Log for #openttdcoop on 9th May 2012:
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01:16:34  <mib_d8e86y> Want Free Rewards? Click Here! ->>
01:16:35  <Webster> Title: QuickPrize | FREE Rewards For Collecting Points (at
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01:18:46  <Rythoka> Not sure if spam
01:18:52  <Rythoka> But pretty sure is spam.
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01:47:17  <Rythoka> I read something that said you're not supposed to have stations on your mainline
01:47:31  <Rythoka> So is the mainline just supposed to be a long track with nothing on it or something?
01:50:25  <theholyduck> Rythoka, theres a hirarchy :P
01:50:50  <Rythoka> Not entirely sure what you mean by that
01:50:59  <theholyduck> the mainline is only supposed to be connected to other mainlines with bbh's, to sidelines with slhs, and to main stations with a msh
01:51:07  <theholyduck> back bone hub, side line hub, main station hub
01:51:08  <theholyduck> respetivly
01:51:13  <Rythoka> mhmm
01:51:22  <theholyduck> primary industries, are connected to the sideline
01:51:47  <theholyduck> Rythoka, all this should be covered in the wiki somewhere
01:51:58  <Rythoka> But my question is
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01:52:11  <Rythoka> What exactly does the mainline itself consist of?
01:52:18  <theholyduck> its just normal lines
01:52:27  <theholyduck> usually atleast LL RR
01:52:45  <theholyduck> Rythoka, the hirachy is there to reduce jamming
01:53:15  <theholyduck> basicly, think of the main line as the line where trains should travel at full speed without ever having to brake until they exit the mainline
01:53:21  <theholyduck> idealy, thats the case
01:53:58  <Rythoka> So there should've be any stations or anything on the mainline, then? Not even on the ends of it?
01:54:03  <Rythoka> shouldn't*
01:54:10  <theholyduck> Rythoka, depending on the design, there might be
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01:55:39  <theholyduck> Rythoka, we vote on a gameplan before we start playing
01:55:50  <theholyduck> which generally has info about how the mainlines and main stations should be organized
02:04:05  <Rythoka> Thanks for the explanations
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02:30:18  <Rythoka> !players
02:30:21  <PublicServer> Rythoka: There are currently no clients connected to the server
02:30:27  <Rythoka> !help
02:30:27  <PublicServer> Rythoka:
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02:40:13  <dwarf> !players
02:40:16  <PublicServer> dwarf: There are currently no clients connected to the server
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07:29:40  <dwarf> !players
07:29:42  <PublicServer> dwarf: There are currently no clients connected to the server
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07:33:46  <dwarf> !password
07:33:46  <PublicServer> dwarf: golder
07:34:24  <PublicServer> *** Game still paused (number of players)
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07:45:39  <PublicServer> *** Game still paused (number of players)
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09:24:26  <Hazzard> Hi
09:24:31  <Hazzard> !info
09:24:31  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Hunbourne Transport'  Year Founded: 2100  Money: 18826749934  Loan: 0  Value: 18835799688  (T:1904, R:169, P:15, S:5) unprotected
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10:05:10  *** ChanServ sets mode: +o Mark
10:05:10  *** ChanServ sets mode: +v XeryusTC
10:05:10  *** ChanServ sets mode: +v OwenS
10:05:10  *** ChanServ sets mode: +v Sylf
10:05:10  *** ChanServ sets mode: +v KenjiE20
10:05:10  *** ChanServ sets mode: +v V453000
10:05:10  *** ChanServ sets mode: +v planetmaker
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10:30:15  <Big_Meech> hi
10:36:47  <V453000> o/
10:41:20  <Big_Meech> hey
10:41:26  <Big_Meech> =D
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12:55:47  <Tray> !playercount
12:55:48  <PublicServer> Tray: Number of players: 0 (0 spectators)
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14:21:12  <PublicServer> *** Combuster has left the game (connection lost)
14:21:12  <PublicServer> *** Game still paused (number of players)
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15:59:59  <Giddorah> !players
16:00:02  <PublicServer> Giddorah: There are currently no clients connected to the server
16:00:10  * Giddorah frowns.
16:01:40  <hylje> oh
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16:43:10  <Giddorah> It's 2:42PM EST right now, right?
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17:07:05  <BiG_MeEcH> hi
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17:19:18  <soloswitch> !password
17:19:18  <PublicServer> soloswitch: golder
17:20:09  <PublicServer> *** Game still paused (number of players)
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17:22:59  <Giddorah> You need to do something? :)
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18:14:31  <dwarf> !players
18:14:34  <PublicServer> dwarf: There are currently no clients connected to the server
18:15:09  <PublicServer> *** dwarf has left the game (connection lost)
18:15:09  <PublicServer> *** Game still paused (number of players)
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19:25:31  <Giddorah> Any germans around? ;)
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19:40:38  <Mazth> !info
19:40:38  <PublicServer> Mazth: #:1(Orange) Company Name: 'Hunbourne Transport'  Year Founded: 2100  Money: 18826749934  Loan: 0  Value: 18835799688  (T:1904, R:169, P:15, S:5) unprotected
19:57:21  <dwarf> !players
19:57:23  <PublicServer> dwarf: There are currently no clients connected to the server
20:00:20  <XeryusTC> hmm
20:00:27  <XeryusTC> maybe it is time to move this game to the PZ
20:00:29  <XeryusTC> or archive it
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20:05:29  *** ChanServ sets mode: +o mfb-
20:05:33  <mfb-> hi
20:05:33  <PublicServer> *** Game still paused (number of players)
20:05:36  <PublicServer> *** mfb joined the game
20:05:50  <XeryusTC> mfb-: move this game to PZ or archive?
