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00:00:09 <PublicServer> <Bassals> hello 00:00:09 <PublicServer> <Fyriole> Hiya 00:00:18 <PublicServer> <dwarf> hi 00:00:34 <PublicServer> <Fyriole> Just watching right now. Been a long time since I played OTTD, and I was never very good at it. 00:00:53 <PublicServer> <Bassals> okay cool 00:01:15 <PublicServer> <dwarf> there are some cl issues at SLH6 00:01:25 <PublicServer> <Bassals> you should try to build though 00:01:35 <PublicServer> <Bassals> ah yes 00:01:41 <PublicServer> <dwarf> yeah, try it 00:01:56 <PublicServer> <dwarf> easy map, plenty of primarz industries to connect 00:05:17 <PublicServer> <Bassals> what do you think of this? :-D 00:05:47 <PublicServer> <dwarf> not as compact, but does the job 00:06:05 <PublicServer> <Bassals> well perhaps the bridge is too long 00:06:28 <PublicServer> <dwarf> how about this 00:08:06 <PublicServer> <dwarf> like the bridged prios 00:08:49 <PublicServer> <Bassals> I like it when you use regular rail for prios 00:11:42 <PublicServer> *** Fyriole has left the game (leaving) 00:11:46 *** Fyriole has quit IRC 00:16:42 <PublicServer> <Bassals> ooooh 00:23:12 <PublicServer> <dwarf> still working? 00:23:21 <PublicServer> <Bassals> well 00:23:25 <PublicServer> <Bassals> not right now 00:23:31 <PublicServer> <Bassals> you can leave 00:23:57 <dwarf> ok, bye 00:24:03 <PublicServer> <Bassals> goodbye 00:24:06 <PublicServer> *** dwarf has left the game (leaving) 00:24:06 <PublicServer> *** Game paused (number of players) 00:24:10 <PublicServer> *** Bassals has left the game (leaving) 00:24:17 *** bassals has quit IRC 00:36:44 <V453000> !password 00:36:44 <PublicServer> V453000: grafts 00:36:56 <PublicServer> *** Game still paused (number of players) 00:36:59 <PublicServer> *** V453000 joined the game 01:05:17 <PublicServer> *** V453000 has left the game (leaving) 01:09:56 *** dwarf has quit IRC 01:35:55 *** JonhyJack has joined #openttdcoop 01:36:03 <JonhyJack> !password 01:36:03 <PublicServer> JonhyJack: pureed 01:37:39 <JonhyJack> |ftp 01:37:41 <JonhyJack> !ftp 01:38:13 <JonhyJack> connect to ps.openttdcoop.org/3980 via ftp? 01:38:26 <JonhyJack> user/pass? 01:39:32 <JonhyJack> can someone help? 01:40:10 <JonhyJack> !help 01:40:11 <PublicServer> JonhyJack: http://www.openttdcoop.org/wiki/IRC_Commands 01:42:18 *** JonhyJack has quit IRC 02:00:11 *** dwarf has joined #openttdcoop 02:08:17 *** Rhamphoryncus has quit IRC 02:08:48 *** Razaekel is now known as Guest568 02:08:48 *** Razaekel has joined #openttdcoop 02:12:16 *** Guest568 has quit IRC 02:27:56 <dwarf> !players 02:27:57 <PublicServer> dwarf: There are currently no clients connected to the server 05:08:34 *** dwarf has quit IRC 05:29:25 *** dwarf has joined #openttdcoop 05:29:34 <dwarf> !players 05:29:36 <PublicServer> dwarf: There are currently no clients connected to the server 05:29:41 <dwarf> !password 05:29:42 <PublicServer> dwarf: pureed 05:30:16 <PublicServer> *** Game still paused (number of players) 05:30:18 <PublicServer> *** dwarf joined the game 06:07:34 *** brylie has quit IRC 06:33:41 <PublicServer> *** dwarf has left the game (leaving) 06:56:24 *** sla_ro|master has joined #openttdcoop 07:01:13 <dwarf> !password 07:01:13 <PublicServer> dwarf: pinned 07:01:33 <PublicServer> *** Game still paused (number of players) 07:01:35 <PublicServer> *** dwarf joined the game 07:31:05 *** bassals has joined #openttdcoop 07:32:44 <bassals> hello 07:32:54 <PublicServer> *** Game still paused (number of players) 07:32:54 <PublicServer> *** Game unpaused (number of players) 07:32:56 <PublicServer> *** Bassals joined the game 07:33:08 <PublicServer> <Bassals> are you still here? 07:33:18 <PublicServer> <Bassals> what is your timezone? 07:33:33 <dwarf> hi 07:33:38 <dwarf> pacific 07:34:05 <PublicServer> <dwarf> and yours? 07:34:11 <PublicServer> <Bassals> CEST 07:34:25 <PublicServer> <Bassals> i went to sleep XD 07:34:33 <PublicServer> <Bassals> I don't know about you XD 07:34:51 <PublicServer> <dwarf> yeah, I do a lot of jetlagging to and from that :D 07:36:01 <PublicServer> <dwarf> you mean it's morning there? 