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01:02:31 *** pugi has quit IRC 02:10:44 *** Born_Acorn has quit IRC 02:10:45 *** orudge has quit IRC 02:10:45 *** Rhamphoryncus has quit IRC 02:10:45 *** sietse has quit IRC 02:10:45 *** Wing_ has quit IRC 02:10:45 *** hylje has quit IRC 02:10:45 *** thecogwheel has quit IRC 02:10:45 *** mwalling has quit IRC 02:10:45 *** condac has quit IRC 02:10:45 *** Sylf has quit IRC 02:10:45 *** JamesGo has quit IRC 02:10:57 *** condac has joined #openttdcoop 02:10:57 *** Rhamphoryncus has joined #openttdcoop 02:10:57 *** thecogwheel has joined #openttdcoop 02:10:57 *** Born_Acorn has joined #openttdcoop 02:10:57 *** orudge has joined #openttdcoop 02:10:57 *** JamesGo has joined #openttdcoop 02:10:57 *** Sylf has joined #openttdcoop 02:10:57 *** Wing_ has joined #openttdcoop 02:10:57 *** hylje has joined #openttdcoop 02:10:57 *** resistance.oftc.net sets mode: +ovov Sylf Sylf hylje hylje 02:10:57 *** mwalling has joined #openttdcoop 02:10:57 *** sietse has joined #openttdcoop 02:18:33 *** ChanServ sets mode: +v KenjiE20 02:18:33 *** ChanServ sets mode: +v Webster 02:18:33 *** ChanServ sets mode: +v Mark 02:18:33 *** ChanServ sets mode: +v SmatZ 02:49:51 *** Razaekel has joined #openttdcoop 03:44:58 *** Sylf is now known as beer 03:45:08 *** beer is now known as Sylf 03:46:00 *** Steven has joined #openttdcoop 03:50:21 *** Steven has quit IRC 03:58:57 *** Kanddak has joined #openttdcoop 03:59:47 <PublicServer> *** Game still paused (number of players) 03:59:47 <PublicServer> *** Game unpaused (number of players) 03:59:47 <PublicServer> *** Kanddak joined the game 04:03:30 *** Lokimaros has joined #openttdcoop 04:04:07 *** Mazur is now known as Guest510 04:04:07 *** Lokimaros is now known as Mazur 04:08:34 *** Mazur is now known as Lokimaros 04:08:59 *** Guest510 has quit IRC 04:09:21 *** Lokimaros is now known as Mazur 04:47:01 <PublicServer> *** Sylf joined the game 04:47:36 <PublicServer> *** Kanddak has left the game (leaving) 04:47:37 <PublicServer> *** Game paused (number of players) 04:47:40 <PublicServer> <Sylf> what the... 04:47:54 <PublicServer> <Sylf> the game stays active with only 1 active player? 04:48:09 <Kanddak> i guess publicserver counts as one? 04:48:31 <PublicServer> <Sylf> nope, it's not an active player 04:48:38 <Kanddak> weird 04:48:43 <Kanddak> it just likes me? I dunno 04:49:20 <Kanddak> I basically boggled at the big traffic jam at the coal mine for a while as I don't consider myself qualified to fix it 04:49:28 <Kanddak> coal drop rather 04:49:42 <PublicServer> <Sylf> which coal drop? :) 04:50:10 <Kanddak> east one. near the spot where traffic is backed up for ages. 04:51:42 <PublicServer> <Sylf> oh psht 04:51:53 <PublicServer> <Sylf> there's a horrible design at west coal drop 04:52:11 <PublicServer> <Sylf> not horrible. 04:52:18 <PublicServer> <Sylf> Broken design. 04:52:33 <PublicServer> *** Sylf has joined company #1 04:52:33 <PublicServer> *** Game unpaused (number of players) 04:58:56 <PublicServer> *** Sylf has joined spectators 04:58:56 <PublicServer> *** Game paused (number of players) 05:04:02 <PublicServer> *** Sylf has joined company #1 05:04:02 <PublicServer> *** Game unpaused (number of players) 05:08:19 <PublicServer> *** Sylf has left the game (leaving) 05:08:19 <PublicServer> *** Game paused (number of players) 05:29:37 *** Mucht has joined #openttdcoop 05:29:37 *** ChanServ sets mode: +o Mucht 05:31:05 *** Kanddak has quit IRC 06:00:34 *** sla_ro|master has joined #openttdcoop 06:37:39 *** ODM has joined #openttdcoop 06:37:39 *** ChanServ sets mode: +o ODM 06:46:06 *** TWerkhoven[l] has joined #openttdcoop 06:59:30 *** Tray has joined #openttdcoop 07:06:01 *** Tray has quit IRC 07:23:56 *** valhallasw has joined #openttdcoop 07:46:47 *** valhallasw has quit IRC 07:58:37 <PublicServer> *** Game still paused (number of players) 07:58:37 <PublicServer> *** Game unpaused (number of players) 07:58:38 <PublicServer> *** Chris Booth joined the game 08:00:27 *** tycoondemon2 has joined #openttdcoop 08:02:11 *** tycoondemon has quit IRC 08:05:17 <PublicServer> <Chris Booth> SLH02 needs a 3rd lane 08:05:50 <V453000> !password 08:05:50 <PublicServer> V453000: excels 08:06:04 <PublicServer> *** V453000 joined the game 08:06:11 <PublicServer> <V453000> hi 08:06:17 <PublicServer> <Chris Booth> hi V453000 08:06:39 *** Hazzard has joined #openttdcoop 08:06:41 <PublicServer> <V453000> all trains now :) 08:07:19 <Hazzard> 15 rvs 08:07:38 <PublicServer> <V453000> want to convert central network to fast maglev? 08:07:55 *** tycoondemon has joined #openttdcoop 08:08:29 *** tycoondemon2 has quit IRC 08:08:53 <PublicServer> *** Hazzard joined the game 08:09:09 <PublicServer> <V453000> well it is jamming anyway so lets change trains and see what happens 08:09:27 <PublicServer> <Chris Booth> the maglevs? 08:09:27 <PublicServer> <Hazzard> What great new trains have arrived so far? 08:09:31 <PublicServer> <V453000> central 08:10:38 <PublicServer> <Chris Booth> upgrade to the get heavy or the speed demon? 08:11:04 <PublicServer> <V453000> I would start with ghost and upgrade through the fast class 08:11:07 <PublicServer> <Hazzard> How do you change trains from one network type to another? 08:11:25 <PublicServer> <Chris Booth> being cool 08:11:32 <PublicServer> <V453000> depot, autoreplace in universal depot, convert all tracks, done 08:11:36 <PublicServer> <Hazzard> Ah 08:11:45 <PublicServer> <Hazzard> So that is what universal is for 08:11:52 <condac> !password 08:11:52 <PublicServer> condac: poncho 08:11:59 <PublicServer> *** condac has left the game (connection lost) 08:12:16 <PublicServer> *** condac joined the game 08:14:00 <PublicServer> <V453000> oh lol Mark uses maglev for Sbahn 08:14:33 *** Maraxus has joined #openttdcoop 08:15:39 *** UncleCJ has joined #openttdcoop 08:20:46 <PublicServer> *** Hazzard has left the game (general timeout) 08:20:46 <PublicServer> *** Hazzard has left the game (connection lost) 08:21:39 <PublicServer> <V453000> that wasnt long :) 08:21:49 <PublicServer> <Chris Booth> big network 08:22:04 <PublicServer> <V453000> bridges now 08:22:26 <PublicServer> <V453000> hm no bridge goes 669 :) 08:22:33 *** Firartix has joined #openttdcoop 08:22:57 <PublicServer> <Chris Booth> fsatest bridge is only 380 08:23:05 <PublicServer> <V453000> on 3 tiles 08:23:15 <PublicServer> <V453000> oh your stupid mph :) 08:23:25 <PublicServer> <Chris Booth> I am talking in english money 08:23:44 <PublicServer> *** Hazzard joined the game 08:24:48 <PublicServer> <Chris Booth> we should have used rail wagons on the maglevs 08:24:58 <PublicServer> <V453000> ? 08:25:02 <PublicServer> <V453000> oh 08:25:04 <PublicServer> <V453000> wont work 08:25:06 <PublicServer> <V453000> dont worry 08:25:25 <PublicServer> <V453000> the trains can haul only their appropriate wagons 08:25:32 <PublicServer> <Chris Booth> oh so its not the same as orginal set 08:25:38 <PublicServer> <Hazzard> Quit your job 08:25:40 <PublicServer> <V453000> which also means you cant add any vehicles from the other newGRF sets to them 08:25:54 <PublicServer> <V453000> you can use nuts wagons with other engines 08:26:02 <PublicServer> <V453000> but not nuts engines and any other stuff 08:26:33 <PublicServer> *** Hazzard has left the game (leaving) 08:26:47 <PublicServer> <Chris Booth> WTF @ Hazzard 08:26:58 <PublicServer> <V453000> ? 