20:06:06  <Chris_Booth> hi
20:06:08  <PublicServer> <mfb> I think archive is fine
20:06:18  <PublicServer> *** Game still paused (number of players)
20:06:18  <PublicServer> *** Game unpaused (number of players)
20:06:20  <PublicServer> *** dwarf joined the game
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20:06:50  <PublicServer> <mfb> it is an interesting concept, but the trains don't have the capacity to make it big
20:06:57  <PublicServer> <mfb> (and loading speed)
20:07:04  <PublicServer> <Chris Booth> nope
20:07:10  <XeryusTC> hmm
20:07:16  <PublicServer> <Chris Booth> IMO it would get lost on PZ
20:07:18  <XeryusTC> imo the plan was boring as poo
20:07:22  <XeryusTC> but maybe thats just me
20:07:38  <PublicServer> <mfb> well, pax with large stations somewhere
20:07:44  <PublicServer> <Chris Booth> the plan was what you made of it xtc
20:08:09  <XeryusTC> it was basically: make this giant sbahn
20:08:10  <XeryusTC> done
20:08:20  <PublicServer> <Chris Booth> yep
20:08:38  <PublicServer> <Chris Booth> but NUTS made it fail
20:08:39  <XeryusTC> anyway, i´ll build a new savegame
20:09:02  <PublicServer> <Chris Booth> maybe if we didn't use intercity trains
20:09:17  <PublicServer> *** Chris Booth has left the game (leaving)
20:09:27  <Chris_Booth> which are just useless IMO
20:10:10  <V453000> you would definitely not get better throughput with local trains
20:11:30  <mfb-> transrapid <3
20:11:52  <V453000> and tbh, nuts has at least similar capacity to other sets if not better
20:11:59  <V453000> so I doubt it is "fault" of the set
20:12:07  <V453000> in fact, the concept is based on making it big
20:12:09  <V453000> see 192
20:12:42  <V453000> when you want to make all cargo go through one station, of course the throughput requirement is super high
20:14:42  <Chris_Booth> very true
20:14:59  <Chris_Booth> I think we have become to used to DB Set Pax
20:15:20  *** soloswitch has joined #openttdcoop
20:15:24  <soloswitch> !password
20:15:24  <PublicServer> soloswitch: golder
20:15:37  <PublicServer> *** soloswitchw joined the game
20:16:49  <XeryusTC> server is compiling an update :D
20:16:59  <PublicServer> <soloswitchw> yey
20:17:05  <PublicServer> <soloswitchw> is this game nr completion?
20:18:23  <PublicServer> <mfb> hmm
20:18:30  <PublicServer> <mfb> we have one !WIP from Ryton
20:18:41  <Chris_Booth> been like that for ages
20:18:45  <Chris_Booth> his failBahn
20:18:50  <PublicServer> <soloswitchw> and theres the claimed island from cermix
20:18:53  <PublicServer> <mfb> and now it has signals
20:19:23  <PublicServer> <mfb> so it is probably fine
20:19:27  <PublicServer> *** dwarf has left the game (connection lost)
20:19:50  <dwarf> well, it's fine for me to start a new one
20:19:57  <dwarf> gtg, cu later
20:20:30  <PublicServer> <mfb> I don't see anything new, just WIP signs which hang around for days now
20:20:57  <PublicServer> <mfb> and the server is really busy compiling at the moment
20:21:01  <XeryusTC> !getsave
20:21:02  <Webster> Title: Dropbox - psg236_start.sav (at
20:21:03  <PublicServer> XeryusTC: OK :-)
20:21:08  <XeryusTC> ty PublicServer
20:22:19  <XeryusTC> !content
20:22:19  <PublicServer> XeryusTC: Connection established
20:22:19  <PublicServer> XeryusTC: Downloading 0 file(s) (0 bytes)
20:22:20  <PublicServer> XeryusTC: (you need to !restart to have the new content loaded)
20:22:24  <XeryusTC> !content
20:22:26  <PublicServer> XeryusTC: Expect timeout triggered!
20:22:28  <PublicServer> XeryusTC: Expect timeout triggered!
20:22:28  <PublicServer> XeryusTC: (you need to !restart to have the new content loaded)
20:22:39  <XeryusTC> !players
20:22:41  <PublicServer> XeryusTC: Client 1481 (Orange) is mfb, in company 1 (Hunbourne Transport)
20:22:41  <PublicServer> XeryusTC: Client 1489 (Orange) is soloswitchw, in company 1 (Hunbourne Transport)
20:22:42  <PublicServer> *** soloswitchw has left the game (leaving)
20:22:42  <PublicServer> *** Game paused (number of players)
20:22:56  <XeryusTC> !save psg235
20:22:56  <PublicServer> Saving game...
20:23:45  <XeryusTC> !content
20:23:45  <PublicServer> XeryusTC: Connection established
20:23:45  <PublicServer> XeryusTC: Downloading 0 file(s) (0 bytes)
20:23:45  <PublicServer> XeryusTC: (you need to !restart to have the new content loaded)
20:23:53  <XeryusTC> are you guys busy on the server atm?
20:24:00  <PublicServer> *** mfb has left the game (leaving)
20:24:09  <mfb-> no
20:24:13  <mfb-> !playercount
20:24:13  <PublicServer> mfb-: Number of players: 0 (0 spectators)
20:24:17  <XeryusTC> !restart
20:24:17  <PublicServer> XeryusTC: Restart scheduled, will be initiated in next minute!
20:25:02  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
20:25:02  <PublicServer> Thank you for playing r24119.
20:25:07  <PublicServer> Server has exited
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20:25:21  <PublicServer> Autopilot engaged
20:25:21  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
20:25:22  *** ChanServ sets mode: +v PublicServer
20:25:22  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG235 (r24217) | STAGE: Building | | New players, use @quickstart and !help |"
20:25:48  <PublicServer> ***  made screenshot at 00012530:
20:26:35  <soloswitch> is the password still golder? :P
20:26:40  <XeryusTC> dunno
20:26:42  <XeryusTC> !password
20:26:42  <PublicServer> XeryusTC: larges
20:26:45  <XeryusTC> seems not
20:26:48  <XeryusTC> !dl win64
20:26:48  <PublicServer> XeryusTC:
20:27:08  <XeryusTC> !dl win32
20:27:08  <PublicServer> XeryusTC:
20:27:11  <PublicServer> *** Game still paused (number of players)
20:27:14  <PublicServer> *** mfb joined the game
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20:28:21  <XeryusTC> hmm, nice
20:28:31  <XeryusTC> the files are not on the ottd servers yet :o
20:29:48  <soloswitch> ah
20:30:00  <soloswitch> so thats why i have problems using the auto updator
20:30:07  <soloswitch> updater
20:30:17  <XeryusTC> yeah
20:30:23  <Mazth> updator sounds wayyy cooler :P
20:30:23  <XeryusTC> lets just blame planetmaker for this
20:31:58  <mfb-> AU worked here
20:33:00  <soloswitch> kk
20:33:23  <soloswitch> im in
20:33:31  <soloswitch> !password
20:33:31  <PublicServer> soloswitch: larges
20:33:45  <PublicServer> *** Game still paused (number of players)
20:33:45  <PublicServer> *** Game unpaused (number of players)
20:33:47  <PublicServer> *** soloswitchw joined the game
20:33:48  <soloswitch> pass generator working again
20:33:52  <Mazth> hey the pw gen is fixed =)
20:34:05  <XeryusTC> yeah
20:34:12  <XeryusTC> i thought a restart would fix it :P
20:34:23  <XeryusTC> but there is still no win64 binaries here :(
20:34:26  <Mazth> he prolly was just a bit tired from all that db searching :P
20:35:50  <XeryusTC> US server has dem binaries
20:35:57  <PublicServer> *** XeryusTC joined the game
20:36:38  <Mazth> pw gen just using English 6 letter wordlist?
