Config
Log for #openttdcoop on 16th October 2012:
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00:34:33  <Dom_> !playercount
00:34:33  <PublicServer> Dom_: Number of players: 0 (0 spectators)
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06:41:08  *** Webster sets mode: +o LoPo
06:41:16  <LoPo> hello :P
06:46:28  <LoPo> !password
06:46:28  <PublicServer> LoPo: strife
06:46:54  <PublicServer> *** Game still paused (number of players)
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06:49:58  <LoPo> !unpause
06:49:58  <PublicServer> *** LoPo has unpaused the server. (Use !auto to set it back.)
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06:50:27  <LoPo> !auto
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07:10:53  <Tray> !password
07:10:53  <PublicServer> Tray: strife
07:11:18  <PublicServer> *** Game still paused (number of players)
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07:13:09  <LoPo> ey
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07:14:59  <PublicServer> <Tray> hi
07:18:17  <PublicServer> <LoPo> so whats this all about? :P
07:18:47  <PublicServer> <Tray> What's is what about?
07:19:01  <PublicServer> <LoPo> "this"
07:19:07  <PublicServer> <LoPo> this game?
07:19:10  <PublicServer> <Tray> pr0n?
07:19:16  <PublicServer> <LoPo> ...
07:20:07  <PublicServer> <LoPo> i also found a mistake
07:20:13  <PublicServer> <LoPo> at brickworks
07:20:31  <PublicServer> <LoPo> its wupplied with ES
07:20:37  <PublicServer> <LoPo> but it needs MS
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07:23:52  <PublicServer> <Tray> wood trains had a mistake too
07:23:59  <PublicServer> <Tray> no loading for farmsupplies
07:24:09  <PublicServer> <LoPo> oky
07:25:43  <PublicServer> <LoPo> hmmm
07:25:54  <PublicServer> <LoPo> there is no place where MS is produced :Pp
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08:32:34  <PublicServer> <Tray> LoPo, currently building anything? I want to go afk.
08:34:28  <PublicServer> <Tray> Well, good bye.
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08:53:38  <Dom_> !password
08:53:38  <PublicServer> Dom_: hewing
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08:54:02  <PublicServer> <Dom> hi
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09:10:51  <V453000> hi LoPo :)
09:11:03  <V453000> and everyone else ofc :)
09:11:10  <PublicServer> <Dom> hi
09:11:15  <V453000> !password
09:11:15  <PublicServer> V453000: spreed
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09:17:14  <Dom__> !password
09:17:14  <PublicServer> Dom__: zoomed
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09:20:10  <LoPo> ey V453000  :P
09:20:14  <PublicServer> <V453000> hi :)
09:22:33  <PublicServer> <V453000> hm fucking metal workshop
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09:34:01  <PublicServer> <Dom> jam?
09:34:23  <PublicServer> <LoPo> lol yeah
09:34:33  <PublicServer> <LoPo> by FS pickups
09:34:39  <PublicServer> <V453000> what
09:34:45  <PublicServer> <Dom> there are no farm supplies
09:34:47  <PublicServer> <V453000> oh what the hell
09:34:55  <PublicServer> <Dom> and everything stuck
09:35:10  <PublicServer> <V453000> because we use motherfucking metal for goods
09:35:16  <PublicServer> *** LoPo has joined company #1
09:35:20  <PublicServer> <V453000> delegint the metal workshop now
09:35:22  <PublicServer> <V453000> hang on
09:35:28  <PublicServer> *** V453000 has left the game (leaving)
09:36:20  <V453000> !getsave https://dl.dropbox.com/u/20419525/Nelson%20%26%20Co.%2C%202236-02-05.sav
09:36:21  <PublicServer> V453000: OK :-)
09:36:24  <V453000> !rcon load 2
09:36:34  <PublicServer> *** Game still paused (manual, number of players)
09:36:34  <V453000> !auto
09:36:35  <PublicServer> *** V453000 has enabled autopause mode.