08:27:11 <Hazzard> Whoops 08:27:23 <PublicServer> <Chris Booth> just says quit your job and leaves 08:27:39 <Hazzard> :/ 08:27:49 <Hazzard> typed in the wrong thing 08:27:59 <Hazzard> and was getting a lot of lag 08:28:10 <PublicServer> <Chris Booth> lol 08:30:32 <PublicServer> <V453000> there we go 08:34:23 <PublicServer> <V453000> wow these are a lot faster 08:39:36 *** pugi has joined #openttdcoop 08:40:12 *** tycoondemon has quit IRC 08:45:24 <PublicServer> <Chris Booth> IMO the monorail have to low tractive effort 08:46:00 <PublicServer> <V453000> probablt 08:46:02 <PublicServer> <V453000> y 08:46:12 <PublicServer> <V453000> one TL3 medium should be ok 08:46:18 <PublicServer> <V453000> not 2 08:46:48 <PublicServer> <Chris Booth> fuck 08:48:39 <PublicServer> <Chris Booth> meduim are similar in stats to orginal trains 08:49:01 <PublicServer> <V453000> lot more power 08:49:04 <PublicServer> <Chris Booth> yes 08:49:26 <PublicServer> <V453000> TE too 08:49:28 <PublicServer> <Chris Booth> we now have 4 types of train on the central network 08:49:34 <PublicServer> <V453000> but still:) 08:49:36 <PublicServer> <V453000> ok :d 08:50:42 <PublicServer> <Chris Booth> the maglev logic engine must be sharing a sprite with some other things 08:50:45 <PublicServer> <Chris Booth> or be broken 08:50:55 <PublicServer> *** condac has left the game (leaving) 08:50:55 <PublicServer> <V453000> simply broken 08:51:47 <PublicServer> <Chris Booth> if you CTRL Click on the view on the ones I just created it looks like your inside an eatherquake 08:52:11 <PublicServer> <V453000> lol 08:54:33 <PublicServer> <V453000> on the other hand 08:54:36 <PublicServer> <V453000> monorail will have tilt 08:54:44 <PublicServer> <V453000> so acceleration could stay 08:55:20 <PublicServer> <V453000> but well 08:55:28 <PublicServer> <V453000> why tilt for ML trains I guess 08:55:38 <PublicServer> <V453000> well still makes for CL3 08:55:40 <PublicServer> <V453000> at 300kmh 08:55:50 <PublicServer> <V453000> so TL3+ could benefit from it 08:56:29 <PublicServer> <Chris Booth> when do we use more than TL3? 08:56:36 <PublicServer> <V453000> sometimes 08:57:00 <PublicServer> <V453000> well you dont have to use the tilt 08:57:18 <PublicServer> <V453000> monorails still have quite good capacity 08:57:44 <PublicServer> <V453000> to be reasonably useful 08:58:47 <PublicServer> <V453000> I think I will unify loading times to 5 cargo units per tick 08:59:11 <PublicServer> <V453000> for all cargo wagons 08:59:33 <PublicServer> <V453000> original trains do that as well, but with the reverse effect of maglev having higher capacity 08:59:43 <PublicServer> <Chris Booth> yes 09:00:22 <PublicServer> <V453000> current maglevs will get acceleration reduced a lot 09:00:24 <PublicServer> <Chris Booth> the Wraith is cool 09:00:27 <PublicServer> <V453000> :) 09:00:34 <PublicServer> <Chris Booth> they will? 09:00:40 <PublicServer> <V453000> and current strong maglev will become medium 09:01:02 <PublicServer> <V453000> and there will be new strong maglev class with 212 speed and tilt, which means CL1 on maglev, and instant acceleration 09:01:16 <PublicServer> <V453000> but of course low capacity, and great loading times 09:01:46 <PublicServer> <Chris Booth> well then we can just make the TL8 09:02:12 <PublicServer> <V453000> well their throughput capacity is going to be quite shitty 09:02:46 <PublicServer> <V453000> but I think the CL1 and insta load compensates quite a bit 09:04:01 <PublicServer> <V453000> if I understand how trains accelerate correctly, TE should give good starting acceleration while power matters in high speed. Therefore all ICE trains are going to get low TE to make them not useful for city centers, and all local trains are going to get super high TE to accelerate quickly in the beginning, but low power 09:04:35 <PublicServer> <Chris Booth> thats kinda right 09:04:50 <PublicServer> <Chris Booth> but openttd is wrong anyway 09:05:01 <PublicServer> <V453000> and maglev ice is going to be fuck fast, but wont accelerate too well 09:05:23 <PublicServer> <V453000> the rail / mono / ice differences are a bit weak 09:05:39 <PublicServer> <V453000> they simply scale speed for capacity 09:05:45 <PublicServer> <V453000> not sure if that is enough 09:06:00 <PublicServer> <Chris Booth> OMFG, with the trains with hair, you should make them have sparks coming out of the hair 09:06:07 <PublicServer> <V453000> lol why 09:06:17 *** perk11 has joined #openttdcoop 09:06:30 <PublicServer> <Chris Booth> the blue sparks would look like hair falling out 09:06:40 <PublicServer> <V453000> duh 09:07:38 *** smoovi has joined #openttdcoop 09:08:10 <PublicServer> <Chris Booth> epic crash 09:08:40 <PublicServer> <V453000> hm I think there is cat coming soon 09:09:20 <PublicServer> <Chris Booth> and a slug 09:09:28 <PublicServer> <V453000> yes but that one is 2080 09:09:34 <PublicServer> <V453000> cat should be earlier I think 09:09:52 <Mark> morning 09:09:54 <PublicServer> <V453000> hm ok both 2080 09:09:56 <PublicServer> <V453000> hi 09:10:02 <PublicServer> <Chris Booth> fast forward 09:10:08 <PublicServer> <V453000> nah 09:10:10 *** Jupix has joined #openttdcoop 09:10:42 <PublicServer> <Chris Booth> hhhm I am upset that my BBH hasn't jammed 09:10:44 <PublicServer> <V453000> anyway, if you made a plan, which engine would you choose with the current trains? 09:10:47 <Mark> !password 09:10:47 <PublicServer> Mark: sultry 09:10:47 <PublicServer> <Chris Booth> I wanted to rebuild it properly 09:10:56 <PublicServer> *** Mark joined the game 09:11:23 <PublicServer> <Chris Booth> TL3 2x Brainmelter 09:11:29 <PublicServer> <V453000> XD 09:11:35 <PublicServer> <V453000> right 09:11:41 <PublicServer> <V453000> asking the mentally disturbed 09:11:48 <PublicServer> <V453000> :P 09:11:58 *** Tray has joined #openttdcoop 09:12:14 <PublicServer> <Chris Booth> well at 26000hp and 140mph it would be at top speed in like 4 tiles 09:14:12 <PublicServer> <Chris Booth> woosh 09:14:50 <PublicServer> <Chris Booth> lol you found it 09:15:24 <PublicServer> <V453000> hm it should have less TE than the medium trains ._. 09:15:45 <PublicServer> <Chris Booth> it should, but then would be much use 09:15:53 <PublicServer> <V453000> that is the point 09:15:57 <PublicServer> <Chris Booth> boring 09:16:08 <PublicServer> <V453000> well I would still use it 09:16:15 <PublicServer> <V453000> for the looks 09:16:23 <PublicServer> <V453000> want to replace current mono network to them? 09:16:36 <PublicServer> <Chris Booth> so fucking much 09:17:46 <PublicServer> <V453000> :) 09:17:53 <PublicServer> <Chris Booth> ooooh 09:20:16 <PublicServer> <Chris Booth> thats anther bug V453000 09:20:27 <PublicServer> <V453000> hm? 09:20:45 <PublicServer> <Chris Booth> the speed of the Brainmelter is wrong in the buying menu 09:20:48 <PublicServer> <Chris Booth> or once driving 09:20:58 <PublicServer> <V453000> mah 09:21:04 <PublicServer> <Chris Booth> 156mph once bought, advertised at 140mph 09:21:14 <PublicServer> <V453000> yes yes 09:21:28 <PublicServer> <Chris Booth> its like an extra bonus! 