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00:17:47 <PublicServer> <Mazur> Gonna play a hidden object game on my tablet and then read a bit, but I'll stay in until _my_ bedtime. 00:18:13 <PublicServer> <Mazur> So: I'm AFBNTKB. 00:22:57 *** pugi has quit IRC 00:33:14 *** cyph3r has quit IRC 00:49:44 *** DiAbL0 has joined #openttdcoop 01:20:42 *** LoPo_ has joined #openttdcoop 01:20:44 *** Webster sets mode: +o LoPo_ 01:26:19 *** LoPo has quit IRC 01:30:02 *** DiAbL0 has quit IRC 01:36:39 *** LoPo_ has quit IRC 02:34:57 <PublicServer> *** V453000 has left the game (leaving) 02:34:58 <PublicServer> *** Game paused (number of players) 02:38:52 *** Razaekel has joined #openttdcoop 03:05:26 *** DiAbL0 has joined #openttdcoop 04:26:39 *** Sassafrass has joined #openttdcoop 04:29:50 <Sassafrass> !players 04:29:53 <PublicServer> Sassafrass: Client 495 (Orange) is Mazur, in company 1 (Slarnville & Outlying Villages) 05:38:54 <PublicServer> *** Mazur has left the game (connection lost) 05:48:19 *** sla_ro|master has joined #openttdcoop 05:56:18 *** phatmatt has quit IRC 06:23:07 *** Tray has joined #openttdcoop 06:31:00 *** Tray has quit IRC 06:51:40 *** Absolutis has joined #openttdcoop 06:52:58 <Absolutis> !password 06:52:58 <PublicServer> Absolutis: seamen 06:53:49 <PublicServer> *** Game still paused (number of players) 06:53:49 <PublicServer> *** Absolutis joined the game 07:22:25 *** Absolutis has quit IRC 07:22:25 <PublicServer> *** Absolutis has left the game (connection lost) 07:46:42 *** valhallasw has joined #openttdcoop 08:02:35 *** Scrotoid has joined #openttdcoop 08:02:44 <Scrotoid> !password 08:02:44 <PublicServer> Scrotoid: seamen 08:04:35 <Scrotoid> @quickstart 08:04:36 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 08:05:15 <Scrotoid> !dl win64 08:05:15 <PublicServer> Scrotoid: http://binaries.openttd.org/nightlies/trunk/r24349/openttd-trunk-r24349-windows-win64.zip 08:16:08 <PublicServer> *** Game still paused (number of players) 08:16:09 <PublicServer> *** RaginBonaFide joined the game 08:20:10 <PublicServer> *** RaginBonaFide has left the game (leaving) 08:38:08 <PublicServer> *** Game still paused (number of players) 08:38:09 <PublicServer> *** Mazur joined the game 08:41:46 *** Scrotoid has quit IRC 09:12:35 *** Rhamphoryncus has joined #openttdcoop 09:51:41 <V453000> !password 09:51:41 <PublicServer> V453000: seamen 09:51:51 <PublicServer> *** Game still paused (number of players) 09:51:51 <PublicServer> *** Game unpaused (number of players) 09:51:51 <PublicServer> <V453000> hu 09:51:52 <PublicServer> *** V453000 joined the game 10:02:00 *** DiAbL0 has quit IRC 10:21:13 <PublicServer> *** V453000 has left the game (leaving) 10:21:15 <PublicServer> *** Game paused (number of players) 11:48:33 *** lkz has joined #openttdcoop 11:49:05 *** Zeknurn` has joined #openttdcoop 11:50:20 *** luckz has quit IRC 11:52:26 *** Zeknurn has quit IRC 11:52:26 *** Zeknurn` is now known as Zeknurn 12:01:12 <V453000> !password 12:01:12 <PublicServer> V453000: carves 12:01:22 <PublicServer> *** Game still paused (number of players) 12:01:22 <PublicServer> *** Game unpaused (number of players) 12:01:25 <PublicServer> *** V453000 joined the game 12:45:49 *** inkoate has joined #openttdcoop 13:04:57 <PublicServer> *** V453000 has left the game (leaving) 13:04:57 <PublicServer> *** Game paused (number of players) 13:28:36 *** cyph3r has joined #openttdcoop 13:40:29 *** Ryton_ has joined #openttdcoop 13:56:43 *** Ryton_ has quit IRC 14:06:52 <V453000> !password 14:06:52 <PublicServer> V453000: upends 14:07:14 <PublicServer> *** Game still paused (number of players) 14:07:14 <PublicServer> *** Game unpaused (number of players) 14:07:14 <PublicServer> *** V453000 joined the game 14:13:01 *** valhallasw has quit IRC 14:39:04 *** Maraxus has joined #openttdcoop 14:48:14 *** valhallasw has joined #openttdcoop 14:56:15 *** Ryton_ has joined #openttdcoop 14:57:55 <Ryton_> !password 14:57:55 <PublicServer> Ryton_: allots 14:58:25 <PublicServer> *** Ryton joined the game 14:58:49 <PublicServer> *** Ryton has joined spectators 14:59:37 <PublicServer> <Ryton> i made working prototype 15:00:02 <Ryton_> for the psg200 idea in sp 15:00:35 <Ryton_> but copying will be for later 15:00:43 <PublicServer> *** Ryton has left the game (leaving) 15:02:26 <Ryton_> and at other pc, this was laggy... 15:06:27 *** Ryton_ has quit IRC 15:06:46 *** Ryton has joined #openttdcoop 15:08:21 <Ryton> idk if my q came trough… V, could you discuss the pro and cons of possible trainlengths in Nuts? 15:09:10 <Ryton> or openttd in general. Mainly tl 2 , 3 vs 4 15:10:07 <PublicServer> <V453000> ? 