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00:00:21 <PublicServer> <rt98700> The only way that I could make was by rebiulding it... Oh... I'm wathing you... 00:03:26 <PublicServer> <Mazur> Ok, now I've created rom for a thid betweenhte other two. 00:05:25 *** Vinnie_nl has quit IRC 00:09:32 <PublicServer> <rt98700> :) 00:09:59 <PublicServer> <Mazur> Like it? 00:10:09 <PublicServer> <rt98700> Yeah... 00:10:19 <PublicServer> * Mazur is not the world greatest builder. 00:10:33 <PublicServer> <rt98700> XD 00:11:03 <PublicServer> <Mazur> BUt by moving the join after hte split, traffic should be way better. 00:11:37 <PublicServer> <rt98700> And the lane from MSH02 to Notrh station? 00:14:27 <PublicServer> <rt98700> I made that free tunnel in MSH 02. 00:21:40 <PublicServer> <Mazur> And now there is room. 00:22:06 <PublicServer> <Mazur> Though I hardly see a need with traffic this low. 00:23:32 <PublicServer> <rt98700> I made this to make sequence in Dwarf work 00:23:46 <PublicServer> <rt98700> at SLH 10 00:26:12 <PublicServer> <rt98700> I'm learning, but the 4th lane shouldn't have connections to noth, too? 00:26:58 <PublicServer> <Mazur> Yes, it should have all the same connections the other lanes have. 00:31:23 <PublicServer> <rt98700> :) And. Do you do anything different that I imagined? I'm not familiar to this... Yet. 00:32:34 <PublicServer> <Mazur> Well, all hte basic concerns have ways to deal with them are in the Wiki. 00:32:56 <PublicServer> <rt98700> Yeah. 00:33:44 <PublicServer> <rt98700> I read a lot. But in game is not too easy to make what I see in wiki. 00:34:31 <PublicServer> <Mazur> Yes, it's alwasy different to translate what you know about to an actual situation in an active game. 00:36:26 <PublicServer> <Mazur> I see you've added a prio jsut after those tunnels you've build in MSH 02. You kn0w what prios are and how they work? Where and how to use them? 00:38:24 <PublicServer> <rt98700> Yes. But in that case I only reproduce it to move tha lines to left. 00:38:42 <PublicServer> <Mazur> Well, it's not going to do any good there. 00:39:20 <PublicServer> <Mazur> You use them at joins. 00:39:35 <PublicServer> <Mazur> And with those other two lines busy, you don't want to join them. 00:40:07 <PublicServer> <rt98700> Of course. 00:41:05 <PublicServer> <rt98700> Could I show you what I thinked? 00:41:45 <PublicServer> <Mazur> SUre. 00:41:55 <PublicServer> <Mazur> You can show me what you thought. 00:42:17 <PublicServer> <rt98700> Ok. 00:59:49 *** Barb has joined #openttdcoop 01:00:15 <Barb> I cant seem to download the newgrfs for the public server using the online downloader 01:00:18 <Barb> where can I get them? 01:01:11 <PublicServer> <rt98700> Just cheking... I'm doing anything worng? 01:01:41 <PublicServer> <Mazur> Not that I can see. 01:01:49 <PublicServer> <rt98700> :) 01:01:49 <Barb> !password 01:01:49 <PublicServer> Barb: lading 01:02:20 <Barb> not the public server. i meant the welcome server 01:02:24 <Barb> cant find the grfs 01:02:39 <Barb> help? 01:02:56 <Mazur> Which newGRFs are you missing? 01:03:16 *** MrD2DG has quit IRC 01:03:45 <Barb> cnadian stations, DB Set, HOVS, Modern Suburban Stations, New Depots, North AMerican City Set, North American Roads, Test file, UK tram set 01:04:32 <Barb> it managed to download some of the new grfs required 01:04:34 <Barb> just not those ones 01:07:10 <Mazur> Thaths all probably in the extra set we use. 01:07:49 <Mazur> http://wiki.openttdcoop.org/GRF 01:13:56 <PublicServer> <rt98700> Well, now comes the part where I need help. 01:15:16 <PublicServer> <rt98700> And you see anything to correct? 01:21:48 <PublicServer> <Mazur> No,all good. 01:22:21 <Barb> awesome 01:22:24 <Barb> that worked 01:22:24 <Barb> thanks 01:22:41 <Mazur> np 01:23:23 <PublicServer> <rt98700> NowI need to connect the extra lane to north drop & pickup. 01:28:18 <PublicServer> <Mazur> I killed off hte north bit off Waimalu. 01:30:08 <PublicServer> <Mazur> So you have room to go west past the town to hte Main stations. 01:30:49 <PublicServer> <Mazur> See? 01:32:57 <PublicServer> <rt98700> Yes. 01:40:32 <PublicServer> <rt98700> Oh... I see a easyer way... 01:43:31 <PublicServer> <Mazur> That is hte way I just cleared, yes. 01:43:47 <PublicServer> <rt98700> :) 01:46:19 <PublicServer> <rt98700> I was trying to merge in meddle of this "nest", but I'll move the merge foward. 01:46:21 <PublicServer> <rt98700> XD 01:48:41 <PublicServer> <Mazur> Btw, I gotta go soon. 01:49:03 <PublicServer> <rt98700> Ok... I'll try be fastter. 01:51:22 <PublicServer> <Mazur> Or leave it unfinished for now 01:51:52 <PublicServer> <rt98700> Ok. 01:52:27 <PublicServer> <rt98700> Thanks a lot for all help. I learn a lot today! 