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Log for #openttdcoop on 12th April 2012:
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00:01:07  <PublicServer> <XeryusTC> Steven: you dont need pbs signals on the end of terminus platforms
00:02:14  <PublicServer> <XeryusTC> oh, i like bbh 16
00:02:25  <PublicServer> <Steven> me too
00:02:49  *** Nivlac has quit IRC
00:08:08  <PublicServer> <XeryusTC> why do people keep building way too many trains for a station :/
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00:17:55  <PublicServer> <Mazur> IOn my case, because my mous stopped reacting, causing me to reboot, befopre I could check the actual need for my station.
00:18:17  <Razoth> !password
00:18:17  <PublicServer> Razoth: nilled
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00:37:02  <PublicServer> <Razoth> may i ask how you begin such a huge network like this? ^^
00:41:59  <PublicServer> <Steven> gtg bye
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06:52:41  <Tray> !password
06:52:42  <PublicServer> Tray: benign
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08:06:24  <Hazzard> !password
08:06:24  <PublicServer> Hazzard: choked
08:06:44  <PublicServer> *** Game still paused (number of players)
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08:09:53  <PublicServer> <Bassals> hello
08:09:59  <PublicServer> <Hazzard> Hi
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08:47:38  <PublicServer> <Hazzard> ._.
08:47:52  <PublicServer> <Bassals> ????
08:47:52  <PublicServer> <Hazzard> DAMMIT
08:50:02  <PublicServer> <Hazzard> I gtg now
08:50:05  <PublicServer> <Bassals> okay
08:50:15  <PublicServer> <Bassals> I've just finished
08:50:18  <PublicServer> <Bassals> the station
08:50:26  <PublicServer> <Hazzard> Which one?
08:50:32  <PublicServer> <Bassals> windsor park
08:51:04  <PublicServer> <Hazzard> Okay, see you
08:51:10  <PublicServer> <Bassals> goodbye
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09:56:38  <Hazzard> !password
09:56:38  <PublicServer> Hazzard: suitor
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11:44:24  <Ryton> ellow
11:44:40  <Ryton> !players
11:44:44  <PublicServer> Ryton: There are currently no clients connected to the server
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12:12:17  <Absolutis> !password
12:12:17  <PublicServer> Absolutis: suitor
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13:37:57  *** Webster sets mode: +o Mark
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13:38:02  <Webster> Hi! From all your Coop Friends!
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13:38:32  <Mark> 'lo
13:38:43  <PublicServer> <Absolutis> lo
13:39:03  <Mark> !password
13:39:03  <PublicServer> Mark: suitor
13:39:12  <PublicServer> *** Mark joined the game
13:41:01  <Maraxus> !password
13:41:01  <PublicServer> Maraxus: veiled
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13:41:23  <PublicServer> <Maraxus> hi
13:41:29  <PublicServer> <Mark> howdy
13:41:35  <PublicServer> <XeryusTC> hello
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13:43:50  <PublicServer> <XeryusTC> loljam
13:44:04  <PublicServer> <XeryusTC> at bbh3
13:44:06  <PublicServer> <Absolutis> evilmode at bbh 03
13:44:21  <PublicServer> <XeryusTC> evilmode?
13:44:28  <PublicServer> <Absolutis> evilmode
13:44:30  <PublicServer> <Absolutis> kinda
13:44:36  <PublicServer> <XeryusTC> wtf is evilmode this time?
13:45:04  <PublicServer> <XeryusTC> you mean no prio = evilmode?
13:45:05  <PublicServer> <Mark> desynced bridges probably
13:45:24  <PublicServer> <XeryusTC> desynced bridges? they are synced, and that is not the problem
13:45:28  <PublicServer> <XeryusTC> the problem is too low capacity
13:45:34  <PublicServer> <Absolutis> hmh
13:45:44  <PublicServer> <Absolutis> what about an SML style join
13:45:53  <V453000> idk what he means, but when trains slow down each other in a cycle forever, that is called evil mode usually
13:46:20  <PublicServer> <XeryusTC> evilmode is terribly nondescriptive
13:46:26  <PublicServer> <Mark> indeed
13:46:26  <V453000> yes
13:46:39  <PublicServer> <XeryusTC> it'd call this lack of prio
13:46:40  <V453000> how else would you call it
13:46:43  <PublicServer> <XeryusTC> or lack of capacity
13:46:46  <V453000> prio has nothing to do with it
13:47:09  <PublicServer> <XeryusTC> are trains being forced in the wrong direction now?
13:47:27  <PublicServer> <Absolutis> hmh
13:47:42  <PublicServer> <Mark> so whats wrong at BBH03?
13:47:43  <PublicServer> <XeryusTC> what we need is more lanes
13:47:49  <PublicServer> <Absolutis> i guess it is not such of a problem when there's 2 routes but...