15:11:02 <PublicServer> <V453000> what exactly do you mena 15:11:04 <PublicServer> <V453000> mean 15:15:38 <Ryton> well, yesterday you were advising tl 3 in a certain situation 15:16:11 <Ryton> what are the things to keep in mind? 15:25:41 <Ryton> it was intertwined with rail type and class choice, but you seemed to start from a fixed TL which was chosen on beforehand 15:26:00 *** MrD2DG has joined #openttdcoop 15:26:35 <Ryton> hence my q: what to think about when choosing Tl in general 15:28:38 <PublicServer> <V453000> depends on everything :D 15:29:26 <PublicServer> <V453000> generally TL3 stuff takes less space 15:29:33 <PublicServer> <V453000> TL5 carries a lot more though 15:29:40 <PublicServer> <V453000> also depends on trains chose 15:29:42 <PublicServer> <V453000> n 15:29:52 <PublicServer> <V453000> or the plan, obviously 15:30:06 <PublicServer> <V453000> TL3 is good because it does everything great 15:30:20 <PublicServer> <V453000> CL5 is already quite a lot in rough terrain 15:31:09 *** retro_ has joined #openttdcoop 15:31:23 <retro_> !players 15:31:25 <PublicServer> retro_: Client 650 (Orange) is Mazur, in company 1 (Slarnville & Outlying Villages) 15:31:25 <PublicServer> retro_: Client 723 (Orange) is V453000, in company 1 (Slarnville & Outlying Villages) 15:32:49 <PublicServer> <V453000> in most games the landscape is the biggest aspect 15:33:23 <PublicServer> <V453000> but for example if your plan focuses on something like having downhill merges, then it might be smart to use longer trains to benefit from the downhill bouns even further 15:35:53 <PublicServer> <V453000> if you have a "normal" game without some specifications, the TL basically defines how is the game going to look like 15:36:04 <PublicServer> <V453000> so ... basically it is just choosing what the game is going to be 15:39:18 *** Ryton has quit IRC 15:43:48 <MrD2DG> !password 15:43:48 <PublicServer> MrD2DG: deface 15:44:04 <PublicServer> *** MrD2DG joined the game 15:44:08 <PublicServer> <MrD2DG> Hiii 15:48:30 *** Tray has joined #openttdcoop 15:54:42 <PublicServer> <V453000> hyyy 16:03:50 *** ODM has joined #openttdcoop 16:03:50 *** ChanServ sets mode: +o ODM 16:05:31 <PublicServer> <MrD2DG> Can we increase the ship limit? :P 16:06:29 <PublicServer> <V453000> :/ 16:06:29 <PublicServer> <V453000> no 16:06:31 <PublicServer> <MrD2DG> Aww 16:06:43 <V453000> !rcon set max_ships 16:06:43 <PublicServer> V453000: Current value for 'max_ships' is: '9' (min: 0, max: 5000) 16:06:46 <PublicServer> <MrD2DG> I wanted 2 ships since yesterday :'( 16:06:48 <V453000> !rcon set max_ships 15 16:06:56 <PublicServer> <V453000> no. 16:07:10 <PublicServer> <MrD2DG> :s 16:07:50 <PublicServer> <V453000> why do you have empty docks there btw 16:08:06 <PublicServer> <MrD2DG> They were meant to be serviced by ships 16:08:08 <PublicServer> <V453000> buy a ship for them? 16:08:14 <PublicServer> <MrD2DG> But I had to use trucks instead 16:08:20 *** mfb- has joined #openttdcoop 16:08:20 *** ChanServ sets mode: +o mfb- 16:08:20 <PublicServer> <MrD2DG> Ship limit? 16:08:28 <mfb-> hi 16:08:30 <mfb-> ships? 16:08:33 <V453000> hi 16:08:41 <PublicServer> <MrD2DG> Hi 16:08:52 <PublicServer> <MrD2DG> Oh 16:08:59 <PublicServer> <MrD2DG> Why do you always do that :P 16:09:01 <PublicServer> <V453000> :> 16:09:10 <mfb-> saying "hi"? 16:09:11 <PublicServer> <V453000> thought you would expect 16:09:16 <mfb-> !password 16:09:16 <PublicServer> mfb-: preyed 16:09:17 <PublicServer> <MrD2DG> No V :P 16:09:22 <V453000> no I just raised ship limit without admitting it :) 16:09:27 <mfb-> :D 16:09:28 <PublicServer> *** mfb joined the game 16:09:35 <PublicServer> <MrD2DG> The full stop made you sound serious this time :P 16:09:53 <PublicServer> <V453000> that was the point :-D 16:10:40 <PublicServer> <V453000> buoys 16:10:42 <PublicServer> <V453000> zz 16:10:48 <PublicServer> <V453000> :) 16:10:54 <PublicServer> <MrD2DG> For that short distance 16:11:04 <PublicServer> <V453000> YES :) 16:11:11 <PublicServer> <MrD2DG> Is one enough? :P 16:11:21 <PublicServer> <V453000> lets say it is :p 16:16:38 *** kakben has quit IRC 16:22:45 *** pugi has joined #openttdcoop 16:22:50 <PublicServer> <mfb> we have an ICE station "JAM" :D 16:23:05 <PublicServer> <MrD2DG> Where? 16:23:20 <PublicServer> <mfb> close to the ICE station "[JAM]" 16:23:26 <PublicServer> <V453000> :D 16:23:28 <PublicServer> <MrD2DG> xD 16:23:50 <PublicServer> <mfb> (Jabba the Hut's Village is the town) 16:24:09 <PublicServer> <mfb> however, I do not see jams there yet 16:24:21 <PublicServer> <MrD2DG> :P 16:24:35 <PublicServer> <mfb> it just has 2 transfer platforms 16:27:53 <PublicServer> <V453000> im getting the feeling that this game is getting quite complete quickly 16:27:59 <PublicServer> <MrD2DG> :P 16:28:21 <PublicServer> <MrD2DG> Me too, but I want it to last :? 16:28:31 <PublicServer> <MrD2DG> *:/ 16:28:47 <PublicServer> <V453000> why? :) 16:29:05 <PublicServer> <mfb> who is kakben? 