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00:02:05 *** valhallasw has quit IRC 00:51:39 <Hazzard> !ping 00:51:39 <PublicServer> Hazzard: pong 00:51:56 <Hazzard> !password 00:51:56 <PublicServer> Hazzard: jigsaw 00:52:51 <PublicServer> *** Game still paused (number of players) 00:52:54 <PublicServer> *** Hazzard joined the game 01:00:59 *** pugi has quit IRC 01:01:21 <Hazzard> Anyone on? 01:31:03 <Hazzard> NOpe 01:54:01 <PublicServer> *** Hazzard has left the game (general timeout) 01:54:01 <PublicServer> *** Hazzard has left the game (connection lost) 01:59:30 *** Hazzard has quit IRC 03:17:29 *** collinp has joined #openttdcoop 03:45:07 *** Hazzard has joined #openttdcoop 03:45:47 <Hazzard> !players 03:45:49 <PublicServer> Hazzard: There are currently no clients connected to the server 03:45:49 <Hazzard> !password 03:45:49 <PublicServer> Hazzard: conned 03:46:06 <PublicServer> *** Game still paused (number of players) 03:46:09 <PublicServer> *** Hazzard joined the game 04:35:52 <PublicServer> *** Hazzard has left the game (general timeout) 04:35:52 <PublicServer> *** Hazzard has left the game (connection lost) 04:42:50 *** Hazzard has quit IRC 05:03:11 *** Thorinbur_ has joined #openttdcoop 05:08:34 *** Thorinbur has quit IRC 05:08:38 *** Thorinbur_ is now known as Thorinbur 05:22:03 *** Rhamphoryncus has quit IRC 05:35:02 *** Hazzard has joined #openttdcoop 05:35:07 <Hazzard> !playesr 05:35:10 <Hazzard> !players 05:35:13 <PublicServer> Hazzard: There are currently no clients connected to the server 05:35:19 *** Hazzard has quit IRC 06:40:01 *** Tray has joined #openttdcoop 06:46:45 *** ctx has joined #openttdcoop 06:47:06 <ctx> @quickstart and !help (just kidding) 06:47:07 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 06:47:13 <ctx> !help 06:47:14 <PublicServer> ctx: http://www.openttdcoop.org/wiki/IRC_Commands 06:47:20 <ctx> (hi there) 07:22:02 <Thorinbur> hi 07:39:06 *** ODM has joined #openttdcoop 07:39:06 *** ChanServ sets mode: +o ODM 07:41:07 *** Hazzard has joined #openttdcoop 07:41:16 <Hazzard> !players 07:41:18 <PublicServer> Hazzard: There are currently no clients connected to the server 07:41:22 <Hazzard> !password 07:41:22 <PublicServer> Hazzard: scalps 07:42:07 <PublicServer> *** Game still paused (number of players) 07:42:08 <PublicServer> *** Hazzard joined the game 07:46:35 <Hazzard> Anyone active? 07:55:50 <ctx> its insane how large a 2048 x 2048 map is o.o 07:56:20 <PublicServer> *** Hazzard has left the game (leaving) 07:56:46 <V453000> ctx: yeah, you can rather easily fill 512*1024 with 5000 trains already :) 07:59:01 <ctx> you can put 5000 trains to effective use in a 1024x512 setup? 08:00:34 <ctx> i think i am bankrupt before the first plane arrives.. 2k x 2k is definitly too large :p 08:00:37 *** Progman has joined #openttdcoop 08:00:46 *** collinp has quit IRC 08:01:05 <V453000> sure you can 08:01:22 <Hazzard> It doesnt have to go all the way across :P 08:01:40 <ctx> but i wanted it all the way accross :p 08:01:53 <Hazzard> Well then you went bankrupt :P 08:02:03 <ctx> its in the air for an entire year now.. 08:02:36 <Hazzard> So if you can fit 5k trains inside a 1024X512, then you can fit 40,000 trains in a 2048X2048 08:02:42 <Hazzard> Do that :D 08:02:57 <Hazzard> Set you actual plane speed to 1/2 08:03:28 <Hazzard> Hey V453000, is there any page that lists the GRFs used in TTDCoop? 08:03:41 <V453000> @grf perhaps? 08:03:45 <V453000> !grf 08:03:45 <PublicServer> V453000: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 08:04:07 <V453000> we use any newGRF from there or the download content, bananas 08:04:40 <Hazzard> I want to play a TTDCoop style game 08:05:16 <Hazzard> So is there any page that lists the basic GRFs for a game? 08:07:22 <Mazur> They vary. 08:08:04 <Mazur> So load an old game, save the GRFs as a preset, and make a new map with that preset. 08:08:12 <Hazzard> Ahh 08:08:18 <Hazzard> Thanks 08:08:44 <Mazur> Or delete the company and reset the date. 08:08:49 <Mazur> on the old map. 08:08:52 <V453000> a coop game can have absolutely any newGRFs 08:08:59 <V453000> you dont make coop game with newGRFs 08:09:17 <Mazur> Coop game stems from planning and building style. 08:09:18 <V453000> or even no newGRFs 08:09:41 <Mazur> And multi-user builds. 08:09:57 <Mazur> So some strict rules. 08:12:26 *** Hazzard_ has joined #openttdcoop 08:12:45 <Hazzard_> !ping 08:12:45 <PublicServer> Hazzard_: pong 08:13:01 *** Hazzard is now known as Guest6557 08:13:01 *** Hazzard_ is now known as Hazzard 08:13:23 <Hazzard> You know, just some eyecandy and pretty bridges 08:13:26 <Hazzard> Also some new trains 08:14:38 *** Tray has quit IRC 08:14:56 *** Hazzard_ has joined #openttdcoop 08:15:00 <Hazzard_> Shit 08:15:09 <Hazzard_> I cant even keep connection for 30 seconds 08:15:19 *** Hazzard is now known as Guest6558 08:15:19 *** Hazzard_ is now known as Hazzard 08:15:29 <Hazzard> !ping 08:15:29 <PublicServer> Hazzard: pong 08:16:20 *** Guest6557 has quit IRC 08:16:41 <V453000> well that is all about your preference Hazzard. Use whatever trains you see fit :) 08:16:59 *** pugi has joined #openttdcoop 08:17:01 <V453000> discovering them all on your own is also a part of the awesomeness of openttd 08:18:26 <Hazzard> The problem with the vanila trains is the newer ones will almost always be better in every way 08:18:40 <Hazzard> What is the land generator for your games? 