Times are UTC Toggle Colours
00:08:40 <PublicServer> <dwarf> damnit 00:08:43 <PublicServer> <XeryusTC> lol 00:09:05 <PublicServer> <dwarf> sholdnt play with touchpad 00:09:08 <PublicServer> <XeryusTC> what were you trying to do anyway? 00:09:18 <PublicServer> <dwarf> comlete 3rd lane 00:09:32 <PublicServer> <XeryusTC> oh 00:09:42 <PublicServer> <dwarf> just had to connect 00:10:02 <PublicServer> <dwarf> anyways, I should work 00:10:16 <PublicServer> <dwarf> would you finish whenthe wrecks are gone? 00:10:38 <PublicServer> <XeryusTC> i'm preparing for 4th on ring 4 in the meanwhile :o 00:10:45 <PublicServer> <dwarf> :D 00:13:10 <PublicServer> <dwarf> its only the two of us 00:13:17 <PublicServer> <dwarf> should I stay? 00:13:35 <PublicServer> <XeryusTC> if you want to play, yes 00:13:41 <PublicServer> <XeryusTC> if not, you can leave 00:13:47 <PublicServer> <dwarf> no, I have other stuff to do :( 00:14:10 <PublicServer> <dwarf> but can stay signed in if you want to play 00:14:18 <PublicServer> <XeryusTC> hmm, sure 00:14:24 <PublicServer> <XeryusTC> i'll kick you when i'll leave 00:14:31 <PublicServer> <XeryusTC> which may not be in another 2 hours :D 00:14:33 <PublicServer> <dwarf> ok 00:28:40 <PublicServer> *** Mazur joined the game 00:29:14 *** LoPo has joined #openttdcoop 00:29:59 <PublicServer> <dwarf> I have to go soon 00:30:05 <PublicServer> <XeryusTC> ok 00:30:28 <PublicServer> <Mazur> 's Ok, I read what you and X just said. 00:30:28 <PublicServer> <dwarf> ah, youre here 00:30:33 <PublicServer> <XeryusTC> hey Mazur :) 00:30:39 <PublicServer> <dwarf> cool 00:30:41 <PublicServer> <Mazur> Hi, d, X. 00:30:47 <PublicServer> <dwarf> see you later! 00:30:53 <PublicServer> *** dwarf has left the game (leaving) 00:30:55 <PublicServer> <XeryusTC> cya dwarf 00:30:59 <LoPo> hello 00:30:59 <LoPo> !password 00:30:59 <PublicServer> LoPo: stigma 00:31:05 <PublicServer> <XeryusTC> i'm upgrading that ring to 4th already :P 00:31:11 <PublicServer> <XeryusTC> moving SLH 19 atm 00:31:13 <PublicServer> <Mazur> Yes, I read 00:31:18 <PublicServer> *** LoPo joined the game 00:31:23 <PublicServer> <XeryusTC> and i dont want tunnels or bridges on the ML anymore 00:32:05 <PublicServer> <Mazur> I'l looking aginst at my sad attempt to build a third on ring 1 at SLH 09. Whether I've got an idea now how to do it instead. 00:32:23 <PublicServer> <XeryusTC> hmm 00:32:38 <PublicServer> <XeryusTC> that is kind of a tight hub :P 00:32:55 <PublicServer> <Mazur> Yeah, and I did not want to rebuild it. 00:33:09 <PublicServer> <XeryusTC> it's fine if you rebuild it :P 00:33:20 <PublicServer> <Mazur> Yes, but I do not want to. 00:33:21 <PublicServer> <XeryusTC> i build 13/19 hubs in this game :P 00:33:41 <PublicServer> <Mazur> And that's the difference between us. 00:33:49 <PublicServer> <Mazur> I build one. 00:35:19 *** dwarf has quit IRC 00:43:45 <PublicServer> *** LoPo has left the game (leaving) 00:51:19 *** LoPo has quit IRC 00:56:21 *** dwarf has joined #openttdcoop 00:56:27 <dwarf> re 00:56:30 <PublicServer> <XeryusTC> wb 00:56:53 <dwarf> is any of you going to be here a couple hours more? 00:57:03 <PublicServer> <XeryusTC> yes 00:57:33 <dwarf> cool, I'll come back in about an hour, and after that I'm free to stay 01:00:07 <PublicServer> <Mazur> And the fourth, not over the tunnels? 01:00:13 <PublicServer> <Mazur> Ah! 01:00:27 <PublicServer> <XeryusTC> :P 01:04:24 <PublicServer> <Mazur> That bridge with the empty woods train can be one longer, and then the prio can go on the other side, making room for two new bridges. 01:04:40 <PublicServer> <Mazur> Blue train, now 01:05:09 <PublicServer> <Mazur> Would you want that? 01:06:03 <PublicServer> <XeryusTC> hmm 01:06:11 <PublicServer> <XeryusTC> i'm rethinking the entire think atm :P 01:07:41 <PublicServer> <Mazur> I lenghtened the bridge anyway, as it can;t hurt traffic at all. 01:07:47 <PublicServer> <XeryusTC> hmm 01:07:50 <PublicServer> <XeryusTC> still random jams 01:08:00 <PublicServer> <XeryusTC> caused by bbh6 it seems 01:11:18 <PublicServer> <Mazur> I can make that prio on hte west side at BBH 06 wait for both ML lines. 01:13:08 <PublicServer> <XeryusTC> oh great 01:13:18 <PublicServer> <XeryusTC> it seems the ML has jammed in a cercle now 01:13:41 <PublicServer> <Mazur> Want me to deflate? 01:15:31 <PublicServer> <Mazur> Loks like a lot of lost trains. 01:15:37 <PublicServer> <XeryusTC> found it 01:15:43 <PublicServer> <XeryusTC> mixing stuff around at the new split 01:17:02 <PublicServer> <XeryusTC> jup, it's fixed 01:17:29 <PublicServer> <XeryusTC> now we just have to wait until it unfucks itself 01:17:32 <PublicServer> <Mazur> Letting out the blocking lost trains first at SLH 08 01:17:51 *** dwarf has quit IRC 01:17:58 <PublicServer> <Mazur> Stopped the other side for a bit, there. 01:18:54 <PublicServer> <XeryusTC> sending loads of trains on a detour atm 01:18:58 <PublicServer> <XeryusTC> see !temp 2way 01:19:05 <PublicServer> <Mazur> NIece 01:19:16 <PublicServer> <XeryusTC> should hopefully help clear it 01:19:22 <PublicServer> <XeryusTC> the chooser is totally jammed :s 01:21:44 <PublicServer> <Mazur> 06 to 07 is creaking at the seams, but holding its own. 01:22:02 <PublicServer> <XeryusTC> yeah, i'm still rethinking this join 01:22:24 <PublicServer> <XeryusTC> everything i can think of is going to be big and cant be done in halves :s 01:24:46 <PublicServer> <XeryusTC> shall i do this with or without enough waiting space on the joining line? 01:25:32 <PublicServer> <Mazur> If without, you should dicourage usage if there is no room to join. 01:25:58 <PublicServer> <XeryusTC> so you're for with? 01:26:14 *** Zeknurn has quit IRC 01:26:17 <PublicServer> <Mazur> Generally yes. 01:26:35 <PublicServer> <Mazur> If at all possible. 01:33:07 *** Razaekal has joined #openttdcoop 01:33:07 *** Razaekel is now known as Guest609 01:33:07 *** Razaekal is now known as Razaekel 01:38:34 *** Guest609 has quit IRC 01:40:10 <PublicServer> <XeryusTC> i was editing the lines 01:41:12 <PublicServer> <Mazur> I know, I was bemoaning their stupidity. Clearly they do not need that line, per sé, or they wold ont reconsider on second chance. 01:42:23 <PublicServer> <Mazur> It's pretty. 01:43:01 <PublicServer> <XeryusTC> reusing 3rd at wood 01:52:00 *** dwarf has joined #openttdcoop 01:52:17 <dwarf> !password 01:52:17 <PublicServer> dwarf: wicker 01:52:32 <PublicServer> *** dwarf joined the game 01:52:45 <PublicServer> <dwarf> hi 01:54:27 <PublicServer> <dwarf> I'll help adding that lane 01:54:41 <PublicServer> <dwarf> SLH18 02:03:25 <PublicServer> <XeryusTC> i get what mark meant with slh 11 and 12 02:11:01 <PublicServer> <Mazur> I see it, too. 02:11:16 <PublicServer> <Mazur> had to go to the log to read what he said, first. 02:11:31 <PublicServer> <XeryusTC> wow 02:11:49 <PublicServer> <XeryusTC> look at the difference between SE and NW 02:11:51 <PublicServer> <XeryusTC> on the train map 02:12:50 <PublicServer> <Mazur> There is a slight difference. 02:13:08 <PublicServer> <Mazur> Coal and wood are the most popular cargoes. 02:13:28 <PublicServer> <XeryusTC> jup 02:17:38 <PublicServer> <XeryusTC> i dont feel like doing more building atm :P 02:17:55 <PublicServer> <Mazur> I dig that. 02:18:17 <PublicServer> <dwarf> could one of you stay for a while? 02:18:27 <PublicServer> <XeryusTC> i can stay 02:18:30 <PublicServer> <Mazur> I can stay 02:18:36 <PublicServer> <dwarf> :D 02:18:38 <PublicServer> <Mazur> hi5 02:18:40 <PublicServer> <XeryusTC> i'll just watch the last SGA ep in full screen while lying down on the couch 02:18:52 <PublicServer> <XeryusTC> ottd will be on the other screen, letters too small to be read :P 02:19:07 <PublicServer> <dwarf> SG rulz 02:19:34 <PublicServer> <Mazur> I'm watching Hogans heroes on another virtual window. 02:19:50 *** yorick_ has joined #openttdcoop 02:22:01 *** yorick has quit IRC 02:35:44 *** Absolutis has joined #openttdcoop 02:37:51 <PublicServer> <Mazur> I see you've made some progress on that fourth. 02:41:37 *** Steven has joined #openttdcoop 02:41:39 <Steven> !password 02:41:39 <PublicServer> Steven: vilest 02:41:48 <PublicServer> *** Steven has left the game (connection lost) 02:42:14 <PublicServer> *** Steven joined the game 02:43:34 <PublicServer> *** XeryusTC has left the game (leaving) 02:43:54 *** Absolutis has quit IRC 02:54:04 *** Absolutis has joined #openttdcoop 02:55:09 <PublicServer> <Mazur> Sticky wicket. 02:55:27 <PublicServer> <dwarf> ? 02:55:40 <PublicServer> <Mazur> Fourth at BBH 08. 03:02:04 <PublicServer> <Mazur> We don;t normally allow "canyons" like that, I'd havbe moced the join instead. 03:02:38 <PublicServer> <dwarf> ok 03:02:50 <PublicServer> <dwarf> though its not that big imho 03:03:08 <PublicServer> <Mazur> It's still clearly a canyon. 03:08:32 <PublicServer> <dwarf> should we build the 4th on? 03:09:06 <PublicServer> <Mazur> It's 5 am here, and I do not know. 03:09:20 <PublicServer> <dwarf> :D 03:10:03 <PublicServer> <Mazur> We might leave it liek this for now, leaving a sign to ease finding the end. 03:10:41 <PublicServer> <dwarf> I should fix the mixing at BBH8 03:18:03 <PublicServer> <Mazur> Or you could look at hte start of the 4th at SLH 07. 03:18:22 <PublicServer> <Mazur> Sorry, 08. 03:23:07 <PublicServer> <Mazur> Well, I;'m off, before I fall off my chair. 03:23:19 <PublicServer> <dwarf> good night 03:23:29 <PublicServer> <Mazur> Bye. 03:23:32 <PublicServer> *** Mazur has left the game (leaving) 03:24:56 *** Absolutis has quit IRC 03:35:46 *** Absolutis has joined #openttdcoop 03:35:55 *** Sylf has joined #openttdcoop 03:35:58 *** ChanServ sets mode: +o Sylf 03:38:33 <PublicServer> *** Sylf joined the game 03:38:53 <PublicServer> <Sylf> evening' 03:38:59 <PublicServer> <dwarf> hi 03:39:25 <PublicServer> <Steven> hi 03:40:44 <PublicServer> <Sylf> this network plan looks awfully familiar 03:44:14 *** Absolutis has quit IRC 03:45:51 <PublicServer> <Sylf> oh wow, poor MSH 01b 03:46:44 <PublicServer> *** Sylf has joined company #1 04:10:37 *** Steven has quit IRC 04:10:38 <PublicServer> *** Steven has left the game (connection lost) 04:22:17 <PublicServer> <Sylf> are you looking into building more, dwarf? 