01:52:28 <PublicServer> <rt98700> :) 02:00:19 <PublicServer> <Mazur> Ok, see you. 02:00:29 <PublicServer> <rt98700> See you. 02:00:31 <PublicServer> *** Mazur has left the game (leaving) 02:00:31 <PublicServer> *** Game paused (number of players) 02:00:36 <PublicServer> <rt98700> thanks again 02:06:17 <Mazur> And don't forget to sign your work, not sure if you can in paused mode, otherwise, do it tomorrow if you can, 02:07:57 <Mazur> !pssword 02:08:08 <Mazur> !password 02:08:08 <PublicServer> Mazur: cocoon 02:08:26 <PublicServer> *** Game still paused (number of players) 02:08:26 <PublicServer> *** Game unpaused (number of players) 02:08:28 <PublicServer> *** Mazur joined the game 02:08:41 <PublicServer> <Mazur> So you can leave signs as to what you did and still have to do. 02:09:27 <PublicServer> <Mazur> Or is that done, too? 02:10:47 <PublicServer> *** Mazur has left the game (leaving) 02:10:47 <PublicServer> *** Game paused (number of players) 02:26:09 <rb98700> We can signals in pause mode. 02:26:12 <rb98700> :) 02:51:07 *** pugi_ has joined #openttdcoop 02:51:45 *** pugi_ has quit IRC 02:57:01 *** pugi has quit IRC 03:06:36 *** Rhamphoryncus has quit IRC 03:15:20 *** Rhamphoryncus has joined #openttdcoop 03:26:46 *** brylie has joined #openttdcoop 03:59:02 <rb98700> hi 04:20:19 *** brylie has quit IRC 05:02:28 *** Grallen has joined #openttdcoop 05:03:30 <Grallen> Hey. Is it cool to join the server just to observe? 05:05:56 *** Grallen has quit IRC 05:28:48 <PublicServer> *** rt98700 has left the game (leaving) 05:57:41 *** Rhamphoryncus has quit IRC 06:22:15 *** dwarf has joined #openttdcoop 06:33:08 <BiG_MeEcH> hi 06:33:09 <BiG_MeEcH> !players 06:33:11 <PublicServer> BiG_MeEcH: There are currently no clients connected to the server 06:36:45 <dwarf> hi 06:38:30 <dwarf> I have better games to play 06:38:50 <dwarf> IKEA furniture 06:38:51 <dwarf> :D 07:09:49 <rb98700> hi 07:44:36 *** Barb has quit IRC 08:35:03 *** sla_ro|master has joined #openttdcoop 09:03:59 *** dwarf has quit IRC 09:24:26 *** Vinnie_nl has joined #openttdcoop 10:18:09 *** pugi has joined #openttdcoop 11:08:31 *** bassals has joined #openttdcoop 11:12:03 <PublicServer> *** Game still paused (number of players) 11:12:06 <PublicServer> *** Bassals joined the game 11:12:46 <PublicServer> *** Bassals has left the game (leaving) 11:12:47 *** Brumi has joined #openttdcoop 11:14:46 *** Brumi has left #openttdcoop 11:48:29 *** pugi has quit IRC 12:00:04 *** TWerkhoven[l] has quit IRC 12:22:20 *** bassals has quit IRC 12:35:43 *** MDGrein has joined #openttdcoop 14:11:35 *** Razaekal has joined #openttdcoop 14:11:35 *** Razaekel is now known as Guest1126 14:11:35 *** Razaekal is now known as Razaekel 14:17:04 *** Guest1126 has quit IRC 15:01:01 *** Vinnie_nl is now known as Guest1134 15:01:01 *** Vinnie_nl has joined #openttdcoop 15:06:29 *** Guest1134 has quit IRC 15:07:49 *** Brumi has joined #openttdcoop 15:08:43 <PublicServer> *** Game still paused (number of players) 15:08:43 <PublicServer> *** Brumi joined the game 15:09:55 *** Rhamphoryncus has joined #openttdcoop 15:14:00 <PublicServer> *** Brumi has left the game (leaving) 15:14:15 *** Brumi has quit IRC 15:14:44 *** Maraxus has joined #openttdcoop 15:35:35 *** Alk_ has joined #openttdcoop 15:37:56 <Alk_> !players 15:37:58 <PublicServer> Alk_: There are currently no clients connected to the server 15:38:02 *** Alk_ has quit IRC 16:29:14 *** pugi has joined #openttdcoop 16:46:02 *** ODM has joined #openttdcoop 16:46:02 *** ChanServ sets mode: +o ODM 16:53:12 <rb98700> !password 16:53:12 <PublicServer> rb98700: chicer 16:53:36 *** Tray has joined #openttdcoop 16:54:02 <PublicServer> *** Game still paused (number of players) 16:54:02 <PublicServer> *** rt98700 joined the game 17:00:45 *** dwarf has joined #openttdcoop 17:01:13 *** Progman has joined #openttdcoop 17:02:50 *** Tray|2 has joined #openttdcoop 17:07:32 *** Jupix has quit IRC 17:07:55 *** Jupix has joined #openttdcoop 17:09:19 *** Tray has quit IRC 17:29:04 *** Ryton_ has joined #openttdcoop 17:34:52 <Ryton_> any anime to build here today? 17:35:12 <dwarf> !players 17:35:14 <PublicServer> dwarf: Client 1432 (Orange) is rt98700, in company 1 (Black & Co.) 17:35:21 <dwarf> !password 17:35:21 <PublicServer> dwarf: chicer 17:36:13 <PublicServer> *** Game still paused (number of players) 17:36:16 <PublicServer> *** dwarf joined the game 17:36:47 <Ryton_> great! :-) 17:37:05 <PublicServer> <dwarf> hi 17:37:15 <Ryton_> I'll join in 40 mins 17:38:02 <Ryton_> anime »animo btw... 17:38:28 <Ryton_> I hate auto spell check! 17:39:03 <PublicServer> *** dwarf has joined company #1 17:39:03 <PublicServer> *** Game unpaused (number of players) 17:46:29 *** Ryton_ has quit IRC 17:48:16 <PublicServer> *** dwarf has joined spectators 17:48:16 <PublicServer> *** Game paused (number of players) 17:48:21 <PublicServer> *** dwarf has left the game (leaving) 17:57:54 <PublicServer> <rt98700> hi 18:02:25 <PublicServer> <rt98700> Sorry I was having lunch. 18:14:47 <dwarf> np, I dont have time for playing now 18:24:44 <rb98700> ok 18:29:10 *** Ryton_ has joined #openttdcoop 18:47:30 *** soloswitch has joined #openttdcoop 18:47:42 <soloswitch> !password 18:47:42 <PublicServer> soloswitch: redoes 18:47:51 <PublicServer> *** Game still paused (number of players) 18:47:51 <PublicServer> *** Game unpaused (number of players) 18:47:52 <PublicServer> *** soloswitch joined the game 18:49:31 <PublicServer> *** soloswitch has left the game (leaving) 18:49:31 <PublicServer> *** Game paused (number of players) 18:51:23 *** soloswitch has quit IRC 18:56:10 *** perk11 has joined #openttdcoop 18:56:29 *** Chris_Booth has joined #openttdcoop 18:59:56 <PublicServer> *** rt98700 has left the game (leaving) 19:02:38 <Ryton_> !password 19:02:38 <PublicServer> Ryton_: redoes 19:03:49 *** perk11 has quit IRC 19:04:19 <PublicServer> *** Game still paused (number of players) 19:04:19 <PublicServer> *** Ryton joined the game 19:04:22 *** perk11 has joined #openttdcoop 19:04:24 <PublicServer> <Ryton> @@(wiki redoes) 19:04:26 <Webster> PublicServer: An error has occurred and has been logged. Please contact this bot's administrator for more information. 