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00:01:14 <PublicServer> <V453000> wait :) 00:01:20 <PublicServer> <Meech> :D 00:01:34 <PublicServer> <V453000> lets make it symmetric :p 00:01:41 <PublicServer> <V453000> or well 00:01:43 <PublicServer> <V453000> doesnt matter 00:02:41 <PublicServer> <V453000> what 00:02:44 <PublicServer> <V453000> how did we get 5 entrances 00:02:50 <PublicServer> <V453000> what ever 00:03:00 <PublicServer> <V453000> cant count 00:03:40 <PublicServer> <V453000> space for expansions. 00:03:48 *** pugi_ has joined #openttdcoop 00:07:22 <PublicServer> <V453000> best is if each tunnel out gets a depot 00:08:50 *** pugi has quit IRC 00:08:51 *** pugi_ is now known as pugi 00:09:48 <PublicServer> <Meech> so complicated 00:09:52 <PublicServer> <V453000> nah 00:09:59 <PublicServer> <V453000> just getting rails out of the mess 00:10:10 <PublicServer> <V453000> each one is indivudual 00:12:17 <XeryusTC> https://twitter.com/#!/Totalbiscuit/status/186601761551826944 00:12:18 <Webster> Title: Twitter (at twitter.com) 00:13:07 <PublicServer> <Meech> ok so 2 lanes out, one is free, other one is refit or upgrade depot 00:13:17 <PublicServer> <V453000> yes 00:13:23 <PublicServer> <V453000> refit depot is the real purpose 00:13:29 <PublicServer> <V453000> but works perfectly as upgrade too ofc 00:15:21 <PublicServer> <V453000> +- 00:15:31 <PublicServer> <Meech> /* 00:16:02 <PublicServer> <V453000> probably will work for now 00:16:04 <PublicServer> <V453000> can be improved later 00:16:06 <PublicServer> <Meech> lol 00:17:44 <PublicServer> <Meech> so heavy sig at the first part of the line 00:18:03 <PublicServer> <V453000> should do okay 00:18:29 <PublicServer> <V453000> lol they still manage to spam the platforms pretty quick :) 00:18:43 <PublicServer> <Meech> lol sure do 00:20:27 <PublicServer> <Meech> bbiab 00:20:33 <PublicServer> <V453000> ? 00:20:47 <PublicServer> <Meech> be back in a bit 00:20:49 <PublicServer> <V453000> ah :) 00:28:07 <PublicServer> <Meech> ooo 00:28:25 <PublicServer> <V453000> ? :) 00:28:28 <PublicServer> <Meech> clearly not enough depots 00:30:58 <PublicServer> <Meech> someone didnt take credit for the uglyness of sarton iron ore mine 00:31:52 <PublicServer> <V453000> well the original from Thorinbur was ok but then I added the 2nd entrance 00:32:02 <PublicServer> <Meech> gotcha 00:32:21 <PublicServer> <Meech> brb gotta get the vaccum 00:39:32 <PublicServer> *** Meech has joined spectators 00:39:32 <PublicServer> *** Game paused (number of players) 00:39:36 <PublicServer> <V453000> cya 00:39:40 <PublicServer> *** V453000 has left the game (leaving) 00:39:42 <PublicServer> <Meech> bye V 00:39:48 <PublicServer> *** Meech has left the game (leaving) 00:39:54 *** Meechilicious has quit IRC 00:54:42 *** Rhamphoryncus has quit IRC 00:57:19 *** Rhamphoryncus has joined #openttdcoop 01:04:00 *** Razaekal has joined #openttdcoop 01:04:00 *** Razaekel is now known as Guest309 01:04:00 *** Razaekal is now known as Razaekel 01:09:26 *** Guest309 has quit IRC 01:31:16 *** KyleS has joined #openttdcoop 01:31:31 <KyleS> !password 01:31:31 <PublicServer> KyleS: sneers 01:31:47 <PublicServer> *** Game still paused (number of players) 01:31:48 <PublicServer> *** KyleS joined the game 01:43:32 <PublicServer> *** KyleS has left the game (leaving) 01:43:39 *** KyleS has quit IRC 02:05:07 *** pugi has quit IRC 02:11:47 *** Razaekal has joined #openttdcoop 02:11:47 *** Razaekel is now known as Guest318 02:11:47 *** Razaekal is now known as Razaekel 02:17:11 *** Guest318 has quit IRC 03:46:40 *** Thorinbur has quit IRC 04:17:13 *** Rhamphoryncus has quit IRC 05:41:18 *** sla_ro|master has joined #openttdcoop 06:24:37 *** condac has quit IRC 06:40:47 *** Firartix has joined #openttdcoop 06:45:24 *** TWerkhoven[l] has joined #openttdcoop 07:14:28 *** Firartix has quit IRC 07:18:08 *** Razaekel has quit IRC 07:25:38 *** UncleCJ has joined #openttdcoop 08:02:26 *** Hazzard has joined #openttdcoop 08:03:28 <PublicServer> *** Game still paused (number of players) 08:03:29 <PublicServer> *** Hazzard joined the game 08:12:13 <V453000> !password 08:12:13 <PublicServer> V453000: footed 08:13:26 <PublicServer> *** Game still paused (number of players) 08:13:26 <PublicServer> *** Game unpaused (number of players) 08:13:28 <PublicServer> *** V453000 joined the game 08:13:39 <PublicServer> <Hazzard> Hello 08:13:42 <PublicServer> <V453000> hi 08:14:30 *** Maraxus has joined #openttdcoop 08:15:04 <PublicServer> <V453000> dont even think about removing that split :p 08:15:11 <PublicServer> <Hazzard> I'm not 08:15:29 <PublicServer> <Hazzard> :P 08:16:35 <PublicServer> <Hazzard> I am just a bit confused about how this whole thing works 08:16:41 <PublicServer> <Hazzard> Refiting and all 08:16:49 <PublicServer> <V453000> look at the orders :) 08:18:18 <PublicServer> <V453000> trains pick up iron ore, then go to steel mill, then they go to a depot to refit to steel, try to pick steel up. Then they go to factory to drop it, refit to goods, pick up goods and then they go to goods drop where they do the last step which is refit back to ore. 08:18:40 <PublicServer> <V453000> However if they load 0% steel or goods, they refit to ore right away and start the cycle again 08:19:02 <PublicServer> <V453000> and if they load less than 100% steel or goods, they just return them back to station and reset the cycle as well 08:19:22 <PublicServer> <V453000> it isnt that complicated there is just a lot of things that it needs to have 08:19:52 <PublicServer> <Hazzard> Lol wut 08:20:18 <PublicServer> <Hazzard> brb 08:20:22 <PublicServer> *** Hazzard has left the game (leaving) 08:20:22 <PublicServer> *** Game paused (number of players) 08:29:04 <PublicServer> *** Game still paused (number of players) 08:29:04 <PublicServer> *** Game unpaused (number of players) 08:29:04 <PublicServer> *** Hazzard joined the game 08:30:07 <PublicServer> *** Hazzard has left the game (leaving) 08:30:07 <PublicServer> *** Game paused (number of players) 08:32:15 *** valhallasw has quit IRC 08:36:46 <PublicServer> *** Game still paused (number of players) 08:36:47 <PublicServer> *** Game unpaused (number of players) 08:36:49 <PublicServer> *** Hazzard joined the game 08:39:25 <PublicServer> <Hazzard> That is a better madness generator 08:39:45 <PublicServer> <V453000> why, they are sad :( 08:40:01 <PublicServer> <Hazzard> They are chasing their own tail 08:40:11 <PublicServer> <Hazzard> but they can't catch it 08:40:41 <PublicServer> <V453000> well the former ones did the same 08:40:51 <PublicServer> <Hazzard> The first one did 08:40:57 <PublicServer> <Hazzard> but then before this one it was broken 08:41:00 <PublicServer> <Hazzard> it had signals 08:41:08 <PublicServer> <V453000> oh :> 08:45:34 *** Tray has joined #openttdcoop 08:49:47 <PublicServer> <Hazzard> I gtg soon 08:55:16 <PublicServer> *** Hazzard has left the game (leaving) 08:55:16 <PublicServer> *** Game paused (number of players) 08:55:25 *** Hazzard has quit IRC 09:10:47 <PublicServer> *** V453000 has joined spectators 09:30:24 *** pugi has joined #openttdcoop 09:33:15 *** smoovi has joined #openttdcoop 09:43:25 <V453000> !unpause 09:43:25 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 09:43:31 <PublicServer> *** V453000 has joined company #1 09:43:31 <PublicServer> *** Game unpaused (number of players) 10:11:56 *** Hazzard has joined #openttdcoop 10:12:21 <Hazzard> !players 10:12:24 <PublicServer> Hazzard: Client 617 (Orange) is V453000, in company 1 (How long until we give up?) 10:12:27 <Hazzard> !password 10:12:27 <PublicServer> Hazzard: watery 10:13:04 <PublicServer> *** Hazzard joined the game 10:19:42 <PublicServer> <Hazzard> There are a bunch of weird trains at BBH02 10:19:53 <PublicServer> <V453000> ? 10:20:13 <PublicServer> <Hazzard> er SLH02 10:20:17 <PublicServer> <Hazzard> Onthe monorail 10:20:27 <PublicServer> <Hazzard> aha 10:20:30 *** Hazzard has quit IRC 10:20:53 <PublicServer> <Hazzard> There was one piece of rail that was not changed to monorail 10:20:59 <PublicServer> <V453000> ok 10:25:19 <PublicServer> <V453000> want to help? 10:25:23 <PublicServer> <Hazzard> ? 10:25:33 <PublicServer> <Hazzard> With what 10:25:35 <PublicServer> <V453000> I have some oil wells to be connected to the transfer in the left corner 10:26:41 <PublicServer> <Hazzard> I actually gtg now 10:27:15 <PublicServer> <V453000> ok 10:31:34 <PublicServer> *** Hazzard has left the game (leaving) 10:36:27 *** Hazzard has joined #openttdcoop 10:40:52 *** Firartix has joined #openttdcoop 10:43:40 *** Troy_McClure has joined #openttdcoop 10:44:06 <Troy_McClure> !password 10:44:06 <PublicServer> Troy_McClure: sundae 10:44:17 <PublicServer> *** Troy McClure joined the game 10:44:19 <PublicServer> <V453000> hi 10:44:30 <PublicServer> <Troy McClure> hi 10:44:36 <PublicServer> <V453000> monorails :p 10:44:59 <PublicServer> <V453000> with longer loading times :D 10:45:09 <PublicServer> <Troy McClure> ah, just like you planned 10:45:24 <Hazzard> Can someone fix my failed attempt at an overflow at !broken? 10:45:37 <Hazzard> or remove it 10:45:47 *** Firartix has quit IRC 10:46:07 *** Firartix has joined #openttdcoop 10:47:08 <Hazzard> @wiki overflow 10:47:09 <Webster> Hazzard: I didn't find anything for "overflow", but here's the result for "Tutorial Savegame Stations": 10:47:10 <Webster> Hazzard: http://wiki.openttdcoop.org/Tutorial_Savegame_Stations 10:47:11 <Webster> Hazzard: In this section one will find the most common techniques and tricks needed in order to construct some decent stations for our network. 10:47:21 <Hazzard> @wiki overflows 10:47:22 <Webster> Hazzard: I didn't find anything for "overflows", but here's the result for "Self-regulating Network": 10:47:23 <Webster> Hazzard: http://wiki.openttdcoop.org/Self-regulating_Network 10:47:24 <Webster> Hazzard: 'Self-regulating Networks, or SRNW for short, are a type of networks invented by the #Openttdcoop \ncommunity. The idea behind it is that trains on a network share orders, so there is a group of trains \nper network and not per station. In theory, this should reduce the overhead of making sure all \nstations have the right amount of trains. In practice, even though the network will still be (1 more message) 10:47:32 <PublicServer> <V453000> @@ABR04 @@ABR08 10:47:34 <Webster> Advanced Building Revue 04: Overflows at #openttdcoop - http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/ 10:47:35 <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 10:47:40 <Hazzard> I have read those 10:47:47 <PublicServer> <V453000> you dont need anything more 10:50:11 <Hazzard> I think that there should be a wiki page also 10:50:33 <PublicServer> <V453000> probably 10:50:52 *** fonsinchen has joined #openttdcoop 10:51:00 <PublicServer> <Troy McClure> I don't think that answer is very helpful, V 10:51:17 <PublicServer> <V453000> why not? 10:51:56 <PublicServer> <V453000> it doesnt have to be me who writes it or have anything in common with it 10:51:58 <PublicServer> <Troy McClure> probably is somewhere between yes and no, and since it is neither, the answer is not delimiting the choices 10:52:14 <PublicServer> <V453000> yes 10:52:29 <PublicServer> <Troy McClure> so answering probably is like saying: could be, could not be... 10:52:39 <PublicServer> <V453000> because the blog includes everything it needs to 10:52:45 <PublicServer> <V453000> wiki would only be a duplicate 10:52:51 <Hazzard> I know there is a popular design that involves a 3x3 X shape, but I cannot find it 10:53:08 <Hazzard> with 2 platforms 10:53:11 <PublicServer> <Troy McClure> hmm... 10:53:25 <PublicServer> <Troy McClure> yeah, I know what you mean, I don't think it's somewhere at all 10:53:31 <PublicServer> <V453000> well either look at some archived games, it is about in every 2nd game if not in every 10:53:33 <PublicServer> <Troy McClure> if it's not in the blog 10:53:39 <PublicServer> <V453000> secondly it is in the junctionary 10:53:53 <PublicServer> <V453000> and thirdly you have all the means to be able to understand how overflow works and construct it yourself 10:54:13 <PublicServer> <V453000> what more do you need 10:54:21 <Hazzard> Ah yes, the junctionary 10:55:12 <Hazzard> I can place the tracks, depot, and stations 10:55:22 <Hazzard> but the signals... 10:55:48 <PublicServer> <V453000> uhm there are just 2 exit signals like at normal pickup? 10:56:09 <PublicServer> <V453000> and if you cant place signals then the problem is probably somewhere else ;) 10:56:29 <PublicServer> <Troy McClure> between chair and screen? 10:56:47 <PublicServer> <V453000> I meant rather elsewhere than in overflows 10:57:19 <Hazzard> Well 10:57:19 <PublicServer> <V453000> btw how do you like monorail oil tankers 10:57:46 <Hazzard> If you don't put signals in the right place, or have long enough waiting bays, then the thing doesn't work 10:57:56 <PublicServer> <V453000> sure 10:58:03 <PublicServer> <V453000> but you should be able to fix both of these things 10:59:05 <PublicServer> <Troy McClure> hmm, quaint 10:59:21 <Hazzard> I can't seem to find the design I am thinking of 10:59:37 <PublicServer> <Troy McClure> it's in Basic stations 10:59:44 <PublicServer> <Troy McClure> basic overflow, bottom one 10:59:58 <V453000> http://wiki.openttdcoop.org/Junctionary_-_Stations_-_Basic 11:00:09 <Hazzard> Ah 11:00:12 <PublicServer> <Troy McClure> Muborough Bay Woods 11:00:30 <PublicServer> <Troy McClure> that's the one you were looking for, right? 