Config
Log for #openttdcoop on 18th April 2012:
Times are UTC Toggle Colours
00:29:59  <Hazzard> !ping
00:29:59  <PublicServer> Hazzard: pong
00:35:46  <Hazzard> Is it possible to change grfs after you have already started a game?
00:35:50  <Hazzard> In singleplayer?
00:44:50  <Rhamphoryncus> Hazzard: no, not without developer tools.  The whole thing is fragile and the source of many erroneous bug reports
00:45:09  <Hazzard> Then how do you change it in multiplayer?
00:45:26  <Rhamphoryncus> I've no idea what openttdcoop uses
00:45:27  <Hazzard> On the coop server
00:45:51  <Hazzard> I don't think there would be a problem with adding more grfs, as long as none confict
00:46:49  <Rhamphoryncus> There's been many long arguments about that :P
00:48:12  <Rhamphoryncus> Thing is.. the whole system was never designed to be modular.  Never designed to keep them isolated.  Instead it's more like a playground where they happily manipulate each others' data
00:49:11  <XeryusTC> we just dl the save, change it in sp and reupload it ;)
00:49:26  <Hazzard> But how do you change it :S
00:49:31  <Rhamphoryncus> They've been tested and tweaked enough to make normal game start robust enough, but modifying after start is a whole heap more complexity, so it's NOT stable
00:51:24  <Hazzard> OK
00:51:27  <Hazzard> I gtg
00:51:33  *** Hazzard has quit IRC
01:31:13  *** Razaekel is now known as Guest728
01:31:13  *** Razaekal has joined #openttdcoop
01:31:13  *** Razaekal is now known as Razaekel
01:34:25  *** Mazur has quit IRC
01:36:35  *** Guest728 has quit IRC
01:54:51  <PublicServer> *** Game still paused (number of players)
01:54:51  <PublicServer> *** Sylf joined the game
01:56:52  <PublicServer> *** Sylf has joined company #1
02:00:36  <PublicServer> *** Sylf has left the game (leaving)
02:05:42  *** Mazur has joined #openttdcoop
02:05:42  *** ChanServ sets mode: +o Mazur
02:23:03  <Mazur> !players
02:23:05  <PublicServer> Mazur: There are currently no clients connected to the server
02:28:04  *** tycoondemon has quit IRC
02:35:24  *** pugi_ has joined #openttdcoop
02:38:09  *** pugi has quit IRC
02:38:10  *** pugi_ is now known as pugi
02:56:37  *** pugi_ has joined #openttdcoop
03:00:02  *** pugi_ has quit IRC
03:01:49  *** pugi has quit IRC
03:08:43  *** Hazzard has joined #openttdcoop
03:20:50  <Mazur> Pomtipom.
03:27:26  *** Hazzard has quit IRC
03:54:58  *** dwarf has joined #openttdcoop
03:55:59  <dwarf> !playercount
03:55:59  <PublicServer> dwarf: Number of players: 0 (0 spectators)
03:56:09  <dwarf> !password
03:56:09  <PublicServer> dwarf: fetish
03:56:38  <PublicServer> *** Game still paused (number of players)
03:56:39  <PublicServer> *** dwarf joined the game
03:59:18  <PublicServer> *** Mazur has left the game (connection lost)
03:59:18  <PublicServer> *** Game still paused (number of players)
03:59:30  <PublicServer> *** Game still paused (number of players)
03:59:30  <PublicServer> *** Game unpaused (number of players)
03:59:33  <PublicServer> *** Mazur joined the game
03:59:38  <PublicServer> <dwarf> hi Mazur
03:59:41  <PublicServer> <Mazur> Good moaning.
03:59:47  <PublicServer> <dwarf> :D
03:59:53  <PublicServer> <dwarf> evening for me
04:00:20  <PublicServer> <Mazur> Well, you can't help that.
04:04:05  <PublicServer> <dwarf> should fix BBH1
04:07:31  <PublicServer> <Mazur> With TL4 the middle connect is not necessary.
04:08:47  <PublicServer> <Mazur> Not apropos of anything,:have you read around on the Wiki?
04:09:05  <PublicServer> <dwarf> some
04:09:45  <PublicServer> <dwarf> I've read most of the basics and some special topics that came across
04:10:03  <PublicServer> <Mazur> Nice.
04:10:53  <PublicServer> <Mazur> You can add your name to the Usual Suspects on the Users page, if you like and plan on coming here more often, which I think you will.
04:11:13  <PublicServer> <dwarf> ok
04:11:28  <PublicServer> <dwarf> I was wondering where those names come from
04:12:26  <PublicServer> <Mazur> Well, new members get selected by the members.
04:13:08  <PublicServer> <Mazur> "The Usual Suspects" are the resurring characters in this lovel procduction company.
04:13:26  <PublicServer> <dwarf> :D
04:15:25  <PublicServer> <Mazur> And everybody can work in the Wiki, if somebody contributes nonsense, ads, or other unwated material, that simply gets removed.
04:16:16  <Sylf> until you become a usual suspect of spamming - then we remove you.
04:16:42  <PublicServer> <dwarf> don't think that would happen
04:16:48  <Mazur> I don't think dwarf is into that.
04:20:22  <PublicServer> <Mazur> Ok, didn't know whther you had made it or seen it and left for later or not seen it.
04:23:56  <PublicServer> <Mazur> Ignore my notes for now, they are more to remind me.
04:24:03  <PublicServer> *** dwarf has left the game (general timeout)
04:24:03  <PublicServer> *** dwarf has left the game (connection lost)
04:24:05  <PublicServer> *** Game paused (number of players)
04:24:21  <PublicServer> * Mazur salutes General Timeout
04:24:38  <dwarf> !password
04:24:38  <PublicServer> dwarf: graped
04:25:11  <PublicServer> *** dwarf has left the game (processing map took too long)
04:25:11  <PublicServer> *** dwarf has left the game (connection lost)
04:25:11  <PublicServer> *** Game still paused (number of players)
04:27:14  *** dwarf_ has joined #openttdcoop
04:27:26  <PublicServer> *** Game still paused (number of players)
04:27:26  <PublicServer> *** Game unpaused (number of players)
04:27:26  <PublicServer> *** dwarf joined the game
04:31:14  <PublicServer> <Mazur> Those bridges at to be fixed, is that something I can do now for you or did you have more plans there?
04:32:41  *** dwarf has quit IRC
04:34:27  <PublicServer> <Mazur> Anyway, now tgere is room to sync those tunnels, too.
04:36:14  <PublicServer> *** dwarf has left the game (general timeout)
04:36:14  <PublicServer> *** dwarf has left the game (connection lost)
04:36:14  <PublicServer> *** Game paused (number of players)
04:36:44  <dwarf_> !password
04:36:44  <PublicServer> dwarf_: pickax
04:37:03  <PublicServer> *** Game still paused (number of players)
04:37:03  <PublicServer> *** Game unpaused (number of players)
04:37:06  <PublicServer> *** dwarf joined the game
04:37:14  <PublicServer> <dwarf> something's wrong with my connection
04:39:02  <PublicServer> <Mazur> But I created a signal gap
04:40:27  <PublicServer> *** dwarf has left the game (general timeout)
04:40:27  <PublicServer> *** dwarf has left the game (connection lost)
04:40:27  <PublicServer> *** Game paused (number of players)
04:40:41  <PublicServer> *** Game still paused (number of players)
04:40:41  <PublicServer> *** Game unpaused (number of players)
04:40:42  <PublicServer> *** dwarf joined the game
04:42:46  <PublicServer> <Mazur> Thanks.
