikis is one of the great joys of the internet 11:16:22 <Maraxus> !password 11:16:22 <PublicServer> Maraxus: deaden 11:16:36 <PublicServer> *** Maraxus joined the game 11:17:42 <PublicServer> *** Mazur joined the game 11:24:15 <PublicServer> <Absolutis> crashes 11:24:18 <PublicServer> <Absolutis> :P 11:24:33 <PublicServer> <Mazur> However does one manage that? 11:24:40 <PublicServer> <Absolutis> what? 11:24:44 <PublicServer> <Mazur> Oh, crossroads. 11:25:14 <PublicServer> <Mazur> You should eliminate those. 11:25:28 <PublicServer> <Absolutis> those are important 11:25:38 <PublicServer> <Absolutis> some SRNW stuff if i'm correct 11:25:38 <PublicServer> <Mazur> Don't let RVs cross tacks on the same level. 11:25:44 <PublicServer> *** Maraxus has joined spectators 11:26:02 <PublicServer> <Mazur> Oh, you did not build it? 11:26:08 <PublicServer> <Absolutis> no i didn't 11:26:14 <PublicServer> <Mazur> No, V did, I see. 11:28:09 <PublicServer> *** Mazur has left the game (leaving) 11:30:20 <PublicServer> *** Absolutis has joined spectators 11:30:20 <PublicServer> *** Game paused (number of players) 11:37:29 <V453000> ok I have the newgrf but I need to upload it to bananas somehow now 11:38:01 <Bassals> can you do that? 11:38:41 *** Rhamphoryncus has joined #openttdcoop 11:40:43 <PublicServer> *** Absolutis has left the game (general timeout) 11:40:43 <PublicServer> *** Absolutis has left the game (connection lost) 11:41:43 <Rhamphoryncus> !password 11:41:43 <PublicServer> Rhamphoryncus: wicket 11:41:50 <PublicServer> *** Game still paused (number of players) 11:41:50 <PublicServer> *** Game unpaused (number of players) 11:41:53 <PublicServer> *** Rhamphoryncus joined the game 11:41:55 *** valhallasw has quit IRC 11:43:58 <PublicServer> *** Maraxus has joined company #1 11:44:14 <PublicServer> <Rhamphoryncus> Nice trains :P 11:46:40 *** Absolutis has quit IRC 11:47:14 <PublicServer> <Rhamphoryncus> I'm going to rebuild drop north to get rid of the candy pickup 11:47:36 <PublicServer> <bassals> hy? 11:47:41 <V453000> wha? 11:47:48 <PublicServer> <Rhamphoryncus> It has candy waiting 11:48:03 <V453000> that is because south pickup doesnt work yet 11:48:11 <PublicServer> <Rhamphoryncus> oh 11:48:30 <PublicServer> <Rhamphoryncus> #137 has implicits. Is that intentional? 11:48:40 <PublicServer> <bassals> yes 11:49:00 <PublicServer> <Rhamphoryncus> hum 11:50:59 *** sla_ro|master has quit IRC 11:55:56 *** Absolutis has joined #openttdcoop 11:55:59 <PublicServer> <Rhamphoryncus> So why doesn't south pickup work? 11:56:00 <Absolutis> !password 11:56:00 <PublicServer> Absolutis: newsed 11:56:36 <PublicServer> <bassals> I think that V453000 needs logic trains to finish it 11:56:38 <PublicServer> *** Absolutis joined the game 11:56:58 <PublicServer> <bassals> that's what he was doing some minutes ago 11:57:21 <PublicServer> <bassals> creating the logic engine newgrf for toylands 11:57:33 <PublicServer> <Rhamphoryncus> huh 11:59:25 <PublicServer> *** Rhamphoryncus has left the game (leaving) 12:00:15 <PublicServer> <bassals> isn't it a bit weird the sl3? 12:00:28 <PublicServer> <Absolutis> there was a sugar mine in the mountains 12:00:31 <PublicServer> <Absolutis> but it died already 12:00:37 <PublicServer> <bassals> ooh 12:00:41 <PublicServer> <Absolutis> so it made sense when i made it 12:12:55 *** Hazzard has quit IRC 12:35:33 *** Firestar has joined #openttdcoop 12:35:39 <Firestar> hi 12:35:52 <Firestar> !password 12:35:52 <PublicServer> Firestar: waists 12:36:12 <PublicServer> *** Firestar joined the game 12:38:43 *** Hazzard has joined #openttdcoop 12:38:59 <Hazzard> !password 12:38:59 <PublicServer> Hazzard: waists 12:39:17 <PublicServer> *** Hazzard joined the game 12:41:09 <PublicServer> <Hazzard> Wow 12:41:20 <PublicServer> <Hazzard> I see some weirt logit trains 12:44:22 <PublicServer> <Hazzard> How the heck does pickup sout sweets work? 12:44:33 <PublicServer> <bassals> it does not work yet 12:44:56 <PublicServer> <bassals> the "killer" train is supposed to be much faster 12:45:06 <PublicServer> <Hazzard> So that it doesn't kill? 12:45:25 <PublicServer> <bassals> yeah 12:45:35 <PublicServer> <bassals> so that it only lets 1 truck enter 12:45:42 <PublicServer> <bassals> I think, I'm not really sure 12:45:52 <PublicServer> <Hazzard> I saw some cars go in 12:46:02 <PublicServer> <Hazzard> But they just skipped the station to go maintain 12:47:50 <PublicServer> <Hazzard> Reserved Paths seem to make the lights turn on 12:47:53 <PublicServer> <Firestar> lol 12:47:55 <PublicServer> <bassals> yes 12:48:49 <PublicServer> <Hazzard> They really need to fix that exploit 12:48:57 <PublicServer> <Hazzard> Because I hate all that grey land you make 12:49:15 <PublicServer> <Absolutis> if they fix that i'll stop playing this game 12:49:18 <PublicServer> <bassals> the "but trees" exploit? 12:49:33 <PublicServer> <Hazzard> Uhoh 12:49:59 <PublicServer> <Hazzard> The train almost killed an rv :( 12:50:26 <PublicServer> <Hazzard> Shouldn't the PBS be closer to the roads? 12:50:36 <PublicServer> <bassals> no 12:50:52 <PublicServer> <Absolutis> i think the idea is to "warn the RVs early" 12:50:54 <PublicServer> <Hazzard> I'm not going to change anything by the way 12:51:08 <PublicServer> <Hazzard> The thing is 12:51:22 <PublicServer> <Hazzard> On the ones farthest to the east 12:51:24 <PublicServer> <Hazzard> 2 can get in at once 12:51:42 <PublicServer> <Hazzard> Causing one to wait on the track 12:52:06 <V453000> chill :) 12:52:18 <V453000> redemption is coming 12:53:20 <PublicServer> <Hazzard> Noooooo 12:53:36 <PublicServer> <Hazzard> Driver dies 12:53:58 <PublicServer> <Absolutis> that happens quite ofthen 12:54:09 <PublicServer> <Absolutis> so we have replaced drivers with robot drivers 12:54:35 <PublicServer> <Absolutis> anyone isn't willing to drive our trucks anymore as they risk of dying in a crash 12:54:57 <PublicServer> <Hazzard> I sure wouldn't want to 12:55:23 <PublicServer> <bassals> in fact that's why they keep invading the railroad after one truck has already passed 12:55:30 <PublicServer> <Hazzard> Do crashes upset the local authority? 12:55:44 <PublicServer> <Absolutis> for sleepyton toffee: route to SLH 03? 12:56:15 <PublicServer> <bassals> what about waterbug tofe 12:56:31 <PublicServer> <Absolutis> hm 12:56:45 <PublicServer> <Absolutis> pretty inefficient station type at sleepyton toffee 12:56:52 <PublicServer> <Absolutis> nm 12:56:54 *** fonsinchen has joined #openttdcoop 12:57:07 <PublicServer> <Hazzard> What are the depots for? 12:57:13 <PublicServer> <Absolutis> or for 4 platforms actually it is 12:57:29 <PublicServer> <Hazzard> There goes 2 rvas 12:58:07 <PublicServer> <Hazzard> 3? 12:58:57 <PublicServer> <Absolutis> what about using SL 3 for sleepyton toffee 12:59:25 <PublicServer> <Hazzard> Why not use both? 12:59:37 <PublicServer> <Absolutis> the vehicles would prefer only one 12:59:43 <PublicServer> <Absolutis> i've tried in SP 13:00:01 <PublicServer> <Hazzard> But it has 2 sets of orders? 13:00:11 <PublicServer> <Absolutis> ? 13:00:22 <PublicServer> <Hazzard> To north and to south? 