09:21:34 <PublicServer> <V453000> because the functional speeds are defined by one switch of all trains 09:21:48 <PublicServer> <V453000> and then there is purchase menu which had to be written by hand 09:21:50 <PublicServer> <V453000> which sucks ass 09:22:08 <PublicServer> <V453000> because the dumb purchase menu cant get it from the switch 09:22:18 <PublicServer> <Chris Booth> that is tarded 09:22:40 <PublicServer> <Chris Booth> can you do it with a while? 09:22:48 <PublicServer> <V453000> if openttd supports it 09:22:56 <PublicServer> <Chris Booth> lol 09:23:07 <PublicServer> <V453000> the switch block is based on an engine id check 09:23:13 <PublicServer> <V453000> that check is not available for purchase menu 09:23:20 <PublicServer> <V453000> idk why 09:23:50 <PublicServer> <Chris Booth> 5 09:24:00 <PublicServer> <Chris Booth> 4 09:24:07 <PublicServer> <Chris Booth> 0 09:24:13 <PublicServer> <V453000> :> 09:24:16 <PublicServer> <Chris Booth> lol 09:24:19 <PublicServer> <Chris Booth> I can't count 09:24:21 <PublicServer> <V453000> 100% wtf network now 09:24:54 <PublicServer> <Chris Booth> red hair 09:25:12 <PublicServer> <V453000> blue looks best 09:25:16 <PublicServer> *** XeryusTC joined the game 09:25:20 <PublicServer> <XeryusTC> yarr 09:25:22 <PublicServer> <V453000> red makes the omunth and front not too visible 09:25:24 <PublicServer> <V453000> hi Xeryus :) 09:25:54 <PublicServer> <XeryusTC> btw, east is jammed :P 09:25:56 <PublicServer> <Chris Booth> now they are old 09:26:11 <PublicServer> <XeryusTC> see !upgrade to LLxRR 09:26:14 <PublicServer> <Chris Booth> east it boring 09:26:35 <PublicServer> <V453000> alien hair 09:26:45 <PublicServer> <XeryusTC> oh, and !bottleneck 09:26:47 <PublicServer> <XeryusTC> on central 09:27:17 <PublicServer> <V453000> bottleneck which doesnt jam isnt bottleneck 09:27:24 <PublicServer> <XeryusTC> it used to jam :P 09:27:26 <PublicServer> <Chris Booth> oops 09:27:28 <PublicServer> <XeryusTC> until we fixed it 09:27:30 <PublicServer> <V453000> oh :) 09:27:33 <PublicServer> <XeryusTC> but it still needs upgrading 09:27:39 <PublicServer> <XeryusTC> this is just a hack 09:27:57 <PublicServer> <XeryusTC> anyway, shower tiems i think :o 09:28:11 <PublicServer> <V453000> btw the gaming time will probably be increased 09:28:26 <PublicServer> <V453000> the last rail engines should probably come before monorail 09:28:50 <PublicServer> <V453000> hm perhaps moving them to 2000 is just enough 09:28:54 <PublicServer> <V453000> so they come with monorail 09:29:01 <PublicServer> <V453000> not in 2020 when monorail is already good enough 09:29:27 <PublicServer> <V453000> because using the early monorail isnt too great 09:30:17 <PublicServer> <V453000> hm 09:30:23 <PublicServer> <V453000> will see 09:32:57 <PublicServer> <Chris Booth> hhhm 09:33:15 <PublicServer> <Chris Booth> you think XeryusTC would mind me not using his new goods drop? 09:33:49 <PublicServer> <V453000> why would you do that 09:33:55 <PublicServer> <V453000> or rather not do that 09:34:01 <PublicServer> <Chris Booth> since I just built my own 09:34:31 <PublicServer> <V453000> well if he started to build it earlier :) 09:37:19 <PublicServer> <Chris Booth> weell he can use his if he wants 09:37:33 <PublicServer> <Chris Booth> but my hack fixes the issue for now 09:37:55 <PublicServer> <V453000> for now. :) 09:38:27 <PublicServer> <Chris Booth> yes, and it more chaos :P 09:45:37 <PublicServer> <V453000> hate pink 09:46:03 <PublicServer> <Chris Booth> Pink hstes you 09:47:18 <PublicServer> <Chris Booth> orange looks cool 09:47:25 <PublicServer> <Chris Booth> like blonde 09:48:12 <PublicServer> <Chris Booth> lol train 958 is still going 09:49:46 <PublicServer> <Chris Booth> ok the mono rail logic super sucks 09:50:36 *** tycoondemon has joined #openttdcoop 09:51:46 <PublicServer> <Chris Booth> V453000: check train 158 09:52:16 <PublicServer> <V453000> :) 09:52:38 <PublicServer> <Chris Booth> it doesn't even move 09:54:07 *** Rhamphoryncus has quit IRC 09:54:33 <PublicServer> <Chris Booth> only seems to do it with TL 1.5 - TL 4 09:55:55 <PublicServer> <V453000> tractive effort overflow 09:56:05 <PublicServer> <V453000> cant do much about that 09:56:15 <PublicServer> <V453000> I could only limit max vehicles in consist to 2 09:56:37 <PublicServer> <V453000> or lower their tractive effort but that wouldnt help much I think 09:56:45 <PublicServer> <V453000> or 09:56:46 <PublicServer> <V453000> hm 09:56:56 <PublicServer> <Chris Booth> shoot XTC 09:57:02 <PublicServer> <V453000> probably too high power, but the tractive effort plays some role 09:58:00 <PublicServer> <Chris Booth> any how I am off now 09:58:10 <PublicServer> <Chris Booth> its beer o-clock here 10:03:17 <PublicServer> *** Chris Booth has left the game (general timeout) 10:03:17 <PublicServer> *** Chris Booth has left the game (connection lost) 10:09:09 *** Tray has quit IRC 10:09:52 <PublicServer> *** XeryusTC has left the game (leaving) 10:13:40 <PublicServer> <V453000> just checking ... maglev and rail 1st gen wagons have all sprites for FIRST 10:13:42 <PublicServer> <V453000> FIRS 10:14:00 <PublicServer> <V453000> monorail and 2nd rail not quite 10:14:47 <PublicServer> <V453000> for example almost everything is containers on flatbed in FIRS for flatbed wagon, hoppers change colours but not as many colours as they will in future 10:15:17 <PublicServer> <V453000> oh, monorail tankers work :) 10:16:40 <PublicServer> <V453000> lol 10:16:58 <PublicServer> <V453000> dutchyland is out of some marmelade and they write about it in czech news 10:16:58 <PublicServer> <V453000> wtf 10:30:34 *** Hazzard has quit IRC 10:31:19 *** Firartix has quit IRC 10:34:20 *** Hazzard has joined #openttdcoop 10:34:26 <Hazzard> marmelade? 10:34:34 <PublicServer> <V453000> yes 10:35:15 <Hazzard> a newspaper article? 10:35:30 <Hazzard> sounds important 10:35:30 <PublicServer> <V453000> what is unclear :D 10:35:41 <PublicServer> <V453000> yes 10:37:22 *** Firartix has joined #openttdcoop 10:51:09 <PublicServer> *** Mark has left the game (general timeout) 10:51:09 <PublicServer> *** Mark has left the game (connection lost) 10:58:27 <Mark> !password 10:58:27 <PublicServer> Mark: bastes 10:58:45 <PublicServer> *** Mark joined the game 10:59:56 <PublicServer> <Mark> wtf happened to my sbahn? 11:00:03 <PublicServer> <V453000> wait 2 years :) 11:01:35 <Hazzard> !info' 11:01:37 <Hazzard> !info 11:01:37 <PublicServer> Hazzard: #:1(Orange) Company Name: 'How long until we give up?' Year Founded: 1920 Money: 6410618606 Loan: 0 Value: 6443004293 (T:1149, R:15, P:0, S:0) unprotected 11:01:50 <Hazzard> !help 11:01:50 <PublicServer> Hazzard: http://www.openttdcoop.org/wiki/IRC_Commands 11:02:08 <Hazzard> !date 11:02:09 <PublicServer> Hazzard: 24 Dec 2079 11:02:18 <Hazzard> 2082? 11:02:34 <PublicServer> <V453000> at most 11:04:16 <CornishPasty> 2100! 11:04:35 <Hazzard> o_O 11:04:48 <CornishPasty> :) 11:05:05 <Hazzard> V453000: your NUTS is the best trainset I have seen so far. 11:05:13 <V453000> :> 11:05:26 <PublicServer> <Mark> also the buggiest :D 11:05:28 <PublicServer> * Mark hides 11:05:34 <PublicServer> <V453000> dont hide :) 11:06:12 <PublicServer> <Mark> am i allowed to modify and publish opengfx sprites? 