19:04:56 <Ryton_> @dict redoes 19:04:58 <Webster> Ryton_: No definition for "redoes" could be found in wn 19:05:12 <PublicServer> <Ryton> red ouse? 19:07:28 <PublicServer> <Ryton> anyone around? 19:07:33 <Chris_Booth> no 19:07:44 <PublicServer> <Ryton> a pitty to all of them :P 19:07:52 <Chris_Booth> lol 19:07:53 *** Ryton_ has quit IRC 19:08:10 <PublicServer> *** Game still paused (number of players) 19:08:10 <PublicServer> *** Game unpaused (number of players) 19:08:10 <PublicServer> *** Chris Booth joined the game 19:09:58 <PublicServer> <Chris Booth> oh looks like I am arround Ryton 19:10:41 *** Zeknurn has quit IRC 19:11:41 *** Zeknurn has joined #openttdcoop 19:14:48 <PublicServer> *** Chris Booth has left the game (leaving) 19:14:48 <PublicServer> *** Game paused (number of players) 19:18:25 *** Maraxus has quit IRC 19:19:25 *** Alk_ has joined #openttdcoop 19:23:54 <PublicServer> <Ryton> hmm 19:23:57 <PublicServer> <Ryton> you are NOT :p 19:24:07 <PublicServer> <Ryton> at least not simultaneously with me :'( 19:24:26 <PublicServer> <Ryton> was busy in other window ... didnt notice your arrival & departure 19:24:48 <PublicServer> <Ryton> btw, is anyone here from NY city ? 19:26:35 <Vinnie_nl> !password 19:26:35 <PublicServer> Vinnie_nl: breded 19:26:59 <PublicServer> *** Game still paused (number of players) 19:26:59 <PublicServer> *** Game unpaused (number of players) 19:26:59 <PublicServer> *** Vinnie joined the game 19:27:01 <PublicServer> <Vinnie> Hi 19:27:17 *** Chris_Booth has quit IRC 19:29:11 <PublicServer> <Ryton> hi V 19:29:27 <PublicServer> <Ryton> brb, got to steal a mouse from a nearby computer :p 19:29:28 <V453000> hi 19:29:51 <PublicServer> <Ryton> hi V2 19:30:13 <PublicServer> <Ryton> better: Openttd WITH mouse 19:30:16 <V453000> 2? how dare you :P 19:30:30 <PublicServer> <Ryton> ok, you can choose: V3 or V4 :P 19:30:42 <PublicServer> <Ryton> vinnie & Volcano are first in the alfabet :-) 19:30:43 <V453000> :D 19:30:47 <PublicServer> <Vinnie> is there no 4th? 19:30:53 <V453000> V666 19:31:07 <PublicServer> <Ryton> V6^6^6 then... :p 19:31:29 <PublicServer> <Vinnie> 216? 19:32:19 <PublicServer> <Ryton> where are the issues on this map? :-) 19:32:30 <PublicServer> <Ryton> pretty fluid imho 19:32:32 <PublicServer> <Vinnie> MSH01 was slow 19:32:48 <PublicServer> <Ryton> south part? 19:33:06 <PublicServer> <Vinnie> east where the trains stand still 19:33:24 <PublicServer> <Ryton> there is a 4th :-) 19:33:30 <PublicServer> <Vinnie> not done 19:33:53 <PublicServer> <Ryton> rue, but done at the rest of the N side 19:34:00 <PublicServer> <Ryton> is it needed tough? 19:34:10 <PublicServer> <Ryton> some waiting trains, but no real jams imho 19:36:08 <rb98700> Can I join you? 19:36:11 <PublicServer> <Vinnie> well then let rb98700 finish 4th 19:36:54 <rb98700> !password 19:36:54 <PublicServer> rb98700: impure 19:37:20 <PublicServer> *** rt98700 joined the game 19:37:27 <PublicServer> <rt98700> Hi 19:37:34 <PublicServer> <Ryton> hi there 19:37:36 <PublicServer> <Vinnie> hi 19:37:55 *** Alk_ has quit IRC 19:38:46 <PublicServer> <rt98700> I'm still learning. Someone has any advice? 19:39:02 <PublicServer> <Ryton> yeah: stop it: its addictive ;-) 19:39:08 <PublicServer> <Vinnie> no, you did nice work on 4th 19:40:01 <PublicServer> <Ryton> indeed: nice work :-)) 19:40:32 <PublicServer> <rt98700> :) Ok Thanks. 19:40:54 <PublicServer> <Vinnie> will you complete it? 19:41:04 <PublicServer> <rt98700> Yes. 19:41:47 <PublicServer> <rt98700> But if you have any better idea I will be glad to listen and see. 19:42:33 <PublicServer> <Ryton> I've added some paper trains 19:42:40 <PublicServer> <Ryton> ratio was pretty low (50%) 19:42:47 <PublicServer> <Ryton> up to 67 % ,now 19:43:09 <PublicServer> <Ryton> and the drop 'll probably be able to handle just a bit more of em 19:43:35 <PublicServer> <Vinnie> yeah but the who paper MSH needs 4th now 19:43:41 <PublicServer> <Vinnie> the exit is slow 19:45:27 <PublicServer> <Vinnie> tip for you rt98700, two combo signals in a row will create a priority but the mainline will have a gap of 3 19:46:37 <PublicServer> <rt98700> Ok. I'll keep this in mind. Thanks 19:49:11 <PublicServer> <Ryton> rt98700: ty for the overflow at Oma'o valley 19:52:49 <PublicServer> <Vinnie> can i help anyone? 19:53:09 <PublicServer> <Ryton> do you do household chores too? ;-) 19:53:19 <PublicServer> <Vinnie> where do you live? 19:53:25 <PublicServer> <Ryton> Belgium 19:53:36 <PublicServer> <Vinnie> no travel distance is to great 19:53:42 <PublicServer> <Ryton> nah :p 19:53:49 <PublicServer> <Ryton> Earth is nearby for you, no? 19:54:04 <PublicServer> <Ryton> or are you on holiday on Alfa Centauri this week? :-) 19:54:32 <PublicServer> <Vinnie> depends on the mood of my friend E.T. 19:55:10 <PublicServer> <Ryton> He's grumpy these days... got sacked by his G.F. a few weeks ago 19:55:24 <PublicServer> <Ryton> or is ET an "it"? 19:56:03 <PublicServer> <Vinnie> i know, he keeps whining about it. But i told him. with that finger skills of yours you can get any girl 19:56:12 *** Chris_Booth has joined #openttdcoop 19:56:33 <PublicServer> <Ryton> lol :D 19:57:15 <PublicServer> <Ryton> was CHIPS in the station list earlier this week too? 19:57:25 <PublicServer> <Ryton> I missed that completely! 