Config
Log for #openttdcoop on 18th March 2012:
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00:24:49  *** mfb- has quit IRC
00:32:07  <Hazzard> !ping
00:32:07  <PublicServer> Hazzard: pong
00:35:13  <Mazur> And what a pong!  Can't you brush your teeth before you do that?  Sheesh!
00:42:33  <Hazzard> !ping
00:42:33  <PublicServer> Hazzard: pong
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00:45:01  <Mazur> That's better.
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01:07:32  <Hazzard> !screen
01:07:32  <PublicServer> *** Hazzard liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00004422.png)
01:07:49  <Hazzard> !info
01:07:49  <PublicServer> Hazzard: #:1(Orange) Company Name: 'SWEETIEST TRANSPORT'  Year Founded: 1950  Money: 239524296  Loan: 0  Value: 241271588  (T:5, R:1775, P:0, S:0) unprotected
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01:38:53  <KyleS> !download
01:38:53  <PublicServer> KyleS: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
01:38:53  <PublicServer> KyleS: http://www.openttd.org/en/download-trunk/r23974
01:38:58  <KyleS> !download win64
01:38:58  <PublicServer> KyleS: http://binaries.openttd.org/nightlies/trunk/r23974/openttd-trunk-r23974-windows-win64.zip
01:43:11  <KyleS> !playercount
01:43:11  <PublicServer> KyleS: Number of players: 0 (0 spectators)
01:43:34  <KyleS> !password
01:43:34  <PublicServer> KyleS: deface
01:43:40  <PublicServer> *** Game still paused (number of players)
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01:55:28  <Hazzard> !ping
01:55:28  <PublicServer> Hazzard: pong
01:55:30  <Hazzard> !ping
01:55:30  <PublicServer> Hazzard: pong
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03:30:20  <KyleS> I'm trying to get http://wiki.openttdcoop.org/MemberZone:Archive#gameid_08 to work, but not sure what to do. The trains can't move off of the tile they are on for some reason :-(
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07:40:56  <burns> !password
07:40:57  <PublicServer> burns: deface
07:41:06  <PublicServer> *** Game still paused (number of players)
07:41:22  <PublicServer> *** Player has changed his/her name to condac
07:41:50  <PublicServer> *** condac has joined company #1
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07:54:08  <Hazzard> !players
07:54:10  <PublicServer> Hazzard: Client 1007 (Orange) is condac, in company 1 (SWEETIEST TRANSPORT)
07:54:35  <Hazzard> !password
07:54:35  <PublicServer> Hazzard: deface
07:55:21  <PublicServer> *** Game still paused (number of players)
07:55:21  <PublicServer> *** Hazzard joined the game
07:55:50  <PublicServer> *** Hazzard has joined company #1
07:55:50  <PublicServer> *** Game unpaused (number of players)
07:55:52  <PublicServer> <condac> good morning
07:55:58  <PublicServer> <Hazzard> Good afternoon
08:05:22  <PublicServer> <condac> there is a very good flow now, no major jams
08:05:45  <PublicServer> <Hazzard> In the south there are some overloaded stations
08:08:50  <PublicServer> <condac> cola pickup is causing jams
08:08:53  <PublicServer> <Hazzard> Yes
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08:11:07  <PublicServer> <Hazzard> That should fix it
08:24:04  <Tray> !password
08:24:04  <PublicServer> Tray: acorns
08:24:22  <PublicServer> *** Tray joined the game
08:24:26  <PublicServer> <condac> there is lots of drinks at pickup n drinks
08:24:44  <PublicServer> <Tray> south too
08:24:55  <PublicServer> <Tray> but there are a lot of overflown trucks
08:25:02  <PublicServer> <Tray> so don't add any
08:25:09  <PublicServer> <Hazzard> and there are a lot of drinks tranfered to drop north
08:25:47  <PublicServer> <Tray> the station didn't accept drinks for some time
08:31:06  <PublicServer> <Hazzard> dammit
08:31:12  <PublicServer> <Hazzard> I have screwed this up
08:31:22  <PublicServer> <Tray> the truck orders don't work at the southern station
08:35:14  <PublicServer> <Tray> ...