04:22:31 <PublicServer> <dwarf> maybe 04:22:46 <PublicServer> <Sylf> if not immediately, I'm gonna go for tonight 04:23:10 <PublicServer> <dwarf> 1 quick fix now 04:23:35 <PublicServer> *** Sylf has left the game (leaving) 04:23:35 <PublicServer> *** Game paused (number of players) 04:23:50 <Sylf> oh sorry 04:24:02 <PublicServer> *** Game still paused (number of players) 04:24:02 <PublicServer> *** Sylf joined the game 04:24:06 <PublicServer> *** Sylf has joined company #1 04:24:08 <PublicServer> *** Game unpaused (number of players) 04:24:10 <PublicServer> <dwarf> just a minute 04:25:14 <PublicServer> <dwarf> ok, its done 04:25:18 <PublicServer> <dwarf> gn 04:25:18 <PublicServer> <Sylf> kk 04:25:18 <PublicServer> <Sylf> gn 04:25:28 <PublicServer> *** Sylf has left the game (leaving) 04:25:29 <PublicServer> *** Game paused (number of players) 04:25:35 <PublicServer> *** dwarf has left the game (leaving) 04:34:47 *** Absolutis has joined #openttdcoop 04:35:39 <dwarf> !password 04:35:39 <PublicServer> dwarf: nudged 04:35:51 <PublicServer> *** Game still paused (number of players) 04:35:51 <Absolutis> !password 04:35:51 <PublicServer> Absolutis: nudged 04:35:51 <PublicServer> *** dwarf joined the game 04:36:53 <PublicServer> *** Game still paused (number of players) 04:36:54 <PublicServer> *** Game unpaused (number of players) 04:36:55 <PublicServer> *** Absolutis joined the game 04:37:00 <PublicServer> <dwarf> hey 04:37:10 <PublicServer> <dwarf> are you going to stay? 04:37:16 <PublicServer> <Absolutis> yep 04:38:15 <PublicServer> <Absolutis> hmh, train limit reached 04:38:21 <PublicServer> <dwarf> already? 04:38:27 <PublicServer> <Absolutis> yup 04:38:38 <PublicServer> <Absolutis> see for yourself 04:38:48 <PublicServer> <Absolutis> upgrading something? 04:38:52 <PublicServer> <dwarf> I believe you 04:38:58 <PublicServer> <dwarf> yep 04:39:04 <PublicServer> <dwarf> BBH 8 04:39:06 <PublicServer> <dwarf> almost done 04:40:28 <PublicServer> <Absolutis> hmh, my BBH 04 is pretty quiet 04:41:14 <PublicServer> <Absolutis> hmh 04:41:22 <PublicServer> <Absolutis> i wonder there's so many refineries 04:41:40 <PublicServer> <Absolutis> even though only ~million litres of oil produced 04:43:22 <PublicServer> <Absolutis> 3rd lane for 08-01? 04:43:50 <PublicServer> <Absolutis> @ gap 4 04:43:56 <PublicServer> <Absolutis> @@gap 4 04:43:58 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 04:44:09 <Absolutis> !gap 4 04:44:09 <PublicServer> Absolutis: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 04:44:15 <Absolutis> !gap 4 10 04:44:15 <PublicServer> Absolutis: You need 2 tunnels/bridges for trainlength 4 and gap 10. 04:53:07 <PublicServer> <Absolutis> hmh 05:02:46 <PublicServer> <Absolutis> just need 3rd ->BBH 08 05:02:56 <PublicServer> <dwarf> ok 05:03:12 <PublicServer> <dwarf> just thinking about it 05:14:58 <Absolutis> hmh 05:19:10 <PublicServer> *** Absolutis has left the game (leaving) 05:19:10 <PublicServer> *** Game paused (number of players) 05:21:06 <PublicServer> *** dwarf has left the game (leaving) 05:42:20 *** Zeknurn has joined #openttdcoop 05:52:53 <V453000> !password 05:52:53 <PublicServer> V453000: stoles 05:53:01 <PublicServer> *** Game still paused (number of players) 05:53:04 <PublicServer> *** V453000 joined the game 05:54:17 <dwarf> !password 05:54:17 <PublicServer> dwarf: stoles 05:54:29 <PublicServer> *** Game still paused (number of players) 05:54:29 <PublicServer> *** Game unpaused (number of players) 05:54:32 <PublicServer> *** dwarf joined the game 05:54:40 <PublicServer> <V453000> hi 05:54:54 <PublicServer> <V453000> I will have to go very soon again 05:54:57 <PublicServer> <V453000> just saying ;) 05:54:59 <PublicServer> <dwarf> hi 05:55:10 <PublicServer> <dwarf> I'll fix BBH8 05:55:15 <PublicServer> <dwarf> tell me a minute before 05:55:42 <PublicServer> <V453000> 5 minutes +- 05:55:56 <PublicServer> <dwarf> ok 05:59:09 *** UncleCJ has joined #openttdcoop 05:59:50 <PublicServer> <V453000> gtg 06:00:08 <PublicServer> <dwarf> ok 06:00:11 <PublicServer> <V453000> see you 06:00:12 <PublicServer> <dwarf> bye 06:00:16 <PublicServer> *** V453000 has left the game (leaving) 06:00:16 <PublicServer> *** Game paused (number of players) 06:08:17 <PublicServer> *** dwarf has left the game (leaving) 06:09:59 *** sla_ro|master has joined #openttdcoop 06:14:34 *** dwarf has quit IRC 06:16:55 *** fonsinchen has joined #openttdcoop 06:44:58 *** TWerkhoven[l] has joined #openttdcoop 06:45:13 *** dwarf has joined #openttdcoop 06:45:52 <dwarf> !playercount 06:45:52 <PublicServer> dwarf: Number of players: 1 (1 spectators) 06:46:16 <dwarf> !password 06:46:16 <PublicServer> dwarf: nugget 06:46:32 <PublicServer> *** dwarf has left the game (connection lost) 06:46:34 <PublicServer> *** Game still paused (number of players) 06:46:36 *** roboboy has joined #openttdcoop 06:46:56 <PublicServer> *** Game still paused (number of players) 06:46:59 <PublicServer> *** dwarf joined the game 06:54:53 <PublicServer> *** dwarf has left the game (leaving) 07:07:08 *** ODM has joined #openttdcoop 07:07:08 *** ChanServ sets mode: +o ODM 07:17:10 *** Rhamphoryncus has quit IRC 07:21:59 *** Rhamphoryncus has joined #openttdcoop 07:25:47 *** Hazzard has joined #openttdcoop 07:26:27 <Hazzard> !password 07:26:27 <PublicServer> Hazzard: shrewd 07:26:56 <PublicServer> *** Hazzard has left the game (connection lost) 07:26:56 <PublicServer> *** Game still paused (number of players) 07:26:59 *** dwarf has quit IRC 07:27:11 *** fonsinchen has quit IRC 07:27:14 <PublicServer> *** Game still paused (number of players) 07:27:14 <PublicServer> *** Hazzard joined the game 07:36:12 *** roboboy has quit IRC 07:41:46 <PublicServer> *** Big Meech has left the game (general timeout) 07:41:46 <PublicServer> *** Big Meech has left the game (connection lost) 07:42:07 <Absolutis> !password 07:42:07 <PublicServer> Absolutis: newing 07:45:22 <PublicServer> *** Game still paused (number of players) 07:45:22 <PublicServer> *** Game unpaused (number of players) 07:45:24 <PublicServer> *** Absolutis joined the game 07:45:26 <PublicServer> <Absolutis> hey 07:45:43 <PublicServer> <Absolutis> hmh 07:46:02 <PublicServer> <Absolutis> should third for ring 1 be done? 07:48:05 <PublicServer> <Hazzard> Hi 07:48:35 <PublicServer> <Hazzard> Where> 07:48:39 <PublicServer> <Absolutis> ring 1 07:49:46 <PublicServer> <Hazzard> by done, you mean created? 07:50:02 <PublicServer> <Absolutis> nah, should we do 3rd lane i mean 07:50:16 <PublicServer> <Hazzard> Yeah 07:51:34 <PublicServer> <Hazzard> You are building it on the inside? 07:51:37 <PublicServer> <Absolutis> yep 07:51:47 <PublicServer> <Absolutis> started from outside somewhere? 07:51:57 <PublicServer> <Hazzard> naw, its fine 07:52:12 <PublicServer> <Hazzard> Just want to know which side to build one 07:52:34 <PublicServer> <Absolutis> we can shift lines if you'd rather build outside somewhere 07:52:37 <PublicServer> <Hazzard> No 07:52:40 <PublicServer> <Hazzard> Its fine 08:01:01 *** dwarf has joined #openttdcoop 08:01:09 <dwarf> !playercount 08:01:09 <PublicServer> dwarf: Number of players: 6 (0 spectators) 08:01:22 <dwarf> !password 08:01:22 <PublicServer> dwarf: webbed 08:01:35 <Absolutis> hmh 08:01:39 <Absolutis> 6 players? 08:01:39 <PublicServer> *** dwarf joined the game 08:01:46 <Absolutis> i don't think there's that many 08:02:02 <Hazzard> !playercount 08:02:02 <PublicServer> Hazzard: Number of players: 3 (0 spectators) 08:02:04 <Hazzard> It lies 08:02:06 <Hazzard> See 08:02:19 <Hazzard> You need to do it twice 08:06:34 <PublicServer> <Absolutis> @@gap 4 08:06:37 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 08:12:17 <PublicServer> *** Absolutis has left the game (leaving) 08:13:48 <planetmaker> !players 08:13:50 <PublicServer> planetmaker: Client 595 (Orange) is Hazzard, in company 1 (Bloggs & Co.) 08:13:50 <PublicServer> planetmaker: Client 606 (Orange) is dwarf, in company 1 (Bloggs & Co.) 08:14:06 <planetmaker> autopilot is a bit notorious to sometimes mis-count 08:14:15 <planetmaker> !playercount 08:14:15 <PublicServer> planetmaker: Number of players: 2 (0 spectators) 08:14:18 <planetmaker> :-) 08:14:21 <PublicServer> <Hazzard> It never seems to mis-list 08:15:20 <planetmaker> iirc the clientlist is an OpenTTD internal command. While playercount needs to rely on using that and counting the players. 08:15:25 <planetmaker> or something like that 08:23:19 *** valhallasw has joined #openttdcoop 08:25:21 *** ODM has quit IRC 08:29:38 <PublicServer> <Hazzard> :/ 08:29:48 <PublicServer> <dwarf> what's up? 08:32:19 <PublicServer> <Hazzard> just trying to upgrade this weird 4 way slh 08:32:30 <PublicServer> <dwarf> which one? 08:32:36 <PublicServer> <Hazzard> 10 08:32:38 <PublicServer> <Hazzard> Almost done 08:44:44 <PublicServer> <Hazzard> Yay 08:45:10 <PublicServer> <dwarf> looks nice 08:47:18 <PublicServer> <Hazzard> That took a lot longer then it should have 08:50:31 <PublicServer> <Hazzard> gtg, see you guys later 08:50:37 <PublicServer> <dwarf> cya 08:50:43 <PublicServer> <Hazzard> Do you need to finnish anything/ 08:50:45 <PublicServer> <Hazzard> ? 08:50:51 <PublicServer> <dwarf> no, Im good 08:50:58 <PublicServer> *** Hazzard has left the game (leaving) 08:50:58 <PublicServer> *** Game paused (number of players) 09:02:26 <PublicServer> *** dwarf has left the game (leaving) 09:05:34 *** Absolutis has quit IRC 09:06:44 *** dwarf has quit IRC 09:32:01 *** Hazzard has quit IRC 09:57:19 *** Hazzard has joined #openttdcoop 09:57:30 <Hazzard> !players 09:57:34 <PublicServer> Hazzard: There are currently no clients connected to the server 09:57:44 *** UncleCJ has left #openttdcoop 10:01:14 *** valhallasw has quit IRC 10:06:06 *** Hazzard has quit IRC 10:08:19 *** Bassals has joined #openttdcoop 10:08:53 <PublicServer> *** Game still paused (number of players) 10:08:53 <PublicServer> *** bassals joined the game 10:20:27 *** Rhamphoryncus has quit IRC 10:20:56 *** sla_ro|master has quit IRC 10:29:41 <Meechtastic> hihi 10:41:25 *** Maraxus has joined #openttdcoop 10:43:04 <Meechtastic> lo 11:18:06 *** Firartix has quit IRC 11:20:34 <PublicServer> *** bassals has left the game (leaving) 11:29:49 <V453000> !password 11:29:49 <PublicServer> V453000: dumber 11:29:58 <PublicServer> *** Game still paused (number of players) 11:30:00 <PublicServer> <V453000> ello 11:30:00 <PublicServer> *** V453000 joined the game 11:33:17 <Mark> morning 11:33:20 <Mark> afternoon 11:33:59 <V453000> evening 11:34:00 <V453000> night 11:34:02 <V453000> hi :D 11:34:40 <PublicServer> *** Game still paused (number of players) 11:34:40 <PublicServer> *** Game unpaused (number of players) 11:34:43 <PublicServer> *** Mazur joined the game 11:35:50 <PublicServer> <Mazur> Morning. 11:36:10 <PublicServer> <V453000> hi 11:36:49 <PublicServer> <Mazur> I see the fouth at the ourth circle has been finished. 11:36:55 *** Hazzard has joined #openttdcoop 11:37:21 <PublicServer> <V453000> looks like it 11:37:42 <Hazzard> Hello! 11:37:53 <PublicServer> <Mazur> Hazmat. 11:38:32 <Hazzard> Mazhat. 11:38:51 <Mark> !password 11:38:51 <PublicServer> Mark: raking 11:39:00 <PublicServer> *** Mark joined the game 11:39:03 <PublicServer> <Mark> 'lo 11:39:06 <PublicServer> <Mazur> hi 11:39:13 <PublicServer> <V453000> hy 11:39:54 <Mark> !rcon set max_trains 11:39:54 <PublicServer> Mark: Current value for 'max_trains' is: '750' (min: 0, max: 5000) 11:40:03 <Mark> !rcon set max_trains 1000 11:40:05 <Mark> moar trains 11:40:29 <Hazzard> noooo 11:40:32 <PublicServer> <V453000> secondaries first? 11:40:36 <Hazzard> My poor pc 11:44:58 <Hazzard> yeah 11:45:46 <PublicServer> <Mark> are we upgrading anything? 