11:01:00 <Hazzard> Yes 11:02:26 <PublicServer> <Troy McClure> hmm, those empty oil monorailtrains look like they're detached from the wagons or something, but if you look closer, they're not 11:02:53 <PublicServer> <V453000> the ain or transfer ones? 11:03:03 <PublicServer> <Troy McClure> ain? 11:03:09 <PublicServer> <V453000> main 11:03:27 <PublicServer> <Troy McClure> I'm lookin at tartborough North (main) 11:03:47 <PublicServer> <V453000> well the engines have a bit weird positioning 11:03:55 <PublicServer> <V453000> the feeder trains work a bit better I think 11:04:13 <PublicServer> <V453000> do those feel better? 11:04:28 <PublicServer> <Troy McClure> yes 11:04:38 <PublicServer> <V453000> then it is probably just that offset mistake :) 11:04:45 <PublicServer> <Troy McClure> okay 11:04:47 <PublicServer> <V453000> they should be about one pixel lower 11:04:57 <PublicServer> <V453000> so they would align properly 11:05:00 <PublicServer> <Troy McClure> what is the deal near Slenningwell Iron Ore Mine (!here) 11:05:10 <PublicServer> <V453000> not quite sure 11:05:20 <PublicServer> <V453000> there was something I assume 11:05:30 <PublicServer> <V453000> ah there was a split 11:06:12 <PublicServer> <Troy McClure> there's like an overflow for lost trains there, with CL1 11:06:18 <PublicServer> <Troy McClure> is that still needed there? 11:06:44 <PublicServer> <V453000> ah that 11:06:44 <PublicServer> <V453000> sure 11:06:54 <PublicServer> <V453000> every terminus overflow should have escape path 11:06:58 <PublicServer> <Troy McClure> okay 11:07:25 <PublicServer> <V453000> I am rather investigating what is screwed up at the refit station 11:07:29 <PublicServer> <V453000> something isnt right 11:07:39 <PublicServer> <Troy McClure> which one? 11:07:45 <PublicServer> <V453000> the big one 11:08:07 <PublicServer> <V453000> the oil overflow sometimes catches lost trains which are heading to the REFIT->GOODS 11:08:45 <PublicServer> <V453000> ah got it 11:08:55 <PublicServer> <V453000> unitentional 2way signal in front of waypoitn ftw 11:09:26 <Mark> !password 11:09:27 <PublicServer> Mark: graved 11:09:32 <PublicServer> *** Mark joined the game 11:09:33 <PublicServer> <V453000> hi 11:09:35 <PublicServer> <Mark> morning 11:09:37 <PublicServer> <Troy McClure> hi 11:09:44 <PublicServer> <Troy McClure> afternoon 11:09:50 <PublicServer> <V453000> ^ 11:09:58 <PublicServer> <Mark> i just woke up so its morning 11:10:04 <PublicServer> <V453000> :> 11:10:06 <PublicServer> <Troy McClure> no argument there ;) 11:10:41 <PublicServer> <Troy McClure> So... 11:10:47 <PublicServer> <Troy McClure> what can I do here? 11:10:49 <PublicServer> <V453000> unfortunately tanker wagons are replaced by universal wagons (a bug in grf), so we wont see livestock in the monorail tankers :( 11:10:55 <PublicServer> <V453000> do what you want 11:11:05 <PublicServer> <V453000> making a pax service would be amazing probably 11:11:09 <PublicServer> <Troy McClure> hmm, okay 11:11:12 <PublicServer> <Mark> yes 11:11:18 <PublicServer> <Mark> need some highspeed pax 11:11:18 <PublicServer> <Troy McClure> any prefered destinations? 11:11:18 <PublicServer> *** Mazur joined the game 11:11:23 <PublicServer> <Troy McClure> specific area? 11:11:26 <PublicServer> <V453000> no 11:11:47 *** Firartix has quit IRC 11:11:48 <PublicServer> <Mark> might do one of my transfer termini 11:11:50 <PublicServer> <V453000> feel free to continue with the 3way between Carborough Bay etc 11:11:52 <PublicServer> <Mark> we got no sbahn yet either 11:11:58 <PublicServer> <V453000> yep 11:14:24 <PublicServer> <V453000> no maglev pax trains yet Mark btw 11:14:32 <PublicServer> <Mark> oh ok 11:14:54 <PublicServer> <V453000> if you want something amazing, I recommend rail for now 11:15:04 <PublicServer> <V453000> but do what you want :) 11:15:04 <PublicServer> <Mark> :) 11:16:30 <PublicServer> <Mazur> I like the look of the Wut (Odd). 11:17:36 <PublicServer> <V453000> we now have Brain Disease too :p 11:17:50 <PublicServer> <Mazur> Had that since birth. 11:17:54 <PublicServer> <V453000> lol 11:17:56 <PublicServer> <Mark> :D 11:18:06 <hylje> Wut 11:18:25 <PublicServer> <V453000> Mazur: look @left corner of map 11:18:53 <PublicServer> <Mazur> Nice water. 11:19:03 <PublicServer> <V453000> :d 11:19:42 <PublicServer> <V453000> you see now? :D 11:20:08 <PublicServer> <Mazur> No, no idea what to look for, or which area of hte left corner. 11:21:15 *** fonsinchen has quit IRC 11:21:49 *** Hazzard has quit IRC 11:22:38 <PublicServer> <Mazur> Or did you mean something at hte PBS overflow? 11:23:04 <PublicServer> <V453000> wha? 11:23:14 <PublicServer> <V453000> the feeder network at the oil there 11:24:26 <PublicServer> <Mazur> yes, very nice, but we've had feeder networks before....? 11:25:04 <PublicServer> <V453000> omg I meant the exact engines not the network :D 11:25:13 <PublicServer> <V453000> these are the newer generation of those you pointed at 11:25:37 <PublicServer> <Mazur> Yes, Brian Disease. 11:25:59 <PublicServer> <Mazur> Which is almost the same as hte Wut (odd). 11:26:05 <PublicServer> <V453000> almost 11:28:16 <Mazur> So that's two pretty shifted rainbow engines. 11:28:26 *** Hazzard has joined #openttdcoop 11:28:48 <PublicServer> <V453000> 2 so far :p 11:28:52 *** Firestar has joined #openttdcoop 11:28:52 <Mazur> :-) 11:29:08 <PublicServer> <V453000> in 2022 and 2032 come more 11:29:15 <Firestar> !password 11:29:15 <PublicServer> Firestar: minion 11:29:22 <Mazur> You could mix it up by shifting the rainbow more colours than one. 11:29:52 <PublicServer> <V453000> and about how many colours do you think the palette has? :D 11:30:15 <PublicServer> *** Firestar joined the game 11:30:31 <Mazur> I mean, you painted the rainbow with indigo/violet on hte read side instead of on the blue side. 11:30:36 <Mazur> red side 11:30:56 <PublicServer> <V453000> :) 11:31:06 <PublicServer> <V453000> w/e 11:31:56 <Mazur> You could vary by moving blue from hte back to the start, or green as well as blue, etc. 11:32:10 <PublicServer> <V453000> will see 11:32:17 <Mazur> Just an idea. 11:32:36 <PublicServer> <Mark> make sure to put "not for people with epilepsy" in the disclaimer 11:32:43 <PublicServer> <V453000> there are more serious bugs atm ;) 11:32:46 <PublicServer> <V453000> lol 11:35:17 <PublicServer> <Troy McClure> these Wicked Warp IC's are still pretty strong AND fast 11:36:36 <PublicServer> <V453000> yes they are 11:36:43 <PublicServer> <V453000> perhaps even too strong 11:36:53 <PublicServer> <Troy McClure> yes 11:37:07 <PublicServer> <Troy McClure> that was my point, actually 11:37:33 <PublicServer> <V453000> well it is just guessed stats so far 11:37:36 <PublicServer> <V453000> so it will change probably 11:37:59 <PublicServer> <Troy McClure> I was thinking you wanted to do fast/weak and slow/strong 11:38:14 <PublicServer> <V453000> well the passenger trains are a difference 11:38:24 <PublicServer> <V453000> they should be loading for ever 11:38:38 <PublicServer> <V453000> but they must have advantages over cargo fast trains 11:38:42 <Hazzard> That will probably anoy people 11:38:46 <PublicServer> <Troy McClure> oh, about that... 11:39:08 <PublicServer> <Troy McClure> a standard Wicked Warp will load 120 passengers AND 120 mail 11:39:08 <PublicServer> <V453000> people can be annoyed :) 11:39:23 <PublicServer> <Troy McClure> but once you change that, you can't rechange it 11:39:41 <PublicServer> <V453000> rechange what? 11:40:11 <PublicServer> <Troy McClure> to 120 passengers and 120 mail 11:40:25 <PublicServer> <V453000> ofc you can 11:40:31 <PublicServer> <V453000> you just have to choose the engine or wagons 11:40:34 <PublicServer> <Troy McClure> you can only refit to 360 passengers/ 180 mail/ 120 valuables 11:40:48 <PublicServer> <V453000> click on the train segments? :) 11:40:50 <PublicServer> <Troy McClure> oh, wait, nvm 11:40:56 <PublicServer> <Troy McClure> D'oh 11:42:06 <PublicServer> <Troy McClure> Center Steel Mill severly overloaded 11:42:24 <PublicServer> <V453000> hm :) 11:42:26 <PublicServer> <Troy McClure> and what is Fradtown Iron Ore mine... 11:42:44 <PublicServer> <V453000> was to make steel mill alive formerly 11:44:47 <PublicServer> <Troy McClure> one shouldnt use short bridges before long ones, right? 11:45:05 <PublicServer> <V453000> it is not a good idea, yes 11:45:40 <PublicServer> *** Firestar has left the game (leaving) 11:45:45 *** Firestar has left #openttdcoop 11:50:16 <Hazzard> Do you know how doubled bridges can sometimes become desynced, causing the trains to stop at the merge 11:50:28 <Hazzard> Just out of curiosity, is there any way to prevent it 11:50:50 <PublicServer> <Troy McClure> they desync because there's a stop further down earlier 11:51:04 <Hazzard> Yes 11:51:11 <PublicServer> <Troy McClure> merging too soon near double bridges can cause that, I think 11:51:14 <PublicServer> <Troy McClure> dont do that... 11:51:26 <PublicServer> <Troy McClure> or have prios over the bridges, I think 11:51:41 <PublicServer> <Troy McClure> perhaps more powerful engines could solve part of it 11:51:51 <PublicServer> <Troy McClure> I'm not really an expert at it 11:52:09 <PublicServer> <Troy McClure> at nothing actually..., just good at building some stations, not managing traffic, I guess 11:52:19 <PublicServer> <Troy McClure> and only some stations... 11:52:21 <Hazzard> If a train that on the part of the track that merges (jam, prio, whatever), then the next train is blocked by it 11:52:51 <PublicServer> <Troy McClure> yes 11:52:52 <Hazzard> What I meant to say: If a train that on the part of the track that merges STOPS (jam, prio, whatever), then the next train is blocked by it 11:53:15 <Hazzard> And then if there is a constant flow they continue blocking each other back and forth 11:53:30 <PublicServer> <Troy McClure> the double bridges usually arent the problem, but acceleration characteristics, the merge is too soon, or the bridges don't have prios 11:54:29 <PublicServer> <Troy McClure> what I'd like to do is prioritze bridges or make the merge (with another line) later on the track, and then "reset" the situation, stopping trains before the double bridges 11:56:34 <Hazzard> Is it possible to set up a system to automaticly reset it? 11:58:32 <PublicServer> <Troy McClure> hmm, don't think so 11:58:38 <PublicServer> <Troy McClure> or actually, you could do that 11:58:50 <PublicServer> <Troy McClure> but you wouldnt be solving a problem, so it would be useless 11:59:10 <Hazzard> Not neccesarily 11:59:11 <PublicServer> <Mark> NO ISR 11:59:21 <Hazzard> isr? 11:59:33 <PublicServer> <Mark> industrial stations renewal 11:59:49 <PublicServer> <Mark> or any stations newgrf, for that matter 11:59:56 <Hazzard> Ok 12:00:22 <PublicServer> <V453000> lol 12:00:30 <PublicServer> <Troy McClure> how would it not be useless, Hazzard? 12:00:45 <Hazzard> Troy: if there is a constant flow of traffic, one jam can cause the thing to become desynced, and it will stay dysnced untill it is manually reset, or there is a break in the flow of trains 12:00:46 <Tray> !password 12:00:46 <PublicServer> Tray: rinked 12:00:59 <Hazzard> For longer doubled bridges 12:01:19 <PublicServer> *** Tray joined the game 12:01:43 <PublicServer> <Troy McClure> yes, but since you're not tackeling the cause of the desync, a reset wouldn't fix it 12:02:13 <PublicServer> <Troy McClure> btw, it also happens with 4 long bridges (or 3 long for that matter), not long bridges 12:02:14 <Hazzard> Well, you can't really just remove jams from the game 12:02:18 <Hazzard> When you are constructing 12:03:02 <PublicServer> <Troy McClure> okay, let me refrase it otherwise: what would you be solving with an automatic resetter? 12:03:54 <Hazzard> having to manually reset it? 12:04:08 <PublicServer> *** Tray has left the game (leaving) 12:04:56 <PublicServer> <Troy McClure> yes, is that a persistent problem? 12:05:10 <PublicServer> <Troy McClure> if yes: how is the problem caused? 12:05:50 *** Hazzard_ has joined #openttdcoop 12:05:57 <Maraxus> !password 12:05:57 <PublicServer> Maraxus: rinked 12:05:59 *** Hazzard is now known as Guest366 12:05:59 *** Hazzard_ is now known as Hazzard 12:06:08 <PublicServer> <Troy McClure> "Doctor, I keep falling on my head" 12:06:23 <PublicServer> <Troy McClure> "sure, here's a bandaid, now go away" 12:06:29 <PublicServer> *** Maraxus joined the game 12:06:33 <PublicServer> <Maraxus> hi 12:06:34 <Hazzard> Sorry about that dc 12:06:41 <PublicServer> <Troy McClure> "Doc, I fell on my head again" 12:06:56 <PublicServer> <Troy McClure> "sure, here's a bandaid" 12:07:09 <PublicServer> <Troy McClure> I suggest the person that keeps falling should learn how to walk (or something) 12:07:35 <PublicServer> <Troy McClure> instead of persistenly giving him a bandaid (or painkiller or stuff) 12:07:38 <PublicServer> <Troy McClure> hi Maraxus 12:08:03 <Hazzard> Yes 12:08:06 <PublicServer> <Troy McClure> you understand what I mean Hazzard? 