16:29:07 <PublicServer> <MrD2DG> Because it's a fun game duh :P 16:29:14 <PublicServer> <mfb> then continue to build ;) 16:29:22 <PublicServer> <MrD2DG> Was here yesterday, haven't seen him before that 16:29:24 <PublicServer> <V453000> ^ 16:29:42 <PublicServer> <V453000> him who, Mark? 16:29:48 <PublicServer> <V453000> ah takben 16:29:54 <PublicServer> <V453000> idk some new guy 16:30:01 <PublicServer> <MrD2DG> The more I build the more my CPU struggles, then I wont be able to join anymore :P 16:30:15 <PublicServer> <V453000> for next game I suggest utter chaos 16:30:21 <PublicServer> <V453000> and by utter I mean fucking utter 16:30:23 <PublicServer> <MrD2DG> xD 16:30:43 <mfb-> :D 16:31:07 <PublicServer> <mfb> interesting timing at absolutis counter 16:31:13 <PublicServer> <mfb> somewhat... backwards 16:31:13 <PublicServer> <V453000> build shit, do whatever, why? because there is a dog shitting in your bedroom, your argument is invalid 16:31:29 <PublicServer> <V453000> how about that sort of game :p 16:31:31 <PublicServer> <MrD2DG> Lol 16:31:45 <PublicServer> <mfb> it goes forward 3 blocks eachtime 16:31:51 <PublicServer> <V453000> lol 16:31:51 <PublicServer> <mfb> = 1 backwards 16:31:57 <PublicServer> <V453000> interesting 16:34:00 <PublicServer> <mfb> I wonder what train 800 does 16:34:34 <PublicServer> <V453000> there was a deopt I assume 16:36:52 <PublicServer> <mfb> interesting concept with the depot&split 16:37:43 <PublicServer> <V453000> the overflow? 16:38:01 <PublicServer> <mfb> large hardon provider 16:38:51 <PublicServer> <V453000> ah 16:38:58 <PublicServer> <mfb> so multiple depots after a single waypoint work for "goto nearest depot" 16:39:02 <PublicServer> <V453000> that guy demanded depots as long as trains 16:39:13 <PublicServer> <V453000> and required depots to also store 1 train at a time 16:39:55 <PublicServer> <mfb> I think this is the interesting part 16:40:13 <PublicServer> <V453000> that works I think 16:40:31 <PublicServer> <mfb> +- logic 16:40:42 <PublicServer> <V453000> of course it is "better" if you make each waypoint have its own depot but .. 16:52:10 <PublicServer> <V453000> pyramid of gg 16:52:24 <PublicServer> <mfb> :D 16:52:35 <PublicServer> <mfb> that is not how they were built 16:52:50 <PublicServer> *** MrD2DG has left the game (general timeout) 16:52:51 <PublicServer> *** MrD2DG has left the game (connection lost) 16:53:05 <MrD2DG> !password 16:53:05 <PublicServer> MrD2DG: graded 16:53:25 <PublicServer> *** MrD2DG joined the game 16:53:36 <PublicServer> <V453000> hm 16:53:42 <PublicServer> <V453000> idk what are these trains doing in the station 16:54:40 <PublicServer> <V453000> ah right 16:54:42 <PublicServer> <V453000> should not happen now 16:55:37 <PublicServer> <MrD2DG> The heel did all this pax come from :s 16:55:43 <PublicServer> <MrD2DG> *hell 16:56:53 <PublicServer> <V453000> wher 16:56:56 <PublicServer> <V453000> yoru main station? 16:57:03 <PublicServer> <MrD2DG> Yeah 16:57:29 *** Mark has joined #openttdcoop 16:57:29 <PublicServer> <MrD2DG> Never topped 11k then I d/c and there is 17k 16:57:49 <Mark> hello 16:57:53 <PublicServer> <mfb> hi 16:57:56 <PublicServer> <MrD2DG> Hi 16:58:05 <V453000> hi :) 16:59:51 <PublicServer> <mfb> oh, OG city hub got an expansion 17:00:02 <PublicServer> <MrD2DG> It did? 17:00:10 <PublicServer> <mfb> the maglev line 17:00:28 <PublicServer> <MrD2DG> G island? 17:00:42 <PublicServer> <mfb> yeah 17:00:56 <PublicServer> <MrD2DG> Oh yeah I added those 2 island yesterday 17:00:56 <PublicServer> <mfb> and the funny hub near G island speed limit waypoint 17:00:58 *** Ryton has joined #openttdcoop 17:01:06 <PublicServer> <MrD2DG> :P 17:01:44 <PublicServer> <V453000> I tried to give MrD2DG shit about that junction but I was happily ignored 17:01:48 <PublicServer> <V453000> :((( 17:01:51 <PublicServer> <MrD2DG> :D 17:01:58 <PublicServer> <MrD2DG> You said it looked nice so meh 17:02:08 <PublicServer> <V453000> no I said it is ridiculou 17:02:10 <PublicServer> <V453000> s 17:02:12 <PublicServer> <mfb> and 50% of the connections are not used 17:02:23 <PublicServer> <MrD2DG> xD Yeah I know but I just liked the way it looks 17:02:29 <PublicServer> <mfb> by the way, your transfer station there is jamming 17:02:37 <PublicServer> <V453000> eat that ^ 17:02:45 <PublicServer> <MrD2DG> Hmm yeah I noticed :P 17:02:48 <PublicServer> <V453000> :P 17:02:58 <PublicServer> <MrD2DG> Might expand it soon 17:03:08 <PublicServer> <mfb> I would use Loop Line 7 as transfer for the loop 17:03:23 <PublicServer> <mfb> closer to the ICE than the current transfer :p 17:03:49 <PublicServer> <MrD2DG> :P I guess I could do that as well, just liked the idea of all trains going into one station 17:09:11 <Mark> password 17:09:27 <Mark> !password 17:09:27 <PublicServer> Mark: nutted 17:09:36 <PublicServer> *** Mark joined the game 17:09:38 <Mark> nutted 17:11:33 <PublicServer> *** Mark has left the game (leaving) 17:16:23 *** cyph3r has quit IRC 17:24:59 <Ryton> thats appropriate ... 17:27:35 *** Tray has quit IRC 17:29:13 *** McDonald has joined #openttdcoop 17:29:40 <McDonald> hello 17:29:50 <PublicServer> <mfb> hi 17:29:51 <PublicServer> <MrD2DG> Hi 17:31:07 <McDonald> !help 17:31:09 <PublicServer> McDonald: http://www.openttdcoop.org/wiki/IRC_Commands 17:31:25 <Maraxus> !password 17:31:25 <PublicServer> Maraxus: doored 17:31:38 <PublicServer> *** Maraxus joined the game 17:31:41 <PublicServer> <Maraxus> hi 17:31:49 <McDonald> hi 17:31:55 <PublicServer> <MrD2DG> Hi 17:41:21 *** Ryton has quit IRC 17:41:29 <PublicServer> *** McDonald joined the game 17:45:03 <PublicServer> *** McDonald has left the game (general timeout) 17:45:03 <PublicServer> *** McDonald has left the game (connection lost) 17:46:44 <McDonald> !password 17:46:45 <PublicServer> McDonald: annexe 17:47:25 <PublicServer> *** McDonald joined the game 17:52:41 *** Ryton has