20:36:46  <PublicServer> *** XeryusTC has left the game (leaving)
20:36:49  <XeryusTC> yes
20:37:23  <Mazth> how big is the list?
20:37:38  <XeryusTC> uhm
20:37:51  <XeryusTC> its the debian english dictionary
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20:38:05  <XeryusTC> so several 10 000s or 100 000s :P
20:38:55  <XeryusTC> !transfer
20:38:55  <PublicServer> XeryusTC: !transfer gamenr save: transfer the save to our web (publicserver)
20:39:05  <Mazth> haha nice =)
20:39:21  <XeryusTC> !transfer 235 psg235_final
20:39:21  <PublicServer> XeryusTC: no file!
20:39:21  <PublicServer> XeryusTC: Usage: /home/openttd/script/ [publicserver|prozone] [-f] [-h|u] gamenr save
20:39:23  <XeryusTC> !transfer 235 psg235_final.sav
20:39:28  <PublicServer> XeryusTC: PublicServerGame_235_Final.sav
20:39:28  <PublicServer> XeryusTC: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/psg235_final.sav->
20:42:57  <XeryusTC> hmm
20:43:02  <XeryusTC> i made an archive entry
20:43:10  <XeryusTC> it just needs the names of the suspects and a screenshot
20:43:26  <XeryusTC> oh
20:43:29  <XeryusTC> and the entry is broken xD
20:43:43  <mfb-> I'll fix it
20:44:25  <planetmaker> soloswitch: which URL doesn't work?
20:44:27  <XeryusTC> fixed the page
20:44:32  <soloswitch> its all ok now
20:44:39  <soloswitch> managed to use the autoupdater
20:45:00  <mfb-> oh ok
20:45:47  *** Maraxus has quit IRC
20:45:54  <XeryusTC> mfb-: are you adding the thumbnail etc?
20:46:12  <mfb-> I am adding the usual suspects
20:47:32  <XeryusTC> ok cool
20:47:39  <XeryusTC> i´ll just leave the game around a little longer then
20:48:41  <XeryusTC> @stage Archiving...
20:48:41  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG235 (r24217) | STAGE: Archiving... | | New players, use @quickstart and !help |"
20:49:06  <PublicServer> *** soloswitchw has left the game (leaving)
20:49:06  <PublicServer> *** Game paused (number of players)
20:49:11  <soloswitch> too laggy now :P
20:49:31  <XeryusTC> !players
20:49:31  <Chris_Booth> mfb do forget the unusual ones <------
20:49:33  <PublicServer> XeryusTC: Client 4 (Orange) is mfb, in company 1 (Hunbourne Transport)
20:50:05  <mfb-> feel free to remove them :p
20:50:20  <Chris_Booth> lol
20:50:46  <mfb-> I think only soloswitch is new
20:51:10  <Chris_Booth> I was commenting on me being unusual not new peeps
20:51:41  <PublicServer> *** mfb has left the game (leaving)
20:52:48  <soloswitch> so how did i do for my first game? apart from the station issue early on
20:53:08  <mfb-> not bad ;)
20:53:14  <soloswitch> yey!
20:53:21  <soloswitch> i see the hall of fame is looking a bit empty
20:53:23  <soloswitch> how come?
20:54:07  <mfb-> screenshot suggestions?
20:54:53  <soloswitch> the central stations?
20:55:02  <Chris_Booth> that mess :P
20:55:07  *** ODM has quit IRC
20:55:20  <Mazth> all the mess!
20:56:02  <soloswitch> or my central station :P
20:56:54  <soloswitch> also, what happened to the ottc scenario thingy
20:57:23  <XeryusTC> osai ran it I think, and it was not very active on the judge´s part
20:58:08  <soloswitch> ah
20:58:18  <Chris_Booth> yes
20:58:31  <soloswitch> osai still around?
20:58:39  <XeryusTC> sometimes
20:58:58  <mfb-> like this?
20:59:24  <soloswitch> humm
20:59:26  <Chris_Booth> more than you would think
20:59:30  <soloswitch> yeah
20:59:35  <Chris_Booth> look good M
20:59:40  <XeryusTC> quite nice
21:00:07  <Mazth> looks massive thus good :P
21:00:34  <Chris_Booth> 9.5/10
21:00:35  <XeryusTC> i´ll load the savegame for the new game :P
21:00:44  <PublicServer> *** Game paused (number of players)
21:00:57  <soloswitch> i love this
21:00:58  <soloswitch> Because the "messier" part of games tends to be "mega messy" on Public Server, chaos was officially banned from PS. ProZone games still run chaos from time to time because the networks tend to be less messy there from the very beginning and over all making more perspective decisions.
21:01:01  <soloswitch> hahaha
21:01:05  <XeryusTC> !password
21:01:05  <PublicServer> XeryusTC: mourns
21:01:17  <soloswitch> you know the game type is gonna be fun if its officially banned
21:01:19  <soloswitch> :P
21:01:32  <Chris_Booth> we have used it since it ban
21:01:54  <XeryusTC> !rcon server_pw
21:01:54  <PublicServer> XeryusTC: Current value for 'server_password' is: 'golder'
21:02:01  <PublicServer> *** Game still paused (number of players)
21:02:04  <PublicServer> *** XeryusTC joined the game
21:02:06  <XeryusTC> oh god no
21:02:09  <XeryusTC> on two counts
21:02:11  <XeryusTC> golder is back
21:02:16  <XeryusTC> and it fails to load my game again xD
21:02:43  <soloswitch> !password
21:02:43  <PublicServer> soloswitch: mourns
21:03:18  <Mazth> golder, the bane of the pw gen ^^
21:03:54  <soloswitch> haha
21:03:59  <soloswitch> what if they rolled sim city, civ and ottd in to one game
21:04:06  <PublicServer> *** Game still paused (number of players)
21:04:06  <PublicServer> *** Steven joined the game
21:04:09  <soloswitch> it could be one of the most epic games of all time
21:04:18  <Chris_Booth> soloswitch:
21:04:21  <Chris_Booth> last chaos game
21:04:28  <Chris_Booth> wasn't that bad in the ned
21:04:30  <Chris_Booth> end
21:04:31  <soloswitch> ah
21:04:33  <Chris_Booth> ned XD
21:05:01  *** Progman has quit IRC
21:05:29  <XeryusTC> !rcon exit
21:05:31  <PublicServer> Server has exited
21:05:32  *** PublicServer has quit IRC
21:06:22  *** PublicServer has joined #openttdcoop
21:06:22  <PublicServer> Autopilot engaged
21:06:22  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
21:06:22  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG235 (r24217) | STAGE: Archiving... | | New players, use @quickstart and !help |"
21:06:22  *** ChanServ sets mode: +v PublicServer
21:06:28  <PublicServer> ***  made screenshot at 00009437:
21:06:57  <XeryusTC> !password
21:06:57  <PublicServer> XeryusTC: gripes
21:07:07  <PublicServer> *** Game still paused (number of players)
21:07:08  <PublicServer> *** XeryusTC joined the game
21:07:33  <PublicServer> *** Game paused (number of players)
21:07:36  <XeryusTC> !password
21:07:36  <PublicServer> XeryusTC: gripes
21:07:42  *** dwarf has joined #openttdcoop
21:07:51  <PublicServer> *** Game still paused (number of players)
21:07:53  <PublicServer> Server closed down by admin
21:07:53  <PublicServer> Saving game...