13:47:51  <PublicServer> <Mark> nvm i see
13:48:17  <PublicServer> <XeryusTC> bbh 28 is also jamming occasionally
13:48:39  <PublicServer> <Absolutis> hmh
13:48:53  <PublicServer> <Absolutis> it cleared, but as soon as there's as much trains
13:48:55  <PublicServer> <Absolutis> boom
13:48:57  <PublicServer> <Absolutis> the jam reappears
13:49:03  <PublicServer> <Absolutis> so expand?
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13:49:27  <PublicServer> <XeryusTC> yes
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13:49:29  <PublicServer> <Mark> who the fuck funded a statue in Green Acre Estates
13:49:40  <PublicServer> <Absolutis> i accidentally funded one
13:49:42  <PublicServer> <XeryusTC> asked the same thing yesterday
13:49:44  <Hazzard> !password
13:49:44  <PublicServer> Hazzard: veiled
13:49:48  <PublicServer> <Absolutis> when trying to bribe
13:49:48  <PublicServer> <Mark> :/
13:49:53  <Hazzard> Hello
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13:49:57  <PublicServer> <Absolutis> build around it`?
13:50:11  <PublicServer> <Mark> yea
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13:50:43  <PublicServer> <XeryusTC> Hazzard: look at the notes left at slh 19
13:50:49  <PublicServer> <Hazzard> Yes, I saw
13:51:24  <PublicServer> <XeryusTC> good, so next time leave more space in between a station and the ML please :)
13:51:36  <PublicServer> <Hazzard> :) Ok
13:52:46  <PublicServer> <Mark> gotta love CL2
13:53:01  <PublicServer> <XeryusTC> gotta? you just cant not love it
13:53:07  <PublicServer> <Mark> :P
13:53:18  <Khol> !password
13:53:18  <PublicServer> Khol: veiled
13:53:19  <PublicServer> <Mark> goods drop is now LLRR
13:53:26  <PublicServer> <Absolutis> good
13:53:33  <PublicServer> *** Khol joined the game
13:53:37  <PublicServer> <Absolutis> (no pun intended)
13:53:59  <PublicServer> <Hazzard> When was Green Acre Estates buldozed?
13:54:01  <PublicServer> <Hazzard> Just now?
13:54:03  <PublicServer> <Absolutis> yeah
13:54:03  <PublicServer> <Mark> yea
13:55:55  <PublicServer> <XeryusTC> upgraded bbh3 for now
13:56:13  <PublicServer> <Mark> suppose MSH01 to MSH02 would be sensible to do next
13:56:31  <PublicServer> <XeryusTC> up to msh3 would be good imo
13:56:38  <PublicServer> <XeryusTC> possibly al the way up to bbh4
13:56:52  <PublicServer> <Mark> yea
13:56:56  <PublicServer> <Mark> i'll do 01 to 02
13:57:18  <PublicServer> <Absolutis> my SLH finally got some use
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14:04:36  <PublicServer> <Mark> wtf @ slh02
14:04:46  <PublicServer> <Absolutis> what?
14:04:57  <PublicServer> <Mark> its massive
14:05:00  <PublicServer> <Mark> for one station
14:05:14  <PublicServer> <Absolutis> hmh
14:05:28  <PublicServer> <Hazzard> It isn't massive
14:05:50  <PublicServer> <Mark> yea it is :D
14:05:57  <PublicServer> <Hazzard> Its just that the one station it is serviceing is in the complete opposite direction of the way th hub is pointing
14:06:59  <PublicServer> <Mark> mind if i change some stuff?
14:07:14  <PublicServer> <Mark> its in the way for SLH06 expansion really
14:07:20  <PublicServer> <Absolutis> hmh
14:07:42  <PublicServer> <Hazzard> Just romove the insane U turns
14:07:58  <PublicServer> <Absolutis> what about connecting the station to SLH 06?
14:08:08  <PublicServer> <Absolutis> would reduce the footprint of that thing
14:08:18  <PublicServer> <Hazzard> Hmm
14:08:20  <PublicServer> <XeryusTC> wtf is that mess :o
14:08:26  <PublicServer> <Absolutis> an SLH?
14:08:28  <PublicServer> <Absolutis> :P
14:08:35  <PublicServer> <XeryusTC> even i dont make such spaghetti
14:09:13  <PublicServer> <Mark> :)
14:11:18  <PublicServer> <Mark> wow im lucky on the bribes today
14:13:25  <V453000> !password
14:13:25  <PublicServer> V453000: solemn
14:13:37  <PublicServer> <Hazzard> How come power stations announce closures ?
