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Log for #openttdcoop on 24th May 2012:
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00:10:06  <Hazzard> Hello
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03:02:53  <BiG_MeEcH> hi
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08:06:48  <Hazzard> Hello
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10:49:15  <Hazzard> !ping
10:49:15  <PublicServer> Hazzard: pong
10:50:28  <Hazzard> that
10:50:46  <Hazzard> !ping
10:50:46  <PublicServer> Hazzard: pong
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11:27:51  <Hazzard> Hello
11:29:58  <XeryusTC> hey
11:31:11  <Hazzard> I really think the PSG isn't going anywhere
11:31:20  <XeryusTC> yeah
11:31:21  <Hazzard> is the server broken or something?
11:31:22  <XeryusTC> too bad
11:31:29  <XeryusTC> because it was halfway through an upgrade :o
11:32:38  <Hazzard> I think it is time for a new game anyway, unless something happens very soon
11:32:55  <XeryusTC> well
11:33:03  <XeryusTC> if you just idle in the server someone else will join in the end
11:33:21  <XeryusTC> and i dont like archiving a game which is halfway through an upgrade
11:33:59  <Hazzard> @seen dwarf
11:33:59  <Webster> Hazzard: dwarf was last seen in #openttdcoop 6 days, 18 hours, 11 minutes, and 38 seconds ago: <dwarf> !password
11:35:08  <Hazzard> :/
11:38:07  <Hazzard> @archibe
11:38:08  <Hazzard> @archive
11:38:08  <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive
11:38:43  <Hazzard> It has been 12 days
11:43:02  <XeryusTC> :o
11:43:11  <XeryusTC> i am more woried about the 4 days of barely any activity
11:43:43  <Hazzard> Only 4?
11:43:43  <PublicServer> *** Game still paused (number of players)
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11:43:50  <XeryusTC> i think so
11:43:51  <XeryusTC> maybe 5
11:44:03  <XeryusTC> but that is what you get with a plan like this
11:44:16  <XeryusTC> it is the first time a play with a 4x4 ML has been picked afaik
11:47:09  <Hazzard> What
11:47:21  <Hazzard> Oh
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12:01:30  <V453000> or on a boring stretched map ;) Either way, as most people do not even show up, I think Diablo 3 effect is here
12:01:48  <V453000> which is at least mfb, LoPo and who knows who else
12:05:47  <Mazth> =P
12:06:07  <Mazth> D3 the day the earth stood still :=(
12:06:16  <Hazzard> Lol, still don't know what D3 is about
12:06:34  <Mazth> d2 was my first and only real addiction
12:07:09  <Mazth> it is a hack and slash
12:08:06  <Mazth> I ll prolly play d3 for a bit of nostalgic reasons :P
12:08:08  <Hazzard> Oh
12:08:20  <Hazzard> I can't really say I like h&s games
12:09:27  <V453000> I didnt play diablo ever, only dungeon siege 2 which I loved so much
12:09:29  <Mazth> now I find diablo 2 too little skill based and to much farming/repetitive game play, luck based with drops
12:09:36  <V453000> but I guess diablo == DS mostly
12:10:17  <V453000> might actually have another go on DS :-D
12:10:53  <Mazth> DS and DII look quite similar
12:11:13  <V453000> well the general idea is the same isnt it
12:11:21  <V453000> you have a hero and you rape huge amount of things
12:11:34  <Mazth> a DS3 is out it appears :P
12:11:34  <Mazth> yup
12:11:34  <V453000> wha?
12:11:41  <Mazth> http://en.wikipedia.org/wiki/Dungeon_Siege_III
12:11:42  <Webster> Title: Dungeon Siege III - Wikipedia, the free encyclopedia (at en.wikipedia.org)
12:11:44  <V453000> holy shit
12:11:54  <V453000> consider me dead
12:12:02  <Mazth> end june 2011
12:12:10  <Mazth> ur a year late to the party
12:12:49  <Mazth> I think that is what all the DIII players say...consider me dead :S
12:14:43  <V453000> lol
12:15:17  <Mazth> I say consider me dead...playing a 20 year old game and reading Game of Thrones :P
12:15:44  <V453000> :p
12:18:43  <Mazth> but DS is fun too?
