Config
Log for #openttdcoop on 15th May 2012:
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00:01:24  *** Jerik has joined #openttdcoop
00:01:57  <Jerik> !players
00:02:00  <PublicServer> Jerik: Client 1897 is dwarf, a spectator
00:04:37  *** tkjacobsen has joined #openttdcoop
00:16:46  <PublicServer> *** Game still paused (number of players)
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01:25:35  <PublicServer> *** dwarf has left the game (general timeout)
01:25:35  <PublicServer> *** dwarf has left the game (connection lost)
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02:46:57  <Jerik> !players
02:46:59  <PublicServer> Jerik: There are currently no clients connected to the server
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05:28:30  <dwarf> !players
05:28:32  <PublicServer> dwarf: There are currently no clients connected to the server
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06:27:34  *** Razaekel is now known as Guest148
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06:41:48  <dwarf> !password
06:41:48  <PublicServer> dwarf: enamel
06:42:20  <PublicServer> *** Game still paused (number of players)
06:42:20  <PublicServer> *** dwarfc joined the game
07:16:55  <dwarf> !nick dwarf
07:17:03  <dwarf> !help
07:17:03  <PublicServer> dwarf: http://www.openttdcoop.org/wiki/IRC_Commands
07:21:57  *** Nat_AFK is now known as Nat_aS
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11:23:26  <Hazzard> Hello
11:23:28  <Hazzard> !info
11:23:28  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 9754362998  Loan: 0  Value: 9759099365  (T:850, R:0, P:0, S:0) unprotected
11:25:46  <Hazzard> !players
11:25:48  <PublicServer> Hazzard: Client 2077 (Orange) is dwarfc, in company 1 (Company 236)
11:38:49  *** Firartix has joined #openttdcoop
11:43:17  <Tray> !password
11:43:17  <PublicServer> Tray: enamel
11:43:43  <PublicServer> *** Game still paused (number of players)
11:43:43  <PublicServer> *** Game unpaused (number of players)
11:43:43  <PublicServer> *** Tray joined the game
11:47:03  <PublicServer> *** Tray has left the game (leaving)
11:47:03  <PublicServer> *** Game paused (number of players)
12:13:18  *** pugi has joined #openttdcoop
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13:14:20  <Firestar> hi
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14:00:32  *** ChanServ sets mode: +o ODM
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15:16:01  <PublicServer> *** dwarfc has left the game (general timeout)
15:16:01  <PublicServer> *** dwarfc has left the game (connection lost)
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15:18:17  <Firestar> !players
15:18:19  <PublicServer> Firestar: There are currently no clients connected to the server
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16:09:11  *** Nat_AFK is now known as Nat_aS
16:14:59  <BiG_MeEcH> hi
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18:09:57  <Ryton> what a silence...
18:13:13  *** dwarf has quit IRC
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18:34:29  <Ryton> !password
18:34:29  <PublicServer> Ryton: chatty
18:35:50  <PublicServer> *** Game still paused (number of players)
18:35:50  <PublicServer> *** Ryton joined the game
18:38:21  <PublicServer> <Ryton> still N is under-used...?
18:38:25  <PublicServer> <Ryton> 230 vs 300
18:40:32  <PublicServer> <Ryton> anyone going to join me? :-)
18:47:30  <PublicServer> *** Ryton has left the game (leaving)
18:48:36  *** soloswitch has joined #openttdcoop
18:48:49  <soloswitch> any one here?
18:50:25  *** Ryton_ has joined #openttdcoop
18:50:41  <XeryusTC> *tumbleweed*
18:51:40  <soloswitch> ha
18:51:50  *** Ryton is now known as Guest199
18:51:50  *** Ryton_ is now known as Ryton
18:51:51  <soloswitch> want to join the ps?
