Log for #openttdcoop on 17th April 2012:
Times are UTC Toggle Colours
00:08:40  <PublicServer> <dwarf> damnit
00:08:43  <PublicServer> <XeryusTC> lol
00:09:05  <PublicServer> <dwarf> sholdnt play with touchpad
00:09:08  <PublicServer> <XeryusTC> what were you trying to do anyway?
00:09:18  <PublicServer> <dwarf> comlete 3rd lane
00:09:32  <PublicServer> <XeryusTC> oh
00:09:42  <PublicServer> <dwarf> just had to connect
00:10:02  <PublicServer> <dwarf> anyways, I should work
00:10:16  <PublicServer> <dwarf> would you finish whenthe wrecks are gone?
00:10:38  <PublicServer> <XeryusTC> i'm preparing for 4th on ring 4 in the meanwhile :o
00:10:45  <PublicServer> <dwarf> :D
00:13:10  <PublicServer> <dwarf> its only the two of us
00:13:17  <PublicServer> <dwarf> should I stay?
00:13:35  <PublicServer> <XeryusTC> if you want to play, yes
00:13:41  <PublicServer> <XeryusTC> if not, you can leave
00:13:47  <PublicServer> <dwarf> no, I have other stuff to do :(
00:14:10  <PublicServer> <dwarf> but can stay signed in if you want to play
00:14:18  <PublicServer> <XeryusTC> hmm, sure
00:14:24  <PublicServer> <XeryusTC> i'll kick you when i'll leave
00:14:31  <PublicServer> <XeryusTC> which may not be in another 2 hours :D
00:14:33  <PublicServer> <dwarf> ok
00:28:40  <PublicServer> *** Mazur joined the game
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00:29:59  <PublicServer> <dwarf> I have to go soon
00:30:05  <PublicServer> <XeryusTC> ok
00:30:28  <PublicServer> <Mazur> 's Ok, I read what you and X just said.
00:30:28  <PublicServer> <dwarf> ah, youre here
00:30:33  <PublicServer> <XeryusTC> hey Mazur :)
00:30:39  <PublicServer> <dwarf> cool
00:30:41  <PublicServer> <Mazur> Hi, d, X.
00:30:47  <PublicServer> <dwarf> see you later!
00:30:53  <PublicServer> *** dwarf has left the game (leaving)
00:30:55  <PublicServer> <XeryusTC> cya dwarf
00:30:59  <LoPo> hello
00:30:59  <LoPo> !password
00:30:59  <PublicServer> LoPo: stigma
00:31:05  <PublicServer> <XeryusTC> i'm upgrading that ring to 4th already :P
00:31:11  <PublicServer> <XeryusTC> moving SLH 19 atm
00:31:13  <PublicServer> <Mazur> Yes, I read
00:31:18  <PublicServer> *** LoPo joined the game
00:31:23  <PublicServer> <XeryusTC> and i dont want tunnels or bridges on the ML anymore
00:32:05  <PublicServer> <Mazur> I'l looking aginst at my sad attempt to build a third on ring 1 at SLH 09.  Whether I've got an idea now how to do it instead.
00:32:23  <PublicServer> <XeryusTC> hmm
00:32:38  <PublicServer> <XeryusTC> that is kind of a tight hub :P
00:32:55  <PublicServer> <Mazur> Yeah, and I did not want to rebuild it.
00:33:09  <PublicServer> <XeryusTC> it's fine if you rebuild it :P
00:33:20  <PublicServer> <Mazur> Yes, but I do not want to.
00:33:21  <PublicServer> <XeryusTC> i build 13/19 hubs in this game :P
00:33:41  <PublicServer> <Mazur> And that's the difference between us.
00:33:49  <PublicServer> <Mazur> I build one.
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00:56:27  <dwarf> re
00:56:30  <PublicServer> <XeryusTC> wb
00:56:53  <dwarf> is any of you going to be here a couple hours more?
00:57:03  <PublicServer> <XeryusTC> yes
00:57:33  <dwarf> cool, I'll come back in about an hour, and after that I'm free to stay
01:00:07  <PublicServer> <Mazur> And the fourth, not over the tunnels?
01:00:13  <PublicServer> <Mazur> Ah!
01:00:27  <PublicServer> <XeryusTC> :P
01:04:24  <PublicServer> <Mazur> That bridge with the empty woods train can be one longer, and then the prio can go on the other side, making room for two new bridges.
01:04:40  <PublicServer> <Mazur> Blue train, now
01:05:09  <PublicServer> <Mazur> Would you want that?
01:06:03  <PublicServer> <XeryusTC> hmm
01:06:11  <PublicServer> <XeryusTC> i'm rethinking the entire think atm :P
01:07:41  <PublicServer> <Mazur> I lenghtened the bridge anyway, as it can;t hurt traffic at all.
01:07:47  <PublicServer> <XeryusTC> hmm
01:07:50  <PublicServer> <XeryusTC> still random jams
01:08:00  <PublicServer> <XeryusTC> caused by bbh6 it seems
01:11:18  <PublicServer> <Mazur> I can make that prio on hte west side at BBH 06 wait for both ML lines.
01:13:08  <PublicServer> <XeryusTC> oh great
01:13:18  <PublicServer> <XeryusTC> it seems the ML has jammed in a cercle now
01:13:41  <PublicServer> <Mazur> Want me to deflate?
01:15:31  <PublicServer> <Mazur> Loks like a lot of lost trains.
01:15:37  <PublicServer> <XeryusTC> found it
01:15:43  <PublicServer> <XeryusTC> mixing stuff around at the new split
01:17:02  <PublicServer> <XeryusTC> jup, it's fixed
01:17:29  <PublicServer> <XeryusTC> now we just have to wait until it unfucks itself
01:17:32  <PublicServer> <Mazur> Letting out the blocking lost trains first at SLH 08
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01:17:58  <PublicServer> <Mazur> Stopped the other side for a bit, there.
01:18:54  <PublicServer> <XeryusTC> sending loads of trains on a detour atm
01:18:58  <PublicServer> <XeryusTC> see !temp 2way
01:19:05  <PublicServer> <Mazur> NIece
01:19:16  <PublicServer> <XeryusTC> should hopefully help clear it
01:19:22  <PublicServer> <XeryusTC> the chooser is totally jammed :s
01:21:44  <PublicServer> <Mazur> 06 to  07 is creaking at the seams, but holding its own.
01:22:02  <PublicServer> <XeryusTC> yeah, i'm still rethinking this join
01:22:24  <PublicServer> <XeryusTC> everything i can think of is going to be big and cant be done in halves :s
01:24:46  <PublicServer> <XeryusTC> shall i do this with or without enough waiting space on the joining line?
01:25:32  <PublicServer> <Mazur> If without, you should dicourage usage if there is no room to join.
01:25:58  <PublicServer> <XeryusTC> so you're for with?
01:26:14  *** Zeknurn has quit IRC
01:26:17  <PublicServer> <Mazur> Generally yes.
01:26:35  <PublicServer> <Mazur> If at all possible.
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01:40:10  <PublicServer> <XeryusTC> i was editing the lines
01:41:12  <PublicServer> <Mazur> I know, I was bemoaning their stupidity.  Clearly they do not need that line, per sé, or they wold ont reconsider on second chance.
01:42:23  <PublicServer> <Mazur> It's pretty.
01:43:01  <PublicServer> <XeryusTC> reusing 3rd at wood
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01:52:17  <dwarf> !password
01:52:17  <PublicServer> dwarf: wicker
01:52:32  <PublicServer> *** dwarf joined the game
01:52:45  <PublicServer> <dwarf> hi
01:54:27  <PublicServer> <dwarf> I'll help adding that lane
01:54:41  <PublicServer> <dwarf> SLH18
02:03:25  <PublicServer> <XeryusTC> i get what mark meant with slh 11 and 12
02:11:01  <PublicServer> <Mazur> I see it, too.
02:11:16  <PublicServer> <Mazur> had to go to the log to read what he said, first.
02:11:31  <PublicServer> <XeryusTC> wow
02:11:49  <PublicServer> <XeryusTC> look at the difference between SE and NW
02:11:51  <PublicServer> <XeryusTC> on the train map
02:12:50  <PublicServer> <Mazur> There is a slight difference.
02:13:08  <PublicServer> <Mazur> Coal and wood are the most popular cargoes.
02:13:28  <PublicServer> <XeryusTC> jup
02:17:38  <PublicServer> <XeryusTC> i dont feel like doing more building atm :P
02:17:55  <PublicServer> <Mazur> I dig that.
02:18:17  <PublicServer> <dwarf> could one of you stay for a while?
02:18:27  <PublicServer> <XeryusTC> i can stay
02:18:30  <PublicServer> <Mazur> I can stay
02:18:36  <PublicServer> <dwarf> :D
02:18:38  <PublicServer> <Mazur> hi5
02:18:40  <PublicServer> <XeryusTC> i'll just watch the last SGA ep in full screen while lying down on the couch
02:18:52  <PublicServer> <XeryusTC> ottd will be on the other screen, letters too small to be read :P
02:19:07  <PublicServer> <dwarf> SG rulz
02:19:34  <PublicServer> <Mazur> I'm watching Hogans heroes on another virtual window.
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02:37:51  <PublicServer> <Mazur> I see you've made some progress on that fourth.
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02:41:39  <Steven> !password
02:41:39  <PublicServer> Steven: vilest
02:41:48  <PublicServer> *** Steven has left the game (connection lost)
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02:55:09  <PublicServer> <Mazur> Sticky wicket.
02:55:27  <PublicServer> <dwarf> ?
02:55:40  <PublicServer> <Mazur> Fourth at BBH 08.
03:02:04  <PublicServer> <Mazur> We don;t normally allow "canyons" like that,  I'd havbe moced the join instead.
03:02:38  <PublicServer> <dwarf> ok
03:02:50  <PublicServer> <dwarf> though its not that big imho
03:03:08  <PublicServer> <Mazur> It's still clearly a canyon.
03:08:32  <PublicServer> <dwarf> should we build the 4th on?
03:09:06  <PublicServer> <Mazur> It's 5 am here, and I do not know.
03:09:20  <PublicServer> <dwarf> :D
03:10:03  <PublicServer> <Mazur> We might leave it liek this for now, leaving a sign to ease finding the end.
03:10:41  <PublicServer> <dwarf> I should fix the mixing at BBH8
03:18:03  <PublicServer> <Mazur> Or you could look at hte start of the 4th at SLH 07.
03:18:22  <PublicServer> <Mazur> Sorry, 08.
03:23:07  <PublicServer> <Mazur> Well, I;'m off, before I fall off my chair.
03:23:19  <PublicServer> <dwarf> good night
03:23:29  <PublicServer> <Mazur> Bye.
03:23:32  <PublicServer> *** Mazur has left the game (leaving)
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03:38:53  <PublicServer> <Sylf> evening'
03:38:59  <PublicServer> <dwarf> hi
03:39:25  <PublicServer> <Steven> hi
03:40:44  <PublicServer> <Sylf> this network plan looks awfully familiar
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03:45:51  <PublicServer> <Sylf> oh wow, poor MSH 01b
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04:22:17  <PublicServer> <Sylf> are you looking into building more, dwarf?
04:22:31  <PublicServer> <dwarf> maybe
04:22:46  <PublicServer> <Sylf> if not immediately, I'm gonna go for tonight
04:23:10  <PublicServer> <dwarf> 1 quick fix now
04:23:35  <PublicServer> *** Sylf has left the game (leaving)
04:23:35  <PublicServer> *** Game paused (number of players)
04:23:50  <Sylf> oh sorry
04:24:02  <PublicServer> *** Game still paused (number of players)
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04:24:10  <PublicServer> <dwarf> just a minute
04:25:14  <PublicServer> <dwarf> ok, its done
04:25:18  <PublicServer> <dwarf> gn
04:25:18  <PublicServer> <Sylf> kk
04:25:18  <PublicServer> <Sylf> gn
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04:35:39  <dwarf> !password
04:35:39  <PublicServer> dwarf: nudged
04:35:51  <PublicServer> *** Game still paused (number of players)
04:35:51  <Absolutis> !password
04:35:51  <PublicServer> Absolutis: nudged
04:35:51  <PublicServer> *** dwarf joined the game
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04:37:00  <PublicServer> <dwarf> hey
04:37:10  <PublicServer> <dwarf> are you going to stay?