13:00:32 <PublicServer> <Absolutis> well, it would prefer only one, when going the other way 13:00:32 <PublicServer> <Hazzard> Did you test that in SP? 13:00:38 <PublicServer> <Absolutis> well not that 13:00:44 <PublicServer> <Absolutis> just with one drop 13:00:56 <PublicServer> <Firestar> thx absolutis 13:01:35 <PublicServer> <Hazzard> The roatating logic trains are a not gate, right? 13:01:41 <PublicServer> <Absolutis> that's a great 2 square wide station design at sleepyton toffee 13:01:43 <PublicServer> <bassals> yes 13:01:43 <PublicServer> <Absolutis> yes 13:02:13 <PublicServer> <Hazzard> It is 13:02:16 <PublicServer> <Hazzard> a good design 13:07:22 <PublicServer> <Hazzard> Can penalties be bus stations? 13:07:32 <PublicServer> <Absolutis> why not 13:08:50 <PublicServer> <Hazzard> Hey, who changed the name of the station :P 13:08:54 <PublicServer> <Firestar> me 13:08:56 <PublicServer> <Absolutis> Bassals'? 13:09:00 <PublicServer> <bassals> pickup N? 13:09:12 <PublicServer> <Absolutis> i changed it 13:09:22 <PublicServer> <Absolutis> as i did toy pick north 13:09:32 <PublicServer> <bassals> nice 13:09:43 <PublicServer> <Firestar> i did splutterwick toffee pickup 13:09:49 <PublicServer> <bassals> where are they supposed to drop? 13:09:51 <PublicServer> <Hazzard> Hmm 13:10:02 <PublicServer> <bassals> DROP SOUTH or Splutterfick drop? 13:11:20 <PublicServer> <Hazzard> Roads seem so strange to work with 13:11:32 <PublicServer> <Absolutis> hmm 13:11:51 <PublicServer> <Absolutis> do i dare to do some pickups in south? 13:12:13 <PublicServer> <bassals> hmm 13:12:44 <PublicServer> <Firestar> there is one sugar mine waiting for us to pick up its sugar 13:14:08 <PublicServer> *** bassals has joined spectators 13:15:26 <PublicServer> <Hazzard> I cant tell if these roads are one way or two way and in which direction 13:17:40 <PublicServer> <Hazzard> Are all the road vehicles sorted by cargo type? 13:21:18 <PublicServer> <Hazzard> Hmm 13:21:32 <PublicServer> <Hazzard> That one truck started trying to go to the station entrance 13:21:34 <PublicServer> <Absolutis> there did pickup S toys 13:22:40 <PublicServer> <Absolutis> technically that splutterwick plastic pick isn't attached to any SL... 13:22:58 <PublicServer> <Hazzard> I think that is fine 13:23:18 <PublicServer> <Hazzard> Isn't it its own sideline? 13:23:31 <PublicServer> <Absolutis> well you could say so 13:23:38 <PublicServer> <Firestar> the trucks are going to drop south and back 13:23:58 <PublicServer> *** Absolutis has joined spectators 13:24:02 <PublicServer> <Hazzard> Doesn't that screw up the balance? 13:26:13 <PublicServer> <Hazzard> Watching my truck do a full loop of its orders 13:26:31 <PublicServer> <Hazzard> Veryy boring 13:26:57 <PublicServer> <Hazzard> Where is it going... 13:27:19 <PublicServer> <Hazzard> No no no 13:28:02 <PublicServer> *** Maraxus has joined spectators 13:28:54 <V453000> !password 13:28:54 <PublicServer> V453000: lichen 13:29:04 <PublicServer> *** V453000 joined the game 13:29:05 <PublicServer> <V453000> behold! :D 13:29:08 <PublicServer> <Hazzard> Redemption? 13:29:18 <PublicServer> *** V453000 has left the game (leaving) 13:29:26 <PublicServer> <Hazzard> Oh 13:29:33 <PublicServer> *** Tray joined the game 13:30:18 <PublicServer> *** Game paused (number of players) 13:30:19 <V453000> !auto 13:30:19 <PublicServer> *** V453000 has enabled autopause mode. 13:30:22 <V453000> !password 13:30:22 <PublicServer> V453000: clings 13:30:26 <V453000> !changepw 13:30:26 <PublicServer> V453000: Password changed to funnel 13:30:44 <PublicServer> *** Game still paused (number of players) 13:30:46 <PublicServer> *** Tray joined the game 13:30:50 <PublicServer> *** Game still paused (number of players) 13:30:52 <PublicServer> *** V453000 joined the game 13:30:56 <V453000> oh, nevermind 13:30:58 <V453000> !content 13:30:58 <Tray|2> something is wrong (: 13:30:58 <PublicServer> V453000: Connection established 13:30:58 <PublicServer> V453000: Downloading 0 file(s) (0 bytes) 13:30:58 <PublicServer> V453000: (you need to !restart to have the new content loaded) 13:31:06 <V453000> it doesnt have the newgrf ofc 13:31:09 <PublicServer> *** Tray has left the game (leaving) 13:31:12 <V453000> !content 13:31:14 <PublicServer> V453000: Expect timeout triggered! 13:31:14 <PublicServer> V453000: Downloading 4 file(s) (84050 bytes) 13:31:14 <PublicServer> V453000: (you need to !restart to have the new content loaded) 13:31:17 <V453000> !restart 13:31:17 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 13:31:29 <PublicServer> *** Game still paused (number of players) 13:31:30 <PublicServer> *** Firestar joined the game 13:32:01 <PublicServer> *** Firestar has left the game (leaving) 13:32:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 13:32:03 <PublicServer> Thank you for playing r23974. 13:32:06 <PublicServer> Server has exited 13:32:07 *** PublicServer has quit IRC 13:32:37 *** PublicServer has joined #openttdcoop 13:32:37 <PublicServer> Autopilot engaged 13:32:37 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:32:37 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG229 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 13:32:37 *** ChanServ sets mode: +v PublicServer 13:32:59 <PublicServer> *** made screenshot at 00004422: http://ps.openttdcoop.org/publicserver/webcam/00004422.png 13:34:04 <PublicServer> *** Game still paused (manual, number of players) 13:34:05 <V453000> !auto 13:34:05 <PublicServer> *** V453000 has enabled autopause mode. 13:34:07 <V453000> !password 13:34:07 <PublicServer> V453000: plumed 13:34:07 <PublicServer> *** Game still paused (number of players) 13:34:08 <V453000> !changepw 13:34:08 <PublicServer> V453000: Password changed to iodine 13:34:19 <PublicServer> *** Game still paused (number of players) 13:34:21 <PublicServer> *** V453000 joined the game 13:34:29 <PublicServer> <V453000> OMG its alive! :D 13:34:44 <V453000> !unpause 13:34:44 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 13:34:46 <PublicServer> *** Game unpaused (number of players) 13:35:22 <PublicServer> *** Firestar has left the game (connection lost) 13:35:36 <PublicServer> *** Firestar joined the game 13:36:20 <PublicServer> *** Tray joined the game 13:36:40 <Hazzard> Ahh 13:36:43 <Hazzard> Logic train 13:36:48 <Ammler> !dl lin64 13:36:49 <PublicServer> Ammler: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-linux-generic-amd64.tar.xz 13:37:11 <PublicServer> <V453000> there goes =D 13:37:22 <PublicServer> *** Hazzard joined the game 13:38:54 <Ammler> openttd still not able to autodownload missing newgrfs? 13:38:55 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 13:39:00 <PublicServer> *** Amm1er joined the game 13:39:40 <PublicServer> <V453000> probably not 13:39:53 <Ammler> planetmaker: music is damn loud compared with sound 13:40:06 <planetmaker> that can be adjusted? 13:40:22 <Ammler> hmm, if not, what is broken? 