18:52:03  <Ryton> yeah
18:52:12  <soloswitch> !password
18:52:12  <PublicServer> soloswitch: chatty
18:52:34  <PublicServer> *** Game still paused (number of players)
18:52:34  <PublicServer> *** soloswitch joined the game
18:52:36  <PublicServer> *** Game still paused (number of players)
18:52:36  <PublicServer> *** Game unpaused (number of players)
18:52:38  <PublicServer> *** Ryton joined the game
18:52:46  <PublicServer> <Ryton> ty
18:52:46  <soloswitch> i guess this game is finished ... lack of players :
18:52:48  <soloswitch> :P
18:52:50  <PublicServer> <soloswitch> np
18:52:56  <PublicServer> <Ryton> care to help with 5th on SLH04?
18:53:10  <PublicServer> <soloswitch> depends i might have work tonight
18:53:18  <PublicServer> <soloswitch> xer i think we hit the train limit
18:53:56  <soloswitch> xeryustc i think we've hit the train limit primary industries have boosed production
18:54:28  <PublicServer> <soloswitch> and yes i have checked for useless trains
18:54:30  <PublicServer> <soloswitch> :P
18:59:44  <V453000> !info
18:59:44  <PublicServer> V453000: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 9835501215  Loan: 0  Value: 9840205889  (T:850, R:0, P:0, S:0) unprotected
18:59:48  <V453000> !rcon set max_trains 1000
19:00:13  <V453000> !password
19:00:13  <PublicServer> V453000: chatty
19:00:22  <PublicServer> <V453000> hi
19:00:22  <PublicServer> *** V453000 joined the game
19:00:24  <PublicServer> <soloswitch> hi
19:00:30  <PublicServer> <soloswitch> how are you?
19:00:36  <PublicServer> <Ryton> hi V
19:00:38  <PublicServer> <V453000> pretty fucked up, work work
19:00:50  <PublicServer> <soloswitch> :(
19:01:41  <PublicServer> <soloswitch> would it be possible to raise the train limit again>
19:01:49  <PublicServer> <V453000> no, I just did
19:01:55  <PublicServer> <soloswitch> oh ok
19:02:03  <PublicServer> <soloswitch> ah what is it now then
19:02:13  <PublicServer> <V453000> 9000
19:02:15  <PublicServer> <V453000> +
19:03:35  <PublicServer> <V453000> soloswitch: eyecandy which is repeated like every 3 platforms stops being eyecandy :p
19:03:39  <PublicServer> <soloswitch> :p
19:03:49  <PublicServer> <soloswitch> steel mill?
19:04:04  <PublicServer> <V453000> especially south drop
19:04:26  <PublicServer> <soloswitch> ha i guess someone had to comment in the end
19:04:32  <PublicServer> <soloswitch> very valid one though
19:06:15  *** perk11 has joined #openttdcoop
19:06:51  <PublicServer> <soloswitch> fs
19:06:54  <PublicServer> <soloswitch> damn it
19:07:00  <PublicServer> <soloswitch> stupid iron ore trains
19:09:31  <PublicServer> *** V453000 has left the game (leaving)
19:09:35  <PublicServer> <soloswitch> bye v
19:10:31  <V453000> cya
19:11:07  <PublicServer> <soloswitch> oh did mfb tell you that oil was moved to north drop?
19:12:33  *** dr_gonzo_ has joined #openttdcoop
19:13:33  <PublicServer> <Ryton> can one check 'unorthodox prio?
19:13:39  <PublicServer> <Ryton> I think it should hold, but plz check...
19:14:02  <PublicServer> <soloswitch> no idea how to do it
19:14:29  <PublicServer> <Ryton> maybe a more simple layout would work too, but this is all I can imagine :s
19:14:31  <PublicServer> <Ryton> the best hat
19:14:34  <PublicServer> <Ryton> that
19:15:05  <PublicServer> <Ryton> a bit long now though
19:15:11  <PublicServer> <Ryton> about 20 tiles :-)
19:15:14  <PublicServer> <soloswitch> where
19:15:22  <PublicServer> <Ryton> "unorthodox prio"
19:15:26  <PublicServer> <Ryton> I'll add !