19:57:36 <PublicServer> <Vinnie> you mean last game? 19:57:42 <PublicServer> <Ryton> no this one 19:57:50 <PublicServer> <Ryton> I love the tree-stationtile :-D 19:57:57 <PublicServer> <Vinnie> seems stupid to remove a station grf 19:58:11 <PublicServer> <Vinnie> thats Vast, i think 19:58:14 *** sla_ro|master has quit IRC 19:58:15 <dwarf> !password 19:58:15 <PublicServer> dwarf: wobbly 19:58:41 <PublicServer> *** dwarf joined the game 19:58:53 <PublicServer> <dwarf> hi 19:58:55 <PublicServer> <Vinnie> hello 19:58:55 <PublicServer> <rt98700> hi 19:59:33 <PublicServer> <rt98700> I think that I ended 4th... 20:00:03 <PublicServer> <rt98700> It seems ok to me... 20:00:53 <PublicServer> <Vinnie> after that SLH 10 is good to connect 20:00:56 <PublicServer> <Ryton> hmm, there are some errors in those station sprites 20:01:02 <PublicServer> <Ryton> I see things double and tripple :-) 20:01:14 <PublicServer> <rt98700> Missing? where? 20:01:24 <PublicServer> <Ryton> see "my new favorite station tile 20:01:38 <PublicServer> <Ryton> and then zoom in or out :-) 20:01:58 <PublicServer> <Vinnie> can you start sign with a ! 20:02:00 <PublicServer> <Ryton> it retains the old zoom level sprites in my view 20:02:02 <PublicServer> <Vinnie> easier to find 20:02:08 <PublicServer> <Ryton> a ok :-) 20:04:02 <PublicServer> <Ryton> and? same problem with you? 20:04:08 <PublicServer> <Ryton> oronly here? 20:04:34 <PublicServer> <Ryton> rest of the stations/trains/game are showing normally 20:09:02 <PublicServer> <Vinnie> MSH01 east, who will do 4th there? 20:13:08 <PublicServer> <Ryton> 4th where? 20:13:14 <PublicServer> <Ryton> ah there 20:13:24 <PublicServer> <Vinnie> northern side of the Mainline 20:13:24 <PublicServer> <Ryton> almost done? :-) 20:13:27 <PublicServer> <Vinnie> one side is done 20:13:33 <PublicServer> <Ryton> kk 20:13:39 <PublicServer> <Ryton> I'll give it a start 20:14:07 <PublicServer> <Ryton> @@(tunnel 5) 20:14:08 <Webster> PublicServer: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 20:14:16 <PublicServer> <Ryton> oh, plenty of space :-) 20:14:23 <PublicServer> <Ryton> still tunnel can be lengthened :-) 20:14:49 <PublicServer> <Vinnie> ? 20:14:55 <PublicServer> <Ryton> nvr mind 20:15:19 <PublicServer> <dwarf> Ill do the 4->2 merge to south 20:16:03 <PublicServer> <rt98700> Thanks for help with missing merge. 20:16:41 <PublicServer> <Vinnie> i bet this trainset will not follow websters !tunnel command. way to fast and great acceleration 20:17:19 <PublicServer> <dwarf> that is the safe way 20:17:31 <PublicServer> <dwarf> youll never need more tunnels than thayt 20:17:41 <PublicServer> <dwarf> as it uses only geometry 20:18:56 <PublicServer> <Vinnie> shall i upgrade the other part to 3 + 3 > 4? 20:19:14 <PublicServer> <Vinnie> all work on the same 50 by 50 part of junction 20:19:31 *** Progman has quit IRC 20:28:50 *** bassals has joined #openttdcoop 20:28:56 <PublicServer> <Ryton> hmm 20:29:08 <PublicServer> <Ryton> is that normal that 2 tracks going E are blocked? :-p 20:29:26 <PublicServer> <Vinnie> yeah for the last 10 min or so 20:29:29 <PublicServer> <Vinnie> working on that 20:29:39 <PublicServer> <Ryton> ok no prob 20:29:41 <PublicServer> <Ryton> just wondering 20:29:47 <PublicServer> <Ryton> only now it reached MSH01 E :p 20:30:06 <PublicServer> <Ryton> or only now I noticed 20:31:34 *** Tray|2 has quit IRC 20:34:42 <PublicServer> *** dwarf has joined spectators 20:38:58 *** ODM has quit IRC 20:39:22 <PublicServer> <Vinnie> not bad 20:40:04 <PublicServer> <rt98700> It cool see how you all work. 20:41:12 <PublicServer> *** dwarf has joined company #1 20:41:24 <PublicServer> <Vinnie> now time to fix South 20:42:46 <PublicServer> <Vinnie> but how 20:45:20 <PublicServer> <Vinnie> big jam inbound 20:46:48 <PublicServer> <Ryton> I guess someting is missing there? :-) 20:46:55 <PublicServer> <Vinnie> i know 20:47:25 <PublicServer> <Ryton> at least connect it somewhere :-)) 20:47:31 <PublicServer> <Vinnie> no 20:48:17 <PublicServer> <Ryton> better :-) 20:49:11 <PublicServer> *** dwarf has joined spectators 20:49:28 <PublicServer> <rt98700> Hey. what means "3 + 3 > 4"? 20:49:52 <PublicServer> <Ryton> 3+ 3 tracks join 20:49:58 <PublicServer> <Ryton> to 4 new ones :) 20:51:21 <PublicServer> <rt98700> Get it. 20:51:27 <PublicServer> <rt98700> :-) Thanks 20:51:37 <PublicServer> <Ryton> yw 20:51:43 <PublicServer> <Ryton> thank vinnie for buiolding it :-) 20:51:57 <PublicServer> <Vinnie> ? 20:53:47 <PublicServer> <Ryton> why is the divisor broken? 20:54:13 <PublicServer> <Ryton> ok fixed again 20:54:31 <PublicServer> <rt98700> It works. I don't know how marked as not working... 20:54:42 <PublicServer> <Ryton> me neither 20:54:44 <PublicServer> <rt98700> how = ho 20:54:46 <PublicServer> <Ryton> I ment the original one 20:54:53 <PublicServer> <Ryton> was stuck, probably beause of the crash? 