joined #openttdcoop 17:52:45 <Ryton> !password 17:52:45 <PublicServer> Ryton: annexe 17:53:12 <PublicServer> *** Ryton joined the game 17:53:16 <PublicServer> <Ryton> hi all 17:53:22 <PublicServer> <McDonald> hai 17:53:24 <PublicServer> <MrD2DG> Hey Ryton 17:53:32 <PublicServer> <Maraxus> hi 17:56:48 *** Absolutis has joined #openttdcoop 18:16:15 <PublicServer> *** McDonald has left the game (connection lost) 18:21:19 <PublicServer> *** mfb has joined spectators 18:23:59 *** McDonald has quit IRC 18:46:57 <PublicServer> <MrD2DG> Hmm what to use for transfer :s 18:49:13 <Sassafrass> !password 18:49:13 <PublicServer> Sassafrass: psychs 18:49:15 <PublicServer> <Ryton> boom 18:49:16 <PublicServer> <MrD2DG> Shit 18:49:21 <PublicServer> <Ryton> 680 , thats a lot 18:49:27 <PublicServer> <MrD2DG> :P 18:49:28 <PublicServer> *** Sassafrass joined the game 18:50:55 <PublicServer> *** Sassafrass has joined company #1 18:53:06 *** Absolutis has quit IRC 18:53:07 <PublicServer> <V453000> hm 18:53:10 <PublicServer> <mfb> even more unused tracks at OGC :p 18:53:16 <PublicServer> <V453000> went to draw some on paper to bed 18:53:22 <PublicServer> <V453000> discovered im not drawing when woke up 18:53:24 <PublicServer> <MrD2DG> :D 18:53:32 <PublicServer> <MrD2DG> Lol 18:54:18 <PublicServer> <mfb> O island :) 18:54:28 <PublicServer> <MrD2DG> Hmm gonna use maglev, probably gonna jam the bridge though 18:54:31 <PublicServer> <MrD2DG> Yep :P 18:54:37 <PublicServer> <V453000> that is a nicely degenerated map 18:54:39 <PublicServer> <V453000> O I mean 18:54:43 <PublicServer> <MrD2DG> xD 18:55:07 <PublicServer> <MrD2DG> there was an island there before so i just deformed it a bit (lot) :) 18:55:21 <PublicServer> <V453000> yes I know :) 18:55:27 <PublicServer> <MrD2DG> :P 18:55:27 <PublicServer> <mfb> OGC entry jams 18:55:41 <PublicServer> *** mfb has joined company #1 18:55:41 <PublicServer> <MrD2DG> Argh 18:55:41 <PublicServer> *** Sassafrass has left the game (leaving) 18:56:04 <PublicServer> <MrD2DG> The crash stopped the flow of PAX 18:56:30 <PublicServer> <MrD2DG> :O 18:56:44 <PublicServer> <MrD2DG> That wasn't me (I think) :P 19:00:25 <PublicServer> *** MrD2DG has left the game (general timeout) 19:00:26 <PublicServer> *** MrD2DG has left the game (connection lost) 19:07:44 *** MrD2DG has quit IRC 19:08:37 <PublicServer> <mfb> lol bus service in jungle of beer 19:09:12 <PublicServer> <mfb> why that? 19:09:59 <PublicServer> <Ryton> 5 19:10:13 <PublicServer> <V453000> what? 19:10:20 <PublicServer> <Ryton> 50 even, but not here :-) 19:10:23 <PublicServer> <Ryton> sp 19:10:25 <PublicServer> <mfb> bus service in your beer town 19:10:28 <PublicServer> <V453000> where 19:10:38 <PublicServer> <Ryton> speed limit, wrong window :-) 19:10:38 <PublicServer> <V453000> dem horses? 19:10:44 <PublicServer> <V453000> was feeder 19:10:47 <PublicServer> <mfb> right 19:10:53 <PublicServer> <V453000> I mean, grower 19:11:39 <PublicServer> <mfb> Ryton: interesting concept 19:11:57 <PublicServer> <mfb> do you plan any houses there? :D 19:13:15 <PublicServer> <V453000> :D 19:13:51 <PublicServer> <V453000> oh lol 19:14:13 <PublicServer> <V453000> was one of the uber wtf things we did for no reason in 200 :) 19:14:21 <PublicServer> <Ryton> yes :^p 19:14:35 <PublicServer> <V453000> Hey logic island, lets do complete horseshit! Yay! ... and we did. 19:14:37 <PublicServer> <Ryton> i like the east area :p 19:15:43 <PublicServer> <mfb> tunnel some bridges? 19:15:58 *** sla_ro|master has quit IRC 19:18:45 <PublicServer> <Ryton> i like the concept :-) 19:18:53 <PublicServer> <Ryton> can be timed well 19:19:21 <PublicServer> <mfb> can I move some logic to tunnels? 19:19:55 <PublicServer> <Ryton> sure. i wanted to make it w/o tunnels actually 19:19:57 <PublicServer> <V453000> idk I dont think the concept cant be anyhow effective 19:20:03 <PublicServer> <Ryton> just a quick patch 19:20:10 <PublicServer> <mfb> see "those things" 19:20:22 <PublicServer> <Ryton> and with most roads below bridges 19:20:48 <PublicServer> <Ryton> sure mfb 19:20:54 <PublicServer> <Ryton> can be smaller 19:21:21 <PublicServer> <Ryton> but not w/o terraforming 19:21:31 <PublicServer> <Ryton> this can be 100% flat :-) 19:21:41 <PublicServer> <Ryton> w/o tunnels 19:22:07 <PublicServer> <mfb> ah 19:22:09 <PublicServer> <Ryton> + i like the bridge pattern (tough not required 19:23:32 <PublicServer> <Ryton> better, ty 19:24:06 <PublicServer> <Ryton> caan be extended to all sides 19:24:12 <PublicServer> <Ryton> n & s anyways 19:26:44 <PublicServer> <Ryton> i think it is usefull, V 19:26:54 <PublicServer> <mfb> I don't think so 19:27:01 <PublicServer> <Ryton> its an easy pattern 19:27:15 <PublicServer> <Ryton> which has good capacity 19:27:17 <PublicServer> <mfb> easy and pointless 19:27:23 <PublicServer> <mfb> with low capacity 19:27:25 <PublicServer> <Ryton> changable speedsµ 19:27:51 <PublicServer> <Ryton> TL can even be changed midgame 19:28:25 <PublicServer> <Ryton> flexible layouy, exits/ entries can be anywhere 19:28:39 <PublicServer> <V453000> it doesnt do anything useful 19:28:46 <PublicServer> <V453000> only stops trains a lot more than normally 