19:15:40  <PublicServer> <soloswitch> found it
19:15:46  <PublicServer> <soloswitch> looks ok to me
19:15:50  <PublicServer> <Ryton> quite long imho
19:15:57  <PublicServer> <soloswitch> dont need maglev tracks surely?
19:16:03  <PublicServer> <Ryton> I'd like it shorter, but  then its just 8ish tiles
19:16:09  <PublicServer> <soloswitch> trains cant do 90 deg turns
19:16:20  <PublicServer> <Ryton> no I know, they wont go there
19:16:31  <PublicServer> <Ryton> but the issue is: how to make a prio of length 8 there...
19:16:45  <PublicServer> <soloswitch> humm
19:16:51  <PublicServer> <soloswitch> open it it up traffic
19:16:53  <PublicServer> <soloswitch> and lets see
19:16:59  <PublicServer> <Ryton> got an idea :p
19:17:21  <PublicServer> <soloswitch> ?
19:18:37  <PublicServer> <Ryton> should be ok :-)
19:18:40  <PublicServer> <soloswitch> :)
19:21:46  *** TWerkhoven[l] has joined #openttdcoop
19:24:19  <PublicServer> <Ryton> SLH05 is blocking
19:24:26  <PublicServer> <Ryton> the mainline going south
19:24:33  <PublicServer> <soloswitch> should be ok
19:24:36  <PublicServer> <soloswitch> trains are moving on the sl
19:24:46  <PublicServer> <Ryton> yes but could be more efficient
19:26:52  <PublicServer> <Ryton> ture
19:26:54  <PublicServer> <Ryton> true*
19:26:56  <PublicServer> <Ryton> settles itself
19:27:55  <PublicServer> <Ryton> but that line is quite full
19:28:00  <PublicServer> <Ryton> might need a second entry soon
19:28:00  <PublicServer> <soloswitch> yeah
19:28:10  <PublicServer> <Ryton> oh now it is empty :p
19:28:13  <PublicServer> <soloswitch> lol
19:28:15  <PublicServer> <Ryton> quite wavy then :-))
19:29:21  <PublicServer> <Ryton> cool
19:29:24  <PublicServer> <Ryton> no more train limit
19:29:30  <PublicServer> <Ryton> after your crahs :p
19:29:36  <PublicServer> <Ryton> or upped with 100?
19:29:38  <PublicServer> <soloswitch> :P
19:29:40  <PublicServer> <soloswitch> no idea
19:29:46  <PublicServer> <Ryton> 94 spare spaces
19:32:36  <PublicServer> <soloswitch> wtf
19:32:40  <PublicServer> <soloswitch> see temp
19:32:55  <PublicServer> *** XeryusTC joined the game
19:32:56  <PublicServer> <XeryusTC> hello
19:34:47  *** Progman has joined #openttdcoop
19:35:39  <PublicServer> <XeryusTC> made prios a bit shorter in slh 5
19:35:40  <PublicServer> <soloswitch> k
19:36:31  <PublicServer> <XeryusTC> i meant to say slh 3
19:36:37  <PublicServer> <soloswitch> ffs can we just nuke slh 02 already
19:36:39  <PublicServer> <soloswitch> its fucked
19:37:01  <PublicServer> <XeryusTC> go ahead :P
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19:37:09  <PublicServer> <soloswitch> id rebuild it
19:37:15  <PublicServer> <soloswitch> but i dont know how to
19:37:15  <PublicServer> <soloswitch> :P
19:37:41  <V453000> always nice if you suggest destructive suggestion but have no constructive
19:37:51  <PublicServer> <soloswitch> ryton you do realise there are decidated mining platform thingies
19:37:57  <PublicServer> <soloswitch> haha
19:38:17  <PublicServer> <XeryusTC> hmm, overflow with some 20 trains xD
19:38:25  <PublicServer> <soloswitch> steel mill?