07:36:08 <PublicServer> <Bassals> yes 07:36:32 <PublicServer> <dwarf> for me it's still yestedray >D 07:48:37 <PublicServer> <dwarf> that line needsdoubling 07:49:12 <PublicServer> <dwarf> but I don't want to do it with touchpad 07:49:17 <PublicServer> <Bassals> hahaha 07:49:23 <PublicServer> <dwarf> I hope my new mouse arrives tomorrow 07:49:49 <PublicServer> <Bassals> well probably the whole cw ml should be doubled 07:50:08 <PublicServer> <dwarf> cw? 07:50:15 <PublicServer> <Bassals> clockwise 07:50:18 <PublicServer> <dwarf> ah, clockwise 07:50:40 <PublicServer> <dwarf> I wonder what causes the asymmetry 07:53:06 <PublicServer> <dwarf> now the northbound lane is crowded 07:53:36 <PublicServer> <Bassals> not much 07:56:14 <PublicServer> <dwarf> are you building? 07:56:18 <PublicServer> <Bassals> not really 07:56:32 <PublicServer> <dwarf> then I'll go to sleep 07:56:35 <PublicServer> <Bassals> fixing some stuff 07:56:37 <PublicServer> <Bassals> okay 07:56:44 <PublicServer> <dwarf> bye 07:56:47 <PublicServer> <Bassals> goodbye 07:56:53 <PublicServer> *** dwarf has left the game (leaving) 07:56:53 <PublicServer> *** Game paused (number of players) 08:10:34 *** dwarf has quit IRC 09:23:26 <PublicServer> *** Bassals has joined spectators 09:32:46 *** pugi has joined #openttdcoop 10:04:19 *** sla_ro|master has quit IRC 10:09:43 <V453000> !password 10:09:43 <PublicServer> V453000: mislay 10:10:08 <PublicServer> *** Game still paused (number of players) 10:10:08 <PublicServer> *** V453000 joined the game 10:10:15 <PublicServer> <V453000> hi 10:10:50 <V453000> !unpause 10:10:50 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 10:10:50 <PublicServer> *** Game unpaused (number of players) 10:12:05 <PublicServer> *** Bassals has joined company #1 10:12:09 <PublicServer> <V453000> hi 10:12:13 <PublicServer> <Bassals> hello! 10:12:15 <V453000> !auto 10:12:15 <PublicServer> *** V453000 has enabled autopause mode. 10:12:39 <PublicServer> <V453000> idk who reconnected the flipflop at food pickup exit, but I just killed it 10:12:49 <PublicServer> <V453000> isnt meant to be there in the end 10:12:50 <PublicServer> <Bassals> okay 10:13:23 <PublicServer> <Bassals> perhaps we will expand the westbound ml then 10:14:20 *** Rhamphoryncus has joined #openttdcoop 10:19:50 <PublicServer> <Bassals> why do you say to not tunnel/bridge the ml? 10:20:09 <PublicServer> <V453000> well firstly it eliminates any evil mode on ML 10:20:11 <PublicServer> <V453000> which is always a good thing 10:20:33 <PublicServer> <V453000> so it disrupts the ML less in general 10:20:43 <PublicServer> <V453000> meaning you can have some prios which slow trains down 10:20:49 <PublicServer> <V453000> because they will get back to full speed without any problems 10:20:51 <PublicServer> <V453000> like evil mode 10:21:06 <PublicServer> <Bassals> oh 10:21:32 <PublicServer> <V453000> I think it actually was a rule a looong time go 10:21:34 <PublicServer> <V453000> aog 10:21:36 <PublicServer> <V453000> ago 10:32:55 <PublicServer> <Bassals> ups 10:32:58 <PublicServer> <V453000> :) 10:34:38 <PublicServer> <V453000> haha 10:34:41 <PublicServer> <V453000> SLH 03 expanded 10:35:19 <PublicServer> <Bassals> serious? 10:35:21 <PublicServer> <Bassals> :-) 10:35:24 <PublicServer> <V453000> 100% :p 10:41:59 <PublicServer> <V453000> I am done here 11:36:48 <PublicServer> <Bassals> ? 11:54:14 <PublicServer> <Bassals> are you building? 12:15:11 *** QwiXXeR has joined #openttdcoop 12:19:14 <Mazth> !players 12:19:16 <PublicServer> Mazth: Client 301 (Orange) is V453000, in company 1 (Black & Co.) 12:19:16 <PublicServer> Mazth: Client 267 (Orange) is Bassals, in company 1 (Black & Co.) 12:27:43 <PublicServer> <Bassals> I gotta go 12:27:50 <PublicServer> <Bassals> is that okay? 12:28:20 <Mazth> !password 12:28:20 <PublicServer> Mazth: magpie 12:28:26 <Mazth> if u gtg u gtg! 12:28:32 <PublicServer> <Bassals> yes 12:28:38 <PublicServer> <Bassals> i suppose so 12:28:38 <Mazth> don t think V is active 12:28:42 <PublicServer> <Bassals> goodbye 12:28:45 <PublicServer> *** Bassals has left the game (leaving) 12:28:45 <PublicServer> *** Game paused (number