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00:28:44 *** th_gergo has quit IRC 01:48:44 *** Razaekel has joined #openttdcoop 02:02:14 *** dwarf has joined #openttdcoop 02:02:16 <dwarf> !password 02:02:16 <PublicServer> dwarf: lentil 02:02:34 <dwarf> hi 02:02:38 <PublicServer> *** Game still paused (number of players) 02:02:39 <PublicServer> *** dwarf joined the game 02:04:06 <PublicServer> *** dwarf has left the game (leaving) 03:05:48 *** Rhamphoryncus has joined #openttdcoop 03:11:00 *** Zeknurn has quit IRC 03:11:41 *** Zeknurn has joined #openttdcoop 04:28:28 *** Cermix has joined #openttdcoop 04:29:29 <Cermix> !password 04:29:29 <PublicServer> Cermix: lentil 04:29:49 <PublicServer> *** Cermix has left the game (connection lost) 04:29:49 <PublicServer> *** Game still paused (number of players) 04:30:06 <PublicServer> *** Cermix has left the game (connection lost) 04:30:06 <PublicServer> *** Game still paused (number of players) 04:30:28 <PublicServer> *** Game still paused (number of players) 04:30:28 <PublicServer> *** Cermix joined the game 04:31:05 <PublicServer> *** Cermix has joined spectators 05:39:53 <PublicServer> *** Game still paused (number of players) 05:39:56 <PublicServer> *** Mazur joined the game 06:01:39 *** Big_Meech_ has quit IRC 06:05:08 *** CaveJohnson has quit IRC 06:07:15 <PublicServer> *** Mazur has left the game (leaving) 06:27:00 *** Firestar has joined #openttdcoop 06:27:16 <Firestar> howre things there going? 06:27:38 *** Firestar has quit IRC 06:29:09 *** sla_ro|master has joined #openttdcoop 06:41:34 <Mazur> Quite well, by hte last look. 06:48:10 *** TWerkhoven has joined #openttdcoop 07:13:20 *** Hazzard has joined #openttdcoop 07:14:31 <Hazzard> Hello 07:15:16 <dwarf> hi 07:15:50 <dwarf> I have a plan for rebuilding MSH3 07:16:01 <dwarf> but first I have to walk home 07:16:12 <dwarf> I'll come back in about an hour 07:16:14 <PublicServer> <Cermix> LoPo is working on it 07:16:42 <dwarf> not the station, only the out direction 07:17:01 <dwarf> I saw he was working on a 3rd lane as well 07:17:22 <dwarf> but I don't think those would interfere 07:17:43 <dwarf> in fact I rely on him finishing that ;) 07:17:53 <PublicServer> <Cermix> I think that Beer station needs more attention.. 07:18:00 <PublicServer> <Cermix> Its overloaded as hell.. 07:19:20 <dwarf> there adding a few platforms to the ends would help 07:19:30 <PublicServer> <Cermix> yes.. 07:19:35 <dwarf> at least would improve the situation 07:22:05 <PublicServer> *** Mazur has left the game (connection lost) 07:22:05 <PublicServer> *** Game still paused (number of players) 07:22:16 <PublicServer> *** Game still paused (number of players) 07:22:19 <PublicServer> *** Mazur joined the game 07:27:18 <PublicServer> <Cermix> Mazur: want unpause? 07:29:32 *** th_gergo has joined #openttdcoop 07:30:24 <Mazur> No, Cermix, I'm here to provide dwarf with moving targets whne he comes back, and to build then, if I see something. 07:30:46 <Cermix> fine 07:32:28 <Hazzard> Lol 07:35:49 *** dwarf has quit IRC 07:37:14 *** TWerkhoven has quit IRC 07:38:05 *** pugi has joined #openttdcoop 07:38:38 *** fonsinchen has joined #openttdcoop 07:44:12 *** dwarf has joined #openttdcoop 07:44:27 <dwarf> re 07:44:32 <dwarf> !password 07:44:32 <PublicServer> dwarf: whirls 07:44:48 <PublicServer> *** Game still paused (number of players) 07:44:49 <PublicServer> *** Game unpaused (number of players) 07:44:51 <PublicServer> *** dwarf joined the game 07:45:19 *** roboboy has joined #openttdcoop 07:49:40 <Hazzard> brb 07:50:18 <Hazzard> !ping 07:50:18 <PublicServer> Hazzard: pong 07:50:21 <Hazzard> nevermind 08:02:29 *** Hazzard has quit IRC 08:07:52 *** roboboy has quit IRC 08:08:46 *** Hazzard has joined #openttdcoop 08:09:39 *** Maraxus has joined #openttdcoop 08:20:15 <PublicServer> <dwarf> aaaaaahhhhhh 08:20:29 <PublicServer> <Cermix> lol.. 08:23:10 *** fonsinchen has quit IRC 08:27:44 *** Tray has joined #openttdcoop 08:29:29 *** Hazzard has quit IRC 08:31:59 <PublicServer> <Cermix> Who the hell bought train 723 and 725?! 08:32:29 <PublicServer> *** Cermix has joined company #1 08:32:47 <PublicServer> <dwarf> ahhh 08:33:09 <PublicServer> <dwarf> someone bought a bunch of ill-fitted trains, I met some of them too 08:33:28 <PublicServer> <Cermix> Yesterday I fixed at least 15 trains like this..... 08:33:42 <PublicServer> <Cermix> and I wote !! IMPORTANT NOTE !!... 08:34:32 <PublicServer> <Cermix> ok, both trains fixed.. 08:43:04 <PublicServer> <Cermix> please.. expand beer station.. 08:52:12 *** paragith has joined #openttdcoop 09:05:47 <PublicServer> <Cermix> who again? :D 09:37:23 <PublicServer> <Mazur> Beer doies not seem to need expansion. 09:37:42 <PublicServer> <dwarf> yea, just about to build a 4th exit 09:37:58 <PublicServer> <dwarf> but the msh needs rebuild first 09:38:00 <Cermix> beer was already expanded.. 09:38:07 <PublicServer> <Mazur> Ah, exit, that's another matter, 09:39:45 <PublicServer> <dwarf> actually, it's really simple 09:40:11 <PublicServer> <dwarf> I'll just bomb the whole mixer 09:40:15 <PublicServer> <dwarf> no need for it 09:40:21 <PublicServer> <Mazur> Should be, since V build hte damn MSH. 09:40:36 <PublicServer> <Mazur> V usually knows what he's doing.... 09:41:18 <PublicServer> <dwarf> it looks like it was designed for 2 out 09:41:32 <PublicServer> <dwarf> 4->4 no mixing will be needed 09:41:44 <PublicServer> <Mazur> It was build for 2 out. 09:41:54 <PublicServer> <dwarf> I'll mix the ML in, that has very low traffic 09:41:54 <PublicServer> <Mazur> As we started out with 2-2. 09:42:24 <PublicServer> <dwarf> ok, I meant that it wasn't properly rebuilt since 09:46:09 *** paragith has quit IRC 09:46:10 <PublicServer> *** Cermix has left the game (leaving) 09:54:14 *** Cermix has quit IRC 09:57:51 *** fonsinchen has joined #openttdcoop 10:04:53 *** cermix has joined #openttdcoop 10:06:02 <cermix> !password 10:06:02 <PublicServer> cermix: pureed 10:06:16 <PublicServer> *** Cermix joined the game 10:08:44 *** sla_ro|master has quit IRC 10:09:13 *** LoPo has joined #openttdcoop 10:09:18 <LoPo> hi 10:09:21 <LoPo> !password 10:09:21 <PublicServer> LoPo: pureed 10:09:24 <PublicServer> <dwarf> hi 10:09:33 <PublicServer> *** LoPo joined the game 10:11:23 <PublicServer> <LoPo> dwarf 10:11:34 <PublicServer> <LoPo> why the mod? 10:11:36 <PublicServer> <dwarf> yea? 10:11:44 <PublicServer> <LoPo> prio mod? 10:12:26 <PublicServer> <dwarf> ahh, played in sp, and if it gets jammed, it gets permanently jammed 10:12:32 <PublicServer> <dwarf> but even with the mod 10:12:38 <PublicServer> <LoPo> ... 10:12:52 <PublicServer> <dwarf> the que goes completely around 10:13:08 <cermix> hi LoPo 10:13:52 <PublicServer> <LoPo> there 10:14:03 <PublicServer> <LoPo> now it can que inside the depot 10:14:15 <PublicServer> <dwarf> cool 10:14:41 <PublicServer> <dwarf> I messed up the other one too 10:14:53 <PublicServer> <Mazur> Only depot after PBS doesn't work, I think. 10:15:47 <PublicServer> <Mazur> That works. 10:15:50 <PublicServer> <Mazur> Definately. 10:18:08 <PublicServer> <Mazur> What's with he blocked third line? 10:18:27 <PublicServer> <LoPo> nothing :P 10:18:39 <PublicServer> <LoPo> some train took the PFT 10:18:49 <PublicServer> <LoPo> because i was working on the line 10:19:07 <PublicServer> <Mazur> Just thought I'd mention it. 10:19:29 <PublicServer> <LoPo> :) 10:19:31 <PublicServer> <LoPo> thx 10:19:56 <PublicServer> <Mazur> After all, you might not even want to use that line, so who am I to argue. 10:20:31 <PublicServer> <LoPo> what you mean? 10:21:09 <PublicServer> <Mazur> I was jokingly suggeesting you might have intentionally blocked that line for some reason. 