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09:36:37  <V453000> !changepw
09:36:37  <PublicServer> V453000: Password changed to spills
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09:37:04  <PublicServer> <Dom> lol
09:37:10  <PublicServer> <LoPo> he lol
09:37:10  <PublicServer> <V453000> this isnt correct
09:37:12  <PublicServer> *** V453000 has left the game (leaving)
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09:37:14  <PublicServer> <Dom> nope
09:37:16  <PublicServer> <Dom> xD
09:37:16  <PublicServer> <LoPo> this is an old asve ;p
09:37:20  <V453000> !getsave https://dl.dropbox.com/u/20419525/Nelson%20%26%20Co.%2C%202236-02-05.sav
09:37:22  <PublicServer> V453000: OK :-)
09:37:25  <V453000> !rcon load 2
09:37:26  <PublicServer> *** Game still paused (manual, number of players)
09:37:29  <V453000> !date
09:37:29  <PublicServer> V453000: 12 Feb 2236
09:37:32  <V453000> !auto
09:37:32  <PublicServer> *** V453000 has enabled autopause mode.
09:37:34  <PublicServer> *** Game still paused (number of players)
09:37:34  <V453000> !changepw
09:37:34  <PublicServer> V453000: Password changed to bipeds
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09:37:58  <PublicServer> <V453000> it just wasnt uploaded at the time I first did getsave
09:38:20  <PublicServer> <Dom> it seems to unjam
09:38:34  <PublicServer> <V453000> it will take a while
09:40:05  <PublicServer> <LoPo> why the reverser at FS pickup exit north?
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09:40:19  <PublicServer> <V453000> there were some lost trains going through
09:40:23  <PublicServer> <LoPo> oh
09:40:57  <PublicServer> <LoPo> even with the depots, which are also eol
09:40:59  <PublicServer> <LoPo> :P
09:41:05  <PublicServer> <V453000> depot isnt eol
09:41:08  <PublicServer> <LoPo> weird shit
09:41:14  <PublicServer> <V453000> just penalty
09:41:33  <PublicServer> <LoPo> like max penalty?
09:41:47  <PublicServer> <LoPo> maybe even higher than eol ;P
09:41:49  <PublicServer> <V453000> what is max penalty, penalty is a number
09:41:55  <PublicServer> <V453000> eol isnt penalty
09:41:57  <PublicServer> <V453000> jesus
09:42:11  <PublicServer> <LoPo> just call me lopo
09:42:21  <PublicServer> <Dom> loco :D
09:44:55  <PublicServer> <V453000> anti industry swimming pool deployed
09:45:21  <PublicServer> <Dom> looks nice xD
09:47:20  <PublicServer> <V453000> a lot of fs now :)
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09:52:52  <V453000> later
09:52:58  <PublicServer> <Dom> bb
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13:25:32  <TyrHeimdal> question: when an industry states for example 3t per 8t manufacotring supplies delivered, and 5t per 8t livestock delivered
13:26:06  <TyrHeimdal> does that mean equal to 3 traincars of manufactoring supplyes and 5 cars of livestock?
13:26:27  <TyrHeimdal> or how is the t -> crates conversion?
13:26:52  <hylje_> when you bring 8t of livestock, you get 5t of production
13:27:52  <TyrHeimdal> yeah, but livestock is measured in tons, manufactoring supply in crates
13:27:59  <TyrHeimdal> how many crates to a ton?
13:28:13  <TyrHeimdal> oh
13:28:16  <TyrHeimdal> wait
13:28:29  <TyrHeimdal> milk
13:28:31  <TyrHeimdal> better example
13:28:31  <hylje_> livestock is actually "units"
13:28:35  <TyrHeimdal> yeah ^^
13:28:37  <TyrHeimdal> noticed
13:28:39  <TyrHeimdal> milk then
13:28:44  <TyrHeimdal> liters -> crates
13:28:47  <TyrHeimdal> ?
13:29:37  <TyrHeimdal> 3t pr 8t manufactoring supplies and 5t pr 8t milk
13:29:50  <hylje_> not sure about the conversions, but they ought to be straightforward
13:30:07  <TyrHeimdal> yeah, just can't find anything about it
13:32:15  <TyrHeimdal> anyone else knows?