of players) 12:29:03 <PublicServer> *** Game still paused (number of players) 12:29:03 <PublicServer> *** Game unpaused (number of players) 12:29:06 <PublicServer> *** Mazth joined the game 12:32:49 <PublicServer> <V453000> hi 12:33:03 <PublicServer> <Mazth> :) 12:47:46 *** dixon296_ has joined #openttdcoop 12:48:32 *** dixon296_ has quit IRC 12:49:24 *** dixon296_ has joined #openttdcoop 12:50:14 <dixon296_> !download 12:50:14 <PublicServer> dixon296_: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 12:50:14 <PublicServer> dixon296_: http://www.openttd.org/en/download-trunk/r24217 12:51:24 <PublicServer> <Mazth> but the progress is usually add stations and trains till jam, solve jam, rinse repeat right? 12:51:30 <PublicServer> <V453000> +- 12:53:28 <PublicServer> <V453000> a lot needs expanding to 2 lines now 12:53:34 <PublicServer> <V453000> which should be easy 12:56:14 <dixon296_> !password 12:56:14 <PublicServer> dixon296_: vigils 12:56:42 <PublicServer> *** Dixon: joined the game 12:56:43 <PublicServer> <V453000> hai 12:56:47 <PublicServer> <Dixon:> hello 12:57:25 <PublicServer> <Mazth> wutwut dixon in the house 12:57:32 <PublicServer> <Dixon:> :D 12:58:18 <PublicServer> <Mazth> @@(gap 5) 12:58:19 <Webster> PublicServer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 13:00:50 <PublicServer> <Mazth> TF status? 13:01:01 <PublicServer> <V453000> do you need TF with this flat map, 13:01:03 <PublicServer> <V453000> ? 13:01:09 <PublicServer> <Mazth> prolly not 13:01:15 <PublicServer> <V453000> there you go :) 13:01:17 <PublicServer> <V453000> as you need really 13:09:27 <PublicServer> <Mazth> is there a standard for prio length? 13:09:37 <PublicServer> <V453000> not much 13:10:24 <PublicServer> <V453000> just use something and if you see it works too badly, edit it 13:14:21 <PublicServer> <Mazth> lol 13:14:24 <PublicServer> <Mazth> that works badly :P 13:14:26 <PublicServer> <V453000> they hat you 13:14:28 <PublicServer> <V453000> hate 13:17:54 <PublicServer> <Mazth> well that is one working balance at least but a lot of mess was still created 13:18:17 <PublicServer> <V453000> that jammed line doesnt seem to be quite working :p 13:18:31 <PublicServer> <V453000> needs both choices too 13:18:41 <PublicServer> <V453000> otherwise you cant have prio on it 13:18:44 <PublicServer> <Mazth> I made prio but the join needs balance too 13:18:47 <PublicServer> <Mazth> yeah 13:18:53 <PublicServer> <V453000> the prio does nothing there now 13:19:07 <PublicServer> <V453000> dont take it as a prio but as "is this track full?" ting 13:19:09 <PublicServer> <V453000> thing 13:23:36 <PublicServer> <V453000> hm and yeah you probably want to consider both tracks t here 13:23:57 <PublicServer> <Mazth> yeah the join needs balance 13:24:15 <PublicServer> <Mazth> what is difference between join and merge? 13:25:14 <PublicServer> <V453000> join is a SLH join - a SL joins a ML. There the prios and way how it is connected is clear 13:25:18 <PublicServer> <V453000> one line connects to all 13:25:32 <PublicServer> <V453000> merge is ML with ML or such, and can be done in various ways 13:25:47 <PublicServer> <Mazth> ah okay...clear 13:28:13 <PublicServer> <Dixon:> done half of LLRRend is that ok V? 13:29:40 <PublicServer> <V453000> dont stop the ML 13:29:52 <PublicServer> <V453000> just continue the LLRR of it 13:29:54 <PublicServer> <V453000> and join the exit 13:30:24 <PublicServer> <Dixon:> i didnt stop the ML 13:30:32 <PublicServer> <V453000> yes but you have 2->1 13:30:34 <PublicServer> <V453000> on ML 13:30:37 <PublicServer> <V453000> at sign "continue" 13:30:39 <PublicServer> <Dixon:> i did the other side 13:30:49 <PublicServer> <Dixon:> not done that yet 13:30:51 <PublicServer> <V453000> alright 13:31:05 <PublicServer> <V453000> on the other side I would have only a suggestion to try to not bridge the ML 13:32:03 <PublicServer> <Mazth> but then what about the no tunnels and bridges on the ml 13:32:03 <PublicServer> <Dixon:> kk 13:32:15 <PublicServer> <Dixon:> brb 13:32:24 *** Firestar has joined #openttdcoop 13:32:37 <Firestar> hi all 13:32:41 <PublicServer> <Mazth> hihi 13:32:57 <Firestar> !password 13:32:57 <PublicServer> Firestar: ablest 13:33:41 <PublicServer> *** Firestar joined the game 13:34:39 <PublicServer> *** Bassals joined the game 13:34:40 <PublicServer> <Bassals> hello! 