12:08:10 <Hazzard> Yes 12:08:22 <PublicServer> <Troy McClure> solving the symptoms isnt solving the problem 12:08:52 <Hazzard> Why not solve both? 12:09:27 <PublicServer> <Troy McClure> if you have solved the problem, you shouldn't need to solve the symptoms anymore (or just once, by resetting) 12:10:35 <PublicServer> <Troy McClure> for such a thing, you would need a mechanism that verifies that all bridges are full, and -probably- a train waitng at a merging line, or just on the line where both have merged 12:11:07 <PublicServer> <Troy McClure> a memory that will hold off trains, untilll the bridges are empty 12:11:18 <PublicServer> <Troy McClure> and then let trains pass again 12:11:55 *** Guest366 has quit IRC 12:12:04 <Hazzard> If it works 12:12:48 <PublicServer> <Troy McClure> with logic systems, anything can be made to work, when given enough space 12:14:17 <Hazzard> Well then mission acomplished 12:15:25 <PublicServer> <Troy McClure> probably not, since you obviously have an enduring problem, whereby the symptom is only solved by stopping trains, which is what you least want 12:17:20 <PublicServer> *** Troy McClure has joined spectators 12:18:48 <Hazzard> It may be that something as simple as an or gate connected to the merging lines could work 12:22:59 <Hazzard> When I get back to my computer I will test it out 12:24:57 <PublicServer> <Troy McClure> okay :) 12:25:05 <Hazzard> :) 12:25:39 <PublicServer> *** Troy McClure has left the game (leaving) 12:27:51 *** Troy_McClure has quit IRC 12:33:10 *** Hazzard has quit IRC 12:37:51 <PublicServer> <V453000> oh the last strong rail trains :) 12:38:49 *** Chris_Booth has joined #openttdcoop 12:46:00 *** Hazzard has joined #openttdcoop 12:47:52 <Chris_Booth> hi 12:47:59 <PublicServer> <Mark> hello boothus 12:49:41 <Hazzard> One solution to the bridge desyncing is having the TL longer then the length of the split 12:50:12 <PublicServer> <Mark> how? 12:50:36 <Hazzard> It stops 2 trains from entering the split anyway 12:51:07 <PublicServer> <Mark> the second one can enter the other bridge when the first one has only partially cleared it 12:52:43 <Hazzard> Thats the point of having doubled bridges 12:52:52 <Hazzard> But no 2 can be entirely 12:53:10 <PublicServer> <Mark> if they can, you need a 3rd bridge 12:55:40 <PublicServer> <V453000> yey new mentally disturbed train 12:56:33 <Hazzard> Well, they almost always can 12:56:42 <Hazzard> For example in this game there is TL3 12:57:31 *** roboboy has joined #openttdcoop 13:01:53 <Chris_Booth> you could close the bridge if the exit is blocked with a bit of logic 13:04:59 <Hazzard> Thats what I have been testing 13:05:12 <Hazzard> an OR gate seems to work fine at the extis 13:05:35 <Hazzard> But I am testing with TL7 13:12:40 <PublicServer> <Mark> V453000: !here 13:12:46 <PublicServer> <Mark> any problems using pbs there? 13:13:04 <Hazzard> It seems to work with any TL 13:13:19 <PublicServer> <V453000> hm 13:13:25 <PublicServer> <V453000> well yes 13:13:35 <PublicServer> <V453000> the depots can stack loads of trains that way 13:13:49 <PublicServer> <V453000> but ... 13:13:51 <PublicServer> <Mark> i wonder when they decide what depot they're going to take 13:13:58 <PublicServer> <Mark> i dont think they'll stack 13:14:09 <PublicServer> <V453000> well that is the issue with PBS 13:14:11 <PublicServer> <Mark> not more than, say, 3 trains anyway 13:14:21 <PublicServer> <V453000> if you want to double it, just split them 13:14:24 <PublicServer> <V453000> no no 13:14:38 <PublicServer> <V453000> they can stack infinite amount if there is traffic in the station 13:14:44 <PublicServer> <V453000> that is why I build the stack-proof depots 13:14:46 <PublicServer> <Mark> yeah well, thats the point :P 13:14:54 <PublicServer> <V453000> yes but thats bad 13:15:04 <PublicServer> <Mark> you want them stacking if the pickup is full dont you 13:15:10 <PublicServer> <V453000> ofc not 13:15:18 <PublicServer> <V453000> this is not an overflow just a refit depot 13:15:24 <PublicServer> <V453000> trains shouldnt stack there 13:15:30 <PublicServer> <Mark> it doesnt hurt if they do anyway 13:15:37 <PublicServer> <V453000> it does a lot 13:15:48 <PublicServer> <Mark> if there is a jam for any reason at least the drop doesnt get blocked 13:15:52 <PublicServer> <V453000> the trains just disappear from the network suddenly 13:16:02 <PublicServer> <V453000> sure but it isnt just about jam 13:16:14 <PublicServer> *** Hazzard joined the game 13:16:18 <PublicServer> <V453000> they can stack even without jam just cause trains feel like going in the depots more than leaving them 13:16:36 <PublicServer> <Mark> they could theoretically but i dont think they do 13:16:38 <PublicServer> <Hazzard> How do you make stack proof depots 13:16:41 *** Tray has quit IRC 13:16:41 <PublicServer> <Mark> which is what i was testing 13:16:51 <PublicServer> <Mark> mind if i test the other one...? 13:17:02 <PublicServer> <V453000> sure do 13:17:12 <PublicServer> <V453000> but you need a lot of traffic to stack it 13:18:46 <PublicServer> <Mark> hmm 13:19:04 <PublicServer> <Mark> they decide at the waypoint 13:19:06 <PublicServer> <Mark> obviously 13:19:30 <PublicServer> <Mark> if a train starts leaving the depot after it passes the waypoint it could choose the same one and wait for it to leave the depot 13:19:46 <PublicServer> <Mark> like that 13:19:53 <PublicServer> <V453000> I know, PBS 13:20:03 <PublicServer> <Mark> doesnt have anything to do with pbs 13:20:13 <PublicServer> <V453000> true actually 13:20:19 <PublicServer> <Mark> just has to do with when the train choses the depot 13:20:37 <PublicServer> <Mark> that can be fixed 13:20:55 <PublicServer> <Mark> shit 13:21:05 <PublicServer> <V453000> careful with that :D 13:21:15 <PublicServer> <V453000> it mustnt be before reverser btw 13:21:15 <PublicServer> <Mark> ah 13:21:22 <PublicServer> <V453000> if it is before reverser then they dont find depot 13:21:36 *** Thorinbur has joined #openttdcoop 13:21:40 <PublicServer> <Mark> hmm :D 13:21:42 <PublicServer> <Hazzard> Well, they have to go to the reverser anyway 13:21:44 <PublicServer> <Mark> thats even worse 13:22:10 <PublicServer> <Mark> we need combo pbs signals 13:22:16 <PublicServer> <V453000> oh yes that cant work at all 13:22:27 <PublicServer> <V453000> they reserve path before waypoint 13:22:37 <PublicServer> <V453000> actually PBS -> waypoint is extremely wtf even without depot order 13:23:00 <PublicServer> <Hazzard> waypoints are invisible to signals and whatever 13:23:11 <PublicServer> <Hazzard> But it is weird that they choose at the waypoint 13:23:17 <PublicServer> <Mark> why? 13:23:20 <PublicServer> <Mark> its the next order 13:23:30 <PublicServer> <Hazzard> Because there are no signals 13:23:36 <PublicServer> <V453000> I say make the depot I did 13:23:38 <PublicServer> <V453000> 100% safe 13:23:40 <PublicServer> <Mark> it doesnt chose based on signals 13:23:44 <PublicServer> <Mark> yeah just testing :P 13:23:46 <PublicServer> <Mark> adventure! 13:23:56 <PublicServer> <V453000> :) 13:25:25 <PublicServer> <V453000> omg that noob :p 13:25:35 <PublicServer> <Mark> :P 13:25:54 <PublicServer> <V453000> the other option is the other drop station, just prio for the depot 13:26:08 <PublicServer> <V453000> but that is just huge ass wide 13:26:31 <PublicServer> <V453000> perhaps making a few rows of platforms would help 13:26:45 <PublicServer> <Mark> i want signals in waypoints 13:27:08 <PublicServer> <Mark> doubt that could work 13:27:30 <PublicServer> <Mark> iwant signals in stations too, for that matter 13:27:40 <PublicServer> <V453000> EVERYWHERE! 13:27:50 <PublicServer> <V453000> bridges, tunnels, maybe signals between tiles too ? :D 13:27:52 <PublicServer> <V453000> :P 13:27:58 <PublicServer> <Mark> well bridges and tunnels are a completely different matter as they are actually warpholes 13:28:08 <PublicServer> <V453000> yes but still :) 13:28:18 <PublicServer> <Mark> would be pretty nice 13:28:43 <Thorinbur> !password 13:28:43 <PublicServer> Thorinbur: belows 13:28:57 *** Tray has joined #openttdcoop 13:29:01 <PublicServer> *** Thorinbur joined the game 13:29:10 <PublicServer> <Thorinbur> a lot of us here :) 13:29:14 <PublicServer> <V453000> hi 13:29:16 <PublicServer> <Thorinbur> hello everybody 13:29:30 <PublicServer> <Mark> hello 13:29:37 <PublicServer> <Maraxus> hi 13:30:27 <PublicServer> <Thorinbur> 28 platforms?? West Factory got biiiig 13:30:41 <PublicServer> <V453000> well consider that they use the platforms multiple times :) 13:30:49 <PublicServer> <Mark> it got fat 13:32:19 <PublicServer> <V453000> you should get the ICE running Mark :) 13:32:29 <PublicServer> <V453000> just make a HQ drop for now if you have nowhere to connect it :) 13:32:35 <PublicServer> <V453000> awsum engines rather soon :P 13:32:37 <PublicServer> <Mark> yeah cant be bothered tbh :P 13:33:03 <PublicServer> <Mark> anyone's more than welcome to connect some feeders or ICE though 13:33:15 <PublicServer> <Hazzard> What does ICE stand for? 13:33:25 <PublicServer> <Mark> intercity express 13:33:25 <PublicServer> <V453000> intercity express 13:33:35 <PublicServer> <Mark> ice, ice, baby 13:34:01 <PublicServer> <V453000> OMG MARK 13:34:07 <PublicServer> <V453000> you fucking forgot the waypoint :D 13:34:14 <PublicServer> <V453000> fuck :-D 13:34:28 <PublicServer> <Mark> well i cant remember everything :P 13:34:34 <PublicServer> <V453000> okay :D 13:34:36 <PublicServer> <Mark> (sorry :P) 13:34:39 <PublicServer> <V453000> :P 13:34:51 <PublicServer> <V453000> the last oil station is good at least for one thing 13:34:57 <PublicServer> <V453000> it shows you that trains are lost :D 13:35:08 <PublicServer> <V453000> as it is the only roro, they love it when lost 13:35:18 <PublicServer> <Mark> put an alarm on it 13:35:36 <PublicServer> <Thorinbur> That ICE station looks chaotic:) 13:35:38 <Chris_Booth> how is my goods drop looking? 13:35:41 <PublicServer> <V453000> you can easily distinguish tankers from other wagons :) 13:35:48 <PublicServer> <Thorinbur> but nice, and it is symethrical:) I love that 13:35:52 <PublicServer> <V453000> Chris: the steel mill ate it, sorry 13:36:06 <PublicServer> <V453000> it sed "I WILL NOT DIE BITCH" and ate the station 13:36:13 <PublicServer> <V453000> now there are 4 steel mills 13:36:16 <Chris_Booth> cool! 13:36:47 <PublicServer> <V453000> its last words were about you though 13:36:53 <Chris_Booth> It will have to be moved and rebuilt then 13:37:03 <PublicServer> <Mark> booth, im your father 13:37:09 <PublicServer> <V453000> no the steel mills got a bit wild and ate everything around as well 13:37:15 <PublicServer> <V453000> so its fine 13:37:50 <PublicServer> <Mark> and now its fat and ugly 13:38:45 <PublicServer> <V453000> big fat steel mill eating rails ... on what drugs are we? :d 13:38:55 <PublicServer> <V453000> not to mention that steel mill should produce rails not eat them :D 13:39:10 <hylje> fatty 13:39:25 <PublicServer> <Mark> its your trippy nuttah trains causing hallucinations 13:39:41 <PublicServer> <V453000> :d 13:39:55 <PublicServer> <V453000> but look how happy they are 13:40:57 <PublicServer> <V453000> hm the NUTems dont align perfectly either :) 13:42:19 <PublicServer> *** Mark has left the game (general timeout) 13:42:19 <PublicServer> *** Mark has left the game (connection lost) 13:42:39 <PublicServer> <V453000> :[ 13:45:58 <PublicServer> *** Maraxus has joined spectators 13:49:09 *** roboboy has quit IRC 13:51:23 <PublicServer> <Thorinbur> ???? 13:51:31 <PublicServer> <V453000> what? :) 13:51:33 <PublicServer> <Thorinbur> how the hell we have one airport? 13:51:43 <PublicServer> <Thorinbur> in infrastructure tab 13:51:53 <PublicServer> <V453000> heliport 13:51:55 <PublicServer> <Hazzard> There is one heliport 13:52:01 <PublicServer> <Thorinbur> Oh base, right? 13:52:11 <Mark> blow it up! 13:52:13 <PublicServer> <V453000> the rotating trains in the bototm 13:52:18 <Mark> and watch helis fall from the sky 13:52:31 <PublicServer> <Thorinbur> , how did you build one? 13:52:57 <PublicServer> <Hazzard> At the madness generator :D 13:52:59 <PublicServer> <Thorinbur> for me air building menu is innaccesible 13:53:27 <Mark> "enable building tools when no suitable vehicles are available" 13:53:31 <Mark> somewhere in advanced settings 13:53:43 <PublicServer> <V453000> construction or interface I guess 13:53:50 <PublicServer> <Thorinbur> that makes sense now 14:01:50 <PublicServer> <Hazzard> Where is the pax network thing? 14:02:00 <PublicServer> <V453000> multiple 14:02:06 <PublicServer> <Mazur> Select Pax in your station list. 14:02:16 <PublicServer> <Mazur> "PS" 14:02:19 <PublicServer> <Hazzard> You said something about a sbahn network 14:02:39 <PublicServer> <V453000> that might be at Senham 14:03:02 <PublicServer> <Hazzard> Seems to be 14:04:33 <PublicServer> <V453000> we are getting in the era of increasingly strange engines :) 14:04:39 <PublicServer> <V453000> expect weird stuff from now on 14:06:57 <PublicServer> <Thorinbur> Does second gen wagons have half the capacity?? 14:07:08 <PublicServer> <V453000> ? 