10:21:15 <PublicServer> <LoPo> ow :P 10:21:21 <PublicServer> <LoPo> k :) hehe 10:24:00 <PublicServer> <LoPo> that is one big split dwarf :P 10:26:18 <V453000> !password 10:26:18 <PublicServer> V453000: mopped 10:26:36 <PublicServer> <V453000> hy 10:26:37 <PublicServer> *** V453000 joined the game 10:26:40 <PublicServer> <LoPo> hi 10:26:48 <PublicServer> <Mazur> low 10:27:03 <PublicServer> <Cermix> hi V 10:28:09 *** Hazzard has joined #openttdcoop 10:28:41 <Hazzard> Hey V453000, I have a grf question 10:28:49 <V453000> out with it 10:29:58 <Hazzard> If I want my vehicle to only be able to cary passengers, what should I do with the "refittable_cargo_classes" and "non_refittable_cargo_classes" ? 10:30:14 <V453000> CC_PASSENGERS 10:30:17 <V453000> for refittable 10:30:26 <Hazzard> And the other is omitted? 10:30:28 <V453000> non refittable can stay empty 10:30:38 <V453000> you migh want to include CC_MAIL or CC_ARMOURED 10:30:45 <V453000> armoured is things like gold, valuables, diamonds 10:31:20 <V453000> http://newgrf-specs.tt-wiki.net/wiki/NML:Cargos 10:31:46 <Hazzard> Ah 10:31:50 <Hazzard> Thanks! 10:32:05 <PublicServer> <V453000> very welcome 10:32:40 <PublicServer> <Mazur> dwrf wanted to nuke your balancing at MSH beer. I might have dissuaded him. 10:33:06 <PublicServer> <dwarf> I rebuilt it 10:33:13 <PublicServer> <dwarf> the west exit 10:33:14 <Hazzard> LOL 10:33:32 <PublicServer> <V453000> sure why not 10:33:46 <PublicServer> <Mazur> That was what I did not know. 10:33:48 <PublicServer> <Cermix> I gtg.. see ya guys 10:33:50 <PublicServer> <Mazur> ;-) 10:33:56 <PublicServer> <Mazur> BY, Cermix. 10:33:58 <PublicServer> *** Cermix has left the game (leaving) 10:33:58 <PublicServer> <V453000> see you 10:34:03 *** cermix has quit IRC 10:34:22 <PublicServer> <dwarf> bye 10:34:32 <Hazzard> What is express? 10:34:38 <Hazzard> Cargo type? 10:34:49 <V453000> cargo class you mean 10:34:55 <PublicServer> <dwarf> Beer exit done 10:34:58 <V453000> goods and stuff 10:35:14 <V453000> I dont exactly know which cargo belongs to what classes, I recommend just testing it out 10:35:20 <PublicServer> <Mazur> Unless it's Daily Express, in whihc case it's manure. 10:35:37 <V453000> http://newgrf-specs.tt-wiki.net/wiki/CargoTypes#Cargo_Labels 10:35:40 <V453000> here 10:38:16 <PublicServer> <Mazur> Well done 10:38:21 <V453000> you can also exclude cargoes from the class by non_refittable_cargo(COAL) for example 10:38:24 <PublicServer> <LoPo> :P 10:39:28 <V453000> ah, that 10:39:39 <V453000> http://paste.openttdcoop.org/show/1360/ Hazzard 10:40:37 <V453000> this says that the wagon always loads liquid things except rubber, it cannot load bulk cargoes and it can load livestock, fish and fizzy drinks 10:40:56 <V453000> the whole cargo stuff is quite complicated :z 10:41:45 <Hazzard> is non_refittable_cargo_classes: bitmask(CC_BULK); needed? 10:42:30 *** theholyduck has joined #openttdcoop 10:43:51 <Hazzard> Wouldn't CC BULK not being in the refittable cargo classes imply that it not refittable? 10:44:28 <V453000> sure 10:44:43 <PublicServer> *** Mazur has left the game (leaving) 10:44:49 <V453000> it is also for some future compatibility with newgrfs 10:45:17 <Hazzard> Ok 10:45:19 <Hazzard> That makes sense 10:45:23 <Hazzard> I guess 10:46:27 <V453000> or maybe I just needed to exclude something 10:46:29 <V453000> idk anymore 10:46:48 <Hazzard> Ok :) 10:48:37 *** fonsinchen has quit IRC 10:49:41 <Hazzard> can you have include ALL_NORMAL_CARGO_CLASSES 10:49:44 <Hazzard> and exclude some? 10:51:39 <PublicServer> <LoPo> who did that? 10:51:53 <PublicServer> <dwarf> sry, it was me 10:52:19 <PublicServer> <dwarf> I'll revert it 10:53:01 <PublicServer> <LoPo> i see 10:53:04 <PublicServer> <LoPo> hmm 10:55:08 <PublicServer> <LoPo> this is beter :) 10:55:38 <PublicServer> <dwarf> :D 10:56:04 <PublicServer> <dwarf> sharp turn 10:56:30 <PublicServer> <LoPo> you mean here 10:56:46 <PublicServer> <dwarf> that as well 10:56:56 <PublicServer> <dwarf> also the one I fixed 10:57:22 <PublicServer> <LoPo> ah :) 11:01:30 <Hazzard> This is confusing 11:01:57 <PublicServer> <Sietse> heya 11:02:03 <PublicServer> *** Sietse has joined company #1 11:04:15 <Hazzard> V453000: The website says not to use "refittable_cargo_types" 11:04:27 <V453000> I was told to 11:05:28 <Hazzard> Just thought I would mention it 11:05:37 <Hazzard> I noticed it on the page I was looking at 11:07:55 <V453000> idk, I have it this way, it works :) 11:08:37 <Hazzard> Do you know what cost factor and running cost factor do? 11:09:54 <planetmaker> cost factor: purchase cost. running cost factor: running cost 11:10:17 <planetmaker> they are multiplicators to the respective base costs 11:10:41 <planetmaker> which base costs is defined by... another property :-) 11:10:51 <planetmaker> (at least for trains) 11:11:32 <Hazzard> [STEAM | DIESEL | ELECTRIC | ROADVEH | NONE] ? 11:11:57 <planetmaker> NONE probably is not available 11:12:07 <Hazzard> Ok 11:12:15 <Hazzard> So what is the actual base cost? 11:12:25 <planetmaker> depends :-P 11:12:45 <planetmaker> on what you make it. On difficulty setting. On inflation correction 11:12:56 <planetmaker> and on other base cost only newgrfs 11:13:07 <Hazzard> Ok 11:13:32 <Hazzard> That makes more sense 11:14:35 <planetmaker> Hazzard: als wrt cargo classes: Only set those classes which the vehicle CAN refit to. 11:15:16 <planetmaker> It's problematic to exclude classes... unless you want to exclude a cargo which can have a representation of the kind. 11:17:46 <planetmaker> http://newgrf-specs.tt-wiki.net/wiki/Action0/Cargos#CargoClasses_.2816.29 <-- go by that table actually 11:18:12 *** Jupix has quit IRC 11:20:03 <planetmaker> and make any specific cargo support via cargo_allow_refit and cargo_disallow_refit 11:20:16 <planetmaker> that way you're much better future proof 11:21:08 <Hazzard> Ok 11:21:31 <Hazzard> Can I ask you another question? 11:22:14 <planetmaker> you already did ;-) 11:22:25 <Hazzard> :( 11:22:26 <Hazzard> Lol 11:22:36 <planetmaker> generally actually I advise to discuss NewGRF programming in #openttd rather than here 11:24:01 <planetmaker> Hazzard: generally the rule applies "don't ask to ask, just ask" ;-) 11:24:24 <V453000> ^ 11:24:34 <Hazzard> I always feel like I am pestering people 11:24:52 <V453000> here? never :p 11:24:57 <planetmaker> Hazzard: that's why the rule applies. Ask. Those who don't feel pestered will answer, if they have time 11:25:57 <Hazzard> Ok 11:26:03 <Hazzard> So what do misc flags do? 11:26:33 <planetmaker> well... 11:26:37 <planetmaker> generally actually I advise to discuss NewGRF programming in #openttd rather than here 11:26:38 <V453000> just read the spec :d 11:26:46 <planetmaker> :-P 11:26:58 <planetmaker> general NewGRF programming is a bit off-topic here 11:27:08 <Hazzard> Yeh 11:27:15 <V453000> XXX=[TILT | 2CC | MU | FLIP | AUTOREFIT] quite clear :p 11:27:42 <planetmaker> and #openttd has those people who can help. And keeps noise done here :-p 11:28:10 <V453000> but yeah discussing this there is probably better 11:32:52 <PublicServer> <dwarf> duh 11:32:58 <PublicServer> <dwarf> I must sleeeep 11:33:06 <PublicServer> <LoPo> sleep? 11:33:17 <PublicServer> <LoPo> you can sleep when your dead 11:33:19 <PublicServer> <Sietse> NZ based right? 11:33:29 <PublicServer> <LoPo> :P 11:33:35 <PublicServer> <dwarf> :D 11:36:55 <PublicServer> <LoPo> hmmmm, coffe! :D 11:37:05 <PublicServer> <LoPo> omg caffe* 11:41:42 <planetmaker> @records 11:41:42 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 11:49:35 <Mark> hiya 11:49:42 <PublicServer> <Sietse> hey Mark 11:49:44 <PublicServer> <LoPo> hi 11:50:12 <Mark> LoPo: coffee :P 11:50:18 <PublicServer> <LoPo> argh! 11:50:24 <PublicServer> <LoPo> i need more :D 11:50:26 <PublicServer> <Sietse> bring me some as well 11:50:36 <PublicServer> <Sietse> everyone out of caffeine?\ 11:50:42 * Mark isnt 11:50:49 * Mark hands everyone a tripple espresso 11:51:01 <PublicServer> <LoPo> thx 11:51:04 <Mark> !password 11:51:04 <PublicServer> Mark: breded 11:51:12 <Hazzard> Thanks 11:51:12 <PublicServer> *** Mark joined the game 12:04:03 <PublicServer> *** dwarf has left the game (leaving) 12:04:33 *** Razaekal has joined #openttdcoop 12:04:33 *** Razaekel is now known as Guest1939 12:04:33 *** Razaekal is now known as Razaekel 12:07:27 <PublicServer> <LoPo> wtf :P 12:09:58 *** Guest1939 has quit IRC 12:10:17 <PublicServer> <Mark> see !here 12:10:35 <PublicServer> <LoPo> ? 