13:34:42 <PublicServer> <V453000> hi 13:34:42 <PublicServer> <Mazth> hiii 13:34:45 <PublicServer> <Firestar> hihi 13:36:51 <PublicServer> <V453000> want help Mazth? 13:37:21 <PublicServer> <Mazth> oh I am fun :) 13:37:35 <PublicServer> <V453000> this is getting messier 13:37:43 <PublicServer> <V453000> you should try to situate it all into one merger 13:38:42 <PublicServer> <Mazth> so the stations and the sl join all together? 13:39:05 <PublicServer> <V453000> there is no SL join 13:39:11 <PublicServer> <V453000> it is MSH, and ML 13:39:21 <PublicServer> <V453000> lets do something simple 13:40:19 <PublicServer> <V453000> first of it is a good idea not to make bridges on ML 13:41:01 <PublicServer> <Bassals> by the way you could have labeled the MSH... 13:41:05 <PublicServer> <V453000> now we have 5 tracks total 13:41:11 <PublicServer> <V453000> and we need 2 out 13:41:18 <PublicServer> <V453000> so lets do some simple way how to get a 5->2 13:41:25 <PublicServer> <V453000> lets keep the ML as it is 13:41:35 <PublicServer> <Mazth> hmhm 13:42:13 <PublicServer> <Mazth> is it not a 4 -> 2? 13:42:28 <PublicServer> <V453000> it was 13:42:34 <PublicServer> <V453000> but we can make it one merger instead of two 13:44:24 <PublicServer> <V453000> ah yeah there are 2 13:44:31 <PublicServer> <V453000> ... we need 2nd exit of drop anyway 13:45:17 <PublicServer> <V453000> damn 13:45:28 <PublicServer> <Mazth> =( 13:46:24 <PublicServer> <V453000> ok this is it 13:46:32 <PublicServer> <V453000> understand a bit better now? 13:46:34 <PublicServer> <V453000> if not just ask 13:47:04 <PublicServer> <Mazth> yeah I get it 13:48:40 <PublicServer> <Mazth> nice prios 13:48:46 <PublicServer> <Mazth> hehe 13:51:44 <PublicServer> <V453000> sec afk 13:52:54 <PublicServer> <Bassals> why do you use entry presignals in there? 13:53:20 <PublicServer> <Mazth> there? 13:53:50 <PublicServer> *** Firestar has left the game (leaving) 13:53:57 *** Firestar has left #openttdcoop 13:54:46 <PublicServer> <Mazth> dunno don t think it had use, or might be something with the pf 13:55:24 <PublicServer> <Mazth> V knows :P 13:55:34 <PublicServer> <Bassals> I guess 13:56:00 <PublicServer> <Mazth> well he made it and did the same consistently at all tunnels 14:07:34 *** Maraxus has joined #openttdcoop 14:07:41 <Maraxus> !password 14:07:41 <PublicServer> Maraxus: fuzzes 14:07:56 <PublicServer> *** Maraxus joined the game 14:08:00 <PublicServer> <Maraxus> hi 14:08:10 <PublicServer> <Bassals> I'm sorry I think that was dangerous 14:08:16 <PublicServer> <Mazth> hi 14:08:22 <PublicServer> <Bassals> hello 14:08:40 <PublicServer> <Dixon:> whos helping me? 14:08:51 <PublicServer> <Bassals> where are you? 14:09:14 <PublicServer> <Dixon:> near !continue 14:09:24 <PublicServer> <Mazth> I am not 14:09:26 <PublicServer> <Bassals> it was me, i'm sorry 14:09:36 <PublicServer> <Dixon:> np just wonder 14:16:20 <PublicServer> <Dixon:> does that need signing V? 14:16:38 <PublicServer> <Mazth> V afk I think 14:17:13 <PublicServer> <Dixon:> as what added 2nd ? 14:17:28 <PublicServer> <Dixon:> or upgraded 14:17:30 <PublicServer> *** Maraxus has joined spectators 14:19:24 <PublicServer> <Mazth> that looks fine to me 14:20:12 <PublicServer> <Dixon:> it works so im happy :) 14:20:34 <PublicServer> <Mazth> =) 14:30:13 <PublicServer> <V453000> entry signals are signals where trains are supposed to stop 14:30:27 <PublicServer> <V453000> if not with other presignals to detect, then just to show where waiting bay is 14:31:09 <PublicServer> <Bassals> so is it for everybody to know 14:31:55 <PublicServer> <V453000> pretty much 14:32:25 <PublicServer> <V453000> if I do something like this 14:32:42 <PublicServer> <V453000> I want to know where trains stop 14:32:52 <PublicServer> <Bassals> yes it's useful 14:32:54 <PublicServer> <V453000> so I do this 14:33:01 <PublicServer> <V453000> with nuts you can also do 14:33:11 <PublicServer> <V453000> or this 14:33:17 <PublicServer> <Bassals> that's ugly 14:33:21 <PublicServer> <V453000> yes indeed 14:33:44 <PublicServer> <Bassals> V453000: the OMG sprite in the livestock wagon, is that intended? 