14:07:18 <PublicServer> <V453000> 20->40->30->20 14:07:22 <PublicServer> <V453000> 1st->2nd->mono->mag 14:07:28 <PublicServer> <V453000> per half tile 14:07:50 <PublicServer> <V453000> passenger wagons are 60->40->30 rail mono mag 14:07:56 <PublicServer> <V453000> for passengers, mail less 14:08:03 <PublicServer> <Thorinbur> In game menu claims that 2nd gen wagons have 10 14:08:21 <PublicServer> <V453000> lol :) 14:08:33 *** Tray has quit IRC 14:08:37 <Chris_Booth> madness 14:08:39 <PublicServer> <V453000> well just look at them on the northern network 14:08:39 <PublicServer> <V453000> 50 14:08:41 <PublicServer> <V453000> 40 14:08:59 <PublicServer> <V453000> the purchase menu is major fuckup anyway 14:09:05 <PublicServer> <V453000> hacked hacked and hacked 14:09:13 <PublicServer> *** XeryusTC joined the game 14:09:24 <PublicServer> <V453000> hi Xeryus 14:09:40 <PublicServer> <XeryusTC> hello 14:09:44 <PublicServer> <Thorinbur> you are right it is 40, but purchase menu claims otherwise, thats why i asked 14:09:52 <PublicServer> <XeryusTC> the pax network is in need of some extra trains :D 14:09:58 <PublicServer> <V453000> :) 14:10:32 <PublicServer> <XeryusTC> it also doesnt help that the trains arent seperated at all anymore :( 14:11:03 <PublicServer> <XeryusTC> maybe i should've been timetablin' 14:11:37 <PublicServer> <XeryusTC> oh 14:11:40 <PublicServer> <XeryusTC> i've found a bug :o 14:11:46 <PublicServer> <XeryusTC> or rather, a glitch 14:11:56 <PublicServer> <Hazzard> What is the difference? 14:12:03 <PublicServer> <XeryusTC> go to Little Chinthill Livestock 14:12:05 <PublicServer> <V453000> you found ONE glitch? :D but which one ? :) 14:12:08 <PublicServer> <XeryusTC> zoom out one level 14:12:12 <PublicServer> <XeryusTC> and look at the map border 14:12:22 <PublicServer> <V453000> oh 14:12:22 <PublicServer> <V453000> nice 14:12:28 <PublicServer> <V453000> never seen that 14:12:35 <PublicServer> <XeryusTC> me neither 14:13:08 <PublicServer> <Hazzard> The farms have lights to keep them growing during the night :D 14:13:19 <PublicServer> <V453000> they make drugs 14:13:43 <Chris_Booth> They are dutch farms 14:13:49 <PublicServer> <V453000> XD 14:14:08 <PublicServer> <XeryusTC> actually, our out doors farms dont use lights :P 14:14:18 <PublicServer> <XeryusTC> not even on the weed farms :P 14:14:20 <PublicServer> <Thorinbur> I have the same grathic glith above all rails 14:14:34 <PublicServer> <Hazzard> As do i 14:14:40 <PublicServer> <Thorinbur> looks like those "3d fences" are being partially drawn withous scalling 14:15:04 <PublicServer> <V453000> new fast trains :) 14:16:35 <Mark> !password 14:16:35 <PublicServer> Mark: pickle 14:16:55 <PublicServer> *** Mark joined the game 14:17:40 <PublicServer> <Thorinbur> did my secret entrance did not connect? 14:17:54 <PublicServer> <Hazzard> It does 14:18:32 <PublicServer> <XeryusTC> why do all single engines in this set look like they're the wrong way around? 14:18:43 <PublicServer> <V453000> really? :D 14:18:57 <PublicServer> <XeryusTC> yes 14:19:03 <PublicServer> <XeryusTC> just look at that Duke Nut'em thing 14:19:13 <PublicServer> <Thorinbur> Duke NUT'e looks like PACMAn 14:19:15 <PublicServer> <XeryusTC> and the engines we had yesterday also looked the wrong way around 14:19:31 <PublicServer> <V453000> I dont quite know what to do with that issue :D 14:19:43 <PublicServer> <Mark> how do they look the wrong way around? 14:20:28 <PublicServer> <Thorinbur> The question is, are they supposed to hae higher end in front? 14:20:32 <Chris_Booth> They are austrailan trains :P 14:20:42 <PublicServer> <V453000> of course they are 14:20:57 <PublicServer> <V453000> they are fking STRONG, they dont care about some aerodynamics :p 14:21:15 <PublicServer> <Thorinbur> so they are ok for me, still i cant stop thinking about packman 14:21:34 <Chris_Booth> Waka Waka Waka 14:21:39 <PublicServer> <Thorinbur> would not like to be in front of this monster in a jam in last passanger wagon, 14:23:15 <PublicServer> <XeryusTC> look at 836, that looks proper :P 14:23:25 <PublicServer> <XeryusTC> even though the green at the front is still weird 14:23:36 <PublicServer> <V453000> omg 14:23:58 <PublicServer> <Thorinbur> wow 14:24:13 <PublicServer> <Thorinbur> 837 as well 14:24:15 <PublicServer> <Thorinbur> btw 14:24:18 <PublicServer> <XeryusTC> yeah :P 14:24:32 <PublicServer> <V453000> idk I still like the former one better 14:26:40 <PublicServer> <V453000> HAHA 14:26:42 <PublicServer> <XeryusTC> lol invisible engine? 14:26:44 <PublicServer> <V453000> go test it :) 14:26:48 <PublicServer> <Thorinbur> lol? 14:26:55 <PublicServer> <V453000> just try it :) 14:26:56 <PublicServer> <Thorinbur> stealthy doombringer? 14:27:06 <PublicServer> <XeryusTC> i'll put it on north then :P 14:27:12 <PublicServer> <V453000> it is pax only 14:27:22 <PublicServer> <XeryusTC> oh 14:27:32 <PublicServer> <Thorinbur> looks nice 14:27:36 <PublicServer> <Thorinbur> just lacking icon 14:27:42 <PublicServer> <Thorinbur> and is damn fast 14:27:44 <PublicServer> <V453000> on purpose :) 14:28:06 <PublicServer> <Thorinbur> is he changing appearence of other wagons? 14:28:13 <PublicServer> <V453000> express wagons 14:28:20 <PublicServer> <V453000> different in pax/mail/gold 14:28:22 <PublicServer> <Mark> we need a nuts game with mars conversion 14:28:29 <PublicServer> <V453000> why Mark? :) 14:28:36 <PublicServer> <Mark> suits the weirdness 14:28:42 <PublicServer> <V453000> lol 14:28:57 <PublicServer> <XeryusTC> oh :) 14:29:03 <PublicServer> <XeryusTC> very fast indeed 14:29:05 <PublicServer> <Thorinbur> WOW this looks freaking AWESOME! 14:29:11 <PublicServer> <XeryusTC> and wagons look awesome 14:29:14 <PublicServer> <V453000> :) 14:29:24 <PublicServer> <V453000> I had no doubt you would like it 14:29:31 <PublicServer> <Thorinbur> can we play Pax game with NUTS next? 14:29:33 <PublicServer> <V453000> which is why there is the hidden purhcase menu sprite :) 14:29:35 <PublicServer> <Thorinbur> ^^ 14:29:37 <PublicServer> <V453000> XD 14:29:43 <PublicServer> <V453000> you can still use it here :p 14:29:50 <PublicServer> <XeryusTC> Thorinbur: just expand the steam pax network 14:30:20 <PublicServer> <Thorinbur> Do you have more suprises V? 14:30:34 <PublicServer> <V453000> exactly surprises, no, but there is a lot of really weird engines coming 14:30:44 <PublicServer> <XeryusTC> nyan engine :D 14:30:50 <PublicServer> <Thorinbur> I dont really like Pax games, I hope for simmilar awesomness in cargo 14:30:52 *** smoovi has quit IRC 14:30:54 <PublicServer> <V453000> .. :) 14:31:20 <PublicServer> <V453000> you will see :) and hopefully like 14:31:38 <PublicServer> <V453000> which evil bastard turns my cutie transfer trains around 14:31:41 <PublicServer> <V453000> Xeryus!! 14:31:43 <PublicServer> <V453000> :D 14:31:51 <PublicServer> <V453000> they shouldnt be driving ass-forward 14:31:58 <PublicServer> <XeryusTC> :D 14:32:00 <PublicServer> <Hazzard> What 14:32:06 <PublicServer> <XeryusTC> i am just going to test it on every engine :P 14:32:09 <PublicServer> <Hazzard> hahahah 14:32:12 <PublicServer> <V453000> omg 14:32:29 <PublicServer> <Hazzard> Wow, ass forward 14:32:29 <PublicServer> <XeryusTC> seriously, loads of trains in this set look like they're driving backwards :P 14:32:40 <PublicServer> <V453000> no, your brain is backwards :D 14:33:54 <PublicServer> <Mark> hah 14:33:54 <PublicServer> <XeryusTC> fail! 14:33:57 <PublicServer> <V453000> bitch. 14:33:59 <PublicServer> <Hazzard> :i 14:34:05 <PublicServer> <Thorinbur> what happened to treeplanting? 14:34:20 <PublicServer> <XeryusTC> wtf is going on at Great Barnpool? 14:34:26 <PublicServer> <V453000> nothing to treeplanting, jsut people got lazy :p 14:34:36 <PublicServer> <Hazzard> Treeplanting can be dangerous 14:34:43 <PublicServer> <Thorinbur> how exactly? 14:34:58 <PublicServer> <V453000> maglev is here :) 14:35:04 <PublicServer> <Hazzard> biomech horse? 14:35:39 <PublicServer> <XeryusTC> lets convert north to maglev ;P 14:36:13 <PublicServer> <Thorinbur> it is so fast paint in the front cracked 14:37:01 <PublicServer> <Thorinbur> WTH? 14:37:19 <PublicServer> <Thorinbur> oh ok, SBAHN 14:37:29 <PublicServer> <Thorinbur> it looks just weird without city around 14:37:31 <PublicServer> <Mark> ... :) 14:37:38 <PublicServer> <Mark> its easier building without a city :P 14:37:40 <PublicServer> <XeryusTC> wtf big ass canal 14:37:54 <PublicServer> <Mark> where 14:38:04 <PublicServer> <Thorinbur> NOthern Pax area 14:38:04 <PublicServer> <XeryusTC> pax network 14:38:16 <PublicServer> <Hazzard> wow 14:38:34 <PublicServer> <Hazzard> put some boats on it :P 14:38:40 <PublicServer> <Mark> wtf 14:41:06 <PublicServer> <Mark> bwah 14:41:12 <PublicServer> <XeryusTC> n00b 14:41:13 *** smoovi has joined #openttdcoop 14:41:44 <PublicServer> <XeryusTC> we need to have 8TT with these dark energy things 14:42:27 <Chris_Booth> 8TT that is long XTC 14:42:37 <PublicServer> <XeryusTC> yeah, but it'll look epic 14:43:07 <PublicServer> <Mark> give them tilt and make them mlev 14:43:13 <PublicServer> <Mark> so we can do TL8 with CL2 14:45:11 <PublicServer> <V453000> Chris_Booth: come join the game :) 14:45:34 <Chris_Booth> Cant V I am at work :P 14:46:17 <PublicServer> <Mark> isnt that a reason to join? 14:46:27 <PublicServer> <V453000> :D 14:47:21 <PublicServer> <V453000> last medium trians for monorail :) 14:49:43 <PublicServer> <V453000> want to change north to maglev XeryusTC? 14:49:57 <PublicServer> <XeryusTC> yeah 14:49:59 <PublicServer> <XeryusTC> north cargo that is 14:50:01 <PublicServer> <XeryusTC> not pax ;) 14:50:03 <PublicServer> <V453000> yarr 14:50:05 <PublicServer> <XeryusTC> but first i'm timetabling 14:50:12 <PublicServer> <XeryusTC> nearly done though 14:51:07 *** Mark has quit IRC 14:51:21 <PublicServer> *** Mark has left the game (connection lost) 14:51:32 <PublicServer> *** {TWerkhoven[l]} joined the game 14:52:05 <PublicServer> *** Hazzard has left the game (leaving) 14:52:12 *** Hazzard has quit IRC 14:53:58 *** Mark has joined #openttdcoop 14:53:58 *** Webster sets mode: +o Mark 14:54:04 <Webster> Hi! From all your Coop Friends! 14:54:07 <PublicServer> <XeryusTC> V: sent trains to depot yet? 14:54:08 <Mark> that was weird 14:54:11 <PublicServer> <V453000> no dont 14:54:15 <Mark> all my keyboard keys changed or something 14:54:25 <PublicServer> <XeryusTC> mark: ctrl+shift 14:54:28 <PublicServer> <V453000> just catch -> autoreplace in universal depots -> convert tracks 14:54:33 <Mark> oh :) 14:54:36 <Mark> restart worked too :P 14:54:57 <Mark> i thought it'd be something like that but couldnt type anything :D 14:54:59 <PublicServer> <XeryusTC> V453000: you actually added a method to replace between track types with your trainset? 14:55:07 <PublicServer> <V453000> no, that is another newgrf 14:55:09 <PublicServer> <V453000> but I will 14:55:15 <PublicServer> <XeryusTC> oh 14:55:18 <Mark> !password 14:55:18 <PublicServer> Mark: rascal 14:55:26 <PublicServer> *** Mark joined the game 14:55:30 <PublicServer> <XeryusTC> mark: on windows if you have multiple keyboard layouts configured ctrl+shift switches between them 14:55:44 <PublicServer> <XeryusTC> windows has 2 by default for some reason 14:55:50 <PublicServer> <Mark> ah ok :) 14:55:52 <PublicServer> <Mark> good to know 14:56:19 <PublicServer> <XeryusTC> it is quite annoying because ctrl+shift+arrows selects entire words at once 14:57:35 <PublicServer> <XeryusTC> i renamed the north network group to eastern btw 14:57:37 <PublicServer> *** Mark has left the game (general timeout) 14:57:37 <PublicServer> *** Mark has left the game (connection lost) 14:57:49 <PublicServer> <XeryusTC> because it has been named east since well, forever :P 15:02:13 *** [1]Mark has joined #openttdcoop 15:02:17 *** Mark is now known as Guest388 15:02:17 *** [1]Mark is now known as Mark 15:02:23 <Mark> that was weird too 15:02:33 <Mark> another windows feature: crashes out of nowhere 15:03:59 <PublicServer> <XeryusTC> two trains to go 15:04:26 <PublicServer> <XeryusTC> one 15:04:30 <PublicServer> <XeryusTC> which is nearly there 15:04:45 <PublicServer> <Thorinbur> Btw is there one coop convention, I was looking at the wiki and couldnt find. Where is North 15:04:55 <PublicServer> <Thorinbur> UP-Right or UP-Left 15:04:57 <PublicServer> <XeryusTC> top left border 15:04:59 *** Guest388 has quit IRC 15:05:11 <PublicServer> <XeryusTC> there is a compass article 15:05:15 <Mark> thats been heavily discussed 15:05:17 <PublicServer> <XeryusTC> or well, there should be 15:05:32 <PublicServer> <Thorinbur> i think i saw it but couldnt find it yesterday 15:05:38 <PublicServer> <V453000> my answer usually is as convention in that exact game is 15:05:41 <PublicServer> <V453000> I dont quite care where it is tbh 15:06:23 <PublicServer> <Thorinbur> WOW I am blown AWAY! 15:06:49 <PublicServer> <Thorinbur> Polish Goverment made good " Public annoucement" 15:06:56 <PublicServer> <Thorinbur> And they did it where it matters! 15:07:03 <PublicServer> <Thorinbur> brb 15:07:05 <PublicServer> <XeryusTC> hmm? 15:10:17 <Mark> !password 15:10:17 <PublicServer> Mark: tryout 15:10:30 <PublicServer> *** Mark joined the game 15:10:43 <PublicServer> <XeryusTC> maglev trains load slowly 15:12:31 *** Firartix has joined #openttdcoop 15:14:57 <PublicServer> <V453000> yes they do :) 15:15:24 <PublicServer> <V453000> perhaps too slowly 15:16:11 <PublicServer> <XeryusTC> way too slow 15:16:29 <PublicServer> <Mark> whats the theory behind them loading slowly? 15:16:31 <PublicServer> <XeryusTC> they should be loading at least 25% per tick :P 15:17:25 <PublicServer> <V453000> well you must have a reason to use rail 15:17:47 <PublicServer> *** Mazur has left the game (leaving) 15:17:49 <PublicServer> <V453000> so it isnt "oh maglev is out -> auto decision to replace" 15:17:55 <PublicServer> <Mark> not sure if slower loading is one 15:18:01 <PublicServer> <Mark> lower capacity is a reason i suppose 15:18:07 <PublicServer> <V453000> combined :) 15:18:21 <PublicServer> <XeryusTC> lower capacity is more realistic imo 15:18:25 <PublicServer> <V453000> .. 