04:37:16  <PublicServer> <Absolutis> yep
04:38:15  <PublicServer> <Absolutis> hmh, train limit reached
04:38:21  <PublicServer> <dwarf> already?
04:38:27  <PublicServer> <Absolutis> yup
04:38:38  <PublicServer> <Absolutis> see for yourself
04:38:48  <PublicServer> <Absolutis> upgrading something?
04:38:52  <PublicServer> <dwarf> I believe you
04:38:58  <PublicServer> <dwarf> yep
04:39:04  <PublicServer> <dwarf> BBH 8
04:39:06  <PublicServer> <dwarf> almost done
04:40:28  <PublicServer> <Absolutis> hmh, my BBH 04 is pretty quiet
04:41:14  <PublicServer> <Absolutis> hmh
04:41:22  <PublicServer> <Absolutis> i wonder there's so many refineries
04:41:40  <PublicServer> <Absolutis> even though only ~million litres of oil produced
04:43:22  <PublicServer> <Absolutis> 3rd lane for 08-01?
04:43:50  <PublicServer> <Absolutis> @ gap 4
04:43:56  <PublicServer> <Absolutis> @@gap 4
04:43:58  <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
04:44:09  <Absolutis> !gap 4
04:44:09  <PublicServer> Absolutis: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
04:44:15  <Absolutis> !gap 4 10
04:44:15  <PublicServer> Absolutis: You need 2 tunnels/bridges for trainlength 4 and gap 10.
04:53:07  <PublicServer> <Absolutis> hmh
05:02:46  <PublicServer> <Absolutis> just need 3rd ->BBH 08
05:02:56  <PublicServer> <dwarf> ok
05:03:12  <PublicServer> <dwarf> just thinking about it
05:14:58  <Absolutis> hmh
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05:52:53  <V453000> !password
05:52:53  <PublicServer> V453000: stoles
05:53:01  <PublicServer> *** Game still paused (number of players)
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05:54:17  <dwarf> !password
05:54:17  <PublicServer> dwarf: stoles
05:54:29  <PublicServer> *** Game still paused (number of players)
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05:54:40  <PublicServer> <V453000> hi
05:54:54  <PublicServer> <V453000> I will have to go very soon again
05:54:57  <PublicServer> <V453000> just saying ;)
05:54:59  <PublicServer> <dwarf> hi
05:55:10  <PublicServer> <dwarf> I'll fix BBH8
05:55:15  <PublicServer> <dwarf> tell me a minute before
05:55:42  <PublicServer> <V453000> 5 minutes +-
05:55:56  <PublicServer> <dwarf> ok
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05:59:50  <PublicServer> <V453000> gtg
06:00:08  <PublicServer> <dwarf> ok
06:00:11  <PublicServer> <V453000> see you
06:00:12  <PublicServer> <dwarf> bye
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06:45:52  <dwarf> !playercount
06:45:52  <PublicServer> dwarf: Number of players: 1 (1 spectators)
06:46:16  <dwarf> !password
06:46:16  <PublicServer> dwarf: nugget
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07:26:27  <Hazzard> !password
07:26:27  <PublicServer> Hazzard: shrewd
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07:42:07  <Absolutis> !password
07:42:07  <PublicServer> Absolutis: newing
07:45:22  <PublicServer> *** Game still paused (number of players)
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07:45:26  <PublicServer> <Absolutis> hey
07:45:43  <PublicServer> <Absolutis> hmh
07:46:02  <PublicServer> <Absolutis> should third for ring 1 be done?
07:48:05  <PublicServer> <Hazzard> Hi
07:48:35  <PublicServer> <Hazzard> Where>
07:48:39  <PublicServer> <Absolutis> ring 1
07:49:46  <PublicServer> <Hazzard> by done, you mean created?
07:50:02  <PublicServer> <Absolutis> nah, should we do 3rd lane i mean
07:50:16  <PublicServer> <Hazzard> Yeah
07:51:34  <PublicServer> <Hazzard> You are building it on the inside?
07:51:37  <PublicServer> <Absolutis> yep
07:51:47  <PublicServer> <Absolutis> started from outside somewhere?
07:51:57  <PublicServer> <Hazzard> naw, its fine
07:52:12  <PublicServer> <Hazzard> Just want to know which side to build one
07:52:34  <PublicServer> <Absolutis> we can shift lines if you'd rather build outside somewhere
07:52:37  <PublicServer> <Hazzard> No
07:52:40  <PublicServer> <Hazzard> Its fine
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08:01:09  <dwarf> !playercount
08:01:09  <PublicServer> dwarf: Number of players: 6 (0 spectators)
08:01:22  <dwarf> !password
08:01:22  <PublicServer> dwarf: webbed
08:01:35  <Absolutis> hmh
08:01:39  <Absolutis> 6 players?
08:01:39  <PublicServer> *** dwarf joined the game
08:01:46  <Absolutis> i don't think there's that many
08:02:02  <Hazzard> !playercount
08:02:02  <PublicServer> Hazzard: Number of players: 3 (0 spectators)
08:02:04  <Hazzard> It lies
08:02:06  <Hazzard> See
08:02:19  <Hazzard> You need to do it twice
08:06:34  <PublicServer> <Absolutis> @@gap 4
08:06:37  <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
08:12:17  <PublicServer> *** Absolutis has left the game (leaving)
08:13:48  <planetmaker> !players
08:13:50  <PublicServer> planetmaker: Client 595 (Orange) is Hazzard, in company 1 (Bloggs & Co.)
08:13:50  <PublicServer> planetmaker: Client 606 (Orange) is dwarf, in company 1 (Bloggs & Co.)
08:14:06  <planetmaker> autopilot is a bit notorious to sometimes mis-count
08:14:15  <planetmaker> !playercount
08:14:15  <PublicServer> planetmaker: Number of players: 2 (0 spectators)
08:14:18  <planetmaker> :-)
08:14:21  <PublicServer> <Hazzard> It never seems to mis-list
08:15:20  <planetmaker> iirc the clientlist is an OpenTTD internal command. While playercount needs to rely on using that and counting the players.
08:15:25  <planetmaker> or something like that
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08:29:38  <PublicServer> <Hazzard> :/
08:29:48  <PublicServer> <dwarf> what's up?
08:32:19  <PublicServer> <Hazzard> just trying to upgrade this weird 4 way slh
08:32:30  <PublicServer> <dwarf> which one?
08:32:36  <PublicServer> <Hazzard> 10
08:32:38  <PublicServer> <Hazzard> Almost done
08:44:44  <PublicServer> <Hazzard> Yay
08:45:10  <PublicServer> <dwarf> looks nice
08:47:18  <PublicServer> <Hazzard> That took a lot longer then it should have
08:50:31  <PublicServer> <Hazzard> gtg, see you guys later
08:50:37  <PublicServer> <dwarf> cya
08:50:43  <PublicServer> <Hazzard> Do you need to finnish anything/
08:50:45  <PublicServer> <Hazzard> ?
08:50:51  <PublicServer> <dwarf> no, Im good
08:50:58  <PublicServer> *** Hazzard has left the game (leaving)
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09:57:30  <Hazzard> !players
09:57:34  <PublicServer> Hazzard: There are currently no clients connected to the server
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10:08:53  <PublicServer> *** Game still paused (number of players)
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10:29:41  <Meechtastic> hihi
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10:43:04  <Meechtastic> lo
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11:29:49  <V453000> !password
11:29:49  <PublicServer> V453000: dumber
11:29:58  <PublicServer> *** Game still paused (number of players)
11:30:00  <PublicServer> <V453000> ello
11:30:00  <PublicServer> *** V453000 joined the game
11:33:17  <Mark> morning
11:33:20  <Mark> afternoon
11:33:59  <V453000> evening
11:34:00  <V453000> night
11:34:02  <V453000> hi :D
11:34:40  <PublicServer> *** Game still paused (number of players)
11:34:40  <PublicServer> *** Game unpaused (number of players)
11:34:43  <PublicServer> *** Mazur joined the game
11:35:50  <PublicServer> <Mazur> Morning.
11:36:10  <PublicServer> <V453000> hi
11:36:49  <PublicServer> <Mazur> I see the fouth at the ourth circle has been finished.
11:36:55  *** Hazzard has joined #openttdcoop
11:37:21  <PublicServer> <V453000> looks like it
11:37:42  <Hazzard> Hello!
11:37:53  <PublicServer> <Mazur> Hazmat.
11:38:32  <Hazzard> Mazhat.
11:38:51  <Mark> !password
11:38:51  <PublicServer> Mark: raking
11:39:00  <PublicServer> *** Mark joined the game
11:39:03  <PublicServer> <Mark> 'lo
11:39:06  <PublicServer> <Mazur> hi
11:39:13  <PublicServer> <V453000> hy
11:39:54  <Mark> !rcon set max_trains
11:39:54  <PublicServer> Mark: Current value for 'max_trains' is: '750' (min: 0, max: 5000)
11:40:03  <Mark> !rcon set max_trains 1000
11:40:05  <Mark> moar trains
11:40:29  <Hazzard> noooo
11:40:32  <PublicServer> <V453000> secondaries first?
11:40:36  <Hazzard> My poor pc
11:44:58  <Hazzard> yeah
11:45:46  <PublicServer> <Mark> are we upgrading anything?
11:46:01  <PublicServer> <V453000> restored proper service for secondaries
11:46:10  <PublicServer> <V453000> expanding not just yet
11:46:21  <Hazzard> I think ring 1 is being upgraded
11:46:48  <PublicServer> <Mark> i really dont like this idea of choices for lanes from different directions
11:46:54  <PublicServer> <Mark> if that makes sense
11:46:58  <PublicServer> <Mark> confused the hell out of me :D
11:47:13  <PublicServer> <V453000> wha?
11:47:27  <PublicServer> <Mark> lopo's joins
11:47:29  <PublicServer> <Mark> like BBH01
11:47:37  <Hazzard> They make sense to me
11:47:45  <Hazzard> It does get really confusing after more lines are added though
11:47:55  <PublicServer> <Mark> exactly..
11:48:02  <PublicServer> <Mazur> Oh, the LoPo mix-up.
11:48:09  <PublicServer> <V453000> im fine with it if it works :)
11:48:20  <PublicServer> <Mark> its really hard to expand properly
11:48:22  <PublicServer> <V453000> I like rather randomly adding choices based on situation
11:48:22  <Hazzard> I think it is supposed to be that the trains are more likely to turn at the T's
11:48:26  <PublicServer> <V453000> yeah that is
11:48:38  <PublicServer> <Mark> what?
11:48:50  <PublicServer> <V453000> no clue
11:48:56  <PublicServer> <V453000> T.
11:49:11  <Hazzard> I mean at the hubs
11:49:15  <PublicServer> <V453000> hm
11:49:17  <PublicServer> <Mark> turn how?
11:49:20  <PublicServer> <V453000> my station is busy as fuck
11:49:31  <Hazzard> as in not go streight
11:49:48  <Hazzard> Makes choosing which lines to prioritize confusing
11:49:50  <PublicServer> <Mark> huh
11:49:53  <PublicServer> <Mazur> It's ok not to be straight.
11:49:59  <PublicServer> <Mark> :D
11:50:16  <Hazzard> :|
11:50:19  <PublicServer> <Mark> my stations is getting no traffic at all
11:50:25  <PublicServer> <V453000> we should change that
11:50:47  <PublicServer> <Mazur> Well, there is no oil.
11:50:47  <PublicServer> <V453000> tbh the plan just does make goods drop biggest but we should attempt to go against that
11:51:02  <PublicServer> <Mark> we need oil
11:51:08  <PublicServer> <V453000> just spam farms
11:51:11  <PublicServer> <Mark> im tempted to dig out an ocean and prospect a crapload of rigs
11:51:15  <PublicServer> <V453000> nah
11:51:21  <PublicServer> <V453000> oil == farms effectively
11:51:22  <Hazzard> Lol
11:51:30  <Hazzard> Biofuel :D
11:51:37  <PublicServer> <Mark> screw that
11:51:43  <PublicServer> <Mark> fossile fuels ftw
11:51:57  <PublicServer> <V453000> k :d
11:52:01  <PublicServer> <V453000> which means
11:52:08  <Meechtastic> hi
11:52:10  <PublicServer> <V453000> Kópasker:  moar
11:52:20  <PublicServer> <V453000> I will make the station big
11:52:23  <PublicServer> <Mazur> Kópasker Valley jut needs more trains and the fourth rig.