20:54:56 <PublicServer> <Vinnie> pff the 5 min wait 20:55:34 <PublicServer> <Ryton> it is a nasty position 20:55:36 <PublicServer> <Ryton> ah, gone :-) 20:55:58 <PublicServer> <rt98700> I'ts work to. I made the other to show a option with on not gate. Using less trains in the end.. 20:56:25 <PublicServer> <Ryton> could be usefull for heavy logic games 20:57:03 <PublicServer> <Ryton> vinnie: with the tunnel cheat, you can just use crossing tunnels ;-) 20:57:11 <PublicServer> <Vinnie> oh right 20:57:25 <PublicServer> <rt98700> I was able to make logc splitters dividing up to 10 lanes at home. 20:59:19 <PublicServer> <Ryton> ah 20:59:39 <PublicServer> <Ryton> logic fails 20:59:45 <PublicServer> <Ryton> since it does not see a path to the south 20:59:47 <PublicServer> <Ryton> makes sense :- 20:59:49 <PublicServer> <Ryton> so trains wait :-) 21:00:50 <PublicServer> <rt98700> the trigger was disarmed. ;) 21:01:08 <PublicServer> <Vinnie> pf trap 21:01:10 <PublicServer> <Ryton> now yes 21:01:38 <PublicServer> <Ryton> how do you lower diagonally? 21:01:44 <PublicServer> <Ryton> I can only do that in a square 21:01:50 <PublicServer> <Ryton> or just fast clicing? ;-) 21:09:45 <PublicServer> <Ryton> what about the unused track? :-) 21:09:52 <PublicServer> <Vinnie> in time 21:09:59 <PublicServer> <Ryton> yes, but what should it become? 21:10:09 <PublicServer> <Vinnie> the merge i killed 21:10:10 <PublicServer> <Ryton> a 2cond exit for the MSH to south? 21:10:28 <PublicServer> <Ryton> 3->2? 21:10:38 <PublicServer> <Ryton> 3 > 2+2? 21:10:54 <PublicServer> *** dwarf has joined company #1 21:12:24 <PublicServer> <dwarf> there shold be 1 track of the ML at MSH 1 south join priorized imho 21:12:52 <PublicServer> <Ryton> PF trap in 1 dir is enough? 21:13:10 <PublicServer> <Vinnie> yes 21:13:13 <PublicServer> <Ryton> kk 21:13:16 <PublicServer> <Vinnie> inner lane is mostly preffered 21:13:56 *** Zeknurn has quit IRC 21:14:37 *** Zeknurn has joined #openttdcoop 21:17:58 <PublicServer> <Vinnie> there cleaned up my mess 21:21:04 <PublicServer> *** dwarf has joined spectators 21:21:26 <PublicServer> *** dwarf has joined company #1 21:23:38 <PublicServer> *** dwarf has left the game (leaving) 21:23:46 <PublicServer> <Ryton> clean 21:23:48 <PublicServer> <Vinnie> yes 21:23:58 <PublicServer> * Ryton is flabbergasted :p 21:24:12 <PublicServer> <Vinnie> took a mess, to create some nice stuff 21:24:35 <PublicServer> <Ryton> now, what about a 3rd lane into the MS at NW side? :p 21:24:53 <PublicServer> <Ryton> ah, there is a 3rd in, nvr mind 21:25:45 <PublicServer> <rt98700> I think that I'll create one more station, you don't mind. 21:27:21 <PublicServer> <Vinnie> so what now 21:27:39 <PublicServer> <Ryton> rt98700: about your merge around MSH02 21:27:45 <PublicServer> <Ryton> I think it is obsolete :s 21:27:59 <PublicServer> <Ryton> it merges to a track that is already connected :-) 21:28:33 <PublicServer> <rt98700> Could you mark it? 21:28:35 <PublicServer> <Ryton> hmm, nvr mind 21:28:45 <PublicServer> <Ryton> there is one track that isnt merged yet 21:28:45 <PublicServer> <Vinnie> its a 4 > 3 > 2 21:28:47 <PublicServer> <Ryton> so it makes sense 21:29:17 <PublicServer> <Ryton> ok :-) my mistake :-) 21:29:31 <PublicServer> <rt98700> np :) 21:29:45 <PublicServer> <Vinnie> haha entrance is slow now 21:30:00 <PublicServer> <rt98700> Where? 21:30:06 <PublicServer> <Vinnie> MSH 01 21:30:26 <PublicServer> <rt98700> E or S? 21:30:36 <PublicServer> <Vinnie> the entrance to drop 21:31:33 <PublicServer> <Ryton> I dont see the slowness :s 21:31:42 <PublicServer> <Ryton> long waiting times for one track, yes 21:31:46 <PublicServer> <Ryton> but apart from that? 21:32:44 <PublicServer> <rt98700> This may cause some minors jams, nothing more, I think. 21:33:26 <PublicServer> <Ryton> rightmost track is often emptied 21:33:32 <PublicServer> <rt98700> But the prio within tunnels is too long... 21:33:34 <PublicServer> <Ryton> so has descent troughput 21:34:01 <PublicServer> <Ryton> could be made shorter tunnel 21:34:13 <PublicServer> <Ryton> or split in the middle 21:34:23 <PublicServer> <rt98700> Or move join forward... 21:35:21 <PublicServer> <Vinnie> tricky 21:35:27 <PublicServer> <Ryton> now its a bit too short, no? 21:35:34 <PublicServer> <Ryton> should have good troughput of full line imho 21:36:18 *** Chris_Booth has quit IRC 21:37:19 <PublicServer> <Vinnie> tada 21:37:19 <PublicServer> <Ryton> lol 21:37:22 <PublicServer> <Ryton> overkill :DD 21:37:33 <PublicServer> <Ryton> now THATs a prio :-) 21:37:38 <PublicServer> <Vinnie> i used space that wasnt used 21:37:48 <PublicServer> <rt98700> :-) 21:40:19 <PublicServer> <rt98700> I get a general voew ... I think that are no other major problems to fix. 21:41:34 *** Firestar has joined #openttdcoop 21:41:41 <Firestar> !password 21:41:41 <PublicServer> Firestar: flunky 21:41:51 <Firestar> hi 21:42:10 <PublicServer> <Vinnie> some balancing checkup near factory drop 21:42:12 <PublicServer> <Vinnie> hello 21:42:30 <PublicServer> <rt98700> I'm wanna make a extra lane !here. What do you think? 21:42:31 <PublicServer> *** Firestar joined the game 21:42:38 <PublicServer> <rt98700> hi 21:43:02 <PublicServer> <Vinnie> do it 21:43:13 <PublicServer> <rt98700> ok 21:43:15 <PublicServer> <Ryton> 4th is ready further down the line :-) 21:43:25 <PublicServer> <Vinnie> 2 + 3 > 4 is so easy 21:43:39 <PublicServer> <rt98700> :) Not for me. Kkkkk 21:43:46 <PublicServer> <Vinnie> i say bomb it all and fix it in 5 min 21:43:48 <PublicServer> <Ryton> I'll have a go at it too, if I may? 21:44:02 <PublicServer> <Firestar> how things? 21:44:04 <PublicServer> <Ryton> can I join you in the build, rt98700? 21:44:15 <PublicServer> <Ryton> tough I'm worse than you :p 21:44:25 <PublicServer> <Ryton> much worse (for sure :-) 21:44:40 <PublicServer> <Ryton> bomb or easy approach? 