08:18:43 <Hazzard> Its very good 08:19:15 <V453000> is that a problem that a train is better? :) 08:19:36 <V453000> good option is UKRS if you want more options 08:20:01 <V453000> land generator ... any. For normal games the terragenesis, usually on Rough and Hilly, water amount depends 08:20:20 <V453000> for some other games the Original generator, with any settings 08:21:29 *** Guest6558 has quit IRC 08:23:01 <Hazzard> I saw in a welcome server game a map that contained both hilly areas and flat plain areas, especially near the wayter 08:23:05 <Hazzard> *water 08:23:30 <Hazzard> heightmaps maybe? 08:23:37 <V453000> no :) 08:24:06 <V453000> the variety distribution does that, but it also creates the -total flat- which is utterly boring to build on 08:24:28 <Hazzard> Oh 08:24:32 <V453000> something like not-so-flat-but-reasonably-flat is much better 08:24:42 <Hazzard> I though the variety distribution was for industries 08:24:53 <Hazzard> I'll play around with that 08:28:13 <Hazzard> It sure does get very flat 08:30:07 <V453000> I absolutely hate that setting if you ask me :) 08:31:02 *** Absolutis has joined #openttdcoop 08:31:13 <Mazur> Totally flat is too easy, and only slopes too difficult. 08:31:55 <Mazur> Only slopes is more for PZ, probably. 08:31:57 *** lmergen has joined #openttdcoop 08:32:10 <Mazur> Something like Switserland or North-India. 08:32:16 <Mazur> :-) 08:32:19 <V453000> :D 08:34:03 <Mazur> It might be an idea for some map like India to have both narrow gauge and regular gauge tracks and trains: in India the cheaper narrow gauge was used to reach places in the north, adn normal in the flatter south. 08:37:58 <Hazzard> !players 08:38:01 <PublicServer> Hazzard: There are currently no clients connected to the server 08:44:13 <Hazzard> woo 08:47:06 <Hazzard> It sure takes a lot of skill to build a good BBH 08:49:46 <Hazzard> (Im trying to build one) 08:49:58 <condac> BBH? 08:50:07 <condac> Big Bad Hub? 08:50:34 *** lmergen has quit IRC 08:52:07 <Hazzard> MLH 08:52:10 <Hazzard> Then 08:52:19 <Hazzard> Backbone 08:59:06 <Hazzard> Do you guys have any tips for building hubs? 09:02:39 <ctx> every tip that i could give would be from the wiki, it is a recommended read. :) 09:05:04 <V453000> I would say try. :) And if you have serious problems even after trying, just go on and copy paste some smaller BBH into your game 09:05:16 <V453000> you definitely dont want to clone the snake nest, but something simplier 09:06:01 <V453000> http://wiki.openttdcoop.org/BBH this page says quite a lot 09:17:48 <Hazzard> !ping 09:17:48 <PublicServer> Hazzard: pong 09:20:49 <Hazzard> Hey V453000, how do you think this is? http://img513.imageshack.us/img513/7716/hubd.png 09:21:16 <Hazzard> (so far 09:21:17 <Hazzard> ) 09:21:39 <V453000> use the zoomed in screenshots please :P and your lines join directly without any choices 09:22:14 <V453000> try it like the BBH page says 09:22:14 <Hazzard> Do there need to be choices? 09:22:15 <V453000> step by step 09:22:30 <Hazzard> Ok 09:22:32 <Hazzard> Step by step 09:22:35 <V453000> of course there do, you need to let trains choose their exiting track 09:22:52 <V453000> what if all trains meet at only one of those tracks at the current layout 09:23:13 <Hazzard> Ok 09:23:22 <Hazzard> Anyway 09:23:25 <Hazzard> I have to go now 09:23:29 *** Hazzard has quit IRC 09:26:56 *** Tray has joined #openttdcoop 09:27:54 *** Tray has quit IRC 09:37:48 *** morph` has joined #openttdcoop 09:37:59 <morph`> !password 09:37:59 <PublicServer> morph`: scalps 09:52:17 *** th_gergo has joined #openttdcoop 10:19:19 *** Hazzard has joined #openttdcoop 10:19:26 <Hazzard> !players 10:19:29 <PublicServer> Hazzard: There are currently no clients connected to the server 10:19:32 <Hazzard> !p 10:30:19 *** lmergen has joined #openttdcoop 10:31:40 *** Hazzard has quit IRC 10:49:34 *** Chris_Booth has joined #openttdcoop 11:30:47 <Mark> hello hello 11:31:09 <th_gergo> hi 11:32:49 *** CornishPasty has quit IRC 11:32:56 *** CornishPasty has joined #openttdcoop 11:33:25 <Mark> !password 11:33:25 <PublicServer> Mark: scalps 11:33:33 <PublicServer> *** Game still paused (number of players) 11:33:36 <PublicServer> *** Mark joined the game 11:33:43 <PublicServer> <Mark> is this finished? 11:35:21 <PublicServer> *** Mark has left the game (leaving) 11:35:28 <Mark> @stage Finalizing 11:35:28 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG229 (r23974) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 11:35:35 <Mark> @stage Finalizing? 11:35:35 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG229 (r23974) | STAGE: Finalizing? | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 11:35:47 <V453000> dafuq? 