14:13:47  <PublicServer> <V453000> o/
14:13:48  <PublicServer> *** V453000 joined the game
14:13:49  <PublicServer> <Mark> cause they're not serviced
14:13:51  <PublicServer> <Mark> howdy V
14:13:54  <PublicServer> <Mark> mastahnuttah
14:13:58  <PublicServer> <V453000> lol
14:14:00  <PublicServer> <XeryusTC> avast V!
14:14:02  <PublicServer> <Maraxus> hi V
14:14:05  <PublicServer> <Hazzard> I was told that they don't go ou t of buisness
14:14:11  <PublicServer> <XeryusTC> hate slow bridges
14:14:13  <PublicServer> <Hazzard> Hello V
14:14:19  <PublicServer> <XeryusTC> and no space to build tunnels :s
14:15:09  <PublicServer> <Absolutis> hmh
14:15:27  <PublicServer> <Absolutis> you could sacrifice the other direction for more direct joining
14:15:30  <PublicServer> <Hazzard> The line between BBH28and29 is barely used
14:15:42  <PublicServer> <Absolutis> at slh 02
14:16:16  <PublicServer> <XeryusTC> hmm, mark is rebuilding entire hubs, i'm just fiddling around :D
14:16:22  <PublicServer> <Mark> :D
14:16:36  <PublicServer> <XeryusTC> even though we're working on the same expansion :D
14:16:58  <PublicServer> <XeryusTC> we're going to upgrade the other direction too right?
14:17:26  <PublicServer> <Mark> of course :)
14:17:32  <PublicServer> <Mark> no point doing one direction really
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14:18:57  <OG> !password
14:18:57  <PublicServer> OG: solemn
14:19:06  <PublicServer> <XeryusTC> good :)
14:19:18  <PublicServer> *** OG joined the game
14:20:27  <PublicServer> <XeryusTC> stupid mitter :o
14:20:30  <PublicServer> <OG> hello madheads
14:22:13  <PublicServer> <Absolutis> it's gonna be hard upgrading SLH 02 as-is
14:22:27  <PublicServer> <Absolutis> with lines joining straight to the ML-SL lines
14:22:29  <PublicServer> <Mark> much better
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14:24:42  <PublicServer> <OG> train 108
14:25:32  <PublicServer> <Mark> crap
14:25:34  <PublicServer> <XeryusTC> \o/
14:25:48  <PublicServer> <OG> xd
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14:28:27  <PublicServer> <Bassals> hello!
14:28:45  <PublicServer> <Hazzard> Hey
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14:29:57  <PublicServer> <Hazzard> What needs upgrading?
14:30:11  <PublicServer> <Mark> MSH02
14:30:13  <PublicServer> <XeryusTC> bbh4 probably
14:31:51  <PublicServer> *** OG has left the game (leaving)
14:33:13  <PublicServer> <Mark> this is going to be tight
14:33:25  <PublicServer> <Hazzard> What is?
14:33:29  <PublicServer> <Mark> SLH16/MSH02
14:33:36  <PublicServer> <XeryusTC> msh3 is upgraded to LLRR
14:33:43  <PublicServer> *** Absolutis has joined spectators
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14:36:11  <PublicServer> <Hazzard> The bridge across the ocean for slh16 is acting strange
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14:41:20  <PublicServer> <XeryusTC> bbh3 and msh3 upgraded
14:41:39  <MrD2DG> !password
14:41:39  <PublicServer> MrD2DG: cyclic
14:41:58  <PublicServer> *** Bassals has left the game (leaving)
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14:42:14  <PublicServer> <MrD2DG> Hi
14:42:24  <PublicServer> <Maraxus> hi
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14:55:08  <PublicServer> <Mark> done
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15:00:50  <PublicServer> <Mark> what next
15:03:00  <PublicServer> <XeryusTC> lets just put our feet up now :P
15:03:10  <PublicServer> <XeryusTC> or just destroy some trains :P
15:03:40  <PublicServer> <XeryusTC> east and south east is getting busy too though
15:05:31  <PublicServer> <XeryusTC> copper drop is jamming again :s
15:09:18  <PublicServer> <Maraxus> probably needs 2 lines east from msh 11?
15:09:42  <PublicServer> <XeryusTC> yeah
15:09:48  <PublicServer> <XeryusTC> it has only been half upgraded there
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15:18:59  <PublicServer> <Khol> Should the track immediately under the MSH11 sign merge like it does?
15:19:13  <PublicServer> <XeryusTC> it will not anymore soon
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15:25:40  <PublicServer> <XeryusTC> msh 11 has been upgraded up to msh 10
15:25:55  <PublicServer> <TWerkhoven> did you lose msh10?