08:35:21  <PublicServer> <Tray> why do you do that?
08:36:04  <PublicServer> <Tray> the mid exit can't load the whole traffc ...
08:36:14  <PublicServer> <Hazzard> Oh shit
08:36:21  <PublicServer> <Hazzard> I just redid what I had undone
08:37:34  <PublicServer> <Hazzard> Ok
08:42:54  <PublicServer> <Tray> I think that bridge is doing well
08:43:04  <PublicServer> <Tray> maybe add a similar at the other side
08:44:22  <PublicServer> <Hazzard> Yeah
08:45:09  <PublicServer> <Hazzard> It is a lot smoother in the south where the  stops are sperated
08:46:00  <PublicServer> <Tray> well it's always easier to build another station right next to an existing one than upgrading it (;
08:48:01  <PublicServer> *** condac has left the game (leaving)
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08:58:08  <PublicServer> <Tray> hrm
09:05:05  <PublicServer> <Hazzard> Wow
09:05:11  <PublicServer> <Hazzard> So many trucks
09:10:13  <PublicServer> <Tray> maybe this !stationproposal maybe better than the existing one
09:10:36  <PublicServer> <Hazzard> That is a sexy design
09:18:37  <PublicServer> *** Hazzard has left the game (general timeout)
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09:18:37  <PublicServer> *** Game paused (number of players)
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09:48:23  <hickop> Hello
09:49:53  <hickop> Cannot reach openttdcoop server because of New company colours (black) NewGRF, maybe this one should be replaced with Newcc set ?
09:56:59  <TWerkhoven> !grf
09:56:59  <PublicServer> TWerkhoven: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
09:57:44  <TWerkhoven> download and install that grf pack, it contains the black grf, as well as some others not found on bananas
09:58:42  <hickop> ok thx
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12:31:25  <ttdcool> anyone can help me with autopilot? :3
12:35:25  <ttdcool> !
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13:22:10  <Mark> hello hello
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13:25:54  <Hazzard> !players
13:25:57  <Hazzard> !password
13:25:57  <PublicServer> Hazzard: wirier
13:25:57  <PublicServer> Hazzard: There are currently no clients connected to the server
13:26:19  <PublicServer> *** Game still paused (number of players)
13:26:21  <PublicServer> *** Hazzard joined the game
13:59:52  <Hazzard> !info
13:59:52  <PublicServer> Hazzard: #:1(Orange) Company Name: 'SWEETIEST TRANSPORT'  Year Founded: 1950  Money: 267029932  Loan: 0  Value: 268892721  (T:5, R:1856, P:0, S:0) unprotected
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14:11:10  *** Hazzard_ is now known as Hazzard
14:19:39  <PublicServer> *** Hazzard has left the game (general timeout)
14:19:39  <PublicServer> *** Hazzard has left the game (connection lost)
14:23:53  <Hazzard> !ping
14:23:53  <PublicServer> Hazzard: pong
14:23:56  <Hazzard> !password
14:23:56  <PublicServer> Hazzard: signer
14:24:15  <PublicServer> *** Game still paused (number of players)
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15:11:02  <Gritania> @quickgame
15:11:10  <Gritania> @quickstart
15:11:11  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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18:18:10  <Webster> Latest update from openttd: OpenTTD 1.2.0-RC3 <http://www.openttd.org/en/news/167>
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19:24:52  <PublicServer> *** Game still paused (number of players)
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21:02:43  *** ChanServ sets mode: +o mfb-
21:02:47  <mfb-> hi
21:02:56  <PublicServer> *** Game still paused (number of players)
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21:06:51  <Chris_Booth> m f b
21:06:59  <PublicServer> *** Game still paused (number of players)
21:06:59  <PublicServer> *** Game unpaused (number of players)
21:07:01  <PublicServer> *** Chris Booth joined the game
21:07:25  <PublicServer> <Chris Booth> no hi back?
