Config
Log for #openttdcoop on 16th August 2012:
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04:23:12  <absolutis> !password
04:23:12  <PublicServer> absolutis: lodges
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08:27:21  <Ryton> meep meep
08:27:29  <Ryton> !playercount
08:27:29  <PublicServer> Ryton: Number of players: 0 (0 spectators)
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08:51:27  <Ryton> !password
08:51:27  <PublicServer> Ryton: lodges
08:52:34  <PublicServer> *** Game still paused (number of players)
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08:54:51  <PublicServer> <Ryton> time for some concept testing :-)
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09:01:36  <Ryton> hi Rhamphoryncus
09:01:43  <Rhamphoryncus> yo
09:37:52  <Ryton> yippie, CL1 concept for MSH / SLH's works :-p ;-)
09:38:18  <Ryton> I'l try it at MSH-B later today
10:24:32  <Ryton> anyone around to join?
10:40:46  <V453000> !password
10:40:46  <PublicServer> V453000: lodges
10:40:58  <PublicServer> *** Game still paused (number of players)
10:41:00  <PublicServer> <V453000> hiy
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11:32:03  <Ryton> hmm
11:32:06  <Ryton> gone again.
11:32:09  <Ryton>  :='(µ
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11:47:04  <absolutis> !players
11:47:07  <PublicServer> absolutis: There are currently no clients connected to the server
11:47:07  <absolutis> !password
11:47:07  <PublicServer> absolutis: grills
12:05:03  <Ryton> hi abso
12:05:08  <absolutis> hi
12:05:28  <PublicServer> *** Game still paused (number of players)
12:05:31  <PublicServer> *** Absolutis joined the game
12:08:12  <PublicServer> <Absolutis> coming ry?
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12:22:19  <Firestar> !password
12:22:19  <PublicServer> Firestar: wallop
12:22:32  <PublicServer> *** Game still paused (number of players)
12:22:32  <PublicServer> *** Game unpaused (number of players)
12:22:35  <PublicServer> *** Firestar joined the game
12:22:36  <PublicServer> <Firestar> hi abso
12:22:38  <PublicServer> <Absolutis> hi
12:22:48  <PublicServer> <Firestar> how things going?
12:23:56  <PublicServer> <Firestar> do you know why there is a linemarking going through the middle of the map?
12:24:10  <PublicServer> <Absolutis> mmh
12:24:28  <PublicServer> <Absolutis> some sl probably
12:25:35  <PublicServer> <Firestar> you forgot to add some trains at haamstede mines btw
12:25:43  <PublicServer> <Absolutis> ik
12:27:41  <PublicServer> <Absolutis> *facepalm*
12:27:43  <PublicServer> <Absolutis> no coal
12:27:49  <PublicServer> <Firestar> xD
12:29:06  <Ryton> on my way
12:29:10  <Ryton> !password
12:29:10  <PublicServer> Ryton: wallop
12:29:48  <Ryton> Firestar: linemarking is probably mine: to allocate the area for SLH C primaries :-)
12:30:22  <PublicServer> <Absolutis> zuidveld should be D though
12:30:29  <PublicServer> <Absolutis> easier to connect
12:30:44  <PublicServer> <Absolutis> and kinda on that area too
12:33:55  <Ryton> k a bit later
12:37:03  <Ryton> if D's ready, you can change it if you like :-)
12:37:35  <PublicServer> <Firestar> hey abso should we change it? you think D is ready for it?
12:37:45  <PublicServer> <Absolutis> i changed it already
12:38:07  <PublicServer> <Firestar> ok
12:41:26  <PublicServer> <Firestar> abso maybe add the woods next to your newest station aswell?
12:41:44  <PublicServer> <Absolutis> which?
12:41:47  <PublicServer> <Absolutis> be more specific
12:42:50  <PublicServer> <Absolutis> i meant which station :P
12:43:04  <PublicServer> <Firestar> steenenkamer woods
12:43:19  <PublicServer> <Firestar> where you right now working
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13:04:42  <PublicServer> <Firestar> hey abso you actually forgot to fund a steel mill at raw drop d and the iron ore trains from zuidveld mines where full the whole time
13:04:49  <PublicServer> <Firestar> i fixed it already
13:05:07  <PublicServer> <Absolutis> i didn't make raw drop d - mfb did
13:05:13  <PublicServer> <Absolutis> and it can die anyway
13:05:43  <PublicServer> <Firestar> well i already funded a steel mill there
13:05:49  <PublicServer> <Absolutis> (duh...)