15:18:31 <PublicServer> <Mark> you can theoretically pack more mlev on a line because of the higher speed so you already need more platforms 15:19:33 <PublicServer> <V453000> I will think about that 15:19:59 <PublicServer> <XeryusTC> well, maglev needs to stay up in the air, so heavier trains would require more energy 15:20:13 <PublicServer> <XeryusTC> so having lower capacity is more realistic than slower loading imo 15:20:19 <PublicServer> <V453000> read the name of the set 15:20:22 <PublicServer> <V453000> say realistic again :p 15:20:28 <PublicServer> <Mark> excuses :D 15:20:38 <PublicServer> <XeryusTC> there is never a reason to not be realistic :P 15:23:41 <PublicServer> <Mark> ssssht 15:24:31 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 15:27:21 <PublicServer> <XeryusTC> i'm going to upgrade east wood sometime soon i think :P 15:27:31 <PublicServer> <V453000> :) 15:27:37 <PublicServer> <XeryusTC> 2 lanes in etc 15:27:57 <Chris_Booth> doesn't the ML need upgrading to LLL_RRR yet? 15:29:59 <PublicServer> Mark: you are not allowed to use !rcon 15:30:02 <Mark> @op 15:30:02 *** Webster sets mode: +o Mark 15:30:16 <PublicServer> *** Thorinbur has left the game (general timeout) 15:30:16 <PublicServer> *** Thorinbur has left the game (connection lost) 15:31:05 *** Thorinbur_ has joined #openttdcoop 15:31:09 <PublicServer> <XeryusTC> this game needs magic bulldozer :P 15:31:10 <Thorinbur_> !password 15:31:10 <PublicServer> Thorinbur_: drills 15:31:13 <Thorinbur_> !password 15:31:13 <PublicServer> Thorinbur_: drills 15:31:27 <PublicServer> *** Thorinbur joined the game 15:31:38 <PublicServer> <V453000> no magic dozer for chaos game. :D 15:32:00 <PublicServer> <Thorinbur> Where will the city fit around that SBAHN? 15:32:12 <PublicServer> <Thorinbur> add roads, and there is no space for buildings :) 15:32:22 <PublicServer> <Mark> theres plenty 15:32:33 <PublicServer> <Mark> plenty of green tiles 15:33:03 <PublicServer> <Thorinbur> lol 15:33:05 <PublicServer> <Thorinbur> Shroom City 15:33:07 <PublicServer> <Thorinbur> XD 15:33:13 <PublicServer> <Mark> huh where did that come from 15:33:16 <PublicServer> * Mark hides 15:33:18 <PublicServer> <V453000> :) 15:33:32 <PublicServer> <Thorinbur> those cities grows like shrooms after rain 15:34:44 <PublicServer> <XeryusTC> dinner time 15:35:42 <PublicServer> <V453000> oil now has happy feeders :) 15:36:30 *** Thorinbur has quit IRC 15:36:32 *** Thorinbur_ is now known as Thorinbur 15:36:56 <PublicServer> <Thorinbur> I love the haircut on those 15:37:06 <PublicServer> <Mark> AAAAH 15:37:12 <PublicServer> <Thorinbur> Treees 15:37:15 <PublicServer> <Mark> no room 15:38:09 <PublicServer> <Mark> no point in putting more than one tree on a tile 15:39:00 <Mark> !rcon set max_roadveh 15:39:00 <PublicServer> Mark: Current value for 'max_roadveh' is: '10' (min: 0, max: 5000) 15:39:01 <Mark> !rcon set max_roadveh 20 15:39:02 <PublicServer> Mark: ā[All] Thorinbur: Anway, about that Polish Goverment: WE have major debate in Poland: Do we want nuclear power plant 15:39:10 <Mark> huh? 15:39:12 <Mark> !rcon set max_roadveh 20 15:39:25 <PublicServer> <Thorinbur> And majority of society is against.... Afraid of freaking Charnobyl... 15:39:27 <PublicServer> <Thorinbur> Idiots 15:39:37 <PublicServer> <Mark> need more nuclear power imho 15:39:41 <PublicServer> <Thorinbur> boycoting and forcing us to keep burning coal 15:40:19 <PublicServer> <Thorinbur> So goverment said they will start public campaignt to educate people about pros and cons of power plant 15:40:35 <PublicServer> <Thorinbur> (btw cons dont include nuclear exsplosion) 15:40:45 <PublicServer> <Thorinbur> ^^ 15:40:45 <PublicServer> <Mark> hehe 15:41:00 <PublicServer> <V453000> is that a pro? 15:41:02 <PublicServer> <Thorinbur> So people were like omg They will use public money Oh noes 15:41:05 <PublicServer> <Thorinbur> :) 15:41:19 <PublicServer> <Thorinbur> But today i saw this public annoucment 15:41:30 <PublicServer> <Thorinbur> and i was VERY possitively suprised 15:41:44 <PublicServer> <Thorinbur> that was first public annoucememnt that was done right! 15:41:47 <hylje> to be fair current day nuclear reactors are bad 15:42:04 <hylje> horribly inefficient and also capable of exploding 15:42:24 <PublicServer> <Thorinbur> They hired Gallileo crew to create the annoucement 15:42:27 <hylje> there are reactor designs coming up that are neither 15:42:53 <PublicServer> <V453000> so ... how long till one of these explodes hylje? :D 15:42:53 <PublicServer> <V453000> :P 15:42:59 *** Rhamphoryncus has joined #openttdcoop 15:43:22 <hylje> dunno, the safety is good enough that you need a catastrophe to trigger them 15:43:30 <PublicServer> <V453000> :) 15:43:47 <hylje> safety is expensive 15:44:04 <hylje> both to build and to place the power plants far from the consumer 15:45:42 <PublicServer> <XeryusTC> backish 15:48:00 <PublicServer> <Mark> need crossing tunnels 15:48:08 <PublicServer> <V453000> :D 15:48:14 <PublicServer> *** Thorinbur has left the game (general timeout) 15:48:14 <PublicServer> *** Thorinbur has left the game (connection lost) 15:49:22 <Thorinbur> grrr... My mom is talking trough Skype with video... She is starving my connection :/ 15:53:44 <PublicServer> <V453000> which local is it going to be Mark? 15:53:46 <Chris_Booth> kick her 15:53:56 <PublicServer> <Mark> hmmm? 15:54:02 <PublicServer> <V453000> which engine 15:54:06 <PublicServer> <V453000> or railtype even 15:54:08 <PublicServer> <Mark> ah 15:54:10 <PublicServer> <Mark> dunno 15:54:10 <PublicServer> <Mark> :D 15:54:16 <PublicServer> <Mark> recommendations? 15:54:18 <PublicServer> <V453000> nah 15:54:32 <PublicServer> <V453000> I like the monorail guys though 15:54:45 <PublicServer> <Mark> woosh woosh 15:54:55 <PublicServer> <Mark> maelstrom maybe 15:54:58 <PublicServer> <Mark> nice and fast 15:55:08 <PublicServer> <V453000> that is meant to be ICE :) 15:55:14 <PublicServer> <Mark> i care not :) 15:57:04 <PublicServer> <Mark> apocalypse is the fastest local train, 201kmh, and doesnt even carry pax 15:57:15 <PublicServer> <V453000> ooh 15:57:18 <PublicServer> <V453000> fuck :) 15:58:09 <PublicServer> <Mark> no monorail loc carries pax? 15:58:19 <PublicServer> <V453000> no, bug 15:58:26 <PublicServer> <Mark> oh 16:00:30 *** Chris_Booth has quit IRC 16:05:20 <PublicServer> <V453000> TL2.5? :o 16:05:26 <PublicServer> <Mark> fuck 16:05:40 <PublicServer> <V453000> it looks nice 16:05:51 <PublicServer> <Mark> :) 16:05:52 <PublicServer> <Mark> will fix in a bit 16:05:54 <PublicServer> <Mark> dinner 16:06:00 <PublicServer> *** Mark has joined spectators 16:10:32 <PublicServer> <XeryusTC> wood out upgraded 16:12:30 *** Firartix has quit IRC 16:12:47 <Thorinbur> !password 16:12:47 <PublicServer> Thorinbur: wirier 16:13:08 <PublicServer> *** Thorinbur joined the game 16:13:36 <PublicServer> *** Thorinbur has left the game (general timeout) 16:13:36 <PublicServer> *** Thorinbur has left the game (connection lost) 16:14:33 <PublicServer> *** Thorinbur joined the game 16:18:04 <PublicServer> <Thorinbur> Maglevs are unloading quite slow 16:18:07 <PublicServer> <XeryusTC> shall i add another 3 platforms to east wood drops? 16:18:46 <PublicServer> <Thorinbur> is this intentional, or It is normal speed and I am wrong? 16:19:08 <PublicServer> <XeryusTC> it's on purpose apparently 16:19:59 <PublicServer> <Thorinbur> I am fine with that just wanst sure if that was just me or was that really slower than normal 16:27:32 <PublicServer> <Thorinbur> expanded goods drop for maglev a little 16:31:26 <PublicServer> *** Thorinbur has left the game (leaving) 16:31:59 <PublicServer> *** Mark has left the game (general timeout) 16:31:59 <PublicServer> *** Mark has left the game (connection lost) 16:32:34 *** Progman has joined #openttdcoop 16:32:37 <PublicServer> <XeryusTC> wtf is that O_o 16:33:53 *** Chris_Booth has joined #openttdcoop 16:33:53 <PublicServer> *** Chris Booth joined the game 16:34:17 <PublicServer> <Chris Booth> bitches be crazy! 16:34:20 *** [1]Mark has joined #openttdcoop 16:34:23 *** Mark is now known as Guest403 16:34:23 *** [1]Mark is now known as Mark 16:35:05 *** ODM has joined #openttdcoop 16:35:05 *** ChanServ sets mode: +o ODM 16:35:44 <PublicServer> <Chris Booth> those maglev are so cool 16:36:05 <PublicServer> <Chris Booth> on a scale of 0 - cool they are cool + 4 16:39:15 *** Guest403 has quit IRC 16:41:21 <PublicServer> <Chris Booth> he he jam 16:41:35 <PublicServer> <Chris Booth> anyone mind if I fix Shroom City's jam? 16:43:00 <PublicServer> <Chris Booth> oh well I fixed it 16:43:19 *** pugi has quit IRC 16:47:53 <PublicServer> <XeryusTC> oh 16:47:59 <PublicServer> <XeryusTC> no one told me that the exit of wood drop was broken 16:48:01 <PublicServer> <Chris Booth> oh? 16:48:23 <PublicServer> <Chris Booth> north ro south? 16:48:33 <PublicServer> <XeryusTC> east 16:49:04 <PublicServer> <Chris Booth> XeryusTC: the east wood drop is broken 16:49:17 <PublicServer> <Chris Booth> now I told you :P 16:49:17 <PublicServer> <XeryusTC> :| 16:49:27 <PublicServer> <XeryusTC> if only you had done so before i fixed it 16:49:31 <PublicServer> <XeryusTC> or even before it started to jam 16:49:45 <PublicServer> <Chris Booth> I was working in the south 16:52:27 <PublicServer> <Chris Booth> hhhm 16:58:14 <PublicServer> <Chris Booth> 3rd hacked 16:59:56 <PublicServer> <Chris Booth> lets hope it doesnt jam the other way now 17:06:58 <PublicServer> <Chris Booth> no more jam on the south network now 17:07:32 <PublicServer> <Chris Booth> and the LLL_RRR section i built in the west 17:08:28 <PublicServer> <XeryusTC> east wood upgraded 17:08:30 <PublicServer> <XeryusTC> i think :o 17:08:53 <PublicServer> <Chris Booth> you have a depot on the ML line 17:08:59 <PublicServer> <XeryusTC> i know 17:09:02 <PublicServer> <XeryusTC> that is temporary 17:09:06 <PublicServer> <Chris Booth> ah okay 17:09:08 <PublicServer> <XeryusTC> and my entry to the drop is bugged 17:10:20 <PublicServer> <XeryusTC> now it's fixed 17:10:22 <PublicServer> <Chris Booth> well having the drop on top of a SLH doesn't help 17:10:36 <PublicServer> <Chris Booth> or even a BBH 17:10:44 <PublicServer> <XeryusTC> it is a bbh :P 17:10:52 <PublicServer> <XeryusTC> and it is part of the chaos challenge :D 17:11:11 <PublicServer> <Chris Booth> I know I had that last night with the West Goods Drop 17:11:17 <PublicServer> <Chris Booth> I moved it in the end :P 17:11:27 <PublicServer> <XeryusTC> :( 17:11:30 <PublicServer> <XeryusTC> it is fun to do it like this 17:12:13 <PublicServer> <Chris Booth> but it looks nice now, and isn't just stuck on the end of an SL next to Sarninghead Irone Ore Mine 17:13:19 <PublicServer> <Chris Booth> and my chaos BBH is still in the sprit of the game 17:17:13 <PublicServer> <XeryusTC> fuck 17:18:59 <PublicServer> <Chris Booth> lol poor XTC 17:19:45 <PublicServer> <V453000> when the fuck do the fast maglevs come :o 17:19:59 <PublicServer> <Chris Booth> lol 17:20:13 <PublicServer> <Chris Booth> we have one, the logic engine :P 17:20:27 <PublicServer> <V453000> oh they are bugged 17:20:34 <PublicServer> <V453000> all 4 of them come in 2060 17:20:52 <PublicServer> <Chris Booth> V453000: broke it 17:20:54 <PublicServer> <XeryusTC> suddenly 17:21:02 <PublicServer> <XeryusTC> all goods pickup trains arrive at the same time xD 17:21:08 <PublicServer> <V453000> I didnt break it, it was never working :D 17:23:10 <PublicServer> <Chris Booth> the Maelstrom is rather cool 17:23:20 <PublicServer> <V453000> :> 17:23:58 <PublicServer> <V453000> how do you like monorail tankers anyway Chris Booth? :D 17:24:09 <PublicServer> *** Thorinbur joined the game 17:24:29 <PublicServer> <Chris Booth> They looks like they came from portal 2! 17:24:41 <PublicServer> <V453000> portal 2? 17:24:45 <PublicServer> <V453000> or postal? 17:24:54 <PublicServer> <Chris Booth> Portal 2 the game 17:26:30 <PublicServer> <Chris Booth> we got the Nyan yet? 17:26:45 <PublicServer> <V453000> you saw the black steamers btw? 17:27:03 <PublicServer> <Chris Booth> the Doombringer! 17:27:09 <PublicServer> <Chris Booth> looks great for pax 17:27:43 <PublicServer> <V453000> yes that one :) 17:28:27 <PublicServer> <V453000> hm I have quite a list of bugs :) 17:28:45 <PublicServer> <Chris Booth> its only the alpha release 17:29:08 <PublicServer> <Chris Booth> and it is playable 17:29:50 <PublicServer> <V453000> sure sure :) 17:30:20 <PublicServer> <Chris Booth> give yourself a pat on the back 17:30:30 <PublicServer> <V453000> :> 17:31:48 *** Ryton has joined #openttdcoop 17:32:01 <Ryton> !password 17:32:01 <PublicServer> Ryton: crowed 17:32:28 <PublicServer> *** Ryton joined the game 17:34:33 <PublicServer> <Chris Booth> is it sad to just watch something you built 17:35:07 <PublicServer> <Ryton> Monorail tanker wagon is cute! 17:35:18 <PublicServer> <Ryton> especially the brainmelter :-) 17:35:19 <PublicServer> <Chris Booth> no it's manly 17:35:25 <PublicServer> <Ryton> as loco 17:35:56 <PublicServer> <V453000> :) 17:38:08 <Mark> !password 17:38:08 <PublicServer> Mark: crowed 17:38:19 <PublicServer> *** Mark joined the game 17:38:20 <PublicServer> <Mark> 'lo 17:38:20 <PublicServer> * Chris Booth hides 17:38:26 <PublicServer> <XeryusTC> hallo 17:38:36 <PublicServer> <Chris Booth> holla at me 17:39:34 <PublicServer> <Ryton> stupid q probably, but i'll ask anyway: 17:39:56 <PublicServer> <Ryton> how can one build an heliport on this map? it seems disabled atm? 17:40:06 <PublicServer> <Chris Booth> it is 17:40:13 <PublicServer> <Mark> theres a setting 17:40:27 <PublicServer> <Mark> "enable infrastructure when no suitable vehicles available" or something 17:40:29 <PublicServer> <Ryton> ok, didnt knew that. but it can be en/disabled at runtime, then? 17:40:47 <PublicServer> <Chris Booth> yes Ryton 17:40:52 <PublicServer> <Mark> advanced settings - interface - disable infrastructure... 