13:32:25  <V453000> cargo unit is cargo unit
13:32:33  <V453000> 3 cows = 3 tons
13:32:41  <V453000> or whatever similar
13:32:48  <hylje_> 1000l = 1t
13:32:50  <TyrHeimdal> so a crate is a ton
13:32:58  <hylje_> i'm willing to guess a crate is either a ton or 1/10
13:32:59  <V453000> probably
13:33:16  <V453000> no I think it is 1 for firs counting
13:33:18  <TyrHeimdal> hylje_: quite a bit of difference between the two options :P
13:33:24  <V453000> less for weight counting
13:33:27  <V453000> which is something different
13:36:12  <V453000> I dont understand this I have one certain page on which hyperlinks are broken in the exported pdf
13:36:16  <V453000> they work in Word
13:36:19  <V453000> the hell
13:36:35  <V453000> not even 404, just not clickable
13:36:38  <hylje_> word, there's your problem
13:48:10  <planetmaker> 1 crate is one ton, unless it changed very recently. I doubt that
13:48:27  <TyrHeimdal> planetmaker: thanks :)
14:04:17  <TyrHeimdal> new possibly silly question. I put 240tons of metal into a metal work shop. It states 6t production pr 87 metal.
14:04:27  <TyrHeimdal> pr 8t*
14:04:48  <TyrHeimdal> how come it only spits out 57?
14:06:09  <TyrHeimdal> thats under 24% return
14:06:14  <TyrHeimdal> it should be 75%?
14:07:34  <TyrHeimdal> I made an excel spreadsheet! it says so! ^^
14:07:55  <hylje_> service quality may limit the production as well
14:08:10  <hylje_> like on any other industry
14:08:14  <TyrHeimdal> aha
14:08:23  <TyrHeimdal> well, how do I turn that off? :P
14:08:30  <TyrHeimdal> FIRS is complex enough for me still
14:08:36  <hylje_> just deal with it
14:09:54  <planetmaker> TyrHeimdal, it lists the *industry production*. Not your share of the industry's production which you actually get delivered to your station
14:10:51  <TyrHeimdal> planetmaker: mmm. I just went to the trouble of calculating the perfect train lengths just to find out it was very wrong
14:12:36  <TyrHeimdal> thanks for the answers :)
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15:16:27  <Dom_> !playerscount
15:17:37  <V453000> -s
15:17:40  <V453000> !playercount
15:17:40  <PublicServer> V453000: Number of players: 0 (0 spectators)
15:17:45  <V453000> also hi .)
15:17:48  <Dom_> :) thx
15:17:51  <Dom_> and hi
15:18:20  <Dom_> !password
15:18:20  <PublicServer> Dom_: warble
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15:36:52  <Webster> 1 new tweet(s): openttdcoop New post: Creating Maps http://t.co/T5uwIO7R, 26 seconds ago via #openttdcoop Blog. (258229916779302912)
15:39:30  <V453000> ^ :(
15:39:31  <V453000> :)
15:40:02  <V453000> who finishes it first gets a cookie
15:40:04  <Webster> Latest update from blog: Creating Maps <http://blog.openttdcoop.org/2012/10/16/creating-maps/>
15:40:53  <Webster> 1 new tweet(s): openttdcoop Post Edited: Creating Maps http://t.co/T5uwIO7R, 1 minute ago via #openttdcoop Blog. (258230579739377666)
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15:57:30  <Ammler> omg pdf :-)
15:58:53  <V453000> whats wrong with pdf? :)
15:59:03  <XeryusTC> you use weird software
15:59:37  <XeryusTC> all the tilted images have weird boxes :o
15:59:50  <XeryusTC> also, tilted images ;(
15:59:53  <XeryusTC> :(
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16:03:32  <V453000> boxes? ._.