11:46:01 <PublicServer> <V453000> restored proper service for secondaries 11:46:10 <PublicServer> <V453000> expanding not just yet 11:46:21 <Hazzard> I think ring 1 is being upgraded 11:46:48 <PublicServer> <Mark> i really dont like this idea of choices for lanes from different directions 11:46:54 <PublicServer> <Mark> if that makes sense 11:46:58 <PublicServer> <Mark> confused the hell out of me :D 11:47:13 <PublicServer> <V453000> wha? 11:47:27 <PublicServer> <Mark> lopo's joins 11:47:29 <PublicServer> <Mark> like BBH01 11:47:37 <Hazzard> They make sense to me 11:47:45 <Hazzard> It does get really confusing after more lines are added though 11:47:55 <PublicServer> <Mark> exactly.. 11:48:02 <PublicServer> <Mazur> Oh, the LoPo mix-up. 11:48:09 <PublicServer> <V453000> im fine with it if it works :) 11:48:20 <PublicServer> <Mark> its really hard to expand properly 11:48:22 <PublicServer> <V453000> I like rather randomly adding choices based on situation 11:48:22 <Hazzard> I think it is supposed to be that the trains are more likely to turn at the T's 11:48:26 <PublicServer> <V453000> yeah that is 11:48:38 <PublicServer> <Mark> what? 11:48:50 <PublicServer> <V453000> no clue 11:48:56 <PublicServer> <V453000> T. 11:49:11 <Hazzard> I mean at the hubs 11:49:15 <PublicServer> <V453000> hm 11:49:17 <PublicServer> <Mark> turn how? 11:49:20 <PublicServer> <V453000> my station is busy as fuck 11:49:31 <Hazzard> as in not go streight 11:49:48 <Hazzard> Makes choosing which lines to prioritize confusing 11:49:50 <PublicServer> <Mark> huh 11:49:53 <PublicServer> <Mazur> It's ok not to be straight. 11:49:59 <PublicServer> <Mark> :D 11:50:16 <Hazzard> :| 11:50:19 <PublicServer> <Mark> my stations is getting no traffic at all 11:50:25 <PublicServer> <V453000> we should change that 11:50:47 <PublicServer> <Mazur> Well, there is no oil. 11:50:47 <PublicServer> <V453000> tbh the plan just does make goods drop biggest but we should attempt to go against that 11:51:02 <PublicServer> <Mark> we need oil 11:51:08 <PublicServer> <V453000> just spam farms 11:51:11 <PublicServer> <Mark> im tempted to dig out an ocean and prospect a crapload of rigs 11:51:15 <PublicServer> <V453000> nah 11:51:21 <PublicServer> <V453000> oil == farms effectively 11:51:22 <Hazzard> Lol 11:51:30 <Hazzard> Biofuel :D 11:51:37 <PublicServer> <Mark> screw that 11:51:43 <PublicServer> <Mark> fossile fuels ftw 11:51:57 <PublicServer> <V453000> k :d 11:52:01 <PublicServer> <V453000> which means 11:52:08 <Meechtastic> hi 11:52:10 <PublicServer> <V453000> Kópasker: moar 11:52:20 <PublicServer> <V453000> I will make the station big 11:52:23 <PublicServer> <Mazur> Kópasker Valley jut needs more trains and the fourth rig. 11:52:26 <PublicServer> <V453000> and away from water 11:52:33 <PublicServer> <V453000> so we get water for more 11:52:34 <Meechtastic> !password 11:52:34 <PublicServer> Meechtastic: fibbed 11:52:56 <PublicServer> <Mark> yeah im upgrading Kópasker Valley 11:52:57 <PublicServer> *** Big Meech joined the game 11:53:03 <Hazzard> Hi Meech 11:53:04 <PublicServer> <Mazur> Beach. 11:53:06 <PublicServer> <Mark> i just added 10 trains 11:53:08 <PublicServer> <Mark> so dont add more 11:53:14 <PublicServer> <V453000> station should be bigger 11:53:16 <PublicServer> <V453000> and out of water 11:53:18 <PublicServer> <V453000> imo 11:53:20 <PublicServer> <Big Meech> Zurma. 11:53:34 <PublicServer> <V453000> even something like this 11:53:38 <PublicServer> <Mark> i was gonna do that :P 11:53:42 <PublicServer> <Mark> knock yourself out though 11:54:37 <PublicServer> <Big Meech> howd you place that station tile in the water? Just bulldoze and place quickly? 11:54:45 <PublicServer> *** Big Meech has joined company #1 11:54:55 <Hazzard> What 11:54:57 <PublicServer> <Big Meech> im gonna try that 11:55:03 <PublicServer> <V453000> canals around it 11:55:05 <Hazzard> :P 11:55:05 <PublicServer> <Mark> artificial oceans ftw 11:55:11 <PublicServer> <Big Meech> ooooh 11:55:17 <PublicServer> <Big Meech> bitchin 11:56:08 <PublicServer> <V453000> perhaps even too big but safe. 11:56:16 <PublicServer> <Big Meech> you could level the island and prospect 11:56:50 <PublicServer> <Mark> original terragen production that 11:58:48 <PublicServer> <Big Meech> haha 11:58:54 <PublicServer> <Mark> wowa 11:58:56 <PublicServer> <Mark> that worked 11:58:56 <PublicServer> <Big Meech> 9 new oil 11:59:02 <PublicServer> <V453000> holy shit 11:59:04 <PublicServer> <Big Meech> xD 11:59:14 <PublicServer> <Big Meech> youre gonna need a bigger station 11:59:29 <Hazzard> I always want to reverse-flood oil rigs :P 11:59:39 <PublicServer> <Mark> you cant 12:00:02 <PublicServer> <Mark> candy time 12:00:06 <Hazzard> I know :( 12:00:22 <PublicServer> <Mazur> Candy? Where is she? 12:00:31 <Hazzard> She? 12:00:46 <PublicServer> <Mazur> You don;t know Candy? 12:00:54 <Hazzard> Noper 12:00:57 <Hazzard> Nope 12:01:01 <PublicServer> <Mark> aw no pipelines 12:01:07 <PublicServer> <Mark> nvm then 12:01:18 <PublicServer> <Mark> good luck servicing that btw 12:01:42 <PublicServer> *** Big Meech has changed his/her name to Candy_Meech 12:02:22 <PublicServer> <Candy_Meech> ;) 12:02:32 <PublicServer> <Candy_Meech> lol 12:02:39 <PublicServer> <Candy_Meech> 1 millions litres waiting 12:02:45 <PublicServer> <Mark> thats nothing 12:03:13 <PublicServer> *** bassals joined the game 12:03:16 <PublicServer> <Mazur> Base. 12:03:19 <PublicServer> <V453000> lets see how this signalling works 12:03:44 <PublicServer> <Mark> funky 12:03:54 <PublicServer> <Mark> should work 12:04:04 <PublicServer> <V453000> the last signal is questionable 12:04:16 <PublicServer> <V453000> PBS tends to hate dead end 12:04:18 <PublicServer> <V453000> but lets see 12:04:37 <PublicServer> <V453000> jam :) 12:04:45 <PublicServer> <V453000> the almighty LoPo merger 12:04:51 <PublicServer> <Mark> hehe 12:04:59 <PublicServer> <Mark> i would prioritize the spoke 12:05:05 <PublicServer> <Mark> especially with all these oil trains 12:05:12 <PublicServer> <Mark> kaboom 12:05:14 <PublicServer> <V453000> I would make proper presignals at splits mainly 12:05:17 <PublicServer> <V453000> damn 12:05:23 <PublicServer> <Candy_Meech> lol 12:05:29 <PublicServer> *** bassals has left the game (leaving) 12:05:41 <PublicServer> <Mark> proper merge at the SLH 100 12:05:51 <PublicServer> <V453000> just making a merger of 2way block signals is not going to work 12:06:01 <PublicServer> <Mark> indeed 12:07:36 <PublicServer> <Mark> just have the spoke do the turn and merge the ring into it 12:07:42 <PublicServer> <Mark> you could even merge the ring to 1 track 12:08:12 <PublicServer> <V453000> you meant like this or something else? 12:08:30 <PublicServer> <Mark> no i mean prioritize the spoke 12:08:37 <PublicServer> <V453000> it needs much more choices anyway 12:08:39 <PublicServer> <Mark> and merge the ring into it 12:08:49 <PublicServer> <Mark> simple 12:09:35 <PublicServer> <Mark> who's dwarf 12:09:42 <PublicServer> <V453000> a guy 12:09:58 <PublicServer> <Mark> you're overcomplicating that merge 12:10:05 <PublicServer> <V453000> nah 12:10:19 <PublicServer> <V453000> just giving more choices 12:10:34 <PublicServer> <V453000> I know what you mean, thats boring 12:10:36 <PublicServer> <Mark> look to the right 12:10:38 <PublicServer> <Mark> true 12:11:08 <PublicServer> <V453000> IMO for MSHs or when you know that one part is full trains one is empty 12:11:12 <PublicServer> <V453000> or something similar 12:11:42 <Hazzard> He could be a girl 12:11:44 <Hazzard> cough 12:11:56 <PublicServer> <Mark> it would without a doubt be the most effecient and simplest solution in this case 12:12:05 <PublicServer> <Mark> but probably the most boring too :P 12:13:49 <PublicServer> <V453000> right nevermind 12:13:59 <PublicServer> <V453000> the 3rd probably isnt complete Iguess 12:14:06 <PublicServer> <Mark> nope 12:14:13 <PublicServer> <Mark> im working on it though 12:14:23 <PublicServer> <Mark> just rebuilt the split 12:14:33 <PublicServer> <V453000> wtf 12:14:39 <PublicServer> <V453000> SLH 10 has a merger in it? 12:14:57 <PublicServer> <V453000> like 3->2 12:15:08 <PublicServer> <Mark> interesting :D 12:15:14 <PublicServer> <V453000> ah right 12:15:24 <PublicServer> <Mark> it just the end of the expansion i think 12:15:24 <PublicServer> <V453000> this 12:15:30 <PublicServer> <V453000> yeah 12:16:46 <PublicServer> <Mark> suppose we should add a 3rd to that ring now 12:18:25 <PublicServer> <V453000> expanding singledirectional hubs is dull :( 12:19:34 <PublicServer> <Mark> gets fun when the mergers are massive 12:19:56 <PublicServer> <V453000> still like full hubs more :( 12:20:07 <PublicServer> <Mark> yea 12:20:46 <PublicServer> <Mazur> You missed a rig. :-) 12:21:00 *** sla_ro|master has joined #openttdcoop 12:21:19 *** pugi has joined #openttdcoop 12:21:33 <PublicServer> *** Candy_Meech has joined spectators 12:22:17 <PublicServer> <Mazur> Added/ 12:22:44 <PublicServer> <Mark> suppose the merge in slh10 can be killed now 12:23:06 <PublicServer> <V453000> it is? 12:23:08 <PublicServer> <Mark> oh wait 12:23:14 <PublicServer> <Mark> it doesnt even actually merge mls 12:23:16 <PublicServer> <Mark> nvm 12:23:22 <PublicServer> <V453000> I killed it 12:23:24 <PublicServer> <Mark> just a double slh 12:23:24 <PublicServer> <Mark> ah 12:24:06 <PublicServer> <Mark> ima start calling myself M 12:24:08 <PublicServer> <Mark> :D 12:24:27 <PublicServer> <V453000> ? :) 12:24:33 <PublicServer> <Mark> 3rd /V 12:24:37 <PublicServer> <Mark> 3rd /M 12:24:42 <PublicServer> <V453000> obvious.. 12:24:46 <PublicServer> <Mazur> /M 12:24:53 <PublicServer> <Mark> i think i've deserved a single letter nick after 6 years :D 12:25:01 <PublicServer> <Mark> no you're Mz 12:25:08 <PublicServer> <Mazur> Well, I'm not using it. 12:25:18 <PublicServer> <Mazur> /M, that is. 12:25:46 <Hazzard> ping 12:26:29 <PublicServer> <V453000> oil transfer far from enough 12:26:31 <PublicServer> <V453000> :d 12:26:33 <PublicServer> <V453000> at oil drop 12:26:45 <Hazzard> brb 12:26:47 <PublicServer> <Mark> yea 12:26:53 <PublicServer> <Mark> might make that an rv teleport 12:26:55 <PublicServer> <V453000> fuck it I load the newgrf 12:26:55 <PublicServer> <Mark> because i can 12:27:01 <PublicServer> <Mark> even better 12:27:15 <PublicServer> *** V453000 has left the game (leaving) 12:27:19 <PublicServer> *** Mark has left the game (leaving) 12:27:19 <PublicServer> *** Game paused (number of players) 12:27:44 <PublicServer> *** Mazur has left the game (leaving) 12:28:51 *** roboboy has joined #openttdcoop 12:28:53 <V453000> want newbridges too? 12:28:56 <V453000> for the tube bridges? 12:29:08 <Mark> current ones are fine imo 12:29:12 <Mark> the golden ones are pretty vintage 12:29:18 <Mark> steampunkish 12:29:52 <V453000> well these are in that set too 12:29:57 <V453000> and newbridges have TL3 fast bridges 12:31:08 <XeryusTC> w00t 12:31:12 <XeryusTC> good morning 12:31:13 <Mark> well load it already then :P 12:31:15 <Mark> morning 12:32:05 <V453000> !getsave http://dl.dropbox.com/u/20419525/Bloggs%20%26%20Co.