11:06:12 <PublicServer> <V453000> a lot of things are going to change, not just the bugs fixed 11:06:18 <PublicServer> <V453000> yes 11:06:18 <Hazzard> ass forward trains :D 11:06:26 <PublicServer> <V453000> if you keep GPL licence 11:06:28 <PublicServer> <Mark> black grass & green water! :D 11:06:30 <PublicServer> <V453000> and give credit ofc 11:06:44 <PublicServer> <Mark> slug :D 11:06:50 <PublicServer> <V453000> there we go 11:07:02 <PublicServer> <V453000> shrooms are truly shroomy now 11:07:21 <PublicServer> <Mark> what rail do they run on? 11:07:32 <PublicServer> <V453000> look at your sbahn :) 11:07:47 <PublicServer> <Mark> ooh :D 11:07:57 <PublicServer> <Mark> not sure if thats gonna work 11:08:00 <PublicServer> <Mark> capacity isnt that much higher 11:08:02 <PublicServer> <V453000> oh and here is the cat :d 11:08:10 <PublicServer> <V453000> yeah and accel is rather low 11:08:20 <PublicServer> <V453000> cat is monorail 11:08:31 <PublicServer> <Mark> they are cool as fuck though :D 11:08:35 <CornishPasty> Meow 11:08:37 <PublicServer> <V453000> :> 11:09:11 <Hazzard> Do we have NYAN yet? 11:09:27 <Hazzard> I am actually listening to a remix of Nyan cat right now :P 11:10:07 <CornishPasty> Hmm... NYANtrains? 11:10:44 <Hazzard> memetrains :D 11:10:58 <CornishPasty> :D 11:11:26 <PublicServer> <Mark> dual slug isnt that much faster 11:11:26 <CornishPasty> Have http://www.blogcdn.com/www.urlesque.com/media/2010/11/5.png as a train :P 11:11:58 <Hazzard> Rage faces are too hard to turn into trains 11:12:12 <CornishPasty> True :( 11:12:23 <CornishPasty> nyan cat shouldn't be too hard 11:12:26 <Hazzard> nyan is perfect 11:12:31 <CornishPasty> And you could have a troll face train that's 1 tile too long :P 11:12:32 <Hazzard> There is already nyan :D 11:12:51 <PublicServer> <V453000> I hate all the rage faces, I just like cats. 11:12:54 *** Firartix has quit IRC 11:13:02 <PublicServer> <Mark> and slugs 11:13:02 <CornishPasty> V453000: good idea... Cats are awesome 11:13:02 <Hazzard> Needs to have special sound effects added though :/ 11:13:21 <CornishPasty> Is there a limit to the length of an engine start sound? 11:13:29 <PublicServer> <V453000> sure but slugs arent a matter of some internet wuhnuh :) 11:14:48 <PublicServer> <Mark> V453000: having high capacity wagons for local trains might encourage people to actually use local trains on sbahsn 11:14:54 <PublicServer> <Mark> rather than intercity 11:15:00 <PublicServer> <V453000> I guess 11:15:07 <Hazzard> There need to be more arealistic train sets 11:15:11 <PublicServer> <V453000> I thought about something different 11:15:25 <Hazzard> reality is too boring 11:15:32 <PublicServer> <V453000> I would reduce TE of ICE trains drastically so they accelerate badly in low speeds, but nice in high speeds 11:15:46 <PublicServer> <V453000> and sbahn trains would get high TE so they shoot forward but dont even reach top speed for example 11:16:08 <PublicServer> <Mark> yeah guess thats a possibility too 11:16:22 <PublicServer> <V453000> will see 11:16:26 <PublicServer> <V453000> but yes capacities are also a point 11:17:08 <PublicServer> <Mark> dbset's transrapid TL3 takes like 540 pax 11:17:10 <PublicServer> <Mark> yours take 80 11:17:20 <PublicServer> <Mark> should be somewhere inbetween imo 11:17:22 <PublicServer> <V453000> DBset transrapid is retarded strong 11:17:41 <Hazzard> V: is it hard to make a new trainset? 11:17:53 <PublicServer> <V453000> imo DB set transrapid is only fitting for a giga metropolis game 11:18:00 <PublicServer> <V453000> hazzard: no, just takes time and effort 11:18:07 <PublicServer> <V453000> coding is very easy 11:18:23 <Hazzard> spriting takes the longest? 11:18:32 <PublicServer> <V453000> of course, drawing takes for ever 11:18:39 <PublicServer> <Mark> how many sprites are in nuts? 11:18:42 <PublicServer> <Mark> must be thousands 11:18:50 <PublicServer> <V453000> about 7 thousand 11:18:53 <PublicServer> <Mark> :D 11:18:53 <CornishPasty> We need London Midland trains in OpenTTD, that break down every 1 game day... 11:19:00 <CornishPasty> That'd be realistic 11:19:09 <Hazzard> How many sprites does each truck require? 11:19:13 <PublicServer> <Mark> screw realism 11:19:23 <PublicServer> <V453000> each train has 8 sprites 11:19:45 <PublicServer> <V453000> but for example pax wagons are 1200 sprites 11:20:21 <PublicServer> <V453000> because they change with different trains attached, and pax/mail/gold differences 11:20:33 <Hazzard> So you have 150 different "classes"? 11:20:52 <PublicServer> <V453000> not exactly 11:20:57 <PublicServer> <V453000> currently there are 3 classes for rail 11:21:04 <PublicServer> <V453000> isntead of 9 11:21:09 <PublicServer> <V453000> I dont think I need to change pax wagons with every rail vehicle 11:21:31 <PublicServer> <V453000> first 3 steamers have first generation, then the next 3 have 2nd, and last three have the 3rd modern generation 11:21:39 <PublicServer> <V453000> then there are 2 generations for mono and mag 11:22:02 <Hazzard> How many engines are there total? 11:22:05 <Mark> slimey trail for slugs would be cool :P 11:22:25 <PublicServer> <V453000> 9*5 +4*5 + 5*5 + 3 bonus 11:22:27 <PublicServer> <V453000> lol Mark :) 11:22:56 <PublicServer> <Mark> these slugs arent doing too well capacity-wise 11:23:02 <PublicServer> <Mark> effeciency-wise* 11:23:10 <PublicServer> <V453000> all bonus engines are weaker on stats 11:23:23 <PublicServer> <V453000> they are there as a bonus, but not reasonably usable 11:23:57 <PublicServer> <V453000> but yes they are doing too badly 11:24:24 <Hazzard> What is the third bonus? 11:24:32 <PublicServer> <V453000> the black steamer 11:25:18 <Hazzard> Oh 11:25:21 <Hazzard> That one is epic 11:25:49 <PublicServer> <Mark> it is indeed 11:26:23 <PublicServer> <V453000> it also is the reason why the rail ice 2 and rail ice 3 are the same :D 11:26:29 <PublicServer> <V453000> because this one just didnt ift in these 4 11:30:30 <Mark> is there a noobie guide to new-grf basics somewhere? 11:35:03 *** roboboy has joined #openttdcoop 11:41:34 <V453000> http://newgrf-specs.tt-wiki.net/wiki/NML:Main documentation 11:42:04 <Mark> cool thanks :) 11:42:26 *** Tray has joined #openttdcoop 11:42:28 <V453000> it is documented quite well but I still recommend asking a lot :) 11:43:51 *** Hazzard_ has joined #openttdcoop 11:44:02 *** Hazzard is now known as Guest557 11:44:02 *** Hazzard_ is now known as Hazzard 11:45:31 <PublicServer> *** Mark has left the game (general timeout) 11:45:31 <PublicServer> *** Mark has left the game (connection lost) 11:45:39 *** Guest557 has quit IRC 11:47:23 *** Hazzard has quit IRC 11:48:08 *** Hazzard has joined #openttdcoop 11:48:59 <PublicServer> *** V453000 has left the game (leaving) 11:49:00 <PublicServer> *** Game paused (number of players) 11:49:58 <V453000> Mark: might be useful: http://dev.openttdcoop.org/projects/ogfx-landscape/repository/changes/src/gfx/cc_grid.png 11:50:03 <V453000> the whole project in general 11:51:22 <V453000> it is a lot of sprites in one template so you probably want to re-use that 11:59:08 *** Hazzard_ has joined #openttdcoop 11:59:24 *** Hazzard is now known as Guest559 11:59:24 *** Hazzard_ is now known as Hazzard 11:59:34 <Hazzard> Damn internet 11:59:57 <Hazzard> why u no work right 12:00:48 *** Chris_Booth[ph] has joined #openttdcoop 12:00:58 <Chris_Booth[ph]> Mmmh ice cold beer 12:01:34 *** Guest559 has quit IRC 12:07:13 <Mark> booth dont tempt me 12:07:15 <Mark> its monday 12:07:53 <V453000> XD 12:07:56 <V453000> it isnt monday 12:08:30 <Mark> tuesday whatever :D 12:08:46 <V453000> @clcalc 12:08:46 <Webster> V453000: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 12:08:51 <V453000> @clcalc mono tilt 300 12:08:51 <Webster> V453000: Required CL for monorail at 300km/h, with tilt bonus, is 3 (5 half tiles) or TL 12:08:59 <V453000> @clcalc mono tilt 3 12:08:59 <Webster> V453000: A monorail Curve Length of 3 (5 half tiles), with tilt bonus, gives a speed of 302.4km/h or 189.0mph 12:09:27 <Mark> nice 12:09:43 <V453000> mono medium that 12:09:50 <Hazzard> so that is what tilt bonus is 12:10:13 <V453000> @clcalc mono 3 12:10:14 <Webster> V453000: A monorail Curve Length of 3 (5 half tiles) gives a speed of 252.0km/h or 157.5mph 12:10:17 <Mark> @clcalc mlev 3 12:10:17 <Webster> Mark: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 12:10:47 <V453000> @clcalc maglev 3 12:10:47 <Webster> V453000: A maglev Curve Length of 3 (5 half tiles) gives a speed of 336km/h or 210mph 12:10:50 <V453000> @clcalc maglev tilt 3 12:10:50 <Webster> V453000: A maglev Curve Length of 3 (5 half tiles), with tilt bonus, gives a speed of 403km/h or 251mph 12:10:54 <V453000> ah yes 12:11:03 <V453000> 403 is the current strong one 12:11:12 <Mark> @clcalc maglev tilt 2 12:11:12 <Webster> Mark: A maglev Curve Length of 2 (3 half tiles), with tilt bonus, gives a speed of 316km/h or 197mph 12:11:20 <Mark> ah thats the shinkansen one then 12:11:26 <V453000> yes 12:11:45 <V453000> hm 12:12:16 <V453000> @clcalc maglev tilt 5 12:12:16 <Webster> V453000: A maglev Curve Length of 5 (9 half tiles), with tilt bonus, gives a speed of 518km/h or 323mph 12:12:24 <V453000> @clcalc maglev tilt 4 12:12:24 <Webster> V453000: A maglev Curve Length of 4 (7 half tiles), with tilt bonus, gives a speed of 470km/h or 293mph 12:13:55 <Mark> the kmh ottd uses probably changes since clcalc got written 12:14:05 <V453000> that is possible 12:14:12 <V453000> many speeds are +1 in kmh 12:19:32 <Mark> @help 12:19:32 <Webster> Mark: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 12:19:36 <Mark> @help clcalc 12:19:36 <Webster> Mark: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 12:19:43 <V453000> @clcalc rail 4 12:19:43 <Webster> V453000: A rail Curve Length of 4 (7 half tiles) gives a speed of 196km/h or 122mph 12:19:50 <V453000> oh I thought it was above 200 12:21:37 <Mark> http://wiki.openttdcoop.org/File:Curve_speeds1.png :D 12:21:55 <V453000> hm 12:22:23 <V453000> that is quite wrong isnt it 12:22:47 *** Chris_Booth[ph] has quit IRC 12:23:15 <Mark> is it? 12:23:23 <Mark> it uses Maximum speed in km/h = 231 - (13-CL)^2 12:23:52 <V453000> idk but clcalc rail 4 ways 196 which you have for cl 6 I think 12:24:11 <V453000> ways = shows :d 12:24:12 <Mark> i have it for 7, which is half tiles 12:24:19 <Mark> i think 12:24:27 <V453000> oh, ugh half tiles 12:24:43 <V453000> yes it seems so 12:24:43 *** ksf has joined #openttdcoop 12:24:53 <V453000> 2 is 111 12:25:06 <V453000> alright, it works 12:38:30 *** Hazzard has quit IRC 12:41:47 *** Hazzard has joined #openttdcoop 13:04:10 *** Hazzard has quit IRC 13:13:38 *** mfb- has joined #openttdcoop 13:13:38 *** ChanServ sets mode: +o mfb- 13:14:08 <PublicServer> *** Game still paused (number of players) 13:14:08 <PublicServer> *** Game unpaused (number of players) 13:14:10 <PublicServer> *** mfb joined the game 13:14:42 <PublicServer> <mfb> hi 13:15:10 <PublicServer> <mfb> maglev :D 13:15:48 <PublicServer> <mfb> jam! :D 13:16:20 *** Hazzard has joined #openttdcoop 13:27:43 <Maraxus> !password 13:27:43 <PublicServer> Maraxus: domino 13:27:57 <PublicServer> *** Maraxus joined the game 13:28:09 <PublicServer> <Maraxus> hi 13:28:10 <PublicServer> <mfb> hi 13:28:12 <PublicServer> *** Hazzard has left the game (processing map took too long) 13:28:12 <PublicServer> *** Hazzard has left the game (connection lost) 13:28:18 <Hazzard> dammit 13:32:56 <PublicServer> *** Hazzard has left the game (processing map took too long) 13:32:56 <PublicServer> *** Hazzard has left the game (connection lost) 13:33:12 <PublicServer> <mfb> why do we have these street tunnels to secret base? 13:33:26 <PublicServer> <Maraxus> no idea 13:35:19 <Hazzard> For secrest access to the secret base? 13:35:31 <PublicServer> <mfb> ... 13:36:07 <Hazzard> Makes sence, doesn't it? 13:36:16 <PublicServer> <mfb> no 13:37:21 <Mark> dunno why people make stupid shit like that 13:42:02 <PublicServer> <mfb> these goods trains are so slow at unloading :( 13:46:43 <PublicServer> *** Kanddak joined the game 13:46:51 <PublicServer> <mfb> lol factory west :D 13:47:54 <PublicServer> <Maraxus> :) 13:54:49 *** MrD2DG has joined #openttdcoop 13:56:58 *** roboboy has quit IRC 13:59:49 <PublicServer> *** Kanddak has left the game (leaving) 14:01:38 <PublicServer> *** Mazur joined the game 14:01:59 <MrD2DG> 1password 14:02:03 <MrD2DG> !password 14:02:03 <PublicServer> MrD2DG: mouths 14:02:03 <PublicServer> <mfb> :p 14:02:08 <MrD2DG> :) 14:02:28 *** perk11 has quit IRC 14:02:45 <PublicServer> <mfb> why do we have all these numbers at dondhattan ridge? 14:03:00 <PublicServer> *** MrD2DG joined the game 14:03:35 <PublicServer> <MrD2DG> :O Is NUTS new? 14:03:57 <PublicServer> *** MrD2DG has joined company #1 14:04:17 <PublicServer> <mfb> ask V about it :p 14:07:27 <PublicServer> <MrD2DG> Its got a very dark tone to it, to say the least :P 14:08:01 <Mark> V's a devil worshipper 14:08:10 <PublicServer> <MrD2DG> xD 14:08:22 <Mark> !password 14:08:22 <PublicServer> Mark: mouths 14:08:36 <PublicServer> *** Mark joined the game 14:09:16 <PublicServer> <Mazur> Mark: People build that kind of shit, because they're about 14 months old and no good at the actual network stuff. 14:09:27 <PublicServer> <Mark> :P 14:17:28 <PublicServer> *** Mark has left the game (leaving) 14:17:51 <Mark> !password 14:17:51 <PublicServer> Mark: envied 14:18:33 <PublicServer> *** Mark joined the game 14:20:05 <PublicServer> <Mark> why doesnt it change the hotkeys... 14:25:39 <PublicServer> *** Hazzard has left the game (processing map took too long) 14:25:39 <PublicServer> *** Hazzard has left the game (connection lost) 14:26:12 <PublicServer> *** Hazzard joined the game 14:26:27 <PublicServer> *** MrD2DG has left the game (leaving) 14:26:51 <PublicServer> *** Hazzard has left the game (general timeout) 14:26:51 <PublicServer> *** Hazzard has left the game (connection lost) 14:27:00 <Hazzard> :| 14:27:28 <MrD2DG> :P Think ill wait for a new game... 14:27:52 *** Tray has quit IRC 14:29:02 <PublicServer> <Mark> Fondham is slowly eating Shroom City 14:29:29 <PublicServer> <mfb> :p 14:29:43 <V453000> !password 14:29:43 <PublicServer> V453000: fathom 14:29:56 <PublicServer> *** V453000 joined the game 14:29:59 <PublicServer> <V453000> haioo 14:30:05 <PublicServer> <mfb> hi 14:30:07 <PublicServer> <Mazur> I guess the people of the first are not only fond of ham, but also of shrooms. 