21:07:35  <PublicServer> <mfb> hi CB :p
21:08:01  <PublicServer> <Chris Booth> this RV game is looking epic
21:15:39  <PublicServer> <mfb> on average, we have one truck every 9 tiles
21:20:32  <V453000> :D
21:20:38  <V453000> !password
21:20:38  <PublicServer> V453000: coaxed
21:20:57  <PublicServer> <V453000> hu
21:20:58  <PublicServer> *** V453000 joined the game
21:21:17  <PublicServer> <mfb> hi
21:21:41  <PublicServer> <V453000> hm the srnw pickup needs moar :z
21:22:15  <PublicServer> <V453000> lets just clone more?
21:22:36  <mfb-> trucks? no
21:22:38  <mfb-> expand the station?
21:22:41  <PublicServer> <V453000> platforms
21:22:47  <PublicServer> <mfb> ah right
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21:26:14  <PublicServer> <V453000> good thing is you dont have to worry that RVs will crash when you just connect tracks back :D
21:26:20  <PublicServer> <mfb> :D
21:26:38  <PublicServer> <mfb> no slow bridges?
21:26:45  <PublicServer> <V453000> nah I like it this way
21:27:04  <PublicServer> <mfb> hmm
21:27:10  <PublicServer> <mfb> the ML will need some rework
21:27:26  <PublicServer> <V453000> just the "start balancer" is fairly no-no
21:30:16  <PublicServer> <mfb> jam! :D
21:32:06  <PublicServer> <V453000> GOOO
21:32:09  <PublicServer> <V453000> YESSS
21:32:29  <PublicServer> <mfb> this is not true for truck/train connections :D
21:32:49  <PublicServer> <Chris Booth> nice
21:32:55  <PublicServer> <Chris Booth> we killing anymore?
21:34:05  <PublicServer> <V453000> :D sign moving :)
21:34:11  <PublicServer> <mfb> :p
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21:37:05  <PublicServer> <mfb> you have some confused trucks
21:37:08  <PublicServer> <mfb> like 378
21:37:14  <PublicServer> <V453000> lots of confused stuff atm
21:37:48  <PublicServer> <mfb> that is a long line of trucks
21:37:58  <PublicServer> <V453000> had to recreate the blocker .)
21:38:22  <V453000> @calc 440/32
21:38:22  <Webster> V453000: 13.75
21:38:24  <PublicServer> <mfb> now you have two trucks per platform
21:38:30  <PublicServer> <mfb> another way to increase the capacity
21:38:34  <PublicServer> <mfb> some have 3
21:38:37  <PublicServer> <mfb> or even more
21:38:44  <PublicServer> <V453000> not good way to do it
21:38:50  <PublicServer> <V453000> uhm why do they get stuck
21:38:52  <PublicServer> <V453000> Oh
21:38:54  <PublicServer> <mfb> :D
21:38:56  <PublicServer> <V453000> overflow flooded
21:39:02  <PublicServer> <V453000> hm
21:39:04  <PublicServer> <V453000> the hell
21:39:04  <PublicServer> <mfb> lol
21:39:10  <PublicServer> <mfb> (stop some)
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21:39:29  <PublicServer> <Chris Booth> ;p;
21:39:43  <PublicServer> <Chris Booth> lol
21:39:43  <PublicServer> <V453000> 4wheeled retards
21:39:54  <PublicServer> <mfb> overflow broken?