04:43:00  <PublicServer> <Mazur> DIdn't see that.
04:45:26  <PublicServer> <Mazur> A bit more working room.
04:45:45  <PublicServer> *** dwarf has left the game (general timeout)
04:45:46  <PublicServer> *** dwarf has left the game (connection lost)
04:45:46  <PublicServer> *** Game paused (number of players)
04:46:03  <PublicServer> *** Game still paused (number of players)
04:46:05  <PublicServer> *** Game unpaused (number of players)
04:46:06  <PublicServer> *** dwarf joined the game
04:46:13  <PublicServer> <Mazur> Maybe I shoujld shut up, everytime I say something, you timeout.
04:46:15  <PublicServer> <dwarf> It's getting really annoying
04:46:18  <PublicServer> <dwarf> :D
04:46:20  <PublicServer> <Mazur> I know.
05:13:35  <PublicServer> <dwarf> how would you prio !this
05:13:37  <PublicServer> <dwarf> ?
05:15:07  *** Rhamphoryncus has quit IRC
05:16:35  <PublicServer> <Mazur> One mo.
05:16:51  *** Hazzard has joined #openttdcoop
05:18:15  <PublicServer> <dwarf> the problem is the prio ahead
05:18:24  <PublicServer> <dwarf> it'll mess up the green
05:18:35  <PublicServer> <Mazur> Rather.
05:18:57  <Hazzard> !info
05:18:57  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 5012974995  Loan: 0  Value: 5016163315  (T:1040, R:0, P:0, S:0) unprotected
05:20:04  <PublicServer> <Mazur> Just trying it out, never done anything like this.
05:20:32  *** Hazzard_ has joined #openttdcoop
05:20:40  *** Hazzard is now known as Guest748
05:20:41  *** Hazzard_ is now known as Hazzard
05:20:49  <Hazzard> !players
05:20:52  <PublicServer> Hazzard: Client 950 (Orange) is dwarf, in company 1 (Bloggs & Co.)
05:20:52  <PublicServer> Hazzard: Client 927 (Orange) is Mazur, in company 1 (Bloggs & Co.)
05:20:59  <Hazzard> !info
05:20:59  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 5022604906  Loan: 0  Value: 5025844275  (T:1041, R:0, P:0, S:0) unprotected
05:21:41  <PublicServer> <dwarf> hmmm :D
05:22:08  <PublicServer> <dwarf> I don't ctually know how the back of a PBS behaves for presignals
05:22:27  <PublicServer> <Mazur> It doesn't.
05:22:49  <PublicServer> <Mazur> It just stops the presig from seeing the exit sigs ahead.
05:22:58  <PublicServer> <dwarf> but ends the segment
05:23:04  <PublicServer> <Mazur> Yes.
05:23:30  <PublicServer> <Mazur> And since noth lanes have it, neither is penalised over the other.
05:23:33  <PublicServer> <dwarf> It seems to work
05:23:35  <PublicServer> <Mazur> both
05:25:01  <PublicServer> *** dwarf has left the game (general timeout)
05:25:01  <PublicServer> *** dwarf has left the game (connection lost)
05:25:01  <PublicServer> *** Game paused (number of players)
05:25:22  <dwarf_> !password
05:25:22  <PublicServer> dwarf_: besets
05:25:42  <PublicServer> *** dwarf joined the game
05:25:48  <PublicServer> *** Game still paused (number of players)
05:25:48  <PublicServer> *** Game unpaused (number of players)
05:26:15  <PublicServer> <dwarf> Is the PBS for the joining track needed?
05:26:58  <PublicServer> <Mazur> I think so, to create a segment from there to hte following exit sigs.
05:27:01  *** Guest748 has quit IRC
05:27:58  <PublicServer> <dwarf> wouldn't a simple presig let it go?
05:28:00  <PublicServer> <Mazur> Now hte second one will not work, I think.
05:29:22  <PublicServer> <Mazur> Hm, the southern line of the pair does not work for hte second prio.
05:30:40  <PublicServer> <Mazur> Anyway, a join within a pari of lines is also a nono, I think.
05:33:09  *** Hazzard has quit IRC
05:33:46  <PublicServer> <Mazur> And i'm off.
05:33:51  <PublicServer> <dwarf> ok
05:33:57  <PublicServer> <Mazur> See ya.
05:33:59  <PublicServer> <dwarf> see you
05:34:01  <PublicServer> *** Mazur has left the game (leaving)
05:34:01  <PublicServer> *** Game paused (number of players)
05:34:35  <Mazur> You can always save the game and play aroud with that join in SP.
05:34:50  <Mazur> No connection problems, either.  ;-)
05:35:01  <PublicServer> <dwarf> yep, that's what I was about to do
05:35:13  <Mazur> Smart man.
05:35:15  <Mazur> BYe.
05:35:21  <PublicServer> <dwarf> bye
05:35:28  <PublicServer> *** dwarf has left the game (leaving)
05:35:37  *** Absolutis has joined #openttdcoop
05:36:05  <Absolutis> !password
05:36:05  <PublicServer> Absolutis: entice
05:36:09  <Absolutis> !players
05:36:11  <PublicServer> Absolutis: There are currently no clients connected to the server
05:36:31  <PublicServer> *** Game still paused (number of players)
05:36:34  <PublicServer> *** Absolutis joined the game
05:36:53  <PublicServer> <Absolutis> hmh, my drop/pickup got replaced
05:37:05  <PublicServer> <Absolutis> meh, idc
05:44:23  <PublicServer> *** Absolutis has left the game (leaving)
05:52:45  *** Mucht has joined #openttdcoop
05:52:46  *** ChanServ sets mode: +o Mucht
05:56:43  *** Mucht has quit IRC
06:01:45  *** fonsinchen has joined #openttdcoop
06:06:10  <dwarf_> !password
06:06:10  <PublicServer> dwarf_: entice
06:06:28  <PublicServer> *** dwarf joined the game
06:06:30  <PublicServer> *** Game still paused (number of players)
06:19:03  <PublicServer> *** dwarf has left the game (leaving)
06:26:43  *** Firartix has joined #openttdcoop
06:26:52  <dwarf_> !password
06:26:52  <PublicServer> dwarf_: entice
06:27:16  <PublicServer> *** Game still paused (number of players)
06:27:17  <PublicServer> *** dwarf joined the game
06:48:18  *** TWerkhoven[l] has joined #openttdcoop
07:06:55  *** sla_ro|master has joined #openttdcoop
07:08:44  *** Hazzard has joined #openttdcoop
07:09:29  <Hazzard> !info
07:09:29  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 5081123090  Loan: 0  Value: 5084395613  (T:1044, R:0, P:0, S:0) unprotected
07:09:32  <Hazzard> !password
07:09:32  <PublicServer> Hazzard: entice
07:09:36  <Hazzard> !players
07:09:38  <PublicServer> Hazzard: Client 982 (Orange) is dwarf, in company 1 (Bloggs & Co.)