19:38:28  <PublicServer> <XeryusTC> yup
19:38:32  <PublicServer> <soloswitch> yeah leave that
19:38:38  <PublicServer> <soloswitch> someone fudged up the exit of that
19:38:45  <PublicServer> <soloswitch> so theres a massive backup usually its ok
19:39:11  <PublicServer> <XeryusTC> seems like more of a case of too many trains/too low production to me
19:39:22  <PublicServer> <soloswitch> iron ore trains should be going thru more
19:40:01  <PublicServer> <soloswitch> 3,920t of steel
19:40:07  <PublicServer> <XeryusTC> \o/
19:40:29  <PublicServer> <soloswitch> well lets see how it does
19:40:29  <PublicServer> <Ryton> yay
19:40:35  <PublicServer> <Ryton> I'm still the mastercrasher :p
19:40:38  <PublicServer> <soloswitch> 39 trains now
19:41:05  <PublicServer> *** Chris Booth joined the game
19:41:09  <PublicServer> <Chris Booth> ight
19:41:11  <PublicServer> <soloswitch> hi chirs
19:42:58  <PublicServer> <Ryton> even better like this :D
19:43:36  <PublicServer> <XeryusTC> see !wtf?
19:43:46  <PublicServer> <Chris Booth> lol
19:44:08  <PublicServer> <soloswitch> ?
19:44:20  <PublicServer> <XeryusTC> oh
19:44:22  <PublicServer> <XeryusTC> and goods trains there
19:44:26  <PublicServer> <XeryusTC> no wonder it is jammed :o
19:44:36  <PublicServer> <XeryusTC> from south of all places
19:45:11  <PublicServer> <Ryton> I'm starting to like PBS + X :p
19:45:19  <PublicServer> <XeryusTC> :s
19:45:23  <PublicServer> <Ryton> probably its a nono :p
19:45:26  <PublicServer> <Ryton> but working like acharm :p
19:45:36  <PublicServer> <XeryusTC> you should really learn how to build then
19:45:58  <PublicServer> <Ryton> well, it was w/o before
19:46:04  <PublicServer> <Ryton> but this jams less  :-)
19:46:14  <PublicServer> <Ryton> see !pbs + x
19:46:42  <PublicServer> <Ryton> was tripple join before
19:46:48  <PublicServer> <Ryton> spread out over 6 spaces
19:48:08  <PublicServer> *** Chris Booth has left the game (leaving)
19:49:13  <PublicServer> <XeryusTC> :o?
19:49:21  <PublicServer> <XeryusTC> oh
19:49:23  <PublicServer> <Ryton> all trains from that side, are ore trains
19:49:29  <PublicServer> <XeryusTC> that is the silly iron ore network
19:49:35  <PublicServer> <XeryusTC> which is completely split anyway :P
19:49:35  <PublicServer> <Ryton> but other primaries might be connected later
19:49:59  <PublicServer> <XeryusTC> but better fix it now than later
19:50:53  <PublicServer> <XeryusTC> but that is how you make it proper
19:51:51  <PublicServer> <Ryton> thx X
19:51:53  <PublicServer> <soloswitch> yeah its cl 5 now
19:52:07  <PublicServer> <Ryton> ah yes
19:52:09  <PublicServer> <Ryton> thats also CL 5 :-)
19:52:11  <PublicServer> <soloswitch> well not there
19:52:17  <PublicServer> <soloswitch> but its ok, its the edit
19:52:19  <PublicServer> <soloswitch> exit
19:52:21  <PublicServer> <Ryton> true :-)
19:52:51  <PublicServer> <soloswitch> all good now?