16:04:01  <V453000> well if you click on them
16:04:10  <V453000> if that is the major issue for you :D
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17:51:45  <LoPo> i like your pdf V453000 :)
17:51:51  <V453000> :)
17:52:13  <LoPo> and about the images, it might be that the pdf is not true jpeg or something
17:52:24  <LoPo> but it didnt gave any probs with me tho :)
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17:53:21  <V453000> idk the images work just fine to me
17:56:04  <V453000> I mean what is the issue? Boxes? Why would anyone even click on the images. Image quality looks just fine to me related to any jpeg or stuff
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18:22:12  <Mark> yo
18:27:02  <V453000> oy
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18:41:25  <Mark> nice article noobie
18:41:35  <Mark> or should i say encyclopedia
18:41:39  <V453000> :D thanks
18:42:08  <Mark> especially the part on which newgrfs to mix
18:42:13  <Mark> and which not
18:42:18  <V453000> that is basically the most important part
18:42:22  <Mark> yeah
18:42:25  <V453000> rest is just list and description
18:42:33  <Mark> even i am clueless there most of the time :P
18:42:46  <V453000> :P
18:43:02  <V453000> I also probably spent the most time on these parts
18:43:41  <Mark> not too much shameless nuts advertising either :P
18:44:07  <V453000> nuts isnt very interesting for this article
18:44:15  <V453000> simply because it fist basically everywhere
18:44:24  <Mark> yea :)
18:44:51  <V453000> also most of the mixing is because a set lacks something
18:45:21  <V453000> I could image japanese train set with nuts, simply because of the amazing variety of local trains from japan
18:45:28  <V453000> anything else, not really
18:46:04  <Tray> Word +shudder*
18:46:08  <Mark> the only thing missing imho is a little something about height maps
18:46:32  <V453000> Height maps are dogshit. :)
18:46:42  <V453000> maybe not even worth mentioning
18:46:46  <Mark> they can be pretty nice
18:46:57  <V453000> I havent seen a single nice output of a heightmap yet
18:47:04  <Mark> im not talking about real-life heightmaps
18:47:05  <V453000> the generator is just sooo much better
18:47:12  <Mark> uhm
18:47:14  <V453000> yeah me neither
18:47:15  <Mark> i think i made one
18:47:18  <Mark> very long ago
18:47:26  <V453000> guess I havent seen that
18:47:40  <Mark> nothing special, but not too ugly either
18:47:41  <V453000> either way creating that takes some serious amount of time I bet ... in order to make it good
18:48:05  <Mark> you can make pretty nice mountains and rivers
18:48:19  <Mark> generate some clouds in gimp, use brushes of different size and youre done really
18:48:46  <Mark> you can make pretty nice looking fjords or river deltas
18:49:10  <Mark> but its not important at all really
18:49:58  <V453000> hm
18:50:19  <V453000> I guess some similar approach would work moderately well, but I still like the generators :)
18:50:24  <V453000> terragenesis looks basically perfect to me
18:50:28  <V453000> original is fun
18:51:25  <Mark> http://wiki.openttdcoop.org/File:Psg105_Gratfield.png
18:51:37  <Mark> thats from my heightmap game
18:51:40  <Mark> #105
18:51:42  <V453000> ah that one
18:52:23  <Mark> ancient history
18:53:19  <V453000> that is actually not bad indeed
18:53:45  <V453000> still kinda too flat, idk if bigger differences could be made with like overlaying it with smaller clouds
18:54:04  <Mark> yeah easily
18:54:13  <Mark> that was just an experiment really
18:54:35  <Mark> if i ever got enough time i'll experiment a bit more
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18:56:55  <BenJTotterdell> !password
18:56:55  <PublicServer> BenJTotterdell: warble
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20:30:14  <mfb-> hi
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21:43:54  <Dom_> !playercount
21:43:54  <PublicServer> Dom_: Number of players: 1 (0 spectators)
21:44:20  <Dom_> !password
21:44:20  <PublicServer> Dom_: warble
21:44:24  <PublicServer> *** Game still paused (number of players)
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21:44:26  <PublicServer> *** Dom joined the game
21:44:30  <PublicServer> <Dom> hi
21:50:04  <PublicServer> *** Dom has left the game (leaving)
21:50:04  <PublicServer> *** Game paused (number of players)
21:52:12  <PublicServer> <mfb> that was a short visit :p
22:01:38  <Dom_> i can join again :)
22:01:53  <Dom_> i thought that nobody was there :)
22:01:56  <Dom_> !password
22:01:56  <PublicServer> Dom_: humped
22:02:13  <PublicServer> *** Game still paused (number of players)
22:02:13  <PublicServer> *** Game unpaused (number of players)
22:02:16  <PublicServer> *** Dom joined the game
22:02:37  <PublicServer> <Dom> here i am :D
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22:06:48  <PublicServer> <Dom> are you building something?