12:10:37 <PublicServer> <LoPo> yes 12:10:39 <PublicServer> <Mark> say, both waiting bays are full, what decides which train gets to join first if the prio is cleared? 12:11:02 <PublicServer> <LoPo> i say the middel track :) 12:11:04 <PublicServer> <Mark> you think it's random? 12:11:07 <PublicServer> <LoPo> no 12:11:17 <PublicServer> <Mark> test time 12:11:23 <PublicServer> <LoPo> but that is not what i tried to figure out :P 12:12:53 <PublicServer> <Mark> lets see 12:13:17 <PublicServer> <LoPo> hmmm 12:13:28 <PublicServer> <Mark> you think its the one that has been waiting longest? 12:13:40 <PublicServer> <LoPo> dunno 12:13:42 <PublicServer> <Mark> that would be fair i suppose 12:13:48 <PublicServer> <LoPo> looks like it 12:14:26 <PublicServer> <Mark> hmmm 12:14:32 <PublicServer> <LoPo> its random :P 12:14:42 <PublicServer> <Mark> it now prefers the bottom one :P 12:15:02 <PublicServer> <Mark> hmmm 12:15:37 <PublicServer> <Mark> ? :D 12:15:53 <PublicServer> <LoPo> oe :S 12:16:11 <PublicServer> <Mark> hmm wtf 12:17:33 <PublicServer> <LoPo> lol :P 12:17:37 <PublicServer> <Mark> weird 12:18:51 <PublicServer> <Mark> just the bottom one again 12:19:49 <PublicServer> <Mark> ??? :D 12:20:07 <PublicServer> <Mark> definetly not random 12:20:09 <PublicServer> <LoPo> thats why this sucks 12:20:29 <PublicServer> <LoPo> we should build them like this 12:21:00 <PublicServer> <LoPo> but great test :) 12:21:10 <PublicServer> <Mark> hmm good point 12:21:13 <PublicServer> <LoPo> weird why it takes the outer only... 12:21:20 <PublicServer> <Mark> slightly less effecient though 12:21:30 <PublicServer> <Mark> doesnt matter much 12:24:26 <PublicServer> <LoPo> wth 12:24:33 <PublicServer> <LoPo> it making me crazy :P 12:24:46 <PublicServer> <LoPo> look 12:24:48 <PublicServer> <Mark> yea... 12:24:59 *** Jupix has joined #openttdcoop 12:25:07 <PublicServer> <Mark> it worked perfectly for the first 5 trains :D 12:25:38 <PublicServer> <Mark> there must be something deciding which train goes first 12:27:37 <PublicServer> <LoPo> hehe:P 12:27:42 <PublicServer> <Mark> :) 12:27:46 <PublicServer> <LoPo> w8 12:28:50 <PublicServer> <LoPo> aha! 12:29:04 <PublicServer> <LoPo> its random 12:29:10 <PublicServer> <LoPo> i know it for sure now 12:29:22 <PublicServer> <Mark> bottom still goes way more often 12:29:40 <PublicServer> <LoPo> but the randomizer is detement by the clock speed of the server PC 12:30:14 <PublicServer> <LoPo> prehaps the steamer and the server are in "syc" somewhat 12:31:13 <PublicServer> <LoPo> we could buid 2 train counters 12:31:21 <PublicServer> <LoPo> and let it run for some time ;) 12:31:23 <PublicServer> <Mark> no thanks 12:31:25 <PublicServer> <Mark> :D 12:31:27 <PublicServer> <LoPo> haha 12:31:50 <PublicServer> <Mark> random dummy would be nice 12:32:06 <PublicServer> <Mark> it seems to be fairly equal now 12:33:54 <PublicServer> <Mark> right 12:34:17 <PublicServer> <Mark> without the logic train the bottom one always wins 12:34:19 *** dwarf has quit IRC 12:34:19 <PublicServer> <Mark> nvm 12:34:21 <PublicServer> <Mark> :D 12:34:54 <PublicServer> <LoPo> lol 12:35:04 <PublicServer> <LoPo> haha :P 12:35:31 <PublicServer> <LoPo> wtf... 12:35:37 <PublicServer> <Mark> uhm 12:36:12 <PublicServer> <Mark> these trains are cool btw 12:36:34 <PublicServer> <LoPo> the alogic ? :P 12:36:44 <PublicServer> <LoPo> or wicked warp? 12:38:10 <PublicServer> <Mark> the warpies 12:38:20 <PublicServer> <LoPo> :) yeah they look nice 12:38:31 <PublicServer> <LoPo> k back to my issue 12:38:33 <PublicServer> <V453000> wtf is that thing :o 12:38:41 <PublicServer> <V453000> some prio with exception? 12:38:49 <PublicServer> <LoPo> gvd 12:39:19 <PublicServer> <LoPo> no its a test 12:39:21 <PublicServer> <Mark> V453000: testing which trains enters first 12:39:47 <PublicServer> <Mark> no conclusion yet :P 12:39:52 <PublicServer> <Mark> other than "probably random" 12:39:52 <Maraxus> !password 12:39:52 <PublicServer> Maraxus: tamper 12:40:05 <PublicServer> *** Maraxus joined the game 12:40:14 <PublicServer> <Maraxus> hi 12:40:27 <PublicServer> <V453000> oh right 12:41:49 <PublicServer> <Mark> hehe.. 12:41:53 <PublicServer> <LoPo> :P 12:42:03 <PublicServer> <LoPo> its screwing with us :P 12:42:06 <PublicServer> <Mark> yea 12:42:52 <PublicServer> <Mark> and equal again after 10 12:43:08 <PublicServer> <LoPo> what about a 3d line? 12:43:34 <PublicServer> <Mark> now the bottom one again 12:43:40 <PublicServer> <Mark> hah 12:43:42 <PublicServer> <Mark> and again 12:43:50 <PublicServer> <LoPo> not! 12:43:53 <PublicServer> <Mark> :( 12:44:00 <PublicServer> <LoPo> sory you lost youur money ;) 12:44:26 <PublicServer> <LoPo> top 12:44:32 <PublicServer> <LoPo> no!! :P 12:44:34 <PublicServer> <Mark> equal again 12:44:38 <PublicServer> <Mark> at 10 and 20 12:44:44 <PublicServer> <LoPo> yeah 12:46:14 <PublicServer> <LoPo> lol 12:47:48 <PublicServer> <Sietse> what is the goal? 12:47:55 <PublicServer> <Mark> WTF 12:47:57 <PublicServer> <Mark> dunno 12:47:59 <PublicServer> <Mark> just testing :P 12:48:03 <PublicServer> <Mark> gathering knowledge 12:48:18 <PublicServer> <Mark> LoPo: im over it 12:48:25 <PublicServer> <Mark> lets call it random :P 12:48:33 <PublicServer> <LoPo> :D 12:48:35 <PublicServer> <LoPo> but 12:48:49 <PublicServer> <LoPo> equal withing 10 trains :P 12:48:59 <PublicServer> <LoPo> which is funny 12:49:09 <PublicServer> <Mark> yes.. 12:49:39 <PublicServer> <Mark> so it probably has to with ml train spacing 12:50:25 <PublicServer> <Mark> look at the pattern though 12:50:31 <PublicServer> <Mark> after 20 it was pretty much 1/1/1/1/1 12:50:37 <PublicServer> <Mark> before that like 4/4/4/4 12:50:51 <PublicServer> <LoPo> yeah 12:51:53 <PublicServer> <LoPo> does the engine "counts" amount trains driven on tracks? 12:52:03 <PublicServer> <LoPo> to determin track load? 12:53:33 <PublicServer> <Mark> i doubt it 12:54:07 <PublicServer> <Mark> that would mean storing data on every single track tile 12:54:21 <PublicServer> *** Mark has left the game (general timeout) 12:54:21 <PublicServer> *** Mark has left the game (connection lost) 12:54:24 <Mark> ... 12:54:31 <Mark> im not a dev though, maybe it does 12:54:39 <Mark> should ask some pathfinder guru i suppose 12:54:42 <Mark> whoever that may be 12:54:51 <PublicServer> <LoPo> :) 12:54:59 <Mark> !password 12:54:59 <PublicServer> Mark: vogued 12:55:02 <PublicServer> <LoPo> check this out 12:55:11 <PublicServer> *** Mark joined the game 12:55:15 <PublicServer> <LoPo> at !this 12:55:34 <PublicServer> <Sietse> I actually knew the guy who wrote the pf stuff of ottd 12:55:48 <PublicServer> <Mark> go ask him :D 12:55:58 <PublicServer> <Sietse> heheh 12:56:28 <PublicServer> <V453000> why do you actually test it? 12:56:35 <PublicServer> <V453000> some possible use? 12:56:37 <PublicServer> <Mark> curiosity :D 12:56:47 <PublicServer> <LoPo> mark had a dream 12:56:49 <PublicServer> <Mark> and determining fariness on balancers 12:56:53 <PublicServer> <Mark> fairness 12:57:04 <PublicServer> <Mark> see if every incoming track has an equal chance of joining 12:57:08 <PublicServer> <LoPo> about fair trade balancers :P 12:57:39 <PublicServer> <Sietse> socialist spirit :) 12:57:40 <PublicServer> <Mark> V453000: !this was the original test 12:58:29 *** TWerkhoven has joined #openttdcoop 12:59:26 <PublicServer> <LoPo> is that a question V? 12:59:56 <PublicServer> <LoPo> yeah i wanted to know something else 13:00:18 <PublicServer> <LoPo> like; if you can make a PBS into a pre-signal 13:00:44 <Mark> and here i go again 13:00:49 <PublicServer> <LoPo> and the answer is yes :P 13:00:58 <Mark> you can make pbs prios, of course 13:00:58 <PublicServer> *** Mark has left the game (general timeout) 13:00:58 <PublicServer> *** Mark has left the game (connection lost) 13:01:10 <PublicServer> <LoPo> not prios 13:01:15 <Hazzard> PBS prio?! 13:01:19 <PublicServer> <LoPo> look at !this 13:01:22 <Hazzard> You are crazy 13:01:29 <Hazzard> Those are terrible 13:02:44 <PublicServer> <V453000> uhm 13:02:50 <PublicServer> <V453000> isnt tha how SLH 04 works? 