19:52:53  <PublicServer> <XeryusTC> at least the corner is cl 5 now :P
19:52:55  <PublicServer> <soloswitch> lol
19:53:06  <PublicServer> <Ryton> plenty of changes :)à
19:53:09  <PublicServer> <Ryton> but for the better
19:53:32  <PublicServer> <XeryusTC> slh 1 jam is getting owrse atm :o
19:53:34  <PublicServer> <soloswitch> ive had fun rebuilding all your stations ryton
19:53:36  <PublicServer> <soloswitch> :P
19:54:03  <PublicServer> <Ryton> cool, I own train 666 :p
19:54:13  <PublicServer> <soloswitch> :p
19:57:04  <PublicServer> <XeryusTC> some trains are terribly lost
19:57:06  <PublicServer> <XeryusTC> see 221
19:58:00  <PublicServer> <XeryusTC> slh 4 trains mostly
19:58:14  <PublicServer> <Ryton> oops :p
19:58:16  <PublicServer> <Ryton> bc of rebuild?
19:58:22  <PublicServer> <XeryusTC> maybe
19:58:36  <PublicServer> <XeryusTC> but i'm currently rebuilding where they're turning around too :P
19:58:38  <PublicServer> <soloswitch> slh 01 sl jam
20:03:58  <PublicServer> <XeryusTC> slh 4 trains are still lost
20:05:48  <PublicServer> <XeryusTC> i knew this game was going to crash at about 900 trains
20:05:55  <PublicServer> <soloswitch> crash?
20:06:00  <PublicServer> <XeryusTC> jams
20:06:02  <PublicServer> <soloswitch> ah
20:06:02  <PublicServer> <XeryusTC> everywhere
20:06:09  <PublicServer> <XeryusTC> which cant be solved by making stuff more effecient
20:06:20  <PublicServer> <soloswitch> would your plan be better
20:06:36  <PublicServer> <XeryusTC> dunno
20:06:39  <PublicServer> <Ryton> different :)-)à
20:06:41  <PublicServer> <XeryusTC> it had shorter TL
20:06:51  <PublicServer> <XeryusTC> so there are loads of different factors
20:06:57  <PublicServer> <Ryton> schwedt farm is jamming the mainline
20:06:57  <PublicServer> <Ryton> slh01
20:07:01  <PublicServer> <Ryton> was
20:07:11  <PublicServer> <XeryusTC> yes, trains to slh 4 use it to turn around
20:07:13  <PublicServer> <Ryton> hmm
20:07:19  <PublicServer> <Ryton> steel pickup going trough far m :p
20:07:34  <PublicServer> <Ryton> SLH03 steel train
20:07:42  <PublicServer> <Ryton> 261
20:08:57  <PublicServer> <Ryton> hmm
20:08:57  *** Keyboard_Warrior has joined #openttdcoop
20:09:03  <PublicServer> <Ryton> pathfinding mayorly failing
20:09:07  <PublicServer> <Ryton> at SLH01
20:09:17  <PublicServer> <Ryton> lots of trains take it
20:09:52  <PublicServer> <Ryton> make a loop there, or solve the issue? what whould be the easiest? ::-))
20:10:02  <PublicServer> <XeryusTC> it is because of the 5th
20:10:09  <PublicServer> <Ryton> then connect it :p
20:10:13  <PublicServer> <XeryusTC> it is not connected after slh 5
20:10:20  <PublicServer> <Ryton> only
20:10:26  <PublicServer> <XeryusTC> slh1*
20:10:29  <PublicServer> <Ryton> just SLH05 isnt
20:10:31  <PublicServer> <XeryusTC> i'm messing up my numbers today
20:10:38  <PublicServer> <Ryton> at least the other SLH's wont jam then?