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13:28:08  <PublicServer> <Firestar> i wish magic dozer would be on
13:29:42  <Ryton> to demolish cities?
13:29:45  <Ryton> !password
13:29:45  <PublicServer> Ryton: saning
13:30:19  <PublicServer> <Firestar> to remove the freakin forest that is in the exit of raw drop goods pickup B
13:30:37  <PublicServer> <Absolutis> ugh TF
13:30:58  <Ryton> !password
13:30:58  <PublicServer> Ryton: buzzes
13:31:16  <PublicServer> *** Ryton joined the game
13:31:19  <PublicServer> <Ryton> finally :))
13:31:29  <PublicServer> <Ryton> wow
13:31:33  <PublicServer> <Ryton> raw drop is a beast
13:31:47  <PublicServer> <Ryton> why not make it synced?
13:31:49  <PublicServer> <Absolutis> which one
13:31:53  <PublicServer> <Ryton> B
13:31:56  <PublicServer> <Ryton> the new one :)-)
13:32:02  <PublicServer> <Ryton> bit large imho
13:32:05  <PublicServer> <Firestar> its the same design as A btw
13:32:16  <PublicServer> <Absolutis> exept unbalanced
13:32:18  <PublicServer> <Ryton> but way lager :p
13:32:28  <PublicServer> <Ryton> and unbalanced indeed
13:32:34  <PublicServer> <Ryton> you can blaance the exit
13:32:36  <PublicServer> <Absolutis> CL!
13:32:54  <PublicServer> <Absolutis> though matters less in station entries
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13:40:22  <Ryton> cl is overrated
13:40:33  <Ryton> cl2 or cl3 works for half traffic
13:40:41  <Ryton> on this map
13:40:45  <Ryton> cl1 for 1/3 traffic
13:40:57  <Ryton> if enough braking/accellerating space is foreseen
13:41:05  <Ryton> to get up to speed
13:41:34  <Ryton> I checked it for MSH B
13:41:46  <Ryton> it can be build with CL5
13:41:53  <Ryton> but CL2 or 3 is acceptable too :-)
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13:45:46  <PublicServer> <Firestar> and if that freakin forest wouldnt be there the exit would be complete too by now -.-
13:48:13  <PublicServer> <Firestar> well i gtg will be back later when forest dies could someone finish the exit ?
13:49:09  <PublicServer> *** Firestar has left the game (leaving)
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14:12:21  <PublicServer> <Ryton> drop B doesnt accept anything :s
14:14:23  <PublicServer> <Ryton> now it doez
14:25:39  <PublicServer> <Ryton> abso: what are u working on?
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14:46:12  <PublicServer> <Absolutis> i kinda was afk
14:46:15  <PublicServer> <Ryton> np
14:46:21  <PublicServer> <Ryton> do you know what's left?
14:46:27  <PublicServer> <Ryton> primaries, but apart from that?
14:46:42  <PublicServer> <Absolutis> SLH B
14:47:18  <PublicServer> <Ryton> ah k
14:47:18  <PublicServer> <Absolutis> (and primary stations can be pretty complex too
14:47:24  <PublicServer> <Ryton> true
14:47:30  <PublicServer> <Ryton> I like your oil machine :-))
14:47:30  <PublicServer> <Absolutis> look at Tussenlanen Oil Co.)
14:47:40  <PublicServer> <Ryton> yeah saw that :-)
14:48:11  <PublicServer> <Ryton> I'll giveslhB a go
14:48:18  <PublicServer> <Ryton> but not now, in like 3-4 hrs
14:48:40  <PublicServer> <Ryton> MSHB should be more or less ready
14:48:42  <PublicServer> <Absolutis> k
14:48:44  <PublicServer> <Ryton> also the choices in front of it
14:48:50  <PublicServer> <Ryton> but plz check for errors
14:48:52  <PublicServer> <Ryton> if you have time
14:49:16  <PublicServer> <Ryton> I'll be off
14:50:42  <PublicServer> <Ryton> btw, abso: can your plan be deleted?
14:50:45  <PublicServer> <Absolutis> sure
14:51:05  <PublicServer> <Ryton> k
14:51:07  <PublicServer> <Ryton> done :-)
14:51:49  <PublicServer> <Ryton> btw, you were saying
14:52:00  <PublicServer> <Absolutis> ?
14:52:42  <PublicServer> <Ryton> that a certain station should be moved to other slh?