13:40:48 <Ammler> music volume has no influence here 13:40:53 <planetmaker> dunno. Are there not two controls? Hm. 13:41:02 <PublicServer> <V453000> ok sweet pickup mk 2 here we go 13:41:07 <Maraxus> !password 13:41:07 <PublicServer> Maraxus: iodine 13:41:20 <PublicServer> *** Maraxus joined the game 13:41:30 <PublicServer> <Hazzard> The moment of truth 13:41:44 <PublicServer> <Hazzard> Or something like that 13:41:46 <PublicServer> <V453000> the first row will break 13:41:54 <PublicServer> <Amm1er> V453000: U see no color 13:42:01 <PublicServer> <V453000> hm? 13:42:07 <PublicServer> <Amm1er> s/U/I/ 13:42:13 <PublicServer> <Amm1er> on the logic train 13:42:15 <PublicServer> <Hazzard> They stack up pretty nicely 13:42:17 <PublicServer> <V453000> fuck its red 13:42:19 <PublicServer> <V453000> :D 13:42:49 <PublicServer> <Hazzard> Oh dear 13:42:55 <PublicServer> <Tray> (: 13:43:14 <PublicServer> <Hazzard> Uh 13:44:01 <PublicServer> <V453000> god 13:46:31 <PublicServer> <V453000> hm 13:46:33 <Ammler> why does the train need to be so long 13:46:39 <Ammler> the signals are red anyway 13:46:42 <PublicServer> <V453000> to block all at this moment 13:46:52 <PublicServer> <V453000> well RVs dont care about signals 13:46:54 <Ammler> but pbs does make the signals red 13:46:56 <PublicServer> <V453000> sure 13:47:03 <PublicServer> <V453000> but I need them to block when it stops too 13:47:17 <PublicServer> <Hazzard> If there was some way you could get the train to stop at the pbs 13:47:40 <PublicServer> <Hazzard> Another wave 13:48:10 <PublicServer> <Hazzard> A bunch of the cars just cliped into each other 13:48:24 <PublicServer> <V453000> yeah that is a problem when they wait for too long 13:48:26 <PublicServer> <V453000> for some reason 13:48:36 <PublicServer> *** bassals joined the game 13:49:04 <PublicServer> <V453000> come on, load already :z 13:49:10 <PublicServer> <Hazzard> I think they try to pass eachother, then they discover the red lights so they just merge back together 13:49:16 <PublicServer> <V453000> probably 13:49:38 <PublicServer> <V453000> cant move it there 13:49:39 <planetmaker> cars have quantum properties in order to avoid unfixable jams 13:49:42 <PublicServer> <V453000> the train needs to hide there first 13:49:50 <PublicServer> <Hazzard> Hid? 13:50:01 <PublicServer> <Hazzard> Hide? 13:50:04 <PublicServer> <V453000> sure 13:50:10 <PublicServer> <V453000> so it has the reserved path free again 13:50:20 <PublicServer> <V453000> if it still is at the crossings, it cant reserve it there 13:50:30 <PublicServer> <Hazzard> So it will block itself? 13:50:38 <PublicServer> <V453000> yes 13:51:11 <PublicServer> <Hazzard> You could use 2 trains? 13:51:30 <PublicServer> <V453000> it should work ok 13:51:37 <PublicServer> <bassals> they're not nyan cats 13:51:40 <PublicServer> <bassals> :-D 13:51:50 <PublicServer> <V453000> too sane? 13:52:14 <PublicServer> <bassals> they are still nice 13:52:17 <PublicServer> <Hazzard> You updated the logic train grf? 13:52:19 <PublicServer> <V453000> yes 13:52:29 <PublicServer> <Hazzard> Before it was nyan cat? 13:52:39 <PublicServer> <V453000> before it just linked to the base set sprites 13:52:46 <PublicServer> <bassals> what is the difference between the happy and the sad? 13:52:48 <PublicServer> <Hazzard> oH 13:52:58 <PublicServer> <V453000> sad is stopped, happy is going 13:52:58 <PublicServer> <V453000> easy :) 13:53:00 <PublicServer> <Hazzard> I love the happy and angry faces 13:53:10 <PublicServer> <bassals> oooh 13:53:36 <PublicServer> <Hazzard> So is the station working or not working? 13:53:40 <PublicServer> <V453000> it will 13:53:59 <PublicServer> <Hazzard> Ooh 13:54:07 <PublicServer> <Hazzard> It did work 13:54:13 <PublicServer> <Hazzard> Very fancy 13:54:19 <PublicServer> <V453000> wtf where did the candy go 13:54:29 <PublicServer> <V453000> it isnt in station, isnt in train and RVs didnt take it 13:54:48 <PublicServer> <Hazzard> ?!/ 13:55:02 <PublicServer> <Hazzard> The train has it 13:55:09 <PublicServer> <V453000> that is another train 13:55:21 <PublicServer> <V453000> hm the other train was probably empty 13:55:23 <PublicServer> <V453000> nevermind 13:55:25 <PublicServer> <Tray> the !! trains 13:56:01 <PublicServer> <V453000> much better 13:58:20 <PublicServer> <V453000> there goes 13:58:23 *** fonsinchen has quit IRC 13:58:26 <PublicServer> <V453000> hm almost good 13:58:44 *** fonsinchen has joined #openttdcoop 13:58:56 <Ammler> someone listen to the ttd music? 13:59:06 <PublicServer> <Firestar> not me 13:59:06 <PublicServer> <V453000> not anymore :) 13:59:16 <PublicServer> <Firestar> im listening to my own music 13:59:23 <Ammler> or could he try at least and check if he is able to control volume 13:59:45 <PublicServer> <V453000> well openttd has the jukebox which controls those volumes, doesnt it? 13:59:51 <Ammler> yes 13:59:55 <Ammler> which does not work for me 13:59:57 <PublicServer> <Hazzard> I am listening to the OpenMSX music 14:00:00 <PublicServer> <V453000> :d 14:00:07 <PublicServer> <Tray> It works here. 14:00:15 <Ammler> Tray|2: os? 14:00:27 <PublicServer> <V453000> fuck 14:00:29 <PublicServer> <Tray> Where min is not off, but I can here a difference between max and min 14:00:32 <PublicServer> <Tray> win7 14:00:34 <PublicServer> <V453000> DONT MODIFY IT 14:00:39 <PublicServer> <V453000> which idiot did 14:00:52 <PublicServer> <Hazzard> Dun dun dun 14:00:59 <PublicServer> <Hazzard> Not me 14:01:17 <PublicServer> <Amm1er> I sometime skipped orders of the train :-) 14:01:35 <PublicServer> <V453000> :d 14:01:38 <PublicServer> <V453000> I mean someone killed my depots 14:01:48 <PublicServer> <Hazzard> Oh, that 14:01:50 <PublicServer> <Hazzard> Also not me 14:02:51 <PublicServer> <Firestar> ill be back later cya 14:02:53 <PublicServer> *** Firestar has left the game (leaving) 14:02:56 *** Firestar has quit IRC 14:03:06 <PublicServer> <Hazzard> A road vehicle overflow, eh? 14:03:12 <PublicServer> <V453000> yes 14:04:22 <PublicServer> <Hazzard> Why do they actually go into the depots? 14:04:48 <PublicServer> <Hazzard> Ah, orders 14:05:30 <PublicServer> <Amm1er> and what is the clue about this station? 14:05:41 <PublicServer> <V453000> SRNW for RVs 14:05:51 <PublicServer> <Hazzard> Faaancy 14:06:02 <PublicServer> <Amm1er> ah 14:06:02 <Absolutis> !password 14:06:02 <PublicServer> Absolutis: nodded 14:06:18 <PublicServer> <V453000> when bus stops get full, they divert traffic very well 14:06:55 <PublicServer> *** Absolutis joined the game 14:07:00 <PublicServer> <Hazzard> I bet the citizens of splutterwick are happy that there are 100 trucks constantly driving in circles near them 14:07:06 <PublicServer> <V453000> :D 14:08:16 <PublicServer> <Absolutis> hm, you removed the exit of my pickup? 14:08:22 <PublicServer> <V453000> for now 14:08:53 <PublicServer> <Hazzard> Some trucks got hit 14:09:01 <PublicServer> <V453000> yes, I was changing something 14:09:07 <PublicServer> <Hazzard> Ah 14:09:18 <PublicServer> <Hazzard> That sure is fragile 14:09:36 <PublicServer> <V453000> yes if you touch the trians 14:09:38 <PublicServer> <V453000> trains 14:10:24 <PublicServer> <Absolutis> haha lol 14:10:34 <PublicServer> <Absolutis> that train turns red when stopp 14:10:36 <PublicServer> <Absolutis> stops 14:10:42 <PublicServer> <Hazzard> They have little faces 14:10:45 <PublicServer> <Absolutis> nice idea 14:10:47 <PublicServer> <Absolutis> lolol 14:10:58 <PublicServer> <Absolutis> and they smile when moving? 