12:19:19  <Mazth> does it have a physical ranged class?
12:19:26  <Mazth> and something that lays traps?
12:19:35  <V453000> traps? werent in DS2
12:19:46  <V453000> but it had PETS! :D
12:19:59  <Mazth> and companions?
12:20:09  <V453000> yeah, up to 5
12:20:24  <Mazth> wtf that is a party :)
12:20:28  <V453000> there are 3 walkthroughs through the game, first one you get 3 companions, last going max 5
12:20:34  <V453000> that is a party. :)
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12:21:35  <Mazth> sounds like dungeons and dragons
12:22:52  <Mazth> lol DS was on sale for 10 bucks on steam last month
12:23:01  <Mazth> for all 3
12:23:49  <V453000> :>
12:24:07  <XeryusTC> first DS was soloable
12:24:10  <XeryusTC> without a party :o
12:24:25  <XeryusTC> they changed that for DS2 unfortunately
12:24:31  <XeryusTC> and DS3 is shit apparently
12:24:39  <V453000> yeah just reading :z
12:25:07  <Mazth> hmm DS looks more rpg like than diablo
12:26:29  <XeryusTC> what you really should play however, is tribes :P
12:27:01  <Mazth> that's the skiiing one?
12:27:05  <XeryusTC> yeah
12:27:12  <Mazth> that one looks so awesome
12:27:18  <Mazth> first shooter I wanted to play EVER
12:27:33  <XeryusTC> hmm
12:27:37  <XeryusTC> let me get you a referal code :P
12:27:57  <XeryusTC> https://account.hirezstudios.com/tribesascend/?referral=1252226&utm_campaign=email
12:27:58  <Webster> Title: Join me in Tribes:Ascend by signing up now! (at account.hirezstudios.com)
12:28:00  <Mazth> hehe...getting too much games to play
12:28:09  <V453000> lol
12:28:32  <Mazth> I am not good at playing stuff simulteaniously
12:28:44  <XeryusTC> tribes is quite the time sink :o
12:28:50  <XeryusTC> as it takes a lot of skill to get kills
12:29:03  <V453000> looks like UT on the first sight :)
12:29:12  <V453000> but I dont really like shooter games, sorry :p
12:29:23  <XeryusTC> it is like UT that it is fast
12:29:39  <XeryusTC> but it is not really an arena shooter as you fight over large terrain
12:29:39  <Mazth> me neither but this one looks interesting...so skill based
12:29:49  <XeryusTC> and you have to account for projectile travel time etc in it :P
12:29:52  <KenjiE20> not surprising, uengine3
12:30:14  <KenjiE20> but good shooter, and they're starting to figure out micro-trans now
12:30:18  <V453000> well UT2004 was mostly large terrain too, with the onslaught mode
12:30:21  <XeryusTC> KenjiE20: engine has nothing to do with gameplay, DunDef is also build on UE3
12:30:27  <KenjiE20> I know
12:30:36  <KenjiE20> I was commenting on V saying it looked like ut3
12:30:44  <Mazth> I like the large terrain too
12:30:45  <V453000> ut2004 rather
12:30:58  <V453000> I mean the style not engine
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12:31:18  <KenjiE20> the terrain system hasn't changed much since 2k4
12:31:23  <V453000> hehe
12:31:53  * KenjiE20 has map edited in both
12:32:06  <V453000> :)
12:32:21  <KenjiE20> I really want tribes ranked to go up
12:32:23  <XeryusTC> KenjiE20: you play TA too right?
12:32:27  <KenjiE20> pubbing gets so annoying at times
12:32:42  <KenjiE20> aye
12:32:51  <V453000> fuck new game, I go play DS2 because boss.
12:33:01  <Mazth> TA?
12:33:01  <KenjiE20> also waiting on MWO and PS2
12:33:02  <XeryusTC> KenjiE20: IGN?