14:30:09 <PublicServer> <Maraxus> hi 14:30:15 <PublicServer> <Mark> howdy 14:30:25 <PublicServer> <Mazur> Which gives me a nive idea for my brunch. 14:30:27 <PublicServer> <Mazur> lo V. 14:30:47 <PublicServer> <Mark> ham and shrooms for lunch? 14:30:52 <PublicServer> <Mazur> Omelet with ham and shrooms on rolls. 14:31:35 <PublicServer> <V453000> how did you make slugs work :D 14:31:41 <PublicServer> <V453000> reduced amount of trains? 14:31:44 <PublicServer> <mfb> slugs? 14:31:58 <PublicServer> <V453000> the bastard trains at shroom town 14:32:08 <PublicServer> <Mazur> Made a goo trail along the rails. 14:32:10 *** smoovi has quit IRC 14:32:42 <PublicServer> <Mark> didnt do anything 14:32:48 <PublicServer> <V453000> right :d 14:32:49 <PublicServer> <Mark> just evened out over time i suppose :P 14:33:15 <PublicServer> <V453000> they made it their home now :) 14:33:37 <PublicServer> <Mazur> V: You got an "arms race", but no "legs race" train? 14:33:37 <PublicServer> <Mark> slugs on shrooms 14:33:51 <PublicServer> <mfb> lol 14:34:04 <PublicServer> <V453000> I am not sure if arms means parts of body there 14:34:06 *** Ryton has joined #openttdcoop 14:34:12 <Ryton> !password 14:34:12 <PublicServer> Ryton: fathom 14:34:14 <PublicServer> <mfb> I am sure it does not 14:34:17 <PublicServer> <Mark> weapons 14:34:23 <PublicServer> <V453000> y 14:34:27 <PublicServer> *** Ryton joined the game 14:34:35 <PublicServer> <Ryton> hi 14:34:38 <PublicServer> <Mazur> No imagination _OR_ sense of homour. 14:35:04 <PublicServer> <V453000> :D 14:35:21 <PublicServer> <V453000> no imagination indeed, I just picked names of some songs 14:35:27 <V453000> http://www.youtube.com/watch?v=34avholhiWU 14:35:28 <Webster> Title: Quest Ft Odissi - Arms race - YouTube (at www.youtube.com) 14:35:44 <PublicServer> <mfb> easy track (fail)? 14:35:51 <PublicServer> <V453000> :d 14:35:57 <PublicServer> <V453000> indeed 14:36:28 <PublicServer> <mfb> with TL 0.5, easy track is possible 14:36:38 <PublicServer> <mfb> even with 2 trains per line 14:37:56 <PublicServer> *** Mazur has left the game (leaving) 14:38:24 <PublicServer> <mfb> not like that... 14:39:15 <PublicServer> <mfb> arrange them on the tracks, start at the same time 14:39:34 <PublicServer> <Mark> oh no not all this shit again 14:39:56 <PublicServer> <V453000> just ignore it I do that usually 14:40:15 <PublicServer> <V453000> true that the crashin messages are annoying 14:40:57 <PublicServer> <mfb> indeed 14:40:57 <PublicServer> <V453000> train 1157 14:41:11 <PublicServer> <V453000> which bastard :D 14:41:12 *** smoovi has joined #openttdcoop 14:41:13 <PublicServer> <mfb> :D 14:41:24 <PublicServer> <V453000> oh, booth 14:41:26 <PublicServer> <Mark> hehe 14:41:28 <PublicServer> <V453000> heading for beer 14:41:28 <PublicServer> <Mark> took you long enough 14:41:31 <PublicServer> <mfb> 1156 as well 14:42:05 <PublicServer> <V453000> oh well 14:42:31 <PublicServer> <Mark> better than putting slugs on the mlev network 14:42:37 <PublicServer> <V453000> lol 14:42:47 *** MrD2DG has quit IRC 14:45:35 <PublicServer> <mfb> wtf are you doing 14:46:09 <PublicServer> <mfb> ... 14:46:15 <PublicServer> <Ryton> not much usefull :p 14:48:25 <PublicServer> <Mark> oops 14:48:28 <PublicServer> <mfb> ? 14:52:19 <PublicServer> <mfb> snake2 is interesting 14:52:25 <PublicServer> <Ryton> I agree 14:52:32 <PublicServer> <Ryton> was withouth signals 14:52:42 <PublicServer> <Ryton> now at least it is behaving :p 14:52:52 <PublicServer> <Ryton> I dont know why tough :p 14:53:52 <PublicServer> *** Mark has left the game (general timeout) 14:53:54 <PublicServer> *** Mark has left the game (connection lost) 14:56:02 <PublicServer> <mfb> np 14:57:14 <PublicServer> <mfb> 1158 is shared with the other 4 14:57:21 *** Hazzard has quit IRC 14:57:25 <PublicServer> <Ryton> so? 14:57:27 <PublicServer> *** Maraxus has joined spectators 14:57:35 <PublicServer> <mfb> bad if you stop the group :p 14:57:50 <PublicServer> <Ryton> no :p then they all stop togehter, no? 14:57:56 <PublicServer> <mfb> right 14:57:59 <PublicServer> <Ryton> which is good :p 14:58:05 <PublicServer> <mfb> which might be bad for "intermediate track" 14:58:23 <PublicServer> <Ryton> no, if they slow down equally fast, it shouldnt be a prob 14:58:34 <PublicServer> <Ryton> doesnt matter too much ;-) 14:58:36 <PublicServer> <mfb> see sign this is 1158 14:58:38 <PublicServer> <mfb> that was shared 14:59:22 <PublicServer> <mfb> what happened? 14:59:30 <PublicServer> <Ryton> i tried to get them closer together :p 14:59:33 <PublicServer> <Ryton> by starting/stoppign em 14:59:35 <PublicServer> <mfb> :D 14:59:37 <PublicServer> <Ryton> not too smart 15:02:19 <PublicServer> <Ryton> nice mfb :-) 15:02:25 <PublicServer> <Ryton> cu later! (off) 15:02:28 <PublicServer> *** Ryton has left the game (leaving) 15:02:30 <PublicServer> <mfb> cu 15:02:45 *** Ryton has quit IRC 15:12:01 *** Firartix has joined #openttdcoop 15:32:24 *** TWerkhoven has joined #openttdcoop 15:35:54 <PublicServer> *** Maraxus has left the game (leaving) 15:36:05 *** Maraxus has quit IRC 15:41:44 <PublicServer> <mfb> V: is there any replacement for the trains in the central network? 15:48:59 <PublicServer> <mfb> and touch of hate is a joke, right? :D 15:51:25 <PublicServer> <mfb> 238 tiles acceleration length :D 15:51:43 <PublicServer> <mfb> with 50% engine 15:51:57 <PublicServer> *** mfb has joined spectators 15:59:33 <PublicServer> *** mfb has joined company #1 16:02:31 <PublicServer> <mfb> interesting grafic if you add two slug engines to a train 16:15:02 *** Progman has joined #openttdcoop 16:24:54 *** Firartix has quit IRC 16:31:13 *** Zeknurn` has joined #openttdcoop 16:36:59 *** Zeknurn has quit IRC 16:58:21 <PublicServer> *** mfb has joined spectators 17:03:27 *** Troy_McClure has joined #openttdcoop 17:04:32 <Troy_McClure> !password 17:04:32 <PublicServer> Troy_McClure: hinges 17:04:45 <PublicServer> *** Troy McClure joined the game 17:04:51 <PublicServer> <Troy McClure> hi 17:07:17 <PublicServer> <Troy McClure> so... nobody here? 17:08:23 <PublicServer> *** Troy McClure has joined spectators 17:08:43 <PublicServer> <Troy McClure> hmm, shouldn't it automatically pause with just one player in company? 17:29:43 <TWerkhoven> !players 17:29:45 <PublicServer> TWerkhoven: Client 1063 is mfb, a spectator 17:29:45 <PublicServer> TWerkhoven: Client 1138 is Troy McClure, a spectator 17:29:45 <PublicServer> TWerkhoven: Client 1103 (Orange) is V453000, in company 1 (How long until we give up?) 17:30:03 <mfb-> maybe it has been changed today 17:30:17 <mfb-> !auto 17:30:17 <PublicServer> *** mfb- has enabled autopause mode. 17:30:28 <mfb-> interesting 17:32:08 <mfb-> !rcon set min_active_clients 2 17:32:09 <PublicServer> *** Game paused (number of players) 17:32:16 <mfb-> :) 17:33:05 <Troy_McClure> ah, okay ;) 17:34:33 <Troy_McClure> you wouldn't happen to know where I can find some detailed info on the (realistic) acceleration mechanisms in OTTD, right? 17:38:23 <Mark> in the sourcecode? 17:38:44 <Mark> there's probably something in the game mechanics bit on the wiki aswell 17:40:00 <Troy_McClure> yes, but not much 17:40:20 <Troy_McClure> sourcecode might help, but I need to learn to read it first -_- 17:41:22 <Mark> http://wiki.openttd.org/Tractive_Effort 17:41:36 *** valhallasw has joined #openttdcoop 17:43:24 <Troy_McClure> can you guarantee that that's all for acceleration and stuff? 