15:26:01  <PublicServer> <Mark> easter part needs upgrading
15:26:20  <PublicServer> <Mark> BBH14 all the way to MSH10 really
15:26:35  <PublicServer> <XeryusTC> that is a long way :o
15:26:42  <PublicServer> <Mark> yea
15:26:45  <PublicServer> <Mark> getting pretty busy
15:29:16  <PublicServer> *** Khol has left the game (leaving)
15:31:08  <PublicServer> <XeryusTC> wtf
15:31:19  <PublicServer> <XeryusTC> is this at Wabamun :/
15:31:45  <PublicServer> <Mark> the tunnels?
15:31:47  <PublicServer> <XeryusTC> i only just noticed the weird signalling at the bridges :o
15:31:53  <PublicServer> <Mark> oh
15:31:55  <PublicServer> <Mark> weird indeed
15:32:14  <PublicServer> <Mark> prety pointless bridging that lake imho
15:32:33  <PublicServer> <Mark> those bridges might actually be too long for TL2
15:32:52  <PublicServer> <XeryusTC> yeah, removing them might be nicer for 4 lane anyway
15:34:36  <PublicServer> <XeryusTC> this is way better
15:34:46  <PublicServer> <Mark> indeed :)
15:35:05  <PublicServer> <XeryusTC> i dont get why people are so afraid of terraform these days :o
15:35:27  <PublicServer> <XeryusTC> he said while flattening half a mountain :P
15:36:03  <PublicServer> <Mark> yeah low tf got taken too far...
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15:37:10  <PublicServer> <XeryusTC> damn
15:37:14  <PublicServer> <XeryusTC> msh 10 is jammed now :D
15:37:40  <PublicServer> <Mark> yea...
15:37:46  <PublicServer> <Mark> needs expanding pretty badly
15:38:00  <PublicServer> <XeryusTC> needs upgrading of slh3
15:38:06  <PublicServer> <XeryusTC> so we can use double lane out
15:40:50  <PublicServer> <XeryusTC> i really dont feel like upgrading anything atm
15:42:12  <PublicServer> <Mark> im in an upgrading frenzy
15:42:26  <PublicServer> <Mark> and town killing frenzy :D
15:42:28  <PublicServer> <XeryusTC> oh, you're on the other side
15:42:30  <PublicServer> <Mark> yep
15:46:12  <PublicServer> <Mark> ah no way
15:49:31  <PublicServer> <XeryusTC> hmm
15:49:34  <PublicServer> <XeryusTC> worst upgrading ever
15:49:37  <PublicServer> <XeryusTC> and dinner time :P
15:49:43  <PublicServer> <Mark> :D
15:53:49  <PublicServer> *** Mazur joined the game
16:01:03  <PublicServer> <Mark> crap
16:01:39  <PublicServer> <Mazur> Yes, that was the password.
16:01:48  <Mazur> !password
16:01:48  <PublicServer> Mazur: snares
16:01:52  <Mazur> Not anymore, though.
16:02:07  <PublicServer> <XeryusTC> back
16:02:13  <PublicServer> <Mazur> Front.
16:02:27  <PublicServer> <Mark> dinner
16:02:27  <PublicServer> <Mark> brb
16:04:33  <PublicServer> <Mazur> They're gone, now, Mark, you may continue.
16:06:28  <PublicServer> <XeryusTC> I FUCKING HATE TRANSMITTERS
16:07:22  <PublicServer> *** Maraxus has joined spectators
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16:12:45  <PublicServer> <XeryusTC> i hate slh 3
16:16:59  <PublicServer> <XeryusTC> slh3 upgraded
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16:19:43  *** ChanServ sets mode: +o mfb-
16:19:45  <mfb-> hi
16:19:53  <PublicServer> *** mfb joined the game
16:20:08  <PublicServer> <mfb> oh, expansions
16:20:12  <PublicServer> <XeryusTC> yes
16:20:18  <PublicServer> <XeryusTC> get on it and help!
16:21:18  <PublicServer> <mfb> MSH01 as predicted :D
16:24:20  <PublicServer> <XeryusTC> i think msh 10 is upgraded now too
16:25:26  <PublicServer> <mfb> you think it is? like: you are not sure? ;)
16:25:36  <PublicServer> <XeryusTC> yeah :P
16:25:46  <PublicServer> <XeryusTC> i dont feel like upgrading so i do what i see that i need to do
16:25:49  <PublicServer> <XeryusTC> without checking anything
16:25:59  <PublicServer> *** Mazur has left the game (leaving)
16:26:09  <PublicServer> <mfb> I can confirm that it looks upgraded :D
16:32:08  <PublicServer> <XeryusTC> thought so
16:32:22  <PublicServer> <mfb> interesting
16:32:36  <PublicServer> <mfb> SLH13 has nearly no ML-traffic, apart from trains going to this SLH
16:32:48  <PublicServer> <mfb> I watched ~30 trains now, they all used the SLH
16:33:31  <PublicServer> <XeryusTC> very likely with this plan
16:34:09  <PublicServer> <mfb> all trains find some other ML routes to their destination
16:34:51  <PublicServer> <XeryusTC> which is not really that suprising
16:34:54  <PublicServer> <mfb> oh, lacombe hill is gone :(
16:34:59  <PublicServer> <XeryusTC> to have all MLs heavily loaded we would need more SLHs
16:35:26  <PublicServer> <XeryusTC> the fucking hill deserved it
16:40:18  <PublicServer> <Mark> lets add some random penalties on MLs to get the center busier
16:40:25  <PublicServer> <mfb> :D
16:43:43  <PublicServer> <mfb> the western line needs an expansion soon
16:43:53  <PublicServer> <mfb> BBH04<->MSH04
16:46:11  <PublicServer> <mfb> SLH14 :D
16:46:17  <PublicServer> <mfb> wtf CL1
16:46:32  <PublicServer> <Mark> v-style
17:13:03  <PublicServer> <mfb> 1+1->2 merges are silly
17:13:13  <PublicServer> <Mark> where?