11:35:54 <Mark> no? 11:35:59 <V453000> ofc not :) 11:36:01 <Mark> @stage Building 11:36:01 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG229 (r23974) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 11:36:07 <Mark> it looks a bit dead :P 11:36:27 <V453000> evenings :) 11:36:34 <Mark> saturdays? :P 11:37:24 <V453000> nice weather perhaps 11:37:45 <CornishPasty> It's nice here... :D 11:38:31 <Mark> not here 11:38:52 <CornishPasty> Aw, I think I spoke too soon. 11:39:32 <Mark> theres no weather at all here really 11:39:38 <Mark> pretty boring 11:40:23 <Mazur> Yeah, completely overcast, almost no wind, and not warm. 11:40:49 <Mark> if the sun's not shining anyway i'd rather have a good thunderstorm 11:41:10 <Mazur> Only if I don't have to go out. 11:41:56 <Mazur> Doing the groceries on my bike in a thunderstorm is not my idea of good fun. 11:41:57 <V453000> no weather means dutchyland is flooded by sea? 11:42:28 <Mazur> If you want. 11:43:00 <Mazur> Or we could get a kid to poke its grubby finger in a dike to achieve that. 11:43:25 <Mark> we made it through another winter 11:43:32 <Mark> though it got pretty close to flooding :) 11:43:45 <Mazur> Did it? Where? 11:43:50 <Mark> everywhere 11:44:05 <Mark> in december 11:44:16 <Mazur> Ahyes, I remember, along rivers and canals. 11:44:29 <Mazur> Saturated dikes. 11:44:37 <Mark> yes 11:56:27 *** Maraxus has joined #openttdcoop 11:59:50 *** Zeknurn` has joined #openttdcoop 12:04:45 *** Zeknurn has quit IRC 12:25:55 *** Firestar has joined #openttdcoop 12:25:56 *** morph` has quit IRC 12:26:01 <Firestar> hi hows there going? 12:27:02 *** Firestar has quit IRC 12:28:20 *** Chris_Booth has quit IRC 13:05:03 *** sla_ro|master has joined #openttdcoop 13:26:50 *** ODM has quit IRC 13:27:25 *** Chris_Booth has joined #openttdcoop 13:34:29 *** lmergen has quit IRC 13:35:27 *** valhallasw has joined #openttdcoop 14:00:49 <th_gergo> @quickstart 14:00:50 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 14:01:40 <th_gergo> !dl lin64 14:01:40 <PublicServer> th_gergo: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-linux-generic-amd64.tar.xz 14:03:51 <th_gergo> !password 14:03:51 <PublicServer> th_gergo: scalps 14:04:01 <PublicServer> *** thgergo has left the game (connection lost) 14:04:01 <PublicServer> *** Game still paused (number of players) 14:04:19 <PublicServer> *** Game still paused (number of players) 14:04:21 <PublicServer> *** thgergo joined the game 14:09:01 <PublicServer> *** thgergo has left the game (leaving) 14:23:53 <Absolutis> !password 14:23:53 <PublicServer> Absolutis: scalps 14:34:22 *** Tray has joined #openttdcoop 14:36:02 *** Tray|2 has joined #openttdcoop 14:42:29 *** Tray has quit IRC 14:42:40 *** Rhamphoryncus has joined #openttdcoop 14:44:22 *** ODM has joined #openttdcoop 14:44:23 *** ChanServ sets mode: +o ODM 14:44:50 <Tray|2> !password 14:44:50 <PublicServer> Tray|2: scalps 14:45:07 <PublicServer> *** Game still paused (number of players) 14:45:10 <PublicServer> *** Tray joined the game 15:01:14 *** burns has joined #openttdcoop 15:02:22 *** drac_boy has joined #openttdcoop 15:02:26 <drac_boy> hi 15:08:32 *** condac has quit IRC 15:13:05 *** Nickman87 has quit IRC 15:13:20 *** Nickman87 has joined #openttdcoop 15:19:18 *** drac_boy has left #openttdcoop 15:21:08 *** Bassals has joined #openttdcoop 15:26:59 *** Hazzard has joined #openttdcoop 15:27:08 <Hazzard> !players 15:27:11 <PublicServer> Hazzard: Client 760 (Orange) is Tray, in company 1 (SWEETIEST TRANSPORT) 15:27:17 <Hazzard> !password 15:27:17 <PublicServer> Hazzard: redden 15:27:37 <PublicServer> *** Game still paused (number of players) 15:27:37 <PublicServer> *** Game unpaused (number of players) 15:27:37 <PublicServer> *** Hazzard joined the game 15:31:25 <PublicServer> *** bassals joined the game 15:31:27 <PublicServer> <bassals> hello! 15:35:46 <PublicServer> <Hazzard> Ah 15:35:52 <PublicServer> <Hazzard> Vehicle limit 15:44:39 <planetmaker> !grf 15:44:39 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 15:55:59 <Sylf> !rcon max_road_veh 15:55:59 <PublicServer> Sylf: ERROR: command not found 15:56:43 <Sylf> !rcon max_roadveh 15:56:43 <PublicServer> Sylf: ERROR: command not found 15:56:49 <Sylf> !rcon set max_roadveh 15:56:49 <PublicServer> Sylf: Current value for 'max_roadveh' is: '1500' (min: 0, max: 5000) 15:57:13 <PublicServer> *** Sylf joined the game 15:58:25 <PublicServer> <Sylf> DROP N can use expansion before adding any more trucks 15:58:51 <PublicServer> <Hazzard> It could, couldn't it 15:58:59 <PublicServer> <Hazzard> That is a lot of trucks 16:00:29 <PublicServer> <Hazzard> It is poorly connected to the pickup stations 16:01:39 <PublicServer> *** Sylf has left the game (leaving) 16:03:17 <PublicServer> *** bassals has left the game (leaving) 16:03:45 <PublicServer> *** Hazzard has joined spectators 16:03:45 <PublicServer> *** Game paused (number of players) 16:03:58 <PublicServer> *** Hazzard has joined company #1 16:03:58 <PublicServer> *** Game unpaused (number of players) 16:04:34 <PublicServer> <Tray> whoever tried to add that balancer station made it worse (: 16:05:02 <PublicServer> <Hazzard> Where? 