17:41:01 <PublicServer> <Mark> yeah you can disable/enable it whenever 17:41:07 <PublicServer> <Mark> its a stupid option imo 17:41:07 <PublicServer> <Thorinbur> expanded maglev coal drop a little :) 17:41:07 <PublicServer> <Ryton> wow, "Reality" is weird! 17:41:45 <PublicServer> <Chris Booth> V453000: the tanker wagon with liverstock is cool 17:41:55 <PublicServer> <Chris Booth> they look like the have AC built into them 17:42:01 <PublicServer> <Mark> liquified cors 17:42:03 <PublicServer> <Mark> cows 17:42:17 <PublicServer> <V453000> which tanker? 17:42:21 <PublicServer> <Chris Booth> Mark its milk 17:42:31 <PublicServer> <Mark> sssht 17:42:31 <PublicServer> <Chris Booth> train 574 V453000 17:42:33 <PublicServer> <V453000> it is fish :) 17:42:51 <PublicServer> <V453000> that isnt tanker 17:42:53 <PublicServer> <V453000> thats flatbed 17:43:04 <PublicServer> <Chris Booth> no its a taker 17:43:06 <PublicServer> <V453000> tankers are the same as oil but with water inside and fishies 17:43:20 <PublicServer> <Chris Booth> it says tanker in info window 17:43:31 <PublicServer> <V453000> yes, wrong string, the wagon actually is universal 17:43:32 <PublicServer> <Thorinbur> It looks like those transport vechicles from I robot 17:43:34 <PublicServer> <Thorinbur> :) 17:43:53 <PublicServer> <Chris Booth> ah okay 17:44:03 <PublicServer> <XeryusTC> just added a whole bunch of trains to the east network 17:44:13 <PublicServer> <XeryusTC> although most stations could probably do with some extra platforms as well 17:44:23 <PublicServer> <Chris Booth> the empty tanker slitt looks like the portal from portal 17:48:27 <PublicServer> <Chris Booth> Train 958 looks amazing! 17:49:33 <PublicServer> <Chris Booth> oh V453000 you know the power string for Reality is wrong 17:50:03 <PublicServer> <V453000> omg :D 17:50:17 <PublicServer> <Chris Booth> its missing a 0 17:50:47 <PublicServer> <V453000> oh well :) 17:50:57 <PublicServer> <V453000> purchase menu is hopefully temporary 17:51:00 <PublicServer> <XeryusTC> V: wagons should look different when loaded 50% and 100% :P 17:51:35 <PublicServer> <V453000> XeryusTC: yes, needs someone to draw it however 17:51:44 <PublicServer> <V453000> some wagons do, some dont yet 17:51:46 <PublicServer> <XeryusTC> your own hands? :P 17:52:00 <PublicServer> <V453000> hands would love to but hands need time 17:52:58 <PublicServer> <Mark> mlev loading does take long 17:53:52 <PublicServer> <Ryton> east coal drop might need expanding 17:54:53 <PublicServer> *** Chris Booth has left the game (leaving) 17:55:05 <PublicServer> <Thorinbur> qui? ? 17:55:11 <PublicServer> <Thorinbur> french? 17:55:22 <PublicServer> <Thorinbur> Me :) 17:55:24 <PublicServer> <Ryton> ask CB, he's good with french :po 17:55:29 <Chris_Booth> we we we all the way hmoe 17:58:09 <PublicServer> <XeryusTC> east wood drop might already be getting too small 17:58:20 <PublicServer> <XeryusTC> i blame the terrible loading speed :P 18:00:22 <PublicServer> <XeryusTC> train limit :D 18:01:48 <PublicServer> <Thorinbur> now for the second lane 18:01:50 <PublicServer> <V453000> the original trains dont have much better loading speed XeryusTC :p 18:01:52 <PublicServer> <Thorinbur> :) 18:02:26 <PublicServer> <Thorinbur> we can easily add two more platforms to second part as well 18:02:26 <Mark> !rcon set max_trains 18:02:26 <PublicServer> Mark: you are not allowed to use !rcon 18:02:29 <Mark> @op 18:02:29 *** Webster sets mode: +o Mark 18:02:30 <Mark> !rcon set max_trains 18:02:30 <PublicServer> Mark: Current value for 'max_trains' is: '1000' (min: 0, max: 5000) 18:02:32 <Mark> !rcon set max_trains 1100 18:02:47 <PublicServer> <Ryton> yes, or remove the 2 first from the most busy line now 18:02:49 <PublicServer> <Thorinbur> or move it further and we will have space for simmilar setup 18:03:05 <PublicServer> <Ryton> move it a bit back (norht) maybe? 18:03:15 <PublicServer> <XeryusTC> V: yes, but this is your chance to fix it! 18:03:26 <PublicServer> <Mark> V453000: look at Shroom City and tell me the advantage of mlev again? :P 18:03:28 <PublicServer> <V453000> :d 18:03:30 *** Chris_Booth has quit IRC 18:03:46 <PublicServer> <V453000> they fast? :d 18:03:52 <PublicServer> <Mark> slower than mrail 18:03:54 <PublicServer> <Mark> load slower 18:03:57 <PublicServer> <Mark> capacity is lower :P 18:04:11 <PublicServer> <V453000> yeah cause the fast class is bugged 18:04:13 <PublicServer> <V453000> comes all in 2060 18:04:21 <PublicServer> <Mark> oh 18:04:25 <PublicServer> <Mark> how fast is fast? 18:04:30 <PublicServer> <V453000> 666 18:04:32 <PublicServer> <XeryusTC> xD 18:04:34 <PublicServer> <Mark> oh thats fast :) 18:04:44 <PublicServer> <XeryusTC> V is a 14 year old emo girl :o 18:04:54 <PublicServer> <Mark> I KNEW IT 18:05:04 <PublicServer> <V453000> LEAVE BRITNEY ALONE 18:05:10 <PublicServer> <V453000> im serious. 18:05:22 <PublicServer> <V453000> :P 18:05:40 <PublicServer> <XeryusTC> xD 18:06:26 <PublicServer> <V453000> I think that monorails will get their accelerations nerfed 18:06:32 <PublicServer> <V453000> while they get tilt 18:06:40 <PublicServer> <V453000> and maglevs get loading speeds 18:07:30 <PublicServer> <V453000> maybe unifying unloading speeds in cargo/tick is not a bad idea here as it makes rail strong for the longest time 18:07:52 <PublicServer> <V453000> strong =stay :d 18:08:06 <PublicServer> <V453000> now they unloaded quickly Mark :D 18:08:12 <PublicServer> <XeryusTC> wtf :o 18:08:18 <PublicServer> <Mark> booom 18:08:46 <PublicServer> <Mark> hm that wasnt too smart maybe 18:08:50 <PublicServer> <XeryusTC> leaves me with the chance to build some more trains :P 18:09:10 <PublicServer> <V453000> just increase train cap 18:10:54 <PublicServer> <Mark> V453000: bug in your dark energy train 18:11:00 <PublicServer> <V453000> wa? 18:11:02 <PublicServer> <Thorinbur> i swithce input and outpus so 1, dont need to cross lines again, two waiting space inside tunels 18:11:02 <PublicServer> <Mark> cant join them together 18:11:16 <PublicServer> <V453000> oooh :) 18:11:26 <PublicServer> <V453000> try one 18:11:28 <PublicServer> <V453000> is powerful as fuck 18:11:35 <PublicServer> <Mark> yeah i will 18:12:14 <PublicServer> <Mark> that'll do 18:12:21 <PublicServer> <V453000> yes :D 18:12:23 <PublicServer> <Mark> can you have them emit green smoke? :D 18:12:38 <PublicServer> <V453000> no :) 18:12:41 <PublicServer> <Mark> awww 18:12:59 <PublicServer> <V453000> you can recolor the pieces 18:13:17 <PublicServer> <Mark> huh 18:13:17 <PublicServer> <Mark> how 18:13:24 <PublicServer> <V453000> company colours? 18:13:34 <PublicServer> <V453000> the colourful pieces of train not of smoke 18:13:40 <PublicServer> <Mark> ah yea of course 18:14:30 <PublicServer> *** Maraxus has joined company #1 18:14:32 <PublicServer> <Mark> oooh 18:14:34 <PublicServer> <XeryusTC> new maglev :o 18:14:40 <PublicServer> <XeryusTC> for pax :( 18:14:50 <PublicServer> <Mark> well im keeping my dark energy thingies now 18:14:58 <PublicServer> <Ryton> = doom? :-) 18:15:44 <PublicServer> <XeryusTC> we should really do a pax game with the doombringer as 8 tile ML trains :P 18:15:55 <PublicServer> <Mark> after V fixed that bug that is 18:16:09 <PublicServer> <Mark> i'd want 2 locs for TL8 i think 18:16:21 <PublicServer> <V453000> they will probably get reduced power 18:16:23 <PublicServer> <V453000> so yes 18:16:37 <PublicServer> <XeryusTC> :o 18:16:43 <PublicServer> <V453000> and the tractive efforts of all trains are to be revised 18:16:46 *** fonsinchen has joined #openttdcoop 18:16:49 <PublicServer> <XeryusTC> they have 15khp but only 700kN TE? :o 18:17:00 <PublicServer> <XeryusTC> and the TE is dynamic? :o 18:17:14 <PublicServer> <V453000> well UKRS Eurostar has 16k hp and 200 kN te 18:17:24 <PublicServer> <Mark> mlev doesnt have TE at all 18:17:35 <PublicServer> <Mark> oh it doesnt in ottd either :D 18:18:08 *** condac has joined #openttdcoop 18:18:33 <PublicServer> <Thorinbur> Maglev coal drop expanded 18:18:36 <PublicServer> <Thorinbur> ^^ 18:19:02 <PublicServer> <Mark> love the dark energy concept 18:19:17 <PublicServer> <Mark> we should get a whole landscape and town conversion based on it 18:19:27 <PublicServer> <Thorinbur> ^^ 18:19:33 <PublicServer> <V453000> XD 18:19:39 <PublicServer> <Mark> grey land and green bubbly water and stuff 18:19:41 <PublicServer> <V453000> black grass 18:19:44 <PublicServer> <Mark> yea :D 18:19:46 <PublicServer> <XeryusTC> someone changed the signalling on the steam pax network :o 18:19:50 <PublicServer> <Thorinbur> Tron-like landscape? 18:19:52 <PublicServer> <Thorinbur> WOAH 18:19:58 <PublicServer> <Thorinbur> epic 18:20:01 <PublicServer> <Thorinbur> me wants! 18:20:20 <PublicServer> <Ryton> Thorinbur: care to expand Center Steel Mill pickup too? 18:20:22 <PublicServer> <V453000> draw it 18:20:24 <PublicServer> <Mark> V453000: there's your next project :D 18:20:26 <PublicServer> <Ryton> 34% transported 18:20:44 <PublicServer> <V453000> Mark: no :> 18:20:44 <PublicServer> <Thorinbur> I suck at art/drawin 18:20:46 <PublicServer> <Thorinbur> :( 18:20:48 <PublicServer> <V453000> me too 18:20:58 <PublicServer> <V453000> pixel art is different 18:21:04 <PublicServer> <Thorinbur> true 18:21:22 <PublicServer> <V453000> or you can even do 3D modelling and make a 32bpp extra zoom newgrf 18:21:44 <PublicServer> <Thorinbur> can you add landscape via newgrf? 18:21:44 <PublicServer> <XeryusTC> i'm off to watch a movie downstairs 18:21:44 <PublicServer> <XeryusTC> cya 18:21:48 <PublicServer> *** XeryusTC has left the game (leaving) 18:21:50 *** Meechythemoocher has joined #openttdcoop 18:21:51 <PublicServer> <Thorinbur> (or edit) 18:21:53 <PublicServer> <Mark> yeah 18:21:59 <PublicServer> <V453000> you mean the land tiles? 18:22:01 <PublicServer> <V453000> sure can 18:22:03 <Meechythemoocher> !password 18:22:03 <PublicServer> Meechythemoocher: girder 18:22:15 <PublicServer> <Mark> there's a mars conversion for toyland 18:22:19 <PublicServer> <Mark> a japan conversion 18:22:21 <PublicServer> <Mark> probably more 18:22:31 <PublicServer> <Thorinbur> wow, that would be epic, I dot think I am able to do that thou 18:22:41 <PublicServer> <V453000> well, one thing I know for sure ... after I want to draw something else than trains, I will do stuff that does not move and does not rotate 18:22:46 <PublicServer> <Mark> :D 18:22:59 <PublicServer> <V453000> I think rails or tunnels are first 18:23:16 <PublicServer> <V453000> not sure if stations 18:23:35 <PublicServer> *** Meech joined the game 18:23:37 <PublicServer> <V453000> but that is a long time towards that :) 18:24:31 <PublicServer> *** Meech has joined company #1 18:25:53 *** Chris_Booth has joined #openttdcoop 18:26:05 <PublicServer> *** Chris Booth joined the game 18:26:19 <PublicServer> <Chris Booth> bk 18:26:37 <PublicServer> <V453000> oh, by the way the NUTem has tilt, so it does CL2 18:26:51 <PublicServer> <Chris Booth> ooh 18:26:54 <PublicServer> <V453000> it isnt written anywhere 18:27:08 <PublicServer> <Thorinbur> Is Tilt, something you added? 18:27:15 <PublicServer> <V453000> no 18:27:29 <PublicServer> <Chris Booth> came as standard 18:27:43 <PublicServer> <Thorinbur> never knew it was on the gae 18:27:53 <PublicServer> <Thorinbur> *in the game 18:28:43 <PublicServer> <Chris Booth> oh Mark you moved your pax line 18:30:50 <PublicServer> <Meech> oh, all 3 rail types huh? 18:31:08 <PublicServer> <Chris Booth> yep 18:31:22 <PublicServer> <Chris Booth> we could have all 4 18:31:28 <PublicServer> <Meech> ooo 18:31:30 <PublicServer> <Chris Booth> have a UR network :P 18:31:32 <PublicServer> <V453000> lol 18:31:32 <PublicServer> <Meech> that might fry my brain 18:32:02 <PublicServer> <Chris Booth> http://breadfish.de/ 18:32:04 <Webster> Title: breadfish.de - marvelous! (at breadfish.de) 18:32:07 <PublicServer> <Chris Booth> best website ever 18:32:19 <PublicServer> <Meech> i think east wood drop needs more platformsl 18:32:50 <PublicServer> <Chris Booth> tell that to XTC 18:32:57 <PublicServer> <Meech> I will :D 18:33:16 <PublicServer> <Meech> is he making plans with nigel? 18:33:22 <PublicServer> <Meech> or are his senses working overtime? 18:33:24 <PublicServer> <Chris Booth> yes 18:33:35 <PublicServer> <Meech> haha 18:33:49 <PublicServer> <Meech> 8) 18:34:24 <PublicServer> <Chris Booth> I am a breadfish 18:36:07 <PublicServer> <Chris Booth> now I have seen 'The Doombringer' UKRS will never be the same :'( 18:36:21 <PublicServer> <V453000> lol 18:36:55 <PublicServer> <V453000> tbh after having a new train every 30 minutes no other newGRF will probably entertain me in a normal game :D 18:37:21 <PublicServer> <Chris Booth> you ruined openttd for everyone V453000 18:37:27 <PublicServer> <V453000> I doubt that 18:37:57 <PublicServer> <V453000> I still believe not that many people will like nuts 18:38:11 <PublicServer> <V453000> especially if all choices are going to be valid 18:38:21 <PublicServer> <V453000> some people dont want to think 18:38:40 <PublicServer> <V453000> oh and then of course, it isnt realistic :p 18:38:48 <PublicServer> <Chris Booth> realism sucks 18:39:19 <PublicServer> *** Thorinbur has left the game (leaving) 18:39:53 <PublicServer> <Chris Booth> could we add a breadfish train? 