20:10:41  <PublicServer> <XeryusTC> 5th isnt connected after slh1
20:10:44  <PublicServer> <Ryton> the rest is ready
20:10:52  <PublicServer> <Ryton> and between SLH04 and SLH5 its quite empty
20:10:54  <PublicServer> <XeryusTC> so trains that are on the 5th before slh 1 use slh1 to turn around
20:10:56  <PublicServer> <Ryton> so 4 lines will suffice
20:11:06  <PublicServer> <Ryton> imho :p
20:11:08  <PublicServer> <Ryton> famous last words? :s
20:11:31  <XeryusTC> any
20:11:35  <XeryusTC> anyway
20:11:38  <XeryusTC> my brain is dead atm
20:11:42  <PublicServer> <Ryton> just the goods exit
20:11:45  <XeryusTC> got final maths exam tomorrow
20:11:49  <PublicServer> <Ryton> still needs to be 5ified
20:11:50  <XeryusTC> and had too little sleep :s
20:12:07  <XeryusTC> so i´m going to do some brain dead movie watching now :P
20:12:08  <PublicServer> *** XeryusTC has left the game (leaving)
20:13:44  <PublicServer> <soloswitch> can anyone help me fix slh steel mill drop
20:13:54  <PublicServer> <soloswitch> the entrance further back is slow ish
20:13:56  <PublicServer> <Ryton> I can
20:14:15  <PublicServer> <soloswitch> go on
20:14:21  <PublicServer> <Ryton> if... you help me move the 5th line between goods drop and SLHO3 :)à
20:14:28  <PublicServer> <soloswitch> nope :P
20:14:31  <PublicServer> <Ryton> hmm
20:14:34  <PublicServer> <Ryton> one sec
20:14:34  *** theholyduck has quit IRC
20:14:40  <PublicServer> <Ryton> or 10 minutse, rather
20:14:46  <PublicServer> <Ryton> 10 minutes%*
20:15:32  <PublicServer> *** Ryton has joined spectators
20:15:32  <PublicServer> *** Game paused (number of players)
20:15:37  <PublicServer> *** soloswitch has left the game (leaving)
20:15:39  <PublicServer> <Ryton> or i can stay in
20:15:42  <PublicServer> <Ryton> if you'd like to play
20:15:43  *** soloswitch has quit IRC
20:15:45  <PublicServer> <Ryton> continue*
20:15:48  <PublicServer> <Ryton> back in 10
20:16:17  *** soloswitch has joined #openttdcoop
20:16:23  <soloswitch> sorry ryton gotta go now
20:16:30  <PublicServer> <Ryton> np
20:16:32  <PublicServer> <Ryton> cya
20:16:39  <soloswitch> but im sure xeryustc or someone else will unpause
20:16:45  <soloswitch> see you tomorrow/later ryton
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20:18:37  <PublicServer> *** Chris Booth has left the game (connection lost)
20:18:37  <PublicServer> *** Game still paused (number of players)
20:34:39  <PublicServer> <Ryton> anyone still around?
20:35:01  <Ryton> just tell here if you'd like to join
20:35:12  <Ryton> i'll go in SP to try to connect the 5th decently
20:35:18  <PublicServer> *** Ryton has left the game (leaving)
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20:52:12  <Ryton> yippie
20:52:17  <Ryton> found a solution
20:52:27  <Ryton> tough it involves the removal of half a hill :p
20:54:25  <Ryton> but anyone can do it whenever you'd like :-)
20:54:29  <Ryton> i'm off for now! cya
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21:10:29  *** Nat_aS is now known as Nat_AFK
21:10:32  <Chris_Booth> If you notice this notice, you will notice that this notice is not worth noticing.
21:11:12  *** Nat_AFK is now known as Nat_aS
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21:13:34  <dwarf> !players
21:13:37  <PublicServer> dwarf: There are currently no clients connected to the server
21:14:04  <Chris_Booth> !dwarfs
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21:15:42  <Abydos> !download
21:15:42  <PublicServer> Abydos: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
21:15:42  <PublicServer> Abydos: http://www.openttd.org/en/download-trunk/r24217
21:16:42  <dwarf> hi CB
21:17:14  <Chris_Booth> lol hi
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21:45:19  <dwarf> !players
21:45:21  <PublicServer> dwarf: There are currently no clients connected to the server
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