21:44:43 <PublicServer> <Firestar> im the worst :P 21:44:51 <rb98700> Shure 21:45:13 <PublicServer> <rt98700> Let's bomb... 21:45:23 <PublicServer> <Ryton> its 3+3 =>4 btw 21:45:29 <PublicServer> <Ryton> south is coming with 3 21:45:35 <PublicServer> <Vinnie> oh thats a bit harder 21:45:43 <PublicServer> <Ryton> but going to 2 21:45:50 <PublicServer> <Ryton> better to fix it directly, no? 21:45:53 <PublicServer> <rt98700> Should I observe to lern? 21:45:56 <PublicServer> <Vinnie> need a plan? 21:45:58 <PublicServer> <Ryton> and try 3+3 =>4? 21:46:00 <PublicServer> <Ryton> yeah :p 21:46:02 <PublicServer> <Ryton> I do at least 21:46:08 <PublicServer> <Ryton> need a plan :- 21:46:10 <PublicServer> <rt98700> Sorry... 21:46:34 <PublicServer> <Vinnie> oke split it into 2 groups, two merges of 2 + 2 > 2 21:46:56 <PublicServer> <Vinnie> can you imagine how that would look? 21:47:00 <PublicServer> <Ryton> yeah 21:47:06 <PublicServer> <Ryton> so first merge 1 from south 21:47:12 <PublicServer> <Ryton> then merge 2 others with the remaining 2 21:47:26 <PublicServer> <Ryton> any advice about which ones to merge first? 21:47:38 <PublicServer> <Ryton> the least busy, I presume? 21:47:56 <PublicServer> <Ryton> or a few of each? 21:48:06 <PublicServer> <Vinnie> there equal traffic 21:48:12 <PublicServer> <Vinnie> so builders choice 21:48:22 <PublicServer> <Ryton> ah, mix them directly from E and S 21:48:22 <PublicServer> <rt98700> I think you could make fron inne to outside... 21:49:00 <PublicServer> <Ryton> hmm, I'm failing the 2 lines mergin later here join :p 21:49:02 <PublicServer> <Ryton> to see * 21:49:02 <PublicServer> <Vinnie> start there and you never run out of space 21:49:16 <PublicServer> <Ryton> lets try 21:49:30 <PublicServer> <Vinnie> in a 2 + 2 > 2 you have two merging lines? 21:49:46 <PublicServer> <Ryton> and choices to all? 21:49:49 <PublicServer> <Ryton> or only the inner ones? 21:49:51 <PublicServer> <Vinnie> yes 21:49:54 <PublicServer> <Ryton> :p 21:49:56 <PublicServer> <Ryton> bah :-) 21:50:00 <PublicServer> <Ryton> my plan was :p 21:50:18 <PublicServer> <Firestar> well at least we have plenty of money to work with 21:50:35 <PublicServer> <Vinnie> good, but it can be a single bridge 21:50:36 <PublicServer> <Ryton> not that easy then :-) 21:50:46 <PublicServer> <Ryton> ah that simplifies things 21:50:56 <PublicServer> <Vinnie> and try to make a trainbuffer 21:51:24 <PublicServer> <Firestar> gonna help ya a bit ok? 21:52:02 <PublicServer> <Vinnie> me2, giving you space to build 21:52:08 <PublicServer> <Ryton> hehe :-) 21:53:19 *** dwarf has quit IRC 21:53:30 <PublicServer> <Ryton> cool :D 21:53:37 <PublicServer> <Ryton> plenty of spacde 21:53:39 <PublicServer> <Ryton> space 21:53:57 <PublicServer> <Vinnie> i think your not really getting it 21:54:23 <PublicServer> <Vinnie> the two merging lanesshould have access to all lines 21:54:39 <PublicServer> <Vinnie> so the outer 2 just have a prio 21:54:58 <PublicServer> <Ryton> ah 21:55:00 <PublicServer> <Ryton> lol 21:55:02 <PublicServer> <Ryton> :p 21:55:08 <PublicServer> <Ryton> I gave them all possible choices 21:55:12 <PublicServer> <Ryton> thatsoverkill then? :-) 21:55:18 <PublicServer> <Vinnie> yes 21:55:28 <PublicServer> <Vinnie> to hard to begin with 21:55:34 <PublicServer> <Ryton> but is this ok? 21:55:44 <PublicServer> <Ryton> or better to make shared joins? 21:55:46 <PublicServer> <Vinnie> to complex 21:55:50 <PublicServer> <Ryton> I mean: joins at same location 21:55:57 <PublicServer> <Vinnie> it can be done easier 21:56:03 <PublicServer> <Ryton> ok 21:56:25 <PublicServer> <Vinnie> just a 2 + 2 >2 21:57:56 <PublicServer> <Vinnie> now connect all the A's 21:58:18 <PublicServer> <Ryton> first priorise them, no? 21:58:34 <PublicServer> <Vinnie> no we can find space for that later 22:00:21 <PublicServer> <Vinnie> now a hard one 22:00:43 <PublicServer> <Vinnie> B1 can have single bridge 22:00:49 <PublicServer> <Vinnie> it has already split 22:01:13 <PublicServer> <Ryton> ah you split every inner line? 22:01:19 <PublicServer> <Ryton> and just connect the outher ones? 22:01:19 <PublicServer> <Vinnie> yes 22:01:33 <PublicServer> <Ryton> but then the outher one should be the 2cond line? 22:02:01 <PublicServer> <Ryton> lol 22:02:11 <PublicServer> <Ryton> why move the track if you can destroy the tunnjels? :-) 22:02:46 <PublicServer> <Vinnie> C is wrong 22:03:36 <PublicServer> <Ryton> just one to mix? 22:03:42 <PublicServer> <rt98700> We have a stoped train... Any motive? 22:03:52 <PublicServer> <Vinnie> idk 22:03:55 <PublicServer> <Ryton> where? 22:04:03 <PublicServer> <Vinnie> Ryton: C again 22:04:57 <PublicServer> <Vinnie> now the second 2 + 2 >2 22:04:59 <PublicServer> <Ryton> kk 22:05:14 <PublicServer> <Vinnie> B1 is a merging line 22:06:26 *** real` has joined #openttdcoop 22:07:28 *** dwarf has joined #openttdcoop 22:07:37 <PublicServer> <Vinnie> to firestar 22:09:44 <PublicServer> <Vinnie> tip for E ? 