21:39:58  <PublicServer> <mfb> ah, better
21:40:16  <PublicServer> <V453000> they just got lost and went directly to timer before depot
21:40:18  <PublicServer> <V453000> and deadlocked
21:40:36  <PublicServer> <mfb> no
21:40:38  <PublicServer> <mfb> it is the second depot
21:40:47  <PublicServer> <mfb> that sends these trains
21:40:50  <PublicServer> <V453000> oh
21:40:52  <PublicServer> <V453000> that one
21:40:54  <PublicServer> <V453000> :d
21:43:12  <PublicServer> <mfb> ok, I stopped a lot of these trains
21:44:50  <PublicServer> <mfb> hmm
21:45:08  <PublicServer> <mfb> is the rail layout final?
21:45:11  <PublicServer> <V453000> not yet
21:45:17  <PublicServer> <V453000> needs reverser
21:45:19  <PublicServer> <mfb> ok
21:45:34  <PublicServer> <mfb> because I could use some tiles more there
21:45:46  <PublicServer> <mfb> like this
21:46:00  <PublicServer> <mfb> this? :)
21:46:07  <PublicServer> <mfb> thanks
21:49:13  <PublicServer> <Chris Booth> shall I start the sweets RVs?
21:49:47  <PublicServer> <V453000> sure
21:51:21  <PublicServer> <V453000> ooh
21:51:23  <PublicServer> <mfb> :D
21:51:33  <PublicServer> <V453000> sorry 4wheeled friends
21:51:35  <PublicServer> <mfb> train too slow?
21:51:38  <PublicServer> <V453000> no
21:51:41  <PublicServer> <V453000> PBS forgotten
21:51:47  <PublicServer> <Chris Booth> lack of PBS
21:51:49  <PublicServer> <mfb> ah
21:52:07  <PublicServer> *** Mazur has left the game (connection lost)
21:52:16  <PublicServer> <V453000> at least we took revenge on the cars
21:52:27  <PublicServer> *** Mazur joined the game
21:52:55  <PublicServer> <V453000> I love to see how the cars finish loading one after another :)
21:54:49  <PublicServer> <Chris Booth> its working
21:55:07  <PublicServer> <Chris Booth> now just need to get the rating up again
21:55:29  <PublicServer> <V453000> well the crashes didnt help that :D
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21:57:08  <PublicServer> <V453000> <3
21:57:43  <PublicServer> <mfb> ah
21:58:01  <PublicServer> <mfb> the waypoint after the sweets station can get a different layout, right?
21:58:09  <Thorinbur> ??
21:58:19  <PublicServer> <V453000> where exactly
21:58:20  <Thorinbur> did you just blew up bunch of trucks?
21:58:33  <PublicServer> <mfb> I want to send 50% to the other ML
21:58:56  <PublicServer> <V453000> I think keeping the waypoint stations is really good thing to do
21:59:10  <PublicServer> <mfb> I'll keep ot
21:59:14  <PublicServer> <V453000> but the road behind it can be do whatever
21:59:16  <PublicServer> <mfb> ot!
21:59:31  <Thorinbur> I am sorry i missed that rebuild :/
21:59:45  <Thorinbur> Could  have learn something there
22:00:00  <PublicServer> <V453000> the result says everything you need to know :)
22:00:20  <PublicServer> <V453000> move other roads mfb? :D
22:00:22  <Thorinbur> !password
22:00:22  <PublicServer> Thorinbur: enzyme
22:00:27  <PublicServer> <mfb> wait
22:00:33  <PublicServer> <mfb> I have a design in mind
22:00:41  <PublicServer> <mfb> but the height difference is bad
22:00:43  <PublicServer> <mfb> hmm well
22:00:43  <PublicServer> *** Thorinbur joined the game
22:00:45  <PublicServer> <mfb> that works, too
22:00:48  <PublicServer> <mfb> just needs more TF
22:01:22  <PublicServer> <Thorinbur> ah, that was just expansion of the drop
22:02:40  <PublicServer> <Thorinbur> Is the game lagging for you? Cos my CPU is streesed by other process and it is lagging for me, hope it is not tranflfering to you as well.
22:02:50  <PublicServer> <V453000> cant
22:02:56  <PublicServer> <Mazur> I se no lag.