21:07:53  <PublicServer> *** XeryusTC joined the game
21:07:58  <PublicServer> Server has exited
21:07:59  *** PublicServer has quit IRC
21:08:24  <Chris_Booth> what nightly we going to?
21:08:57  <Chris_Booth> !dl
21:09:16  <XeryusTC> !getsave
21:09:18  <Webster> Title: Dropbox - Sign in - Simplify your life (at
21:09:29  <Chris_Booth> lol XTC no PS here
21:09:35  <Chris_Booth> ! will not work
21:09:42  <XeryusTC> oh right
21:09:42  * Chris_Booth kicks PublicServer
21:09:47  <Chris_Booth> nope nothing
21:09:52  *** PublicServer has joined #openttdcoop
21:09:52  <PublicServer> Autopilot engaged
21:09:52  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
21:09:52  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG235 (r24217) | STAGE: Archiving... | | New players, use @quickstart and !help |"
21:09:52  *** ChanServ sets mode: +v PublicServer
21:09:58  <PublicServer> ***  made screenshot at 00009437:
21:09:59  <XeryusTC> wait for it
21:10:03  <Chris_Booth> argh she blows!
21:10:13  <XeryusTC> !getsave
21:10:14  <PublicServer> XeryusTC: OK :-)
21:10:15  <mfb-> that screenshot is from 235
21:11:23  <soloswitch> lol
21:11:25  <soloswitch> !password
21:11:25  <PublicServer> soloswitch: siting
21:12:00  <soloswitch> argh i need stolen trees grf
21:12:02  <Webster> Read the Quickstart - #openttdcoop Wiki - (again, try !grf)
21:12:08  <soloswitch> !grf
21:12:08  <PublicServer> soloswitch: (Version 8.0)
21:12:27  <soloswitch> oh well
21:12:33  <soloswitch> getting late for me
21:12:36  <soloswitch> see you all later
21:12:38  *** soloswitch has quit IRC
21:13:22  <XeryusTC> !getsave
21:13:22  <PublicServer> XeryusTC: OK :-)
21:13:39  <PublicServer> *** Game paused (number of players)
21:13:54  <XeryusTC> !password
21:13:54  <PublicServer> XeryusTC: siting
21:14:05  <PublicServer> *** Game still paused (number of players)
21:14:07  <PublicServer> *** XeryusTC joined the game
21:14:26  <Chris_Booth> XeryusTC: you know you need to !rcon load x
21:14:36  <Chris_Booth> !dl
21:14:36  <PublicServer> Chris_Booth: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
21:14:36  <PublicServer> Chris_Booth:
21:14:39  <XeryusTC> i know
21:14:44  <XeryusTC> i do that kind of stuff in pm
21:14:49  <Chris_Booth> !dl win64
21:14:49  <PublicServer> Chris_Booth:
21:14:49  <XeryusTC> !getsave
21:14:50  <PublicServer> XeryusTC: OK :-)
21:14:50  <Webster> Title: Dropbox - psg236_start2.sav (at
21:15:03  <PublicServer> *** Game paused (number of players)
21:15:09  <XeryusTC> !password
21:15:09  <PublicServer> XeryusTC: siting
21:15:11  <Chris_Booth> wtf no win64 compile of this nightly
21:15:17  <Chris_Booth> !dl win
21:15:17  <PublicServer> Chris_Booth: unknown option "win"
21:15:20  <Chris_Booth> !dl win32
21:15:22  <PublicServer> Chris_Booth:
21:15:23  <XeryusTC> try us.binaries
21:15:29  <Chris_Booth> or win32
21:15:30  <XeryusTC> !rcon exit
21:15:32  <PublicServer> Server has exited
21:15:33  *** PublicServer has quit IRC
21:15:34  <XeryusTC> try us.binaries
21:15:47  <XeryusTC> other mirrors havent synced for some reason
21:16:50  <Chris_Booth> lazy mirrors
21:18:52  <planetmaker> !revision
21:19:07  <XeryusTC> hmm
21:19:08  <Chris_Booth> pm no ps here
21:19:10  <XeryusTC> my savegame seems broken
21:19:11  <planetmaker> err... and you restart the server also, XeryusTC?
21:19:20  <XeryusTC> or ottd doesnt understand it
21:19:24  <planetmaker> or you rely now on others to fix it again?