17:13:19  <PublicServer> <mfb> BBH06
17:13:29  <PublicServer> <mfb> I just removed the merge
17:13:33  <PublicServer> <Mark> oh
17:13:40  <PublicServer> <mfb> (2nd is new)
17:14:07  <PublicServer> <Mark> 3/4th on the way of an LLRR ring
17:14:17  <PublicServer> <mfb> :)
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17:16:15  <PublicServer> <mfb> interesting construction at BBH15
17:16:21  <PublicServer> <Mark> :P
17:17:27  <PublicServer> <mfb> what is !why?
17:17:35  <PublicServer> <mfb> preparation for a second line?
17:17:53  <PublicServer> <Mark> yea
17:18:59  <PublicServer> <mfb> southern part has few secondary goods
17:19:53  <PublicServer> <mfb> well... none
17:20:15  <PublicServer> <mfb> just food for 40 tiles :D
17:20:54  <PublicServer> <XeryusTC> nice
17:21:02  <PublicServer> <XeryusTC> upgrade process mostly done it seems :D
17:21:08  <PublicServer> <XeryusTC> the more i slack the faster you work :D
17:21:18  <PublicServer> <mfb> :p
17:21:20  <PublicServer> <Mark> :D
17:21:26  <PublicServer> <Mark> there, done
17:21:28  <PublicServer> <Mark> i think
17:21:31  <PublicServer> <mfb> BBH06 is ugly
17:22:02  <PublicServer> <XeryusTC> lol :D
17:22:16  <PublicServer> <mfb> ?
17:22:16  <PublicServer> <XeryusTC> that's even worse than some of the things that i've doen
17:22:50  <PublicServer> <Mark> should work
17:22:52  <PublicServer> <Mark> though it is ugly
17:23:23  <PublicServer> <mfb> BBH06? of course it works ;)
17:24:29  <PublicServer> <XeryusTC> i still like what i did to msh3
17:24:39  <PublicServer> <XeryusTC> apart from the hacks around the mitter
17:24:59  <PublicServer> <XeryusTC> and some of the bridges :P
17:25:17  <PublicServer> <Mark> stylish
17:26:39  <PublicServer> <Mark> that join at MSH03 is the best thing about cl2
17:27:10  <PublicServer> <mfb> ;)
17:27:10  <PublicServer> <XeryusTC> yeah :)
17:27:18  <PublicServer> <Mark> cute
17:27:24  <PublicServer> <XeryusTC> but i'd rather have the bridges there be tunnels too
17:27:50  <PublicServer> <Mark> i want bridges over bridges
17:28:12  <PublicServer> <mfb> that would be nice
17:28:35  <PublicServer> <Mark> i doubt it'd be hard to code
17:28:49  <PublicServer> <XeryusTC> it is not allowed on purpose
17:28:59  <PublicServer> <Mark> what purpose
17:29:01  <PublicServer> <XeryusTC> because devs cant make sure that graphics wont glitch
17:29:01  <PublicServer> <Mark> grf glitches?