%2C%202197-01-09.sav 12:32:07 <PublicServer> V453000: OK :-) 12:32:21 <V453000> !changepw 12:32:22 <PublicServer> V453000: Password changed to droops 12:32:25 <PublicServer> *** Game still paused (manual, number of players) 12:32:29 <V453000> !changepw 12:32:29 <PublicServer> V453000: Password changed to booing 12:32:31 <V453000> !auto 12:32:31 <PublicServer> *** V453000 has enabled autopause mode. 12:32:33 <PublicServer> *** Game still paused (number of players) 12:32:51 <PublicServer> *** Game still paused (number of players) 12:32:53 <PublicServer> *** V453000 joined the game 12:33:07 <PublicServer> *** Game still paused (number of players) 12:33:07 <PublicServer> *** Game unpaused (number of players) 12:33:09 <PublicServer> *** Maraxus joined the game 12:33:25 <PublicServer> *** Big Meech joined the game 12:33:31 <PublicServer> <Maraxus> hi 12:33:40 <PublicServer> *** Big Meech has joined company #1 12:33:52 <PublicServer> *** Big Meech has joined spectators 12:33:56 <PublicServer> <Big Meech> bbl =D 12:34:49 *** Hazzard has quit IRC 12:36:10 <PublicServer> *** V453000 has left the game (leaving) 12:36:10 <PublicServer> *** Game paused (number of players) 12:36:48 <PublicServer> *** Game still paused (manual, number of players) 12:36:52 <V453000> once more 12:36:54 <V453000> !auto 12:36:54 <PublicServer> *** V453000 has enabled autopause mode. 12:36:54 <PublicServer> *** Game still paused (number of players) 12:36:55 <V453000> !changepw 12:36:55 <PublicServer> V453000: Password changed to feudal 12:37:08 <PublicServer> *** Game still paused (number of players) 12:37:11 <PublicServer> *** V453000 joined the game 12:37:24 <PublicServer> *** Game still paused (number of players) 12:37:24 <PublicServer> *** Game unpaused (number of players) 12:37:24 *** Hazzard has joined #openttdcoop 12:37:27 <PublicServer> *** Maraxus joined the game 12:37:36 *** Hazzard is now known as Hazur 12:37:39 <Hazur> !password 12:37:39 <PublicServer> Hazur: feudal 12:38:15 <PublicServer> *** Hazzard joined the game 12:39:16 <PublicServer> <Hazzard> mhhm 12:39:19 <PublicServer> <Hazzard> bridges 12:40:45 <PublicServer> <Hazzard> aw dammit 12:40:45 <PublicServer> <V453000> oh fucking amazing 12:40:52 <PublicServer> <V453000> dwarf doesnt make shared orders 12:40:56 <PublicServer> <V453000> at least not for the oil rig 12:41:07 <PublicServer> <Hazzard> Why is MSH01 rebuilt? 12:41:33 <PublicServer> <Hazzard> It was already LLL 12:41:47 <PublicServer> <Hazzard> Oh 12:41:54 <PublicServer> <Hazzard> Maybe I am going a little crazy again 12:48:12 <PublicServer> *** Mazur joined the game 12:52:28 <Mark> !password 12:52:28 <PublicServer> Mark: lashed 12:52:38 <PublicServer> *** Mark joined the game 12:53:02 <PublicServer> <Mazur> Rehi, M. 12:53:09 <PublicServer> <Mark> hello :) 12:53:23 <PublicServer> <V453000> hi single letter bastard 12:53:30 <PublicServer> <Mazur> Where's Bond at? 12:53:32 <PublicServer> <Maraxus> hi 12:53:52 <PublicServer> *** Hazzard has changed his/her name to Hazur 12:53:56 <PublicServer> <V453000> btw Mark, I added pipelines 12:54:02 <PublicServer> <Mark> yay :) 12:54:21 <PublicServer> <Mark> kill the oil transfer? 12:54:31 <PublicServer> <V453000> it is useless now 12:55:25 <PublicServer> <Hazur> Wow 12:55:27 <PublicServer> <Hazur> I just realized 12:55:37 <PublicServer> <Hazur> Where have all the trees gone to? 12:55:47 <PublicServer> <V453000> oh, evil xeryus 12:55:50 <PublicServer> <Mark> just disabled 12:55:58 <PublicServer> <Mazur> They are at Isengard, defeating Saruman. 12:56:08 <PublicServer> <Mark> i hadnt even noticed yet 12:56:13 *** Xotic750 has joined #openttdcoop 12:56:32 <PublicServer> <Mark> wtf 12:56:38 <PublicServer> <Mark> who put my name on MSH02b? 12:56:45 <PublicServer> <Mark> what a disgrace! 12:56:51 <PublicServer> <V453000> zero clue 12:56:53 <PublicServer> <V453000> well who 12:56:55 <PublicServer> <V453000> Xeryus did 12:57:13 <PublicServer> <Mark> :< 12:57:35 <PublicServer> <V453000> he also dared to name my station exit MSH 12:58:13 <PublicServer> <Hazur> Your station is kinda doing its own thing, V 12:58:35 <PublicServer> <V453000> what thing is it doing exactly ?:D 12:58:45 <PublicServer> <V453000> I think it is just siting there like a sack of shit 12:58:56 <PublicServer> <Hazur> It is being outside the ML 12:59:07 <PublicServer> <V453000> well it is basically on the ML 12:59:13 <PublicServer> <Mazur> And by the way, ending your nick in -azur is no guarantee for quick membership. 12:59:23 <PublicServer> <Hazur> That too 12:59:26 <PublicServer> <V453000> xd 13:00:01 <PublicServer> <V453000> if you use V and anything near 453000, I guarantee quick promotion though 13:00:07 <PublicServer> <V453000> not membership however 13:00:13 <PublicServer> <Hazur> Damn 13:00:16 <PublicServer> <Hazur> you read my mind 13:00:29 <PublicServer> <Mazur> Oh, I could promote him to that club, yes. 13:00:29 <PublicServer> *** Hazur has changed his/her name to H453000 13:00:33 <PublicServer> <V453000> xd 13:00:43 <PublicServer> <V453000> ok I didnt have that option covered 13:00:50 <PublicServer> <Mazur> BUt I'm still mellow after yesterday. 13:01:09 <V453000> @dict mellow 13:01:11 <Webster> V453000: wn: mellow adv 1: (obsolete) in a mellow manner [syn: {mellowly}, {mellow}] adj 1: unhurried and relaxed; "a mellow conversation" [syn: {laid-back}, {mellow}] 2: having a full and pleasing flavor through proper aging; "a mellow port"; "mellowed fruit" [syn: {mellow}, {mellowed}] 3: having attained to kindliness or gentleness through age and experience; "mellow wisdom"; "the peace of mellow age" (2 more messages) 13:01:25 <V453000> right :D 13:02:37 <PublicServer> *** H453000 has changed his/her name to Hazmat 13:03:41 <PublicServer> <Hazmat> The steel livedstock drop exit is stupid 13:03:55 <PublicServer> <V453000> the whole station is severe mess 13:04:08 *** Skom has joined #openttdcoop 13:04:29 <PublicServer> <Mark> there, proper join 13:04:58 <Skom> Hey im new here, I'm having trouble finding some of the required GRFs :S 13:05:04 <V453000> hello 13:05:07 <PublicServer> <Mazur> Not pre+exit on the split of the northern line from te east? 13:05:08 <V453000> @quickstart 13:05:12 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:05:12 <V453000> this is very helpful to read Skom 13:05:35 <PublicServer> <Mark> get the grfpack and get the rest from the online content downloader 13:05:35 <PublicServer> <Hazmat> Why are the Lazer Fences all on a lake 13:05:35 <PublicServer> <Mazur> I like iths nne, he's got manners. 13:05:56 <PublicServer> <Mark> nne? 13:06:04 <PublicServer> <Mazur> one 13:06:07 <PublicServer> <Mark> oh 13:06:09 <PublicServer> <Mark> :) 13:06:47 <PublicServer> <Mark> could do with a 3rd on ring 2 probably 13:06:58 <PublicServer> <Mark> well maybe not actually 13:07:00 <PublicServer> <Hazmat> What is wrong with the stations at !trees? 13:07:22 <PublicServer> <Mark> wtf 13:07:22 <PublicServer> <Hazmat> They have lakes :( 13:07:38 <PublicServer> <V453000> adjusted your msh 02b Mark 13:07:44 <PublicServer> <V453000> bays fit now 13:07:51 <PublicServer> <Mark> oh 13:07:53 <PublicServer> <Mark> :) 13:07:57 <PublicServer> <Mark> im getting rid of the prios i think 13:09:43 <PublicServer> <Hazmat> Why lazur fences no work :( 13:10:01 <PublicServer> <Mazur> Because muy battery ran out. 13:10:03 <CornishPasty> pew pew 13:10:05 <PublicServer> <Mazur> my 13:10:20 <PublicServer> <V453000> 93% oil transported :) 13:10:21 <PublicServer> <Hazmat> They look like they are on lake corners :( 13:10:32 <PublicServer> <Mark> oh wow 13:10:43 <PublicServer> <Mark> Hazmat: dunno whats wrong there 13:10:53 <PublicServer> <Mark> looks like gfx glitch 13:10:55 <PublicServer> <V453000> where? 13:11:02 <PublicServer> <Hazmat> D: 13:11:20 <PublicServer> <V453000> you muse use them as rail 13:11:22 <PublicServer> <Mark> another jamming lopo hub 13:11:25 <PublicServer> <Mark> BBH08 13:11:27 <PublicServer> <Hazmat> YAY! 13:11:51 <PublicServer> <V453000> no this comes from the SLH ahead 13:11:57 <PublicServer> <V453000> Xeryus ignoring synced bridges 13:12:12 <PublicServer> <Mark> not really 13:12:22 <PublicServer> <Mark> just lacking choices at the merge at BBH08 13:12:36 <PublicServer> <V453000> oh 13:12:42 <PublicServer> <V453000> I was talking about 02 13:12:44 <PublicServer> <Mazur> I can sink the birdges. 13:13:00 <PublicServer> <V453000> sure, do 13:13:54 <PublicServer> <Mazur> Or should that have been: Even I can sink the bridges. 13:14:01 <PublicServer> <Mark> tempted to sink those bridges right after BBH08 13:14:13 <PublicServer> <V453000> yeah, I said, just do it :) 13:15:12 <PublicServer> <Hazmat> Boom 13:16:30 <PublicServer> <Hazmat> Who is the restoration expert again? 13:16:40 <PublicServer> <Mark> :P 13:16:46 <PublicServer> <Mark> good as new 13:16:56 <PublicServer> <Hazmat> Well 13:16:58 <PublicServer> <Hazmat> It is new 13:17:01 <PublicServer> <Mark> "D 13:19:54 <PublicServer> <Mark> stupid join 13:20:06 <PublicServer> <Hazmat> Where? 13:20:20 <PublicServer> <Mark> bbh08 13:21:19 <PublicServer> <Hazmat> Thats a mess 13:21:29 <PublicServer> <Mazur> Oh, that prio can be lengthened over the bridges, first gap is 6. 13:27:04 <PublicServer> <Mazur> Ah, almost. 13:27:39 <PublicServer> <Hazmat> The cross has to be on the back 13:27:45 <PublicServer> <Hazmat> I think 13:28:15 <PublicServer> <Mark> bridge stacking ftw 13:28:28 <PublicServer> <Mazur> Or that. 13:28:29 <PublicServer> <Mark> just lengthen the prio the other way 13:28:35 <PublicServer> <Mark> this doesnt work 13:29:05 <PublicServer> <Mazur> I lengthened the first gap to 7, should work with gap 7. 13:29:24 <PublicServer> <Mark> propbably 13:30:11 <PublicServer> <Hazmat> That doesn't work :/ 13:30:11 <PublicServer> <Mazur> Weird. 13:32:08 <PublicServer> <Mark> much better 13:33:22 <PublicServer> <Mark> these bridges are cool 13:33:28 <PublicServer> <V453000> dont you say :) 13:33:34 <PublicServer> <Mark> see bbh08 13:33:38 <PublicServer> <Mark> bridge stacking :) 13:33:40 <PublicServer> <V453000> I know :) 13:34:50 <PublicServer> <V453000> ok I am going to expand my station exit to 4 13:34:53 <PublicServer> <V453000> then the rest of the ring 13:35:09 <PublicServer> *** Hazmat has left the game (leaving) 13:35:27 *** roboboy has quit IRC 13:35:37 <PublicServer> <Mark> kaboom 13:35:43 <PublicServer> <Mark> i'll start on the ring 13:35:49 <PublicServer> <V453000> alright 13:35:55 <PublicServer> <V453000> clear area :D 13:36:29 <PublicServer> <Mark> meh :) 13:41:08 <PublicServer> <V453000> fuck 13:41:09 <PublicServer> <V453000> :) 13:41:19 <PublicServer> <Mark> jammy 13:46:57 *** pugi has quit IRC 13:53:00 <PublicServer> *** Mark has left the game (general timeout) 13:53:00 <PublicServer> *** Mark has left the game (connection lost) 13:56:10 *** Bassals has quit IRC 13:56:14 <Mark> !password 13:56:14 <PublicServer> Mark: whiffs 13:56:29 <PublicServer> *** Mark joined the game 13:56:37 <PublicServer> <V453000> o/ 13:56:39 <PublicServer> <Mazur> Was a little mistake at SLH 13. 