13:03:09 <Hazzard> Oh 13:03:11 <Hazzard> That kind 13:03:13 <PublicServer> <LoPo> yes 13:03:17 <PublicServer> <LoPo> kinda 13:03:22 <Mark> V453000: www.sexcigarsbooze.com/wp-content/uploads/2011/03/Beer-Troubleshooting-beer-pattern.jpg/ 13:03:25 <PublicServer> <V453000> in other words the thing I am repeating for months now 13:03:59 <PublicServer> <LoPo> but 13:04:10 <PublicServer> <LoPo> look 13:04:15 <V453000> 404 mark 13:04:26 <PublicServer> <LoPo> if i remove this track 13:04:35 <Mark> oh 13:04:41 <Mark> http://www.stumbleupon.com/su/80skpV/:1_wUZ5vIM:SGpV12qs/www.sexcigarsbooze.com/wp-content/uploads/2011/03/Beer-Troubleshooting-beer-pattern.jpg/ 13:04:42 <Webster> Title: - StumbleUpon (at www.stumbleupon.com) 13:04:49 <CornishPasty> http://www.sexcigarsbooze.com/wp-content/uploads/2011/03/Beer-Troubleshooting-beer-pattern.jpg - Fixed 13:04:59 <PublicServer> <V453000> which track lopo 13:04:59 <Mark> or that 13:05:20 <PublicServer> <LoPo> see 13:05:27 <PublicServer> <V453000> what is wrong 13:05:37 <PublicServer> <LoPo> and intresting 13:06:11 <PublicServer> <V453000> well that is the dumbness of pbs 13:06:26 <PublicServer> <V453000> or is there something I am missing? 13:06:26 <Hazzard> I thought you meant this dinosaur http://wiki.openttd.org/images/f/fc/Rail_design1.png 13:06:38 <PublicServer> <LoPo> no 13:06:40 <PublicServer> <LoPo> w8 13:06:58 <PublicServer> <LoPo> look normally this will happen 13:07:16 <PublicServer> <LoPo> they will just go tothe red signal 13:07:23 <PublicServer> <V453000> ofc? 13:07:29 <PublicServer> <LoPo> yeah 13:07:39 <PublicServer> <LoPo> but now 13:07:54 <PublicServer> <LoPo> wtf 13:08:16 <PublicServer> <LoPo> k 13:08:18 <PublicServer> <LoPo> look 13:08:21 <PublicServer> <V453000> right 13:08:31 <PublicServer> <V453000> this happens like never though? 13:08:41 <PublicServer> <V453000> or ... for the small moment when train is on the way 13:09:11 <PublicServer> <V453000> and while mostly the prio gets red on its own 13:09:14 <PublicServer> <LoPo> yes but imo it might be usefull 13:09:16 <PublicServer> <V453000> I dont think it is an issue, is it 13:09:26 <PublicServer> <LoPo> its not an issue 13:09:49 <PublicServer> <V453000> useful ... not too sure 13:10:07 <PublicServer> <V453000> you just have a moment when PBS blocks when train goes towards the green eol 13:11:41 <Hazzard> V453000: The primary color in GRF graphix has to be blue? 13:13:07 <V453000> by default is 13:13:12 <V453000> I guess you could make it somehow different 13:13:24 <V453000> Mark: good thing :D 13:13:47 <Hazzard> Meh 13:14:44 *** JamesGo has quit IRC 13:21:22 <Hazzard> !ping 13:21:22 <PublicServer> Hazzard: pong 13:24:43 *** recursivefaults has joined #openttdcoop 13:26:53 <V453000> I hereby announce friday celebration. 13:27:01 * V453000 sets up teh audio system 13:29:17 <LoPo> !ping\ 13:29:19 <LoPo> !ping 13:29:19 <PublicServer> LoPo: pong 13:29:21 <LoPo> ? 13:29:39 *** recursivefaults has left #openttdcoop 13:32:26 *** Chris_Booth has joined #openttdcoop 13:42:06 *** Chris_Booth has quit IRC 13:44:02 <PublicServer> *** TWerkhoven joined the game 13:47:45 <PublicServer> *** V453000 has left the game (leaving) 13:47:49 <PublicServer> *** Mazur has left the game (connection lost) 13:48:09 <PublicServer> *** Mazur joined the game 13:58:52 *** Hazzarde has joined #openttdcoop 13:59:52 *** Hazzard is now known as Guest1946 13:59:52 *** Hazzarde is now known as Hazzard 14:03:19 *** Guest1946 has quit IRC 14:05:07 <PublicServer> *** Sietse has joined spectators 14:05:12 <PublicServer> *** Sietse has left the game (leaving) 14:13:38 *** Inkoate has joined #openttdcoop 14:15:30 <Inkoate> !password 14:15:30 <PublicServer> Inkoate: hikers 14:15:52 <PublicServer> *** Inkoate joined the game 14:21:36 <PublicServer> *** Maraxus has joined spectators 14:21:48 <PublicServer> *** Maraxus has left the game (leaving) 14:35:23 <PublicServer> *** Inkoate has left the game (leaving) 14:40:39 *** Tray has quit IRC 15:01:08 *** Hazzard has quit IRC 15:01:36 *** sla_ro|master has joined #openttdcoop 15:01:54 <Mazur> No jams or stoppages that I can find. 15:02:08 <Mazur> !rcon set max_trains 1555 15:10:59 *** Zeknurn has quit IRC 15:11:40 *** Zeknurn has joined #openttdcoop 15:18:07 *** pugi has quit IRC 15:21:34 *** Ryton has joined #openttdcoop 15:22:11 <PublicServer> <LoPo> fail 15:23:26 <PublicServer> <Mazur> Well, I was due a fail. 15:25:20 <PublicServer> <LoPo> i made the refit depots stackable 15:25:29 *** Progman has joined #openttdcoop 15:26:35 <PublicServer> <Mazur> What is that? 15:26:49 <PublicServer> <LoPo> ? 15:27:04 <PublicServer> <Mazur> "stackable" depots? 15:27:23 <PublicServer> <LoPo> more than 1 train will enter now 15:27:38 <PublicServer> <LoPo> so its also an overflow 15:28:33 <PublicServer> <LoPo> now your bridge doesnt work 15:28:35 <Ryton> but theunissen trainster might. 'get stuck' for long timen... 15:28:42 <Ryton> timen 15:28:53 <Ryton> times 15:29:13 <Ryton> pff. nvr mind 15:29:17 <PublicServer> <LoPo> :P 15:30:08 <PublicServer> <Mazur> This is why i changed to single PBS before the bridges, even with 2 free paths no pair will enter for a weird reason. 15:30:39 <PublicServer> <Mazur> Plus they stack. 15:31:21 <PublicServer> <LoPo> lol 15:31:51 <PublicServer> <LoPo> but now it jams 15:32:05 <PublicServer> <Mazur> But sometimes two trains enter. 15:32:23 <PublicServer> <Mazur> And it doesn;t jam, I jammed the SL rebuilding it. 15:33:01 <PublicServer> <Mazur> It's clearing up in 5. 15:35:24 <PublicServer> <Mazur> See? ALl done. 15:35:56 <PublicServer> <LoPo> :P 15:36:02 <PublicServer> <LoPo> k you win ;) 15:36:36 <PublicServer> <Mazur> Another win for Team M! 15:39:23 *** fonsinchen has joined #openttdcoop 15:46:01 *** Tray has joined #openttdcoop 16:07:36 *** Vinnie_nl has joined #openttdcoop 16:08:23 <Vinnie_nl> !password 16:08:23 <PublicServer> Vinnie_nl: lapels 16:08:28 <PublicServer> *** Vinnie has left the game (connection lost) 16:08:44 <Vinnie_nl> cool, nice new feature 16:17:20 <Ryton> what's new? 16:17:45 <hylje> trains 16:18:01 <PublicServer> <LoPo> eyvinnie 16:23:46 *** Firestar has joined #openttdcoop 16:23:48 <Firestar> hi 16:24:17 <Firestar> !password 16:24:17 <PublicServer> Firestar: loosen 16:24:46 <PublicServer> *** Firestar joined the game 16:31:43 *** mfb- has joined #openttdcoop 16:31:43 *** ChanServ sets mode: +o mfb- 16:31:53 <mfb-> hi 16:31:59 <PublicServer> <LoPo> hi 16:32:00 <PublicServer> *** mfb joined the game 16:32:01 <PublicServer> <Firestar> hi 16:32:21 <Vinnie_nl> no it says an error, my pc cant handle the game 16:32:31 <PublicServer> <mfb> vinnie! 16:32:33 <PublicServer> <LoPo> lol 16:32:36 <PublicServer> <Firestar> hi vinnie+ 16:32:40 <Vinnie_nl> hey 16:32:45 <mfb-> what happened? ;) 16:33:03 <Vinnie_nl> i get an error/message, my pc cant handle the game so i cant come in 16:33:21 <LoPo> got the newest version of nuts? 16:33:56 <PublicServer> <Firestar> your pc probably cant keep up with the server or some newgrf is missing 16:33:59 <PublicServer> <mfb> firestar: see !pointless signal please 16:34:06 <Vinnie_nl> !password 16:34:06 <PublicServer> Vinnie_nl: loosen 16:34:13 <PublicServer> <mfb> you could just remove it, identical situation 16:34:17 <PublicServer> *** Vinnie joined the game 16:34:21 <PublicServer> <Vinnie> ohh, i cheated myself in 16:34:24 <PublicServer> <Vinnie> hey 16:34:27 <PublicServer> <LoPo> ey 16:34:29 <PublicServer> <mfb> :) 16:34:35 <PublicServer> <LoPo> firestar 16:34:41 <PublicServer> <LoPo> you builded that youself 16:37:03 <PublicServer> <mfb> why do we have all these numbers at !here? 16:37:21 <PublicServer> <Firestar> idk 16:37:23 <PublicServer> <LoPo> mark and i wanted to test something 16:37:37 <PublicServer> <LoPo> the numbers are when a train was allowed on the ML 16:37:51 <PublicServer> <mfb> ah 16:38:39 *** fonsinchen has quit IRC 16:41:42 <PublicServer> <mfb> hmm 16:41:56 <PublicServer> <mfb> I would guess that there is a fixed order in which trains are checked 16:42:12 <PublicServer> <mfb> but reconstructing that from the number is a pain 16:42:14 <PublicServer> <LoPo> dunno 16:42:41 <PublicServer> <LoPo> it looks random whitin 10 trains 16:43:00 <PublicServer> <mfb> the point is that you mix your trains 16:43:26 <PublicServer> <LoPo> should that matter? 