22:02:58  <PublicServer> <V453000> if you lag, you dont influence anyone
22:03:25  <PublicServer> <Mazur> I see no building either, where are you lot messing about?
22:03:35  <PublicServer> <mfb> pickup south sweets
22:03:37  <PublicServer> <mfb> done now
22:03:59  <PublicServer> <mfb> trucks don't like some stations
22:04:06  <PublicServer> <mfb> oh, they have a wrong order
22:04:08  <PublicServer> <Mazur> Ah, split exit.  Just when I was following the trucks north.
22:04:15  <PublicServer> <mfb> overflow control is wronf
22:04:38  <PublicServer> <mfb> just a temporary issue
22:05:12  <PublicServer> <mfb> why did you add the third line of maglev?
22:05:22  <PublicServer> <V453000> it should give penalty
22:05:32  <PublicServer> <V453000> just trying
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22:06:03  <PublicServer> <V453000> should be safe now
22:07:09  <PublicServer> <mfb> nice line of loading trucks
22:08:39  <PublicServer> <Chris Booth> sorry if I lost a few trucks
22:08:46  <PublicServer> <V453000> not hard to do
22:08:48  <PublicServer> <mfb> 341->306
22:09:58  <PublicServer> *** Mazur has left the game (leaving)
22:10:26  <PublicServer> <Thorinbur> damn, I might play some RV now after seeing this game...
22:10:52  <PublicServer> <Thorinbur> All that time i was: RV is no fun, but damn...
22:10:58  <PublicServer> <Chris Booth> lol
22:11:37  <PublicServer> <Chris Booth> RVs are fun
22:11:48  <PublicServer> <Chris Booth> Boats and Planes are boring
22:12:02  <PublicServer> <Thorinbur> hmm there is imbalance !!!HERE
22:12:22  <PublicServer> <mfb> jamming SL :D
22:12:24  <PublicServer> <Chris Booth> how?
22:12:34  <PublicServer> <mfb> and sugar pickup there, too
22:12:53  <PublicServer> <Thorinbur> at !!!HERE
22:13:24  <PublicServer> <Chris Booth> nothing wrong with !!HERE
22:13:26  <PublicServer> <Thorinbur> oh it is still SH
22:13:28  <PublicServer> <V453000> that isnt any imbalance, just simply full SL exit
22:13:58  <PublicServer> <Chris Booth> lol I love the fact we are still using the term SL here
22:14:04  <PublicServer> <Chris Booth> not SR or SS
22:14:10  <PublicServer> <Thorinbur> Yeah took me while to figure out I thought the other track was parallel ML, but it was going other way
22:14:48  <PublicServer> <mfb> teddywick sugar pickup has a strange concept
22:15:06  <PublicServer> <V453000> I know they exit thorugh wrong sides sometimes
22:15:16  <PublicServer> <V453000> oh somebody was digging there
22:15:26  <PublicServer> <mfb> where?
22:15:52  <PublicServer> <V453000> well both the exits should obviously be like first leave station, choose afterwards
22:16:02  <PublicServer> <V453000> now it is choose where to go and go out with appropriate exit
22:16:14  <PublicServer> <V453000> that 2way road helps too
22:16:24  <PublicServer> <V453000> this one
22:16:30  <PublicServer> <V453000> sometimes they just need to loop around
22:16:34  <PublicServer> <mfb> interesting
22:16:58  <PublicServer> <mfb> where is the connection sl01W->teddywick sugar pickup?
22:17:00  <PublicServer> <V453000> works better with a penalty station in front
22:17:14  <PublicServer> <V453000> :D
22:17:16  <PublicServer> <V453000> omg
22:17:18  <PublicServer> <V453000> isnt
22:17:25  <PublicServer> <mfb> I found one!