14:52:48  <PublicServer> <Absolutis> yeah
14:52:58  <PublicServer> <Absolutis> i moved zuidveld mines already
14:53:09  <PublicServer> <Ryton> ah k
14:53:39  <PublicServer> <Absolutis> i wonder why firestar thought changing overflow was necessary though
14:53:47  <PublicServer> <Ryton> no id
14:53:53  <PublicServer> <Ryton> I didnt add an overflow there
14:53:57  <PublicServer> <Ryton> soo far from ml
14:53:59  <PublicServer> <Absolutis> firestar
14:53:59  <PublicServer> <Absolutis> i added
14:54:05  <PublicServer> <Ryton> like in the SE corner of the map :-))
14:54:08  <PublicServer> <Ryton> he also added one there :-)
14:54:10  <PublicServer> <Ryton> ah k
14:54:26  <PublicServer> <Ryton> but why an overflow?
14:54:36  <PublicServer> <Ryton> if the tracks can have 10+ trains w/o problem?
14:54:58  <PublicServer> <Absolutis> ik
14:56:04  <PublicServer> <Ryton> but its no probl
14:56:06  <PublicServer> <Ryton> i'm off now
14:56:10  <PublicServer> <Ryton> cya
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15:01:45  <V453000> !password
15:01:46  <PublicServer> V453000: pimply
15:01:56  <PublicServer> *** Game still paused (number of players)
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15:02:06  <PublicServer> <V453000> hio
15:02:10  <Ryton> cya :-)
15:04:31  <PublicServer> *** V453000 has left the game (leaving)
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15:06:07  <PublicServer> <Absolutis> hiya
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17:10:06  <Ryton> !playercount
17:10:06  <PublicServer> Ryton: Number of players: 0 (0 spectators)
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17:53:29  <Maraxus> !password
17:53:29  <PublicServer> Maraxus: rasped
17:53:43  <PublicServer> *** Game still paused (number of players)
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17:54:00  <Ryton> count me in :-)
17:54:11  <PublicServer> <Maraxus> :)
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17:54:34  <PublicServer> <Ryton> care to go for slh D?
17:54:42  <PublicServer> <Ryton> should be near !here
17:54:56  <PublicServer> <Ryton> exit only, so pretty straightforward
17:55:03  <PublicServer> <Maraxus> you mean SLH B?
17:55:08  <PublicServer> <Ryton> oh B, could be too yes
17:55:10  <PublicServer> <Ryton> B indeed
17:55:28  <PublicServer> <Maraxus> I'll give it a go
17:55:31  <PublicServer> <Ryton> superb
17:55:49  <PublicServer> <Ryton> I'll give the B area some primaries then
18:00:08  <PublicServer> <Ryton> lolz
18:00:15  <PublicServer> <Ryton> firestar was a bit wrong
18:00:18  <PublicServer> <Ryton> with raw drop
18:00:54  <PublicServer> <Maraxus> ?
18:05:44  <PublicServer> <Ryton> lol @ trays Steenenkamer heights entry :-D
18:07:06  <PublicServer> <Maraxus> only way if you want to bridge it otherwise you have to tunnel
18:07:40  <PublicServer> <Ryton> this is ok,  else you could have moved South first
18:07:42  <PublicServer> <Ryton> then bridge other side
18:08:01  <PublicServer> <Ryton> would work too, with some minor TF
18:08:07  <PublicServer> <Ryton> but this is ok too :-)
18:08:17  <PublicServer> <Ryton> only the turn will be ugly
18:08:21  <PublicServer> <Ryton> either on top of the hill
18:08:35  <PublicServer> <Ryton> or a huge clockwise turn :-)
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18:21:26  <mfb-> hi
18:21:41  <PublicServer> <Maraxus> hi
18:21:45  <PublicServer> *** mfb joined the game
18:21:53  <PublicServer> <Ryton> hi mf
18:22:31  <PublicServer> <Ryton> interesting SLH, Maraxus :-)
18:22:41  <PublicServer> <Ryton> checkerboard tunnel entry? :-)
18:22:47  <PublicServer> <Maraxus> something like that
18:22:50  <PublicServer> <Ryton> I think it could use PBS ;-)
18:23:20  <PublicServer> <Ryton> apart from that, it looks good :-)
18:23:26  <PublicServer> <mfb> A is stealing there :p
18:23:44  <PublicServer> <mfb> oh, nice jam in A area
18:24:18  <PublicServer> <Ryton> where is A?