13:56:42 <PublicServer> <Mark> yo yo 13:56:48 <PublicServer> <Mark> spoke to bbh07 needs 3rd probably 13:56:50 <PublicServer> <Mazur> Yo lo, yo. 13:57:12 <PublicServer> <V453000> overflow in jammy times = win 13:57:43 <PublicServer> <Mazur> And you know, some people don't like them? 13:57:49 <PublicServer> <V453000> no 13:58:05 <PublicServer> <Mark> wow those bridges are ugly :D 13:58:11 <PublicServer> <V453000> :> 13:58:29 <PublicServer> <Mark> in situations you need an overflow means you got a bigger problem somewhere 13:58:29 <PublicServer> <V453000> <3 13:58:35 <PublicServer> <Mark> either a bad network or too many trains 13:58:38 <PublicServer> <V453000> noy really 13:58:41 <PublicServer> <V453000> not 13:58:48 <PublicServer> <V453000> just flexible waiting space 13:58:56 <PublicServer> <Mazur> Usually it's major rebuilds. 13:59:06 <PublicServer> <Mark> yes, so if you need it, you got too many trains 13:59:13 <PublicServer> <Mark> otherwise you wouldnt need waiting space 13:59:31 <PublicServer> <V453000> well if you have a huge station and you want to transport a high percentage of the product 13:59:41 <PublicServer> <V453000> it is quite risky to send a lot trains to the pickup 13:59:51 <PublicServer> <V453000> or you send smaller amount and you transport lower % 13:59:57 <PublicServer> <Mark> use a timed injector or something 13:59:59 <PublicServer> <V453000> I like servicing secondaries properly 14:00:21 <PublicServer> <V453000> timed injector doesnt really help anyhow 14:00:21 <PublicServer> <Mark> i dont like overflows as the depots are basically a hack 14:00:24 <PublicServer> <Mark> sure does 14:00:30 <PublicServer> <Mark> when adding 50 trains you want some space between them 14:00:36 <PublicServer> <V453000> yes but why 14:00:38 <PublicServer> <Mark> otherwise they'll deadlock the station 14:00:48 <PublicServer> <V453000> if they pickup all cargo they will space out themselves 14:00:58 <PublicServer> <Mark> of course 14:01:04 <PublicServer> <Mark> but then you need an overflow, which is ugly :P 14:01:06 <PublicServer> <V453000> well sure you can add them at a depot close enough to the platoforms not to make them jam 14:01:12 <PublicServer> <Mark> yea 14:01:27 <PublicServer> <Mark> unless you make WAY too many 14:01:33 <PublicServer> <V453000> overflow is just for the safety that you dont get loading trains block drop trains 14:01:43 <PublicServer> <Mark> which shouldnt be needed 14:01:46 <PublicServer> <V453000> but you can keep proper service 14:02:00 <PublicServer> <V453000> why not? You can also build a looong ass line as a buffer 14:02:02 <PublicServer> <V453000> similar effect 14:02:08 <PublicServer> <Mark> exactly 14:02:10 <PublicServer> <Mark> and not a hack 14:02:17 <PublicServer> <Mazur> We got a full 4->2 situation. 14:02:20 <PublicServer> <V453000> why hack? 14:02:34 <PublicServer> <Mark> cause you can put an unlimited amount of trains in 1 tile 14:02:44 <PublicServer> <V453000> alright 14:02:48 <PublicServer> <V453000> and what is srnw based on ? .) 14:02:55 <PublicServer> <V453000> flexible train count? 14:02:57 <PublicServer> <Mark> sure but srnw is a hack anyway 14:03:08 <PublicServer> <Mark> instead of depots you COULD use waiting bays 14:03:11 <PublicServer> <V453000> lol 14:03:14 <PublicServer> <Mark> but thats just horribly ineffective 14:03:24 <PublicServer> <Mark> in regualar games i much prefer it though 14:03:53 <PublicServer> <Mark> OVERFLOW FAIL! 14:03:55 <PublicServer> <Mark> :D 14:04:01 <PublicServer> <V453000> srsly wtf I stopped the train and released it after I built the signal 14:05:15 <PublicServer> <V453000> but yeah, the main usage of overflow is when you have random travel times 14:05:21 <PublicServer> <V453000> like refit games 14:05:44 <PublicServer> <V453000> but still adds the safety even in normal games 14:05:46 <PublicServer> <Mark> yes they make sense in refit games of course 14:06:06 <PublicServer> <Mark> they're being over-used now though 14:06:15 <PublicServer> <Mark> every single stations has an overflow now 14:06:15 <PublicServer> <Mark> even drop stations 14:06:18 <PublicServer> <Mark> which is just stupid 14:06:23 <PublicServer> <Mark> we've been fine without them for 200+ games 14:06:25 <PublicServer> <V453000> drop never does 14:06:27 <PublicServer> <Mazur> Holy jam, Batman! 14:06:46 <PublicServer> <Mark> lol 14:06:52 <PublicServer> <Mark> overflow at steel+lst failed 14:06:54 <PublicServer> <Mark> :D 14:07:01 <PublicServer> <Mark> that station is a joke anyway 14:07:05 <PublicServer> <V453000> well that is just utter shit 14:07:15 <PublicServer> <V453000> I suggest rebuild 14:07:22 <PublicServer> <Mark> nuke nuke nuke 14:08:28 <PublicServer> <Mark> that'll sort the jam 14:08:34 <PublicServer> <Mark> still needs a proper station though 14:08:44 <PublicServer> <V453000> 4 lines? 14:09:30 <PublicServer> <Mark> 3 lines to the station would be nice 14:09:44 <PublicServer> <Mark> wait 14:09:50 <PublicServer> <Mark> oil trains use it as a shortcut 14:09:56 <PublicServer> <V453000> lol yeah 14:09:59 <PublicServer> <V453000> Terminus! 14:10:14 <PublicServer> <Mark> fixed :P 14:10:44 <PublicServer> <V453000> I will build a new station nearby and then slowly migrate it 14:12:43 <PublicServer> <V453000> lets make something a bit different 14:15:21 <PublicServer> <V453000> watch !this 14:15:27 <PublicServer> <V453000> total cheaet 14:16:06 <PublicServer> <Mark> :) 14:16:34 <PublicServer> <Mark> still used as shortcut 14:16:44 <PublicServer> <V453000> dont worry about it now 14:17:03 <PublicServer> <V453000> the flower station will solve 14:19:05 <PublicServer> <Mark> interesting :D 14:19:15 <PublicServer> <V453000> I built something similar a few times already 14:19:23 <PublicServer> <Mark> they only like the outer track 14:19:29 <PublicServer> <V453000> oh that 14:19:40 <PublicServer> <Mark> must be real close in penalty value 14:19:59 <PublicServer> <Mark> we need negative penalties 14:20:18 <PublicServer> <V453000> hehe yeah 14:28:24 <PublicServer> <V453000> god how did I build this 14:30:12 <PublicServer> <V453000> oh oh 14:30:14 <PublicServer> <V453000> there we go 14:34:58 <PublicServer> <V453000> lets leave space for candyz 14:35:28 <PublicServer> <XeryusTC> hello 14:35:29 <PublicServer> *** XeryusTC joined the game 14:35:33 <PublicServer> <Maraxus> hi 14:35:37 <PublicServer> <V453000> hy 14:35:59 <PublicServer> <XeryusTC> removed temp 2way in bbh7 :P 14:36:33 <PublicServer> <XeryusTC> what's up with all the !fix orders signs? 14:36:52 <PublicServer> <V453000> not shared 14:37:00 <PublicServer> <Maraxus> or non-stop 14:37:02 <PublicServer> <V453000> idk why does someone put !fix signs instead of doing it 14:37:08 <PublicServer> <V453000> so I will leave it to them 14:37:46 <PublicServer> <XeryusTC> seems like we need to teach dwarf about shared orders 14:38:00 <PublicServer> <V453000> definitely 14:38:55 <PublicServer> <XeryusTC> fixing dem orders anyway 14:42:13 <PublicServer> <XeryusTC> fixed the orders 14:45:55 <PublicServer> <XeryusTC> train 582 doesnt want to pick the inner lane :s 14:46:09 <PublicServer> <V453000> beat it up 14:46:15 <PublicServer> <V453000> then ask it again 14:46:37 <PublicServer> <XeryusTC> none of the grain trains seem to :o 14:46:56 <PublicServer> <XeryusTC> found the problem in slh10 14:48:57 *** Hazur has quit IRC 14:50:45 <PublicServer> <Mark> V453000: where do you think the join to the ML will be? 14:50:51 <PublicServer> <Mark> i'll make a proper 8->4 14:51:03 <PublicServer> <V453000> livestock fucktory? 14:51:15 <PublicServer> <Mark> yea 14:51:25 <PublicServer> <V453000> idk somewhere where MSH 01 is atm I assume 14:51:37 <PublicServer> <V453000> involve the ML in the merger I guess 14:54:39 <PublicServer> <XeryusTC> V: you loaded a newgrf to fix the oil ref? 14:54:45 <PublicServer> <V453000> yes 14:54:52 <PublicServer> <V453000> the stations name ... 14:54:54 <PublicServer> <XeryusTC> nice :) 14:55:05 <PublicServer> <V453000> also loaded bridges and pipeline stations 14:55:23 <PublicServer> <XeryusTC> pipeline stations? :o 14:55:29 <PublicServer> <V453000> the DWE 14:56:01 <PublicServer> <V453000> ok I admit I have seen a lot of weird things but why the fuck are oil trains reversing in terminus 14:56:08 <PublicServer> <V453000> oh mark nuking 14:56:09 <PublicServer> <V453000> nevermind 14:56:12 <PublicServer> <Mark> sorry :> 14:56:18 <PublicServer> <V453000> its ok :) 14:56:28 <PublicServer> <XeryusTC> hmm :o 14:56:42 <PublicServer> <XeryusTC> i dont like the DWE stuff, it looks like someone just spent 2 minutes per graphic :o 14:56:52 <PublicServer> <XeryusTC> that includes drawing and coding :P 14:57:06 <PublicServer> <V453000> yeah, imo not quite finished 14:58:10 <PublicServer> <V453000> cant you just tell me instead of placing a !sign? 14:58:16 <PublicServer> <Maraxus> sure 14:58:18 <PublicServer> <V453000> I feel like people place !signs about everything lately 15:06:59 <PublicServer> <XeryusTC> jup 15:11:09 <PublicServer> <Mark> V453000: want the split around wher ethe MSH is aswell? 15:11:35 <PublicServer> <V453000> the msh a? 15:11:37 <PublicServer> <Mark> yea 15:11:41 <PublicServer> <V453000> I guess, sure 15:12:27 <PublicServer> <V453000> I think I will make it like 1 direction big pickup and 3 direections can be eventual drops of up to 6 lines 15:12:42 <PublicServer> <V453000> I guess that is a reasonable number where we might end up 15:21:10 <PublicServer> <XeryusTC> finally bbh4 is starting to jam :P 15:21:20 <PublicServer> <XeryusTC> time for some proper signallign :P 15:25:07 <PublicServer> <XeryusTC> hmm 15:25:13 <PublicServer> <XeryusTC> what is that bridge doing in SC1? 15:25:35 <PublicServer> <V453000> what is SC1 doing at that bridge? :D 15:25:46 <PublicServer> <V453000> hm I guess that is a memory to check if the SC was ever used 15:25:48 <PublicServer> <V453000> it wasnt 15:26:02 <PublicServer> <XeryusTC> it is :P 15:26:20 <PublicServer> <XeryusTC> got a train going there now 15:26:51 <PublicServer> <V453000> why grain and oil goods trains 15:26:57 <PublicServer> <V453000> so much goods in station 15:28:10 <PublicServer> <V453000> yes :d 15:28:30 <PublicServer> <XeryusTC> fixed :D 15:32:04 <PublicServer> <XeryusTC> restarted the goods trains btw 15:32:14 <PublicServer> <XeryusTC> so some of the goods in the station can be transported 15:40:31 *** Firestar has joined #openttdcoop 15:40:47 *** Skom has quit IRC 15:40:48 <Firestar> !password 15:40:48 <PublicServer> Firestar: honeys 15:40:50 <Firestar> hi 15:41:44 <PublicServer> *** Firestar joined the game 15:49:01 <Meechtastic> hi 15:49:05 <PublicServer> <Mark> oh jammed a bit more than i thought 15:49:07 <PublicServer> <Mark> hello 15:49:07 <PublicServer> <Firestar> hi 15:49:11 <PublicServer> <Maraxus> hi 15:51:39 <Meechtastic> !password 15:51:40 <PublicServer> Meechtastic: sitter 15:51:55 <PublicServer> <Firestar> well im following one train and see alot of jams 15:51:59 <PublicServer> *** Big Meech joined the game 15:52:01 *** dwarf has joined #openttdcoop 15:52:14 <dwarf> !password 15:52:14 <PublicServer> dwarf: sitter 15:52:40 <PublicServer> <Big Meech> lol, its like watching a never ending jam 15:52:42 <PublicServer> <Mark> V453000: done for now? 15:52:48 <PublicServer> *** dwarf joined the game 15:52:56 <PublicServer> <dwarf> hi 15:52:58 <PublicServer> <Mark> do something about it? :P 15:52:58 <PublicServer> <Firestar> hi 15:53:01 <PublicServer> <V453000> yeah, clone stuff later 15:53:02 <PublicServer> <Big Meech> bulldoze all ? 