11:52:26  <PublicServer> <V453000> and away from water
11:52:33  <PublicServer> <V453000> so we get water for more
11:52:34  <Meechtastic> !password
11:52:34  <PublicServer> Meechtastic: fibbed
11:52:56  <PublicServer> <Mark> yeah im upgrading Kópasker Valley
11:52:57  <PublicServer> *** Big Meech joined the game
11:53:03  <Hazzard> Hi Meech
11:53:04  <PublicServer> <Mazur> Beach.
11:53:06  <PublicServer> <Mark> i just added 10 trains
11:53:08  <PublicServer> <Mark> so dont add more
11:53:14  <PublicServer> <V453000> station should be bigger
11:53:16  <PublicServer> <V453000> and out of water
11:53:18  <PublicServer> <V453000> imo
11:53:20  <PublicServer> <Big Meech> Zurma.
11:53:34  <PublicServer> <V453000> even something like this
11:53:38  <PublicServer> <Mark> i was gonna do that :P
11:53:42  <PublicServer> <Mark> knock yourself out though
11:54:37  <PublicServer> <Big Meech> howd you place that station tile in the water? Just bulldoze and place quickly?
11:54:45  <PublicServer> *** Big Meech has joined company #1
11:54:55  <Hazzard> What
11:54:57  <PublicServer> <Big Meech> im gonna try that
11:55:03  <PublicServer> <V453000> canals around it
11:55:05  <Hazzard> :P
11:55:05  <PublicServer> <Mark> artificial oceans ftw
11:55:11  <PublicServer> <Big Meech> ooooh
11:55:17  <PublicServer> <Big Meech> bitchin
11:56:08  <PublicServer> <V453000> perhaps even too big but safe.
11:56:16  <PublicServer> <Big Meech> you could level the island and prospect
11:56:50  <PublicServer> <Mark> original terragen production that
11:58:48  <PublicServer> <Big Meech> haha
11:58:54  <PublicServer> <Mark> wowa
11:58:56  <PublicServer> <Mark> that worked
11:58:56  <PublicServer> <Big Meech> 9 new oil
11:59:02  <PublicServer> <V453000> holy shit
11:59:04  <PublicServer> <Big Meech> xD
11:59:14  <PublicServer> <Big Meech> youre gonna need a bigger station
11:59:29  <Hazzard> I always want to reverse-flood oil rigs :P
11:59:39  <PublicServer> <Mark> you cant
12:00:02  <PublicServer> <Mark> candy time
12:00:06  <Hazzard> I know :(
12:00:22  <PublicServer> <Mazur> Candy?  Where is she?
12:00:31  <Hazzard> She?
12:00:46  <PublicServer> <Mazur> You don;t know Candy?
12:00:54  <Hazzard> Noper
12:00:57  <Hazzard> Nope
12:01:01  <PublicServer> <Mark> aw no pipelines
12:01:07  <PublicServer> <Mark> nvm then
12:01:18  <PublicServer> <Mark> good luck servicing that btw
12:01:42  <PublicServer> *** Big Meech has changed his/her name to Candy_Meech
12:02:22  <PublicServer> <Candy_Meech> ;)
12:02:32  <PublicServer> <Candy_Meech> lol
12:02:39  <PublicServer> <Candy_Meech> 1 millions litres waiting
12:02:45  <PublicServer> <Mark> thats nothing
12:03:13  <PublicServer> *** bassals joined the game
12:03:16  <PublicServer> <Mazur> Base.
12:03:19  <PublicServer> <V453000> lets see how this signalling works
12:03:44  <PublicServer> <Mark> funky
12:03:54  <PublicServer> <Mark> should work
12:04:04  <PublicServer> <V453000> the last signal is questionable
12:04:16  <PublicServer> <V453000> PBS tends to hate dead end
12:04:18  <PublicServer> <V453000> but lets see
12:04:37  <PublicServer> <V453000> jam :)
12:04:45  <PublicServer> <V453000> the almighty LoPo merger
12:04:51  <PublicServer> <Mark> hehe
12:04:59  <PublicServer> <Mark> i would prioritize the spoke
12:05:05  <PublicServer> <Mark> especially with all these oil trains
12:05:12  <PublicServer> <Mark> kaboom
12:05:14  <PublicServer> <V453000> I would make proper presignals at splits mainly
12:05:17  <PublicServer> <V453000> damn
12:05:23  <PublicServer> <Candy_Meech> lol
12:05:29  <PublicServer> *** bassals has left the game (leaving)
12:05:41  <PublicServer> <Mark> proper merge at the SLH 100
12:05:51  <PublicServer> <V453000> just making a merger of 2way block signals is not going to work
12:06:01  <PublicServer> <Mark> indeed
12:07:36  <PublicServer> <Mark> just have the spoke do the turn and merge the ring into it
12:07:42  <PublicServer> <Mark> you could even merge the ring to 1 track
12:08:12  <PublicServer> <V453000> you meant like this or something else?
12:08:30  <PublicServer> <Mark> no i mean prioritize the spoke
12:08:37  <PublicServer> <V453000> it needs much more choices anyway
12:08:39  <PublicServer> <Mark> and merge the ring into it
12:08:49  <PublicServer> <Mark> simple
12:09:35  <PublicServer> <Mark> who's dwarf
12:09:42  <PublicServer> <V453000> a guy
12:09:58  <PublicServer> <Mark> you're overcomplicating that merge
12:10:05  <PublicServer> <V453000> nah
12:10:19  <PublicServer> <V453000> just giving more choices
12:10:34  <PublicServer> <V453000> I know what you mean, thats boring
12:10:36  <PublicServer> <Mark> look to the right
12:10:38  <PublicServer> <Mark> true
12:11:08  <PublicServer> <V453000> IMO for MSHs or when you know that one part is full trains one is empty
12:11:12  <PublicServer> <V453000> or something similar
12:11:42  <Hazzard> He could be a girl
12:11:44  <Hazzard> cough
12:11:56  <PublicServer> <Mark> it would without a doubt be the most effecient and simplest solution in this case
12:12:05  <PublicServer> <Mark> but probably the most boring too :P
12:13:49  <PublicServer> <V453000> right nevermind
12:13:59  <PublicServer> <V453000> the 3rd probably isnt complete Iguess
12:14:06  <PublicServer> <Mark> nope
12:14:13  <PublicServer> <Mark> im working on it though
12:14:23  <PublicServer> <Mark> just rebuilt the split
12:14:33  <PublicServer> <V453000> wtf
12:14:39  <PublicServer> <V453000> SLH 10 has a merger in it?
12:14:57  <PublicServer> <V453000> like 3->2
12:15:08  <PublicServer> <Mark> interesting :D
12:15:14  <PublicServer> <V453000> ah right
12:15:24  <PublicServer> <Mark> it just the end of the expansion i think
12:15:24  <PublicServer> <V453000> this
12:15:30  <PublicServer> <V453000> yeah
12:16:46  <PublicServer> <Mark> suppose we should add a 3rd to that ring now
12:18:25  <PublicServer> <V453000> expanding singledirectional hubs is dull :(
12:19:34  <PublicServer> <Mark> gets fun when the mergers are massive
12:19:56  <PublicServer> <V453000> still like full hubs more :(
12:20:07  <PublicServer> <Mark> yea
12:20:46  <PublicServer> <Mazur> You missed a rig.  :-)
12:21:00  *** sla_ro|master has joined #openttdcoop
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12:21:33  <PublicServer> *** Candy_Meech has joined spectators
12:22:17  <PublicServer> <Mazur> Added/
12:22:44  <PublicServer> <Mark> suppose the merge in slh10 can be killed now
12:23:06  <PublicServer> <V453000> it is?
12:23:08  <PublicServer> <Mark> oh wait
12:23:14  <PublicServer> <Mark> it doesnt even actually merge mls
12:23:16  <PublicServer> <Mark> nvm
12:23:22  <PublicServer> <V453000> I killed it
12:23:24  <PublicServer> <Mark> just a double slh
12:23:24  <PublicServer> <Mark> ah
12:24:06  <PublicServer> <Mark> ima start calling myself M
12:24:08  <PublicServer> <Mark> :D
12:24:27  <PublicServer> <V453000> ? :)
12:24:33  <PublicServer> <Mark> 3rd /V
12:24:37  <PublicServer> <Mark> 3rd /M
12:24:42  <PublicServer> <V453000> obvious..
12:24:46  <PublicServer> <Mazur> /M
12:24:53  <PublicServer> <Mark> i think i've deserved a single letter nick after 6 years :D
12:25:01  <PublicServer> <Mark> no you're Mz
12:25:08  <PublicServer> <Mazur> Well, I'm not using it.
12:25:18  <PublicServer> <Mazur> /M, that is.
12:25:46  <Hazzard> ping
12:26:29  <PublicServer> <V453000> oil transfer far from enough
12:26:31  <PublicServer> <V453000> :d
12:26:33  <PublicServer> <V453000> at oil drop
12:26:45  <Hazzard> brb
12:26:47  <PublicServer> <Mark> yea
12:26:53  <PublicServer> <Mark> might make that an rv teleport
12:26:55  <PublicServer> <V453000> fuck it I load the newgrf
12:26:55  <PublicServer> <Mark> because i can
12:27:01  <PublicServer> <Mark> even better
12:27:15  <PublicServer> *** V453000 has left the game (leaving)
12:27:19  <PublicServer> *** Mark has left the game (leaving)
12:27:19  <PublicServer> *** Game paused (number of players)
12:27:44  <PublicServer> *** Mazur has left the game (leaving)
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12:28:53  <V453000> want newbridges too?
12:28:56  <V453000> for the tube bridges?
12:29:08  <Mark> current ones are fine imo
12:29:12  <Mark> the golden ones are pretty vintage
12:29:18  <Mark> steampunkish
12:29:52  <V453000> well these are in that set too
12:29:57  <V453000> and newbridges have TL3 fast bridges
12:31:08  <XeryusTC> w00t
12:31:12  <XeryusTC> good morning
12:31:13  <Mark> well load it already then :P
12:31:15  <Mark> morning
12:32:05  <V453000> !getsave
12:32:07  <PublicServer> V453000: OK :-)
12:32:21  <V453000> !changepw
12:32:22  <PublicServer> V453000: Password changed to droops
12:32:25  <PublicServer> *** Game still paused (manual, number of players)
12:32:29  <V453000> !changepw
12:32:29  <PublicServer> V453000: Password changed to booing
12:32:31  <V453000> !auto
12:32:31  <PublicServer> *** V453000 has enabled autopause mode.
12:32:33  <PublicServer> *** Game still paused (number of players)
12:32:51  <PublicServer> *** Game still paused (number of players)
12:32:53  <PublicServer> *** V453000 joined the game
12:33:07  <PublicServer> *** Game still paused (number of players)
12:33:07  <PublicServer> *** Game unpaused (number of players)
12:33:09  <PublicServer> *** Maraxus joined the game
12:33:25  <PublicServer> *** Big Meech joined the game
12:33:31  <PublicServer> <Maraxus> hi
12:33:40  <PublicServer> *** Big Meech has joined company #1
12:33:52  <PublicServer> *** Big Meech has joined spectators
12:33:56  <PublicServer> <Big Meech> bbl =D
12:34:49  *** Hazzard has quit IRC
12:36:10  <PublicServer> *** V453000 has left the game (leaving)
12:36:10  <PublicServer> *** Game paused (number of players)
12:36:48  <PublicServer> *** Game still paused (manual, number of players)
12:36:52  <V453000> once more
12:36:54  <V453000> !auto
12:36:54  <PublicServer> *** V453000 has enabled autopause mode.
12:36:54  <PublicServer> *** Game still paused (number of players)
12:36:55  <V453000> !changepw
12:36:55  <PublicServer> V453000: Password changed to feudal
12:37:08  <PublicServer> *** Game still paused (number of players)
12:37:11  <PublicServer> *** V453000 joined the game
12:37:24  <PublicServer> *** Game still paused (number of players)
12:37:24  <PublicServer> *** Game unpaused (number of players)
12:37:24  *** Hazzard has joined #openttdcoop
12:37:27  <PublicServer> *** Maraxus joined the game
12:37:36  *** Hazzard is now known as Hazur
12:37:39  <Hazur> !password
12:37:39  <PublicServer> Hazur: feudal
12:38:15  <PublicServer> *** Hazzard joined the game
12:39:16  <PublicServer> <Hazzard> mhhm
12:39:19  <PublicServer> <Hazzard> bridges
12:40:45  <PublicServer> <Hazzard> aw dammit
12:40:45  <PublicServer> <V453000> oh fucking amazing
12:40:52  <PublicServer> <V453000> dwarf doesnt make shared orders
12:40:56  <PublicServer> <V453000> at least not for the oil rig
12:41:07  <PublicServer> <Hazzard> Why is MSH01 rebuilt?