07:10:04  <PublicServer> *** Game still paused (number of players)
07:10:04  <PublicServer> *** Game unpaused (number of players)
07:10:04  <PublicServer> *** Hazmat joined the game
07:10:07  <PublicServer> <Hazmat> Hello
07:10:19  <PublicServer> *** Hazmat has changed his/her name to Hazzard
07:11:23  <PublicServer> <dwarf> hi
07:11:55  <PublicServer> <Hazzard> you have a plan to finish?
07:12:02  <PublicServer> <dwarf> yep
07:12:24  <PublicServer> <dwarf> played out in SP while noone was here
07:12:31  *** Zeknurn has quit IRC
07:13:13  *** Zeknurn has joined #openttdcoop
07:38:57  *** fonsinchen has quit IRC
07:39:33  <PublicServer> <Hazzard> These priorities are getting very funky
07:40:19  <PublicServer> <dwarf> which ones?
07:40:29  <PublicServer> <Hazzard> A lot of them
07:40:47  <PublicServer> <Hazzard> That  doesn't work
07:40:53  <PublicServer> <Hazzard> Well I think it should
07:40:59  <PublicServer> <Hazzard> but it seems to not sometimes
07:41:05  <PublicServer> <dwarf> hm
07:41:11  <PublicServer> <dwarf> in SP it worked
07:41:33  <PublicServer> <Hazzard> It will only be a problem with high train density
07:44:12  <PublicServer> <Hazzard> The 2 tile signal gap can cause problems with very high density
07:44:13  <PublicServer> <Hazzard> should be fine for now
07:44:24  <PublicServer> <dwarf> that's true
07:45:34  <PublicServer> <Hazzard> I don't think it is neccesary to give the joining trains both lane choices
07:45:48  <PublicServer> <Hazzard> The 2 tracks join together anyway
07:46:51  <PublicServer> <dwarf> ok, we can try that
08:04:16  <PublicServer> <Hazzard> Wait a moment
08:04:26  <PublicServer> <Hazzard> dead end?
08:04:37  <PublicServer> <dwarf> where?
08:04:51  <PublicServer> <Hazzard> at the sign "dead end"
08:05:18  <PublicServer> <dwarf> Lol
08:05:28  <PublicServer> <dwarf> someone removed that rail
08:05:48  <PublicServer> <dwarf> though it really wasn't necessary
08:06:11  <PublicServer> <Hazzard> The whole mixer isn't really neccesary any more
08:06:16  *** Firartix has quit IRC
08:06:18  <PublicServer> <dwarf> yep
08:06:28  <PublicServer> <dwarf> but let me finish
08:06:30  <PublicServer> <dwarf> :D
08:07:08  <PublicServer> <dwarf> hmm
08:07:15  <PublicServer> <dwarf> or just destroy it?
08:07:54  <PublicServer> <Hazzard> Yeah, probably
08:15:49  *** tycoondemon has joined #openttdcoop
08:16:21  *** sla_ro|master has quit IRC
08:23:41  *** Maraxus has joined #openttdcoop
08:28:26  <PublicServer> <Hazzard> The money just flows in like a clock
08:28:33  <PublicServer> <dwarf> :D
08:31:01  <PublicServer> <dwarf> hmm
08:31:22  <PublicServer> <dwarf> lane 2 at SLH7 is always congested
08:32:16  <PublicServer> <dwarf> finally not now that I said it :S
08:32:18  <PublicServer> <dwarf> :D
08:32:54  <PublicServer> <Hazzard> Long doubled lanes often get desynced
08:33:08  <PublicServer> <Hazzard> There is a way to fix it but there isn't enough room there
08:33:18  <PublicServer> <dwarf> how?
08:34:06  <PublicServer> <Hazzard> an or gate connected to the exit
08:34:33  <PublicServer> <Hazzard> That stops too many trains from entering
08:40:54  *** Firartix has joined #openttdcoop
08:42:08  <PublicServer> <dwarf> everything seems to work well
08:42:23  <PublicServer> <dwarf> I should go sleep soon
08:42:29  <PublicServer> <Hazzard> Ok
08:43:03  <PublicServer> <dwarf> Nice oil platform :D
08:44:13  <PublicServer> <Hazzard> You can quit whenever
08:44:20  <PublicServer> <Hazzard> I'm not doing anything usefull
08:44:43  <PublicServer> *** Hazzard has left the game (general timeout)
08:44:43  <PublicServer> *** Hazzard has left the game (connection lost)
08:44:45  <PublicServer> *** Game paused (number of players)
08:45:12  <Hazzard> Looks like I have timed out anyway
08:45:21  <dwarf_> bye then
08:45:28  <Hazzard> See you
08:45:31  <PublicServer> *** dwarf has left the game (leaving)
09:13:49  *** dwarf_ has quit IRC
09:23:53  *** sla_ro|master has joined #openttdcoop
09:45:21  <Hazzard> !ping
09:45:21  <PublicServer> Hazzard: pong
09:45:28  <Hazzard> Anyone on?
09:45:34  <V453000> no
09:45:42  <V453000> :)
09:47:01  <Hazzard> Ok
09:47:22  <Hazzard> Do you know how to get the signals that are in PSG230?
09:48:21  <V453000> sure thing
09:48:28  <V453000> the DB set does that
09:49:48  <V453000> http://dl.dropbox.com/u/20419525/railice9_teaser.png a little preview :)
09:50:56  <Hazzard> nice
09:50:59  <Hazzard> Is that for NUTS?
09:51:07  <V453000> of course, for what else :)
09:54:00  <Hazzard> Is the DB set a trainset?
09:55:19  <Hazzard> It seems strange that the signals are part of a trainset :/
09:55:46  <V453000> yes, the trian set used in 230
09:56:01  <V453000> yeah, well .. :) some newgrfs do something really away from their core idea
09:56:31  <V453000> for example stations name from nearby industries can also make refineries anywhere on the map, disable oil rigs or let oil wells grow ...
09:56:48  <V453000> canadian stations can change fences of tracks, snowline level in arctic...
09:57:05  <V453000> it is strange but if you read readmes it is ok and usually a nice addition
09:58:42  <Hazzard> Does there happen to be a way to disable the trainset and keep the signals?