18:39:59 <PublicServer> <V453000> what is breadfish 18:40:05 <PublicServer> <Chris Booth> http://breadfish.de/ 18:40:06 <Webster> Title: breadfish.de - marvelous! (at breadfish.de) 18:40:18 <V453000> WTF 18:40:22 <PublicServer> <Chris Booth> lol 18:40:38 <V453000> NO. 18:40:39 <V453000> :d 18:41:02 <PublicServer> <Chris Booth> boring 18:41:34 <PublicServer> <V453000> you have the black bastard, shut up :P 18:42:46 <PublicServer> <Chris Booth> what about an omfgdogs train? 18:42:48 <PublicServer> <Chris Booth> http://escism.net/omfgdogs/ 18:42:49 <Webster> Title: OMFGDOGS (at escism.net) 18:43:14 <V453000> I hate dogs 18:43:22 <PublicServer> <V453000> a lot 18:43:33 <PublicServer> <Chris Booth> but OMFGDOGs are amazing 18:43:47 <PublicServer> <V453000> no they are just retarded stupid dogs 18:44:03 <PublicServer> <Chris Booth> your a retarded stupid dog 18:46:44 <XeryusTC> fucking samsung cunts 18:46:55 <Chris_Booth> what now XeryusTC? 18:47:03 <Meechythemoocher> !password 18:47:04 <PublicServer> Meechythemoocher: revved 18:47:12 <XeryusTC> our bluray player doesnt recognise subtitles inside .mkv files 18:47:17 <PublicServer> *** Meech has left the game (leaving) 18:47:20 <XeryusTC> which makes it mighty hard to understand a chinese film :o 18:47:48 <PublicServer> <Chris Booth> then watch an english file 18:48:10 <PublicServer> *** Big Meech joined the game 18:48:13 <PublicServer> <Big Meech> woot 18:48:51 <PublicServer> *** Big Meech has joined company #1 18:50:40 <PublicServer> <Chris Booth> breadfish 18:52:35 <PublicServer> <Chris Booth> Suicide Code looks like "The Big Bus' 18:54:31 <PublicServer> <Chris Booth> someone has built the wrong bidge all over the mono rail networks 18:55:08 <PublicServer> <Big Meech> probably me 18:56:07 <PublicServer> <Chris Booth> well they have gone now, who ever made 2 bidges look the same but with different speeds? 18:56:25 <PublicServer> <Big Meech> what bridge is supposed to be made? 18:56:45 <PublicServer> <Chris Booth> the fast girder steel bridge 18:56:51 <PublicServer> <Chris Booth> at 281 mph 18:56:54 <PublicServer> <Chris Booth> not the 100mph one 18:57:13 <PublicServer> <Big Meech> ok 18:57:23 <PublicServer> <Chris Booth> not really your fault 18:57:30 <PublicServer> <Chris Booth> or anyones apart from the set maker 18:57:33 <PublicServer> <Big Meech> oh i was teasing 18:57:36 <PublicServer> <Big Meech> didnt do that shit 18:57:58 <PublicServer> <Chris Booth> well its your fault now :P 18:58:02 <PublicServer> <Big Meech> good 18:59:40 <PublicServer> <Big Meech> the pet destroyer looks like a giant bug 18:59:56 <PublicServer> <Chris Booth> thats what she said 19:00:27 <PublicServer> <Chris Booth> <---- Childish 19:00:51 <PublicServer> <Big Meech> then I'll fit right in xD 19:01:49 <PublicServer> <Big Meech> too many vehicles in game? 19:02:02 <PublicServer> <Chris Booth> yes 19:02:08 <PublicServer> <Chris Booth> we have 1100 trains 19:02:18 <PublicServer> <Big Meech> and thats the max? 19:02:24 <PublicServer> <Ryton> we hit the limit again? 19:02:26 <PublicServer> <Chris Booth> for now it is 19:02:36 <PublicServer> <Big Meech> :( 19:02:42 <PublicServer> <Ryton> the limit is upped after all major issues are solved 19:03:04 <PublicServer> <Chris Booth> yep 19:03:07 <PublicServer> <Ryton> but I dont see major jams. Part was my fault, I was adding trains to East steel pickup 19:03:10 <PublicServer> <Chris Booth> it should be upped fast enough 19:03:14 <PublicServer> <Ryton> 35 => 70% rating ;-) 19:05:08 <PublicServer> <Big Meech> i like the aquaduct water feature ;) 19:05:22 <PublicServer> <Chris Booth> its useless and ugly 19:05:32 <PublicServer> <Big Meech> just like me 19:06:26 <PublicServer> <Big Meech> i think there should be a such thing as a drive through depot 19:06:40 <PublicServer> <Chris Booth> would be usefull 19:06:47 <PublicServer> <Big Meech> very, on the refits 19:06:54 <PublicServer> <Ryton> or just a coop game with all depots sizes = TL ;-) 19:07:17 <PublicServer> <Ryton> instead of trains of 20TL dissapearing in 1 tile 19:07:39 <PublicServer> <Chris Booth> Ryton: they go into an underground tunnel that you can't see 19:07:50 <PublicServer> <Ryton> ah I thought hyperspace 19:08:09 <PublicServer> <Ryton> or a glitch in the matrix 19:09:10 <XeryusTC> damn 19:09:15 <XeryusTC> i really hate samsung now 19:09:57 <PublicServer> <Big Meech> ?? 19:11:15 <PublicServer> <Chris Booth> his bluray player is being a girl 19:11:21 <PublicServer> <Chris Booth> isnt that right XTC 19:11:51 <PublicServer> <Big Meech> mark, i think you should add senham to your megalopolis 19:12:03 <KenjiE20> to be fair, I'm sure most home stuff are rubbish at that 19:12:25 <KenjiE20> is why I have an old but decent rig with mediaportal hooked up 19:12:49 <PublicServer> <Big Meech> shit, i screw up more stuff with computers than fix anymore xD 19:13:04 <KenjiE20> a) it plays everything b) is more usable than random in-house solutions 19:13:07 <PublicServer> <Big Meech> like now, i cant elimiate this raid array i made 19:22:54 <PublicServer> <Ryton> just kill a couple of other trains then? 19:23:31 <PublicServer> <Ryton> e.g. goods or steel from a big station, wont hurt anyone imho ;-) 19:24:09 <PublicServer> <Chris Booth> or ask for more trains 19:24:12 <PublicServer> <Ryton> ah lol, totally missed that topic : 19:24:14 <PublicServer> <Ryton> oopz 19:26:01 <PublicServer> <Ryton> more trains, pretty please? 19:26:35 <PublicServer> <Chris Booth> we also have a jam 19:30:21 <PublicServer> *** Chris Booth has left the game (leaving) 19:30:34 <PublicServer> *** Mark has left the game (general timeout) 19:30:34 <PublicServer> *** Mark has left the game (connection lost) 19:31:00 <Mark> !password 19:31:00 <PublicServer> Mark: uplift 19:31:15 <PublicServer> *** Mark joined the game 19:32:06 <Mark> !rcon set max_trains 19:32:06 <PublicServer> Mark: Current value for 'max_trains' is: '1100' (min: 0, max: 5000) 19:32:09 <Mark> !rcon set max_trains 1200 19:32:12 *** pugi has joined #openttdcoop 19:35:43 <PublicServer> <Big Meech> oo 19:35:53 <PublicServer> <Big Meech> I saw that ^_^ 19:36:49 *** Thorinbur has quit IRC 19:37:47 <V453000> @calc 177/5 19:37:47 <Webster> V453000: 35.4 19:37:55 <PublicServer> <Ryton> could we get some extra trains V? 19:38:01 <PublicServer> <Big Meech> we did :P 19:38:04 <PublicServer> <Ryton> ah :p 19:38:09 *** Thorinbur has joined #openttdcoop 19:38:10 <PublicServer> <Mark> i just increased 19:38:10 <PublicServer> <Ryton> missed that :p 19:38:10 <PublicServer> <Big Meech> go go go 19:38:24 <PublicServer> <Big Meech> hurry, only about 90 left xD 19:39:02 <PublicServer> <Big Meech> haha 19:39:04 <PublicServer> <Mark> ... 19:39:14 <PublicServer> <Mark> magic dozer please? :) 19:39:20 <PublicServer> <V453000> what about making strong maglev do CL1 and have _instant_ acceleration? 19:39:38 <PublicServer> <V453000> cl1 would be 212kmgh 19:39:40 <PublicServer> <V453000> kmh 19:39:48 <PublicServer> <V453000> with tilt 19:40:20 <PublicServer> <Big Meech> haha 19:40:42 <PublicServer> <Big Meech> can i help you work on the town marK? 19:40:45 <PublicServer> <Mark> depends 19:40:53 <PublicServer> <Big Meech> i wear those 19:41:08 <PublicServer> <Mark> what would you do to my town? :P 19:41:26 <PublicServer> <Big Meech> id connect senham 19:41:36 <PublicServer> <V453000> oh nice jam :D 19:41:46 <PublicServer> <Mark> theres enough traffic on the sbahn really 19:41:56 <PublicServer> <Big Meech> aww 19:42:00 <PublicServer> <Mark> id rather service that town properly than growing towns for nothing 19:42:26 <PublicServer> <Mark> build your own town on the other side of the map and connect them 19:42:28 <PublicServer> <V453000> rather make Darnton happy Meech :) 19:42:34 <PublicServer> <Mark> yea 19:42:54 <PublicServer> <Big Meech> my thing is 19:43:01 <PublicServer> <Big Meech> i wanna make all residents miserable 19:43:11 <PublicServer> <Big Meech> and have road construction 19:44:06 <PublicServer> <Big Meech> i think center steel mill drop has a problem 19:45:17 *** pugi_ has joined #openttdcoop 19:47:39 *** Zeknurn has quit IRC 19:48:12 <PublicServer> <Big Meech> haha 19:48:19 <PublicServer> <Big Meech> murderer! 19:48:21 *** Zeknurn has joined #openttdcoop 19:48:42 <PublicServer> <Ryton> told you :p 19:48:53 <PublicServer> <Big Meech> :P 19:49:07 <PublicServer> <Big Meech> aww 19:50:10 <PublicServer> <Ryton> I should train more :p 19:50:25 *** pugi has quit IRC 19:50:26 *** pugi_ is now known as pugi 19:52:12 <PublicServer> *** Ryton has left the game (general timeout) 19:52:12 <PublicServer> *** Ryton has left the game (connection lost) 19:52:51 <PublicServer> <Big Meech> oops 19:52:56 <PublicServer> *** Chris Booth joined the game 19:53:29 <PublicServer> <Chris Booth> oops 19:54:25 <PublicServer> *** Thorinbur joined the game 19:58:44 <PublicServer> *** Thorinbur has left the game (leaving) 19:58:55 *** Ryton has quit IRC 19:59:21 *** perk11 has joined #openttdcoop 19:59:53 <PublicServer> <Big Meech> hopefully the jam will clear now 20:00:47 <PublicServer> <Chris Booth> lol 20:00:50 <PublicServer> <Mark> shut up :P 20:01:01 <PublicServer> <Chris Booth> make me 20:01:08 <PublicServer> <Mark> lol 20:01:10 <PublicServer> <Mark> say that again :D 20:01:22 <PublicServer> <Chris Booth> make me 20:01:36 <PublicServer> <Big Meech> oh, sorry, i didnt have the cl right 20:01:37 <Chris_Booth> XD 20:01:46 <PublicServer> <Big Meech> mArk, i think we're both glad you're not a politician 20:02:04 <PublicServer> <Mark> so am i 20:02:08 <PublicServer> <Big Meech> ;) 20:02:30 <PublicServer> <Mark> im way too nice to be a politician anyway :) 20:03:04 <PublicServer> <Big Meech> we're still slowing down a lot 20:03:09 *** fonsinchen has quit IRC 20:03:36 <PublicServer> <Big Meech> too much traffic in slh02? 20:06:30 <PublicServer> <Big Meech> maybe LLLRRR from near sarfingbridge iron ore mine to slh 02 ? 20:10:18 <PublicServer> <Big Meech> center steel mill needs work 20:10:28 <PublicServer> <Big Meech> whole thing jammed 20:10:47 <PublicServer> <Mark> yeah being umemployed sucks 20:10:59 <PublicServer> <Big Meech> move steel mill ? 20:18:25 <PublicServer> <Big Meech> the overflow isnt working at the steel mill either 20:20:05 <PublicServer> <Big Meech> was going to move it further up 20:20:06 <PublicServer> *** Chris Booth has left the game (general timeout) 20:20:07 <PublicServer> *** Chris Booth has left the game (connection lost) 20:20:25 <PublicServer> <Maraxus> ok 20:20:43 <PublicServer> <Big Meech> F 20:20:49 <PublicServer> <Big Meech> local authority xD 20:21:00 <hylje> local authority is so annoying! 20:21:04 <PublicServer> <Big Meech> oh well xD 20:21:23 <PublicServer> <Mark> NO MORE AUTHORITY 20:21:26 <PublicServer> <Mark> ANARCHY 20:21:37 <PublicServer> <Big Meech> anarchy in the ottd? 20:21:47 <hylje> that's civ 20:22:03 <PublicServer> <Big Meech> haha 20:24:58 *** Webster` has joined #openttdcoop 20:24:59 *** ChanServ sets mode: +o Webster` 20:26:41 *** perk111 has joined #openttdcoop 20:27:40 *** ewanm89_ has joined #openttdcoop 20:28:05 *** perk11 has quit IRC 20:28:05 *** Meechythemoocher has quit IRC 20:28:05 *** Progman has quit IRC 20:28:05 *** Maraxus has quit IRC 20:28:05 *** TWerkhoven[l] has quit IRC 20:28:05 *** sla_ro|master has quit IRC 20:28:05 *** MDGrein has quit IRC 20:28:05 *** KenjiE20 has quit IRC 20:28:05 *** seberoth has quit IRC 20:28:05 *** dihedral has quit IRC 20:28:05 *** Cap_J_L_Picard has quit IRC 20:28:05 *** Webster has quit IRC 20:28:05 *** ewanm89_ is now known as Cap_J_L_Picard 20:28:05 *** Webster` is now known as Webster 20:28:07 *** Maraxus_ is now known as Maraxus 20:30:29 *** MDGrein has joined #openttdcoop 20:31:03 *** Progman has joined #openttdcoop 20:31:10 *** seberoth has joined #openttdcoop 20:32:10 *** dihedral has joined #openttdcoop 20:44:07 <PublicServer> *** Chris Booth joined the game 20:44:10 <PublicServer> <Chris Booth> bk 20:44:28 <PublicServer> <Big Meech> hi 20:44:38 <PublicServer> <Chris Booth> ah that is why we have lost trains 20:48:34 <Mark> what is 20:48:59 <PublicServer> <Big Meech> chris, is there a chance you can help me with center steel mill pickup and add an overflow? 20:49:35 *** pugi_ has joined #openttdcoop 20:50:25 <PublicServer> *** Chris Booth has left the game (leaving) 20:50:50 <PublicServer> <Maraxus> gn 20:51:20 <PublicServer> *** Maraxus has left the game (leaving) 20:51:23 *** Maraxus has quit IRC 20:51:28 <PublicServer> <Big Meech> night ^_^ 20:53:20 *** pugi has quit IRC 20:53:21 *** pugi_ is now known as pugi 20:57:20 <PublicServer> <Big Meech> busy mark? 20:59:42 *** ODM has quit IRC 20:59:53 <Mark> no not busy 20:59:54 <Mark> :P 21:00:18 <PublicServer> <Big Meech> lol 21:00:30 <PublicServer> <Big Meech> i need an overflow made 21:00:52 <PublicServer> <Mark> where 21:01:14 <PublicServer> <Big Meech> rework ( / Meech needs overflow 21:01:20 <PublicServer> <Big Meech> center steel mill pickup 21:01:58 <PublicServer> <Mark> if it aint broken dont fix it :P 21:02:06 <PublicServer> <Mark> in other words: sorry too lazy 21:02:08 <PublicServer> <Big Meech> its broken 21:02:10 <PublicServer> <Big Meech> ok 21:02:22 <PublicServer> <Mark> well the drop is overful 21:02:39 <PublicServer> <Mark> needs proper join to ML 21:04:58 <PublicServer> <Mark> are you working on anything? 