17:29:05  <PublicServer> <Mark> yea
17:29:21  <PublicServer> <XeryusTC> bridges going straight through other bridges etc
17:29:23  <PublicServer> <Mark> make it a setting in the newgrf thats disabled by default
17:29:38  <PublicServer> <Mark> that way it could only be enabled in new bridge sets, on purpsoe
17:29:40  <PublicServer> <Mark> purpose
17:29:59  <PublicServer> <XeryusTC> see !could lead to problems
17:30:07  <PublicServer> <XeryusTC> if you build a bridge crossing it just one lvl higher
17:30:19  <PublicServer> <Mark> yeah
17:30:29  <PublicServer> <mfb> (I wouldn't care at all)
17:30:45  <PublicServer> <Mark> thats what im saying, make it a setting in the newgrf thats disabled by default
17:30:45  <PublicServer> <Mark> so grf authors have to enable it
17:30:55  <PublicServer> <XeryusTC> yeah
17:31:37  <PublicServer> <Mark> with concrete viaducts it'd be pretty cool
17:31:47  <PublicServer> <XeryusTC> but you could possibly derive the height from the bounding box
17:31:53  <PublicServer> <mfb> or force a height difference of 2
17:32:08  <PublicServer> <XeryusTC> although the default bridges all seem to have the same bounding box
17:32:24  <PublicServer> <XeryusTC> and bridge sets might not actually be able to change them
17:32:30  <PublicServer> <XeryusTC> nor is it a fool proof way ofcourse
17:32:36  <PublicServer> <XeryusTC> brb
17:36:30  <PublicServer> <XeryusTC> back
17:37:24  <PublicServer> *** XeryusTC has left the game (leaving)
17:41:46  <PublicServer> <mfb> hmm
17:41:56  <PublicServer> <mfb> any ideas how to add the missing exit at SLH09?
17:42:42  <PublicServer> <mfb> ah
17:43:17  <PublicServer> <Mark> bridge over bridge? :P
17:43:21  <PublicServer> <mfb> no
17:43:35  <PublicServer> <Mark> nice
17:43:37  <PublicServer> <mfb> bridge over bridge head
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18:21:56  <PublicServer> *** Game paused (number of players)
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18:46:55  <PublicServer> *** Maraxus has left the game (leaving)
19:12:43  *** Meech has joined #openttdcoop
19:12:49  <Meech> ok =)
19:13:03  <Meech> since its web irc, i didnt think i could private
19:14:12  <PublicServer> *** Game still paused (number of players)
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19:36:27  <planetmaker> @records
19:36:27  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 
19:56:55  <Maraxus> !password
19:56:55  <PublicServer> Maraxus: pulley
19:57:08  <PublicServer> *** Game still paused (number of players)
19:57:08  <PublicServer> *** Game unpaused (number of players)
19:57:11  <PublicServer> *** Maraxus joined the game
19:57:15  <PublicServer> <Maraxus> hi
20:03:51  <PublicServer> *** Chris Booth has left the game (processing map took too long)
20:03:51  <PublicServer> *** Chris Booth has left the game (connection lost)
20:04:39  *** Chris_Booth has joined #openttdcoop
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20:24:02  <Ryton> !plkayers
20:24:06  <Ryton> !playters
20:24:08  <Ryton> !players
20:24:11  <PublicServer> Ryton: Client 882 is TWerkhoven, a spectator
20:24:11  <PublicServer> Ryton: Client 935 (Orange) is XeryusTC, in company 1 (Nuttahfuggas Inc.)
20:24:11  <PublicServer> Ryton: Client 945 (Orange) is Maraxus, in company 1 (Nuttahfuggas Inc.)
20:24:12  <Ryton> !password
20:24:13  <PublicServer> Ryton: summit
20:24:41  <PublicServer> *** Ryton joined the game
20:24:49  <PublicServer> <Ryton> hi all
20:24:52  <PublicServer> <Maraxus> hi
20:25:02  <PublicServer> <Ryton> what area needs work?
20:25:17  <PublicServer> <Ryton> & can I assist in that
20:25:19  <PublicServer> <Ryton> ?
20:26:45  <PublicServer> <Maraxus> I'm mostly fixing stuff atm
20:27:21  <PublicServer> <Maraxus> nothing wild - just things that might cause problems in the future
20:27:59  <PublicServer> <Ryton> I just learned how to build a train detector :-) TY Hazzard!
20:28:30  <Khol> !password
20:28:30  <PublicServer> Khol: acorns
20:28:34  <PublicServer> *** Khol has left the game (connection lost)
20:28:48  <PublicServer> *** Khol joined the game
20:28:49  <PublicServer> <XeryusTC> hello
20:28:55  <PublicServer> <Ryton> hi there X
20:29:05  <PublicServer> <Maraxus> hi
20:29:05  <PublicServer> <Ryton> & Khol
20:29:14  <Khol> Is there some reason I get disconnected the first time I join the server?
20:29:25  <PublicServer> <XeryusTC> newgrfs out of date?
20:29:32  <PublicServer> <Ryton> what is wrong with train 167?
20:29:39  <PublicServer> <Ryton> stuck behind Grain Food pickup
20:29:45  <PublicServer> <XeryusTC> lol
20:29:47  <Khol> Nope, just put in password and immediately told I'm behind the server
20:29:49  <PublicServer> <XeryusTC> caught in a pf trap :D
20:30:03  <PublicServer> <Ryton> you reversed it?
20:30:23  <PublicServer> <Ryton> or just stop/start,
20:30:25  <PublicServer> <Ryton> ?