16:43:36 <PublicServer> <mfb> let's see with train names 16:44:18 <PublicServer> <mfb> no 16:44:32 <PublicServer> <mfb> wait please 16:44:42 <PublicServer> <LoPo> im not doing anything 16:44:57 <PublicServer> <Firestar> sry was me 16:45:03 <PublicServer> <mfb> 11 trains? 16:45:25 <PublicServer> <mfb> hmm 16:45:25 <PublicServer> <LoPo> 10 16:45:32 <PublicServer> <Firestar> hey mfb i just made a group for testing trains if you dont mind 16:45:54 *** theholyduck has quit IRC 16:46:11 <PublicServer> <mfb> oh, I forgot train D 16:49:54 *** Chris_Booth[ph] has joined #openttdcoop 16:50:14 <Chris_Booth[ph]> Hi 16:50:30 <PublicServer> <mfb> ok, not always the same for two trains 16:50:41 <Firestar> hi CB 16:50:51 <PublicServer> <mfb> hi 16:51:32 <Chris_Booth[ph]> How is everyone? 16:51:39 <PublicServer> <LoPo> hi and fine:) 16:51:49 <PublicServer> <Firestar> fine 16:51:53 <PublicServer> <Mazur> Under siege at SL12 refit 16:52:19 <PublicServer> <mfb> uhm 16:52:29 <PublicServer> <LoPo> lol again mazur? :P 16:52:29 <PublicServer> <mfb> why not near the town drop? 16:53:38 *** leg3nd has joined #openttdcoop 16:53:45 <PublicServer> <mfb> I would move the waypoint 16:53:55 <PublicServer> <mfb> the trains decide too early which depot they want to use 16:54:09 <PublicServer> <mfb> like this 16:54:31 <leg3nd> !pass 16:54:34 <leg3nd> !password 16:54:34 <PublicServer> leg3nd: attune 16:54:56 <PublicServer> *** leg3nd joined the game 16:55:08 <PublicServer> <mfb> right in front of the depots? 16:57:14 <PublicServer> *** LoPo has left the game (leaving) 16:57:22 <LoPo> see you 16:57:26 <PublicServer> <Firestar> cya 16:57:30 <PublicServer> <mfb> cu 16:57:33 <PublicServer> <Mazur> See you. 16:57:41 *** LoPo has quit IRC 17:00:04 *** Chris_Booth[ph]_ has joined #openttdcoop 17:01:26 *** Chris_Booth[ph]_ has quit IRC 17:06:21 <PublicServer> *** mfb has joined spectators 17:06:59 *** Chris_Booth[ph] has quit IRC 17:07:13 <PublicServer> *** leg3nd has joined company #1 17:07:21 <PublicServer> *** Firestar has joined spectators 17:10:13 <PublicServer> *** Vinnie has joined spectators 17:14:39 *** sla_ro|master has quit IRC 17:15:49 <PublicServer> *** Firestar has left the game (connection lost) 17:19:40 *** fonsinchen has joined #openttdcoop 17:20:23 *** ODM has joined #openttdcoop 17:20:34 *** ChanServ sets mode: +o ODM 17:20:36 <PublicServer> *** Vinnie has left the game (leaving) 17:20:36 <Vinnie_nl> cya 17:20:36 *** Vinnie_nl has quit IRC 17:20:41 <PublicServer> <Mazur> BYe. 17:21:34 *** hylje has quit IRC 17:21:58 <Firestar> !password 17:21:58 <PublicServer> Firestar: piqued 17:22:16 <PublicServer> *** Firestar joined the game 17:22:44 *** Ryton has quit IRC 17:27:53 *** sla_ro|master has joined #openttdcoop 17:30:28 <PublicServer> *** Firestar has left the game (leaving) 17:31:09 *** Firestar has quit IRC 17:34:29 <PublicServer> *** leg3nd has left the game (leaving) 17:34:30 <PublicServer> *** Game paused (number of players) 17:35:19 <PublicServer> <mfb> is there anything to do? 17:35:38 <PublicServer> *** mfb has joined company #1 17:35:40 <PublicServer> *** Game unpaused (number of players) 17:36:25 *** hylje has joined #openttdcoop 17:36:26 *** ChanServ sets mode: +o hylje 17:37:26 <mfb-> !rcon set max_trains 1666 17:39:46 *** Josee has joined #openttdcoop 17:40:00 *** leg3nd has quit IRC 17:40:07 <Josee> @quickstart 17:40:15 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:41:09 <Josee> ty 17:43:24 <Josee> !dl win64 17:43:26 <PublicServer> Josee: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win64.zip 17:43:40 *** Progman has quit IRC 17:44:07 *** Ryton has joined #openttdcoop 17:45:38 <Ryton> !password 17:45:38 <PublicServer> Ryton: strand 17:45:38 <PublicServer> *** Ryton has left the game (connection lost) 17:45:46 <PublicServer> *** Ryton joined the game 17:47:15 <Josee> !password 17:47:15 <PublicServer> Josee: strand 17:47:50 <PublicServer> <Ryton> train limit? 17:47:57 <PublicServer> <Ryton> ah i'm not in the company : 17:48:00 <PublicServer> <Ryton> :D 17:48:07 <PublicServer> <Ryton> hmm I am 17:48:09 <PublicServer> <mfb> lol 17:48:15 <PublicServer> <Ryton> it says : cannot buy vehicle 17:48:28 <PublicServer> <mfb> why/where? 17:48:29 <PublicServer> *** Josee has left the game (connection lost) 17:48:33 <PublicServer> <Ryton> plastic train 17:48:35 <PublicServer> <Ryton> of trainyard 17:48:42 <PublicServer> <Ryton> maybe wrong depot 17:48:51 <PublicServer> <Ryton> Slardingworth depot nr 10 17:48:55 <PublicServer> *** Josee joined the game 17:48:59 <PublicServer> <mfb> non-erail? 17:49:05 <PublicServer> <Ryton> thats it 17:49:07 <PublicServer> <mfb> I can copy it 17:49:09 <PublicServer> <Ryton> a green one 17:49:12 <PublicServer> <Ryton> not a yellow 17:49:30 <PublicServer> <mfb> green/yellow? 17:49:30 <PublicServer> <Ryton> ty 17:49:36 <PublicServer> <Ryton> works now :-) 17:49:43 <PublicServer> <Ryton> blaim legend ;-) 17:50:18 <PublicServer> <mfb> and e-rail tracks :D 17:50:28 <PublicServer> <Ryton> ah, also wrong? 17:50:31 <PublicServer> <Ryton> missed that ;-) 17:50:42 <Josee> Oh wow, this co-op stuff's insane 17:50:50 <PublicServer> <mfb> and wrong train group :( 17:51:28 <PublicServer> <Ryton> 28 trains in trainyard, yay 17:52:35 <PublicServer> <Ryton> hmm 17:52:35 <PublicServer> <Ryton> 305 is not shared 17:52:37 <PublicServer> <mfb> wtf, no shared orders 17:52:39 <PublicServer> <mfb> yeah :D 17:52:46 <PublicServer> <Ryton> indeed 17:53:22 <PublicServer> <Ryton> all unshared? 17:53:29 <PublicServer> <Ryton> or just a few? 17:53:43 <PublicServer> <mfb> wredington bubble generator is done 17:53:49 <PublicServer> <mfb> were all unshared 17:53:51 <PublicServer> <Ryton> ah ok 17:54:10 <PublicServer> <Ryton> btw, how do you share withouth messing up orders? 17:54:19 <PublicServer> <Ryton> i'd remove all, and add shared ones 17:54:29 <PublicServer> <Ryton> but thats lots of work 17:56:15 <PublicServer> <Ryton> wow, slh11 is great 17:56:22 <PublicServer> <Ryton> I only notice it now :$ 17:56:56 <PublicServer> <mfb> exit from S is slow 17:57:14 <PublicServer> <Ryton> no choices? 17:57:34 <PublicServer> <Ryton> ah one line :D 17:57:54 <PublicServer> <mfb> but I think this needs a second line 17:59:47 <PublicServer> <Ryton> cool, 1500 bubbles at Harningston generator 18:01:14 <PublicServer> <mfb> with CL1? 18:01:24 <PublicServer> <Ryton> ah :D 18:01:30 <PublicServer> <Ryton> oopz 18:02:05 <PublicServer> <mfb> btw: why do we have that reverser there? 18:02:18 <PublicServer> <Ryton> cause it cannot turn, I guess? 18:02:22 <PublicServer> <Ryton> CL1 :-) 18:02:33 <PublicServer> <mfb> of course it could 18:02:37 *** Maraxus has quit IRC 18:02:41 <PublicServer> <Ryton> trains from town drop should be able to go to Harningstoned 18:02:59 <PublicServer> <Ryton> but with a separate line, it can be removed 18:03:29 <PublicServer> <mfb> hmm.. town drop first 18:03:39 <PublicServer> <Ryton> hmm, is that needed? 18:03:46 <PublicServer> <Ryton> I think from towndrop to Bubble generator, yes 18:03:52 <PublicServer> <mfb> maybe for additional industries there 18:03:55 <PublicServer> <Ryton> ok 18:04:25 *** Chris_Booth[ph] has joined #openttdcoop 18:04:55 <PublicServer> <mfb> hmm 18:04:58 <PublicServer> <mfb> ok, best way 18:05:04 <PublicServer> <Ryton> hehe 18:06:09 <PublicServer> <mfb> not like that :D 18:09:13 <PublicServer> <mfb> wait ;) 18:09:24 <PublicServer> <Ryton> ah not needed? 