21:19:28  <XeryusTC> [2012-05-09 23:18:21] dbg: [sl] Unknown savegame type, trying to load it as the buggy format
21:19:28  <XeryusTC> [2012-05-09 23:18:21] dbg: [sl] Game Load Failed
21:19:28  <XeryusTC> Broken savegame - Inconsistent size
21:19:47  <XeryusTC> i know how to restart it, i just needed a more verbose error message
21:20:04  <Chris_Booth> XeryusTC: you have a GRF conflict
21:20:14  <Chris_Booth> check them and load it again
21:20:53  <XeryusTC> hmm
21:21:03  <planetmaker> Chris_Booth: the error message suggests otherwise
21:21:18  <XeryusTC> it doesnt show up in my savegame browser ingame it seems :o
21:21:23  <planetmaker> Maybe PS just needs an update when the savegame was made with newer OpenTTD
21:22:04  <XeryusTC> PS has been updated
21:22:13  <XeryusTC> i tried it with a save with the previous nightly we ran too
21:22:17  <XeryusTC> didnt work either
21:22:24  <XeryusTC> versions are the same now
21:22:58  <XeryusTC> the size of the file seems to be incorrect though :o
21:23:04  <Chris_Booth> how strange map seems fine
21:23:17  <XeryusTC> it is not my map ;)
21:25:04  <dwarf> !password
21:25:06  <Chris_Booth> 2nded
21:26:04  *** PublicServer has joined #openttdcoop
21:26:04  <PublicServer> Autopilot engaged
21:26:04  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
21:26:04  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG235 (r24217) | STAGE: Archiving... | | New players, use @quickstart and !help |"
21:26:04  *** ChanServ sets mode: +v PublicServer
21:26:10  <PublicServer> ***  made screenshot at 00009437:
21:26:15  <XeryusTC> !getsave
21:26:16  <Webster> Title: Dropbox - psg236_startc.sav (at
21:26:16  <PublicServer> XeryusTC: OK :-)
21:26:37  <PublicServer> *** Game paused (number of players)
21:26:37  <KenjiE20> ^ that's not the direct link
21:26:58  <XeryusTC> hmm
21:27:00  <XeryusTC> good point :P
21:27:05  <XeryusTC> !getsave
21:27:06  <PublicServer> XeryusTC: OK :-)
21:27:12  <PublicServer> *** Game paused (number of players)
21:27:12  <KenjiE20> probably why it's failing :p
21:27:27  <XeryusTC> might explain why file sizes dont match up
21:28:19  <XeryusTC> !getsave
21:28:21  <PublicServer> XeryusTC: OK :-)
21:29:28  <PublicServer> *** Game paused (number of players)
21:29:45  <XeryusTC> seems to work now
21:29:47  <XeryusTC> !password
21:29:47  <PublicServer> XeryusTC: powwow
21:29:59  <XeryusTC> !rcon server_pw
21:29:59  <PublicServer> XeryusTC: Current value for 'server_password' is: 'golder'
21:30:03  <PublicServer> *** XeryusTC has left the game (connection lost)
21:30:03  <PublicServer> *** Game still paused (number of players)
21:30:17  <PublicServer> *** Game still paused (number of players)
21:30:20  <PublicServer> *** XeryusTC joined the game
21:30:51  <PublicServer> *** Chris Booth has left the game (connection lost)
21:30:52  <PublicServer> *** Game still paused (number of players)
21:31:02  <XeryusTC> !auto
21:31:02  <PublicServer> *** XeryusTC has enabled autopause mode.
21:31:22  <Chris_Booth> why is the password not synced?
21:31:27  <XeryusTC> dunno
21:31:28  <Chris_Booth> and what is the password?
21:31:31  <XeryusTC> it is bugged for some reason
21:31:31  <KenjiE20> hacky mchack hack
21:31:33  <XeryusTC> !restart
21:31:33  <PublicServer> XeryusTC: Restart scheduled, will be initiated in next minute!
21:31:51  <Chris_Booth> KenjiE20: isn't he a golfist?
21:32:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
21:32:01  <PublicServer> Thank you for playing r24217.
21:32:06  <PublicServer> Server has exited
21:32:07  *** PublicServer has quit IRC
21:32:14  *** PublicServer has joined #openttdcoop
21:32:14  <PublicServer> Autopilot engaged
21:32:15  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
21:32:15  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG235 (r24217) | STAGE: Archiving... | | New players, use @quickstart and !help |"
21:32:15  *** ChanServ sets mode: +v PublicServer
21:32:20  <PublicServer> ***  made screenshot at 000109C4:
21:32:32  <PublicServer> *** Game still paused (number of players)
21:32:33  <PublicServer> *** Chris Booth joined the game
21:33:16  <PublicServer> <Chris Booth> oil boost?
21:33:31  <XeryusTC> nah
21:33:40  <PublicServer> <Chris Booth> :S
21:33:41  <XeryusTC> enabled an option on the industries grf
21:33:48  <XeryusTC> that´s all
21:33:55  <PublicServer> <Chris Booth> yes in stations name by near by industry
21:34:01  <PublicServer> <Chris Booth> its an old trick
21:35:00  <Chris_Booth> you might want to unpause and enable auto pause for 2 clients
21:35:30  <PublicServer> *** Chris Booth has enabled autopause mode.
21:35:41  <XeryusTC> !password
21:35:42  <PublicServer> XeryusTC: hither
21:35:46  <PublicServer> *** XeryusTC has left the game (connection lost)
21:35:46  <PublicServer> *** Game still paused (number of players)
21:35:46  <Chris_Booth> yes it is manual paused
21:35:56  <PublicServer> *** Game still paused (number of players)
21:35:56  <PublicServer> *** Game unpaused (number of players)
21:35:58  <PublicServer> *** XeryusTC joined the game
21:36:04  <PublicServer> <Chris Booth> woo
21:36:53  <PublicServer> <Chris Booth> I fancy AL10 SML one way loop
21:36:55  <PublicServer> *** mfb joined the game
21:37:19  <PublicServer> <mfb> who is killing industries?
21:37:26  <PublicServer> <Chris Booth> what?
21:37:33  <PublicServer> <mfb> oh wait
21:37:38  <PublicServer> <mfb> just weird transparency options
21:37:41  <PublicServer> <Chris Booth> lol
21:37:59  <PublicServer> <mfb> saw a lot of dirt
21:38:02  <PublicServer> <Chris Booth> lol
21:40:17  <PublicServer> <XeryusTC> cb: i like your thinking, apart from the sml :P
21:40:52  <PublicServer> <Chris Booth> I droped the SML and went for a new plan
21:41:55  <PublicServer> <Chris Booth> 2 4way hubs!
21:42:03  <PublicServer> <XeryusTC> zomfg!