22:06:58  <PublicServer> <mfb> a new primary
22:07:04  <PublicServer> <mfb> nothing relevant
22:07:14  <PublicServer> <Dom> i need some action :D
22:07:40  <PublicServer> <Dom> yay :D
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22:12:08  <PublicServer> <Dom> xD
22:12:14  <PublicServer> <mfb> I don't care
22:12:32  <PublicServer> <Dom> it's not ml so it's not that important :D
22:12:39  <PublicServer> <mfb> not even a SL
22:16:17  <PublicServer> <mfb> that looks a bit high
22:16:23  <PublicServer> <mfb> well, does not matter
22:16:29  <PublicServer> <Dom> you wanna tunnel the whole map? xD
22:16:35  <PublicServer> <mfb> no
22:16:42  <PublicServer> <mfb> just checking the algorithm
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22:20:04  <PublicServer> <Dom> whats the entry signal doin in the midlle there?
22:20:06  <PublicServer> <Dom> *middle
22:20:13  <PublicServer> <mfb> ?
22:20:27  <PublicServer> <Dom> sign !here
22:20:29  <PublicServer> <mfb> ah
22:20:39  <PublicServer> <mfb> just a note that a train might wait there
22:20:45  <PublicServer> <Dom> ah ok
22:20:55  <PublicServer> <Dom> i thought it may be some kind of penalty
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22:25:53  <PublicServer> <mfb> oh crap
22:25:55  <PublicServer> <Dom> ?
22:26:01  <PublicServer> <mfb> refit to iron ore
22:26:03  <PublicServer> <mfb> bad for a coal mine
22:26:09  <PublicServer> <Dom> xD
22:31:42  <PublicServer> <mfb> hmm
22:31:48  <PublicServer> <Dom> ja?
22:31:55  <PublicServer> <mfb> I have a 2-farm feeder system
22:32:05  <PublicServer> <mfb> but I don't think this can be extended to 3 farms :(
22:32:23  <PublicServer> <Dom> do it with logic
22:32:37  <PublicServer> <Dom> or what do you mean?
22:32:39  <PublicServer> <mfb> then I have to separate unloading and loading
22:33:01  <PublicServer> <mfb> works fine with 2 farms
22:33:20  <PublicServer> <mfb> I could build something similar to cephalic detonator of course
22:33:26  <PublicServer> <mfb> but that is big
22:33:37  <PublicServer> <Dom> try it smaller or in a different way
22:33:55  <PublicServer> <mfb> how ;)
22:34:10  <PublicServer> <Dom> with a feed station and some other trains feeding  the supplies and bringing the ressources
22:34:32  <PublicServer> <Dom> that means feeder trains are refittable
22:34:46  <PublicServer> <Dom> are * aswell
22:34:56  <PublicServer> <mfb> hmm, I could "unload" FS
22:44:19  <PublicServer> *** Dom has left the game (general timeout)
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22:44:42  <Dom_> !password
22:44:42  <PublicServer> Dom_: groins
22:44:42  <Dom_> #
22:44:55  <PublicServer> *** Game still paused (number of players)
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22:53:40  <PublicServer> <mfb> seems to work so far
22:53:47  <PublicServer> <mfb> distribution is a bit random
22:54:15  <PublicServer> <Dom> :D
22:54:17  <PublicServer> <mfb> but once the production is up, that should be fine
22:54:23  <PublicServer> <Dom> true
22:54:53  <PublicServer> <mfb> and hey, I have a useful "transfer and load" order!
22:55:37  <PublicServer> <Dom> ok i dont get the no loading order and the last order xD
22:55:51  <PublicServer> <mfb> that is for FS at the farm itself
22:56:33  <PublicServer> <Dom> ok
23:08:02  <PublicServer> <mfb> wow hvammstangi arable farm is big
23:09:40  <PublicServer> <mfb> and they have a weird order list
23:09:44  <PublicServer> <mfb> well... jams SLH02 a bit
23:14:34  <Sylf> !dl source
23:14:34  <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r24578/openttd-trunk-r24578-source.tar.xz
23:42:42  <PublicServer> <mfb> good night
23:42:53  <PublicServer> *** mfb has left the game (leaving)
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