10:00:41  <Mark> 'lo
10:02:54  <Mark> V453000: nice train :)
10:04:22  <Mark> !password
10:04:22  <PublicServer> Mark: naiver
10:04:31  <PublicServer> *** Game still paused (number of players)
10:04:31  <PublicServer> *** Mark joined the game
10:05:19  <PublicServer> <Mark> v's massive superstations has a whopping 5 trains in it
10:06:14  <PublicServer> *** Mark has joined spectators
10:06:25  <V453000> :)
10:06:38  <V453000> Hazzard: I doubt there is a way to do that
10:07:23  <V453000> !password
10:07:23  <PublicServer> V453000: naiver
10:07:39  <PublicServer> *** Game still paused (number of players)
10:07:42  <PublicServer> *** V453000 joined the game
10:07:53  <PublicServer> <V453000> needs more trains. :D
10:08:29  <PublicServer> <V453000> coal + wood is almost 300 trains
10:08:45  <PublicServer> <V453000> livestock only 63 :z
10:08:48  <PublicServer> <V453000> 160 steel
10:08:58  <PublicServer> <V453000> need more cows
10:09:06  <PublicServer> <V453000> or fish :)
10:20:06  <Hazzard> biofuel
10:22:02  <Hazzard> I have been spending the last hour choosing GRFs
10:22:06  <Hazzard> :|
10:23:05  <Hazzard> dammit
10:23:14  <Hazzard> where have my beautiful NH depots gone to
10:28:33  *** burns has joined #openttdcoop
10:28:40  <Hazzard> do any of you happen to know what GRF has this ugly shack http://desmond.imageshack.us/Himg208/scaled.php?server=208&filename=benvilletransport4thjan.png&res=landing
10:29:31  <V453000> swedish rails
10:29:34  <V453000> you can disable those
10:29:38  <V453000> I like the older ones too
10:29:55  <V453000> the modern ones arent too ugly I would say, but the old ones are a lot better
10:34:26  *** condac_ has quit IRC
10:35:40  *** Hazzard_ has joined #openttdcoop
10:36:41  *** Hazzard has quit IRC
10:37:37  <PublicServer> *** V453000 has left the game (leaving)
10:43:44  *** Hazzard_ has quit IRC
12:13:02  *** sla_ro|master has quit IRC
12:33:10  *** roboboy has joined #openttdcoop
12:44:09  *** roboboy has quit IRC
12:54:10  <PublicServer> *** Mazur has left the game (connection lost)
12:54:12  <PublicServer> *** Game still paused (number of players)
12:54:26  <PublicServer> *** Game still paused (number of players)
12:54:29  <PublicServer> *** Mazur joined the game
13:02:36  <Mazur> I added another cluster of Oil Rigs for your station, Mark.
13:06:48  <sietse> !password
13:06:49  <PublicServer> sietse: feeder
13:06:51  <PublicServer> *** Sietse has left the game (connection lost)
13:06:53  <PublicServer> *** Game still paused (number of players)
13:07:13  <PublicServer> *** Game still paused (number of players)
13:07:15  <PublicServer> <Sietse> hey
13:07:16  <PublicServer> *** Sietse joined the game
13:37:22  *** Hazzard has joined #openttdcoop
13:39:31  <PublicServer> <Mazur> Hallo.
13:39:53  <PublicServer> <Mazur> Nothing moving much here, as I'm the only one.
13:46:13  *** Xotic750 has joined #openttdcoop
13:48:45  <Hazzard> Hi
13:48:49  <Hazzard> !info
13:48:49  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 5526294039  Loan: 0  Value: 5528828716  (T:1047, R:0, P:0, S:0) unprotected
13:48:56  <Hazzard> !password
13:48:56  <PublicServer> Hazzard: pounce
13:50:12  <PublicServer> *** Hazzard has left the game (processing map took too long)
13:50:12  <PublicServer> *** Hazzard has left the game (connection lost)
13:50:12  <PublicServer> *** Game still paused (number of players)
13:50:44  <Mazur> Lo, Haz.
13:53:06  <Hazzard> Ey, Maz.
14:06:30  *** freshmeatt has joined #openttdcoop
14:14:16  *** sla_ro|master has joined #openttdcoop
14:14:21  <Xotic750> !help
14:14:21  <PublicServer> Xotic750: http://www.openttdcoop.org/wiki/IRC_Commands
14:15:06  <Xotic750> !download
14:15:06  <PublicServer> Xotic750: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
14:15:06  <PublicServer> Xotic750: http://www.openttd.org/en/download-trunk/r24119
14:15:17  <Xotic750> !download lin
14:15:17  <PublicServer> Xotic750: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-linux-generic-i686.tar.xz
14:26:35  <Hazzard> !wiki
14:26:35  <PublicServer> Hazzard: http://www.openttdcoop.org/wiki/Main_Page
14:55:01  <Absolutis> does anyone play Tribes:Ascend btw?
14:55:09  <KenjiE20> yup
14:55:16  <KenjiE20> [VGS] Shazbot
14:55:37  <Absolutis> cool, I used to.
14:55:49  <Absolutis> I started this morning
14:59:18  <hylje> vgs vgs vgs
15:03:11  *** Hazzard has quit IRC
15:09:47  <PublicServer> *** Sietse has left the game (leaving)
15:12:18  *** Zeknurn has quit IRC
15:12:59  *** Zeknurn has joined #openttdcoop
15:15:06  *** dwarf has joined #openttdcoop
15:15:54  <dwarf> !playercount
15:15:54  <PublicServer> dwarf: Number of players: 2 (1 spectators)
15:16:01  <dwarf> !password
15:16:01  <PublicServer> dwarf: jugged
15:16:24  <PublicServer> *** Game still paused (number of players)
15:16:24  <PublicServer> *** Game unpaused (number of players)
15:16:25  <PublicServer> *** dwarf joined the game
15:16:44  <PublicServer> <dwarf> hi
15:20:41  <PublicServer> *** Mark has left the game (general timeout)
15:20:43  <PublicServer> *** Mark has left the game (connection lost)
15:30:27  <PublicServer> *** dwarf has left the game (leaving)
15:30:28  <PublicServer> *** Game paused (number of players)
15:43:50  *** Progman has joined #openttdcoop
15:49:38  <Mazur> Sorry I missed you, dwarf.
15:56:33  *** Razaekel is now known as Guest804
15:56:33  *** Razaekal has joined #openttdcoop
15:56:33  *** Razaekal is now known as Razaekel
15:59:42  *** Guest804 has quit IRC
16:00:51  *** dwarf has quit IRC
16:16:03  *** zpmorgan has quit IRC
16:19:53  *** dwarf has joined #openttdcoop
16:20:41  <dwarf> !password
16:20:41  <PublicServer> dwarf: canopy
16:20:57  <PublicServer> *** Game still paused (number of players)
16:20:57  <PublicServer> *** Game unpaused (number of players)
16:20:58  <PublicServer> *** dwarf joined the game
16:21:17  <PublicServer> <dwarf> hi Mazur
16:30:04  *** Ryton has joined #openttdcoop
16:33:15  <Ryton> hi dwarf, mazur, anything under construction currently?
16:33:20  *** LoPo has joined #openttdcoop
16:33:25  <PublicServer> <dwarf> no
16:33:29  <Ryton> !screen
16:33:29  <PublicServer> *** Ryton liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00004422.png)
16:33:31  <LoPo> hello
16:33:35  <PublicServer> <dwarf> just adding trains where needed
16:33:37  <LoPo> !password
16:33:37  <PublicServer> LoPo: anthem
16:33:37  <PublicServer> <Mazur> I'm fiddling with my Rif West station.
16:33:59  <PublicServer> <Mazur> And trains.
16:34:25  <Ryton> ok. no more jams ATM?
16:34:40  <PublicServer> <Mazur> Not yet looked.