12:41:33  <PublicServer> <Hazzard> It was already LLL
12:41:47  <PublicServer> <Hazzard> Oh
12:41:54  <PublicServer> <Hazzard> Maybe I am going a little crazy again
12:48:12  <PublicServer> *** Mazur joined the game
12:52:28  <Mark> !password
12:52:28  <PublicServer> Mark: lashed
12:52:38  <PublicServer> *** Mark joined the game
12:53:02  <PublicServer> <Mazur> Rehi, M.
12:53:09  <PublicServer> <Mark> hello :)
12:53:23  <PublicServer> <V453000> hi single letter bastard
12:53:30  <PublicServer> <Mazur> Where's Bond at?
12:53:32  <PublicServer> <Maraxus> hi
12:53:52  <PublicServer> *** Hazzard has changed his/her name to Hazur
12:53:56  <PublicServer> <V453000> btw Mark, I added pipelines
12:54:02  <PublicServer> <Mark> yay :)
12:54:21  <PublicServer> <Mark> kill the oil transfer?
12:54:31  <PublicServer> <V453000> it is useless now
12:55:25  <PublicServer> <Hazur> Wow
12:55:27  <PublicServer> <Hazur> I just realized
12:55:37  <PublicServer> <Hazur> Where have all the trees gone to?
12:55:47  <PublicServer> <V453000> oh, evil xeryus
12:55:50  <PublicServer> <Mark> just disabled
12:55:58  <PublicServer> <Mazur> They are at Isengard, defeating Saruman.
12:56:08  <PublicServer> <Mark> i hadnt even noticed yet
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12:56:32  <PublicServer> <Mark> wtf
12:56:38  <PublicServer> <Mark> who put my name on MSH02b?
12:56:45  <PublicServer> <Mark> what a disgrace!
12:56:51  <PublicServer> <V453000> zero clue
12:56:53  <PublicServer> <V453000> well who
12:56:55  <PublicServer> <V453000> Xeryus did
12:57:13  <PublicServer> <Mark> :<
12:57:35  <PublicServer> <V453000> he also dared to name my station exit MSH
12:58:13  <PublicServer> <Hazur> Your station is kinda doing its own thing, V
12:58:35  <PublicServer> <V453000> what thing is it doing exactly ?:D
12:58:45  <PublicServer> <V453000> I think it is just siting there like a sack of shit
12:58:56  <PublicServer> <Hazur> It is being outside the ML
12:59:07  <PublicServer> <V453000> well it is basically on the ML
12:59:13  <PublicServer> <Mazur> And by the way, ending your nick in -azur is no guarantee for quick membership.
12:59:23  <PublicServer> <Hazur> That too
12:59:26  <PublicServer> <V453000> xd
13:00:01  <PublicServer> <V453000> if you use V and anything near 453000, I guarantee quick promotion though
13:00:07  <PublicServer> <V453000> not membership however
13:00:13  <PublicServer> <Hazur> Damn
13:00:16  <PublicServer> <Hazur> you read my mind
13:00:29  <PublicServer> <Mazur> Oh, I could promote him to that club, yes.
13:00:29  <PublicServer> *** Hazur has changed his/her name to H453000
13:00:33  <PublicServer> <V453000> xd
13:00:43  <PublicServer> <V453000> ok I didnt have that option covered
13:00:50  <PublicServer> <Mazur> BUt I'm still mellow after yesterday.
13:01:09  <V453000> @dict mellow
13:01:11  <Webster> V453000: wn: mellow adv 1: (obsolete) in a mellow manner [syn: {mellowly}, {mellow}] adj 1: unhurried and relaxed; "a mellow conversation" [syn: {laid-back}, {mellow}] 2: having a full and pleasing flavor through proper aging; "a mellow port"; "mellowed fruit" [syn: {mellow}, {mellowed}] 3: having attained to kindliness or gentleness through age and experience; "mellow wisdom"; "the peace of mellow age" (2 more messages)
13:01:25  <V453000> right :D
13:02:37  <PublicServer> *** H453000 has changed his/her name to Hazmat
13:03:41  <PublicServer> <Hazmat> The steel livedstock drop exit is stupid
13:03:55  <PublicServer> <V453000> the whole station is severe mess
13:04:08  *** Skom has joined #openttdcoop
13:04:29  <PublicServer> <Mark> there, proper join
13:04:58  <Skom> Hey im new here, I'm having trouble finding some of the required GRFs :S
13:05:04  <V453000> hello
13:05:07  <PublicServer> <Mazur> Not pre+exit on the split of the northern line from te east?
13:05:08  <V453000> @quickstart
13:05:12  <Webster> Quickstart - #openttdcoop Wiki -
13:05:12  <V453000> this is very helpful to read Skom
13:05:35  <PublicServer> <Mark> get the grfpack and get the rest from the online content downloader
13:05:35  <PublicServer> <Hazmat> Why are the Lazer Fences all on a lake
13:05:35  <PublicServer> <Mazur> I like iths nne, he's got manners.
13:05:56  <PublicServer> <Mark> nne?
13:06:04  <PublicServer> <Mazur> one
13:06:07  <PublicServer> <Mark> oh
13:06:09  <PublicServer> <Mark> :)
13:06:47  <PublicServer> <Mark> could do with a 3rd on ring 2 probably
13:06:58  <PublicServer> <Mark> well maybe not actually
13:07:00  <PublicServer> <Hazmat> What is wrong with the stations at !trees?
13:07:22  <PublicServer> <Mark> wtf
13:07:22  <PublicServer> <Hazmat> They have lakes :(
13:07:38  <PublicServer> <V453000> adjusted your msh 02b Mark
13:07:44  <PublicServer> <V453000> bays fit now
13:07:51  <PublicServer> <Mark> oh
13:07:53  <PublicServer> <Mark> :)
13:07:57  <PublicServer> <Mark> im getting rid of the prios i think
13:09:43  <PublicServer> <Hazmat> Why lazur fences no work :(
13:10:01  <PublicServer> <Mazur> Because muy battery ran out.
13:10:03  <CornishPasty> pew pew
13:10:05  <PublicServer> <Mazur> my
13:10:20  <PublicServer> <V453000> 93% oil transported :)
13:10:21  <PublicServer> <Hazmat> They look like they are on lake corners :(
13:10:32  <PublicServer> <Mark> oh wow
13:10:43  <PublicServer> <Mark> Hazmat: dunno whats wrong there
13:10:53  <PublicServer> <Mark> looks like gfx glitch
13:10:55  <PublicServer> <V453000> where?
13:11:02  <PublicServer> <Hazmat> D:
13:11:20  <PublicServer> <V453000> you muse use them as rail
13:11:22  <PublicServer> <Mark> another jamming lopo hub
13:11:25  <PublicServer> <Mark> BBH08
13:11:27  <PublicServer> <Hazmat> YAY!
13:11:51  <PublicServer> <V453000> no this comes from the SLH ahead
13:11:57  <PublicServer> <V453000> Xeryus ignoring synced bridges
13:12:12  <PublicServer> <Mark> not really
13:12:22  <PublicServer> <Mark> just lacking choices at the merge at BBH08
13:12:36  <PublicServer> <V453000> oh
13:12:42  <PublicServer> <V453000> I was talking about 02
13:12:44  <PublicServer> <Mazur> I can sink the birdges.
13:13:00  <PublicServer> <V453000> sure, do
13:13:54  <PublicServer> <Mazur> Or should that have been: Even I can sink the bridges.
13:14:01  <PublicServer> <Mark> tempted to sink those bridges right after BBH08
13:14:13  <PublicServer> <V453000> yeah, I said, just do it :)
13:15:12  <PublicServer> <Hazmat> Boom
13:16:30  <PublicServer> <Hazmat> Who is the restoration expert again?
13:16:40  <PublicServer> <Mark> :P
13:16:46  <PublicServer> <Mark> good as new
13:16:56  <PublicServer> <Hazmat> Well
13:16:58  <PublicServer> <Hazmat> It is new
13:17:01  <PublicServer> <Mark> "D
13:19:54  <PublicServer> <Mark> stupid join
13:20:06  <PublicServer> <Hazmat> Where?
13:20:20  <PublicServer> <Mark> bbh08
13:21:19  <PublicServer> <Hazmat> Thats a mess
13:21:29  <PublicServer> <Mazur> Oh, that prio can be lengthened over the bridges, first gap is 6.
13:27:04  <PublicServer> <Mazur> Ah, almost.
13:27:39  <PublicServer> <Hazmat> The cross has to be on the back
13:27:45  <PublicServer> <Hazmat> I think
13:28:15  <PublicServer> <Mark> bridge stacking ftw
13:28:28  <PublicServer> <Mazur> Or that.
13:28:29  <PublicServer> <Mark> just lengthen the prio the other way
13:28:35  <PublicServer> <Mark> this doesnt work
13:29:05  <PublicServer> <Mazur> I lengthened the first gap to 7, should work with gap 7.
13:29:24  <PublicServer> <Mark> propbably
13:30:11  <PublicServer> <Hazmat> That doesn't work :/
13:30:11  <PublicServer> <Mazur> Weird.
13:32:08  <PublicServer> <Mark> much better
13:33:22  <PublicServer> <Mark> these bridges are cool
13:33:28  <PublicServer> <V453000> dont you say :)
13:33:34  <PublicServer> <Mark> see bbh08
13:33:38  <PublicServer> <Mark> bridge stacking :)
13:33:40  <PublicServer> <V453000> I know :)
13:34:50  <PublicServer> <V453000> ok I am going to expand my station exit to 4
13:34:53  <PublicServer> <V453000> then the rest of the ring
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13:35:37  <PublicServer> <Mark> kaboom
13:35:43  <PublicServer> <Mark> i'll start on the ring
13:35:49  <PublicServer> <V453000> alright
13:35:55  <PublicServer> <V453000> clear area :D
13:36:29  <PublicServer> <Mark> meh :)
13:41:08  <PublicServer> <V453000> fuck
13:41:09  <PublicServer> <V453000> :)
13:41:19  <PublicServer> <Mark> jammy
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13:53:00  <PublicServer> *** Mark has left the game (connection lost)
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13:56:14  <Mark> !password
13:56:14  <PublicServer> Mark: whiffs
13:56:29  <PublicServer> *** Mark joined the game
13:56:37  <PublicServer> <V453000> o/
13:56:39  <PublicServer> <Mazur> Was a little mistake at SLH 13.
13:56:42  <PublicServer> <Mark> yo yo
13:56:48  <PublicServer> <Mark> spoke to bbh07 needs 3rd probably
13:56:50  <PublicServer> <Mazur> Yo lo, yo.
13:57:12  <PublicServer> <V453000> overflow in jammy times = win
13:57:43  <PublicServer> <Mazur> And you know, some people don't like them?
13:57:49  <PublicServer> <V453000> no
13:58:05  <PublicServer> <Mark> wow those bridges are ugly :D
13:58:11  <PublicServer> <V453000> :>
13:58:29  <PublicServer> <Mark> in situations you need an overflow means you got a bigger problem somewhere
13:58:29  <PublicServer> <V453000> <3
13:58:35  <PublicServer> <Mark> either a bad network or too many trains
13:58:38  <PublicServer> <V453000> noy really
13:58:41  <PublicServer> <V453000> not
13:58:48  <PublicServer> <V453000> just flexible waiting space
13:58:56  <PublicServer> <Mazur> Usually it's major rebuilds.