14:33:59 <PublicServer> <Mazth> ofc! 14:34:26 <PublicServer> <V453000> :) 14:34:37 <PublicServer> <V453000> that is a pink elephant sir 14:34:47 <PublicServer> <Mazth> pink elephant rules! 14:34:53 <PublicServer> <Bassals> too small to realize 14:34:57 <PublicServer> <V453000> ye 14:35:24 <PublicServer> <V453000> the livestock wagons will probabl get another redraw sooner or later 14:35:38 <PublicServer> <V453000> along with express 14:35:38 <PublicServer> <Mazth> LS of mono too? 14:35:48 <PublicServer> <V453000> mono livestock is ok 14:35:54 <PublicServer> <Mazth> it is weird 14:36:12 <PublicServer> <V453000> less weird than animals on cars. :D 14:37:47 <PublicServer> <Bassals> hahaha yes, it's a pink elephant 14:43:10 <PublicServer> <V453000> just get half and half of platforms 14:43:29 <PublicServer> <V453000> it is an exit, only needs to somehow get trains away 14:44:15 <PublicServer> <Mazth> ok 14:44:17 <PublicServer> <Mazth> :) 14:44:19 <PublicServer> <Mazth> done 14:44:21 <PublicServer> <Mazth> :P 14:45:07 <PublicServer> <Mazth> woot no back log 14:50:11 <PublicServer> <Mazth> still no word about the stable? 14:50:49 <PublicServer> <V453000> gues not 14:52:56 <PublicServer> <V453000> just continue here :p 14:53:24 <PublicServer> <Mazth> well we do have the cool stations here 15:02:12 *** brylie has joined #openttdcoop 15:05:36 <PublicServer> <Mazth> fuuuuu 15:05:42 <PublicServer> <Mazth> =( 15:05:50 <PublicServer> <V453000> :) 15:06:20 <PublicServer> <Mazth> just now that it is flowing again...pfft 15:07:03 <PublicServer> <Mazth> zZz 15:07:21 *** TWerkhoven[l] has joined #openttdcoop 15:07:37 <PublicServer> <V453000> it shall stay there foreverrr! 15:08:24 <PublicServer> <V453000> I will be going for now 15:08:26 <PublicServer> <V453000> laters 15:08:28 <PublicServer> <Mazth> ciao 15:08:30 <PublicServer> *** V453000 has left the game (leaving) 15:08:30 <PublicServer> <Bassals> goodbye 15:23:06 <PublicServer> *** Maraxus has left the game (leaving) 15:51:44 *** sla_ro|master has joined #openttdcoop 16:07:26 *** Progman has joined #openttdcoop 16:10:23 <PublicServer> <Bassals> hey guys, I'm leavig 16:10:27 <PublicServer> <Bassals> goodbye 16:10:31 <PublicServer> <Mazth> ok cya 16:10:37 <PublicServer> *** Bassals has left the game (leaving) 16:13:38 *** Tray has joined #openttdcoop 16:20:35 <PublicServer> *** {TWerkhoven[l]} joined the game 16:21:36 <PublicServer> *** {TWerkhoven[l]} has joined company #1 16:43:36 <PublicServer> *** TWerkhoven[l] has left the game (connection lost) 17:07:58 *** perk11 has joined #openttdcoop 17:12:24 *** dwarf has joined #openttdcoop 17:23:59 <dwarf> !players 17:24:01 <PublicServer> dwarf: Client 336 (Orange) is Mazth, in company 1 (Black & Co.) 17:24:01 <PublicServer> dwarf: Client 343 (Orange) is Dixon:, in company 1 (Black & Co.) 17:24:05 <dwarf> !password 17:24:05 <PublicServer> dwarf: gonged 17:24:57 <PublicServer> *** dwarf joined the game 17:35:45 *** Ryton_ has joined #openttdcoop 17:36:00 <Ryton_> !password 17:36:01 <PublicServer> Ryton_: blared 17:37:20 <PublicServer> *** Ryton joined the game 17:37:33 <PublicServer> *** Ryton has joined company #1 17:38:09 <PublicServer> <Ryton> hi y'all 17:44:01 <PublicServer> <Ryton> any admin: Ewa Villages Heights is missing an industry :-)) 17:45:02 *** KenjiE20 has joined #openttdcoop 17:45:02 *** ChanServ sets mode: +o KenjiE20 17:46:28 <PublicServer> <Mazth> there are no trains servicing it so plant one? or remove station? :P 17:47:18 <PublicServer> *** Ryton has joined spectators 17:47:30 <PublicServer> <Ryton> yeah plant one 17:47:36 <PublicServer> <Ryton> but i think rcon_industries 17:47:40 <PublicServer> <Ryton> is 2, not 1? 17:47:47 <PublicServer> <Ryton> can you only prospect or also place? 