22:17:27  <PublicServer> <V453000> someone was digging there a lot :)
22:17:49  <PublicServer> <mfb> like that
22:17:55  <PublicServer> <V453000> I think there isnt enough sweets cars
22:18:05  <PublicServer> <mfb> lol
22:18:16  <PublicServer> <V453000> someone killed them? :)
22:18:18  <PublicServer> <mfb> ok sugar pickup is weird
22:18:21  <PublicServer> <Chris Booth> add a few more
22:19:41  <PublicServer> <V453000> yeyy
22:19:47  <PublicServer> <V453000> full shot of cars ready to pick up
22:19:51  <PublicServer> <Chris Booth> these trucks are fast
22:20:17  <PublicServer> <mfb> and another one
22:20:31  <PublicServer> <mfb> with the third one waiting :D
22:21:33  <PublicServer> <Chris Booth> bed time for me
22:21:39  <PublicServer> <V453000> cya
22:21:43  <PublicServer> <Chris Booth> or I will not have a job
22:21:45  <PublicServer> <Chris Booth> nn
22:21:47  <PublicServer> *** Chris Booth has left the game (leaving)
22:21:49  <PublicServer> <mfb> cu
22:21:56  <PublicServer> <Thorinbur> see you
22:22:14  *** Chris_Booth has quit IRC
22:22:31  *** Hazzard has joined #openttdcoop
22:22:35  <Hazzard> !players
22:22:38  <PublicServer> Hazzard: Client 1182 (Orange) is mfb, in company 1 (SWEETIEST TRANSPORT)
22:22:38  <PublicServer> Hazzard: Client 1188 (Orange) is V453000, in company 1 (SWEETIEST TRANSPORT)
22:22:38  <PublicServer> Hazzard: Client 1201 (Orange) is Thorinbur, in company 1 (SWEETIEST TRANSPORT)
22:22:49  <Hazzard> !passwoord
22:22:55  <Hazzard> !password
22:22:56  <PublicServer> Hazzard: mocked
22:22:58  <Hazzard> !info
22:22:59  <PublicServer> Hazzard: #:1(Orange) Company Name: 'SWEETIEST TRANSPORT'  Year Founded: 1950  Money: 300928910  Loan: 0  Value: 303278988  (T:5, R:1872, P:0, S:0) unprotected
22:23:33  <PublicServer> *** Hazzard joined the game
22:24:29  <PublicServer> <Thorinbur> what are you doing with Sugar trucks?
22:24:39  <PublicServer> <mfb> stopping
22:24:45  <PublicServer> <V453000> poor things
22:24:47  <PublicServer> <mfb> the station connections are ill
22:25:09  <PublicServer> <V453000> hm
22:25:12  <PublicServer> <mfb> and the whole area as well
22:25:22  <PublicServer> <Hazzard> where is this?
22:25:28  <PublicServer> <V453000> the southern sweets pickup probably has higher ratings due to having a train loading there
22:25:35  <PublicServer> <V453000> 91%
22:25:41  <PublicServer> <V453000> wont reach that with RVs
22:25:48  <PublicServer> <Hazzard> Yeah
22:26:07  <PublicServer> <mfb> add a train at north? :D
22:26:10  <PublicServer> <Hazzard> Whoa
22:26:13  <PublicServer> <Hazzard> Its bigger
22:27:04  <PublicServer> *** Hazzard has joined company #1
22:27:16  <PublicServer> *** Thorinbur has left the game (leaving)
22:30:29  <PublicServer> <V453000> south too stronk :)
22:31:55  <PublicServer> <V453000> well we could kill the statue at south
22:32:17  <PublicServer> <Hazzard> You don't want the pickup rating so high?
22:32:31  <PublicServer> <V453000> of course, because north can hardly reach the same level
22:33:29  <PublicServer> <Hazzard> It doesn't seem to be causing too much trouble
22:33:43  <PublicServer> <V453000> look at northern overflow
22:33:55  <PublicServer> <Hazzard> Nevermind
22:34:01  <PublicServer> <V453000> mfb doing anything?