16:05:08 <PublicServer> <Tray> N drop 16:05:26 <PublicServer> <Hazzard> The one after it? 16:05:32 <PublicServer> <Tray> yes 16:05:47 <PublicServer> <Tray> you can't balance like that, it will fail 16:06:00 <PublicServer> <Hazzard> Why so? 16:06:26 <PublicServer> <Tray> Trucks hate it to go through a covered station and will turn around instead of just doing it 16:07:01 <PublicServer> <Hazzard> the jam streches across half the map now 16:07:03 <PublicServer> <Tray> when you balance one line onto two there is no turnaround possibility but if you've two ingoing lines it will suck hard 16:07:29 <PublicServer> <Tray> someone removed the curve double 16:07:47 <PublicServer> <Hazzard> So balence each of the 2 lines into four then mrege 2 16:07:53 *** ctx has left #openttdcoop 16:07:54 <PublicServer> <Hazzard> That was me, my bad 16:08:04 <PublicServer> <Tray> trucks can't enter the pickup stations now -.- 16:08:22 <PublicServer> <Hazzard> No, they can 16:08:28 <PublicServer> <Hazzard> The entrance is before the drop 16:08:30 <PublicServer> <Tray> now they can because I removed oneway roads 16:08:57 <PublicServer> <Hazzard> :{ 16:09:13 <PublicServer> <Tray> what you was trying to do with that change? 16:09:31 <PublicServer> <Hazzard> Make it so they didnt have to go through the drop 16:09:46 <PublicServer> <Tray> They have to anyways? 16:09:52 <PublicServer> <Tray> -.- 16:09:59 <PublicServer> <Hazzard> Before they had to go to !here 16:10:17 <PublicServer> <Tray> and? 16:10:31 <PublicServer> <Hazzard> And? 16:10:45 <PublicServer> <Tray> yeah what's the point of your statement? 16:10:53 <PublicServer> <Hazzard> You asked 16:11:00 <PublicServer> <Tray> They have to drop anyway befor pickup so I don't understand your change. 16:11:00 <Mark> !password 16:11:00 <PublicServer> Mark: clover 16:11:07 <PublicServer> *** Mark joined the game 16:11:15 <PublicServer> *** Mark has left the game (connection lost) 16:11:17 <Mark> wtf 16:11:21 <PublicServer> <Hazzard> Why do...? 16:11:39 <PublicServer> <Hazzard> They do? 16:11:45 <PublicServer> <Tray> secondaries took a load at south and drop it at north and vice versa 16:11:56 <PublicServer> <Hazzard> Ohhh 16:11:59 <PublicServer> <Hazzard> My bad 16:12:04 <PublicServer> *** Mark joined the game 16:12:20 <PublicServer> <Mark> oh jammy 16:13:30 <PublicServer> <Tray> If your feeling that the drop is undersized (wich I agree with) we should do it the right way 16:14:33 <PublicServer> <Tray> now you can upgrade it (; 16:15:55 <PublicServer> <Hazzard> Who are you talking to? 16:16:06 <PublicServer> <Tray> To you. 16:18:46 <PublicServer> <Hazzard> Like that? 16:18:53 <PublicServer> <Tray> try it (; 16:19:35 <PublicServer> <Hazzard> You mean let the cars go? 16:19:49 <PublicServer> <Tray> well yeah. 16:21:11 <PublicServer> <Hazzard> ...Its collecting fizzy drinks 16:21:29 <PublicServer> <Mark> not sure that layout is working too well 16:26:28 <PublicServer> <Tray> you should rethink that design (: 16:26:42 <PublicServer> <Hazzard> Attempt 2: 16:28:02 <Chris_Booth> bang 16:28:06 <PublicServer> <Mark> just keep the 2 tracks seperated 16:28:30 <PublicServer> *** Chris Booth joined the game 16:28:50 <PublicServer> <Chris Booth> hi 16:29:04 <PublicServer> <Chris Booth> big fucking jam 16:29:39 <PublicServer> <Tray> on purpose, thanks for starting trucks without any drop (: 16:29:50 <PublicServer> <Hazzard> Naw 16:29:58 <PublicServer> <Hazzard> Just those random truck that get throughh 16:30:13 <PublicServer> <Chris Booth> the super trucks 16:31:19 <PublicServer> <Mark> no drop at all, interesting theory :P 16:31:23 <PublicServer> <Hazzard> There sure are a lot of super trucks 16:31:45 <PublicServer> <Mark> this will be chaos 16:32:25 <PublicServer> <Hazzard> Lagggggggggggggggggggg 16:32:41 <PublicServer> <Chris Booth> lag tasot 16:32:43 <PublicServer> *** Hazzard has left the game (general timeout) 16:32:43 <PublicServer> *** Hazzard has left the game (connection lost) 16:32:56 <PublicServer> *** Chris Booth has left the game (leaving) 16:32:58 <Hazzard> !password 16:32:58 <PublicServer> Hazzard: dosing 16:33:12 <PublicServer> *** Hazzard has left the game (connection lost) 16:33:17 <PublicServer> *** Mark has left the game (general timeout) 16:33:17 <PublicServer> *** Mark has left the game (connection lost) 16:33:19 <PublicServer> *** Game paused (number of players) 16:33:29 <PublicServer> *** Game still paused (number of players) 16:33:29 <PublicServer> *** Game unpaused (number of players) 16:33:30 <PublicServer> *** Hazzard joined the game 16:33:52 <PublicServer> <Hazzard> This is not going well 16:34:36 <PublicServer> *** Hazzard has left the game (general timeout) 16:34:36 <PublicServer> *** Hazzard has left the game (connection lost) 16:34:38 <PublicServer> *** Game paused (number of players) 16:35:18 <Hazzard> Probably be faster without the proxy 16:35:21 <Hazzard> One more try 16:35:23 <Hazzard> !password 16:35:23 <PublicServer> Hazzard: dosing 16:35:45 <PublicServer> *** Game still paused (number of players) 16:35:48 <PublicServer> *** Hazzard joined the game 16:35:55 <PublicServer> *** Hazzard has joined company #1 16:35:55 <PublicServer> *** Game unpaused (number of players) 16:39:14 <PublicServer> *** Hazzard has left the game (general timeout) 16:39:14 <PublicServer> *** Hazzard has left the game (connection lost) 16:39:16 <PublicServer> *** Game paused (number of players) 16:39:31 <Hazzard> You do it 16:39:32 <PublicServer> *** Tray has left the game (leaving) 16:39:54 <Hazzard> ._. 