Config
Log for #openttdcoop on 25th July 2012:
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00:21:34  *** valhallasw has quit IRC
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01:47:48  <Phillip> !players
01:47:51  <PublicServer> Phillip: There are currently no clients connected to the server
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03:43:17  <dwarf> !password
03:43:18  <PublicServer> dwarf: basest
03:43:39  <PublicServer> *** Game still paused (number of players)
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06:31:15  <DiAbL0> !players
06:31:18  <PublicServer> DiAbL0: There are currently no clients connected to the server
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08:00:29  <Dom> !playercount
08:00:29  <PublicServer> Dom: Number of players: 0 (0 spectators)
08:00:45  *** Dom is now known as Guest641
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08:21:28  *** Guest641 is now known as DomDom
08:34:58  <DomDom> !password
08:34:58  <PublicServer> DomDom: soften
08:35:08  <PublicServer> *** Game still paused (number of players)
08:35:08  <PublicServer> *** Dom joined the game
08:37:40  <PublicServer> *** Game still paused (number of players)
08:37:40  <PublicServer> <V453000> hi
08:37:40  <PublicServer> *** V453000 joined the game
08:37:52  <PublicServer> <Dom> hey :)
08:38:26  <PublicServer> <V453000> hm still a lot of untransported cargo :)
08:38:32  <PublicServer> <Dom> i know :)
08:38:46  <PublicServer> <Dom> but there are many parts that can't handle the traffic anymore
08:38:56  <PublicServer> <Dom> for example slh 09
08:39:04  <PublicServer> <V453000> then reduce the traffic :)
08:39:43  <PublicServer> <Dom> aobut slh09 i thought we could fuse it with slh 01 and make a bbh?
08:39:49  <PublicServer> <V453000> ?
08:40:07  <PublicServer> <Dom> both slh 01 and 09 are jamming
08:40:21  <PublicServer> <V453000> size of the hub does not matter, it would still be just big sideline hub
08:40:47  <PublicServer> <V453000> I would rather suggest making a new SLH 09 elsewhere
08:40:53  <PublicServer> <V453000> as it is in a pretty bad spot
08:41:03  <PublicServer> <Dom> i know
08:41:05  <PublicServer> <V453000> I dont really understand why it is there
08:41:16  <PublicServer> <Dom> any way i gtgo :) so cya
08:41:31  <PublicServer> *** Dom has left the game (leaving)
08:41:35  <PublicServer> <V453000> cya
08:45:34  <PublicServer> *** V453000 has left the game (leaving)
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09:53:10  <Syl59> !password
09:53:11  <PublicServer> Syl59: soften
09:53:27  <PublicServer> *** Game still paused (number of players)
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11:01:06  *** Dom is now known as Guest656
11:01:51  *** Guest656 is now known as DomDom
11:02:03  <DomDom> !playercount
11:02:03  <PublicServer> DomDom: Number of players: 0 (0 spectators)
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11:58:07  *** ChanServ sets mode: +o ODM
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13:00:07  <DomDom> !playercount
13:00:07  <PublicServer> DomDom: Number of players: 0 (0 spectators)
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15:33:56  <inkoate> !password
15:33:56  <PublicServer> inkoate: soften
15:35:01  <PublicServer> *** Game still paused (number of players)
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15:39:17  <inkoate> huh… so how are the drop at WOOD DROP and the pick up at PAPER PICKUP close enough to the sawmill to be in the cachement area?