14:11:02 <PublicServer> <V453000> :) 14:11:50 *** fonsinchen has quit IRC 14:12:08 <PublicServer> *** Amm1er has left the game (leaving) 14:12:56 <PublicServer> <V453000> they shouldnt be able to stack up now 14:13:06 <PublicServer> <Hazzard> Why not? 14:13:09 <PublicServer> <V453000> look 14:13:16 <PublicServer> <V453000> only one in each bay 14:13:22 <PublicServer> <V453000> never 2 behind each other 14:13:36 <PublicServer> <Hazzard> But what did you change to make it work that way? 14:13:50 <PublicServer> <Hazzard> Hmm 14:13:52 <PublicServer> <V453000> shortened the path to the overflow and added more options there 14:13:58 <PublicServer> <V453000> so they always have a nice path through there 14:14:00 <PublicServer> <Absolutis> all of the penalty stations have a RV in them? 14:14:07 <PublicServer> <Absolutis> the RVs won't go that way 14:14:37 <PublicServer> <Hazzard> Are the depots actually necesary? 14:14:43 <PublicServer> <V453000> sure 14:14:49 <PublicServer> <V453000> if you had too many vehicles, depots provide overflow 14:15:08 <PublicServer> <V453000> overflow is very useful at least at one end of our network 14:15:22 <PublicServer> <V453000> so toy and drink pickup at this end should be done the same way 14:15:48 <PublicServer> <Absolutis> is that so? 14:15:51 <PublicServer> <Absolutis> hm 14:18:33 *** fonsinchen has joined #openttdcoop 14:18:51 <PublicServer> <Absolutis> the S toys pick done 14:18:57 <PublicServer> <Absolutis> with overflow 14:19:05 <PublicServer> <V453000> oh 14:19:11 <PublicServer> <V453000> yes that is also an option 14:19:17 <PublicServer> <Absolutis> should i make it longer? 14:19:32 <PublicServer> <V453000> mainly make waypoint, go to nearest depot stuff 14:19:38 <PublicServer> <V453000> not goto certain depot 14:20:20 <PublicServer> <Hazzard> One of the bus stops has 2 trucks 14:20:34 <PublicServer> <V453000> yeah, cant do anything with that 14:20:44 <PublicServer> <Hazzard> Ok 14:21:14 <PublicServer> <V453000> the second one goes there when the first one is just on the way there, but not in the station yet 14:21:18 <PublicServer> <V453000> so the extra penalty doesnt yet apply 14:21:32 <PublicServer> <V453000> Absolutis: this should be good 14:21:35 <PublicServer> <Absolutis> oke 14:21:45 <PublicServer> <V453000> also we could modify the station a bit 14:21:51 <PublicServer> <V453000> now you only use the 1st row of stations 14:21:55 <PublicServer> <V453000> and half of the directions 14:22:15 <PublicServer> <V453000> RVs will stop there, not in other platforms 14:22:15 *** tycoondemon2 has quit IRC 14:22:25 <PublicServer> <V453000> nah 14:22:43 <PublicServer> <V453000> just give options at entrance 14:22:53 <PublicServer> <Absolutis> ? 14:23:07 <PublicServer> <V453000> nice 14:23:29 <PublicServer> <V453000> and remove the last row 14:23:33 <PublicServer> <bassals> oh you guys have shortened the entrance to pickup south sweets 14:23:37 <PublicServer> <V453000> now its fine when we fill the stations in 14:24:03 <PublicServer> <V453000> no keep it 14:24:13 <PublicServer> <V453000> that row stays free 14:24:35 <PublicServer> <Hazzard> How much money did this game start out with? 14:24:37 <PublicServer> <V453000> so when they get at end of line they can re-decide or turn around, or whatever they need to do 14:24:43 <PublicServer> <V453000> no clue, some money 14:24:53 <PublicServer> <Tray> I remember something around 150M 14:26:27 <PublicServer> <Hazzard> The fines have a massive impact on the transported rate 14:26:43 <PublicServer> <V453000> dont use them then? 14:28:06 <PublicServer> <V453000> :) 14:28:08 <PublicServer> <V453000> nice 14:28:22 <PublicServer> <V453000> although ... 14:28:36 <PublicServer> <V453000> if the overflow comes into effect, the station will jam badly 14:28:54 <PublicServer> <V453000> or maybe not 14:28:56 <PublicServer> <V453000> will see 14:28:58 <PublicServer> <V453000> should work 14:29:04 <PublicServer> <V453000> somewhat 14:29:10 <PublicServer> <bassals> how does it work that toys overflow? 14:29:13 <PublicServer> <bassals> i don't understand 14:29:20 <PublicServer> <V453000> orders again 14:29:42 <PublicServer> <V453000> forced overflow, but probably working 14:31:37 *** fonsinchen has quit IRC 14:31:42 *** fonsinchen has joined #openttdcoop 14:34:05 <PublicServer> <V453000> come try something different Abso 14:34:11 <PublicServer> <V453000> this is the same again 14:34:14 <PublicServer> <Absolutis> oke 14:34:36 <PublicServer> <Absolutis> hmm 14:35:02 <PublicServer> <V453000> ... 14:36:18 <PublicServer> <bassals> are you guys prospecting? 14:36:19 <PublicServer> <Absolutis> i am 14:36:29 <PublicServer> <Absolutis> something in your way? 14:36:35 <PublicServer> <bassals> no, it's okay 14:36:45 <PublicServer> <bassals> I forgive you 14:39:11 <PublicServer> <V453000> what about somthing like this 14:39:18 <PublicServer> <Absolutis> sure 14:40:56 <PublicServer> <Absolutis> must there be a so big gap between the tracks and the actual pickups in pickup south sweets? 14:41:14 <PublicServer> <V453000> probably must 14:41:17 <PublicServer> <V453000> havent retouched that yet 14:41:23 <PublicServer> <V453000> but it is so tha the train has eonugh time to unload 14:41:39 <PublicServer> <Hazzard> At this rate 14:41:49 <PublicServer> <V453000> the unloading is slow 14:41:51 <PublicServer> <Hazzard> We are going to be out of money in 2 years 14:42:05 <PublicServer> <V453000> can you please stop caring about the fucking money already? please 14:42:15 <PublicServer> <Hazzard> But do you cheat in more? 14:42:21 <PublicServer> <V453000> if we need to 14:42:24 <PublicServer> <Hazzard> Ok 14:42:38 <PublicServer> <Absolutis> the income - maintenance - running costs is positive 14:42:50 <PublicServer> <Absolutis> just the constructing exceeds the profit 14:43:04 <PublicServer> <Hazzard> Yes 14:43:10 *** tycoondemon has joined #openttdcoop 14:43:45 *** fonsinchen has quit IRC 14:46:06 <PublicServer> <V453000> yeah 14:46:09 <PublicServer> <V453000> exactly that distance is good 14:46:15 <PublicServer> <V453000> look when they load again 14:46:22 <PublicServer> <V453000> just when the train goes to 0%, the last car arrives 14:47:21 <PublicServer> <V453000> +- 14:52:44 <PublicServer> <V453000> Mark will shit his pants when he sees SRNW for RVs :D 14:53:56 <PublicServer> <bassals> we ought to have a S toys drop 14:54:06 <PublicServer> <V453000> that is the same as candy drop 14:54:28 <PublicServer> <V453000> hm how did sweets get in S toy pickup 14:54:50 <PublicServer> <bassals> that's not good 14:55:09 <PublicServer> <bassals> but not especially bad I think 14:55:28 <PublicServer> <V453000> especially bad 14:55:30 <PublicServer> <Hazzard> Pickups toys it collecting candy 14:57:04 <PublicServer> <V453000> oh I know how they managed to screw it up now 14:57:10 <PublicServer> <V453000> wont happen 14:57:49 <PublicServer> <Hazzard> Gtg 14:57:55 <PublicServer> *** Hazzard has left the game (leaving) 14:57:59 *** Hazzard has quit IRC 15:00:43 <PublicServer> <V453000> hm the southern drink overflow is probably useless big time 15:00:55 <PublicServer> <V453000> but doesnt have to be :) 15:06:19 <PublicServer> *** Absolutis has left the game (leaving) 15:18:23 <PublicServer> <bassals> drop N is picking drinks 15:18:26 <PublicServer> <bassals> and toys 15:18:53 <PublicServer> <bassals> ah, it doesn't accept these cargos 15:21:12 *** fonsinchen has joined #openttdcoop 15:22:37 <PublicServer> <V453000> hm :) 15:30:17 *** Firestar has joined #openttdcoop 15:30:20 <Firestar> !password 15:30:20 <PublicServer> Firestar: sharps 15:30:33 <Firestar> hows it going? 