12:33:08  <KenjiE20> <- ign
12:33:10  <KenjiE20> :p
12:33:11  <Mazth> ah tribes adcend :P
12:33:22  <XeryusTC> suspected that your IGN would be that :P
12:33:32  <XeryusTC> PS2 seems awesome
12:33:33  <KenjiE20> yes
12:33:34  <PublicServer> *** XeryusTC has left the game (leaving)
12:33:42  <KenjiE20> I had friends that played 1
12:33:49  <KenjiE20> and all the stories sound awesome
12:33:56  <Mazth> lol help me out here MWO/PS2?
12:34:21  <XeryusTC> i wonder how they want to do 2k players on a map though :o
12:34:25  <KenjiE20> PlanetSide 2
12:34:29  <XeryusTC> must be a lag fest like EVE
12:34:36  <KenjiE20> XeryusTC: 8km^2 helps
12:34:59  <KenjiE20> wait not 8
12:35:01  <KenjiE20> 64
12:35:04  <KenjiE20> 8 km sides
12:35:25  <XeryusTC> well, i was more thinking about the huge strain on a server keeping 2k clients up to date
12:35:33  <XeryusTC> map size is not that much of a problem i think
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12:36:07  <XeryusTC> but FPS servers are usually quite a load for a machine, which is why you usually get max 32 or 64 players per server
12:36:27  <KenjiE20> well aparrently PS1 managed several hundred without major issues
12:36:34  <KenjiE20> and tech has moved considerably since then
12:37:25  <XeryusTC> well, EVE (the only comparison I got) broke under just over 1k players in a system
12:37:43  <KenjiE20> nah EVE has had well over 2500 in a system
12:37:55  <KenjiE20> though TiDi does kick in a bit
12:37:55  <XeryusTC> that system not being jita
12:38:30  <KenjiE20> yeah kita has a cap of about 500 iirc
12:38:35  <KenjiE20> under normal circumstances
12:38:44  <KenjiE20> jita*
12:38:50  <XeryusTC> jita handled like 1.3k before they upgraded the system
12:39:04  <KenjiE20> might be right
12:39:09  <XeryusTC> note, this is all from back when i played it over a year ago
12:39:11  <KenjiE20> I always forget specifics with jita
12:39:15  <KenjiE20> hell hole it is
12:39:17  <KenjiE20> :p
12:39:18  <XeryusTC> they probably increased performance a lot back then
12:39:34  <XeryusTC> i heard that some alliance decided to blow up everything in jita :D
12:39:38  <KenjiE20> there was a dev blog not long ago about caps and performance during #burnjita
12:39:43  <KenjiE20> goons
12:40:09  <XeryusTC> i thought that goon was gone
12:40:21  <KenjiE20> they're goons
12:40:28  <XeryusTC> or at least that they lost their influence in nullsec
12:40:35  <KenjiE20> there was a clusterfuck some time back with the ceo
12:40:41  <KenjiE20> so now there is goonswarm and TEST
12:41:08  <KenjiE20> ah here we go
12:41:22  <KenjiE20> Jita's player cap was put at 2,200 buring burnjita
12:41:54  <XeryusTC> hmm, i wonder if i should unlock the spinfusor disc :o
12:42:09  <KenjiE20> meh
12:42:22  <KenjiE20> depends how much you use that class
12:42:22  <XeryusTC> although i barely play anything else than soldier atm
12:42:30  <XeryusTC> rarely use my pf anymore
12:42:34  <KenjiE20> I've been playing a lot of TCN lately
12:42:43  <KenjiE20> after a spell af HoF DMB
12:42:43  <XeryusTC> i want to try the inf though
12:42:48  <XeryusTC> i´ve started doing ctf lately
12:42:52  <KenjiE20> HoF DMB is ridiculous fun
12:43:00  <XeryusTC> i suck with dmb
12:43:04  <KenjiE20> smush yourself on my man shield
12:43:08  <KenjiE20> puny PTH
12:43:13  <XeryusTC> and i cant do HoF with it as i dont have the good unlock
12:43:28  <XeryusTC> also, i suck with the chaingun
12:43:37  <XeryusTC> i suck with most of the automatic weapons
12:43:40  <KenjiE20> the top unlock is awesome, but it's not critical imo
12:44:07  <XeryusTC> stealth spinfusor is also 100k xp :s
12:44:17  <Mazth> are the system req for TA high? Kinda am using a toaster here
12:44:17  <KenjiE20> mostly you're forcing PTHs off course with forcefields and gunfire
12:44:25  <XeryusTC> it takes ~40 hours to earn that kind of xp :o
12:44:31  <KenjiE20> Mazth: nah I'm on an ancient 8800
12:44:42  <KenjiE20> runs at avg 25fps
12:44:46  <KenjiE20> playable
12:44:58  <Mazth> not ideal for fps but will do :)
12:45:03  <XeryusTC> i run TA at low, but my ancient pc runs it fine at average :o
12:45:09  <KenjiE20> yeah, it's not hampering
12:45:13  <KenjiE20> and I haven't changed settings
12:45:23  <Mazth> oh sounds promising
12:45:37  <Mazth> how do you make the 'Name:' replies?