16:40:21 <PublicServer> *** Game still paused (number of players) 16:40:21 <PublicServer> *** Hazzard joined the game 16:40:25 *** Bassals has quit IRC 16:40:52 <Tray|2> !password 16:40:52 <PublicServer> Tray|2: dosing 16:41:08 <PublicServer> *** Game still paused (number of players) 16:41:10 <PublicServer> *** Tray joined the game 16:41:42 <PublicServer> <Hazzard> What do we do now 16:43:37 <PublicServer> <Tray> building a proper drop and exit for it? 16:45:11 <PublicServer> <Tray> mind to join the company? 16:45:45 <PublicServer> <Hazzard> I have a slow internet 16:45:48 <PublicServer> *** Hazzard has joined company #1 16:45:48 <PublicServer> *** Game unpaused (number of players) 16:50:46 <PublicServer> <Hazzard> Is my station good.......? 16:51:15 <PublicServer> <Tray> we'll see 16:51:25 <PublicServer> <Hazzard> I dont want to we'll see again 16:51:27 <PublicServer> <Tray> as I honestly don't know 16:51:29 <Mark> !password 16:51:30 <PublicServer> Mark: bureau 16:51:38 <PublicServer> *** Mark joined the game 16:52:05 <PublicServer> <Mark> i think it will jam through the center 16:52:47 <PublicServer> <Hazzard> Well, what can we do then? 16:53:13 <PublicServer> <Mark> keep the two input roads seperated 16:53:19 <PublicServer> <Tray> two seperate drops for each line 16:53:19 <PublicServer> <Mark> this might work though 16:53:21 <PublicServer> <Mark> dunno 16:53:23 <PublicServer> <Hazzard> 100% seperated? 16:53:37 <PublicServer> <Mark> sure, but give this a try first 16:55:07 <PublicServer> <Hazzard> So do we try this or change it 16:55:13 <PublicServer> <Hazzard> Do either of you want to try? 16:55:59 <PublicServer> <Mark> go for it 16:56:05 <PublicServer> <Mark> try this 16:56:52 <PublicServer> <Hazzard> my station vs 1,500 cars 16:56:58 <PublicServer> <Mark> :) 16:57:04 <Mark> !rcon set max road_veh 16:57:04 <PublicServer> Mark: you are not allowed to use !rcon 16:57:05 <Mark> @op 16:57:06 *** Webster sets mode: +o Mark 16:57:07 <Mark> !rcon set max road_veh 16:57:07 <PublicServer> Mark: 'max' is an unknown setting. 16:57:11 <Mark> !rcon set max_roadveh 16:57:12 <PublicServer> Mark: Current value for 'max_roadveh' is: '1500' (min: 0, max: 5000) 16:57:14 <Mark> !rcon set max_roadveh 2000 16:57:24 <PublicServer> <Mark> limit raised 16:57:26 <PublicServer> <Hazzard> I dont think it is working 16:57:52 <PublicServer> <Mark> just let all trucks run for a bit before you rebuild again 16:57:59 <PublicServer> <Mark> otherwise our industries might start dying :P 16:58:01 <PublicServer> <Hazzard> Yes 16:58:11 <PublicServer> <Tray> they aren't using the second exit 16:58:18 <PublicServer> <Tray> this exit is to slow 16:58:29 <PublicServer> <Tray> this might help 16:59:27 <PublicServer> <Hazzard> Jeesus 16:59:29 <PublicServer> <Tray> or not (: 17:01:13 <PublicServer> <Hazzard> Yeah 17:01:19 <PublicServer> <Hazzard> The middle is jamming 17:02:35 <PublicServer> <Hazzard> Now it is working ok 17:03:21 <PublicServer> <Hazzard> Whn did this game get so hard? 17:03:54 <KenjiE20> June 2nd 1999 17:04:13 <KenjiE20> ..well you did ask 17:05:23 <PublicServer> <Hazzard> Ugh 17:05:29 <PublicServer> <Hazzard> The station is collecting random stuff 17:06:29 <PublicServer> <Tray> yeah truck order fail. 17:06:39 <PublicServer> <Tray> I'll fix it 17:06:49 <PublicServer> <Hazzard> How do you do that? 17:07:01 <PublicServer> <Tray> adding a waypoint with a nonstop order 17:07:25 <PublicServer> <Tray> it's due to the pickup orders wich require stopping orders 17:07:51 <PublicServer> <Hazzard> Is it some car lacking "no loading"? 17:07:57 <PublicServer> <Tray> nono 17:08:13 <PublicServer> <Tray> the cars are going drom drop to the pickupdummystation 17:08:31 <PublicServer> <Tray> and the pickupdummystation require non-non-stoping 17:08:35 <PublicServer> <Tray> so after the whole reubuild thingie cars went a loop 17:08:37 <PublicServer> <Hazzard> Oh, ok 17:08:49 *** Grit has joined #openttdcoop 17:08:55 <PublicServer> <Tray> and go through the drop and loaded there 17:09:17 <PublicServer> <Hazzard> Some trucks transfered 17:09:23 <PublicServer> <Hazzard> somehow 17:09:47 <Grit> Anyone got a server i can join? 17:10:47 <Mazur> @quickstart 17:10:48 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:11:09 *** Grit has quit IRC 17:11:48 <Mazur> My reply must have blown him away. 17:12:13 *** ffpp has