22:34:11  <PublicServer> <V453000> I will just kill the statue
22:34:21  <PublicServer> *** V453000 has left the game (leaving)
22:34:21  <PublicServer> <mfb> not at south
22:35:27  <V453000> !getsave http://dl.dropbox.com/u/20419525/psg229start4.sav
22:35:29  <PublicServer> V453000: OK :-)
22:35:30  <V453000> !rcon load 2
22:35:37  <PublicServer> *** Game still paused (manual, number of players)
22:35:40  <V453000> !auto
22:35:40  <PublicServer> *** V453000 has enabled autopause mode.
22:35:41  <PublicServer> *** Game still paused (number of players)
22:35:42  <mfb-> oh, like that
22:35:44  <V453000> !changepw
22:35:44  <PublicServer> V453000: Password changed to bruise
22:35:47  <V453000> no other way
22:35:49  <PublicServer> *** mfb has left the game (connection lost)
22:35:49  <PublicServer> *** Game still paused (number of players)
22:36:00  <PublicServer> *** Game still paused (number of players)
22:36:00  <PublicServer> *** Game unpaused (number of players)
22:36:03  <PublicServer> *** V453000 joined the game
22:36:03  <PublicServer> *** mfb joined the game
22:36:08  <PublicServer> *** Hazzard has left the game (connection lost)
22:36:35  <PublicServer> *** Hazzard joined the game
22:37:07  <PublicServer> <V453000> AND northern drop accepts sweets
22:37:08  <PublicServer> <V453000> lol
22:37:18  <PublicServer> <Hazzard> It accepts everything
22:37:28  <PublicServer> <V453000> I mean it is loading sweets
22:37:30  <PublicServer> <mfb> and has sweets
22:37:36  <PublicServer> <mfb> but with a poor rating
22:37:40  <PublicServer> <mfb> so it does not matter
22:37:55  <PublicServer> <mfb> lol the trains
22:38:01  <PublicServer> <V453000> well south still has higher ratings
22:38:20  <PublicServer> <V453000> and with drop taking away even more .. :z
22:38:30  <PublicServer> <mfb> it does not take away anything
22:38:40  <PublicServer> <mfb> the station with the highest rating gets cargo according to its rating
22:39:50  <PublicServer> <V453000> really?
22:39:58  <PublicServer> <Hazzard> Yes
22:40:33  <mfb-> hmm wait
22:40:58  <mfb-> http://wiki.openttd.org/Game_Mechanics#Cargo_delivery_to_stations
22:41:02  <mfb-> but it is not much
22:41:24  <PublicServer> <Hazzard> I think it is basicly supposed to mean
22:41:38  <PublicServer> <Hazzard> That it pickups 90% of the cargo the station produces
22:41:40  <PublicServer> <mfb> ~10% here
22:41:46  <PublicServer> <Hazzard> It doesn't actually do that
22:42:08  <PublicServer> <V453000> well south dropped now cause not enough RVs there now anyay :D
22:42:10  <PublicServer> <V453000> anyway
22:42:24  <PublicServer> <Hazzard> Hooray ?
22:42:30  *** Progman has quit IRC
22:42:36  <PublicServer> <V453000> hooray after you get them out of the northern overflow :D
22:42:48  <PublicServer> <V453000> which they might theoretically do  themselves
22:43:17  <PublicServer> <Hazzard> It will just take a while
22:46:19  <PublicServer> <mfb> wtf
22:46:58  <PublicServer> <mfb> some trucks follow !here1 to here6
22:47:06  <PublicServer> <mfb> instead of just following the ML
22:47:32  <PublicServer> <Hazzard> Yes
22:47:36  <PublicServer> <Hazzard> They do
22:47:49  <PublicServer> <mfb> but why?