21:42:14  <PublicServer> <mfb> on a 256x1024-map, hmm
21:42:36  <PublicServer> <XeryusTC> you should see psg09
21:42:44  <PublicServer> <XeryusTC> it had a LLLxRRR ML on both sides of the map
21:42:47  <PublicServer> <mfb> "no SML" - why did you add this sign? :D
21:42:57  <PublicServer> <XeryusTC> with BBHs to LLxRR spurs
21:43:00  <PublicServer> <XeryusTC> and it had SLHs on that
21:43:10  <PublicServer> <mfb> I know that it fits
21:43:12  <PublicServer> <Chris Booth> mfb: did you read my first plan idea
21:43:16  <PublicServer> <mfb> no
21:43:30  <PublicServer> <Chris Booth> oh SML loop with TL5 AL10 (snooze fest)
21:43:48  <PublicServer> <Chris Booth> they are only LL_RR 4 ways
21:43:59  <PublicServer> *** Steven joined the game
21:45:11  <V453000> !password
21:45:11  <PublicServer> V453000: hither
21:45:37  <V453000> !dl win64
21:45:37  <PublicServer> V453000:
21:46:45  *** TWerkhoven[l] has quit IRC
21:46:58  <PublicServer> <Chris Booth> even the Class 92 is quite a beast
21:47:22  <V453000> !password
21:47:22  <PublicServer> V453000: suburb
21:47:32  <PublicServer> <Chris Booth> and we never use Class 92
21:47:32  <PublicServer> <V453000> hi
21:47:35  <PublicServer> *** V453000 joined the game
21:47:36  <PublicServer> <Steven> hi
21:47:43  <PublicServer> <Chris Booth> you think people would not vote for me if I chose it?
21:47:45  <PublicServer> <Chris Booth> hi V453000
21:47:53  <dwarf> !quickstart
21:48:03  <PublicServer> <XeryusTC> we always use 91
21:48:13  <PublicServer> <Chris Booth> we use 91 or AL10 but not 92
21:48:28  <Mazth> class 91/92?
21:48:28  <PublicServer> <V453000> SML with AL10? how drunk are you?
21:48:31  *** sla_ro|master has quit IRC
21:48:32  <PublicServer> <XeryusTC> 92 scores low on the max speed :o
21:48:43  <PublicServer> <Chris Booth> V453000: I was joking
21:48:50  <PublicServer> <V453000> wut
21:48:57  <PublicServer> <Chris Booth> Maz yes 91 and 92 are different
21:49:11  <PublicServer> <Chris Booth> 92 might be slow, but it is strong
21:49:12  <Mazth> train type?
21:49:19  <PublicServer> <Chris Booth> yes
21:49:19  <PublicServer> <XeryusTC> dont call him maz, its confusing with mazur
21:49:28  <PublicServer> <Chris Booth> British Rail Class 91 and 92
21:49:34  <Mazth> ah I see
21:49:50  <Mazth> it is more pronounced like a mast of a ship :P
21:49:53  <PublicServer> <Chris Booth> maybe Mazur should be called Zur
21:50:12  <PublicServer> <XeryusTC> mazth: i got that, but the spelling is nearly the same
21:50:46  <Chris_Booth> @clcalc rail 2
21:50:46  <Webster> Chris_Booth: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph
21:50:52  <Chris_Booth> @clcalc rail 3
21:50:52  <Webster> Chris_Booth: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph
21:51:02  <dwarf> !password
21:51:02  <PublicServer> dwarf: suburb
21:51:04  <PublicServer> <V453000> better test it
21:51:06  <PublicServer> <Chris Booth> that sucks 92 would slow in CL2
21:51:17  <PublicServer> *** dwarf joined the game
21:52:26  <PublicServer> <XeryusTC> hmm, class 67 sucks
21:53:09  <PublicServer> <Chris Booth> hm limit is to 82mph?
21:53:23  <PublicServer> <XeryusTC> not that i know of
21:53:34  <PublicServer> <XeryusTC> especially not since we use metric on the proper side of the planet :P
21:53:36  <PublicServer> <Chris Booth> lol not the 62
21:54:10  <PublicServer> <Chris Booth> okay 132km/h
21:54:20  <PublicServer> <Chris Booth> you should learn your imperial scale
21:54:34  <PublicServer> <XeryusTC> too lazy to calculate
21:54:39  *** Tray has quit IRC
21:54:41  <PublicServer> <XeryusTC> 62mph = 100kph
21:54:44  <PublicServer> <XeryusTC> all you need to know
21:54:54  <PublicServer> <Chris Booth> 1 mile = 1.6km
21:54:54  <PublicServer> <XeryusTC> and you only need to know that when you watch topgear :P
21:55:13  <Mazth> SI all the way :P
21:55:47  <PublicServer> <Chris Booth> 90 mph = 40m/s
21:56:14  <PublicServer> <Chris Booth> 40m/s = 144 km/h
21:56:28  <PublicServer> <Chris Booth> this is just rough openttd working though XD
21:57:34  <PublicServer> <XeryusTC> hmm
21:57:40  <PublicServer> <XeryusTC> i prefer not to use SI irl
21:57:54  <PublicServer> <XeryusTC> mainly because i've grown up on using metric
21:57:57  <PublicServer> <dwarf> yep
21:58:03  *** Rythoka has joined #openttdcoop
21:58:07  <PublicServer> <Chris Booth> that is why I like imperial
21:58:18  <Mazth> it is mainly because of sience :P
21:58:24  <PublicServer> <Chris Booth> all distances have been hammered into me in miles
21:58:27  <PublicServer> <XeryusTC> imperial is nonsensical
21:58:29  <PublicServer> <dwarf> it sucks so much that you have to learn all this mile, feet pounds bullshit living in the US
21:58:39  <PublicServer> <XeryusTC> you cant easily tell how many inches 7.2 miles is
21:58:45  <PublicServer> <dwarf> not talking about farenheits, that's the worst
21:59:03  <PublicServer> <Chris Booth> dwarf: feel sorry for us UK lot
21:59:06  <PublicServer> <XeryusTC> while 8.3 km to milimeters is quite simple
21:59:16  <PublicServer> <Chris Booth> everything metric apart from cars and roads!
21:59:38  <PublicServer> <XeryusTC> UK uses fahrenheit for high temp and celcius for low xD
21:59:45  <PublicServer> <Chris Booth> yep
21:59:46  <PublicServer> <XeryusTC> in weather forecasts
21:59:52  <PublicServer> <dwarf> really? :D
21:59:54  <PublicServer> <Chris Booth> yes we do
21:59:56  <PublicServer> <dwarf> lmao
22:00:00  <PublicServer> <Chris Booth> highs of 90 lows or -2
22:00:06  <PublicServer> <Chris Booth> of
22:00:09  <Mazth> mostly this:
22:00:25  <Mazth> logics ftw!
22:01:27  *** valhallasw has quit IRC
22:01:30  <XeryusTC> basically, yes
22:01:30  <Rythoka> Here I am!