17:48:09 <PublicServer> <Mazth> ah primaries are prospect 17:49:04 *** tycoondemon2 has quit IRC 17:50:23 <PublicServer> *** dwarf has joined spectators 17:51:44 <PublicServer> *** dwarf has joined company #1 17:52:25 <PublicServer> *** dwarf has joined spectators 17:52:55 <PublicServer> <Mazth> only east left to double 17:53:08 <PublicServer> *** Mazth has joined spectators 17:53:08 <PublicServer> *** Game paused (number of players) 17:57:48 *** Ryton_ has quit IRC 18:01:17 <PublicServer> <Ryton> I'll give it a go 18:01:19 <PublicServer> <Ryton> go East :-)) 18:01:26 <PublicServer> *** Ryton has joined company #1 18:01:26 <PublicServer> *** Game unpaused (number of players) 18:02:56 <PublicServer> <Ryton> I'll start from goods pickup MSH 18:05:01 *** bassals has quit IRC 18:17:26 <PublicServer> <Ryton> are you working somewhere, dwarf? 18:21:03 *** valhallasw has joined #openttdcoop 18:22:10 <PublicServer> <Ryton> can one help with my doublling !wip? 18:22:16 <PublicServer> <Ryton> I dont know how to connect / change the prios there 18:22:59 <PublicServer> *** dwarf has joined company #1 18:27:03 <PublicServer> <Ryton> ah crap 18:27:09 <PublicServer> <Ryton> no ML bridging, right 18:27:29 <PublicServer> <Ryton> what about MSH? bridg the split, or the ML? 18:27:32 <PublicServer> <dwarf> yep 18:27:34 <PublicServer> <Ryton> or half half? 18:27:49 <PublicServer> <dwarf> the cricle is the ml 18:27:59 <PublicServer> <dwarf> can bridge the station line 18:28:17 <PublicServer> <dwarf> oor 18:28:39 <PublicServer> <dwarf> hm, at 1 point I did't do it that way 18:28:46 <PublicServer> <dwarf> thoiugh I could 18:29:00 <PublicServer> <dwarf> are you working at southeast? 18:36:08 *** tycoondemon has joined #openttdcoop 18:42:12 <PublicServer> <dwarf> it should work 18:45:22 <PublicServer> <Ryton> dwarf, could hyou check !temp 1? 18:46:00 <PublicServer> <dwarf> where? 18:46:09 <PublicServer> *** tneo joined the game 18:47:00 <PublicServer> <Ryton> at doubling 18:47:07 <PublicServer> <Ryton> ah, you finished it already :D 18:47:11 <PublicServer> <Ryton> ah, just mixing before :-) 18:47:13 <PublicServer> <Ryton> got it :)) 18:47:19 <PublicServer> <Ryton> makes sense 18:47:39 <PublicServer> <Ryton> rest of E should be ready 18:47:41 <PublicServer> <Ryton> but plz check :-) 18:47:51 <PublicServer> <Ryton> I make many mistakes :-) 18:48:07 <PublicServer> <tneo> that's how you learn Ryton 18:48:21 <PublicServer> <Ryton> true, I dont mind :-) Just a warning :p 18:48:31 <PublicServer> <Ryton> if it jams: check my work first ;)-) 18:48:45 <PublicServer> <tneo> food pickup exit isn't balanced 18:48:48 <PublicServer> <Ryton> oops 18:49:07 <PublicServer> <dwarf> those signals were left out on purpose 18:49:16 *** ODM has joined #openttdcoop 18:49:16 *** ChanServ sets mode: +o ODM 18:49:17 <PublicServer> <Ryton> where? 18:49:27 <PublicServer> <dwarf> at the doubling 18:49:29 <PublicServer> <Ryton> at Hala ula? => mainline signal gap of 10 :p 18:49:39 <PublicServer> <Ryton> a hoke :-) 18:49:45 <PublicServer> <dwarf> no, at Puako 18:52:05 *** Ryton_ has joined #openttdcoop 18:58:40 <Ryton_> whats nekt? 18:58:54 <PublicServer> <tneo> fix food exit 18:58:55 <Ryton_> next* 19:01:03 <Ryton_> could You check if 'removed mixer' is acceptable? I think its ok,but maybe it had a purpose... 19:01:09 <Ryton_> brb 19:02:03 <PublicServer> <dwarf> i don't think it made any sens there 19:02:21 <PublicServer> <dwarf> so it's good 19:04:21 *** perk11 has quit IRC 19:15:18 <PublicServer> *** dwarf has joined spectators 19:15:58 <PublicServer> *** dwarf has joined company #1 19:16:14 *** dixon296_ has quit IRC 19:19:43 <PublicServer> *** dwarf has joined spectators 19:21:16 <PublicServer> <dwarf> the exit of food pickup sholt be balanced between west and south using a flipflop 19:21:22 <PublicServer> <tneo> huh? 19:21:28 <PublicServer> *** dwarf has joined company #1 19:21:36 <PublicServer> <tneo> flip flop? 19:21:53 <PublicServer> <dwarf> like !flipflop 19:22:02 <PublicServer> <dwarf> watch it whyle I take a shower :D 19:22:06 <PublicServer> *** dwarf has joined spectators 19:22:17 <PublicServer> <tneo> totally unneeded 19:22:42 <PublicServer> <tneo> the exit of the drop should be merged with the exit of food prior to joining the ML, that is the isseu 19:23:12 <PublicServer> <dwarf> that's