19:28:57 <PublicServer> <Ryton> + just fun to mess around with 19:28:59 <PublicServer> <V453000> furthermore for a cost of million bridges 19:29:15 <PublicServer> <V453000> fun perhaps but it is uselesS :) 19:29:21 <PublicServer> <Ryton> well yes, w/o the logic then? :-)à 19:29:31 <PublicServer> <Ryton> ok true ;-) 19:29:58 *** Sassafrass has quit IRC 19:31:01 <PublicServer> <Ryton> could make one direction tunnels easily 19:31:15 <PublicServer> <Ryton> but then the concept dies ;-) 19:31:54 <PublicServer> <Ryton> actually 19:31:58 <PublicServer> <V453000> yes that is the point :) improving it returns to original 19:32:00 <PublicServer> <Ryton> nvr mind 19:32:24 <PublicServer> <Ryton> improving means with a goal in mind ;-) 19:32:38 <PublicServer> <Ryton> goal isnt maximum efficiency for me here ;-) 19:32:50 <PublicServer> <Ryton> just aestetic bridges and good town growth :-) 19:33:44 <PublicServer> <mfb> by the way 19:33:55 <PublicServer> <mfb> the station entry /exit signals are broken 19:34:18 <PublicServer> <mfb> the waiting bays are too short, too 19:34:25 <PublicServer> <Ryton> can you give an example where? 19:34:39 <PublicServer> <Ryton> entry can break, but normally shouldnt 19:34:57 <PublicServer> <Ryton> yeah, I saw that 19:34:59 <PublicServer> <mfb> it will not block everything 19:35:05 <PublicServer> <Ryton> but I cannot fix it w/o changing track layout 19:35:07 <PublicServer> <mfb> but it makes the entry signals quite pointless 19:35:13 <PublicServer> <mfb> pbs? 19:35:21 <PublicServer> <mfb> this solves the other issue, too 19:35:27 <PublicServer> <Ryton> true 19:35:33 <PublicServer> <Ryton> will work 19:35:52 <PublicServer> <Ryton> oops 19:36:00 <PublicServer> <Ryton> thats worse :-) 19:36:23 <PublicServer> <mfb> does not help at the other blocks 19:36:33 <PublicServer> <mfb> but at this one, pbs helps 19:36:39 <PublicServer> <Ryton> k 19:37:01 <PublicServer> <Ryton> ty 19:37:59 <PublicServer> <Ryton> oops 19:37:59 <PublicServer> <Ryton> µ 19:38:07 <PublicServer> <Ryton> transfer exit 19:38:18 <PublicServer> <Ryton> was made for tl2 :§ 19:38:32 <PublicServer> <mfb> :p 19:38:47 <PublicServer> <mfb> transfer station 19:38:49 <PublicServer> <mfb> still is 19:39:03 <PublicServer> <Ryton> ok now? 19:39:31 <PublicServer> <mfb> oh wait, wrong station 19:39:37 <PublicServer> <Ryton> only N half 19:39:51 <PublicServer> <mfb> sorry 19:40:09 <PublicServer> <Ryton> I lenghtened it already 19:40:09 <PublicServer> <Ryton> np 19:40:59 <PublicServer> <mfb> I like the geometry 19:41:10 <PublicServer> <Ryton> of... 19:41:16 <PublicServer> <mfb> the overflow 19:41:18 <PublicServer> <Ryton> tranfer station. 19:41:20 <PublicServer> <mfb> or a 4th platform 19:41:22 <PublicServer> <Ryton> ah :p 19:41:25 <PublicServer> <mfb> does not matter 19:41:37 <PublicServer> <Ryton> yeah$ 19:41:59 <PublicServer> <Ryton> I thought you were sarcastic ;-) 19:42:13 <PublicServer> <mfb> ;( 19:43:07 <PublicServer> <Ryton> thx a loty 19:43:17 <PublicServer> <Ryton> lot* for the advice 19:44:22 <PublicServer> <mfb> see "this can block" 19:46:04 <PublicServer> <Ryton> yes, I see, ty 19:46:19 <PublicServer> <mfb> +1 house spot :D 19:46:33 <PublicServer> <Ryton> before with presignals that problem wasnt there :p 19:46:39 <PublicServer> <mfb> not sure ;) 19:47:13 <PublicServer> <mfb> ouch 19:47:16 <PublicServer> <Ryton> my bad 19:47:18 <PublicServer> <Ryton> but just 4 :p 19:47:24 <PublicServer> <Ryton> thats an acceptable loss :p 19:47:25 *** Sleeeper has joined #openttdcoop 19:47:27 <PublicServer> <mfb> ;) 19:47:33 <PublicServer> <mfb> 4 train drivers 19:47:39 <PublicServer> <Ryton> tadaa, jam solved :p 19:48:37 <PublicServer> <Ryton> : off 19:48:51 <PublicServer> <mfb> bye 19:49:10 <PublicServer> <V453000> byez 19:49:16 <PublicServer> *** Ryton has left the game (leaving) 19:49:28 *** Ryton has quit IRC 19:50:36 <PublicServer> *** Maraxus has joined spectators 19:51:08 <PublicServer> <mfb> do we have something like a fountain as object? 20:04:33 *** MrD2DG has joined #openttdcoop 20:06:45 *** MrD2DG has quit IRC 20:23:02 *** [1]Mark has joined #openttdcoop 20:23:43 *** Chris_Booth has joined #openttdcoop 20:24:09 <Chris_Booth> hi 20:24:12 <PublicServer> <mfb> hi 20:24:42 <V453000> helo 20:25:19 *** Mark has quit IRC 20:25:19 *** [1]Mark is now known as Mark 20:30:40 <PublicServer> *** Chris Booth joined the game 20:39:34 <PublicServer> *** Chris Booth has left the game (leaving) 20:42:52 *** MrD2DG has joined #openttdcoop 20:45:57 *** Zeknurn has quit IRC 20:46:37 *** Zeknurn has joined #openttdcoop 20:53:54 *** retro_ has quit IRC 20:57:58 <MrD2DG> !password 20:57:59 <PublicServer> MrD2DG: shrill 20:58:18 <PublicServer> *** MrD2DG joined the game 21:05:19 <PublicServer> <mfb> hmm... any new SBahn concept left to test? 21:06:17 <PublicServer> <mfb> I have one, but that would require massive TF 21:06:30 <PublicServer> <mfb> so maybe there is something nice 21:06:33 <PublicServer> <mfb> but new 21:06:59 <PublicServer> <MrD2DG> Ooh 21:08:09 <PublicServer> *** MrD2DG has left the game (general timeout) 21:08:09 <PublicServer> *** MrD2DG has left the game (connection lost) 21:08:27 <MrD2DG> !password 