15:30:38 *** CornishPasty has joined #openttdcoop 15:31:21 <PublicServer> *** Firestar joined the game 15:31:36 <PublicServer> <Firestar> hi 15:31:42 <PublicServer> <bassals> hello 15:31:45 <PublicServer> <Maraxus> hi 15:32:43 <PublicServer> *** V453000 has joined spectators 15:37:51 <PublicServer> *** Maraxus has joined spectators 15:37:53 <PublicServer> <bassals> pickup N candy should be bigger 15:37:55 <PublicServer> <bassals> any ideas? 15:42:04 *** fonsinchen has quit IRC 15:42:18 *** fonsinchen has joined #openttdcoop 15:46:17 <PublicServer> <bassals> hey the ML is jamming 15:46:27 <PublicServer> <bassals> because of pickup candy n 15:46:38 <PublicServer> <Firestar> yeah 15:52:47 <PublicServer> *** Maraxus has joined company #1 15:53:40 <PublicServer> <bassals> we need cash 15:57:38 <PublicServer> *** Firestar has left the game (leaving) 15:57:46 *** Firestar has quit IRC 16:00:15 *** ppetak has quit IRC 16:00:32 *** Thorinbur has joined #openttdcoop 16:00:40 <Thorinbur> !password 16:00:40 <PublicServer> Thorinbur: spites 16:04:10 <Thorinbur> !password 16:04:10 <PublicServer> Thorinbur: goners 16:04:23 <PublicServer> *** Thorinbur joined the game 16:06:34 <PublicServer> <Thorinbur> Heh V... *looks in amazement on the logic driven station 16:06:52 *** fonsinchen has quit IRC 16:08:20 <PublicServer> <Thorinbur> wth is happening up North 16:08:46 <PublicServer> <Maraxus> too many RV is what is happening 16:10:57 <PublicServer> <Tray> There's a whole bunch of candy south but none north 16:11:05 <Rhamphoryncus> !password 16:11:05 <PublicServer> Rhamphoryncus: goners 16:11:17 <PublicServer> *** Rhamphoryncus joined the game 16:11:47 <PublicServer> <Rhamphoryncus> north drop is still supplying candy 16:11:49 <PublicServer> <Thorinbur> funny how on V's plans there is: "this work's thanks to equal distribution by primary orders 16:12:16 <PublicServer> <Thorinbur> so is V wrong, or someone screwed up somewhere and all thing disbalanced? 16:13:07 <PublicServer> <Rhamphoryncus> Logic train didn't exist for toyland. Had to go rewrite the newgrf. A temporary measure was setup.. 16:13:33 <PublicServer> <Thorinbur> Thats why i had trouble joining... 16:14:57 <PublicServer> <Thorinbur> But what is the function of that logic drien station? 16:15:15 <PublicServer> <Tray> workaround for presignal like logic 16:15:54 <PublicServer> <Rhamphoryncus> aha, it forces them to wait in another station, which gives other RV's a large PF penalty 16:15:57 <PublicServer> <Thorinbur> So the trucks use platforms efficiently? 16:16:31 <PublicServer> <Tray> no the trucks just enter the station if there's a full load 16:18:06 *** fonsinchen has joined #openttdcoop 16:19:29 *** roysvork has joined #openttdcoop 16:20:31 <PublicServer> *** Thorinbur has left the game (leaving) 16:20:37 <roysvork> afternoon guys 16:21:39 <Bassals> hello 16:22:36 <roysvork> I have a question about SL hubs... I have been trying to build these maintaining tl on curves at all times... however I've noticed in the junctionary that this doesn't seem to be neccesary 16:22:48 <roysvork> on the joining lines at lesat 16:22:50 <roysvork> least 16:24:02 <PublicServer> <V453000> the pickup spread works for sure 16:24:07 <roysvork> do I need to worry? 16:24:26 <PublicServer> <V453000> but sweets pickup south mighth have released excessive amount of vehicles before 16:24:28 <PublicServer> <V453000> now it shouldnt 16:25:32 *** LoPo has quit IRC 16:38:38 <Mazur> !password 16:38:38 <PublicServer> Mazur: bettor 16:39:23 <PublicServer> *** Mazur joined the game 16:47:48 <PublicServer> *** Mazur has left the game (leaving) 16:50:10 <PublicServer> *** Maraxus has joined spectators 16:50:13 <Absolutis> !password 16:50:13 <PublicServer> Absolutis: cringe 16:51:52 <PublicServer> *** Absolutis joined the game 16:54:44 <PublicServer> <Absolutis> brb 16:54:51 <PublicServer> <Absolutis> was working on truckyard, can finish 16:55:29 <PublicServer> *** Absolutis has joined spectators 16:56:54 <PublicServer> *** bassals has joined spectators 16:58:14 <PublicServer> *** Rhamphoryncus has left the game (connection lost) 16:58:20 <Rhamphoryncus> huh 17:02:22 *** fonsinchen has quit IRC 17:04:00 <Bassals> !ping 17:04:00 <PublicServer> Bassals: pong 17:04:21 <Bassals> how does it not pause? 17:06:24 <PublicServer> *** Absolutis has joined company #1 17:06:46 *** sla_ro|master has joined #openttdcoop 17:08:54 *** roysvork has quit IRC 17:09:36 <PublicServer> <V453000> btw we should make separate drop for secondaries and primaries, like at south 17:14:47 *** Progman has joined #openttdcoop 17:20:06 <V453000> !rcon set min_active_clients 17:20:06 <PublicServer> V453000: Current value for 'min_active_clients' is: '1' (min: 0, max: 255) 17:20:08 <V453000> wtf 17:20:10 <V453000> !rcon set min_active_clients 2 17:20:16 <PublicServer> <Absolutis> ? 17:20:28 <PublicServer> <Absolutis> ah 17:20:54 *** TWerkhoven[l] has joined #openttdcoop 17:29:46 <PublicServer> <Absolutis> hmm 17:30:05 <PublicServer> <Absolutis> why does south have more sweets anyway? 17:34:14 <PublicServer> *** Absolutis has left the game (leaving) 17:34:14 <PublicServer> *** Game paused (number of players) 17:34:39 <Tray|2> ): 17:47:02 <PublicServer> <V453000> that is strange indeed 17:47:08 <PublicServer> <V453000> but split northern drop to see the differences 17:48:36 *** fonsinchen has joined #openttdcoop 17:53:53 *** ODM has joined #openttdcoop 17:53:53 *** ChanServ sets mode: +o ODM 17:55:50 <PublicServer> *** Game still paused (number of players) 17:55:52 <PublicServer> *** {TWerkhoven[l]} joined the game 17:58:40 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 18:16:47 <PublicServer> *** V453000 has left the game (leaving) 18:26:17 *** Firestar has joined #openttdcoop 18:26:18 <Firestar> !password 18:26:18 <PublicServer> Firestar: swathe 18:26:31 <PublicServer> *** Game still paused (number of players) 18:26:34 <PublicServer> *** Firestar joined the game 18:27:38 <PublicServer> *** Firestar has joined company #1 18:27:38 <PublicServer> *** Game unpaused (number of players) 18:40:41 <PublicServer> <Firestar> hey Tray like the company name? 18:41:16 <PublicServer> <Tray> well, doesn't hurt, huh? 18:41:46 <PublicServer> <Firestar> well not in the taste 18:43:52 <PublicServer> <Tray> can you please help me to clear candy pickup north? 