15:53:20 <PublicServer> *** Maraxus has joined spectators 15:53:36 <PublicServer> <Firestar> well its quite clearer when youre following a train w/o its window 15:53:38 <PublicServer> <Big Meech> ;) 15:54:06 <PublicServer> *** Big Meech has joined company #1 15:54:08 <PublicServer> <Firestar> the outer lines where the coal drop is where jammed 15:54:26 <PublicServer> <Mark> not at all 15:54:37 <PublicServer> <Mark> its caused because of the factory rebuild 15:54:43 <PublicServer> <Firestar> ok 15:54:47 <PublicServer> <XeryusTC> the factory? 15:54:49 <PublicServer> <Mark> which should start running again 15:54:52 <PublicServer> <XeryusTC> we have 2 factories :P 15:54:57 <PublicServer> <Mark> steel lvst drop 15:55:00 <PublicServer> <Firestar> just seemed like it when the train went near by 15:55:18 <PublicServer> *** Maraxus has joined company #1 15:56:16 <PublicServer> <Mark> what a mess 15:56:24 <PublicServer> <Big Meech> lo 15:56:26 <PublicServer> <Big Meech> l 15:56:37 <PublicServer> <Firestar> l 15:56:39 <PublicServer> <Firestar> o 15:56:41 <PublicServer> <Firestar> l 15:56:44 <PublicServer> <XeryusTC> stop it 15:56:47 <PublicServer> <Firestar> ok 15:56:49 <PublicServer> <XeryusTC> both of you 15:57:12 <PublicServer> <Big Meech> nothinc can stop me except death 15:57:19 <PublicServer> <XeryusTC> or a kick 15:57:21 <PublicServer> <Mark> wanne bet? 15:57:28 <PublicServer> *** Maraxus has joined spectators 15:58:08 <PublicServer> *** Big Meech has left the game (general timeout) 15:58:08 <PublicServer> *** Big Meech has left the game (connection lost) 15:58:50 <PublicServer> <XeryusTC> bbh1 is properly jammed 15:59:04 <PublicServer> <Mark> it is indeed 15:59:15 <PublicServer> <XeryusTC> trains dotn seem to like the empty line 15:59:38 <PublicServer> <Mark> yeah i noticed that before 15:59:41 <PublicServer> <Mark> wonder why 16:00:03 <PublicServer> <XeryusTC> trains take it up to slh10 at least 16:00:21 <PublicServer> <Mark> ah fixed 16:00:31 <PublicServer> <XeryusTC> what was wrong? 16:00:38 <PublicServer> <Mark> twoways at BBH02 16:00:51 <PublicServer> <Mark> hm maybe not 16:00:53 <PublicServer> <XeryusTC> that's not it 16:00:59 <PublicServer> <XeryusTC> twoways are only eol if they're the first signal 16:01:05 <PublicServer> <Mark> seems to make some difference though 16:01:09 <PublicServer> <Mark> yea 16:01:09 <PublicServer> <XeryusTC> lol bribe 16:01:37 <PublicServer> <Mark> the inside rings should be shorter 16:01:39 <PublicServer> <Mark> and prefered 16:01:45 <PublicServer> <XeryusTC> made a two way in bbh1 for now 16:02:03 <PublicServer> <Mark> ill test something 16:02:37 <PublicServer> <XeryusTC> found it 16:02:37 <PublicServer> <XeryusTC> i 16:02:39 <PublicServer> <XeryusTC> in slh10 16:02:45 <PublicServer> <XeryusTC> signal wrong way around 16:02:47 <PublicServer> <Mark> :) 16:02:57 <PublicServer> <Firestar> lol 16:03:00 <PublicServer> <XeryusTC> why the pbs chooser? 16:03:46 *** Meechtastic has quit IRC 16:04:46 <PublicServer> <XeryusTC> dwarf also needs to start making non-stop orders by default :P 16:04:56 <PublicServer> <Mark> and sharing orders 16:05:08 <PublicServer> <XeryusTC> seems like another thing to add on the to-tell-dwarf list :P 16:05:26 <PublicServer> <Mark> landslide! 16:05:32 <PublicServer> <Firestar> dwarf is here in case you noticed 16:05:58 <PublicServer> <XeryusTC> being in game and actually being here are two different things 16:05:58 <PublicServer> <dwarf> yup 16:06:00 <PublicServer> <dwarf> noted 16:06:03 <PublicServer> <XeryusTC> oh, but he is here :P 16:06:11 <PublicServer> <XeryusTC> dwarf: there is a setting for making non-stop default 16:06:29 <PublicServer> <XeryusTC> under the vehicles tab, first button 16:06:55 <PublicServer> <Mark> and when you copy train orders, hold ctrl while you do so 16:07:03 <PublicServer> <Mark> this creates shared orders 16:07:21 <PublicServer> <Mark> if you change the orders of one train, orders for all trains that share orders with it will also change 16:07:52 <PublicServer> <dwarf> oh, I didn't know such thing existed 16:08:04 <PublicServer> <dwarf> sure, I'll do that 16:08:10 <PublicServer> <Mark> its pretty useful for coop games when you got hundreds of trains sharing orders 16:08:10 <PublicServer> <Mark> cool 16:08:36 <PublicServer> <dwarf> I wished for it, but never took the time to look it up 16:08:40 <PublicServer> <XeryusTC> damnit 16:08:50 <PublicServer> <XeryusTC> lost train blocked livestock pickup 16:09:12 <PublicServer> <Mark> dinner brb 16:09:14 <PublicServer> *** Mark has joined spectators 16:09:34 <PublicServer> <XeryusTC> accessible logic lines messing up 16:12:58 <PublicServer> <dwarf> damnit 16:13:11 <PublicServer> <Firestar> lol 16:14:50 <PublicServer> <XeryusTC> dwarf: you havent build the farm stations in the NW corner by any chance, have you? 16:14:56 <PublicServer> <dwarf> no 16:15:30 <PublicServer> <XeryusTC> ok :) 16:16:21 <PublicServer> <XeryusTC> bbh2 is still the slow 16:20:43 <PublicServer> <dwarf> gtgt 16:20:49 <PublicServer> <dwarf> -t 16:20:51 <PublicServer> <Firestar> lol Pykkvibaer Mines rating is at 95 % 16:20:57 <PublicServer> <dwarf> later 16:21:01 <PublicServer> <Firestar> later 16:21:08 <PublicServer> *** dwarf has left the game (leaving) 16:21:11 <PublicServer> <XeryusTC> cya 16:27:23 *** Firestar has quit IRC 16:27:29 <PublicServer> *** Firestar has left the game (leaving) 16:28:51 *** dwarf has quit IRC 16:30:39 *** ODM has joined #openttdcoop 16:30:39 *** ChanServ sets mode: +o ODM 16:35:29 <PublicServer> *** XeryusTC has left the game (leaving) 16:38:19 *** Progman has joined #openttdcoop 16:40:07 *** valhallasw has joined #openttdcoop 16:46:11 <PublicServer> *** Maraxus has left the game (leaving) 16:46:14 *** Maraxus has quit IRC 16:49:14 <PublicServer> *** V453000 has left the game (leaving) 16:49:14 <PublicServer> *** Game paused (number of players) 16:49:22 <V453000> laters 16:58:20 <PublicServer> *** Mark has joined company #1 16:58:20 <PublicServer> *** Game unpaused (number of players) 17:27:41 *** Rhamphoryncus has joined #openttdcoop 17:42:06 <PublicServer> *** mfb joined the game 17:42:10 *** mfb- has joined #openttdcoop 17:42:10 *** ChanServ sets mode: +o mfb- 17:42:13 <mfb-> hi 17:42:17 <PublicServer> <Mark> hiya 17:53:46 <PublicServer> *** Mark has left the game (leaving) 18:14:07 *** dwarf has joined #openttdcoop 18:15:23 *** Firartix has joined #openttdcoop 18:15:57 <dwarf> !playercount 18:15:57 <PublicServer> dwarf: Number of players: 2 (0 spectators) 18:16:05 <dwarf> !password 18:16:05 <PublicServer> dwarf: lepers 18:16:13 <PublicServer> <mfb> oh, train limit 18:16:43 <PublicServer> <mfb> and big jam at !end of 4th 18:16:49 <PublicServer> *** dwarf joined the game 18:17:08 <PublicServer> <mfb> who added the signal at the tile "no signal here please" ... 18:17:27 <PublicServer> <dwarf> i saw that, it wwasn't me 18:18:01 *** valhallasw has quit IRC 18:22:34 <PublicServer> <mfb> nice signal gaps 18:23:33 <PublicServer> <mfb> "2->3 merges are pointless" <- lol 18:26:57 *** Zeknurn has quit IRC 18:28:38 *** Zeknurn has joined #openttdcoop 18:33:03 <PublicServer> <mfb> wow steel 18:37:05 <V453000> !password 18:37:05 <PublicServer> V453000: scants 18:37:16 <PublicServer> *** V453000 joined the game 18:37:17 <PublicServer> <V453000> haiiytiooosooo 18:37:20 <PublicServer> <mfb> hi V 18:40:02 <PublicServer> <mfb> I think these signals were "missing" on purpose 18:40:06 <PublicServer> <mfb> @BBH08 18:41:40 <PublicServer> <dwarf> whoo, BBH8 now has complete 3->4 mixing 18:42:10 <PublicServer> <mfb> 4+3->4? 18:42:25 <PublicServer> <dwarf> the 4->4 is not mixed 18:42:36 <PublicServer> <mfb> well... fine 18:42:50 <PublicServer> <dwarf> :D 18:43:16 <PublicServer> <mfb> massive jam from BBH05 18:43:26 <PublicServer> <mfb> hmm, related to BBH04 18:44:05 <PublicServer> <mfb> might need a 3rd line up to BBH03 18:44:47 <PublicServer> <mfb> broken waiting bays at the BBH do not help ;) 18:44:58 <PublicServer> <V453000> bork bork 18:45:52 *** Maraxus has joined #openttdcoop 18:46:23 <Maraxus> !password 18:46:23 <PublicServer> Maraxus: scants 18:46:37 <PublicServer> *** Maraxus joined the game 18:46:44 <PublicServer> <Maraxus> hi 18:46:51 <mfb-> hi 18:55:20 *** Ryton has joined #openttdcoop 18:55:30 <Ryton> !password 18:55:30 <PublicServer> Ryton: redone 18:55:47 <PublicServer> *** Ryton joined the game 18:55:48 <PublicServer> <Ryton> hi all 18:55:54 <PublicServer> <Maraxus> hi 18:55:54 <PublicServer> <V453000> hi 18:57:16 <PublicServer> <Ryton> who dares upgrading BBH07 to 3 spoke lines? 18:57:47 <PublicServer> <dwarf> nah 18:58:01 <PublicServer> <dwarf> I'm at work right now :D 18:58:13 <PublicServer> <Ryton> I can do a quick 3rd 18:58:19 <PublicServer> <Ryton> but 4th is over my head imho 19:01:42 <PublicServer> <V453000> the livestock factory is probably a ridiculous overkill 19:01:49 <PublicServer> <V453000> but lets see where this game can get 19:02:07 <PublicServer> <Maraxus> overkill is fun :) 19:02:53 <PublicServer> <Ryton> remove me plz :-) 19:02:55 <PublicServer> <Ryton> X :-) 19:03:01 <PublicServer> <Ryton> (no kick ;:p 19:06:34 *** Avenger has joined #openttdcoop 19:07:12 *** Avenger has quit IRC 19:08:29 <PublicServer> <Ryton> can someone help with !balance me plzz? 19:08:35 <PublicServer> <Ryton> works +- ok 19:08:38 <PublicServer> <Ryton> but not completely 19:11:30 <PublicServer> *** dwarf has left the game (leaving) 19:15:12 <PublicServer> <Ryton> where is the action taking place? 19:15:26 <PublicServer> <V453000> in photoshop ^^ 19:16:04 <PublicServer> <Ryton> somebody told me that is combinable with drinking, sounds fun :P 19:16:14 <PublicServer> <V453000> hm, well it sort of is 19:16:33 <PublicServer> <V453000> perhaps you get some inspiration, but you arent able to make it look good 19:16:47 <PublicServer> <Ryton> :-) 19:17:14 *** dwarf has quit IRC 19:18:46 <PublicServer> <Ryton> I like experimental prio :-) 19:18:52 <PublicServer> <Ryton> bit big tough :p 19:21:51 <PublicServer> <Ryton> dwarf is active ;-) 19:22:13 <PublicServer> <Ryton> 4th all over the place:-) 19:23:35 <PublicServer> <Ryton> 5 to 3 mixer, does that make sense? I guess it does? 19:23:57 <PublicServer> <mfb> what else do you want to do if there are 5 incoming and 3 outgoing lines? 