21:08:27 <PublicServer> MrD2DG: homing 21:08:33 <PublicServer> <V453000> just tf stuff mfb :) 21:08:44 <PublicServer> <mfb> see !condept 21:08:44 <PublicServer> *** MrD2DG joined the game 21:08:48 <PublicServer> <mfb> *concept 21:09:02 <PublicServer> <V453000> ah right 21:09:08 <PublicServer> <V453000> ultra pyramid 21:09:21 <PublicServer> <MrD2DG> Oh 21:09:39 <PublicServer> <mfb> similar to a volcano 21:09:41 <PublicServer> <V453000> why not :) 21:09:44 <PublicServer> <MrD2DG> :P 21:10:22 <PublicServer> <mfb> + transfer it to SMS 21:10:22 <PublicServer> *** MrD2DG has left the game (general timeout) 21:10:22 <PublicServer> *** MrD2DG has left the game (connection lost) 21:10:27 <MrD2DG> Ugh 21:11:03 <PublicServer> <mfb> hmm... just two-sided 21:13:58 *** Tray has joined #openttdcoop 21:15:32 <MrD2DG> !password 21:15:32 <PublicServer> MrD2DG: grapes 21:15:37 *** Guest2420 has joined #openttdcoop 21:15:47 <PublicServer> *** MrD2DG joined the game 21:16:42 *** Guest2420 is now known as kakben 21:16:45 <PublicServer> <V453000> cpu burning MrD2DG? 21:16:57 *** ODM has quit IRC 21:16:59 <PublicServer> <MrD2DG> Yes :( 21:17:15 <kakben> !password 21:17:15 <PublicServer> kakben: grapes 21:17:37 <PublicServer> <Mazur> Wasn't me this time, I plead innocence. 21:17:45 <PublicServer> <MrD2DG> :P 21:17:50 <PublicServer> *** kakben joined the game 21:18:09 <PublicServer> <mfb> I have just ~150 SBahn trains :( 21:19:45 <PublicServer> <V453000> why do I have 200? 21:19:47 <PublicServer> <Mazur> I wonder why noone build a MSH to the west edge. 21:20:02 <PublicServer> <mfb> ? 21:20:23 <PublicServer> <Mazur> 'cOS YOURS IS BIGGER, v? 21:20:30 <PublicServer> <Mazur> Oops, caps. 21:20:33 <PublicServer> <MrD2DG> :P 21:20:48 <PublicServer> <V453000> no mfb has bigger town 21:21:06 <PublicServer> <V453000> and even dummies which dont technically transport anything :) 21:21:18 <PublicServer> <Mazur> Then it's more efficient, and more build up,. 21:21:27 <mfb-> and transports less passengers 21:21:30 <PublicServer> <V453000> :) obviously 21:21:36 <PublicServer> <V453000> oh 21:21:46 <PublicServer> <V453000> no same amount 21:21:48 <mfb-> but the pathes are shorter, too 21:21:52 <PublicServer> <V453000> % less but 33k 21:22:15 <PublicServer> <V453000> well yeah just different concept :) 21:31:06 *** Sleeeper has quit IRC 21:35:25 <PublicServer> *** Maraxus has joined company #1 21:38:41 <PublicServer> *** MrD2DG has left the game (general timeout) 21:38:41 <PublicServer> *** MrD2DG has left the game (connection lost) 21:39:00 <MrD2DG> !password 21:39:00 <PublicServer> MrD2DG: spunks 21:39:26 <PublicServer> *** MrD2DG joined the game 21:43:31 <MrD2DG> FAAACK SAKE 21:43:36 <PublicServer> *** MrD2DG has left the game (general timeout) 21:43:36 <PublicServer> *** MrD2DG has left the game (connection lost) 21:44:47 <MrD2DG> !password 21:44:47 <PublicServer> MrD2DG: busies 21:45:15 <PublicServer> *** MrD2DG joined the game 21:46:31 *** Rhamphoryncus has quit IRC 21:47:48 <mfb-> http://www.reddit.com/r/Diablo/comments/xy2ez/and_the_award_for_the_1_botter_in_the_world_goes/ lol 21:47:50 <Webster> Title: And the award for the #1 botter in the world goes to.... : Diablo (at www.reddit.com) 21:51:45 *** Chris_Booth has quit IRC 21:52:58 <V453000> lol 21:53:11 <V453000> you program a bot to play diablo for you? 21:53:29 <PublicServer> <mfb> no 21:53:30 <PublicServer> <mfb> but obviously some players did 21:53:30 <PublicServer> <mfb> which is very bad 21:53:36 <PublicServer> <V453000> silly shit 21:53:36 <V453000> I mean the person does, not you 21:53:42 <PublicServer> <V453000> lol 21:53:44 <PublicServer> <V453000> nice delay 21:53:45 <PublicServer> <V453000> ^ 21:54:27 <mfb-> well... blizzard introduced the "nice" feature that you can sell items for real money there 21:55:44 <V453000> ahhh 21:55:44 <V453000> I see 21:55:45 <V453000> LOL 21:55:57 <V453000> so you just make a bot which makes money 21:56:01 <V453000> nice idea :D 21:57:44 <PublicServer> <kakben> anyone who wanna grow ghost machine, feel free. it needs food and water, and connection to a SL for pax 21:57:58 <PublicServer> <mfb> and road 21:58:00 <PublicServer> <mfb> +s 21:58:10 <PublicServer> <kakben> yeah 21:58:25 <PublicServer> <kakben> i have too little time to care for it right now, so helping is fine 21:59:50 *** valhallasw has quit IRC 22:01:09 <PublicServer> *** kakben has left the game (leaving) 22:06:17 *** Tray has quit IRC 22:07:58 *** inkoate has left #openttdcoop 22:14:06 <PublicServer> <mfb> good night 22:14:16 <PublicServer> <MrD2DG> GN 22:14:22 <PublicServer> <Maraxus> gn 22:14:44 <PublicServer> <mfb> I think the steps are nearly invisible once the town is big enough :D 22:15:02 <PublicServer> *** mfb has left the game (leaving) 22:15:16 *** mfb- has quit IRC 22:22:15 <PublicServer> <V453000> yeah that is minimal stepping :) 22:22:28 <PublicServer> <V453000> maglev isnt a good choice there however :) I think that will break 22:25:13 <PublicServer> <Maraxus> gn 22:25:21 <PublicServer> *** Maraxus has left the game (leaving) 22:25:29 <PublicServer> <MrD2DG> GN 22:25:43 *** Maraxus has quit IRC 22:34:03 <PublicServer> <V453000> how