joined #openttdcoop 17:12:38 <PublicServer> <Tray> N Drop doesn't accept drinks (: 17:12:57 *** Grit has joined #openttdcoop 17:13:16 <Grit> @quickgame 17:13:52 <PublicServer> <Hazzard> Ok 17:14:02 <PublicServer> <Hazzard> This is confusing 17:15:13 <V453000> @quickstart 17:15:14 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:22:35 <PublicServer> <Hazzard> I'm glad I took a pickture of that 17:23:28 <PublicServer> <Hazzard> Oh dear 17:23:35 <PublicServer> <Hazzard> The RV limit is higher\ 17:25:34 <PublicServer> <Hazzard> Waterburg east still isn't connected 17:26:08 <PublicServer> *** Hazzard has left the game (general timeout) 17:26:08 <PublicServer> *** Hazzard has left the game (connection lost) 17:28:19 <Grit> Why do most of the servers have No Air? 17:29:33 <Thorinbur> Coop Servers are really different. We use Air only to make money at the very begining of new map. 17:30:59 <Thorinbur> And then we create plan what to build and follow it. There is not a lot of building involved in Air 17:31:20 <Grit> Oh Kk, When does a map get reset? 17:32:39 <Thorinbur> When there are no more problems with network, and we achieve our goal, or game gets borring, and most people agree to archive it 17:32:54 *** Hazzard has quit IRC 17:34:01 <Thorinbur> Current game should be relatively short since map is very small this time. 17:34:37 *** th_gergo has quit IRC 17:35:18 *** Progman has quit IRC 17:35:23 *** th_gergo has joined #openttdcoop 17:36:07 *** th_gergo has joined #openttdcoop 17:37:07 <Grit> On the long goal, one person has basically over run the map so there nowhere to build, 17:37:48 *** th_gergo has quit IRC 17:38:01 *** th_gergo has joined #openttdcoop 17:38:16 <Thorinbur> ? 17:38:29 <Thorinbur> Are you talking about coop map? 17:38:46 <Thorinbur> I am confused 17:38:48 <Grit> Yeah the long goal server 17:39:01 <Thorinbur> openttdCoop, long goal server? 17:39:23 <Grit> Yeah 17:39:53 <Thorinbur> I dont know nothing about that server ^^ 17:40:06 <Thorinbur> I was talking about OpenTTD Coop public server 17:40:23 <Grit> Whats that one? 17:41:16 <Thorinbur> Can any other member help me out? Is there openTTDCoop competition server? 17:41:55 <Thorinbur> I know only about Public, Pro, Dev, Coopetiton, and welcome 17:42:56 *** ffpp has quit IRC 17:43:12 <Thorinbur> And not members are playing only on Public one 17:43:30 <Thorinbur> and this is the one you got links about and I was talking about 17:43:38 <Thorinbur> @quickstart 17:43:39 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:43:54 *** Grit has quit IRC 17:44:11 <Thorinbur> I think he was lost in the IRC 17:49:18 *** Grit has joined #openttdcoop 17:49:47 <Grit> I don't get it how do i get onto servers where people comunicate? 17:51:07 <Thorinbur> I dont know what are you looking for? 17:51:28 <Grit> I server where people walk and help eachother 17:52:45 <Thorinbur> Because this channel is about OpenTTDCoop server where we have one company and build one network together acording to plan we vote when new map is reset. 17:53:59 <Thorinbur> So if you are looking for cooperation there is no better place i guess... 17:54:44 <Thorinbur> and about cooperation on another servers, than i have no idea. 17:55:04 <Thorinbur> It depends on people and server i guess. 17:55:23 <Grit> What does the nme of the server in the server list first called? 17:55:28 *** Grit has quit IRC 17:57:59 *** Grit has joined #openttdcoop 17:58:33 <Grit> How do i get onto the Coop server because i have RC2 17:58:45 <Thorinbur> If you want to join Coop serverr you should follow this link. And you will know everything 17:58:51 <Thorinbur> @quicstart 17:58:55 <Thorinbur> @quickstart 17:58:56 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:59:29 <Thorinbur> And it will ensure that you know what to do and what not to do once on the server 18:00:21 <Thorinbur> And you might want to look here as well 18:00:23 <Thorinbur> http://blog.openttdcoop.org/2009/03/08/a-newbie-guide-to-openttdcoop/ 18:00:43 <Thorinbur> since this server is very different than any other i seen. 18:03:15 <Thorinbur> We have RV game now on the server. But we usually build train networks. And them are those some creazy networks 18:03:33 <Thorinbur> take a look in the archive to get a feel of what is this server like 18:05:30 *** Grit has quit IRC 18:57:26 <Maraxus> !password 18:57:26 <PublicServer> Maraxus: rustic 18:57:38 <PublicServer> *** Maraxus joined the game 18:57:49 <PublicServer> <Maraxus> hi 18:58:27 <Thorinbur> hello 19:00:11 <PublicServer> *** Maraxus has joined company #1 19:04:37 <PublicServer> <Tray> drop south is kinda jammy ): 19:06:09 <Thorinbur> !password 19:06:09 <PublicServer> Thorinbur: sieges 19:06:24 <PublicServer> *** Thorinbur joined the game 19:07:15 <PublicServer> <Thorinbur> why there is strange turn there? 19:07:30 <PublicServer> <Tray> where? (: 19:07:37 <PublicServer> <Thorinbur> just before Cola Pickup 19:07:51 <PublicServer> <Tray> south or north? 