16:34:50  *** mfb- has joined #openttdcoop
16:34:50  *** ChanServ sets mode: +o mfb-
16:34:50  <PublicServer> <dwarf> no, everything works fine for this load
16:34:54  <mfb-> hi
16:35:04  <PublicServer> *** mfb joined the game
16:35:05  <PublicServer> <Mazur> Hi, Mufby.
16:35:19  <PublicServer> <mfb> what, no 5th? :D
16:35:29  <PublicServer> *** LoPo has left the game (connection lost)
16:35:32  *** Razaekal has joined #openttdcoop
16:35:32  *** Razaekel is now known as Guest808
16:35:32  *** Razaekal is now known as Razaekel
16:35:34  <PublicServer> <Mazur> Dwarf is just beginning to think about it.
16:35:46  <PublicServer> *** LoPo joined the game
16:35:48  <PublicServer> <dwarf> :D
16:35:58  <PublicServer> <Mazur> It's his first game, so he likes the simple stuff.
16:36:19  *** Guest808 has quit IRC
16:36:29  <PublicServer> <mfb> BBH03 jams
16:36:51  <PublicServer> <Mazur> When you look at MSH 02a you almost wonder whether to remove part of that ring altogether.
16:37:09  <PublicServer> <Mazur> Ah yes, the oily one.
16:37:11  <PublicServer> <mfb> :D
16:37:15  <PublicServer> <Mazur> I suspected as much.
16:38:05  <PublicServer> <dwarf> add 3rd between BBH3 and MSH2?
16:38:15  <PublicServer> <Mazur> Yep.
16:38:29  <PublicServer> <mfb> up to the drop/pickup split?
16:38:47  <PublicServer> <dwarf> yep, seems ok
16:38:49  <PublicServer> <Mazur> Drop split only, I think.
16:38:56  <PublicServer> <Mazur> Needed, that is.
16:38:58  <PublicServer> <mfb> ?
16:39:17  <PublicServer> <mfb> see signs there
16:39:19  <PublicServer> <Mazur> Never mind me./
16:39:25  <PublicServer> <dwarf> ok
16:44:30  *** Rhamphoryncus has joined #openttdcoop
16:44:35  <PublicServer> <Mazur> One mo.
16:45:06  <PublicServer> <Mazur> That's not synced.
16:45:16  <PublicServer> <mfb> so what
16:45:22  <PublicServer> <Mazur> If you say so.
16:45:27  *** Xotic750 has left #openttdcoop
16:46:00  <PublicServer> *** LoPo has joined spectators
16:47:08  <PublicServer> <mfb> the missing waiting spot would be more important
16:47:16  <PublicServer> <mfb> but even that, with this traffic level...
16:47:58  <PublicServer> <Mazur> Well, it had a waiting spot now, right?
16:48:16  <PublicServer> <Mazur> Ah.
16:48:42  <PublicServer> <dwarf> now its good
16:51:10  <PublicServer> <mfb> that is problematic with CL
16:51:21  <PublicServer> <mfb> ah
16:51:24  <PublicServer> <mfb> just remove the cross
16:52:03  *** ODM has joined #openttdcoop
16:52:03  *** ChanServ sets mode: +o ODM
16:52:30  <PublicServer> <mfb> now two trains fit in
16:54:36  <PublicServer> <mfb> that gives a large gap
16:54:50  <PublicServer> <mfb> well, let's see
16:55:16  <PublicServer> <mfb> crap
16:55:18  <PublicServer> <dwarf> it worse
16:55:21  <PublicServer> <mfb> half tile
16:55:27  <PublicServer> <mfb> no
16:55:29  <PublicServer> <mfb> that is bad
16:55:31  <PublicServer> <mfb> CL
16:56:57  <PublicServer> <mfb> that fits in
16:57:55  <PublicServer> <mfb> too low
17:01:06  <PublicServer> <dwarf> why are you buying?
17:01:16  <PublicServer> <mfb> industries there would be bad
17:01:27  <PublicServer> <dwarf> ah, true
17:01:45  <PublicServer> <Mazur> Annoying, to say the least.
17:02:03  <PublicServer> <dwarf> does the !die sign actually work?
17:02:21  <PublicServer> <Mazur> Yes, instantly.  Try it out!
17:02:23  <PublicServer> <mfb> we wait until it is dead
17:02:25  <PublicServer> <mfb> that works :D
17:02:28  <PublicServer> <dwarf> :D
17:02:31  <PublicServer> <mfb> except at power plants
17:02:43  <PublicServer> <Mazur> They are immune.
17:02:45  <PublicServer> <Mazur> Alas.
17:02:51  <PublicServer> <dwarf> I supposed it may add some probability to dieing
17:03:17  <PublicServer> <mfb> no
17:03:38  <PublicServer> <dwarf> ok, gtg now
17:03:40  <PublicServer> <dwarf> cu
17:03:46  <PublicServer> <Mazur> Bye.
17:03:50  <PublicServer> *** dwarf has left the game (leaving)
17:03:52  <PublicServer> <mfb> cu
17:04:16  *** Ryton has quit IRC
17:07:38  <PublicServer> <mfb> we nearly have the same infrastructure counts than last game now
17:08:01  *** Ryton has joined #openttdcoop
17:08:40  <PublicServer> <mfb> and 6 road pieces :D
17:09:29  *** dwarf has quit IRC
17:11:47  *** Zeknurn has quit IRC
17:12:32  *** Zeknurn has joined #openttdcoop
17:14:42  *** Razaekel has quit IRC
17:22:02  <PublicServer> <mfb> hmm
17:22:16  <PublicServer> <mfb> what happened to the farm next to the network plan?
17:22:30  <PublicServer> <mfb> two empty stations
17:22:38  <PublicServer> <Mazur> Just adding it.
17:22:44  <PublicServer> <mfb> ah
17:25:14  <PublicServer> <mfb> jam in 3..2..1...
17:26:12  <PublicServer> <mfb> :D
17:26:18  <PublicServer> <mfb> mazur: watch your station
17:26:48  <PublicServer> <Mazur> Which one?
17:26:52  <PublicServer> <mfb> your new farm
17:26:58  <PublicServer> <mfb> or better: the line in front of it
17:27:00  <PublicServer> <Mazur> I am watching that.
17:27:10  <PublicServer> *** LoPo has joined company #1
17:27:22  <PublicServer> <mfb> see the jam ;)
17:27:40  <PublicServer> <Mazur> Yes, slight mistake, will be fixed soon.
17:27:50  <PublicServer> <mfb> like that?
17:27:52  <PublicServer> <mfb> fixed now
17:28:38  <PublicServer> <Mazur> Like that, for instance, but I was also working on a more permanent 2 train bay.
17:29:12  <PublicServer> <mfb> which is a good idea
17:29:15  <PublicServer> <mfb> as the train will come back
17:29:29  <PublicServer> <Mazur> Oh, is it a Boomerang?
17:29:45  <PublicServer> <mfb> at least it -should- come back later
17:30:19  <PublicServer> <mfb> and, looking at the low farm production, this probably happens before the second train has a full load
17:30:21  <PublicServer> <Mazur> Well, we're on ring 1, so the next train might lave first.
17:30:36  <PublicServer> <Mazur> Could be.