about some graphical enhancement of the purchase menu 22:34:17 <PublicServer> <V453000> like numbers next to train name with colour to show that it is like Medium8 22:35:03 <PublicServer> <MrD2DG> Oh, thats would be nice i guess 22:36:26 <V453000> currently I tried this https://dl.dropbox.com/u/20419525/purchasemenu_enhancement.png 22:36:40 <V453000> but the numbers are differnt length of course so it misaligned the black text 22:37:01 <V453000> so im going to put the numbers within the sprites ... which needs to recode the purchase menu sprites for a little bit :) 22:37:10 <MrD2DG> Oh nice 22:38:16 <V453000> I thought about adding something like icons to note that it is a doubledecker-ish thing, more speed thing, etc - for the local trains mainly 22:38:25 <V453000> but I think that is not necessary 22:38:51 <PublicServer> <MrD2DG> Yeah 22:39:29 <PublicServer> <V453000> oh yeah and I did some nice graphical touches to NUT'em and made it align properly 22:39:47 <PublicServer> <MrD2DG> Never used that either :P 22:39:58 <PublicServer> <V453000> oh duh >] 22:40:05 <PublicServer> <V453000> too slow for the bitch I assume 22:40:11 <PublicServer> <MrD2DG> xD 22:40:21 <PublicServer> <MrD2DG> Ofc 22:40:38 <V453000> we have it in this game at Slarnville feeding 22:40:46 <V453000> you can see that the alignment with wagons is a bit off 22:41:14 <PublicServer> <MrD2DG> I'd look but this lag makes scrolling the map a bitch :/ 22:41:19 <V453000> :d 22:41:23 <V453000> use viewport :p 22:41:28 <V453000> (press v) 22:41:46 <PublicServer> <MrD2DG> Oh 22:43:39 <PublicServer> <V453000> the train actually looks pretty shitty 22:43:53 <PublicServer> <MrD2DG> Oh I see it 22:43:56 <PublicServer> <V453000> oh and I also enhanced the Diesel Power ... so many people used it even when it is SO ugly that I had to 22:44:10 <PublicServer> <MrD2DG> :P Wasn't that bad 22:44:13 <PublicServer> <V453000> I just cant stand seeing the ugliest engine in the set all over 22:44:15 <PublicServer> <V453000> it was horrific 22:44:19 <PublicServer> <MrD2DG> NUt'em looks weird though 22:44:37 <PublicServer> <V453000> I added a lot more bright shades to nutem 22:44:43 <PublicServer> <MrD2DG> Seems like the wagons have a layer of gloss on them, compared to it 22:44:49 <PublicServer> <V453000> so the shape is more visible and looks generally better 22:44:52 <PublicServer> <V453000> yes 22:44:55 <PublicServer> <V453000> exactly 22:45:01 <PublicServer> <MrD2DG> Nice 22:45:03 <PublicServer> <V453000> that is the lighting/bright pixels 22:45:43 <PublicServer> <V453000> imo THE thing that makes things look magically shiny, nice and special ... but is fucking hard to draw with more complicated shapes 22:45:53 <PublicServer> <V453000> especially with steamers 22:45:59 *** Zeknurn has quit IRC 22:46:00 <PublicServer> <MrD2DG> :P 22:46:11 <PublicServer> <V453000> steamers just have such a complex shape that it is living hell 22:46:22 <PublicServer> <V453000> so ill have to come up with some other option for those :d 22:46:34 <PublicServer> <MrD2DG> Good luck xD 22:46:42 *** Zeknurn has joined #openttdcoop 22:47:00 <PublicServer> <V453000> its on the early steamrs 22:47:02 <PublicServer> <V453000> some of them 22:47:08 <PublicServer> <V453000> as you can see there near Slarnville 22:47:22 <PublicServer> <MrD2DG> Ohh 22:47:26 <PublicServer> <V453000> it looks okay in this view 22:47:32 <PublicServer> <V453000> this is worse already 22:47:46 <PublicServer> <V453000> meh, better than original 22:47:48 <PublicServer> <V453000> but it is a bit strange 22:48:14 <PublicServer> <V453000> very visible when there are 2 together reversed 22:48:21 <PublicServer> <V453000> it works okay, but .. :/ idk 22:48:48 <PublicServer> <V453000> mainly when I draw it I am basically clueless, as the point of this style of lighting basically is: It doesnt make sense. Period, good lighting achieved. 22:49:32 <PublicServer> <MrD2DG> Lol 22:50:22 <PublicServer> <V453000> yeah but thats exactly what it is :D 22:51:45 <PublicServer> <MrD2DG> Hah, well it works I guess :P 22:52:50 <V453000> oh god I just got an outrageously amazing idea 22:53:02 <PublicServer> <MrD2DG> Lol what? 22:53:44 <PublicServer> <V453000> human pants shat shall be 22:53:54 <PublicServer> <MrD2DG> xD 23:12:35 <PublicServer> <MrD2DG> Finally completed! 23:13:11 <V453000> :) 23:13:16 <V453000> https://dl.dropbox.com/u/20419525/purchasemenu_enhancement.png 23:13:17 <V453000> first try 23:13:25 <V453000> ignore the misalignments and stuff :) 23:13:37 <MrD2DG> I saw that already :P 23:13:54 <V453000> f5 23:14:06 <MrD2DG> Oh 23:14:22 <PublicServer> *** MrD2DG has left the game (general timeout) 23:14:22 <PublicServer> *** MrD2DG has left the game (connection lost) 23:14:27 <MrD2DG> Dont really like the gradients 23:14:33 <MrD2DG> Clash with the menu style 23:15:00 <V453000> they should be different at least 23:15:06 <MrD2DG> Block colours? 