19:10:20 *** pugi__ has joined #openttdcoop 19:10:23 <PublicServer> <Thorinbur> I think we need more platforms anyway 19:10:33 <PublicServer> <Tray> where? 19:10:40 <PublicServer> <Thorinbur> still the same cola station 19:10:52 <PublicServer> <Tray> dont think so just to many trucks 19:11:19 <PublicServer> <Tray> I remove some 19:13:25 <PublicServer> <Tray> afk 19:16:28 <Chris_Booth> I am super rusty at openttd! 19:17:04 * Mark sprays some wd40 on booth 19:17:32 <Chris_Booth> thanks Mark 19:17:36 <Mark> :) 19:17:42 <PublicServer> <Thorinbur> I never was pro in OpenTTD, so cannot say i am rusty. 19:18:24 <PublicServer> <Thorinbur> But at least I lerned clen style of building from here 19:19:05 <Mark> clean building, here? 19:19:52 <PublicServer> <Thorinbur> By clean i mean efficient 19:19:54 <Chris_Booth> haha how did you do that Thorinbur =? 19:20:27 <Chris_Booth> I am just very slow now, and can't seem to get my logic to work 19:20:30 <PublicServer> <Thorinbur> Well on any other server i saw, things like prio, double bridging, or even simple CL does not exist 19:20:39 * Mark sprays some more wd40 19:20:50 <Mark> and beer 19:20:56 <Chris_Booth> beer will work! 19:21:19 <Chris_Booth> oh I hate servers where everyone is like 2x45 19:21:29 <PublicServer> <Thorinbur> exactly 19:21:39 <PublicServer> <Thorinbur> and really everything i find such people 19:21:40 <V453000> alright. Now I drew so badass steamer that it is too badass to be in the standard steamer class ... first bonus steamer engine! :D 19:22:02 * Mark likey 19:22:07 <Mark> badass steamer :) 19:22:17 <PublicServer> <Thorinbur> ^^ are you talking about your NewGRF? When is it planned for? 19:22:51 <V453000> for about the same time when starcraft expansion comes 19:23:10 <PublicServer> <Thorinbur> ok, When it's done than... 19:23:27 <V453000> when its done :) 19:23:47 <Chris_Booth> same time frame as a coop game 19:23:58 <V453000> :D 19:24:15 <V453000> well considering we have a good troll-date coming in just about 2 weeks ... :) 19:24:45 <Chris_Booth> ooh 2 weeks, thats my birthday! 19:24:52 <Chris_Booth> sounds like a great birthday present 19:25:28 <V453000> you have birthday on 1st april? 19:25:36 <V453000> wouldnt be surprised if you are just a joke :D 19:25:46 <V453000> :P 19:26:23 <Chris_Booth> lol 19:26:45 <Chris_Booth> not saying the day of my birth 19:27:08 <PublicServer> <Thorinbur> I think Sweets pickup nie daje rady. 19:27:10 <V453000> I guess I miss the meaning of birthday 19:27:29 <Mark> it means you're a year older 19:27:35 <Mark> its not that hard :P 19:27:53 <PublicServer> <Thorinbur> Oh... I am talking on voice comm in native language... Made me switch language mid sentence:/ 19:29:05 <PublicServer> <Thorinbur> What i meant to write is: I think Sweets pickup is having hard time. There is `1k sweets all the time. 19:29:49 <Chris_Booth> lol 19:31:05 <PublicServer> *** Thorinbur has left the game (leaving) 19:34:18 *** UncleCJ has joined #openttdcoop 19:35:35 <PublicServer> *** Chris Booth joined the game 19:43:06 <PublicServer> *** Chris Booth has left the game (leaving) 19:50:20 *** th_gergo has quit IRC 19:50:20 *** pugi__ has quit IRC 19:51:06 *** pugi__ has joined #openttdcoop 20:06:45 *** Absolutis has quit IRC 20:14:32 *** mfb- has joined #openttdcoop 20:14:33 *** ChanServ sets mode: +o mfb- 20:14:36 <mfb-> hi 20:14:47 <PublicServer> <Maraxus> hi 20:15:05 <PublicServer> *** mfb joined the game 20:17:49 <PublicServer> <mfb> train 5 is quite fast while on the wooden bridge 20:18:24 <PublicServer> <mfb> (the long one) 20:18:26 <V453000> yeah, I guess the extreme power 20:18:29 <V453000> does that 20:18:30 <V453000> hi :) 20:18:54 <PublicServer> <mfb> it is only slow with bridge+curve together 20:19:22 <PublicServer> *** Chris Booth joined the game 20:20:05 *** Firestar has joined #openttdcoop 20:20:06 <Firestar> !players 20:20:09 <PublicServer> Firestar: Client 835 (Orange) is Maraxus, in company 1 (SWEETIEST TRANSPORT) 20:20:09 <PublicServer> Firestar: Client 803 (Orange) is Tray, in company 1 (SWEETIEST TRANSPORT) 20:20:09 <PublicServer> Firestar: Client 807 (Orange) is Mark, in company 1 (SWEETIEST TRANSPORT) 20:20:09 <PublicServer> Firestar: Client 856 (Orange) is mfb, in company 1 (SWEETIEST TRANSPORT) 20:20:09 <PublicServer> Firestar: Client 858 (Orange) is Chris Booth, in company 1 (SWEETIEST TRANSPORT) 20:20:23 *** Firestar has left #openttdcoop 20:21:06 <PublicServer> <mfb> wtf SLH03 20:21:20 <PublicServer> <mfb> trucks use it in many confusing ways 20:21:23 <PublicServer> <mfb> (west) 20:27:09 <PublicServer> <Chris Booth> they using it to balance? 