18:44:54 <PublicServer> <Tray> thanks 18:46:04 <PublicServer> <Tray> let's see 18:47:14 <PublicServer> <Firestar> ya know last year some months ago ive been playing on stable server 18:47:21 <PublicServer> <Firestar> there was toyland too 18:47:45 <PublicServer> <Firestar> and ive had some problems with the candy factory 18:47:48 <PublicServer> <Firestar> and space 18:51:37 <V453000> !info 18:51:37 <PublicServer> V453000: #:1(Orange) Company Name: 'SWEETIEST TRANSPORT' Year Founded: 1950 Money: 2112704 Loan: 0 Value: 3538050 (T:5, R:713, P:0, S:0) unprotected 18:52:44 <PublicServer> <Tray> so let's see wether that design is lasting more than half a day ~~ 18:53:26 <PublicServer> <Firestar> what sign? 18:53:45 <PublicServer> <Tray> design, the way something's is made 18:54:44 <PublicServer> <Tray> one thing is missing ): 18:54:54 <PublicServer> <Firestar> ? 18:55:16 <PublicServer> <Tray> the RV are going over the whole map non-non-stoping 18:55:31 <PublicServer> <Tray> so a waypoint close to the station would be nice \: 18:55:50 *** fonsinchen has quit IRC 18:56:05 <PublicServer> <Tray> oh nevermind they're just going from drop to pickup stoping, that shouldn't be an issue 19:00:08 <PublicServer> <Firestar> watch out for some bigger sweet truck approach 19:01:14 <PublicServer> <Tray> It works kinda good for just 4 pickup stations that are used oneway \: 19:01:24 <PublicServer> <Tray> not very advanced ... 19:02:40 <PublicServer> <Tray> jam jam 19:03:20 *** collinp has joined #openttdcoop 19:06:11 *** collinp has quit IRC 19:06:12 <PublicServer> <Tray> huh? 19:06:15 <PublicServer> <Tray> out of money o: 19:06:41 <PublicServer> <Tray> the other curves further down might need doubling as well 19:16:59 <PublicServer> *** bassals has left the game (general timeout) 19:16:59 <PublicServer> *** bassals has left the game (connection lost) 19:18:49 <PublicServer> <Firestar> k we reached max RVs in this game 19:22:41 <PublicServer> <Tray> killed a whole lot of candy RV -.- 19:22:55 <PublicServer> *** Firestar has left the game (leaving) 19:22:55 <PublicServer> *** Game paused (number of players) 19:22:59 <Firestar> cya 19:23:02 *** Firestar has left #openttdcoop 19:25:17 *** Absolutis has quit IRC 19:34:35 <V453000> !password 19:34:35 <PublicServer> V453000: lichen 19:34:47 <PublicServer> *** Game still paused (number of players) 19:34:47 <PublicServer> *** Game unpaused (number of players) 19:34:50 <PublicServer> *** V453000 joined the game 19:34:53 <PublicServer> <V453000> hi 19:34:59 <PublicServer> *** Maraxus has joined company #1 19:35:03 <PublicServer> <Maraxus> hi 19:36:01 <PublicServer> <Maraxus> too many RV at pickup N Candy again... 19:36:08 <PublicServer> <V453000> separate drop. 19:36:15 <PublicServer> <V453000> secondaries and primaries 19:40:12 <Thorinbur> !password 19:40:12 <PublicServer> Thorinbur: lichen 19:40:18 <PublicServer> *** Thorinbur has left the game (connection lost) 19:40:34 <PublicServer> *** Thorinbur joined the game 19:40:43 <PublicServer> <V453000> ello 19:40:49 <PublicServer> <Tray> hi 19:40:55 <PublicServer> <Thorinbur> hi 19:40:57 <PublicServer> <Maraxus> hi 19:42:12 <PublicServer> <Tray> beer pickup north looks pretty bad 19:42:18 <PublicServer> <V453000> as I said 19:42:20 <PublicServer> <V453000> separate drop 19:42:24 <PublicServer> <V453000> I wont say it again 19:42:55 <PublicServer> <Tray> seperate drop wouldn't solve blocking pickups, that jams the mainline? 19:43:05 <PublicServer> <Thorinbur> wow thats some jam we have here 19:43:16 <PublicServer> <V453000> of course not, but it would start the problem solution 19:43:30 <PublicServer> <V453000> we need to check if all cars go where they should 19:43:40 <PublicServer> <V453000> which we can do only with separate dro 19:43:42 <PublicServer> <V453000> p 19:43:57 <PublicServer> <V453000> and we will need that for the whole game so it is not just for now 19:45:15 <PublicServer> <Thorinbur> damn my mouse wheel is glitching out again.. I bought new mouse because of that 4 months ago... 19:45:29 <PublicServer> <Tray> why do we need a seperate drop to compare the balance? south has 491 + 448 wich equals 939 Rv of nothern drop 19:46:11 <PublicServer> <V453000> im not going to count that all game long :D but ok if it fits and you hate to separate it that much ... 19:46:21 <PublicServer> <V453000> then there is some other issue :z 19:46:39 <PublicServer> <V453000> ah north doesnt have statue 19:46:50 <PublicServer> <V453000> now does 19:46:59 <PublicServer> <Tray> I don't hate it, I just wonder what a seperate drop does. 19:47:21 <PublicServer> <V453000> you can just look at it and see that the numbers of cars are equal, done 19:47:31 <PublicServer> <V453000> true that we could also merge southern drop instead 19:48:24 <PublicServer> *** Thorinbur has left the game (leaving) 19:48:29 <PublicServer> <Tray> okay I may add a seperate drop (; 19:48:40 <PublicServer> <Tray> but first I wonder how the RV prio works 19:48:47 <PublicServer> <V453000> prio? 19:49:09 <PublicServer> <Tray> yeah when two lines try to merge wich one gets first 19:49:15 <PublicServer> <V453000> oh 19:49:21 <PublicServer> <V453000> they just zip together? 19:49:27 <PublicServer> <Tray> because it doesn't look like trains where one enters then the other and so on 19:49:33 <PublicServer> <V453000> hm 19:49:35 <PublicServer> <V453000> dont know 19:50:54 <PublicServer> <Tray> but it looks like my overflow attempt works in some way. \: 19:51:02 <PublicServer> <V453000> :D yes 19:51:09 <PublicServer> <V453000> sort of 19:51:23 <PublicServer> <Tray> "attempt" (; 19:52:08 *** TWerkhoven2[l] has joined #openttdcoop 19:59:02 *** TWerkhoven[l] has quit IRC 20:07:32 <PublicServer> <V453000> NUTS readme at 10 000 characters ... 20:08:06 <PublicServer> <Tray> tl;dr? 20:08:12 <PublicServer> <V453000> ? 20:08:19 <PublicServer> <Tray> joke failed ): 20:08:26 <PublicServer> <V453000> some linux shit eh :) 20:08:42 <PublicServer> <Tray> some interwebz shit. 20:09:04 <PublicServer> <Tray> I get angry about RV pickups! 20:09:18 <PublicServer> <V453000> oh, do you? .) 20:09:22 <PublicServer> <Tray> thanks for including them, challenge accepted. still angry though 20:09:36 <PublicServer> <V453000> :DDD 20:09:47 <PublicServer> <V453000> bigger==better btw :p 20:10:47 <PublicServer> <V453000> how do you like the new newgrf? :) 20:10:53 <PublicServer> <Tray> at least bassals station can't deadlock itself - my can \: 20:11:11 <PublicServer> <Tray> the logic engine one? 20:11:17 <PublicServer> <V453000> sure 20:11:44 <PublicServer> <Tray> pretty funny (: 20:12:02 <PublicServer> <Tray> but you can't see the funny face very good due to it's speed. ): 20:12:08 <PublicServer> <V453000> yes I know :D 20:12:22 <PublicServer> <V453000> dont worry, funny faces will be in NUTS with more reasonable speeds 20:12:32 <PublicServer> <V453000> the smiling face is exacly from there 20:12:42 <PublicServer> <Tray> or we have to do a new aproach on cl1 maglev! 