17:30:37  <PublicServer> *** XeryusTC joined the game
17:30:41  <PublicServer> <XeryusTC> hello
17:30:56  <PublicServer> <mfb> hi
17:31:02  <PublicServer> <Mazur> Hi, mystery man.
17:31:04  <PublicServer> <mfb> cheat :p
17:31:35  <PublicServer> <Mazur> Did I do that?  I didn;t think so.
17:32:05  <PublicServer> <mfb> there it is
17:32:45  <PublicServer> <Mazur> Well guessed.
17:35:20  *** Razaekel has joined #openttdcoop
17:35:22  <Maraxus> !password
17:35:22  <PublicServer> Maraxus: pallid
17:35:35  <PublicServer> *** Maraxus joined the game
17:35:43  <PublicServer> <Mazur> Hi, Murky one.
17:35:43  <PublicServer> <Maraxus> hi
17:35:46  <PublicServer> <mfb> hi
17:36:16  <PublicServer> <Mazur> Oh, "Maxi one", I thought Mark came in.
17:36:38  <PublicServer> <mfb> M. came
17:36:38  <PublicServer> <Maraxus> :)
17:36:41  <Absolutis> Marxy one?
17:36:49  *** Firestar has joined #openttdcoop
17:36:56  <Firestar> !password
17:36:56  <PublicServer> Firestar: pallid
17:37:04  <Firestar> hows going?
17:37:19  <PublicServer> <Mazur> Say that to an American, they'll go bananas.
17:37:25  <PublicServer> <Mazur> Unless they are one.
17:37:35  <PublicServer> <Mazur> Marxist, that is.
17:37:47  <Firestar> why? to which american? north or south?
17:38:07  <PublicServer> <Mazur> USAian.
17:38:14  <PublicServer> *** Firestar joined the game
17:38:18  <PublicServer> <Mazur> Star.
17:38:40  <PublicServer> <Mazur> Fire, fire, isse fire!
17:38:47  <PublicServer> <Mazur> No, no fire, only bell!
17:40:33  <PublicServer> <Firestar> nice steel livestock drop pickup btw
17:40:51  <PublicServer> <Mazur> Yes, it's purdy.
17:42:02  <PublicServer> <Mazur> Maks tranez.
17:42:17  <PublicServer> <Firestar> erm
17:42:31  <PublicServer> <Mazur> Yes?
17:42:49  <PublicServer> <Firestar> why is there a X near grain oil pickup?
17:43:28  <PublicServer> <Mazur> Not a clue.
17:43:31  *** einKarl has joined #openttdcoop
17:44:46  *** Absolutis has quit IRC
17:44:54  <PublicServer> <mfb> do we have any jams?
17:45:04  <PublicServer> <Mazur> Looking.
17:45:06  <PublicServer> <Firestar> doesnt look like it
17:45:24  <mfb-> !rcon set max_trains 1250
17:45:34  <PublicServer> <mfb> more trains!
17:46:08  <PublicServer> <mfb> höfn i horna... is messing around with the woods
17:46:19  <PublicServer> <mfb> every time I add trains, the woods just raise their production :/
17:48:14  <PublicServer> <Mazur> 100% transported.
17:48:24  <PublicServer> <Mazur> My latest farms' grain.
17:48:26  <PublicServer> <Firestar> where?
17:48:32  <PublicServer> <mfb> :p
17:48:44  <PublicServer> <mfb> next to the network plan
17:49:10  *** valhallasw has joined #openttdcoop
17:49:26  <PublicServer> <Firestar> jam
17:49:36  <PublicServer> <Mazur> Höfní Hornafirði  Farm
17:51:41  *** einKarl has quit IRC
17:52:02  <PublicServer> <mfb> yeah
17:52:05  <PublicServer> <mfb> now we have a big jam
17:52:23  <PublicServer> <LoPo> whats with !miss?
17:52:41  <PublicServer> <Mazur> West birdge will be green if road ahead is free
17:52:49  *** Neckel has joined #openttdcoop
17:52:56  <PublicServer> <mfb> fixed
17:52:59  <PublicServer> <Mazur> Check.
17:53:17  <PublicServer> <LoPo> no
17:53:19  <PublicServer> <LoPo> no
17:53:29  <PublicServer> <LoPo> ow w8\
17:53:36  <PublicServer> <LoPo> it works both ways...
17:53:46  <PublicServer> <mfb> ?
17:53:56  <PublicServer> <mfb> no
17:53:58  <PublicServer> <Mazur> The previous two-way signal.
17:54:13  <PublicServer> <Mazur> worked borg ways.
17:54:23  <PublicServer> <Mazur> both
17:54:26  <PublicServer> <mfb> that would give green
17:54:30  <PublicServer> <mfb> see?
17:54:33  <PublicServer> <LoPo> yes
17:54:37  <Neckel> hello all... I need some help
17:54:39  <PublicServer> <Mazur> But why remove the fix?
17:54:42  <PublicServer> <Mazur> Ah, demo.
17:54:46  <PublicServer> <LoPo> but now its to long
17:54:52  <PublicServer> <mfb> no problem
17:54:54  <Neckel> I am trying to set up a server in a CentOS 5 OS
17:54:56  <PublicServer> <mfb> neckel: where?
17:54:57  <Mazur> Tell me, Neckel.
17:55:00  <PublicServer> <LoPo> now its ugly
17:55:12  <Mazur> Yes.
17:55:38  <PublicServer> <LoPo> its my work... :P\
17:55:39  <Neckel> and I am getting this message now... "Error: Failed to find a graphics set. Please acquire a graphics set for OpenTTD. See section 4.1 of readme.txt. "
17:56:20  <Mazur> Ah, the game has no grapics set loaded and hasn;t found the default.
17:56:45  <PublicServer> <Firestar> LoPo: the waiting bay is 1 tile too short
17:57:00  <Neckel> so... how can I install the graphics set?
17:57:09  <Neckel> I can't find the rpm file
17:57:35  <Mazur> You need OpenGFX-0.4.4.tar in the ~/.openttd/content_download/baseset/ directory.
17:58:03  <Neckel> hum, I see
17:59:19  <Mazur> Oh, there are rpms, not sure if there's one for CentOS specific, though.
18:00:29  <Mazur> http://www.openttd.org/en/download-opengfx
18:00:45  <PublicServer> <Firestar> theres an pugrade foropengfx to btw
18:01:24  <Mazur> 0.4.4 is the latest one I use, and that's an upgrade from 0.4.1.
18:01:34  <PublicServer> <Firestar> im using that too
18:01:38  <Mazur> Latest release in opengfx is 0.4.4, released on 2012-04-14 00:00:00 UTC.
18:02:02  <Mazur> You should also be able to donwload it from Bananas, I think.
18:02:19  <Mazur> But that requires openttd to start up, which is the problem.
18:03:12  <Neckel> hum... I am taking a look at tht
18:03:45  <Mazur> http://www.openttd.org/en/download-opengfx should help you out, provided ou can find whre to put it.
18:03:52  <Mazur> you can find out...