18:10:09 *** Chris_Booth has joined #openttdcoop 18:10:50 <PublicServer> <mfb> no 18:10:56 <PublicServer> <Ryton> indeed 18:10:58 <PublicServer> <Ryton> this doesnt work :s 18:11:01 <PublicServer> <mfb> please, just let me build that 18:11:07 <PublicServer> <Ryton> k 18:14:04 *** Chris_Booth[ph] has quit IRC 18:14:21 <PublicServer> <Ryton> SLH11 can only move south? 18:14:23 <PublicServer> <Ryton> not to W? 18:14:29 <PublicServer> <mfb> E? 18:14:35 <PublicServer> <Ryton> lines coming from SLH11 I mean 18:14:38 <PublicServer> <mfb> see E here 18:14:40 <PublicServer> <Ryton> trains* 18:14:46 <PublicServer> <Ryton> cannot go W on the mainline 18:14:48 <PublicServer> <Ryton> only south? 18:14:55 <PublicServer> <mfb> eh 18:15:01 <PublicServer> <mfb> see !here 18:15:08 <PublicServer> <Ryton> yes, but not the ones coming from towndrop 18:15:19 <PublicServer> <mfb> the trains from towndrop go to the SL 18:15:21 <PublicServer> <Ryton> ah ok tyeh can 18:15:23 <PublicServer> <mfb> not to the ML 18:15:25 <PublicServer> <Ryton> true 18:19:12 <PublicServer> *** Chris Booth joined the game 18:20:49 <PublicServer> *** Josee has joined company #1 18:22:10 <PublicServer> <mfb> hmm 18:22:57 <PublicServer> *** Josee has joined spectators 18:25:05 <PublicServer> <mfb> great 18:25:07 <PublicServer> <mfb> moved the jam :) 18:25:57 <PublicServer> *** Chris Booth has left the game (leaving) 18:26:11 *** pugi has joined #openttdcoop 18:26:34 <PublicServer> *** Josee has left the game (leaving) 18:26:46 *** Josee has quit IRC 18:52:50 *** dwarf has joined #openttdcoop 18:54:51 <PublicServer> *** mfb has left the game (general timeout) 18:54:51 <PublicServer> *** mfb has left the game (connection lost) 18:55:07 <mfb-> !playercount 18:55:07 <PublicServer> mfb-: Number of players: 6 (2 spectators) 18:55:36 <dwarf> !password 18:55:36 <PublicServer> dwarf: crates 18:55:59 <dwarf> hi 18:56:10 <dwarf> I shoouldn't play till 5 am 18:56:21 <PublicServer> <Ryton> hehe 18:56:23 <dwarf> I slept through a fire drill :D 18:56:57 <PublicServer> *** dwarf joined the game 19:10:27 <PublicServer> *** dwarf has left the game (leaving) 19:20:49 *** fonsinchen has quit IRC 19:23:17 *** Cermix has joined #openttdcoop 19:23:25 <Cermix> Hello all 19:23:26 <Cermix> !password 19:23:27 <PublicServer> Cermix: snarls 19:23:29 <PublicServer> <Ryton> hi X 19:23:41 <PublicServer> *** Player has joined spectators 19:24:53 <PublicServer> <Player> /name Cermix 19:25:02 <PublicServer> *** Player has changed his/her name to Cermix 19:25:06 <PublicServer> *** Cermix has left the game (leaving) 19:25:12 <Chris_Booth> lol 19:25:28 <PublicServer> *** Cermix has left the game (connection lost) 19:25:41 <PublicServer> *** Cermix joined the game 19:30:33 <PublicServer> *** mfb joined the game 19:37:44 <PublicServer> *** Chris Booth joined the game 19:38:03 <PublicServer> <Chris Booth> hi guys 19:38:13 <PublicServer> <Ryton> hmm 19:38:13 <PublicServer> <mfb> hi 19:38:15 <PublicServer> <Cermix> hi 19:38:17 <PublicServer> <Ryton> some unshared trains at SLH13 19:38:31 <PublicServer> <Ryton> and with primary pickup 19:38:33 <PublicServer> <Ryton> in order list :p; 19:38:39 <PublicServer> <mfb> :D 19:38:42 *** theholyduck has joined #openttdcoop 19:38:51 <PublicServer> <Chris Booth> poor Ryton you must fix it now! 19:39:01 <PublicServer> <Cermix> what? whats wrong? 19:39:08 <PublicServer> <Ryton> an unnamed toffee quarry 19:39:32 <PublicServer> <Ryton> Wendinghattan: has trains, but ungrouped, unshared and with wrong order :-) 19:39:34 <PublicServer> <Cermix> daamn.. forgot to change it... 19:39:40 <PublicServer> <Ryton> no prob :-) 19:41:10 <PublicServer> <Chris Booth> this is the best toyland game ever on this sever! 19:41:24 <PublicServer> <Ryton> at least it doesnt hurt your eyes :-) 19:41:34 <PublicServer> <Chris Booth> that is a minus point 19:41:37 <PublicServer> <Chris Booth> I like the toyland grass 19:41:47 <PublicServer> <Cermix> hate it.. 19:43:29 <PublicServer> <Cermix> who the hell is playing with SL 13 trains? 19:43:35 <PublicServer> <Chris Booth> your mum? 19:43:41 <PublicServer> <mfb> wtf 19:43:41 <PublicServer> <Ryton> me 19:43:47 <PublicServer> <Ryton> getting t hem in depot 19:43:49 <PublicServer> <Cermix> Ryton: Dont touch it please 19:43:55 <PublicServer> <Ryton> they were not sharing orders 19:44:02 <PublicServer> <Ryton> but if you want to solve it, ok :-) 19:44:15 <PublicServer> <Cermix> When I do it by myself it works well.. 19:44:21 <PublicServer> <Ryton> sorry, I should have just let you do it, you are right 19:44:28 <PublicServer> <Ryton> still 2 to go :-) 19:44:38 <PublicServer> <Ryton> 569 19:44:42 <PublicServer> <Cermix> thx for your help... but two ppl can do on one simple thing at same time.. 19:44:44 <PublicServer> <Ryton> and 149 19:45:08 <PublicServer> <mfb> it is not impossible ;) 19:45:26 <PublicServer> <Cermix> But I like when I do this alone and have it under control.. 19:45:41 <PublicServer> <Ryton> ok, my appologies then 19:46:16 <PublicServer> <Ryton> my slh (10) may need a second in 19:46:28 <PublicServer> <Ryton> entry is getting full from time to time 19:46:30 <PublicServer> *** Chris Booth has left the game (leaving) 19:46:47 <PublicServer> <mfb> I fixed the signal gap 19:46:51 <PublicServer> <mfb> that should help ;) 19:46:54 <PublicServer> <Ryton> that can help :D 19:46:58 <PublicServer> <mfb> ~5 tiles 19:47:00 <PublicServer> <Ryton> where was one? 19:47:02 <PublicServer> <Ryton> lolz :D 19:47:12 <PublicServer> <mfb> at "here" 19:47:23 <PublicServer> <Ryton> ok ty 19:47:47 <PublicServer> <mfb> that should help, too 19:47:50 <PublicServer> <Ryton> I was moving things earlier, 19:48:04 <PublicServer> <Cermix> Damn 102 trains in SL13... 19:48:26 <PublicServer> <Ryton> I added some ;-)) 19:48:40 <PublicServer> <Ryton> and some stations 19:48:47 <PublicServer> <Mazur> One more than SL 12. 19:48:59 <PublicServer> <Ryton> should be 108 niw 19:49:01 <PublicServer> <Ryton> now¨* 19:49:08 <PublicServer> <Cermix> damn I need to do doubled exit.. 19:49:24 <PublicServer> <mfb> V has 178 at one station :D 19:49:36 <PublicServer> <mfb> ~350 at SLH04 19:50:07 <PublicServer> <Mazur> That's hs problem. 19:50:24 *** fonsinchen has joined #openttdcoop 19:50:25 <PublicServer> <Ryton> SLH5 a+B should be more ,no? 19:50:41 <PublicServer> <Ryton> ah it is 4+5 now 19:50:44 <PublicServer> <Ryton> nvr mind 19:56:38 <PublicServer> <Ryton> btw, Cermix: tyx for the fix around Trendingworth bubble generator 19:56:45 <PublicServer> <Ryton> it has more waiting area now 19:56:51 <PublicServer> <Cermix> no problemo.. 19:56:53 <PublicServer> <Ryton> but, some very bad curve lengths too :s 19:57:05 <PublicServer> <Ryton> tough it shoudlnt matter, station is often empty :-) 19:57:07 <PublicServer> <mfb> a lot of them 19:57:09 <PublicServer> <mfb> and a bad entry 19:57:16 <PublicServer> <Ryton> well, more waiting bays :-) 19:57:27 <PublicServer> <Ryton> so it'll rarely block the sideline :-) 19:57:30 <PublicServer> <mfb> but I doubt that trains would use them as intended 19:57:32 <PublicServer> <Ryton> thats the advantage 19:57:46 <PublicServer> <Ryton> yes, presignals could be used better 19:57:52 <PublicServer> <mfb> what about that? 19:57:58 <PublicServer> <Cermix> I know that before it, it caused big jams in that SL 19:58:06 <PublicServer> <Cermix> so I made waiting bays. 19:58:12 <PublicServer> <mfb> more waiting bays and no strange construction 19:59:27 <PublicServer> <mfb> :D 19:59:34 <PublicServer> <Ryton> ty mfb :-) 19:59:48 <PublicServer> <mfb> trendingworth plastic has a nice line towards it 20:00:03 <PublicServer> <mfb> but what does the station do? :D 20:00:13 <PublicServer> <Ryton> hmm :p 20:00:28 <PublicServer> <Ryton> waiting for the plastic to cool down? :-) 20:00:38 <PublicServer> <mfb> waiting for it to move? 20:00:49 <PublicServer> <Mazur> THe train drivers go on excursion to the plastic fountains. 