18:24:44  <PublicServer> <mfb> south-west
18:24:47  <PublicServer> <Ryton> ok there
18:24:49  <PublicServer> <Ryton> got it :))à
18:24:52  <PublicServer> <mfb> wrong track design is the problem
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18:25:25  <Sassafrass> !password
18:25:25  <PublicServer> Sassafrass: allure
18:25:36  <PublicServer> *** Sassafrass joined the game
18:25:37  <PublicServer> <Ryton> a is indeed stealing a lot :p
18:25:39  <PublicServer> <Ryton> from D too :-)
18:25:41  <PublicServer> <mfb> there
18:25:49  <PublicServer> <mfb> what, from D?
18:26:16  <PublicServer> <mfb> D is north-east
18:26:30  <PublicServer> <Ryton> check Eikelhof
18:26:36  <PublicServer> <Ryton> isnt that D area? :-)
18:26:46  <PublicServer> <mfb> no
18:27:00  <PublicServer> <mfb> D is above the welcome board
18:27:02  <PublicServer> <Ryton> ah ofr B
18:27:20  <PublicServer> <Ryton> hmm, for B
18:27:42  <PublicServer> <Ryton> so, i restate my Q: isnt that B area ? :p
18:27:52  <PublicServer> <mfb> see border
18:27:54  <PublicServer> <Ryton> but B is only now finished
18:27:54  <PublicServer> <Ryton> yeah
18:28:05  <PublicServer> <Ryton> was A, moved to B :-)
18:29:31  <PublicServer> <mfb> hmm... assen west/valley should be C
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18:41:38  <PublicServer> <mfb> interesting design
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18:42:08  <PublicServer> <Ryton> just messing around ;-)
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18:43:09  <PublicServer> <mfb> now you don't have a direct entry->exit connection there
18:43:11  <PublicServer> <Ryton> game pauzed?
18:43:13  <PublicServer> <mfb> no
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18:44:19  <PublicServer> <Ryton> k
18:44:25  <PublicServer> <Ryton> was trying to build from a non-electrified depot
18:45:24  <mfb-> :D
18:47:01  <PublicServer> <mfb> ?
18:47:08  <PublicServer> <mfb> ah
18:47:57  <PublicServer> <mfb> same effect
18:53:05  <PublicServer> <Maraxus> grain trains at alinghuizen are iron ore trains...
18:53:15  <PublicServer> <Ryton> ah oopz
18:53:46  <PublicServer> <Ryton> that can take a while then :^p)
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18:59:11  <PublicServer> <Ryton> afk
19:00:01  <PublicServer> *** Ryton has left the game (general timeout)
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19:48:10  <PublicServer> <mfb> A needs a farm, otherwise factory will die again :D
19:48:36  <PublicServer> <mfb> ok, no farm there
19:49:16  <PublicServer> <Maraxus> fund/prospect one?
19:49:34  <PublicServer> <mfb> hmm
19:49:40  <PublicServer> <mfb> steel mill is missing there, too
19:50:06  <PublicServer> <mfb> the whole thing is wood/oil only
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19:52:34  <Firestar> !password
19:52:34  <PublicServer> Firestar: roofed
19:52:54  <PublicServer> *** Firestar joined the game
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19:55:22  <Ryton> !password
19:55:22  <PublicServer> Ryton: roofed
19:55:46  <PublicServer> *** Ryton joined the game
19:55:47  <PublicServer> <Ryton> hiya
19:55:50  <PublicServer> <Maraxus> hi
19:55:52  <PublicServer> <Firestar> hi ry
19:55:54  <PublicServer> <mfb> hi
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20:19:44  <PublicServer> <Ryton> hmm
20:19:48  <PublicServer> <Ryton> still a CL3 and 4 :'(
20:19:58  <PublicServer> <Ryton> can someone help me?
20:20:02  <PublicServer> <Ryton> see !cl3, how to fix?
20:20:44  <PublicServer> <Ryton> nvr mind,
20:20:48  <PublicServer> <Ryton> stupid me : -)
20:25:30  <PublicServer> * Ryton gone
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20:25:33  <Chris_Booth> blah
20:25:41  <PublicServer> <Ryton> hi CB :-)
20:26:43  <PublicServer> *** Ryton has joined company #1
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20:48:34  <Webster> Latest update from openttd: OpenTTD 1.2.2 <http://www.openttd.org/en/news/173>
20:49:27  <PublicServer> <Maraxus> gn
20:49:30  <PublicServer> <mfb> gn8
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20:50:37  <mfb-> !unpause
20:50:37  <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.)
20:50:39  <PublicServer> *** Game unpaused (number of players)
20:50:59  <mfb-> !auto
20:51:00  <PublicServer> *** mfb- has enabled autopause mode.
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20:54:08  <Chris_Booth> mfb-: I am here if you want to play
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