13:59:06  <PublicServer> <Mark> yes, so if you need it, you got too many trains
13:59:13  <PublicServer> <Mark> otherwise you wouldnt need waiting space
13:59:31  <PublicServer> <V453000> well if you have a huge station and you want to transport a high percentage of the product
13:59:41  <PublicServer> <V453000> it is quite risky to send a lot trains to the pickup
13:59:51  <PublicServer> <V453000> or you send smaller amount and you transport lower %
13:59:57  <PublicServer> <Mark> use a timed injector or something
13:59:59  <PublicServer> <V453000> I like servicing secondaries properly
14:00:21  <PublicServer> <V453000> timed injector doesnt really help anyhow
14:00:21  <PublicServer> <Mark> i dont like overflows as the depots are basically a hack
14:00:24  <PublicServer> <Mark> sure does
14:00:30  <PublicServer> <Mark> when adding 50 trains you want some space between them
14:00:36  <PublicServer> <V453000> yes but why
14:00:38  <PublicServer> <Mark> otherwise they'll deadlock the station
14:00:48  <PublicServer> <V453000> if they pickup all cargo they will space out themselves
14:00:58  <PublicServer> <Mark> of course
14:01:04  <PublicServer> <Mark> but then you need an overflow, which is ugly :P
14:01:06  <PublicServer> <V453000> well sure you can add them at a depot close enough to the platoforms not to make them jam
14:01:12  <PublicServer> <Mark> yea
14:01:27  <PublicServer> <Mark> unless you make WAY too many
14:01:33  <PublicServer> <V453000> overflow is just for the safety that you dont get loading trains block drop trains
14:01:43  <PublicServer> <Mark> which shouldnt be needed
14:01:46  <PublicServer> <V453000> but you can keep proper service
14:02:00  <PublicServer> <V453000> why not? You can also build a looong ass line as a buffer
14:02:02  <PublicServer> <V453000> similar effect
14:02:08  <PublicServer> <Mark> exactly
14:02:10  <PublicServer> <Mark> and not a hack
14:02:17  <PublicServer> <Mazur> We got a full 4->2 situation.
14:02:20  <PublicServer> <V453000> why hack?
14:02:34  <PublicServer> <Mark> cause you can put an unlimited amount of trains in 1 tile
14:02:44  <PublicServer> <V453000> alright
14:02:48  <PublicServer> <V453000> and what is srnw based on ? .)
14:02:55  <PublicServer> <V453000> flexible train count?
14:02:57  <PublicServer> <Mark> sure but srnw is a hack anyway
14:03:08  <PublicServer> <Mark> instead of depots you COULD use waiting bays
14:03:11  <PublicServer> <V453000> lol
14:03:14  <PublicServer> <Mark> but thats just horribly ineffective
14:03:24  <PublicServer> <Mark> in regualar games i much prefer it though
14:03:53  <PublicServer> <Mark> OVERFLOW FAIL!
14:03:55  <PublicServer> <Mark> :D
14:04:01  <PublicServer> <V453000> srsly wtf I stopped the train and released it after I built the signal
14:05:15  <PublicServer> <V453000> but yeah, the main usage of overflow is when you have random travel times
14:05:21  <PublicServer> <V453000> like refit games
14:05:44  <PublicServer> <V453000> but still adds the safety even in normal games
14:05:46  <PublicServer> <Mark> yes they make sense in refit games of course
14:06:06  <PublicServer> <Mark> they're being over-used now though
14:06:15  <PublicServer> <Mark> every single stations has an overflow now
14:06:15  <PublicServer> <Mark> even drop stations
14:06:18  <PublicServer> <Mark> which is just stupid
14:06:23  <PublicServer> <Mark> we've been fine without them for 200+ games
14:06:25  <PublicServer> <V453000> drop never does
14:06:27  <PublicServer> <Mazur> Holy jam, Batman!
14:06:46  <PublicServer> <Mark> lol
14:06:52  <PublicServer> <Mark> overflow at steel+lst failed
14:06:54  <PublicServer> <Mark> :D
14:07:01  <PublicServer> <Mark> that station is a joke anyway
14:07:05  <PublicServer> <V453000> well that is just utter shit
14:07:15  <PublicServer> <V453000> I suggest rebuild
14:07:22  <PublicServer> <Mark> nuke nuke nuke
14:08:28  <PublicServer> <Mark> that'll sort the jam
14:08:34  <PublicServer> <Mark> still needs a proper station though
14:08:44  <PublicServer> <V453000> 4 lines?
14:09:30  <PublicServer> <Mark> 3 lines to the station would be nice
14:09:44  <PublicServer> <Mark> wait
14:09:50  <PublicServer> <Mark> oil trains use it as a shortcut
14:09:56  <PublicServer> <V453000> lol yeah
14:09:59  <PublicServer> <V453000> Terminus!
14:10:14  <PublicServer> <Mark> fixed :P
14:10:44  <PublicServer> <V453000> I will build a new station nearby and then slowly migrate it
14:12:43  <PublicServer> <V453000> lets make something a bit different
14:15:21  <PublicServer> <V453000> watch !this
14:15:27  <PublicServer> <V453000> total cheaet
14:16:06  <PublicServer> <Mark> :)
14:16:34  <PublicServer> <Mark> still used as shortcut
14:16:44  <PublicServer> <V453000> dont worry about it now
14:17:03  <PublicServer> <V453000> the flower station will solve
14:19:05  <PublicServer> <Mark> interesting :D
14:19:15  <PublicServer> <V453000> I built something similar a few times already
14:19:23  <PublicServer> <Mark> they only like the outer track
14:19:29  <PublicServer> <V453000> oh that
14:19:40  <PublicServer> <Mark> must be real close in penalty value
14:19:59  <PublicServer> <Mark> we need negative penalties
14:20:18  <PublicServer> <V453000> hehe yeah
14:28:24  <PublicServer> <V453000> god how did I build this
14:30:12  <PublicServer> <V453000> oh oh
14:30:14  <PublicServer> <V453000> there we go
14:34:58  <PublicServer> <V453000> lets leave space for candyz
14:35:28  <PublicServer> <XeryusTC> hello
14:35:29  <PublicServer> *** XeryusTC joined the game
14:35:33  <PublicServer> <Maraxus> hi
14:35:37  <PublicServer> <V453000> hy
14:35:59  <PublicServer> <XeryusTC> removed temp 2way in bbh7 :P
14:36:33  <PublicServer> <XeryusTC> what's up with all the !fix orders signs?
14:36:52  <PublicServer> <V453000> not shared
14:37:00  <PublicServer> <Maraxus> or non-stop
14:37:02  <PublicServer> <V453000> idk why does someone put !fix signs instead of doing it
14:37:08  <PublicServer> <V453000> so I will leave it to them
14:37:46  <PublicServer> <XeryusTC> seems like we need to teach dwarf about shared orders
14:38:00  <PublicServer> <V453000> definitely
14:38:55  <PublicServer> <XeryusTC> fixing dem orders anyway
14:42:13  <PublicServer> <XeryusTC> fixed the orders
14:45:55  <PublicServer> <XeryusTC> train 582 doesnt want to pick the inner lane :s
14:46:09  <PublicServer> <V453000> beat it up
14:46:15  <PublicServer> <V453000> then ask it again
14:46:37  <PublicServer> <XeryusTC> none of the grain trains seem to :o
14:46:56  <PublicServer> <XeryusTC> found the problem in slh10
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14:50:45  <PublicServer> <Mark> V453000: where do you think the join to the ML will be?
14:50:51  <PublicServer> <Mark> i'll make a proper 8->4
14:51:03  <PublicServer> <V453000> livestock fucktory?
14:51:15  <PublicServer> <Mark> yea
14:51:25  <PublicServer> <V453000> idk somewhere where MSH 01 is atm I assume
14:51:37  <PublicServer> <V453000> involve the ML in the merger I guess
14:54:39  <PublicServer> <XeryusTC> V: you loaded a newgrf to fix the oil ref?
14:54:45  <PublicServer> <V453000> yes
14:54:52  <PublicServer> <V453000> the stations name ...
14:54:54  <PublicServer> <XeryusTC> nice :)
14:55:05  <PublicServer> <V453000> also loaded bridges and pipeline stations
14:55:23  <PublicServer> <XeryusTC> pipeline stations? :o
14:55:29  <PublicServer> <V453000> the DWE
14:56:01  <PublicServer> <V453000> ok I admit I have seen a lot of weird things but why the fuck are oil trains reversing in terminus
14:56:08  <PublicServer> <V453000> oh mark nuking
14:56:09  <PublicServer> <V453000> nevermind
14:56:12  <PublicServer> <Mark> sorry :>
14:56:18  <PublicServer> <V453000> its ok :)
14:56:28  <PublicServer> <XeryusTC> hmm :o
14:56:42  <PublicServer> <XeryusTC> i dont like the DWE stuff, it looks like someone just spent 2 minutes per graphic :o
14:56:52  <PublicServer> <XeryusTC> that includes drawing and coding :P
14:57:06  <PublicServer> <V453000> yeah, imo not quite finished
14:58:10  <PublicServer> <V453000> cant you just tell me instead of placing a !sign?
14:58:16  <PublicServer> <Maraxus> sure
14:58:18  <PublicServer> <V453000> I feel like people place !signs about everything lately
15:06:59  <PublicServer> <XeryusTC> jup
15:11:09  <PublicServer> <Mark> V453000: want the split around wher ethe MSH is aswell?
15:11:35  <PublicServer> <V453000> the msh a?
15:11:37  <PublicServer> <Mark> yea
15:11:41  <PublicServer> <V453000> I guess, sure
15:12:27  <PublicServer> <V453000> I think I will make it like 1 direction big pickup and 3 direections can be eventual drops of up to 6 lines
15:12:42  <PublicServer> <V453000> I guess that is a reasonable number where we might end up
15:21:10  <PublicServer> <XeryusTC> finally bbh4 is starting to jam :P
15:21:20  <PublicServer> <XeryusTC> time for some proper signallign :P
15:25:07  <PublicServer> <XeryusTC> hmm
15:25:13  <PublicServer> <XeryusTC> what is that bridge doing in SC1?
15:25:35  <PublicServer> <V453000> what is SC1 doing at that bridge? :D
15:25:46  <PublicServer> <V453000> hm I guess that is a memory to check if the SC was ever used
15:25:48  <PublicServer> <V453000> it wasnt
15:26:02  <PublicServer> <XeryusTC> it is :P
15:26:20  <PublicServer> <XeryusTC> got a train going there now
15:26:51  <PublicServer> <V453000> why grain and oil goods trains
15:26:57  <PublicServer> <V453000> so much goods in station
15:28:10  <PublicServer> <V453000> yes :d
15:28:30  <PublicServer> <XeryusTC> fixed :D
15:32:04  <PublicServer> <XeryusTC> restarted the goods trains btw
15:32:14  <PublicServer> <XeryusTC> so some of the goods in the station can be transported
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15:40:48  <Firestar> !password
15:40:48  <PublicServer> Firestar: honeys
15:40:50  <Firestar> hi
15:41:44  <PublicServer> *** Firestar joined the game
15:49:01  <Meechtastic> hi
15:49:05  <PublicServer> <Mark> oh jammed a bit more than i thought
15:49:07  <PublicServer> <Mark> hello
15:49:07  <PublicServer> <Firestar> hi
15:49:11  <PublicServer> <Maraxus> hi
15:51:39  <Meechtastic> !password
15:51:40  <PublicServer> Meechtastic: sitter
15:51:55  <PublicServer> <Firestar> well im following one train and see alot of jams
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15:52:14  <dwarf> !password
15:52:14  <PublicServer> dwarf: sitter
15:52:40  <PublicServer> <Big Meech> lol, its like watching a never ending jam
15:52:42  <PublicServer> <Mark> V453000: done for now?
15:52:48  <PublicServer> *** dwarf joined the game
15:52:56  <PublicServer> <dwarf> hi
15:52:58  <PublicServer> <Mark> do something about it? :P
15:52:58  <PublicServer> <Firestar> hi
15:53:01  <PublicServer> <V453000> yeah, clone stuff later
15:53:02  <PublicServer> <Big Meech> bulldoze all ?
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15:53:36  <PublicServer> <Firestar> well its quite clearer when youre following a train w/o its window
15:53:38  <PublicServer> <Big Meech> ;)
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15:54:08  <PublicServer> <Firestar> the outer lines where the coal drop is where jammed
15:54:26  <PublicServer> <Mark> not at all
15:54:37  <PublicServer> <Mark> its caused because of the factory rebuild
15:54:43  <PublicServer> <Firestar> ok
15:54:47  <PublicServer> <XeryusTC> the factory?