20:00:59 <PublicServer> <Mazur> lol 20:03:42 <PublicServer> <mfb> tricky one :p 20:04:10 <V453000> !password 20:04:10 <PublicServer> V453000: medals 20:04:20 <PublicServer> <V453000> o/ 20:04:21 <PublicServer> *** V453000 joined the game 20:04:24 <PublicServer> <mfb> hi 20:04:26 <PublicServer> <Mazur> \o 20:04:30 <PublicServer> <Cermix> V.. need help lol :D 20:04:35 <PublicServer> <Cermix> SL 13 :D 20:04:41 <PublicServer> <Cermix> hello btw :D 20:04:52 <PublicServer> <mfb> what a mess :D 20:05:46 <PublicServer> <V453000> wat up with 13 20:06:01 <PublicServer> <Cermix> I dont like the exit.. :D 20:06:08 <PublicServer> <V453000> I dont like many things :) 20:06:31 <PublicServer> <mfb> and the exit is bad 20:06:41 <PublicServer> <Cermix> I know..... 20:06:43 <PublicServer> <Ryton> the SLH exit? 20:06:45 <PublicServer> <V453000> ah that 20:06:47 <PublicServer> <Ryton> or the town drop exit? 20:06:49 <PublicServer> <Cermix> yes.. 20:06:51 <PublicServer> <mfb> just merge everything to a single line? 20:06:53 <PublicServer> <Cermix> SL exit 20:06:59 <PublicServer> <V453000> it doesnt need much throughput does it 20:07:11 <PublicServer> <Ryton> nope, just 140 trains 20:07:17 <PublicServer> <Cermix> XDD 20:07:32 <PublicServer> <mfb> like this 20:07:38 <PublicServer> <mfb> ? 20:08:36 <PublicServer> <mfb> cermix: see sign !this is ugly 20:08:59 <PublicServer> <Ryton> I was expecting a picture of V's nuts there :p 20:09:14 <PublicServer> <Cermix> damn.. didnt see that.. 20:10:16 <PublicServer> <mfb> =easy way 20:10:16 <PublicServer> <Cermix> there is reallly much space.... 20:10:30 <PublicServer> <Cermix> omg.. thanks.. 20:10:48 <PublicServer> <Ryton> or just make larger curve 20:11:02 <PublicServer> <Ryton> possible too 20:11:12 <PublicServer> <Ryton> but this is fancy :-) 20:14:08 <PublicServer> *** tneo joined the game 20:14:16 <PublicServer> <Mazur> neo 20:14:38 <PublicServer> <tneo> evening 20:14:42 <PublicServer> <mfb> hi 20:15:04 <PublicServer> <Cermix> hi 20:15:11 <PublicServer> <V453000> hi tneo :) 20:16:33 <PublicServer> <tneo> what a rediclious large exit at sweets drop 20:16:45 <PublicServer> <tneo> *sweets factory droy 20:17:02 <PublicServer> <mfb> well, one can argue that it is exit+MSH 20:17:09 <PublicServer> <mfb> but it is still LARGE 20:17:23 <PublicServer> <Mazur> I thought it was XXL. 20:17:23 <PublicServer> <Ryton> its fully balanced :-) 20:17:49 <PublicServer> <Mazur> To allow for overweight train drivers. 20:17:54 *** dwarf has quit IRC 20:18:00 <PublicServer> <tneo> it is oversized especially if you compare it with the entry 20:18:02 <PublicServer> <Ryton> pff 20:18:08 <PublicServer> <mfb> :D 20:18:10 <PublicServer> <Ryton> what is wrong with Slardingworth? 20:18:16 <PublicServer> <Ryton> I cannot get trains loading there decently... 20:18:27 <PublicServer> <mfb> ? 20:18:29 <PublicServer> <Ryton> plastic fountain is in range, no? 20:18:31 <PublicServer> <V453000> cmon it is 2 mergers in one 20:18:33 <PublicServer> <V453000> one for each direction 20:18:40 <PublicServer> <mfb> industry is not in range 20:18:42 <PublicServer> <V453000> :p 20:18:46 <PublicServer> <Ryton> pff :p 20:18:52 <PublicServer> <Ryton> not again :--)) 20:18:54 <PublicServer> <mfb> 4 tiles ;) 20:19:00 <PublicServer> <tneo> could have been smaller V453000 20:19:02 <PublicServer> <Ryton> I thought it was 5 20:19:13 <PublicServer> <V453000> dont think it could 20:19:15 <PublicServer> <mfb> you can see it during construction if you activate the option for that 20:19:17 <PublicServer> <tneo> all those large constructions take away the fun for me... 20:19:24 <PublicServer> <V453000> or at least not this proper 20:19:40 <PublicServer> <Mazur> There is a foorprint you can see, it you want, when building it. 20:19:46 <PublicServer> <Mazur> And a footprint, as well. 20:21:01 <PublicServer> <V453000> well I havent quite found a pattern which would allow less than a rail every 7 tiles, and not be diagonal 20:21:31 <PublicServer> <V453000> maybe with some CL issues 20:21:53 <PublicServer> <V453000> ok it could be smaller by 1 tile per array 20:22:25 <PublicServer> <V453000> 6 tiles total 20:22:27 <PublicServer> <V453000> enough? :d 20:22:44 *** th_gergo has quit IRC 20:24:13 <PublicServer> <tneo> you got to do what you feel like doing. :-) 20:24:31 <PublicServer> <V453000> if you want it small, take a look at SLH 04 :p 20:25:17 <PublicServer> <tneo> :) 20:28:10 *** fonsinchen has quit IRC 20:29:41 <PublicServer> *** tneo has left the game (leaving) 20:31:33 <PublicServer> <mfb> hmm 20:31:35 <PublicServer> <mfb> got a 6-tile pattern, too 20:31:53 <PublicServer> <mfb> one less if the split is not necessary 20:32:35 <PublicServer> <mfb> yeah, like that 20:32:49 <PublicServer> <V453000> ye 20:33:03 <PublicServer> <V453000> cant see anything else though 20:33:18 <PublicServer> <mfb> ah 20:33:20 <PublicServer> <V453000> that works only for the last bit 20:33:30 <PublicServer> <mfb> no, see south of the exit 20:33:30 <PublicServer> <V453000> atm it was made so that it can be expanded at any time 20:33:57 <PublicServer> <mfb> and there, too 20:34:01 <PublicServer> <V453000> tes 20:34:03 <PublicServer> <V453000> yes 20:34:07 <PublicServer> <V453000> I mean the other thing 20:34:13 <PublicServer> <mfb> ah 20:34:23 <PublicServer> <mfb> well 20:34:33 <PublicServer> <V453000> idk we can shroten it laterif we need expansions 20:34:53 <PublicServer> <mfb> that would give another one 20:34:56 <PublicServer> <mfb> as the split would move 20:35:46 <PublicServer> <mfb> ah, no 20:36:05 <PublicServer> *** Ryton has left the game (leaving) 20:36:10 <PublicServer> <V453000> actually 20:36:41 <PublicServer> <V453000> hm no 2nd bridge 20:37:04 <PublicServer> <mfb> ah 20:37:31 <PublicServer> <mfb> now? 20:37:53 <PublicServer> <mfb> no, does not help 20:40:25 *** cld has joined #openttdcoop 20:41:04 *** Ryton has quit IRC 20:44:15 <PublicServer> <V453000> when you make it diagonally you could make it every 5 tiles I think 20:44:21 <PublicServer> <V453000> but diagonal doesnt really fit there 20:51:51 *** dwarf has joined #openttdcoop 20:51:57 <dwarf> !password 20:51:57 <PublicServer> dwarf: wintry 20:52:19 <PublicServer> *** dwarf has joined spectators 20:52:20 <PublicServer> *** dwarf joined the game 20:52:23 <PublicServer> <dwarf> hi 20:52:26 <PublicServer> <mfb> hi 20:52:31 <PublicServer> <Mazur> Luitenant D. Worff. 20:52:33 <PublicServer> <dwarf> just checking what's going on 20:54:04 *** cld has quit IRC 20:57:35 <PublicServer> *** dwarf has left the game (leaving) 20:58:08 <PublicServer> <mfb> see !exit/entry @ cermix 20:58:15 <PublicServer> <mfb> why that? 20:58:42 <PublicServer> <mfb> ah ok 20:58:56 <PublicServer> *** Chris Booth joined the game 20:59:08 <PublicServer> <Cermix> what? 21:01:07 *** Rhamphoryncus has quit IRC 21:01:50 <PublicServer> *** Chris Booth has left the game (leaving) 21:01:58 <PublicServer> <Mazur> Bye, Booth. 21:03:28 *** soloswitch has joined #openttdcoop 21:03:50 <V453000> http://dl.dropbox.com/u/20419525/3rdhopper_taster.png thoughts? :) 21:04:08 <mfb-> :) 21:04:19 <soloswitch> !password 21:04:19 <PublicServer> soloswitch: wintry 21:04:20 <Mazur> Lots of thoughts. 21:04:30 <Mazur> Most of them nothing to do with that image, though. 21:04:35 <PublicServer> *** scrlk joined the game 21:04:38 <PublicServer> *** scrlk has left the game (leaving) 21:04:40 <Chris_Booth> Mazur? 