12:46:21  <XeryusTC> tab
12:46:28  <XeryusTC> like Ke<tab> makes KenjiE20
12:46:38  <Mazth> oh nice
12:47:36  <KenjiE20> blue plate special :D
12:47:47  <XeryusTC> :D
12:48:04  <KenjiE20> so satisfying
12:48:15  <XeryusTC> i know right
12:48:32  <XeryusTC> yesterday i blueplated someone who did the same to me at the same time :D
12:49:09  <KenjiE20> got about 3 in one match yesterday with soldier
12:49:46  <XeryusTC> i get loads of them nowadays
12:49:50  <XeryusTC> but only on short range
12:50:00  <XeryusTC> like, melee distance almost :P
12:50:18  <XeryusTC> although i had one halfway across the map in tdm yesterday
12:50:36  <Mazth> blue plate?
12:50:46  <XeryusTC> hitting someone in the air with a spinfusor
12:51:22  <Mazth> =)
12:51:27  <KenjiE20> which is hard
12:51:32  <XeryusTC> very hard
12:51:34  <KenjiE20> since everything involved has velocity
12:51:37  <Mazth> spinfuser looks cool...lot of skill required
12:51:41  <XeryusTC> https://www.youtube.com/watch?v=u_Uxg8rcmJM
12:51:42  <Webster> Title: Tribes Ascend : Blue Plate Special Montage - YouTube (at www.youtube.com)
12:52:13  <KenjiE20> ctf is where its at
12:52:21  <XeryusTC> yeah
12:52:27  <XeryusTC> i used to play tdm before this week
12:52:31  <XeryusTC> but ctf is way more fun
12:52:58  <KenjiE20> tdm and cah are good for quick fun
12:53:09  <KenjiE20> ctf is the main thing though
12:53:54  <XeryusTC> the entire game is build around ctf, yes :)
12:54:06  <XeryusTC> does cah involve a flag in some form?
12:55:08  <KenjiE20> no
12:55:11  <KenjiE20> just points
12:57:08  <XeryusTC> hmm
12:57:23  <KenjiE20> it's not a bad mode, good for pub teams
12:57:39  <XeryusTC> havent played it yet
12:57:55  <XeryusTC> only played tdm really
12:57:57  <XeryusTC> some ctf and arena
12:59:28  <KenjiE20> someone put it quite well the other day in a tdm match
12:59:39  <KenjiE20> arena => TDM, tdm => team rabbit
13:00:24  <XeryusTC> can´t say i disagree on that
13:00:36  <Mazth> are there a lot of projectile based guns? or mostly hitscan?
13:00:49  <XeryusTC> most projectile
13:00:54  <XeryusTC> sniper rifle is hitscan
13:00:57  <KenjiE20> only shotguns are hitscan
13:01:04  <KenjiE20> oh and shinper yeah
13:01:08  <Mazth> cool :)
13:01:26  <XeryusTC> well, any projectile weapon becomes hitscan at shotgun range ;)
13:01:48  <KenjiE20> light spin is easy to miss with even then though
13:02:30  <Mazth> hehe
13:03:05  <Mazth> where to find time to play all of these games :S ottd/SC2/LoL/TA/DF...:S
13:03:17  <XeryusTC> stop playing lol and sc2
13:03:18  <KenjiE20> rofl, medium class flag grab stealing from the incoming pth
13:07:00  <XeryusTC> i love randomly nading infs
13:09:18  <KenjiE20> lol
13:10:26  <XeryusTC> KenjiE20: arent i suppose to have your skype? :p
13:10:32  <KenjiE20> lol
13:10:38  <KenjiE20> implying i use it :p
13:10:50  <XeryusTC> well, i thought i once had it :o
13:10:57  <KenjiE20> don't think so
13:46:10  <XeryusTC> KenjiE20: i take it you dont like playing on diamond sword?