22:01:44  <Mazth> although base level of 0 C for temp is also arbitrary, find kelvin more logical
22:01:46  <XeryusTC> although i have to disagree on the temperature scale
22:02:15  <XeryusTC> might as well have picked the melting point of swedish steel for 0C
22:02:20  <Rythoka> 0C isn't arbitrary O_O
22:02:27  <Rythoka> It's the freezing point of water :|
22:02:33  <Chris_Booth> yes
22:02:35  <XeryusTC> it´s the melting point of ice technically
22:02:46  <Chris_Booth> and 100C is boiling point at 0m above sea
22:02:50  <Rythoka> Freezing and melting point are synonyms.
22:02:52  <Mazth> see point xeryus; still arbitrary
22:03:00  <XeryusTC> Rythoka: no they´re not
22:03:20  <XeryusTC> freezing point of water is between 0C and -20C depending on how much salt is in it etc
22:03:29  <Chris_Booth> yes
22:03:33  <Chris_Booth> and carbon
22:03:41  <Rythoka> Then you're not freezing water
22:03:46  <Rythoka> You're freezing a solution.
22:03:48  <XeryusTC> distilled water freezes at -2 or -3 unless you add energy at a higher point
22:03:51  <Chris_Booth> you can have supercooled water at -100C
22:04:39  <Chris_Booth> water in clouds can be stupid cold and still be liquid as it has nothing to form around
22:05:15  <Rythoka> Superheating has the same principle!
22:05:22  <Rythoka> See: Deep Fryers
22:05:40  <XeryusTC> water evaporating is weird
22:05:48  <Rythoka> Water is just weird in general
22:06:04  <XeryusTC> it depends on pressure, but also whether it gets flash heated and if it touches an unregular surface
22:06:16  <Rythoka> Wait
22:06:20  <Rythoka> Scratch that
22:06:21  <Chris_Booth> irregular
22:06:22  <mfb-> celsius is nice for everyday life
22:06:26  <Rythoka> Matter is weird*
22:06:48  <Mazth> I still go with Kelvin...0K can't get colder than that , seems logical start of scale
22:06:53  <Chris_Booth> its good from making tea and coffee, 98C for coffee
22:07:00  <XeryusTC> Chris_Booth: i knew there was something wrong with ¨an unregular¨, thanks :)
22:07:06  <mfb-> there is a temperature where water and ice exist in equilibrium at the same time
22:07:16  <XeryusTC> 0.01C by definition
22:07:20  <mfb-> while this is pressure-dependent, the temperature is actually well-defined (for fixed p)
22:07:29  <XeryusTC> it can exist in all 3 states at the same time at that temp
22:07:36  <mfb-> oh well, it depends on the isotope composition :D
22:07:50  <mfb-> triple point eliminates this pressure problem :)
22:07:52  <PublicServer> *** dwarf has left the game (leaving)
22:08:04  <Mazth> and rhis is why sience is awesome :)
22:08:07  <Chris_Booth> Kelvin is stupid since you can't have -1k
22:08:14  <mfb-> that is nice
22:08:17  <mfb-> it starts at 0
22:08:29  <Chris_Booth> they think it starts at 0
22:08:29  <XeryusTC> now i´ve said 3 phases we should also include plasma and the other 2 phases :P
22:08:36  <Rythoka> Speaking of that, I've seen CO2 at it's triple-point
22:08:36  <Mazth> why would you want to have -K?
22:08:38  <mfb-> no, it starts at 0 by definition
22:08:41  <Rythoka> That was really interesting
22:08:44  <Chris_Booth> if the find something colder than -273.2k they will just move it
22:08:48  <mfb-> no
22:08:53  <mfb-> this is not possible
22:08:53  <dwarf> no
22:08:56  <XeryusTC> no
22:09:04  <dwarf> that's absoute and won't change
22:09:08  <Chris_Booth> do we know that for sure?
22:09:10  <mfb-> yes
22:09:12  <Rythoka> Yes
22:09:12  <XeryusTC> yes
22:09:31  <mfb-> at 0K, everything is in its ground state. this is the lowest state by definition
22:09:32  <Chris_Booth> see this is why I fail A level Physics
22:09:44  <Rythoka> This is chemistry
22:09:47  <Rythoka> Not physics
22:09:47  <dwarf> but there is negative temperature, but it actually corresponds to extremely hot an only happens in collapsing supernovae
22:09:50  <Rythoka> That's your problem.
22:09:52  <XeryusTC> this is still physics :P
22:09:53  <Mazth> never say no...we still have quantum physics
22:10:05  <mfb-> dwarf and other inversions :)
22:10:14  <mfb-> but it is not really "cold" in that sense
22:10:23  <Chris_Booth> boom
22:10:27  <Chris_Booth> there goes my mind
22:10:29  <Chris_Booth> now to bed
22:10:32  <Chris_Booth> XD
22:10:40  <dwarf> :D gn
22:10:44  *** Chris_Booth has quit IRC
22:10:44  <mfb-> you can assign negative temperatures to laser systems, for example
22:10:47  <XeryusTC> but as temp is defined to be the amplitute of the vibration of atoms, and atoms dont vibrate at absolute 0 you cant go any lower :P
22:10:50  <PublicServer> *** Chris Booth has left the game (leaving)
22:10:56  <mfb-> as an energy reduction increases entropy
22:11:03  <Rythoka> Negative vibration!
22:11:12  <Rythoka> It absorbs kinectic energy
22:11:15  <Rythoka> huehuehue
22:11:29  <Mazth> ^^
22:11:31  <Mazth> hehe
22:11:40  <XeryusTC> but ofcourse there is still energy in stuff at 0K :P
22:11:44  <dwarf> yep, at negative temperature adding energy decreases entropy
22:11:54  <Rythoka> Yeah
22:11:57  <Rythoka> Ground state energy
22:12:00  <Rythoka> or w/e
22:12:07  <Rythoka> At that point though, EVERYTHING COMBINES!
22:12:16  <Rythoka> Actually, slightly above it, but still
22:12:25  <XeryusTC> and we all know that you can extract zero point energy!
22:13:06  <dwarf> :D
22:13:33  <PublicServer> <mfb> why do we get an "ultimate balanced network" without secondaries?
22:13:34  <Rythoka> Speaking of Bose-Einstein Condensates
22:13:45  <PublicServer> <mfb> more oil than iron? here you have unbalanced parts
22:13:49  <Rythoka> Aren't they basically just giant nuclei?