17:43:52 <Mark> cant guarantee anything 17:44:31 <Troy_McClure> but I was indeed looking for that, I had seen it before, but couldnt quite find it 17:44:33 <Troy_McClure> thank you 17:48:11 *** Chris_Booth[ph] has joined #openttdcoop 17:48:22 <Troy_McClure> hi Chris 17:48:30 <Troy_McClure> and bye, I have to leave 17:48:37 <Chris_Booth[ph]> Bye Troy_McClure 17:48:39 <Troy_McClure> plus... you smell 17:48:51 <Chris_Booth[ph]> I know I have a nose 17:49:04 <Troy_McClure> ;) 17:49:07 *** Troy_McClure has quit IRC 17:49:27 <PublicServer> *** Troy McClure has left the game (leaving) 17:55:20 *** Tray has joined #openttdcoop 17:59:14 *** Chris_Booth[ph] has quit IRC 18:07:31 <PublicServer> *** V453000 has left the game (leaving) 18:46:11 *** freshmeatt has joined #openttdcoop 18:46:27 *** Mucht has quit IRC 18:58:17 *** Ryton has joined #openttdcoop 18:58:28 <Ryton> !password 18:58:28 <PublicServer> Ryton: rotary 18:58:51 <PublicServer> *** Game still paused (number of players) 18:58:51 <PublicServer> <Ryton> hi all 18:58:51 <PublicServer> *** Ryton joined the game 18:59:07 *** Meeeeeeeech has joined #openttdcoop 18:59:15 <PublicServer> <Ryton> hi nobody :p 18:59:53 <PublicServer> <Ryton> or hi mfb, not in the game 19:00:28 <PublicServer> <Ryton> I liked reality more tha speedeamon. 19:00:42 <PublicServer> <Ryton> less colorful, and a bit jagged 19:01:03 <V453000> agree :) 19:01:26 <PublicServer> <Ryton> where can we find slug? 19:01:30 <PublicServer> <Ryton> or nyan in action? :-) 19:01:37 <V453000> look 19:01:39 <PublicServer> <Ryton> I only found get-heavy as the most slug-like one 19:01:45 <PublicServer> <Ryton> maglev? 19:01:55 <PublicServer> <Ryton> ah cat I found 19:01:57 <PublicServer> <Ryton> mono :-) 19:02:12 <PublicServer> <Ryton> funny :D 19:02:34 <PublicServer> <Ryton> tough it might need a bit lengthening when going EAST. (quite short cat otherwise) 19:02:59 <Meeeeeeeech> hi 19:03:02 <Meeeeeeeech> !password 19:03:02 <PublicServer> Meeeeeeeech: rotary 19:03:35 <PublicServer> *** Game still paused (number of players) 19:04:00 <PublicServer> *** Game still paused (number of players) 19:04:00 <PublicServer> *** Big Meech joined the game 19:04:42 <PublicServer> <Ryton> blue-hair FTW 19:05:20 <PublicServer> <Ryton> ah, slug is passengers 19:05:38 <PublicServer> <Ryton> that explains why I couldnt find it in the fields :p 19:05:42 <PublicServer> <Big Meech> how is game paused if you are in game? 19:05:46 <PublicServer> <Big Meech> using auto? 19:06:12 <PublicServer> <Ryton> yeah, mfb set pauze till 2 players again 19:06:15 <PublicServer> <Big Meech> ok 19:06:18 <PublicServer> <Ryton> which is the normal openttdcoop setting 19:06:24 <PublicServer> *** Big Meech has joined company #1 19:06:24 <PublicServer> *** Game unpaused (number of players) 19:06:28 <PublicServer> <Ryton> otherwise you cannot call it "coop" ;-)) 19:06:34 <PublicServer> <Ryton> which does make sense :-) 19:06:34 <V453000> !password 19:06:34 <PublicServer> V453000: rotary 19:06:51 <PublicServer> *** V453000 joined the game 19:07:30 <PublicServer> <Big Meech> you;'d think the slug would move slow 19:07:54 <PublicServer> <Big Meech> has V been playing in the science lab again? 19:08:16 <PublicServer> <V453000> you obviously have no clue that slugs will take over the world till 2080 19:10:13 <freshmeatt> @quickstart 19:10:14 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:10:45 <PublicServer> <Big Meech> omg @ cat monorail 19:10:53 <PublicServer> <Big Meech> love it 19:11:15 <PublicServer> <Big Meech> MOAR MEME'S PLZ 19:11:53 <PublicServer> <Ryton> their accellation sux however :(ยง 19:11:59 <PublicServer> <V453000> absolutely no more memes 19:12:14 <PublicServer> <Ryton> memes? 19:12:25 <PublicServer> <V453000> the retarded black and white pictures all over the internet 19:12:47 <PublicServer> * Ryton doesnt follow the internet, luckily 19:12:53 <PublicServer> <Ryton> too much work 19:13:09 <PublicServer> <V453000> not much nice to follow either 19:13:19 *** Rhamphoryncus has joined #openttdcoop 19:13:52 <PublicServer> <Ryton> why does slenningwell have exactly 0 trains? 19:14:02 <PublicServer> <Ryton> ah nvr mind 19:14:16 <PublicServer> <Ryton> 10 it is 19:14:42 <PublicServer> <V453000> the hairmen are still best :) 19:16:48 <PublicServer> <Ryton> cool, 140 trains on oil pickup, get only 30% 19:17:06 <PublicServer> <Ryton> 100 extra oil trains? : 19:17:09 <PublicServer> <Ryton> :P 19:17:28 <V453000> !rcon set max_trains 1255 19:19:27 <PublicServer> <Big Meech> ooo 19:19:37 <PublicServer> <Ryton> heading for beer? 19:19:43 <PublicServer> <Ryton> lol btrain 1157 19:20:31 <PublicServer> <Ryton> can we have more trains? no, not for oil :p 19:20:39 <PublicServer> <Big Meech> the limite was upped 19:20:44 <PublicServer> <Big Meech> 1255 19:21:12 <PublicServer> <Big Meech> i am secretly watching 8) 19:21:46 <PublicServer> <Ryton> I got 3 spare trains to kill, luckily 19:22:08 <PublicServer> <Big Meech> lol someone upgraded to the kitties 19:23:19 <PublicServer> <Big Meech> * suspects V 19:24:01 <PublicServer> <V453000> fuck no :d 19:24:07 <PublicServer> <Big Meech> haha 19:25:01 <PublicServer> <Ryton> whats with 1185? 19:25:03 <PublicServer> <Ryton> art? 19:28:01 <PublicServer> <Ryton> shouldnt reliability of Brainmelter be upped? 19:28:12 <PublicServer> <Ryton> its 83% vs 89 for Cephalic Carnage 19:32:38 <PublicServer> <V453000> uhm, I cant say I give a single fuck or a fragment of it about reliability 19:33:20 <PublicServer> <Ryton> I just tought it should increase with newer trains. Guess not. probably having your brains melted doesnt make you reliable? :p 19:33:35 <PublicServer> <V453000> it only applies with breakdowns on 19:33:54 <PublicServer> <Ryton> I know, not important for coop :-) but think about the millions of other players out there ;-) :P 19:34:40 <PublicServer> <Ryton> playing this ... 19? year old game till their original CD-rom breaks down... 19:35:22 <PublicServer> <Ryton> probably 19 is overdone ? 1997? 19:35:28 <PublicServer> <Big Meech> na 19:35:32 <PublicServer> <Ryton> or really 1993. I should look it up :-) 19:35:36 <PublicServer> <Big Meech> tt came out in 94 i think 19:36:10 <PublicServer> <Big Meech> delux was 1995 19:36:47 <PublicServer> *** V453000 has left the game (general timeout) 19:36:47 <PublicServer> *** V453000 has left the game (connection lost) 19:36:51 <V453000> if the players "out there" play with nuts, I strongly doubt they use breakdowns ;) 19:36:58 <PublicServer> *** Big Meech has left the game (general timeout) 19:36:58 <PublicServer> *** Big Meech has left the game (connection lost) 19:37:00 <PublicServer> *** Game paused (number of players) 19:37:10 <Meeeeeeeech> !password 19:37:10 <PublicServer> Meeeeeeeech: moored 19:37:14 <PublicServer> <Ryton> I agree. Just kidding V :-) 19:37:32 <PublicServer> <Ryton> tought it MIGTH be an extra challenge :p 19:37:44 <PublicServer> *** Game still paused (number of players) 19:37:48 <PublicServer> <Ryton> or just plain boring, watching your trians get to a halt :p 19:37:57 <PublicServer> *** Game still paused (number of players) 19:38:05 <Meeeeeeeech> im having trouble connecting =[ 19:38:48 <PublicServer> *** Ryton has left the game (general timeout) 19:38:48 <PublicServer> *** Ryton has left the game (connection lost) 19:38:50 <PublicServer> *** mfb has left the game (general timeout) 19:38:50 <PublicServer> *** mfb has left the game (connection lost) 19:39:25 <Ryton> server crash? 