13:46:26  <KenjiE20> curse those sand rakers and their trechoury
13:47:06  <KenjiE20> I will, but BE are my go to usually
13:52:38  <XeryusTC> heh
13:52:48  <XeryusTC> i find BE armour ugly, so i usually play DS
13:53:01  <KenjiE20> it's not like you look at it
13:53:21  <KenjiE20> surely you see more BE armour by being on DS from the killcam
13:53:22  <XeryusTC> no, but it is good enough a reason for me :P
13:54:08  <XeryusTC> i support the team with the epic armour
13:54:19  <XeryusTC> and the sword ofcourse :P
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14:53:52  <Mazth> joy 3 gb dl :)
14:53:58  <Mazth> back to reading it is!
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16:50:59  <Ryton> DS rocks :-D
16:53:01  <Ryton> even DS I IMHO. horrible graphics offc. against today·s standards, but the seamless world and large party is very satisfying.
16:54:22  <Ryton> Reminds me of Baldur·s gate, which is truely a DND roleplaying experience
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17:52:26  <Ryton> lets try
17:52:36  <Ryton> !password
17:52:36  <PublicServer> Ryton: secede
17:52:40  <PublicServer> *** Ryton has left the game (connection lost)
17:52:42  <PublicServer> *** Game still paused (number of players)
17:52:57  <PublicServer> *** Game still paused (number of players)
17:52:57  <PublicServer> *** Ryton joined the game
17:53:22  <PublicServer> <Ryton> 5th is finished
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18:10:44  * dnz slaps V453000 around a bit with a large fishbot
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18:12:39  <V453000> !setdef
18:12:39  <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
18:12:49  <V453000> ^ dnz
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18:46:29  <Firestar_> !password
18:46:30  <PublicServer> Firestar_: secede
18:47:06  <PublicServer> *** Game still paused (number of players)
18:47:09  <PublicServer> *** Firestar joined the game
18:47:09  <PublicServer> <Firestar> hi
18:47:32  <PublicServer> *** Firestar has joined company #1
18:47:32  <PublicServer> *** Game unpaused (number of players)
18:47:55  <Mazth> V would it help for ppl to join if pause on join was standard on stable?
18:49:30  *** Ryton has joined #openttdcoop
18:51:52  <Chris_Booth> Mazth: most likely
18:52:59  <Mazth> a lot of ppl get joining problems very fast
18:53:06  <Ryton> !players
18:53:09  <PublicServer> Ryton: Client 4995 (Orange) is Ryton, in company 1 (Company 236)
18:53:09  <PublicServer> Ryton: Client 5008 (Orange) is Firestar, in company 1 (Company 236)
18:53:21  <Ryton> hi Fire
18:53:41  <PublicServer> <Ryton> back :-)
18:53:43  <PublicServer> <Firestar> hi RY
18:53:46  <PublicServer> <Ryton> ru building?µ
18:54:08  <PublicServer> <Firestar> not really just fixing some fails in my network
18:54:10  <Mazth> kenji/XTC here?