20:31:15  <PublicServer> <XeryusTC> reversed
20:31:17  <PublicServer> <Ryton> I lake BBH16
20:31:19  <XeryusTC> !rcon set max_trains
20:31:19  <PublicServer> XeryusTC: Current value for 'max_trains' is: '1000' (min: 0, max: 5000)
20:31:19  <PublicServer> <Ryton> k ty
20:31:26  <PublicServer> <Ryton> lake = like :-)
20:31:32  <PublicServer> <XeryusTC> bbh16 is nice indeed
20:32:24  <PublicServer> *** Chris Booth has left the game (processing map took too long)
20:32:24  <PublicServer> *** Chris Booth has left the game (connection lost)
20:32:58  <Chris_Booth> my WIFI sucks!
20:33:44  *** ODM has quit IRC
20:33:50  <PublicServer> <Ryton> you shouldnt FTP your private photo collection like that, Chris ;-)
20:34:05  <PublicServer> <Ryton> all these horny guys downloading it, slows it down :-
20:34:29  <Chris_Booth> lol
20:35:13  <PublicServer> <Ryton> btw, the broken overflow at Wood drop/Paper pickup: isnt that just an inverse sign?
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20:35:52  <PublicServer> <Ryton> nvr mind
20:35:55  <PublicServer> <Ryton> stupid me
20:35:57  <PublicServer> <XeryusTC> hmm
20:36:03  <PublicServer> <XeryusTC> overflows suck anyway
20:36:26  <PublicServer> <XeryusTC> if you need overflows then it means that your network sucks or that you have too many trains
20:36:47  *** Chris_Booth is now known as Guest104
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20:38:36  <PublicServer> *** Chris Booth joined the game
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20:40:46  <PublicServer> <Ryton> CL was 3?
20:40:52  <PublicServer> <Chris Booth> 2
20:42:34  *** Guest104 has quit IRC
20:45:24  <PublicServer> <XeryusTC> sped up copper a bit
20:45:50  <PublicServer> *** Chris Booth has left the game (leaving)
20:49:55  <PublicServer> <Ryton> lol
20:50:05  <PublicServer> <Ryton> I'm bridging a line, then joining it :p
20:50:07  <PublicServer> <Ryton> not really smart :-)
20:50:10  <PublicServer> <XeryusTC> :D
20:51:29  <PublicServer> <Ryton> could one check !WIP Ryton?
20:51:35  <PublicServer> <Ryton> I think it should be feasible
20:51:57  <PublicServer> <XeryusTC> hmm
20:52:23  <PublicServer> <XeryusTC> you could possibly decrease buffer sizes
20:52:29  <PublicServer> <Ryton> yeah
20:52:31  <PublicServer> <Ryton> just 1 TL?
20:53:25  <PublicServer> <XeryusTC> shortness doesnt matter
20:53:31  <PublicServer> <XeryusTC> actually, it is usually better on joiners
20:53:37  <PublicServer> <Ryton> oki
20:53:51  <PublicServer> <XeryusTC> especially this type imo
20:54:05  <PublicServer> <XeryusTC> and your prios are quite long it seems
20:54:11  <PublicServer> <Ryton> yes
20:55:00  <PublicServer> <Ryton> ah 4 is enough?
20:55:06  <PublicServer> <XeryusTC> think so
20:55:12  <PublicServer> <XeryusTC> i've been using it everywhere up to now
20:55:27  <PublicServer> <Ryton> oki
20:56:41  <PublicServer> <Ryton> thx
21:02:16  <PublicServer> <Ryton> @gap 2 12
21:08:23  <PublicServer> <Ryton> how does the oil goods pickup logic work?
21:08:33  <PublicServer> <Ryton> PBS is also an entry presignal?
21:08:57  <PublicServer> <XeryusTC> not that i know of
21:09:23  <PublicServer> <Ryton> then I'm lost wy PBS is switching green and red there :-)
21:09:30  <PublicServer> <Ryton> but I'll figure it out (some day ;-))
21:09:58  <PublicServer> <XeryusTC> bit busy at the moment to figure it out :P
21:10:04  <PublicServer> <Ryton> nvr mind :-)
21:10:22  <PublicServer> <Ryton> what ru working on?
21:13:40  <PublicServer> * XeryusTC slaps Maraxus
21:13:47  <PublicServer> <Maraxus> ?
21:14:01  <PublicServer> <XeryusTC> not using presignals on copper ore drop
21:14:28  <PublicServer> <XeryusTC> which needs expansion now anyway
21:18:48  <PublicServer> <Khol> Should the end platform at copper ore drop be connected?