15:54:49  <PublicServer> <Mark> which should start running again
15:54:52  <PublicServer> <XeryusTC> we have 2 factories :P
15:54:57  <PublicServer> <Mark> steel lvst drop
15:55:00  <PublicServer> <Firestar> just seemed like it when the train went near by
15:55:18  <PublicServer> *** Maraxus has joined company #1
15:56:16  <PublicServer> <Mark> what a mess
15:56:24  <PublicServer> <Big Meech> lo
15:56:26  <PublicServer> <Big Meech> l
15:56:37  <PublicServer> <Firestar> l
15:56:39  <PublicServer> <Firestar> o
15:56:41  <PublicServer> <Firestar> l
15:56:44  <PublicServer> <XeryusTC> stop it
15:56:47  <PublicServer> <Firestar> ok
15:56:49  <PublicServer> <XeryusTC> both of you
15:57:12  <PublicServer> <Big Meech> nothinc can stop me except death
15:57:19  <PublicServer> <XeryusTC> or a kick
15:57:21  <PublicServer> <Mark> wanne bet?
15:57:28  <PublicServer> *** Maraxus has joined spectators
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15:58:50  <PublicServer> <XeryusTC> bbh1 is properly jammed
15:59:04  <PublicServer> <Mark> it is indeed
15:59:15  <PublicServer> <XeryusTC> trains dotn seem to like the empty line
15:59:38  <PublicServer> <Mark> yeah i noticed that before
15:59:41  <PublicServer> <Mark> wonder why
16:00:03  <PublicServer> <XeryusTC> trains take it up to slh10 at least
16:00:21  <PublicServer> <Mark> ah fixed
16:00:31  <PublicServer> <XeryusTC> what was wrong?
16:00:38  <PublicServer> <Mark> twoways at BBH02
16:00:51  <PublicServer> <Mark> hm maybe not
16:00:53  <PublicServer> <XeryusTC> that's not it
16:00:59  <PublicServer> <XeryusTC> twoways are only eol if they're the first signal
16:01:05  <PublicServer> <Mark> seems to make some difference though
16:01:09  <PublicServer> <Mark> yea
16:01:09  <PublicServer> <XeryusTC> lol bribe
16:01:37  <PublicServer> <Mark> the inside rings should be shorter
16:01:39  <PublicServer> <Mark> and prefered
16:01:45  <PublicServer> <XeryusTC> made a two way in bbh1 for now
16:02:03  <PublicServer> <Mark> ill test something
16:02:37  <PublicServer> <XeryusTC> found it
16:02:37  <PublicServer> <XeryusTC> i
16:02:39  <PublicServer> <XeryusTC> in slh10
16:02:45  <PublicServer> <XeryusTC> signal wrong way around
16:02:47  <PublicServer> <Mark> :)
16:02:57  <PublicServer> <Firestar> lol
16:03:00  <PublicServer> <XeryusTC> why the pbs chooser?
16:03:46  *** Meechtastic has quit IRC
16:04:46  <PublicServer> <XeryusTC> dwarf also needs to start making non-stop orders by default :P
16:04:56  <PublicServer> <Mark> and sharing orders
16:05:08  <PublicServer> <XeryusTC> seems like another thing to add on the to-tell-dwarf list :P
16:05:26  <PublicServer> <Mark> landslide!
16:05:32  <PublicServer> <Firestar> dwarf is here in case you noticed
16:05:58  <PublicServer> <XeryusTC> being in game and actually being here are two different things
16:05:58  <PublicServer> <dwarf> yup
16:06:00  <PublicServer> <dwarf> noted
16:06:03  <PublicServer> <XeryusTC> oh, but he is here :P
16:06:11  <PublicServer> <XeryusTC> dwarf: there is a setting for making non-stop default
16:06:29  <PublicServer> <XeryusTC> under the vehicles tab, first button
16:06:55  <PublicServer> <Mark> and when you copy train orders, hold ctrl while you do so
16:07:03  <PublicServer> <Mark> this creates shared orders
16:07:21  <PublicServer> <Mark> if you change the orders of one train, orders for all trains that share orders with it will also change
16:07:52  <PublicServer> <dwarf> oh, I didn't know such thing existed
16:08:04  <PublicServer> <dwarf> sure, I'll do that
16:08:10  <PublicServer> <Mark> its pretty useful for coop games when you got hundreds of trains sharing orders
16:08:10  <PublicServer> <Mark> cool
16:08:36  <PublicServer> <dwarf> I wished for it, but never took the time to look it up
16:08:40  <PublicServer> <XeryusTC> damnit
16:08:50  <PublicServer> <XeryusTC> lost train blocked livestock pickup
16:09:12  <PublicServer> <Mark> dinner brb
16:09:14  <PublicServer> *** Mark has joined spectators
16:09:34  <PublicServer> <XeryusTC> accessible logic lines messing up
16:12:58  <PublicServer> <dwarf> damnit
16:13:11  <PublicServer> <Firestar> lol
16:14:50  <PublicServer> <XeryusTC> dwarf: you havent build the farm stations in the NW corner by any chance, have you?
16:14:56  <PublicServer> <dwarf> no
16:15:30  <PublicServer> <XeryusTC> ok :)
16:16:21  <PublicServer> <XeryusTC> bbh2 is still the slow
16:20:43  <PublicServer> <dwarf> gtgt
16:20:49  <PublicServer> <dwarf> -t
16:20:51  <PublicServer> <Firestar> lol Pykkvibaer Mines rating is at 95 %
16:20:57  <PublicServer> <dwarf> later
16:21:01  <PublicServer> <Firestar> later
16:21:08  <PublicServer> *** dwarf has left the game (leaving)
16:21:11  <PublicServer> <XeryusTC> cya
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16:49:14  <PublicServer> *** Game paused (number of players)
16:49:22  <V453000> laters
16:58:20  <PublicServer> *** Mark has joined company #1
16:58:20  <PublicServer> *** Game unpaused (number of players)
17:27:41  *** Rhamphoryncus has joined #openttdcoop
17:42:06  <PublicServer> *** mfb joined the game
17:42:10  *** mfb- has joined #openttdcoop
17:42:10  *** ChanServ sets mode: +o mfb-
17:42:13  <mfb-> hi
17:42:17  <PublicServer> <Mark> hiya
17:53:46  <PublicServer> *** Mark has left the game (leaving)
18:14:07  *** dwarf has joined #openttdcoop
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18:15:57  <dwarf> !playercount
18:15:57  <PublicServer> dwarf: Number of players: 2 (0 spectators)
18:16:05  <dwarf> !password
18:16:05  <PublicServer> dwarf: lepers
18:16:13  <PublicServer> <mfb> oh, train limit
18:16:43  <PublicServer> <mfb> and big jam at !end of 4th
18:16:49  <PublicServer> *** dwarf joined the game
18:17:08  <PublicServer> <mfb> who added the signal at the tile "no signal here please" ...
18:17:27  <PublicServer> <dwarf> i saw that, it wwasn't me
18:18:01  *** valhallasw has quit IRC
18:22:34  <PublicServer> <mfb> nice signal gaps
18:23:33  <PublicServer> <mfb> "2->3 merges are pointless" <- lol
18:26:57  *** Zeknurn has quit IRC
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18:33:03  <PublicServer> <mfb> wow steel
18:37:05  <V453000> !password
18:37:05  <PublicServer> V453000: scants
18:37:16  <PublicServer> *** V453000 joined the game
18:37:17  <PublicServer> <V453000> haiiytiooosooo
18:37:20  <PublicServer> <mfb> hi V
18:40:02  <PublicServer> <mfb> I think these signals were "missing" on purpose
18:40:06  <PublicServer> <mfb> @BBH08
18:41:40  <PublicServer> <dwarf> whoo, BBH8 now has complete 3->4 mixing
18:42:10  <PublicServer> <mfb> 4+3->4?
18:42:25  <PublicServer> <dwarf> the 4->4 is not mixed
18:42:36  <PublicServer> <mfb> well... fine
18:42:50  <PublicServer> <dwarf> :D
18:43:16  <PublicServer> <mfb> massive jam from BBH05
18:43:26  <PublicServer> <mfb> hmm, related to BBH04
18:44:05  <PublicServer> <mfb> might need a 3rd line up to BBH03
18:44:47  <PublicServer> <mfb> broken waiting bays at the BBH do not help ;)
18:44:58  <PublicServer> <V453000> bork bork
18:45:52  *** Maraxus has joined #openttdcoop
18:46:23  <Maraxus> !password
18:46:23  <PublicServer> Maraxus: scants
18:46:37  <PublicServer> *** Maraxus joined the game
18:46:44  <PublicServer> <Maraxus> hi
18:46:51  <mfb-> hi
18:55:20  *** Ryton has joined #openttdcoop
18:55:30  <Ryton> !password
18:55:30  <PublicServer> Ryton: redone
18:55:47  <PublicServer> *** Ryton joined the game
18:55:48  <PublicServer> <Ryton> hi all
18:55:54  <PublicServer> <Maraxus> hi
18:55:54  <PublicServer> <V453000> hi
18:57:16  <PublicServer> <Ryton> who dares upgrading BBH07 to 3 spoke lines?
18:57:47  <PublicServer> <dwarf> nah
18:58:01  <PublicServer> <dwarf> I'm at work right now :D
18:58:13  <PublicServer> <Ryton> I can do a quick 3rd
18:58:19  <PublicServer> <Ryton> but 4th is over my head imho
19:01:42  <PublicServer> <V453000> the livestock factory is probably a ridiculous overkill
19:01:49  <PublicServer> <V453000> but lets see where this game can get
19:02:07  <PublicServer> <Maraxus> overkill is fun :)
19:02:53  <PublicServer> <Ryton> remove me plz :-)
19:02:55  <PublicServer> <Ryton> X :-)
19:03:01  <PublicServer> <Ryton> (no kick ;:p
19:06:34  *** Avenger has joined #openttdcoop
19:07:12  *** Avenger has quit IRC
19:08:29  <PublicServer> <Ryton> can someone help with !balance me plzz?
19:08:35  <PublicServer> <Ryton> works +- ok
19:08:38  <PublicServer> <Ryton> but not completely
19:11:30  <PublicServer> *** dwarf has left the game (leaving)
19:15:12  <PublicServer> <Ryton> where is the action taking place?
19:15:26  <PublicServer> <V453000> in photoshop ^^
19:16:04  <PublicServer> <Ryton> somebody told me that is combinable with drinking, sounds fun :P
19:16:14  <PublicServer> <V453000> hm, well it sort of is
19:16:33  <PublicServer> <V453000> perhaps you get some inspiration, but you arent able to make it look good
19:16:47  <PublicServer> <Ryton> :-)
19:17:14  *** dwarf has quit IRC
19:18:46  <PublicServer> <Ryton> I like experimental prio :-)
19:18:52  <PublicServer> <Ryton> bit big tough :p
19:21:51  <PublicServer> <Ryton> dwarf is active ;-)
19:22:13  <PublicServer> <Ryton> 4th all over the place:-)
19:23:35  <PublicServer> <Ryton> 5 to 3 mixer, does that make sense? I guess it does?
19:23:57  <PublicServer> <mfb> what else do you want to do if there are 5 incoming and 3 outgoing lines?
19:24:09  <PublicServer> <Ryton> ah, one spare one :D
19:24:19  <PublicServer> <Ryton> in BBH08 one line isnt connected :-)
19:24:33  <PublicServer> <mfb> ?
19:24:35  <PublicServer> <Ryton> but ok for future expansions :-)
19:24:43  <PublicServer> <Ryton> see dead end :-)
19:24:45  <PublicServer> <mfb> ah that
19:24:59  <PublicServer> <mfb> that was important at the time we had only two lines to north
19:25:21  <PublicServer> <Ryton> just wondering, since 3-> 2 merger was critisized
19:25:24  <PublicServer> <Ryton> or how do you write that word :p
19:25:44  <PublicServer> <V453000> 2->3 was wasnt it
19:25:47  <PublicServer> <mfb> 3->2?
19:25:53  <PublicServer> <mfb> 2->3 looks like a split
19:26:15  <PublicServer> <Ryton> could be
19:26:31  <PublicServer> <Ryton> true
19:27:54  <PublicServer> *** XeryusTC joined the game
19:28:06  <PublicServer> <Ryton> cool, 1/4 of flower isnt even used :
19:28:06  <PublicServer> <Ryton>  :D
19:28:20  <PublicServer> <XeryusTC> hmm
19:28:22  <PublicServer> <mfb> ?