21:05:12 <PublicServer> <Big Meech> was trying to fix that mill 21:05:20 <PublicServer> <Big Meech> but not really 21:05:30 *** Progman has quit IRC 21:05:46 <PublicServer> <Mark> ill stay connected for a bit then 21:06:05 <PublicServer> <Big Meech> well its almost dinner here 21:08:27 *** KenjiE20 has joined #openttdcoop 21:08:28 *** ChanServ sets mode: +o KenjiE20 21:09:50 *** valhallasw has joined #openttdcoop 21:11:30 <PublicServer> *** Mark has left the game (general timeout) 21:11:30 <PublicServer> *** Mark has left the game (connection lost) 21:12:46 <PublicServer> *** Big Meech has joined spectators 21:12:46 <PublicServer> *** Game paused (number of players) 21:15:26 <PublicServer> *** Big Meech has left the game (leaving) 21:25:11 *** Tray has joined #openttdcoop 21:27:07 <Tray> !password 21:27:07 <PublicServer> Tray: martyr 21:27:38 <PublicServer> *** Game still paused (number of players) 21:27:38 <PublicServer> *** Game unpaused (number of players) 21:27:40 <PublicServer> *** Tray joined the game 21:29:01 *** Chris_Booth has quit IRC 21:40:31 <Tray> I'd never thought that a chaos game is that exclusive for poeple who hang in later \: 21:41:18 <Tray> Maybe some kind of how-it-looks-currently-networkplan would be nice 21:45:01 <hylje> even a horribly outdated one? 21:45:40 <Tray> I don't know. (; 21:46:09 <hylje> !password 21:46:09 <PublicServer> hylje: tawdry 21:46:12 <PublicServer> *** hylje has left the game (connection lost) 21:46:29 <PublicServer> *** hylje joined the game 21:47:09 <PublicServer> <hylje> o wait it's moving 21:47:16 <PublicServer> <hylje> no zooming out for me 21:48:14 <PublicServer> <hylje> the world map seems useful 21:49:28 <PublicServer> <hylje> pretty easy to see the lifelines that way 21:50:38 <PublicServer> *** hylje has left the game (leaving) 22:07:20 *** sla_ro|vista has quit IRC 22:11:14 *** smoovi has quit IRC 22:11:24 <PublicServer> *** Tray has left the game (leaving) 22:11:24 <PublicServer> *** Game paused (number of players) 22:12:53 <XeryusTC> Tray: donĀ“t worry, we dont understand half the network either 22:13:06 <Tray> o: 22:13:10 <PublicServer> *** Game still paused (number of players) 22:13:10 <PublicServer> *** Game unpaused (number of players) 22:13:11 <PublicServer> *** XeryusTC joined the game 22:13:25 *** UncleCJ has quit IRC 22:16:19 *** Meechman has joined #openttdcoop 22:16:22 <Meechman> hi 22:16:26 <Meechman> !password 22:16:26 <PublicServer> Meechman: peddle 22:16:47 <PublicServer> *** Big Meech joined the game 22:16:56 <PublicServer> <Big Meech> hey 22:18:36 <PublicServer> <XeryusTC> fixed a missing link at wood drop 22:19:52 <PublicServer> <Big Meech> yep 22:19:58 <PublicServer> <Big Meech> i think it needed a few more platforms 22:20:21 <PublicServer> <XeryusTC> where? 22:20:35 <PublicServer> <Big Meech> oh, it was getting crowded earlier 22:21:49 <PublicServer> <XeryusTC> oh yeah 22:21:52 <PublicServer> <XeryusTC> that happens all the time indeed 22:22:04 <PublicServer> <XeryusTC> soon after i completed it it seemed like it needed extra platforms 22:22:06 *** perk111 has quit IRC 22:22:24 <PublicServer> <Big Meech> do you know if there is a page for demo overflow on the wiki? 22:22:34 <PublicServer> <XeryusTC> no 22:22:36 <PublicServer> <XeryusTC> but overflows suck anyway 22:23:51 <PublicServer> *** Big Meech has joined company #1 22:24:55 *** perk11 has joined #openttdcoop 22:28:18 <Mark> meech: http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 22:28:25 <PublicServer> <Big Meech> i was just looking there 22:28:26 <Mark> must be a part 1 somewhere aswell 22:28:29 <PublicServer> <XeryusTC> east oil refinery probably needs some extra platforms 22:28:31 <PublicServer> <Big Meech> there must be a part one also 22:28:37 <Mark> :) 22:28:49 <PublicServer> <Big Meech> the drop or pick XTC? 22:28:55 <PublicServer> <Big Meech> pr both 22:29:03 <PublicServer> <Big Meech> oh 22:29:05 <PublicServer> <Big Meech> i gotcha 22:29:07 <PublicServer> <XeryusTC> drop 22:29:34 <PublicServer> <XeryusTC> finally, new maglevs 22:29:36 <PublicServer> <Big Meech> ooo wraith maglev 22:30:04 <Mark> !password 22:30:06 <PublicServer> Mark: hushes 22:30:19 <PublicServer> *** Mark joined the game 22:30:31 <PublicServer> <Big Meech> wb 22:30:37 <PublicServer> <Mark> :) 22:30:55 <PublicServer> <Mark> 602? 22:30:57 <PublicServer> <Mark> thats pretty fast 22:31:56 <PublicServer> <XeryusTC> goods trains, Y U NO REPLACE 22:35:02 <PublicServer> <XeryusTC> those speed demons take quite a while to get to max speed :o 22:35:48 *** perk11 has quit IRC 22:36:00 <PublicServer> <Mark> not that long 22:37:03 <PublicServer> <Mark> 2 of em on a TL3 train takes about 25 tiles 22:37:30 <PublicServer> <XeryusTC> btw, i jammed the network by putting two depots on the ML :P 22:37:38 <PublicServer> <Mark> nice :) 22:37:57 <PublicServer> <XeryusTC> i feel like making an old style game next time :) 22:38:13 <PublicServer> <Mark> TL3 mlev? 22:38:27 <PublicServer> <XeryusTC> possibly 22:38:39 <PublicServer> <XeryusTC> 2TT probably 22:38:43 <PublicServer> <Mark> ooh another one 22:38:57 <PublicServer> <XeryusTC> replace? 22:38:59 <PublicServer> <Mark> oh shit 22:39:05 <PublicServer> <Mark> how to cancel send to depot order? 22:39:11 <PublicServer> <XeryusTC> you cant :P 22:39:14 <PublicServer> <Mark> mah 22:39:17 <PublicServer> <XeryusTC> not if you did it on an entire list 22:39:25 <PublicServer> <XeryusTC> lolol 22:39:27 <PublicServer> <Mark> oh well 22:39:40 <PublicServer> <XeryusTC> spectre is slower 22:39:46 <PublicServer> <XeryusTC> but possibly has better accel 22:40:00 <PublicServer> <XeryusTC> oh, probably doesnt even matter :P 22:40:34 <PublicServer> <XeryusTC> you might've gridlocked the network :P 22:40:53 <PublicServer> <XeryusTC> and i made it worse :P 22:40:55 <PublicServer> <Mark> i havent 22:41:01 <PublicServer> <Mark> i only depoted my sbahn trains 22:42:03 <PublicServer> <XeryusTC> fuck this 22:42:09 <PublicServer> <XeryusTC> entire eastern network is going into depot 22:42:25 <PublicServer> <Mark> ouch 22:43:21 <PublicServer> <Mark> Get Heavy 22:43:24 <PublicServer> <Mark> thats just stupid 22:43:32 <PublicServer> <Mark> 30k hp at 402kmh 22:43:42 <PublicServer> <XeryusTC> :P 22:43:48 <PublicServer> <Big Meech> i told my girl if she got heavy, she was gone 22:44:16 <PublicServer> <XeryusTC> some engines just dont want to be replaced :o 22:45:51 <PublicServer> <Big Meech> looks like a slinky that mated with a caterpillar 22:45:57 <PublicServer> <XeryusTC> :D 22:48:28 <PublicServer> <XeryusTC> something is bugged with upgrading :o 22:48:45 *** valhallasw has quit IRC 22:49:35 <PublicServer> <Mark> 669 is fast 22:49:43 <PublicServer> <XeryusTC> yeah 22:49:49 <PublicServer> <XeryusTC> bridges cant even handle it :P 22:49:57 <PublicServer> <Mark> hm good point 22:50:27 <PublicServer> <XeryusTC> hmm 22:50:37 <PublicServer> <XeryusTC> not all trains on the eastern network are in the group 22:52:11 <PublicServer> <Mark> monorail is actually way better for pax 22:52:15 <PublicServer> <Mark> for sbahn anyway 22:52:18 <PublicServer> <XeryusTC> centre is jammed 22:52:36 <PublicServer> <XeryusTC> at central steel mill pickup 22:52:56 <PublicServer> <XeryusTC> it doesnt like the join to one single line :P 22:52:58 <PublicServer> <Big Meech> i told you that needed overflow :P 22:53:05 <PublicServer> <Big Meech> it is evil 22:53:07 <PublicServer> <XeryusTC> it doesnt need an overflow 22:53:14 <PublicServer> <XeryusTC> it is a massive join to one line before split 22:53:17 <PublicServer> <Big Meech> needs something 22:53:23 <PublicServer> <XeryusTC> you never need overflows 22:53:30 <PublicServer> <XeryusTC> if overflows are the solution then your network is flawed 22:53:32 <PublicServer> <Mark> overflows are ugly anyway 22:54:14 <PublicServer> <Big Meech> well then perhaps it needs more stations then? 22:54:24 <PublicServer> <XeryusTC> no 22:54:26 <PublicServer> <Mark> just needs a proper join 22:54:28 <PublicServer> <Mark> as i said earlier :P 22:54:30 <PublicServer> <XeryusTC> it needs upgrading to two lanes 22:55:16 <PublicServer> <Big Meech> all my stations are fail anyways xD 22:56:32 <PublicServer> <XeryusTC> keep get heavy or use speed demon? 22:56:54 <PublicServer> <Big Meech> it aint heavy, its my brother 22:57:32 <PublicServer> <XeryusTC> mark? 22:57:36 <PublicServer> <Mark> yes? 22:57:42 <PublicServer> <XeryusTC> speed demon or get heavy? 22:57:53 <PublicServer> <XeryusTC> high speed low accel vs med speed high accel 22:57:55 <PublicServer> <Mark> uuhm 22:58:14 <PublicServer> <XeryusTC> i usually prefer high accel over high top speed 22:58:19 <PublicServer> <Mark> yea 22:58:27 <PublicServer> <Mark> unless you feel like adding a loc to every train :P 22:58:45 <PublicServer> <XeryusTC> not really :P 22:58:55 <PublicServer> <Mark> get heavy i'd say then 23:02:01 <PublicServer> <XeryusTC> time to get this network underway 23:02:07 <PublicServer> <Mark> :) 23:04:01 <PublicServer> <Big Meech> this set would look great in toyland 23:04:11 <PublicServer> <XeryusTC> probably 23:04:29 <PublicServer> <Mark> mars 23:04:31 <PublicServer> <Big Meech> yep 23:04:39 *** Thorinbur has quit IRC 23:05:29 *** TWerkhoven2[l] has quit IRC 23:06:50 <PublicServer> <XeryusTC> no one started working on !bottleneck yet? 23:06:56 <PublicServer> <Mark> im making a quickie 23:07:10 <PublicServer> <XeryusTC> cool :) 23:08:15 <PublicServer> <Mark> not really a solution 23:08:22 <PublicServer> <XeryusTC> i quite like the entry of east wood 23:08:36 <PublicServer> <XeryusTC> it kind of reminds me of the toyland chaos game but in a very small scale 23:08:38 <PublicServer> <Mark> not a solution at all actually 23:08:52 <PublicServer> <XeryusTC> well, at least it is split before join somewaht 23:09:38 <PublicServer> <Mark> even worse :D 23:09:42 <PublicServer> <XeryusTC> :D 23:09:44 <PublicServer> <XeryusTC> well 23:09:47 <PublicServer> <XeryusTC> it somewhat splits traffic 23:09:55 <PublicServer> <Mark> it'll just jam at the exit now 23:09:58 <PublicServer> <Big Meech> it needs a better exit 23:10:04 <PublicServer> <Big Meech> i was going to send stuff over 23:10:14 <PublicServer> <Big Meech> that way 23:10:16 <PublicServer> <XeryusTC> hmm 23:10:24 <PublicServer> <Big Meech> then reconnect everything 23:10:32 <PublicServer> <Big Meech> over ther esomewhere 23:10:55 <PublicServer> <Big Meech> by the X 23:11:21 <PublicServer> <XeryusTC> it needs a full 3 way msh 23:11:27 <PublicServer> <XeryusTC> and 2 lanes into the stations 23:11:49 <PublicServer> <XeryusTC> although this unjams it mostly too :D 23:13:56 <PublicServer> <Big Meech> hmm 23:14:09 <PublicServer> <Big Meech> stopped maglve? 23:14:17 <PublicServer> <XeryusTC> hmm? 23:14:24 <PublicServer> <Big Meech> train 990 23:14:44 <PublicServer> <XeryusTC> weird 23:14:51 <PublicServer> <Big Meech> caused a rukus over there 23:14:57 <PublicServer> <XeryusTC> i see 23:16:08 <PublicServer> <Big Meech> well if there are issues with the bridges not being fast enough you can use tunnels 23:16:19 <PublicServer> <XeryusTC> i know 23:16:29 <PublicServer> <XeryusTC> but most people build bridges nowadays 23:16:29 <PublicServer> <Big Meech> could add new dynamic using his nuts 23:16:31 <PublicServer> <XeryusTC> as they are easier 23:16:45 <PublicServer> <XeryusTC> but the low acceleration is a bigger problem 23:16:47 <PublicServer> <Big Meech> who'da thought nuts were so much fun 23:17:01 <PublicServer> <XeryusTC> that's what she said 23:19:48 <PublicServer> <Mark> bedtime 23:19:50 <PublicServer> <Mark> byebye 23:19:57 <PublicServer> <XeryusTC> gn 23:20:00 <PublicServer> *** Mark has left the game (leaving) 23:26:25 <PublicServer> <Big Meech> the g force in that 400mph maglve mus be bad 23:26:47 <PublicServer> <Big Meech> but passesngers pass out you could have them thinking the trip was seconds instead of hours 23:39:17 <PublicServer> <XeryusTC> goods drop needs upgrade :o 23:40:34 <PublicServer> <Big Meech> which goods ? 23:40:44 <PublicServer> <XeryusTC> east 23:40:55 <PublicServer> <Big Meech> yours? 23:41:01 <PublicServer> <XeryusTC> yeah 23:41:28 <PublicServer> <Big Meech> lol, should be fun 23:41:50 <PublicServer> <XeryusTC> i'm going to bed soon though 23:43:41 <PublicServer> <Big Meech> I see 23:47:44 <PublicServer> <XeryusTC> anyway, i'm off to bed 23:47:50 <PublicServer> <Big Meech> alright 23:47:52 <PublicServer> <Big Meech> ^_^ 23:47:54 <PublicServer> *** Big Meech has joined spectators 23:48:03 <PublicServer> <XeryusTC> and this might be one of my best entries yet :o 23:48:15 *** Tray has quit IRC 23:48:18 <PublicServer> <XeryusTC> well, judging by its looks anyway 23:49:12 <PublicServer> <XeryusTC> anyway, gn 23:49:14 <PublicServer> *** XeryusTC has left the game (leaving) 23:49:14 <PublicServer> *** Game paused (number of players) 23:49:18 <PublicServer> <Big Meech> nn 23:49:24 <PublicServer> *** Big Meech has left the game (leaving) 23:49:56 *** Meechman has quit IRC