21:19:02  <PublicServer> <XeryusTC> yes
21:19:08  <PublicServer> <XeryusTC> forgot that
21:23:32  <PublicServer> <Ryton> later
21:23:34  <PublicServer> *** Ryton has left the game (leaving)
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21:33:11  <XeryusTC> !rcon set max_trains 1200
21:36:18  <PublicServer> *** Khol has left the game (general timeout)
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21:37:34  <PublicServer> <XeryusTC> nice, bbh 8 has started to jam
21:38:16  <PublicServer> <XeryusTC> i hate it when peole dont use presignals on double bridges
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21:41:42  <PublicServer> *** XeryusTC has left the game (leaving)
21:41:43  <PublicServer> *** Game paused (number of players)
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21:52:50  <Khol_> !password
21:52:51  <PublicServer> Khol_: cradle
21:53:18  <PublicServer> *** Game still paused (number of players)
21:53:21  <PublicServer> *** Khol joined the game
22:21:23  <PublicServer> *** Khol has left the game (leaving)
22:24:43  <Mark> !password
22:24:43  <PublicServer> Mark: mutant
22:24:47  <PublicServer> *** Mark has left the game (connection lost)
22:24:47  <PublicServer> *** Game still paused (number of players)
22:25:01  <PublicServer> *** Game still paused (number of players)
22:25:04  <PublicServer> *** Mark joined the game
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22:38:15  <PublicServer> *** Mark has left the game (leaving)
22:50:47  <PublicServer> *** TWerkhoven has left the game (leaving)
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23:05:50  <V453000> !password
23:05:51  <PublicServer> V453000: mutant
23:06:02  <PublicServer> *** Game still paused (number of players)
23:06:04  <PublicServer> *** V453000 joined the game
23:06:22  <PublicServer> *** Game still paused (number of players)
23:06:22  <PublicServer> *** Game unpaused (number of players)
23:06:24  <PublicServer> <V453000> hi there
23:06:24  <PublicServer> *** Mazur joined the game
23:06:48  <PublicServer> <Mazur> lo
23:10:00  *** Hazzard has joined #openttdcoop
23:11:34  <PublicServer> *** Hazzard joined the game
23:12:15  <PublicServer> <Hazzard> Hello
23:12:22  <Hazzard> !info
23:12:23  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Nuttahfuggas Inc.'  Year Founded: 2050  Money: 1421334489  Loan: 0  Value: 1432905696  (T:1015, R:0, P:0, S:0) unprotected
23:12:34  <PublicServer> *** Hazzard has left the game (general timeout)
23:12:34  <PublicServer> *** Hazzard has left the game (connection lost)
23:12:54  <Hazzard> ):
23:13:03  <PublicServer> <Mazur> Hi.  Bye.
23:13:27  <PublicServer> *** Hazzard joined the game
23:15:09  <PublicServer> <Hazzard> My computer can't handle 1000+ trains :(
23:15:16  <PublicServer> *** Hazzard has left the game (general timeout)
23:15:16  <PublicServer> *** Hazzard has left the game (connection lost)
23:15:23  <PublicServer> *** V453000 has left the game (leaving)
23:15:23  <PublicServer> *** Game paused (number of players)
23:15:29  <V453000> good night
23:15:35  <Hazzard> Night
23:15:46  <PublicServer> <Mazur> Sleep well.
23:16:12  * Mazur weeps.
23:16:25  <Mazur> Just two seconds and my station would have had trains as well.
23:17:34  <Mazur> But 1000 trains is not that much, Hazzard, you should consider stopping other processes or upgrading things.
23:19:42  <Hazzard> Ok
23:19:46  <Hazzard> brb
23:19:53  *** Hazzard has quit IRC
23:23:41  <PublicServer> *** Mazur #1 has left the game (connection lost)
23:23:41  <PublicServer> *** Game still paused (number of players)
23:23:54  <PublicServer> *** Game still paused (number of players)
23:23:54  <PublicServer> *** Game unpaused (number of players)
23:23:57  <PublicServer> *** Mazur #1 joined the game
23:26:22  <Mazur> I just need to add the trains and check I'm not overdoing it, or else i can't sleep well.
23:27:05  <PublicServer> *** Mazur has left the game (leaving)
23:27:05  <PublicServer> *** Game paused (number of players)
23:27:10  <PublicServer> *** Mazur #1 has left the game (leaving)
23:27:21  <Mazur> There, that's better.
23:28:49  *** Hazzard has joined #openttdcoop
23:29:35  <Hazzard> !players
23:29:37  <Hazzard> !password
23:29:37  <PublicServer> Hazzard: specks
23:29:37  <PublicServer> Hazzard: There are currently no clients connected to the server
23:30:37  <PublicServer> *** Game still paused (number of players)
23:30:39  <PublicServer> *** Hazzard joined the game
23:33:03  <PublicServer> *** Hazzard has left the game (leaving)
23:36:17  *** Hazzard has quit IRC

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