19:24:09 <PublicServer> <Ryton> ah, one spare one :D 19:24:19 <PublicServer> <Ryton> in BBH08 one line isnt connected :-) 19:24:33 <PublicServer> <mfb> ? 19:24:35 <PublicServer> <Ryton> but ok for future expansions :-) 19:24:43 <PublicServer> <Ryton> see dead end :-) 19:24:45 <PublicServer> <mfb> ah that 19:24:59 <PublicServer> <mfb> that was important at the time we had only two lines to north 19:25:21 <PublicServer> <Ryton> just wondering, since 3-> 2 merger was critisized 19:25:24 <PublicServer> <Ryton> or how do you write that word :p 19:25:44 <PublicServer> <V453000> 2->3 was wasnt it 19:25:47 <PublicServer> <mfb> 3->2? 19:25:53 <PublicServer> <mfb> 2->3 looks like a split 19:26:15 <PublicServer> <Ryton> could be 19:26:31 <PublicServer> <Ryton> true 19:27:54 <PublicServer> *** XeryusTC joined the game 19:28:06 <PublicServer> <Ryton> cool, 1/4 of flower isnt even used : 19:28:06 <PublicServer> <Ryton> :D 19:28:20 <PublicServer> <XeryusTC> hmm 19:28:22 <PublicServer> <mfb> ? 19:28:24 <PublicServer> <XeryusTC> bbh7 is bugged 19:28:34 <PublicServer> <Ryton> see new station 19:28:40 <PublicServer> <XeryusTC> trains from the middle western lane have only one choice and have to give prio 19:28:42 <PublicServer> <Ryton> east side isnt connected atm 19:28:54 <PublicServer> <mfb> ah 19:29:04 <PublicServer> <mfb> lol oil 19:29:10 <PublicServer> <Ryton> middern western? 19:29:13 <PublicServer> <Ryton> = Mid west? 19:29:23 <PublicServer> <XeryusTC> middle lane from the wes 19:29:25 <PublicServer> <XeryusTC> +t 19:29:43 <PublicServer> <Ryton> care to rephrase ? 19:30:05 <PublicServer> <Ryton> ah, there 19:30:29 <PublicServer> <Ryton> and CL issue 19:30:45 <PublicServer> *** Chris Booth has left the game (processing map took too long) 19:30:45 <PublicServer> *** Chris Booth has left the game (connection lost) 19:30:49 <PublicServer> <Ryton> but how to fix it? 19:30:59 <PublicServer> <XeryusTC> destroy the hub, rebuild it from scratch 19:31:01 <PublicServer> <XeryusTC> >:D 19:31:19 <PublicServer> <Ryton> a bit drastic :p 19:31:53 <PublicServer> <V453000> destroy everything! 19:32:23 <PublicServer> <Ryton> the track is nearly empty from the North anyway 19:32:38 <PublicServer> <XeryusTC> yes 19:33:58 <PublicServer> <Ryton> :p 19:33:58 <PublicServer> <XeryusTC> CL solved :P 19:34:00 <PublicServer> <Ryton> ty 19:34:02 <PublicServer> <Ryton> that 19:34:08 <PublicServer> <Ryton> was the easy way ;-)- 19:34:15 <PublicServer> <Ryton> :p cheater ;-) 19:34:21 <PublicServer> <Ryton> now 19:34:31 <PublicServer> <XeryusTC> yes, but it actually makes sense 19:34:33 <PublicServer> <Ryton> where to put the 4th? (to connect to most eastern line from circle? 19:34:44 <PublicServer> <Ryton> yes, it does :-) plenty of space now 19:35:39 <PublicServer> *** Chris Booth joined the game 19:35:46 <PublicServer> <Chris Booth> lo 19:35:52 <PublicServer> <XeryusTC> ol 19:35:52 <PublicServer> <Ryton> blub 19:35:54 <PublicServer> <mfb> hi 19:36:00 <PublicServer> <Chris Booth> lol 19:36:02 <PublicServer> <Maraxus> hi 19:36:32 <PublicServer> <XeryusTC> bbh7 has become a massive hackfest btw 19:36:43 <PublicServer> <mfb> :D 19:36:47 <PublicServer> <Chris Booth> nice 19:36:49 <PublicServer> <Ryton> well, hack a 4th in? :-) 19:36:53 <PublicServer> <Chris Booth> that is what we like! 19:37:11 <PublicServer> <XeryusTC> i'm thinking of moving slh 8 and giving bbh7 more space 19:37:31 <PublicServer> <XeryusTC> move it over to Dalvík 19:37:41 <PublicServer> <Chris Booth> make them 1 hub Xtc 19:38:12 <PublicServer> * XeryusTC smacks some sense into Chris Booth 19:38:23 <PublicServer> <V453000> he is right we should have one 50way hub 19:38:30 <PublicServer> <mfb> ;) 19:38:32 <PublicServer> <XeryusTC> and i want to get rid of double bridges on that ML 19:38:38 <PublicServer> <Chris Booth> hasn't worked up to this point why is it going to work this time XeryusTC? 19:38:44 <PublicServer> <Ryton> magical roundabout time? 19:38:58 <PublicServer> <mfb> wtf is that thing at SLH05 19:39:12 <PublicServer> <XeryusTC> penis 19:39:34 <PublicServer> <XeryusTC> seems like perperation for 3rd 19:39:38 <PublicServer> <mfb> 4th 19:39:41 <PublicServer> <Maraxus> 4th line 19:39:43 <PublicServer> <XeryusTC> 4th 19:39:49 <PublicServer> <mfb> but that ML join is just... crao 19:39:51 <PublicServer> <XeryusTC> that's what i said 19:39:53 <PublicServer> <mfb> *crap 19:40:05 <PublicServer> <Maraxus> your welcome to change it 19:40:07 <PublicServer> *** Chris Booth has left the game (general timeout) 19:40:07 <PublicServer> *** Chris Booth has left the game (connection lost) 19:40:15 <PublicServer> <mfb> thinking about that 19:40:34 <PublicServer> <XeryusTC> i like slh16 still 19:40:40 <PublicServer> <XeryusTC> except where the bridges for 4th are 19:41:03 <PublicServer> <mfb> :) 19:41:22 <PublicServer> <XeryusTC> someone's been building statues 19:42:00 <PublicServer> *** Chris Booth has left the game (processing map took too long) 19:42:00 <PublicServer> *** Chris Booth has left the game (connection lost) 19:42:41 <PublicServer> *** Chris Booth joined the game 19:43:51 <PublicServer> <Chris Booth> lol at train 91 19:44:17 <PublicServer> <mfb> ? 19:44:40 <PublicServer> <Chris Booth> you dont see what is wrong? 19:44:56 <PublicServer> <mfb> ah 19:45:06 <PublicServer> <Ryton> the train is egocentric: likes to look in the mirror? 19:45:13 <PublicServer> <Ryton> *narcistic 19:45:39 <PublicServer> <Ryton> pff, boring times: no major jams :'( ;-) 19:45:41 <PublicServer> <XeryusTC> hmm, i probably did that :P 19:46:05 <PublicServer> <Ryton> some slowdowns at BBH06, but that's all :s 19:46:15 <PublicServer> <XeryusTC> Ryton: go investigate who made those pesky statues 19:46:23 *** dwarf has joined #openttdcoop 19:46:29 <PublicServer> <Chris Booth> twas you 19:47:23 <PublicServer> *** Chris Booth has left the game (leaving) 19:47:27 <dwarf> !password 19:47:27 <PublicServer> dwarf: melted 19:47:32 <PublicServer> <Ryton> :off too 19:47:38 <PublicServer> *** Ryton has left the game (connection lost) 19:47:41 *** Chris_Booth has joined #openttdcoop 19:47:53 <PublicServer> *** V453000 has left the game (leaving) 19:47:55 <PublicServer> *** dwarf joined the game 19:47:56 *** Progman has quit IRC 19:48:04 <PublicServer> <dwarf> hi 19:50:44 <PublicServer> <mfb> crap 19:50:49 <PublicServer> <XeryusTC> lol n00b 19:55:04 <PublicServer> <mfb> I wonder how a 4th S->N at SLH15 would look like :D 19:55:06 <PublicServer> *** dwarf has joined company #1 20:05:43 <PublicServer> <XeryusTC> fix it! 20:05:53 <PublicServer> <dwarf> where 20:05:55 <PublicServer> <dwarf> ? 20:05:59 <PublicServer> <mfb> at !jam 20:06:17 <PublicServer> <mfb> dwarf: feel free to fix it :D 20:06:55 <PublicServer> <XeryusTC> usually when someone shouts something starting with a ! it means that you need to look for that sign 20:07:05 <PublicServer> <dwarf> good to know 20:07:23 <PublicServer> <XeryusTC> SLH 8 moved 20:07:34 <PublicServer> <mfb> now the other side jams 20:07:49 <PublicServer> <mfb> anyway, S->BBH06 is problematic 20:07:52 <PublicServer> <XeryusTC> it has been doing that all the time :P 20:08:00 <PublicServer> <mfb> and BBH07 needs a 4th in 20:08:02 <PublicServer> <mfb> crap 20:08:18 <PublicServer> <mfb> and probably a 5th out :p 20:08:28 <PublicServer> <XeryusTC> what this game needs 20:08:32 <PublicServer> <XeryusTC> is depot all trains 20:08:38 <PublicServer> <XeryusTC> REBUILD EVERYTHING 20:08:40 <PublicServer> <XeryusTC> release all trains 20:08:42 <PublicServer> <XeryusTC> ??? 20:08:42 <PublicServer> <mfb> :D 20:08:44 <PublicServer> <XeryusTC> PROFIT 20:08:50 <PublicServer> <dwarf> :D 20:09:58 <PublicServer> <XeryusTC> now we gots us some space to build bbh7 20:17:33 <Mark> !password 20:17:33 <PublicServer> Mark: victor 20:17:44 <PublicServer> *** Mark joined the game 20:17:45 <PublicServer> <Mark> 'lo 20:17:47 <PublicServer> <XeryusTC> hello 20:17:55 <PublicServer> <Maraxus> hi 20:18:01 <PublicServer> <mfb> hi 20:26:49 <PublicServer> *** XeryusTC has left the game (leaving) 20:28:41 <PublicServer> <dwarf> damnit 20:28:43 <PublicServer> <dwarf> :D 20:28:49 <PublicServer> <dwarf> not a good day for me 20:32:03 <PublicServer> <mfb> BBH06 jams 20:34:18 <mfb-> !rcon set max_trains 1111 20:34:59 *** Xotic750 has left #openttdcoop 20:36:44 <PublicServer> <Maraxus> can someone check if the upper prio at !here is ok? 20:37:06 <PublicServer> <mfb> ah, that 20:37:11 <PublicServer> <mfb> that works 20:37:14 <PublicServer> <mfb> but the lower one is broken 20:37:46 <PublicServer> <mfb> you could do it like this, too 20:38:00 <PublicServer> <mfb> or just use an exit signal 20:38:18 <PublicServer> <Maraxus> ah ok 20:38:36 <PublicServer> <mfb> or build the prio north of the line 20:38:54 <PublicServer> <mfb> which gives you a higher signal density 20:39:56 <PublicServer> <Mazur> Just testing something. 20:41:03 <PublicServer> <mfb> is there a 4th line at town drop station entry? 20:41:58 <PublicServer> <dwarf> complete loop jam on loop for 2nd line 20:42:08 <PublicServer> <mfb> ? 20:42:31 <PublicServer> <dwarf> the whole thing goes around 20:42:37 <PublicServer> <mfb> where? 20:42:39 <PublicServer> <dwarf> they block temselves 20:42:43 <PublicServer> <dwarf> ring 4 20:42:49 <PublicServer> <mfb> ah 20:43:03 <PublicServer> <mfb> nice :D 20:43:14 <PublicServer> <dwarf> thats why the ring should have priority 20:43:17 <PublicServer> <Mazur> I'll drain it a bit to unclog. 20:43:26 <PublicServer> <mfb> same here 20:44:53 *** ODM has quit IRC 20:46:48 <PublicServer> <mfb> something is wrong with the inner line at ring 4 20:47:15 <PublicServer> <mfb> trains wait in front of red exit signals... 20:47:35 <PublicServer> <dwarf> now its good 20:47:49 <PublicServer> <mfb> hmm.. fine 20:47:51 <PublicServer> <dwarf> I broke it to drain 20:48:06 <PublicServer> <mfb> ah 20:48:38 <PublicServer> <mfb> 2nd line from inside jams again 20:48:39 <Chris_Booth> bah 20:48:46 <PublicServer> <mfb> but not a complete block 20:48:48 <PublicServer> <dwarf> yep 20:48:50 <PublicServer> <dwarf> hmm 20:49:04 <PublicServer> <Mazur> At BBH 07. 20:49:05 *** Chris_Booth has quit IRC 20:49:14 <PublicServer> <mfb> see train 434 at BBH07 20:49:32 <PublicServer> <mfb> let's check 20:49:54 <PublicServer> <mfb> lol 20:49:58 <PublicServer> <mfb> wrong signal at SLH08 20:50:00 <PublicServer> <mfb> was reversed 20:50:30 <PublicServer> <Mazur> Dijon. 