also right 19:23:40 <PublicServer> <dwarf> but food traffic could be balanced between the two possible ways on the loop 19:24:54 <PublicServer> <tneo> like steel exit, is wrongly build 19:27:08 *** MrMe has joined #openttdcoop 19:31:05 *** soloswtich has joined #openttdcoop 19:31:06 <soloswtich> !password 19:31:06 <PublicServer> soloswtich: peeves 19:31:19 <PublicServer> *** soloswitch joined the game 19:31:21 <PublicServer> <soloswitch> hi 19:31:31 <PublicServer> <tneo> hello 19:32:59 <PublicServer> <Ryton> back 19:36:22 <PublicServer> <soloswitch> btw you can use good platforms for fruit and barrel platforms for rubber 19:36:24 <PublicServer> <soloswitch> just found out 19:36:25 <PublicServer> <soloswitch> :P 19:36:51 <PublicServer> <dwarf> steel exit goes through the flipflop 19:37:22 <PublicServer> *** dwarf has joined company #1 19:37:26 *** Chris_Booth has joined #openttdcoop 19:37:34 <MrMe> hello 19:39:00 <Chris_Booth> hi 19:39:00 <Maraxus> !password 19:39:00 <PublicServer> Maraxus: turkey 19:39:10 <PublicServer> <soloswitch> hi 19:39:17 <PublicServer> <Ryton> hi X 19:39:18 <PublicServer> *** Maraxus joined the game 19:39:27 <PublicServer> <Maraxus> hi 19:39:29 <PublicServer> <Ryton> X-s 19:39:57 <PublicServer> *** Chris Booth joined the game 19:40:00 <PublicServer> <Chris Booth> oh new game 19:40:12 <PublicServer> <soloswitch> yep 19:41:09 <PublicServer> <Ryton> lol @ steel & paper entry 19:41:12 <PublicServer> <Ryton> it is single bridge :D 19:41:22 <PublicServer> <Ryton> in MSH°1 east 19:41:52 <PublicServer> <Ryton> and that blocks the main line a bit 19:43:18 <PublicServer> <Ryton> NW drop needs 2cond line too? 19:43:37 <PublicServer> <Ryton> fro east 19:43:40 <PublicServer> <Ryton> from 19:44:15 <PublicServer> *** Chris Booth has left the game (leaving) 19:54:42 <PublicServer> <soloswitch> ok i think all the stations have some sort of eyecandy now 19:55:33 *** Ryton_ has quit IRC 19:57:32 <PublicServer> *** dwarf has joined spectators 19:59:44 <PublicServer> *** Mazth has left the game (leaving) 20:00:45 <PublicServer> <soloswitch> do we need a bigger drop yet 20:00:48 <PublicServer> <soloswitch> at goods/food? 20:01:06 <PublicServer> <dwarf> it seems to work 20:01:56 <PublicServer> <soloswitch> im going to demolish ahuimanu mines nothing ther 20:01:58 <PublicServer> <soloswitch> e 20:02:14 <PublicServer> *** dwarf has joined company #1 20:04:04 <PublicServer> <Ryton> no *oops*? ;-) 20:04:10 <PublicServer> *** Ryton has joined spectators 20:04:14 <PublicServer> *** Ryton has joined company #1 20:04:16 <PublicServer> <soloswitch> um 20:04:22 <PublicServer> <soloswitch> what are the point of the tunnels 20:04:44 <PublicServer> <soloswitch> cant we just go over 20:05:11 <PublicServer> <Ryton> aestethics, I assume 20:05:21 <PublicServer> <Ryton> why go over if you can tunnel it ? ;-) 20:05:31 <PublicServer> <soloswitch> bye bye :P 20:05:39 <PublicServer> <Ryton> noooo 20:05:42 <PublicServer> <Ryton> what a pitty 20:05:46 <PublicServer> <Ryton> the nice green hills 20:05:53 <PublicServer> <soloswitch> not really 20:05:59 <PublicServer> <Ryton> the most precious flora on the map ;-) 20:06:17 <PublicServer> <Ryton> you destroyed a unique eco-system :)) 20:06:37 <PublicServer> <soloswitch> see this 20:06:48 <PublicServer> <Ryton> still 20:06:54 <PublicServer> <soloswitch> :P 20:06:56 <PublicServer> <Ryton> you wont bring back the 1000 y old trees ;-) 20:07:10 <PublicServer> <soloswitch> lol 20:07:13 <PublicServer> <Ryton> but appology accepted (iI didnt build the tunnels, btw) 20:07:18 <PublicServer> <Ryton> apology¨* 20:07:24 <PublicServer> <soloswitch> dw genetically modified trees 20:08:14 <PublicServer> <Ryton> shouldnt MSH02 WEST give priority to other side? 20:08:20 <PublicServer> <Ryton> N side is most full 20:10:00 <PublicServer> <soloswitch> crap 20:10:02 <PublicServer> <soloswitch> i blew up cern 20:10:04 <PublicServer> <soloswitch> again 20:10:06 <PublicServer> <soloswitch> :( 20:10:08 <PublicServer> <soloswitch> black holes galore 20:10:39 <PublicServer> <Ryton> just make a very long train 20:10:46 <PublicServer> <Ryton> wont kill itself :)) easier 20:13:56 <PublicServer> <dwarf> Ryton 20:15:14 <PublicServer> <dwarf> in a merge a line sohuld either be split or priorized 20:15:28 <PublicServer> *** soloswitch has left the game (leaving) 20:15:29 *** soloswtich has quit IRC 20:15:56 <PublicServer> <tneo> both mostly :) 20:16:51 <PublicServer> <dwarf> that leads to unnecesarrily complex joins 20:17:14 <PublicServer> <Ryton> where do you refer to, dwarf? 