19:39:41 <Ryton> !ping 19:39:41 <PublicServer> Ryton: pong 19:39:53 <Ryton> !password 19:39:53 <PublicServer> Ryton: moored 19:40:43 <Ryton> server offline in says 19:40:58 <Ryton> sais* 19:41:33 <Meeeeeeeech> haha ping pong?! omg 19:41:47 <Meeeeeeeech> !ping 19:41:47 <PublicServer> Meeeeeeeech: pong 19:41:51 <Meeeeeeeech> haha 19:43:40 <PublicServer> *** Game still paused (number of players) 19:43:42 <PublicServer> *** Ryton joined the game 19:43:53 <Ryton> back 19:46:12 <PublicServer> <Ryton> care to join, meech? 19:50:34 <PublicServer> *** Ryton has left the game (leaving) 19:53:52 *** TWerkhoven has quit IRC 19:54:05 <Meeeeeeeech> im in welcome server atm :) 19:57:21 <V453000> by the way which people called last game that it is too complicated for them to build? 19:57:30 <V453000> I dont think I see them building actively in this game 19:57:56 <Meeeeeeeech> I don't because even though i got out of xp emulation, its lagging in my linux really bad now 19:58:43 <V453000> then why do you emulate it 19:58:57 <Meeeeeeeech> I stopped, and found the package i could untar 20:00:33 <Meeeeeeeech> i had to download something in the packagemanger for it to see the archive correctly 20:01:23 <Meeeeeeeech> I cant do much of anything correctly anymore, i cant even make a 2 disk raid array 20:02:12 <Ryton> i did build more in this game than the last one 20:02:38 <Ryton> so did e.g. thorinburg 20:03:29 *** UncleCJ has quit IRC 20:03:37 <Ryton> good variety between high, medium and very basic building here, imho 20:09:00 <mfb-> not so much "high" imo 20:09:08 <mfb-> the large stations are just copied from other psgs 20:11:22 <V453000> as he said 20:31:21 *** Progman has quit IRC 20:33:13 *** Chris_Booth[ph] has joined #openttdcoop 20:35:26 <Ryton> then be creative mfb; -) 20:35:47 <Ryton> !password 20:35:47 <PublicServer> Ryton: moored 20:35:55 <mfb-> I made LL_RRR-parts in the central network 20:36:03 <mfb-> feel free to expand that ;) 20:36:05 <PublicServer> *** Game still paused (number of players) 20:36:07 <PublicServer> *** Ryton joined the game 20:36:51 <PublicServer> <Ryton> but it is true 20:37:02 <PublicServer> <Ryton> not really high level compared to some other PSG's 20:37:21 <PublicServer> <Ryton> the ICE /Sbahn is nice (but small) 20:37:44 <PublicServer> <Ryton> and the "Holy" area is big :p 20:38:22 <PublicServer> <Ryton> but still, I like the game. I learned some basics :p 20:38:29 <PublicServer> <Ryton> finally ;-) 20:38:48 <mfb-> big and a copy 20:39:26 <PublicServer> <Ryton> the pax-network isnt a copy ;-) 20:39:54 <mfb-> right 20:40:08 <PublicServer> <Ryton> and the train looking for beer is original 20:40:22 <PublicServer> <Ryton> (oh, he almost found it ... 20:40:36 <PublicServer> <Ryton> or is a Nyan cat a she? 20:40:46 <mfb-> we had beer trains at psg20x 20:41:52 <PublicServer> <Ryton> Ah well, at least NUTS is original ;-) :p 20:43:46 <PublicServer> <Ryton> how to increase the difficulty.... maybe bring goods to all cities? 20:44:27 *** Chris_Booth[ph]_ has joined #openttdcoop 20:44:28 *** Chris_Booth[ph] has quit IRC 20:44:28 *** Chris_Booth[ph]_ is now known as Chris_Booth[ph] 20:44:36 <PublicServer> <Ryton> or hide more secret bases ;-) 20:44:42 <PublicServer> <Ryton> I'm off :-) Cya later! 20:44:45 <PublicServer> *** Ryton has left the game (leaving) 20:46:08 *** Ryton has quit IRC 20:51:56 *** Chris_Booth[ph] has quit IRC 20:59:32 *** ODM has quit IRC 21:03:05 *** Lil has joined #openttdcoop 21:03:13 <Lil> !name 21:03:17 <Lil> fail 21:03:23 <Lil> <-- Meech 21:03:27 <Lil> !password 21:03:27 <PublicServer> Lil: barbed 21:04:03 <PublicServer> *** Game still paused (number of players) 21:04:06 <PublicServer> *** Big Meech joined the game 21:12:52 *** smoovi has quit IRC 21:15:07 <TWerkhoven[l]> try /nick 21:15:20 *** TWerkhoven[l] is now known as Meech 21:15:26 *** Meech is now known as TWerkhoven[l] 21:18:00 *** dan has joined #openttdcoop 21:18:21 <dan> !password 21:18:21 <PublicServer> dan: endows 21:24:29 *** valhallasw has quit IRC 21:36:03 *** Tray has quit IRC 21:38:39 *** dan has quit IRC 21:59:05 *** TWerkhoven[l] has quit IRC 22:14:36 *** Zeknurn has joined #openttdcoop 22:19:34 *** Zeknurn` has quit IRC 22:19:34 *** Zeknurn is now known as Zeknurn` 22:23:06 <PublicServer> <Big Meech> brainmelter has evil elmo faces too =O 22:23:28 <PublicServer> <Big Meech> and his hair is on fire 22:25:42 *** sla_ro|master has quit IRC 22:26:03 <PublicServer> *** Game still paused (number of players) 22:26:04 <PublicServer> *** Chris Booth joined the game 22:26:07 <PublicServer> <Chris Booth> hi 22:26:13 <PublicServer> *** Big Meech has joined company #1 22:26:13 <PublicServer> *** Game unpaused (number of players) 22:26:22 <PublicServer> <Big Meech> hi chris 22:26:46 <PublicServer> <Chris Booth> hi Big Meech 22:30:52 <PublicServer> <Chris Booth> lol my temp fix is still in use 22:31:06 <PublicServer> <Big Meech> west coal drop? 22:31:09 *** roboboy has joined #openttdcoop 22:31:20 <PublicServer> <Chris Booth> no Great Flefingway-on-sea 22:32:54 <PublicServer> <Big Meech> =o 22:33:00 <PublicServer> <Big Meech> secret base is glitched 22:33:14 <PublicServer> <Big Meech> oh, i had it turnedoff xD 22:33:21 <PublicServer> <Big Meech> fail 22:34:11 <PublicServer> <Chris Booth> how is it glitched? 22:34:13 <PublicServer> <Big Meech> center goods drop looks like it could use a few more platforms 22:34:23 <PublicServer> <Big Meech> oh, i had hq turned off in transparency 22:34:29 <PublicServer> <Big Meech> only 1/2 of of it showed up 22:36:43 <PublicServer> *** Chris Booth has left the game (leaving) 22:36:43 <PublicServer> *** Game paused (number of players) 22:36:49 <PublicServer> *** Big Meech has joined spectators 22:36:55 *** Chris_Booth has joined #openttdcoop 22:36:55 <Lil> hb ^_^ 22:42:21 *** Chris_Booth has quit IRC 22:53:04 *** roboboy has quit IRC 23:05:59 *** Hazzard has joined #openttdcoop 23:08:11 <PublicServer> *** Big Meech has left the game (general timeout) 23:08:11 <PublicServer> *** Big Meech has left the game (connection lost) 23:15:57 *** mfb- has quit IRC 23:20:37 *** freshmeatt has quit IRC 23:29:23 *** Hazzard has quit IRC 23:49:29 <PublicServer> *** Game still paused (number of players) 23:49:30 <PublicServer> *** XeryusTC joined the game 23:49:31 <PublicServer> <XeryusTC> w00p! 23:50:34 <Mark> woop woop 23:58:23 *** Razaekel is now known as Guest622 23:58:23 *** Razaekal has joined #openttdcoop 23:58:23 *** Razaekal is now known as Razaekel 23:58:41 <Lil> !password 23:58:41 <PublicServer> Lil: welder 23:59:06 <PublicServer> *** Game still paused (number of players) 23:59:07 <PublicServer> *** Big Meech joined the game 23:59:14 <PublicServer> *** Big Meech has joined company #1 23:59:14 <PublicServer> *** Game unpaused (number of players) 23:59:18 <PublicServer> <Big Meech> =D