22:47:59  <PublicServer> <Hazzard> They really don't like the doubled curves w/cars in them
22:48:14  <PublicServer> <V453000> oh
22:48:17  <PublicServer> <mfb> these are far away
22:48:27  <PublicServer> <V453000> doesnt matter probably
22:48:37  <PublicServer> <V453000> south overflow jammed too when the penalty station got stuck
22:49:28  <PublicServer> <V453000> tripling would probably solve it as it would keep at least one empty penalty station at all times
22:49:38  <PublicServer> <V453000> but that is .. :z
22:49:38  <PublicServer> <mfb> :D
22:50:56  <PublicServer> <mfb> well, few enough
22:51:22  <PublicServer> <V453000> :D
22:51:36  <PublicServer> <V453000> Rvs are dumb :)
22:51:55  <PublicServer> <mfb> don't tell me lost trains are not :D
22:51:57  <PublicServer> <V453000> well it could be solved if you waypointed their path
22:51:59  <PublicServer> <V453000> but ..
22:52:06  <PublicServer> <mfb> ;)
22:52:08  <PublicServer> <V453000> try lost RVs? :D
22:52:22  <PublicServer> <mfb> no idea what they would do
22:52:28  <PublicServer> <V453000> fuck up more than now
22:52:34  <PublicServer> <V453000> if that is possible
22:53:14  <PublicServer> <mfb> :D
22:53:15  <PublicServer> <Hazzard> You need to increase the intelegence of those robots you hired
22:54:11  <PublicServer> <mfb> ok.. forget lost trucks
22:54:17  <PublicServer> <V453000> :)
22:54:27  <PublicServer> <Hazzard> Sure
22:57:38  <PublicServer> <V453000> oh
22:57:45  <PublicServer> <V453000> fucking Splutterhead grows along our ML
22:58:03  <PublicServer> <V453000> and someone even helps it
22:58:27  <PublicServer> <Hazzard> Durp
22:58:46  <PublicServer> <mfb> where?
22:58:52  <PublicServer> <mfb> along the ML?
22:59:26  <PublicServer> <mfb> (but I don't know why we have bus transport there)
22:59:29  <PublicServer> <V453000> :)
22:59:43  <V453000> !rcon set town_growth_rate 0
22:59:51  <PublicServer> <V453000> disabled town growth
22:59:57  <PublicServer> <mfb> :)
23:05:28  <Mazur> Good thing you explained, I'd have thought you'd set it at incessant without reason.
23:05:48  <PublicServer> <Hazzard> Gtg
23:05:54  <PublicServer> <Hazzard> See you guys later
23:06:01  *** Hazzard has quit IRC
23:06:04  <PublicServer> *** Hazzard has left the game (leaving)
23:09:41  <V453000> drawing something to be 1.5 pixels is just mental x.x
23:10:12  <V453000> drawing some logs on wagons ... 1 is too small, 2 is too big
23:11:44  <Mazur> Then you need a pixel that is the average between the log and no log.
23:12:11  <V453000> it is a bit more complicated than that
23:12:13  <Mazur> Still mental.
23:12:24  * Mazur is a bit more complicated than that, too.
23:13:06  <V453000> omg Mazur :-D
23:13:29  <Mazur> That's why I talk when I have no clue.
23:13:32  <hylje> subpixels are neat
23:13:57  <Mazur> So are hyperpixels.
23:14:03  <hylje> and everything looks out of whack on pentile screens
23:14:37  <Mazur> Lucky ou didn;t miss the 't' there.
23:17:39  <hylje> heh
23:18:19  <PublicServer> *** mfb has left the game (general timeout)
23:18:19  <PublicServer> *** mfb has left the game (connection lost)
23:18:21  <PublicServer> *** Game paused (number of players)
23:27:47  *** valhallasw has quit IRC
23:28:58  <mfb-> good night
23:29:27  <mfb-> we need more RV!
23:29:31  *** mfb- has quit IRC
23:29:46  <PublicServer> *** V453000 has left the game (leaving)
23:31:04  *** [1]Mark is now known as Mark
23:36:40  *** Firartix has quit IRC

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