22:13:56  <mfb-> no
22:13:58  <PublicServer> <V453000> it doesnt make sense to me either mfb
22:14:36  <XeryusTC> because you dont get 300 trains all using the same route
22:14:51  <PublicServer> <V453000> you dont have to get that with secondaries either
22:15:04  <mfb-> just let them drop at several points
22:15:06  <XeryusTC> yes, but it is less likely
22:15:33  <PublicServer> <V453000> I bet coal + wood is strongest end here
22:15:51  <PublicServer> <V453000> not only because it is 2 cargoes but also because wood has lowest capacity wagons
22:16:01  <XeryusTC> probably :P
22:16:03  <Rythoka> Uhm
22:16:10  <Rythoka> My server list won't load
22:16:12  <PublicServer> <V453000> so I would say it wont be quite balanced :p
22:16:14  <Rythoka> Is the IP on the wiki?
22:16:16  <XeryusTC> i´m still thinking of which 2 cargoes go best together
22:16:31  <mfb-> [00:16:32] * Dns resolved to
22:16:46  <Rythoka> :o
22:16:52  <PublicServer> *** Steven has left the game (connection lost)
22:17:25  <Rythoka> Oh, I need to get the nightly version
22:17:26  <Rythoka> :S
22:18:20  <Rythoka> Are there really any differences between the stable and nightly versions?
22:18:58  <mfb-> nightly versions are sometimes unstable
22:19:19  <mfb-> like "chatting -> instant disconnect" :D
22:19:46  <XeryusTC> !ip
22:19:46  <PublicServer> XeryusTC:
22:20:03  *** Razaekel has joined #openttdcoop
22:20:04  <Rythoka> lol
22:20:05  <dwarf> !password
22:20:05  <PublicServer> dwarf: binder
22:20:22  <PublicServer> *** dwarf joined the game
22:21:14  <PublicServer> <XeryusTC> oh
22:21:16  <PublicServer> <XeryusTC> i forgot about grain
22:21:44  *** Steven has quit IRC
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22:24:54  <Mazth> !pw
22:24:59  <Rythoka> There's a bunch of newgrf's that I can't download from the openttd newgrf menu
22:25:07  <Rythoka> Do I have to install those seperately or something?
22:25:09  <Mazth> !password
22:25:09  <PublicServer> Mazth: binder
22:25:23  <mfb-> there is a newgrf pack somewhere
22:25:27  <mfb-> @quickstart
22:25:28  <PublicServer> *** Mazth joined the game
22:25:28  <Webster> Quickstart - #openttdcoop Wiki -
22:25:31  <mfb-> should be there
22:25:58  <Mazth> !wiki grf
22:25:58  <PublicServer> Mazth:
22:26:07  <mfb-> :p
22:26:25  <Mazth> then the oldfashioned way
22:26:26  <Mazth>
22:26:50  <Rythoka> 20 mb grf pack O_O
22:26:59  <XeryusTC> !grf
22:26:59  <PublicServer> XeryusTC: (Version 8.0)
22:27:28  <Mazth> public and I are still getting to know eachother ;)
22:28:55  <PublicServer> *** XeryusTC has left the game (leaving)
22:31:19  <PublicServer> *** mfb has left the game (leaving)
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22:33:50  <Rythoka> So, how do I install these grfs I downloaded?
22:34:04  <PublicServer> <V453000> openttd readme :p
22:37:21  <Rythoka> !password
22:37:21  <PublicServer> Rythoka: flails
22:37:34  <PublicServer> *** dwarf has left the game (leaving)
22:37:34  <PublicServer> *** Game paused (number of players)
22:37:44  <PublicServer> *** Game still paused (number of players)
22:37:46  <PublicServer> *** Rythoka joined the game
22:38:22  <PublicServer> <Rythoka> :o
22:39:16  <PublicServer> <Rythoka> Oh my god. Where are the trees?
22:39:31  <Mazth> @slowstart
22:39:31  <Webster> Read everything on the wiki, and I mean everything
22:39:44  <Rythoka> wat
22:39:57  <Mazth> there u go ryth the answer to all your questions :P
22:42:27  <Mazth> u guys gonna cheat all the money in again?
22:42:50  <PublicServer> <Rythoka> I'm just here to watch :o
22:43:12  <Mazth> me too :) am also just new
22:43:57  <Mazth> trying to practice stuff in sp and pick up some new things from spectating
22:44:30  *** dwarf has quit IRC
22:44:32  <Mazth> how long have you been playing ottd?
22:48:00  <Rythoka> Eh
22:48:01  <Rythoka> A while
22:48:06  <Rythoka> But never anything planned
22:48:20  <Rythoka> Just willy nilly tracks here and there
22:48:26  <Rythoka> And airplanes because they're OP
22:48:52  <Mazth> yh they bring in the money easily
22:49:47  *** Rythoka has quit IRC
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22:51:46  <Mazth> I was looking for some tutorials and found ottdcoop and was like, these guys are pro! looks so much fun :)
22:52:31  <Mazth> so interesting to see what can be done with the seemingly simple game mechanics
22:52:36  <Rythoka> Yeah
22:53:00  <Rythoka> The finished tracks
22:53:05  <Rythoka> So... complex
22:54:00  <Mazth> pfft yh I came in on the last days of the game before last...t was crazy
22:54:17  <Rythoka> More people need to get on now so I can watch :3
22:54:44  <Mazth> they're just proposing plans :P
22:54:55  <Mazth> !players
22:54:57  <PublicServer> Mazth: Client 40 is Rythoka, a spectator
22:54:57  <PublicServer> Mazth: Client 34 is Mazth, a spectator
22:54:57  <PublicServer> Mazth: Client 16 (Orange) is V453000, in company 1 (Dikke Tetten Inc)
22:55:29  <PublicServer> <Rythoka> But the only person on other than you or me is the v453000 bro
22:55:52  <Mazth> V u need a second?
22:55:56  <PublicServer> <Rythoka> I wonder how long these games normally last :o
22:56:36  <Mazth> until they are complete/everyone is satisfied
22:56:47  <Mazth> you can see the actuall running times in the archive
22:57:32  <PublicServer> <Rythoka> What if I MAKE A PLAN MUAHAHA
22:58:56  <Mazth> u can propose...after everyone who wants to make a plan has done so ppl can vote
23:03:37  <planetmaker> Typical playing time is between one and two weeks
23:03:51  <planetmaker> plan construction and votes take one or two days
23:04:26  <Mazth> MM is not done anymore?
23:04:38  <PublicServer> *** Mazth has left the game (leaving)
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23:29:09  <PublicServer> *** V453000 has left the game (leaving)
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23:50:57  <Big_Meech_> hi
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23:55:30  <Big_Meech_> hi
23:55:36  <Big_Meech_> lol

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