20:27:31 <PublicServer> <mfb> or stay on their line, but only after reversing twice 20:28:53 <PublicServer> *** Chris Booth has left the game (leaving) 20:41:37 <PublicServer> <mfb> don't like that blubberton doesn't like us? :d 20:41:42 *** Firartix has joined #openttdcoop 20:42:11 <PublicServer> <Maraxus> not atm 20:42:14 <PublicServer> <mfb> jam near pickup south west entry line 20:42:33 <PublicServer> <mfb> looks like trucks from the depot got... priority :D 20:43:44 <PublicServer> <mfb> 11 RVs are in the group "sweets", but not in the station list of pickup south sweets 20:43:50 <PublicServer> <mfb> the other 330 are there 20:45:01 <PublicServer> <mfb> oh, implicit orders again 20:45:19 <PublicServer> <mfb> that crap 20:45:54 *** sla_ro|master has quit IRC 20:46:06 <PublicServer> <Tray> the candy pickup S needs an upgrade 20:47:51 <PublicServer> <mfb> hmm 20:47:58 <PublicServer> <mfb> and a more advanced overflow system 20:48:32 <PublicServer> <Mark> put a timer right after the depot 20:50:08 <PublicServer> <mfb> why do we have two train groups for sweets? 20:50:37 <PublicServer> <Tray> we don't have any traingroups? 20:50:47 <PublicServer> <mfb> truck groups of course ;) 20:50:55 <PublicServer> <mfb> well, I found a single sweet truck without shared orders 20:51:10 <PublicServer> <mfb> looks like some of them are hanging around 20:52:11 <PublicServer> <mfb> 11 left 20:53:17 <PublicServer> <Tray> a simple but maybe dumb idea would be to delete an order from the shared group and look for trucks that rest in the station's list 20:55:32 <PublicServer> <mfb> 10 left 20:55:46 <PublicServer> <mfb> I'll catch them after a while via the implicit orders 20:56:29 <PublicServer> <Tray> you could also delete the group, make a new group and add shared vehicles 20:56:43 <PublicServer> <Tray> all unfrouped trucks are not shared (really smart sentence) 20:57:27 <mfb-> the typo ruined it :/ 20:57:35 <PublicServer> <mfb> but the idea is good 20:59:05 <PublicServer> <mfb> done 21:00:32 <PublicServer> <Tray> poeple seem to still not get it not to build something like !514 21:00:46 <PublicServer> <Tray> ): 21:00:52 <PublicServer> <mfb> that works 21:01:16 <PublicServer> <Tray> trucks from sideline turn around sometimes 21:01:30 <PublicServer> <mfb> and it is much better than before 21:01:53 <PublicServer> <Tray> I agree that it's better but still ... mah 21:02:12 <PublicServer> <mfb> happy? ;) 21:02:38 <PublicServer> <Tray> would've fixed it myself but blaming seems to be more easy (; 21:20:30 *** lmergen has joined #openttdcoop 21:21:07 <Chris_Booth> http://www.nostate.com/wordpress/wp-content/uploads/2008/10/newusgovernmentlogo.jpg 21:21:10 <Chris_Booth> that is epic@ 21:28:27 <V453000> :D 21:29:13 <Mark> hehe 21:32:01 <Chris_Booth> thought people would like it 21:41:02 <PublicServer> *** Mark has left the game (leaving) 21:58:34 *** lmergen has quit IRC 22:12:38 <PublicServer> <Maraxus> gn 22:12:52 *** ODM has quit IRC 22:12:57 <PublicServer> *** Maraxus has left the game (leaving) 22:13:35 *** Maraxus has quit IRC 22:17:07 <PublicServer> <mfb> lol RV315 22:17:25 <PublicServer> <mfb> went throuth a ML tunnel in the wrong direction 22:28:01 *** Thijs has joined #openttdcoop 22:28:02 <Thijs> !download win64 22:28:02 <PublicServer> Thijs: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-windows-win64.zip 22:28:55 <V453000> hello Thijs :) 22:29:37 <PublicServer> <mfb> why do we have !this bridge? 22:29:44 <Thijs> Hi 22:29:49 <Thijs> !passowrd 22:29:53 <Thijs> !password 22:29:53 <PublicServer> Thijs: garish 22:29:54 <PublicServer> <mfb> hi 22:30:00 <PublicServer> *** Thijs has left the game (connection lost) 22:30:26 <PublicServer> *** Thijs joined the game 22:30:35 <PublicServer> <Thijs> oyland 22:30:49 <PublicServer> <Thijs> toyland, wow 22:31:00 <PublicServer> <Thijs> what a mess ;) 22:33:15 *** Tray|2 has quit IRC 22:33:17 <PublicServer> *** Tray has left the game (connection lost) 22:36:01 <PublicServer> <mfb> lol DROP SOUTH 22:36:19 <PublicServer> <mfb> needs "some" expansion 22:37:49 <PublicServer> <mfb> and a proper exit balancing 22:42:04 <PublicServer> <mfb> the problem is that I need two tiles per line before any merge 22:42:10 <Chris_Booth> well volunteered mfb 22:42:12 <PublicServer> <mfb> one station, one oneway 22:42:27 <PublicServer> <mfb> that is an option 22:43:47 <PublicServer> <mfb> works 22:45:58 <PublicServer> <mfb> CB: that did not help 22:50:50 <PublicServer> <Thijs> i'm alreaady off, just nice to see you all are still building 22:51:04 <PublicServer> <mfb> how can you chat while offline? :p 22:51:37 *** Thijs has quit IRC 22:51:43 <PublicServer> *** Thijs has left the game (leaving) 22:51:43 <PublicServer> *** Game paused (number of players) 23:21:45 *** Chris_Booth has quit IRC 23:25:56 *** Progman has joined #openttdcoop 23:26:50 *** Firartix has quit IRC 23:35:55 *** Hazzard has joined #openttdcoop 23:37:38 <Hazzard> !players 23:37:40 <PublicServer> Hazzard: Client 856 (Orange) is mfb, in company 1 (SWEETIEST TRANSPORT) 23:37:44 <Hazzard> !password 23:37:44 <PublicServer> Hazzard: sinewy 23:38:06 <PublicServer> *** Game still paused (number of players) 23:38:06 <PublicServer> *** Game unpaused (number of players) 23:38:06 <PublicServer> *** Hazzard joined the game 23:46:55 *** Progman has quit IRC 23:50:49 <PublicServer> *** Hazzard has left the game (leaving) 23:50:49 <PublicServer> *** Game paused (number of players) 23:54:57 <PublicServer> *** mfb has left the game (leaving)