18:04:30  <PublicServer> <mfb> :D 97% rating at the wood station
18:05:24  <PublicServer> <Firestar> again oil is gathering at kopasker valley
18:05:50  <PublicServer> <mfb> I think that was never different
18:06:32  <PublicServer> <Firestar> at least its not that much like the last time V built an oil station
18:07:31  <PublicServer> <Mazur> Oh, yes, with the trains on water sailing between little islands of station.
18:07:42  <PublicServer> <Firestar> yeah
18:08:12  *** dwarf has joined #openttdcoop
18:08:18  <dwarf> !password
18:08:18  <PublicServer> dwarf: freest
18:08:30  <PublicServer> *** dwarf joined the game
18:08:37  <PublicServer> <dwarf> hi all
18:08:40  <PublicServer> <Firestar> hi
18:10:14  *** urmet has joined #openttdcoop
18:10:30  <PublicServer> *** dwarf has left the game (general timeout)
18:10:30  <PublicServer> *** dwarf has left the game (connection lost)
18:11:22  <urmet> !password
18:11:22  <PublicServer> urmet: freest
18:14:26  *** Bassals has joined #openttdcoop
18:14:41  *** TWerkhoven has joined #openttdcoop
18:14:48  *** fonsinchen has joined #openttdcoop
18:24:04  <PublicServer> *** LoPo has left the game (leaving)
18:24:11  <LoPo> see ya
18:24:18  <PublicServer> <Maraxus> cu
18:24:20  <PublicServer> <Firestar> cu
18:24:23  <PublicServer> *** mfb has left the game (leaving)
18:32:14  <dwarf> !password
18:32:14  <PublicServer> dwarf: hewing
18:32:34  <PublicServer> *** Firestar has left the game (leaving)
18:32:39  <PublicServer> *** dwarf joined the game
18:32:40  *** Firestar has quit IRC
18:35:20  *** freshmeatt has quit IRC
18:36:26  <PublicServer> *** Mazur has joined spectators
18:40:21  *** LoPo has quit IRC
18:43:24  *** valhallasw has quit IRC
18:49:22  <PublicServer> *** Maraxus has joined spectators
18:55:38  *** Neckel has quit IRC
18:57:50  <PublicServer> *** Maraxus has left the game (leaving)
18:59:02  <PublicServer> <dwarf> gtg
18:59:06  <PublicServer> <dwarf> bye
18:59:16  <PublicServer> *** dwarf has left the game (leaving)
18:59:16  <PublicServer> *** Game paused (number of players)
19:04:03  *** pugi has joined #openttdcoop
19:07:25  *** urmet has quit IRC
19:09:42  <PublicServer> *** XeryusTC has left the game (leaving)
19:12:56  *** dwarf has quit IRC
19:13:09  *** Maraxus has quit IRC
19:23:05  *** fonsinchen has quit IRC
19:27:15  *** sla_ro|master has quit IRC
19:30:03  *** fonsinchen has joined #openttdcoop
19:48:49  *** valhallasw has joined #openttdcoop
19:51:12  *** fonsinchen has quit IRC
20:11:18  *** Ryton has quit IRC
20:20:22  *** TWerkhoven has quit IRC
20:25:22  *** sla_ro|master has joined #openttdcoop
20:27:17  *** Progman has quit IRC
20:41:04  *** Chris_Booth has joined #openttdcoop
20:41:51  <Chris_Booth> hi all
20:49:59  <V453000> elo
20:50:27  <Chris_Booth> hi V
20:50:51  <V453000> hi hi :) new pax trains coming in next nuttah :p
20:51:01  <V453000> ice not gonna be camelshit anymore
20:51:16  <Chris_Booth> guess who gets voice in PZ all the time now?
20:51:29  <V453000> xD
20:51:34  <Chris_Booth> i liked the ICE they where like UKRS
20:51:49  <V453000> you really liked those? :/
20:51:53  <Chris_Booth> you had to have lots of them to make it work
20:51:56  <Chris_Booth> yes
20:52:09  <Chris_Booth> I hate 2cc's and DBXL ICE as they are to good
20:52:16  <V453000> well now they are a lot better
20:52:18  <V453000> ah
20:52:24  <V453000> well stats stay
20:52:25  <Chris_Booth> maybe something in the middle would be fun
20:52:28  <V453000> I have just redrawn them
20:52:36  <Chris_Booth> ah okay good
20:52:44  <V453000> BTW the toyland game you played had halved capacity of pax wagons
20:53:01  <V453000> 20 per wagon was too low
20:53:06  <V453000> and not intentional either
20:53:11  <Chris_Booth> 40 is normal
20:53:16  <Chris_Booth> 60 is to big
20:53:35  <V453000> 40 is ice currently
20:53:40  <V453000> rail ice that is
20:54:24  <Chris_Booth> I am not playing pax for a few games now
20:54:29  <Chris_Booth> I have over paxed it :P
20:55:03  <V453000> well lets see
20:55:15  <V453000> http://dl.dropbox.com/u/20419525/railice9_teaser.png
20:55:35  <Chris_Booth> that better not be openttd train porn
20:55:56  <V453000> xd
20:56:03  <Chris_Booth> it is how did I know
20:56:56  <Chris_Booth> they look nice now
20:56:59  <V453000> :)
20:57:27  <V453000> I have one more almost complete
20:58:18  <V453000> http://dl.dropbox.com/u/20419525/railice8_teaser.png
20:58:22  <Chris_Booth> kinda a cross between the ICE3 and CRH380A
20:58:25  <V453000> very UKRSish imo
20:58:53  <Chris_Booth> yes that one is
20:59:25  <Chris_Booth> V453000: http://en.wikipedia.org/wiki/British_Rail_Class_390
20:59:26  <Webster> Title: British Rail Class 390 - Wikipedia, the free encyclopedia (at en.wikipedia.org)
20:59:33  <Chris_Booth> like that :P
21:00:26  <V453000> quite a bit :)
21:00:38  <V453000> so those are ice 8 and 9
21:00:45  <V453000> 5 6 7 to draw
21:00:59  *** ODM has quit IRC
21:01:22  <Chris_Booth> can I give you some real trains to inspire 5?
21:02:28  <V453000> if you want
21:04:00  <Chris_Booth> http://en.wikipedia.org/wiki/ETR_460 and http://en.wikipedia.org/wiki/British_Rail_Class_43_%28HST%29
21:04:01  <Webster> Title: ETR 460 - Wikipedia, the free encyclopedia (at en.wikipedia.org)
21:04:34  <V453000> nice, yes. Something as square as the first one is probably going to be like it
21:09:52  *** dwarf has joined #openttdcoop
21:09:54  <dwarf> !password
21:09:54  <PublicServer> dwarf: afters
21:10:22  <PublicServer> *** Game still paused (number of players)
21:10:23  <PublicServer> *** dwarf joined the game
21:11:46  <PublicServer> *** dwarf has left the game (leaving)
21:11:51  *** dwarf has quit IRC
21:12:16  *** Zeknurn has quit IRC
21:12:57  *** Zeknurn has joined #openttdcoop
21:19:55  *** Chris_Booth has quit IRC
21:31:47  *** Bassals has quit IRC
21:50:33  *** valhallasw has quit IRC
21:51:01  *** Firartix has quit IRC
22:01:46  *** TWerkhoven[l] has quit IRC
22:12:50  *** RayeS has joined #openttdcoop
22:12:57  <RayeS> Evening :)
22:14:10  <V453000> hello
22:15:06  *** Hazzard has joined #openttdcoop
22:19:11  *** Rayess has joined #openttdcoop
22:19:52  *** mfb- has quit IRC
22:22:55  *** dwarf has joined #openttdcoop
22:24:27  <dwarf> !password
22:24:27  <PublicServer> dwarf: afters
22:24:49  <PublicServer> *** Game still paused (number of players)
22:24:50  <PublicServer> *** dwarf joined the game
22:25:04  *** RayeS has quit IRC
22:25:09  *** Rayess is now known as RayeS
22:27:45  <RayeS> is the TS server down?