22:09:59 *** LoPo has joined #openttdcoop 22:10:04 <LoPo> ey 22:10:09 <LoPo> !players 22:10:12 <PublicServer> LoPo: Client 1469 (Orange) is Ryton, in company 1 (Black & Co.) 22:10:12 <PublicServer> LoPo: Client 1478 (Orange) is Vinnie, in company 1 (Black & Co.) 22:10:12 <PublicServer> LoPo: Client 1482 (Orange) is rt98700, in company 1 (Black & Co.) 22:10:12 <PublicServer> LoPo: Client 1511 (Orange) is Firestar, in company 1 (Black & Co.) 22:10:13 <PublicServer> <Firestar> hi 22:10:15 <PublicServer> <Vinnie> hello 22:10:21 *** phatmatt_ has joined #openttdcoop 22:10:21 <PublicServer> <rt98700> hello 22:10:22 <LoPo> finally some peeps :) 22:10:36 <LoPo> !password 22:10:36 <PublicServer> LoPo: scrubs 22:10:42 <PublicServer> *** LoPo joined the game 22:11:14 *** phatmatt has quit IRC 22:11:14 *** `real has quit IRC 22:11:14 <PublicServer> <Vinnie> nice very nice 22:11:20 <PublicServer> <LoPo> hmmm? 22:11:22 <PublicServer> <Vinnie> its done 22:11:29 <PublicServer> <Vinnie> MSH 02 West 22:11:39 <PublicServer> <LoPo> new merger? 22:11:43 <PublicServer> <Vinnie> E1 to E 2 22:11:50 <PublicServer> <Firestar> yep 22:13:04 <PublicServer> <LoPo> may i help? :) 22:13:14 <PublicServer> <Firestar> were almost done 22:13:16 <PublicServer> <LoPo> k 22:13:16 <PublicServer> <Vinnie> learning a bit, so idk 22:13:40 <PublicServer> <Ryton> still another 2 +2 > 3 now :-) 22:13:59 <PublicServer> <Ryton> lol 22:14:05 <PublicServer> <Ryton> still one unconnected 22:14:13 <PublicServer> <Vinnie> yes E1 to E2 22:14:16 <PublicServer> <rt98700> two 22:14:22 <PublicServer> <Vinnie> 3 tiles, CL 22:14:36 <PublicServer> <LoPo> hmmmm 22:14:46 <PublicServer> <LoPo> ah 22:14:53 <PublicServer> <LoPo> i like the design 22:15:03 <PublicServer> <Vinnie> so easy 22:15:09 <PublicServer> <LoPo> all outer tracks have prio aswell? 22:15:17 <PublicServer> <Vinnie> priorities are next 22:15:19 <PublicServer> <LoPo> but 22:15:25 <PublicServer> <LoPo> 3+3->4 right? 22:15:31 <PublicServer> <Vinnie> y 22:15:35 <PublicServer> <LoPo> kkk 22:16:04 <PublicServer> <Ryton> should be ok? :p 22:16:22 <PublicServer> <Vinnie> prio's 22:17:30 <PublicServer> <Vinnie> ? 22:17:36 <PublicServer> <Vinnie> you got space 22:17:58 <PublicServer> <Ryton> ah just move other side 22:17:58 <PublicServer> <Ryton> kk 22:18:28 <PublicServer> <Vinnie> i would stack the prio's ontop of eachother 22:18:58 <PublicServer> <Vinnie> 5 tile trains mean 5 tiles between train detection, enough space to tunnel / bridge 22:18:58 <Mazur> !password 22:18:58 <PublicServer> Mazur: tattoo 22:19:12 <PublicServer> <LoPo> prio with PBS to save some space ;) 22:19:13 <PublicServer> *** Mazur joined the game 22:19:56 <PublicServer> <rt98700> Will we beat the record numbers of players today? :) 22:20:06 <PublicServer> <Vinnie> @@records 22:20:14 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 22:20:14 <PublicServer> <LoPo> lol no 22:20:38 <PublicServer> <rt98700> Wow! 26 players! 22:21:05 <PublicServer> <Vinnie> 1 more 22:21:40 <PublicServer> <Firestar> oh hi mazur 22:21:46 <PublicServer> <Mazur> lo 22:22:24 <PublicServer> <Vinnie> perfect 22:22:27 <PublicServer> <rt98700> I don't could make all this stuff by myself. 22:22:33 <dwarf> !password 22:22:33 <PublicServer> dwarf: tattoo 22:22:37 <PublicServer> <Mazur> What is? 22:22:39 <PublicServer> <Vinnie> Ryton: just did 22:22:55 <PublicServer> *** dwarf joined the game 22:23:04 <PublicServer> <Ryton> if I can do it, definitely you could 22:23:18 <PublicServer> <Ryton> thx Vinnie! tons of great help :-)) 22:23:25 <PublicServer> <Vinnie> but do you understand how i talked you though? 22:23:27 <PublicServer> <Ryton> rt98700: go for the station exit :p 22:23:41 <PublicServer> *** Firestar has left the game (leaving) 22:23:49 *** Firestar has quit IRC 22:24:29 <PublicServer> <LoPo> and Co :P 22:24:29 <PublicServer> *** dwarf has joined company #1 22:24:34 <PublicServer> <LoPo> your welcome ;) 22:25:12 <PublicServer> <Vinnie> rt98700: wanna do the station exit, a smaller 2 + 2 > 3 22:26:42 <PublicServer> <Ryton> thx to you too LoPo :-)) 22:27:00 <PublicServer> <LoPo> np, but you did most of to work! 22:27:02 <PublicServer> <LoPo> realy nice man 22:27:57 <PublicServer> <Ryton> I'm off for today 22:27:59 <PublicServer> <Ryton> cya all 22:28:02 <PublicServer> <Vinnie> cya 22:28:24 <PublicServer> *** Ryton has left the game (connection lost) 22:29:05 <PublicServer> <rt98700> Ok. I need to figure out. Any advice? 22:29:19 <PublicServer> <Vinnie> figure out what? 22:29:41 <PublicServer> <rt98700> how to make a 2+2>4 22:29:51 <PublicServer> <rt98700> opz 22:29:53 <PublicServer> <rt98700> 3 22:29:56 <PublicServer> <LoPo> 2+2=4? :P 22:30:04 <PublicServer> <Vinnie> near ryhtons creation? 22:30:34 <PublicServer> <rt98700> Yes. 22:30:42 <PublicServer> <Vinnie> oke 22:30:53 <PublicServer> <rt98700> 2+2>3 22:32:15 <PublicServer> <Vinnie> we need some space in the middle to start 22:32:25 <PublicServer> <rt98700> ok 22:32:25 <PublicServer> <Vinnie> so lets relocate the two outer lines 22:32:35 <PublicServer> <rt98700> ok 22:34:17 <PublicServer> <Vinnie> easy merger or a complex one? 22:35:00 <PublicServer> <rt98700> I need a complex to master. If was too complex I tell you. 22:36:43 <PublicServer> <Vinnie> first the split 22:37:06 <PublicServer> <rt98700> ok 22:39:36 <PublicServer> <Vinnie> split should beas small as possible 22:39:46 <PublicServer> <Vinnie> split into 3 directions can be done in one tile 22:40:00 <PublicServer> <Vinnie> you use 8 at the moment 22:40:39 <PublicServer> <Vinnie> for example 22:40:53 <PublicServer> <Vinnie> doesnt matter now we fit it in later 22:40:59 <PublicServer> <Vinnie> you make one 22:41:05 <PublicServer> <rt98700> Ok 22:42:17 <PublicServer> <Vinnie> first the connection to C 22:42:23 <PublicServer> <rt98700> the problem that yet I don't know where should I start. 