20:13:20 <PublicServer> <V453000> lol :D 20:13:27 <PublicServer> <V453000> NUTS has faces on monorail 20:13:38 <PublicServer> <V453000> I have a screenshot somewhere 20:13:56 <PublicServer> <Tray> I hope I don't have to read the readme using it. (; 20:14:12 <V453000> http://dl.dropbox.com/u/20419525/madmen2.png 20:14:28 <V453000> :D no, not really, it is mostly just some extra information on what, where, why 20:14:55 <PublicServer> <Tray> those games are going o be fun (: 20:16:17 <PublicServer> <V453000> hm, the srnw station is nice but the throughput will soon be insufcicient 20:17:15 <PublicServer> <Tray> I hope for it, more cargo less jam at north (; 20:17:33 <PublicServer> <V453000> :D 20:17:39 <PublicServer> <V453000> well the state should stay the same 20:17:57 <PublicServer> <V453000> the productions of N and S must be the same in the long run 20:18:19 <PublicServer> <V453000> so if you have many excessive RVs now, they will probably stay there for a while :) until productions raise 20:18:51 <PublicServer> <Tray> do you have a rage-face train in NUTS? 20:18:57 <PublicServer> <V453000> not really 20:19:17 <PublicServer> <V453000> I just have the cat because I like cats 20:19:27 <PublicServer> <V453000> I hate the rest of internet meme wtf things 20:27:31 <PublicServer> <Tray> hrm 20:27:37 *** Chris_Booth has joined #openttdcoop 20:30:58 <PublicServer> <Tray> a penalty for roadcrossing with a RV on it would be nice ): 20:36:34 <PublicServer> *** Chris Booth joined the game 20:38:17 <PublicServer> <V453000> LO 20:38:20 <PublicServer> <V453000> uh caps :) 20:38:32 <PublicServer> <Chris Booth> hi 20:38:38 <PublicServer> <V453000> uh, north jammed as hell? 20:38:49 <PublicServer> <V453000> ooh your pickup deadlocked Tray 20:39:35 <PublicServer> <Chris Booth> drop might need expanding 20:39:45 <PublicServer> <Chris Booth> and ML might need expanding 20:39:48 <PublicServer> <V453000> might 20:39:55 <PublicServer> <Chris Booth> XD 20:40:37 <PublicServer> <Chris Booth> this logic trains is cool 20:40:40 <PublicServer> <V453000> :) thanks 20:40:57 *** Firestar has joined #openttdcoop 20:41:03 <PublicServer> <V453000> mainly works in toyland, the previous version didnt 20:41:17 <Firestar> !password 20:41:17 <PublicServer> Firestar: gruffs 20:41:17 <PublicServer> <V453000> but it probably should have, not sure 20:41:19 <PublicServer> <V453000> but well here is an update 20:41:24 <Firestar> hi 20:41:29 <PublicServer> <V453000> ello 20:41:51 <PublicServer> <Tray> finally! 20:41:53 <PublicServer> <Tray> whoooho. 20:41:59 <PublicServer> *** Firestar joined the game 20:42:03 <PublicServer> <Tray> afk 20:42:06 <PublicServer> <Tray> C: 20:44:28 <PublicServer> <Tray> slopes will become an issue - see SLH 01 20:44:38 <PublicServer> <V453000> they sure will :) 20:44:52 <PublicServer> <Chris Booth> that is why you expand 20:44:55 <PublicServer> <V453000> the setting is original just like my 5000 RV game 20:45:09 <PublicServer> <V453000> nah you can just double those, expansion is for another full ine 20:45:23 <PublicServer> <V453000> doubling hills allows for the line to have the full throughput 20:46:06 <PublicServer> <V453000> ultimate shredder machine ? :D 20:46:12 <PublicServer> <Firestar> :D 20:46:19 <PublicServer> <V453000> you shall not pass? 20:46:27 <PublicServer> <Tray> I tried wether it's possible for a trains to know wether a road is free or not 20:46:29 <PublicServer> <Firestar> money wasting shredder machine 20:48:11 <PublicServer> <Tray> that's interessting 20:49:17 <PublicServer> <Chris Booth> I added a 2nd lane 20:49:36 <PublicServer> <Chris Booth> why we killing all these RVs? 20:49:51 <PublicServer> <V453000> testing something I guess 20:51:33 <PublicServer> <Firestar> someone likes company name? 20:52:41 <PublicServer> *** {TWerkhoven[l]} joined the game 20:52:57 *** Bassals has quit IRC 20:58:17 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 20:59:45 <PublicServer> *** Firestar has left the game (leaving) 20:59:48 *** Firestar has quit IRC 21:02:47 <PublicServer> <Tray> I'm redoing N BEER 21:04:41 <PublicServer> <V453000> yeah, do 21:10:25 <PublicServer> <Tray> maybe something like this may do better 21:14:55 <PublicServer> <Tray> now south jams (: 21:16:52 *** mfb- has joined #openttdcoop 21:16:53 *** ChanServ sets mode: +o mfb- 21:17:01 <mfb-> hi 21:17:52 <mfb-> !password 21:17:52 <PublicServer> mfb-: mosque 21:18:02 <PublicServer> *** mfb joined the game 21:18:15 <PublicServer> <V453000> hi 21:18:27 <PublicServer> <mfb> what is train 1? bus shredder? 21:18:38 <PublicServer> <V453000> something along those lines 21:18:56 <PublicServer> <Tray> I tried wether it's possible to build a prio for RV 21:19:18 <PublicServer> <mfb> :D 21:19:24 *** Progman has quit IRC 21:19:40 <PublicServer> <mfb> weird color changes 21:20:30 <PublicServer> <mfb> double curves :D 21:21:13 <PublicServer> <mfb> why do we have multiple connections at SLH03? 21:21:36 <PublicServer> <mfb> like, two exits at W 21:21:46 <PublicServer> <V453000> ask me not 21:22:01 <PublicServer> <mfb> and jbs at SLH02 21:22:31 <PublicServer> <Chris Booth> jbs is not an issue is it? 21:22:41 <PublicServer> <mfb> see SLH02 west 21:22:47 <PublicServer> <mfb> trains do strange things there 21:22:49 <PublicServer> <Chris Booth> i see it, but this is RVs 21:25:31 <PublicServer> <mfb> and why do we have stations at the MLs 21:25:45 <PublicServer> <Chris Booth> balancing 21:25:57 <PublicServer> <mfb> balancing what where? 21:26:11 <PublicServer> <Tray> I think he means Waterburg bubble Pickup, not double curves thingies 21:26:14 <PublicServer> <Chris Booth> oh 21:26:32 <PublicServer> <mfb> I mean splutterhead lakeside 21:26:40 <PublicServer> <mfb> and teddywick lakesid 21:26:54 <PublicServer> <Chris Booth> thats for balancing 21:27:08 <PublicServer> <Chris Booth> you place them at junctions 21:27:46 <PublicServer> <Chris Booth> it forces a choice rather than all down one road 21:28:36 <PublicServer> <mfb> it forces some trucks to go in the wrong direction until they hit the one-way tile 21:28:58 <PublicServer> <Chris Booth> that stupid trucks 21:29:02 <PublicServer> <Chris Booth> not the penalty 21:29:12 <PublicServer> <mfb> but it is the penalty which generates that 21:29:27 <PublicServer> <mfb> we cannot improve the AI here 21:29:33 <PublicServer> <mfb> we have to work with it 21:30:05 <PublicServer> <Chris Booth> then we need a better junction layout 21:30:15 <PublicServer> <V453000> the penalties improve it in the long run 21:30:42 <PublicServer> <V453000> few vehicles turn around, but in the end they find their way just fine 21:31:28 <PublicServer> *** V453000 has left the game (leaving) 21:33:37 <PublicServer> <mfb> I like sweets pickup S 21:34:04 <PublicServer> <mfb> but I think it needs more trucks 21:34:43 <V453000> :P 21:34:53 <PublicServer> *** Chris Booth has left the game (leaving) 21:50:37 *** Chris_Booth has quit IRC 21:51:44 <PublicServer> <mfb> does S toys overflow really work? 21:52:32 *** ODM has quit IRC 21:56:05 <V453000> it is just a forced overflow isnt it 21:56:15 <V453000> hm one of the depots might be join before split eh 21:56:18 <PublicServer> <mfb> it is 21:56:27 <V453000> like cars going left colliding with incoming cars 21:56:34 <PublicServer> <mfb> let's test 21:57:57 <PublicServer> <mfb> this side works 21:58:02 <PublicServer> <mfb> so it's fine 21:59:32 <PublicServer> <mfb> what do splitterwick annexe/north do? 22:01:38 <V453000> annexe is sweets pickup wp I think 22:01:45 <V453000> north ... balancer/penalties ? 