23:15:26 <MrD2DG> Kinda backwards but I think they'd suit the OTTD menu style more 23:17:12 <MrD2DG> !password 23:17:12 <PublicServer> MrD2DG: rusted 23:17:31 <V453000> what do you mean 23:17:31 <PublicServer> *** MrD2DG joined the game 23:17:43 <V453000> solid colour, no stupid gradient 23:17:48 <MrD2DG> Yes 23:17:53 <V453000> the gradients dont work too well even technically either 23:17:58 <V453000> complete menu might be cute 23:18:18 <V453000> but as of all colours, the brightest and darkest colours have smaller difference visually 23:18:30 <MrD2DG> Ahh :s 23:18:40 <V453000> so in the early ages no matter if early trains have bright or dark end of the gradient, they look very similar 23:18:49 <V453000> which is just shitty 23:19:32 <MrD2DG> Well I guess thats why you need the numbers then 23:20:28 <V453000> well sure 23:20:33 <V453000> but I mean different in colours 23:20:40 <V453000> like dark blue is basically the same as dark red 23:20:53 <V453000> or brightest yellow is similar to brightest blue or white 23:21:03 <PublicServer> <MrD2DG> So are colours really necessary then? 23:21:04 <V453000> while midtones obviously do have most differences 23:21:16 <V453000> not necessary but nice to separate the train classes I think 23:21:46 <PublicServer> <MrD2DG> Well then I think they are fine for that 23:22:07 <V453000> making it as bigass background is the issue 23:22:16 <V453000> some light edge or just some small thing would be enough 23:22:24 <PublicServer> <MrD2DG> Oh 23:22:38 <PublicServer> <MrD2DG> But thats not possible atm? 23:23:06 <V453000> sure is, I have it as images 23:23:10 <V453000> so I can do anything 23:23:18 <PublicServer> <MrD2DG> Oh 23:27:34 <V453000> ok I know now :) 23:27:50 <PublicServer> <MrD2DG> What you donna do? 23:27:52 <PublicServer> <MrD2DG> *GONNA 23:28:18 <V453000> wait a few minutes :p 23:28:21 <V453000> screenshot coming 23:28:25 <V453000> shit compiles 23:28:27 <PublicServer> <MrD2DG> Lol oki 23:28:46 <PublicServer> <MrD2DG> :P 23:31:26 <PublicServer> <V453000> aka why do it the hard way .. 23:32:04 <PublicServer> <V453000> oh, O of DOOM 23:32:06 <PublicServer> <V453000> ^^ 23:32:24 <PublicServer> <MrD2DG> :D 23:34:58 <PublicServer> <V453000> looks nice 23:35:36 <PublicServer> <MrD2DG> Thanks :P 23:39:39 <PublicServer> <V453000> was LYING! 23:39:45 <PublicServer> <MrD2DG> xD 23:40:03 <PublicServer> <MrD2DG> IDC anyway :D 23:43:21 <PublicServer> <V453000> in fact 23:43:23 <PublicServer> <V453000> your town is the WORST 23:43:25 <PublicServer> <V453000> has no slugs. 23:43:31 <PublicServer> <MrD2DG> Lol 23:43:33 <PublicServer> <V453000> :P 23:43:43 <PublicServer> <MrD2DG> I was actually gonna use slugs for o island metro 23:43:57 <PublicServer> <V453000> that would be amazing 23:43:59 <PublicServer> <MrD2DG> But I dunno how they'd be and lagging waaay to much to test 23:44:09 <PublicServer> <V453000> just autoreplace them 23:44:21 <PublicServer> <V453000> I will group them fory ou 23:44:27 <PublicServer> <MrD2DG> They are grouped :P 23:44:33 <PublicServer> <V453000> oh nice 23:44:34 <PublicServer> <V453000> well then 23:44:35 <PublicServer> <MrD2DG> I always group everything :D 23:44:42 <PublicServer> <MrD2DG> Whats capacity like? 23:44:45 <PublicServer> <V453000> yes thats good, I only thought you would have one group for all 23:44:53 <PublicServer> <V453000> 80 per wagon, nothing to scoff at 23:45:03 <PublicServer> <MrD2DG> Hmm 23:45:09 <PublicServer> <MrD2DG> Okay doit then :P 23:45:09 <PublicServer> <V453000> after all, READ IT :D because someone spent time to write into the menu :PP 23:45:15 <PublicServer> <MrD2DG> xD 23:46:53 <PublicServer> <V453000> slugs love the jungle 23:47:05 <PublicServer> <MrD2DG> :P 23:48:15 <PublicServer> <MrD2DG> Hmm it doesnt have doors or windows :P 23:48:30 <PublicServer> <V453000> ANIMALS AINT HAV WINDOZE 23:48:52 <PublicServer> <V453000> it is (Organic) 23:48:52 <PublicServer> <MrD2DG> They dont drive on tracks either :P 23:49:03 <PublicServer> <V453000> your point is invalid 23:49:05 <PublicServer> <MrD2DG> So PAx die inside? 23:49:12 <PublicServer> <V453000> slugs in 2070 WILL drive on tracks 23:49:15 <PublicServer> <V453000> I tell you 23:49:25 <PublicServer> <MrD2DG> Haha we'll see :P 23:49:27 <PublicServer> <V453000> they eat them and then vomit them up 23:49:49 <PublicServer> <MrD2DG> Ohh that explains the loading times :D 23:50:01 <PublicServer> <V453000> its fast isnt it 23:50:11 <PublicServer> <MrD2DG> IKR :P 23:50:17 <PublicServer> <V453000> was question 23:50:27 <PublicServer> <MrD2DG> was answer 23:50:33 <PublicServer> <V453000> bitch. 23:50:35 <PublicServer> <MrD2DG> :D 23:51:17 <PublicServer> <V453000> its a shame the city stations dont have visible pax when waiting there 23:51:19 <PublicServer> <V453000> the stations are so nice 23:51:37 <PublicServer> <MrD2DG> True :/ 23:51:45 <PublicServer> <MrD2DG> Still think we should have had VAST! 23:52:07 <PublicServer> <V453000> idk I find vast useuess but yeah could add that 23:52:50 <PublicServer> <MrD2DG> :P It's nice to add trees n shizz in places to break up the endless buildings 23:53:10 <V453000> https://dl.dropbox.com/u/20419525/purchasemenu_enhancement.png 23:53:26 <V453000> how about that 23:53:38 <MrD2DG> That is a lot cleaner/nicer :d 23:53:45 <MrD2DG> *:D 23:54:08 <V453000> the slug thing was supposed to animate but I guess purchase menu cant do animations :( 23:54:30 <MrD2DG> :P