15:40:09  <inkoate> nevermind, nobody else is on right now. :)
15:41:40  <Phillip> !players
15:41:42  <PublicServer> Phillip: Client 3267 is Inkoate, a spectator
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16:14:44  *** ChanServ sets mode: +o ODM
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16:16:40  *** Webster sets mode: +o LoPo
16:16:58  <LoPo> hi
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16:43:30  <damac> hello
16:44:55  <damac> !download
16:44:55  <PublicServer> damac: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
16:44:57  <PublicServer> damac: http://www.openttd.org/en/download-trunk/r24349
16:45:46  <damac> !ip
16:45:46  <PublicServer> damac: ps.openttdcoop.org
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16:48:15  <damac> !password
16:48:15  <PublicServer> damac: soften
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16:56:07  <LoPo> !password
16:56:08  <PublicServer> LoPo: soften
16:56:21  <PublicServer> *** Game still paused (number of players)
16:56:22  <PublicServer> *** LoPo joined the game
17:00:26  <damac> !download
17:00:26  <PublicServer> damac: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
17:00:26  <PublicServer> damac: http://www.openttd.org/en/download-trunk/r24349
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17:08:18  <Maraxus> !password
17:08:18  <PublicServer> Maraxus: soften
17:08:31  <PublicServer> *** Game still paused (number of players)
17:08:31  <PublicServer> *** Game unpaused (number of players)
17:08:31  <PublicServer> *** Maraxus joined the game
17:08:39  <PublicServer> <Maraxus> hi
17:09:25  <PublicServer> <LoPo> hi
17:12:32  <PublicServer> <Maraxus> what to do about jams at SLH 01 and SLH 09? Expand or move primaries to other/new SLHs or something else?
17:13:06  <PublicServer> <LoPo> 4th i think
17:21:25  *** burns has quit IRC
17:27:37  <damac> !password
17:27:38  <PublicServer> damac: rosary
17:28:07  <PublicServer> *** damac has left the game (connection lost)
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17:31:44  <damac> !password
17:31:44  <PublicServer> damac: wryest
17:32:55  <PublicServer> *** damac has left the game (processing map took too long)
17:32:55  <PublicServer> *** damac has left the game (connection lost)
17:40:39  <PublicServer> <LoPo> im having dinnerso brb
17:40:47  <PublicServer> <Maraxus> ok
17:47:27  <damac> !password
17:47:28  <PublicServer> damac: tripod
17:48:15  <PublicServer> *** damac has left the game (downloading map took too long)
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17:54:07  <damac> !password
17:54:07  <PublicServer> damac: tripod
17:55:19  <PublicServer> *** damac has left the game (downloading map took too long)
17:55:19  <PublicServer> *** damac has left the game (connection lost)
17:57:27  *** Dom has joined #openttdcoop
17:58:00  *** Dom is now known as Guest682
18:01:23  <damac> !password
18:01:23  <PublicServer> damac: extols
18:02:23  <PublicServer> *** damac has left the game (downloading map took too long)
18:02:23  <PublicServer> *** damac has left the game (connection lost)
18:02:50  <damac> grr, can't even connect. network connection lost
18:04:01  <damac> !password
18:04:01  <PublicServer> damac: extols
18:04:33  <PublicServer> *** damac has left the game (connection lost)
18:05:49  <damac> !password
18:05:49  <PublicServer> damac: extols
18:06:26  <PublicServer> *** damac has left the game (connection lost)
18:06:58  <PublicServer> <Maraxus> damac, what is your cpu and network speed?
18:06:58  <PublicServer> *** damac has left the game (connection lost)
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18:28:31  <Guest682> !playercount
18:28:31  <PublicServer> Guest682: Number of players: 2 (0 spectators)
18:28:38  <Guest682> !players
18:28:41  <PublicServer> Guest682: Client 3287 (Orange) is LoPo, in company 1 (Fort Brartbridge Transport)
18:28:41  <PublicServer> Guest682: Client 3298 (Orange) is Maraxus, in company 1 (Fort Brartbridge Transport)
18:44:20  *** inkoate has quit IRC
18:55:48  <PublicServer> <LoPo> hi
18:55:58  <PublicServer> <Maraxus> hi
18:56:28  <PublicServer> <LoPo> hows the 4th going?
18:56:54  <PublicServer> <Maraxus> slow but steady at SLH 09
18:57:04  <PublicServer> <LoPo> :)
18:59:36  <Guest682> !password
18:59:36  <PublicServer> Guest682: rugged
18:59:47  <PublicServer> *** Dom joined the game
18:59:49  <PublicServer> <Dom> hello :)
18:59:55  <PublicServer> <Maraxus> hi
19:00:42  *** Guest682 is now known as Dom
19:01:08  <PublicServer> <LoPo> ...