22:42:37 <PublicServer> <Vinnie> there is a start :) 22:42:45 <PublicServer> <rt98700> OK 22:43:40 <PublicServer> <Vinnie> connect it to join track C 22:44:34 <PublicServer> <Vinnie> oke now the other two tracks, make a tunnel or bridge of 5 tiles after the split 22:46:42 <PublicServer> <Vinnie> the split to 3 tracks 22:46:44 <PublicServer> <rt98700> umm 22:46:50 <PublicServer> <LoPo> LOL 22:46:56 <PublicServer> <LoPo> look at !this 22:47:02 <PublicServer> <Vinnie> it will make sence in some time 22:47:06 <PublicServer> <LoPo> stupid trains 22:47:17 <PublicServer> <Vinnie> :) 22:47:19 <PublicServer> <LoPo> saw it? 22:47:31 <PublicServer> <Vinnie> y 22:47:53 <PublicServer> <Vinnie> rt98700: split from track 3 22:48:07 <PublicServer> <Vinnie> the new one 22:49:37 <PublicServer> <Vinnie> 3 B to 2 B 22:50:47 <PublicServer> <Vinnie> B complete to B 22:51:55 <PublicServer> <rt98700> 3c to A? 22:51:58 <PublicServer> <Vinnie> 2 C to 3 C 22:52:05 <PublicServer> <Vinnie> yeah sorry 22:52:11 <PublicServer> <Vinnie> mixing up A and C 22:54:21 <PublicServer> <rt98700> Ok 22:54:29 <PublicServer> <Vinnie> the A connections 22:54:35 <PublicServer> <rt98700> ok 22:55:17 <PublicServer> <Vinnie> A does not split 22:55:23 *** bassals has quit IRC 22:55:31 <PublicServer> <rt98700> ok 22:56:50 <PublicServer> <Vinnie> thats it, your done, merger works signalling left and some eyecandy 22:57:01 <PublicServer> <Vinnie> so the footprint is a bit smaller 22:57:35 <PublicServer> <rt98700> Track 1 splits? 22:57:49 <PublicServer> <Vinnie> no the inner two track 2 and 3 split 23:00:01 <PublicServer> <Vinnie> priorities are next 23:04:12 <PublicServer> <Vinnie> oke 23:04:26 <PublicServer> <Vinnie> last step is adding some more signals to decrease the gaps 23:04:44 <PublicServer> <Vinnie> you have 2 splits, both have presignals 23:05:06 <PublicServer> <Vinnie> after the exit signals leave a gap of at least 5 tiles and then start placing signals 23:06:00 <PublicServer> <Vinnie> oke nice work 23:06:35 <PublicServer> <rt98700> Is not beautifull but its working... :) 23:06:49 <PublicServer> <Vinnie> it is beautiful 23:08:01 *** brylie has joined #openttdcoop 23:10:07 <PublicServer> <rt98700> Thanks for all help Vinnie. :) 23:10:10 <PublicServer> <Vinnie> np 23:20:24 <PublicServer> <Vinnie> gn 23:20:31 <PublicServer> <dwarf> gn 23:20:34 <PublicServer> <LoPo> bb 23:20:36 <PublicServer> *** Vinnie has left the game (leaving) 23:20:46 *** Vinnie_nl has quit IRC 23:38:14 <PublicServer> *** dwarf has joined spectators 23:38:22 <PublicServer> *** dwarf has left the game (leaving) 23:41:24 <PublicServer> <rt98700> Vinnie? 23:42:30 <PublicServer> <LoPo> ? 23:42:32 <PublicServer> <LoPo> need help? 23:42:42 <PublicServer> <LoPo> rt98700? 23:42:52 <PublicServer> <rt98700> Yes. 23:43:03 <PublicServer> <LoPo> where? 23:43:49 <PublicServer> <LoPo> oky 23:44:03 <PublicServer> <LoPo> what is wrong 23:44:09 <PublicServer> <rt98700> The trains is not obeying the overflow... 23:44:12 <PublicServer> <LoPo> ? 23:44:12 <PublicServer> <LoPo> aha 23:44:57 <PublicServer> <LoPo> ah yes 23:45:01 <PublicServer> <rt98700> =/ 23:45:03 <PublicServer> <LoPo> comon mistake 23:45:17 <PublicServer> <LoPo> exit is visible 23:45:31 <PublicServer> <rt98700> Hot fixit? 23:45:37 <PublicServer> <rt98700> how 23:45:50 <PublicServer> <LoPo> well 23:45:54 <PublicServer> <LoPo> w8 23:46:08 <PublicServer> <LoPo> lets leav e this 23:46:55 <PublicServer> <rt98700> AH! 23:46:58 <PublicServer> <LoPo> uhmm 23:47:00 <PublicServer> <LoPo> no 23:47:11 <PublicServer> <LoPo> there 23:47:25 <PublicServer> <LoPo> lol 23:47:51 <PublicServer> <rt98700> So I made the overflow at wrong side... 23:47:57 <PublicServer> <LoPo> well 23:48:08 <PublicServer> <LoPo> when the train is using the reserver 23:48:18 <PublicServer> <LoPo> it may only see the depot 23:48:22 *** brylie_ has joined #openttdcoop 23:48:51 *** brylie_ has quit IRC 23:48:52 <PublicServer> <LoPo> the reserver is to hide the depot 23:48:55 <PublicServer> <Mazur> Ohh, jambolini! 23:49:01 <PublicServer> <LoPo> so its like a trap :P 23:49:08 *** brylie_ has joined #openttdcoop 23:49:11 <PublicServer> <rt98700> :D 23:49:11 <PublicServer> <LoPo> trains dont like depots 23:49:27 <PublicServer> <rt98700> Thanks for lesson. 23:49:37 <PublicServer> <LoPo> ah yes 23:49:47 <PublicServer> <LoPo> it still bugged 23:50:01 <PublicServer> <LoPo> hmmm 23:50:55 <PublicServer> <LoPo> yes 23:50:57 <PublicServer> <LoPo> thats is 23:51:01 <PublicServer> <LoPo> it* 23:51:35 <PublicServer> <rt98700> :) I'll reproduce in other station. 23:51:47 <PublicServer> <rt98700> Thanks for helping! 23:52:29 <PublicServer> <Mazur> Why hte odd switch jst before hte station? 23:52:34 *** brylie has quit IRC 23:52:47 <PublicServer> <LoPo> ? 23:53:13 <PublicServer> <LoPo> yeah because the exit cant be next to the reserver trap 23:53:20 <PublicServer> <Mazur> I;d have moved the station one tile over. 23:53:22 <PublicServer> <LoPo> otherwise it will take the exit 23:53:25 <PublicServer> <rt98700> 'cause I made overflow in wrong side. 23:54:20 <PublicServer> <rt98700> I'll do this later. Lopo was teaching me. 23:54:55 <PublicServer> <Mazur> I noticed, so I came to check on him. 23:55:02 <PublicServer> <LoPo> lol 23:55:16 <PublicServer> <LoPo> am I a bad teacher? :P 23:55:34 <PublicServer> <rt98700> No! Hahah :D