20:17:20 <PublicServer> <dwarf> if something has priority you can assume it flows smoothly -> no need for split 20:17:23 <PublicServer> <Ryton> MSH01 E? 20:17:35 <PublicServer> <Ryton> or 20:17:42 <PublicServer> <Ryton> MSH02 W? 20:17:44 <PublicServer> <tneo> not with high traffic dwarf 20:18:26 <PublicServer> <Ryton> ah ok, so just prio one side 20:18:32 <PublicServer> <Ryton> and give choices to other? 20:18:38 <PublicServer> <dwarf> yes 20:18:49 <PublicServer> <Ryton> ok ty 20:19:52 <PublicServer> *** dwarf has joined spectators 20:20:42 *** Tray has quit IRC 20:21:00 <PublicServer> *** dwarf has joined company #1 20:21:02 <PublicServer> <Ryton> N might need more wood 20:21:24 <PublicServer> <Ryton> or jus the map in general 20:21:28 <PublicServer> <Ryton> or less paper trains :)-)à 20:22:10 <PublicServer> <Maraxus> gn 20:22:18 <PublicServer> <tneo> night 20:22:21 <PublicServer> *** Maraxus has left the game (leaving) 20:22:23 <PublicServer> <Ryton> just 3 wood plantations active :D 20:22:25 *** Maraxus has quit IRC 20:22:30 <PublicServer> <Ryton> that makes sense :))à 20:22:48 <PublicServer> <dwarf> gn 20:22:51 <PublicServer> <Ryton> cya 20:24:45 <PublicServer> <dwarf> gtg cya 20:24:49 <PublicServer> *** dwarf has left the game (leaving) 20:24:55 <PublicServer> <tneo> bye 20:29:14 <PublicServer> <tneo> i'm off 20:29:16 <PublicServer> <tneo> gn 20:29:18 <PublicServer> *** tneo has left the game (leaving) 20:31:11 <dwarf> !password 20:31:11 <PublicServer> dwarf: ranker 20:31:56 <PublicServer> *** dwarf joined the game 20:31:59 <PublicServer> <dwarf> back for a little more 20:33:32 *** ODM has quit IRC 20:34:23 <PublicServer> <Ryton> wood x2 20:34:53 <PublicServer> <Ryton> I'm off 20:34:54 <PublicServer> <Ryton> cya 20:34:56 <PublicServer> *** Ryton has joined spectators 20:34:58 <PublicServer> <dwarf> bye 20:35:04 <PublicServer> *** Ryton has left the game (leaving) 20:35:26 *** bassals has joined #openttdcoop 20:42:01 <PublicServer> <dwarf> I'm off too 20:42:16 <PublicServer> *** dwarf has left the game (leaving) 20:42:17 <PublicServer> *** Game paused (number of players) 20:43:16 <PublicServer> *** Dixon: has left the game (connection lost) 20:49:08 *** MrMe has quit IRC 20:50:14 *** dwarf has quit IRC 20:59:25 *** Chris_Booth has quit IRC 21:00:41 *** dwarf has joined #openttdcoop 21:10:56 *** Progman has quit IRC 21:22:54 *** Mazth has quit IRC 21:22:56 *** dwarf has quit IRC 21:23:12 *** valhallasw has quit IRC 21:30:10 *** dwarf has joined #openttdcoop 21:35:29 *** TWerkhoven[l] has quit IRC 21:38:55 <dwarf> !players 21:38:57 <PublicServer> dwarf: There are currently no clients connected to the server 21:57:50 *** sla_ro|master has quit IRC 22:01:57 <dwarf> !password 22:01:58 <PublicServer> dwarf: snitch 22:02:18 <PublicServer> *** Game still paused (number of players) 22:02:21 <PublicServer> *** dwarf joined the game 22:30:29 *** Hazzard has joined #openttdcoop 22:30:42 <Hazzard> !inrfo 22:30:44 <Hazzard> !info 22:30:44 <PublicServer> Hazzard: #:1(Orange) Company Name: 'Black & Co.' Year Founded: 2070 Money: 3820215882 Loan: 0 Value: 3827126956 (T:546, R:0, P:0, S:0) unprotected 22:42:39 *** QwiXXeR has quit IRC 22:44:55 <dwarf> hi Hazzard 22:45:04 <Hazzard> Hey dwarf 22:47:39 <dwarf> wanna join? 22:57:19 <Mazur> !password 22:57:19 <PublicServer> Mazur: thrice 22:57:26 <PublicServer> *** Mazur has left the game (connection lost) 22:57:28 <PublicServer> *** Game still paused (number of players) 22:57:46 <PublicServer> *** Game still paused (number of players) 22:57:46 <PublicServer> *** Game unpaused (number of players) 22:57:46 <PublicServer> *** Mazur joined the game 22:57:50 <PublicServer> <Mazur> There ya go. 23:44:09 *** bassals has quit IRC