19:28:24  <PublicServer> <XeryusTC> bbh7 is bugged
19:28:34  <PublicServer> <Ryton> see new station
19:28:40  <PublicServer> <XeryusTC> trains from the middle western lane have only one choice and have to give prio
19:28:42  <PublicServer> <Ryton> east side isnt connected atm
19:28:54  <PublicServer> <mfb> ah
19:29:04  <PublicServer> <mfb> lol oil
19:29:10  <PublicServer> <Ryton> middern western?
19:29:13  <PublicServer> <Ryton> = Mid west?
19:29:23  <PublicServer> <XeryusTC> middle lane from the wes
19:29:25  <PublicServer> <XeryusTC> +t
19:29:43  <PublicServer> <Ryton> care to rephrase ?
19:30:05  <PublicServer> <Ryton> ah, there
19:30:29  <PublicServer> <Ryton> and CL issue
19:30:45  <PublicServer> *** Chris Booth has left the game (processing map took too long)
19:30:45  <PublicServer> *** Chris Booth has left the game (connection lost)
19:30:49  <PublicServer> <Ryton> but how to fix it?
19:30:59  <PublicServer> <XeryusTC> destroy the hub, rebuild it from scratch
19:31:01  <PublicServer> <XeryusTC> >:D
19:31:19  <PublicServer> <Ryton> a bit drastic :p
19:31:53  <PublicServer> <V453000> destroy everything!
19:32:23  <PublicServer> <Ryton> the track is nearly empty from the North anyway
19:32:38  <PublicServer> <XeryusTC> yes
19:33:58  <PublicServer> <Ryton>  :p
19:33:58  <PublicServer> <XeryusTC> CL solved :P
19:34:00  <PublicServer> <Ryton> ty
19:34:02  <PublicServer> <Ryton> that
19:34:08  <PublicServer> <Ryton> was the easy way ;-)-
19:34:15  <PublicServer> <Ryton>   :p cheater ;-)
19:34:21  <PublicServer> <Ryton> now
19:34:31  <PublicServer> <XeryusTC> yes, but it actually makes sense
19:34:33  <PublicServer> <Ryton> where to put the 4th? (to connect to most eastern line from circle?
19:34:44  <PublicServer> <Ryton> yes, it does :-) plenty of space now
19:35:39  <PublicServer> *** Chris Booth joined the game
19:35:46  <PublicServer> <Chris Booth> lo
19:35:52  <PublicServer> <XeryusTC> ol
19:35:52  <PublicServer> <Ryton> blub
19:35:54  <PublicServer> <mfb> hi
19:36:00  <PublicServer> <Chris Booth> lol
19:36:02  <PublicServer> <Maraxus> hi
19:36:32  <PublicServer> <XeryusTC> bbh7 has become a massive hackfest btw
19:36:43  <PublicServer> <mfb> :D
19:36:47  <PublicServer> <Chris Booth> nice
19:36:49  <PublicServer> <Ryton> well, hack a 4th in? :-)
19:36:53  <PublicServer> <Chris Booth> that is what we like!
19:37:11  <PublicServer> <XeryusTC> i'm thinking of moving slh 8 and giving bbh7 more space
19:37:31  <PublicServer> <XeryusTC> move it over to Dalvík
19:37:41  <PublicServer> <Chris Booth> make them 1 hub Xtc
19:38:12  <PublicServer> * XeryusTC smacks some sense into Chris Booth
19:38:23  <PublicServer> <V453000> he is right we should have one 50way hub
19:38:30  <PublicServer> <mfb> ;)
19:38:32  <PublicServer> <XeryusTC> and i want to get rid of double bridges on that ML
19:38:38  <PublicServer> <Chris Booth> hasn't worked up to this point why is it going to work this time XeryusTC?
19:38:44  <PublicServer> <Ryton> magical roundabout time?
19:38:58  <PublicServer> <mfb> wtf is that thing at SLH05
19:39:12  <PublicServer> <XeryusTC> penis
19:39:34  <PublicServer> <XeryusTC> seems like perperation for 3rd
19:39:38  <PublicServer> <mfb> 4th
19:39:41  <PublicServer> <Maraxus> 4th line
19:39:43  <PublicServer> <XeryusTC> 4th
19:39:49  <PublicServer> <mfb> but that ML join is just... crao
19:39:51  <PublicServer> <XeryusTC> that's what i said
19:39:53  <PublicServer> <mfb> *crap
19:40:05  <PublicServer> <Maraxus> your welcome to change it
19:40:07  <PublicServer> *** Chris Booth has left the game (general timeout)
19:40:07  <PublicServer> *** Chris Booth has left the game (connection lost)
19:40:15  <PublicServer> <mfb> thinking about that
19:40:34  <PublicServer> <XeryusTC> i like slh16 still
19:40:40  <PublicServer> <XeryusTC> except where the bridges for 4th are
19:41:03  <PublicServer> <mfb> :)
19:41:22  <PublicServer> <XeryusTC> someone's been building statues
19:42:00  <PublicServer> *** Chris Booth has left the game (processing map took too long)
19:42:00  <PublicServer> *** Chris Booth has left the game (connection lost)
19:42:41  <PublicServer> *** Chris Booth joined the game
19:43:51  <PublicServer> <Chris Booth> lol at train 91
19:44:17  <PublicServer> <mfb> ?
19:44:40  <PublicServer> <Chris Booth> you dont see what is wrong?
19:44:56  <PublicServer> <mfb> ah
19:45:06  <PublicServer> <Ryton> the train is egocentric: likes to look in the mirror?
19:45:13  <PublicServer> <Ryton> *narcistic
19:45:39  <PublicServer> <Ryton> pff, boring times: no major jams :'( ;-)
19:45:41  <PublicServer> <XeryusTC> hmm, i probably did that :P
19:46:05  <PublicServer> <Ryton> some slowdowns at BBH06, but that's all :s
19:46:15  <PublicServer> <XeryusTC> Ryton: go investigate who made those pesky statues
19:46:23  *** dwarf has joined #openttdcoop
19:46:29  <PublicServer> <Chris Booth> twas you
19:47:23  <PublicServer> *** Chris Booth has left the game (leaving)
19:47:27  <dwarf> !password
19:47:27  <PublicServer> dwarf: melted
19:47:32  <PublicServer> <Ryton> :off too
19:47:38  <PublicServer> *** Ryton has left the game (connection lost)
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19:47:53  <PublicServer> *** V453000 has left the game (leaving)
19:47:55  <PublicServer> *** dwarf joined the game
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19:48:04  <PublicServer> <dwarf> hi
19:50:44  <PublicServer> <mfb> crap
19:50:49  <PublicServer> <XeryusTC> lol n00b
19:55:04  <PublicServer> <mfb> I wonder how a 4th S->N at SLH15 would look like :D
19:55:06  <PublicServer> *** dwarf has joined company #1
20:05:43  <PublicServer> <XeryusTC> fix it!
20:05:53  <PublicServer> <dwarf> where
20:05:55  <PublicServer> <dwarf> ?
20:05:59  <PublicServer> <mfb> at !jam
20:06:17  <PublicServer> <mfb> dwarf: feel free to fix it :D
20:06:55  <PublicServer> <XeryusTC> usually when someone shouts something starting with a ! it means that you need to look for that sign
20:07:05  <PublicServer> <dwarf> good to know
20:07:23  <PublicServer> <XeryusTC> SLH 8 moved
20:07:34  <PublicServer> <mfb> now the other side jams
20:07:49  <PublicServer> <mfb> anyway, S->BBH06 is problematic
20:07:52  <PublicServer> <XeryusTC> it has been doing that all the time :P
20:08:00  <PublicServer> <mfb> and BBH07 needs a 4th in
20:08:02  <PublicServer> <mfb> crap
20:08:18  <PublicServer> <mfb> and probably a 5th out :p
20:08:28  <PublicServer> <XeryusTC> what this game needs
20:08:32  <PublicServer> <XeryusTC> is depot all trains
20:08:38  <PublicServer> <XeryusTC> REBUILD EVERYTHING
20:08:40  <PublicServer> <XeryusTC> release all trains
20:08:42  <PublicServer> <XeryusTC> ???
20:08:42  <PublicServer> <mfb> :D
20:08:44  <PublicServer> <XeryusTC> PROFIT
20:08:50  <PublicServer> <dwarf> :D
20:09:58  <PublicServer> <XeryusTC> now we gots us some space to build bbh7
20:17:33  <Mark> !password
20:17:33  <PublicServer> Mark: victor
20:17:44  <PublicServer> *** Mark joined the game
20:17:45  <PublicServer> <Mark> 'lo
20:17:47  <PublicServer> <XeryusTC> hello
20:17:55  <PublicServer> <Maraxus> hi
20:18:01  <PublicServer> <mfb> hi
20:26:49  <PublicServer> *** XeryusTC has left the game (leaving)
20:28:41  <PublicServer> <dwarf> damnit
20:28:43  <PublicServer> <dwarf> :D
20:28:49  <PublicServer> <dwarf> not a good day for me
20:32:03  <PublicServer> <mfb> BBH06 jams
20:34:18  <mfb-> !rcon set max_trains 1111
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20:36:44  <PublicServer> <Maraxus> can someone check if the upper prio at !here is ok?
20:37:06  <PublicServer> <mfb> ah, that
20:37:11  <PublicServer> <mfb> that works
20:37:14  <PublicServer> <mfb> but the lower one is broken
20:37:46  <PublicServer> <mfb> you could do it like this, too
20:38:00  <PublicServer> <mfb> or just use an exit signal
20:38:18  <PublicServer> <Maraxus> ah ok
20:38:36  <PublicServer> <mfb> or build the prio north of the line
20:38:54  <PublicServer> <mfb> which gives you a higher signal density
20:39:56  <PublicServer> <Mazur> Just testing something.
20:41:03  <PublicServer> <mfb> is there a 4th line at town drop station entry?
20:41:58  <PublicServer> <dwarf> complete loop jam on loop for 2nd line
20:42:08  <PublicServer> <mfb> ?
20:42:31  <PublicServer> <dwarf> the whole thing goes around
20:42:37  <PublicServer> <mfb> where?
20:42:39  <PublicServer> <dwarf> they block temselves
20:42:43  <PublicServer> <dwarf> ring 4
20:42:49  <PublicServer> <mfb> ah
20:43:03  <PublicServer> <mfb> nice :D
20:43:14  <PublicServer> <dwarf> thats why the ring should have priority
20:43:17  <PublicServer> <Mazur> I'll drain it a bit to unclog.
20:43:26  <PublicServer> <mfb> same here
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20:46:48  <PublicServer> <mfb> something is wrong with the inner line at ring 4
20:47:15  <PublicServer> <mfb> trains wait in front of red exit signals...
20:47:35  <PublicServer> <dwarf> now its good
20:47:49  <PublicServer> <mfb> hmm.. fine
20:47:51  <PublicServer> <dwarf> I broke it to drain
20:48:06  <PublicServer> <mfb> ah
20:48:38  <PublicServer> <mfb> 2nd line from inside jams again
20:48:39  <Chris_Booth> bah
20:48:46  <PublicServer> <mfb> but not a complete block
20:48:48  <PublicServer> <dwarf> yep
20:48:50  <PublicServer> <dwarf> hmm
20:49:04  <PublicServer> <Mazur> At BBH 07.
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20:49:14  <PublicServer> <mfb> see train 434 at BBH07
20:49:32  <PublicServer> <mfb> let's check
20:49:54  <PublicServer> <mfb> lol
20:49:58  <PublicServer> <mfb> wrong signal at SLH08
20:50:00  <PublicServer> <mfb> was reversed
20:50:30  <PublicServer> <Mazur> Dijon.
20:51:12  <PublicServer> <mfb> oh, there is a wrong connection
20:52:22  <PublicServer> <dwarf> at BBH 5 4th line should be finished
20:52:28  <PublicServer> <dwarf> I have to go soon
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20:52:43  <PublicServer> <mfb> should go up to the town drop
20:52:51  <PublicServer> <mfb> oh, some work at SLH17
20:53:05  <PublicServer> <dwarf> but BBH 6 is ready, just make the connection at the sign
20:53:27  <PublicServer> <mfb> well...
20:53:37  <PublicServer> <mfb> the 4th line is already used
20:53:48  <PublicServer> <dwarf> and already jams
20:53:54  <PublicServer> <mfb> indeed
20:53:56  <PublicServer> <Mazur> Oh, before I forget, dwarf: about that valley you craved yesterday.  The atual T rule is not don;t TF unless you have to, but  don't let is show that you have.