20:51:12 <PublicServer> <mfb> oh, there is a wrong connection 20:52:22 <PublicServer> <dwarf> at BBH 5 4th line should be finished 20:52:28 <PublicServer> <dwarf> I have to go soon 20:52:43 *** pugi has joined #openttdcoop 20:52:43 <PublicServer> <mfb> should go up to the town drop 20:52:51 <PublicServer> <mfb> oh, some work at SLH17 20:53:05 <PublicServer> <dwarf> but BBH 6 is ready, just make the connection at the sign 20:53:27 <PublicServer> <mfb> well... 20:53:37 <PublicServer> <mfb> the 4th line is already used 20:53:48 <PublicServer> <dwarf> and already jams 20:53:54 <PublicServer> <mfb> indeed 20:53:56 <PublicServer> <Mazur> Oh, before I forget, dwarf: about that valley you craved yesterday. The atual T rule is not don;t TF unless you have to, but don't let is show that you have. 20:54:11 <PublicServer> <dwarf> ok 20:54:22 <PublicServer> <dwarf> I don't think it's visible by now 20:54:36 <PublicServer> <Mazur> No, it's been worked over. 20:55:30 <PublicServer> <Mazur> For instance: See !here. 20:55:50 <PublicServer> <mfb> we have no !here 20:55:57 <PublicServer> <Mazur> Wold you guess that lake ran all the way up to the mine before? 20:56:19 <PublicServer> <mfb> mazur: where? 20:56:25 <PublicServer> <Mazur> At !here 20:56:31 <PublicServer> <dwarf> no !here 20:56:34 <PublicServer> <mfb> ah 20:56:40 <PublicServer> <mfb> now there is 20:56:54 <PublicServer> <dwarf> but I know :D 20:56:57 <PublicServer> <Mazur> Sorry, client did not react to a prior press of my return key. 21:05:53 <PublicServer> <dwarf> gtg 21:05:56 <PublicServer> <dwarf> bye 21:05:59 <PublicServer> <mfb> bye 21:06:01 <PublicServer> *** dwarf has left the game (leaving) 21:06:09 <PublicServer> <Maraxus> cu 21:10:19 *** sla_ro|master has quit IRC 21:11:24 <PublicServer> <mfb> maraxus: that does not work like that 21:12:18 <PublicServer> <Maraxus> which part? 21:12:21 <PublicServer> <mfb> at !here 21:12:27 <PublicServer> <mfb> see the blocking train 21:13:04 *** dwarf has quit IRC 21:13:49 <PublicServer> <Maraxus> i could make a very long bridge... 21:13:55 <PublicServer> <mfb> no 21:14:09 <PublicServer> <mfb> but I think I have an idea 21:14:47 <PublicServer> <mfb> #1 21:15:37 <PublicServer> <mfb> #2 21:15:47 <PublicServer> <Maraxus> nice solution 21:17:33 <PublicServer> <Maraxus> so if bbh 05 is done this ring has 4? 21:17:39 <PublicServer> <mfb> right 21:19:19 *** zpmorgan has quit IRC 21:20:38 *** zpmorgan has joined #openttdcoop 21:25:29 <PublicServer> <mfb> 3rd ring with 4 21:25:39 <PublicServer> <mfb> just ring 2 is smaller 21:25:46 <PublicServer> <mfb> that has 2-3 21:29:20 *** zpmorgan has quit IRC 21:30:57 *** zpmorgan has joined #openttdcoop 21:37:48 *** zpmorgan has quit IRC 21:38:09 *** zpmorgan has joined #openttdcoop 21:41:15 <PublicServer> <Maraxus> gn 21:41:33 <PublicServer> *** Maraxus has left the game (leaving) 21:42:52 *** Maraxus has quit IRC 22:00:09 *** TWerkhoven[l] has quit IRC 22:07:45 <PublicServer> *** Mark has left the game (general timeout) 22:07:45 <PublicServer> *** Mark has left the game (connection lost) 22:09:42 <PublicServer> <mfb> SLH10 :D 22:10:06 <Mark> !password 22:10:06 <PublicServer> Mark: wagers 22:10:14 <PublicServer> *** Mark joined the game 22:10:27 <PublicServer> <Mazur> Rehi, M. 22:10:31 <PublicServer> <Mark> hello 22:10:37 <PublicServer> <mfb> wb 22:11:07 <PublicServer> <mfb> "m" is perfect. obvious who is meant in the game :D 22:11:25 <PublicServer> <Mark> :) 22:11:28 <PublicServer> <Mazur> Naturally. 22:12:46 <PublicServer> <mfb> what a big mess at SLH10 22:14:48 <sietse> !password 22:14:48 <PublicServer> sietse: wagers 22:14:51 <PublicServer> *** Sietse has left the game (connection lost) 22:15:15 <PublicServer> <Sietse> hello 22:15:16 <PublicServer> *** Sietse joined the game 22:15:19 <PublicServer> <mfb> hi 22:15:38 <PublicServer> <Mark> hello 22:16:16 <PublicServer> <Sietse> how's it going? 22:16:39 *** Firartix has quit IRC 22:17:18 <PublicServer> <mfb> we are making progress in messing up everything 22:17:25 <PublicServer> <Sietse> whahah 22:17:31 <PublicServer> <Sietse> what are you messing up? 22:17:37 <PublicServer> <mfb> SLH10 at the moment 22:18:38 <PublicServer> *** Mark has left the game (leaving) 22:19:35 <V453000> http://dl.dropbox.com/u/20419525/railice9_teaser.png 22:19:39 <V453000> ^^ 22:20:03 <mfb-> :) 22:20:12 <V453000> !password 22:20:12 <PublicServer> V453000: casino 22:20:21 <PublicServer> <V453000> evening 22:20:22 <PublicServer> *** V453000 joined the game 22:20:27 <PublicServer> <Sietse> hi V 22:21:03 <PublicServer> <Mazur> lo 22:22:14 <PublicServer> <V453000> ridiculous overkill (tm) station complete 22:22:48 <PublicServer> <Mazur> Made you some more custom, ring 1 has a mine. 22:25:07 <PublicServer> <V453000> uppon looking at train 47 I wonder if allowing the engine flipping is a good idea XD 22:25:09 <PublicServer> <Mazur> Oh, I could ship valuables. 22:25:28 <PublicServer> <Mazur> LOL! 22:25:55 <PublicServer> <Mazur> Unnamed station. 22:26:14 <PublicServer> <Sietse> holy shit 22:26:28 <PublicServer> <Sietse> copy-paste station :) 22:26:35 <PublicServer> <V453000> ? 22:26:35 <PublicServer> <Mazur> Not yet, off to hte can now. 22:26:52 <PublicServer> <Sietse> X-mark station 22:26:59 <PublicServer> <V453000> oh that shit 22:27:03 <PublicServer> <Mazur> I think he's noticed your station, V. 22:27:10 <PublicServer> <V453000> I was rather ??ing about the Unnamed station 22:27:12 <PublicServer> <Mazur> Oh, Marks. 22:27:26 <PublicServer> <Mazur> Oh, that one. 22:27:46 <Mark> huh? 22:27:56 <PublicServer> <Mazur> Never mind, I got confused. 22:28:32 *** Hazzard has joined #openttdcoop 22:28:35 <PublicServer> <Mazur> The people from Cunfuse-a-Mazur were round. 22:28:45 <Hazzard> Hi 22:28:50 <PublicServer> <Mazur> Haz. 22:28:55 <Hazzard> !info 22:28:55 <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.' Year Founded: 2100 Money: 4508902543 Loan: 0 Value: 4512394100 (T:1025, R:0, P:0, S:0) unprotected 22:29:52 <PublicServer> <V453000> this dwarf guy is here for the first game and he is active, and build pretty well 22:29:56 <PublicServer> <V453000> I like it 22:30:11 <PublicServer> <Mazur> Yes, I was about to say something the same. 22:30:17 <PublicServer> <V453000> perhaps his stuff isnt always 100% correct and ideal to our terms, but still 22:30:23 <PublicServer> <V453000> tries, and it somehow works 22:30:33 <PublicServer> <mfb> I think he has some problems with waiting bays 22:30:43 <PublicServer> <mfb> but apart from that, it is nice 22:30:45 <PublicServer> <Mazur> He almost singlehandedly finished ¾ of hte 4th lane on ring 4. 22:30:49 <PublicServer> <V453000> yeah 22:30:52 <PublicServer> <V453000> thats great 22:33:31 <PublicServer> *** mfb has left the game (leaving) 22:38:16 <Hazzard> !password 22:38:16 <PublicServer> Hazzard: furled 22:38:47 <PublicServer> *** Hazmat joined the game 22:42:27 <PublicServer> <Sietse> gnight 22:42:33 <PublicServer> *** Sietse has left the game (leaving) 22:49:49 <PublicServer> <Hazmat> Train 647 22:49:59 <PublicServer> <Hazmat> Just goes in circles in a overflow loop 22:50:29 <PublicServer> <Hazmat> Lol 22:50:31 <PublicServer> <V453000> oh yeah stupid me 22:50:33 *** dwarf has joined #openttdcoop 22:50:39 <dwarf> !playerount 22:50:43 <dwarf> !playercount 22:50:43 <PublicServer> dwarf: Number of players: 3 (0 spectators) 22:50:47 <PublicServer> <V453000> the easiest thing to forget 22:50:49 <dwarf> !password 22:50:49 <PublicServer> dwarf: losers 22:51:10 <PublicServer> *** dwarf joined the game 22:51:19 <PublicServer> <Mazur> Hi, dwarf 22:51:33 <PublicServer> <dwarf> hi 22:51:39 <PublicServer> <dwarf> just checking in 22:51:49 <PublicServer> <dwarf> can't stay long 22:52:32 <PublicServer> <V453000> hello :) 22:52:50 <PublicServer> <V453000> we were just talking about you, you are doing a great job for being here for your first game 22:53:04 <PublicServer> <dwarf> thx :D 22:53:15 <PublicServer> <dwarf> as I said, I have some experience 22:53:19 <PublicServer> <V453000> :) 22:53:25 <PublicServer> <V453000> that is good 22:54:07 <PublicServer> <dwarf> I was wondering, is there a patch with AND pre signal? 22:54:27 <PublicServer> <dwarf> with that and the usual OR you could build any logical circuit 22:54:57 <PublicServer> <V453000> I think we have such gates 22:55:15 <PublicServer> <Mazur> Not using a patch, though. 22:55:26 <PublicServer> <Hazmat> Thats an interesting idea 22:55:41 <PublicServer> <V453000> NOT gate does majority of what we need 22:55:43 <PublicServer> <Hazmat> A not gate would be usefull 22:55:48 <V453000> @abr09 22:55:49 <Webster> Advanced Building Revue 09: Self Regulating Stations at #openttdcoop - http://blog.openttdcoop.org/2011/01/21/advanced-building-revue-09-self-regulating-stations/ 22:55:49 <PublicServer> <Hazmat> but crashing trains XD 22:55:59 <PublicServer> <dwarf> :D 22:56:18 <PublicServer> <V453000> the red -> absolute red and green -> absolute green can be used as OR gate 22:56:20 <PublicServer> <V453000> one of them 22:56:30 <PublicServer> <V453000> idk which one 22:56:39 *** mfb- has quit IRC 22:56:40 <PublicServer> <V453000> also depends on what do you take as green = 1 or red = 1 22:56:50 <PublicServer> <Mazur> Holy smurf! 22:57:00 <PublicServer> <V453000> either way, we have some gates already and well ... if you need another, just built it :) 22:57:34 <PublicServer> <dwarf> I think ofgreen 1, red 0, so the presignal is non-exclusive OR 22:57:48 <PublicServer> <Mazur> One of my farm LS trains, returning to hte farm, just completely ignored SLH 06. 22:58:18 <PublicServer> <dwarf> An AND, which is inly green if all outlets are would be very useful 22:58:52 <PublicServer> <V453000> so what you want is a gate that is red when one of the signals in front of it is red, 22:59:10 <PublicServer> <Mazur> Found the problem. 22:59:12 <PublicServer> <V453000> I see 22:59:19 <PublicServer> <V453000> I think that is all doable with NOT gates and stuff 22:59:29 <PublicServer> <V453000> or you just make the AND / OR gate 22:59:40 <PublicServer> <dwarf> gtg for now, I'll be back for the evening here (GMT 3AM) 22:59:46 <PublicServer> <V453000> for example the absolute red gate as I call it is a gate which makes everything red 22:59:48 <PublicServer> <Hazmat> Inverted inputs-> or gate -> inverted output is an and gate 22:59:48 <PublicServer> <V453000> cya 22:59:54 <PublicServer> <Hazmat> bye 23:00:12 <PublicServer> *** dwarf has left the game (leaving) 23:00:21 <PublicServer> <Hazmat> Absolute red is anything-> red? 23:00:25 <dwarf> but do we have an inverter? 23:00:31 <dwarf> I have to think about this 23:00:33 <V453000> not gate 23:00:35 <PublicServer> <Hazmat> yeah 23:00:51 <PublicServer> *** Hazmat has left the game (leaving) 23:01:27 <PublicServer> <Mazur> There are several pages about OpenTTD logic on the web, I can give you some URLs. 23:03:11 <PublicServer> *** V453000 has left the game (leaving) 23:03:11 <PublicServer> *** Game paused (number of players) 23:03:29 <Hazzard> I'm going to be lagged out soon 23:03:40 <Hazzard> :( 23:06:46 *** Ryton has quit IRC 23:08:36 *** dwarf has quit IRC 23:19:36 <V453000> !rcon stop_ai 7 23:19:36 <PublicServer> V453000: Unknown company. Company range is between 1 and 15. 23:19:44 <V453000> oh you already did :) 23:19:50 <V453000> oh wait 23:28:10 <PublicServer> *** Mazur has left the game (leaving) 23:54:13 <Hazzard> !ping 23:54:14 <PublicServer> Hazzard: pong