22:27:47  *** Razaekel is now known as Guest842
22:27:47  *** Razaekal has joined #openttdcoop
22:27:47  *** Razaekal is now known as Razaekel
22:28:19  <PublicServer> <dwarf> I don't know
22:28:39  <PublicServer> <dwarf> could you join the company so I can build?
22:29:03  <RayeS> well im just new here on openttdcoop so im reading the wiki a bit :>
22:29:08  <RayeS> as im interested to join
22:29:21  <RayeS> so i will be there in a couple of minutes :)
22:29:25  <PublicServer> <dwarf> I mean the company in this game
22:29:33  <RayeS> I know what u mean
22:29:42  <PublicServer> <dwarf> at least two players so it gets unpaused
22:29:55  *** Guest842 has quit IRC
22:29:56  <RayeS> I got that =] I'll be on my way in a bit
22:30:10  <PublicServer> <dwarf> ah, ok
22:31:14  <Hazzard> !info
22:31:14  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Bloggs & Co.'  Year Founded: 2100  Money: 6327769648  Loan: 0  Value: 6334493668  (T:1164, R:0, P:0, S:0) unprotected
22:31:23  <Hazzard> Too many trains for me
22:31:29  <Hazzard> Have fun
22:32:31  <RayeS> Seems like I need an older version :)
22:35:06  <Hazzard> !dl
22:35:06  <PublicServer> Hazzard: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
22:35:07  <PublicServer> Hazzard: http://www.openttd.org/en/download-trunk/r24119
22:35:45  <Hazzard> Thats the nightly that the server currently runs.
22:35:53  <RayeS> aaah
22:36:11  <RayeS> whats the difference between nightly and stable then? =]
22:37:11  <V453000> nightly is much more badass
22:37:26  <RayeS> ^^ asin?
22:37:40  <RayeS> im known with openTTD from quite some time ago and I cant remember nightly versions
22:37:53  <Hazzard> Stable are big releases
22:39:26  <RayeS> I have to uninstall normal version first I guess as it still shows me incorrect version
22:39:26  <RayeS> :)
22:39:49  <V453000> no
22:39:57  <V453000> you just download the archive and unzip it
22:40:05  <V453000> the installator does the same
22:40:14  <RayeS> did it, started it and it tells me incorrect version :<
22:40:14  <V453000> so you can have multiple versions at the same time
22:40:25  <V453000> if you overwrote the files, it cant show incorrect version
22:40:32  <RayeS> nope other folder as well
22:40:50  <V453000> and you started the game from the exe in that folder?
22:40:56  <RayeS> yep ofc =]
22:41:13  <RayeS> it does say something about the basic graphic set
22:41:16  <RayeS> that it misses some sprites
22:41:38  <RayeS> should I remove my 32bpp graphic set?
22:42:25  <V453000> no clue
22:42:46  <V453000> if you use the 8bpp it is sure to work, dont know about the rest
22:42:55  <RayeS> lets see
22:43:53  <RayeS> it says please update the base graphics set, with a red pop-up :/
22:44:25  <V453000> update it? :D
22:44:36  <V453000> you use opengfx I guess
22:44:37  <RayeS> oooh wait.. I got R24149 :>
22:44:44  <RayeS> ./facepalm
22:44:46  <V453000> !dl
22:44:46  <PublicServer> V453000: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
22:44:46  <PublicServer> V453000: http://www.openttd.org/en/download-trunk/r24119
22:44:57  <V453000> just append the OS you have
22:45:01  <V453000> and you get correct rev
22:45:14  <V453000> like !dl win64 for example
22:45:40  <RayeS> there we go
22:45:44  <RayeS> downloading newgrf content now
22:47:01  <RayeS> !dl win64
22:47:01  <PublicServer> RayeS: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win64.zip
22:47:08  <RayeS> ye got that..
22:47:19  <RayeS> still the newgrf thingy is now missmatching.. lets see
22:47:37  <V453000> you have our grf pack? ..
22:47:43  <V453000> @quickstart
22:47:44  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
22:47:45  <RayeS> downloaded it ingame
22:47:51  <V453000> read that please
22:48:15  <RayeS> checko!
22:49:03  <PublicServer> <dwarf> it also tells me every time that it misses some sprites
22:49:14  <PublicServer> <dwarf> but it seems to work just fine
22:49:41  <PublicServer> <dwarf> and I have reinstalled multiple times with the proper newgrfs
22:50:00  <PublicServer> <dwarf> maybe it conflicts with the other versions I have
22:50:03  <RayeS> well it seems if you have the 32bpp it says that
22:50:08  <RayeS> as I deleted that and it no longer gives me that error
22:55:02  <Hazzard> !password
22:55:02  <PublicServer> Hazzard: cocked
22:55:14  <Hazzard> :/
22:55:39  <PublicServer> *** Game still paused (number of players)
22:55:42  <PublicServer> *** Hazzard joined the game
22:56:07  <PublicServer> *** Game still paused (number of players)
22:56:07  <PublicServer> *** Game unpaused (number of players)
22:56:10  <PublicServer> *** RayeS joined the game
22:56:30  <V453000> welcome ^^
22:56:48  <RayeS> :> yay
22:57:00  <PublicServer> <Hazzard> laggg
22:57:19  <V453000> anyway, good night
22:57:38  <RayeS> nn
22:59:57  <RayeS> ok thats quite bizar at first sight
23:05:22  <Mark> !password
23:05:22  <PublicServer> Mark: pealed
23:05:27  <PublicServer> *** Mark has left the game (connection lost)
23:05:51  <PublicServer> *** Mark joined the game
23:07:47  <PublicServer> *** dwarf has left the game (leaving)
23:08:16  <PublicServer> *** Mark has left the game (general timeout)
23:08:16  <PublicServer> *** Mark has left the game (connection lost)
23:08:18  <PublicServer> *** Game paused (number of players)
23:08:23  <PublicServer> *** Hazzard has left the game (general timeout)
23:08:23  <PublicServer> *** Hazzard has left the game (connection lost)
23:08:45  <Hazzard> lol
23:13:22  *** dwarf has quit IRC
23:16:11  *** sla_ro|master has quit IRC
23:16:43  <PublicServer> *** RayeS has left the game (leaving)
23:25:27  <PublicServer> *** Mazur has joined company #1
23:37:34  *** Razaekel has quit IRC
23:41:21  *** Razaekel has joined #openttdcoop

Powered by YARRSTE version: svn-trunk