20:54:11  <PublicServer> <dwarf> ok
20:54:22  <PublicServer> <dwarf> I don't think it's visible by now
20:54:36  <PublicServer> <Mazur> No, it's been worked over.
20:55:30  <PublicServer> <Mazur> For instance: See !here.
20:55:50  <PublicServer> <mfb> we have no !here
20:55:57  <PublicServer> <Mazur> Wold you guess that lake ran all the way up to the mine before?
20:56:19  <PublicServer> <mfb> mazur: where?
20:56:25  <PublicServer> <Mazur> At !here
20:56:31  <PublicServer> <dwarf> no !here
20:56:34  <PublicServer> <mfb> ah
20:56:40  <PublicServer> <mfb> now there is
20:56:54  <PublicServer> <dwarf> but I know :D
20:56:57  <PublicServer> <Mazur> Sorry, client did not react to a prior press of my return key.
21:05:53  <PublicServer> <dwarf> gtg
21:05:56  <PublicServer> <dwarf> bye
21:05:59  <PublicServer> <mfb> bye
21:06:01  <PublicServer> *** dwarf has left the game (leaving)
21:06:09  <PublicServer> <Maraxus> cu
21:10:19  *** sla_ro|master has quit IRC
21:11:24  <PublicServer> <mfb> maraxus: that does not work like that
21:12:18  <PublicServer> <Maraxus> which part?
21:12:21  <PublicServer> <mfb> at !here
21:12:27  <PublicServer> <mfb> see the blocking train
21:13:04  *** dwarf has quit IRC
21:13:49  <PublicServer> <Maraxus> i could make a very long bridge...
21:13:55  <PublicServer> <mfb> no
21:14:09  <PublicServer> <mfb> but I think I have an idea
21:14:47  <PublicServer> <mfb> #1
21:15:37  <PublicServer> <mfb> #2
21:15:47  <PublicServer> <Maraxus> nice solution
21:17:33  <PublicServer> <Maraxus> so if bbh 05 is done this ring has 4?
21:17:39  <PublicServer> <mfb> right
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21:25:29  <PublicServer> <mfb> 3rd ring with 4
21:25:39  <PublicServer> <mfb> just ring 2 is smaller
21:25:46  <PublicServer> <mfb> that has 2-3
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21:41:15  <PublicServer> <Maraxus> gn
21:41:33  <PublicServer> *** Maraxus has left the game (leaving)
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22:07:45  <PublicServer> *** Mark has left the game (general timeout)
22:07:45  <PublicServer> *** Mark has left the game (connection lost)
22:09:42  <PublicServer> <mfb> SLH10 :D
22:10:06  <Mark> !password
22:10:06  <PublicServer> Mark: wagers
22:10:14  <PublicServer> *** Mark joined the game
22:10:27  <PublicServer> <Mazur> Rehi, M.
22:10:31  <PublicServer> <Mark> hello
22:10:37  <PublicServer> <mfb> wb
22:11:07  <PublicServer> <mfb> "m" is perfect. obvious who is meant in the game :D
22:11:25  <PublicServer> <Mark> :)
22:11:28  <PublicServer> <Mazur> Naturally.
22:12:46  <PublicServer> <mfb> what a big mess at SLH10
22:14:48  <sietse> !password
22:14:48  <PublicServer> sietse: wagers
22:14:51  <PublicServer> *** Sietse has left the game (connection lost)
22:15:15  <PublicServer> <Sietse> hello
22:15:16  <PublicServer> *** Sietse joined the game
22:15:19  <PublicServer> <mfb> hi
22:15:38  <PublicServer> <Mark> hello
22:16:16  <PublicServer> <Sietse> how's it going?
22:16:39  *** Firartix has quit IRC
22:17:18  <PublicServer> <mfb> we are making progress in messing up everything
22:17:25  <PublicServer> <Sietse> whahah
22:17:31  <PublicServer> <Sietse> what are you messing up?
22:17:37  <PublicServer> <mfb> SLH10 at the moment
22:18:38  <PublicServer> *** Mark has left the game (leaving)
22:19:35  <V453000>
22:19:39  <V453000> ^^
22:20:03  <mfb-> :)
22:20:12  <V453000> !password
22:20:12  <PublicServer> V453000: casino
22:20:21  <PublicServer> <V453000> evening
22:20:22  <PublicServer> *** V453000 joined the game
22:20:27  <PublicServer> <Sietse> hi V
22:21:03  <PublicServer> <Mazur> lo
22:22:14  <PublicServer> <V453000> ridiculous overkill (tm) station complete
22:22:48  <PublicServer> <Mazur> Made you some more custom, ring 1 has a mine.
22:25:07  <PublicServer> <V453000> uppon looking at train 47 I wonder if allowing the engine flipping is a good idea XD
22:25:09  <PublicServer> <Mazur> Oh, I could ship valuables.
22:25:28  <PublicServer> <Mazur> LOL!
22:25:55  <PublicServer> <Mazur> Unnamed station.
22:26:14  <PublicServer> <Sietse> holy shit
22:26:28  <PublicServer> <Sietse> copy-paste station :)
22:26:35  <PublicServer> <V453000> ?
22:26:35  <PublicServer> <Mazur> Not yet, off to hte can now.
22:26:52  <PublicServer> <Sietse> X-mark station
22:26:59  <PublicServer> <V453000> oh that shit
22:27:03  <PublicServer> <Mazur> I think he's noticed your station, V.
22:27:10  <PublicServer> <V453000> I was rather ??ing about the Unnamed station
22:27:12  <PublicServer> <Mazur> Oh, Marks.
22:27:26  <PublicServer> <Mazur> Oh, that one.
22:27:46  <Mark> huh?
22:27:56  <PublicServer> <Mazur> Never mind, I got confused.
22:28:32  *** Hazzard has joined #openttdcoop
22:28:35  <PublicServer> <Mazur> The people from Cunfuse-a-Mazur were round.
22:28:45  <Hazzard> Hi
22:28:50  <PublicServer> <Mazur> Haz.
22:28:55  <Hazzard> !info
22:28:55  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 4508902543  Loan: 0  Value: 4512394100  (T:1025, R:0, P:0, S:0) unprotected
22:29:52  <PublicServer> <V453000> this dwarf guy is here for the first game and he is active, and build pretty well
22:29:56  <PublicServer> <V453000> I like it
22:30:11  <PublicServer> <Mazur> Yes, I was about to say something the same.
22:30:17  <PublicServer> <V453000> perhaps his stuff isnt always 100% correct and ideal to our terms, but still
22:30:23  <PublicServer> <V453000> tries, and it somehow works
22:30:33  <PublicServer> <mfb> I think he has some problems with waiting bays
22:30:43  <PublicServer> <mfb> but apart from that, it is nice
22:30:45  <PublicServer> <Mazur> He almost singlehandedly finished ¾ of hte 4th lane on ring 4.
22:30:49  <PublicServer> <V453000> yeah
22:30:52  <PublicServer> <V453000> thats great
22:33:31  <PublicServer> *** mfb has left the game (leaving)
22:38:16  <Hazzard> !password
22:38:16  <PublicServer> Hazzard: furled
22:38:47  <PublicServer> *** Hazmat joined the game
22:42:27  <PublicServer> <Sietse> gnight
22:42:33  <PublicServer> *** Sietse has left the game (leaving)
22:49:49  <PublicServer> <Hazmat> Train 647
22:49:59  <PublicServer> <Hazmat> Just goes in circles in a overflow loop
22:50:29  <PublicServer> <Hazmat> Lol
22:50:31  <PublicServer> <V453000> oh yeah stupid me
22:50:33  *** dwarf has joined #openttdcoop
22:50:39  <dwarf> !playerount
22:50:43  <dwarf> !playercount
22:50:43  <PublicServer> dwarf: Number of players: 3 (0 spectators)
22:50:47  <PublicServer> <V453000> the easiest thing to forget
22:50:49  <dwarf> !password
22:50:49  <PublicServer> dwarf: losers
22:51:10  <PublicServer> *** dwarf joined the game
22:51:19  <PublicServer> <Mazur> Hi, dwarf
22:51:33  <PublicServer> <dwarf> hi
22:51:39  <PublicServer> <dwarf> just checking in
22:51:49  <PublicServer> <dwarf> can't stay long
22:52:32  <PublicServer> <V453000> hello :)
22:52:50  <PublicServer> <V453000> we were just talking about you, you are doing a great job for being here for your first game
22:53:04  <PublicServer> <dwarf> thx :D
22:53:15  <PublicServer> <dwarf> as I said, I have some experience
22:53:19  <PublicServer> <V453000> :)
22:53:25  <PublicServer> <V453000> that is  good
22:54:07  <PublicServer> <dwarf> I was wondering, is there a patch with AND pre signal?
22:54:27  <PublicServer> <dwarf> with that and the usual OR you could build any logical circuit
22:54:57  <PublicServer> <V453000> I think we have such gates
22:55:15  <PublicServer> <Mazur> Not using a patch, though.
22:55:26  <PublicServer> <Hazmat> Thats an interesting idea
22:55:41  <PublicServer> <V453000> NOT gate does majority of what we need
22:55:43  <PublicServer> <Hazmat> A not gate would be usefull
22:55:48  <V453000> @abr09
22:55:49  <Webster> Advanced Building Revue 09: Self Regulating Stations at #openttdcoop -
22:55:49  <PublicServer> <Hazmat> but crashing trains XD
22:55:59  <PublicServer> <dwarf> :D
22:56:18  <PublicServer> <V453000> the red -> absolute red and green -> absolute green can be used as OR gate
22:56:20  <PublicServer> <V453000> one of them
22:56:30  <PublicServer> <V453000> idk which one
22:56:39  *** mfb- has quit IRC
22:56:40  <PublicServer> <V453000> also depends on what do you take as green = 1 or red = 1
22:56:50  <PublicServer> <Mazur> Holy smurf!
22:57:00  <PublicServer> <V453000> either way, we have some gates already and well ... if you need another, just built it :)
22:57:34  <PublicServer> <dwarf> I think ofgreen 1, red 0, so the presignal is non-exclusive OR
22:57:48  <PublicServer> <Mazur> One of my farm LS trains, returning to hte farm, just completely ignored SLH 06.
22:58:18  <PublicServer> <dwarf> An AND, which is inly green if all outlets are would be very useful
22:58:52  <PublicServer> <V453000> so what you want is a gate that is red when one of the signals in front of it is red,
22:59:10  <PublicServer> <Mazur> Found the problem.
22:59:12  <PublicServer> <V453000> I see
22:59:19  <PublicServer> <V453000> I think that is all doable with NOT gates and stuff
22:59:29  <PublicServer> <V453000> or you just make the AND / OR gate
22:59:40  <PublicServer> <dwarf> gtg for now, I'll be back for the evening here (GMT 3AM)
22:59:46  <PublicServer> <V453000> for example the absolute red gate as I call it is a gate which makes everything red
22:59:48  <PublicServer> <Hazmat> Inverted inputs-> or gate -> inverted output is an and gate
22:59:48  <PublicServer> <V453000> cya
22:59:54  <PublicServer> <Hazmat> bye
23:00:12  <PublicServer> *** dwarf has left the game (leaving)
23:00:21  <PublicServer> <Hazmat> Absolute red is anything-> red?
23:00:25  <dwarf> but do we have an inverter?
23:00:31  <dwarf> I have to think about this
23:00:33  <V453000> not gate
23:00:35  <PublicServer> <Hazmat> yeah
23:00:51  <PublicServer> *** Hazmat has left the game (leaving)
23:01:27  <PublicServer> <Mazur> There are several pages about OpenTTD logic on the web, I can give you some URLs.
23:03:11  <PublicServer> *** V453000 has left the game (leaving)
23:03:11  <PublicServer> *** Game paused (number of players)
23:03:29  <Hazzard> I'm going to be lagged out soon
23:03:40  <Hazzard> :(
23:06:46  *** Ryton has quit IRC
23:08:36  *** dwarf has quit IRC
23:19:36  <V453000> !rcon stop_ai 7
23:19:36  <PublicServer> V453000: Unknown company. Company range is between 1 and 15.
23:19:44  <V453000> oh you already did :)
23:19:50  <V453000> oh wait
23:28:10  <PublicServer> *** Mazur has left the game (leaving)
23:54:13  <Hazzard> !ping
23:54:14  <PublicServer> Hazzard: pong

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