22:01:55 <V453000> !password 22:01:55 <PublicServer> V453000: firsts 22:02:06 <PublicServer> *** V453000 joined the game 22:02:07 <PublicServer> <mfb> well, not the part which is near north 22:02:09 <PublicServer> <V453000> yes 22:02:12 <PublicServer> <mfb> see "what is this?" 22:02:15 <PublicServer> <V453000> yes 22:02:21 <PublicServer> <V453000> overflo 22:02:23 <PublicServer> <V453000> of the SRNW station 22:02:29 <PublicServer> <V453000> the whole thing is basically a srnw loop 22:02:31 <PublicServer> <mfb> ah :D 22:02:59 <PublicServer> <mfb> but why north? 22:03:06 <PublicServer> <mfb> as penalty? 22:03:33 <PublicServer> <V453000> sure 22:03:39 <PublicServer> <V453000> and choosing between depots 22:03:53 <PublicServer> <V453000> they still need to be motivated to go to the actual station 22:04:04 <PublicServer> <V453000> so the overflow must have penalty 22:04:15 <PublicServer> <mfb> interesting road :D 22:04:45 <PublicServer> <V453000> used to be some catcher before the station actually worked 22:04:55 <PublicServer> <V453000> were two things somehow 22:05:04 <PublicServer> <V453000> now just 2way stupid thing :) 22:05:08 <PublicServer> <mfb> can be removed? 22:05:12 <PublicServer> <V453000> I guess 22:05:22 <PublicServer> <mfb> well, no truck can use it anyway 22:05:22 <PublicServer> <V453000> nothing can go through it anyway 22:08:08 <PublicServer> <V453000> how do you like the new logic engine? :D 22:08:26 <PublicServer> <mfb> it is... just crazy 22:09:32 <PublicServer> <mfb> somehow south drink pickup does not work as intended. or I really misunderstood it 22:09:54 <PublicServer> <V453000> the idea is coming from ass, not head 22:09:58 <PublicServer> <V453000> should be rebuilt 22:10:04 <PublicServer> <V453000> I just didnt think that through :) 22:10:19 <PublicServer> <V453000> the original intention was even something else, this is just some adjustment to make it somehow work 22:10:46 <PublicServer> <mfb> what about that? 22:10:53 <PublicServer> <mfb> endless cycle :D 22:10:57 <PublicServer> <mfb> well, not endless 22:10:59 <PublicServer> <V453000> :D 22:11:14 <PublicServer> <mfb> they just go through the station until they are ful 22:13:36 <PublicServer> <V453000> that was the second original 22:13:39 <PublicServer> <mfb> bad thing: the goods can have a long round-trip time now 22:13:49 <PublicServer> <mfb> ah, unload missing 22:14:17 <PublicServer> <mfb> that is better 22:14:20 <PublicServer> <V453000> hm yeah they could dropback 22:14:38 <PublicServer> <V453000> :) 22:26:17 <PublicServer> <Tray> there's very much overflow at the nothern drink pickup 22:27:25 <PublicServer> <mfb> same as at south 22:27:39 <PublicServer> <mfb> oh, not now 22:28:09 <PublicServer> <mfb> hmm 22:28:43 <PublicServer> <mfb> trains would allow to transmit data S<->N 22:28:57 <PublicServer> <mfb> like "let trains without load overflow, we need more at the other side" 22:29:21 <PublicServer> <Tray> that should be possible with RV too 22:29:27 <PublicServer> <mfb> but maybe that was just the result of the crash 22:29:29 <PublicServer> <mfb> RVs do not have signals 22:29:32 <PublicServer> <Tray> overflow -> go to the other station 22:29:35 <PublicServer> <V453000> I see what you mean 22:29:45 <PublicServer> <V453000> can try that with some more random game 22:29:45 <PublicServer> <mfb> well, that would be bad 22:29:52 <PublicServer> <V453000> the orders here should give equal productions in teh long run 22:30:02 <PublicServer> <V453000> in pzg17 it worked quite well 22:30:16 <PublicServer> <Tray> your drop order btw is pretty nice 22:30:16 <PublicServer> <V453000> but some synchronization logic might be interesting indeed 22:30:38 <PublicServer> <V453000> which one? :o 22:30:41 <PublicServer> <Tray> I added it to N Beer and it's much better than just the loop 22:31:05 <PublicServer> <V453000> ah that :) 22:31:08 <PublicServer> <Tray> load -> check -> drop & overflow or go to the other side 22:31:23 <PublicServer> <mfb> ah, that :D 22:32:21 <PublicServer> <Tray> can someone check RV though, they are going through the station without loading despite there not non-stoping and there's waiting cargo 22:33:47 *** sla_ro|master has quit IRC 22:34:30 <PublicServer> <Tray> I don't understand it. 22:35:20 <PublicServer> <mfb> only in the middle row? 22:35:30 <PublicServer> <Tray> all 22:35:40 <PublicServer> <mfb> ah there 22:35:50 <PublicServer> <Tray> but sometimes they are loading 22:35:56 <PublicServer> <Tray> so I don't get it 22:36:02 <PublicServer> <V453000> you might want to consider doubling the depot at sweets north btw 22:36:09 <PublicServer> <V453000> cars cant get out quickly enough 22:38:11 <PublicServer> <Tray> but that doesn't solve the issue that the RV are not loading 22:39:57 <PublicServer> <V453000> I was talking about sweets, not drinks :p 22:41:31 <PublicServer> <mfb> looks like that helped 22:41:45 <PublicServer> <Tray> you changed from unload to transfer? 22:41:55 <PublicServer> <mfb> I added the waypoint waterburg 22:42:05 <PublicServer> <mfb> between depot and implicit loading 22:42:23 <PublicServer> <Tray> that's too strange for me o: 22:42:37 <PublicServer> <mfb> well, just removed the difference between S and N :D 22:43:53 <PublicServer> <Tray> a further improvement is to enable leaving for full trucks withour waiting for unloading ones infrom of them 23:02:09 *** Hazzard has joined #openttdcoop 23:02:15 <Hazzard> !password 23:02:15 <PublicServer> Hazzard: weaved 23:03:00 <Hazzard> !password 23:03:00 <PublicServer> Hazzard: exhort 23:03:16 <PublicServer> *** Hazzard joined the game 23:12:00 <PublicServer> <Tray> I gues South is running into capacity issues? 23:15:50 <PublicServer> <Hazzard> Hmm 23:15:53 <PublicServer> <Hazzard> Vehicle limit reached 23:16:19 <mfb-> !rcon set max_roadveh 1500 23:16:28 <PublicServer> <mfb> no :D 23:17:34 <PublicServer> <Tray> what's the point of the doubled mainline after splutterhead? 23:17:53 <PublicServer> <Tray> shouldn't we double critical spots (slopes,curves, ...) instead of doubling the whole mainline 23:17:55 <PublicServer> <mfb> more capacity probably 23:18:13 <PublicServer> <mfb> curve doubling does not really work good 23:18:20 <PublicServer> <mfb> the merge has a curve 23:18:21 <PublicServer> <Hazzard> Yeah 23:18:24 <PublicServer> <mfb> no way to work around that 23:18:44 <PublicServer> <Tray> see !double curves in sync 23:19:06 <PublicServer> *** Tray has left the game (general timeout) 23:19:06 <PublicServer> *** Tray has left the game (connection lost) 23:19:35 <PublicServer> <mfb> btw. this is not in sync 23:19:45 <PublicServer> <Hazzard> What? 23:19:48 <PublicServer> <mfb> bridge is slower ;) 23:20:10 <PublicServer> <Hazzard> where? 23:24:00 <PublicServer> <Hazzard> I'm off 23:24:02 <PublicServer> <Hazzard> see you guys later 23:24:06 <mfb-> cu 23:24:08 <PublicServer> *** Hazzard has left the game (leaving) 23:24:09 *** Hazzard has quit IRC 23:24:12 <PublicServer> <Maraxus> cu 23:26:05 *** Tray|2 has quit IRC 23:27:06 <PublicServer> *** V453000 has left the game (leaving) 23:29:45 *** smoovi has quit IRC 23:33:25 <PublicServer> <Maraxus> gn 23:34:19 <PublicServer> *** Maraxus has left the game (leaving) 23:34:19 <PublicServer> *** Game paused (number of players) 23:38:28 <PublicServer> *** mfb has left the game (leaving) 23:39:24 *** Maraxus has quit IRC 23:43:50 *** mfb- has quit IRC