19:01:19  *** Dom is now known as Guest691
19:01:27  *** Guest691 is now known as DomDom
19:06:23  <PublicServer> <LoPo> town drop also needs to be upgraded
19:08:45  <PublicServer> <LoPo> slh 09 looks done :)
19:09:27  <PublicServer> <Maraxus> :)
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19:24:52  <PublicServer> <Maraxus> was just about to say that 4th at slh01 would be challenging...
19:24:59  <PublicServer> <LoPo> ? :P
19:25:13  <PublicServer> <LoPo> but it isnt or? still is :0
19:25:16  <PublicServer> <LoPo> :)
19:25:35  <PublicServer> <Maraxus> I think it is
19:31:19  <PublicServer> <LoPo> i dont realy see the point of the extra plit and merg on the north side ...
19:31:34  <PublicServer> <LoPo> becuase there are only goods and food trains going htere
19:44:01  <PublicServer> <Maraxus> one thing left?
19:44:11  <PublicServer> <LoPo> yes
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19:46:04  <PublicServer> <Maraxus> question is how to make the split to the SL
19:46:14  <PublicServer> <LoPo> where?
19:46:28  <PublicServer> <Maraxus> at !here
19:46:48  <PublicServer> <LoPo> ow
19:46:54  <PublicServer> <LoPo> that to yes
19:47:01  <PublicServer> <LoPo> the bbh also needs a 4th to north
19:47:20  *** condac has quit IRC
19:47:31  <PublicServer> <LoPo> split is easy
19:48:53  <PublicServer> <Maraxus> cl doesn't matter?
19:49:04  <PublicServer> <LoPo> at exits it does
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19:49:11  <PublicServer> <LoPo> but there is enough space
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19:57:15  <PublicServer> <LoPo> south exit is a mess :P
19:57:25  <PublicServer> <LoPo> but it works
19:57:27  <PublicServer> <Maraxus> at bbh 04?
19:57:41  <PublicServer> <LoPo> ye
19:57:53  <PublicServer> <LoPo> maybe rebuild it but im not into that
19:57:59  <PublicServer> <LoPo> atm
20:00:58  <PublicServer> <LoPo> k it doesnt work :P
20:05:11  <sietse> !password
20:05:12  <PublicServer> sietse: demean
20:05:20  <PublicServer> <Sietse> heya
20:05:20  <PublicServer> *** Sietse joined the game
20:05:25  <PublicServer> <Maraxus> hi
20:07:55  <DomDom> hey
20:08:01  <PublicServer> <Sietse> heya
20:08:07  <PublicServer> *** Dom has joined spectators
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20:16:57  <PublicServer> *** Sietse has joined company #1
20:20:53  <PublicServer> <Maraxus> seems there is only on problematic thing left atm?
20:25:44  <PublicServer> *** LoPo has joined spectators
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20:32:30  <PublicServer> <Maraxus> gn
20:32:44  <PublicServer> <Sietse> night
20:32:50  <PublicServer> *** Maraxus has left the game (leaving)
20:32:50  <PublicServer> *** Game paused (number of players)
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23:20:24  <inkoate> !players
23:20:27  <PublicServer> inkoate: There are currently no clients connected to the server
23:21:38  <inkoate> aww
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23:23:00  <PublicServer> *** Game still paused (number of players)
23:23:03  <PublicServer> *** Mazur joined the game
23:25:18  <inkoate> !passwor
23:25:20  <inkoate> !password
23:25:21  <PublicServer> inkoate: skates
23:25:28  <PublicServer> *** Game still paused (number of players)
23:26:36  <PublicServer> *** Player has left the game (leaving)
23:26:54  <PublicServer> *** Game still paused (number of players)
23:26:55  <PublicServer> *** inkoate joined the game
23:28:20  <PublicServer> <Mazur> First visit here?
23:29:46  <Mazur> Anyway, I'm off to eat, back later.
23:30:01  <PublicServer> <inkoate> Cool, see ya.
23:30:18  <PublicServer> *** Mazur has joined spectators

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