21:04:40 *** soloswitch has quit IRC 21:05:02 <Mazur> You left hte game, and I forgot to say Hi, so at least I said bye. 21:08:27 <PublicServer> <mfb> just a simple entry/exit combination 21:08:50 <PublicServer> <Cermix> why its not working with PBS? 21:08:56 <PublicServer> <mfb> it would work 21:09:02 <PublicServer> <mfb> but then you should remove all signals in front of the bridge 21:09:08 <PublicServer> <mfb> otherwise trains might wait there 21:09:23 <PublicServer> <Cermix> oh.. still learning :D thx 21:10:44 *** Zeknurn has quit IRC 21:11:26 *** Zeknurn has joined #openttdcoop 21:13:24 *** Chris_Booth has quit IRC 21:14:48 *** bmarky has joined #openttdcoop 21:15:48 <bmarky> !help 21:15:48 <PublicServer> bmarky: http://www.openttdcoop.org/wiki/IRC_Commands 21:16:04 <bmarky> !download 21:16:04 <PublicServer> bmarky: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 21:16:04 <PublicServer> bmarky: http://www.openttd.org/en/download-trunk/r24119 21:16:14 <bmarky> !download win32 21:16:14 <PublicServer> bmarky: http://binaries.openttd.org/nightlies/trunk/r24119/openttd-trunk-r24119-windows-win32.zip 21:16:19 *** dwarf has quit IRC 21:16:33 <bmarky> !grf 21:16:34 <PublicServer> bmarky: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 21:19:05 *** leg3nd has joined #openttdcoop 21:19:16 <leg3nd> !password 21:19:16 <PublicServer> leg3nd: pawned 21:19:33 <PublicServer> *** leg3nd joined the game 21:20:34 *** dwarf has joined #openttdcoop 21:20:42 <PublicServer> <leg3nd> hi 21:20:49 <PublicServer> <mfb> hi 21:20:51 <PublicServer> <Mazur> lo, leg-end. 21:20:53 <PublicServer> <Cermix> hi 21:21:06 <dwarf> !password 21:21:06 <PublicServer> dwarf: spouts 21:21:25 <PublicServer> *** dwarf joined the game 21:21:29 <PublicServer> <Mazur> Worff. 21:21:31 <PublicServer> <leg3nd> Thanks for Fixing my errors at SLH1 21:22:01 <PublicServer> <leg3nd> Yes that is to you MFB :> 21:22:34 <mfb-> np :) 21:22:42 <PublicServer> <leg3nd> Still a bit rust here. 21:22:45 *** TWerkhoven[l] has joined #openttdcoop 21:22:56 <PublicServer> <leg3nd> been around 1 year ago since last :> 21:23:38 <PublicServer> <Mazur> Don't worry, it'll wear off, the rust, with use. 21:23:45 <PublicServer> <leg3nd> yeah that is true :> 21:25:19 <bmarky> !password 21:25:19 <PublicServer> bmarky: spouts 21:25:34 <PublicServer> *** bmarky joined the game 21:25:44 <PublicServer> <bmarky> hey guys 21:26:09 <PublicServer> *** dwarf has left the game (leaving) 21:30:53 <PublicServer> <Cermix> No more trains? 21:31:05 <PublicServer> <mfb> check for jams first 21:31:16 <PublicServer> <mfb> I see one at SLH10 21:31:48 <PublicServer> <Mazur> Expscially prune jams, 'cos htey are hard to shift. 21:32:18 <PublicServer> <mfb> the prio is broken 21:32:36 <PublicServer> <mfb> better 21:33:14 *** dwarf has quit IRC 21:36:54 <PublicServer> <mfb> V: !jam 21:37:13 <PublicServer> <mfb> quite massive on 21:37:15 <PublicServer> <mfb> +e 21:38:27 *** Maraxus has joined #openttdcoop 21:39:09 <PublicServer> <V453000> oh 21:39:13 <PublicServer> <V453000> someone just added a line? 21:39:20 <PublicServer> <V453000> needs to add a join t hen 21:39:22 <PublicServer> <mfb> no idea 21:39:25 <PublicServer> <V453000> or 1>3 21:39:27 <PublicServer> <mfb> looks like this 21:40:17 *** th_gergo has joined #openttdcoop 21:40:53 <Maraxus> !password 21:40:53 <PublicServer> Maraxus: papaya 21:41:14 <PublicServer> *** Maraxus joined the game 21:41:25 <PublicServer> <Maraxus> hi 21:41:39 <PublicServer> <Mazur> Axis. 21:41:54 <PublicServer> *** Inkoate joined the game 21:43:58 *** Progman has joined #openttdcoop 21:48:12 <PublicServer> *** bmarky has left the game (general timeout) 21:48:12 <PublicServer> *** bmarky has left the game (connection lost) 21:48:28 <PublicServer> *** TWerkhoven has left the game (connection lost) 21:49:59 <PublicServer> *** Inkoate has left the game (leaving) 21:52:20 *** recursivefaults has joined #openttdcoop 21:56:03 <PublicServer> *** Cermix has left the game (leaving) 22:01:08 <PublicServer> <mfb> advantage of the laggy server: it is easier to make signal changes with running trains 22:01:17 <PublicServer> <leg3nd> :> 22:01:17 <PublicServer> <Mazur> True. 22:03:00 <PublicServer> *** leg3nd has left the game (leaving) 22:05:50 <PublicServer> <Mazur> Oh, that jam is back. 22:07:07 <PublicServer> <mfb> :p 22:07:21 <PublicServer> <Mazur> Ah. 22:08:12 <PublicServer> <mfb> ah, that is bad 22:08:30 <PublicServer> <Mazur> Who is? 22:08:40 <PublicServer> <mfb> they have to use the outer lines 22:08:58 <PublicServer> <mfb> which makes the whole thing there a bad idea to be honest 22:09:19 *** ODM has quit IRC 22:09:21 <PublicServer> <Mazur> I don't even know yet +_what_ it is. 22:09:45 <PublicServer> <mfb> sweets 22:09:51 <PublicServer> <Mazur> A turnaround or bypass. but why? 22:11:13 <PublicServer> <Mazur> Those 6 lines come from the ML and are immediately turned back, or am I ogverlooking something? 22:11:39 *** bmarky has quit IRC 22:11:45 <PublicServer> <mfb> they come from ML 22:11:56 <PublicServer> <mfb> merge into the station exit of the appropriate direction 22:11:59 <PublicServer> <mfb> and go out again 22:12:37 <PublicServer> <Mazur> So why? Evidently they are not for hte stations. 22:13:03 <PublicServer> <mfb> probably because V wanted to build something large 22:13:45 <PublicServer> <Mazur> Yeah, that's fine, but those 6 lines. 22:14:51 <PublicServer> <Mazur> I mean, I see no useful purpose for those lines a-F. 22:14:53 <PublicServer> <mfb> see sign "MSH merge" 22:15:03 <PublicServer> <mfb> they are E<->W on ML 22:15:25 <PublicServer> <mfb> B D F is E->W 22:15:31 <PublicServer> <mfb> A C E is W->E 22:15:35 <PublicServer> <Mazur> Oh, they are an extra circle ofthe ML. 22:15:41 <PublicServer> <mfb> right 22:16:14 <PublicServer> <Mazur> A kind of cloverleaf without the clover. 22:16:20 <PublicServer> <mfb> :D 22:18:26 *** mfb- has quit IRC 22:18:30 <PublicServer> <mfb> gn8 22:18:32 <PublicServer> *** mfb has left the game (leaving) 22:18:36 <PublicServer> <Mazur> Sleep right. 22:18:40 <PublicServer> <Maraxus> gn 22:24:02 *** Hazzard has joined #openttdcoop 22:26:41 <Hazzard> Hello 22:26:51 <PublicServer> <Mazur> lo 22:26:59 <PublicServer> <Maraxus> gn 22:27:05 <PublicServer> *** Maraxus has left the game (leaving) 22:27:10 <PublicServer> <V453000> mfb: we simply need 3rd to SLH 01 at sweets :) 22:27:16 <PublicServer> <V453000> probably 22:27:19 <PublicServer> <V453000> oh he gone 22:27:38 *** Maraxus has quit IRC 22:28:20 *** Tray has quit IRC 22:29:32 *** Progman_ has joined #openttdcoop 22:31:19 *** Inkoate has quit IRC 22:31:19 *** TWerkhoven has quit IRC 22:31:40 *** Firartix has joined #openttdcoop 22:35:19 *** Progman has quit IRC 22:35:21 *** Progman_ is now known as Progman 22:43:55 <PublicServer> *** V453000 has left the game (leaving) 22:43:55 <PublicServer> *** Game paused (number of players) 22:44:08 <Mazur> !unpause 22:44:09 <PublicServer> *** Mazur has unpaused the server. (Use !auto to set it back.) 22:44:11 <PublicServer> *** Game unpaused (number of players) 22:44:32 <Mazur> CHecking whethe I split hte station riught and everything works fine there, now. 22:45:03 <V453000> :) 22:45:27 <Mazur> Cos there's weird shit there going on. 22:45:49 *** TWerkhoven[l] has quit IRC 22:46:17 <Cermix> !password 22:46:17 <PublicServer> Cermix: rudely 22:46:31 <PublicServer> *** Cermix has left the game (connection lost) 22:46:44 <PublicServer> *** Cermix joined the game 22:47:55 <PublicServer> *** Cermix has left the game (leaving) 22:48:18 <Cermix> GN 22:48:27 *** Cermix has quit IRC 22:48:29 <PublicServer> <Mazur> Sleep light. 22:48:29 *** TWerkhoven[l] has joined #openttdcoop 22:52:33 *** sla_ro|master has quit IRC 22:54:24 <Mazur> That should do it. 22:54:28 <Mazur> !pause 22:54:28 <PublicServer> *** Mazur has paused the server. 22:54:30 <PublicServer> *** Game paused (number of players) 22:56:10 <PublicServer> *** Mazur has left the game (leaving) 23:10:19 *** th_gergo has quit IRC 23:13:14 *** TWerkhoven[l] has quit IRC 23:27:45 <leg3nd> !password 23:27:45 <PublicServer> leg3nd: rudely 23:27:59 <PublicServer> *** Game still paused (number of players) 23:28:00 <PublicServer> *** leg3nd joined the game 23:29:14 *** pugi has quit IRC 23:29:19 <PublicServer> *** leg3nd has left the game (leaving) 23:29:23 *** leg3nd has quit IRC