18:54:32  <PublicServer> <Ryton> network seems fluid now
18:54:43  <Chris_Booth> Mazth: nope
18:55:57  <PublicServer> <Ryton> N can use more trains
18:56:16  <PublicServer> <Ryton> 263 vs 321 in S
18:57:21  <Chris_Booth> thats not to bad 40:60
18:58:19  <PublicServer> <Ryton> nope
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18:58:57  <PublicServer> <Ryton> South goods pickup is at its limt
18:59:00  <PublicServer> <Ryton> limit*
18:59:07  <PublicServer> <Firestar> needs axpansion
18:59:14  <PublicServer> <Firestar> *expansion
18:59:27  <PublicServer> <Ryton> & more trains :p
18:59:33  <PublicServer> <Ryton> 47%
19:00:24  <PublicServer> <Ryton> & climbing
19:00:34  <PublicServer> <Ryton> 50+ now
19:00:49  *** Zeknurn has quit IRC
19:02:47  <PublicServer> <Ryton> firestar:
19:02:55  <PublicServer> <Firestar> check out the steel pickup slh 04
19:03:05  <PublicServer> <Ryton> St Inglebert nr 4can use more trains too :-)
19:03:33  <PublicServer> <Ryton> just the exit to mainline is slow :p
19:04:13  <PublicServer> <Firestar> well XTC has to make it faster
19:04:43  <PublicServer> <Ryton> or you
19:04:45  <PublicServer> <Ryton> or i :p
19:05:20  <PublicServer> <Firestar> count me out i have to learn it first i would just mess it up right now and i dont wanna do that :P
19:07:22  <PublicServer> *** Firestar has left the game (connection lost)
19:07:22  <PublicServer> *** Game paused (number of players)
19:07:24  *** Firestar_ has left #openttdcoop
19:07:38  <PublicServer> <Ryton> hi
19:08:06  <PublicServer> <Ryton> firestar?
19:08:28  <PublicServer> <Ryton> i was building... :'(
19:08:46  <PublicServer> <Ryton> though rail is still intact
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19:15:25  <PublicServer> *** Ryton has left the game (leaving)
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19:31:53  <Ryton> hi tw
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19:41:09  <BiG_MeEcH> hi
19:47:14  <Ryton> Hey.
19:47:32  <Ryton> care to join the game?
19:47:54  <Ryton> I was improving slh4 exit
19:48:17  <Ryton> or trying to at least
19:52:58  *** Chris_Booth has joined #openttdcoop
19:54:49  <Ryton> hi '
19:55:20  <Chris_Booth> hi
19:55:28  <Ryton> care to join, c?
19:56:23  <Chris_Booth> no
19:56:36  <PublicServer> *** Game still paused (number of players)
19:56:36  <PublicServer> *** tneo joined the game
19:56:38  <Ryton> bah! :-P
19:56:42  <Ryton> ty
19:56:46  <PublicServer> *** Game still paused (number of players)
19:56:46  <PublicServer> *** Game unpaused (number of players)
19:56:48  <PublicServer> *** Chris Booth joined the game
19:56:54  <Ryton> !password
19:56:54  <PublicServer> Ryton: hugged
19:57:06  <PublicServer> <Chris Booth> OMG how did that happen?
19:57:06  <PublicServer> *** Ryton {} {} joined the game
19:57:19  <PublicServer> <Ryton  > what?
19:57:30  <PublicServer> <Chris Booth> I joined
19:57:37  <PublicServer> <Chris Booth> after I said I can't :P
19:58:11  <PublicServer> <tneo> that's serious lag ;-)
19:58:21  <PublicServer> <Chris Booth> not that bad here
19:59:43  <PublicServer> <Ryton  > here its ok too
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20:07:54  <PublicServer> <Ryton  > can the 5th line entre the N drop?
20:08:01  <PublicServer> <Ryton  > trains avoid it like the plague
20:08:20  <PublicServer> <Chris Booth> bad signal?
20:08:28  <PublicServer> <Ryton  > they do take it
20:08:34  <PublicServer> <Ryton  > if all other tracks are full
20:08:44  <PublicServer> <Ryton  > but even with agressive signalling it is always the last choice
20:08:51  <PublicServer> <Ryton  > but doesnt matter :-)
20:08:54  <PublicServer> <Ryton  > it works :)
20:10:36  <PublicServer> *** Chris Booth has left the game (leaving)
20:10:36  <PublicServer> *** Game paused (number of players)
20:10:45  <PublicServer> <Ryton  > ty Cb
20:11:25  <PublicServer> *** Ryton   has left the game (leaving)
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22:32:43  <Hazzard> Hello
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